From c47b04a2c673f3073e2cc5a47d5aa1bce029e93e Mon Sep 17 00:00:00 2001 From: Ray Date: Wed, 5 Apr 2017 00:29:39 +0200 Subject: [PATCH] Working on web examples --- docs/examples/web/core_input_gamepad.c | 169 +- docs/examples/web/core_input_gamepad.data | Bin 0 -> 35522 bytes docs/examples/web/core_input_gamepad.js | 39765 ++++++++++++++++ ...core_oculus_rift.c => core_vr_simulator.c} | 35 +- docs/examples/web/core_vr_simulator.js | 26287 ++++++++++ docs/examples/web/makefile | 11 +- docs/examples/web/text_sprite_fonts.js | 8411 +++- docs/examples/web/textures_image_loading.js | 2864 +- .../web/textures_particles_trail_blending.js | 2934 +- docs/examples/web/textures_raw_data.js | 2506 +- docs/examples/web/textures_to_image.js | 2945 +- examples/core/core_input_gamepad.c | 4 +- examples/core/core_vr_simulator.c | 4 +- 13 files changed, 78688 insertions(+), 7247 deletions(-) create mode 100644 docs/examples/web/core_input_gamepad.data create mode 100644 docs/examples/web/core_input_gamepad.js rename docs/examples/web/{core_oculus_rift.c => core_vr_simulator.c} (80%) create mode 100644 docs/examples/web/core_vr_simulator.js diff --git a/docs/examples/web/core_input_gamepad.c b/docs/examples/web/core_input_gamepad.c index b54d5b862..9ba3d7e25 100644 --- a/docs/examples/web/core_input_gamepad.c +++ b/docs/examples/web/core_input_gamepad.c @@ -1,14 +1,17 @@ /******************************************************************************************* * -* raylib [core] example - Gamepad input (adapted for HTML5 platform) +* raylib [core] example - Gamepad input * * NOTE: This example requires a Gamepad connected to the system -* raylib is configured to work with Xbox 360 gamepad, check raylib.h for buttons configuration +* raylib is configured to work with the following gamepads: +* - Xbox 360 Controller (Xbox 360, Xbox One) +* - PLAYSTATION(R)3 Controller +* Check raylib.h for buttons configuration * -* This example has been created using raylib 1.3 (www.raylib.com) +* This example has been created using raylib 1.7 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * -* Copyright (c) 2015 Ramon Santamaria (@raysan5) +* Copyright (c) 2017 Ramon Santamaria (@raysan5) * ********************************************************************************************/ @@ -18,15 +21,23 @@ #include #endif +// NOTE: Gamepad name ID depends on drivers and OS +#if defined(PLATFORM_RPI) + #define XBOX360_NAME_ID "Microsoft X-Box 360 pad" + #define PS3_NAME_ID "PLAYSTATION(R)3 Controller" +#else + #define XBOX360_NAME_ID "Xbox 360 Controller" + #define PS3_NAME_ID "PLAYSTATION(R)3 Controller" +#endif + //---------------------------------------------------------------------------------- // Global Variables Definition //---------------------------------------------------------------------------------- int screenWidth = 800; int screenHeight = 450; -Vector2 ballPosition; -Vector2 gamepadMovement = { 0.0f, 0.0f }; - +Texture2D texPs3Pad; +Texture2D texXboxPad; //---------------------------------------------------------------------------------- // Module Functions Declaration @@ -41,8 +52,9 @@ int main() // Initialization //-------------------------------------------------------------------------------------- InitWindow(screenWidth, screenHeight, "raylib [core] example - gamepad input"); - - ballPosition = (Vector2){ (float)screenWidth/2, (float)screenHeight/2 }; + + texPs3Pad = LoadTexture("resources/ps3.png"); + texXboxPad = LoadTexture("resources/xbox.png"); #if defined(PLATFORM_WEB) emscripten_set_main_loop(UpdateDrawFrame, 0, 1); @@ -59,6 +71,9 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- + UnloadTexture(texPs3Pad); + UnloadTexture(texXboxPad); + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- @@ -72,20 +87,7 @@ void UpdateDrawFrame(void) { // Update //---------------------------------------------------------------------------------- - if (IsGamepadAvailable(GAMEPAD_PLAYER1)) - { - gamepadMovement.x = GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_XBOX_AXIS_LEFT_X); - gamepadMovement.y = GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_XBOX_AXIS_LEFT_Y); - - ballPosition.x += gamepadMovement.x; - ballPosition.y -= gamepadMovement.y; - - if (IsGamepadButtonPressed(GAMEPAD_PLAYER1, GAMEPAD_BUTTON_A)) - { - ballPosition.x = (float)screenWidth/2; - ballPosition.y = (float)screenHeight/2; - } - } + // ... //---------------------------------------------------------------------------------- // Draw @@ -93,10 +95,127 @@ void UpdateDrawFrame(void) BeginDrawing(); ClearBackground(RAYWHITE); + + if (IsGamepadAvailable(GAMEPAD_PLAYER1)) + { + DrawText(FormatText("GP1: %s", GetGamepadName(GAMEPAD_PLAYER1)), 10, 10, 10, BLACK); - DrawText("move the ball with gamepad", 10, 10, 20, DARKGRAY); + if (IsGamepadName(GAMEPAD_PLAYER1, XBOX360_NAME_ID)) + { + DrawTexture(texXboxPad, 0, 0, DARKGRAY); + + // Draw buttons: xbox home + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_XBOX_BUTTON_HOME)) DrawCircle(394, 89, 19, RED); - DrawCircleV(ballPosition, 50, MAROON); + // Draw buttons: basic + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_XBOX_BUTTON_START)) DrawCircle(436, 150, 9, RED); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_XBOX_BUTTON_SELECT)) DrawCircle(352, 150, 9, RED); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_XBOX_BUTTON_X)) DrawCircle(501, 151, 15, BLUE); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_XBOX_BUTTON_A)) DrawCircle(536, 187, 15, LIME); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_XBOX_BUTTON_B)) DrawCircle(572, 151, 15, MAROON); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_XBOX_BUTTON_Y)) DrawCircle(536, 115, 15, GOLD); + + // Draw buttons: d-pad + DrawRectangle(317, 202, 19, 71, BLACK); + DrawRectangle(293, 228, 69, 19, BLACK); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_XBOX_BUTTON_UP)) DrawRectangle(317, 202, 19, 26, RED); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_XBOX_BUTTON_DOWN)) DrawRectangle(317, 202 + 45, 19, 26, RED); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_XBOX_BUTTON_LEFT)) DrawRectangle(292, 228, 25, 19, RED); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_XBOX_BUTTON_RIGHT)) DrawRectangle(292 + 44, 228, 26, 19, RED); + + // Draw buttons: left-right back + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_XBOX_BUTTON_LB)) DrawCircle(259, 61, 20, RED); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_XBOX_BUTTON_RB)) DrawCircle(536, 61, 20, RED); + + // Draw axis: left joystick + DrawCircle(259, 152, 39, BLACK); + DrawCircle(259, 152, 34, LIGHTGRAY); + DrawCircle(259 + (GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_XBOX_AXIS_LEFT_X)*20), + 152 - (GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_XBOX_AXIS_LEFT_Y)*20), 25, BLACK); + + // Draw axis: right joystick + DrawCircle(461, 237, 38, BLACK); + DrawCircle(461, 237, 33, LIGHTGRAY); + DrawCircle(461 + (GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_XBOX_AXIS_RIGHT_X)*20), + 237 - (GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_XBOX_AXIS_RIGHT_Y)*20), 25, BLACK); + + // Draw axis: left-right triggers + DrawRectangle(170, 30, 15, 70, GRAY); + DrawRectangle(604, 30, 15, 70, GRAY); + DrawRectangle(170, 30, 15, (((1.0f + GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_XBOX_AXIS_LT))/2.0f)*70), RED); + DrawRectangle(604, 30, 15, (((1.0f + GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_XBOX_AXIS_RT))/2.0f)*70), RED); + + //DrawText(FormatText("Xbox axis LT: %02.02f", GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_XBOX_AXIS_LT)), 10, 40, 10, BLACK); + //DrawText(FormatText("Xbox axis RT: %02.02f", GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_XBOX_AXIS_RT)), 10, 60, 10, BLACK); + } + else if (IsGamepadName(GAMEPAD_PLAYER1, PS3_NAME_ID)) + { + DrawTexture(texPs3Pad, 0, 0, DARKGRAY); + + // Draw buttons: ps + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_PS3_BUTTON_PS)) DrawCircle(396, 222, 13, RED); + + // Draw buttons: basic + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_PS3_BUTTON_SELECT)) DrawRectangle(328, 170, 32, 13, RED); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_PS3_BUTTON_START)) DrawTriangle((Vector2){ 436, 168 }, (Vector2){ 436, 185 }, (Vector2){ 464, 177 }, RED); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_PS3_BUTTON_TRIANGLE)) DrawCircle(557, 144, 13, LIME); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_PS3_BUTTON_CIRCLE)) DrawCircle(586, 173, 13, RED); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_PS3_BUTTON_CROSS)) DrawCircle(557, 203, 13, VIOLET); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_PS3_BUTTON_SQUARE)) DrawCircle(527, 173, 13, PINK); + + // Draw buttons: d-pad + DrawRectangle(225, 132, 24, 84, BLACK); + DrawRectangle(195, 161, 84, 25, BLACK); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_PS3_BUTTON_UP)) DrawRectangle(225, 132, 24, 29, RED); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_PS3_BUTTON_DOWN)) DrawRectangle(225, 132 + 54, 24, 30, RED); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_PS3_BUTTON_LEFT)) DrawRectangle(195, 161, 30, 25, RED); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_PS3_BUTTON_RIGHT)) DrawRectangle(195 + 54, 161, 30, 25, RED); + + // Draw buttons: left-right back buttons + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_PS3_BUTTON_L1)) DrawCircle(239, 82, 20, RED); + if (IsGamepadButtonDown(GAMEPAD_PLAYER1, GAMEPAD_PS3_BUTTON_R1)) DrawCircle(557, 82, 20, RED); + + // Draw axis: left joystick + DrawCircle(319, 255, 35, BLACK); + DrawCircle(319, 255, 31, LIGHTGRAY); + DrawCircle(319 + (GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_PS3_AXIS_LEFT_X)*20), + 255 + (GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_PS3_AXIS_LEFT_Y)*20), 25, BLACK); + + // Draw axis: right joystick + DrawCircle(475, 255, 35, BLACK); + DrawCircle(475, 255, 31, LIGHTGRAY); + DrawCircle(475 + (GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_PS3_AXIS_RIGHT_X)*20), + 255 + (GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_PS3_AXIS_RIGHT_Y)*20), 25, BLACK); + + // Draw axis: left-right triggers + DrawRectangle(169, 48, 15, 70, GRAY); + DrawRectangle(611, 48, 15, 70, GRAY); + DrawRectangle(169, 48, 15, (((1.0f - GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_PS3_AXIS_L2))/2.0f)*70), RED); + DrawRectangle(611, 48, 15, (((1.0f - GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_PS3_AXIS_R2))/2.0f)*70), RED); + } + else + { + DrawText("- GENERIC GAMEPAD -", 280, 180, 20, GRAY); + + // TODO: Draw generic gamepad + } + + DrawText(FormatText("DETECTED AXIS [%i]:", GetGamepadAxisCount(GAMEPAD_PLAYER1)), 10, 50, 10, MAROON); + + for (int i = 0; i < GetGamepadAxisCount(GAMEPAD_PLAYER1); i++) + { + DrawText(FormatText("AXIS %i: %.02f", i, GetGamepadAxisMovement(GAMEPAD_PLAYER1, i)), 20, 70 + 20*i, 10, DARKGRAY); + } + + if (GetGamepadButtonPressed() != -1) DrawText(FormatText("DETECTED BUTTON: %i", GetGamepadButtonPressed()), 10, 430, 10, RED); + else DrawText("DETECTED BUTTON: NONE", 10, 430, 10, GRAY); + } + else + { + DrawText("GP1: NOT DETECTED", 10, 10, 10, GRAY); + + DrawTexture(texXboxPad, 0, 0, LIGHTGRAY); + } EndDrawing(); //---------------------------------------------------------------------------------- diff --git a/docs/examples/web/core_input_gamepad.data b/docs/examples/web/core_input_gamepad.data new file mode 100644 index 0000000000000000000000000000000000000000..4d18fcc97b5813a70969d5fd5b528a690da5ed79 GIT binary patch literal 35522 zcmbTdWmr^g|0p`c5Yi>xEiE9;01DC}Ae{~%N-N!iNDC+}DJ5MhT_Yd}2uL>!4>9zN zM`$SKjl!%cC1Okz2YN#55KoE8i2;6-KADE%D zul@=ABlOfT_X2^4sc!$k<4d8Jz$Cl9hM_J96vzVt!6QJR^Bds*76@c`2Lz@u1A*i+ 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b/docs/examples/web/core_input_gamepad.js new file mode 100644 index 000000000..2fd3bc6d0 --- /dev/null +++ b/docs/examples/web/core_input_gamepad.js @@ -0,0 +1,39765 @@ + +var Module; + +if (typeof Module === 'undefined') Module = {}; + +if (!Module.expectedDataFileDownloads) { + Module.expectedDataFileDownloads = 0; + Module.finishedDataFileDownloads = 0; +} +Module.expectedDataFileDownloads++; +(function() { + var loadPackage = function(metadata) { + + var PACKAGE_PATH; + if (typeof window === 'object') { + PACKAGE_PATH = window['encodeURIComponent'](window.location.pathname.toString().substring(0, window.location.pathname.toString().lastIndexOf('/')) + '/'); + } else if (typeof location !== 'undefined') { + // worker + PACKAGE_PATH = encodeURIComponent(location.pathname.toString().substring(0, location.pathname.toString().lastIndexOf('/')) + '/'); + } else { + throw 'using preloaded data can only be done on a web page or in a web worker'; + } + var PACKAGE_NAME = 'core_input_gamepad.data'; + var REMOTE_PACKAGE_BASE = 'core_input_gamepad.data'; + if (typeof Module['locateFilePackage'] === 'function' && !Module['locateFile']) { + Module['locateFile'] = Module['locateFilePackage']; + Module.printErr('warning: you defined Module.locateFilePackage, that has been renamed to Module.locateFile (using your locateFilePackage for now)'); + } + var REMOTE_PACKAGE_NAME = typeof Module['locateFile'] === 'function' ? + Module['locateFile'](REMOTE_PACKAGE_BASE) : + ((Module['filePackagePrefixURL'] || '') + REMOTE_PACKAGE_BASE); + + var REMOTE_PACKAGE_SIZE = metadata.remote_package_size; + var PACKAGE_UUID = metadata.package_uuid; + + function fetchRemotePackage(packageName, packageSize, callback, errback) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', packageName, true); + xhr.responseType = 'arraybuffer'; + xhr.onprogress = function(event) { + var url = packageName; + var size = packageSize; + if (event.total) size = event.total; + if (event.loaded) { + if (!xhr.addedTotal) { + xhr.addedTotal = true; + if (!Module.dataFileDownloads) Module.dataFileDownloads = {}; + Module.dataFileDownloads[url] = { + loaded: event.loaded, + total: size + }; + } else { + Module.dataFileDownloads[url].loaded = event.loaded; + } + var total = 0; + var loaded = 0; + var num = 0; + for (var download in Module.dataFileDownloads) { + var data = Module.dataFileDownloads[download]; + total += data.total; + loaded += data.loaded; + num++; + } + total = Math.ceil(total * Module.expectedDataFileDownloads/num); + if (Module['setStatus']) Module['setStatus']('Downloading data... (' + loaded + '/' + total + ')'); + } else if (!Module.dataFileDownloads) { + if (Module['setStatus']) Module['setStatus']('Downloading data...'); + } + }; + xhr.onerror = function(event) { + throw new Error("NetworkError for: " + packageName); + } + xhr.onload = function(event) { + if (xhr.status == 200 || xhr.status == 304 || xhr.status == 206 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + var packageData = xhr.response; + callback(packageData); + } else { + throw new Error(xhr.statusText + " : " + xhr.responseURL); + } + }; + xhr.send(null); + }; + + function handleError(error) { + console.error('package error:', error); + }; + + var fetchedCallback = null; + var fetched = Module['getPreloadedPackage'] ? Module['getPreloadedPackage'](REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE) : null; + + if (!fetched) fetchRemotePackage(REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE, function(data) { + if (fetchedCallback) { + fetchedCallback(data); + fetchedCallback = null; + } else { + fetched = data; + } + }, handleError); + + function runWithFS() { + + function assert(check, msg) { + if (!check) throw msg + new Error().stack; + } +Module['FS_createPath']('/', 'resources', true, true); + + function DataRequest(start, end, crunched, audio) { + this.start = start; + this.end = end; + this.crunched = crunched; + this.audio = audio; + } + DataRequest.prototype = { + requests: {}, + open: function(mode, name) { + this.name = name; + this.requests[name] = this; + Module['addRunDependency']('fp ' + this.name); + }, + send: function() {}, + onload: function() { + var byteArray = this.byteArray.subarray(this.start, this.end); + + this.finish(byteArray); + + }, + finish: function(byteArray) { + var that = this; + + Module['FS_createDataFile'](this.name, null, byteArray, true, true, true); // canOwn this data in the filesystem, it is a slide into the heap that will never change + Module['removeRunDependency']('fp ' + that.name); + + this.requests[this.name] = null; + } + }; + + var files = metadata.files; + for (i = 0; i < files.length; ++i) { + new DataRequest(files[i].start, files[i].end, files[i].crunched, files[i].audio).open('GET', files[i].filename); + } + + + function processPackageData(arrayBuffer) { + Module.finishedDataFileDownloads++; + assert(arrayBuffer, 'Loading data file failed.'); + assert(arrayBuffer instanceof ArrayBuffer, 'bad input to processPackageData'); + var byteArray = new Uint8Array(arrayBuffer); + var curr; + + // copy the entire loaded file into a spot in the heap. Files will refer to slices in that. They cannot be freed though + // (we may be allocating before malloc is ready, during startup). + if (Module['SPLIT_MEMORY']) Module.printErr('warning: you should run the file packager with --no-heap-copy when SPLIT_MEMORY is used, otherwise copying into the heap may fail due to the splitting'); + var ptr = Module['getMemory'](byteArray.length); + Module['HEAPU8'].set(byteArray, ptr); + DataRequest.prototype.byteArray = Module['HEAPU8'].subarray(ptr, ptr+byteArray.length); + + var files = metadata.files; + for (i = 0; i < files.length; ++i) { + DataRequest.prototype.requests[files[i].filename].onload(); + } + Module['removeRunDependency']('datafile_core_input_gamepad.data'); + + }; + Module['addRunDependency']('datafile_core_input_gamepad.data'); + + if (!Module.preloadResults) Module.preloadResults = {}; + + Module.preloadResults[PACKAGE_NAME] = {fromCache: false}; + if (fetched) { + processPackageData(fetched); + fetched = null; + } else { + fetchedCallback = processPackageData; + } + + } + if (Module['calledRun']) { + runWithFS(); + } else { + if (!Module['preRun']) Module['preRun'] = []; + Module["preRun"].push(runWithFS); // FS is not initialized yet, wait for it + } + + } + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 19345, "filename": "/resources/ps3.png"}, {"audio": 0, "start": 19345, "crunched": 0, "end": 35522, "filename": "/resources/xbox.png"}], "remote_package_size": 35522, "package_uuid": "2de41fcb-304d-4099-9287-bd31910dc903"}); + +})(); + +// The Module object: Our interface to the outside world. We import +// and export values on it, and do the work to get that through +// closure compiler if necessary. There are various ways Module can be used: +// 1. Not defined. We create it here +// 2. A function parameter, function(Module) { ..generated code.. } +// 3. pre-run appended it, var Module = {}; ..generated code.. +// 4. External script tag defines var Module. +// We need to do an eval in order to handle the closure compiler +// case, where this code here is minified but Module was defined +// elsewhere (e.g. case 4 above). We also need to check if Module +// already exists (e.g. case 3 above). +// Note that if you want to run closure, and also to use Module +// after the generated code, you will need to define var Module = {}; +// before the code. Then that object will be used in the code, and you +// can continue to use Module afterwards as well. +var Module; +if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {}; + +// Sometimes an existing Module object exists with properties +// meant to overwrite the default module functionality. Here +// we collect those properties and reapply _after_ we configure +// the current environment's defaults to avoid having to be so +// defensive during initialization. +var moduleOverrides = {}; +for (var key in Module) { + if (Module.hasOwnProperty(key)) { + moduleOverrides[key] = Module[key]; + } +} + +// The environment setup code below is customized to use Module. +// *** Environment setup code *** +var ENVIRONMENT_IS_WEB = false; +var ENVIRONMENT_IS_WORKER = false; +var ENVIRONMENT_IS_NODE = false; +var ENVIRONMENT_IS_SHELL = false; + +// Three configurations we can be running in: +// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false) +// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false) +// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true) + +if (Module['ENVIRONMENT']) { + if (Module['ENVIRONMENT'] === 'WEB') { + ENVIRONMENT_IS_WEB = true; + } else if (Module['ENVIRONMENT'] === 'WORKER') { + ENVIRONMENT_IS_WORKER = true; + } else if (Module['ENVIRONMENT'] === 'NODE') { + ENVIRONMENT_IS_NODE = true; + } else if (Module['ENVIRONMENT'] === 'SHELL') { + ENVIRONMENT_IS_SHELL = true; + } else { + throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.'); + } +} else { + ENVIRONMENT_IS_WEB = typeof window === 'object'; + ENVIRONMENT_IS_WORKER = typeof importScripts === 'function'; + ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER; + ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; +} + + +if (ENVIRONMENT_IS_NODE) { + // Expose functionality in the same simple way that the shells work + // Note that we pollute the global namespace here, otherwise we break in node + if (!Module['print']) Module['print'] = console.log; + if (!Module['printErr']) Module['printErr'] = console.warn; + + var nodeFS; + var nodePath; + + Module['read'] = function read(filename, binary) { + if (!nodeFS) nodeFS = require('fs'); + if (!nodePath) nodePath = require('path'); + filename = nodePath['normalize'](filename); + var ret = nodeFS['readFileSync'](filename); + return binary ? ret : ret.toString(); + }; + + Module['readBinary'] = function readBinary(filename) { + var ret = Module['read'](filename, true); + if (!ret.buffer) { + ret = new Uint8Array(ret); + } + assert(ret.buffer); + return ret; + }; + + Module['load'] = function load(f) { + globalEval(read(f)); + }; + + if (!Module['thisProgram']) { + if (process['argv'].length > 1) { + Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/'); + } else { + Module['thisProgram'] = 'unknown-program'; + } + } + + Module['arguments'] = process['argv'].slice(2); + + if (typeof module !== 'undefined') { + module['exports'] = Module; + } + + process['on']('uncaughtException', function(ex) { + // suppress ExitStatus exceptions from showing an error + if (!(ex instanceof ExitStatus)) { + throw ex; + } + }); + + Module['inspect'] = function () { return '[Emscripten Module object]'; }; +} +else if (ENVIRONMENT_IS_SHELL) { + if (!Module['print']) Module['print'] = print; + if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm + + if (typeof read != 'undefined') { + Module['read'] = read; + } else { + Module['read'] = function read() { throw 'no read() available' }; + } + + Module['readBinary'] = function readBinary(f) { + if (typeof readbuffer === 'function') { + return new Uint8Array(readbuffer(f)); + } + var data = read(f, 'binary'); + assert(typeof data === 'object'); + return data; + }; + + if (typeof scriptArgs != 'undefined') { + Module['arguments'] = scriptArgs; + } else if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof quit === 'function') { + Module['quit'] = function(status, toThrow) { + quit(status); + } + } + +} +else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { + Module['read'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.send(null); + return xhr.responseText; + }; + + if (ENVIRONMENT_IS_WORKER) { + Module['readBinary'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.responseType = 'arraybuffer'; + xhr.send(null); + return xhr.response; + }; + } + + Module['readAsync'] = function readAsync(url, onload, onerror) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, true); + xhr.responseType = 'arraybuffer'; + xhr.onload = function xhr_onload() { + if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + onload(xhr.response); + } else { + onerror(); + } + }; + xhr.onerror = onerror; + xhr.send(null); + }; + + if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof console !== 'undefined') { + if (!Module['print']) Module['print'] = function print(x) { + console.log(x); + }; + if (!Module['printErr']) Module['printErr'] = function printErr(x) { + console.warn(x); + }; + } else { + // Probably a worker, and without console.log. We can do very little here... + var TRY_USE_DUMP = false; + if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) { + dump(x); + }) : (function(x) { + // self.postMessage(x); // enable this if you want stdout to be sent as messages + })); + } + + if (ENVIRONMENT_IS_WORKER) { + Module['load'] = importScripts; + } + + if (typeof Module['setWindowTitle'] === 'undefined') { + Module['setWindowTitle'] = function(title) { document.title = title }; + } +} +else { + // Unreachable because SHELL is dependant on the others + throw 'Unknown runtime environment. Where are we?'; +} + +function globalEval(x) { + eval.call(null, x); +} +if (!Module['load'] && Module['read']) { + Module['load'] = function load(f) { + globalEval(Module['read'](f)); + }; +} +if (!Module['print']) { + Module['print'] = function(){}; +} +if (!Module['printErr']) { + Module['printErr'] = Module['print']; +} +if (!Module['arguments']) { + Module['arguments'] = []; +} +if (!Module['thisProgram']) { + Module['thisProgram'] = './this.program'; +} +if (!Module['quit']) { + Module['quit'] = function(status, toThrow) { + throw toThrow; + } +} + +// *** Environment setup code *** + +// Closure helpers +Module.print = Module['print']; +Module.printErr = Module['printErr']; + +// Callbacks +Module['preRun'] = []; +Module['postRun'] = []; + +// Merge back in the overrides +for (var key in moduleOverrides) { + if (moduleOverrides.hasOwnProperty(key)) { + Module[key] = moduleOverrides[key]; + } +} +// Free the object hierarchy contained in the overrides, this lets the GC +// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. +moduleOverrides = undefined; + + + +// {{PREAMBLE_ADDITIONS}} + +// === Preamble library stuff === + +// Documentation for the public APIs defined in this file must be updated in: +// site/source/docs/api_reference/preamble.js.rst +// A prebuilt local version of the documentation is available at: +// site/build/text/docs/api_reference/preamble.js.txt +// You can also build docs locally as HTML or other formats in site/ +// An online HTML version (which may be of a different version of Emscripten) +// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html + +//======================================== +// Runtime code shared with compiler +//======================================== + +var Runtime = { + setTempRet0: function (value) { + tempRet0 = value; + return value; + }, + getTempRet0: function () { + return tempRet0; + }, + stackSave: function () { + return STACKTOP; + }, + stackRestore: function (stackTop) { + STACKTOP = stackTop; + }, + getNativeTypeSize: function (type) { + switch (type) { + case 'i1': case 'i8': return 1; + case 'i16': return 2; + case 'i32': return 4; + case 'i64': return 8; + case 'float': return 4; + case 'double': return 8; + default: { + if (type[type.length-1] === '*') { + return Runtime.QUANTUM_SIZE; // A pointer + } else if (type[0] === 'i') { + var bits = parseInt(type.substr(1)); + assert(bits % 8 === 0); + return bits/8; + } else { + return 0; + } + } + } + }, + getNativeFieldSize: function (type) { + return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE); + }, + STACK_ALIGN: 16, + prepVararg: function (ptr, type) { + if (type === 'double' || type === 'i64') { + // move so the load is aligned + if (ptr & 7) { + assert((ptr & 7) === 4); + ptr += 4; + } + } else { + assert((ptr & 3) === 0); + } + return ptr; + }, + getAlignSize: function (type, size, vararg) { + // we align i64s and doubles on 64-bit boundaries, unlike x86 + if (!vararg && (type == 'i64' || type == 'double')) return 8; + if (!type) return Math.min(size, 8); // align structures internally to 64 bits + return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE); + }, + dynCall: function (sig, ptr, args) { + if (args && args.length) { + assert(args.length == sig.length-1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].apply(null, [ptr].concat(args)); + } else { + assert(sig.length == 1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].call(null, ptr); + } + }, + functionPointers: [], + addFunction: function (func) { + for (var i = 0; i < Runtime.functionPointers.length; i++) { + if (!Runtime.functionPointers[i]) { + Runtime.functionPointers[i] = func; + return 2*(1 + i); + } + } + throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.'; + }, + removeFunction: function (index) { + Runtime.functionPointers[(index-2)/2] = null; + }, + warnOnce: function (text) { + if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {}; + if (!Runtime.warnOnce.shown[text]) { + Runtime.warnOnce.shown[text] = 1; + Module.printErr(text); + } + }, + funcWrappers: {}, + getFuncWrapper: function (func, sig) { + assert(sig); + if (!Runtime.funcWrappers[sig]) { + Runtime.funcWrappers[sig] = {}; + } + var sigCache = Runtime.funcWrappers[sig]; + if (!sigCache[func]) { + // optimize away arguments usage in common cases + if (sig.length === 1) { + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func); + }; + } else if (sig.length === 2) { + sigCache[func] = function dynCall_wrapper(arg) { + return Runtime.dynCall(sig, func, [arg]); + }; + } else { + // general case + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments)); + }; + } + } + return sigCache[func]; + }, + getCompilerSetting: function (name) { + throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work'; + }, + stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16);(assert((((STACKTOP|0) < (STACK_MAX|0))|0))|0); return ret; }, + staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + (assert(!staticSealed),size))|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; }, + dynamicAlloc: function (size) { assert(DYNAMICTOP_PTR);var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;}, + alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; }, + makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; }, + GLOBAL_BASE: 8, + QUANTUM_SIZE: 4, + __dummy__: 0 +} + + + +Module["Runtime"] = Runtime; + + + +//======================================== +// Runtime essentials +//======================================== + +var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort() +var EXITSTATUS = 0; + +function assert(condition, text) { + if (!condition) { + abort('Assertion failed: ' + text); + } +} + +var globalScope = this; + +// Returns the C function with a specified identifier (for C++, you need to do manual name mangling) +function getCFunc(ident) { + var func = Module['_' + ident]; // closure exported function + if (!func) { + try { func = eval('_' + ident); } catch(e) {} + } + assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)'); + return func; +} + +var cwrap, ccall; +(function(){ + var JSfuncs = { + // Helpers for cwrap -- it can't refer to Runtime directly because it might + // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find + // out what the minified function name is. + 'stackSave': function() { + Runtime.stackSave() + }, + 'stackRestore': function() { + Runtime.stackRestore() + }, + // type conversion from js to c + 'arrayToC' : function(arr) { + var ret = Runtime.stackAlloc(arr.length); + writeArrayToMemory(arr, ret); + return ret; + }, + 'stringToC' : function(str) { + var ret = 0; + if (str !== null && str !== undefined && str !== 0) { // null string + // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' + var len = (str.length << 2) + 1; + ret = Runtime.stackAlloc(len); + stringToUTF8(str, ret, len); + } + return ret; + } + }; + // For fast lookup of conversion functions + var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']}; + + // C calling interface. + ccall = function ccallFunc(ident, returnType, argTypes, args, opts) { + var func = getCFunc(ident); + var cArgs = []; + var stack = 0; + assert(returnType !== 'array', 'Return type should not be "array".'); + if (args) { + for (var i = 0; i < args.length; i++) { + var converter = toC[argTypes[i]]; + if (converter) { + if (stack === 0) stack = Runtime.stackSave(); + cArgs[i] = converter(args[i]); + } else { + cArgs[i] = args[i]; + } + } + } + var ret = func.apply(null, cArgs); + if ((!opts || !opts.async) && typeof EmterpreterAsync === 'object') { + assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling ccall'); + } + if (opts && opts.async) assert(!returnType, 'async ccalls cannot return values'); + if (returnType === 'string') ret = Pointer_stringify(ret); + if (stack !== 0) { + if (opts && opts.async) { + EmterpreterAsync.asyncFinalizers.push(function() { + Runtime.stackRestore(stack); + }); + return; + } + Runtime.stackRestore(stack); + } + return ret; + } + + var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/; + function parseJSFunc(jsfunc) { + // Match the body and the return value of a javascript function source + var parsed = jsfunc.toString().match(sourceRegex).slice(1); + return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]} + } + + // sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file + var JSsource = null; + function ensureJSsource() { + if (!JSsource) { + JSsource = {}; + for (var fun in JSfuncs) { + if (JSfuncs.hasOwnProperty(fun)) { + // Elements of toCsource are arrays of three items: + // the code, and the return value + JSsource[fun] = parseJSFunc(JSfuncs[fun]); + } + } + } + } + + cwrap = function cwrap(ident, returnType, argTypes) { + argTypes = argTypes || []; + var cfunc = getCFunc(ident); + // When the function takes numbers and returns a number, we can just return + // the original function + var numericArgs = argTypes.every(function(type){ return type === 'number'}); + var numericRet = (returnType !== 'string'); + if ( numericRet && numericArgs) { + return cfunc; + } + // Creation of the arguments list (["$1","$2",...,"$nargs"]) + var argNames = argTypes.map(function(x,i){return '$'+i}); + var funcstr = "(function(" + argNames.join(',') + ") {"; + var nargs = argTypes.length; + if (!numericArgs) { + // Generate the code needed to convert the arguments from javascript + // values to pointers + ensureJSsource(); + funcstr += 'var stack = ' + JSsource['stackSave'].body + ';'; + for (var i = 0; i < nargs; i++) { + var arg = argNames[i], type = argTypes[i]; + if (type === 'number') continue; + var convertCode = JSsource[type + 'ToC']; // [code, return] + funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';'; + funcstr += convertCode.body + ';'; + funcstr += arg + '=(' + convertCode.returnValue + ');'; + } + } + + // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore + var cfuncname = parseJSFunc(function(){return cfunc}).returnValue; + // Call the function + funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');'; + if (!numericRet) { // Return type can only by 'string' or 'number' + // Convert the result to a string + var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue; + funcstr += 'ret = ' + strgfy + '(ret);'; + } + funcstr += "if (typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling cwrap') }"; + if (!numericArgs) { + // If we had a stack, restore it + ensureJSsource(); + funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';'; + } + funcstr += 'return ret})'; + return eval(funcstr); + }; +})(); +Module["ccall"] = ccall; +Module["cwrap"] = cwrap; + +function setValue(ptr, value, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': HEAP8[((ptr)>>0)]=value; break; + case 'i8': HEAP8[((ptr)>>0)]=value; break; + case 'i16': HEAP16[((ptr)>>1)]=value; break; + case 'i32': HEAP32[((ptr)>>2)]=value; break; + case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break; + case 'float': HEAPF32[((ptr)>>2)]=value; break; + case 'double': HEAPF64[((ptr)>>3)]=value; break; + default: abort('invalid type for setValue: ' + type); + } +} +Module["setValue"] = setValue; + + +function getValue(ptr, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': return HEAP8[((ptr)>>0)]; + case 'i8': return HEAP8[((ptr)>>0)]; + case 'i16': return HEAP16[((ptr)>>1)]; + case 'i32': return HEAP32[((ptr)>>2)]; + case 'i64': return HEAP32[((ptr)>>2)]; + case 'float': return HEAPF32[((ptr)>>2)]; + case 'double': return HEAPF64[((ptr)>>3)]; + default: abort('invalid type for setValue: ' + type); + } + return null; +} +Module["getValue"] = getValue; + +var ALLOC_NORMAL = 0; // Tries to use _malloc() +var ALLOC_STACK = 1; // Lives for the duration of the current function call +var ALLOC_STATIC = 2; // Cannot be freed +var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk +var ALLOC_NONE = 4; // Do not allocate +Module["ALLOC_NORMAL"] = ALLOC_NORMAL; +Module["ALLOC_STACK"] = ALLOC_STACK; +Module["ALLOC_STATIC"] = ALLOC_STATIC; +Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC; +Module["ALLOC_NONE"] = ALLOC_NONE; + +// allocate(): This is for internal use. You can use it yourself as well, but the interface +// is a little tricky (see docs right below). The reason is that it is optimized +// for multiple syntaxes to save space in generated code. So you should +// normally not use allocate(), and instead allocate memory using _malloc(), +// initialize it with setValue(), and so forth. +// @slab: An array of data, or a number. If a number, then the size of the block to allocate, +// in *bytes* (note that this is sometimes confusing: the next parameter does not +// affect this!) +// @types: Either an array of types, one for each byte (or 0 if no type at that position), +// or a single type which is used for the entire block. This only matters if there +// is initial data - if @slab is a number, then this does not matter at all and is +// ignored. +// @allocator: How to allocate memory, see ALLOC_* +function allocate(slab, types, allocator, ptr) { + var zeroinit, size; + if (typeof slab === 'number') { + zeroinit = true; + size = slab; + } else { + zeroinit = false; + size = slab.length; + } + + var singleType = typeof types === 'string' ? types : null; + + var ret; + if (allocator == ALLOC_NONE) { + ret = ptr; + } else { + ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length)); + } + + if (zeroinit) { + var ptr = ret, stop; + assert((ret & 3) == 0); + stop = ret + (size & ~3); + for (; ptr < stop; ptr += 4) { + HEAP32[((ptr)>>2)]=0; + } + stop = ret + size; + while (ptr < stop) { + HEAP8[((ptr++)>>0)]=0; + } + return ret; + } + + if (singleType === 'i8') { + if (slab.subarray || slab.slice) { + HEAPU8.set(slab, ret); + } else { + HEAPU8.set(new Uint8Array(slab), ret); + } + return ret; + } + + var i = 0, type, typeSize, previousType; + while (i < size) { + var curr = slab[i]; + + if (typeof curr === 'function') { + curr = Runtime.getFunctionIndex(curr); + } + + type = singleType || types[i]; + if (type === 0) { + i++; + continue; + } + assert(type, 'Must know what type to store in allocate!'); + + if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later + + setValue(ret+i, curr, type); + + // no need to look up size unless type changes, so cache it + if (previousType !== type) { + typeSize = Runtime.getNativeTypeSize(type); + previousType = type; + } + i += typeSize; + } + + return ret; +} +Module["allocate"] = allocate; + +// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready +function getMemory(size) { + if (!staticSealed) return Runtime.staticAlloc(size); + if (!runtimeInitialized) return Runtime.dynamicAlloc(size); + return _malloc(size); +} +Module["getMemory"] = getMemory; + +function Pointer_stringify(ptr, /* optional */ length) { + if (length === 0 || !ptr) return ''; + // TODO: use TextDecoder + // Find the length, and check for UTF while doing so + var hasUtf = 0; + var t; + var i = 0; + while (1) { + assert(ptr + i < TOTAL_MEMORY); + t = HEAPU8[(((ptr)+(i))>>0)]; + hasUtf |= t; + if (t == 0 && !length) break; + i++; + if (length && i == length) break; + } + if (!length) length = i; + + var ret = ''; + + if (hasUtf < 128) { + var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack + var curr; + while (length > 0) { + curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK))); + ret = ret ? ret + curr : curr; + ptr += MAX_CHUNK; + length -= MAX_CHUNK; + } + return ret; + } + return Module['UTF8ToString'](ptr); +} +Module["Pointer_stringify"] = Pointer_stringify; + +// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function AsciiToString(ptr) { + var str = ''; + while (1) { + var ch = HEAP8[((ptr++)>>0)]; + if (!ch) return str; + str += String.fromCharCode(ch); + } +} +Module["AsciiToString"] = AsciiToString; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. + +function stringToAscii(str, outPtr) { + return writeAsciiToMemory(str, outPtr, false); +} +Module["stringToAscii"] = stringToAscii; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns +// a copy of that string as a Javascript String object. + +var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined; +function UTF8ArrayToString(u8Array, idx) { + var endPtr = idx; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + while (u8Array[endPtr]) ++endPtr; + + if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) { + return UTF8Decoder.decode(u8Array.subarray(idx, endPtr)); + } else { + var u0, u1, u2, u3, u4, u5; + + var str = ''; + while (1) { + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + u0 = u8Array[idx++]; + if (!u0) return str; + if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } + u1 = u8Array[idx++] & 63; + if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } + u2 = u8Array[idx++] & 63; + if ((u0 & 0xF0) == 0xE0) { + u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; + } else { + u3 = u8Array[idx++] & 63; + if ((u0 & 0xF8) == 0xF0) { + u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3; + } else { + u4 = u8Array[idx++] & 63; + if ((u0 & 0xFC) == 0xF8) { + u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4; + } else { + u5 = u8Array[idx++] & 63; + u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5; + } + } + } + if (u0 < 0x10000) { + str += String.fromCharCode(u0); + } else { + var ch = u0 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } + } + } +} +Module["UTF8ArrayToString"] = UTF8ArrayToString; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function UTF8ToString(ptr) { + return UTF8ArrayToString(HEAPU8,ptr); +} +Module["UTF8ToString"] = UTF8ToString; + +// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', +// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element. +// outIdx: The starting offset in the array to begin the copying. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. +// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) { + if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. + return 0; + + var startIdx = outIdx; + var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + if (outIdx >= endIdx) break; + outU8Array[outIdx++] = u; + } else if (u <= 0x7FF) { + if (outIdx + 1 >= endIdx) break; + outU8Array[outIdx++] = 0xC0 | (u >> 6); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0xFFFF) { + if (outIdx + 2 >= endIdx) break; + outU8Array[outIdx++] = 0xE0 | (u >> 12); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x1FFFFF) { + if (outIdx + 3 >= endIdx) break; + outU8Array[outIdx++] = 0xF0 | (u >> 18); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x3FFFFFF) { + if (outIdx + 4 >= endIdx) break; + outU8Array[outIdx++] = 0xF8 | (u >> 24); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else { + if (outIdx + 5 >= endIdx) break; + outU8Array[outIdx++] = 0xFC | (u >> 30); + outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } + } + // Null-terminate the pointer to the buffer. + outU8Array[outIdx] = 0; + return outIdx - startIdx; +} +Module["stringToUTF8Array"] = stringToUTF8Array; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8(str, outPtr, maxBytesToWrite) { + assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); +} +Module["stringToUTF8"] = stringToUTF8; + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF8(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + ++len; + } else if (u <= 0x7FF) { + len += 2; + } else if (u <= 0xFFFF) { + len += 3; + } else if (u <= 0x1FFFFF) { + len += 4; + } else if (u <= 0x3FFFFFF) { + len += 5; + } else { + len += 6; + } + } + return len; +} +Module["lengthBytesUTF8"] = lengthBytesUTF8; + +// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined; +function UTF16ToString(ptr) { + assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!'); + var endPtr = ptr; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + var idx = endPtr >> 1; + while (HEAP16[idx]) ++idx; + endPtr = idx << 1; + + if (endPtr - ptr > 32 && UTF16Decoder) { + return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); + } else { + var i = 0; + + var str = ''; + while (1) { + var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; + if (codeUnit == 0) return str; + ++i; + // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. + str += String.fromCharCode(codeUnit); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. +// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. +// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF16(str, outPtr, maxBytesToWrite) { + assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 2) return 0; + maxBytesToWrite -= 2; // Null terminator. + var startPtr = outPtr; + var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; + for (var i = 0; i < numCharsToWrite; ++i) { + // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + HEAP16[((outPtr)>>1)]=codeUnit; + outPtr += 2; + } + // Null-terminate the pointer to the HEAP. + HEAP16[((outPtr)>>1)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF16(str) { + return str.length*2; +} + + +function UTF32ToString(ptr) { + assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!'); + var i = 0; + + var str = ''; + while (1) { + var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; + if (utf32 == 0) + return str; + ++i; + // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + if (utf32 >= 0x10000) { + var ch = utf32 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } else { + str += String.fromCharCode(utf32); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. +// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. +// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF32(str, outPtr, maxBytesToWrite) { + assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 4) return 0; + var startPtr = outPtr; + var endPtr = startPtr + maxBytesToWrite - 4; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { + var trailSurrogate = str.charCodeAt(++i); + codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); + } + HEAP32[((outPtr)>>2)]=codeUnit; + outPtr += 4; + if (outPtr + 4 > endPtr) break; + } + // Null-terminate the pointer to the HEAP. + HEAP32[((outPtr)>>2)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF32(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. + len += 4; + } + + return len; +} + + +function demangle(func) { + var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle']; + if (__cxa_demangle_func) { + try { + var s = + func.substr(1); + var len = lengthBytesUTF8(s)+1; + var buf = _malloc(len); + stringToUTF8(s, buf, len); + var status = _malloc(4); + var ret = __cxa_demangle_func(buf, 0, 0, status); + if (getValue(status, 'i32') === 0 && ret) { + return Pointer_stringify(ret); + } + // otherwise, libcxxabi failed + } catch(e) { + // ignore problems here + } finally { + if (buf) _free(buf); + if (status) _free(status); + if (ret) _free(ret); + } + // failure when using libcxxabi, don't demangle + return func; + } + Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling'); + return func; +} + +function demangleAll(text) { + var regex = + /__Z[\w\d_]+/g; + return text.replace(regex, + function(x) { + var y = demangle(x); + return x === y ? x : (x + ' [' + y + ']'); + }); +} + +function jsStackTrace() { + var err = new Error(); + if (!err.stack) { + // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, + // so try that as a special-case. + try { + throw new Error(0); + } catch(e) { + err = e; + } + if (!err.stack) { + return '(no stack trace available)'; + } + } + return err.stack.toString(); +} + +function stackTrace() { + var js = jsStackTrace(); + if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); + return demangleAll(js); +} +Module["stackTrace"] = stackTrace; + +// Memory management + +var PAGE_SIZE = 16384; +var WASM_PAGE_SIZE = 65536; +var ASMJS_PAGE_SIZE = 16777216; +var MIN_TOTAL_MEMORY = 16777216; + +function alignUp(x, multiple) { + if (x % multiple > 0) { + x += multiple - (x % multiple); + } + return x; +} + +var HEAP; +var buffer; +var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64; + +function updateGlobalBuffer(buf) { + Module['buffer'] = buffer = buf; +} + +function updateGlobalBufferViews() { + Module['HEAP8'] = HEAP8 = new Int8Array(buffer); + Module['HEAP16'] = HEAP16 = new Int16Array(buffer); + Module['HEAP32'] = HEAP32 = new Int32Array(buffer); + Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer); + Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer); + Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer); + Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer); + Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer); +} + +var STATIC_BASE, STATICTOP, staticSealed; // static area +var STACK_BASE, STACKTOP, STACK_MAX; // stack area +var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk + + STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0; + staticSealed = false; + + +// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode. +function writeStackCookie() { + assert((STACK_MAX & 3) == 0); + HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467; + HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE; +} + +function checkStackCookie() { + if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) { + abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16)); + } + // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own. + if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!'; +} + +function abortStackOverflow(allocSize) { + abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!'); +} + +function abortOnCannotGrowMemory() { + abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 '); +} + + +function enlargeMemory() { + abortOnCannotGrowMemory(); +} + + +var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880; +var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216; +if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')'); + +// Initialize the runtime's memory +// check for full engine support (use string 'subarray' to avoid closure compiler confusion) +assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']), + 'JS engine does not provide full typed array support'); + + + +// Use a provided buffer, if there is one, or else allocate a new one +if (Module['buffer']) { + buffer = Module['buffer']; + assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength); +} else { + // Use a WebAssembly memory where available + { + buffer = new ArrayBuffer(TOTAL_MEMORY); + } + assert(buffer.byteLength === TOTAL_MEMORY); +} +updateGlobalBufferViews(); + + +function getTotalMemory() { + return TOTAL_MEMORY; +} + +// Endianness check (note: assumes compiler arch was little-endian) + HEAP32[0] = 0x63736d65; /* 'emsc' */ +HEAP16[1] = 0x6373; +if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!'; + +Module['HEAP'] = HEAP; +Module['buffer'] = buffer; +Module['HEAP8'] = HEAP8; +Module['HEAP16'] = HEAP16; +Module['HEAP32'] = HEAP32; +Module['HEAPU8'] = HEAPU8; +Module['HEAPU16'] = HEAPU16; +Module['HEAPU32'] = HEAPU32; +Module['HEAPF32'] = HEAPF32; +Module['HEAPF64'] = HEAPF64; + +function callRuntimeCallbacks(callbacks) { + while(callbacks.length > 0) { + var callback = callbacks.shift(); + if (typeof callback == 'function') { + callback(); + continue; + } + var func = callback.func; + if (typeof func === 'number') { + if (callback.arg === undefined) { + Module['dynCall_v'](func); + } else { + Module['dynCall_vi'](func, callback.arg); + } + } else { + func(callback.arg === undefined ? null : callback.arg); + } + } +} + +var __ATPRERUN__ = []; // functions called before the runtime is initialized +var __ATINIT__ = []; // functions called during startup +var __ATMAIN__ = []; // functions called when main() is to be run +var __ATEXIT__ = []; // functions called during shutdown +var __ATPOSTRUN__ = []; // functions called after the runtime has exited + +var runtimeInitialized = false; +var runtimeExited = false; + + +function preRun() { + // compatibility - merge in anything from Module['preRun'] at this time + if (Module['preRun']) { + if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; + while (Module['preRun'].length) { + addOnPreRun(Module['preRun'].shift()); + } + } + callRuntimeCallbacks(__ATPRERUN__); +} + +function ensureInitRuntime() { + checkStackCookie(); + if (runtimeInitialized) return; + runtimeInitialized = true; + callRuntimeCallbacks(__ATINIT__); +} + +function preMain() { + checkStackCookie(); + callRuntimeCallbacks(__ATMAIN__); +} + +function exitRuntime() { + checkStackCookie(); + callRuntimeCallbacks(__ATEXIT__); + runtimeExited = true; +} + +function postRun() { + checkStackCookie(); + // compatibility - merge in anything from Module['postRun'] at this time + if (Module['postRun']) { + if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; + while (Module['postRun'].length) { + addOnPostRun(Module['postRun'].shift()); + } + } + callRuntimeCallbacks(__ATPOSTRUN__); +} + +function addOnPreRun(cb) { + __ATPRERUN__.unshift(cb); +} +Module["addOnPreRun"] = addOnPreRun; + +function addOnInit(cb) { + __ATINIT__.unshift(cb); +} +Module["addOnInit"] = addOnInit; + +function addOnPreMain(cb) { + __ATMAIN__.unshift(cb); +} +Module["addOnPreMain"] = addOnPreMain; + +function addOnExit(cb) { + __ATEXIT__.unshift(cb); +} +Module["addOnExit"] = addOnExit; + +function addOnPostRun(cb) { + __ATPOSTRUN__.unshift(cb); +} +Module["addOnPostRun"] = addOnPostRun; + +// Tools + + +function intArrayFromString(stringy, dontAddNull, length /* optional */) { + var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; + var u8array = new Array(len); + var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); + if (dontAddNull) u8array.length = numBytesWritten; + return u8array; +} +Module["intArrayFromString"] = intArrayFromString; + +function intArrayToString(array) { + var ret = []; + for (var i = 0; i < array.length; i++) { + var chr = array[i]; + if (chr > 0xFF) { + assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); + chr &= 0xFF; + } + ret.push(String.fromCharCode(chr)); + } + return ret.join(''); +} +Module["intArrayToString"] = intArrayToString; + +// Deprecated: This function should not be called because it is unsafe and does not provide +// a maximum length limit of how many bytes it is allowed to write. Prefer calling the +// function stringToUTF8Array() instead, which takes in a maximum length that can be used +// to be secure from out of bounds writes. +function writeStringToMemory(string, buffer, dontAddNull) { + Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); + + var lastChar, end; + if (dontAddNull) { + // stringToUTF8Array always appends null. If we don't want to do that, remember the + // character that existed at the location where the null will be placed, and restore + // that after the write (below). + end = buffer + lengthBytesUTF8(string); + lastChar = HEAP8[end]; + } + stringToUTF8(string, buffer, Infinity); + if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. +} +Module["writeStringToMemory"] = writeStringToMemory; + +function writeArrayToMemory(array, buffer) { + assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)') + HEAP8.set(array, buffer); +} +Module["writeArrayToMemory"] = writeArrayToMemory; + +function writeAsciiToMemory(str, buffer, dontAddNull) { + for (var i = 0; i < str.length; ++i) { + assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff); + HEAP8[((buffer++)>>0)]=str.charCodeAt(i); + } + // Null-terminate the pointer to the HEAP. + if (!dontAddNull) HEAP8[((buffer)>>0)]=0; +} +Module["writeAsciiToMemory"] = writeAsciiToMemory; + +function unSign(value, bits, ignore) { + if (value >= 0) { + return value; + } + return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts + : Math.pow(2, bits) + value; +} +function reSign(value, bits, ignore) { + if (value <= 0) { + return value; + } + var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32 + : Math.pow(2, bits-1); + if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that + // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors + // TODO: In i64 mode 1, resign the two parts separately and safely + value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts + } + return value; +} + + +// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 ) +if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) { + var ah = a >>> 16; + var al = a & 0xffff; + var bh = b >>> 16; + var bl = b & 0xffff; + return (al*bl + ((ah*bl + al*bh) << 16))|0; +}; +Math.imul = Math['imul']; + + +if (!Math['clz32']) Math['clz32'] = function(x) { + x = x >>> 0; + for (var i = 0; i < 32; i++) { + if (x & (1 << (31 - i))) return i; + } + return 32; +}; +Math.clz32 = Math['clz32'] + +if (!Math['trunc']) Math['trunc'] = function(x) { + return x < 0 ? Math.ceil(x) : Math.floor(x); +}; +Math.trunc = Math['trunc']; + +var Math_abs = Math.abs; +var Math_cos = Math.cos; +var Math_sin = Math.sin; +var Math_tan = Math.tan; +var Math_acos = Math.acos; +var Math_asin = Math.asin; +var Math_atan = Math.atan; +var Math_atan2 = Math.atan2; +var Math_exp = Math.exp; +var Math_log = Math.log; +var Math_sqrt = Math.sqrt; +var Math_ceil = Math.ceil; +var Math_floor = Math.floor; +var Math_pow = Math.pow; +var Math_imul = Math.imul; +var Math_fround = Math.fround; +var Math_round = Math.round; +var Math_min = Math.min; +var Math_clz32 = Math.clz32; +var Math_trunc = Math.trunc; + +// A counter of dependencies for calling run(). If we need to +// do asynchronous work before running, increment this and +// decrement it. Incrementing must happen in a place like +// PRE_RUN_ADDITIONS (used by emcc to add file preloading). +// Note that you can add dependencies in preRun, even though +// it happens right before run - run will be postponed until +// the dependencies are met. +var runDependencies = 0; +var runDependencyWatcher = null; +var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled +var runDependencyTracking = {}; + +function getUniqueRunDependency(id) { + var orig = id; + while (1) { + if (!runDependencyTracking[id]) return id; + id = orig + Math.random(); + } + return id; +} + +function addRunDependency(id) { + runDependencies++; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(!runDependencyTracking[id]); + runDependencyTracking[id] = 1; + if (runDependencyWatcher === null && typeof setInterval !== 'undefined') { + // Check for missing dependencies every few seconds + runDependencyWatcher = setInterval(function() { + if (ABORT) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + return; + } + var shown = false; + for (var dep in runDependencyTracking) { + if (!shown) { + shown = true; + Module.printErr('still waiting on run dependencies:'); + } + Module.printErr('dependency: ' + dep); + } + if (shown) { + Module.printErr('(end of list)'); + } + }, 10000); + } + } else { + Module.printErr('warning: run dependency added without ID'); + } +} +Module["addRunDependency"] = addRunDependency; + +function removeRunDependency(id) { + runDependencies--; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(runDependencyTracking[id]); + delete runDependencyTracking[id]; + } else { + Module.printErr('warning: run dependency removed without ID'); + } + if (runDependencies == 0) { + if (runDependencyWatcher !