Support new flag: FLAG_WINDOW_ALWAYS_RUN
Do not stop update/draw on window minimized WARNING: SetConfigFlag() was reviewed to support int flags
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2 changed files with 7 additions and 4 deletions
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@ -300,6 +300,7 @@ static int currentWidth, currentHeight; // Current render width and heig
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static int renderOffsetX = 0; // Offset X from render area (must be divided by 2)
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static int renderOffsetX = 0; // Offset X from render area (must be divided by 2)
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static int renderOffsetY = 0; // Offset Y from render area (must be divided by 2)
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static int renderOffsetY = 0; // Offset Y from render area (must be divided by 2)
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static bool fullscreen = false; // Fullscreen mode (useful only for PLATFORM_DESKTOP)
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static bool fullscreen = false; // Fullscreen mode (useful only for PLATFORM_DESKTOP)
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static bool alwaysRun = false; // Keep window update/draw running on minimized
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static Matrix screenScaling; // Matrix to scale screen (framebuffer rendering)
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static Matrix screenScaling; // Matrix to scale screen (framebuffer rendering)
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#if defined(PLATFORM_RPI)
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#if defined(PLATFORM_RPI)
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@ -421,7 +422,7 @@ static double targetTime = 0.0; // Desired time for one frame, if 0
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// Config internal variables
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// Config internal variables
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//-----------------------------------------------------------------------------------
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//-----------------------------------------------------------------------------------
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static unsigned char configFlags = 0; // Configuration flags (bit based)
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static unsigned int configFlags = 0; // Configuration flags (bit based)
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static bool showLogo = false; // Track if showing logo at init is enabled
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static bool showLogo = false; // Track if showing logo at init is enabled
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static char **dropFilesPath; // Store dropped files paths as strings
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static char **dropFilesPath; // Store dropped files paths as strings
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@ -798,7 +799,7 @@ bool WindowShouldClose(void)
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if (windowReady)
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if (windowReady)
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{
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{
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// While window minimized, stop loop execution
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// While window minimized, stop loop execution
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while (windowMinimized) glfwWaitEvents();
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while (!alwaysRun && windowMinimized) glfwWaitEvents();
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return (glfwWindowShouldClose(window));
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return (glfwWindowShouldClose(window));
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}
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}
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@ -1658,12 +1659,13 @@ Color Fade(Color color, float alpha)
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}
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}
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// Setup window configuration flags (view FLAGS)
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// Setup window configuration flags (view FLAGS)
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void SetConfigFlags(unsigned char flags)
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void SetConfigFlags(unsigned int flags)
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{
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{
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configFlags = flags;
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configFlags = flags;
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if (configFlags & FLAG_SHOW_LOGO) showLogo = true;
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if (configFlags & FLAG_SHOW_LOGO) showLogo = true;
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if (configFlags & FLAG_FULLSCREEN_MODE) fullscreen = true;
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if (configFlags & FLAG_FULLSCREEN_MODE) fullscreen = true;
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if (configFlags & FLAG_WINDOW_ALWAYS_RUN) alwaysRun = true;
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}
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}
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// NOTE TraceLog() function is located in [utils.h]
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// NOTE TraceLog() function is located in [utils.h]
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@ -466,6 +466,7 @@ typedef enum {
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FLAG_WINDOW_UNDECORATED = 8, // Set to disable window decoration (frame and buttons)
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FLAG_WINDOW_UNDECORATED = 8, // Set to disable window decoration (frame and buttons)
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FLAG_WINDOW_TRANSPARENT = 16, // Set to allow transparent window
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FLAG_WINDOW_TRANSPARENT = 16, // Set to allow transparent window
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FLAG_WINDOW_HIDDEN = 128, // Set to create the window initially hidden
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FLAG_WINDOW_HIDDEN = 128, // Set to create the window initially hidden
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FLAG_WINDOW_ALWAYS_RUN = 256, // Set to allow windows running while minimized
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FLAG_MSAA_4X_HINT = 32, // Set to try enabling MSAA 4X
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FLAG_MSAA_4X_HINT = 32, // Set to try enabling MSAA 4X
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FLAG_VSYNC_HINT = 64 // Set to try enabling V-Sync on GPU
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FLAG_VSYNC_HINT = 64 // Set to try enabling V-Sync on GPU
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} ConfigFlag;
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} ConfigFlag;
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@ -924,7 +925,7 @@ RLAPI Color GetColor(int hexValue); // Returns a C
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RLAPI Color Fade(Color color, float alpha); // Color fade-in or fade-out, alpha goes from 0.0f to 1.0f
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RLAPI Color Fade(Color color, float alpha); // Color fade-in or fade-out, alpha goes from 0.0f to 1.0f
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// Misc. functions
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// Misc. functions
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RLAPI void SetConfigFlags(unsigned char flags); // Setup window configuration flags (view FLAGS)
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RLAPI void SetConfigFlags(unsigned int flags); // Setup window configuration flags (view FLAGS)
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RLAPI void SetTraceLogLevel(int logType); // Set the current threshold (minimum) log level
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RLAPI void SetTraceLogLevel(int logType); // Set the current threshold (minimum) log level
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RLAPI void SetTraceLogExit(int logType); // Set the exit threshold (minimum) log level
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RLAPI void SetTraceLogExit(int logType); // Set the exit threshold (minimum) log level
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RLAPI void SetTraceLogCallback(TraceLogCallback callback); // Set a trace log callback to enable custom logging
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RLAPI void SetTraceLogCallback(TraceLogCallback callback); // Set a trace log callback to enable custom logging
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