Review all RL_CALLOC() calls

All data should be properly initialized by now
This commit is contained in:
raysan5 2019-08-27 10:56:49 +02:00
parent 37a6f12037
commit c661cad692
4 changed files with 21 additions and 22 deletions

View file

@ -100,8 +100,7 @@ int main(void)
// De-Initialization
//--------------------------------------------------------------------------------------
// TODO: Unload materials and shaders
UnloadMaterial(model.materials[0]); // Unload material: shader and textures
UnloadModel(model); // Unload model
CloseWindow(); // Close window and OpenGL context