== null) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + } + if (dependenciesFulfilled) { + var callback = dependenciesFulfilled; + dependenciesFulfilled = null; + callback(); // can add another dependenciesFulfilled + } + } +} +Module["removeRunDependency"] = removeRunDependency; + +Module["preloadedImages"] = {}; // maps url to image data +Module["preloadedAudios"] = {}; // maps url to audio data + + + +var memoryInitializer = null; + + + + + + +// === Body === + +var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }]; + +function _emscripten_asm_const_iii(code, a0, a1) { + return ASM_CONSTS[code](a0, a1); +} + + + +STATIC_BASE = 8; + +STATICTOP = STATIC_BASE + 22288; + /* global initializers */ __ATINIT__.push(); + + +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,84,101,120,116,117,114,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,99,114,101,97,116,101,100,0,69,88,84,0,65,82,66,0,79,69,83,0,65,78,71,76,69,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,0,103,108,85,115,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,85,115,101,80,114,111,103,114,97,109,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,0,103,108,65,116,116,97,99,104,79,98,106,101,99,116,0,103,108,65,116,116,97,99,104,83,104,97,100,101,114,0,103,108,68,101,116,97,99,104,79,98,106,101,99,116,0,103,108,68,101,116,97,99,104,83,104,97,100,101,114,0,103,108,80,105,120,101,108,83,116,111,114,101,105,0,103,108,71,101,116,83,116,114,105,110,103,0,103,108,71,101,116,73,110,116,101,103,101,114,118,0,103,108,71,101,116,70,108,111,97,116,118,0,103,108,71,101,116,66,111,111,108,101,97,110,118,0,103,108,71,101,110,84,101,120,116,117,114,101,115,0,103,108,68,101,108,101,116,101,84,101,120,116,117,114,101,115,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,84,101,120,73,109,97,103,101,50,68,0,103,108,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,82,101,97,100,80,105,120,101,108,115,0,103,108,66,105,110,100,84,101,120,116,117,114,101,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,73,115,84,101,120,116,117,114,101,0,103,108,71,101,110,66,117,102,102,101,114,115,0,103,108,68,101,108,101,116,101,66,117,102,102,101,114,115,0,103,108,71,101,116,66,117,102,102,101,114,80,97,114,97,109,101,116,101,114,105,118,0,103,108,66,117,102,102,101,114,68,97,116,97,0,103,108,66,117,102,102,101,114,83,117,98,68,97,116,97,0,103,108,73,115,66,117,102,102,101,114,0,103,108,71,101,110,82,101,110,100,101,114,98,117,102,102,101,114,115,0,103,108,68,101,108,101,116,101,82,101,110,100,101,114,98,117,102,102,101,114,115,0,103,108,66,105,110,100,82,101,110,100,101,114,98,117,102,102,101,114,0,103,108,71,101,116,82,101,110,100,101,114,98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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); + + + + + +/* no memory initializer */ +var tempDoublePtr = STATICTOP; STATICTOP += 16; + +assert(tempDoublePtr % 8 == 0); + +function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + +} + +function copyTempDouble(ptr) { + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + + HEAP8[tempDoublePtr+4] = HEAP8[ptr+4]; + + HEAP8[tempDoublePtr+5] = HEAP8[ptr+5]; + + HEAP8[tempDoublePtr+6] = HEAP8[ptr+6]; + + HEAP8[tempDoublePtr+7] = HEAP8[ptr+7]; + +} + +// {{PRE_LIBRARY}} + + + + var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},tempFixedLengthArray:[],packAlignment:4,unpackAlignment:4,init:function () { + GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE); + for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) { + GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1); + } + + // For functions such as glDrawBuffers, glInvalidateFramebuffer and glInvalidateSubFramebuffer that need to pass a short array to the WebGL API, + // create a set of short fixed-length arrays to avoid having to generate any garbage when calling those functions. + for (var i = 0; i < 32; i++) { + GL.tempFixedLengthArray.push(new Array(i)); + } + },recordError:function recordError(errorCode) { + if (!GL.lastError) { + GL.lastError = errorCode; + } + },getNewId:function (table) { + var ret = GL.counter++; + for (var i = table.length; i < ret; i++) { + table[i] = null; + } + return ret; + },MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) { + var source = ''; + for (var i = 0; i < count; ++i) { + var frag; + if (length) { + var len = HEAP32[(((length)+(i*4))>>2)]; + if (len < 0) { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len); + } + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } + source += frag; + } + return source; + },createContext:function (canvas, webGLContextAttributes) { + if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') { + webGLContextAttributes['majorVersion'] = 1; + webGLContextAttributes['minorVersion'] = 0; + } + var ctx; + var errorInfo = '?'; + function onContextCreationError(event) { + errorInfo = event.statusMessage || errorInfo; + } + try { + canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false); + try { + if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes); + } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes); + } else { + throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!' + } + } finally { + canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false); + } + if (!ctx) throw ':('; + } catch (e) { + Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]); + return 0; + } + // possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx); + + if (!ctx) return 0; + return GL.registerContext(ctx, webGLContextAttributes); + },registerContext:function (ctx, webGLContextAttributes) { + var handle = GL.getNewId(GL.contexts); + var context = { + handle: handle, + attributes: webGLContextAttributes, + version: webGLContextAttributes['majorVersion'], + GLctx: ctx + }; + + + // Store the created context object so that we can access the context given a canvas without having to pass the parameters again. + if (ctx.canvas) ctx.canvas.GLctxObject = context; + GL.contexts[handle] = context; + if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) { + GL.initExtensions(context); + } + return handle; + },makeContextCurrent:function (contextHandle) { + var context = GL.contexts[contextHandle]; + if (!context) return false; + GLctx = Module.ctx = context.GLctx; // Active WebGL context object. + GL.currentContext = context; // Active Emscripten GL layer context object. + return true; + },getContext:function (contextHandle) { + return GL.contexts[contextHandle]; + },deleteContext:function (contextHandle) { + if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null; + if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted. + if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises. + GL.contexts[contextHandle] = null; + },initExtensions:function (context) { + // If this function is called without a specific context object, init the extensions of the currently active context. + if (!context) context = GL.currentContext; + + if (context.initExtensionsDone) return; + context.initExtensionsDone = true; + + var GLctx = context.GLctx; + + context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS); + + // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist. + + if (context.version < 2) { + // Extension available from Firefox 26 and Google Chrome 30 + var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays'); + if (instancedArraysExt) { + GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); }; + GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); }; + GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); }; + } + + // Extension available from Firefox 25 and WebKit + var vaoExt = GLctx.getExtension('OES_vertex_array_object'); + if (vaoExt) { + GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); }; + GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); }; + GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); }; + GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); }; + } + + var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers'); + if (drawBuffersExt) { + GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); }; + } + } + + GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query"); + + // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and + // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working. + // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions + // here, as long as they don't produce a performance impact for users that might not be using those extensions. + // E.g. debugging-related extensions should probably be off by default. + var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives", + "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture", + "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays", + "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc", + "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float", + "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources", + "EXT_shader_texture_lod", "EXT_color_buffer_float"]; + + function shouldEnableAutomatically(extension) { + var ret = false; + automaticallyEnabledExtensions.forEach(function(include) { + if (ext.indexOf(include) != -1) { + ret = true; + } + }); + return ret; + } + + var exts = GLctx.getSupportedExtensions(); + if (exts && exts.length > 0) { + GLctx.getSupportedExtensions().forEach(function(ext) { + if (automaticallyEnabledExtensions.indexOf(ext) != -1) { + GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled. + } + }); + } + },populateUniformTable:function (program) { + var p = GL.programs[program]; + GL.programInfos[program] = { + uniforms: {}, + maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway. + maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet. + maxUniformBlockNameLength: -1 // Lazily computed as well + }; + + var ptable = GL.programInfos[program]; + var utable = ptable.uniforms; + // A program's uniform table maps the string name of an uniform to an integer location of that uniform. + // The global GL.uniforms map maps integer locations to WebGLUniformLocations. + var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS); + for (var i = 0; i < numUniforms; ++i) { + var u = GLctx.getActiveUniform(p, i); + + var name = u.name; + ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1); + + // Strip off any trailing array specifier we might have got, e.g. "[0]". + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + name = name.slice(0, ls); + } + + // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then + // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i. + // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices. + var loc = GLctx.getUniformLocation(p, name); + if (loc != null) + { + var id = GL.getNewId(GL.uniforms); + utable[name] = [u.size, id]; + GL.uniforms[id] = loc; + + for (var j = 1; j < u.size; ++j) { + var n = name + '['+j+']'; + loc = GLctx.getUniformLocation(p, n); + id = GL.getNewId(GL.uniforms); + + GL.uniforms[id] = loc; + } + } + } + }};function _emscripten_glIsRenderbuffer(renderbuffer) { + var rb = GL.renderbuffers[renderbuffer]; + if (!rb) return 0; + return GLctx.isRenderbuffer(rb); + } + + function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) } + + + + function _emscripten_get_now() { abort() } + + + + function _emscripten_set_main_loop_timing(mode, value) { + Browser.mainLoop.timingMode = mode; + Browser.mainLoop.timingValue = value; + + if (!Browser.mainLoop.func) { + console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.'); + return 1; // Return non-zero on failure, can't set timing mode when there is no main loop. + } + + if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() { + var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0; + setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop + }; + Browser.mainLoop.method = 'timeout'; + } else if (mode == 1 /*EM_TIMING_RAF*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() { + Browser.requestAnimationFrame(Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'rAF'; + } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) { + if (!window['setImmediate']) { + // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed) + var setImmediates = []; + var emscriptenMainLoopMessageId = 'setimmediate'; + function Browser_setImmediate_messageHandler(event) { + if (event.source === window && event.data === emscriptenMainLoopMessageId) { + event.stopPropagation(); + setImmediates.shift()(); + } + } + window.addEventListener("message", Browser_setImmediate_messageHandler, true); + window['setImmediate'] = function Browser_emulated_setImmediate(func) { + setImmediates.push(func); + if (ENVIRONMENT_IS_WORKER) { + if (Module['setImmediates'] === undefined) Module['setImmediates'] = []; + Module['setImmediates'].push(func); + window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js + } else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself. + } + } + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() { + window['setImmediate'](Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'immediate'; + } + return 0; + }function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) { + Module['noExitRuntime'] = true; + + assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.'); + + Browser.mainLoop.func = func; + Browser.mainLoop.arg = arg; + + var browserIterationFunc; + if (typeof arg !== 'undefined') { + browserIterationFunc = function() { + Module['dynCall_vi'](func, arg); + }; + } else { + browserIterationFunc = function() { + Module['dynCall_v'](func); + }; + } + + var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop; + + Browser.mainLoop.runner = function Browser_mainLoop_runner() { + if (ABORT) return; + if (Browser.mainLoop.queue.length > 0) { + var start = Date.now(); + var blocker = Browser.mainLoop.queue.shift(); + blocker.func(blocker.arg); + if (Browser.mainLoop.remainingBlockers) { + var remaining = Browser.mainLoop.remainingBlockers; + var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining); + if (blocker.counted) { + Browser.mainLoop.remainingBlockers = next; + } else { + // not counted, but move the progress along a tiny bit + next = next + 0.5; // do not steal all the next one's progress + Browser.mainLoop.remainingBlockers = (8*remaining + next)/9; + } + } + console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers); + Browser.mainLoop.updateStatus(); + + // catches pause/resume main loop from blocker execution + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + setTimeout(Browser.mainLoop.runner, 0); + return; + } + + // catch pauses from non-main loop sources + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Implement very basic swap interval control + Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0; + if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) { + // Not the scheduled time to render this frame - skip. + Browser.mainLoop.scheduler(); + return; + } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.tickStartTime = _emscripten_get_now(); + } + + // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize + // VBO double-buffering and reduce GPU stalls. + + + if (Browser.mainLoop.method === 'timeout' && Module.ctx) { + Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!'); + Browser.mainLoop.method = ''; // just warn once per call to set main loop + } + + Browser.mainLoop.runIter(browserIterationFunc); + + checkStackCookie(); + + // catch pauses from the main loop itself + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able + // to queue the newest produced audio samples. + // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData() + // do not need to be hardcoded into this function, but can be more generic. + if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData(); + + Browser.mainLoop.scheduler(); + } + + if (!noSetTiming) { + if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating) + + Browser.mainLoop.scheduler(); + } + + if (simulateInfiniteLoop) { + throw 'SimulateInfiniteLoop'; + } + }var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () { + Browser.mainLoop.scheduler = null; + Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return. + },resume:function () { + Browser.mainLoop.currentlyRunningMainloop++; + var timingMode = Browser.mainLoop.timingMode; + var timingValue = Browser.mainLoop.timingValue; + var func = Browser.mainLoop.func; + Browser.mainLoop.func = null; + _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */); + _emscripten_set_main_loop_timing(timingMode, timingValue); + Browser.mainLoop.scheduler(); + },updateStatus:function () { + if (Module['setStatus']) { + var message = Module['statusMessage'] || 'Please wait...'; + var remaining = Browser.mainLoop.remainingBlockers; + var expected = Browser.mainLoop.expectedBlockers; + if (remaining) { + if (remaining < expected) { + Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')'); + } else { + Module['setStatus'](message); + } + } else { + Module['setStatus'](''); + } + } + },runIter:function (func) { + if (ABORT) return; + if (Module['preMainLoop']) { + var preRet = Module['preMainLoop'](); + if (preRet === false) { + return; // |return false| skips a frame + } + } + try { + func(); + } catch (e) { + if (e instanceof ExitStatus) { + return; + } else { + if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]); + throw e; + } + } + if (Module['postMainLoop']) Module['postMainLoop'](); + }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () { + if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers + + if (Browser.initted) return; + Browser.initted = true; + + try { + new Blob(); + Browser.hasBlobConstructor = true; + } catch(e) { + Browser.hasBlobConstructor = false; + console.log("warning: no blob constructor, cannot create blobs with mimetypes"); + } + Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null)); + Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined; + if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') { + console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available."); + Module.noImageDecoding = true; + } + + // Support for plugins that can process preloaded files. You can add more of these to + // your app by creating and appending to Module.preloadPlugins. + // + // Each plugin is asked if it can handle a file based on the file's name. If it can, + // it is given the file's raw data. When it is done, it calls a callback with the file's + // (possibly modified) data. For example, a plugin might decompress a file, or it + // might create some side data structure for use later (like an Image element, etc.). + + var imagePlugin = {}; + imagePlugin['canHandle'] = function imagePlugin_canHandle(name) { + return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name); + }; + imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) { + var b = null; + if (Browser.hasBlobConstructor) { + try { + b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + if (b.size !== byteArray.length) { // Safari bug #118630 + // Safari's Blob can only take an ArrayBuffer + b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) }); + } + } catch(e) { + Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder'); + } + } + if (!b) { + var bb = new Browser.BlobBuilder(); + bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range + b = bb.getBlob(); + } + var url = Browser.URLObject.createObjectURL(b); + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var img = new Image(); + img.onload = function img_onload() { + assert(img.complete, 'Image ' + name + ' could not be decoded'); + var canvas = document.createElement('canvas'); + canvas.width = img.width; + canvas.height = img.height; + var ctx = canvas.getContext('2d'); + ctx.drawImage(img, 0, 0); + Module["preloadedImages"][name] = canvas; + Browser.URLObject.revokeObjectURL(url); + if (onload) onload(byteArray); + }; + img.onerror = function img_onerror(event) { + console.log('Image ' + url + ' could not be decoded'); + if (onerror) onerror(); + }; + img.src = url; + }; + Module['preloadPlugins'].push(imagePlugin); + + var audioPlugin = {}; + audioPlugin['canHandle'] = function audioPlugin_canHandle(name) { + return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 }; + }; + audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) { + var done = false; + function finish(audio) { + if (done) return; + done = true; + Module["preloadedAudios"][name] = audio; + if (onload) onload(byteArray); + } + function fail() { + if (done) return; + done = true; + Module["preloadedAudios"][name] = new Audio(); // empty shim + if (onerror) onerror(); + } + if (Browser.hasBlobConstructor) { + try { + var b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + } catch(e) { + return fail(); + } + var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this! + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var audio = new Audio(); + audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926 + audio.onerror = function audio_onerror(event) { + if (done) return; + console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach'); + function encode64(data) { + var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; + var PAD = '='; + var ret = ''; + var leftchar = 0; + var leftbits = 0; + for (var i = 0; i < data.length; i++) { + leftchar = (leftchar << 8) | data[i]; + leftbits += 8; + while (leftbits >= 6) { + var curr = (leftchar >> (leftbits-6)) & 0x3f; + leftbits -= 6; + ret += BASE[curr]; + } + } + if (leftbits == 2) { + ret += BASE[(leftchar&3) << 4]; + ret += PAD + PAD; + } else if (leftbits == 4) { + ret += BASE[(leftchar&0xf) << 2]; + ret += PAD; + } + return ret; + } + audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray); + finish(audio); // we don't wait for confirmation this worked - but it's worth trying + }; + audio.src = url; + // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror + Browser.safeSetTimeout(function() { + finish(audio); // try to use it even though it is not necessarily ready to play + }, 10000); + } else { + return fail(); + } + }; + Module['preloadPlugins'].push(audioPlugin); + + // Canvas event setup + + function pointerLockChange() { + Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] || + document['mozPointerLockElement'] === Module['canvas'] || + document['webkitPointerLockElement'] === Module['canvas'] || + document['msPointerLockElement'] === Module['canvas']; + } + var canvas = Module['canvas']; + if (canvas) { + // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module + // Module['forcedAspectRatio'] = 4 / 3; + + canvas.requestPointerLock = canvas['requestPointerLock'] || + canvas['mozRequestPointerLock'] || + canvas['webkitRequestPointerLock'] || + canvas['msRequestPointerLock'] || + function(){}; + canvas.exitPointerLock = document['exitPointerLock'] || + document['mozExitPointerLock'] || + document['webkitExitPointerLock'] || + document['msExitPointerLock'] || + function(){}; // no-op if function does not exist + canvas.exitPointerLock = canvas.exitPointerLock.bind(document); + + document.addEventListener('pointerlockchange', pointerLockChange, false); + document.addEventListener('mozpointerlockchange', pointerLockChange, false); + document.addEventListener('webkitpointerlockchange', pointerLockChange, false); + document.addEventListener('mspointerlockchange', pointerLockChange, false); + + if (Module['elementPointerLock']) { + canvas.addEventListener("click", function(ev) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + ev.preventDefault(); + } + }, false); + } + } + },createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) { + if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas. + + var ctx; + var contextHandle; + if (useWebGL) { + // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults. + var contextAttributes = { + antialias: false, + alpha: false + }; + + if (webGLContextAttributes) { + for (var attribute in webGLContextAttributes) { + contextAttributes[attribute] = webGLContextAttributes[attribute]; + } + } + + contextHandle = GL.createContext(canvas, contextAttributes); + if (contextHandle) { + ctx = GL.getContext(contextHandle).GLctx; + } + } else { + ctx = canvas.getContext('2d'); + } + + if (!ctx) return null; + + if (setInModule) { + if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it'); + + Module.ctx = ctx; + if (useWebGL) GL.makeContextCurrent(contextHandle); + Module.useWebGL = useWebGL; + Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() }); + Browser.init(); + } + return ctx; + },destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) { + Browser.lockPointer = lockPointer; + Browser.resizeCanvas = resizeCanvas; + Browser.vrDevice = vrDevice; + if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true; + if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false; + if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null; + + var canvas = Module['canvas']; + function fullscreenChange() { + Browser.isFullscreen = false; + var canvasContainer = canvas.parentNode; + if ((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvasContainer) { + canvas.exitFullscreen = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['msExitFullscreen'] || + document['webkitCancelFullScreen'] || + function() {}; + canvas.exitFullscreen = canvas.exitFullscreen.bind(document); + if (Browser.lockPointer) canvas.requestPointerLock(); + Browser.isFullscreen = true; + if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize(); + } else { + + // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen + canvasContainer.parentNode.insertBefore(canvas, canvasContainer); + canvasContainer.parentNode.removeChild(canvasContainer); + + if (Browser.resizeCanvas) Browser.setWindowedCanvasSize(); + } + if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen); + if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen); + Browser.updateCanvasDimensions(canvas); + } + + if (!Browser.fullscreenHandlersInstalled) { + Browser.fullscreenHandlersInstalled = true; + document.addEventListener('fullscreenchange', fullscreenChange, false); + document.addEventListener('mozfullscreenchange', fullscreenChange, false); + document.addEventListener('webkitfullscreenchange', fullscreenChange, false); + document.addEventListener('MSFullscreenChange', fullscreenChange, false); + } + + // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root + var canvasContainer = document.createElement("div"); + canvas.parentNode.insertBefore(canvasContainer, canvas); + canvasContainer.appendChild(canvas); + + // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size) + canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] || + canvasContainer['mozRequestFullScreen'] || + canvasContainer['msRequestFullscreen'] || + (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) || + (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null); + + if (vrDevice) { + canvasContainer.requestFullscreen({ vrDisplay: vrDevice }); + } else { + canvasContainer.requestFullscreen(); + } + },requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) { + Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.'); + Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) { + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + } + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + },nextRAF:0,fakeRequestAnimationFrame:function (func) { + // try to keep 60fps between calls to here + var now = Date.now(); + if (Browser.nextRAF === 0) { + Browser.nextRAF = now + 1000/60; + } else { + while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0 + Browser.nextRAF += 1000/60; + } + } + var delay = Math.max(Browser.nextRAF - now, 0); + setTimeout(func, delay); + },requestAnimationFrame:function requestAnimationFrame(func) { + if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js) + Browser.fakeRequestAnimationFrame(func); + } else { + if (!window.requestAnimationFrame) { + window.requestAnimationFrame = window['requestAnimationFrame'] || + window['mozRequestAnimationFrame'] || + window['webkitRequestAnimationFrame'] || + window['msRequestAnimationFrame'] || + window['oRequestAnimationFrame'] || + Browser.fakeRequestAnimationFrame; + } + window.requestAnimationFrame(func); + } + },safeCallback:function (func) { + return function() { + if (!ABORT) return func.apply(null, arguments); + }; + },allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () { + Browser.allowAsyncCallbacks = false; + },resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now + Browser.allowAsyncCallbacks = true; + if (Browser.queuedAsyncCallbacks.length > 0) { + var callbacks = Browser.queuedAsyncCallbacks; + Browser.queuedAsyncCallbacks = []; + callbacks.forEach(function(func) { + func(); + }); + } + },safeRequestAnimationFrame:function (func) { + return Browser.requestAnimationFrame(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }); + },safeSetTimeout:function (func, timeout) { + Module['noExitRuntime'] = true; + return setTimeout(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }, timeout); + },safeSetInterval:function (func, timeout) { + Module['noExitRuntime'] = true; + return setInterval(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } // drop it on the floor otherwise, next interval will kick in + }, timeout); + },getMimetype:function (name) { + return { + 'jpg': 'image/jpeg', + 'jpeg': 'image/jpeg', + 'png': 'image/png', + 'bmp': 'image/bmp', + 'ogg': 'audio/ogg', + 'wav': 'audio/wav', + 'mp3': 'audio/mpeg' + }[name.substr(name.lastIndexOf('.')+1)]; + },getUserMedia:function (func) { + if(!window.getUserMedia) { + window.getUserMedia = navigator['getUserMedia'] || + navigator['mozGetUserMedia']; + } + window.getUserMedia(func); + },getMovementX:function (event) { + return event['movementX'] || + event['mozMovementX'] || + event['webkitMovementX'] || + 0; + },getMovementY:function (event) { + return event['movementY'] || + event['mozMovementY'] || + event['webkitMovementY'] || + 0; + },getMouseWheelDelta:function (event) { + var delta = 0; + switch (event.type) { + case 'DOMMouseScroll': + delta = event.detail; + break; + case 'mousewheel': + delta = event.wheelDelta; + break; + case 'wheel': + delta = event['deltaY']; + break; + default: + throw 'unrecognized mouse wheel event: ' + event.type; + } + return delta; + },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup + if (Browser.pointerLock) { + // When the pointer is locked, calculate the coordinates + // based on the movement of the mouse. + // Workaround for Firefox bug 764498 + if (event.type != 'mousemove' && + ('mozMovementX' in event)) { + Browser.mouseMovementX = Browser.mouseMovementY = 0; + } else { + Browser.mouseMovementX = Browser.getMovementX(event); + Browser.mouseMovementY = Browser.getMovementY(event); + } + + // check if SDL is available + if (typeof SDL != "undefined") { + Browser.mouseX = SDL.mouseX + Browser.mouseMovementX; + Browser.mouseY = SDL.mouseY + Browser.mouseMovementY; + } else { + // just add the mouse delta to the current absolut mouse position + // FIXME: ideally this should be clamped against the canvas size and zero + Browser.mouseX += Browser.mouseMovementX; + Browser.mouseY += Browser.mouseMovementY; + } + } else { + // Otherwise, calculate the movement based on the changes + // in the coordinates. + var rect = Module["canvas"].getBoundingClientRect(); + var cw = Module["canvas"].width; + var ch = Module["canvas"].height; + + // Neither .scrollX or .pageXOffset are defined in a spec, but + // we prefer .scrollX because it is currently in a spec draft. + // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/) + var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset); + var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset); + // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset + // and we have no viable fallback. + assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.'); + + if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') { + var touch = event.touch; + if (touch === undefined) { + return; // the "touch" property is only defined in SDL + + } + var adjustedX = touch.pageX - (scrollX + rect.left); + var adjustedY = touch.pageY - (scrollY + rect.top); + + adjustedX = adjustedX * (cw / rect.width); + adjustedY = adjustedY * (ch / rect.height); + + var coords = { x: adjustedX, y: adjustedY }; + + if (event.type === 'touchstart') { + Browser.lastTouches[touch.identifier] = coords; + Browser.touches[touch.identifier] = coords; + } else if (event.type === 'touchend' || event.type === 'touchmove') { + var last = Browser.touches[touch.identifier]; + if (!last) last = coords; + Browser.lastTouches[touch.identifier] = last; + Browser.touches[touch.identifier] = coords; + } + return; + } + + var x = event.pageX - (scrollX + rect.left); + var y = event.pageY - (scrollY + rect.top); + + // the canvas might be CSS-scaled compared to its backbuffer; + // SDL-using content will want mouse coordinates in terms + // of backbuffer units. + x = x * (cw / rect.width); + y = y * (ch / rect.height); + + Browser.mouseMovementX = x - Browser.mouseX; + Browser.mouseMovementY = y - Browser.mouseY; + Browser.mouseX = x; + Browser.mouseY = y; + } + },asyncLoad:function (url, onload, onerror, noRunDep) { + var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : ''; + Module['readAsync'](url, function(arrayBuffer) { + assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).'); + onload(new Uint8Array(arrayBuffer)); + if (dep) removeRunDependency(dep); + }, function(event) { + if (onerror) { + onerror(); + } else { + throw 'Loading data file "' + url + '" failed.'; + } + }); + if (dep) addRunDependency(dep); + },resizeListeners:[],updateResizeListeners:function () { + var canvas = Module['canvas']; + Browser.resizeListeners.forEach(function(listener) { + listener(canvas.width, canvas.height); + }); + },setCanvasSize:function (width, height, noUpdates) { + var canvas = Module['canvas']; + Browser.updateCanvasDimensions(canvas, width, height); + if (!noUpdates) Browser.updateResizeListeners(); + },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags | 0x00800000; // set SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },setWindowedCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },updateCanvasDimensions:function (canvas, wNative, hNative) { + if (wNative && hNative) { + canvas.widthNative = wNative; + canvas.heightNative = hNative; + } else { + wNative = canvas.widthNative; + hNative = canvas.heightNative; + } + var w = wNative; + var h = hNative; + if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) { + if (w/h < Module['forcedAspectRatio']) { + w = Math.round(h * Module['forcedAspectRatio']); + } else { + h = Math.round(w / Module['forcedAspectRatio']); + } + } + if (((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) { + var factor = Math.min(screen.width / w, screen.height / h); + w = Math.round(w * factor); + h = Math.round(h * factor); + } + if (Browser.resizeCanvas) { + if (canvas.width != w) canvas.width = w; + if (canvas.height != h) canvas.height = h; + if (typeof canvas.style != 'undefined') { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } else { + if (canvas.width != wNative) canvas.width = wNative; + if (canvas.height != hNative) canvas.height = hNative; + if (typeof canvas.style != 'undefined') { + if (w != wNative || h != hNative) { + canvas.style.setProperty( "width", w + "px", "important"); + canvas.style.setProperty("height", h + "px", "important"); + } else { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } + } + },wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () { + var handle = Browser.nextWgetRequestHandle; + Browser.nextWgetRequestHandle++; + return handle; + }};var GLFW={Window:function (id, width, height, title, monitor, share) { + this.id = id; + this.x = 0; + this.y = 0; + this.fullscreen = false; // Used to determine if app in fullscreen mode + this.storedX = 0; // Used to store X before fullscreen + this.storedY = 0; // Used to store Y before fullscreen + this.width = width; + this.height = height; + this.storedWidth = width; // Used to store width before fullscreen + this.storedHeight = height; // Used to store height before fullscreen + this.title = title; + this.monitor = monitor; + this.share = share; + this.attributes = GLFW.hints; + this.inputModes = { + 0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL) + 0x00033002:0, // GLFW_STICKY_KEYS + 0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS + }; + this.buttons = 0; + this.keys = new Array(); + this.shouldClose = 0; + this.title = null; + this.windowPosFunc = null; // GLFWwindowposfun + this.windowSizeFunc = null; // GLFWwindowsizefun + this.windowCloseFunc = null; // GLFWwindowclosefun + this.windowRefreshFunc = null; // GLFWwindowrefreshfun + this.windowFocusFunc = null; // GLFWwindowfocusfun + this.windowIconifyFunc = null; // GLFWwindowiconifyfun + this.framebufferSizeFunc = null; // GLFWframebuffersizefun + this.mouseButtonFunc = null; // GLFWmousebuttonfun + this.cursorPosFunc = null; // GLFWcursorposfun + this.cursorEnterFunc = null; // GLFWcursorenterfun + this.scrollFunc = null; // GLFWscrollfun + this.keyFunc = null; // GLFWkeyfun + this.charFunc = null; // GLFWcharfun + this.userptr = null; + },WindowFromId:function (id) { + if (id <= 0 || !GLFW.windows) return null; + return GLFW.windows[id - 1]; + },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) { + switch (keycode) { + // these keycodes are only defined for GLFW3, assume they are the same for GLFW2 + case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE + case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE + case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA + case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS + case 0xBD:return 45; // DOM_VK_MINUS -> GLFW_KEY_MINUS + case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD + case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH + case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0 + case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1 + case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2 + case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3 + case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4 + case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5 + case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6 + case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7 + case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8 + case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9 + case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON + case 0x3D:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0xBB:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A + case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B + case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C + case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D + case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E + case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F + case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G + case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H + case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I + case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J + case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K + case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L + case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M + case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N + case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O + case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P + case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q + case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R + case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S + case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T + case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U + case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V + case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W + case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X + case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y + case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z + case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET + case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH + case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET + case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT + + + case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE + case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER + case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB + case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE + case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT + case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE + case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT + case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT + case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN + case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP + case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP + case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN + case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME + case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END + case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK + case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK + case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK + case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN + case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE + case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1 + case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2 + case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3 + case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4 + case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5 + case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6 + case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7 + case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8 + case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9 + case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10 + case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11 + case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12 + case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13 + case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14 + case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15 + case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16 + case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17 + case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18 + case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19 + case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20 + case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21 + case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22 + case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23 + case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24 + case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25 + case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0 + case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1 + case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2 + case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3 + case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4 + case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5 + case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6 + case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7 + case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8 + case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9 + case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL + case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE + case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY + case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT + case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD + // case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT) + // case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT) + case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT + case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL + case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT + case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER + // case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT) + // case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT) + // case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT) + // case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT) + case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU + // XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these? + default:return -1; // GLFW_KEY_UNKNOWN + }; + },getModBits:function (win) { + var mod = 0; + if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT + if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL + if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT + if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER + return mod; + },onKeyPress:function (event) { + if (!GLFW.active || !GLFW.active.charFunc) return; + + // correct unicode charCode is only available with onKeyPress event + var charCode = event.charCode; + if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return; + + + Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode); + },onKeyChanged:function (event, status) { + if (!GLFW.active) return; + + var key = GLFW.DOMToGLFWKeyCode(event.keyCode); + if (key == -1) return; + + var repeat = status && GLFW.active.keys[key]; + GLFW.active.keys[key] = status; + if (!GLFW.active.keyFunc) return; + + + if (repeat) status = 2; // GLFW_REPEAT + Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active)); + },onKeydown:function (event) { + GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT + + // This logic comes directly from the sdl implementation. We cannot + // call preventDefault on all keydown events otherwise onKeyPress will + // not get called + if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) { + event.preventDefault(); + } + },onKeyup:function (event) { + GLFW.onKeyChanged(event, 0); // GLFW_RELEASE + },onMousemove:function (event) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return; + + + Module['dynCall_vidd'](GLFW.active.cursorPosFunc, GLFW.active.id, Browser.mouseX, Browser.mouseY); + },DOMToGLFWMouseButton:function (event) { + // DOM and glfw have different button codes. + // See http://www.w3schools.com/jsref/event_button.asp. + var eventButton = event['button']; + if (eventButton > 0) { + if (eventButton == 1) { + eventButton = 2; + } else { + eventButton = 1; + } + } + return eventButton; + },onMouseenter:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 1); + },onMouseleave:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 0); + },onMouseButtonChanged:function (event, status) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"]) return; + + eventButton = GLFW.DOMToGLFWMouseButton(event); + + if (status == 1) { // GLFW_PRESS + GLFW.active.buttons |= (1 << eventButton); + try { + event.target.setCapture(); + } catch (e) {} + } else { // GLFW_RELEASE + GLFW.active.buttons &= ~(1 << eventButton); + } + + if (!GLFW.active.mouseButtonFunc) return; + + + Module['dynCall_viiii'](GLFW.active.mouseButtonFunc, GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active)); + },onMouseButtonDown:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS + },onMouseButtonUp:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE + },onMouseWheel:function (event) { + // Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up) + var delta = -Browser.getMouseWheelDelta(event); + delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1. + GLFW.wheelPos += delta; + + if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return; + + + var sx = 0; + var sy = 0; + if (event.type == 'mousewheel') { + sx = event.wheelDeltaX; + sy = event.wheelDeltaY; + } else { + sx = event.deltaX; + sy = event.deltaY; + } + + Module['dynCall_vidd'](GLFW.active.scrollFunc, GLFW.active.id, sx, sy); + + event.preventDefault(); + },onCanvasResize:function (width, height) { + if (!GLFW.active) return; + + var resizeNeeded = true; + + // If the client is requestiong fullscreen mode + if (document["fullscreen"] || document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) { + GLFW.active.storedX = GLFW.active.x; + GLFW.active.storedY = GLFW.active.y; + GLFW.active.storedWidth = GLFW.active.width; + GLFW.active.storedHeight = GLFW.active.height; + GLFW.active.x = GLFW.active.y = 0; + GLFW.active.width = screen.width; + GLFW.active.height = screen.height; + GLFW.active.fullscreen = true; + + // If the client is reverting from fullscreen mode + } else if (GLFW.active.fullscreen == true) { + GLFW.active.x = GLFW.active.storedX; + GLFW.active.y = GLFW.active.storedY; + GLFW.active.width = GLFW.active.storedWidth; + GLFW.active.height = GLFW.active.storedHeight; + GLFW.active.fullscreen = false; + + // If the width/height values do not match current active window sizes + } else if (GLFW.active.width != width || GLFW.active.height != height) { + GLFW.active.width = width; + GLFW.active.height = height; + } else { + resizeNeeded = false; + } + + // If any of the above conditions were true, we need to resize the canvas + if (resizeNeeded) { + // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions + Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true); + // TODO: Client dimensions (clientWidth/clientHeight) vs pixel dimensions (width/height) of + // the canvas should drive window and framebuffer size respectfully. + GLFW.onWindowSizeChanged(); + GLFW.onFramebufferSizeChanged(); + } + },onWindowSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.windowSizeFunc) return; + + + Module['dynCall_viii'](GLFW.active.windowSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },onFramebufferSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.framebufferSizeFunc) return; + + Module['dynCall_viii'](GLFW.active.framebufferSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },requestFullscreen:function () { + var RFS = Module["canvas"]['requestFullscreen'] || + Module["canvas"]['mozRequestFullScreen'] || + Module["canvas"]['webkitRequestFullScreen'] || + (function() {}); + RFS.apply(Module["canvas"], []); + },requestFullScreen:function () { + Module.printErr('GLFW.requestFullScreen() is deprecated. Please call GLFW.requestFullscreen instead.'); + GLFW.requestFullScreen = function() { + return GLFW.requestFullscreen(); + } + return GLFW.requestFullscreen(); + },exitFullscreen:function () { + var CFS = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['webkitCancelFullScreen'] || + (function() {}); + CFS.apply(document, []); + },cancelFullScreen:function () { + Module.printErr('GLFW.cancelFullScreen() is deprecated. Please call GLFW.exitFullscreen instead.'); + GLFW.cancelFullScreen = function() { + return GLFW.exitFullscreen(); + } + return GLFW.exitFullscreen(); + },getTime:function () { + return _emscripten_get_now() / 1000; + },setWindowTitle:function (winid, title) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + win.title = Pointer_stringify(title); + if (GLFW.active.id == win.id) { + document.title = win.title; + } + },setKeyCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.keyFunc = cbfun; + },setCharCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.charFunc = cbfun; + },setMouseButtonCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.mouseButtonFunc = cbfun; + },setCursorPosCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorPosFunc = cbfun; + },setScrollCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.scrollFunc = cbfun; + },setWindowSizeCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowSizeFunc = cbfun; + + },setWindowCloseCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowCloseFunc = cbfun; + },setWindowRefreshCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowRefreshFunc = cbfun; + },onClickRequestPointerLock:function (e) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + e.preventDefault(); + } + },setInputMode:function (winid, mode, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + switch(mode) { + case 0x00033001: { // GLFW_CURSOR + switch(value) { + case 0x00034001: { // GLFW_CURSOR_NORMAL + win.inputModes[mode] = value; + Module['canvas'].removeEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].exitPointerLock(); + break; + } + case 0x00034002: { // GLFW_CURSOR_HIDDEN + console.log("glfwSetInputMode called with GLFW_CURSOR_HIDDEN value not implemented."); + break; + } + case 0x00034003: { // GLFW_CURSOR_DISABLED + win.inputModes[mode] = value; + Module['canvas'].addEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].requestPointerLock(); + break; + } + default: { + console.log("glfwSetInputMode called with unknown value parameter value: " + value + "."); + break; + } + } + break; + } + case 0x00033002: { // GLFW_STICKY_KEYS + console.log("glfwSetInputMode called with GLFW_STICKY_KEYS mode not implemented."); + break; + } + case 0x00033003: { // GLFW_STICKY_MOUSE_BUTTONS + console.log("glfwSetInputMode called with GLFW_STICKY_MOUSE_BUTTONS mode not implemented."); + break; + } + default: { + console.log("glfwSetInputMode called with unknown mode parameter value: " + mode + "."); + break; + } + } + },getKey:function (winid, key) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return win.keys[key]; + },getMouseButton:function (winid, button) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return (win.buttons & (1 << button)) > 0; + },getCursorPos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'double'); + setValue(y, Browser.mouseY, 'double'); + },getMousePos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'i32'); + setValue(y, Browser.mouseY, 'i32'); + },setCursorPos:function (winid, x, y) { + },getWindowPos:function (winid, x, y) { + var wx = 0; + var wy = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + wx = win.x; + wy = win.y; + } + + setValue(x, wx, 'i32'); + setValue(y, wy, 'i32'); + },setWindowPos:function (winid, x, y) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.x = x; + win.y = y; + },getWindowSize:function (winid, width, height) { + var ww = 0; + var wh = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + ww = win.width; + wh = win.height; + } + + setValue(width, ww, 'i32'); + setValue(height, wh, 'i32'); + },setWindowSize:function (winid, width, height) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (GLFW.active.id == win.id) { + if (width == screen.width && height == screen.height) { + GLFW.requestFullscreen(); + } else { + GLFW.exitFullscreen(); + Browser.setCanvasSize(width, height); + win.width = width; + win.height = height; + } + } + + if (!win.windowSizeFunc) return; + + + Module['dynCall_viii'](win.windowSizeFunc, win.id, width, height); + },createWindow:function (width, height, title, monitor, share) { + var i, id; + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++); + if (i > 0) throw "glfwCreateWindow only supports one window at time currently"; + + // id for window + id = i + 1; + + // not valid + if (width <= 0 || height <= 0) return 0; + + if (monitor) { + GLFW.requestFullscreen(); + } else { + Browser.setCanvasSize(width, height); + } + + // Create context when there are no existing alive windows + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++); + if (i == GLFW.windows.length) { + var contextAttributes = { + antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES + depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS + stencil: (GLFW.hints[0x00021006] > 0), // GLFW_STENCIL_BITS + alpha: (GLFW.hints[0x00021004] > 0) // GLFW_ALPHA_BITS + } + Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes); + } + + // If context creation failed, do not return a valid window + if (!Module.ctx) return 0; + + // Get non alive id + var win = new GLFW.Window(id, width, height, title, monitor, share); + + // Set window to array + if (id - 1 == GLFW.windows.length) { + GLFW.windows.push(win); + } else { + GLFW.windows[id - 1] = win; + } + + GLFW.active = win; + return win.id; + },destroyWindow:function (winid) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (win.windowCloseFunc) + Module['dynCall_vi'](win.windowCloseFunc, win.id); + + GLFW.windows[win.id - 1] = null; + if (GLFW.active.id == win.id) + GLFW.active = null; + + // Destroy context when no alive windows + for (var i = 0; i < GLFW.windows.length; i++) + if (GLFW.windows[i] !== null) return; + + Module.ctx = Browser.destroyContext(Module['canvas'], true, true); + },swapBuffers:function (winid) { + },GLFW2ParamToGLFW3Param:function (param) { + table = { + 0x00030001:0, // GLFW_MOUSE_CURSOR + 0x00030002:0, // GLFW_STICKY_KEYS + 0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS + 0x00030004:0, // GLFW_SYSTEM_KEYS + 0x00030005:0, // GLFW_KEY_REPEAT + 0x00030006:0, // GLFW_AUTO_POLL_EVENTS + 0x00020001:0, // GLFW_OPENED + 0x00020002:0, // GLFW_ACTIVE + 0x00020003:0, // GLFW_ICONIFIED + 0x00020004:0, // GLFW_ACCELERATED + 0x00020005:0x00021001, // GLFW_RED_BITS + 0x00020006:0x00021002, // GLFW_GREEN_BITS + 0x00020007:0x00021003, // GLFW_BLUE_BITS + 0x00020008:0x00021004, // GLFW_ALPHA_BITS + 0x00020009:0x00021005, // GLFW_DEPTH_BITS + 0x0002000A:0x00021006, // GLFW_STENCIL_BITS + 0x0002000B:0x0002100F, // GLFW_REFRESH_RATE + 0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS + 0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS + 0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS + 0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS + 0x00020010:0x0002100B, // GLFW_AUX_BUFFERS + 0x00020011:0x0002100C, // GLFW_STEREO + 0x00020012:0, // GLFW_WINDOW_NO_RESIZE + 0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES + 0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR + 0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR + 0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT + 0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT + 0x00020018:0x00022008, // GLFW_OPENGL_PROFILE + }; + return table[param]; + }};function _glfwGetVideoModes(monitor, count) { + setValue(count, 0, 'i32'); + return 0; + } + + function _glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) } + + function _glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glUniform3iv(location, count, value) { + + + GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*12)>>2)); + } + + function _emscripten_glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _emscripten_glReleaseShaderCompiler() { + // NOP (as allowed by GLES 2.0 spec) + } + + function _glfwSetScrollCallback(winid, cbfun) { + GLFW.setScrollCallback(winid, cbfun); + } + + function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) } + + function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } + + + + + var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86}; + + var ERRNO_MESSAGES={0:"Success",1:"Not super-user",2:"No such file or directory",3:"No such process",4:"Interrupted system call",5:"I/O error",6:"No such device or address",7:"Arg list too long",8:"Exec format error",9:"Bad file number",10:"No children",11:"No more processes",12:"Not enough core",13:"Permission denied",14:"Bad address",15:"Block device required",16:"Mount device busy",17:"File exists",18:"Cross-device link",19:"No such device",20:"Not a directory",21:"Is a directory",22:"Invalid argument",23:"Too many open files in system",24:"Too many open files",25:"Not a typewriter",26:"Text file busy",27:"File too large",28:"No space left on device",29:"Illegal seek",30:"Read only file system",31:"Too many links",32:"Broken pipe",33:"Math arg out of domain of func",34:"Math result not representable",35:"File locking deadlock error",36:"File or path name too long",37:"No record locks available",38:"Function not implemented",39:"Directory not empty",40:"Too many symbolic links",42:"No message of desired type",43:"Identifier removed",44:"Channel number out of range",45:"Level 2 not synchronized",46:"Level 3 halted",47:"Level 3 reset",48:"Link number out of range",49:"Protocol driver not attached",50:"No CSI structure available",51:"Level 2 halted",52:"Invalid exchange",53:"Invalid request descriptor",54:"Exchange full",55:"No anode",56:"Invalid request code",57:"Invalid slot",59:"Bad font file fmt",60:"Device not a stream",61:"No data (for no delay io)",62:"Timer expired",63:"Out of streams resources",64:"Machine is not on the network",65:"Package not installed",66:"The object is remote",67:"The link has been severed",68:"Advertise error",69:"Srmount error",70:"Communication error on send",71:"Protocol error",72:"Multihop attempted",73:"Cross mount point (not really error)",74:"Trying to read unreadable message",75:"Value too large for defined data type",76:"Given log. name not unique",77:"f.d. invalid for this operation",78:"Remote address changed",79:"Can access a needed shared lib",80:"Accessing a corrupted shared lib",81:".lib section in a.out corrupted",82:"Attempting to link in too many libs",83:"Attempting to exec a shared library",84:"Illegal byte sequence",86:"Streams pipe error",87:"Too many users",88:"Socket operation on non-socket",89:"Destination address required",90:"Message too long",91:"Protocol wrong type for socket",92:"Protocol not available",93:"Unknown protocol",94:"Socket type not supported",95:"Not supported",96:"Protocol family not supported",97:"Address family not supported by protocol family",98:"Address already in use",99:"Address not available",100:"Network interface is not configured",101:"Network is unreachable",102:"Connection reset by network",103:"Connection aborted",104:"Connection reset by peer",105:"No buffer space available",106:"Socket is already connected",107:"Socket is not connected",108:"Can't send after socket shutdown",109:"Too many references",110:"Connection timed out",111:"Connection refused",112:"Host is down",113:"Host is unreachable",114:"Socket already connected",115:"Connection already in progress",116:"Stale file handle",122:"Quota exceeded",123:"No medium (in tape drive)",125:"Operation canceled",130:"Previous owner died",131:"State not recoverable"}; + + function ___setErrNo(value) { + if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value; + else Module.printErr('failed to set errno from JS'); + return value; + } + + var PATH={splitPath:function (filename) { + var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/; + return splitPathRe.exec(filename).slice(1); + },normalizeArray:function (parts, allowAboveRoot) { + // if the path tries to go above the root, `up` ends up > 0 + var up = 0; + for (var i = parts.length - 1; i >= 0; i--) { + var last = parts[i]; + if (last === '.') { + parts.splice(i, 1); + } else if (last === '..') { + parts.splice(i, 1); + up++; + } else if (up) { + parts.splice(i, 1); + up--; + } + } + // if the path is allowed to go above the root, restore leading ..s + if (allowAboveRoot) { + for (; up--; up) { + parts.unshift('..'); + } + } + return parts; + },normalize:function (path) { + var isAbsolute = path.charAt(0) === '/', + trailingSlash = path.substr(-1) === '/'; + // Normalize the path + path = PATH.normalizeArray(path.split('/').filter(function(p) { + return !!p; + }), !isAbsolute).join('/'); + if (!path && !isAbsolute) { + path = '.'; + } + if (path && trailingSlash) { + path += '/'; + } + return (isAbsolute ? '/' : '') + path; + },dirname:function (path) { + var result = PATH.splitPath(path), + root = result[0], + dir = result[1]; + if (!root && !dir) { + // No dirname whatsoever + return '.'; + } + if (dir) { + // It has a dirname, strip trailing slash + dir = dir.substr(0, dir.length - 1); + } + return root + dir; + },basename:function (path) { + // EMSCRIPTEN return '/'' for '/', not an empty string + if (path === '/') return '/'; + var lastSlash = path.lastIndexOf('/'); + if (lastSlash === -1) return path; + return path.substr(lastSlash+1); + },extname:function (path) { + return PATH.splitPath(path)[3]; + },join:function () { + var paths = Array.prototype.slice.call(arguments, 0); + return PATH.normalize(paths.join('/')); + },join2:function (l, r) { + return PATH.normalize(l + '/' + r); + },resolve:function () { + var resolvedPath = '', + resolvedAbsolute = false; + for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) { + var path = (i >= 0) ? arguments[i] : FS.cwd(); + // Skip empty and invalid entries + if (typeof path !== 'string') { + throw new TypeError('Arguments to path.resolve must be strings'); + } else if (!path) { + return ''; // an invalid portion invalidates the whole thing + } + resolvedPath = path + '/' + resolvedPath; + resolvedAbsolute = path.charAt(0) === '/'; + } + // At this point the path should be resolved to a full absolute path, but + // handle relative paths to be safe (might happen when process.cwd() fails) + resolvedPath = PATH.normalizeArray(resolvedPath.split('/').filter(function(p) { + return !!p; + }), !resolvedAbsolute).join('/'); + return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.'; + },relative:function (from, to) { + from = PATH.resolve(from).substr(1); + to = PATH.resolve(to).substr(1); + function trim(arr) { + var start = 0; + for (; start < arr.length; start++) { + if (arr[start] !== '') break; + } + var end = arr.length - 1; + for (; end >= 0; end--) { + if (arr[end] !== '') break; + } + if (start > end) return []; + return arr.slice(start, end - start + 1); + } + var fromParts = trim(from.split('/')); + var toParts = trim(to.split('/')); + var length = Math.min(fromParts.length, toParts.length); + var samePartsLength = length; + for (var i = 0; i < length; i++) { + if (fromParts[i] !== toParts[i]) { + samePartsLength = i; + break; + } + } + var outputParts = []; + for (var i = samePartsLength; i < fromParts.length; i++) { + outputParts.push('..'); + } + outputParts = outputParts.concat(toParts.slice(samePartsLength)); + return outputParts.join('/'); + }}; + + var TTY={ttys:[],init:function () { + // https://github.com/kripken/emscripten/pull/1555 + // if (ENVIRONMENT_IS_NODE) { + // // currently, FS.init does not distinguish if process.stdin is a file or TTY + // // device, it always assumes it's a TTY device. because of this, we're forcing + // // process.stdin to UTF8 encoding to at least make stdin reading compatible + // // with text files until FS.init can be refactored. + // process['stdin']['setEncoding']('utf8'); + // } + },shutdown:function () { + // https://github.com/kripken/emscripten/pull/1555 + // if (ENVIRONMENT_IS_NODE) { + // // inolen: any idea as to why node -e 'process.stdin.read()' wouldn't exit immediately (with process.stdin being a tty)? + // // isaacs: because now it's reading from the stream, you've expressed interest in it, so that read() kicks off a _read() which creates a ReadReq operation + // // inolen: I thought read() in that case was a synchronous operation that just grabbed some amount of buffered data if it exists? + // // isaacs: it is. but it also triggers a _read() call, which calls readStart() on the handle + // // isaacs: do process.stdin.pause() and i'd think it'd probably close the pending call + // process['stdin']['pause'](); + // } + },register:function (dev, ops) { + TTY.ttys[dev] = { input: [], output: [], ops: ops }; + FS.registerDevice(dev, TTY.stream_ops); + },stream_ops:{open:function (stream) { + var tty = TTY.ttys[stream.node.rdev]; + if (!tty) { + throw new FS.ErrnoError(ERRNO_CODES.ENODEV); + } + stream.tty = tty; + stream.seekable = false; + },close:function (stream) { + // flush any pending line data + stream.tty.ops.flush(stream.tty); + },flush:function (stream) { + stream.tty.ops.flush(stream.tty); + },read:function (stream, buffer, offset, length, pos /* ignored */) { + if (!stream.tty || !stream.tty.ops.get_char) { + throw new FS.ErrnoError(ERRNO_CODES.ENXIO); + } + var bytesRead = 0; + for (var i = 0; i < length; i++) { + var result; + try { + result = stream.tty.ops.get_char(stream.tty); + } catch (e) { + throw new FS.ErrnoError(ERRNO_CODES.EIO); + } + if (result === undefined && bytesRead === 0) { + throw new FS.ErrnoError(ERRNO_CODES.EAGAIN); + } + if (result === null || result === undefined) break; + bytesRead++; + buffer[offset+i] = result; + } + if (bytesRead) { + stream.node.timestamp = Date.now(); + } + return bytesRead; + },write:function (stream, buffer, offset, length, pos) { + if (!stream.tty || !stream.tty.ops.put_char) { + throw new FS.ErrnoError(ERRNO_CODES.ENXIO); + } + for (var i = 0; i < length; i++) { + try { + stream.tty.ops.put_char(stream.tty, buffer[offset+i]); + } catch (e) { + throw new FS.ErrnoError(ERRNO_CODES.EIO); + } + } + if (length) { + stream.node.timestamp = Date.now(); + } + return i; + }},default_tty_ops:{get_char:function (tty) { + if (!tty.input.length) { + var result = null; + if (ENVIRONMENT_IS_NODE) { + // we will read data by chunks of BUFSIZE + var BUFSIZE = 256; + var buf = new Buffer(BUFSIZE); + var bytesRead = 0; + + var isPosixPlatform = (process.platform != 'win32'); // Node doesn't offer a direct check, so test by exclusion + + var fd = process.stdin.fd; + if (isPosixPlatform) { + // Linux and Mac cannot use process.stdin.fd (which isn't set up as sync) + var usingDevice = false; + try { + fd = fs.openSync('/dev/stdin', 'r'); + usingDevice = true; + } catch (e) {} + } + + try { + bytesRead = fs.readSync(fd, buf, 0, BUFSIZE, null); + } catch(e) { + // Cross-platform differences: on Windows, reading EOF throws an exception, but on other OSes, + // reading EOF returns 0. Uniformize behavior by treating the EOF exception to return 0. + if (e.toString().indexOf('EOF') != -1) bytesRead = 0; + else throw e; + } + + if (usingDevice) { fs.closeSync(fd); } + if (bytesRead > 0) { + result = buf.slice(0, bytesRead).toString('utf-8'); + } else { + result = null; + } + + } else if (typeof window != 'undefined' && + typeof window.prompt == 'function') { + // Browser. + result = window.prompt('Input: '); // returns null on cancel + if (result !== null) { + result += '\n'; + } + } else if (typeof readline == 'function') { + // Command line. + result = readline(); + if (result !== null) { + result += '\n'; + } + } + if (!result) { + return null; + } + tty.input = intArrayFromString(result, true); + } + return tty.input.shift(); + },put_char:function (tty, val) { + if (val === null || val === 10) { + Module['print'](UTF8ArrayToString(tty.output, 0)); + tty.output = []; + } else { + if (val != 0) tty.output.push(val); // val == 0 would cut text output off in the middle. + } + },flush:function (tty) { + if (tty.output && tty.output.length > 0) { + Module['print'](UTF8ArrayToString(tty.output, 0)); + tty.output = []; + } + }},default_tty1_ops:{put_char:function (tty, val) { + if (val === null || val === 10) { + Module['printErr'](UTF8ArrayToString(tty.output, 0)); + tty.output = []; + } else { + if (val != 0) tty.output.push(val); + } + },flush:function (tty) { + if (tty.output && tty.output.length > 0) { + Module['printErr'](UTF8ArrayToString(tty.output, 0)); + tty.output = []; + } + }}}; + + var MEMFS={ops_table:null,mount:function (mount) { + return MEMFS.createNode(null, '/', 16384 | 511 /* 0777 */, 0); + },createNode:function (parent, name, mode, dev) { + if (FS.isBlkdev(mode) || FS.isFIFO(mode)) { + // no supported + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + if (!MEMFS.ops_table) { + MEMFS.ops_table = { + dir: { + node: { + getattr: MEMFS.node_ops.getattr, + setattr: MEMFS.node_ops.setattr, + lookup: MEMFS.node_ops.lookup, + mknod: MEMFS.node_ops.mknod, + rename: MEMFS.node_ops.rename, + unlink: MEMFS.node_ops.unlink, + rmdir: MEMFS.node_ops.rmdir, + readdir: MEMFS.node_ops.readdir, + symlink: MEMFS.node_ops.symlink + }, + stream: { + llseek: MEMFS.stream_ops.llseek + } + }, + file: { + node: { + getattr: MEMFS.node_ops.getattr, + setattr: MEMFS.node_ops.setattr + }, + stream: { + llseek: MEMFS.stream_ops.llseek, + read: MEMFS.stream_ops.read, + write: MEMFS.stream_ops.write, + allocate: MEMFS.stream_ops.allocate, + mmap: MEMFS.stream_ops.mmap, + msync: MEMFS.stream_ops.msync + } + }, + link: { + node: { + getattr: MEMFS.node_ops.getattr, + setattr: MEMFS.node_ops.setattr, + readlink: MEMFS.node_ops.readlink + }, + stream: {} + }, + chrdev: { + node: { + getattr: MEMFS.node_ops.getattr, + setattr: MEMFS.node_ops.setattr + }, + stream: FS.chrdev_stream_ops + } + }; + } + var node = FS.createNode(parent, name, mode, dev); + if (FS.isDir(node.mode)) { + node.node_ops = MEMFS.ops_table.dir.node; + node.stream_ops = MEMFS.ops_table.dir.stream; + node.contents = {}; + } else if (FS.isFile(node.mode)) { + node.node_ops = MEMFS.ops_table.file.node; + node.stream_ops = MEMFS.ops_table.file.stream; + node.usedBytes = 0; // The actual number of bytes used in the typed array, as opposed to contents.length which gives the whole capacity. + // When the byte data of the file is populated, this will point to either a typed array, or a normal JS array. Typed arrays are preferred + // for performance, and used by default. However, typed arrays are not resizable like normal JS arrays are, so there is a small disk size + // penalty involved for appending file writes that continuously grow a file similar to std::vector capacity vs used -scheme. + node.contents = null; + } else if (FS.isLink(node.mode)) { + node.node_ops = MEMFS.ops_table.link.node; + node.stream_ops = MEMFS.ops_table.link.stream; + } else if (FS.isChrdev(node.mode)) { + node.node_ops = MEMFS.ops_table.chrdev.node; + node.stream_ops = MEMFS.ops_table.chrdev.stream; + } + node.timestamp = Date.now(); + // add the new node to the parent + if (parent) { + parent.contents[name] = node; + } + return node; + },getFileDataAsRegularArray:function (node) { + if (node.contents && node.contents.subarray) { + var arr = []; + for (var i = 0; i < node.usedBytes; ++i) arr.push(node.contents[i]); + return arr; // Returns a copy of the original data. + } + return node.contents; // No-op, the file contents are already in a JS array. Return as-is. + },getFileDataAsTypedArray:function (node) { + if (!node.contents) return new Uint8Array; + if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes); // Make sure to not return excess unused bytes. + return new Uint8Array(node.contents); + },expandFileStorage:function (node, newCapacity) { + // If we are asked to expand the size of a file that already exists, revert to using a standard JS array to store the file + // instead of a typed array. This makes resizing the array more flexible because we can just .push() elements at the back to + // increase the size. + if (node.contents && node.contents.subarray && newCapacity > node.contents.length) { + node.contents = MEMFS.getFileDataAsRegularArray(node); + node.usedBytes = node.contents.length; // We might be writing to a lazy-loaded file which had overridden this property, so force-reset it. + } + + if (!node.contents || node.contents.subarray) { // Keep using a typed array if creating a new storage, or if old one was a typed array as well. + var prevCapacity = node.contents ? node.contents.length : 0; + if (prevCapacity >= newCapacity) return; // No need to expand, the storage was already large enough. + // Don't expand strictly to the given requested limit if it's only a very small increase, but instead geometrically grow capacity. + // For small filesizes (<1MB), perform size*2 geometric increase, but for large sizes, do a much more conservative size*1.125 increase to + // avoid overshooting the allocation cap by a very large margin. + var CAPACITY_DOUBLING_MAX = 1024 * 1024; + newCapacity = Math.max(newCapacity, (prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2.0 : 1.125)) | 0); + if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256); // At minimum allocate 256b for each file when expanding. + var oldContents = node.contents; + node.contents = new Uint8Array(newCapacity); // Allocate new storage. + if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0); // Copy old data over to the new storage. + return; + } + // Not using a typed array to back the file storage. Use a standard JS array instead. + if (!node.contents && newCapacity > 0) node.contents = []; + while (node.contents.length < newCapacity) node.contents.push(0); + },resizeFileStorage:function (node, newSize) { + if (node.usedBytes == newSize) return; + if (newSize == 0) { + node.contents = null; // Fully decommit when requesting a resize to zero. + node.usedBytes = 0; + return; + } + if (!node.contents || node.contents.subarray) { // Resize a typed array if that is being used as the backing store. + var oldContents = node.contents; + node.contents = new Uint8Array(new ArrayBuffer(newSize)); // Allocate new storage. + if (oldContents) { + node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes))); // Copy old data over to the new storage. + } + node.usedBytes = newSize; + return; + } + // Backing with a JS array. + if (!node.contents) node.contents = []; + if (node.contents.length > newSize) node.contents.length = newSize; + else while (node.contents.length < newSize) node.contents.push(0); + node.usedBytes = newSize; + },node_ops:{getattr:function (node) { + var attr = {}; + // device numbers reuse inode numbers. + attr.dev = FS.isChrdev(node.mode) ? node.id : 1; + attr.ino = node.id; + attr.mode = node.mode; + attr.nlink = 1; + attr.uid = 0; + attr.gid = 0; + attr.rdev = node.rdev; + if (FS.isDir(node.mode)) { + attr.size = 4096; + } else if (FS.isFile(node.mode)) { + attr.size = node.usedBytes; + } else if (FS.isLink(node.mode)) { + attr.size = node.link.length; + } else { + attr.size = 0; + } + attr.atime = new Date(node.timestamp); + attr.mtime = new Date(node.timestamp); + attr.ctime = new Date(node.timestamp); + // NOTE: In our implementation, st_blocks = Math.ceil(st_size/st_blksize), + // but this is not required by the standard. + attr.blksize = 4096; + attr.blocks = Math.ceil(attr.size / attr.blksize); + return attr; + },setattr:function (node, attr) { + if (attr.mode !== undefined) { + node.mode = attr.mode; + } + if (attr.timestamp !== undefined) { + node.timestamp = attr.timestamp; + } + if (attr.size !== undefined) { + MEMFS.resizeFileStorage(node, attr.size); + } + },lookup:function (parent, name) { + throw FS.genericErrors[ERRNO_CODES.ENOENT]; + },mknod:function (parent, name, mode, dev) { + return MEMFS.createNode(parent, name, mode, dev); + },rename:function (old_node, new_dir, new_name) { + // if we're overwriting a directory at new_name, make sure it's empty. + if (FS.isDir(old_node.mode)) { + var new_node; + try { + new_node = FS.lookupNode(new_dir, new_name); + } catch (e) { + } + if (new_node) { + for (var i in new_node.contents) { + throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY); + } + } + } + // do the internal rewiring + delete old_node.parent.contents[old_node.name]; + old_node.name = new_name; + new_dir.contents[new_name] = old_node; + old_node.parent = new_dir; + },unlink:function (parent, name) { + delete parent.contents[name]; + },rmdir:function (parent, name) { + var node = FS.lookupNode(parent, name); + for (var i in node.contents) { + throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY); + } + delete parent.contents[name]; + },readdir:function (node) { + var entries = ['.', '..'] + for (var key in node.contents) { + if (!node.contents.hasOwnProperty(key)) { + continue; + } + entries.push(key); + } + return entries; + },symlink:function (parent, newname, oldpath) { + var node = MEMFS.createNode(parent, newname, 511 /* 0777 */ | 40960, 0); + node.link = oldpath; + return node; + },readlink:function (node) { + if (!FS.isLink(node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + return node.link; + }},stream_ops:{read:function (stream, buffer, offset, length, position) { + var contents = stream.node.contents; + if (position >= stream.node.usedBytes) return 0; + var size = Math.min(stream.node.usedBytes - position, length); + assert(size >= 0); + if (size > 8 && contents.subarray) { // non-trivial, and typed array + buffer.set(contents.subarray(position, position + size), offset); + } else { + for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i]; + } + return size; + },write:function (stream, buffer, offset, length, position, canOwn) { + if (!length) return 0; + var node = stream.node; + node.timestamp = Date.now(); + + if (buffer.subarray && (!node.contents || node.contents.subarray)) { // This write is from a typed array to a typed array? + if (canOwn) { + assert(position === 0, 'canOwn must imply no weird position inside the file'); + node.contents = buffer.subarray(offset, offset + length); + node.usedBytes = length; + return length; + } else if (node.usedBytes === 0 && position === 0) { // If this is a simple first write to an empty file, do a fast set since we don't need to care about old data. + node.contents = new Uint8Array(buffer.subarray(offset, offset + length)); + node.usedBytes = length; + return length; + } else if (position + length <= node.usedBytes) { // Writing to an already allocated and used subrange of the file? + node.contents.set(buffer.subarray(offset, offset + length), position); + return length; + } + } + + // Appending to an existing file and we need to reallocate, or source data did not come as a typed array. + MEMFS.expandFileStorage(node, position+length); + if (node.contents.subarray && buffer.subarray) node.contents.set(buffer.subarray(offset, offset + length), position); // Use typed array write if available. + else { + for (var i = 0; i < length; i++) { + node.contents[position + i] = buffer[offset + i]; // Or fall back to manual write if not. + } + } + node.usedBytes = Math.max(node.usedBytes, position+length); + return length; + },llseek:function (stream, offset, whence) { + var position = offset; + if (whence === 1) { // SEEK_CUR. + position += stream.position; + } else if (whence === 2) { // SEEK_END. + if (FS.isFile(stream.node.mode)) { + position += stream.node.usedBytes; + } + } + if (position < 0) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + return position; + },allocate:function (stream, offset, length) { + MEMFS.expandFileStorage(stream.node, offset + length); + stream.node.usedBytes = Math.max(stream.node.usedBytes, offset + length); + },mmap:function (stream, buffer, offset, length, position, prot, flags) { + if (!FS.isFile(stream.node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.ENODEV); + } + var ptr; + var allocated; + var contents = stream.node.contents; + // Only make a new copy when MAP_PRIVATE is specified. + if ( !(flags & 2) && + (contents.buffer === buffer || contents.buffer === buffer.buffer) ) { + // We can't emulate MAP_SHARED when the file is not backed by the buffer + // we're mapping to (e.g. the HEAP buffer). + allocated = false; + ptr = contents.byteOffset; + } else { + // Try to avoid unnecessary slices. + if (position > 0 || position + length < stream.node.usedBytes) { + if (contents.subarray) { + contents = contents.subarray(position, position + length); + } else { + contents = Array.prototype.slice.call(contents, position, position + length); + } + } + allocated = true; + ptr = _malloc(length); + if (!ptr) { + throw new FS.ErrnoError(ERRNO_CODES.ENOMEM); + } + buffer.set(contents, ptr); + } + return { ptr: ptr, allocated: allocated }; + },msync:function (stream, buffer, offset, length, mmapFlags) { + if (!FS.isFile(stream.node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.ENODEV); + } + if (mmapFlags & 2) { + // MAP_PRIVATE calls need not to be synced back to underlying fs + return 0; + } + + var bytesWritten = MEMFS.stream_ops.write(stream, buffer, 0, length, offset, false); + // should we check if bytesWritten and length are the same? + return 0; + }}}; + + var IDBFS={dbs:{},indexedDB:function () { + if (typeof indexedDB !== 'undefined') return indexedDB; + var ret = null; + if (typeof window === 'object') ret = window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB; + assert(ret, 'IDBFS used, but indexedDB not supported'); + return ret; + },DB_VERSION:21,DB_STORE_NAME:"FILE_DATA",mount:function (mount) { + // reuse all of the core MEMFS functionality + return MEMFS.mount.apply(null, arguments); + },syncfs:function (mount, populate, callback) { + IDBFS.getLocalSet(mount, function(err, local) { + if (err) return callback(err); + + IDBFS.getRemoteSet(mount, function(err, remote) { + if (err) return callback(err); + + var src = populate ? remote : local; + var dst = populate ? local : remote; + + IDBFS.reconcile(src, dst, callback); + }); + }); + },getDB:function (name, callback) { + // check the cache first + var db = IDBFS.dbs[name]; + if (db) { + return callback(null, db); + } + + var req; + try { + req = IDBFS.indexedDB().open(name, IDBFS.DB_VERSION); + } catch (e) { + return callback(e); + } + if (!req) { + return callback("Unable to connect to IndexedDB"); + } + req.onupgradeneeded = function(e) { + var db = e.target.result; + var transaction = e.target.transaction; + + var fileStore; + + if (db.objectStoreNames.contains(IDBFS.DB_STORE_NAME)) { + fileStore = transaction.objectStore(IDBFS.DB_STORE_NAME); + } else { + fileStore = db.createObjectStore(IDBFS.DB_STORE_NAME); + } + + if (!fileStore.indexNames.contains('timestamp')) { + fileStore.createIndex('timestamp', 'timestamp', { unique: false }); + } + }; + req.onsuccess = function() { + db = req.result; + + // add to the cache + IDBFS.dbs[name] = db; + callback(null, db); + }; + req.onerror = function(e) { + callback(this.error); + e.preventDefault(); + }; + },getLocalSet:function (mount, callback) { + var entries = {}; + + function isRealDir(p) { + return p !== '.' && p !== '..'; + }; + function toAbsolute(root) { + return function(p) { + return PATH.join2(root, p); + } + }; + + var check = FS.readdir(mount.mountpoint).filter(isRealDir).map(toAbsolute(mount.mountpoint)); + + while (check.length) { + var path = check.pop(); + var stat; + + try { + stat = FS.stat(path); + } catch (e) { + return callback(e); + } + + if (FS.isDir(stat.mode)) { + check.push.apply(check, FS.readdir(path).filter(isRealDir).map(toAbsolute(path))); + } + + entries[path] = { timestamp: stat.mtime }; + } + + return callback(null, { type: 'local', entries: entries }); + },getRemoteSet:function (mount, callback) { + var entries = {}; + + IDBFS.getDB(mount.mountpoint, function(err, db) { + if (err) return callback(err); + + var transaction = db.transaction([IDBFS.DB_STORE_NAME], 'readonly'); + transaction.onerror = function(e) { + callback(this.error); + e.preventDefault(); + }; + + var store = transaction.objectStore(IDBFS.DB_STORE_NAME); + var index = store.index('timestamp'); + + index.openKeyCursor().onsuccess = function(event) { + var cursor = event.target.result; + + if (!cursor) { + return callback(null, { type: 'remote', db: db, entries: entries }); + } + + entries[cursor.primaryKey] = { timestamp: cursor.key }; + + cursor.continue(); + }; + }); + },loadLocalEntry:function (path, callback) { + var stat, node; + + try { + var lookup = FS.lookupPath(path); + node = lookup.node; + stat = FS.stat(path); + } catch (e) { + return callback(e); + } + + if (FS.isDir(stat.mode)) { + return callback(null, { timestamp: stat.mtime, mode: stat.mode }); + } else if (FS.isFile(stat.mode)) { + // Performance consideration: storing a normal JavaScript array to a IndexedDB is much slower than storing a typed array. + // Therefore always convert the file contents to a typed array first before writing the data to IndexedDB. + node.contents = MEMFS.getFileDataAsTypedArray(node); + return callback(null, { timestamp: stat.mtime, mode: stat.mode, contents: node.contents }); + } else { + return callback(new Error('node type not supported')); + } + },storeLocalEntry:function (path, entry, callback) { + try { + if (FS.isDir(entry.mode)) { + FS.mkdir(path, entry.mode); + } else if (FS.isFile(entry.mode)) { + FS.writeFile(path, entry.contents, { encoding: 'binary', canOwn: true }); + } else { + return callback(new Error('node type not supported')); + } + + FS.chmod(path, entry.mode); + FS.utime(path, entry.timestamp, entry.timestamp); + } catch (e) { + return callback(e); + } + + callback(null); + },removeLocalEntry:function (path, callback) { + try { + var lookup = FS.lookupPath(path); + var stat = FS.stat(path); + + if (FS.isDir(stat.mode)) { + FS.rmdir(path); + } else if (FS.isFile(stat.mode)) { + FS.unlink(path); + } + } catch (e) { + return callback(e); + } + + callback(null); + },loadRemoteEntry:function (store, path, callback) { + var req = store.get(path); + req.onsuccess = function(event) { callback(null, event.target.result); }; + req.onerror = function(e) { + callback(this.error); + e.preventDefault(); + }; + },storeRemoteEntry:function (store, path, entry, callback) { + var req = store.put(entry, path); + req.onsuccess = function() { callback(null); }; + req.onerror = function(e) { + callback(this.error); + e.preventDefault(); + }; + },removeRemoteEntry:function (store, path, callback) { + var req = store.delete(path); + req.onsuccess = function() { callback(null); }; + req.onerror = function(e) { + callback(this.error); + e.preventDefault(); + }; + },reconcile:function (src, dst, callback) { + var total = 0; + + var create = []; + Object.keys(src.entries).forEach(function (key) { + var e = src.entries[key]; + var e2 = dst.entries[key]; + if (!e2 || e.timestamp > e2.timestamp) { + create.push(key); + total++; + } + }); + + var remove = []; + Object.keys(dst.entries).forEach(function (key) { + var e = dst.entries[key]; + var e2 = src.entries[key]; + if (!e2) { + remove.push(key); + total++; + } + }); + + if (!total) { + return callback(null); + } + + var errored = false; + var completed = 0; + var db = src.type === 'remote' ? src.db : dst.db; + var transaction = db.transaction([IDBFS.DB_STORE_NAME], 'readwrite'); + var store = transaction.objectStore(IDBFS.DB_STORE_NAME); + + function done(err) { + if (err) { + if (!done.errored) { + done.errored = true; + return callback(err); + } + return; + } + if (++completed >= total) { + return callback(null); + } + }; + + transaction.onerror = function(e) { + done(this.error); + e.preventDefault(); + }; + + // sort paths in ascending order so directory entries are created + // before the files inside them + create.sort().forEach(function (path) { + if (dst.type === 'local') { + IDBFS.loadRemoteEntry(store, path, function (err, entry) { + if (err) return done(err); + IDBFS.storeLocalEntry(path, entry, done); + }); + } else { + IDBFS.loadLocalEntry(path, function (err, entry) { + if (err) return done(err); + IDBFS.storeRemoteEntry(store, path, entry, done); + }); + } + }); + + // sort paths in descending order so files are deleted before their + // parent directories + remove.sort().reverse().forEach(function(path) { + if (dst.type === 'local') { + IDBFS.removeLocalEntry(path, done); + } else { + IDBFS.removeRemoteEntry(store, path, done); + } + }); + }}; + + var NODEFS={isWindows:false,staticInit:function () { + NODEFS.isWindows = !!process.platform.match(/^win/); + },mount:function (mount) { + assert(ENVIRONMENT_IS_NODE); + return NODEFS.createNode(null, '/', NODEFS.getMode(mount.opts.root), 0); + },createNode:function (parent, name, mode, dev) { + if (!FS.isDir(mode) && !FS.isFile(mode) && !FS.isLink(mode)) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + var node = FS.createNode(parent, name, mode); + node.node_ops = NODEFS.node_ops; + node.stream_ops = NODEFS.stream_ops; + return node; + },getMode:function (path) { + var stat; + try { + stat = fs.lstatSync(path); + if (NODEFS.isWindows) { + // On Windows, directories return permission bits 'rw-rw-rw-', even though they have 'rwxrwxrwx', so + // propagate write bits to execute bits. + stat.mode = stat.mode | ((stat.mode & 146) >> 1); + } + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + return stat.mode; + },realPath:function (node) { + var parts = []; + while (node.parent !== node) { + parts.push(node.name); + node = node.parent; + } + parts.push(node.mount.opts.root); + parts.reverse(); + return PATH.join.apply(null, parts); + },flagsToPermissionStringMap:{0:"r",1:"r+",2:"r+",64:"r",65:"r+",66:"r+",129:"rx+",193:"rx+",514:"w+",577:"w",578:"w+",705:"wx",706:"wx+",1024:"a",1025:"a",1026:"a+",1089:"a",1090:"a+",1153:"ax",1154:"ax+",1217:"ax",1218:"ax+",4096:"rs",4098:"rs+"},flagsToPermissionString:function (flags) { + flags &= ~0x200000 /*O_PATH*/; // Ignore this flag from musl, otherwise node.js fails to open the file. + flags &= ~0x800 /*O_NONBLOCK*/; // Ignore this flag from musl, otherwise node.js fails to open the file. + flags &= ~0x8000 /*O_LARGEFILE*/; // Ignore this flag from musl, otherwise node.js fails to open the file. + flags &= ~0x80000 /*O_CLOEXEC*/; // Some applications may pass it; it makes no sense for a single process. + if (flags in NODEFS.flagsToPermissionStringMap) { + return NODEFS.flagsToPermissionStringMap[flags]; + } else { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + },node_ops:{getattr:function (node) { + var path = NODEFS.realPath(node); + var stat; + try { + stat = fs.lstatSync(path); + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + // node.js v0.10.20 doesn't report blksize and blocks on Windows. Fake them with default blksize of 4096. + // See http://support.microsoft.com/kb/140365 + if (NODEFS.isWindows && !stat.blksize) { + stat.blksize = 4096; + } + if (NODEFS.isWindows && !stat.blocks) { + stat.blocks = (stat.size+stat.blksize-1)/stat.blksize|0; + } + return { + dev: stat.dev, + ino: stat.ino, + mode: stat.mode, + nlink: stat.nlink, + uid: stat.uid, + gid: stat.gid, + rdev: stat.rdev, + size: stat.size, + atime: stat.atime, + mtime: stat.mtime, + ctime: stat.ctime, + blksize: stat.blksize, + blocks: stat.blocks + }; + },setattr:function (node, attr) { + var path = NODEFS.realPath(node); + try { + if (attr.mode !== undefined) { + fs.chmodSync(path, attr.mode); + // update the common node structure mode as well + node.mode = attr.mode; + } + if (attr.timestamp !== undefined) { + var date = new Date(attr.timestamp); + fs.utimesSync(path, date, date); + } + if (attr.size !== undefined) { + fs.truncateSync(path, attr.size); + } + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + },lookup:function (parent, name) { + var path = PATH.join2(NODEFS.realPath(parent), name); + var mode = NODEFS.getMode(path); + return NODEFS.createNode(parent, name, mode); + },mknod:function (parent, name, mode, dev) { + var node = NODEFS.createNode(parent, name, mode, dev); + // create the backing node for this in the fs root as well + var path = NODEFS.realPath(node); + try { + if (FS.isDir(node.mode)) { + fs.mkdirSync(path, node.mode); + } else { + fs.writeFileSync(path, '', { mode: node.mode }); + } + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + return node; + },rename:function (oldNode, newDir, newName) { + var oldPath = NODEFS.realPath(oldNode); + var newPath = PATH.join2(NODEFS.realPath(newDir), newName); + try { + fs.renameSync(oldPath, newPath); + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + },unlink:function (parent, name) { + var path = PATH.join2(NODEFS.realPath(parent), name); + try { + fs.unlinkSync(path); + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + },rmdir:function (parent, name) { + var path = PATH.join2(NODEFS.realPath(parent), name); + try { + fs.rmdirSync(path); + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + },readdir:function (node) { + var path = NODEFS.realPath(node); + try { + return fs.readdirSync(path); + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + },symlink:function (parent, newName, oldPath) { + var newPath = PATH.join2(NODEFS.realPath(parent), newName); + try { + fs.symlinkSync(oldPath, newPath); + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + },readlink:function (node) { + var path = NODEFS.realPath(node); + try { + path = fs.readlinkSync(path); + path = NODEJS_PATH.relative(NODEJS_PATH.resolve(node.mount.opts.root), path); + return path; + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + }},stream_ops:{open:function (stream) { + var path = NODEFS.realPath(stream.node); + try { + if (FS.isFile(stream.node.mode)) { + stream.nfd = fs.openSync(path, NODEFS.flagsToPermissionString(stream.flags)); + } + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + },close:function (stream) { + try { + if (FS.isFile(stream.node.mode) && stream.nfd) { + fs.closeSync(stream.nfd); + } + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + },read:function (stream, buffer, offset, length, position) { + if (length === 0) return 0; // node errors on 0 length reads + // FIXME this is terrible. + var nbuffer = new Buffer(length); + var res; + try { + res = fs.readSync(stream.nfd, nbuffer, 0, length, position); + } catch (e) { + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + if (res > 0) { + for (var i = 0; i < res; i++) { + buffer[offset + i] = nbuffer[i]; + } + } + return res; + },write:function (stream, buffer, offset, length, position) { + // FIXME this is terrible. + var nbuffer = new Buffer(buffer.subarray(offset, offset + length)); + var res; + try { + res = fs.writeSync(stream.nfd, nbuffer, 0, length, position); + } catch (e) { + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + return res; + },llseek:function (stream, offset, whence) { + var position = offset; + if (whence === 1) { // SEEK_CUR. + position += stream.position; + } else if (whence === 2) { // SEEK_END. + if (FS.isFile(stream.node.mode)) { + try { + var stat = fs.fstatSync(stream.nfd); + position += stat.size; + } catch (e) { + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + } + } + + if (position < 0) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + + return position; + }}}; + + var WORKERFS={DIR_MODE:16895,FILE_MODE:33279,reader:null,mount:function (mount) { + assert(ENVIRONMENT_IS_WORKER); + if (!WORKERFS.reader) WORKERFS.reader = new FileReaderSync(); + var root = WORKERFS.createNode(null, '/', WORKERFS.DIR_MODE, 0); + var createdParents = {}; + function ensureParent(path) { + // return the parent node, creating subdirs as necessary + var parts = path.split('/'); + var parent = root; + for (var i = 0; i < parts.length-1; i++) { + var curr = parts.slice(0, i+1).join('/'); + // Issue 4254: Using curr as a node name will prevent the node + // from being found in FS.nameTable when FS.open is called on + // a path which holds a child of this node, + // given that all FS functions assume node names + // are just their corresponding parts within their given path, + // rather than incremental aggregates which include their parent's + // directories. + if (!createdParents[curr]) { + createdParents[curr] = WORKERFS.createNode(parent, parts[i], WORKERFS.DIR_MODE, 0); + } + parent = createdParents[curr]; + } + return parent; + } + function base(path) { + var parts = path.split('/'); + return parts[parts.length-1]; + } + // We also accept FileList here, by using Array.prototype + Array.prototype.forEach.call(mount.opts["files"] || [], function(file) { + WORKERFS.createNode(ensureParent(file.name), base(file.name), WORKERFS.FILE_MODE, 0, file, file.lastModifiedDate); + }); + (mount.opts["blobs"] || []).forEach(function(obj) { + WORKERFS.createNode(ensureParent(obj["name"]), base(obj["name"]), WORKERFS.FILE_MODE, 0, obj["data"]); + }); + (mount.opts["packages"] || []).forEach(function(pack) { + pack['metadata'].files.forEach(function(file) { + var name = file.filename.substr(1); // remove initial slash + WORKERFS.createNode(ensureParent(name), base(name), WORKERFS.FILE_MODE, 0, pack['blob'].slice(file.start, file.end)); + }); + }); + return root; + },createNode:function (parent, name, mode, dev, contents, mtime) { + var node = FS.createNode(parent, name, mode); + node.mode = mode; + node.node_ops = WORKERFS.node_ops; + node.stream_ops = WORKERFS.stream_ops; + node.timestamp = (mtime || new Date).getTime(); + assert(WORKERFS.FILE_MODE !== WORKERFS.DIR_MODE); + if (mode === WORKERFS.FILE_MODE) { + node.size = contents.size; + node.contents = contents; + } else { + node.size = 4096; + node.contents = {}; + } + if (parent) { + parent.contents[name] = node; + } + return node; + },node_ops:{getattr:function (node) { + return { + dev: 1, + ino: undefined, + mode: node.mode, + nlink: 1, + uid: 0, + gid: 0, + rdev: undefined, + size: node.size, + atime: new Date(node.timestamp), + mtime: new Date(node.timestamp), + ctime: new Date(node.timestamp), + blksize: 4096, + blocks: Math.ceil(node.size / 4096), + }; + },setattr:function (node, attr) { + if (attr.mode !== undefined) { + node.mode = attr.mode; + } + if (attr.timestamp !== undefined) { + node.timestamp = attr.timestamp; + } + },lookup:function (parent, name) { + throw new FS.ErrnoError(ERRNO_CODES.ENOENT); + },mknod:function (parent, name, mode, dev) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + },rename:function (oldNode, newDir, newName) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + },unlink:function (parent, name) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + },rmdir:function (parent, name) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + },readdir:function (node) { + var entries = ['.', '..']; + for (var key in node.contents) { + if (!node.contents.hasOwnProperty(key)) { + continue; + } + entries.push(key); + } + return entries; + },symlink:function (parent, newName, oldPath) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + },readlink:function (node) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + }},stream_ops:{read:function (stream, buffer, offset, length, position) { + if (position >= stream.node.size) return 0; + var chunk = stream.node.contents.slice(position, position + length); + var ab = WORKERFS.reader.readAsArrayBuffer(chunk); + buffer.set(new Uint8Array(ab), offset); + return chunk.size; + },write:function (stream, buffer, offset, length, position) { + throw new FS.ErrnoError(ERRNO_CODES.EIO); + },llseek:function (stream, offset, whence) { + var position = offset; + if (whence === 1) { // SEEK_CUR. + position += stream.position; + } else if (whence === 2) { // SEEK_END. + if (FS.isFile(stream.node.mode)) { + position += stream.node.size; + } + } + if (position < 0) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + return position; + }}}; + + var _stdin=STATICTOP; STATICTOP += 16;; + + var _stdout=STATICTOP; STATICTOP += 16;; + + var _stderr=STATICTOP; STATICTOP += 16;;var FS={root:null,mounts:[],devices:[null],streams:[],nextInode:1,nameTable:null,currentPath:"/",initialized:false,ignorePermissions:true,trackingDelegate:{},tracking:{openFlags:{READ:1,WRITE:2}},ErrnoError:null,genericErrors:{},filesystems:null,syncFSRequests:0,handleFSError:function (e) { + if (!(e instanceof FS.ErrnoError)) throw e + ' : ' + stackTrace(); + return ___setErrNo(e.errno); + },lookupPath:function (path, opts) { + path = PATH.resolve(FS.cwd(), path); + opts = opts || {}; + + if (!path) return { path: '', node: null }; + + var defaults = { + follow_mount: true, + recurse_count: 0 + }; + for (var key in defaults) { + if (opts[key] === undefined) { + opts[key] = defaults[key]; + } + } + + if (opts.recurse_count > 8) { // max recursive lookup of 8 + throw new FS.ErrnoError(ERRNO_CODES.ELOOP); + } + + // split the path + var parts = PATH.normalizeArray(path.split('/').filter(function(p) { + return !!p; + }), false); + + // start at the root + var current = FS.root; + var current_path = '/'; + + for (var i = 0; i < parts.length; i++) { + var islast = (i === parts.length-1); + if (islast && opts.parent) { + // stop resolving + break; + } + + current = FS.lookupNode(current, parts[i]); + current_path = PATH.join2(current_path, parts[i]); + + // jump to the mount's root node if this is a mountpoint + if (FS.isMountpoint(current)) { + if (!islast || (islast && opts.follow_mount)) { + current = current.mounted.root; + } + } + + // by default, lookupPath will not follow a symlink if it is the final path component. + // setting opts.follow = true will override this behavior. + if (!islast || opts.follow) { + var count = 0; + while (FS.isLink(current.mode)) { + var link = FS.readlink(current_path); + current_path = PATH.resolve(PATH.dirname(current_path), link); + + var lookup = FS.lookupPath(current_path, { recurse_count: opts.recurse_count }); + current = lookup.node; + + if (count++ > 40) { // limit max consecutive symlinks to 40 (SYMLOOP_MAX). + throw new FS.ErrnoError(ERRNO_CODES.ELOOP); + } + } + } + } + + return { path: current_path, node: current }; + },getPath:function (node) { + var path; + while (true) { + if (FS.isRoot(node)) { + var mount = node.mount.mountpoint; + if (!path) return mount; + return mount[mount.length-1] !== '/' ? mount + '/' + path : mount + path; + } + path = path ? node.name + '/' + path : node.name; + node = node.parent; + } + },hashName:function (parentid, name) { + var hash = 0; + + + for (var i = 0; i < name.length; i++) { + hash = ((hash << 5) - hash + name.charCodeAt(i)) | 0; + } + return ((parentid + hash) >>> 0) % FS.nameTable.length; + },hashAddNode:function (node) { + var hash = FS.hashName(node.parent.id, node.name); + node.name_next = FS.nameTable[hash]; + FS.nameTable[hash] = node; + },hashRemoveNode:function (node) { + var hash = FS.hashName(node.parent.id, node.name); + if (FS.nameTable[hash] === node) { + FS.nameTable[hash] = node.name_next; + } else { + var current = FS.nameTable[hash]; + while (current) { + if (current.name_next === node) { + current.name_next = node.name_next; + break; + } + current = current.name_next; + } + } + },lookupNode:function (parent, name) { + var err = FS.mayLookup(parent); + if (err) { + throw new FS.ErrnoError(err, parent); + } + var hash = FS.hashName(parent.id, name); + for (var node = FS.nameTable[hash]; node; node = node.name_next) { + var nodeName = node.name; + if (node.parent.id === parent.id && nodeName === name) { + return node; + } + } + // if we failed to find it in the cache, call into the VFS + return FS.lookup(parent, name); + },createNode:function (parent, name, mode, rdev) { + if (!FS.FSNode) { + FS.FSNode = function(parent, name, mode, rdev) { + if (!parent) { + parent = this; // root node sets parent to itself + } + this.parent = parent; + this.mount = parent.mount; + this.mounted = null; + this.id = FS.nextInode++; + this.name = name; + this.mode = mode; + this.node_ops = {}; + this.stream_ops = {}; + this.rdev = rdev; + }; + + FS.FSNode.prototype = {}; + + // compatibility + var readMode = 292 | 73; + var writeMode = 146; + + // NOTE we must use Object.defineProperties instead of individual calls to + // Object.defineProperty in order to make closure compiler happy + Object.defineProperties(FS.FSNode.prototype, { + read: { + get: function() { return (this.mode & readMode) === readMode; }, + set: function(val) { val ? this.mode |= readMode : this.mode &= ~readMode; } + }, + write: { + get: function() { return (this.mode & writeMode) === writeMode; }, + set: function(val) { val ? this.mode |= writeMode : this.mode &= ~writeMode; } + }, + isFolder: { + get: function() { return FS.isDir(this.mode); } + }, + isDevice: { + get: function() { return FS.isChrdev(this.mode); } + } + }); + } + + var node = new FS.FSNode(parent, name, mode, rdev); + + FS.hashAddNode(node); + + return node; + },destroyNode:function (node) { + FS.hashRemoveNode(node); + },isRoot:function (node) { + return node === node.parent; + },isMountpoint:function (node) { + return !!node.mounted; + },isFile:function (mode) { + return (mode & 61440) === 32768; + },isDir:function (mode) { + return (mode & 61440) === 16384; + },isLink:function (mode) { + return (mode & 61440) === 40960; + },isChrdev:function (mode) { + return (mode & 61440) === 8192; + },isBlkdev:function (mode) { + return (mode & 61440) === 24576; + },isFIFO:function (mode) { + return (mode & 61440) === 4096; + },isSocket:function (mode) { + return (mode & 49152) === 49152; + },flagModes:{"r":0,"rs":1052672,"r+":2,"w":577,"wx":705,"xw":705,"w+":578,"wx+":706,"xw+":706,"a":1089,"ax":1217,"xa":1217,"a+":1090,"ax+":1218,"xa+":1218},modeStringToFlags:function (str) { + var flags = FS.flagModes[str]; + if (typeof flags === 'undefined') { + throw new Error('Unknown file open mode: ' + str); + } + return flags; + },flagsToPermissionString:function (flag) { + var perms = ['r', 'w', 'rw'][flag & 3]; + if ((flag & 512)) { + perms += 'w'; + } + return perms; + },nodePermissions:function (node, perms) { + if (FS.ignorePermissions) { + return 0; + } + // return 0 if any user, group or owner bits are set. + if (perms.indexOf('r') !== -1 && !(node.mode & 292)) { + return ERRNO_CODES.EACCES; + } else if (perms.indexOf('w') !== -1 && !(node.mode & 146)) { + return ERRNO_CODES.EACCES; + } else if (perms.indexOf('x') !== -1 && !(node.mode & 73)) { + return ERRNO_CODES.EACCES; + } + return 0; + },mayLookup:function (dir) { + var err = FS.nodePermissions(dir, 'x'); + if (err) return err; + if (!dir.node_ops.lookup) return ERRNO_CODES.EACCES; + return 0; + },mayCreate:function (dir, name) { + try { + var node = FS.lookupNode(dir, name); + return ERRNO_CODES.EEXIST; + } catch (e) { + } + return FS.nodePermissions(dir, 'wx'); + },mayDelete:function (dir, name, isdir) { + var node; + try { + node = FS.lookupNode(dir, name); + } catch (e) { + return e.errno; + } + var err = FS.nodePermissions(dir, 'wx'); + if (err) { + return err; + } + if (isdir) { + if (!FS.isDir(node.mode)) { + return ERRNO_CODES.ENOTDIR; + } + if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) { + return ERRNO_CODES.EBUSY; + } + } else { + if (FS.isDir(node.mode)) { + return ERRNO_CODES.EISDIR; + } + } + return 0; + },mayOpen:function (node, flags) { + if (!node) { + return ERRNO_CODES.ENOENT; + } + if (FS.isLink(node.mode)) { + return ERRNO_CODES.ELOOP; + } else if (FS.isDir(node.mode)) { + if (FS.flagsToPermissionString(flags) !== 'r' || // opening for write + (flags & 512)) { // TODO: check for O_SEARCH? (== search for dir only) + return ERRNO_CODES.EISDIR; + } + } + return FS.nodePermissions(node, FS.flagsToPermissionString(flags)); + },MAX_OPEN_FDS:4096,nextfd:function (fd_start, fd_end) { + fd_start = fd_start || 0; + fd_end = fd_end || FS.MAX_OPEN_FDS; + for (var fd = fd_start; fd <= fd_end; fd++) { + if (!FS.streams[fd]) { + return fd; + } + } + throw new FS.ErrnoError(ERRNO_CODES.EMFILE); + },getStream:function (fd) { + return FS.streams[fd]; + },createStream:function (stream, fd_start, fd_end) { + if (!FS.FSStream) { + FS.FSStream = function(){}; + FS.FSStream.prototype = {}; + // compatibility + Object.defineProperties(FS.FSStream.prototype, { + object: { + get: function() { return this.node; }, + set: function(val) { this.node = val; } + }, + isRead: { + get: function() { return (this.flags & 2097155) !== 1; } + }, + isWrite: { + get: function() { return (this.flags & 2097155) !== 0; } + }, + isAppend: { + get: function() { return (this.flags & 1024); } + } + }); + } + // clone it, so we can return an instance of FSStream + var newStream = new FS.FSStream(); + for (var p in stream) { + newStream[p] = stream[p]; + } + stream = newStream; + var fd = FS.nextfd(fd_start, fd_end); + stream.fd = fd; + FS.streams[fd] = stream; + return stream; + },closeStream:function (fd) { + FS.streams[fd] = null; + },chrdev_stream_ops:{open:function (stream) { + var device = FS.getDevice(stream.node.rdev); + // override node's stream ops with the device's + stream.stream_ops = device.stream_ops; + // forward the open call + if (stream.stream_ops.open) { + stream.stream_ops.open(stream); + } + },llseek:function () { + throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); + }},major:function (dev) { + return ((dev) >> 8); + },minor:function (dev) { + return ((dev) & 0xff); + },makedev:function (ma, mi) { + return ((ma) << 8 | (mi)); + },registerDevice:function (dev, ops) { + FS.devices[dev] = { stream_ops: ops }; + },getDevice:function (dev) { + return FS.devices[dev]; + },getMounts:function (mount) { + var mounts = []; + var check = [mount]; + + while (check.length) { + var m = check.pop(); + + mounts.push(m); + + check.push.apply(check, m.mounts); + } + + return mounts; + },syncfs:function (populate, callback) { + if (typeof(populate) === 'function') { + callback = populate; + populate = false; + } + + FS.syncFSRequests++; + + if (FS.syncFSRequests > 1) { + console.log('warning: ' + FS.syncFSRequests + ' FS.syncfs operations in flight at once, probably just doing extra work'); + } + + var mounts = FS.getMounts(FS.root.mount); + var completed = 0; + + function doCallback(err) { + assert(FS.syncFSRequests > 0); + FS.syncFSRequests--; + return callback(err); + } + + function done(err) { + if (err) { + if (!done.errored) { + done.errored = true; + return doCallback(err); + } + return; + } + if (++completed >= mounts.length) { + doCallback(null); + } + }; + + // sync all mounts + mounts.forEach(function (mount) { + if (!mount.type.syncfs) { + return done(null); + } + mount.type.syncfs(mount, populate, done); + }); + },mount:function (type, opts, mountpoint) { + var root = mountpoint === '/'; + var pseudo = !mountpoint; + var node; + + if (root && FS.root) { + throw new FS.ErrnoError(ERRNO_CODES.EBUSY); + } else if (!root && !pseudo) { + var lookup = FS.lookupPath(mountpoint, { follow_mount: false }); + + mountpoint = lookup.path; // use the absolute path + node = lookup.node; + + if (FS.isMountpoint(node)) { + throw new FS.ErrnoError(ERRNO_CODES.EBUSY); + } + + if (!FS.isDir(node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); + } + } + + var mount = { + type: type, + opts: opts, + mountpoint: mountpoint, + mounts: [] + }; + + // create a root node for the fs + var mountRoot = type.mount(mount); + mountRoot.mount = mount; + mount.root = mountRoot; + + if (root) { + FS.root = mountRoot; + } else if (node) { + // set as a mountpoint + node.mounted = mount; + + // add the new mount to the current mount's children + if (node.mount) { + node.mount.mounts.push(mount); + } + } + + return mountRoot; + },unmount:function (mountpoint) { + var lookup = FS.lookupPath(mountpoint, { follow_mount: false }); + + if (!FS.isMountpoint(lookup.node)) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + + // destroy the nodes for this mount, and all its child mounts + var node = lookup.node; + var mount = node.mounted; + var mounts = FS.getMounts(mount); + + Object.keys(FS.nameTable).forEach(function (hash) { + var current = FS.nameTable[hash]; + + while (current) { + var next = current.name_next; + + if (mounts.indexOf(current.mount) !== -1) { + FS.destroyNode(current); + } + + current = next; + } + }); + + // no longer a mountpoint + node.mounted = null; + + // remove this mount from the child mounts + var idx = node.mount.mounts.indexOf(mount); + assert(idx !== -1); + node.mount.mounts.splice(idx, 1); + },lookup:function (parent, name) { + return parent.node_ops.lookup(parent, name); + },mknod:function (path, mode, dev) { + var lookup = FS.lookupPath(path, { parent: true }); + var parent = lookup.node; + var name = PATH.basename(path); + if (!name || name === '.' || name === '..') { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + var err = FS.mayCreate(parent, name); + if (err) { + throw new FS.ErrnoError(err); + } + if (!parent.node_ops.mknod) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + return parent.node_ops.mknod(parent, name, mode, dev); + },create:function (path, mode) { + mode = mode !== undefined ? mode : 438 /* 0666 */; + mode &= 4095; + mode |= 32768; + return FS.mknod(path, mode, 0); + },mkdir:function (path, mode) { + mode = mode !== undefined ? mode : 511 /* 0777 */; + mode &= 511 | 512; + mode |= 16384; + return FS.mknod(path, mode, 0); + },mkdirTree:function (path, mode) { + var dirs = path.split('/'); + var d = ''; + for (var i = 0; i < dirs.length; ++i) { + if (!dirs[i]) continue; + d += '/' + dirs[i]; + try { + FS.mkdir(d, mode); + } catch(e) { + if (e.errno != ERRNO_CODES.EEXIST) throw e; + } + } + },mkdev:function (path, mode, dev) { + if (typeof(dev) === 'undefined') { + dev = mode; + mode = 438 /* 0666 */; + } + mode |= 8192; + return FS.mknod(path, mode, dev); + },symlink:function (oldpath, newpath) { + if (!PATH.resolve(oldpath)) { + throw new FS.ErrnoError(ERRNO_CODES.ENOENT); + } + var lookup = FS.lookupPath(newpath, { parent: true }); + var parent = lookup.node; + if (!parent) { + throw new FS.ErrnoError(ERRNO_CODES.ENOENT); + } + var newname = PATH.basename(newpath); + var err = FS.mayCreate(parent, newname); + if (err) { + throw new FS.ErrnoError(err); + } + if (!parent.node_ops.symlink) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + return parent.node_ops.symlink(parent, newname, oldpath); + },rename:function (old_path, new_path) { + var old_dirname = PATH.dirname(old_path); + var new_dirname = PATH.dirname(new_path); + var old_name = PATH.basename(old_path); + var new_name = PATH.basename(new_path); + // parents must exist + var lookup, old_dir, new_dir; + try { + lookup = FS.lookupPath(old_path, { parent: true }); + old_dir = lookup.node; + lookup = FS.lookupPath(new_path, { parent: true }); + new_dir = lookup.node; + } catch (e) { + throw new FS.ErrnoError(ERRNO_CODES.EBUSY); + } + if (!old_dir || !new_dir) throw new FS.ErrnoError(ERRNO_CODES.ENOENT); + // need to be part of the same mount + if (old_dir.mount !== new_dir.mount) { + throw new FS.ErrnoError(ERRNO_CODES.EXDEV); + } + // source must exist + var old_node = FS.lookupNode(old_dir, old_name); + // old path should not be an ancestor of the new path + var relative = PATH.relative(old_path, new_dirname); + if (relative.charAt(0) !== '.') { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + // new path should not be an ancestor of the old path + relative = PATH.relative(new_path, old_dirname); + if (relative.charAt(0) !== '.') { + throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY); + } + // see if the new path already exists + var new_node; + try { + new_node = FS.lookupNode(new_dir, new_name); + } catch (e) { + // not fatal + } + // early out if nothing needs to change + if (old_node === new_node) { + return; + } + // we'll need to delete the old entry + var isdir = FS.isDir(old_node.mode); + var err = FS.mayDelete(old_dir, old_name, isdir); + if (err) { + throw new FS.ErrnoError(err); + } + // need delete permissions if we'll be overwriting. + // need create permissions if new doesn't already exist. + err = new_node ? + FS.mayDelete(new_dir, new_name, isdir) : + FS.mayCreate(new_dir, new_name); + if (err) { + throw new FS.ErrnoError(err); + } + if (!old_dir.node_ops.rename) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + if (FS.isMountpoint(old_node) || (new_node && FS.isMountpoint(new_node))) { + throw new FS.ErrnoError(ERRNO_CODES.EBUSY); + } + // if we are going to change the parent, check write permissions + if (new_dir !== old_dir) { + err = FS.nodePermissions(old_dir, 'w'); + if (err) { + throw new FS.ErrnoError(err); + } + } + try { + if (FS.trackingDelegate['willMovePath']) { + FS.trackingDelegate['willMovePath'](old_path, new_path); + } + } catch(e) { + console.log("FS.trackingDelegate['willMovePath']('"+old_path+"', '"+new_path+"') threw an exception: " + e.message); + } + // remove the node from the lookup hash + FS.hashRemoveNode(old_node); + // do the underlying fs rename + try { + old_dir.node_ops.rename(old_node, new_dir, new_name); + } catch (e) { + throw e; + } finally { + // add the node back to the hash (in case node_ops.rename + // changed its name) + FS.hashAddNode(old_node); + } + try { + if (FS.trackingDelegate['onMovePath']) FS.trackingDelegate['onMovePath'](old_path, new_path); + } catch(e) { + console.log("FS.trackingDelegate['onMovePath']('"+old_path+"', '"+new_path+"') threw an exception: " + e.message); + } + },rmdir:function (path) { + var lookup = FS.lookupPath(path, { parent: true }); + var parent = lookup.node; + var name = PATH.basename(path); + var node = FS.lookupNode(parent, name); + var err = FS.mayDelete(parent, name, true); + if (err) { + throw new FS.ErrnoError(err); + } + if (!parent.node_ops.rmdir) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + if (FS.isMountpoint(node)) { + throw new FS.ErrnoError(ERRNO_CODES.EBUSY); + } + try { + if (FS.trackingDelegate['willDeletePath']) { + FS.trackingDelegate['willDeletePath'](path); + } + } catch(e) { + console.log("FS.trackingDelegate['willDeletePath']('"+path+"') threw an exception: " + e.message); + } + parent.node_ops.rmdir(parent, name); + FS.destroyNode(node); + try { + if (FS.trackingDelegate['onDeletePath']) FS.trackingDelegate['onDeletePath'](path); + } catch(e) { + console.log("FS.trackingDelegate['onDeletePath']('"+path+"') threw an exception: " + e.message); + } + },readdir:function (path) { + var lookup = FS.lookupPath(path, { follow: true }); + var node = lookup.node; + if (!node.node_ops.readdir) { + throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); + } + return node.node_ops.readdir(node); + },unlink:function (path) { + var lookup = FS.lookupPath(path, { parent: true }); + var parent = lookup.node; + var name = PATH.basename(path); + var node = FS.lookupNode(parent, name); + var err = FS.mayDelete(parent, name, false); + if (err) { + // According to POSIX, we should map EISDIR to EPERM, but + // we instead do what Linux does (and we must, as we use + // the musl linux libc). + throw new FS.ErrnoError(err); + } + if (!parent.node_ops.unlink) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + if (FS.isMountpoint(node)) { + throw new FS.ErrnoError(ERRNO_CODES.EBUSY); + } + try { + if (FS.trackingDelegate['willDeletePath']) { + FS.trackingDelegate['willDeletePath'](path); + } + } catch(e) { + console.log("FS.trackingDelegate['willDeletePath']('"+path+"') threw an exception: " + e.message); + } + parent.node_ops.unlink(parent, name); + FS.destroyNode(node); + try { + if (FS.trackingDelegate['onDeletePath']) FS.trackingDelegate['onDeletePath'](path); + } catch(e) { + console.log("FS.trackingDelegate['onDeletePath']('"+path+"') threw an exception: " + e.message); + } + },readlink:function (path) { + var lookup = FS.lookupPath(path); + var link = lookup.node; + if (!link) { + throw new FS.ErrnoError(ERRNO_CODES.ENOENT); + } + if (!link.node_ops.readlink) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + return PATH.resolve(FS.getPath(link.parent), link.node_ops.readlink(link)); + },stat:function (path, dontFollow) { + var lookup = FS.lookupPath(path, { follow: !dontFollow }); + var node = lookup.node; + if (!node) { + throw new FS.ErrnoError(ERRNO_CODES.ENOENT); + } + if (!node.node_ops.getattr) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + return node.node_ops.getattr(node); + },lstat:function (path) { + return FS.stat(path, true); + },chmod:function (path, mode, dontFollow) { + var node; + if (typeof path === 'string') { + var lookup = FS.lookupPath(path, { follow: !dontFollow }); + node = lookup.node; + } else { + node = path; + } + if (!node.node_ops.setattr) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + node.node_ops.setattr(node, { + mode: (mode & 4095) | (node.mode & ~4095), + timestamp: Date.now() + }); + },lchmod:function (path, mode) { + FS.chmod(path, mode, true); + },fchmod:function (fd, mode) { + var stream = FS.getStream(fd); + if (!stream) { + throw new FS.ErrnoError(ERRNO_CODES.EBADF); + } + FS.chmod(stream.node, mode); + },chown:function (path, uid, gid, dontFollow) { + var node; + if (typeof path === 'string') { + var lookup = FS.lookupPath(path, { follow: !dontFollow }); + node = lookup.node; + } else { + node = path; + } + if (!node.node_ops.setattr) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + node.node_ops.setattr(node, { + timestamp: Date.now() + // we ignore the uid / gid for now + }); + },lchown:function (path, uid, gid) { + FS.chown(path, uid, gid, true); + },fchown:function (fd, uid, gid) { + var stream = FS.getStream(fd); + if (!stream) { + throw new FS.ErrnoError(ERRNO_CODES.EBADF); + } + FS.chown(stream.node, uid, gid); + },truncate:function (path, len) { + if (len < 0) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + var node; + if (typeof path === 'string') { + var lookup = FS.lookupPath(path, { follow: true }); + node = lookup.node; + } else { + node = path; + } + if (!node.node_ops.setattr) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + if (FS.isDir(node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.EISDIR); + } + if (!FS.isFile(node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + var err = FS.nodePermissions(node, 'w'); + if (err) { + throw new FS.ErrnoError(err); + } + node.node_ops.setattr(node, { + size: len, + timestamp: Date.now() + }); + },ftruncate:function (fd, len) { + var stream = FS.getStream(fd); + if (!stream) { + throw new FS.ErrnoError(ERRNO_CODES.EBADF); + } + if ((stream.flags & 2097155) === 0) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + FS.truncate(stream.node, len); + },utime:function (path, atime, mtime) { + var lookup = FS.lookupPath(path, { follow: true }); + var node = lookup.node; + node.node_ops.setattr(node, { + timestamp: Math.max(atime, mtime) + }); + },open:function (path, flags, mode, fd_start, fd_end) { + if (path === "") { + throw new FS.ErrnoError(ERRNO_CODES.ENOENT); + } + flags = typeof flags === 'string' ? FS.modeStringToFlags(flags) : flags; + mode = typeof mode === 'undefined' ? 438 /* 0666 */ : mode; + if ((flags & 64)) { + mode = (mode & 4095) | 32768; + } else { + mode = 0; + } + var node; + if (typeof path === 'object') { + node = path; + } else { + path = PATH.normalize(path); + try { + var lookup = FS.lookupPath(path, { + follow: !(flags & 131072) + }); + node = lookup.node; + } catch (e) { + // ignore + } + } + // perhaps we need to create the node + var created = false; + if ((flags & 64)) { + if (node) { + // if O_CREAT and O_EXCL are set, error out if the node already exists + if ((flags & 128)) { + throw new FS.ErrnoError(ERRNO_CODES.EEXIST); + } + } else { + // node doesn't exist, try to create it + node = FS.mknod(path, mode, 0); + created = true; + } + } + if (!node) { + throw new FS.ErrnoError(ERRNO_CODES.ENOENT); + } + // can't truncate a device + if (FS.isChrdev(node.mode)) { + flags &= ~512; + } + // if asked only for a directory, then this must be one + if ((flags & 65536) && !FS.isDir(node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); + } + // check permissions, if this is not a file we just created now (it is ok to + // create and write to a file with read-only permissions; it is read-only + // for later use) + if (!created) { + var err = FS.mayOpen(node, flags); + if (err) { + throw new FS.ErrnoError(err); + } + } + // do truncation if necessary + if ((flags & 512)) { + FS.truncate(node, 0); + } + // we've already handled these, don't pass down to the underlying vfs + flags &= ~(128 | 512); + + // register the stream with the filesystem + var stream = FS.createStream({ + node: node, + path: FS.getPath(node), // we want the absolute path to the node + flags: flags, + seekable: true, + position: 0, + stream_ops: node.stream_ops, + // used by the file family libc calls (fopen, fwrite, ferror, etc.) + ungotten: [], + error: false + }, fd_start, fd_end); + // call the new stream's open function + if (stream.stream_ops.open) { + stream.stream_ops.open(stream); + } + if (Module['logReadFiles'] && !(flags & 1)) { + if (!FS.readFiles) FS.readFiles = {}; + if (!(path in FS.readFiles)) { + FS.readFiles[path] = 1; + Module['printErr']('read file: ' + path); + } + } + try { + if (FS.trackingDelegate['onOpenFile']) { + var trackingFlags = 0; + if ((flags & 2097155) !== 1) { + trackingFlags |= FS.tracking.openFlags.READ; + } + if ((flags & 2097155) !== 0) { + trackingFlags |= FS.tracking.openFlags.WRITE; + } + FS.trackingDelegate['onOpenFile'](path, trackingFlags); + } + } catch(e) { + console.log("FS.trackingDelegate['onOpenFile']('"+path+"', flags) threw an exception: " + e.message); + } + return stream; + },close:function (stream) { + if (stream.getdents) stream.getdents = null; // free readdir state + try { + if (stream.stream_ops.close) { + stream.stream_ops.close(stream); + } + } catch (e) { + throw e; + } finally { + FS.closeStream(stream.fd); + } + },llseek:function (stream, offset, whence) { + if (!stream.seekable || !stream.stream_ops.llseek) { + throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); + } + stream.position = stream.stream_ops.llseek(stream, offset, whence); + stream.ungotten = []; + return stream.position; + },read:function (stream, buffer, offset, length, position) { + if (length < 0 || position < 0) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + if ((stream.flags & 2097155) === 1) { + throw new FS.ErrnoError(ERRNO_CODES.EBADF); + } + if (FS.isDir(stream.node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.EISDIR); + } + if (!stream.stream_ops.read) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + var seeking = true; + if (typeof position === 'undefined') { + position = stream.position; + seeking = false; + } else if (!stream.seekable) { + throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); + } + var bytesRead = stream.stream_ops.read(stream, buffer, offset, length, position); + if (!seeking) stream.position += bytesRead; + return bytesRead; + },write:function (stream, buffer, offset, length, position, canOwn) { + if (length < 0 || position < 0) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + if ((stream.flags & 2097155) === 0) { + throw new FS.ErrnoError(ERRNO_CODES.EBADF); + } + if (FS.isDir(stream.node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.EISDIR); + } + if (!stream.stream_ops.write) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + if (stream.flags & 1024) { + // seek to the end before writing in append mode + FS.llseek(stream, 0, 2); + } + var seeking = true; + if (typeof position === 'undefined') { + position = stream.position; + seeking = false; + } else if (!stream.seekable) { + throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); + } + var bytesWritten = stream.stream_ops.write(stream, buffer, offset, length, position, canOwn); + if (!seeking) stream.position += bytesWritten; + try { + if (stream.path && FS.trackingDelegate['onWriteToFile']) FS.trackingDelegate['onWriteToFile'](stream.path); + } catch(e) { + console.log("FS.trackingDelegate['onWriteToFile']('"+path+"') threw an exception: " + e.message); + } + return bytesWritten; + },allocate:function (stream, offset, length) { + if (offset < 0 || length <= 0) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + if ((stream.flags & 2097155) === 0) { + throw new FS.ErrnoError(ERRNO_CODES.EBADF); + } + if (!FS.isFile(stream.node.mode) && !FS.isDir(node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.ENODEV); + } + if (!stream.stream_ops.allocate) { + throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP); + } + stream.stream_ops.allocate(stream, offset, length); + },mmap:function (stream, buffer, offset, length, position, prot, flags) { + // TODO if PROT is PROT_WRITE, make sure we have write access + if ((stream.flags & 2097155) === 1) { + throw new FS.ErrnoError(ERRNO_CODES.EACCES); + } + if (!stream.stream_ops.mmap) { + throw new FS.ErrnoError(ERRNO_CODES.ENODEV); + } + return stream.stream_ops.mmap(stream, buffer, offset, length, position, prot, flags); + },msync:function (stream, buffer, offset, length, mmapFlags) { + if (!stream || !stream.stream_ops.msync) { + return 0; + } + return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags); + },munmap:function (stream) { + return 0; + },ioctl:function (stream, cmd, arg) { + if (!stream.stream_ops.ioctl) { + throw new FS.ErrnoError(ERRNO_CODES.ENOTTY); + } + return stream.stream_ops.ioctl(stream, cmd, arg); + },readFile:function (path, opts) { + opts = opts || {}; + opts.flags = opts.flags || 'r'; + opts.encoding = opts.encoding || 'binary'; + if (opts.encoding !== 'utf8' && opts.encoding !== 'binary') { + throw new Error('Invalid encoding type "' + opts.encoding + '"'); + } + var ret; + var stream = FS.open(path, opts.flags); + var stat = FS.stat(path); + var length = stat.size; + var buf = new Uint8Array(length); + FS.read(stream, buf, 0, length, 0); + if (opts.encoding === 'utf8') { + ret = UTF8ArrayToString(buf, 0); + } else if (opts.encoding === 'binary') { + ret = buf; + } + FS.close(stream); + return ret; + },writeFile:function (path, data, opts) { + opts = opts || {}; + opts.flags = opts.flags || 'w'; + opts.encoding = opts.encoding || 'utf8'; + if (opts.encoding !== 'utf8' && opts.encoding !== 'binary') { + throw new Error('Invalid encoding type "' + opts.encoding + '"'); + } + var stream = FS.open(path, opts.flags, opts.mode); + if (opts.encoding === 'utf8') { + var buf = new Uint8Array(lengthBytesUTF8(data)+1); + var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length); + FS.write(stream, buf, 0, actualNumBytes, 0, opts.canOwn); + } else if (opts.encoding === 'binary') { + FS.write(stream, data, 0, data.length, 0, opts.canOwn); + } + FS.close(stream); + },cwd:function () { + return FS.currentPath; + },chdir:function (path) { + var lookup = FS.lookupPath(path, { follow: true }); + if (lookup.node === null) { + throw new FS.ErrnoError(ERRNO_CODES.ENOENT); + } + if (!FS.isDir(lookup.node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); + } + var err = FS.nodePermissions(lookup.node, 'x'); + if (err) { + throw new FS.ErrnoError(err); + } + FS.currentPath = lookup.path; + },createDefaultDirectories:function () { + FS.mkdir('/tmp'); + FS.mkdir('/home'); + FS.mkdir('/home/web_user'); + },createDefaultDevices:function () { + // create /dev + FS.mkdir('/dev'); + // setup /dev/null + FS.registerDevice(FS.makedev(1, 3), { + read: function() { return 0; }, + write: function(stream, buffer, offset, length, pos) { return length; } + }); + FS.mkdev('/dev/null', FS.makedev(1, 3)); + // setup /dev/tty and /dev/tty1 + // stderr needs to print output using Module['printErr'] + // so we register a second tty just for it. + TTY.register(FS.makedev(5, 0), TTY.default_tty_ops); + TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops); + FS.mkdev('/dev/tty', FS.makedev(5, 0)); + FS.mkdev('/dev/tty1', FS.makedev(6, 0)); + // setup /dev/[u]random + var random_device; + if (typeof crypto !