Corrected bug on reset default shader

This commit is contained in:
Ray 2015-06-24 09:57:03 +02:00
parent 1ec87f7990
commit cd08ae7b85

View file

@ -2152,7 +2152,7 @@ void rlglSetCustomShader(Shader shader)
void rlglSetDefaultShader(void)
{
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
//rlglSetCustomShader(defaultShader);
rlglSetCustomShader(defaultShader);
rlglSetPostproShader(defaultShader);
#endif
}