REVIEWED: VS2022 projects use a custom resource file...

...instead of relying in src/raylib provided one. #4900
This commit is contained in:
Ray 2025-04-18 10:25:40 +02:00
parent 6b85aa7f72
commit cf1713e6dd
146 changed files with 157 additions and 157 deletions

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@ -1,27 +1,27 @@
GLFW_ICON ICON "raylib.ico" GLFW_ICON ICON "raylib.ico"
1 VERSIONINFO 1 VERSIONINFO
FILEVERSION 1,0,0,0 FILEVERSION 5,5,0,0
PRODUCTVERSION 1,0,0,0 PRODUCTVERSION 5,5,0,0
BEGIN BEGIN
BLOCK "StringFileInfo" BLOCK "StringFileInfo"
BEGIN BEGIN
//BLOCK "080904E4" // English UK //BLOCK "080904E4" // English UK
BLOCK "040904E4" // English US BLOCK "040904E4" // English US
BEGIN BEGIN
VALUE "CompanyName", "raylib technologies" VALUE "CompanyName", "raylib technologies"
VALUE "FileDescription", "raylib example" VALUE "FileDescription", "raylib application (www.raylib.com)"
VALUE "FileVersion", "1.0" VALUE "FileVersion", "5.5.0"
VALUE "InternalName", "raylib-example" VALUE "InternalName", "raylib-example"
VALUE "LegalCopyright", "(c) 2025 raylib technologies (@raylibtech)" VALUE "LegalCopyright", "(c) 2025 Ramon Santamaria (@raysan5)"
//VALUE "OriginalFilename", "raylib_app.exe" VALUE "OriginalFilename", "raylib-example"
VALUE "ProductName", "raylib-example" VALUE "ProductName", "raylib-example"
VALUE "ProductVersion", "1.0" VALUE "ProductVersion", "5.5.0"
END END
END END
BLOCK "VarFileInfo" BLOCK "VarFileInfo"
BEGIN BEGIN
//VALUE "Translation", 0x809, 1252 // English UK //VALUE "Translation", 0x809, 1252 // English UK
VALUE "Translation", 0x409, 1252 // English US VALUE "Translation", 0x409, 1252 // English US
END END
END END