== 'undefined') { + // for modern web browsers + var randomBuffer = new Uint8Array(1); + random_device = function() { crypto.getRandomValues(randomBuffer); return randomBuffer[0]; }; + } else if (ENVIRONMENT_IS_NODE) { + // for nodejs + random_device = function() { return require('crypto').randomBytes(1)[0]; }; + } else { + // default for ES5 platforms + random_device = function() { return (Math.random()*256)|0; }; + } + FS.createDevice('/dev', 'random', random_device); + FS.createDevice('/dev', 'urandom', random_device); + // we're not going to emulate the actual shm device, + // just create the tmp dirs that reside in it commonly + FS.mkdir('/dev/shm'); + FS.mkdir('/dev/shm/tmp'); + },createSpecialDirectories:function () { + // create /proc/self/fd which allows /proc/self/fd/6 => readlink gives the name of the stream for fd 6 (see test_unistd_ttyname) + FS.mkdir('/proc'); + FS.mkdir('/proc/self'); + FS.mkdir('/proc/self/fd'); + FS.mount({ + mount: function() { + var node = FS.createNode('/proc/self', 'fd', 16384 | 511 /* 0777 */, 73); + node.node_ops = { + lookup: function(parent, name) { + var fd = +name; + var stream = FS.getStream(fd); + if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF); + var ret = { + parent: null, + mount: { mountpoint: 'fake' }, + node_ops: { readlink: function() { return stream.path } } + }; + ret.parent = ret; // make it look like a simple root node + return ret; + } + }; + return node; + } + }, {}, '/proc/self/fd'); + },createStandardStreams:function () { + // TODO deprecate the old functionality of a single + // input / output callback and that utilizes FS.createDevice + // and instead require a unique set of stream ops + + // by default, we symlink the standard streams to the + // default tty devices. however, if the standard streams + // have been overwritten we create a unique device for + // them instead. + if (Module['stdin']) { + FS.createDevice('/dev', 'stdin', Module['stdin']); + } else { + FS.symlink('/dev/tty', '/dev/stdin'); + } + if (Module['stdout']) { + FS.createDevice('/dev', 'stdout', null, Module['stdout']); + } else { + FS.symlink('/dev/tty', '/dev/stdout'); + } + if (Module['stderr']) { + FS.createDevice('/dev', 'stderr', null, Module['stderr']); + } else { + FS.symlink('/dev/tty1', '/dev/stderr'); + } + + // open default streams for the stdin, stdout and stderr devices + var stdin = FS.open('/dev/stdin', 'r'); + assert(stdin.fd === 0, 'invalid handle for stdin (' + stdin.fd + ')'); + + var stdout = FS.open('/dev/stdout', 'w'); + assert(stdout.fd === 1, 'invalid handle for stdout (' + stdout.fd + ')'); + + var stderr = FS.open('/dev/stderr', 'w'); + assert(stderr.fd === 2, 'invalid handle for stderr (' + stderr.fd + ')'); + },ensureErrnoError:function () { + if (FS.ErrnoError) return; + FS.ErrnoError = function ErrnoError(errno, node) { + //Module.printErr(stackTrace()); // useful for debugging + this.node = node; + this.setErrno = function(errno) { + this.errno = errno; + for (var key in ERRNO_CODES) { + if (ERRNO_CODES[key] === errno) { + this.code = key; + break; + } + } + }; + this.setErrno(errno); + this.message = ERRNO_MESSAGES[errno]; + if (this.stack) this.stack = demangleAll(this.stack); + }; + FS.ErrnoError.prototype = new Error(); + FS.ErrnoError.prototype.constructor = FS.ErrnoError; + // Some errors may happen quite a bit, to avoid overhead we reuse them (and suffer a lack of stack info) + [ERRNO_CODES.ENOENT].forEach(function(code) { + FS.genericErrors[code] = new FS.ErrnoError(code); + FS.genericErrors[code].stack = ''; + }); + },staticInit:function () { + FS.ensureErrnoError(); + + FS.nameTable = new Array(4096); + + FS.mount(MEMFS, {}, '/'); + + FS.createDefaultDirectories(); + FS.createDefaultDevices(); + FS.createSpecialDirectories(); + + FS.filesystems = { + 'MEMFS': MEMFS, + 'IDBFS': IDBFS, + 'NODEFS': NODEFS, + 'WORKERFS': WORKERFS, + }; + },init:function (input, output, error) { + assert(!FS.init.initialized, 'FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)'); + FS.init.initialized = true; + + FS.ensureErrnoError(); + + // Allow Module.stdin etc. to provide defaults, if none explicitly passed to us here + Module['stdin'] = input || Module['stdin']; + Module['stdout'] = output || Module['stdout']; + Module['stderr'] = error || Module['stderr']; + + FS.createStandardStreams(); + },quit:function () { + FS.init.initialized = false; + // force-flush all streams, so we get musl std streams printed out + var fflush = Module['_fflush']; + if (fflush) fflush(0); + // close all of our streams + for (var i = 0; i < FS.streams.length; i++) { + var stream = FS.streams[i]; + if (!stream) { + continue; + } + FS.close(stream); + } + },getMode:function (canRead, canWrite) { + var mode = 0; + if (canRead) mode |= 292 | 73; + if (canWrite) mode |= 146; + return mode; + },joinPath:function (parts, forceRelative) { + var path = PATH.join.apply(null, parts); + if (forceRelative && path[0] == '/') path = path.substr(1); + return path; + },absolutePath:function (relative, base) { + return PATH.resolve(base, relative); + },standardizePath:function (path) { + return PATH.normalize(path); + },findObject:function (path, dontResolveLastLink) { + var ret = FS.analyzePath(path, dontResolveLastLink); + if (ret.exists) { + return ret.object; + } else { + ___setErrNo(ret.error); + return null; + } + },analyzePath:function (path, dontResolveLastLink) { + // operate from within the context of the symlink's target + try { + var lookup = FS.lookupPath(path, { follow: !dontResolveLastLink }); + path = lookup.path; + } catch (e) { + } + var ret = { + isRoot: false, exists: false, error: 0, name: null, path: null, object: null, + parentExists: false, parentPath: null, parentObject: null + }; + try { + var lookup = FS.lookupPath(path, { parent: true }); + ret.parentExists = true; + ret.parentPath = lookup.path; + ret.parentObject = lookup.node; + ret.name = PATH.basename(path); + lookup = FS.lookupPath(path, { follow: !dontResolveLastLink }); + ret.exists = true; + ret.path = lookup.path; + ret.object = lookup.node; + ret.name = lookup.node.name; + ret.isRoot = lookup.path === '/'; + } catch (e) { + ret.error = e.errno; + }; + return ret; + },createFolder:function (parent, name, canRead, canWrite) { + var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name); + var mode = FS.getMode(canRead, canWrite); + return FS.mkdir(path, mode); + },createPath:function (parent, path, canRead, canWrite) { + parent = typeof parent === 'string' ? parent : FS.getPath(parent); + var parts = path.split('/').reverse(); + while (parts.length) { + var part = parts.pop(); + if (!part) continue; + var current = PATH.join2(parent, part); + try { + FS.mkdir(current); + } catch (e) { + // ignore EEXIST + } + parent = current; + } + return current; + },createFile:function (parent, name, properties, canRead, canWrite) { + var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name); + var mode = FS.getMode(canRead, canWrite); + return FS.create(path, mode); + },createDataFile:function (parent, name, data, canRead, canWrite, canOwn) { + var path = name ? PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name) : parent; + var mode = FS.getMode(canRead, canWrite); + var node = FS.create(path, mode); + if (data) { + if (typeof data === 'string') { + var arr = new Array(data.length); + for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i); + data = arr; + } + // make sure we can write to the file + FS.chmod(node, mode | 146); + var stream = FS.open(node, 'w'); + FS.write(stream, data, 0, data.length, 0, canOwn); + FS.close(stream); + FS.chmod(node, mode); + } + return node; + },createDevice:function (parent, name, input, output) { + var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name); + var mode = FS.getMode(!!input, !!output); + if (!FS.createDevice.major) FS.createDevice.major = 64; + var dev = FS.makedev(FS.createDevice.major++, 0); + // Create a fake device that a set of stream ops to emulate + // the old behavior. + FS.registerDevice(dev, { + open: function(stream) { + stream.seekable = false; + }, + close: function(stream) { + // flush any pending line data + if (output && output.buffer && output.buffer.length) { + output(10); + } + }, + read: function(stream, buffer, offset, length, pos /* ignored */) { + var bytesRead = 0; + for (var i = 0; i < length; i++) { + var result; + try { + result = input(); + } catch (e) { + throw new FS.ErrnoError(ERRNO_CODES.EIO); + } + if (result === undefined && bytesRead === 0) { + throw new FS.ErrnoError(ERRNO_CODES.EAGAIN); + } + if (result === null || result === undefined) break; + bytesRead++; + buffer[offset+i] = result; + } + if (bytesRead) { + stream.node.timestamp = Date.now(); + } + return bytesRead; + }, + write: function(stream, buffer, offset, length, pos) { + for (var i = 0; i < length; i++) { + try { + output(buffer[offset+i]); + } catch (e) { + throw new FS.ErrnoError(ERRNO_CODES.EIO); + } + } + if (length) { + stream.node.timestamp = Date.now(); + } + return i; + } + }); + return FS.mkdev(path, mode, dev); + },createLink:function (parent, name, target, canRead, canWrite) { + var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name); + return FS.symlink(target, path); + },forceLoadFile:function (obj) { + if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true; + var success = true; + if (typeof XMLHttpRequest !== 'undefined') { + throw new Error("Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread."); + } else if (Module['read']) { + // Command-line. + try { + // WARNING: Can't read binary files in V8's d8 or tracemonkey's js, as + // read() will try to parse UTF8. + obj.contents = intArrayFromString(Module['read'](obj.url), true); + obj.usedBytes = obj.contents.length; + } catch (e) { + success = false; + } + } else { + throw new Error('Cannot load without read() or XMLHttpRequest.'); + } + if (!success) ___setErrNo(ERRNO_CODES.EIO); + return success; + },createLazyFile:function (parent, name, url, canRead, canWrite) { + // Lazy chunked Uint8Array (implements get and length from Uint8Array). Actual getting is abstracted away for eventual reuse. + function LazyUint8Array() { + this.lengthKnown = false; + this.chunks = []; // Loaded chunks. Index is the chunk number + } + LazyUint8Array.prototype.get = function LazyUint8Array_get(idx) { + if (idx > this.length-1 || idx < 0) { + return undefined; + } + var chunkOffset = idx % this.chunkSize; + var chunkNum = (idx / this.chunkSize)|0; + return this.getter(chunkNum)[chunkOffset]; + } + LazyUint8Array.prototype.setDataGetter = function LazyUint8Array_setDataGetter(getter) { + this.getter = getter; + } + LazyUint8Array.prototype.cacheLength = function LazyUint8Array_cacheLength() { + // Find length + var xhr = new XMLHttpRequest(); + xhr.open('HEAD', url, false); + xhr.send(null); + if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status); + var datalength = Number(xhr.getResponseHeader("Content-length")); + var header; + var hasByteServing = (header = xhr.getResponseHeader("Accept-Ranges")) && header === "bytes"; + var usesGzip = (header = xhr.getResponseHeader("Content-Encoding")) && header === "gzip"; + + var chunkSize = 1024*1024; // Chunk size in bytes + + if (!hasByteServing) chunkSize = datalength; + + // Function to get a range from the remote URL. + var doXHR = (function(from, to) { + if (from > to) throw new Error("invalid range (" + from + ", " + to + ") or no bytes requested!"); + if (to > datalength-1) throw new Error("only " + datalength + " bytes available! programmer error!"); + + // TODO: Use mozResponseArrayBuffer, responseStream, etc. if available. + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + if (datalength !== chunkSize) xhr.setRequestHeader("Range", "bytes=" + from + "-" + to); + + // Some hints to the browser that we want binary data. + if (typeof Uint8Array != 'undefined') xhr.responseType = 'arraybuffer'; + if (xhr.overrideMimeType) { + xhr.overrideMimeType('text/plain; charset=x-user-defined'); + } + + xhr.send(null); + if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status); + if (xhr.response !== undefined) { + return new Uint8Array(xhr.response || []); + } else { + return intArrayFromString(xhr.responseText || '', true); + } + }); + var lazyArray = this; + lazyArray.setDataGetter(function(chunkNum) { + var start = chunkNum * chunkSize; + var end = (chunkNum+1) * chunkSize - 1; // including this byte + end = Math.min(end, datalength-1); // if datalength-1 is selected, this is the last block + if (typeof(lazyArray.chunks[chunkNum]) === "undefined") { + lazyArray.chunks[chunkNum] = doXHR(start, end); + } + if (typeof(lazyArray.chunks[chunkNum]) === "undefined") throw new Error("doXHR failed!"); + return lazyArray.chunks[chunkNum]; + }); + + if (usesGzip || !datalength) { + // if the server uses gzip or doesn't supply the length, we have to download the whole file to get the (uncompressed) length + chunkSize = datalength = 1; // this will force getter(0)/doXHR do download the whole file + datalength = this.getter(0).length; + chunkSize = datalength; + console.log("LazyFiles on gzip forces download of the whole file when length is accessed"); + } + + this._length = datalength; + this._chunkSize = chunkSize; + this.lengthKnown = true; + } + if (typeof XMLHttpRequest !== 'undefined') { + if (!ENVIRONMENT_IS_WORKER) throw 'Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc'; + var lazyArray = new LazyUint8Array(); + Object.defineProperties(lazyArray, { + length: { + get: function() { + if(!this.lengthKnown) { + this.cacheLength(); + } + return this._length; + } + }, + chunkSize: { + get: function() { + if(!this.lengthKnown) { + this.cacheLength(); + } + return this._chunkSize; + } + } + }); + + var properties = { isDevice: false, contents: lazyArray }; + } else { + var properties = { isDevice: false, url: url }; + } + + var node = FS.createFile(parent, name, properties, canRead, canWrite); + // This is a total hack, but I want to get this lazy file code out of the + // core of MEMFS. If we want to keep this lazy file concept I feel it should + // be its own thin LAZYFS proxying calls to MEMFS. + if (properties.contents) { + node.contents = properties.contents; + } else if (properties.url) { + node.contents = null; + node.url = properties.url; + } + // Add a function that defers querying the file size until it is asked the first time. + Object.defineProperties(node, { + usedBytes: { + get: function() { return this.contents.length; } + } + }); + // override each stream op with one that tries to force load the lazy file first + var stream_ops = {}; + var keys = Object.keys(node.stream_ops); + keys.forEach(function(key) { + var fn = node.stream_ops[key]; + stream_ops[key] = function forceLoadLazyFile() { + if (!FS.forceLoadFile(node)) { + throw new FS.ErrnoError(ERRNO_CODES.EIO); + } + return fn.apply(null, arguments); + }; + }); + // use a custom read function + stream_ops.read = function stream_ops_read(stream, buffer, offset, length, position) { + if (!FS.forceLoadFile(node)) { + throw new FS.ErrnoError(ERRNO_CODES.EIO); + } + var contents = stream.node.contents; + if (position >= contents.length) + return 0; + var size = Math.min(contents.length - position, length); + assert(size >= 0); + if (contents.slice) { // normal array + for (var i = 0; i < size; i++) { + buffer[offset + i] = contents[position + i]; + } + } else { + for (var i = 0; i < size; i++) { // LazyUint8Array from sync binary XHR + buffer[offset + i] = contents.get(position + i); + } + } + return size; + }; + node.stream_ops = stream_ops; + return node; + },createPreloadedFile:function (parent, name, url, canRead, canWrite, onload, onerror, dontCreateFile, canOwn, preFinish) { + Browser.init(); // XXX perhaps this method should move onto Browser? + // TODO we should allow people to just pass in a complete filename instead + // of parent and name being that we just join them anyways + var fullname = name ? PATH.resolve(PATH.join2(parent, name)) : parent; + var dep = getUniqueRunDependency('cp ' + fullname); // might have several active requests for the same fullname + function processData(byteArray) { + function finish(byteArray) { + if (preFinish) preFinish(); + if (!dontCreateFile) { + FS.createDataFile(parent, name, byteArray, canRead, canWrite, canOwn); + } + if (onload) onload(); + removeRunDependency(dep); + } + var handled = false; + Module['preloadPlugins'].forEach(function(plugin) { + if (handled) return; + if (plugin['canHandle'](fullname)) { + plugin['handle'](byteArray, fullname, finish, function() { + if (onerror) onerror(); + removeRunDependency(dep); + }); + handled = true; + } + }); + if (!handled) finish(byteArray); + } + addRunDependency(dep); + if (typeof url == 'string') { + Browser.asyncLoad(url, function(byteArray) { + processData(byteArray); + }, onerror); + } else { + processData(url); + } + },indexedDB:function () { + return window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB; + },DB_NAME:function () { + return 'EM_FS_' + window.location.pathname; + },DB_VERSION:20,DB_STORE_NAME:"FILE_DATA",saveFilesToDB:function (paths, onload, onerror) { + onload = onload || function(){}; + onerror = onerror || function(){}; + var indexedDB = FS.indexedDB(); + try { + var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION); + } catch (e) { + return onerror(e); + } + openRequest.onupgradeneeded = function openRequest_onupgradeneeded() { + console.log('creating db'); + var db = openRequest.result; + db.createObjectStore(FS.DB_STORE_NAME); + }; + openRequest.onsuccess = function openRequest_onsuccess() { + var db = openRequest.result; + var transaction = db.transaction([FS.DB_STORE_NAME], 'readwrite'); + var files = transaction.objectStore(FS.DB_STORE_NAME); + var ok = 0, fail = 0, total = paths.length; + function finish() { + if (fail == 0) onload(); else onerror(); + } + paths.forEach(function(path) { + var putRequest = files.put(FS.analyzePath(path).object.contents, path); + putRequest.onsuccess = function putRequest_onsuccess() { ok++; if (ok + fail == total) finish() }; + putRequest.onerror = function putRequest_onerror() { fail++; if (ok + fail == total) finish() }; + }); + transaction.onerror = onerror; + }; + openRequest.onerror = onerror; + },loadFilesFromDB:function (paths, onload, onerror) { + onload = onload || function(){}; + onerror = onerror || function(){}; + var indexedDB = FS.indexedDB(); + try { + var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION); + } catch (e) { + return onerror(e); + } + openRequest.onupgradeneeded = onerror; // no database to load from + openRequest.onsuccess = function openRequest_onsuccess() { + var db = openRequest.result; + try { + var transaction = db.transaction([FS.DB_STORE_NAME], 'readonly'); + } catch(e) { + onerror(e); + return; + } + var files = transaction.objectStore(FS.DB_STORE_NAME); + var ok = 0, fail = 0, total = paths.length; + function finish() { + if (fail == 0) onload(); else onerror(); + } + paths.forEach(function(path) { + var getRequest = files.get(path); + getRequest.onsuccess = function getRequest_onsuccess() { + if (FS.analyzePath(path).exists) { + FS.unlink(path); + } + FS.createDataFile(PATH.dirname(path), PATH.basename(path), getRequest.result, true, true, true); + ok++; + if (ok + fail == total) finish(); + }; + getRequest.onerror = function getRequest_onerror() { fail++; if (ok + fail == total) finish() }; + }); + transaction.onerror = onerror; + }; + openRequest.onerror = onerror; + }};var SYSCALLS={DEFAULT_POLLMASK:5,mappings:{},umask:511,calculateAt:function (dirfd, path) { + if (path[0] !== '/') { + // relative path + var dir; + if (dirfd === -100) { + dir = FS.cwd(); + } else { + var dirstream = FS.getStream(dirfd); + if (!dirstream) throw new FS.ErrnoError(ERRNO_CODES.EBADF); + dir = dirstream.path; + } + path = PATH.join2(dir, path); + } + return path; + },doStat:function (func, path, buf) { + try { + var stat = func(path); + } catch (e) { + if (e && e.node && PATH.normalize(path) !== PATH.normalize(FS.getPath(e.node))) { + // an error occurred while trying to look up the path; we should just report ENOTDIR + return -ERRNO_CODES.ENOTDIR; + } + throw e; + } + HEAP32[((buf)>>2)]=stat.dev; + HEAP32[(((buf)+(4))>>2)]=0; + HEAP32[(((buf)+(8))>>2)]=stat.ino; + HEAP32[(((buf)+(12))>>2)]=stat.mode; + HEAP32[(((buf)+(16))>>2)]=stat.nlink; + HEAP32[(((buf)+(20))>>2)]=stat.uid; + HEAP32[(((buf)+(24))>>2)]=stat.gid; + HEAP32[(((buf)+(28))>>2)]=stat.rdev; + HEAP32[(((buf)+(32))>>2)]=0; + HEAP32[(((buf)+(36))>>2)]=stat.size; + HEAP32[(((buf)+(40))>>2)]=4096; + HEAP32[(((buf)+(44))>>2)]=stat.blocks; + HEAP32[(((buf)+(48))>>2)]=(stat.atime.getTime() / 1000)|0; + HEAP32[(((buf)+(52))>>2)]=0; + HEAP32[(((buf)+(56))>>2)]=(stat.mtime.getTime() / 1000)|0; + HEAP32[(((buf)+(60))>>2)]=0; + HEAP32[(((buf)+(64))>>2)]=(stat.ctime.getTime() / 1000)|0; + HEAP32[(((buf)+(68))>>2)]=0; + HEAP32[(((buf)+(72))>>2)]=stat.ino; + return 0; + },doMsync:function (addr, stream, len, flags) { + var buffer = new Uint8Array(HEAPU8.subarray(addr, addr + len)); + FS.msync(stream, buffer, 0, len, flags); + },doMkdir:function (path, mode) { + // remove a trailing slash, if one - /a/b/ has basename of '', but + // we want to create b in the context of this function + path = PATH.normalize(path); + if (path[path.length-1] === '/') path = path.substr(0, path.length-1); + FS.mkdir(path, mode, 0); + return 0; + },doMknod:function (path, mode, dev) { + // we don't want this in the JS API as it uses mknod to create all nodes. + switch (mode & 61440) { + case 32768: + case 8192: + case 24576: + case 4096: + case 49152: + break; + default: return -ERRNO_CODES.EINVAL; + } + FS.mknod(path, mode, dev); + return 0; + },doReadlink:function (path, buf, bufsize) { + if (bufsize <= 0) return -ERRNO_CODES.EINVAL; + var ret = FS.readlink(path); + + var len = Math.min(bufsize, lengthBytesUTF8(ret)); + var endChar = HEAP8[buf+len]; + stringToUTF8(ret, buf, bufsize+1); + // readlink is one of the rare functions that write out a C string, but does never append a null to the output buffer(!) + // stringToUTF8() always appends a null byte, so restore the character under the null byte after the write. + HEAP8[buf+len] = endChar; + + return len; + },doAccess:function (path, amode) { + if (amode & ~7) { + // need a valid mode + return -ERRNO_CODES.EINVAL; + } + var node; + var lookup = FS.lookupPath(path, { follow: true }); + node = lookup.node; + var perms = ''; + if (amode & 4) perms += 'r'; + if (amode & 2) perms += 'w'; + if (amode & 1) perms += 'x'; + if (perms /* otherwise, they've just passed F_OK */ && FS.nodePermissions(node, perms)) { + return -ERRNO_CODES.EACCES; + } + return 0; + },doDup:function (path, flags, suggestFD) { + var suggest = FS.getStream(suggestFD); + if (suggest) FS.close(suggest); + return FS.open(path, flags, 0, suggestFD, suggestFD).fd; + },doReadv:function (stream, iov, iovcnt, offset) { + var ret = 0; + for (var i = 0; i < iovcnt; i++) { + var ptr = HEAP32[(((iov)+(i*8))>>2)]; + var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; + var curr = FS.read(stream, HEAP8,ptr, len, offset); + if (curr < 0) return -1; + ret += curr; + if (curr < len) break; // nothing more to read + } + return ret; + },doWritev:function (stream, iov, iovcnt, offset) { + var ret = 0; + for (var i = 0; i < iovcnt; i++) { + var ptr = HEAP32[(((iov)+(i*8))>>2)]; + var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; + var curr = FS.write(stream, HEAP8,ptr, len, offset); + if (curr < 0) return -1; + ret += curr; + } + return ret; + },varargs:0,get:function (varargs) { + SYSCALLS.varargs += 4; + var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; + return ret; + },getStr:function () { + var ret = Pointer_stringify(SYSCALLS.get()); + return ret; + },getStreamFromFD:function () { + var stream = FS.getStream(SYSCALLS.get()); + if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF); + return stream; + },getSocketFromFD:function () { + var socket = SOCKFS.getSocket(SYSCALLS.get()); + if (!socket) throw new FS.ErrnoError(ERRNO_CODES.EBADF); + return socket; + },getSocketAddress:function (allowNull) { + var addrp = SYSCALLS.get(), addrlen = SYSCALLS.get(); + if (allowNull && addrp === 0) return null; + var info = __read_sockaddr(addrp, addrlen); + if (info.errno) throw new FS.ErrnoError(info.errno); + info.addr = DNS.lookup_addr(info.addr) || info.addr; + return info; + },get64:function () { + var low = SYSCALLS.get(), high = SYSCALLS.get(); + if (low >= 0) assert(high === 0); + else assert(high === -1); + return low; + },getZero:function () { + assert(SYSCALLS.get() === 0); + }};function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs; + try { + // ioctl + var stream = SYSCALLS.getStreamFromFD(), op = SYSCALLS.get(); + switch (op) { + case 21505: { + if (!stream.tty) return -ERRNO_CODES.ENOTTY; + return 0; + } + case 21506: { + if (!stream.tty) return -ERRNO_CODES.ENOTTY; + return 0; // no-op, not actually adjusting terminal settings + } + case 21519: { + if (!stream.tty) return -ERRNO_CODES.ENOTTY; + var argp = SYSCALLS.get(); + HEAP32[((argp)>>2)]=0; + return 0; + } + case 21520: { + if (!stream.tty) return -ERRNO_CODES.ENOTTY; + return -ERRNO_CODES.EINVAL; // not supported + } + case 21531: { + var argp = SYSCALLS.get(); + return FS.ioctl(stream, op, argp); + } + case 21523: { + // TODO: in theory we should write to the winsize struct that gets + // passed in, but for now musl doesn't read anything on it + if (!stream.tty) return -ERRNO_CODES.ENOTTY; + return 0; + } + default: abort('bad ioctl syscall ' + op); + } + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glSampleCoverage(value, invert) { + GLctx.sampleCoverage(value, !!invert); + } + + function _glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _emscripten_glFrustum() { + Module['printErr']('missing function: emscripten_glFrustum'); abort(-1); + } + + function _glfwSetWindowSizeCallback(winid, cbfun) { + GLFW.setWindowSizeCallback(winid, cbfun); + } + + function _emscripten_glGetTexParameterfv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _emscripten_glUniform4i(location, v0, v1, v2, v3) { + GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3); + } + + function _emscripten_glBindRenderbuffer(target, renderbuffer) { + GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null); + } + + function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + + function _emscripten_memcpy_big(dest, src, num) { + HEAPU8.set(HEAPU8.subarray(src, src+num), dest); + return dest; + } + Module["_memcpy"] = _memcpy; + + function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _emscripten_glTexParameterfv(target, pname, params) { + var param = HEAPF32[((params)>>2)]; + GLctx.texParameterf(target, pname, param); + } + + function _emscripten_glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _emscripten_glUniform3f(location, v0, v1, v2) { + GLctx.uniform3f(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glGetObjectParameterivARB() { + Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1); + } + + function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _emscripten_glUniform3i(location, v0, v1, v2) { + GLctx.uniform3i(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) } + + function _glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function _emscripten_glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _glDisable(x0) { GLctx['disable'](x0) } + + function _emscripten_glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + + Module["_memset"] = _memset; + + function _glfwMakeContextCurrent(winid) {} + + + var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,numGamepadsConnected:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,staticInit:function () { + if (typeof window !== 'undefined') { + window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; }); + window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; }); + } + },registerRemoveEventListeners:function () { + if (!JSEvents.removeEventListenersRegistered) { + __ATEXIT__.push(function() { + for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) { + JSEvents._removeHandler(i); + } + }); + JSEvents.removeEventListenersRegistered = true; + } + },findEventTarget:function (target) { + if (target) { + if (typeof target == "number") { + target = Pointer_stringify(target); + } + if (target == '#window') return window; + else if (target == '#document') return document; + else if (target == '#screen') return window.screen; + else if (target == '#canvas') return Module['canvas']; + + if (typeof target == 'string') return document.getElementById(target); + else return target; + } else { + // The sensible target varies between events, but use window as the default + // since DOM events mostly can default to that. Specific callback registrations + // override their own defaults. + return window; + } + },deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) { + function arraysHaveEqualContent(arrA, arrB) { + if (arrA.length != arrB.length) return false; + + for(var i in arrA) { + if (arrA[i] != arrB[i]) return false; + } + return true; + } + // Test if the given call was already queued, and if so, don't add it again. + for(var i in JSEvents.deferredCalls) { + var call = JSEvents.deferredCalls[i]; + if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) { + return; + } + } + JSEvents.deferredCalls.push({ + targetFunction: targetFunction, + precedence: precedence, + argsList: argsList + }); + + JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; }); + },removeDeferredCalls:function (targetFunction) { + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + if (JSEvents.deferredCalls[i].targetFunction == targetFunction) { + JSEvents.deferredCalls.splice(i, 1); + --i; + } + } + },canPerformEventHandlerRequests:function () { + return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls; + },runDeferredCalls:function () { + if (!JSEvents.canPerformEventHandlerRequests()) { + return; + } + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + var call = JSEvents.deferredCalls[i]; + JSEvents.deferredCalls.splice(i, 1); + --i; + call.targetFunction.apply(this, call.argsList); + } + },inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == target && + (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) { + JSEvents._removeHandler(i--); + } + } + },_removeHandler:function (i) { + var h = JSEvents.eventHandlers[i]; + h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture); + JSEvents.eventHandlers.splice(i, 1); + },registerOrRemoveHandler:function (eventHandler) { + var jsEventHandler = function jsEventHandler(event) { + // Increment nesting count for the event handler. + ++JSEvents.inEventHandler; + JSEvents.currentEventHandler = eventHandler; + // Process any old deferred calls the user has placed. + JSEvents.runDeferredCalls(); + // Process the actual event, calls back to user C code handler. + eventHandler.handlerFunc(event); + // Process any new deferred calls that were placed right now from this event handler. + JSEvents.runDeferredCalls(); + // Out of event handler - restore nesting count. + --JSEvents.inEventHandler; + } + + if (eventHandler.callbackfunc) { + eventHandler.eventListenerFunc = jsEventHandler; + eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture); + JSEvents.eventHandlers.push(eventHandler); + JSEvents.registerRemoveEventListeners(); + } else { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == eventHandler.target + && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) { + JSEvents._removeHandler(i--); + } + } + } + },registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.keyEvent) { + JSEvents.keyEvent = _malloc( 164 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32); + stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32); + HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location; + HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey; + HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey; + HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey; + HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey; + HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat; + stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32); + stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32); + HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode; + HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode; + HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getBoundingClientRectOrZeros:function (target) { + return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 }; + },fillMouseEventData:function (eventStruct, e, target) { + HEAPF64[((eventStruct)>>3)]=JSEvents.tick(); + HEAP32[(((eventStruct)+(8))>>2)]=e.screenX; + HEAP32[(((eventStruct)+(12))>>2)]=e.screenY; + HEAP32[(((eventStruct)+(16))>>2)]=e.clientX; + HEAP32[(((eventStruct)+(20))>>2)]=e.clientY; + HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey; + HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey; + HEAP32[(((eventStruct)+(32))>>2)]=e.altKey; + HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey; + HEAP16[(((eventStruct)+(40))>>1)]=e.button; + HEAP16[(((eventStruct)+(42))>>1)]=e.buttons; + HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX); + HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY); + + if (Module['canvas']) { + var rect = Module['canvas'].getBoundingClientRect(); + HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top; + } else { // Canvas is not initialized, return 0. + HEAP32[(((eventStruct)+(60))>>2)]=0; + HEAP32[(((eventStruct)+(64))>>2)]=0; + } + if (target) { + var rect = JSEvents.getBoundingClientRectOrZeros(target); + HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top; + } else { // No specific target passed, return 0. + HEAP32[(((eventStruct)+(52))>>2)]=0; + HEAP32[(((eventStruct)+(56))>>2)]=0; + } + // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera + // https://github.com/kripken/emscripten/pull/4997 + // https://bugs.chromium.org/p/chromium/issues/detail?id=699956 + if (e.type !== 'wheel' && e.type !== 'mousewheel') { + JSEvents.previousScreenX = e.screenX; + JSEvents.previousScreenY = e.screenY; + } + },registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.mouseEvent) { + JSEvents.mouseEvent = _malloc( 72 ); + } + target = JSEvents.findEventTarget(target); + var handlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them! + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + // In IE, mousedown events don't either allow deferred calls to be run! + if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.wheelEvent) { + JSEvents.wheelEvent = _malloc( 104 ); + } + target = JSEvents.findEventTarget(target); + // The DOM Level 3 events spec event 'wheel' + var wheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"]; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"]; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"]; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + // The 'mousewheel' event as implemented in Safari 6.0.5 + var mouseWheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },pageScrollPos:function () { + if (window.pageXOffset > 0 || window.pageYOffset > 0) { + return [window.pageXOffset, window.pageYOffset]; + } + if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') { + return [document.documentElement.scrollLeft, document.documentElement.scrollTop]; + } + return [document.body.scrollLeft|0, document.body.scrollTop|0]; + },registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.uiEvent) { + JSEvents.uiEvent = _malloc( 36 ); + } + + if (eventTypeString == "scroll" && !target) { + target = document; // By default read scroll events on document rather than window. + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + if (e.target != target) { + // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that + // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log + // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print, + // causing a new scroll, etc.. + return; + } + var scrollPos = JSEvents.pageScrollPos(); + HEAP32[((JSEvents.uiEvent)>>2)]=e.detail; + HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth; + HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight; + HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth; + HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight; + HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth; + HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight; + HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0]; + HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getNodeNameForTarget:function (target) { + if (!target) return ''; + if (target == window) return '#window'; + if (target == window.screen) return '#screen'; + return (target && target.nodeName) ? target.nodeName : ''; + },registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.focusEvent) { + JSEvents.focusEvent = _malloc( 256 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + var nodeName = JSEvents.getNodeNameForTarget(e.target); + var id = e.target.id ? e.target.id : ''; + stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128); + stringToUTF8(id, JSEvents.focusEvent + 128, 128); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },tick:function () { + if (window['performance'] && window['performance']['now']) return window['performance']['now'](); + else return Date.now(); + },registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceOrientationEvent) { + JSEvents.deviceOrientationEvent = _malloc( 40 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma; + HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceMotionEvent) { + JSEvents.deviceMotionEvent = _malloc( 80 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha; + HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta; + HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },screenOrientation:function () { + if (!window.screen) return undefined; + return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation; + },fillOrientationChangeEventData:function (eventStruct, e) { + var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"]; + var orientations2 = ["portrait", "portrait", "landscape", "landscape"]; + + var orientationString = JSEvents.screenOrientation(); + var orientation = orientations.indexOf(orientationString); + if (orientation == -1) { + orientation = orientations2.indexOf(orientationString); + } + + HEAP32[((eventStruct)>>2)]=1 << orientation; + HEAP32[(((eventStruct)+(4))>>2)]=window.orientation; + },registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.orientationChangeEvent) { + JSEvents.orientationChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) { + eventTypeString = "mozorientationchange"; + } + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fullscreenEnabled:function () { + return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled; + },fillFullscreenChangeEventData:function (eventStruct, e) { + var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement; + var isFullscreen = !!fullscreenElement; + HEAP32[((eventStruct)>>2)]=isFullscreen; + HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled(); + // If transitioning to fullscreen, report info about the element that is now fullscreen. + // If transitioning to windowed mode, report info about the element that just was fullscreen. + var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement; + var nodeName = JSEvents.getNodeNameForTarget(reportedElement); + var id = (reportedElement && reportedElement.id) ? reportedElement.id : ''; + stringToUTF8(nodeName, eventStruct + 8, 128); + stringToUTF8(id, eventStruct + 136, 128); + HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0; + HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0; + HEAP32[(((eventStruct)+(272))>>2)]=screen.width; + HEAP32[(((eventStruct)+(276))>>2)]=screen.height; + if (isFullscreen) { + JSEvents.previousFullscreenElement = fullscreenElement; + } + },registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.fullscreenChangeEvent) { + JSEvents.fullscreenChangeEvent = _malloc( 280 ); + } + + if (!target) { + target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },resizeCanvasForFullscreen:function (target, strategy) { + var restoreOldStyle = __registerRestoreOldStyle(target); + var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width; + var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height; + var rect = target.getBoundingClientRect(); + var windowedCssWidth = rect.right - rect.left; + var windowedCssHeight = rect.bottom - rect.top; + var windowedRttWidth = target.width; + var windowedRttHeight = target.height; + + if (strategy.scaleMode == 3) { + __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2); + cssWidth = windowedCssWidth; + cssHeight = windowedCssHeight; + } else if (strategy.scaleMode == 2) { + if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) { + var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth; + __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0); + cssHeight = desiredCssHeight; + } else { + var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight; + __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2); + cssWidth = desiredCssWidth; + } + } + + // If we are adding padding, must choose a background color or otherwise Chrome will give the + // padding a default white color. Do it only if user has not customized their own background color. + if (!target.style.backgroundColor) target.style.backgroundColor = 'black'; + // IE11 does the same, but requires the color to be set in the document body. + if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11 + // Firefox always shows black letterboxes independent of style color. + + target.style.width = cssWidth + 'px'; + target.style.height = cssHeight + 'px'; + + if (strategy.filteringMode == 1) { + target.style.imageRendering = 'optimizeSpeed'; + target.style.imageRendering = '-moz-crisp-edges'; + target.style.imageRendering = '-o-crisp-edges'; + target.style.imageRendering = '-webkit-optimize-contrast'; + target.style.imageRendering = 'optimize-contrast'; + target.style.imageRendering = 'crisp-edges'; + target.style.imageRendering = 'pixelated'; + } + + var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1; + if (strategy.canvasResolutionScaleMode != 0) { + target.width = cssWidth * dpiScale; + target.height = cssHeight * dpiScale; + if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height); + } + return restoreOldStyle; + },requestFullscreen:function (target, strategy) { + // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements. + if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) { + JSEvents.resizeCanvasForFullscreen(target, strategy); + } + + if (target.requestFullscreen) { + target.requestFullscreen(); + } else if (target.msRequestFullscreen) { + target.msRequestFullscreen(); + } else if (target.mozRequestFullScreen) { + target.mozRequestFullScreen(); + } else if (target.mozRequestFullscreen) { + target.mozRequestFullscreen(); + } else if (target.webkitRequestFullscreen) { + target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT); + } else { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') { + return -1; + } else { + return -3; + } + } + + if (strategy.canvasResizedCallback) { + Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData); + } + + return 0; + },fillPointerlockChangeEventData:function (eventStruct, e) { + var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement; + var isPointerlocked = !!pointerLockElement; + HEAP32[((eventStruct)>>2)]=isPointerlocked; + var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement); + var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : ''; + stringToUTF8(nodeName, eventStruct + 4, 128); + stringToUTF8(id, eventStruct + 132, 128); + },registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.pointerlockChangeEvent) { + JSEvents.pointerlockChangeEvent = _malloc( 260 ); + } + + if (!target) { + target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },requestPointerLock:function (target) { + if (target.requestPointerLock) { + target.requestPointerLock(); + } else if (target.mozRequestPointerLock) { + target.mozRequestPointerLock(); + } else if (target.webkitRequestPointerLock) { + target.webkitRequestPointerLock(); + } else if (target.msRequestPointerLock) { + target.msRequestPointerLock(); + } else { + // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element, + // or if the whole browser just doesn't support the feature. + if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) { + return -3; + } else { + return -1; + } + } + return 0; + },fillVisibilityChangeEventData:function (eventStruct, e) { + var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ]; + var visibilityState = visibilityStates.indexOf(document.visibilityState); + + HEAP32[((eventStruct)>>2)]=document.hidden; + HEAP32[(((eventStruct)+(4))>>2)]=visibilityState; + },registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.visibilityChangeEvent) { + JSEvents.visibilityChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = document; // Visibility change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.touchEvent) { + JSEvents.touchEvent = _malloc( 1684 ); + } + + target = JSEvents.findEventTarget(target); + + var handlerFunc = function(event) { + var e = event || window.event; + + var touches = {}; + for(var i = 0; i < e.touches.length; ++i) { + var touch = e.touches[i]; + touches[touch.identifier] = touch; + } + for(var i = 0; i < e.changedTouches.length; ++i) { + var touch = e.changedTouches[i]; + touches[touch.identifier] = touch; + touch.changed = true; + } + for(var i = 0; i < e.targetTouches.length; ++i) { + var touch = e.targetTouches[i]; + touches[touch.identifier].onTarget = true; + } + + var ptr = JSEvents.touchEvent; + HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey; + HEAP32[(((ptr)+(8))>>2)]=e.shiftKey; + HEAP32[(((ptr)+(12))>>2)]=e.altKey; + HEAP32[(((ptr)+(16))>>2)]=e.metaKey; + ptr += 20; // Advance to the start of the touch array. + var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined; + var targetRect = JSEvents.getBoundingClientRectOrZeros(target); + var numTouches = 0; + for(var i in touches) { + var t = touches[i]; + HEAP32[((ptr)>>2)]=t.identifier; + HEAP32[(((ptr)+(4))>>2)]=t.screenX; + HEAP32[(((ptr)+(8))>>2)]=t.screenY; + HEAP32[(((ptr)+(12))>>2)]=t.clientX; + HEAP32[(((ptr)+(16))>>2)]=t.clientY; + HEAP32[(((ptr)+(20))>>2)]=t.pageX; + HEAP32[(((ptr)+(24))>>2)]=t.pageY; + HEAP32[(((ptr)+(28))>>2)]=t.changed; + HEAP32[(((ptr)+(32))>>2)]=t.onTarget; + if (canvasRect) { + HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left; + HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top; + } else { + HEAP32[(((ptr)+(44))>>2)]=0; + HEAP32[(((ptr)+(48))>>2)]=0; + } + HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left; + HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top; + + ptr += 52; + + if (++numTouches >= 32) { + break; + } + } + HEAP32[((JSEvents.touchEvent)>>2)]=numTouches; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493 + // Once the above bug is resolved, enable the following condition if possible: + // allowsDeferredCalls: eventTypeString == 'touchstart', + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fillGamepadEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.timestamp; + for(var i = 0; i < e.axes.length; ++i) { + HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i]; + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value; + } else { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i]; + } + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed; + } else { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0; + } + } + HEAP32[(((eventStruct)+(1296))>>2)]=e.connected; + HEAP32[(((eventStruct)+(1300))>>2)]=e.index; + HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length; + HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length; + stringToUTF8(e.id, eventStruct + 1304, 64); + stringToUTF8(e.mapping, eventStruct + 1368, 64); + },registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.gamepadEvent) { + JSEvents.gamepadEvent = _malloc( 1432 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + var handlerFunc = function(event) { + var e = event || window.event; + + var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + + if (confirmationMessage) { + confirmationMessage = Pointer_stringify(confirmationMessage); + } + if (confirmationMessage) { + e.preventDefault(); + e.returnValue = confirmationMessage; + return confirmationMessage; + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.chargingTime; + HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime; + HEAPF64[(((eventStruct)+(16))>>3)]=e.level; + HEAP32[(((eventStruct)+(24))>>2)]=e.charging; + },registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.batteryEvent) { + JSEvents.batteryEvent = _malloc( 32 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery()); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = Module['canvas']; + } + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + }};function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel"); + return 0; + } + + function ___lock() {} + + function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) } + + function _glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) { + if (!pointer) { + // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense + // if pointer == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname); + } + + function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) } + + function _emscripten_glEnable(x0) { GLctx['enable'](x0) } + + function _emscripten_glNormalPointer() { + Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1); + } + + + var _emscripten_GetProcAddress=undefined; + Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress; + + var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) { + EGL.errorCode = code; + },chooseConfig:function (display, attribList, config, config_size, numConfigs) { + if (display != 62000 /* Magic ID for Emscripten 'default display' */) { + EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); + return 0; + } + // TODO: read attribList. + if ((!config || !config_size) && !numConfigs) { + EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */); + return 0; + } + if (numConfigs) { + HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1. + } + if (config && config_size > 0) { + HEAP32[((config)>>2)]=62002; + } + + EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); + return 1; + }};function _eglGetProcAddress(name_) { + return _emscripten_GetProcAddress(name_); + } + + function _glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glfwGetPrimaryMonitor() { + return 1; + } + + + function emscriptenWebGLGetVertexAttrib(index, pname, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getVertexAttrib(index, pname); + if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) { + HEAP32[((params)>>2)]=data["name"]; + } else if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetVertexAttribfv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float'); + } + + function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart"); + return 0; + } + + function _emscripten_glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_glTexParameteriv(target, pname, params) { + var param = HEAP32[((params)>>2)]; + GLctx.texParameteri(target, pname, param); + } + + function _glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glfwTerminate() { + window.removeEventListener("keydown", GLFW.onKeydown, true); + window.removeEventListener("keypress", GLFW.onKeyPress, true); + window.removeEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true); + Module["canvas"].width = Module["canvas"].height = 1; + GLFW.windows = null; + GLFW.active = null; + } + + function _emscripten_glUniformMatrix2fv(location, count, transpose, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view); + } + + function ___syscall5(which, varargs) {SYSCALLS.varargs = varargs; + try { + // open + var pathname = SYSCALLS.getStr(), flags = SYSCALLS.get(), mode = SYSCALLS.get() // optional TODO + var stream = FS.open(pathname, flags, mode); + return stream.fd; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs; + try { + // close + var stream = SYSCALLS.getStreamFromFD(); + FS.close(stream); + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _llvm_stacksave() { + var self = _llvm_stacksave; + if (!self.LLVM_SAVEDSTACKS) { + self.LLVM_SAVEDSTACKS = []; + } + self.LLVM_SAVEDSTACKS.push(Runtime.stackSave()); + return self.LLVM_SAVEDSTACKS.length-1; + } + + function _emscripten_glGetVertexAttribiv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger'); + } + + function _emscripten_glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) { + GLctx['drawArraysInstanced'](mode, first, count, primcount); + } + + function _emscripten_glEnableClientState() { + Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1); + } + + function _emscripten_glGetPointerv() { + Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1); + } + + function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs; + try { + // llseek + var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get(); + var offset = offset_low; + assert(offset_high === 0); + FS.llseek(stream, offset, whence); + HEAP32[((result)>>2)]=stream.position; + if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs; + try { + // writev + var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); + return SYSCALLS.doWritev(stream, iov, iovcnt); + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function ___syscall145(which, varargs) {SYSCALLS.varargs = varargs; + try { + // readv + var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); + return SYSCALLS.doReadv(stream, iov, iovcnt); + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) } + + function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) } + + + Module["_i64Subtract"] = _i64Subtract; + + + Module["_i64Add"] = _i64Add; + + function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend"); + return 0; + } + + function _glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) } + + function _emscripten_glFinish() { GLctx['finish']() } + + function _glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + + function __emscripten_sample_gamepad_data() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return; + + // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation. + if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) { + JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null); + JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber; + } + }function _emscripten_get_num_gamepads() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return 0; + + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + return JSEvents.lastGamepadState.length; + } + + function _glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glUniform4iv(location, count, value) { + + + GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*16)>>2)); + } + + function _glClear(x0) { GLctx['clear'](x0) } + + function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glUniform3fv(location, count, value) { + + + var view; + if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[3*count-1]; + for (var i = 0; i < 3*count; i += 3) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*12)>>2); + } + GLctx.uniform3fv(GL.uniforms[location], view); + } + + function _emscripten_glIsTexture(texture) { + var texture = GL.textures[texture]; + if (!texture) return 0; + return GLctx.isTexture(texture); + } + + function _glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + function _emscripten_glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) } + + function _glfwCreateWindow(width, height, title, monitor, share) { + return GLFW.createWindow(width, height, title, monitor, share); + } + + function _glfwDefaultWindowHints() { + GLFW.hints = GLFW.defaultHints; + } + + function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) } + + function _emscripten_glDetachShader(program, shader) { + GLctx.detachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _emscripten_glDeleteVertexArrays(n, vaos) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((vaos)+(i*4))>>2)]; + GLctx['deleteVertexArray'](GL.vaos[id]); + GL.vaos[id] = null; + } + } + + function _glfwInit() { + if (GLFW.windows) return 1; // GL_TRUE + + GLFW.initialTime = GLFW.getTime(); + GLFW.hints = GLFW.defaultHints; + GLFW.windows = new Array() + GLFW.active = null; + + window.addEventListener("keydown", GLFW.onKeydown, true); + window.addEventListener("keypress", GLFW.onKeyPress, true); + window.addEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true); + + Browser.resizeListeners.push(function(width, height) { + GLFW.onCanvasResize(width, height); + }); + return 1; // GL_TRUE + } + + function _emscripten_glGetTexParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _glfwSwapBuffers(winid) { + GLFW.swapBuffers(winid); + } + + function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) } + + function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) } + + function _emscripten_glUniform2fv(location, count, value) { + + + var view; + if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[2*count-1]; + for (var i = 0; i < 2*count; i += 2) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*8)>>2); + } + GLctx.uniform2fv(GL.uniforms[location], view); + } + + function _glfwSwapInterval(interval) { + interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same. + if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval); + } + + function _glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _abort() { + Module['abort'](); + } + + function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) { + GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, + GL.renderbuffers[renderbuffer]); + } + + function _emscripten_glDeleteFramebuffers(n, framebuffers) { + for (var i = 0; i < n; ++i) { + var id = HEAP32[(((framebuffers)+(i*4))>>2)]; + var framebuffer = GL.framebuffers[id]; + if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects". + GLctx.deleteFramebuffer(framebuffer); + framebuffer.name = 0; + GL.framebuffers[id] = null; + } + } + + function _emscripten_glIsBuffer(buffer) { + var b = GL.buffers[buffer]; + if (!b) return 0; + return GLctx.isBuffer(b); + } + + function _emscripten_glUniform2iv(location, count, value) { + + + GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*8)>>2)); + } + + function _emscripten_glVertexAttrib1fv(index, v) { + + GLctx.vertexAttrib1f(index, HEAPF32[v>>2]); + } + + function _glEnable(x0) { GLctx['enable'](x0) } + + + + function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) { + function roundedToNextMultipleOf(x, y) { + return Math.floor((x + y - 1) / y) * y + } + var plainRowSize = width * sizePerPixel; + var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment); + return (height <= 0) ? 0 : + ((height - 1) * alignedRowSize + plainRowSize); + }function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) { + var sizePerPixel; + var numChannels; + switch(format) { + case 0x1906 /* GL_ALPHA */: + case 0x1909 /* GL_LUMINANCE */: + case 0x1902 /* GL_DEPTH_COMPONENT */: + numChannels = 1; + break; + case 0x190A /* GL_LUMINANCE_ALPHA */: + numChannels = 2; + break; + case 0x1907 /* GL_RGB */: + case 0x8C40 /* GL_SRGB_EXT */: + numChannels = 3; + break; + case 0x1908 /* GL_RGBA */: + case 0x8C42 /* GL_SRGB_ALPHA_EXT */: + numChannels = 4; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + switch (type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + sizePerPixel = numChannels*1; + break; + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + sizePerPixel = numChannels*2; + break; + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x1406 /* GL_FLOAT */: + sizePerPixel = numChannels*4; + break; + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + sizePerPixel = 4; + break; + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + sizePerPixel = 2; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment); + switch(type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + return HEAPU8.subarray((pixels),(pixels+bytes)); + case 0x1406 /* GL_FLOAT */: + return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1); + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + }function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) { + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0); + GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData); + } + + function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) } + + var _emscripten_asm_const_int=true; + + function _emscripten_glUniform2f(location, v0, v1) { + GLctx.uniform2f(GL.uniforms[location], v0, v1); + } + + function _glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _glfwWindowHint(target, hint) { + GLFW.hints[target] = hint; + } + + function _emscripten_glUniform2i(location, v0, v1) { + GLctx.uniform2i(GL.uniforms[location], v0, v1); + } + + function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glDeleteRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((renderbuffers)+(i*4))>>2)]; + var renderbuffer = GL.renderbuffers[id]; + if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects". + GLctx.deleteRenderbuffer(renderbuffer); + renderbuffer.name = 0; + GL.renderbuffers[id] = null; + } + } + + function _emscripten_glGetBufferParameteriv(target, value, data) { + if (!data) { + // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense + // if data == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value); + } + + + function emscriptenWebGLGetUniform(program, location, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]); + if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetUniformiv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Integer'); + } + + function _emscripten_glDepthMask(flag) { + GLctx.depthMask(!!flag); + } + + + function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1; + if (!target) target = document; + else { + target = JSEvents.findEventTarget(target); + if (!target) return -4; + } + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange"); + return 0; + } + + function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) { + var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType); + HEAP32[((range)>>2)]=result.rangeMin; + HEAP32[(((range)+(4))>>2)]=result.rangeMax; + HEAP32[((precision)>>2)]=result.precision; + } + + function _emscripten_glUniform1fv(location, count, value) { + + + var view; + if (count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[count-1]; + for (var i = 0; i < count; ++i) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*4)>>2); + } + GLctx.uniform1fv(GL.uniforms[location], view); + } + + function _glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected"); + return 0; + } + + function _emscripten_glBindProgramARB() { + Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1); + } + + function _emscripten_glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) } + + function _emscripten_glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _emscripten_glDisable(x0) { GLctx['disable'](x0) } + + function _emscripten_glVertexAttrib3fv(index, v) { + + GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]); + } + + function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveAttrib(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size and type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + function _emscripten_glIsFramebuffer(framebuffer) { + var fb = GL.framebuffers[framebuffer]; + if (!fb) return 0; + return GLctx.isFramebuffer(fb); + } + + function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) } + + function _glfwGetCursorPos(winid, x, y) { + GLFW.getCursorPos(winid, x, y); + } + + function _emscripten_glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _emscripten_glRotatef() { + Module['printErr']('missing function: emscripten_glRotatef'); abort(-1); + } + + + function emscriptenWebGLGet(name_, p, type) { + // Guard against user passing a null pointer. + // Note that GLES2 spec does not say anything about how passing a null pointer should be treated. + // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but + // better to report an error instead of doing anything random. + if (!p) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var ret = undefined; + switch(name_) { // Handle a few trivial GLES values + case 0x8DFA: // GL_SHADER_COMPILER + ret = 1; + break; + case 0x8DF8: // GL_SHADER_BINARY_FORMATS + if (type !== 'Integer' && type !== 'Integer64') { + GL.recordError(0x0500); // GL_INVALID_ENUM + } + return; // Do not write anything to the out pointer, since no binary formats are supported. + case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS + ret = 0; + break; + case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS + // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length), + // so implement it ourselves to allow C++ GLES2 code get the length. + var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/); + ret = formats.length; + break; + } + + if (ret === undefined) { + var result = GLctx.getParameter(name_); + switch (typeof(result)) { + case "number": + ret = result; + break; + case "boolean": + ret = result ? 