Reviewed fbo creation and VR system
This commit is contained in:
parent
7615512af1
commit
d356b1d1cc
2 changed files with 138 additions and 138 deletions
15
src/raylib.h
15
src/raylib.h
|
@ -230,6 +230,7 @@ typedef struct RenderTexture2D {
|
|||
unsigned int id; // OpenGL Framebuffer Object (FBO) id
|
||||
Texture2D texture; // Color buffer attachment texture
|
||||
Texture2D depth; // Depth buffer attachment texture
|
||||
bool depthTexture; // Track if depth attachment is a texture or renderbuffer
|
||||
} RenderTexture2D;
|
||||
|
||||
// RenderTexture type, same as RenderTexture2D
|
||||
|
@ -407,6 +408,16 @@ typedef struct VrDeviceInfo {
|
|||
float chromaAbCorrection[4]; // HMD chromatic aberration correction parameters
|
||||
} VrDeviceInfo;
|
||||
|
||||
// VR Stereo rendering configuration for simulator
|
||||
typedef struct VrStereoConfig {
|
||||
RenderTexture2D stereoFbo; // VR stereo rendering framebuffer
|
||||
Shader distortionShader; // VR stereo rendering distortion shader
|
||||
Matrix eyesProjection[2]; // VR stereo rendering eyes projection matrices
|
||||
Matrix eyesViewOffset[2]; // VR stereo rendering eyes view offset matrices
|
||||
int eyeViewportRight[4]; // VR stereo rendering right eye viewport [x, y, w, h]
|
||||
int eyeViewportLeft[4]; // VR stereo rendering left eye viewport [x, y, w, h]
|
||||
} VrStereoConfig;
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Enumerators Definition
|
||||
//----------------------------------------------------------------------------------
|
||||
|
@ -1172,6 +1183,7 @@ RLAPI int TextFindIndex(const char *text, const char *find);
|
|||
RLAPI const char *TextToUpper(const char *text); // Get upper case version of provided string
|
||||
RLAPI const char *TextToLower(const char *text); // Get lower case version of provided string
|
||||
RLAPI const char *TextToPascal(const char *text); // Get Pascal case notation version of provided string
|
||||
RLAPI int TextToInteger(const char *text); // Get integer value from text (negative values not supported)
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Basic 3d Shapes Drawing Functions (Module: models)
|
||||
|
@ -1292,10 +1304,9 @@ RLAPI void EndScissorMode(void); // End
|
|||
// VR control functions
|
||||
RLAPI VrDeviceInfo GetVrDeviceInfo(int vrDeviceType); // Get VR device information for some standard devices
|
||||
RLAPI void InitVrSimulator(VrDeviceInfo info); // Init VR simulator for selected device parameters
|
||||
RLAPI void UpdateVrTracking(Camera *camera); // Update VR tracking (position and orientation) and camera
|
||||
RLAPI void CloseVrSimulator(void); // Close VR simulator for current device
|
||||
RLAPI bool IsVrSimulatorReady(void); // Detect if VR simulator is ready
|
||||
RLAPI void SetVrDistortionShader(Shader shader); // Set VR distortion shader for stereoscopic rendering
|
||||
RLAPI void UpdateVrTracking(Camera *camera); // Update VR tracking (position and orientation) and camera
|
||||
RLAPI void ToggleVrMode(void); // Enable/Disable VR experience
|
||||
RLAPI void BeginVrDrawing(void); // Begin VR simulator stereo rendering
|
||||
RLAPI void EndVrDrawing(void); // End VR simulator stereo rendering
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue