From d289085ce3e4b7bc444a9826dc1b43d747a4f56b Mon Sep 17 00:00:00 2001 From: Ray Date: Tue, 13 Apr 2021 01:08:39 +0200 Subject: [PATCH] Reviewed DrawLine3D() limits #1721 --- src/models.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/models.c b/src/models.c index 6860cc453..4e3273948 100644 --- a/src/models.c +++ b/src/models.c @@ -134,7 +134,7 @@ void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color) // WARNING: Be careful with internal buffer vertex alignment // when using RL_LINES or RL_TRIANGLES, data is aligned to fit // lines-triangles-quads in the same indexed buffers!!! - rlCheckRenderBatchLimit(4); + rlCheckRenderBatchLimit(8); rlBegin(RL_LINES); rlColor4ub(color.r, color.g, color.b, color.a); @@ -146,7 +146,7 @@ void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color) // Draw a point in 3D space, actually a small line void DrawPoint3D(Vector3 position, Color color) { - rlCheckRenderBatchLimit(4); + rlCheckRenderBatchLimit(8); rlPushMatrix(); rlTranslatef(position.x, position.y, position.z);