1 : 0; + break; + case "string": + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + case "object": + if (result === null) { + // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise + // can mean an invalid name_, which we need to report as an error + switch(name_) { + case 0x8894: // ARRAY_BUFFER_BINDING + case 0x8B8D: // CURRENT_PROGRAM + case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING + case 0x8CA6: // FRAMEBUFFER_BINDING + case 0x8CA7: // RENDERBUFFER_BINDING + case 0x8069: // TEXTURE_BINDING_2D + case 0x8514: { // TEXTURE_BINDING_CUBE_MAP + ret = 0; + break; + } + default: { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + } else if (result instanceof Float32Array || + result instanceof Uint32Array || + result instanceof Int32Array || + result instanceof Array) { + for (var i = 0; i < result.length; ++i) { + switch (type) { + case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + } + return; + } else if (result instanceof WebGLBuffer || + result instanceof WebGLProgram || + result instanceof WebGLFramebuffer || + result instanceof WebGLRenderbuffer || + result instanceof WebGLTexture) { + ret = result.name | 0; + } else { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + + switch (type) { + case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break; + case 'Integer': HEAP32[((p)>>2)]=ret; break; + case 'Float': HEAPF32[((p)>>2)]=ret; break; + case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + }function _emscripten_glGetIntegerv(name_, p) { + emscriptenWebGLGet(name_, p, 'Integer'); + } + + function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) { + var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname); + HEAP32[((params)>>2)]=result; + } + + function _llvm_stackrestore(p) { + var self = _llvm_stacksave; + var ret = self.LLVM_SAVEDSTACKS[p]; + self.LLVM_SAVEDSTACKS.splice(p, 1); + Runtime.stackRestore(ret); + } + + function _glfwSetWindowShouldClose(winid, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.shouldClose = value; + } + + function _emscripten_glClientActiveTexture() { + Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1); + } + + function _glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_get_gamepad_status(index, gamepadState) { + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + + // INVALID_PARAM is returned on a Gamepad index that never was there. + if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5; + + // NO_DATA is returned on a Gamepad index that was removed. + // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index. + // This is because gamepads must keep their original position in the array. + // For example, removing the first of two gamepads produces [null/undefined/false, gamepad]. + if (!JSEvents.lastGamepadState[index]) return -7; + + JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]); + return 0; + } + + function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _glfwGetTime() { + return GLFW.getTime() - GLFW.initialTime; + } + + function _emscripten_glGetRenderbufferParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname); + } + + function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) } + + function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) { + var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format); + if (!pixelData) { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return; + } + GLctx.readPixels(x, y, width, height, format, type, pixelData); + } + + function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) { + GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glGetError() { + // First return any GL error generated by the emscripten library_gl.js interop layer. + if (GL.lastError) { + var error = GL.lastError; + GL.lastError = 0/*GL_NO_ERROR*/; + return error; + } else { // If there were none, return the GL error from the browser GL context. + return GLctx.getError(); + } + } + + function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) { + GLctx.framebufferTexture2D(target, attachment, textarget, + GL.textures[texture], level); + } + + function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) } + + function _glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + + Module["_memmove"] = _memmove; + + function _glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) } + + function _glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + + + var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC); + Module["_llvm_cttz_i32"] = _llvm_cttz_i32; + Module["___udivmoddi4"] = ___udivmoddi4; + Module["___uremdi3"] = ___uremdi3; + + function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + function _emscripten_glClear(x0) { GLctx['clear'](x0) } + + function _emscripten_glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glGetUniformfv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Float'); + } + + function _glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _emscripten_glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) { + var result = GLctx.getAttachedShaders(GL.programs[program]); + var len = result.length; + if (len > maxCount) { + len = maxCount; + } + HEAP32[((count)>>2)]=len; + for (var i = 0; i < len; ++i) { + var id = GL.shaders.indexOf(result[i]); + assert(id !== -1, 'shader not bound to local id'); + HEAP32[(((shaders)+(i*4))>>2)]=id; + } + } + + function _emscripten_glGenRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var renderbuffer = GLctx.createRenderbuffer(); + if (!renderbuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.renderbuffers); + renderbuffer.name = id; + GL.renderbuffers[id] = renderbuffer; + HEAP32[(((renderbuffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) } + + function _emscripten_glUniform1iv(location, count, value) { + + + GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*4)>>2)); + } + + function _emscripten_glTexCoordPointer() { + Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1); + } + + function _emscripten_glGetInfoLogARB() { + Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1); + } + + + function __exit(status) { + // void _exit(int status); + // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html + Module['exit'](status); + }function _exit(status) { + __exit(status); + } + + function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) } + + function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _glfwSetCursorPosCallback(winid, cbfun) { + GLFW.setCursorPosCallback(winid, cbfun); + } + + function _glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _emscripten_glShaderBinary() { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + } + + function _emscripten_glIsProgram(program) { + var program = GL.programs[program]; + if (!program) return 0; + return GLctx.isProgram(program); + } + + function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) } + + function _emscripten_glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glUniformMatrix3fv(location, count, transpose, value) { + + + var view; + if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[9*count-1]; + for (var i = 0; i < 9*count; i += 9) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*36)>>2); + } + GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view); + } + + + Module["___udivdi3"] = ___udivdi3; + + function _emscripten_glUniform4fv(location, count, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniform4fv(GL.uniforms[location], view); + } + + function _glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glGenFramebuffers(n, ids) { + for (var i = 0; i < n; ++i) { + var framebuffer = GLctx.createFramebuffer(); + if (!framebuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.framebuffers); + framebuffer.name = id; + GL.framebuffers[id] = framebuffer; + HEAP32[(((ids)+(i*4))>>2)]=id; + } + } + + function _glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) } + + function _glfwSetWindowIconifyCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowIconifyFunc = cbfun; + } + + function _emscripten_glDrawRangeElements() { + Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1); + } + + function _emscripten_glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib2fv(index, v) { + + GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]); + } + + function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveUniform(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size, type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + + Module["_roundf"] = _roundf; + + function _emscripten_glDeleteObjectARB() { + Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1); + } + + function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove"); + return 0; + } + + function _emscripten_glUniform1f(location, v0) { + GLctx.uniform1f(GL.uniforms[location], v0); + } + + function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _emscripten_glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) } + + function _glfwSetCharCallback(winid, cbfun) { + GLFW.setCharCallback(winid, cbfun); + } + + function _emscripten_glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glVertexAttrib4fv(index, v) { + + GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]); + } + + function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) } + + function _glfwSetCursorEnterCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorEnterFunc = cbfun; + } + + + Module["_bitshift64Lshr"] = _bitshift64Lshr; + + function _glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + function _emscripten_glIsShader(shader) { + var s = GL.shaders[shader]; + if (!s) return 0; + return GLctx.isShader(s); + } + + function _emscripten_glDrawBuffers(n, bufs) { + + var bufArray = GL.tempFixedLengthArray[n]; + for (var i = 0; i < n; i++) { + bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)]; + } + + GLctx['drawBuffers'](bufArray); + } + + function _glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _emscripten_glBindFramebuffer(target, framebuffer) { + GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null); + } + + function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) } + + function _emscripten_glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + + Module["_sbrk"] = _sbrk; + + + Module["_bitshift64Shl"] = _bitshift64Shl; + + function _emscripten_glGetShaderSource(shader, bufSize, length, source) { + var result = GLctx.getShaderSource(GL.shaders[shader]); + if (!result) return; // If an error occurs, nothing will be written to length or source. + if (bufSize > 0 && source) { + var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + + Module["_llvm_bswap_i32"] = _llvm_bswap_i32; + + function _glfwSetKeyCallback(winid, cbfun) { + GLFW.setKeyCallback(winid, cbfun); + } + + function _emscripten_set_gamepadconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected"); + return 0; + } + + function _emscripten_glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function ___assert_fail(condition, filename, line, func) { + ABORT = true; + throw 'Assertion failed: ' + Pointer_stringify(condition) + ', at: ' + [filename ? Pointer_stringify(filename) : 'unknown filename', line, func ? Pointer_stringify(func) : 'unknown function'] + ' at ' + stackTrace(); + } + + function _emscripten_glVertexAttribDivisor(index, divisor) { + GLctx['vertexAttribDivisor'](index, divisor); + } + + function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) { + GLctx['drawElementsInstanced'](mode, count, type, indices, primcount); + } + + function _emscripten_glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glfwSetMouseButtonCallback(winid, cbfun) { + GLFW.setMouseButtonCallback(winid, cbfun); + } + + function _emscripten_glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glBindVertexArray(vao) { + GLctx['bindVertexArray'](GL.vaos[vao]); + } + + function _emscripten_glLoadMatrixf() { + Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1); + } + + function _glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function _glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function ___unlock() {} + + function _emscripten_glColorPointer() { + Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1); + } + + function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + function _glfwDestroyWindow(winid) { + return GLFW.destroyWindow(winid); + } + + function _emscripten_glFlush() { GLctx['flush']() } + + function _glfwSetErrorCallback(cbfun) { + GLFW.errorFunc = cbfun; + } + + function _emscripten_glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glValidateProgram(program) { + GLctx.validateProgram(GL.programs[program]); + } + + function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glColorMask(red, green, blue, alpha) { + GLctx.colorMask(!!red, !!green, !!blue, !!alpha); + } + + function _emscripten_glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function _emscripten_glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _emscripten_glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } + + function _emscripten_glGenVertexArrays(n, arrays) { + + for (var i = 0; i < n; i++) { + var vao = GLctx['createVertexArray'](); + if (!vao) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.vaos); + vao.name = id; + GL.vaos[id] = vao; + HEAP32[(((arrays)+(i*4))>>2)]=id; + } + } + + function _time(ptr) { + var ret = (Date.now()/1000)|0; + if (ptr) { + HEAP32[((ptr)>>2)]=ret; + } + return ret; + } + + function _emscripten_glGetBooleanv(name_, p) { + emscriptenWebGLGet(name_, p, 'Boolean'); + } + + function ___syscall221(which, varargs) {SYSCALLS.varargs = varargs; + try { + // fcntl64 + var stream = SYSCALLS.getStreamFromFD(), cmd = SYSCALLS.get(); + switch (cmd) { + case 0: { + var arg = SYSCALLS.get(); + if (arg < 0) { + return -ERRNO_CODES.EINVAL; + } + var newStream; + newStream = FS.open(stream.path, stream.flags, 0, arg); + return newStream.fd; + } + case 1: + case 2: + return 0; // FD_CLOEXEC makes no sense for a single process. + case 3: + return stream.flags; + case 4: { + var arg = SYSCALLS.get(); + stream.flags |= arg; + return 0; + } + case 12: + case 12: { + var arg = SYSCALLS.get(); + var offset = 0; + // We're always unlocked. + HEAP16[(((arg)+(offset))>>1)]=2; + return 0; + } + case 13: + case 14: + case 13: + case 14: + return 0; // Pretend that the locking is successful. + case 16: + case 8: + return -ERRNO_CODES.EINVAL; // These are for sockets. We don't have them fully implemented yet. + case 9: + // musl trusts getown return values, due to a bug where they must be, as they overlap with errors. just return -1 here, so fnctl() returns that, and we set errno ourselves. + ___setErrNo(ERRNO_CODES.EINVAL); + return -1; + default: { + return -ERRNO_CODES.EINVAL; + } + } + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } +var GLctx; GL.init(); +if (ENVIRONMENT_IS_NODE) { + _emscripten_get_now = function _emscripten_get_now_actual() { + var t = process['hrtime'](); + return t[0] * 1e3 + t[1] / 1e6; + }; + } else if (typeof dateNow !== 'undefined') { + _emscripten_get_now = dateNow; + } else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') { + _emscripten_get_now = function() { return self['performance']['now'](); }; + } else if (typeof performance === 'object' && typeof performance['now'] === 'function') { + _emscripten_get_now = function() { return performance['now'](); }; + } else { + _emscripten_get_now = Date.now; + }; +Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) }; + Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) }; + Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() }; + Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() }; + Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() } + Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) }; +FS.staticInit();__ATINIT__.unshift(function() { if (!Module["noFSInit"] && !FS.init.initialized) FS.init() });__ATMAIN__.push(function() { FS.ignorePermissions = false });__ATEXIT__.push(function() { FS.quit() });Module["FS_createFolder"] = FS.createFolder;Module["FS_createPath"] = FS.createPath;Module["FS_createDataFile"] = FS.createDataFile;Module["FS_createPreloadedFile"] = FS.createPreloadedFile;Module["FS_createLazyFile"] = FS.createLazyFile;Module["FS_createLink"] = FS.createLink;Module["FS_createDevice"] = FS.createDevice;Module["FS_unlink"] = FS.unlink;; +__ATINIT__.unshift(function() { TTY.init() });__ATEXIT__.push(function() { TTY.shutdown() });; +if (ENVIRONMENT_IS_NODE) { var fs = require("fs"); var NODEJS_PATH = require("path"); NODEFS.staticInit(); }; +JSEvents.staticInit();; +DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC); + +STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP); + +STACK_MAX = STACK_BASE + TOTAL_STACK; + +DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX); + +HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE; + +staticSealed = true; // seal the static portion of memory + +assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack"); + + + +function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vid(x) { Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viddd(x) { Module["printErr"]("Invalid function pointer called with signature 'viddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdi(x) { Module["printErr"]("Invalid function pointer called with signature 'vdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viid(x) { Module["printErr"]("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function invoke_viiiii(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vd(index,a1) { + try { + Module["dynCall_vd"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vid(index,a1,a2) { + try { + Module["dynCall_vid"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vi(index,a1) { + try { + Module["dynCall_vi"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vii(index,a1,a2) { + try { + Module["dynCall_vii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_ii(index,a1) { + try { + return Module["dynCall_ii"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_viddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidd(index,a1,a2,a3) { + try { + Module["dynCall_vidd"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iiii(index,a1,a2,a3) { + try { + return Module["dynCall_iiii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + try { + Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viii(index,a1,a2,a3) { + try { + Module["dynCall_viii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidddd(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdi(index,a1,a2) { + try { + Module["dynCall_vdi"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + try { + Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + try { + Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iii(index,a1,a2) { + try { + return Module["dynCall_iii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_i(index) { + try { + return Module["dynCall_i"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_vdddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdd(index,a1,a2) { + try { + Module["dynCall_vdd"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_v(index) { + try { + Module["dynCall_v"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viid(index,a1,a2,a3) { + try { + Module["dynCall_viid"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiii(index,a1,a2,a3,a4) { + try { + Module["dynCall_viiii"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity }; + +Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "___assert_fail": ___assert_fail, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "___syscall145": ___syscall145, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "___syscall146": ___syscall146, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_glGenTextures": _glGenTextures, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "___syscall5": ___syscall5, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "___syscall221": ___syscall221, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_glGetFloatv": _glGetFloatv, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_glCreateShader": _glCreateShader, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; +// EMSCRIPTEN_START_ASM +var asm = (function(global, env, buffer) { + 'use asm'; + + + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + + + var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0; + var tempDoublePtr=env.tempDoublePtr|0; + var ABORT=env.ABORT|0; + var STACKTOP=env.STACKTOP|0; + var STACK_MAX=env.STACK_MAX|0; + var cttz_i8=env.cttz_i8|0; + + var __THREW__ = 0; + var threwValue = 0; + var setjmpId = 0; + var undef = 0; + var nan = global.NaN, inf = global.Infinity; + var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0; + var tempRet0 = 0; + + var Math_floor=global.Math.floor; + var Math_abs=global.Math.abs; + var Math_sqrt=global.Math.sqrt; + var Math_pow=global.Math.pow; + var Math_cos=global.Math.cos; + var Math_sin=global.Math.sin; + var Math_tan=global.Math.tan; + var Math_acos=global.Math.acos; + var Math_asin=global.Math.asin; + var Math_atan=global.Math.atan; + var Math_atan2=global.Math.atan2; + var Math_exp=global.Math.exp; + var Math_log=global.Math.log; + var Math_ceil=global.Math.ceil; + var Math_imul=global.Math.imul; + var Math_min=global.Math.min; + var Math_max=global.Math.max; + var Math_clz32=global.Math.clz32; + var abort=env.abort; + var assert=env.assert; + var enlargeMemory=env.enlargeMemory; + var getTotalMemory=env.getTotalMemory; + var abortOnCannotGrowMemory=env.abortOnCannotGrowMemory; + var abortStackOverflow=env.abortStackOverflow; + var nullFunc_viiiii=env.nullFunc_viiiii; + var nullFunc_vd=env.nullFunc_vd; + var nullFunc_vid=env.nullFunc_vid; + var nullFunc_vi=env.nullFunc_vi; + var nullFunc_vii=env.nullFunc_vii; + var nullFunc_ii=env.nullFunc_ii; + var nullFunc_viddd=env.nullFunc_viddd; + var nullFunc_vidd=env.nullFunc_vidd; + var nullFunc_iiii=env.nullFunc_iiii; + var nullFunc_viiiiiiii=env.nullFunc_viiiiiiii; + var nullFunc_viiiiii=env.nullFunc_viiiiii; + var nullFunc_viii=env.nullFunc_viii; + var nullFunc_vidddd=env.nullFunc_vidddd; + var nullFunc_vdi=env.nullFunc_vdi; + var nullFunc_viiiiiii=env.nullFunc_viiiiiii; + var nullFunc_viiiiiiiii=env.nullFunc_viiiiiiiii; + var nullFunc_iii=env.nullFunc_iii; + var nullFunc_i=env.nullFunc_i; + var nullFunc_vdddddd=env.nullFunc_vdddddd; + var nullFunc_vdddd=env.nullFunc_vdddd; + var nullFunc_vdd=env.nullFunc_vdd; + var nullFunc_v=env.nullFunc_v; + var nullFunc_viid=env.nullFunc_viid; + var nullFunc_viiii=env.nullFunc_viiii; + var invoke_viiiii=env.invoke_viiiii; + var invoke_vd=env.invoke_vd; + var invoke_vid=env.invoke_vid; + var invoke_vi=env.invoke_vi; + var invoke_vii=env.invoke_vii; + var invoke_ii=env.invoke_ii; + var invoke_viddd=env.invoke_viddd; + var invoke_vidd=env.invoke_vidd; + var invoke_iiii=env.invoke_iiii; + var invoke_viiiiiiii=env.invoke_viiiiiiii; + var invoke_viiiiii=env.invoke_viiiiii; + var invoke_viii=env.invoke_viii; + var invoke_vidddd=env.invoke_vidddd; + var invoke_vdi=env.invoke_vdi; + var invoke_viiiiiii=env.invoke_viiiiiii; + var invoke_viiiiiiiii=env.invoke_viiiiiiiii; + var invoke_iii=env.invoke_iii; + var invoke_i=env.invoke_i; + var invoke_vdddddd=env.invoke_vdddddd; + var invoke_vdddd=env.invoke_vdddd; + var invoke_vdd=env.invoke_vdd; + var invoke_v=env.invoke_v; + var invoke_viid=env.invoke_viid; + var invoke_viiii=env.invoke_viiii; + var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv; + var _glUseProgram=env._glUseProgram; + var _emscripten_glShaderSource=env._emscripten_glShaderSource; + var _glfwCreateWindow=env._glfwCreateWindow; + var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler; + var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate; + var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer; + var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv; + var _emscripten_glCullFace=env._emscripten_glCullFace; + var _emscripten_glIsProgram=env._emscripten_glIsProgram; + var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate; + var _emscripten_glViewport=env._emscripten_glViewport; + var _emscripten_glFrontFace=env._emscripten_glFrontFace; + var ___assert_fail=env.___assert_fail; + var _glDeleteProgram=env._glDeleteProgram; + var _emscripten_glUniform3fv=env._emscripten_glUniform3fv; + var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset; + var _emscripten_glUseProgram=env._emscripten_glUseProgram; + var _emscripten_glBlendColor=env._emscripten_glBlendColor; + var _glBindBuffer=env._glBindBuffer; + var _emscripten_glDepthFunc=env._emscripten_glDepthFunc; + var _glGetShaderInfoLog=env._glGetShaderInfoLog; + var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback; + var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback; + var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing; + var _glDisable=env._glDisable; + var _glBlendFunc=env._glBlendFunc; + var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray; + var _glGetAttribLocation=env._glGetAttribLocation; + var _glDisableVertexAttribArray=env._glDisableVertexAttribArray; + var _emscripten_memcpy_big=env._emscripten_memcpy_big; + var _emscripten_glReadPixels=env._emscripten_glReadPixels; + var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage; + var _emscripten_glVertexPointer=env._emscripten_glVertexPointer; + var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback; + var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize; + var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv; + var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource; + var _glUniform4f=env._glUniform4f; + var _llvm_stacksave=env._llvm_stacksave; + var _emscripten_glUniform1i=env._emscripten_glUniform1i; + var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate; + var _emscripten_glGenBuffers=env._emscripten_glGenBuffers; + var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB; + var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback; + var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat; + var _glfwInit=env._glfwInit; + var _glGenBuffers=env._glGenBuffers; + var _glShaderSource=env._glShaderSource; + var _emscripten_glGetString=env._emscripten_glGetString; + var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer; + var _emscripten_glIsEnabled=env._emscripten_glIsEnabled; + var _emscripten_glScissor=env._emscripten_glScissor; + var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv; + var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv; + var ___syscall145=env.___syscall145; + var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB; + var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate; + var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer; + var ___syscall140=env.___syscall140; + var _glfwSetErrorCallback=env._glfwSetErrorCallback; + var _glfwDefaultWindowHints=env._glfwDefaultWindowHints; + var _glfwDestroyWindow=env._glfwDestroyWindow; + var ___syscall146=env.___syscall146; + var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib; + var _emscripten_glAttachShader=env._emscripten_glAttachShader; + var _glVertexAttribPointer=env._glVertexAttribPointer; + var _emscripten_glUniform2i=env._emscripten_glUniform2i; + var _emscripten_glUniform2f=env._emscripten_glUniform2f; + var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv; + var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv; + var _glGetProgramInfoLog=env._glGetProgramInfoLog; + var _glfwSetScrollCallback=env._glfwSetScrollCallback; + var _emscripten_glTexParameterf=env._emscripten_glTexParameterf; + var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders; + var _emscripten_glGenTextures=env._emscripten_glGenTextures; + var _emscripten_glTexParameteri=env._emscripten_glTexParameteri; + var _llvm_stackrestore=env._llvm_stackrestore; + var _glfwMakeContextCurrent=env._glfwMakeContextCurrent; + var _emscripten_glClear=env._emscripten_glClear; + var _glDrawElements=env._glDrawElements; + var _glBufferSubData=env._glBufferSubData; + var _emscripten_glValidateProgram=env._emscripten_glValidateProgram; + var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv; + var _glViewport=env._glViewport; + var _emscripten_glUniform4iv=env._emscripten_glUniform4iv; + var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv; + var ___setErrNo=env.___setErrNo; + var _eglGetProcAddress=env._eglGetProcAddress; + var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation; + var _glDeleteTextures=env._glDeleteTextures; + var _glDepthFunc=env._glDepthFunc; + var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture; + var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f; + var _emscripten_glFlush=env._emscripten_glFlush; + var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus; + var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap; + var _emscripten_glGetError=env._emscripten_glGetError; + var _emscripten_glClearDepthf=env._emscripten_glClearDepthf; + var _emscripten_glBufferData=env._emscripten_glBufferData; + var _emscripten_glUniform3i=env._emscripten_glUniform3i; + var _emscripten_glRotatef=env._emscripten_glRotatef; + var _emscripten_glDeleteShader=env._emscripten_glDeleteShader; + var _glEnable=env._glEnable; + var _glGenTextures=env._glGenTextures; + var _emscripten_glMatrixMode=env._emscripten_glMatrixMode; + var _glGetString=env._glGetString; + var _emscripten_glClearStencil=env._emscripten_glClearStencil; + var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation; + var emscriptenWebGLGet=env.emscriptenWebGLGet; + var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray; + var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation; + var _emscripten_get_now=env._emscripten_get_now; + var _emscripten_glNormalPointer=env._emscripten_glNormalPointer; + var _glAttachShader=env._glAttachShader; + var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer; + var _emscripten_glEnable=env._emscripten_glEnable; + var _glCreateProgram=env._glCreateProgram; + var _glUniformMatrix4fv=env._glUniformMatrix4fv; + var _emscripten_glClearDepth=env._emscripten_glClearDepth; + var ___lock=env.___lock; + var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData; + var ___syscall6=env.___syscall6; + var ___syscall5=env.___syscall5; + var _emscripten_glIsBuffer=env._emscripten_glIsBuffer; + var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f; + var _time=env._time; + var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f; + var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv; + var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate; + var _exit=env._exit; + var _emscripten_glEnableClientState=env._emscripten_glEnableClientState; + var _emscripten_glUniform4i=env._emscripten_glUniform4i; + var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements; + var _glCullFace=env._glCullFace; + var _emscripten_glGetPointerv=env._emscripten_glGetPointerv; + var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data; + var _emscripten_get_gamepad_status=env._emscripten_get_gamepad_status; + var _emscripten_glUniform4f=env._emscripten_glUniform4f; + var _emscripten_glUniform2fv=env._emscripten_glUniform2fv; + var _glfwGetVideoModes=env._glfwGetVideoModes; + var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf; + var _emscripten_glShaderBinary=env._emscripten_glShaderBinary; + var _emscripten_glDrawElements=env._emscripten_glDrawElements; + var _emscripten_glBlendFunc=env._emscripten_glBlendFunc; + var _emscripten_get_num_gamepads=env._emscripten_get_num_gamepads; + var ___syscall221=env.___syscall221; + var _glCompressedTexImage2D=env._glCompressedTexImage2D; + var _emscripten_glUniform1iv=env._emscripten_glUniform1iv; + var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv; + var _glClearDepthf=env._glClearDepthf; + var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D; + var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform; + var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers; + var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays; + var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose; + var _emscripten_glUniform1fv=env._emscripten_glUniform1fv; + var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform; + var _glBindTexture=env._glBindTexture; + var _emscripten_glUniform3iv=env._emscripten_glUniform3iv; + var _emscripten_glUniform2iv=env._emscripten_glUniform2iv; + var _emscripten_glHint=env._emscripten_glHint; + var _glfwSetCharCallback=env._glfwSetCharCallback; + var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib; + var _glGetFloatv=env._glGetFloatv; + var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram; + var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers; + var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced; + var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f; + var _glDrawArrays=env._glDrawArrays; + var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D; + var _glCreateShader=env._glCreateShader; + var _emscripten_glPixelStorei=env._emscripten_glPixelStorei; + var _glCompileShader=env._glCompileShader; + var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv; + var _emscripten_glDepthRange=env._emscripten_glDepthRange; + var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv; + var _emscripten_glFinish=env._emscripten_glFinish; + var _glfwSwapBuffers=env._glfwSwapBuffers; + var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback; + var _emscripten_asm_const_iii=env._emscripten_asm_const_iii; + var _emscripten_glDepthMask=env._emscripten_glDepthMask; + var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback; + var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers; + var _glfwTerminate=env._glfwTerminate; + var _glFrontFace=env._glFrontFace; + var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB; + var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D; + var _glfwSwapInterval=env._glfwSwapInterval; + var _glUniform1i=env._glUniform1i; + var _glEnableVertexAttribArray=env._glEnableVertexAttribArray; + var _emscripten_glStencilFunc=env._emscripten_glStencilFunc; + var _abort=env._abort; + var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv; + var _glDeleteBuffers=env._glDeleteBuffers; + var _glBufferData=env._glBufferData; + var _glTexImage2D=env._glTexImage2D; + var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv; + var _glfwSetKeyCallback=env._glfwSetKeyCallback; + var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers; + var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv; + var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity; + var _glDeleteShader=env._glDeleteShader; + var _emscripten_glUniform1f=env._emscripten_glUniform1f; + var _glGetProgramiv=env._glGetProgramiv; + var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer; + var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer; + var _glfwGetTime=env._glfwGetTime; + var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage; + var _emscripten_set_gamepadconnected_callback=env._emscripten_set_gamepadconnected_callback; + var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv; + var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray; + var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced; + var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback; + var _emscripten_glCreateShader=env._emscripten_glCreateShader; + var _emscripten_glStencilMask=env._emscripten_glStencilMask; + var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures; + var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer; + var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor; + var _glLinkProgram=env._glLinkProgram; + var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor; + var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback; + var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv; + var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv; + var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv; + var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers; + var _glGetShaderiv=env._glGetShaderiv; + var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv; + var _glGetUniformLocation=env._glGetUniformLocation; + var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB; + var _emscripten_glCompileShader=env._emscripten_glCompileShader; + var _glClear=env._glClear; + var _emscripten_glFrustum=env._emscripten_glFrustum; + var _emscripten_glDisable=env._emscripten_glDisable; + var _emscripten_glDepthRangef=env._emscripten_glDepthRangef; + var __exit=env.__exit; + var _emscripten_glLineWidth=env._emscripten_glLineWidth; + var _emscripten_glUniform3f=env._emscripten_glUniform3f; + var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog; + var _emscripten_glStencilOp=env._emscripten_glStencilOp; + var _glBindAttribLocation=env._glBindAttribLocation; + var _glPixelStorei=env._glPixelStorei; + var _emscripten_glColorMask=env._emscripten_glColorMask; + var _emscripten_glLinkProgram=env._emscripten_glLinkProgram; + var _emscripten_glBlendEquation=env._emscripten_glBlendEquation; + var _emscripten_glIsTexture=env._emscripten_glIsTexture; + var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv; + var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv; + var _emscripten_glBindTexture=env._emscripten_glBindTexture; + var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback; + var _glfwGetCursorPos=env._glfwGetCursorPos; + var _emscripten_glActiveTexture=env._emscripten_glActiveTexture; + var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers; + var ___syscall54=env.___syscall54; + var ___unlock=env.___unlock; + var _emscripten_glBufferSubData=env._emscripten_glBufferSubData; + var _emscripten_glColorPointer=env._emscripten_glColorPointer; + var _emscripten_set_main_loop=env._emscripten_set_main_loop; + var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog; + var _glfwWindowHint=env._glfwWindowHint; + var _emscripten_glIsShader=env._emscripten_glIsShader; + var _emscripten_glUniform4fv=env._emscripten_glUniform4fv; + var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays; + var _emscripten_glDrawArrays=env._emscripten_glDrawArrays; + var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D; + var _emscripten_glClearColor=env._emscripten_glClearColor; + var _emscripten_glCreateProgram=env._emscripten_glCreateProgram; + var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D; + var _glTexParameteri=env._glTexParameteri; + var _emscripten_glBindBuffer=env._emscripten_glBindBuffer; + var _emscripten_glGetFloatv=env._emscripten_glGetFloatv; + var _emscripten_glDetachShader=env._emscripten_glDetachShader; + var _glClearColor=env._glClearColor; + var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback; + var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback; + var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D; + var _emscripten_glTexImage2D=env._emscripten_glTexImage2D; + var tempFloat = 0.0; + +// EMSCRIPTEN_START_FUNCS + +function stackAlloc(size) { + size = size|0; + var ret = 0; + ret = STACKTOP; + STACKTOP = (STACKTOP + size)|0; + STACKTOP = (STACKTOP + 15)&-16; + if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(size|0); + + return ret|0; +} +function stackSave() { + return STACKTOP|0; +} +function stackRestore(top) { + top = top|0; + STACKTOP = top; +} +function establishStackSpace(stackBase, stackMax) { + stackBase = stackBase|0; + stackMax = stackMax|0; + STACKTOP = stackBase; + STACK_MAX = stackMax; +} + +function setThrew(threw, value) { + threw = threw|0; + value = value|0; + if ((__THREW__|0) == 0) { + __THREW__ = threw; + threwValue = value; + } +} + +function setTempRet0(value) { + value = value|0; + tempRet0 = value; +} +function getTempRet0() { + return tempRet0|0; +} + +function _main() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $texXboxPad$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $texXboxPad$byval_copy = sp + 40|0; + $0 = sp + 20|0; + $1 = sp; + $2 = HEAP32[2]|0; + $3 = HEAP32[3]|0; + _InitWindow($2,$3,4120); + _LoadTexture($0,4158); + ;HEAP32[16672>>2]=HEAP32[$0>>2]|0;HEAP32[16672+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16672+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16672+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16672+16>>2]=HEAP32[$0+16>>2]|0; + _LoadTexture($1,4176); + ;HEAP32[16692>>2]=HEAP32[$1>>2]|0;HEAP32[16692+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16692+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16692+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16692+16>>2]=HEAP32[$1+16>>2]|0; + _emscripten_set_main_loop((1|0),0,1); + ;HEAP32[$texXboxPad$byval_copy>>2]=HEAP32[16672>>2]|0;HEAP32[$texXboxPad$byval_copy+4>>2]=HEAP32[16672+4>>2]|0;HEAP32[$texXboxPad$byval_copy+8>>2]=HEAP32[16672+8>>2]|0;HEAP32[$texXboxPad$byval_copy+12>>2]=HEAP32[16672+12>>2]|0;HEAP32[$texXboxPad$byval_copy+16>>2]=HEAP32[16672+16>>2]|0; + _UnloadTexture($texXboxPad$byval_copy); + ;HEAP32[$texXboxPad$byval_copy>>2]=HEAP32[16692>>2]|0;HEAP32[$texXboxPad$byval_copy+4>>2]=HEAP32[16692+4>>2]|0;HEAP32[$texXboxPad$byval_copy+8>>2]=HEAP32[16692+8>>2]|0;HEAP32[$texXboxPad$byval_copy+12>>2]=HEAP32[16692+12>>2]|0;HEAP32[$texXboxPad$byval_copy+16>>2]=HEAP32[16692+16>>2]|0; + _UnloadTexture($texXboxPad$byval_copy); + _CloseWindow(); + STACKTOP = sp;return 0; +} +function _UpdateDrawFrame() { + var $$06 = 0, $$byval_copy41 = 0, $$byval_copy42 = 0, $$byval_copy74 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0; + var $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0; + var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0; + var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0, $164 = 0, $165 = 0, $166 = 0; + var $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0, $177 = 0.0, $178 = 0.0, $179 = 0.0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0; + var $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0.0, $191 = 0.0, $192 = 0.0, $193 = 0.0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0.0, $199 = 0.0, $2 = 0, $20 = 0, $200 = 0.0, $201 = 0.0; + var $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0; + var $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0; + var $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0; + var $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0; + var $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0.0, $292 = 0.0; + var $293 = 0.0, $294 = 0, $295 = 0.0, $296 = 0.0, $297 = 0.0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0.0, $309 = 0.0, $31 = 0; + var $310 = 0.0, $311 = 0, $312 = 0.0, $313 = 0.0, $314 = 0.0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0.0, $326 = 0.0, $327 = 0.0, $328 = 0.0; + var $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0.0, $334 = 0.0, $335 = 0.0, $336 = 0.0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0; + var $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0.0, $357 = 0.0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0; + var $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0; + var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0; + var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0; + var $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0; + var $98 = 0, $99 = 0, $texXboxPad$byval_copy73 = 0, $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 352|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(352|0); + $$byval_copy74 = sp + 336|0; + $texXboxPad$byval_copy73 = sp + 72|0; + $$byval_copy42 = sp + 32|0; + $$byval_copy41 = sp + 64|0; + $vararg_buffer8 = sp + 24|0; + $vararg_buffer4 = sp + 8|0; + $vararg_buffer1 = sp; + $0 = sp + 332|0; + $1 = sp + 328|0; + $2 = sp + 324|0; + $3 = sp + 320|0; + $4 = sp + 316|0; + $5 = sp + 312|0; + $6 = sp + 308|0; + $7 = sp + 304|0; + $8 = sp + 300|0; + $9 = sp + 296|0; + $10 = sp + 292|0; + $11 = sp + 288|0; + $12 = sp + 284|0; + $13 = sp + 280|0; + $14 = sp + 276|0; + $15 = sp + 272|0; + $16 = sp + 268|0; + $17 = sp + 264|0; + $18 = sp + 260|0; + $19 = sp + 256|0; + $20 = sp + 252|0; + $21 = sp + 248|0; + $22 = sp + 244|0; + $23 = sp + 240|0; + $24 = sp + 236|0; + $25 = sp + 232|0; + $26 = sp + 228|0; + $27 = sp + 224|0; + $28 = sp + 220|0; + $29 = sp + 216|0; + $30 = sp + 212|0; + $31 = sp + 56|0; + $32 = sp + 48|0; + $33 = sp + 40|0; + $34 = sp + 208|0; + $35 = sp + 204|0; + $36 = sp + 200|0; + $37 = sp + 196|0; + $38 = sp + 192|0; + $39 = sp + 188|0; + $40 = sp + 184|0; + $41 = sp + 180|0; + $42 = sp + 176|0; + $43 = sp + 172|0; + $44 = sp + 168|0; + $45 = sp + 164|0; + $46 = sp + 160|0; + $47 = sp + 156|0; + $48 = sp + 152|0; + $49 = sp + 148|0; + $50 = sp + 144|0; + $51 = sp + 140|0; + $52 = sp + 136|0; + $53 = sp + 132|0; + $54 = sp + 128|0; + $55 = sp + 124|0; + $56 = sp + 120|0; + $57 = sp + 116|0; + $58 = sp + 112|0; + $59 = sp + 108|0; + $60 = sp + 104|0; + $61 = sp + 100|0; + $62 = sp + 96|0; + $63 = sp + 92|0; + _BeginDrawing(); + HEAP8[$0>>0] = -11; + $64 = ((($0)) + 1|0); + HEAP8[$64>>0] = -11; + $65 = ((($0)) + 2|0); + HEAP8[$65>>0] = -11; + $66 = ((($0)) + 3|0); + HEAP8[$66>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$0>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$0+3>>0]|0; + _ClearBackground($$byval_copy74); + $67 = (_IsGamepadAvailable(0)|0); + $68 = ($67|0)==(0); + if ($68) { + HEAP8[$62>>0] = -126; + $372 = ((($62)) + 1|0); + HEAP8[$372>>0] = -126; + $373 = ((($62)) + 2|0); + HEAP8[$373>>0] = -126; + $374 = ((($62)) + 3|0); + HEAP8[$374>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$62>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$62+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$62+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$62+3>>0]|0; + _DrawText(4347,10,10,10,$$byval_copy74); + HEAP8[$63>>0] = -56; + $375 = ((($63)) + 1|0); + HEAP8[$375>>0] = -56; + $376 = ((($63)) + 2|0); + HEAP8[$376>>0] = -56; + $377 = ((($63)) + 3|0); + HEAP8[$377>>0] = -1; + ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[16692>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[16692+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[16692+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[16692+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[16692+16>>2]|0; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$63>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$63+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$63+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$63+3>>0]|0; + _DrawTexture($texXboxPad$byval_copy73,0,0,$$byval_copy74); + _EndDrawing(); + STACKTOP = sp;return; + } + $69 = (_GetGamepadName(0)|0); + HEAP32[$$byval_copy42>>2] = $69; + $70 = (_FormatText(4195,$$byval_copy42)|0); + HEAP8[$1>>0] = 0; + $71 = ((($1)) + 1|0); + HEAP8[$71>>0] = 0; + $72 = ((($1)) + 2|0); + HEAP8[$72>>0] = 0; + $73 = ((($1)) + 3|0); + HEAP8[$73>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$1+3>>0]|0; + _DrawText($70,10,10,10,$$byval_copy74); + $74 = (_IsGamepadName(0,4203)|0); + $75 = ($74|0)==(0); + do { + if ($75) { + $206 = (_IsGamepadName(0,4223)|0); + $207 = ($206|0)==(0); + if ($207) { + HEAP8[$57>>0] = -126; + $341 = ((($57)) + 1|0); + HEAP8[$341>>0] = -126; + $342 = ((($57)) + 2|0); + HEAP8[$342>>0] = -126; + $343 = ((($57)) + 3|0); + HEAP8[$343>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$57>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$57+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$57+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$57+3>>0]|0; + _DrawText(4250,280,180,20,$$byval_copy74); + break; + } + HEAP8[$28>>0] = 80; + $208 = ((($28)) + 1|0); + HEAP8[$208>>0] = 80; + $209 = ((($28)) + 2|0); + HEAP8[$209>>0] = 80; + $210 = ((($28)) + 3|0); + HEAP8[$210>>0] = -1; + ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[16672>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[16672+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[16672+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[16672+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[16672+16>>2]|0; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$28>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$28+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$28+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$28+3>>0]|0; + _DrawTexture($texXboxPad$byval_copy73,0,0,$$byval_copy74); + $211 = (_IsGamepadButtonDown(0,12)|0); + $212 = ($211|0)==(0); + if (!($212)) { + HEAP8[$29>>0] = -26; + $213 = ((($29)) + 1|0); + HEAP8[$213>>0] = 41; + $214 = ((($29)) + 2|0); + HEAP8[$214>>0] = 55; + $215 = ((($29)) + 3|0); + HEAP8[$215>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$29>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$29+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$29+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$29+3>>0]|0; + _DrawCircle(396,222,13.0,$$byval_copy74); + } + $216 = (_IsGamepadButtonDown(0,9)|0); + $217 = ($216|0)==(0); + if (!($217)) { + HEAP8[$30>>0] = -26; + $218 = ((($30)) + 1|0); + HEAP8[$218>>0] = 41; + $219 = ((($30)) + 2|0); + HEAP8[$219>>0] = 55; + $220 = ((($30)) + 3|0); + HEAP8[$220>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$30>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$30+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$30+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$30+3>>0]|0; + _DrawRectangle(328,170,32,13,$$byval_copy74); + } + $221 = (_IsGamepadButtonDown(0,8)|0); + $222 = ($221|0)==(0); + if (!($222)) { + HEAPF32[$31>>2] = 436.0; + $223 = ((($31)) + 4|0); + HEAPF32[$223>>2] = 168.0; + HEAPF32[$32>>2] = 436.0; + $224 = ((($32)) + 4|0); + HEAPF32[$224>>2] = 185.0; + HEAPF32[$33>>2] = 464.0; + $225 = ((($33)) + 4|0); + HEAPF32[$225>>2] = 177.0; + HEAP8[$34>>0] = -26; + $226 = ((($34)) + 1|0); + HEAP8[$226>>0] = 41; + $227 = ((($34)) + 2|0); + HEAP8[$227>>0] = 55; + $228 = ((($34)) + 3|0); + HEAP8[$228>>0] = -1; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$31+4>>2]|0; + ;HEAP32[$$byval_copy42>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy42+4>>2]=HEAP32[$32+4>>2]|0; + ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[$33>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[$33+4>>2]|0; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$34>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$34+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$34+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$34+3>>0]|0; + _DrawTriangle($$byval_copy41,$$byval_copy42,$texXboxPad$byval_copy73,$$byval_copy74); + } + $229 = (_IsGamepadButtonDown(0,0)|0); + $230 = ($229|0)==(0); + if (!($230)) { + HEAP8[$35>>0] = 0; + $231 = ((($35)) + 1|0); + HEAP8[$231>>0] = -98; + $232 = ((($35)) + 2|0); + HEAP8[$232>>0] = 47; + $233 = ((($35)) + 3|0); + HEAP8[$233>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$35>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$35+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$35+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$35+3>>0]|0; + _DrawCircle(557,144,13.0,$$byval_copy74); + } + $234 = (_IsGamepadButtonDown(0,1)|0); + $235 = ($234|0)==(0); + if (!($235)) { + HEAP8[$36>>0] = -26; + $236 = ((($36)) + 1|0); + HEAP8[$236>>0] = 41; + $237 = ((($36)) + 2|0); + HEAP8[$237>>0] = 55; + $238 = ((($36)) + 3|0); + HEAP8[$238>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$36>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$36+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$36+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$36+3>>0]|0; + _DrawCircle(586,173,13.0,$$byval_copy74); + } + $239 = (_IsGamepadButtonDown(0,2)|0); + $240 = ($239|0)==(0); + if (!($240)) { + HEAP8[$37>>0] = -121; + $241 = ((($37)) + 1|0); + HEAP8[$241>>0] = 60; + $242 = ((($37)) + 2|0); + HEAP8[$242>>0] = -66; + $243 = ((($37)) + 3|0); + HEAP8[$243>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$37>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$37+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$37+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$37+3>>0]|0; + _DrawCircle(557,203,13.0,$$byval_copy74); + } + $244 = (_IsGamepadButtonDown(0,3)|0); + $245 = ($244|0)==(0); + if (!($245)) { + HEAP8[$38>>0] = -1; + $246 = ((($38)) + 1|0); + HEAP8[$246>>0] = 109; + $247 = ((($38)) + 2|0); + HEAP8[$247>>0] = -62; + $248 = ((($38)) + 3|0); + HEAP8[$248>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$38>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$38+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$38+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$38+3>>0]|0; + _DrawCircle(527,173,13.0,$$byval_copy74); + } + HEAP8[$39>>0] = 0; + $249 = ((($39)) + 1|0); + HEAP8[$249>>0] = 0; + $250 = ((($39)) + 2|0); + HEAP8[$250>>0] = 0; + $251 = ((($39)) + 3|0); + HEAP8[$251>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$39>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$39+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$39+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$39+3>>0]|0; + _DrawRectangle(225,132,24,84,$$byval_copy74); + HEAP8[$40>>0] = 0; + $252 = ((($40)) + 1|0); + HEAP8[$252>>0] = 0; + $253 = ((($40)) + 2|0); + HEAP8[$253>>0] = 0; + $254 = ((($40)) + 3|0); + HEAP8[$254>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$40>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$40+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$40+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$40+3>>0]|0; + _DrawRectangle(195,161,84,25,$$byval_copy74); + $255 = (_IsGamepadButtonDown(0,24)|0); + $256 = ($255|0)==(0); + if (!($256)) { + HEAP8[$41>>0] = -26; + $257 = ((($41)) + 1|0); + HEAP8[$257>>0] = 41; + $258 = ((($41)) + 2|0); + HEAP8[$258>>0] = 55; + $259 = ((($41)) + 3|0); + HEAP8[$259>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$41>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$41+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$41+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$41+3>>0]|0; + _DrawRectangle(225,132,24,29,$$byval_copy74); + } + $260 = (_IsGamepadButtonDown(0,26)|0); + $261 = ($260|0)==(0); + if (!($261)) { + HEAP8[$42>>0] = -26; + $262 = ((($42)) + 1|0); + HEAP8[$262>>0] = 41; + $263 = ((($42)) + 2|0); + HEAP8[$263>>0] = 55; + $264 = ((($42)) + 3|0); + HEAP8[$264>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$42>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$42+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$42+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$42+3>>0]|0; + _DrawRectangle(225,186,24,30,$$byval_copy74); + } + $265 = (_IsGamepadButtonDown(0,27)|0); + $266 = ($265|0)==(0); + if (!($266)) { + HEAP8[$43>>0] = -26; + $267 = ((($43)) + 1|0); + HEAP8[$267>>0] = 41; + $268 = ((($43)) + 2|0); + HEAP8[$268>>0] = 55; + $269 = ((($43)) + 3|0); + HEAP8[$269>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$43>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$43+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$43+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$43+3>>0]|0; + _DrawRectangle(195,161,30,25,$$byval_copy74); + } + $270 = (_IsGamepadButtonDown(0,25)|0); + $271 = ($270|0)==(0); + if (!($271)) { + HEAP8[$44>>0] = -26; + $272 = ((($44)) + 1|0); + HEAP8[$272>>0] = 41; + $273 = ((($44)) + 2|0); + HEAP8[$273>>0] = 55; + $274 = ((($44)) + 3|0); + HEAP8[$274>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$44>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$44+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$44+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$44+3>>0]|0; + _DrawRectangle(249,161,30,25,$$byval_copy74); + } + $275 = (_IsGamepadButtonDown(0,6)|0); + $276 = ($275|0)==(0); + if (!($276)) { + HEAP8[$45>>0] = -26; + $277 = ((($45)) + 1|0); + HEAP8[$277>>0] = 41; + $278 = ((($45)) + 2|0); + HEAP8[$278>>0] = 55; + $279 = ((($45)) + 3|0); + HEAP8[$279>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$45>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$45+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$45+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$45+3>>0]|0; + _DrawCircle(239,82,20.0,$$byval_copy74); + } + $280 = (_IsGamepadButtonDown(0,7)|0); + $281 = ($280|0)==(0); + if (!($281)) { + HEAP8[$46>>0] = -26; + $282 = ((($46)) + 1|0); + HEAP8[$282>>0] = 41; + $283 = ((($46)) + 2|0); + HEAP8[$283>>0] = 55; + $284 = ((($46)) + 3|0); + HEAP8[$284>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$46>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$46+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$46+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$46+3>>0]|0; + _DrawCircle(557,82,20.0,$$byval_copy74); + } + HEAP8[$47>>0] = 0; + $285 = ((($47)) + 1|0); + HEAP8[$285>>0] = 0; + $286 = ((($47)) + 2|0); + HEAP8[$286>>0] = 0; + $287 = ((($47)) + 3|0); + HEAP8[$287>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$47>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$47+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$47+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$47+3>>0]|0; + _DrawCircle(319,255,35.0,$$byval_copy74); + HEAP8[$48>>0] = -56; + $288 = ((($48)) + 1|0); + HEAP8[$288>>0] = -56; + $289 = ((($48)) + 2|0); + HEAP8[$289>>0] = -56; + $290 = ((($48)) + 3|0); + HEAP8[$290>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$48>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$48+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$48+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$48+3>>0]|0; + _DrawCircle(319,255,31.0,$$byval_copy74); + $291 = (+_GetGamepadAxisMovement(0,0)); + $292 = $291 * 20.0; + $293 = $292 + 319.0; + $294 = (~~(($293))); + $295 = (+_GetGamepadAxisMovement(0,1)); + $296 = $295 * 20.0; + $297 = $296 + 255.0; + $298 = (~~(($297))); + HEAP8[$49>>0] = 0; + $299 = ((($49)) + 1|0); + HEAP8[$299>>0] = 0; + $300 = ((($49)) + 2|0); + HEAP8[$300>>0] = 0; + $301 = ((($49)) + 3|0); + HEAP8[$301>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$49>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$49+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$49+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$49+3>>0]|0; + _DrawCircle($294,$298,25.0,$$byval_copy74); + HEAP8[$50>>0] = 0; + $302 = ((($50)) + 1|0); + HEAP8[$302>>0] = 0; + $303 = ((($50)) + 2|0); + HEAP8[$303>>0] = 0; + $304 = ((($50)) + 3|0); + HEAP8[$304>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$50>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$50+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$50+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$50+3>>0]|0; + _DrawCircle(475,255,35.0,$$byval_copy74); + HEAP8[$51>>0] = -56; + $305 = ((($51)) + 1|0); + HEAP8[$305>>0] = -56; + $306 = ((($51)) + 2|0); + HEAP8[$306>>0] = -56; + $307 = ((($51)) + 3|0); + HEAP8[$307>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$51>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$51+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$51+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$51+3>>0]|0; + _DrawCircle(475,255,31.0,$$byval_copy74); + $308 = (+_GetGamepadAxisMovement(0,2)); + $309 = $308 * 20.0; + $310 = $309 + 475.0; + $311 = (~~(($310))); + $312 = (+_GetGamepadAxisMovement(0,5)); + $313 = $312 * 20.0; + $314 = $313 + 255.0; + $315 = (~~(($314))); + HEAP8[$52>>0] = 0; + $316 = ((($52)) + 1|0); + HEAP8[$316>>0] = 0; + $317 = ((($52)) + 2|0); + HEAP8[$317>>0] = 0; + $318 = ((($52)) + 3|0); + HEAP8[$318>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$52>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$52+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$52+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$52+3>>0]|0; + _DrawCircle($311,$315,25.0,$$byval_copy74); + HEAP8[$53>>0] = -126; + $319 = ((($53)) + 1|0); + HEAP8[$319>>0] = -126; + $320 = ((($53)) + 2|0); + HEAP8[$320>>0] = -126; + $321 = ((($53)) + 3|0); + HEAP8[$321>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$53>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$53+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$53+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$53+3>>0]|0; + _DrawRectangle(169,48,15,70,$$byval_copy74); + HEAP8[$54>>0] = -126; + $322 = ((($54)) + 1|0); + HEAP8[$322>>0] = -126; + $323 = ((($54)) + 2|0); + HEAP8[$323>>0] = -126; + $324 = ((($54)) + 3|0); + HEAP8[$324>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$54>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$54+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$54+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$54+3>>0]|0; + _DrawRectangle(611,48,15,70,$$byval_copy74); + $325 = (+_GetGamepadAxisMovement(0,3)); + $326 = 1.0 - $325; + $327 = $326 * 0.5; + $328 = $327 * 70.0; + $329 = (~~(($328))); + HEAP8[$55>>0] = -26; + $330 = ((($55)) + 1|0); + HEAP8[$330>>0] = 41; + $331 = ((($55)) + 2|0); + HEAP8[$331>>0] = 55; + $332 = ((($55)) + 3|0); + HEAP8[$332>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$55>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$55+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$55+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$55+3>>0]|0; + _DrawRectangle(169,48,15,$329,$$byval_copy74); + $333 = (+_GetGamepadAxisMovement(0,4)); + $334 = 1.0 - $333; + $335 = $334 * 0.5; + $336 = $335 * 70.0; + $337 = (~~(($336))); + HEAP8[$56>>0] = -26; + $338 = ((($56)) + 1|0); + HEAP8[$338>>0] = 41; + $339 = ((($56)) + 2|0); + HEAP8[$339>>0] = 55; + $340 = ((($56)) + 3|0); + HEAP8[$340>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$56>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$56+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$56+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$56+3>>0]|0; + _DrawRectangle(611,48,15,$337,$$byval_copy74); + } else { + HEAP8[$2>>0] = 80; + $76 = ((($2)) + 1|0); + HEAP8[$76>>0] = 80; + $77 = ((($2)) + 2|0); + HEAP8[$77>>0] = 80; + $78 = ((($2)) + 3|0); + HEAP8[$78>>0] = -1; + ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[16692>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[16692+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[16692+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[16692+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[16692+16>>2]|0; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$2+3>>0]|0; + _DrawTexture($texXboxPad$byval_copy73,0,0,$$byval_copy74); + $79 = (_IsGamepadButtonDown(0,8)|0); + $80 = ($79|0)==(0); + if (!($80)) { + HEAP8[$3>>0] = -26; + $81 = ((($3)) + 1|0); + HEAP8[$81>>0] = 41; + $82 = ((($3)) + 2|0); + HEAP8[$82>>0] = 55; + $83 = ((($3)) + 3|0); + HEAP8[$83>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$3+3>>0]|0; + _DrawCircle(394,89,19.0,$$byval_copy74); + } + $84 = (_IsGamepadButtonDown(0,7)|0); + $85 = ($84|0)==(0); + if (!($85)) { + HEAP8[$4>>0] = -26; + $86 = ((($4)) + 1|0); + HEAP8[$86>>0] = 41; + $87 = ((($4)) + 2|0); + HEAP8[$87>>0] = 55; + $88 = ((($4)) + 3|0); + HEAP8[$88>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$4+3>>0]|0; + _DrawCircle(436,150,9.0,$$byval_copy74); + } + $89 = (_IsGamepadButtonDown(0,6)|0); + $90 = ($89|0)==(0); + if (!($90)) { + HEAP8[$5>>0] = -26; + $91 = ((($5)) + 1|0); + HEAP8[$91>>0] = 41; + $92 = ((($5)) + 2|0); + HEAP8[$92>>0] = 55; + $93 = ((($5)) + 3|0); + HEAP8[$93>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$5+3>>0]|0; + _DrawCircle(352,150,9.0,$$byval_copy74); + } + $94 = (_IsGamepadButtonDown(0,2)|0); + $95 = ($94|0)==(0); + if (!($95)) { + HEAP8[$6>>0] = 0; + $96 = ((($6)) + 1|0); + HEAP8[$96>>0] = 121; + $97 = ((($6)) + 2|0); + HEAP8[$97>>0] = -15; + $98 = ((($6)) + 3|0); + HEAP8[$98>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$6+3>>0]|0; + _DrawCircle(501,151,15.0,$$byval_copy74); + } + $99 = (_IsGamepadButtonDown(0,0)|0); + $100 = ($99|0)==(0); + if (!($100)) { + HEAP8[$7>>0] = 0; + $101 = ((($7)) + 1|0); + HEAP8[$101>>0] = -98; + $102 = ((($7)) + 2|0); + HEAP8[$102>>0] = 47; + $103 = ((($7)) + 3|0); + HEAP8[$103>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$7>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$7+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$7+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$7+3>>0]|0; + _DrawCircle(536,187,15.0,$$byval_copy74); + } + $104 = (_IsGamepadButtonDown(0,1)|0); + $105 = ($104|0)==(0); + if (!($105)) { + HEAP8[$8>>0] = -66; + $106 = ((($8)) + 1|0); + HEAP8[$106>>0] = 33; + $107 = ((($8)) + 2|0); + HEAP8[$107>>0] = 55; + $108 = ((($8)) + 3|0); + HEAP8[$108>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$8>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$8+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$8+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$8+3>>0]|0; + _DrawCircle(572,151,15.0,$$byval_copy74); + } + $109 = (_IsGamepadButtonDown(0,3)|0); + $110 = ($109|0)==(0); + if (!($110)) { + HEAP8[$9>>0] = -1; + $111 = ((($9)) + 1|0); + HEAP8[$111>>0] = -53; + $112 = ((($9)) + 2|0); + HEAP8[$112>>0] = 0; + $113 = ((($9)) + 3|0); + HEAP8[$113>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$9>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$9+3>>0]|0; + _DrawCircle(536,115,15.0,$$byval_copy74); + } + HEAP8[$10>>0] = 0; + $114 = ((($10)) + 1|0); + HEAP8[$114>>0] = 0; + $115 = ((($10)) + 2|0); + HEAP8[$115>>0] = 0; + $116 = ((($10)) + 3|0); + HEAP8[$116>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$10>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$10+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$10+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$10+3>>0]|0; + _DrawRectangle(317,202,19,71,$$byval_copy74); + HEAP8[$11>>0] = 0; + $117 = ((($11)) + 1|0); + HEAP8[$117>>0] = 0; + $118 = ((($11)) + 2|0); + HEAP8[$118>>0] = 0; + $119 = ((($11)) + 3|0); + HEAP8[$119>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$11>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$11+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$11+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$11+3>>0]|0; + _DrawRectangle(293,228,69,19,$$byval_copy74); + $120 = (_IsGamepadButtonDown(0,10)|0); + $121 = ($120|0)==(0); + if (!($121)) { + HEAP8[$12>>0] = -26; + $122 = ((($12)) + 1|0); + HEAP8[$122>>0] = 41; + $123 = ((($12)) + 2|0); + HEAP8[$123>>0] = 55; + $124 = ((($12)) + 3|0); + HEAP8[$124>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$12>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$12+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$12+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$12+3>>0]|0; + _DrawRectangle(317,202,19,26,$$byval_copy74); + } + $125 = (_IsGamepadButtonDown(0,12)|0); + $126 = ($125|0)==(0); + if (!($126)) { + HEAP8[$13>>0] = -26; + $127 = ((($13)) + 1|0); + HEAP8[$127>>0] = 41; + $128 = ((($13)) + 2|0); + HEAP8[$128>>0] = 55; + $129 = ((($13)) + 3|0); + HEAP8[$129>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$13>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$13+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$13+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$13+3>>0]|0; + _DrawRectangle(317,247,19,26,$$byval_copy74); + } + $130 = (_IsGamepadButtonDown(0,13)|0); + $131 = ($130|0)==(0); + if (!($131)) { + HEAP8[$14>>0] = -26; + $132 = ((($14)) + 1|0); + HEAP8[$132>>0] = 41; + $133 = ((($14)) + 2|0); + HEAP8[$133>>0] = 55; + $134 = ((($14)) + 3|0); + HEAP8[$134>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$14>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$14+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$14+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$14+3>>0]|0; + _DrawRectangle(292,228,25,19,$$byval_copy74); + } + $135 = (_IsGamepadButtonDown(0,11)|0); + $136 = ($135|0)==(0); + if (!