REMOVED: GetImageDataNormalized()
Let the advance users manage it as they want...
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2 changed files with 2 additions and 2 deletions
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@ -1173,7 +1173,6 @@ RLAPI void ImageColorReplace(Image *image, Color color, Color replace);
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RLAPI Color *GetImageData(Image image); // Get pixel data from image as a Color struct array
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RLAPI Color *GetImageData(Image image); // Get pixel data from image as a Color struct array
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RLAPI Color *GetImagePalette(Image image, int maxPaletteSize, int *extractCount); // Get color palette from image to maximum size (memory should be freed)
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RLAPI Color *GetImagePalette(Image image, int maxPaletteSize, int *extractCount); // Get color palette from image to maximum size (memory should be freed)
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RLAPI Vector4 *GetImageDataNormalized(Image image); // Get pixel data from image as Vector4 array (float normalized)
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RLAPI Rectangle GetImageAlphaBorder(Image image, float threshold); // Get image alpha border rectangle
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RLAPI Rectangle GetImageAlphaBorder(Image image, float threshold); // Get image alpha border rectangle
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// Image drawing functions
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// Image drawing functions
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@ -186,6 +186,7 @@ static Image LoadPVR(const unsigned char *fileData, unsigned int fileSize); //
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#if defined(SUPPORT_FILEFORMAT_ASTC)
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#if defined(SUPPORT_FILEFORMAT_ASTC)
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static Image LoadASTC(const unsigned char *fileData, unsigned int fileSize); // Load ASTC file data
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static Image LoadASTC(const unsigned char *fileData, unsigned int fileSize); // Load ASTC file data
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#endif
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#endif
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static Vector4 *GetImageDataNormalized(Image image); // Get pixel data from image as Vector4 array (float normalized)
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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// Module Functions Definition
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// Module Functions Definition
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@ -2172,7 +2173,7 @@ Color *GetImagePalette(Image image, int maxPaletteSize, int *extractCount)
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}
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}
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// Get pixel data from image as Vector4 array (float normalized)
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// Get pixel data from image as Vector4 array (float normalized)
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Vector4 *GetImageDataNormalized(Image image)
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static Vector4 *GetImageDataNormalized(Image image)
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{
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{
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Vector4 *pixels = (Vector4 *)RL_MALLOC(image.width*image.height*sizeof(Vector4));
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Vector4 *pixels = (Vector4 *)RL_MALLOC(image.width*image.height*sizeof(Vector4));
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