PR formatting review

This commit is contained in:
Ray 2019-08-16 16:15:47 +02:00
parent d8b8c0f3fc
commit ce8d7042c6
2 changed files with 15 additions and 19 deletions

View file

@ -42,7 +42,7 @@ int main(void)
Camera2D camera = { 0 };
camera.target = (Vector2){ player.x + 20, player.y + 20 };
camera.offset = (Vector2){ screenWidth / 2, screenHeight / 2 };
camera.offset = (Vector2){ screenWidth/2, screenHeight/2 };
camera.rotation = 0.0f;
camera.zoom = 1.0f;
@ -54,14 +54,10 @@ int main(void)
{
// Update
//----------------------------------------------------------------------------------
if (IsKeyDown(KEY_RIGHT))
{
player.x += 2; // Player movement
}
else if (IsKeyDown(KEY_LEFT))
{
player.x -= 2; // Player movement
}
// Player movement
if (IsKeyDown(KEY_RIGHT)) player.x += 2;
else if (IsKeyDown(KEY_LEFT)) player.x -= 2;
// Camera target follows player
camera.target = (Vector2){ player.x + 20, player.y + 20 };