($136)) { + HEAP8[$15>>0] = -26; + $137 = ((($15)) + 1|0); + HEAP8[$137>>0] = 41; + $138 = ((($15)) + 2|0); + HEAP8[$138>>0] = 55; + $139 = ((($15)) + 3|0); + HEAP8[$139>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$15>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$15+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$15+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$15+3>>0]|0; + _DrawRectangle(336,228,26,19,$$byval_copy74); + } + $140 = (_IsGamepadButtonDown(0,4)|0); + $141 = ($140|0)==(0); + if (!($141)) { + HEAP8[$16>>0] = -26; + $142 = ((($16)) + 1|0); + HEAP8[$142>>0] = 41; + $143 = ((($16)) + 2|0); + HEAP8[$143>>0] = 55; + $144 = ((($16)) + 3|0); + HEAP8[$144>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$16>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$16+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$16+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$16+3>>0]|0; + _DrawCircle(259,61,20.0,$$byval_copy74); + } + $145 = (_IsGamepadButtonDown(0,5)|0); + $146 = ($145|0)==(0); + if (!($146)) { + HEAP8[$17>>0] = -26; + $147 = ((($17)) + 1|0); + HEAP8[$147>>0] = 41; + $148 = ((($17)) + 2|0); + HEAP8[$148>>0] = 55; + $149 = ((($17)) + 3|0); + HEAP8[$149>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$17>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$17+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$17+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$17+3>>0]|0; + _DrawCircle(536,61,20.0,$$byval_copy74); + } + HEAP8[$18>>0] = 0; + $150 = ((($18)) + 1|0); + HEAP8[$150>>0] = 0; + $151 = ((($18)) + 2|0); + HEAP8[$151>>0] = 0; + $152 = ((($18)) + 3|0); + HEAP8[$152>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$18>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$18+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$18+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$18+3>>0]|0; + _DrawCircle(259,152,39.0,$$byval_copy74); + HEAP8[$19>>0] = -56; + $153 = ((($19)) + 1|0); + HEAP8[$153>>0] = -56; + $154 = ((($19)) + 2|0); + HEAP8[$154>>0] = -56; + $155 = ((($19)) + 3|0); + HEAP8[$155>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$19>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$19+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$19+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$19+3>>0]|0; + _DrawCircle(259,152,34.0,$$byval_copy74); + $156 = (+_GetGamepadAxisMovement(0,0)); + $157 = $156 * 20.0; + $158 = $157 + 259.0; + $159 = (~~(($158))); + $160 = (+_GetGamepadAxisMovement(0,1)); + $161 = $160 * 20.0; + $162 = 152.0 - $161; + $163 = (~~(($162))); + HEAP8[$20>>0] = 0; + $164 = ((($20)) + 1|0); + HEAP8[$164>>0] = 0; + $165 = ((($20)) + 2|0); + HEAP8[$165>>0] = 0; + $166 = ((($20)) + 3|0); + HEAP8[$166>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$20>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$20+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$20+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$20+3>>0]|0; + _DrawCircle($159,$163,25.0,$$byval_copy74); + HEAP8[$21>>0] = 0; + $167 = ((($21)) + 1|0); + HEAP8[$167>>0] = 0; + $168 = ((($21)) + 2|0); + HEAP8[$168>>0] = 0; + $169 = ((($21)) + 3|0); + HEAP8[$169>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$21>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$21+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$21+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$21+3>>0]|0; + _DrawCircle(461,237,38.0,$$byval_copy74); + HEAP8[$22>>0] = -56; + $170 = ((($22)) + 1|0); + HEAP8[$170>>0] = -56; + $171 = ((($22)) + 2|0); + HEAP8[$171>>0] = -56; + $172 = ((($22)) + 3|0); + HEAP8[$172>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$22>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$22+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$22+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$22+3>>0]|0; + _DrawCircle(461,237,33.0,$$byval_copy74); + $173 = (+_GetGamepadAxisMovement(0,2)); + $174 = $173 * 20.0; + $175 = $174 + 461.0; + $176 = (~~(($175))); + $177 = (+_GetGamepadAxisMovement(0,3)); + $178 = $177 * 20.0; + $179 = 237.0 - $178; + $180 = (~~(($179))); + HEAP8[$23>>0] = 0; + $181 = ((($23)) + 1|0); + HEAP8[$181>>0] = 0; + $182 = ((($23)) + 2|0); + HEAP8[$182>>0] = 0; + $183 = ((($23)) + 3|0); + HEAP8[$183>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$23>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$23+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$23+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$23+3>>0]|0; + _DrawCircle($176,$180,25.0,$$byval_copy74); + HEAP8[$24>>0] = -126; + $184 = ((($24)) + 1|0); + HEAP8[$184>>0] = -126; + $185 = ((($24)) + 2|0); + HEAP8[$185>>0] = -126; + $186 = ((($24)) + 3|0); + HEAP8[$186>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$24>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$24+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$24+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$24+3>>0]|0; + _DrawRectangle(170,30,15,70,$$byval_copy74); + HEAP8[$25>>0] = -126; + $187 = ((($25)) + 1|0); + HEAP8[$187>>0] = -126; + $188 = ((($25)) + 2|0); + HEAP8[$188>>0] = -126; + $189 = ((($25)) + 3|0); + HEAP8[$189>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$25>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$25+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$25+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$25+3>>0]|0; + _DrawRectangle(604,30,15,70,$$byval_copy74); + $190 = (+_GetGamepadAxisMovement(0,4)); + $191 = $190 + 1.0; + $192 = $191 * 0.5; + $193 = $192 * 70.0; + $194 = (~~(($193))); + HEAP8[$26>>0] = -26; + $195 = ((($26)) + 1|0); + HEAP8[$195>>0] = 41; + $196 = ((($26)) + 2|0); + HEAP8[$196>>0] = 55; + $197 = ((($26)) + 3|0); + HEAP8[$197>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$26>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$26+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$26+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$26+3>>0]|0; + _DrawRectangle(170,30,15,$194,$$byval_copy74); + $198 = (+_GetGamepadAxisMovement(0,5)); + $199 = $198 + 1.0; + $200 = $199 * 0.5; + $201 = $200 * 70.0; + $202 = (~~(($201))); + HEAP8[$27>>0] = -26; + $203 = ((($27)) + 1|0); + HEAP8[$203>>0] = 41; + $204 = ((($27)) + 2|0); + HEAP8[$204>>0] = 55; + $205 = ((($27)) + 3|0); + HEAP8[$205>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$27>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$27+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$27+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$27+3>>0]|0; + _DrawRectangle(604,30,15,$202,$$byval_copy74); + } + } while(0); + $344 = (_GetGamepadAxisCount(0)|0); + HEAP32[$vararg_buffer1>>2] = $344; + $345 = (_FormatText(4270,$vararg_buffer1)|0); + HEAP8[$58>>0] = -66; + $346 = ((($58)) + 1|0); + HEAP8[$346>>0] = 33; + $347 = ((($58)) + 2|0); + HEAP8[$347>>0] = 55; + $348 = ((($58)) + 3|0); + HEAP8[$348>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$58>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$58+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$58+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$58+3>>0]|0; + _DrawText($345,10,50,10,$$byval_copy74); + $349 = (_GetGamepadAxisCount(0)|0); + $350 = ($349|0)>(0); + if ($350) { + $351 = ((($59)) + 1|0); + $352 = ((($59)) + 2|0); + $353 = ((($59)) + 3|0); + $$06 = 0; + while(1) { + $356 = (+_GetGamepadAxisMovement(0,$$06)); + $357 = $356; + HEAP32[$vararg_buffer4>>2] = $$06; + $vararg_ptr7 = ((($vararg_buffer4)) + 8|0); + HEAPF64[$vararg_ptr7>>3] = $357; + $358 = (_FormatText(4290,$vararg_buffer4)|0); + $359 = ($$06*20)|0; + $360 = (($359) + 70)|0; + HEAP8[$59>>0] = 80; + HEAP8[$351>>0] = 80; + HEAP8[$352>>0] = 80; + HEAP8[$353>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$59>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$59+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$59+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$59+3>>0]|0; + _DrawText($358,20,$360,10,$$byval_copy74); + $361 = (($$06) + 1)|0; + $362 = (_GetGamepadAxisCount(0)|0); + $363 = ($361|0)<($362|0); + if ($363) { + $$06 = $361; + } else { + break; + } + } + } + $354 = (_GetGamepadButtonPressed()|0); + $355 = ($354|0)==(-1); + if ($355) { + HEAP8[$61>>0] = -126; + $369 = ((($61)) + 1|0); + HEAP8[$369>>0] = -126; + $370 = ((($61)) + 2|0); + HEAP8[$370>>0] = -126; + $371 = ((($61)) + 3|0); + HEAP8[$371>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$61>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$61+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$61+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$61+3>>0]|0; + _DrawText(4325,10,430,10,$$byval_copy74); + _EndDrawing(); + STACKTOP = sp;return; + } else { + $364 = (_GetGamepadButtonPressed()|0); + HEAP32[$vararg_buffer8>>2] = $364; + $365 = (_FormatText(4305,$vararg_buffer8)|0); + HEAP8[$60>>0] = -26; + $366 = ((($60)) + 1|0); + HEAP8[$366>>0] = 41; + $367 = ((($60)) + 2|0); + HEAP8[$367>>0] = 55; + $368 = ((($60)) + 3|0); + HEAP8[$368>>0] = -1; + ;HEAP8[$$byval_copy74>>0]=HEAP8[$60>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$60+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$60+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$60+3>>0]|0; + _DrawText($365,10,430,10,$$byval_copy74); + _EndDrawing(); + STACKTOP = sp;return; + } +} +function _VectorLength($0) { + $0 = $0|0; + var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = +HEAPF32[$0>>2]; + $2 = $1 * $1; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $4; + $6 = $2 + $5; + $7 = ((($0)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $8 * $8; + $10 = $6 + $9; + $11 = (+Math_sqrt((+$10))); + return (+$11); +} +function _VectorNormalize($0) { + $0 = $0|0; + var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0; + $1 = (+_VectorLength($$byval_copy)); + $2 = $1 == 0.0; + $$op = 1.0 / $1; + $3 = $2 ? 1.0 : $$op; + $4 = +HEAPF32[$0>>2]; + $5 = $4 * $3; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = $3 * $7; + HEAPF32[$6>>2] = $8; + $9 = ((($0)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = $3 * $10; + HEAPF32[$9>>2] = $11; + STACKTOP = sp;return; +} +function _VectorTransform($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0; + var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0; + var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = ((($0)) + 8|0); + $6 = +HEAPF32[$5>>2]; + $7 = +HEAPF32[$1>>2]; + $8 = $2 * $7; + $9 = ((($1)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $4 * $10; + $12 = $8 + $11; + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = $6 * $14; + $16 = $12 + $15; + $17 = ((($1)) + 12|0); + $18 = +HEAPF32[$17>>2]; + $19 = $18 + $16; + HEAPF32[$0>>2] = $19; + $20 = ((($1)) + 16|0); + $21 = +HEAPF32[$20>>2]; + $22 = $2 * $21; + $23 = ((($1)) + 20|0); + $24 = +HEAPF32[$23>>2]; + $25 = $4 * $24; + $26 = $22 + $25; + $27 = ((($1)) + 24|0); + $28 = +HEAPF32[$27>>2]; + $29 = $6 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 + $30; + HEAPF32[$3>>2] = $33; + $34 = ((($1)) + 32|0); + $35 = +HEAPF32[$34>>2]; + $36 = $2 * $35; + $37 = ((($1)) + 36|0); + $38 = +HEAPF32[$37>>2]; + $39 = $4 * $38; + $40 = $36 + $39; + $41 = ((($1)) + 40|0); + $42 = +HEAPF32[$41>>2]; + $43 = $6 * $42; + $44 = $40 + $43; + $45 = ((($1)) + 44|0); + $46 = +HEAPF32[$45>>2]; + $47 = $46 + $44; + HEAPF32[$5>>2] = $47; + return; +} +function _VectorZero($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; + return; +} +function _MatrixTranspose($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 12|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($0)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($0)) + 24|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 28|0); + $12 = HEAP32[$11>>2]|0; + $13 = ((($0)) + 32|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = ((($0)) + 44|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 52|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($0)) + 56|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$1>>2] = $8; + HEAP32[$3>>2] = $14; + HEAP32[$5>>2] = $20; + HEAP32[$7>>2] = $2; + HEAP32[$9>>2] = $16; + HEAP32[$11>>2] = $22; + HEAP32[$13>>2] = $4; + HEAP32[$15>>2] = $10; + HEAP32[$17>>2] = $24; + HEAP32[$19>>2] = $6; + HEAP32[$21>>2] = $12; + HEAP32[$23>>2] = $18; + return; +} +function _MatrixIdentity($0) { + $0 = $0|0; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixTranslate($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0; + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0; + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0; + return; +} +function _MatrixRotate($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0; + var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0; + var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0; + var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0; + var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0; + var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0; + var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0; + var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $3 = sp; + _MatrixIdentity($3); + $4 = +HEAPF32[$1>>2]; + $5 = ((($1)) + 4|0); + $6 = +HEAPF32[$5>>2]; + $7 = ((($1)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $4 * $4; + $10 = $6 * $6; + $11 = $9 + $10; + $12 = $8 * $8; + $13 = $11 + $12; + $14 = (+Math_sqrt((+$13))); + $15 = $14 != 1.0; + $16 = $14 != 0.0; + $or$cond = $15 & $16; + $17 = 1.0 / $14; + $18 = $4 * $17; + $19 = $6 * $17; + $20 = $8 * $17; + $$ = $or$cond ? $20 : $8; + $$221 = $or$cond ? $19 : $6; + $$222 = $or$cond ? $18 : $4; + $21 = (+Math_sin((+$2))); + $22 = (+Math_cos((+$2))); + $23 = 1.0 - $22; + $24 = +HEAPF32[$3>>2]; + $25 = ((($3)) + 16|0); + $26 = +HEAPF32[$25>>2]; + $27 = ((($3)) + 32|0); + $28 = +HEAPF32[$27>>2]; + $29 = ((($3)) + 48|0); + $30 = +HEAPF32[$29>>2]; + $31 = ((($3)) + 4|0); + $32 = +HEAPF32[$31>>2]; + $33 = ((($3)) + 20|0); + $34 = +HEAPF32[$33>>2]; + $35 = ((($3)) + 36|0); + $36 = +HEAPF32[$35>>2]; + $37 = ((($3)) + 52|0); + $38 = +HEAPF32[$37>>2]; + $39 = ((($3)) + 8|0); + $40 = +HEAPF32[$39>>2]; + $41 = ((($3)) + 24|0); + $42 = +HEAPF32[$41>>2]; + $43 = ((($3)) + 40|0); + $44 = +HEAPF32[$43>>2]; + $45 = ((($3)) + 56|0); + $46 = +HEAPF32[$45>>2]; + $47 = $$222 * $$222; + $48 = $23 * $47; + $49 = $22 + $48; + $50 = $$221 * $$222; + $51 = $23 * $50; + $52 = $21 * $$; + $53 = $52 + $51; + $54 = $$ * $$222; + $55 = $23 * $54; + $56 = $21 * $$221; + $57 = $55 - $56; + $58 = $51 - $52; + $59 = $$221 * $$221; + $60 = $23 * $59; + $61 = $22 + $60; + $62 = $$ * $$221; + $63 = $23 * $62; + $64 = $21 * $$222; + $65 = $64 + $63; + $66 = $56 + $55; + $67 = $63 - $64; + $68 = $$ * $$; + $69 = $23 * $68; + $70 = $22 + $69; + $71 = $24 * $49; + $72 = $53 * $32; + $73 = $71 + $72; + $74 = $57 * $40; + $75 = $73 + $74; + $76 = $26 * $49; + $77 = $53 * $34; + $78 = $76 + $77; + $79 = $57 * $42; + $80 = $78 + $79; + $81 = $28 * $49; + $82 = $53 * $36; + $83 = $81 + $82; + $84 = $57 * $44; + $85 = $83 + $84; + $86 = $30 * $49; + $87 = $53 * $38; + $88 = $86 + $87; + $89 = $57 * $46; + $90 = $88 + $89; + $91 = $24 * $58; + $92 = $61 * $32; + $93 = $91 + $92; + $94 = $65 * $40; + $95 = $93 + $94; + $96 = $26 * $58; + $97 = $61 * $34; + $98 = $96 + $97; + $99 = $65 * $42; + $100 = $98 + $99; + $101 = $28 * $58; + $102 = $61 * $36; + $103 = $101 + $102; + $104 = $65 * $44; + $105 = $103 + $104; + $106 = $30 * $58; + $107 = $61 * $38; + $108 = $106 + $107; + $109 = $65 * $46; + $110 = $108 + $109; + $111 = $24 * $66; + $112 = $67 * $32; + $113 = $111 + $112; + $114 = $70 * $40; + $115 = $113 + $114; + $116 = $26 * $66; + $117 = $67 * $34; + $118 = $116 + $117; + $119 = $70 * $42; + $120 = $118 + $119; + $121 = $28 * $66; + $122 = $67 * $36; + $123 = $121 + $122; + $124 = $70 * $44; + $125 = $123 + $124; + $126 = $30 * $66; + $127 = $67 * $38; + $128 = $126 + $127; + $129 = $70 * $46; + $130 = $128 + $129; + $131 = ((($3)) + 12|0); + $132 = HEAP32[$131>>2]|0; + $133 = ((($3)) + 28|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($3)) + 44|0); + $136 = HEAP32[$135>>2]|0; + $137 = ((($3)) + 60|0); + $138 = HEAP32[$137>>2]|0; + HEAPF32[$0>>2] = $75; + $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95; + $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115; + $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0); + HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132; + $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80; + $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100; + $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120; + $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0); + HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134; + $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85; + $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105; + $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125; + $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0); + HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136; + $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90; + $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110; + $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130; + $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0); + HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138; + STACKTOP = sp;return; +} +function _MatrixScale($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = $1; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixMultiply($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0; + var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0; + var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0; + var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0; + var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0; + var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0; + var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0; + var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0; + var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0; + var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$2>>2]; + $4 = +HEAPF32[$1>>2]; + $5 = $3 * $4; + $6 = ((($2)) + 16|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 * $9; + $11 = $5 + $10; + $12 = ((($2)) + 32|0); + $13 = +HEAPF32[$12>>2]; + $14 = ((($1)) + 8|0); + $15 = +HEAPF32[$14>>2]; + $16 = $13 * $15; + $17 = $11 + $16; + $18 = ((($2)) + 48|0); + $19 = +HEAPF32[$18>>2]; + $20 = ((($1)) + 12|0); + $21 = +HEAPF32[$20>>2]; + $22 = $19 * $21; + $23 = $17 + $22; + $24 = ((($1)) + 16|0); + $25 = +HEAPF32[$24>>2]; + $26 = $3 * $25; + $27 = ((($1)) + 20|0); + $28 = +HEAPF32[$27>>2]; + $29 = $7 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 24|0); + $32 = +HEAPF32[$31>>2]; + $33 = $13 * $32; + $34 = $30 + $33; + $35 = ((($1)) + 28|0); + $36 = +HEAPF32[$35>>2]; + $37 = $19 * $36; + $38 = $34 + $37; + $39 = ((($1)) + 32|0); + $40 = +HEAPF32[$39>>2]; + $41 = $3 * $40; + $42 = ((($1)) + 36|0); + $43 = +HEAPF32[$42>>2]; + $44 = $7 * $43; + $45 = $41 + $44; + $46 = ((($1)) + 40|0); + $47 = +HEAPF32[$46>>2]; + $48 = $13 * $47; + $49 = $45 + $48; + $50 = ((($1)) + 44|0); + $51 = +HEAPF32[$50>>2]; + $52 = $19 * $51; + $53 = $49 + $52; + $54 = ((($1)) + 48|0); + $55 = +HEAPF32[$54>>2]; + $56 = $3 * $55; + $57 = ((($1)) + 52|0); + $58 = +HEAPF32[$57>>2]; + $59 = $7 * $58; + $60 = $56 + $59; + $61 = ((($1)) + 56|0); + $62 = +HEAPF32[$61>>2]; + $63 = $13 * $62; + $64 = $60 + $63; + $65 = ((($1)) + 60|0); + $66 = +HEAPF32[$65>>2]; + $67 = $19 * $66; + $68 = $64 + $67; + $69 = ((($2)) + 4|0); + $70 = +HEAPF32[$69>>2]; + $71 = $4 * $70; + $72 = ((($2)) + 20|0); + $73 = +HEAPF32[$72>>2]; + $74 = $9 * $73; + $75 = $71 + $74; + $76 = ((($2)) + 36|0); + $77 = +HEAPF32[$76>>2]; + $78 = $15 * $77; + $79 = $75 + $78; + $80 = ((($2)) + 52|0); + $81 = +HEAPF32[$80>>2]; + $82 = $21 * $81; + $83 = $79 + $82; + $84 = $25 * $70; + $85 = $28 * $73; + $86 = $84 + $85; + $87 = $32 * $77; + $88 = $86 + $87; + $89 = $36 * $81; + $90 = $88 + $89; + $91 = $40 * $70; + $92 = $43 * $73; + $93 = $91 + $92; + $94 = $47 * $77; + $95 = $93 + $94; + $96 = $51 * $81; + $97 = $95 + $96; + $98 = $55 * $70; + $99 = $58 * $73; + $100 = $98 + $99; + $101 = $62 * $77; + $102 = $100 + $101; + $103 = $66 * $81; + $104 = $102 + $103; + $105 = ((($2)) + 8|0); + $106 = +HEAPF32[$105>>2]; + $107 = $4 * $106; + $108 = ((($2)) + 24|0); + $109 = +HEAPF32[$108>>2]; + $110 = $9 * $109; + $111 = $107 + $110; + $112 = ((($2)) + 40|0); + $113 = +HEAPF32[$112>>2]; + $114 = $15 * $113; + $115 = $111 + $114; + $116 = ((($2)) + 56|0); + $117 = +HEAPF32[$116>>2]; + $118 = $21 * $117; + $119 = $115 + $118; + $120 = $25 * $106; + $121 = $28 * $109; + $122 = $120 + $121; + $123 = $32 * $113; + $124 = $122 + $123; + $125 = $36 * $117; + $126 = $124 + $125; + $127 = $40 * $106; + $128 = $43 * $109; + $129 = $127 + $128; + $130 = $47 * $113; + $131 = $129 + $130; + $132 = $51 * $117; + $133 = $131 + $132; + $134 = $55 * $106; + $135 = $58 * $109; + $136 = $134 + $135; + $137 = $62 * $113; + $138 = $136 + $137; + $139 = $66 * $117; + $140 = $138 + $139; + $141 = ((($2)) + 12|0); + $142 = +HEAPF32[$141>>2]; + $143 = $4 * $142; + $144 = ((($2)) + 28|0); + $145 = +HEAPF32[$144>>2]; + $146 = $9 * $145; + $147 = $143 + $146; + $148 = ((($2)) + 44|0); + $149 = +HEAPF32[$148>>2]; + $150 = $15 * $149; + $151 = $147 + $150; + $152 = ((($2)) + 60|0); + $153 = +HEAPF32[$152>>2]; + $154 = $21 * $153; + $155 = $151 + $154; + $156 = $25 * $142; + $157 = $28 * $145; + $158 = $156 + $157; + $159 = $32 * $149; + $160 = $158 + $159; + $161 = $36 * $153; + $162 = $160 + $161; + $163 = $40 * $142; + $164 = $43 * $145; + $165 = $163 + $164; + $166 = $47 * $149; + $167 = $165 + $166; + $168 = $51 * $153; + $169 = $167 + $168; + $170 = $55 * $142; + $171 = $58 * $145; + $172 = $170 + $171; + $173 = $62 * $149; + $174 = $172 + $173; + $175 = $66 * $153; + $176 = $174 + $175; + HEAPF32[$0>>2] = $23; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119; + $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155; + $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38; + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126; + $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162; + $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53; + $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97; + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176; + return; +} +function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + $6 = +$6; + var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0; + var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0; + var sp = 0; + sp = STACKTOP; + $7 = $2 - $1; + $8 = $7; + $9 = $4 - $3; + $10 = $9; + $11 = $6 - $5; + $12 = $11; + $13 = 2.0 / $8; + $14 = 2.0 / $10; + $15 = -2.0 / $12; + $16 = $1 + $2; + $17 = -$16; + $18 = $8; + $19 = $17 / $18; + $20 = $19; + $21 = $3 + $4; + $22 = -$21; + $23 = $10; + $24 = $22 / $23; + $25 = $24; + $26 = $5 + $6; + $27 = -$26; + $28 = $12; + $29 = $27 / $28; + $30 = $29; + HEAPF32[$0>>2] = $13; + $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0; + $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0; + $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20; + $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0; + $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14; + $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0; + $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25; + $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0; + $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0; + $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15; + $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30; + $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0; + $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0; + $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0; + $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0; + return; +} +function _ProcessGestureEvent($0) { + $0 = $0|0; + var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0; + var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0; + var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0; + var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0; + var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0; + var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0; + var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $moveDownPosition2$byval_copy12 = sp + 8|0; + $moveDownPosition$byval_copy11 = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + HEAP32[4179] = $2; + $3 = ($2|0)<(2); + $4 = HEAP32[$0>>2]|0; + $5 = ($4|0)==(1); + if (!($3)) { + if ($5) { + $88 = ((($0)) + 24|0); + $89 = $88; + $90 = $89; + $91 = HEAP32[$90>>2]|0; + $92 = (($89) + 4)|0; + $93 = $92; + $94 = HEAP32[$93>>2]|0; + $95 = 16400; + $96 = $95; + HEAP32[$96>>2] = $91; + $97 = (($95) + 4)|0; + $98 = $97; + HEAP32[$98>>2] = $94; + $99 = ((($0)) + 32|0); + $100 = $99; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = (($100) + 4)|0; + $104 = $103; + $105 = HEAP32[$104>>2]|0; + $106 = 16440; + $107 = $106; + HEAP32[$107>>2] = $102; + $108 = (($106) + 4)|0; + $109 = $108; + HEAP32[$109>>2] = $105; + $110 = +HEAPF32[4110]; + $111 = +HEAPF32[4100]; + $112 = $110 - $111; + HEAPF32[4112] = $112; + $113 = +HEAPF32[(16444)>>2]; + $114 = +HEAPF32[(16404)>>2]; + $115 = $113 - $114; + HEAPF32[(16452)>>2] = $115; + HEAP32[4178] = 4; + STACKTOP = sp;return; + } + switch ($4|0) { + case 2: { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16432+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0; + $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + HEAPF32[4184] = $116; + $117 = 16432; + $118 = $117; + $119 = HEAP32[$118>>2]|0; + $120 = (($117) + 4)|0; + $121 = $120; + $122 = HEAP32[$121>>2]|0; + $123 = 16400; + $124 = $123; + HEAP32[$124>>2] = $119; + $125 = (($123) + 4)|0; + $126 = $125; + HEAP32[$126>>2] = $122; + $127 = 16456; + $128 = $127; + $129 = HEAP32[$128>>2]|0; + $130 = (($127) + 4)|0; + $131 = $130; + $132 = HEAP32[$131>>2]|0; + $133 = 16440; + $134 = $133; + HEAP32[$134>>2] = $129; + $135 = (($133) + 4)|0; + $136 = $135; + HEAP32[$136>>2] = $132; + $137 = ((($0)) + 24|0); + $138 = $137; + $139 = $138; + $140 = HEAP32[$139>>2]|0; + $141 = (($138) + 4)|0; + $142 = $141; + $143 = HEAP32[$142>>2]|0; + $144 = 16432; + $145 = $144; + HEAP32[$145>>2] = $140; + $146 = (($144) + 4)|0; + $147 = $146; + HEAP32[$147>>2] = $143; + $148 = ((($0)) + 32|0); + $149 = $148; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = (($149) + 4)|0; + $153 = $152; + $154 = HEAP32[$153>>2]|0; + $155 = 16456; + $156 = $155; + HEAP32[$156>>2] = $151; + $157 = (($155) + 4)|0; + $158 = $157; + HEAP32[$158>>2] = $154; + $159 = +HEAPF32[4114]; + $160 = +HEAPF32[4108]; + $161 = $159 - $160; + HEAPF32[4112] = $161; + $162 = +HEAPF32[(16460)>>2]; + $163 = +HEAPF32[(16436)>>2]; + $164 = $162 - $163; + HEAPF32[(16452)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16432+4>>2]|0; + $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $166 = !($165 >= 0.004999999888241291); + if ($166) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16440+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0; + $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $168 = !($167 >= 0.004999999888241291); + if ($168) { + $$sink16 = 4; + } else { + label = 29; + } + } else { + label = 29; + } + if ((label|0) == 29) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16432+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0; + $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $170 = +HEAPF32[4184]; + $171 = $169 - $170; + $172 = $171 < 0.0; + $$sink11 = $172 ? 256 : 512; + $$sink16 = $$sink11; + } + HEAP32[4178] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16432+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0; + $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $174 = 360.0 - $173; + HEAPF32[4185] = $174; + STACKTOP = sp;return; + break; + } + case 0: { + HEAPF32[4184] = 0.0; + HEAPF32[4185] = 0.0; + HEAPF32[4112] = 0.0; + HEAPF32[(16452)>>2] = 0.0; + HEAP32[4179] = 0; + HEAP32[4178] = 0; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } + } + if ($5) { + $6 = HEAP32[4180]|0; + $7 = (($6) + 1)|0; + HEAP32[4180] = $7; + $8 = HEAP32[4178]|0; + $9 = ($8|0)==(0); + $10 = ($6|0)>(0); + $or$cond = $10 & $9; + if ($or$cond) { + $11 = ((($0)) + 24|0); + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; + $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $13 = $12 < 0.029999999329447746; + if ($13) { + HEAP32[4178] = 2; + HEAP32[4180] = 0; + } else { + label = 6; + } + } else { + label = 6; + } + if ((label|0) == 6) { + HEAP32[4180] = 1; + HEAP32[4178] = 1; + } + $14 = ((($0)) + 24|0); + $15 = $14; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = 16400; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = 16408; + $26 = $25; + HEAP32[$26>>2] = $17; + $27 = (($25) + 4)|0; + $28 = $27; + HEAP32[$28>>2] = $20; + $29 = 16416; + $30 = $29; + HEAP32[$30>>2] = $17; + $31 = (($29) + 4)|0; + $32 = $31; + HEAP32[$32>>2] = $20; + $33 = ((($0)) + 8|0); + $34 = HEAP32[$33>>2]|0; + HEAP32[4] = $34; + HEAPF32[4106] = 0.0; + HEAPF32[(16428)>>2] = 0.0; + STACKTOP = sp;return; + } + switch ($4|0) { + case 0: { + $35 = HEAP32[4178]|0; + $36 = ($35|0)==(8); + if ($36) { + $37 = ((($0)) + 24|0); + $38 = $37; + $39 = $38; + $40 = HEAP32[$39>>2]|0; + $41 = (($38) + 4)|0; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = 16416; + $45 = $44; + HEAP32[$45>>2] = $40; + $46 = (($44) + 4)|0; + $47 = $46; + HEAP32[$47>>2] = $43; + } + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16416>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16416+4>>2]|0; + $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $49 = $48 / 0.0; + HEAPF32[4181] = $49; + HEAP32[4182] = 0; + $50 = $49 > 5.0000002374872565E-4; + if ($50) { + $51 = HEAP32[4]|0; + $52 = ((($0)) + 8|0); + $53 = HEAP32[$52>>2]|0; + $54 = ($51|0)==($53|0); + if ($54) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16416>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16416+4>>2]|0; + $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $56 = 360.0 - $55; + HEAPF32[4183] = $56; + $57 = $56 < 30.0; + $58 = $56 > 330.0; + $or$cond3 = $57 | $58; + if ($or$cond3) { + $$sink10 = 16; + } else { + $59 = $56 > 30.0; + $60 = $56 < 120.0; + $or$cond5 = $59 & $60; + if ($or$cond5) { + $$sink10 = 64; + } else { + $61 = $56 > 120.0; + $62 = $56 < 210.0; + $or$cond7 = $61 & $62; + $63 = $56 > 210.0; + $64 = $56 < 300.0; + $or$cond9 = $63 & $64; + $$sink = $or$cond9 ? 128 : 0; + $$$sink = $or$cond7 ? 32 : $$sink; + $$sink10 = $$$sink; + } + } + } else { + label = 16; + } + } else { + label = 16; + } + if ((label|0) == 16) { + HEAPF32[4181] = 0.0; + HEAPF32[4183] = 0.0; + $$sink10 = 0; + } + HEAP32[4178] = $$sink10; + HEAPF32[4102] = 0.0; + HEAPF32[(16412)>>2] = 0.0; + HEAP32[4179] = 0; + STACKTOP = sp;return; + break; + } + case 2: { + $65 = HEAP32[4182]|0; + $66 = ($65|0)==(0); + if ($66) { + HEAP32[4182] = 1; + } + $67 = ((($0)) + 24|0); + $68 = $67; + $69 = $68; + $70 = HEAP32[$69>>2]|0; + $71 = (($68) + 4)|0; + $72 = $71; + $73 = HEAP32[$72>>2]|0; + $74 = 16432; + $75 = $74; + HEAP32[$75>>2] = $70; + $76 = (($74) + 4)|0; + $77 = $76; + HEAP32[$77>>2] = $73; + $78 = HEAP32[4178]|0; + $79 = ($78|0)==(4); + if ($79) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16432+4>>2]|0; + $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $81 = !($80 >= 0.014999999664723873); + if (!($81)) { + HEAP32[4178] = 8; + } + } + $82 = +HEAPF32[4108]; + $83 = +HEAPF32[4102]; + $84 = $82 - $83; + HEAPF32[4106] = $84; + $85 = +HEAPF32[(16436)>>2]; + $86 = +HEAPF32[(16412)>>2]; + $87 = $85 - $86; + HEAPF32[(16428)>>2] = $87; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$1>>2]; + $3 = +HEAPF32[$0>>2]; + $4 = $2 - $3; + $5 = ((($1)) + 4|0); + $6 = +HEAPF32[$5>>2]; + $7 = ((($0)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = $6 - $8; + $10 = $4 * $4; + $11 = $9 * $9; + $12 = $10 + $11; + $sqrtf = (+Math_sqrt((+$12))); + return (+$sqrtf); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _UpdateGestures() { + var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4178]|0; + $$off = (($0) + -1)|0; + $1 = ($$off>>>0)<(2); + $2 = HEAP32[4179]|0; + $3 = ($2|0)<(2); + $or$cond3 = $1 & $3; + if ($or$cond3) { + HEAP32[4178] = 4; + } + $4 = HEAP32[4178]|0; + $5 = (($4) + -16)|0; + $6 = $5 >>> 4; + $7 = $5 << 28; + $8 = $6 | $7; + switch ($8|0) { + case 0: case 1: case 3: case 7: { + break; + } + default: { + return; + } + } + HEAP32[4178] = 0; + return; +} +function _GetMousePosition($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = 16464; + $2 = $1; + $3 = HEAP32[$2>>2]|0; + $4 = (($1) + 4)|0; + $5 = $4; + $6 = HEAP32[$5>>2]|0; + $7 = $0; + $8 = $7; + HEAP32[$8>>2] = $3; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = $6; + return; +} +function _GetScreenWidth() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4188]|0; + return ($0|0); +} +function _GetScreenHeight() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4187]|0; + return ($0|0); +} +function _InitWindow($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _TraceLog(0,4365,$vararg_buffer); + HEAP32[4190] = $2; + _InitGraphicsDevice($0,$1); + _LoadDefaultFont(); + _InitTimer(); + (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(5|0))|0); + (_emscripten_set_touchstart_callback((4394|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchend_callback((4394|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchmove_callback((4394|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchcancel_callback((4394|0),(0|0),1,(6|0))|0); + (_emscripten_set_gamepadconnected_callback((0|0),1,(7|0))|0); + (_emscripten_set_gamepaddisconnected_callback((0|0),1,(7|0))|0); + $3 = HEAP32[4188]|0; + $4 = (+($3|0)); + $5 = $4 * 0.5; + HEAPF32[4116] = $5; + $6 = HEAP32[4187]|0; + $7 = (+($6|0)); + $8 = $7 * 0.5; + HEAPF32[(16468)>>2] = $8; + $9 = HEAP32[4191]|0; + $10 = ($9|0)==(0); + if ($10) { + STACKTOP = sp;return; + } + _SetTargetFPS(60); + _LogoAnimation(); + STACKTOP = sp;return; +} +function _TraceLog($0,$1,$varargs) { + $0 = $0|0; + $1 = $1|0; + $varargs = $varargs|0; + var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $2 = sp; + switch ($0|0) { + case 0: { + ;HEAP8[16504>>0]=HEAP8[8887>>0]|0;HEAP8[16504+1>>0]=HEAP8[8887+1>>0]|0;HEAP8[16504+2>>0]=HEAP8[8887+2>>0]|0;HEAP8[16504+3>>0]=HEAP8[8887+3>>0]|0;HEAP8[16504+4>>0]=HEAP8[8887+4>>0]|0;HEAP8[16504+5>>0]=HEAP8[8887+5>>0]|0;HEAP8[16504+6>>0]=HEAP8[8887+6>>0]|0; + break; + } + case 1: { + $3 = 16504; + $4 = $3; + HEAP32[$4>>2] = 1330795077; + $5 = (($3) + 4)|0; + $6 = $5; + HEAP32[$6>>2] = 2112082; + break; + } + case 2: { + dest=16504; src=8894; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + break; + } + case 3: { + $7 = 16504; + $8 = $7; + HEAP32[$8>>2] = 1430406468; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = 2112071; + break; + } + default: { + } + } + (_strcat(16504,$1)|0); + $strlen = (_strlen(16504)|0); + $endptr = (16504 + ($strlen)|0); + HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; + HEAP32[$2>>2] = $varargs; + $11 = ($0|0)==(3); + if ($11) { + STACKTOP = sp;return; + } + (_vprintf(16504,$2)|0); + $12 = ($0|0)==(1); + if ($12) { + _exit(1); + // unreachable; + } else { + STACKTOP = sp;return; + } +} +function _InitGraphicsDevice($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0; + var label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $$byval_copy = sp + 136|0; + $vararg_buffer22 = sp + 64|0; + $vararg_buffer18 = sp + 56|0; + $vararg_buffer14 = sp + 48|0; + $vararg_buffer10 = sp + 40|0; + $vararg_buffer8 = sp + 32|0; + $vararg_buffer6 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 72|0; + $3 = sp + 140|0; + HEAP32[4188] = $0; + HEAP32[4187] = $1; + _MatrixIdentity($2); + dest=16840; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_glfwSetErrorCallback((2|0))|0); + $4 = (_glfwInit()|0); + $5 = ($4|0)==(0); + if ($5) { + _TraceLog(1,5029,$vararg_buffer); + } + $6 = HEAP32[4188]|0; + HEAP32[4226] = $6; + $7 = HEAP32[4187]|0; + HEAP32[4227] = $7; + _glfwDefaultWindowHints(); + $8 = HEAP8[19572]|0; + $9 = $8 & 4; + $10 = ($9<<24>>24)==(0); + if ($10) { + _glfwWindowHint(131075,0); + } else { + _glfwWindowHint(131075,1); + } + $11 = HEAP8[19572]|0; + $12 = $11 & 8; + $13 = ($12<<24>>24)==(0); + if (!($13)) { + _glfwWindowHint(131077,1); + } + $14 = HEAP8[19572]|0; + $15 = $14 & 32; + $16 = ($15<<24>>24)==(0); + if (!($16)) { + _glfwWindowHint(135181,4); + _TraceLog(0,5055,$vararg_buffer1); + } + $17 = (_rlGetVersion()|0); + $18 = ($17|0)==(2); + if ($18) { + _glfwWindowHint(139266,2); + _glfwWindowHint(139267,1); + } else { + $19 = (_rlGetVersion()|0); + $20 = ($19|0)==(3); + if ($20) { + _glfwWindowHint(139266,3); + _glfwWindowHint(139267,3); + _glfwWindowHint(139272,204801); + _glfwWindowHint(139270,0); + } + } + $21 = HEAP32[4228]|0; + $22 = ($21|0)==(0); + if ($22) { + $47 = HEAP32[4188]|0; + $48 = HEAP32[4187]|0; + $49 = HEAP32[4190]|0; + $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); + HEAP32[4186] = $50; + $51 = HEAP32[4188]|0; + HEAP32[4229] = $51; + $52 = HEAP32[4187]|0; + HEAP32[4230] = $52; + $54 = $50; + } else { + $23 = (_glfwGetPrimaryMonitor()|0); + $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0); + $25 = HEAP32[$$byval_copy>>2]|0; + $26 = ($25|0)>(0); + L22: do { + if ($26) { + $27 = HEAP32[4188]|0; + $28 = HEAP32[$$byval_copy>>2]|0; + $29 = HEAP32[4187]|0; + $$015 = 0; + while(1) { + $30 = (($24) + (($$015*24)|0)|0); + $31 = HEAP32[$30>>2]|0; + $32 = ($31|0)<($27|0); + if (!($32)) { + $33 = (((($24) + (($$015*24)|0)|0)) + 4|0); + $34 = HEAP32[$33>>2]|0; + $35 = ($34|0)<($29|0); + if (!($35)) { + break; + } + } + $36 = (($$015) + 1)|0; + $37 = ($36|0)<($28|0); + if ($37) { + $$015 = $36; + } else { + break L22; + } + } + HEAP32[4226] = $31; + HEAP32[4227] = $34; + } + } while(0); + $38 = HEAP32[4226]|0; + $39 = HEAP32[4227]|0; + HEAP32[$vararg_buffer3>>2] = $38; + $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr5>>2] = $39; + _TraceLog(2,5080,$vararg_buffer3); + $40 = HEAP32[4226]|0; + $41 = HEAP32[4227]|0; + _SetupFramebufferSize($40,$41); + $42 = HEAP32[4226]|0; + $43 = HEAP32[4227]|0; + $44 = HEAP32[4190]|0; + $45 = (_glfwGetPrimaryMonitor()|0); + $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); + HEAP32[4186] = $46; + $54 = $46; + } + $53 = ($54|0)==(0|0); + if ($53) { + _glfwTerminate(); + _TraceLog(1,5118,$vararg_buffer6); + } else { + _TraceLog(0,5151,$vararg_buffer8); + $55 = HEAP32[4229]|0; + $56 = HEAP32[4230]|0; + HEAP32[$vararg_buffer10>>2] = $55; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $56; + _TraceLog(0,5191,$vararg_buffer10); + $57 = HEAP32[4188]|0; + $58 = HEAP32[4187]|0; + HEAP32[$vararg_buffer14>>2] = $57; + $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); + HEAP32[$vararg_ptr17>>2] = $58; + _TraceLog(0,5212,$vararg_buffer14); + $59 = HEAP32[4231]|0; + $60 = HEAP32[4232]|0; + HEAP32[$vararg_buffer18>>2] = $59; + $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); + HEAP32[$vararg_ptr21>>2] = $60; + _TraceLog(0,5233,$vararg_buffer18); + } + $61 = HEAP32[4186]|0; + (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); + $62 = HEAP32[4186]|0; + (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); + $63 = HEAP32[4186]|0; + (_glfwSetKeyCallback(($63|0),(1|0))|0); + $64 = HEAP32[4186]|0; + (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); + $65 = HEAP32[4186]|0; + (_glfwSetCursorPosCallback(($65|0),(1|0))|0); + $66 = HEAP32[4186]|0; + (_glfwSetCharCallback(($66|0),(4|0))|0); + $67 = HEAP32[4186]|0; + (_glfwSetScrollCallback(($67|0),(2|0))|0); + $68 = HEAP32[4186]|0; + (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); + $69 = HEAP32[4186]|0; + _glfwMakeContextCurrent(($69|0)); + _glfwSwapInterval(0); + $70 = HEAP8[19572]|0; + $71 = $70 & 64; + $72 = ($71<<24>>24)==(0); + if ($72) { + $73 = HEAP32[4188]|0; + $74 = HEAP32[4187]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[4229]|0; + $76 = HEAP32[4231]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[4230]|0; + $80 = HEAP32[4232]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; + } + _glfwSwapInterval(1); + _TraceLog(0,5258,$vararg_buffer22); + $73 = HEAP32[4188]|0; + $74 = HEAP32[4187]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[4229]|0; + $76 = HEAP32[4231]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[4230]|0; + $80 = HEAP32[4232]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; +} +function _LoadDefaultFont() { + var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy1 = sp + 44|0; + $vararg_buffer = sp; + $0 = sp + 4|0; + $1 = sp + 24|0; + HEAP32[(16808)>>2] = 224; + $2 = (_malloc(65536)|0); + _memset(($2|0),0,65536)|0; + $$095104 = 0;$$096103 = 0; + while(1) { + $3 = (20 + ($$095104<<2)|0); + $4 = HEAP32[$3>>2]|0; + $$097102 = 31; + while(1) { + $16 = 1 << $$097102; + $17 = $4 & $16; + $18 = ($17|0)==(0); + if (!($18)) { + $19 = (($$097102) + ($$096103))|0; + $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0); + HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24; + } + $20 = (($$097102) + -1)|0; + $21 = ($$097102|0)>(0); + if ($21) { + $$097102 = $20; + } else { + break; + } + } + $12 = (($$095104) + 1)|0; + $13 = ($$095104|0)>(511); + $$ = $13 ? 0 : $12; + $14 = (($$096103) + 32)|0; + $15 = ($14|0)<(16384); + if ($15) { + $$095104 = $$;$$096103 = $14; + } else { + break; + } + } + _LoadImageEx($0,$2,128,128); + _ImageFormat($0,2); + _free($2); + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _LoadTextureFromImage($1,$$byval_copy1); + ;HEAP32[16784>>2]=HEAP32[$1>>2]|0;HEAP32[16784+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16784+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16784+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16784+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _UnloadImage($$byval_copy1); + $5 = HEAP32[(16808)>>2]|0; + $6 = $5 << 5; + $7 = (_malloc($6)|0); + HEAP32[(16812)>>2] = $7; + $8 = ($5|0)>(0); + if (!($8)) { + $$lcssa = $7; + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(16804)>>2] = $23; + $24 = HEAP32[4196]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,4582,$vararg_buffer); + STACKTOP = sp;return; + } + $9 = HEAP32[(16788)>>2]|0; + $10 = HEAP32[(16808)>>2]|0; + $11 = HEAP32[(16812)>>2]|0; + $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; + while(1) { + $25 = (($$0101) + 32)|0; + $26 = (($27) + ($$0101<<5)|0); + HEAP32[$26>>2] = $25; + $28 = (((($27) + ($$0101<<5)|0)) + 4|0); + HEAP32[$28>>2] = $$090100; + $29 = ($$09299*11)|0; + $30 = (($29) + 1)|0; + $31 = (((($27) + ($$0101<<5)|0)) + 8|0); + HEAP32[$31>>2] = $30; + $32 = (2068 + ($$0101<<2)|0); + $33 = HEAP32[$32>>2]|0; + $34 = (((($27) + ($$0101<<5)|0)) + 12|0); + HEAP32[$34>>2] = $33; + $35 = (((($27) + ($$0101<<5)|0)) + 16|0); + HEAP32[$35>>2] = 10; + $36 = (($$090100) + 1)|0; + $37 = (($36) + ($33))|0; + $38 = ($37|0)<($9|0); + $39 = (($$09299) + 1)|0; + if ($38) { + $$191 = $37;$$193 = $$09299; + } else { + $40 = ($39*11)|0; + $41 = (($40) + 1)|0; + $42 = (($33) + 2)|0; + HEAP32[$28>>2] = 1; + HEAP32[$31>>2] = $41; + $$191 = $42;$$193 = $39; + } + $43 = (((($27) + ($$0101<<5)|0)) + 20|0); + HEAP32[$43>>2] = 0; + $44 = (((($27) + ($$0101<<5)|0)) + 24|0); + HEAP32[$44>>2] = 0; + $45 = (((($27) + ($$0101<<5)|0)) + 28|0); + HEAP32[$45>>2] = 0; + $46 = (($$0101) + 1)|0; + $47 = ($46|0)<($10|0); + if ($47) { + $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11; + } else { + $$lcssa = $11; + break; + } + } + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(16804)>>2] = $23; + $24 = HEAP32[4196]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,4582,$vararg_buffer); + STACKTOP = sp;return; +} +function _InitTimer() { + var $0 = 0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_time((0|0))|0); + _srand($0); + $1 = (+_GetTime()); + HEAPF64[2062] = $1; + return; +} +function _EmscriptenFullscreenChangeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $3 = HEAP32[$1>>2]|0; + $4 = ($3|0)==(0); + $5 = ((($1)) + 264|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 268|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 272|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($1)) + 276|0); + $12 = HEAP32[$11>>2]|0; + if ($4) { + HEAP32[$vararg_buffer4>>2] = $6; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $8; + $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); + HEAP32[$vararg_ptr8>>2] = $10; + $vararg_ptr9 = ((($vararg_buffer4)) + 12|0); + HEAP32[$vararg_ptr9>>2] = $12; + _TraceLog(0,4515,$vararg_buffer4); + STACKTOP = sp;return 0; + } else { + HEAP32[$vararg_buffer>>2] = $6; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $8; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $12; + _TraceLog(0,4446,$vararg_buffer); + STACKTOP = sp;return 0; + } + return (0)|0; +} +function _EmscriptenInputCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0; + var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + switch ($0|0) { + case 22: { + $$sink = 1; + label = 4; + break; + } + case 23: { + $$sink = 0; + label = 4; + break; + } + case 24: { + $$sink = 2; + label = 4; + break; + } + default: { + } + } + if ((label|0) == 4) { + HEAP32[$3>>2] = $$sink; + } + $4 = HEAP32[$1>>2]|0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = $4; + $6 = ((($1)) + 20|0); + $7 = HEAP32[$6>>2]|0; + $8 = ((($3)) + 8|0); + HEAP32[$8>>2] = $7; + $9 = ((($1)) + 72|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $10; + $12 = ((($1)) + 56|0); + $13 = HEAP32[$12>>2]|0; + $14 = (+($13|0)); + $15 = ((($1)) + 60|0); + $16 = HEAP32[$15>>2]|0; + $17 = (+($16|0)); + $$sroa$03$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14; + $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0); + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17; + $18 = ((($1)) + 108|0); + $19 = HEAP32[$18>>2]|0; + $20 = (+($19|0)); + $21 = ((($1)) + 112|0); + $22 = HEAP32[$21>>2]|0; + $23 = (+($22|0)); + $$sroa$0$0$$sroa_idx = ((($3)) + 32|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20; + $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0); + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23; + $24 = ((($3)) + 24|0); + $25 = $24; + $26 = $25; + $27 = HEAP32[$26>>2]|0; + $28 = (($25) + 4)|0; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $31 = 16480; + $32 = $31; + HEAP32[$32>>2] = $27; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = $30; + $35 = ((($3)) + 32|0); + $36 = $35; + $37 = $36; + $38 = HEAP32[$37>>2]|0; + $39 = (($36) + 4)|0; + $40 = $39; + $41 = HEAP32[$40>>2]|0; + $42 = (16488); + $43 = $42; + HEAP32[$43>>2] = $38; + $44 = (($42) + 4)|0; + $45 = $44; + HEAP32[$45>>2] = $41; + $46 = (_GetScreenWidth()|0); + $47 = (+($46|0)); + $48 = +HEAPF32[$24>>2]; + $49 = $48 / $47; + HEAPF32[$24>>2] = $49; + $50 = (_GetScreenHeight()|0); + $51 = (+($50|0)); + $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2]; + $53 = $52 / $51; + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53; + $54 = (_GetScreenWidth()|0); + $55 = (+($54|0)); + $56 = +HEAPF32[$35>>2]; + $57 = $56 / $55; + HEAPF32[$35>>2] = $57; + $58 = (_GetScreenHeight()|0); + $59 = (+($58|0)); + $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $61 = $60 / $59; + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return 1; +} +function _EmscriptenGamepadCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($1)) + 1296|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0); + if ($5) { + label = 3; + } else { + $6 = ((($1)) + 1300|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)<(4); + if ($8) { + $$sink = 1; + } else { + label = 3; + } + } + if ((label|0) == 3) { + $$sink = 0; + } + $9 = ((($1)) + 1300|0); + $10 = HEAP32[$9>>2]|0; + $11 = (16768 + ($10<<2)|0); + HEAP32[$11>>2] = $$sink; + return 0; +} +function _SetTargetFPS($0) { + $0 = $0|0; + var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ($0|0)<(1); + $2 = (+($0|0)); + $3 = 1.0 / $2; + $$ = $1 ? 0.0 : $3; + HEAPF64[2059] = $$; + $4 = $3; + $$op = $4 * 1000.0; + $5 = $$op; + $6 = $1 ? 0.0 : $5; + HEAPF64[$vararg_buffer>>3] = $6; + _TraceLog(0,4402,$vararg_buffer); + STACKTOP = sp;return; +} +function _LogoAnimation() { + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[4191] = 0; + return; +} +function _GetTime() { + var $0 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (+_glfwGetTime()); + return (+$0); +} +function _LoadImageEx($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = $2 << 2; + $5 = Math_imul($4, $3)|0; + $6 = (_malloc($5)|0); + $7 = ($5|0)>(0); + if ($7) { + $8 = (($5) + -1)|0; + $9 = $8 >>> 2; + $$03334 = 0;$$035 = 0; + while(1) { + $10 = (($1) + ($$03334<<2)|0); + $11 = HEAP8[$10>>0]|0; + $12 = (($6) + ($$035)|0); + HEAP8[$12>>0] = $11; + $13 = (((($1) + ($$03334<<2)|0)) + 1|0); + $14 = HEAP8[$13>>0]|0; + $15 = $$035 | 1; + $16 = (($6) + ($15)|0); + HEAP8[$16>>0] = $14; + $17 = (((($1) + ($$03334<<2)|0)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = $$035 | 2; + $20 = (($6) + ($19)|0); + HEAP8[$20>>0] = $18; + $21 = (((($1) + ($$03334<<2)|0)) + 3|0); + $22 = HEAP8[$21>>0]|0; + $23 = $$035 | 3; + $24 = (($6) + ($23)|0); + HEAP8[$24>>0] = $22; + $25 = (($$03334) + 1)|0; + $26 = (($$035) + 4)|0; + $exitcond = ($$03334|0)==($9|0); + if ($exitcond) { + break; + } else { + $$03334 = $25;$$035 = $26; + } + } + } + HEAP32[$0>>2] = $6; + $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0); + HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2; + $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0); + HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0); + HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7; + return; +} +function _ImageFormat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0; + var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0; + var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0; + var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0; + var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0; + var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0; + var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0; + var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0; + var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0; + var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0; + var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0; + var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0; + var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0; + var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp + 4|0; + $vararg_buffer = sp; + $2 = ((($0)) + 16|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)==($1|0); + if ($4) { + STACKTOP = sp;return; + } + $5 = ($3|0)<(8); + $6 = ($1|0)<(8); + $or$cond = $6 & $5; + if (!($or$cond)) { + _TraceLog(2,4929,$vararg_buffer); + STACKTOP = sp;return; + } + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; + $7 = (_GetImageData($$byval_copy)|0); + $8 = HEAP32[$0>>2]|0; + _free($8); + HEAP32[$2>>2] = $1; + switch ($1|0) { + case 1: { + $9 = ((($0)) + 4|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 8|0); + $12 = HEAP32[$11>>2]|0; + $13 = Math_imul($12, $10)|0; + $14 = (_malloc($13)|0); + HEAP32[$0>>2] = $14; + $15 = Math_imul($12, $10)|0; + $16 = ($15|0)>(0); + if ($16) { + $$0171188 = 0; + while(1) { + $17 = (($7) + ($$0171188<<2)|0); + $18 = HEAP8[$17>>0]|0; + $19 = (+($18&255)); + $20 = $19 * 0.29899999499320984; + $21 = (((($7) + ($$0171188<<2)|0)) + 1|0); + $22 = HEAP8[$21>>0]|0; + $23 = (+($22&255)); + $24 = $23 * 0.58700001239776611; + $25 = $20 + $24; + $26 = (((($7) + ($$0171188<<2)|0)) + 2|0); + $27 = HEAP8[$26>>0]|0; + $28 = (+($27&255)); + $29 = $28 * 0.11400000005960464; + $30 = $25 + $29; + $31 = (~~(($30))&255); + $32 = HEAP32[$0>>2]|0; + $33 = (($32) + ($$0171188)|0); + HEAP8[$33>>0] = $31; + $34 = (($$0171188) + 1)|0; + $35 = HEAP32[$9>>2]|0; + $36 = HEAP32[$11>>2]|0; + $37 = Math_imul($36, $35)|0; + $38 = ($34|0)<($37|0); + if ($38) { + $$0171188 = $34; + } else { + break; + } + } + } + break; + } + case 2: { + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = ((($0)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = $40 << 1; + $44 = Math_imul($43, $42)|0; + $45 = (_malloc($44)|0); + HEAP32[$0>>2] = $45; + $46 = HEAP32[$39>>2]|0; + $47 = $46 << 1; + $48 = Math_imul($47, $42)|0; + $49 = ($48|0)>(0); + if ($49) { + $$0170190 = 0;$$0172189 = 0; + while(1) { + $50 = (($7) + ($$0172189<<2)|0); + $51 = HEAP8[$50>>0]|0; + $52 = (+($51&255)); + $53 = $52 * 0.29899999499320984; + $54 = (((($7) + ($$0172189<<2)|0)) + 1|0); + $55 = HEAP8[$54>>0]|0; + $56 = (+($55&255)); + $57 = $56 * 0.58700001239776611; + $58 = $53 + $57; + $59 = (((($7) + ($$0172189<<2)|0)) + 2|0); + $60 = HEAP8[$59>>0]|0; + $61 = (+($60&255)); + $62 = $61 * 0.11400000005960464; + $63 = $58 + $62; + $64 = (~~(($63))&255); + $65 = HEAP32[$0>>2]|0; + $66 = (($65) + ($$0170190)|0); + HEAP8[$66>>0] = $64; + $67 = (((($7) + ($$0172189<<2)|0)) + 3|0); + $68 = HEAP8[$67>>0]|0; + $69 = HEAP32[$0>>2]|0; + $70 = $$0170190 | 1; + $71 = (($69) + ($70)|0); + HEAP8[$71>>0] = $68; + $72 = (($$0172189) + 1)|0; + $73 = (($$0170190) + 2)|0; + $74 = HEAP32[$39>>2]|0; + $75 = HEAP32[$41>>2]|0; + $76 = $74 << 1; + $77 = Math_imul($76, $75)|0; + $78 = ($73|0)<($77|0); + if ($78) { + $$0170190 = $73;$$0172189 = $72; + } else { + break; + } + } + } + break; + } + case 3: { + $79 = ((($0)) + 4|0); + $80 = HEAP32[$79>>2]|0; + $81 = ((($0)) + 8|0); + $82 = HEAP32[$81>>2]|0; + $83 = $80 << 1; + $84 = Math_imul($83, $82)|0; + $85 = (_malloc($84)|0); + HEAP32[$0>>2] = $85; + $86 = HEAP32[$79>>2]|0; + $87 = Math_imul($82, $86)|0; + $88 = ($87|0)>(0); + if ($88) { + $89 = HEAP8[$7>>0]|0; + $90 = (+($89&255)); + $91 = $90 * 31.0; + $92 = $91 / 255.0; + $roundf179 = (+_roundf((+$92))); + $93 = (~~(($roundf179))&255); + $94 = ((($7)) + 1|0); + $95 = HEAP8[$94>>0]|0; + $96 = (+($95&255)); + $97 = $96 * 63.0; + $98 = $97 / 255.0; + $roundf180 = (+_roundf((+$98))); + $99 = (~~(($roundf180))&255); + $100 = ((($7)) + 2|0); + $101 = HEAP8[$100>>0]|0; + $102 = (+($101&255)); + $103 = $102 * 31.0; + $104 = $103 / 255.0; + $roundf181 = (+_roundf((+$104))); + $105 = (~~(($roundf181))&255); + $106 = $93&255; + $107 = $106 << 11; + $108 = $99&255; + $109 = $108 << 5; + $110 = $109 | $107; + $111 = $105&255; + $112 = $110 | $111; + $113 = $112&65535; + $114 = HEAP32[$0>>2]|0; + $115 = HEAP32[$79>>2]|0; + $116 = HEAP32[$81>>2]|0; + $117 = Math_imul($116, $115)|0; + $$0169192 = 0; + while(1) { + $118 = (($114) + ($$0169192<<1)|0); + HEAP16[$118>>1] = $113; + $119 = (($$0169192) + 1)|0; + $120 = ($119|0)<($117|0); + if ($120) { + $$0169192 = $119; + } else { + break; + } + } + } + break; + } + case 4: { + $121 = ((($0)) + 4|0); + $122 = HEAP32[$121>>2]|0; + $123 = ((($0)) + 8|0); + $124 = HEAP32[$123>>2]|0; + $125 = ($122*3)|0; + $126 = Math_imul($125, $124)|0; + $127 = (_malloc($126)|0); + HEAP32[$0>>2] = $127; + $128 = HEAP32[$121>>2]|0; + $129 = ($128*3)|0; + $130 = Math_imul($129, $124)|0; + $131 = ($130|0)>(0); + if ($131) { + $$0168195 = 0;$$1194 = 0; + while(1) { + $132 = (($7) + ($$1194<<2)|0); + $133 = HEAP8[$132>>0]|0; + $134 = HEAP32[$0>>2]|0; + $135 = (($134) + ($$0168195)|0); + HEAP8[$135>>0] = $133; + $136 = (((($7) + ($$1194<<2)|0)) + 1|0); + $137 = HEAP8[$136>>0]|0; + $138 = HEAP32[$0>>2]|0; + $139 = (($$0168195) + 1)|0; + $140 = (($138) + ($139)|0); + HEAP8[$140>>0] = $137; + $141 = (((($7) + ($$1194<<2)|0)) + 2|0); + $142 = HEAP8[$141>>0]|0; + $143 = HEAP32[$0>>2]|0; + $144 = (($$0168195) + 2)|0; + $145 = (($143) + ($144)|0); + HEAP8[$145>>0] = $142; + $146 = (($$1194) + 1)|0; + $147 = (($$0168195) + 3)|0; + $148 = HEAP32[$121>>2]|0; + $149 = HEAP32[$123>>2]|0; + $150 = ($148*3)|0; + $151 = Math_imul($150, $149)|0; + $152 = ($147|0)<($151|0); + if ($152) { + $$0168195 = $147;$$1194 = $146; + } else { + break; + } + } + } + break; + } + case 5: { + $153 = ((($0)) + 4|0); + $154 = HEAP32[$153>>2]|0; + $155 = ((($0)) + 8|0); + $156 = HEAP32[$155>>2]|0; + $157 = $154 << 1; + $158 = Math_imul($157, $156)|0; + $159 = (_malloc($158)|0); + HEAP32[$0>>2] = $159; + $160 = HEAP32[$153>>2]|0; + $161 = Math_imul($156, $160)|0; + $162 = ($161|0)>(0); + if ($162) { + $163 = HEAP32[$0>>2]|0; + $164 = HEAP32[$153>>2]|0; + $165 = HEAP32[$155>>2]|0; + $166 = Math_imul($165, $164)|0; + $$0167197 = 0; + while(1) { + $167 = (($7) + ($$0167197<<2)|0); + $168 = HEAP8[$167>>0]|0; + $169 = (+($168&255)); + $170 = $169 * 31.0; + $171 = $170 / 255.0; + $roundf176 = (+_roundf((+$171))); + $172 = (~~(($roundf176))&255); + $173 = (((($7) + ($$0167197<<2)|0)) + 1|0); + $174 = HEAP8[$173>>0]|0; + $175 = (+($174&255)); + $176 = $175 * 31.0; + $177 = $176 / 255.0; + $roundf177 = (+_roundf((+$177))); + $178 = (~~(($roundf177))&255); + $179 = (((($7) + ($$0167197<<2)|0)) + 2|0); + $180 = HEAP8[$179>>0]|0; + $181 = (+($180&255)); + $182 = $181 * 31.0; + $183 = $182 / 255.0; + $roundf178 = (+_roundf((+$183))); + $184 = (~~(($roundf178))&255); + $185 = (((($7) + ($$0167197<<2)|0)) + 3|0); + $186 = HEAP8[$185>>0]|0; + $187 = ($186&255)>(50); + $188 = $172&255; + $189 = $188 << 11; + $190 = $178&255; + $191 = $190 << 6; + $192 = $191 | $189; + $193 = $184&255; + $194 = $193 << 1; + $195 = $192 | $194; + $196 = $187&1; + $197 = $195 | $196; + $198 = $197&65535; + $199 = (($163) + ($$0167197<<1)|0); + HEAP16[$199>>1] = $198; + $200 = (($$0167197) + 1)|0; + $201 = ($200|0)<($166|0); + if ($201) { + $$0167197 = $200; + } else { + break; + } + } + } + break; + } + case 6: { + $202 = ((($0)) + 4|0); + $203 = HEAP32[$202>>2]|0; + $204 = ((($0)) + 8|0); + $205 = HEAP32[$204>>2]|0; + $206 = $203 << 1; + $207 = Math_imul($206, $205)|0; + $208 = (_malloc($207)|0); + HEAP32[$0>>2] = $208; + $209 = HEAP32[$202>>2]|0; + $210 = Math_imul($205, $209)|0; + $211 = ($210|0)>(0); + if ($211) { + $212 = HEAP32[$0>>2]|0; + $213 = HEAP32[$202>>2]|0; + $214 = HEAP32[$204>>2]|0; + $215 = Math_imul($214, $213)|0; + $$0166199 = 0; + while(1) { + $216 = (($7) + ($$0166199<<2)|0); + $217 = HEAP8[$216>>0]|0; + $218 = (+($217&255)); + $219 = $218 * 15.0; + $220 = $219 / 255.0; + $roundf = (+_roundf((+$220))); + $221 = (~~(($roundf))&255); + $222 = (((($7) + ($$0166199<<2)|0)) + 1|0); + $223 = HEAP8[$222>>0]|0; + $224 = (+($223&255)); + $225 = $224 * 15.0; + $226 = $225 / 255.0; + $roundf173 = (+_roundf((+$226))); + $227 = (~~(($roundf173))&255); + $228 = (((($7) + ($$0166199<<2)|0)) + 2|0); + $229 = HEAP8[$228>>0]|0; + $230 = (+($229&255)); + $231 = $230 * 15.0; + $232 = $231 / 255.0; + $roundf174 = (+_roundf((+$232))); + $233 = (~~(($roundf174))&255); + $234 = (((($7) + ($$0166199<<2)|0)) + 3|0); + $235 = HEAP8[$234>>0]|0; + $236 = (+($235&255)); + $237 = $236 * 15.0; + $238 = $237 / 255.0; + $roundf175 = (+_roundf((+$238))); + $239 = (~~(($roundf175))&255); + $240 = $221&255; + $241 = $240 << 12; + $242 = $227&255; + $243 = $242 << 8; + $244 = $243 | $241; + $245 = $233&255; + $246 = $245 << 4; + $247 = $244 | $246; + $248 = $239&255; + $249 = $247 | $248; + $250 = $249&65535; + $251 = (($212) + ($$0166199<<1)|0); + HEAP16[$251>>1] = $250; + $252 = (($$0166199) + 1)|0; + $253 = ($252|0)<($215|0); + if ($253) { + $$0166199 = $252; + } else { + break; + } + } + } + break; + } + case 7: { + $254 = ((($0)) + 4|0); + $255 = HEAP32[$254>>2]|0; + $256 = ((($0)) + 8|0); + $257 = HEAP32[$256>>2]|0; + $258 = $255 << 2; + $259 = Math_imul($258, $257)|0; + $260 = (_malloc($259)|0); + HEAP32[$0>>2] = $260; + $261 = HEAP32[$254>>2]|0; + $262 = $261 << 2; + $263 = Math_imul($262, $257)|0; + $264 = ($263|0)>(0); + if ($264) { + $$0202 = 0;$$2201 = 0; + while(1) { + $265 = (($7) + ($$2201<<2)|0); + $266 = HEAP8[$265>>0]|0; + $267 = HEAP32[$0>>2]|0; + $268 = (($267) + ($$0202)|0); + HEAP8[$268>>0] = $266; + $269 = (((($7) + ($$2201<<2)|0)) + 1|0); + $270 = HEAP8[$269>>0]|0; + $271 = HEAP32[$0>>2]|0; + $272 = $$0202 | 1; + $273 = (($271) + ($272)|0); + HEAP8[$273>>0] = $270; + $274 = (((($7) + ($$2201<<2)|0)) + 2|0); + $275 = HEAP8[$274>>0]|0; + $276 = HEAP32[$0>>2]|0; + $277 = $$0202 | 2; + $278 = (($276) + ($277)|0); + HEAP8[$278>>0] = $275; + $279 = (((($7) + ($$2201<<2)|0)) + 3|0); + $280 = HEAP8[$279>>0]|0; + $281 = HEAP32[$0>>2]|0; + $282 = $$0202 | 3; + $283 = (($281) + ($282)|0); + HEAP8[$283>>0] = $280; + $284 = (($$2201) + 1)|0; + $285 = (($$0202) + 4)|0; + $286 = HEAP32[$254>>2]|0; + $287 = HEAP32[$256>>2]|0; + $288 = $286 << 2; + $289 = Math_imul($288, $287)|0; + $290 = ($285|0)<($289|0); + if ($290) { + $$0202 = $285;$$2201 = $284; + } else { + break; + } + } + } + break; + } + default: { + } + } + _free($7); + STACKTOP = sp;return; +} +function _LoadTextureFromImage($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[$1>>2]|0; + $3 = ((($1)) + 4|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($1)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 12|0); + $10 = HEAP32[$9>>2]|0; + $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0); + $12 = HEAP32[$3>>2]|0; + $13 = HEAP32[$5>>2]|0; + HEAP32[$0>>2] = $11; + $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0); + HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12; + $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0); + HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13; + $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0); + HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10; + $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0); + HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8; + return; +} +function _UnloadImage($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + _free($1); + return; +} +function _rlglLoadTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0; + var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); + $vararg_buffer15 = sp + 64|0; + $vararg_buffer11 = sp + 48|0; + $vararg_buffer9 = sp + 40|0; + $vararg_buffer7 = sp + 32|0; + $vararg_buffer5 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $5 = sp + 68|0; + _glBindTexture(3553,0); + HEAP32[$5>>2] = 0; + $6 = HEAP32[4204]|0; + $7 = ($6|0)==(0); + $8 = $3 & -4; + $switch = ($8|0)==(8); + $or$cond100 = $switch & $7; + if ($or$cond100) { + _TraceLog(2,4627,$vararg_buffer); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $9 = HEAP32[4205]|0; + $10 = ($9|0)==(0); + $11 = ($3|0)==(12); + $or$cond7 = $11 & $10; + if ($or$cond7) { + _TraceLog(2,4671,$vararg_buffer1); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $12 = HEAP32[4206]|0; + $13 = ($12|0)==(0); + $$off = (($3) + -13)|0; + $14 = ($$off>>>0)<(2); + $or$cond = $14 & $13; + if ($or$cond) { + _TraceLog(2,4716,$vararg_buffer3); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $15 = HEAP32[4207]|0; + $16 = ($15|0)==(0); + $$off92 = (($3) + -15)|0; + $17 = ($$off92>>>0)<(2); + $or$cond96 = $17 & $16; + if ($or$cond96) { + _TraceLog(2,4761,$vararg_buffer5); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $18 = HEAP32[4208]|0; + $19 = ($18|0)==(0); + $$off93 = (($3) + -17)|0; + $20 = ($$off93>>>0)<(2); + $or$cond98 = $20 & $19; + if ($or$cond98) { + _TraceLog(2,4806,$vararg_buffer7); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + _glGenTextures(1,($5|0)); + $21 = HEAP32[$5>>2]|0; + _glBindTexture(3553,($21|0)); + do { + switch ($3|0) { + case 1: { + _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0)); + break; + } + case 2: { + _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0)); + break; + } + case 3: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0)); + break; + } + case 4: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0)); + break; + } + case 5: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0)); + break; + } + case 6: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0)); + break; + } + case 7: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0)); + break; + } + case 8: { + $22 = HEAP32[4204]|0; + $23 = ($22|0)==(0); + if (!($23)) { + _LoadCompressedTexture($0,$1,$2,$4,33776); + } + break; + } + case 9: { + $24 = HEAP32[4204]|0; + $25 = ($24|0)==(0); + if (!($25)) { + _LoadCompressedTexture($0,$1,$2,$4,33777); + } + break; + } + case 10: { + $26 = HEAP32[4204]|0; + $27 = ($26|0)==(0); + if (!($27)) { + _LoadCompressedTexture($0,$1,$2,$4,33778); + } + break; + } + case 11: { + $28 = HEAP32[4204]|0; + $29 = ($28|0)==(0); + if (!($29)) { + _LoadCompressedTexture($0,$1,$2,$4,33779); + } + break; + } + case 12: { + $30 = HEAP32[4205]|0; + $31 = ($30|0)==(0); + if (!($31)) { + _LoadCompressedTexture($0,$1,$2,$4,36196); + } + break; + } + case 13: { + $32 = HEAP32[4206]|0; + $33 = ($32|0)==(0); + if (!($33)) { + _LoadCompressedTexture($0,$1,$2,$4,37492); + } + break; + } + case 14: { + $34 = HEAP32[4206]|0; + $35 = ($34|0)==(0); + if (!($35)) { + _LoadCompressedTexture($0,$1,$2,$4,37496); + } + break; + } + case 15: { + $36 = HEAP32[4207]|0; + $37 = ($36|0)==(0); + if (!($37)) { + _LoadCompressedTexture($0,$1,$2,$4,35840); + } + break; + } + case 16: { + $38 = HEAP32[4207]|0; + $39 = ($38|0)==(0); + if (!($39)) { + _LoadCompressedTexture($0,$1,$2,$4,35842); + } + break; + } + case 17: { + $40 = HEAP32[4208]|0; + $41 = ($40|0)==(0); + if (!($41)) { + _LoadCompressedTexture($0,$1,$2,$4,37808); + } + break; + } + case 18: { + $42 = HEAP32[4208]|0; + $43 = ($42|0)==(0); + if (!