Expose MAX_KEYBOARD_KEYS and MAX_MOUSE_BUTTONS #2127

This commit is contained in:
Ray 2021-11-11 18:26:25 +01:00
parent da7e0ba9d9
commit c8f029dba9

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@ -70,11 +70,14 @@
#define MAX_FILEPATH_LENGTH 512 // Maximum length supported for filepaths #define MAX_FILEPATH_LENGTH 512 // Maximum length supported for filepaths
#endif #endif
#define MAX_GAMEPADS 4 // Max number of gamepads supported #define MAX_KEYBOARD_KEYS 512 // Maximum number of keyboard keys supported
#define MAX_GAMEPAD_AXIS 8 // Max number of axis supported (per gamepad) #define MAX_MOUSE_BUTTONS 8 // Maximum number of mouse buttons supported
#define MAX_GAMEPAD_BUTTONS 32 // Max bumber of buttons supported (per gamepad) #define MAX_GAMEPADS 4 // Maximum number of gamepads supported
#define MAX_GAMEPAD_AXIS 8 // Maximum number of axis supported (per gamepad)
#define MAX_GAMEPAD_BUTTONS 32 // Maximum number of buttons supported (per gamepad)
#define MAX_TOUCH_POINTS 8 // Maximum number of touch points supported #define MAX_TOUCH_POINTS 8 // Maximum number of touch points supported
#define MAX_KEY_PRESSED_QUEUE 16 // Max number of characters in the key input queue #define MAX_KEY_PRESSED_QUEUE 16 // Maximum number of keys in the key input queue
#define MAX_CHAR_PRESSED_QUEUE 16 // Maximum number of characters in the char input queue
#define STORAGE_DATA_FILE "storage.data" // Automatic storage filename #define STORAGE_DATA_FILE "storage.data" // Automatic storage filename