Some tweaks

This commit is contained in:
raysan5 2017-07-25 18:09:58 +02:00
parent 1fcca40db5
commit c764b3d03e
3 changed files with 3 additions and 3 deletions

View file

@ -31,7 +31,7 @@ int main()
// NOTE: By default each cube is mapped to one part of texture atlas
Texture2D texture = LoadTexture("resources/cubicmap_atlas.png"); // Load map texture
model.material.maps[MAP_DIFFUSE].texture = texture; // Set map diffuse texture
model.material.maps[MAP_DIFFUSE].texture = texture; // Set map diffuse texture
Vector3 mapPosition = { -16.0f, 0.0f, -8.0f }; // Set model position