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\audio\audio_mixed_processor.c" /> <ClCompile Include="..\..\..\examples\audio\audio_mixed_processor.c" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" /> <ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj"> <ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\audio\audio_module_playing.c" /> <ClCompile Include="..\..\..\examples\audio\audio_module_playing.c" />
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<ItemGroup> <ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" /> <ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup> <ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj"> <ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\audio\audio_music_stream.c" /> <ClCompile Include="..\..\..\examples\audio\audio_music_stream.c" />
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<ItemGroup> <ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" /> <ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup> <ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj"> <ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\audio\audio_raw_stream.c" /> <ClCompile Include="..\..\..\examples\audio\audio_raw_stream.c" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" /> <ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup> <ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj"> <ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\audio\audio_sound_loading.c" /> <ClCompile Include="..\..\..\examples\audio\audio_sound_loading.c" />
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<ItemGroup> <ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" /> <ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup> <ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj"> <ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\audio\audio_sound_multi.c" /> <ClCompile Include="..\..\..\examples\audio\audio_sound_multi.c" />
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<ItemGroup> <ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" /> <ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ProjectReference Include="..\raylib\raylib.vcxproj"> <ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\audio\audio_stream_effects.c" /> <ClCompile Include="..\..\..\examples\audio\audio_stream_effects.c" />
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<ItemGroup> <ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" /> <ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ProjectReference Include="..\raylib\raylib.vcxproj"> <ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_2d_camera.c" /> <ClCompile Include="..\..\..\examples\core\core_2d_camera.c" />
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<ItemGroup> <ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" /> <ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup> <ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj"> <ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_2d_camera_mouse_zoom.c" /> <ClCompile Include="..\..\..\examples\core\core_2d_camera_mouse_zoom.c" />
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<ItemGroup> <ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" /> <ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj"> <ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_2d_camera_platformer.c" /> <ClCompile Include="..\..\..\examples\core\core_2d_camera_platformer.c" />
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<ItemGroup> <ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" /> <ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup> <ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj"> <ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_2d_camera_split_screen.c" /> <ClCompile Include="..\..\..\examples\core\core_2d_camera_split_screen.c" />
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<ItemGroup> <ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" /> <ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ProjectReference Include="..\raylib\raylib.vcxproj"> <ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_3d_camera_first_person.c" /> <ClCompile Include="..\..\..\examples\core\core_3d_camera_first_person.c" />
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<ItemGroup> <ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" /> <ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup> <ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj"> <ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_3d_camera_free.c" /> <ClCompile Include="..\..\..\examples\core\core_3d_camera_free.c" />
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<ItemGroup> <ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" /> <ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup> <ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj"> <ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_3d_camera_mode.c" /> <ClCompile Include="..\..\..\examples\core\core_3d_camera_mode.c" />
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<ItemGroup> <ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" /> <ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup> <ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj"> <ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_3d_camera_split_screen.c" /> <ClCompile Include="..\..\..\examples\core\core_3d_camera_split_screen.c" />
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<ItemGroup> <ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" /> <ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj"> <ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_3d_picking.c" /> <ClCompile Include="..\..\..\examples\core\core_3d_picking.c" />
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<ItemGroup> <ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" /> <ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup> <ItemGroup>
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_automation_events.c" /> <ClCompile Include="..\..\..\examples\core\core_automation_events.c" />
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<ResourceCompile Include="..\..\..\src\raylib.rc" /> <ResourceCompile Include="..\..\..\examples\examples.rc" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_basic_screen_manager.c" /> <ClCompile Include="..\..\..\examples\core\core_basic_screen_manager.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_basic_window.c" /> <ClCompile Include="..\..\..\examples\core\core_basic_window.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_custom_frame_control.c" /> <ClCompile Include="..\..\..\examples\core\core_custom_frame_control.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_custom_logging.c" /> <ClCompile Include="..\..\..\examples\core\core_custom_logging.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_drop_files.c" /> <ClCompile Include="..\..\..\examples\core\core_drop_files.c" />
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<ResourceCompile Include="..\..\..\src\raylib.rc" /> <ResourceCompile Include="..\..\..\examples\examples.rc" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_high_dpi.c" /> <ClCompile Include="..\..\..\examples\core\core_high_dpi.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_input_gamepad.c" /> <ClCompile Include="..\..\..\examples\core\core_input_gamepad.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_input_gestures.c" /> <ClCompile Include="..\..\..\examples\core\core_input_gestures.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_input_keys.c" /> <ClCompile Include="..\..\..\examples\core\core_input_keys.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_input_mouse.c" /> <ClCompile Include="..\..\..\examples\core\core_input_mouse.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_input_mouse_wheel.c" /> <ClCompile Include="..\..\..\examples\core\core_input_mouse_wheel.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_input_multitouch.c" /> <ClCompile Include="..\..\..\examples\core\core_input_multitouch.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_input_virtual_controls.c" /> <ClCompile Include="..\..\..\examples\core\core_input_virtual_controls.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_loading_thread.c" /> <ClCompile Include="..\..\..\examples\core\core_loading_thread.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_random_sequence.c" /> <ClCompile Include="..\..\..\examples\core\core_random_sequence.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_random_values.c" /> <ClCompile Include="..\..\..\examples\core\core_random_values.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_scissor_test.c" /> <ClCompile Include="..\..\..\examples\core\core_scissor_test.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_smooth_pixelperfect.c" /> <ClCompile Include="..\..\..\examples\core\core_smooth_pixelperfect.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_storage_values.c" /> <ClCompile Include="..\..\..\examples\core\core_storage_values.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_vr_simulator.c" /> <ClCompile Include="..\..\..\examples\core\core_vr_simulator.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_window_flags.c" /> <ClCompile Include="..\..\..\examples\core\core_window_flags.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_window_letterbox.c" /> <ClCompile Include="..\..\..\examples\core\core_window_letterbox.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_window_should_close.c" /> <ClCompile Include="..\..\..\examples\core\core_window_should_close.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_world_screen.c" /> <ClCompile Include="..\..\..\examples\core\core_world_screen.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\others\easings_testbed.c" /> <ClCompile Include="..\..\..\examples\others\easings_testbed.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\others\embedded_files_loading.c" /> <ClCompile Include="..\..\..\examples\others\embedded_files_loading.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_animation.c" /> <ClCompile Include="..\..\..\examples\models\models_animation.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_billboard.c" /> <ClCompile Include="..\..\..\examples\models\models_billboard.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_bone_socket.c" /> <ClCompile Include="..\..\..\examples\models\models_bone_socket.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_box_collisions.c" /> <ClCompile Include="..\..\..\examples\models\models_box_collisions.c" />
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<ProjectReference Include="..\raylib\raylib.vcxproj"> <ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_cubicmap.c" /> <ClCompile Include="..\..\..\examples\models\models_cubicmap.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_draw_cube_texture.c" /> <ClCompile Include="..\..\..\examples\models\models_draw_cube_texture.c" />
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