Modify README to indicate we're a fork

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Tera << 8 2025-06-07 17:32:39 -04:00
parent cc772e4bcb
commit c65f420215
Signed by: imterah
GPG key ID: 8FA7DD57BA6CEA37

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@ -1,9 +1,11 @@
<img align="left" style="width:260px" src="https://github.com/raysan5/raylib/blob/master/logo/raylib_logo_animation.gif" width="288px">
<img align="left" style="width:260px" src="https://git.terah.dev/imterah/raylib-drm-leasing/blob/master/logo/raylib_logo_animation.gif" width="288px">
**raylib is a simple and easy-to-use library to enjoy videogames programming.**
raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it's especially well suited for prototyping, tooling, graphical applications, embedded systems and education.
This is a fork of raylib designed to add DRM leasing support, which is used in [UnrealXR](https://git.terah.dev/imterah/unrealxr). Please go support the raylib developers!
*NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no debug button... just coding in the most pure spartan-programmers way.*
Ready to learn? Jump to [code examples!](https://www.raylib.com/examples.html)
@ -12,27 +14,6 @@ Ready to learn? Jump to [code examples!](https://www.raylib.com/examples.html)
<br>
[![GitHub Releases Downloads](https://img.shields.io/github/downloads/raysan5/raylib/total)](https://github.com/raysan5/raylib/releases)
[![GitHub Stars](https://img.shields.io/github/stars/raysan5/raylib?style=flat&label=stars)](https://github.com/raysan5/raylib/stargazers)
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[![License](https://img.shields.io/badge/license-zlib%2Flibpng-blue.svg)](LICENSE)
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[![Linux](https://github.com/raysan5/raylib/workflows/Linux/badge.svg)](https://github.com/raysan5/raylib/actions?query=workflow%3ALinux)
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features
--------
- **NO external dependencies**, all required libraries are [bundled into raylib](https://github.com/raysan5/raylib/tree/master/src/external)