Removed trailing spaces

This commit is contained in:
raysan5 2022-02-18 20:30:46 +01:00
parent 963de06d08
commit d4382f4a52
7 changed files with 106 additions and 106 deletions

View file

@ -722,7 +722,7 @@ struct android_app *GetAndroidApp(void)
void InitWindow(int width, int height, const char *title)
{
TRACELOG(LOG_INFO, "Initializing raylib %s", RAYLIB_VERSION);
TRACELOG(LOG_INFO, "Supported raylib modules:");
TRACELOG(LOG_INFO, " > rcore:..... loaded (mandatory)");
TRACELOG(LOG_INFO, " > rlgl:...... loaded (mandatory)");
@ -731,12 +731,12 @@ void InitWindow(int width, int height, const char *title)
#else
TRACELOG(LOG_INFO, " > rshapes:... not loaded (optional)");
#endif
#if defined(SUPPORT_MODULE_RTEXTURES)
#if defined(SUPPORT_MODULE_RTEXTURES)
TRACELOG(LOG_INFO, " > rtextures:. loaded (optional)");
#else
TRACELOG(LOG_INFO, " > rtextures:. not loaded (optional)");
#endif
#if defined(SUPPORT_MODULE_RTEXT)
#endif
#if defined(SUPPORT_MODULE_RTEXT)
TRACELOG(LOG_INFO, " > rtext:..... loaded (optional)");
#else
TRACELOG(LOG_INFO, " > rtext:..... not loaded (optional)");
@ -746,7 +746,7 @@ void InitWindow(int width, int height, const char *title)
#else
TRACELOG(LOG_INFO, " > rmodels:... not loaded (optional)");
#endif
#if defined(SUPPORT_MODULE_RAUDIO)
#if defined(SUPPORT_MODULE_RAUDIO)
TRACELOG(LOG_INFO, " > raudio:.... loaded (optional)");
#else
TRACELOG(LOG_INFO, " > raudio:.... not loaded (optional)");
@ -890,7 +890,7 @@ void InitWindow(int width, int height, const char *title)
//emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, 1, EmscriptenResizeCallback);
// Trigger this once to get initial window sizing
//EmscriptenResizeCallback(EMSCRIPTEN_EVENT_RESIZE, NULL, NULL);
// Support keyboard events -> Not used, GLFW.JS takes care of that
//emscripten_set_keypress_callback("#canvas", NULL, 1, EmscriptenKeyboardCallback);
//emscripten_set_keydown_callback("#canvas", NULL, 1, EmscriptenKeyboardCallback);
@ -1276,7 +1276,7 @@ void ToggleFullscreen(void)
int width, height;
emscripten_get_canvas_element_size("#canvas", &width, &height);
TRACELOG(LOG_WARNING, "Emscripten: Exit fullscreen: Canvas size: %i x %i", width, height);
CORE.Window.fullscreen = false; // Toggle fullscreen flag
CORE.Window.flags &= ~FLAG_FULLSCREEN_MODE;
}
@ -2750,7 +2750,7 @@ void TakeScreenshot(const char *fileName)
char path[2048] = { 0 };
strcpy(path, TextFormat("%s/%s", CORE.Storage.basePath, fileName));
ExportImage(image, path); // WARNING: Module required: rtextures
RL_FREE(imgData);
@ -2798,7 +2798,7 @@ bool FileExists(const char *fileName)
// NOTE: Alternatively, stat() can be used instead of access()
//#include <sys/stat.h>
//struct stat statbuf;
//struct stat statbuf;
//if (stat(filename, &statbuf) == 0) result = true;
return result;
@ -2856,9 +2856,9 @@ bool DirectoryExists(const char *dirPath)
int GetFileLength(const char *fileName)
{
int size = 0;
FILE *file = fopen(fileName, "rb");
if (file != NULL)
{
fseek(file, 0L, SEEK_END);
@ -3093,7 +3093,7 @@ char **GetDirectoryFiles(const char *dirPath, int *fileCount)
if (dir != NULL) // It's a directory
{
// Count files
while ((entity = readdir(dir)) != NULL) counter++;
while ((entity = readdir(dir)) != NULL) counter++;
dirFileCount = counter;
*fileCount = dirFileCount;
@ -3101,7 +3101,7 @@ char **GetDirectoryFiles(const char *dirPath, int *fileCount)
// Memory allocation for dirFileCount
dirFilesPath = (char **)RL_MALLOC(dirFileCount*sizeof(char *));
for (int i = 0; i < dirFileCount; i++) dirFilesPath[i] = (char *)RL_MALLOC(MAX_FILEPATH_LENGTH*sizeof(char));
// Reset our position in the directory to the beginning
rewinddir(dir);
@ -4162,7 +4162,7 @@ static bool InitGraphicsDevice(int width, int height)
glfwSwapInterval(1);
TRACELOG(LOG_INFO, "DISPLAY: Trying to enable VSYNC");
}
int fbWidth = CORE.Window.screen.width;
int fbHeight = CORE.Window.screen.height;
@ -4187,7 +4187,7 @@ static bool InitGraphicsDevice(int width, int height)
CORE.Window.render.height = fbHeight;
CORE.Window.currentFbo.width = fbWidth;
CORE.Window.currentFbo.height = fbHeight;
TRACELOG(LOG_INFO, "DISPLAY: Device initialized successfully");
TRACELOG(LOG_INFO, " > Display size: %i x %i", CORE.Window.display.width, CORE.Window.display.height);
TRACELOG(LOG_INFO, " > Screen size: %i x %i", CORE.Window.screen.width, CORE.Window.screen.height);
@ -4601,7 +4601,7 @@ static bool InitGraphicsDevice(int width, int height)
CORE.Window.render.height = CORE.Window.screen.height;
CORE.Window.currentFbo.width = CORE.Window.render.width;
CORE.Window.currentFbo.height = CORE.Window.render.height;
TRACELOG(LOG_INFO, "DISPLAY: Device initialized successfully");
TRACELOG(LOG_INFO, " > Display size: %i x %i", CORE.Window.display.width, CORE.Window.display.height);
TRACELOG(LOG_INFO, " > Screen size: %i x %i", CORE.Window.screen.width, CORE.Window.screen.height);
@ -4940,7 +4940,7 @@ void PollInputEvents(void)
// Register previous touch states
for (int i = 0; i < MAX_TOUCH_POINTS; i++) CORE.Input.Touch.previousTouchState[i] = CORE.Input.Touch.currentTouchState[i];
// Reset touch positions
// TODO: It resets on PLATFORM_WEB the mouse position and not filled again until a move-event,
// so, if mouse is not moved it returns a (0, 0) position... this behaviour should be reviewed!
@ -5224,7 +5224,7 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i
CORE.Input.Keyboard.keyPressedQueue[CORE.Input.Keyboard.keyPressedQueueCount] = key;
CORE.Input.Keyboard.keyPressedQueueCount++;
}
// Check the exit key to set close window
if ((key == CORE.Input.Keyboard.exitKey) && (action == GLFW_PRESS)) glfwSetWindowShouldClose(CORE.Window.handle, GLFW_TRUE);