Minor tweaks to avoid warnings
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7ae426c377
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1 changed files with 5 additions and 5 deletions
10
src/models.c
10
src/models.c
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@ -2373,9 +2373,9 @@ void MeshBinormals(Mesh *mesh)
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{
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{
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for (int i = 0; i < mesh->vertexCount; i++)
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for (int i = 0; i < mesh->vertexCount; i++)
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{
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{
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Vector3 normal = { mesh->normals[i*3 + 0], mesh->normals[i*3 + 1], mesh->normals[i*3 + 2] };
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//Vector3 normal = { mesh->normals[i*3 + 0], mesh->normals[i*3 + 1], mesh->normals[i*3 + 2] };
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Vector3 tangent = { mesh->tangents[i*4 + 0], mesh->tangents[i*4 + 1], mesh->tangents[i*4 + 2] };
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//Vector3 tangent = { mesh->tangents[i*4 + 0], mesh->tangents[i*4 + 1], mesh->tangents[i*4 + 2] };
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Vector3 binormal = Vector3Scale(Vector3CrossProduct(normal, tangent), mesh->tangents[i*4 + 3]);
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//Vector3 binormal = Vector3Scale(Vector3CrossProduct(normal, tangent), mesh->tangents[i*4 + 3]);
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// TODO: Register computed binormal in mesh->binormal?
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// TODO: Register computed binormal in mesh->binormal?
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}
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}
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@ -3048,7 +3048,7 @@ static Model LoadIQM(const char *fileName)
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//-----------------------------------------------------------------------------------
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//-----------------------------------------------------------------------------------
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// IQM vertex data types
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// IQM vertex data types
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typedef enum {
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enum {
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IQM_POSITION = 0,
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IQM_POSITION = 0,
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IQM_TEXCOORD = 1,
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IQM_TEXCOORD = 1,
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IQM_NORMAL = 2,
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IQM_NORMAL = 2,
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@ -3057,7 +3057,7 @@ static Model LoadIQM(const char *fileName)
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IQM_BLENDWEIGHTS = 5,
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IQM_BLENDWEIGHTS = 5,
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IQM_COLOR = 6, // NOTE: Vertex colors unused by default
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IQM_COLOR = 6, // NOTE: Vertex colors unused by default
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IQM_CUSTOM = 0x10 // NOTE: Custom vertex values unused by default
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IQM_CUSTOM = 0x10 // NOTE: Custom vertex values unused by default
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} IQMVertexType;
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};
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Model model = { 0 };
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Model model = { 0 };
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