Corrected issue with GetWindowHandle()
Not supported for the moment, issues with Linux (symbol `Font` redefined) and OSX (NSGL type redefined)
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2feea87b61
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ca1e309d9d
1 changed files with 4 additions and 4 deletions
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@ -147,11 +147,11 @@
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#if defined(_WIN32)
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#define GLFW_EXPOSE_NATIVE_WIN32
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#elif defined(__linux__)
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#define GLFW_EXPOSE_NATIVE_X11
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//#define GLFW_EXPOSE_NATIVE_X11 // WARNING: Exposing Xlib.h > X.h results in dup symbols for Font type
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//GLFW_EXPOSE_NATIVE_WAYLAND
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//GLFW_EXPOSE_NATIVE_MIR
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#elif defined(__APPLE__)
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#define GLFW_EXPOSE_NATIVE_COCOA
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//#define GLFW_EXPOSE_NATIVE_COCOA // WARNING: NSGL typedef redefinition with different types ('struct objc_object *' vs 'void *') > glfw3native issue?
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#endif
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#include <GLFW/glfw3native.h> // WARNING: It requires customization to avoid windows.h inclusion!
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@ -813,11 +813,11 @@ void *GetWindowHandle(void)
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// NOTE: Returned handle is: unsigned long Window (X.h)
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// typedef unsigned long XID;
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// typedef XID Window;
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unsigned long id = (unsigned long)glfwGetX11Window(window);
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//unsigned long id = (unsigned long)glfwGetX11Window(window);
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return NULL; // TODO: Find a way to return value... cast to void *?
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#elif defined(__APPLE__)
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// NOTE: Returned handle is: void *id
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return glfwGetCocoaWindow(window);
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return NULL; //glfwGetCocoaWindow(window);
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#else
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return NULL;
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#endif
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