From d5f5f0a9302435945b730e5ec001bda39741f3c7 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Sat, 6 Aug 2016 11:33:05 +0200 Subject: [PATCH] Updated raylib version to 1.6 --- src/core.c | 4 ++-- src/raylib.h | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/core.c b/src/core.c index 0008ef2f0..47463a231 100644 --- a/src/core.c +++ b/src/core.c @@ -293,7 +293,7 @@ static void *GamepadThread(void *arg); // Mouse reading thread // Initialize Window and Graphics Context (OpenGL) void InitWindow(int width, int height, const char *title) { - TraceLog(INFO, "Initializing raylib (v1.5.0)"); + TraceLog(INFO, "Initializing raylib (v1.6.0)"); // Store window title (could be useful...) windowTitle = title; @@ -347,7 +347,7 @@ void InitWindow(int width, int height, const char *title) // Android activity initialization void InitWindow(int width, int height, struct android_app *state) { - TraceLog(INFO, "Initializing raylib (v1.5.0)"); + TraceLog(INFO, "Initializing raylib (v1.6.0)"); app_dummy(); diff --git a/src/raylib.h b/src/raylib.h index d9a12cecd..104d5677c 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1,6 +1,6 @@ /********************************************************************************************** * -* raylib 1.5.0 (www.raylib.com) +* raylib 1.6.0 (www.raylib.com) * * A simple and easy-to-use library to learn videogames programming *