properly generate android triple in build.zig

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lumenkeyes 2025-05-06 09:46:42 -06:00 committed by GitHub
parent 3d6e24af4f
commit c4b9c0e039
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@ -215,7 +215,14 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
else => @panic("unsupported host OS"),
};
const androidTriple = try target.result.linuxTriple(b.allocator);
const androidTriple = switch (target.result.cpu.arch) {
.x86 => "i686-linux-android",
.x86_64 => "x86_64-linux-android",
.arm => "arm-linux-androideabi",
.aarch64 => "aarch64-linux-android",
.riscv64 => "riscv64-linux-android",
else => error.InvalidAndroidTarget,
};
const androidNdkPathString: []const u8 = options.android_ndk;
if (androidNdkPathString.len < 1) @panic("no ndk path provided and ANDROID_NDK_HOME is not set");
const androidApiLevel: []const u8 = options.android_api_version;