diff --git a/projects/CodeBlocks/HELPME b/projects/CodeBlocks/HELPME
deleted file mode 100644
index e69de29bb..000000000
diff --git a/projects/CodeBlocks/README.md b/projects/CodeBlocks/README.md
index d00b9cebc..0e4db919c 100644
--- a/projects/CodeBlocks/README.md
+++ b/projects/CodeBlocks/README.md
@@ -1,15 +1,16 @@
-# Raylib for Code::Blocks
-**By D3nX**
-
-Hey ! There is the template for use with Code::Blocks =)
-
-First, you will need to download the raylib installer and run it from the raylib website (https://www.raylib.com).
-
-Then, download the template, and open the project from Code::Blocks
-And before running the template, make sure following set the raylib
-compiler for the IDE as show below :
-
-
-Finally, you can run the program and enjoy raylib running on Code::Blocks !
+# raylib for Code::Blocks
+**by D3nX**
+
+Hey! Here it is a project template to use with `Code::Blocks` =)
+
+First, you need to download the [raylib installer](https://www.raylib.com) and run it. It will install raylib with the compiler.
+
+Then, download the template, and open the project with `Code::Blocks`.
+
+Before running the template, make sure following set the raylib compiler for the IDE as show below:
+
+
+
+Finally, you can run the program and enjoy raylib running on `Code::Blocks`!
Hope it helped you =)
diff --git a/projects/CodeBlocks/compiler_bg.png b/projects/CodeBlocks/compiler_settings.png
similarity index 100%
rename from projects/CodeBlocks/compiler_bg.png
rename to projects/CodeBlocks/compiler_settings.png
diff --git a/projects/CodeBlocks/main.c b/projects/CodeBlocks/core_basic_window.c
similarity index 97%
rename from projects/CodeBlocks/main.c
rename to projects/CodeBlocks/core_basic_window.c
index e7ab30129..588f80c23 100644
--- a/projects/CodeBlocks/main.c
+++ b/projects/CodeBlocks/core_basic_window.c
@@ -1,62 +1,62 @@
-/*******************************************************************************************-lraylib -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm
-*
-* raylib [core] example - Basic window
-*
-* Welcome to raylib!
-*
-* To test examples, just press F6 and execute raylib_compile_execute script
-* Note that compiled executable is placed in the same folder as .c file
-*
-* You can find all basic examples on C:\raylib\raylib\examples folder or
-* raylib official webpage: www.raylib.com
-*
-* Enjoy using raylib. :)
-*
-* This example has been created using raylib 1.0 (www.raylib.com)
-* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
-*
-* Copyright (c) 2013-2016 Ramon Santamaria (@raysan5)
-*
-********************************************************************************************/
-
-#include "raylib.h"
-
-int main()
-{
- // Initialization
- //--------------------------------------------------------------------------------------
- int screenWidth = 800;
- int screenHeight = 450;
-
- InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
-
- SetTargetFPS(60);
- //--------------------------------------------------------------------------------------
-
- // Main game loop
- while (!WindowShouldClose()) // Detect window close button or ESC key
- {
- // Update
- //----------------------------------------------------------------------------------
- // TODO: Update your variables here
- //----------------------------------------------------------------------------------
-
- // Draw
- //----------------------------------------------------------------------------------
- BeginDrawing();
-
- ClearBackground(RAYWHITE);
-
- DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
-
- EndDrawing();
- //----------------------------------------------------------------------------------
- }
-
- // De-Initialization
- //--------------------------------------------------------------------------------------
- CloseWindow(); // Close window and OpenGL context
- //--------------------------------------------------------------------------------------
-
- return 0;
-}
+/*******************************************************************************************-lraylib -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm
+*
+* raylib [core] example - Basic window
+*
+* Welcome to raylib!
+*
+* To test examples, just press F6 and execute raylib_compile_execute script
+* Note that compiled executable is placed in the same folder as .c file
+*
+* You can find all basic examples on C:\raylib\raylib\examples folder or
+* raylib official webpage: www.raylib.com
+*
+* Enjoy using raylib. :)
+*
+* This example has been created using raylib 1.0 (www.raylib.com)
+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+*
+* Copyright (c) 2013-2016 Ramon Santamaria (@raysan5)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+
+int main()
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ int screenWidth = 800;
+ int screenHeight = 450;
+
+ InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
+
+ SetTargetFPS(60);
+ //--------------------------------------------------------------------------------------
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ // Update
+ //----------------------------------------------------------------------------------
+ // TODO: Update your variables here
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(RAYWHITE);
+
+ DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+ }
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+}
diff --git a/projects/CodeBlocks/raylib_codeblocks_tpl.cbp b/projects/CodeBlocks/core_basic_window.cbp
similarity index 55%
rename from projects/CodeBlocks/raylib_codeblocks_tpl.cbp
rename to projects/CodeBlocks/core_basic_window.cbp
index dcf065ae5..10390e256 100644
--- a/projects/CodeBlocks/raylib_codeblocks_tpl.cbp
+++ b/projects/CodeBlocks/core_basic_window.cbp
@@ -2,12 +2,12 @@
-
+
-
+
@@ -16,32 +16,30 @@
-
-
-
+
+
-
+
-
+
-
-
-
+
+
-
+
-
+
diff --git a/projects/CodeBlocks/obj/Debug/main.o b/projects/CodeBlocks/obj/Debug/main.o
deleted file mode 100644
index 29bbb3b3a..000000000
Binary files a/projects/CodeBlocks/obj/Debug/main.o and /dev/null differ
diff --git a/projects/CodeBlocks/obj/Release/main.o b/projects/CodeBlocks/obj/Release/main.o
deleted file mode 100644
index 9fc5de5f8..000000000
Binary files a/projects/CodeBlocks/obj/Release/main.o and /dev/null differ
diff --git a/projects/CodeBlocks/raylib_codeblocks_tpl.depend b/projects/CodeBlocks/raylib_codeblocks_tpl.depend
deleted file mode 100644
index 615d5c23a..000000000
--- a/projects/CodeBlocks/raylib_codeblocks_tpl.depend
+++ /dev/null
@@ -1,6 +0,0 @@
-# depslib dependency file v1.0
-1531496075 source:c:\programmation c\raylib_codeblocks_tpl\main.c
- "raylib.h"
-
-1508702984 c:\raylib\raylib\release\include\raylib.h
-
diff --git a/projects/CodeBlocks/raylib_codeblocks_tpl.layout b/projects/CodeBlocks/raylib_codeblocks_tpl.layout
deleted file mode 100644
index f2a627a32..000000000
--- a/projects/CodeBlocks/raylib_codeblocks_tpl.layout
+++ /dev/null
@@ -1,10 +0,0 @@
-
-
-
-
-
-
-
-
-
-