Some code tweaks

This commit is contained in:
raysan5 2016-02-12 19:02:23 +01:00
parent 823abf666e
commit cbbe948529
3 changed files with 18 additions and 13 deletions

View file

@ -118,7 +118,6 @@
// Defines and Macros
//----------------------------------------------------------------------------------
#define STORAGE_FILENAME "storage.data"
#define MAX_TOUCH_POINTS 2
//----------------------------------------------------------------------------------
// Types and Structures Definition
@ -324,6 +323,10 @@ void InitWindow(int width, int height, const char *title)
emscripten_set_touchend_callback("#canvas", NULL, 1, EmscriptenInputCallback);
emscripten_set_touchmove_callback("#canvas", NULL, 1, EmscriptenInputCallback);
emscripten_set_touchcancel_callback("#canvas", NULL, 1, EmscriptenInputCallback);
// TODO: Add gamepad support (not provided by GLFW3 on emscripten)
//emscripten_set_gamepadconnected_callback(NULL, 1, EmscriptenInputCallback);
//emscripten_set_gamepaddisconnected_callback(NULL, 1, EmscriptenInputCallback);
#endif
mousePosition.x = (float)screenWidth/2.0f;