Review formatting for PR #1004

This commit is contained in:
Ray 2019-10-29 16:03:21 +01:00
parent 75b0264f35
commit dc6136e820
3 changed files with 17 additions and 25 deletions

View file

@ -842,18 +842,14 @@ PHYSACDEF void DestroyPhysicsBody(PhysicsBody body)
} }
} }
if (index == -1)
if (index == -1){ {
#if defined(PHYSAC_DEBUG)
#if defined(PHYSAC_DEBUG) printf("[PHYSAC] Not possible to find body id %i in pointers array\n", id);
printf("[PHYSAC] cannot find body id %i in pointers array\n", id); #endif
#endif return; // Prevent access to index -1
// prevent access to index -1
return;
} }
// Free body allocated memory // Free body allocated memory
PHYSAC_FREE(body); PHYSAC_FREE(body);
usedMemory -= sizeof(PhysicsBodyData); usedMemory -= sizeof(PhysicsBodyData);
@ -1257,17 +1253,14 @@ static void DestroyPhysicsManifold(PhysicsManifold manifold)
} }
} }
if (index == -1)
if (index == -1) { {
#if defined(PHYSAC_DEBUG) #if defined(PHYSAC_DEBUG)
printf("[PHYSAC] cannot find manifold id %i in pointers array\n", id); printf("[PHYSAC] Not possible to manifold id %i in pointers array\n", id);
#endif #endif
return; // Prevent access to index -1
//prevent access to index -1
return;
} }
// Free manifold allocated memory // Free manifold allocated memory
PHYSAC_FREE(manifold); PHYSAC_FREE(manifold);
usedMemory -= sizeof(PhysicsManifoldData); usedMemory -= sizeof(PhysicsManifoldData);

View file

@ -1887,10 +1887,9 @@ unsigned int rlLoadTexture(void *data, int width, int height, int format, int mi
#endif #endif
#endif // GRAPHICS_API_OPENGL_11 #endif // GRAPHICS_API_OPENGL_11
if( data == NULL ){ if (data == NULL)
//ups! {
TraceLog(LOG_WARNING, "Got asked to load texture from a NULL pointer!"); TraceLog(LOG_WARNING, "Got asked to load texture from a NULL pointer!");
return id; return id;
} }

View file

@ -1524,7 +1524,7 @@ static float EaseCubicInOut(float t, float b, float c, float d)
// Get texture to draw shapes (RAII) // Get texture to draw shapes (RAII)
static Texture2D GetShapesTexture(void) static Texture2D GetShapesTexture(void)
{ {
if (texShapes.id == 0) //this variable is an unsigned int, will never be negative if (texShapes.id == 0)
{ {
#if defined(SUPPORT_FONT_TEXTURE) #if defined(SUPPORT_FONT_TEXTURE)
texShapes = GetFontDefault().texture; // Use font texture white character texShapes = GetFontDefault().texture; // Use font texture white character