From c514431e796fa491832372b5b85060e3484cae6c Mon Sep 17 00:00:00 2001 From: Ray Date: Tue, 2 Mar 2021 01:35:30 +0100 Subject: [PATCH] REVIEWED: rlUnloadMesh() --- src/rlgl.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/rlgl.h b/src/rlgl.h index 20b42cf80..1bfe188fd 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -3015,11 +3015,11 @@ void rlDrawMeshInstanced(Mesh mesh, Material material, Matrix *transforms, int c void rlUnloadMesh(Mesh *mesh) { #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) - for (int i = 0; i < 7; i++) glDeleteBuffers(1, mesh->vboId[i]); // DEFAULT_MESH_VERTEX_BUFFERS (model.c) + for (int i = 0; i < 7; i++) glDeleteBuffers(1, &mesh->vboId[i]); // DEFAULT_MESH_VERTEX_BUFFERS (model.c) if (RLGL.ExtSupported.vao) { glBindVertexArray(0); - glDeleteVertexArrays(1, mesh->vaoId); + glDeleteVertexArrays(1, &mesh->vaoId); TRACELOG(LOG_INFO, "VAO: [ID %i] Unloaded vertex data from VRAM (GPU)", mesh.vaoId); } else TRACELOG(LOG_INFO, "VBO: Unloaded vertex data from VRAM (GPU)");