Move Light struct to example

This commit is contained in:
raysan5 2016-01-25 13:39:23 +01:00
parent 3113a20390
commit d0ff78e7f4
4 changed files with 27 additions and 3 deletions

View file

@ -7,7 +7,9 @@ in vec3 vertexNormal;
// Projection and model data
uniform mat4 mvpMatrix;
uniform mat4 modelMatrix;
//uniform mat4 viewMatrix; // Not used
// Attributes to fragment shader
out vec2 fragTexCoord;