Support mtl loading by tinyobj_parse_obj() #1134
I don't like this solution but well... let's use it for the moment...
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1 changed files with 19 additions and 21 deletions
40
src/models.c
40
src/models.c
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@ -50,6 +50,14 @@
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#include <string.h> // Required for: strncmp() [Used in LoadModelAnimations()], strlen() [Used in LoadTextureFromCgltfImage()]
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#include <math.h> // Required for: sinf(), cosf(), sqrtf(), fabsf()
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#if defined(_WIN32)
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#include <direct.h> // Required for: _chdir() [Used in LoadOBJ()]
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#define CHDIR _chdir
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#else
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#include <unistd.h> // Required for: chdir() (POSIX) [Used in LoadOBJ()]
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#define CHDIR chdir
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#endif
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#include "rlgl.h" // raylib OpenGL abstraction layer to OpenGL 1.1, 2.1, 3.3+ or ES2
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#if defined(SUPPORT_FILEFORMAT_OBJ) || defined(SUPPORT_FILEFORMAT_MTL)
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@ -2832,29 +2840,17 @@ static Model LoadOBJ(const char *fileName)
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tinyobj_material_t *materials = NULL;
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unsigned int materialCount = 0;
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int dataLength = 0;
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char *data = NULL;
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char *fileData = LoadFileText(fileName);
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int dataSize = strlen(fileData);
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// Load model data
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FILE *objFile = fopen(fileName, "rb");
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if (objFile != NULL)
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if (fileData != NULL)
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{
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fseek(objFile, 0, SEEK_END);
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long length = ftell(objFile); // Get file size
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fseek(objFile, 0, SEEK_SET); // Reset file pointer
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char currentDir[1024] = { 0 };
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strcpy(currentDir, GetWorkingDirectory());
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chdir(GetDirectoryPath(fileName));
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data = (char *)RL_MALLOC(length);
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fread(data, length, 1, objFile);
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dataLength = length;
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fclose(objFile);
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}
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if (data != NULL)
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{
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unsigned int flags = TINYOBJ_FLAG_TRIANGULATE;
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int ret = tinyobj_parse_obj(&attrib, &meshes, &meshCount, &materials, &materialCount, data, dataLength, flags);
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int ret = tinyobj_parse_obj(&attrib, &meshes, &meshCount, &materials, &materialCount, fileData, dataSize, flags);
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if (ret != TINYOBJ_SUCCESS) TRACELOG(LOG_WARNING, "[%s] Model data could not be loaded", fileName);
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else TRACELOG(LOG_INFO, "[%s] Model data loaded successfully: %i meshes / %i materials", fileName, meshCount, materialCount);
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@ -2995,7 +2991,9 @@ static Model LoadOBJ(const char *fileName)
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tinyobj_shapes_free(meshes, meshCount);
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tinyobj_materials_free(materials, materialCount);
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RL_FREE(data);
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RL_FREE(fileData);
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chdir(currentDir);
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}
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// NOTE: At this point we have all model data loaded
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@ -3122,7 +3120,7 @@ static Model LoadIQM(const char *fileName)
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return model;
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}
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fread(&iqm,sizeof(IQMHeader), 1, iqmFile); // Read IQM header
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fread(&iqm, sizeof(IQMHeader), 1, iqmFile); // Read IQM header
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if (strncmp(iqm.magic, IQM_MAGIC, sizeof(IQM_MAGIC)))
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{
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