REVIEWED some functions parameters

Decided to allow user to provide values directly instead of requiring a Vector2 struct, probably more confortable to use.

 - SetMousePosition()
 - SetMouseOffset()
 - SetMouseScale()
This commit is contained in:
raysan5 2019-01-03 13:53:20 +01:00
parent 0333e5b6c2
commit d427f17210
2 changed files with 21 additions and 25 deletions

View file

@ -940,9 +940,9 @@ RLAPI bool IsMouseButtonUp(int button); // Detect if a mou
RLAPI int GetMouseX(void); // Returns mouse position X
RLAPI int GetMouseY(void); // Returns mouse position Y
RLAPI Vector2 GetMousePosition(void); // Returns mouse position XY
RLAPI void SetMousePosition(Vector2 position); // Set mouse position XY
RLAPI void SetMouseScale(Vector2 scale); // Set mouse scaling
RLAPI void SetMouseOffset(Vector2 scale); // Set mouse offset
RLAPI void SetMousePosition(int x, int y); // Set mouse position XY
RLAPI void SetMouseOffset(int offsetX, int offsetY); // Set mouse offset
RLAPI void SetMouseScale(float scaleX, float scaleY); // Set mouse scaling
RLAPI int GetMouseWheelMove(void); // Returns mouse wheel movement Y
// Input-related functions: touch