Improved GetFPS() calculation for average
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2 changed files with 23 additions and 19 deletions
19
src/text.c
19
src/text.c
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@ -768,24 +768,7 @@ void UnloadFont(Font font)
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// NOTE: Uses default font
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void DrawFPS(int posX, int posY)
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{
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// NOTE: We are rendering fps every certain time for better viewing on high framerates
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static int fps = 0;
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static int counter = 0;
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static int refreshRate = 20;
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if (counter < refreshRate) counter++;
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else
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{
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fps = GetFPS();
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refreshRate = fps;
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counter = 0;
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}
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// TODO: Find a better way to calculate FPS, maybe calculate the mean of multiple measures?
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// NOTE: We have rounding errors every frame, so it oscillates a lot
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DrawText(TextFormat("%2i FPS", fps), posX, posY, 20, LIME);
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DrawText(TextFormat("%2i FPS", GetFPS()), posX, posY, 20, LIME);
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}
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// Draw text (using default font)
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