Edit the default target to conform to GNU standards
I've changed all default target names with 'all'. Here there is the explanation: <https://www.gnu.org/prep/standards/standards.html#Standard-Targets>.
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6 changed files with 12 additions and 12 deletions
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@ -162,9 +162,9 @@ SCREENS = \
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screens/screen_gameplay.o \
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screens/screen_ending.o \
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# typing 'make' will invoke the first target entry in the file,
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# typing 'make' will invoke the default target entry called 'all',
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# in this case, the 'default' target entry is advance_game
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default: advance_game
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all: advance_game
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# compile template - advance_game
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advance_game: advance_game.c $(SCREENS)
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@ -154,9 +154,9 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
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EXT = .html
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endif
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# typing 'make' will invoke the first target entry in the file,
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# typing 'make' will invoke the default target entry called 'all',
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# in this case, the 'default' target entry is basic_game
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default: basic_game
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all: basic_game
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# compile template - basic_game
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basic_game: basic_game.c
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@ -153,9 +153,9 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
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EXT = .html
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endif
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# typing 'make' will invoke the first target entry in the file,
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# typing 'make' will invoke the default target entry called 'all',
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# in this case, the 'default' target entry is basic_test
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default: basic_test
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all: basic_test
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# compile template - basic_test
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basic_test: basic_test.c
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@ -154,9 +154,9 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
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EXT = .html
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endif
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# typing 'make' will invoke the first target entry in the file,
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# typing 'make' will invoke the default target entry called 'all',
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# in this case, the 'default' target entry is simple_game
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default: simple_game
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all: simple_game
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# compile template - simple_game
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simple_game: simple_game.c screens.o
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@ -162,9 +162,9 @@ SCREENS = \
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screens/screen_gameplay.o \
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screens/screen_ending.o \
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# typing 'make' will invoke the first target entry in the file,
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# typing 'make' will invoke the default target entry called 'all',
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# in this case, the 'default' target entry is standard_game
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default: standard_game
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all: standard_game
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# compile template - standard_game
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standard_game: standard_game.c $(SCREENS)
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