($43)) { + _LoadCompressedTexture($0,$1,$2,$4,37815); + } + break; + } + default: { + _TraceLog(2,4851,$vararg_buffer9); + } + } + } while(0); + $44 = HEAP32[4209]|0; + $45 = ($44|0)==(0); + if ($45) { + _glTexParameteri(3553,10242,33071); + _glTexParameteri(3553,10243,33071); + } else { + _glTexParameteri(3553,10242,10497); + _glTexParameteri(3553,10243,10497); + } + _glTexParameteri(3553,10240,9728); + _glTexParameteri(3553,10241,9728); + _glBindTexture(3553,0); + $46 = HEAP32[$5>>2]|0; + $47 = ($46|0)==(0); + if ($47) { + _TraceLog(2,10978,$vararg_buffer15); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer11>>2] = $46; + $vararg_ptr13 = ((($vararg_buffer11)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $1; + $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); + HEAP32[$vararg_ptr14>>2] = $2; + _TraceLog(0,4880,$vararg_buffer11); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadCompressedTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glPixelStorei(3317,1); + switch ($4|0) { + case 33776: case 33777: case 36196: case 37492: { + $$038 = 8; + break; + } + default: { + $$038 = 16; + } + } + $5 = ($3|0)<(1); + $6 = $1 | $2; + $7 = ($6|0)==(0); + $or$cond42 = $5 | $7; + if ($or$cond42) { + return; + } else { + $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1; + } + while(1) { + $8 = (($$046) + 3)|0; + $9 = (($8|0) / 4)&-1; + $10 = (($$03943) + 3)|0; + $11 = (($10|0) / 4)&-1; + $12 = Math_imul($11, $$038)|0; + $13 = Math_imul($12, $9)|0; + $14 = (($0) + ($$03744)|0); + _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0)); + $15 = (($13) + ($$03744))|0; + $16 = (($$046|0) / 2)&-1; + $17 = (($$03943|0) / 2)&-1; + $18 = ($$046|0)<(2); + $$ = $18 ? 1 : $16; + $19 = ($$03943|0)<(2); + $$140 = $19 ? 1 : $17; + $20 = (($$03645) + 1)|0; + $21 = ($20|0)>=($3|0); + $22 = $$ | $$140; + $23 = ($22|0)==(0); + $or$cond = $21 | $23; + if ($or$cond) { + break; + } else { + $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$; + } + } + return; +} +function _GetImageData($0) { + $0 = $0|0; + var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0; + var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = $2 << 2; + $6 = Math_imul($5, $4)|0; + $7 = (_malloc($6)|0); + $8 = HEAP32[$1>>2]|0; + $9 = Math_imul($4, $8)|0; + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return ($7|0); + } + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = HEAP32[$0>>2]|0; + $$0104105 = 0;$$0106 = 0; + while(1) { + switch ($12|0) { + case 1: { + $14 = (($13) + ($$0106)|0); + $15 = HEAP8[$14>>0]|0; + $16 = (($7) + ($$0104105<<2)|0); + HEAP8[$16>>0] = $15; + $17 = HEAP8[$14>>0]|0; + $18 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$18>>0] = $17; + $19 = HEAP8[$14>>0]|0; + $20 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$20>>0] = $19; + $21 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$21>>0] = -1; + $22 = (($$0106) + 1)|0; + $$1 = $22; + break; + } + case 2: { + $23 = (($13) + ($$0106)|0); + $24 = HEAP8[$23>>0]|0; + $25 = (($7) + ($$0104105<<2)|0); + HEAP8[$25>>0] = $24; + $26 = HEAP8[$23>>0]|0; + $27 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$27>>0] = $26; + $28 = HEAP8[$23>>0]|0; + $29 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$29>>0] = $28; + $30 = (($$0106) + 1)|0; + $31 = (($13) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$33>>0] = $32; + $34 = (($$0106) + 2)|0; + $$1 = $34; + break; + } + case 5: { + $35 = (($13) + ($$0106<<1)|0); + $36 = HEAP16[$35>>1]|0; + $37 = $36&65535; + $38 = $37 >>> 11; + $39 = (+($38|0)); + $40 = $39 * 8.0; + $41 = (~~(($40))&255); + $42 = (($7) + ($$0104105<<2)|0); + HEAP8[$42>>0] = $41; + $43 = $37 >>> 6; + $44 = $43 & 31; + $45 = (+($44|0)); + $46 = $45 * 8.0; + $47 = (~~(($46))&255); + $48 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$48>>0] = $47; + $49 = $37 >>> 1; + $50 = $49 & 31; + $51 = (+($50|0)); + $52 = $51 * 8.0; + $53 = (~~(($52))&255); + $54 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$54>>0] = $53; + $55 = $37 & 1; + $56 = (0 - ($55))|0; + $57 = $56&255; + $58 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$58>>0] = $57; + $59 = (($$0106) + 1)|0; + $$1 = $59; + break; + } + case 3: { + $60 = (($13) + ($$0106<<1)|0); + $61 = HEAP16[$60>>1]|0; + $62 = $61&65535; + $63 = $62 >>> 11; + $64 = (+($63|0)); + $65 = $64 * 8.0; + $66 = (~~(($65))&255); + $67 = (($7) + ($$0104105<<2)|0); + HEAP8[$67>>0] = $66; + $68 = $62 >>> 5; + $69 = $68 & 63; + $70 = (+($69|0)); + $71 = $70 * 4.0; + $72 = (~~(($71))&255); + $73 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$73>>0] = $72; + $74 = $62 & 31; + $75 = (+($74|0)); + $76 = $75 * 8.0; + $77 = (~~(($76))&255); + $78 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$78>>0] = $77; + $79 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$79>>0] = -1; + $80 = (($$0106) + 1)|0; + $$1 = $80; + break; + } + case 6: { + $81 = (($13) + ($$0106<<1)|0); + $82 = HEAP16[$81>>1]|0; + $83 = $82&65535; + $84 = $83 >>> 12; + $85 = (+($84|0)); + $86 = $85 * 17.0; + $87 = (~~(($86))&255); + $88 = (($7) + ($$0104105<<2)|0); + HEAP8[$88>>0] = $87; + $89 = $83 >>> 8; + $90 = $89 & 15; + $91 = (+($90|0)); + $92 = $91 * 17.0; + $93 = (~~(($92))&255); + $94 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$94>>0] = $93; + $95 = $83 >>> 4; + $96 = $95 & 15; + $97 = (+($96|0)); + $98 = $97 * 17.0; + $99 = (~~(($98))&255); + $100 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$100>>0] = $99; + $101 = $83 & 15; + $102 = (+($101|0)); + $103 = $102 * 17.0; + $104 = (~~(($103))&255); + $105 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$105>>0] = $104; + $106 = (($$0106) + 1)|0; + $$1 = $106; + break; + } + case 7: { + $107 = (($13) + ($$0106)|0); + $108 = HEAP8[$107>>0]|0; + $109 = (($7) + ($$0104105<<2)|0); + HEAP8[$109>>0] = $108; + $110 = (($$0106) + 1)|0; + $111 = (($13) + ($110)|0); + $112 = HEAP8[$111>>0]|0; + $113 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$113>>0] = $112; + $114 = (($$0106) + 2)|0; + $115 = (($13) + ($114)|0); + $116 = HEAP8[$115>>0]|0; + $117 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$117>>0] = $116; + $118 = (($$0106) + 3)|0; + $119 = (($13) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $121 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$121>>0] = $120; + $122 = (($$0106) + 4)|0; + $$1 = $122; + break; + } + case 4: { + $123 = (($13) + ($$0106)|0); + $124 = HEAP8[$123>>0]|0; + $125 = (($7) + ($$0104105<<2)|0); + HEAP8[$125>>0] = $124; + $126 = (($$0106) + 1)|0; + $127 = (($13) + ($126)|0); + $128 = HEAP8[$127>>0]|0; + $129 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$129>>0] = $128; + $130 = (($$0106) + 2)|0; + $131 = (($13) + ($130)|0); + $132 = HEAP8[$131>>0]|0; + $133 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$133>>0] = $132; + $134 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$134>>0] = -1; + $135 = (($$0106) + 3)|0; + $$1 = $135; + break; + } + default: { + _TraceLog(2,4983,$vararg_buffer); + $$1 = $$0106; + } + } + $136 = (($$0104105) + 1)|0; + $137 = HEAP32[$1>>2]|0; + $138 = HEAP32[$3>>2]|0; + $139 = Math_imul($138, $137)|0; + $140 = ($136|0)<($139|0); + if ($140) { + $$0104105 = $136;$$0106 = $$1; + } else { + break; + } + } + STACKTOP = sp;return ($7|0); +} +function _ErrorCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + HEAP32[$vararg_buffer>>2] = $0; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $1; + _TraceLog(2,8849,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlGetVersion() { + var label = 0, sp = 0; + sp = STACKTOP; + return 4; +} +function _SetupFramebufferSize($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0; + var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0; + var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0; + var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $vararg_buffer8 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $2 = sp + 40|0; + $3 = HEAP32[4188]|0; + $4 = ($3|0)>($0|0); + if (!($4)) { + $5 = HEAP32[4187]|0; + $6 = ($5|0)>($1|0); + if (!($6)) { + $30 = ($3|0)<($0|0); + $31 = ($5|0)<($1|0); + $or$cond = $30 | $31; + if (!($or$cond)) { + HEAP32[4229] = $3; + HEAP32[4230] = $5; + HEAP32[4231] = 0; + HEAP32[4232] = 0; + STACKTOP = sp;return; + } + HEAP32[$vararg_buffer8>>2] = $3; + $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); + HEAP32[$vararg_ptr11>>2] = $5; + $vararg_ptr12 = ((($vararg_buffer8)) + 8|0); + HEAP32[$vararg_ptr12>>2] = $0; + $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); + HEAP32[$vararg_ptr13>>2] = $1; + _TraceLog(0,8783,$vararg_buffer8); + $32 = (+($0|0)); + $33 = (+($1|0)); + $34 = $32 / $33; + $35 = HEAP32[4188]|0; + $36 = (+($35|0)); + $37 = HEAP32[4187]|0; + $38 = (+($37|0)); + $39 = $36 / $38; + $40 = !($34 <= $39); + if ($40) { + $44 = $34 * $38; + $roundf = (+_roundf((+$44))); + $45 = (~~(($roundf))); + HEAP32[4229] = $45; + HEAP32[4230] = $37; + $46 = (($45) - ($35))|0; + HEAP32[4231] = $46; + $$sink1 = 0; + } else { + HEAP32[4229] = $35; + $41 = $36 / $34; + $roundf38 = (+_roundf((+$41))); + $42 = (~~(($roundf38))); + HEAP32[4230] = $42; + HEAP32[4231] = 0; + $43 = (($42) - ($37))|0; + $$sink1 = $43; + } + HEAP32[4232] = $$sink1; + STACKTOP = sp;return; + } + } + $7 = HEAP32[4187]|0; + HEAP32[$vararg_buffer>>2] = $3; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $7; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $0; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $1; + _TraceLog(2,8640,$vararg_buffer); + $8 = (+($0|0)); + $9 = HEAP32[4188]|0; + $10 = (+($9|0)); + $11 = $8 / $10; + $12 = (+($1|0)); + $13 = HEAP32[4187]|0; + $14 = (+($13|0)); + $15 = $12 / $14; + $16 = !($11 <= $15); + if ($16) { + $22 = $10 * $15; + $roundf39 = (+_roundf((+$22))); + $23 = (~~(($roundf39))); + HEAP32[4229] = $23; + HEAP32[4230] = $1; + $24 = (($0) - ($23))|0; + HEAP32[4231] = $24; + $$sink = 0; + } else { + HEAP32[4229] = $0; + $17 = HEAP32[4187]|0; + $18 = (+($17|0)); + $19 = $11 * $18; + $roundf40 = (+_roundf((+$19))); + $20 = (~~(($roundf40))); + HEAP32[4230] = $20; + HEAP32[4231] = 0; + $21 = (($1) - ($20))|0; + $$sink = $21; + } + HEAP32[4232] = $$sink; + $25 = HEAP32[4229]|0; + $26 = (+($25|0)); + $27 = HEAP32[4188]|0; + $28 = (+($27|0)); + $29 = $26 / $28; + _MatrixScale($2,$29,$29,$29); + dest=16840; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4229] = $0; + HEAP32[4230] = $1; + HEAP32[$vararg_buffer4>>2] = $0; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $1; + _TraceLog(2,8718,$vararg_buffer4); + STACKTOP = sp;return; +} +function _WindowSizeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0.0, $4 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlViewport(0,0,$1,$2); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $3 = (+($1|0)); + $4 = (+($2|0)); + _rlOrtho(0.0,$3,$4,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + _rlClearScreenBuffers(); + HEAP32[4188] = $1; + HEAP32[4187] = $2; + HEAP32[4229] = $1; + HEAP32[4230] = $2; + return; +} +function _CursorEnterCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _KeyCallback($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $5 = HEAP32[742]|0; + $6 = ($5|0)==($1|0); + $7 = ($3|0)==(1); + $or$cond = $7 & $6; + if ($or$cond) { + _glfwSetWindowShouldClose(($0|0),1); + return; + } + $8 = $3&255; + $9 = (19579 + ($1)|0); + HEAP8[$9>>0] = $8; + if (!($7)) { + return; + } + HEAP32[741] = $1; + return; +} +function _MouseButtonCallback($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0; + var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy = sp + 64|0; + $4 = sp + 8|0; + $5 = sp; + $6 = $2&255; + $7 = (19573 + ($1)|0); + HEAP8[$7>>0] = $6; + $8 = (_IsMouseButtonPressed(0)|0); + $9 = ($8|0)==(0); + if ($9) { + $10 = (_IsMouseButtonReleased(0)|0); + $11 = ($10|0)==(0); + if (!($11)) { + $$sink = 0; + label = 3; + } + } else { + $$sink = 1; + label = 3; + } + if ((label|0) == 3) { + HEAP32[$4>>2] = $$sink; + } + $12 = ((($4)) + 8|0); + HEAP32[$12>>2] = 0; + $13 = ((($4)) + 4|0); + HEAP32[$13>>2] = 1; + $14 = ((($4)) + 24|0); + _GetMousePosition($5); + $15 = $5; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = $14; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = (_GetScreenWidth()|0); + $26 = (+($25|0)); + $27 = +HEAPF32[$14>>2]; + $28 = $27 / $26; + HEAPF32[$14>>2] = $28; + $29 = (_GetScreenHeight()|0); + $30 = (+($29|0)); + $31 = ((($4)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 / $30; + HEAPF32[$31>>2] = $33; + dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _MouseCursorPosCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + HEAP32[$3>>2] = 2; + $4 = ((($3)) + 8|0); + HEAP32[$4>>2] = 0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = 1; + $6 = $1; + $7 = $2; + $$sroa$0$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6; + $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7; + $8 = ((($3)) + 24|0); + $9 = $8; + $10 = $9; + $11 = HEAP32[$10>>2]|0; + $12 = (($9) + 4)|0; + $13 = $12; + $14 = HEAP32[$13>>2]|0; + $15 = 16480; + $16 = $15; + HEAP32[$16>>2] = $11; + $17 = (($15) + 4)|0; + $18 = $17; + HEAP32[$18>>2] = $14; + $19 = (_GetScreenWidth()|0); + $20 = (+($19|0)); + $21 = +HEAPF32[$8>>2]; + $22 = $21 / $20; + HEAPF32[$8>>2] = $22; + $23 = (_GetScreenHeight()|0); + $24 = (+($23|0)); + $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2]; + $26 = $25 / $24; + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _CharCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[741] = $1; + return; +} +function _ScrollCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (~~(($2))); + HEAP32[4602] = $3; + return; +} +function _WindowIconifyCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)!=(0); + $$sink = $2&1; + HEAP32[4601] = $$sink; + return; +} +function _rlglInit($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0; + var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0); + $vararg_buffer41 = sp + 2184|0; + $vararg_buffer39 = sp + 2176|0; + $vararg_buffer36 = sp + 2168|0; + $vararg_buffer34 = sp + 2160|0; + $vararg_buffer31 = sp + 2152|0; + $vararg_buffer29 = sp + 2144|0; + $vararg_buffer27 = sp + 2136|0; + $vararg_buffer25 = sp + 2128|0; + $vararg_buffer23 = sp + 2120|0; + $vararg_buffer21 = sp + 2112|0; + $vararg_buffer19 = sp + 2104|0; + $vararg_buffer17 = sp + 2096|0; + $vararg_buffer15 = sp + 2088|0; + $vararg_buffer13 = sp + 2080|0; + $vararg_buffer10 = sp + 2072|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 2400|0; + $3 = sp + 2384|0; + $4 = sp + 2320|0; + $5 = sp + 2256|0; + $6 = sp + 2192|0; + $7 = (_glGetString(7936)|0); + HEAP32[$vararg_buffer>>2] = $7; + _TraceLog(0,5281,$vararg_buffer); + $8 = (_glGetString(7937)|0); + HEAP32[$vararg_buffer1>>2] = $8; + _TraceLog(0,5299,$vararg_buffer1); + $9 = (_glGetString(7938)|0); + HEAP32[$vararg_buffer4>>2] = $9; + _TraceLog(0,5317,$vararg_buffer4); + $10 = (_glGetString(35724)|0); + HEAP32[$vararg_buffer7>>2] = $10; + _TraceLog(0,5335,$vararg_buffer7); + $11 = (_glGetString(7939)|0); + $12 = (_strlen($11)|0); + $13 = (($12) + 1)|0; + $14 = (_malloc($13)|0); + _memcpy(($14|0),($11|0),($13|0))|0; + $$062 = 0;$$sink63 = $14; + while(1) { + $15 = (_strtok($$sink63,5353)|0); + $16 = (($vararg_buffer7) + ($$062<<2)|0); + HEAP32[$16>>2] = $15; + $17 = ($15|0)==(0|0); + $18 = (($$062) + 1)|0; + if ($17) { + break; + } else { + $$062 = $18;$$sink63 = 0; + } + } + _free($14); + $19 = (($$062) + -1)|0; + HEAP32[$vararg_buffer10>>2] = $19; + _TraceLog(0,5355,$vararg_buffer10); + $20 = ($$062|0)>(1); + if ($20) { + $$06167 = 0; + while(1) { + $23 = (($vararg_buffer7) + ($$06167<<2)|0); + $24 = HEAP32[$23>>2]|0; + $25 = (_strcmp($24,5390)|0); + $26 = ($25|0)==(0); + if ($26) { + HEAP32[4267] = 1; + $27 = (_eglGetProcAddress((5417|0))|0); + HEAP32[4268] = $27; + $28 = (_eglGetProcAddress((5438|0))|0); + HEAP32[4269] = $28; + $29 = (_eglGetProcAddress((5459|0))|0); + HEAP32[4270] = $29; + } + $30 = (_strcmp($24,5483)|0); + $31 = ($30|0)==(0); + if ($31) { + HEAP32[4209] = 1; + } + $32 = (_strcmp($24,5503)|0); + $33 = ($32|0)==(0); + if ($33) { + label = 12; + } else { + $34 = HEAP32[$23>>2]|0; + $35 = (_strcmp($34,5535)|0); + $36 = ($35|0)==(0); + if ($36) { + label = 12; + } else { + $37 = (_strcmp($34,5568)|0); + $38 = ($37|0)==(0); + if ($38) { + label = 12; + } + } + } + if ((label|0) == 12) { + label = 0; + HEAP32[4204] = 1; + } + $39 = (_strcmp($24,5608)|0); + $40 = ($39|0)==(0); + if ($40) { + label = 15; + } else { + $41 = HEAP32[$23>>2]|0; + $42 = (_strcmp($41,5644)|0); + $43 = ($42|0)==(0); + if ($43) { + label = 15; + } + } + if ((label|0) == 15) { + label = 0; + HEAP32[4205] = 1; + } + $44 = HEAP32[$23>>2]|0; + $45 = (_strcmp($44,5677)|0); + $46 = ($45|0)==(0); + if ($46) { + HEAP32[4206] = 1; + } + $47 = (_strcmp($44,5702)|0); + $48 = ($47|0)==(0); + if ($48) { + HEAP32[4207] = 1; + } + $49 = (_strcmp($44,5735)|0); + $50 = ($49|0)==(0); + if ($50) { + HEAP32[4208] = 1; + } + $51 = (_strcmp($44,5771)|0); + $52 = ($51|0)==(0); + if ($52) { + HEAP32[4271] = 1; + _glGetFloatv(34047,(17088|0)); + } + $53 = HEAP32[$23>>2]|0; + $54 = (_strcmp($53,5805)|0); + $55 = ($54|0)==(0); + if ($55) { + HEAP32[4273] = 1; + } + $56 = (($$06167) + 1)|0; + $exitcond70 = ($56|0)==($19|0); + if ($exitcond70) { + break; + } else { + $$06167 = $56; + } + } + } + $21 = HEAP32[4267]|0; + $22 = ($21|0)==(0); + if ($22) { + _TraceLog(2,5908,$vararg_buffer15); + } else { + _TraceLog(0,5833,$vararg_buffer13); + } + $57 = HEAP32[4209]|0; + $58 = ($57|0)==(0); + if ($58) { + _TraceLog(2,6044,$vararg_buffer19); + } else { + _TraceLog(0,5969,$vararg_buffer17); + } + $59 = HEAP32[4204]|0; + $60 = ($59|0)==(0); + if (!($60)) { + _TraceLog(0,6136,$vararg_buffer21); + } + $61 = HEAP32[4205]|0; + $62 = ($61|0)==(0); + if (!($62)) { + _TraceLog(0,6182,$vararg_buffer23); + } + $63 = HEAP32[4206]|0; + $64 = ($63|0)==(0); + if (!($64)) { + _TraceLog(0,6229,$vararg_buffer25); + } + $65 = HEAP32[4207]|0; + $66 = ($65|0)==(0); + if (!($66)) { + _TraceLog(0,6280,$vararg_buffer27); + } + $67 = HEAP32[4208]|0; + $68 = ($67|0)==(0); + if (!($68)) { + _TraceLog(0,6327,$vararg_buffer29); + } + $69 = HEAP32[4271]|0; + $70 = ($69|0)==(0); + if (!($70)) { + $71 = +HEAPF32[4272]; + $72 = $71; + HEAPF64[$vararg_buffer31>>3] = $72; + _TraceLog(0,6374,$vararg_buffer31); + } + $73 = HEAP32[4273]|0; + $74 = ($73|0)==(0); + if (!($74)) { + _TraceLog(0,6440,$vararg_buffer34); + } + HEAP32[$vararg_buffer10>>2] = -1; + $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); + HEAP32[4274] = $75; + $76 = ($75|0)==(0); + if ($76) { + _TraceLog(2,6544,$vararg_buffer39); + } else { + HEAP32[$vararg_buffer36>>2] = $75; + _TraceLog(0,6493,$vararg_buffer36); + } + _LoadDefaultShader($2); + dest=17100; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17156; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _LoadDefaultBuffers(); + $77 = (_malloc(49152)|0); + HEAP32[4303] = $77; + $$06066 = 0; + while(1) { + $79 = HEAP32[4303]|0; + $80 = (($79) + (($$06066*12)|0)|0); + _VectorZero($3); + ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; + $81 = (($$06066) + 1)|0; + $exitcond69 = ($81|0)==(4096); + if ($exitcond69) { + break; + } else { + $$06066 = $81; + } + } + $78 = (_malloc(36864)|0); + HEAP32[4304] = $78; + $$05965 = 0; + while(1) { + $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); + HEAP32[$82>>2] = 0; + $83 = (($78) + (($$05965*144)|0)|0); + HEAP32[$83>>2] = 0; + $84 = (($$05965) + 1)|0; + $exitcond = ($84|0)==(256); + if ($exitcond) { + break; + } else { + $$05965 = $84; + } + } + HEAP32[4305] = 1; + $85 = HEAP32[4274]|0; + $86 = ((($78)) + 8|0); + HEAP32[$86>>2] = $85; + HEAP32[4306] = 4; + _MatrixIdentity($4); + dest=17228; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17292); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17356); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17420); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17484); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17548); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17612); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17676); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17740); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17804); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17868); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17932); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17996); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(18060); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(18124); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(18188); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($5); + dest=16936; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($6); + dest=17000; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4233] = 17000; + _glDepthFunc(515); + _glDisable(2929); + _glBlendFunc(770,771); + _glEnable(3042); + _glCullFace(1029); + _glFrontFace(2305); + _glEnable(2884); + _glClearColor(0.0,0.0,0.0,1.0); + _glClearDepthf(1.0); + _glClear(16640); + HEAP32[4563] = $0; + HEAP32[4564] = $1; + _TraceLog(0,6583,$vararg_buffer41); + STACKTOP = sp;return; +} +function _SetupViewport() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4231]|0; + $1 = (($0|0) / 2)&-1; + $2 = HEAP32[4232]|0; + $3 = (($2|0) / 2)&-1; + $4 = HEAP32[4229]|0; + $5 = (($4) - ($0))|0; + $6 = HEAP32[4230]|0; + $7 = (($6) - ($2))|0; + _rlViewport($1,$3,$5,$7); + return; +} +function _rlMatrixMode($0) { + $0 = $0|0; + var $modelview$sink = 0, label = 0, sp = 0; + sp = STACKTOP; + switch ($0|0) { + case 5889: { + $modelview$sink = 16936; + label = 3; + break; + } + case 5888: { + $modelview$sink = 17000; + label = 3; + break; + } + default: { + } + } + if ((label|0) == 3) { + HEAP32[4233] = $modelview$sink; + } + HEAP32[4266] = $0; + return; +} +function _rlLoadIdentity() { + var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $0 = sp; + $1 = HEAP32[4233]|0; + _MatrixIdentity($0); + dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlOrtho($0,$1,$2,$3,$4,$5) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $6 = sp + 64|0; + $7 = sp; + _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); + _MatrixTranspose($6); + $8 = HEAP32[4233]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy,$$byval_copy1); + dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _ClearBackground($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP8[$0>>0]|0; + $2 = ((($0)) + 1|0); + $3 = HEAP8[$2>>0]|0; + $4 = ((($0)) + 2|0); + $5 = HEAP8[$4>>0]|0; + $6 = ((($0)) + 3|0); + $7 = HEAP8[$6>>0]|0; + _rlClearColor($1,$3,$5,$7); + return; +} +function _rlClearColor($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $4 = (+($0&255)); + $5 = $4 / 255.0; + $6 = (+($1&255)); + $7 = $6 / 255.0; + $8 = (+($2&255)); + $9 = $8 / 255.0; + $10 = (+($3&255)); + $11 = $10 / 255.0; + _glClearColor((+$5),(+$7),(+$9),(+$11)); + return; +} +function _rlViewport($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var label = 0, sp = 0; + sp = STACKTOP; + _glViewport(($0|0),($1|0),($2|0),($3|0)); + return; +} +function _LoadDefaultShader($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0); + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $1 = sp + 16|0; + $2 = sp + 513|0; + $3 = sp + 72|0; + _memcpy(($2|0),(7159|0),489)|0; + _memcpy(($3|0),(7648|0),441)|0; + $4 = (_LoadShaderProgram($2,$3)|0); + HEAP32[$1>>2] = $4; + $5 = ($4|0)==(0); + if ($5) { + HEAP32[$vararg_buffer1>>2] = $4; + _TraceLog(2,8137,$vararg_buffer1); + } else { + HEAP32[$vararg_buffer>>2] = $4; + _TraceLog(0,8089,$vararg_buffer); + } + $6 = HEAP32[$1>>2]|0; + $7 = ($6|0)==(0); + if (!($7)) { + _LoadDefaultShaderLocations($1); + } + dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _LoadDefaultBuffers() { + var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0; + var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0; + var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0; + var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $vararg_buffer17 = sp + 48|0; + $vararg_buffer14 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $0 = (_malloc(24576)|0); + HEAP32[(18272)>>2] = $0; + $1 = (_malloc(8192)|0); + HEAP32[(18280)>>2] = $1; + HEAP32[(18276)>>2] = 0; + HEAP32[(18284)>>2] = 0; + _memset(($0|0),0,24576)|0; + $$05972 = 0; + while(1) { + $2 = HEAP32[(18280)>>2]|0; + $3 = (($2) + ($$05972)|0); + HEAP8[$3>>0] = 0; + $4 = (($$05972) + 1)|0; + $exitcond80 = ($4|0)==(8192); + if ($exitcond80) { + break; + } else { + $$05972 = $4; + } + } + HEAP32[4565] = 0; + HEAP32[(18268)>>2] = 0; + HEAP32[(18264)>>2] = 0; + $5 = (_malloc(73728)|0); + HEAP32[(18320)>>2] = $5; + $6 = (_malloc(24576)|0); + HEAP32[(18328)>>2] = $6; + HEAP32[(18324)>>2] = 0; + HEAP32[(18332)>>2] = 0; + _memset(($5|0),0,73728)|0; + $$05770 = 0; + while(1) { + $7 = HEAP32[(18328)>>2]|0; + $8 = (($7) + ($$05770)|0); + HEAP8[$8>>0] = 0; + $9 = (($$05770) + 1)|0; + $exitcond78 = ($9|0)==(24576); + if ($exitcond78) { + break; + } else { + $$05770 = $9; + } + } + HEAP32[4577] = 0; + HEAP32[(18316)>>2] = 0; + HEAP32[(18312)>>2] = 0; + $10 = (_malloc(49152)|0); + HEAP32[(18368)>>2] = $10; + $11 = (_malloc(32768)|0); + HEAP32[(18372)>>2] = $11; + $12 = (_malloc(16384)|0); + HEAP32[(18376)>>2] = $12; + $13 = (_malloc(12288)|0); + HEAP32[(18380)>>2] = $13; + $14 = HEAP32[(18368)>>2]|0; + _memset(($14|0),0,49152)|0; + $15 = HEAP32[(18372)>>2]|0; + _memset(($15|0),0,32768)|0; + $$05467 = 0; + while(1) { + $17 = HEAP32[(18376)>>2]|0; + $18 = (($17) + ($$05467)|0); + HEAP8[$18>>0] = 0; + $19 = (($$05467) + 1)|0; + $exitcond75 = ($19|0)==(16384); + if ($exitcond75) { + break; + } else { + $$05467 = $19; + } + } + $16 = HEAP32[(18380)>>2]|0; + $$05365 = 0;$$066 = 0; + while(1) { + $22 = $$05365 << 2; + $23 = $22&65535; + $24 = (($16) + ($$066<<1)|0); + HEAP16[$24>>1] = $23; + $25 = $22 | 1; + $26 = $25&65535; + $27 = $$066 | 1; + $28 = (($16) + ($27<<1)|0); + HEAP16[$28>>1] = $26; + $29 = $22 | 2; + $30 = $29&65535; + $31 = (($$066) + 2)|0; + $32 = (($16) + ($31<<1)|0); + HEAP16[$32>>1] = $30; + $33 = (($$066) + 3)|0; + $34 = (($16) + ($33<<1)|0); + HEAP16[$34>>1] = $23; + $35 = (($$066) + 4)|0; + $36 = (($16) + ($35<<1)|0); + HEAP16[$36>>1] = $30; + $37 = $22 | 3; + $38 = $37&65535; + $39 = (($$066) + 5)|0; + $40 = (($16) + ($39<<1)|0); + HEAP16[$40>>1] = $38; + $41 = (($$05365) + 1)|0; + $42 = (($$066) + 6)|0; + $exitcond = ($41|0)==(1024); + if ($exitcond) { + break; + } else { + $$05365 = $41;$$066 = $42; + } + } + HEAP32[4589] = 0; + HEAP32[(18360)>>2] = 0; + HEAP32[(18364)>>2] = 0; + _TraceLog(0,6630,$vararg_buffer); + $20 = HEAP32[4267]|0; + $21 = ($20|0)==(0); + if (!($21)) { + $43 = HEAP32[4268]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(18288)); + $44 = HEAP32[4269]|0; + $45 = HEAP32[(18288)>>2]|0; + FUNCTION_TABLE_vi[$44 & 31]($45); + } + _glGenBuffers(2,((18292)|0)); + $46 = HEAP32[(18292)>>2]|0; + _glBindBuffer(34962,($46|0)); + $47 = HEAP32[(18272)>>2]|0; + _glBufferData(34962,24576,($47|0),35048); + $48 = HEAP32[(17160)>>2]|0; + _glEnableVertexAttribArray(($48|0)); + $49 = HEAP32[(17160)>>2]|0; + _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); + _glGenBuffers(2,((18296)|0)); + $50 = HEAP32[(18296)>>2]|0; + _glBindBuffer(34962,($50|0)); + $51 = HEAP32[(18280)>>2]|0; + _glBufferData(34962,8192,($51|0),35048); + $52 = HEAP32[(17180)>>2]|0; + _glEnableVertexAttribArray(($52|0)); + $53 = HEAP32[(17180)>>2]|0; + _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); + $54 = HEAP32[4267]|0; + $55 = ($54|0)==(0); + if ($55) { + $57 = HEAP32[(18292)>>2]|0; + $58 = HEAP32[(18296)>>2]|0; + HEAP32[$vararg_buffer3>>2] = $57; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $58; + _TraceLog(0,6768,$vararg_buffer3); + } else { + $56 = HEAP32[(18288)>>2]|0; + HEAP32[$vararg_buffer1>>2] = $56; + _TraceLog(0,6703,$vararg_buffer1); + } + $59 = HEAP32[4267]|0; + $60 = ($59|0)==(0); + if (!($60)) { + $61 = HEAP32[4268]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(18336)); + $62 = HEAP32[4269]|0; + $63 = HEAP32[(18336)>>2]|0; + FUNCTION_TABLE_vi[$62 & 31]($63); + } + _glGenBuffers(1,((18340)|0)); + $64 = HEAP32[(18340)>>2]|0; + _glBindBuffer(34962,($64|0)); + $65 = HEAP32[(18320)>>2]|0; + _glBufferData(34962,73728,($65|0),35048); + $66 = HEAP32[(17160)>>2]|0; + _glEnableVertexAttribArray(($66|0)); + $67 = HEAP32[(17160)>>2]|0; + _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((18344)|0)); + $68 = HEAP32[(18344)>>2]|0; + _glBindBuffer(34962,($68|0)); + $69 = HEAP32[(18328)>>2]|0; + _glBufferData(34962,24576,($69|0),35048); + $70 = HEAP32[(17180)>>2]|0; + _glEnableVertexAttribArray(($70|0)); + $71 = HEAP32[(17180)>>2]|0; + _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); + $72 = HEAP32[4267]|0; + $73 = ($72|0)==(0); + if ($73) { + $75 = HEAP32[(18340)>>2]|0; + $76 = HEAP32[(18344)>>2]|0; + HEAP32[$vararg_buffer10>>2] = $75; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $76; + _TraceLog(0,6914,$vararg_buffer10); + } else { + $74 = HEAP32[(18336)>>2]|0; + HEAP32[$vararg_buffer7>>2] = $74; + _TraceLog(0,6845,$vararg_buffer7); + } + $77 = HEAP32[4267]|0; + $78 = ($77|0)==(0); + if (!($78)) { + $79 = HEAP32[4268]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(18384)); + $80 = HEAP32[4269]|0; + $81 = HEAP32[(18384)>>2]|0; + FUNCTION_TABLE_vi[$80 & 31]($81); + } + _glGenBuffers(1,((18388)|0)); + $82 = HEAP32[(18388)>>2]|0; + _glBindBuffer(34962,($82|0)); + $83 = HEAP32[(18368)>>2]|0; + _glBufferData(34962,49152,($83|0),35048); + $84 = HEAP32[(17160)>>2]|0; + _glEnableVertexAttribArray(($84|0)); + $85 = HEAP32[(17160)>>2]|0; + _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((18392)|0)); + $86 = HEAP32[(18392)>>2]|0; + _glBindBuffer(34962,($86|0)); + $87 = HEAP32[(18372)>>2]|0; + _glBufferData(34962,32768,($87|0),35048); + $88 = HEAP32[(17164)>>2]|0; + _glEnableVertexAttribArray(($88|0)); + $89 = HEAP32[(17164)>>2]|0; + _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); + _glGenBuffers(1,((18396)|0)); + $90 = HEAP32[(18396)>>2]|0; + _glBindBuffer(34962,($90|0)); + $91 = HEAP32[(18376)>>2]|0; + _glBufferData(34962,16384,($91|0),35048); + $92 = HEAP32[(17180)>>2]|0; + _glEnableVertexAttribArray(($92|0)); + $93 = HEAP32[(17180)>>2]|0; + _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); + _glGenBuffers(1,((18400)|0)); + $94 = HEAP32[(18400)>>2]|0; + _glBindBuffer(34963,($94|0)); + $95 = HEAP32[(18380)>>2]|0; + _glBufferData(34963,12288,($95|0),35044); + $96 = HEAP32[4267]|0; + $97 = ($96|0)==(0); + if ($97) { + $99 = HEAP32[(18388)>>2]|0; + $100 = HEAP32[(18392)>>2]|0; + $101 = HEAP32[(18396)>>2]|0; + $102 = HEAP32[(18400)>>2]|0; + HEAP32[$vararg_buffer17>>2] = $99; + $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); + HEAP32[$vararg_ptr20>>2] = $100; + $vararg_ptr21 = ((($vararg_buffer17)) + 8|0); + HEAP32[$vararg_ptr21>>2] = $101; + $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); + HEAP32[$vararg_ptr22>>2] = $102; + _TraceLog(0,7060,$vararg_buffer17); + } else { + $98 = HEAP32[(18384)>>2]|0; + HEAP32[$vararg_buffer14>>2] = $98; + _TraceLog(0,6995,$vararg_buffer14); + } + $103 = HEAP32[4267]|0; + $104 = ($103|0)==(0); + if ($104) { + STACKTOP = sp;return; + } + $105 = HEAP32[4269]|0; + FUNCTION_TABLE_vi[$105 & 31](0); + STACKTOP = sp;return; +} +function _LoadShaderProgram($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); + $vararg_buffer22 = sp + 64|0; + $vararg_buffer19 = sp + 56|0; + $vararg_buffer16 = sp + 48|0; + $vararg_buffer13 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 80|0; + $3 = sp + 76|0; + $4 = sp + 72|0; + $5 = sp + 68|0; + $6 = (_glCreateShader(35633)|0); + $7 = (_glCreateShader(35632)|0); + HEAP32[$2>>2] = $0; + HEAP32[$3>>2] = $1; + _glShaderSource(($6|0),1,($2|0),(0|0)); + _glShaderSource(($7|0),1,($3|0),(0|0)); + HEAP32[$4>>2] = 0; + _glCompileShader(($6|0)); + _glGetShaderiv(($6|0),35713,($4|0)); + $8 = HEAP32[$4>>2]|0; + $9 = ($8|0)==(1); + if ($9) { + HEAP32[$vararg_buffer4>>2] = $6; + _TraceLog(0,8393,$vararg_buffer4); + } else { + HEAP32[$vararg_buffer>>2] = $6; + _TraceLog(2,8341,$vararg_buffer); + HEAP32[$vararg_buffer>>2] = 0; + _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); + $10 = HEAP32[$vararg_buffer>>2]|0; + $11 = (_llvm_stacksave()|0); + $$alloca_mul = $10; + $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);; + $13 = HEAP32[$vararg_buffer>>2]|0; + _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); + HEAP32[$vararg_buffer1>>2] = $12; + _TraceLog(0,8390,$vararg_buffer1); + _llvm_stackrestore(($11|0)); + } + _glCompileShader(($7|0)); + _glGetShaderiv(($7|0),35713,($4|0)); + $14 = HEAP32[$4>>2]|0; + $15 = ($14|0)==(1); + if ($15) { + HEAP32[$vararg_buffer13>>2] = $7; + _TraceLog(0,8494,$vararg_buffer13); + } else { + HEAP32[$vararg_buffer7>>2] = $7; + _TraceLog(2,8443,$vararg_buffer7); + HEAP32[$vararg_buffer7>>2] = 0; + _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); + $16 = HEAP32[$vararg_buffer7>>2]|0; + $17 = (_llvm_stacksave()|0); + $$alloca_mul34 = $16; + $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);; + $19 = HEAP32[$vararg_buffer7>>2]|0; + _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); + HEAP32[$vararg_buffer10>>2] = $18; + _TraceLog(0,8390,$vararg_buffer10); + _llvm_stackrestore(($17|0)); + } + $20 = (_glCreateProgram()|0); + _glAttachShader(($20|0),($6|0)); + _glAttachShader(($20|0),($7|0)); + _glBindAttribLocation(($20|0),0,(8185|0)); + _glBindAttribLocation(($20|0),1,(8200|0)); + _glBindAttribLocation(($20|0),2,(8231|0)); + _glBindAttribLocation(($20|0),3,(8258|0)); + _glBindAttribLocation(($20|0),4,(8244|0)); + _glBindAttribLocation(($20|0),5,(8215|0)); + _glLinkProgram(($20|0)); + _glGetProgramiv(($20|0),35714,($4|0)); + $21 = HEAP32[$4>>2]|0; + $22 = ($21|0)==(0); + if ($22) { + HEAP32[$vararg_buffer16>>2] = $20; + _TraceLog(2,8546,$vararg_buffer16); + HEAP32[$vararg_buffer16>>2] = 0; + _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); + $23 = HEAP32[$vararg_buffer16>>2]|0; + $24 = (_llvm_stacksave()|0); + $$alloca_mul36 = $23; + $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);; + $26 = HEAP32[$vararg_buffer16>>2]|0; + _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); + HEAP32[$vararg_buffer19>>2] = $25; + _TraceLog(0,8390,$vararg_buffer19); + _glDeleteProgram(($20|0)); + _llvm_stackrestore(($24|0)); + $$0 = 0; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer22>>2] = $20; + _TraceLog(0,8592,$vararg_buffer22); + $$0 = $20; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadDefaultShaderLocations($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = (_glGetAttribLocation(($1|0),(8185|0))|0); + $3 = ((($0)) + 4|0); + HEAP32[$3>>2] = $2; + $4 = HEAP32[$0>>2]|0; + $5 = (_glGetAttribLocation(($4|0),(8200|0))|0); + $6 = ((($0)) + 8|0); + HEAP32[$6>>2] = $5; + $7 = HEAP32[$0>>2]|0; + $8 = (_glGetAttribLocation(($7|0),(8215|0))|0); + $9 = ((($0)) + 12|0); + HEAP32[$9>>2] = $8; + $10 = HEAP32[$0>>2]|0; + $11 = (_glGetAttribLocation(($10|0),(8231|0))|0); + $12 = ((($0)) + 16|0); + HEAP32[$12>>2] = $11; + $13 = HEAP32[$0>>2]|0; + $14 = (_glGetAttribLocation(($13|0),(8244|0))|0); + $15 = ((($0)) + 20|0); + HEAP32[$15>>2] = $14; + $16 = HEAP32[$0>>2]|0; + $17 = (_glGetAttribLocation(($16|0),(8258|0))|0); + $18 = ((($0)) + 24|0); + HEAP32[$18>>2] = $17; + $19 = HEAP32[$0>>2]|0; + $20 = (_glGetUniformLocation(($19|0),(8270|0))|0); + $21 = ((($0)) + 28|0); + HEAP32[$21>>2] = $20; + $22 = HEAP32[$0>>2]|0; + $23 = (_glGetUniformLocation(($22|0),(8280|0))|0); + $24 = ((($0)) + 32|0); + HEAP32[$24>>2] = $23; + $25 = HEAP32[$0>>2]|0; + $26 = (_glGetUniformLocation(($25|0),(8291|0))|0); + $27 = ((($0)) + 36|0); + HEAP32[$27>>2] = $26; + $28 = HEAP32[$0>>2]|0; + $29 = (_glGetUniformLocation(($28|0),(8302|0))|0); + $30 = ((($0)) + 40|0); + HEAP32[$30>>2] = $29; + $31 = HEAP32[$0>>2]|0; + $32 = (_glGetUniformLocation(($31|0),(8314|0))|0); + $33 = ((($0)) + 44|0); + HEAP32[$33>>2] = $32; + $34 = HEAP32[$0>>2]|0; + $35 = (_glGetUniformLocation(($34|0),(8323|0))|0); + $36 = ((($0)) + 48|0); + HEAP32[$36>>2] = $35; + $37 = HEAP32[$0>>2]|0; + $38 = (_glGetUniformLocation(($37|0),(8332|0))|0); + $39 = ((($0)) + 52|0); + HEAP32[$39>>2] = $38; + return; +} +function _IsMouseButtonPressed($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (19573 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (19576 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(1); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _IsMouseButtonReleased($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (19573 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (19576 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(0); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _rlClearScreenBuffers() { + var label = 0, sp = 0; + sp = STACKTOP; + _glClear(16640); + return; +} +function _CloseWindow() { + var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultFont(); + _rlglClose(); + $0 = HEAP32[4186]|0; + _glfwDestroyWindow(($0|0)); + _glfwTerminate(); + _TraceLog(0,8904,$vararg_buffer); + STACKTOP = sp;return; +} +function _UnloadDefaultFont() { + var $$byval_copy = 0, $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[16784>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16784+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16784+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16784+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16784+16>>2]|0; + _UnloadTexture($$byval_copy); + $0 = HEAP32[(16812)>>2]|0; + _free($0); + STACKTOP = sp;return; +} +function _rlglClose() { + var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultShader(); + _UnloadDefaultBuffers(); + _glDeleteTextures(1,(17096|0)); + $0 = HEAP32[4274]|0; + HEAP32[$vararg_buffer>>2] = $0; + _TraceLog(0,8931,$vararg_buffer); + $1 = HEAP32[4304]|0; + _free($1); + STACKTOP = sp;return; +} +function _UnloadDefaultShader() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glUseProgram(0); + $0 = HEAP32[4275]|0; + _glDeleteProgram(($0|0)); + return; +} +function _UnloadDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4267]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[4269]|0; + FUNCTION_TABLE_vi[$2 & 31](0); + } + _glDisableVertexAttribArray(0); + _glDisableVertexAttribArray(1); + _glDisableVertexAttribArray(2); + _glDisableVertexAttribArray(3); + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + _glDeleteBuffers(1,((18292)|0)); + _glDeleteBuffers(1,((18296)|0)); + _glDeleteBuffers(1,((18340)|0)); + _glDeleteBuffers(1,((18344)|0)); + _glDeleteBuffers(1,((18388)|0)); + _glDeleteBuffers(1,((18392)|0)); + _glDeleteBuffers(1,((18396)|0)); + _glDeleteBuffers(1,((18400)|0)); + $3 = HEAP32[4267]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[4270]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(18288)); + $6 = HEAP32[4270]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(18336)); + $7 = HEAP32[4270]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(18384)); + } + $8 = HEAP32[(18272)>>2]|0; + _free($8); + $9 = HEAP32[(18280)>>2]|0; + _free($9); + $10 = HEAP32[(18320)>>2]|0; + _free($10); + $11 = HEAP32[(18328)>>2]|0; + _free($11); + $12 = HEAP32[(18368)>>2]|0; + _free($12); + $13 = HEAP32[(18372)>>2]|0; + _free($13); + $14 = HEAP32[(18376)>>2]|0; + _free($14); + $15 = HEAP32[(18380)>>2]|0; + _free($15); + return; +} +function _UnloadTexture($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)==(0); + if ($2) { + STACKTOP = sp;return; + } + _rlDeleteTextures($1); + $3 = HEAP32[$0>>2]|0; + HEAP32[$vararg_buffer>>2] = $3; + _TraceLog(0,8996,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlDeleteTextures($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + HEAP32[$1>>2] = $0; + $2 = ($0|0)==(0); + if (!($2)) { + _glDeleteTextures(1,($1|0)); + } + STACKTOP = sp;return; +} +function _BeginDrawing() { + var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $downscaleView$byval_copy = sp; + $0 = (+_GetTime()); + HEAPF64[2079] = $0; + $1 = +HEAPF64[2062]; + $2 = $0 - $1; + HEAPF64[2080] = $2; + HEAPF64[2062] = $0; + _rlClearScreenBuffers(); + _rlLoadIdentity(); + dest=$downscaleView$byval_copy; src=16840; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_MatrixToFloat($downscaleView$byval_copy)|0); + _rlMultMatrixf(18412); + STACKTOP = sp;return; +} +function _MatrixToFloat($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + HEAP32[4603] = $1; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + HEAP32[(18416)>>2] = $3; + $4 = ((($0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[(18420)>>2] = $5; + $6 = ((($0)) + 12|0); + $7 = HEAP32[$6>>2]|0; + HEAP32[(18424)>>2] = $7; + $8 = ((($0)) + 16|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[(18428)>>2] = $9; + $10 = ((($0)) + 20|0); + $11 = HEAP32[$10>>2]|0; + HEAP32[(18432)>>2] = $11; + $12 = ((($0)) + 24|0); + $13 = HEAP32[$12>>2]|0; + HEAP32[(18436)>>2] = $13; + $14 = ((($0)) + 28|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[(18440)>>2] = $15; + $16 = ((($0)) + 32|0); + $17 = HEAP32[$16>>2]|0; + HEAP32[(18444)>>2] = $17; + $18 = ((($0)) + 36|0); + $19 = HEAP32[$18>>2]|0; + HEAP32[(18448)>>2] = $19; + $20 = ((($0)) + 40|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[(18452)>>2] = $21; + $22 = ((($0)) + 44|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(18456)>>2] = $23; + $24 = ((($0)) + 48|0); + $25 = HEAP32[$24>>2]|0; + HEAP32[(18460)>>2] = $25; + $26 = ((($0)) + 52|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[(18464)>>2] = $27; + $28 = ((($0)) + 56|0); + $29 = HEAP32[$28>>2]|0; + HEAP32[(18468)>>2] = $29; + $30 = ((($0)) + 60|0); + $31 = HEAP32[$30>>2]|0; + HEAP32[(18472)>>2] = $31; + return (18412|0); +} +function _rlMultMatrixf($0) { + $0 = $0|0; + var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + $3 = HEAP32[$0>>2]|0; + HEAP32[$1>>2] = $3; + $4 = ((($1)) + 4|0); + $5 = ((($0)) + 4|0); + $6 = HEAP32[$5>>2]|0; + HEAP32[$4>>2] = $6; + $7 = ((($1)) + 8|0); + $8 = ((($0)) + 8|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[$7>>2] = $9; + $10 = ((($1)) + 12|0); + $11 = ((($0)) + 12|0); + $12 = HEAP32[$11>>2]|0; + HEAP32[$10>>2] = $12; + $13 = ((($1)) + 16|0); + $14 = ((($0)) + 16|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[$13>>2] = $15; + $16 = ((($1)) + 20|0); + $17 = ((($0)) + 20|0); + $18 = HEAP32[$17>>2]|0; + HEAP32[$16>>2] = $18; + $19 = ((($1)) + 24|0); + $20 = ((($0)) + 24|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[$19>>2] = $21; + $22 = ((($1)) + 28|0); + $23 = ((($0)) + 28|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$22>>2] = $24; + $25 = ((($1)) + 32|0); + $26 = ((($0)) + 32|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[$25>>2] = $27; + $28 = ((($1)) + 36|0); + $29 = ((($0)) + 36|0); + $30 = HEAP32[$29>>2]|0; + HEAP32[$28>>2] = $30; + $31 = ((($1)) + 40|0); + $32 = ((($0)) + 40|0); + $33 = HEAP32[$32>>2]|0; + HEAP32[$31>>2] = $33; + $34 = ((($1)) + 44|0); + $35 = ((($0)) + 44|0); + $36 = HEAP32[$35>>2]|0; + HEAP32[$34>>2] = $36; + $37 = ((($1)) + 48|0); + $38 = ((($0)) + 48|0); + $39 = HEAP32[$38>>2]|0; + HEAP32[$37>>2] = $39; + $40 = ((($1)) + 52|0); + $41 = ((($0)) + 52|0); + $42 = HEAP32[$41>>2]|0; + HEAP32[$40>>2] = $42; + $43 = ((($1)) + 56|0); + $44 = ((($0)) + 56|0); + $45 = HEAP32[$44>>2]|0; + HEAP32[$43>>2] = $45; + $46 = ((($1)) + 60|0); + $47 = ((($0)) + 60|0); + $48 = HEAP32[$47>>2]|0; + HEAP32[$46>>2] = $48; + $49 = HEAP32[4233]|0; + dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$$byval_copy,$$byval_copy1); + dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _EndDrawing() { + var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlglDraw(); + _SwapBuffers(); + _PollInputEvents(); + $0 = (+_GetTime()); + HEAPF64[2079] = $0; + $1 = +HEAPF64[2062]; + $2 = $0 - $1; + HEAPF64[2081] = $2; + HEAPF64[2062] = $0; + $3 = +HEAPF64[2080]; + $4 = $2 + $3; + HEAPF64[2082] = $4; + $5 = +HEAPF64[2059]; + $6 = $4 < $5; + if (!($6)) { + return; + } + $7 = $5 - $4; + $8 = $7 * 1000.0; + $9 = $8; + _Wait($9); + $10 = (+_GetTime()); + HEAPF64[2079] = $10; + $11 = +HEAPF64[2062]; + $12 = $10 - $11; + HEAPF64[2062] = $10; + $13 = +HEAPF64[2082]; + $14 = $12 + $13; + HEAPF64[2082] = $14; + return; +} +function _rlglDraw() { + var label = 0, sp = 0; + sp = STACKTOP; + _UpdateDefaultBuffers(); + _DrawDefaultBuffers(); + return; +} +function _SwapBuffers() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4186]|0; + _glfwSwapBuffers(($0|0)); + return; +} +function _PollInputEvents() { + var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0; + var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0); + $0 = sp + 1440|0; + $1 = sp + 1432|0; + $2 = sp; + _UpdateGestures(); + HEAP32[741] = -1; + HEAP32[743] = -1; + HEAP32[4619] = 0; + $3 = HEAP32[4186]|0; + _glfwGetCursorPos(($3|0),($0|0),($1|0)); + $4 = +HEAPF64[$0>>3]; + $5 = $4; + HEAPF32[4116] = $5; + $6 = +HEAPF64[$1>>3]; + $7 = $6; + HEAPF32[(16468)>>2] = $7; + _memcpy((20091|0),(19579|0),512)|0; + ;HEAP8[19576>>0]=HEAP8[19573>>0]|0;HEAP8[19576+1>>0]=HEAP8[19573+1>>0]|0;HEAP8[19576+2>>0]=HEAP8[19573+2>>0]|0; + $8 = HEAP32[4602]|0; + HEAP32[4189] = $8; + HEAP32[4602] = 0; + $9 = (_emscripten_get_num_gamepads()|0); + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return; + } + $11 = ((($2)) + 12|0); + $12 = ((($2)) + 8|0); + $$05160 = 0; + while(1) { + $scevgep = (20603 + ($$05160<<5)|0); + $scevgep67 = (20731 + ($$05160<<5)|0); + dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); + $14 = ($13|0)==(0); + if ($14) { + $15 = HEAP32[$11>>2]|0; + $16 = ($15|0)>(0); + if ($16) { + $17 = HEAP32[$11>>2]|0; + $$04857 = 0; + while(1) { + $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = ($22|0)==(1); + $24 = ((20731 + ($$05160<<5)|0) + ($$04857)|0); + if ($23) { + HEAP8[$24>>0] = 1; + HEAP32[743] = $$04857; + } else { + HEAP8[$24>>0] = 0; + } + $25 = (($$04857) + 1)|0; + $26 = ($25|0)<($17|0); + $27 = ($25|0)<(32); + $28 = $27 & $26; + if ($28) { + $$04857 = $25; + } else { + break; + } + } + } + $18 = HEAP32[$12>>2]|0; + $19 = ($18|0)>(0); + if ($19) { + $20 = HEAP32[$12>>2]|0; + $$058 = 0; + while(1) { + $29 = (((($2)) + 16|0) + ($$058<<3)|0); + $30 = +HEAPF64[$29>>3]; + $31 = $30; + $32 = ((18480 + ($$05160<<5)|0) + ($$058<<2)|0); + HEAPF32[$32>>2] = $31; + $33 = (($$058) + 1)|0; + $34 = ($33|0)<($20|0); + $35 = ($33|0)<(8); + $36 = $35 & $34; + if ($36) { + $$058 = $33; + } else { + $$lcssa = $20; + break; + } + } + } else { + $$lcssa = $18; + } + HEAP32[4619] = $$lcssa; + } + $37 = (($$05160) + 1)|0; + $38 = ($37|0)<($9|0); + $39 = ($37|0)<(4); + $40 = $38 & $39; + if ($40) { + $$05160 = $37; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _Wait($0) { + $0 = +$0; + var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (+_GetTime()); + $2 = 0.0 - $1; + $3 = $0 / 1000.0; + $4 = $3; + $5 = $2 < $4; + if (!($5)) { + return; + } + while(1) { + $6 = (+_GetTime()); + $7 = $6 - $1; + $8 = $7 < $4; + if (!($8)) { + break; + } + } + return; +} +function _UpdateDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4565]|0; + $1 = ($0|0)>(0); + if ($1) { + $2 = HEAP32[4267]|0; + $3 = ($2|0)==(0); + if (!($3)) { + $4 = HEAP32[4269]|0; + $5 = HEAP32[(18288)>>2]|0; + FUNCTION_TABLE_vi[$4 & 31]($5); + } + $6 = HEAP32[(18292)>>2]|0; + _glBindBuffer(34962,($6|0)); + $7 = HEAP32[4565]|0; + $8 = ($7*12)|0; + $9 = HEAP32[(18272)>>2]|0; + _glBufferSubData(34962,0,($8|0),($9|0)); + $10 = HEAP32[(18296)>>2]|0; + _glBindBuffer(34962,($10|0)); + $11 = HEAP32[(18268)>>2]|0; + $12 = $11 << 2; + $13 = HEAP32[(18280)>>2]|0; + _glBufferSubData(34962,0,($12|0),($13|0)); + } + $14 = HEAP32[4577]|0; + $15 = ($14|0)>(0); + if ($15) { + $16 = HEAP32[4267]|0; + $17 = ($16|0)==(0); + if (!($17)) { + $18 = HEAP32[4269]|0; + $19 = HEAP32[(18336)>>2]|0; + FUNCTION_TABLE_vi[$18 & 31]($19); + } + $20 = HEAP32[(18340)>>2]|0; + _glBindBuffer(34962,($20|0)); + $21 = HEAP32[4577]|0; + $22 = ($21*12)|0; + $23 = HEAP32[(18320)>>2]|0; + _glBufferSubData(34962,0,($22|0),($23|0)); + $24 = HEAP32[(18344)>>2]|0; + _glBindBuffer(34962,($24|0)); + $25 = HEAP32[(18316)>>2]|0; + $26 = $25 << 2; + $27 = HEAP32[(18328)>>2]|0; + _glBufferSubData(34962,0,($26|0),($27|0)); + } + $28 = HEAP32[4589]|0; + $29 = ($28|0)>(0); + if ($29) { + $30 = HEAP32[4267]|0; + $31 = ($30|0)==(0); + if (!($31)) { + $32 = HEAP32[4269]|0; + $33 = HEAP32[(18384)>>2]|0; + FUNCTION_TABLE_vi[$32 & 31]($33); + } + $34 = HEAP32[(18388)>>2]|0; + _glBindBuffer(34962,($34|0)); + $35 = HEAP32[4589]|0; + $36 = ($35*12)|0; + $37 = HEAP32[(18368)>>2]|0; + _glBufferSubData(34962,0,($36|0),($37|0)); + $38 = HEAP32[(18392)>>2]|0; + _glBindBuffer(34962,($38|0)); + $39 = HEAP32[4589]|0; + $40 = $39 << 3; + $41 = HEAP32[(18372)>>2]|0; + _glBufferSubData(34962,0,($40|0),($41|0)); + $42 = HEAP32[(18396)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[4589]|0; + $44 = $43 << 2; + $45 = HEAP32[(18376)>>2]|0; + _glBufferSubData(34962,0,($44|0),($45|0)); + } + $46 = HEAP32[4267]|0; + $47 = ($46|0)==(0); + if ($47) { + return; + } + $48 = HEAP32[4269]|0; + FUNCTION_TABLE_vi[$48 & 31](0); + return; +} +function _DrawDefaultBuffers() { + var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0; + var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0; + var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0; + var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0; + var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0); + $$byval_copy2 = sp + 256|0; + $modelview$byval_copy = sp + 192|0; + $0 = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + dest=$0; src=16936; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=17000; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4652]|0; + $4 = ($3|0)!=(0); + $$ = $4 ? 2 : 1; + $$02932 = 0; + while(1) { + if ($4) { + dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); + } + $8 = HEAP32[4565]|0; + $9 = ($8|0)>(0); + $10 = HEAP32[4577]|0; + $11 = ($10|0)>(0); + $or$cond = $9 | $11; + $12 = HEAP32[4589]|0; + $13 = ($12|0)>(0); + $or$cond3 = $or$cond | $13; + if ($or$cond3) { + $14 = HEAP32[4289]|0; + _glUseProgram(($14|0)); + dest=$modelview$byval_copy; src=17000; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=16936; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); + $15 = HEAP32[(17184)>>2]|0; + dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $16 = (_MatrixToFloat($$byval_copy2)|0); + _glUniformMatrix4fv(($15|0),1,0,($16|0)); + $17 = HEAP32[(17188)>>2]|0; + _glUniform4f(($17|0),1.0,1.0,1.0,1.0); + $18 = HEAP32[(17200)>>2]|0; + _glUniform1i(($18|0),0); + } + $19 = HEAP32[4565]|0; + $20 = ($19|0)>(0); + if ($20) { + $21 = HEAP32[4274]|0; + _glBindTexture(3553,($21|0)); + $22 = HEAP32[4267]|0; + $23 = ($22|0)==(0); + if ($23) { + $26 = HEAP32[(18292)>>2]|0; + _glBindBuffer(34962,($26|0)); + $27 = HEAP32[(17160)>>2]|0; + _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); + $28 = HEAP32[(17160)>>2]|0; + _glEnableVertexAttribArray(($28|0)); + $29 = HEAP32[(18296)>>2]|0; + _glBindBuffer(34962,($29|0)); + $30 = HEAP32[(17180)>>2]|0; + _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); + $31 = HEAP32[(17180)>>2]|0; + _glEnableVertexAttribArray(($31|0)); + } else { + $24 = HEAP32[4269]|0; + $25 = HEAP32[(18288)>>2]|0; + FUNCTION_TABLE_vi[$24 & 31]($25); + } + $32 = HEAP32[4565]|0; + _glDrawArrays(1,0,($32|0)); + $33 = HEAP32[4267]|0; + $34 = ($33|0)==(0); + if ($34) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $35 = HEAP32[4577]|0; + $36 = ($35|0)>(0); + if ($36) { + $37 = HEAP32[4274]|0; + _glBindTexture(3553,($37|0)); + $38 = HEAP32[4267]|0; + $39 = ($38|0)==(0); + if ($39) { + $42 = HEAP32[(18340)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[(17160)>>2]|0; + _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); + $44 = HEAP32[(17160)>>2]|0; + _glEnableVertexAttribArray(($44|0)); + $45 = HEAP32[(18344)>>2]|0; + _glBindBuffer(34962,($45|0)); + $46 = HEAP32[(17180)>>2]|0; + _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); + $47 = HEAP32[(17180)>>2]|0; + _glEnableVertexAttribArray(($47|0)); + } else { + $40 = HEAP32[4269]|0; + $41 = HEAP32[(18336)>>2]|0; + FUNCTION_TABLE_vi[$40 & 31]($41); + } + $48 = HEAP32[4577]|0; + _glDrawArrays(4,0,($48|0)); + $49 = HEAP32[4267]|0; + $50 = ($49|0)==(0); + if ($50) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $51 = HEAP32[4589]|0; + $52 = ($51|0)>(0); + if ($52) { + $53 = HEAP32[4267]|0; + $54 = ($53|0)==(0); + if ($54) { + $57 = HEAP32[(18388)>>2]|0; + _glBindBuffer(34962,($57|0)); + $58 = HEAP32[(17160)>>2]|0; + _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); + $59 = HEAP32[(17160)>>2]|0; + _glEnableVertexAttribArray(($59|0)); + $60 = HEAP32[(18392)>>2]|0; + _glBindBuffer(34962,($60|0)); + $61 = HEAP32[(17164)>>2]|0; + _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); + $62 = HEAP32[(17164)>>2]|0; + _glEnableVertexAttribArray(($62|0)); + $63 = HEAP32[(18396)>>2]|0; + _glBindBuffer(34962,($63|0)); + $64 = HEAP32[(17180)>>2]|0; + _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); + $65 = HEAP32[(17180)>>2]|0; + _glEnableVertexAttribArray(($65|0)); + $66 = HEAP32[(18400)>>2]|0; + _glBindBuffer(34963,($66|0)); + } else { + $55 = HEAP32[4269]|0; + $56 = HEAP32[(18384)>>2]|0; + FUNCTION_TABLE_vi[$55 & 31]($56); + } + $67 = HEAP32[4305]|0; + $68 = ($67|0)>(0); + if ($68) { + $$02830 = 0;$$031 = 0; + while(1) { + $71 = HEAP32[4304]|0; + $72 = (($71) + (($$031*144)|0)|0); + $73 = HEAP32[$72>>2]|0; + $74 = (($73|0) / 4)&-1; + $75 = ($74*6)|0; + $76 = (((($71) + (($$031*144)|0)|0)) + 8|0); + $77 = HEAP32[$76>>2]|0; + _glBindTexture(3553,($77|0)); + $78 = $$02830 << 1; + $79 = $78; + _glDrawElements(4,($75|0),5123,($79|0)); + $80 = HEAP32[4304]|0; + $81 = (($80) + (($$031*144)|0)|0); + $82 = HEAP32[$81>>2]|0; + $83 = (($82|0) / 4)&-1; + $84 = ($83*6)|0; + $85 = (($84) + ($$02830))|0; + $86 = (($$031) + 1)|0; + $87 = HEAP32[4305]|0; + $88 = ($86|0)<($87|0); + if ($88) { + $$02830 = $85;$$031 = $86; + } else { + break; + } + } + } + $69 = HEAP32[4267]|0; + $70 = ($69|0)==(0); + if ($70) { + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + } + _glBindTexture(3553,0); + } + $89 = HEAP32[4267]|0; + $90 = ($89|0)==(0); + if (!($90)) { + $91 = HEAP32[4269]|0; + FUNCTION_TABLE_vi[$91 & 31](0); + } + _glUseProgram(0); + $92 = (($$02932) + 1)|0; + $93 = ($92|0)<($$|0); + if ($93) { + $$02932 = $92; + } else { + break; + } + } + HEAP32[4305] = 1; + $5 = HEAP32[4274]|0; + $6 = HEAP32[4304]|0; + $7 = ((($6)) + 8|0); + HEAP32[$7>>2] = $5; + HEAP32[$6>>2] = 0; + HEAP32[4565] = 0; + HEAP32[(18268)>>2] = 0; + HEAP32[4577] = 0; + HEAP32[(18316)>>2] = 0; + HEAP32[4589] = 0; + HEAP32[(18360)>>2] = 0; + HEAP32[(18364)>>2] = 0; + HEAPF32[744] = -1.0; + dest=16936; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17000; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _SetStereoView($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy3 = sp + 192|0; + $$byval_copy = sp + 64|0; + $3 = sp; + $4 = sp + 128|0; + dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $5 = HEAP32[4563]|0; + $6 = Math_imul($5, $0)|0; + $7 = (($6|0) / 2)&-1; + $8 = (($5|0) / 2)&-1; + $9 = HEAP32[4564]|0; + _rlViewport($7,0,$8,$9); + $10 = (18840 + ($0<<6)|0); + dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy3); + $11 = (18712 + ($0<<6)|0); + dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixModelview($$byval_copy3); + dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixProjection($$byval_copy3); + STACKTOP = sp;return; +} +function _SetMatrixModelview($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=17000; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _SetMatrixProjection($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=16936; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _rlPushMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $0 = HEAP32[4742]|0; + $1 = ($0|0)==(15); + if ($1) { + HEAP32[$vararg_buffer>>2] = 16; + _TraceLog(1,9046,$vararg_buffer); + } + $2 = HEAP32[4742]|0; + $3 = (17228 + ($2<<6)|0); + $4 = HEAP32[4233]|0; + dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _rlLoadIdentity(); + $5 = HEAP32[4742]|0; + $6 = (($5) + 1)|0; + HEAP32[4742] = $6; + $7 = HEAP32[4266]|0; + $8 = ($7|0)==(5888); + if (!($8)) { + STACKTOP = sp;return; + } + HEAP32[4743] = 1; + STACKTOP = sp;return; +} +function _rlPopMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4742]|0; + $1 = ($0|0)>(0); + if (!($1)) { + return; + } + $2 = HEAP32[4742]|0; + $3 = (($2) + -1)|0; + $4 = (17228 + ($3<<6)|0); + $5 = HEAP32[4233]|0; + _memmove(($5|0),($4|0),64)|0; + $6 = (($2) + -1)|0; + HEAP32[4742] = $6; + return; +} +function _IsFileExtension($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_strrchr($0,46)|0); + $3 = ($2|0)==(0|0); + if ($3) { + return 0; + } else { + $4 = (_strcmp($2,$1)|0); + $5 = ($4|0)==(0); + $$ = $5&1; + return ($$|0); + } + return (0)|0; +} +function _IsGamepadAvailable($0) { + $0 = $0|0; + var $$ = 0, $1 = 0, $2 = 0, $3 = 0, $not$ = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)<(4); + if ($1) { + $2 = (16768 + ($0<<2)|0); + $3 = HEAP32[$2>>2]|0; + $not$ = ($3|0)!=(0); + $$ = $not$&1; + return ($$|0); + } else { + return 0; + } + return (0)|0; +} +function _IsGamepadName($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + return 0; +} +function _GetGamepadName($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return (0|0); +} +function _GetGamepadAxisCount($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[4619]|0; + return ($1|0); +} +function _GetGamepadAxisMovement($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)<(4); + if (!($2)) { + $$0 = 0.0; + return (+$$0); + } + $3 = (16768 + ($0<<2)|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)!=(0); + $6 = ($1|0)<(8); + $or$cond = $6 & $5; + if (!($or$cond)) { + $$0 = 0.0; + return (+$$0); + } + $7 = ((18480 + ($0<<5)|0) + ($1<<2)|0); + $8 = +HEAPF32[$7>>2]; + $$0 = $8; + return (+$$0); +} +function _IsGamepadButtonDown($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)<(4); + if (!($2)) { + return 0; + } + $3 = (16768 + ($0<<2)|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)!=(0); + $6 = ($1|0)<(32); + $or$cond = $6 & $5; + if ($or$cond) { + $7 = ((20731 + ($0<<5)|0) + ($1)|0); + $8 = HEAP8[$7>>0]|0; + $9 = ($8<<24>>24)==(1); + $$ = $9&1; + return ($$|0); + } else { + return 0; + } + return (0)|0; +} +function _GetGamepadButtonPressed() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[743]|0; + return ($0|0); +} +function _rlTranslatef($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $3 = sp + 64|0; + $4 = sp; + _MatrixTranslate($3,$0,$1,$2); + _MatrixTranspose($3); + $5 = HEAP32[4233]|0; + dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy1); + dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlRotatef($0,$1,$2,$3) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0); + $$byval_copy2 = sp + 272|0; + $$byval_copy1 = sp + 208|0; + $4 = sp + 144|0; + $5 = sp + 64|0; + $6 = sp + 80|0; + $7 = sp; + _MatrixIdentity($4); + HEAPF32[$5>>2] = $1; + $8 = ((($5)) + 4|0); + HEAPF32[$8>>2] = $2; + $9 = ((($5)) + 8|0); + HEAPF32[$9>>2] = $3; + _VectorNormalize($5); + $10 = $0 * 0.01745329238474369; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0; + _MatrixRotate($6,$$byval_copy2,$10); + dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixTranspose($4); + $11 = HEAP32[4233]|0; + dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); + dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlBegin($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[4306] = $0; + return; +} +function _rlEnd() { + var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0; + var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0; + var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0; + var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0; + var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0; + var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0; + var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy = sp; + $0 = HEAP32[4743]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[4744]|0; + $3 = ($2|0)>(0); + if ($3) { + $$03956 = 0; + while(1) { + $6 = HEAP32[4303]|0; + $7 = (($6) + (($$03956*12)|0)|0); + $8 = HEAP32[4233]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _VectorTransform($7,$$byval_copy); + $9 = (($$03956) + 1)|0; + $5 = HEAP32[4744]|0; + $10 = ($9|0)<($5|0); + if ($10) { + $$03956 = $9; + } else { + break; + } + } + HEAP32[4743] = 0; + $4 = ($5|0)>(0); + if ($4) { + $$04154 = 0; + while(1) { + $11 = HEAP32[4303]|0; + $12 = (($11) + (($$04154*12)|0)|0); + $13 = +HEAPF32[$12>>2]; + $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); + $15 = +HEAPF32[$14>>2]; + $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0); + $17 = +HEAPF32[$16>>2]; + _rlVertex3f($13,$15,$17); + $18 = (($$04154) + 1)|0; + $19 = HEAP32[4744]|0; + $20 = ($18|0)<($19|0); + if ($20) { + $$04154 = $18; + } else { + break; + } + } + } + } else { + HEAP32[4743] = 0; + } + HEAP32[4744] = 0; + } + $21 = HEAP32[4306]|0; + switch ($21|0) { + case 1: { + $22 = HEAP32[4565]|0; + $23 = HEAP32[(18268)>>2]|0; + $24 = ($22|0)==($23|0); + if ($24) { + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + } + $25 = (($22) - ($23))|0; + $26 = ($25|0)>(0); + if ($26) { + $$04347 = 0; + } else { + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + } + while(1) { + $27 = HEAP32[(18280)>>2]|0; + $28 = HEAP32[(18268)>>2]|0; + $29 = $28 << 2; + $30 = (($29) + -4)|0; + $31 = (($27) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (($27) + ($29)|0); + HEAP8[$33>>0] = $32; + $34 = HEAP32[(18280)>>2]|0; + $35 = HEAP32[(18268)>>2]|0; + $36 = $35 << 2; + $37 = (($36) + -3)|0; + $38 = (($34) + ($37)|0); + $39 = HEAP8[$38>>0]|0; + $40 = $36 | 1; + $41 = (($34) + ($40)|0); + HEAP8[$41>>0] = $39; + $42 = HEAP32[(18280)>>2]|0; + $43 = HEAP32[(18268)>>2]|0; + $44 = $43 << 2; + $45 = (($44) + -2)|0; + $46 = (($42) + ($45)|0); + $47 = HEAP8[$46>>0]|0; + $48 = $44 | 2; + $49 = (($42) + ($48)|0); + HEAP8[$49>>0] = $47; + $50 = HEAP32[(18280)>>2]|0; + $51 = HEAP32[(18268)>>2]|0; + $52 = $51 << 2; + $53 = (($52) + -1)|0; + $54 = (($50) + ($53)|0); + $55 = HEAP8[$54>>0]|0; + $56 = $52 | 3; + $57 = (($50) + ($56)|0); + HEAP8[$57>>0] = $55; + $58 = HEAP32[(18268)>>2]|0; + $59 = (($58) + 1)|0; + HEAP32[(18268)>>2] = $59; + $60 = (($$04347) + 1)|0; + $exitcond = ($60|0)==($25|0); + if ($exitcond) { + break; + } else { + $$04347 = $60; + } + } + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + break; + } + case 4: { + $61 = HEAP32[4577]|0; + $62 = HEAP32[(18316)>>2]|0; + $63 = ($61|0)==($62|0); + if ($63) { + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + } + $64 = (($61) - ($62))|0; + $65 = ($64|0)>(0); + if ($65) { + $$04248 = 0; + } else { + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + } + while(1) { + $66 = HEAP32[(18328)>>2]|0; + $67 = HEAP32[(18316)>>2]|0; + $68 = $67 << 2; + $69 = (($68) + -4)|0; + $70 = (($66) + ($69)|0); + $71 = HEAP8[$70>>0]|0; + $72 = (($66) + ($68)|0); + HEAP8[$72>>0] = $71; + $73 = HEAP32[(18328)>>2]|0; + $74 = HEAP32[(18316)>>2]|0; + $75 = $74 << 2; + $76 = (($75) + -3)|0; + $77 = (($73) + ($76)|0); + $78 = HEAP8[$77>>0]|0; + $79 = $75 | 1; + $80 = (($73) + ($79)|0); + HEAP8[$80>>0] = $78; + $81 = HEAP32[(18328)>>2]|0; + $82 = HEAP32[(18316)>>2]|0; + $83 = $82 << 2; + $84 = (($83) + -2)|0; + $85 = (($81) + ($84)|0); + $86 = HEAP8[$85>>0]|0; + $87 = $83 | 2; + $88 = (($81) + ($87)|0); + HEAP8[$88>>0] = $86; + $89 = HEAP32[(18328)>>2]|0; + $90 = HEAP32[(18316)>>2]|0; + $91 = $90 << 2; + $92 = (($91) + -1)|0; + $93 = (($89) + ($92)|0); + $94 = HEAP8[$93>>0]|0; + $95 = $91 | 3; + $96 = (($89) + ($95)|0); + HEAP8[$96>>0] = $94; + $97 = HEAP32[(18316)>>2]|0; + $98 = (($97) + 1)|0; + HEAP32[(18316)>>2] = $98; + $99 = (($$04248) + 1)|0; + $exitcond60 = ($99|0)==($64|0); + if ($exitcond60) { + break; + } else { + $$04248 = $99; + } + } + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + break; + } + case 7: { + $100 = HEAP32[4589]|0; + $101 = HEAP32[(18364)>>2]|0; + $102 = ($100|0)==($101|0); + if (!($102)) { + $103 = (($100) - ($101))|0; + $104 = ($103|0)>(0); + if ($104) { + $$04052 = 0; + while(1) { + $105 = HEAP32[(18376)>>2]|0; + $106 = HEAP32[(18364)>>2]|0; + $107 = $106 << 2; + $108 = (($107) + -4)|0; + $109 = (($105) + ($108)|0); + $110 = HEAP8[$109>>0]|0; + $111 = (($105) + ($107)|0); + HEAP8[$111>>0] = $110; + $112 = HEAP32[(18376)>>2]|0; + $113 = HEAP32[(18364)>>2]|0; + $114 = $113 << 2; + $115 = (($114) + -3)|0; + $116 = (($112) + ($115)|0); + $117 = HEAP8[$116>>0]|0; + $118 = $114 | 1; + $119 = (($112) + ($118)|0); + HEAP8[$119>>0] = $117; + $120 = HEAP32[(18376)>>2]|0; + $121 = HEAP32[(18364)>>2]|0; + $122 = $121 << 2; + $123 = (($122) + -2)|0; + $124 = (($120) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = $122 | 2; + $127 = (($120) + ($126)|0); + HEAP8[$127>>0] = $125; + $128 = HEAP32[(18376)>>2]|0; + $129 = HEAP32[(18364)>>2]|0; + $130 = $129 << 2; + $131 = (($130) + -1)|0; + $132 = (($128) + ($131)|0); + $133 = HEAP8[$132>>0]|0; + $134 = $130 | 3; + $135 = (($128) + ($134)|0); + HEAP8[$135>>0] = $133; + $136 = HEAP32[(18364)>>2]|0; + $137 = (($136) + 1)|0; + HEAP32[(18364)>>2] = $137; + $138 = (($$04052) + 1)|0; + $exitcond63 = ($138|0)==($103|0); + if ($exitcond63) { + break; + } else { + $$04052 = $138; + } + } + } + } + $139 = HEAP32[4589]|0; + $140 = HEAP32[(18360)>>2]|0; + $141 = ($139|0)>($140|0); + if (!($141)) { + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + } + $142 = HEAP32[(18372)>>2]|0; + $$promoted = HEAP32[(18360)>>2]|0; + $143 = $$promoted << 1; + $scevgep = (($142) + ($143<<2)|0); + $144 = (($139) - ($140))|0; + $145 = $144 << 3; + _memset(($scevgep|0),0,($145|0))|0; + $146 = (($139) + ($$promoted))|0; + $147 = (($146) - ($140))|0; + HEAP32[(18360)>>2] = $147; + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + break; + } + default: { + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + } + } +} +function _rlVertex3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $3 = HEAP32[4743]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[4303]|0; + $6 = HEAP32[4744]|0; + $7 = (($5) + (($6*12)|0)|0); + HEAPF32[$7>>2] = $0; + $8 = (((($5) + (($6*12)|0)|0)) + 4|0); + HEAPF32[$8>>2] = $1; + $9 = (((($5) + (($6*12)|0)|0)) + 8|0); + HEAPF32[$9>>2] = $2; + $10 = (($6) + 1)|0; + HEAP32[4744] = $10; + STACKTOP = sp;return; + } + $11 = HEAP32[4306]|0; + switch ($11|0) { + case 1: { + $12 = HEAP32[4565]|0; + $13 = ($12|0)<(2048); + if ($13) { + $14 = HEAP32[(18272)>>2]|0; + $15 = ($12*3)|0; + $16 = (($14) + ($15<<2)|0); + HEAPF32[$16>>2] = $0; + $17 = (($15) + 1)|0; + $18 = (($14) + ($17<<2)|0); + HEAPF32[$18>>2] = $1; + $19 = (($15) + 2)|0; + $20 = (($14) + ($19<<2)|0); + HEAPF32[$20>>2] = $2; + $21 = (($12) + 1)|0; + HEAP32[4565] = $21; + STACKTOP = sp;return; + } else { + _TraceLog(1,9084,$vararg_buffer); + STACKTOP = sp;return; + } + break; + } + case 4: { + $22 = HEAP32[4577]|0; + $23 = ($22|0)<(6144); + if ($23) { + $24 = HEAP32[(18320)>>2]|0; + $25 = ($22*3)|0; + $26 = (($24) + ($25<<2)|0); + HEAPF32[$26>>2] = $0; + $27 = (($25) + 1)|0; + $28 = (($24) + ($27<<2)|0); + HEAPF32[$28>>2] = $1; + $29 = (($25) + 2)|0; + $30 = (($24) + ($29<<2)|0); + HEAPF32[$30>>2] = $2; + $31 = (($22) + 1)|0; + HEAP32[4577] = $31; + STACKTOP = sp;return; + } else { + _TraceLog(1,9109,$vararg_buffer1); + STACKTOP = sp;return; + } + break; + } + case 7: { + $32 = HEAP32[4589]|0; + $33 = ($32|0)<(4096); + if ($33) { + $34 = HEAP32[(18368)>>2]|0; + $35 = ($32*3)|0; + $36 = (($34) + ($35<<2)|0); + HEAPF32[$36>>2] = $0; + $37 = (($35) + 1)|0; + $38 = (($34) + ($37<<2)|0); + HEAPF32[$38>>2] = $1; + $39 = (($35) + 2)|0; + $40 = (($34) + ($39<<2)|0); + HEAPF32[$40>>2] = $2; + $41 = (($32) + 1)|0; + HEAP32[4589] = $41; + $42 = HEAP32[4304]|0; + $43 = HEAP32[4305]|0; + $44 = (($43) + -1)|0; + $45 = (($42) + (($44*144)|0)|0); + $46 = HEAP32[$45>>2]|0; + $47 = (($46) + 1)|0; + HEAP32[$45>>2] = $47; + STACKTOP = sp;return; + } else { + _TraceLog(1,9138,$vararg_buffer3); + STACKTOP = sp;return; + } + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _rlVertex2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[744]; + _rlVertex3f($0,$1,$2); + return; +} +function _rlVertex2i($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0.0, $3 = 0.0, $4 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+($0|0)); + $3 = (+($1|0)); + $4 = +HEAPF32[744]; + _rlVertex3f($2,$3,$4); + return; +} +function _rlTexCoord2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[4306]|0; + $3 = ($2|0)==(7); + if (!($3)) { + return; + } + $4 = HEAP32[(18372)>>2]|0; + $5 = HEAP32[(18360)>>2]|0; + $6 = $5 << 1; + $7 = (($4) + ($6<<2)|0); + HEAPF32[$7>>2] = $0; + $8 = $6 | 1; + $9 = (($4) + ($8<<2)|0); + HEAPF32[$9>>2] = $1; + $10 = (($5) + 1)|0; + HEAP32[(18360)>>2] = $10; + return; +} +function _rlNormal3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _rlColor4ub($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = HEAP32[4306]|0; + switch ($4|0) { + case 1: { + $$sink37 = (18268);$$sink38 = (18280); + break; + } + case 4: { + $$sink37 = (18316);$$sink38 = (18328); + break; + } + case 7: { + $$sink37 = (18364);$$sink38 = (18376); + break; + } + default: { + return; + } + } + $5 = HEAP32[$$sink38>>2]|0; + $6 = HEAP32[$$sink37>>2]|0; + $7 = $6 << 2; + $8 = (($5) + ($7)|0); + HEAP8[$8>>0] = $0; + $9 = HEAP32[$$sink38>>2]|0; + $10 = HEAP32[$$sink37>>2]|0; + $11 = $10 << 2; + $12 = $11 | 1; + $13 = (($9) + ($12)|0); + HEAP8[$13>>0] = $1; + $14 = HEAP32[$$sink38>>2]|0; + $15 = HEAP32[$$sink37>>2]|0; + $16 = $15 << 2; + $17 = $16 | 2; + $18 = (($14) + ($17)|0); + HEAP8[$18>>0] = $2; + $19 = HEAP32[$$sink38>>2]|0; + $20 = HEAP32[$$sink37>>2]|0; + $21 = $20 << 2; + $22 = $21 | 3; + $23 = (($19) + ($22)|0); + HEAP8[$23>>0] = $3; + $24 = HEAP32[$$sink37>>2]|0; + $25 = (($24) + 1)|0; + HEAP32[$$sink37>>2] = $25; + return; +} +function _rlEnableTexture($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[4304]|0; + $2 = HEAP32[4305]|0; + $3 = (($2) + -1)|0; + $4 = (((($1) + (($3*144)|0)|0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==($0|0); + if ($6) { + return; + } + $7 = (($1) + (($3*144)|0)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)>(0); + if ($9) { + $10 = (($2) + 1)|0; + HEAP32[4305] = $10; + } + $11 = HEAP32[4305]|0; + $12 = (($11) + -1)|0; + $13 = (((($1) + (($12*144)|0)|0)) + 8|0); + HEAP32[$13>>2] = $0; + $14 = (($1) + (($12*144)|0)|0); + HEAP32[$14>>2] = 0; + return; +} +function _rlDisableTexture() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4589]|0; + $1 = ($0|0)>(4095); + if (!($1)) { + return; + } + _rlglDraw(); + return; +} +function _GetDefaultTexture($0) { + $0 = $0|0; + var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[4274]|0; + HEAP32[$0>>2] = $1; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAP32[$$sroa$5$0$$sroa_idx4>>2] = 1; + $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0); + HEAP32[$$sroa$6$0$$sroa_idx6>>2] = 1; + $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0); + HEAP32[$$sroa$7$0$$sroa_idx8>>2] = 7; + return; +} +function _DrawCircle($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + $3 = $3|0; + var $$byval_copy = 0, $$byval_copy1 = 0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy1 = sp + 16|0; + $$byval_copy = sp + 8|0; + $4 = sp; + $5 = (+($0|0)); + HEAPF32[$4>>2] = $5; + $6 = ((($4)) + 4|0); + $7 = (+($1|0)); + HEAPF32[$6>>2] = $7; + ;HEAP32[$$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$4+4>>2]|0; + ;HEAP8[$$byval_copy1>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy1+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy1+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy1+3>>0]=HEAP8[$3+3>>0]|0; + _DrawCircleV($$byval_copy,$2,$$byval_copy1); + STACKTOP = sp;return; +} +function _DrawCircleV($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + var $$02627 = 0, $$028 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0.0; + var $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0.0; + var $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0; + var $82 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $3 = sp; + $4 = (_rlGetVersion()|0); + $5 = ($4|0)==(1); + if ($5) { + _rlBegin(4); + $6 = HEAP8[$2>>0]|0; + $7 = ((($2)) + 1|0); + $8 = HEAP8[$7>>0]|0; + $9 = ((($2)) + 2|0); + $10 = HEAP8[$9>>0]|0; + $11 = ((($2)) + 3|0); + $12 = HEAP8[$11>>0]|0; + $13 = +HEAPF32[$0>>2]; + $14 = ((($0)) + 4|0); + $$02627 = 0; + while(1) { + _rlColor4ub($6,$8,$10,$12); + $15 = +HEAPF32[$14>>2]; + _rlVertex2f($13,$15); + $16 = (+($$02627|0)); + $17 = $16 * 0.01745329238474369; + $18 = (+Math_sin((+$17))); + $19 = $18 * $1; + $20 = $13 + $19; + $21 = +HEAPF32[$14>>2]; + $22 = (+Math_cos((+$17))); + $23 = $22 * $1; + $24 = $21 + $23; + _rlVertex2f($20,$24); + $25 = (($$02627) + 10)|0; + $26 = (+($25|0)); + $27 = $26 * 0.01745329238474369; + $28 = (+Math_sin((+$27))); + $29 = $28 * $1; + $30 = $13 + $29; + $31 = +HEAPF32[$14>>2]; + $32 = (+Math_cos((+$27))); + $33 = $32 * $1; + $34 = $31 + $33; + _rlVertex2f($30,$34); + $35 = ($25|0)<(360); + if ($35) { + $$02627 = $25; + } else { + break; + } + } + _rlEnd(); + STACKTOP = sp;return; + } + $36 = (_rlGetVersion()|0); + $37 = ($36|0)==(2); + if (!($37)) { + $38 = (_rlGetVersion()|0); + $39 = ($38|0)==(3); + if (!($39)) { + $40 = (_rlGetVersion()|0); + $41 = ($40|0)==(4); + if (!($41)) { + STACKTOP = sp;return; + } + } + } + _GetDefaultTexture($3); + $42 = HEAP32[$3>>2]|0; + _rlEnableTexture($42); + _rlBegin(7); + $43 = HEAP8[$2>>0]|0; + $44 = ((($2)) + 1|0); + $45 = HEAP8[$44>>0]|0; + $46 = ((($2)) + 2|0); + $47 = HEAP8[$46>>0]|0; + $48 = ((($2)) + 3|0); + $49 = HEAP8[$48>>0]|0; + $50 = +HEAPF32[$0>>2]; + $51 = ((($0)) + 4|0); + $$028 = 0; + while(1) { + _rlColor4ub($43,$45,$47,$49); + $52 = +HEAPF32[$51>>2]; + _rlVertex2f($50,$52); + $53 = (+($$028|0)); + $54 = $53 * 0.01745329238474369; + $55 = (+Math_sin((+$54))); + $56 = $55 * $1; + $57 = $50 + $56; + $58 = +HEAPF32[$51>>2]; + $59 = (+Math_cos((+$54))); + $60 = $59 * $1; + $61 = $58 + $60; + _rlVertex2f($57,$61); + $62 = (($$028) + 10)|0; + $63 = (+($62|0)); + $64 = $63 * 0.01745329238474369; + $65 = (+Math_sin((+$64))); + $66 = $65 * $1; + $67 = $50 + $66; + $68 = +HEAPF32[$51>>2]; + $69 = (+Math_cos((+$64))); + $70 = $69 * $1; + $71 = $68 + $70; + _rlVertex2f($67,$71); + $72 = (($$028) + 20)|0; + $73 = (+($72|0)); + $74 = $73 * 0.01745329238474369; + $75 = (+Math_sin((+$74))); + $76 = $75 * $1; + $77 = $50 + $76; + $78 = +HEAPF32[$51>>2]; + $79 = (+Math_cos((+$74))); + $80 = $79 * $1; + $81 = $78 + $80; + _rlVertex2f($77,$81); + $82 = ($72|0)<(360); + if ($82) { + $$028 = $72; + } else { + break; + } + } + _rlEnd(); + _rlDisableTexture(); + STACKTOP = sp;return; +} +function _DrawRectangle($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $$byval_copy2 = sp + 32|0; + $$byval_copy1 = sp + 24|0; + $$byval_copy = sp + 16|0; + $5 = sp + 8|0; + $6 = sp; + $7 = (+($0|0)); + HEAPF32[$5>>2] = $7; + $8 = ((($5)) + 4|0); + $9 = (+($1|0)); + HEAPF32[$8>>2] = $9; + $10 = (+($2|0)); + HEAPF32[$6>>2] = $10; + $11 = ((($6)) + 4|0); + $12 = (+($3|0)); + HEAPF32[$11>>2] = $12; + ;HEAP32[$$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$5+4>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0; + _DrawRectangleV($$byval_copy,$$byval_copy1,$$byval_copy2); + STACKTOP = sp;return; +} +function _DrawRectangleV($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0.0, $17 = 0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0; + var $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0.0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0, $47 = 0; + var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0, $64 = 0.0, $65 = 0.0; + var $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $3 = sp; + $4 = (_rlGetVersion()|0); + $5 = ($4|0)==(1); + if ($5) { + _rlBegin(4); + $6 = HEAP8[$2>>0]|0; + $7 = ((($2)) + 1|0); + $8 = HEAP8[$7>>0]|0; + $9 = ((($2)) + 2|0); + $10 = HEAP8[$9>>0]|0; + $11 = ((($2)) + 3|0); + $12 = HEAP8[$11>>0]|0; + _rlColor4ub($6,$8,$10,$12); + $13 = +HEAPF32[$0>>2]; + $14 = (~~(($13))); + $15 = ((($0)) + 4|0); + $16 = +HEAPF32[$15>>2]; + $17 = (~~(($16))); + _rlVertex2i($14,$17); + $18 = ((($1)) + 4|0); + $19 = +HEAPF32[$18>>2]; + $20 = $16 + $19; + $21 = (~~(($20))); + _rlVertex2i($14,$21); + $22 = +HEAPF32[$0>>2]; + $23 = +HEAPF32[$1>>2]; + $24 = $22 + $23; + $25 = (~~(($24))); + $26 = +HEAPF32[$15>>2]; + $27 = +HEAPF32[$18>>2]; + $28 = $26 + $27; + $29 = (~~(($28))); + _rlVertex2i($25,$29); + $30 = +HEAPF32[$0>>2]; + $31 = (~~(($30))); + $32 = +HEAPF32[$15>>2]; + $33 = (~~(($32))); + _rlVertex2i($31,$33); + $34 = +HEAPF32[$1>>2]; + $35 = $30 + $34; + $36 = (~~(($35))); + $37 = +HEAPF32[$18>>2]; + $38 = $32 + $37; + $39 = (~~(($38))); + _rlVertex2i($36,$39); + $40 = +HEAPF32[$0>>2]; + $41 = +HEAPF32[$1>>2]; + $42 = $40 + $41; + $43 = (~~(($42))); + $44 = +HEAPF32[$15>>2]; + $45 = (~~(($44))); + _rlVertex2i($43,$45); + _rlEnd(); + STACKTOP = sp;return; + } + $46 = (_rlGetVersion()|0); + $47 = ($46|0)==(2); + if (!($47)) { + $48 = (_rlGetVersion()|0); + $49 = ($48|0)==(3); + if (!($49)) { + $50 = (_rlGetVersion()|0); + $51 = ($50|0)==(4); + if (!($51)) { + STACKTOP = sp;return; + } + } + } + _GetDefaultTexture($3); + $52 = HEAP32[$3>>2]|0; + _rlEnableTexture($52); + _rlBegin(7); + $53 = HEAP8[$2>>0]|0; + $54 = ((($2)) + 1|0); + $55 = HEAP8[$54>>0]|0; + $56 = ((($2)) + 2|0); + $57 = HEAP8[$56>>0]|0; + $58 = ((($2)) + 3|0); + $59 = HEAP8[$58>>0]|0; + _rlColor4ub($53,$55,$57,$59); + _rlTexCoord2f(0.0,0.0); + $60 = +HEAPF32[$0>>2]; + $61 = ((($0)) + 4|0); + $62 = +HEAPF32[$61>>2]; + _rlVertex2f($60,$62); + _rlTexCoord2f(0.0,1.0); + $63 = ((($1)) + 4|0); + $64 = +HEAPF32[$63>>2]; + $65 = $62 + $64; + _rlVertex2f($60,$65); + _rlTexCoord2f(1.0,1.0); + $66 = +HEAPF32[$0>>2]; + $67 = +HEAPF32[$1>>2]; + $68 = $66 + $67; + $69 = +HEAPF32[$61>>2]; + $70 = +HEAPF32[$63>>2]; + $71 = $69 + $70; + _rlVertex2f($68,$71); + _rlTexCoord2f(1.0,0.0); + $72 = +HEAPF32[$0>>2]; + $73 = +HEAPF32[$1>>2]; + $74 = $72 + $73; + $75 = +HEAPF32[$61>>2]; + _rlVertex2f($74,$75); + _rlEnd(); + _rlDisableTexture(); + STACKTOP = sp;return; +} +function _DrawTriangle($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0.0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0, $45 = 0.0, $5 = 0, $6 = 0, $7 = 0; + var $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $4 = sp; + $5 = (_rlGetVersion()|0); + $6 = ($5|0)==(1); + if ($6) { + _rlBegin(4); + $7 = HEAP8[$3>>0]|0; + $8 = ((($3)) + 1|0); + $9 = HEAP8[$8>>0]|0; + $10 = ((($3)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = ((($3)) + 3|0); + $13 = HEAP8[$12>>0]|0; + _rlColor4ub($7,$9,$11,$13); + $14 = +HEAPF32[$0>>2]; + $15 = ((($0)) + 4|0); + $16 = +HEAPF32[$15>>2]; + _rlVertex2f($14,$16); + $17 = +HEAPF32[$1>>2]; + $18 = ((($1)) + 4|0); + $19 = +HEAPF32[$18>>2]; + _rlVertex2f($17,$19); + $20 = +HEAPF32[$2>>2]; + $21 = ((($2)) + 4|0); + $22 = +HEAPF32[$21>>2]; + _rlVertex2f($20,$22); + _rlEnd(); + STACKTOP = sp;return; + } + $23 = (_rlGetVersion()|0); + $24 = ($23|0)==(2); + if (!($24)) { + $25 = (_rlGetVersion()|0); + $26 = ($25|0)==(3); + if (!($26)) { + $27 = (_rlGetVersion()|0); + $28 = ($27|0)==(4); + if (!($28)) { + STACKTOP = sp;return; + } + } + } + _GetDefaultTexture($4); + $29 = HEAP32[$4>>2]|0; + _rlEnableTexture($29); + _rlBegin(7); + $30 = HEAP8[$3>>0]|0; + $31 = ((($3)) + 1|0); + $32 = HEAP8[$31>>0]|0; + $33 = ((($3)) + 2|0); + $34 = HEAP8[$33>>0]|0; + $35 = ((($3)) + 3|0); + $36 = HEAP8[$35>>0]|0; + _rlColor4ub($30,$32,$34,$36); + $37 = +HEAPF32[$0>>2]; + $38 = ((($0)) + 4|0); + $39 = +HEAPF32[$38>>2]; + _rlVertex2f($37,$39); + $40 = +HEAPF32[$1>>2]; + $41 = ((($1)) + 4|0); + $42 = +HEAPF32[$41>>2]; + _rlVertex2f($40,$42); + _rlVertex2f($40,$42); + $43 = +HEAPF32[$2>>2]; + $44 = ((($2)) + 4|0); + $45 = +HEAPF32[$44>>2]; + _rlVertex2f($43,$45); + _rlEnd(); + _rlDisableTexture(); + STACKTOP = sp;return; +} +function _stbi_load($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $5 = (_stbi__fopen($0)|0); + $6 = ($5|0)==(0|0); + if ($6) { + _stbi__err(9163); + $$0 = 0; + return ($$0|0); + } else { + $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); + (_fclose($5)|0); + $$0 = $7; + return ($$0|0); + } + return (0)|0; +} +function _stbi__fopen($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_fopen($0,10496)|0); + return ($1|0); +} +function _stbi__err($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[4745] = $0; + return; +} +function _stbi_load_from_file($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $10 = 0, $11 = 0, $12 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 192|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(192|0); + $5 = sp; + _stbi__start_file($5,$0); + $6 = (_stbi__load_and_postprocess_8bit($5,$1,$2,$3,$4)|0); + $7 = ($6|0)==(0|0); + if ($7) { + STACKTOP = sp;return ($6|0); + } + $8 = ((($5)) + 172|0); + $9 = HEAP32[$8>>2]|0; + $10 = ((($5)) + 168|0); + $11 = HEAP32[$10>>2]|0; + $12 = (($11) - ($9))|0; + (_fseek($0,$12,1)|0); + STACKTOP = sp;return ($6|0); +} +function _stbi__start_file($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + _stbi__start_callbacks($0,3092,$1); + return; +} +function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0 = 0, $$070 = 0, $$07175 = 0, $$07276 = 0, $$07378 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond79 = 0, $exitcond80 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $5 = sp; + $6 = (_stbi__load_main($0,$1,$2,$3,$4,$5)|0); + $7 = ($6|0)==(0|0); + if ($7) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + $8 = HEAP32[$5>>2]|0; + switch ($8|0) { + case 8: { + $$070 = $6; + break; + } + case 16: { + label = 4; + break; + } + default: { + ___assert_fail((9175|0),(9201|0),1125,(9224|0)); + // unreachable; + } + } + if ((label|0) == 4) { + $9 = HEAP32[$1>>2]|0; + $10 = HEAP32[$2>>2]|0; + $11 = ($4|0)==(0); + if ($11) { + $12 = HEAP32[$3>>2]|0; + $13 = $12; + } else { + $13 = $4; + } + $14 = (_stbi__convert_16_to_8($6,$9,$10,$13)|0); + HEAP32[$5>>2] = 8; + $$070 = $14; + } + $15 = HEAP32[4746]|0; + $16 = ($15|0)==(0); + if ($16) { + $$0 = $$070; + STACKTOP = sp;return ($$0|0); + } + $17 = HEAP32[$1>>2]|0; + $18 = HEAP32[$2>>2]|0; + $19 = ($4|0)==(0); + if ($19) { + $20 = HEAP32[$3>>2]|0; + $25 = $20; + } else { + $25 = $4; + } + $21 = $18 >> 1; + $22 = ($21|0)>(0); + if (!($22)) { + $$0 = $$070; + STACKTOP = sp;return ($$0|0); + } + $23 = ($17|0)>(0); + $24 = ($25|0)>(0); + $26 = (($18) + -1)|0; + $$07378 = 0; + while(1) { + if ($23) { + $27 = Math_imul($$07378, $17)|0; + $28 = (($26) - ($$07378))|0; + $29 = Math_imul($28, $17)|0; + $$07276 = 0; + while(1) { + if ($24) { + $30 = (($$07276) + ($27))|0; + $31 = Math_imul($30, $25)|0; + $32 = (($$07276) + ($29))|0; + $33 = Math_imul($32, $25)|0; + $$07175 = 0; + while(1) { + $34 = (($$07175) + ($31))|0; + $35 = (($$070) + ($34)|0); + $36 = HEAP8[$35>>0]|0; + $37 = (($$07175) + ($33))|0; + $38 = (($$070) + ($37)|0); + $39 = HEAP8[$38>>0]|0; + HEAP8[$35>>0] = $39; + HEAP8[$38>>0] = $36; + $40 = (($$07175) + 1)|0; + $exitcond = ($40|0)==($25|0); + if ($exitcond) { + break; + } else { + $$07175 = $40; + } + } + } + $41 = (($$07276) + 1)|0; + $exitcond79 = ($41|0)==($17|0); + if ($exitcond79) { + break; + } else { + $$07276 = $41; + } + } + } + $42 = (($$07378) + 1)|0; + $exitcond80 = ($42|0)==($21|0); + if ($exitcond80) { + $$0 = $$070; + break; + } else { + $$07378 = $42; + } + } + STACKTOP = sp;return ($$0|0); +} +function _stbi__load_main($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + var $$0 = 0, $10 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAP32[$5>>2] = 8; + $6 = ((($5)) + 8|0); + HEAP32[$6>>2] = 0; + $7 = ((($5)) + 4|0); + HEAP32[$7>>2] = 0; + $8 = (_stbi__png_test($0)|0); + $9 = ($8|0)==(0); + if ($9) { + _stbi__err(9265); + $$0 = 0; + return ($$0|0); + } else { + $10 = (_stbi__png_load($0,$1,$2,$3,$4,$5)|0); + $$0 = $10; + return ($$0|0); + } + return (0)|0; +} +function _stbi__convert_16_to_8($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$0 = 0, $$01819 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = Math_imul($2, $1)|0; + $5 = Math_imul($4, $3)|0; + $6 = (_stbi__malloc($5)|0); + $7 = ($6|0)==(0|0); + if ($7) { + _stbi__err(9256); + $$0 = 0; + return ($$0|0); + } + $8 = ($5|0)>(0); + if ($8) { + $$01819 = 0; + while(1) { + $9 = (($0) + ($$01819<<1)|0); + $10 = HEAP16[$9>>1]|0; + $11 = ($10&65535) >>> 8; + $12 = $11&255; + $13 = (($6) + ($$01819)|0); + HEAP8[$13>>0] = $12; + $14 = (($$01819) + 1)|0; + $exitcond = ($14|0)==($5|0); + if ($exitcond) { + break; + } else { + $$01819 = $14; + } + } + } + _free($0); + $$0 = $6; + return ($$0|0); +} +function _stbi__malloc($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_malloc($0)|0); + return ($1|0); +} +function _stbi__png_test($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_stbi__check_png_header($0)|0); + _stbi__rewind($0); + return ($1|0); +} +function _stbi__png_load($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + var $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $6 = sp; + HEAP32[$6>>2] = $0; + $7 = (_stbi__do_png($6,$1,$2,$3,$4,$5)|0); + STACKTOP = sp;return ($7|0); +} +function _stbi__do_png($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + var $$ = 0, $$0 = 0, $$045 = 0, $$1 = 0, $$2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $6 = ($4>>>0)>(4); + if ($6) { + _stbi__err(9284); + $$045 = 0; + return ($$045|0); + } + $7 = (_stbi__parse_png_file($0,0,$4)|0); + $8 = ($7|0)==(0); + if ($8) { + $$2 = 0; + } else { + $9 = ((($0)) + 16|0); + $10 = HEAP32[$9>>2]|0; + $11 = ($10|0)>(8); + $$ = $11 ? $10 : 8; + HEAP32[$5>>2] = $$; + $12 = ((($0)) + 12|0); + $13 = HEAP32[$12>>2]|0; + HEAP32[$12>>2] = 0; + $14 = ($4|0)==(0); + if ($14) { + $$1 = $13; + } else { + $15 = HEAP32[$0>>2]|0; + $16 = ((($15)) + 12|0); + $17 = HEAP32[$16>>2]|0; + $18 = ($17|0)==($4|0); + if ($18) { + $$1 = $13; + } else { + $19 = HEAP32[$5>>2]|0; + $20 = ($19|0)==(8); + $21 = ((($15)) + 4|0); + $22 = HEAP32[$21>>2]|0; + $23 = HEAP32[$15>>2]|0; + if ($20) { + $24 = (_stbi__convert_format($13,$17,$4,$23,$22)|0); + $$0 = $24; + } else { + $25 = (_stbi__convert_format16($13,$17,$4,$23,$22)|0); + $$0 = $25; + } + $26 = HEAP32[$0>>2]|0; + $27 = ((($26)) + 12|0); + HEAP32[$27>>2] = $4; + $28 = ($$0|0)==(0|0); + if ($28) { + $$045 = 0; + return ($$045|0); + } else { + $$1 = $$0; + } + } + } + $29 = HEAP32[$0>>2]|0; + $30 = HEAP32[$29>>2]|0; + HEAP32[$1>>2] = $30; + $31 = ((($29)) + 4|0); + $32 = HEAP32[$31>>2]|0; + HEAP32[$2>>2] = $32; + $33 = ($3|0)==(0|0); + if ($33) { + $$2 = $$1; + } else { + $34 = ((($29)) + 8|0); + $35 = HEAP32[$34>>2]|0; + HEAP32[$3>>2] = $35; + $$2 = $$1; + } + } + $36 = ((($0)) + 12|0); + $37 = HEAP32[$36>>2]|0; + _free($37); + HEAP32[$36>>2] = 0; + $38 = ((($0)) + 8|0); + $39 = HEAP32[$38>>2]|0; + _free($39); + HEAP32[$38>>2] = 0; + $40 = ((($0)) + 4|0); + $41 = HEAP32[$40>>2]|0; + _free($41); + HEAP32[$40>>2] = 0; + $$045 = $$2; + return ($$045|0); +} +function _stbi__parse_png_file($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$$0217 = 0, $$0206 = 0, $$0211 = 0, $$0214 = 0, $$0217 = 0, $$0226593 = 0, $$0228 = 0, $$0231 = 0, $$0235 = 0, $$0239591 = 0, $$0241 = 0, $$0245 = 0, $$1207 = 0, $$1212 = 0, $$1215 = 0, $$1218 = 0, $$1227588 = 0, $$1229 = 0, $$1240589 = 0; + var $$1246 = 0, $$2219 = 0, $$2233 = 0, $$2237 = 0, $$2243 = 0, $$254 = 0, $$3209 = 0, $$3220 = 0, $$4 = 0, $$6$ph = 0, $$7 = 0, $$lobit = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0; + var $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0; + var $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0; + var $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0; + var $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0; + var $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0; + var $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0; + var $97 = 0, $98 = 0, $99 = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond11 = 0, $or$cond248 = 0, $or$cond5$not = 0, $or$cond7 = 0, $switch$split112D = 0, $switch$split142D = 0, $switch$split2D = 0, $switch$split52D = 0, $switch$split82D = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0); + $3 = sp + 32|0; + $4 = sp + 22|0; + $5 = sp + 16|0; + $6 = sp + 8|0; + $7 = sp; + $8 = HEAP32[$0>>2]|0; + $9 = ((($0)) + 8|0); + HEAP32[$9>>2] = 0; + $10 = ((($0)) + 4|0); + HEAP32[$10>>2] = 0; + $11 = ((($0)) + 12|0); + HEAP32[$11>>2] = 0; + $12 = (_stbi__check_png_header($8)|0); + $13 = ($12|0)==(0); + if ($13) { + $$7 = 0; + STACKTOP = sp;return ($$7|0); + } + $14 = ($1|0)==(1); + if ($14) { + $$7 = 1; + STACKTOP = sp;return ($$7|0); + } + $15 = ((($6)) + 4|0); + $16 = ((($8)) + 4|0); + $17 = ((($0)) + 16|0); + $18 = ((($8)) + 8|0); + $19 = ($1|0)==(2); + $20 = ((($8)) + 8|0); + $21 = ((($8)) + 8|0); + $22 = ((($0)) + 16|0); + $23 = ($1|0)==(2); + $24 = ($1|0)==(2); + $$0206 = 0;$$0211 = 0;$$0214 = 0;$$0217 = 0;$$0228 = 0;$$0231 = 0;$$0235 = 0;$$0241 = 1;$$0245 = 0; + L7: while(1) { + _stbi__get_chunk_header($6,$8); + $25 = HEAP32[$15>>2]|0; + $switch$split2D = ($25|0)<(1229472850); + L9: do { + if ($switch$split2D) { + $switch$split52D = ($25|0)<(1229209940); + if ($switch$split52D) { + switch ($25|0) { + case 1130840649: { + break; + } + default: { + label = 103; + break L9; + } + } + $26 = HEAP32[$6>>2]|0; + _stbi__skip($8,$26); + $$1212 = $$0211;$$1215 = $$0214;$$1229 = 1;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = $$0241;$$3209 = $$0206;$$3220 = $$0217; + break; + } + $switch$split112D = ($25|0)<(1229278788); + if (!($switch$split112D)) { + switch ($25|0) { + case 1229278788: { + label = 85; + break L7; + break; + } + default: { + label = 103; + break L9; + } + } + } + switch ($25|0) { + case 1229209940: { + break; + } + default: { + label = 103; + break L9; + } + } + $130 = ($$0241|0)==(0); + if (!($130)) { + label = 70; + break L7; + } + $131 = ($$0206<<24>>24)==(0); + $132 = ($$0245|0)!=(0); + $or$cond = $132 | $131; + if (!($or$cond)) { + label = 72; + break L7; + } + if ($24) { + label = 74; + break L7; + } + $135 = HEAP32[$6>>2]|0; + $136 = (($135) + ($$0214))|0; + $137 = ($136|0)<($$0214|0); + if ($137) { + $$6$ph = 0; + break L7; + } + $138 = ($136>>>0)>($$0217>>>0); + if ($138) { + $139 = ($$0217|0)==(0); + $140 = ($135>>>0)>(4096); + $141 = $140 ? $135 : 4096; + $$$0217 = $139 ? $141 : $$0217; + $142 = HEAP32[$6>>2]|0; + $143 = (($142) + ($$0214))|0; + $$1218 = $$$0217; + while(1) { + $144 = ($143>>>0)>($$1218>>>0); + $145 = $$1218 << 1; + if ($144) { + $$1218 = $145; + } else { + break; + } + } + $146 = HEAP32[$10>>2]|0; + $147 = (_realloc($146,$$1218)|0); + $148 = ($147|0)==(0|0); + if ($148) { + label = 81; + break L7; + } + HEAP32[$10>>2] = $147; + $$2219 = $$1218; + } else { + $$2219 = $$0217; + } + $149 = HEAP32[$10>>2]|0; + $150 = (($149) + ($$0214)|0); + $151 = HEAP32[$6>>2]|0; + $152 = (_stbi__getn($8,$150,$151)|0); + $153 = ($152|0)==(0); + if ($153) { + label = 83; + break L7; + } + $154 = HEAP32[$6>>2]|0; + $155 = (($154) + ($$0214))|0; + $$1212 = $$0211;$$1215 = $155;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = $$0241;$$3209 = $$0206;$$3220 = $$2219; + } else { + $switch$split82D = ($25|0)<(1347179589); + if ($switch$split82D) { + switch ($25|0) { + case 1229472850: { + break; + } + default: { + label = 103; + break L9; + } + } + $27 = ($$0241|0)==(0); + if ($27) { + label = 7; + break L7; + } + $28 = HEAP32[$6>>2]|0; + $29 = ($28|0)==(13); + if (!($29)) { + label = 9; + break L7; + } + $30 = (_stbi__get32be($8)|0); + HEAP32[$8>>2] = $30; + $31 = ($30>>>0)>(16777216); + if ($31) { + label = 11; + break L7; + } + $32 = (_stbi__get32be($8)|0); + HEAP32[$16>>2] = $32; + $33 = ($32>>>0)>(16777216); + if ($33) { + label = 13; + break L7; + } + $34 = (_stbi__get8($8)|0); + $35 = $34&255; + HEAP32[$17>>2] = $35; + switch ($34<<24>>24) { + case 16: case 8: case 4: case 2: case 1: { + break; + } + default: { + label = 15; + break L7; + } + } + $36 = (_stbi__get8($8)|0); + $37 = $36&255; + $38 = ($36&255)>(6); + if ($38) { + label = 17; + break L7; + } + $39 = ($36<<24>>24)==(3); + if ($39) { + $40 = HEAP32[$17>>2]|0; + $41 = ($40|0)==(16); + if ($41) { + label = 20; + break L7; + } else { + $$1207 = 3; + } + } else { + $42 = $37 & 1; + $43 = ($42|0)==(0); + if ($43) { + $$1207 = $$0206; + } else { + label = 22; + break L7; + } + } + $44 = (_stbi__get8($8)|0); + $45 = ($44<<24>>24)==(0); + if (!($45)) { + label = 24; + break L7; + } + $46 = (_stbi__get8($8)|0); + $47 = ($46<<24>>24)==(0); + if (!($47)) { + label = 26; + break L7; + } + $48 = (_stbi__get8($8)|0); + $49 = $48&255; + $50 = ($48&255)>(1); + if ($50) { + label = 28; + break L7; + } + $51 = HEAP32[$8>>2]|0; + $52 = ($51|0)==(0); + if ($52) { + label = 31; + break L7; + } + $53 = HEAP32[$16>>2]|0; + $54 = ($53|0)==(0); + if ($54) { + label = 31; + break L7; + } + $55 = ($$1207<<24>>24)==(0); + $56 = (1073741824 / ($51>>>0))&-1; + if (!($55)) { + HEAP32[$20>>2] = 1; + $63 = $56 >>> 2; + $64 = ($63>>>0)<($53>>>0); + if ($64) { + label = 37; + break L7; + } else { + $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $37;$$2237 = $49;$$2243 = 0;$$3209 = $$1207;$$3220 = $$0217; + break; + } + } + $57 = $37 & 2; + $58 = $57 | 1; + $59 = $37 >>> 2; + $$lobit = $59 & 1; + $60 = (($58) + ($$lobit))|0; + HEAP32[$18>>2] = $60; + $61 = (($56>>>0) / ($60>>>0))&-1; + $62 = ($61>>>0)<($53>>>0); + if ($62) { + label = 34; + break L7; + } + if ($19) { + $$6$ph = 1; + break L7; + } else { + $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $37;$$2237 = $49;$$2243 = 0;$$3209 = 0;$$3220 = $$0217; + break; + } + } + $switch$split142D = ($25|0)<(1951551059); + if ($switch$split142D) { + switch ($25|0) { + case 1347179589: { + break; + } + default: { + label = 103; + break L9; + } + } + $65 = ($$0241|0)==(0); + if (!($65)) { + label = 39; + break L7; + } + $66 = HEAP32[$6>>2]|0; + $67 = ($66>>>0)>(768); + if ($67) { + label = 41; + break L7; + } + $68 = (($66>>>0) / 3)&-1; + $69 = ($68*3)|0; + $70 = ($69|0)==($66|0); + if (!($70)) { + label = 44; + break L7; + } + $71 = ($66>>>0)>(2); + if ($71) { + $$0226593 = 0; + } else { + $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $68;$$2233 = $$0231;$$2237 = $$0235;$$2243 = 0;$$3209 = $$0206;$$3220 = $$0217; + break; + } + while(1) { + $72 = (_stbi__get8($8)|0); + $73 = $$0226593 << 2; + $74 = (($3) + ($73)|0); + HEAP8[$74>>0] = $72; + $75 = (_stbi__get8($8)|0); + $76 = $73 | 1; + $77 = (($3) + ($76)|0); + HEAP8[$77>>0] = $75; + $78 = (_stbi__get8($8)|0); + $79 = $73 | 2; + $80 = (($3) + ($79)|0); + HEAP8[$80>>0] = $78; + $81 = $73 | 3; + $82 = (($3) + ($81)|0); + HEAP8[$82>>0] = -1; + $83 = (($$0226593) + 1)|0; + $84 = ($83>>>0)<($68>>>0); + if ($84) { + $$0226593 = $83; + } else { + $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $68;$$2233 = $$0231;$$2237 = $$0235;$$2243 = $$0241;$$3209 = $$0206;$$3220 = $$0217; + break L9; + } + } + } + switch ($25|0) { + case 1951551059: { + break; + } + default: { + label = 103; + break L9; + } + } + $85 = ($$0241|0)==(0); + if (!($85)) { + label = 47; + break L7; + } + $86 = HEAP32[$10>>2]|0; + $87 = ($86|0)==(0|0); + if (!($87)) { + label = 49; + break L7; + } + $88 = ($$0206<<24>>24)==(0); + if (!($88)) { + if ($23) { + label = 52; + break L7; + } + $90 = ($$0245|0)==(0); + if ($90) { + label = 54; + break L7; + } + $91 = HEAP32[$6>>2]|0; + $92 = ($91>>>0)>($$0245>>>0); + if ($92) { + label = 58; + break L7; + } + $93 = HEAP32[$6>>2]|0; + $94 = ($93|0)==(0); + if ($94) { + $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = 0;$$3209 = 4;$$3220 = $$0217; + break; + } + $95 = HEAP32[$6>>2]|0; + $$1227588 = 0; + while(1) { + $96 = (_stbi__get8($8)|0); + $97 = $$1227588 << 2; + $98 = $97 | 3; + $99 = (($3) + ($98)|0); + HEAP8[$99>>0] = $96; + $100 = (($$1227588) + 1)|0; + $101 = ($100>>>0)<($95>>>0); + if ($101) { + $$1227588 = $100; + } else { + $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = $$0241;$$3209 = 4;$$3220 = $$0217; + break L9; + } + } + } + $102 = HEAP32[$21>>2]|0; + $103 = $102 & 1; + $104 = ($103|0)==(0); + if ($104) { + label = 61; + break L7; + } + $105 = HEAP32[$6>>2]|0; + $106 = $102 << 1; + $107 = ($105|0)==($106|0); + if (!($107)) { + label = 63; + break L7; + } + $108 = HEAP32[$22>>2]|0; + $109 = ($108|0)==(16); + $110 = HEAP32[$21>>2]|0; + $111 = ($110|0)>(0); + if ($109) { + if ($111) { + $$0239591 = 0; + } else { + $$1212 = 1;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = 0;$$3209 = 0;$$3220 = $$0217; + break; + } + while(1) { + $112 = (_stbi__get16be($8)|0); + $113 = $112&65535; + $114 = (($5) + ($$0239591<<1)|0); + HEAP16[$114>>1] = $113; + $115 = (($$0239591) + 1)|0; + $116 = HEAP32[$21>>2]|0; + $117 = ($115|0)<($116|0); + if ($117) { + $$0239591 = $115; + } else { + $$1212 = 1;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = $$0241;$$3209 = $$0206;$$3220 = $$0217; + break; + } + } + } else { + if ($111) { + $$1240589 = 0; + } else { + $$1212 = 1;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = 0;$$3209 = 0;$$3220 = $$0217; + break; + } + while(1) { + $118 = (_stbi__get16be($8)|0); + $119 = $118 & 255; + $120 = HEAP32[$22>>2]|0; + $121 = (9600 + ($120)|0); + $122 = HEAP8[$121>>0]|0; + $123 = $122&255; + $124 = Math_imul($123, $119)|0; + $125 = $124&255; + $126 = (($4) + ($$1240589)|0); + HEAP8[$126>>0] = $125; + $127 = (($$1240589) + 1)|0; + $128 = HEAP32[$21>>2]|0; + $129 = ($127|0)<($128|0); + if ($129) { + $$1240589 = $127; + } else { + $$1212 = 1;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = $$0241;$$3209 = $$0206;$$3220 = $$0217; + break; + } + } + } + } + } while(0); + if ((label|0) == 103) { + label = 0; + $202 = ($$0241|0)==(0); + if (!($202)) { + label = 104; + break; + } + $203 = $25 & 536870912; + $204 = ($203|0)==(0); + if ($204) { + label = 106; + break; + } + $213 = HEAP32[$6>>2]|0; + _stbi__skip($8,$213); + $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = 0;$$3209 = $$0206;$$3220 = $$0217; + } + (_stbi__get32be($8)|0); + $$0206 = $$3209;$$0211 = $$1212;$$0214 = $$1215;$$0217 = $$3220;$$0228 = $$1229;$$0231 = $$2233;$$0235 = $$2237;$$0241 = $$2243;$$0245 = $$1246; + } + switch (label|0) { + case 7: { + _stbi__err(9374); + $$6$ph = 0; + break; + } + case 9: { + _stbi__err(9388); + $$6$ph = 0; + break; + } + case 11: { + _stbi__err(9401); + $$6$ph = 0; + break; + } + case 13: { + _stbi__err(9401); + $$6$ph = 0; + break; + } + case 15: { + _stbi__err(9411); + $$6$ph = 0; + break; + } + case 17: { + _stbi__err(9431); + $$6$ph = 0; + break; + } + case 20: { + _stbi__err(9431); + $$6$ph = 0; + break; + } + case 22: { + _stbi__err(9431); + $$6$ph = 0; + break; + } + case 24: { + _stbi__err(9441); + $$6$ph = 0; + break; + } + case 26: { + _stbi__err(9457); + $$6$ph = 0; + break; + } + case 28: { + _stbi__err(9475); + $$6$ph = 0; + break; + } + case 31: { + _stbi__err(9496); + $$6$ph = 0; + break; + } + case 34: { + _stbi__err(9401); + $$6$ph = 0; + break; + } + case 37: { + _stbi__err(9401); + $$6$ph = 0; + break; + } + case 39: { + _stbi__err(9510); + $$6$ph = 0; + break; + } + case 41: { + _stbi__err(9525); + $$6$ph = 0; + break; + } + case 44: { + _stbi__err(9525); + $$6$ph = 0; + break; + } + case 47: { + _stbi__err(9510); + $$6$ph = 0; + break; + } + case 49: { + _stbi__err(9538); + $$6$ph = 0; + break; + } + case 52: { + $89 = ((($8)) + 8|0); + HEAP32[$89>>2] = 4; + $$6$ph = 1; + break; + } + case 54: { + _stbi__err(9554); + $$6$ph = 0; + break; + } + case 58: { + _stbi__err(9571); + $$6$ph = 0; + break; + } + case 61: { + _stbi__err(9584); + $$6$ph = 0; + break; + } + case 63: { + _stbi__err(9571); + $$6$ph = 0; + break; + } + case 70: { + _stbi__err(9510); + $$6$ph = 0; + break; + } + case 72: { + _stbi__err(9609); + $$6$ph = 0; + break; + } + case 74: { + $133 = $$0206&255; + $134 = ((($8)) + 8|0); + HEAP32[$134>>2] = $133; + $$6$ph = 1; + break; + } + case 81: { + _stbi__err(9256); + $$6$ph = 0; + break; + } + case 83: { + _stbi__err(9617); + $$6$ph = 0; + break; + } + case 85: { + $156 = ($$0241|0)==(0); + do { + if ($156) { + $157 = ($1|0)==(0); + if ($157) { + $158 = HEAP32[$10>>2]|0; + $159 = ($158|0)==(0|0); + if ($159) { + _stbi__err(9627); + $$4 = 0; + break; + } + $160 = HEAP32[$8>>2]|0; + $161 = ((($0)) + 16|0); + $162 = HEAP32[$161>>2]|0; + $163 = Math_imul($162, $160)|0; + $164 = (($163) + 7)|0; + $165 = $164 >>> 3; + $166 = ((($8)) + 4|0); + $167 = HEAP32[$166>>2]|0; + $168 = ((($8)) + 8|0); + $169 = HEAP32[$168>>2]|0; + $170 = Math_imul($169, $167)|0; + $171 = Math_imul($170, $165)|0; + $172 = (($171) + ($167))|0; + HEAP32[$7>>2] = $172; + $173 = ($$0228|0)!=(0); + $174 = $173 ^ 1; + $175 = $174&1; + $176 = (_stbi_zlib_decode_malloc_guesssize_headerflag($158,$$0214,$172,$7,$175)|0); + HEAP32[$9>>2] = $176; + $177 = ($176|0)==(0|0); + if ($177) { + $$4 = 0; + } else { + $178 = HEAP32[$10>>2]|0; + _free($178); + HEAP32[$10>>2] = 0; + $179 = HEAP32[$168>>2]|0; + $180 = (($179) + 1)|0; + $notlhs = ($180|0)!=($2|0); + $notrhs = ($2|0)==(3); + $or$cond5$not = $notrhs | $notlhs; + $181 = ($$0206<<24>>24)!=(0); + $or$cond7 = $181 | $or$cond5$not; + $182 = ($$0211<<24>>24)==(0); + $or$cond248 = $182 & $or$cond7; + $$254 = $or$cond248 ? $179 : $180; + $183 = ((($8)) + 12|0); + HEAP32[$183>>2] = $$254; + $184 = HEAP32[$9>>2]|0; + $185 = HEAP32[$7>>2]|0; + $186 = HEAP32[$161>>2]|0; + $187 = (_stbi__create_png_image($0,$184,$185,$$254,$186,$$0231,$$0235)|0); + $188 = ($187|0)==(0); + if ($188) { + $$4 = 0; + } else { + do { + if (!($182)) { + $189 = HEAP32[$161>>2]|0; + $190 = ($189|0)==(16); + if ($190) { + $191 = HEAP32[$183>>2]|0; + _stbi__compute_transparency16($0,$5,$191); + break; + } else { + $192 = HEAP32[$183>>2]|0; + _stbi__compute_transparency($0,$4,$192); + break; + } + } + } while(0); + $193 = HEAP32[4747]|0; + $194 = ($193|0)!=(0); + $or$cond11 = $173 & $194; + if ($or$cond11) { + $195 = HEAP32[$183>>2]|0; + $196 = ($195|0)>(2); + if ($196) { + _stbi__de_iphone($0); + } + } + if ($181) { + $197 = $$0206&255; + HEAP32[$168>>2] = $197; + $198 = ($2|0)>(2); + $$ = $198 ? $2 : $197; + HEAP32[$183>>2] = $$; + $199 = (_stbi__expand_png_palette($0,$3,$$)|0); + $200 = ($199|0)==(0); + if ($200) { + $$4 = 0; + break; + } + } + $201 = HEAP32[$9>>2]|0; + _free($201); + HEAP32[$9>>2] = 0; + $$4 = 1; + } + } + } else { + $$4 = 1; + } + } else { + _stbi__err(9510); + $$4 = 0; + } + } while(0); + $$6$ph = $$4; + break; + } + case 104: { + _stbi__err(9510); + $$6$ph = 0; + break; + } + case 106: { + $205 = $25 >>> 24; + $206 = $205&255; + HEAP8[9635] = $206; + $207 = HEAP32[$15>>2]|0; + $208 = $207 >>> 16; + $209 = $208&255; + HEAP8[(9636)>>0] = $209; + $210 = $207 >>> 8; + $211 = $210&255; + HEAP8[(9637)>>0] = $211; + $212 = $207&255; + HEAP8[(9638)>>0] = $212; + _stbi__err(9635); + $$6$ph = 0; + break; + } + } + $$7 = $$6$ph; + STACKTOP = sp;return ($$7|0); +} +function _stbi__convert_format($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0151255 = 0, $$0163 = 0, $$0164259 = 0, $$0165 = 0, $$0165254 = 0, $$0165257 = 0, $$0256 = 0, $$10161205 = 0, $$10175 = 0, $$10175204 = 0, $$10175207 = 0, $$10206 = 0, $$11162201 = 0, $$11176 = 0, $$11176200 = 0, $$11176203 = 0, $$11202 = 0, $$1152250 = 0, $$1166 = 0, $$1166249 = 0; + var $$1166252 = 0, $$1251 = 0, $$2153245 = 0, $$2167 = 0, $$2167244 = 0, $$2167247 = 0, $$2246 = 0, $$3154240 = 0, $$3168 = 0, $$3168239 = 0, $$3168242 = 0, $$3241 = 0, $$4155235 = 0, $$4169 = 0, $$4169234 = 0, $$4169237 = 0, $$4236 = 0, $$5156230 = 0, $$5170 = 0, $$5170229 = 0; + var $$5170232 = 0, $$5231 = 0, $$6157225 = 0, $$6171 = 0, $$6171224 = 0, $$6171227 = 0, $$6226 = 0, $$7158220 = 0, $$7172 = 0, $$7172219 = 0, $$7172222 = 0, $$7221 = 0, $$8159215 = 0, $$8173 = 0, $$8173214 = 0, $$8173217 = 0, $$8216 = 0, $$9160210 = 0, $$9174 = 0, $$9174209 = 0; + var $$9174212 = 0, $$9211 = 0, $$off = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0; + var $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0; + var $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0; + var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $5 = ($2|0)==($1|0); + if ($5) { + $$0163 = $0; + return ($$0163|0); + } + $$off = (($2) + -1)|0; + $6 = ($$off>>>0)<(4); + if (!($6)) { + ___assert_fail((9297|0),(9201|0),1561,(9353|0)); + // unreachable; + } + $7 = (_stbi__malloc_mad3($2,$3,$4)|0); + $8 = ($7|0)==(0|0); + if ($8) { + _free($0); + _stbi__err(9256); + $$0163 = 0; + return ($$0163|0); + } + $9 = ($4|0)>(0); + L11: do { + if ($9) { + $10 = $1 << 3; + $11 = (($10) + ($2))|0; + $$0165254 = (($3) + -1)|0; + $12 = ($$0165254|0)>(-1); + $$1166249 = (($3) + -1)|0; + $13 = ($$1166249|0)>(-1); + $$2167244 = (($3) + -1)|0; + $14 = ($$2167244|0)>(-1); + $$3168239 = (($3) + -1)|0; + $15 = ($$3168239|0)>(-1); + $$4169234 = (($3) + -1)|0; + $16 = ($$4169234|0)>(-1); + $$5170229 = (($3) + -1)|0; + $17 = ($$5170229|0)>(-1); + $$6171224 = (($3) + -1)|0; + $18 = ($$6171224|0)>(-1); + $$7172219 = (($3) + -1)|0; + $19 = ($$7172219|0)>(-1); + $$8173214 = (($3) + -1)|0; + $20 = ($$8173214|0)>(-1); + $$9174209 = (($3) + -1)|0; + $21 = ($$9174209|0)>(-1); + $$10175204 = (($3) + -1)|0; + $22 = ($$10175204|0)>(-1); + $$11176200 = (($3) + -1)|0; + $23 = ($$11176200|0)>(-1); + $$0164259 = 0; + L13: while(1) { + $24 = Math_imul($$0164259, $3)|0; + $25 = Math_imul($24, $1)|0; + $26 = (($0) + ($25)|0); + $27 = Math_imul($24, $2)|0; + $28 = (($7) + ($27)|0); + do { + switch ($11|0) { + case 10: { + if ($12) { + $$0151255 = $26;$$0165257 = $$0165254;$$0256 = $28; + while(1) { + $29 = HEAP8[$$0151255>>0]|0; + HEAP8[$$0256>>0] = $29; + $30 = ((($$0256)) + 1|0); + HEAP8[$30>>0] = -1; + $31 = ((($$0151255)) + 1|0); + $32 = ((($$0256)) + 2|0); + $$0165 = (($$0165257) + -1)|0; + $33 = ($$0165|0)>(-1); + if ($33) { + $$0151255 = $31;$$0165257 = $$0165;$$0256 = $32; + } else { + break; + } + } + } + break; + } + case 11: { + if ($13) { + $$1152250 = $26;$$1166252 = $$1166249;$$1251 = $28; + while(1) { + $34 = HEAP8[$$1152250>>0]|0; + $35 = ((($$1251)) + 2|0); + HEAP8[$35>>0] = $34; + $36 = ((($$1251)) + 1|0); + HEAP8[$36>>0] = $34; + HEAP8[$$1251>>0] = $34; + $37 = ((($$1152250)) + 1|0); + $38 = ((($$1251)) + 3|0); + $$1166 = (($$1166252) + -1)|0; + $39 = ($$1166|0)>(-1); + if ($39) { + $$1152250 = $37;$$1166252 = $$1166;$$1251 = $38; + } else { + break; + } + } + } + break; + } + case 12: { + if ($14) { + $$2153245 = $26;$$2167247 = $$2167244;$$2246 = $28; + while(1) { + $40 = HEAP8[$$2153245>>0]|0; + $41 = ((($$2246)) + 2|0); + HEAP8[$41>>0] = $40; + $42 = ((($$2246)) + 1|0); + HEAP8[$42>>0] = $40; + HEAP8[$$2246>>0] = $40; + $43 = ((($$2246)) + 3|0); + HEAP8[$43>>0] = -1; + $44 = ((($$2153245)) + 1|0); + $45 = ((($$2246)) + 4|0); + $$2167 = (($$2167247) + -1)|0; + $46 = ($$2167|0)>(-1); + if ($46) { + $$2153245 = $44;$$2167247 = $$2167;$$2246 = $45; + } else { + break; + } + } + } + break; + } + case 17: { + if ($15) { + $$3154240 = $26;$$3168242 = $$3168239;$$3241 = $28; + while(1) { + $47 = HEAP8[$$3154240>>0]|0; + HEAP8[$$3241>>0] = $47; + $48 = ((($$3154240)) + 2|0); + $49 = ((($$3241)) + 1|0); + $$3168 = (($$3168242) + -1)|0; + $50 = ($$3168|0)>(-1); + if ($50) { + $$3154240 = $48;$$3168242 = $$3168;$$3241 = $49; + } else { + break; + } + } + } + break; + } + case 19: { + if ($16) { + $$4155235 = $26;$$4169237 = $$4169234;$$4236 = $28; + while(1) { + $51 = HEAP8[$$4155235>>0]|0; + $52 = ((($$4236)) + 2|0); + HEAP8[$52>>0] = $51; + $53 = ((($$4236)) + 1|0); + HEAP8[$53>>0] = $51; + HEAP8[$$4236>>0] = $51; + $54 = ((($$4155235)) + 2|0); + $55 = ((($$4236)) + 3|0); + $$4169 = (($$4169237) + -1)|0; + $56 = ($$4169|0)>(-1); + if ($56) { + $$4155235 = $54;$$4169237 = $$4169;$$4236 = $55; + } else { + break; + } + } + } + break; + } + case 20: { + if ($17) { + $$5156230 = $26;$$5170232 = $$5170229;$$5231 = $28; + while(1) { + $57 = HEAP8[$$5156230>>0]|0; + $58 = ((($$5231)) + 2|0); + HEAP8[$58>>0] = $57; + $59 = ((($$5231)) + 1|0); + HEAP8[$59>>0] = $57; + HEAP8[$$5231>>0] = $57; + $60 = ((($$5156230)) + 1|0); + $61 = HEAP8[$60>>0]|0; + $62 = ((($$5231)) + 3|0); + HEAP8[$62>>0] = $61; + $63 = ((($$5156230)) + 2|0); + $64 = ((($$5231)) + 4|0); + $$5170 = (($$5170232) + -1)|0; + $65 = ($$5170|0)>(-1); + if ($65) { + $$5156230 = $63;$$5170232 = $$5170;$$5231 = $64; + } else { + break; + } + } + } + break; + } + case 28: { + if ($18) { + $$6157225 = $26;$$6171227 = $$6171224;$$6226 = $28; + while(1) { + $66 = HEAP8[$$6157225>>0]|0; + HEAP8[$$6226>>0] = $66; + $67 = ((($$6157225)) + 1|0); + $68 = HEAP8[$67>>0]|0; + $69 = ((($$6226)) + 1|0); + HEAP8[$69>>0] = $68; + $70 = ((($$6157225)) + 2|0); + $71 = HEAP8[$70>>0]|0; + $72 = ((($$6226)) + 2|0); + HEAP8[$72>>0] = $71; + $73 = ((($$6226)) + 3|0); + HEAP8[$73>>0] = -1; + $74 = ((($$6157225)) + 3|0); + $75 = ((($$6226)) + 4|0); + $$6171 = (($$6171227) + -1)|0; + $76 = ($$6171|0)>(-1); + if ($76) { + $$6157225 = $74;$$6171227 = $$6171;$$6226 = $75; + } else { + break; + } + } + } + break; + } + case 25: { + if ($19) { + $$7158220 = $26;$$7172222 = $$7172219;$$7221 = $28; + while(1) { + $77 = HEAP8[$$7158220>>0]|0; + $78 = $77&255; + $79 = ((($$7158220)) + 1|0); + $80 = HEAP8[$79>>0]|0; + $81 = $80&255; + $82 = ((($$7158220)) + 2|0); + $83 = HEAP8[$82>>0]|0; + $84 = $83&255; + $85 = (_stbi__compute_y($78,$81,$84)|0); + HEAP8[$$7221>>0] = $85; + $86 = ((($$7158220)) + 3|0); + $87 = ((($$7221)) + 1|0); + $$7172 = (($$7172222) + -1)|0; + $88 = ($$7172|0)>(-1); + if ($88) { + $$7158220 = $86;$$7172222 = $$7172;$$7221 = $87; + } else { + break; + } + } + } + break; + } + case 26: { + if ($20) { + $$8159215 = $26;$$8173217 = $$8173214;$$8216 = $28; + while(1) { + $89 = HEAP8[$$8159215>>0]|0; + $90 = $89&255; + $91 = ((($$8159215)) + 1|0); + $92 = HEAP8[$91>>0]|0; + $93 = $92&255; + $94 = ((($$8159215)) + 2|0); + $95 = HEAP8[$94>>0]|0; + $96 = $95&255; + $97 = (_stbi__compute_y($90,$93,$96)|0); + HEAP8[$$8216>>0] = $97; + $98 = ((($$8216)) + 1|0); + HEAP8[$98>>0] = -1; + $99 = ((($$8159215)) + 3|0); + $100 = ((($$8216)) + 2|0); + $$8173 = (($$8173217) + -1)|0; + $101 = ($$8173|0)>(-1); + if ($101) { + $$8159215 = $99;$$8173217 = $$8173;$$8216 = $100; + } else { + break; + } + } + } + break; + } + case 33: { + if ($21) { + $$9160210 = $26;$$9174212 = $$9174209;$$9211 = $28; + while(1) { + $102 = HEAP8[$$9160210>>0]|0; + $103 = $102&255; + $104 = ((($$9160210)) + 1|0); + $105 = HEAP8[$104>>0]|0; + $106 = $105&255; + $107 = ((($$9160210)) + 2|0); + $108 = HEAP8[$107>>0]|0; + $109 = $108&255; + $110 = (_stbi__compute_y($103,$106,$109)|0); + HEAP8[$$9211>>0] = $110; + $111 = ((($$9160210)) + 4|0); + $112 = ((($$9211)) + 1|0); + $$9174 = (($$9174212) + -1)|0; + $113 = ($$9174|0)>(-1); + if ($113) { + $$9160210 = $111;$$9174212 = $$9174;$$9211 = $112; + } else { + break; + } + } + } + break; + } + case 34: { + if ($22) { + $$10161205 = $26;$$10175207 = $$10175204;$$10206 = $28; + while(1) { + $114 = HEAP8[$$10161205>>0]|0; + $115 = $114&255; + $116 = ((($$10161205)) + 1|0); + $117 = HEAP8[$116>>0]|0; + $118 = $117&255; + $119 = ((($$10161205)) + 2|0); + $120 = HEAP8[$119>>0]|0; + $121 = $120&255; + $122 = (_stbi__compute_y($115,$118,$121)|0); + HEAP8[$$10206>>0] = $122; + $123 = ((($$10161205)) + 3|0); + $124 = HEAP8[$123>>0]|0; + $125 = ((($$10206)) + 1|0); + HEAP8[$125>>0] = $124; + $126 = ((($$10161205)) + 4|0); + $127 = ((($$10206)) + 2|0); + $$10175 = (($$10175207) + -1)|0; + $128 = ($$10175|0)>(-1); + if ($128) { + $$10161205 = $126;$$10175207 = $$10175;$$10206 = $127; + } else { + break; + } + } + } + break; + } + case 35: { + if ($23) { + $$11162201 = $26;$$11176203 = $$11176200;$$11202 = $28; + while(1) { + $129 = HEAP8[$$11162201>>0]|0; + HEAP8[$$11202>>0] = $129; + $130 = ((($$11162201)) + 1|0); + $131 = HEAP8[$130>>0]|0; + $132 = ((($$11202)) + 1|0); + HEAP8[$132>>0] = $131; + $133 = ((($$11162201)) + 2|0); + $134 = HEAP8[$133>>0]|0; + $135 = ((($$11202)) + 2|0); + HEAP8[$135>>0] = $134; + $136 = ((($$11162201)) + 4|0); + $137 = ((($$11202)) + 3|0); + $$11176 = (($$11176203) + -1)|0; + $138 = ($$11176|0)>(-1); + if ($138) { + $$11162201 = $136;$$11176203 = $$11176;$$11202 = $137; + } else { + break; + } + } + } + break; + } + default: { + break L13; + } + } + } while(0); + $139 = (($$0164259) + 1)|0; + $140 = ($139|0)<($4|0); + if ($140) { + $$0164259 = $139; + } else { + break L11; + } + } + ___assert_fail((9351|0),(9201|0),1590,(9353|0)); + // unreachable; + } + } while(0); + _free($0); + $$0163 = $7; + return ($$0163|0); +} +function _stbi__convert_format16($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0151255 = 0, $$0163 = 0, $$0164259 = 0, $$0165 = 0, $$0165254 = 0, $$0165257 = 0, $$0256 = 0, $$10161205 = 0, $$10175 = 0, $$10175204 = 0, $$10175207 = 0, $$10206 = 0, $$11162201 = 0, $$11176 = 0, $$11176200 = 0, $$11176203 = 0, $$11202 = 0, $$1152250 = 0, $$1166 = 0, $$1166249 = 0; + var $$1166252 = 0, $$1251 = 0, $$2153245 = 0, $$2167 = 0, $$2167244 = 0, $$2167247 = 0, $$2246 = 0, $$3154240 = 0, $$3168 = 0, $$3168239 = 0, $$3168242 = 0, $$3241 = 0, $$4155235 = 0, $$4169 = 0, $$4169234 = 0, $$4169237 = 0, $$4236 = 0, $$5156230 = 0, $$5170 = 0, $$5170229 = 0; + var $$5170232 = 0, $$5231 = 0, $$6157225 = 0, $$6171 = 0, $$6171224 = 0, $$6171227 = 0, $$6226 = 0, $$7158220 = 0, $$7172 = 0, $$7172219 = 0, $$7172222 = 0, $$7221 = 0, $$8159215 = 0, $$8173 = 0, $$8173214 = 0, $$8173217 = 0, $$8216 = 0, $$9160210 = 0, $$9174 = 0, $$9174209 = 0; + var $$9174212 = 0, $$9211 = 0, $$off = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0; + var $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0; + var $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0; + var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0; + var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0; + var $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0; + var $98 = 0, $99 = 0, label = 0, sp = 0; + sp = STACKTOP; + $5 = ($2|0)==($1|0); + if ($5) { + $$0163 = $0; + return ($$0163|0); + } + $$off = (($2) + -1)|0; + $6 = ($$off>>>0)<(4); + if (!($6)) { + ___assert_fail((9297|0),(9201|0),1610,(9328|0)); + // unreachable; + } + $7 = $2 << 1; + $8 = Math_imul($7, $3)|0; + $9 = Math_imul($8, $4)|0; + $10 = (_stbi__malloc($9)|0); + $11 = ($10|0)==(0|0); + if ($11) { + _free($0); + _stbi__err(9256); + $$0163 = 0; + return ($$0163|0); + } + $12 = ($4|0)>(0); + L11: do { + if ($12) { + $13 = $1 << 3; + $14 = (($13) + ($2))|0; + $$0165254 = (($3) + -1)|0; + $15 = ($$0165254|0)>(-1); + $$1166249 = (($3) + -1)|0; + $16 = ($$1166249|0)>(-1); + $$2167244 = (($3) + -1)|0; + $17 = ($$2167244|0)>(-1); + $$3168239 = (($3) + -1)|0; + $18 = ($$3168239|0)>(-1); + $$4169234 = (($3) + -1)|0; + $19 = ($$4169234|0)>(-1); + $$5170229 = (($3) + -1)|0; + $20 = ($$5170229|0)>(-1); + $$6171224 = (($3) + -1)|0; + $21 = ($$6171224|0)>(-1); + $$7172219 = (($3) + -1)|0; + $22 = ($$7172219|0)>(-1); + $$8173214 = (($3) + -1)|0; + $23 = ($$8173214|0)>(-1); + $$9174209 = (($3) + -1)|0; + $24 = ($$9174209|0)>(-1); + $$10175204 = (($3) + -1)|0; + $25 = ($$10175204|0)>(-1); + $$11176200 = (($3) + -1)|0; + $26 = ($$11176200|0)>(-1); + $$0164259 = 0; + L13: while(1) { + $27 = Math_imul($$0164259, $3)|0; + $28 = Math_imul($27, $1)|0; + $29 = (($0) + ($28<<1)|0); + $30 = Math_imul($27, $2)|0; + $31 = (($10) + ($30<<1)|0); + do { + switch ($14|0) { + case 10: { + if ($15) { + $$0151255 = $29;$$0165257 = $$0165254;$$0256 = $31; + while(1) { + $32 = HEAP16[$$0151255>>1]|0; + HEAP16[$$0256>>1] = $32; + $33 = ((($$0256)) + 2|0); + HEAP16[$33>>1] = -1; + $34 = ((($$0151255)) + 2|0); + $35 = ((($$0256)) + 4|0); + $$0165 = (($$0165257) + -1)|0; + $36 = ($$0165|0)>(-1); + if ($36) { + $$0151255 = $34;$$0165257 = $$0165;$$0256 = $35; + } else { + break; + } + } + } + break; + } + case 11: { + if ($16) { + $$1152250 = $29;$$1166252 = $$1166249;$$1251 = $31; + while(1) { + $37 = HEAP16[$$1152250>>1]|0; + $38 = ((($$1251)) + 4|0); + HEAP16[$38>>1] = $37; + $39 = ((($$1251)) + 2|0); + HEAP16[$39>>1] = $37; + HEAP16[$$1251>>1] = $37; + $40 = ((($$1152250)) + 2|0); + $41 = ((($$1251)) + 6|0); + $$1166 = (($$1166252) + -1)|0; + $42 = ($$1166|0)>(-1); + if ($42) { + $$1152250 = $40;$$1166252 = $$1166;$$1251 = $41; + } else { + break; + } + } + } + break; + } + case 12: { + if ($17) { + $$2153245 = $29;$$2167247 = $$2167244;$$2246 = $31; + while(1) { + $43 = HEAP16[$$2153245>>1]|0; + $44 = ((($$2246)) + 4|0); + HEAP16[$44>>1] = $43; + $45 = ((($$2246)) + 2|0); + HEAP16[$45>>1] = $43; + HEAP16[$$2246>>1] = $43; + $46 = ((($$2246)) + 6|0); + HEAP16[$46>>1] = -1; + $47 = ((($$2153245)) + 2|0); + $48 = ((($$2246)) + 8|0); + $$2167 = (($$2167247) + -1)|0; + $49 = ($$2167|0)>(-1); + if ($49) { + $$2153245 = $47;$$2167247 = $$2167;$$2246 = $48; + } else { + break; + } + } + } + break; + } + case 17: { + if ($18) { + $$3154240 = $29;$$3168242 = $$3168239;$$3241 = $31; + while(1) { + $50 = HEAP16[$$3154240>>1]|0; + HEAP16[$$3241>>1] = $50; + $51 = ((($$3154240)) + 4|0); + $52 = ((($$3241)) + 2|0); + $$3168 = (($$3168242) + -1)|0; + $53 = ($$3168|0)>(-1); + if ($53) { + $$3154240 = $51;$$3168242 = $$3168;$$3241 = $52; + } else { + break; + } + } + } + break; + } + case 19: { + if ($19) { + $$4155235 = $29;$$4169237 = $$4169234;$$4236 = $31; + while(1) { + $54 = HEAP16[$$4155235>>1]|0; + $55 = ((($$4236)) + 4|0); + HEAP16[$55>>1] = $54; + $56 = ((($$4236)) + 2|0); + HEAP16[$56>>1] = $54; + HEAP16[$$4236>>1] = $54; + $57 = ((($$4155235)) + 4|0); + $58 = ((($$4236)) + 6|0); + $$4169 = (($$4169237) + -1)|0; + $59 = ($$4169|0)>(-1); + if ($59) { + $$4155235 = $57;$$4169237 = $$4169;$$4236 = $58; + } else { + break; + } + } + } + break; + } + case 20: { + if ($20) { + $$5156230 = $29;$$5170232 = $$5170229;$$5231 = $31; + while(1) { + $60 = HEAP16[$$5156230>>1]|0; + $61 = ((($$5231)) + 4|0); + HEAP16[$61>>1] = $60; + $62 = ((($$5231)) + 2|0); + HEAP16[$62>>1] = $60; + HEAP16[$$5231>>1] = $60; + $63 = ((($$5156230)) + 2|0); + $64 = HEAP16[$63>>1]|0; + $65 = ((($$5231)) + 6|0); + HEAP16[$65>>1] = $64; + $66 = ((($$5156230)) + 4|0); + $67 = ((($$5231)) + 8|0); + $$5170 = (($$5170232) + -1)|0; + $68 = ($$5170|0)>(-1); + if ($68) { + $$5156230 = $66;$$5170232 = $$5170;$$5231 = $67; + } else { + break; + } + } + } + break; + } + case 28: { + if ($21) { + $$6157225 = $29;$$6171227 = $$6171224;$$6226 = $31; + while(1) { + $69 = HEAP16[$$6157225>>1]|0; + HEAP16[$$6226>>1] = $69; + $70 = ((($$6157225)) + 2|0); + $71 = HEAP16[$70>>1]|0; + $72 = ((($$6226)) + 2|0); + HEAP16[$72>>1] = $71; + $73 = ((($$6157225)) + 4|0); + $74 = HEAP16[$73>>1]|0; + $75 = ((($$6226)) + 4|0); + HEAP16[$75>>1] = $74; + $76 = ((($$6226)) + 6|0); + HEAP16[$76>>1] = -1; + $77 = ((($$6157225)) + 6|0); + $78 = ((($$6226)) + 8|0); + $$6171 = (($$6171227) + -1)|0; + $79 = ($$6171|0)>(-1); + if ($79) { + $$6157225 = $77;$$6171227 = $$6171;$$6226 = $78; + } else { + break; + } + } + } + break; + } + case 25: { + if ($22) { + $$7158220 = $29;$$7172222 = $$7172219;$$7221 = $31; + while(1) { + $80 = HEAP16[$$7158220>>1]|0; + $81 = $80&65535; + $82 = ((($$7158220)) + 2|0); + $83 = HEAP16[$82>>1]|0; + $84 = $83&65535; + $85 = ((($$7158220)) + 4|0); + $86 = HEAP16[$85>>1]|0; + $87 = $86&65535; + $88 = (_stbi__compute_y_16($81,$84,$87)|0); + HEAP16[$$7221>>1] = $88; + $89 = ((($$7158220)) + 6|0); + $90 = ((($$7221)) + 2|0); + $$7172 = (($$7172222) + -1)|0; + $91 = ($$7172|0)>(-1); + if ($91) { + $$7158220 = $89;$$7172222 = $$7172;$$7221 = $90; + } else { + break; + } + } + } + break; + } + case 26: { + if ($23) { + $$8159215 = $29;$$8173217 = $$8173214;$$8216 = $31; + while(1) { + $92 = HEAP16[$$8159215>>1]|0; + $93 = $92&65535; + $94 = ((($$8159215)) + 2|0); + $95 = HEAP16[$94>>1]|0; + $96 = $95&65535; + $97 = ((($$8159215)) + 4|0); + $98 = HEAP16[$97>>1]|0; + $99 = $98&65535; + $100 = (_stbi__compute_y_16($93,$96,$99)|0); + HEAP16[$$8216>>1] = $100; + $101 = ((($$8216)) + 2|0); + HEAP16[$101>>1] = -1; + $102 = ((($$8159215)) + 6|0); + $103 = ((($$8216)) + 4|0); + $$8173 = (($$8173217) + -1)|0; + $104 = ($$8173|0)>(-1); + if ($104) { + $$8159215 = $102;$$8173217 = $$8173;$$8216 = $103; + } else { + break; + } + } + } + break; + } + case 33: { + if ($24) { + $$9160210 = $29;$$9174212 = $$9174209;$$9211 = $31; + while(1) { + $105 = HEAP16[$$9160210>>1]|0; + $106 = $105&65535; + $107 = ((($$9160210)) + 2|0); + $108 = HEAP16[$107>>1]|0; + $109 = $108&65535; + $110 = ((($$9160210)) + 4|0); + $111 = HEAP16[$110>>1]|0; + $112 = $111&65535; + $113 = (_stbi__compute_y_16($106,$109,$112)|0); + HEAP16[$$9211>>1] = $113; + $114 = ((($$9160210)) + 8|0); + $115 = ((($$9211)) + 2|0); + $$9174 = (($$9174212) + -1)|0; + $116 = ($$9174|0)>(-1); + if ($116) { + $$9160210 = $114;$$9174212 = $$9174;$$9211 = $115; + } else { + break; + } + } + } + break; + } + case 34: { + if ($25) { + $$10161205 = $29;$$10175207 = $$10175204;$$10206 = $31; + while(1) { + $117 = HEAP16[$$10161205>>1]|0; + $118 = $117&65535; + $119 = ((($$10161205)) + 2|0); + $120 = HEAP16[$119>>1]|0; + $121 = $120&65535; + $122 = ((($$10161205)) + 4|0); + $123 = HEAP16[$122>>1]|0; + $124 = $123&65535; + $125 = (_stbi__compute_y_16($118,$121,$124)|0); + HEAP16[$$10206>>1] = $125; + $126 = ((($$10161205)) + 6|0); + $127 = HEAP16[$126>>1]|0; + $128 = ((($$10206)) + 2|0); + HEAP16[$128>>1] = $127; + $129 = ((($$10161205)) + 8|0); + $130 = ((($$10206)) + 4|0); + $$10175 = (($$10175207) + -1)|0; + $131 = ($$10175|0)>(-1); + if ($131) { + $$10161205 = $129;$$10175207 = $$10175;$$10206 = $130; + } else { + break; + } + } + } + break; + } + case 35: { + if ($26) { + $$11162201 = $29;$$11176203 = $$11176200;$$11202 = $31; + while(1) { + $132 = HEAP16[$$11162201>>1]|0; + HEAP16[$$11202>>1] = $132; + $133 = ((($$11162201)) + 2|0); + $134 = HEAP16[$133>>1]|0; + $135 = ((($$11202)) + 2|0); + HEAP16[$135>>1] = $134; + $136 = ((($$11162201)) + 4|0); + $137 = HEAP16[$136>>1]|0; + $138 = ((($$11202)) + 4|0); + HEAP16[$138>>1] = $137; + $139 = ((($$11162201)) + 8|0); + $140 = ((($$11202)) + 6|0); + $$11176 = (($$11176203) + -1)|0; + $141 = ($$11176|0)>(-1); + if ($141) { + $$11162201 = $139;$$11176203 = $$11176;$$11202 = $140; + } else { + break; + } + } + } + break; + } + default: { + break L13; + } + } + } while(0); + $142 = (($$0164259) + 1)|0; + $143 = ($142|0)<($4|0); + if ($143) { + $$0164259 = $142; + } else { + break L11; + } + } + ___assert_fail((9351|0),(9201|0),1639,(9328|0)); + // unreachable; + } + } while(0); + _free($0); + $$0163 = $10; + return ($$0163|0); +} +function _stbi__compute_y_16($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0*77)|0; + $4 = ($1*150)|0; + $5 = (($4) + ($3))|0; + $6 = ($2*29)|0; + $7 = (($5) + ($6))|0; + $8 = $7 >>> 8; + $9 = $8&65535; + return ($9|0); +} +function _stbi__malloc_mad3($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (_stbi__mad3sizes_valid($0,$1,$2)|0); + $4 = ($3|0)==(0); + if ($4) { + $$0 = 0; + return ($$0|0); + } + $5 = Math_imul($1, $0)|0; + $6 = Math_imul($5, $2)|0; + $7 = (_stbi__malloc($6)|0); + $$0 = $7; + return ($$0|0); +} +function _stbi__compute_y($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0*77)|0; + $4 = ($1*150)|0; + $5 = (($4) + ($3))|0; + $6 = ($2*29)|0; + $7 = (($5) + ($6))|0; + $8 = $7 >>> 8; + $9 = $8&255; + return ($9|0); +} +function _stbi__mad3sizes_valid($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (_stbi__mul2sizes_valid($0,$1)|0); + $4 = ($3|0)==(0); + if ($4) { + $12 = 0; + } else { + $5 = Math_imul($1, $0)|0; + $6 = (_stbi__mul2sizes_valid($5,$2)|0); + $7 = ($6|0)==(0); + if ($7) { + $12 = 0; + } else { + $8 = Math_imul($5, $2)|0; + $9 = (_stbi__addsizes_valid($8)|0); + $10 = ($9|0)!=(0); + $12 = $10; + } + } + $11 = $12&1; + return ($11|0); +} +function _stbi__mul2sizes_valid($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1 | $0; + $3 = ($2|0)<(0); + if ($3) { + $$0 = 0; + } else { + $4 = ($1|0)==(0); + if ($4) { + $$0 = 1; + } else { + $5 = (2147483647 / ($1|0))&-1; + $6 = ($5|0)>=($0|0); + $7 = $6&1; + $$0 = $7; + } + } + return ($$0|0); +} +function _stbi__addsizes_valid($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return 1; +} +function _stbi__check_png_header($0) { + $0 = $0|0; + var $$05 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_stbi__get8($0)|0); + $2 = ($1<<24>>24)==(-119); + if ($2) { + $3 = (_stbi__get8($0)|0); + $4 = ($3<<24>>24)==(80); + if ($4) { + $5 = (_stbi__get8($0)|0); + $6 = ($5<<24>>24)==(78); + if ($6) { + $7 = (_stbi__get8($0)|0); + $8 = ($7<<24>>24)==(71); + if ($8) { + $9 = (_stbi__get8($0)|0); + $10 = ($9<<24>>24)==(13); + if ($10) { + $11 = (_stbi__get8($0)|0); + $12 = ($11<<24>>24)==(10); + if ($12) { + $13 = (_stbi__get8($0)|0); + $14 = ($13<<24>>24)==(26); + if ($14) { + $15 = (_stbi__get8($0)|0); + $16 = ($15<<24>>24)==(10); + if ($16) { + $$05 = 1; + return ($$05|0); + } + } + } + } + } + } + } + } + _stbi__err(10292); + $$05 = 0; + return ($$05|0); +} +function _stbi__get_chunk_header($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sroa$4$0$$sroa_idx2 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_stbi__get32be($1)|0); + $3 = (_stbi__get32be($1)|0); + HEAP32[$0>>2] = $2; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAP32[$$sroa$4$0$$sroa_idx2>>2] = $3; + return; +} +function _stbi__skip($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0; + var $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)<(0); + if ($2) { + $3 = ((($0)) + 172|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 168|0); + HEAP32[$5>>2] = $4; + return; + } + $6 = ((($0)) + 16|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)==(0|0); + if (!($8)) { + $9 = ((($0)) + 172|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 168|0); + $12 = HEAP32[$11>>2]|0; + $13 = $10; + $14 = (($13) - ($12))|0; + $15 = ($14|0)<($1|0); + if ($15) { + HEAP32[$11>>2] = $10; + $16 = ((($0)) + 20|0); + $17 = HEAP32[$16>>2]|0; + $18 = ((($0)) + 28|0); + $19 = HEAP32[$18>>2]|0; + $20 = (($1) - ($14))|0; + FUNCTION_TABLE_vii[$17 & 63]($19,$20); + return; + } + } + $21 = ((($0)) + 168|0); + $22 = HEAP32[$21>>2]|0; + $23 = (($22) + ($1)|0); + HEAP32[$21>>2] = $23; + return; +} +function _stbi__get32be($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_stbi__get16be($0)|0); + $2 = $1 << 16; + $3 = (_stbi__get16be($0)|0); + $4 = (($2) + ($3))|0; + return ($4|0); +} +function _stbi__get8($0) { + $0 = $0|0; + var $$0 = 0, $$sink6 = 0, $1 = 0, $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 168|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 172|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($2>>>0)<($4>>>0); + do { + if ($5) { + $$sink6 = $2; + } else { + $6 = ((($0)) + 32|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)==(0); + if ($8) { + $$0 = 0; + return ($$0|0); + } else { + _stbi__refill_buffer($0); + $9 = HEAP32[$1>>2]|0; + $$sink6 = $9; + break; + } + } + } while(0); + $10 = ((($$sink6)) + 1|0); + HEAP32[$1>>2] = $10; + $11 = HEAP8[$$sink6>>0]|0; + $$0 = $11; + return ($$0|0); +} +function _stbi__get16be($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_stbi__get8($0)|0); + $2 = $1&255; + $3 = $2 << 8; + $4 = (_stbi__get8($0)|0); + $5 = $4&255; + $6 = $3 | $5; + return ($6|0); +} +function _stbi__getn($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0; + var $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($0)) + 16|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0|0); + if (!($5)) { + $6 = ((($0)) + 172|0); + $7 = HEAP32[$6>>2]|0; + $8 = ((($0)) + 168|0); + $9 = HEAP32[$8>>2]|0; + $10 = $9; + $11 = (($7) - ($10))|0; + $12 = ($11|0)<($2|0); + if ($12) { + _memcpy(($1|0),($9|0),($11|0))|0; + $13 = HEAP32[$3>>2]|0; + $14 = ((($0)) + 28|0); + $15 = HEAP32[$14>>2]|0; + $16 = (($1) + ($11)|0); + $17 = (($2) - ($11))|0; + $18 = (FUNCTION_TABLE_iiii[$13 & 15]($15,$16,$17)|0); + $19 = ($18|0)==($17|0); + $20 = $19&1; + $21 = HEAP32[$6>>2]|0; + HEAP32[$8>>2] = $21; + $$1 = $20; + return ($$1|0); + } + } + $22 = ((($0)) + 168|0); + $23 = HEAP32[$22>>2]|0; + $24 = (($23) + ($2)|0); + $25 = ((($0)) + 172|0); + $26 = HEAP32[$25>>2]|0; + $27 = ($24>>>0)>($26>>>0); + if ($27) { + $$1 = 0; + return ($$1|0); + } + _memcpy(($1|0),($23|0),($2|0))|0; + $28 = HEAP32[$22>>2]|0; + $29 = (($28) + ($2)|0); + HEAP32[$22>>2] = $29; + $$1 = 1; + return ($$1|0); +} +function _stbi_zlib_decode_malloc_guesssize_headerflag($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 4080|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(4080|0); + $5 = sp; + $6 = (_stbi__malloc($2)|0); + $7 = ($6|0)==(0|0); + do { + if ($7) { + $$0 = 0; + } else { + HEAP32[$5>>2] = $0; + $8 = (($0) + ($1)|0); + $9 = ((($5)) + 4|0); + HEAP32[$9>>2] = $8; + $10 = (_stbi__do_zlib($5,$6,$2,1,$4)|0); + $11 = ($10|0)==(0); + $12 = ((($5)) + 20|0); + $13 = HEAP32[$12>>2]|0; + if ($11) { + _free($13); + $$0 = 0; + break; + } + $14 = ($3|0)==(0|0); + if ($14) { + $$0 = $13; + } else { + $15 = ((($5)) + 16|0); + $16 = HEAP32[$15>>2]|0; + $17 = $13; + $18 = (($16) - ($17))|0; + HEAP32[$3>>2] = $18; + $$0 = $13; + } + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function _stbi__create_png_image($0,$1,$2,$3,$4,$5,$6) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + $6 = $6|0; + var $$0103117 = 0, $$0106116 = 0, $$0107115 = 0, $$095119 = 0, $$099118 = 0, $$3102$ph = 0, $$398$ph = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $60 = 0, $61 = 0; + var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0; + var $80 = 0, $81 = 0, $82 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $7 = ($4|0)==(16); + $8 = $7 ? 2 : 1; + $9 = Math_imul($8, $3)|0; + $10 = ($6|0)==(0); + $11 = HEAP32[$0>>2]|0; + $12 = HEAP32[$11>>2]|0; + $13 = ((($11)) + 4|0); + $14 = HEAP32[$13>>2]|0; + if ($10) { + $15 = (_stbi__create_png_image_raw($0,$1,$2,$3,$12,$14,$4,$5)|0); + $$4 = $15; + return ($$4|0); + } + $16 = (_stbi__malloc_mad3($12,$14,$9)|0); + $17 = ((($0)) + 12|0); + $18 = ((($0)) + 12|0); + $$0103117 = 0;$$095119 = $1;$$099118 = $2; + while(1) { + $19 = HEAP32[$0>>2]|0; + $20 = HEAP32[$19>>2]|0; + $21 = (2980 + ($$0103117<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = (3008 + ($$0103117<<2)|0); + $24 = HEAP32[$23>>2]|0; + $25 = (($20) + -1)|0; + $26 = (($25) - ($22))|0; + $27 = (($26) + ($24))|0; + $28 = (($27>>>0) / ($24>>>0))&-1; + $29 = ((($19)) + 4|0); + $30 = HEAP32[$29>>2]|0; + $31 = (3036 + ($$0103117<<2)|0); + $32 = HEAP32[$31>>2]|0; + $33 = (3064 + ($$0103117<<2)|0); + $34 = HEAP32[$33>>2]|0; + $35 = (($30) + -1)|0; + $36 = (($35) - ($32))|0; + $37 = (($36) + ($34))|0; + $38 = (($37>>>0) / ($34>>>0))&-1; + $39 = ($24>>>0)<=($27>>>0); + $40 = ($34>>>0)<=($37>>>0); + $or$cond = $39 & $40; + if ($or$cond) { + $41 = ((($19)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = Math_imul($28, $4)|0; + $44 = Math_imul($43, $42)|0; + $45 = (($44) + 7)|0; + $46 = $45 >> 3; + $47 = (($46) + 1)|0; + $48 = Math_imul($47, $38)|0; + $49 = (_stbi__create_png_image_raw($0,$$095119,$$099118,$3,$28,$38,$4,$5)|0); + $50 = ($49|0)==(0); + if ($50) { + label = 13; + break; + } + $51 = ($38|0)>(0); + if ($51) { + $52 = ($28|0)>(0); + $$0106116 = 0; + while(1) { + if ($52) { + $53 = HEAP32[$33>>2]|0; + $54 = Math_imul($53, $$0106116)|0; + $55 = HEAP32[$31>>2]|0; + $56 = (($54) + ($55))|0; + $57 = HEAP32[$23>>2]|0; + $58 = HEAP32[$21>>2]|0; + $59 = Math_imul($56, $9)|0; + $60 = Math_imul($$0106116, $28)|0; + $$0107115 = 0; + while(1) { + $61 = Math_imul($57, $$0107115)|0; + $62 = (($61) + ($58))|0; + $63 = HEAP32[$0>>2]|0; + $64 = HEAP32[$63>>2]|0; + $65 = Math_imul($59, $64)|0; + $66 = (($16) + ($65)|0); + $67 = Math_imul($62, $9)|0; + $68 = (($66) + ($67)|0); + $69 = HEAP32[$18>>2]|0; + $70 = (($$0107115) + ($60))|0; + $71 = Math_imul($70, $9)|0; + $72 = (($69) + ($71)|0); + _memcpy(($68|0),($72|0),($9|0))|0; + $73 = (($$0107115) + 1)|0; + $74 = ($73|0)<($28|0); + if ($74) { + $$0107115 = $73; + } else { + break; + } + } + } + $75 = (($$0106116) + 1)|0; + $76 = ($75|0)<($38|0); + if ($76) { + $$0106116 = $75; + } else { + break; + } + } + } + $77 = HEAP32[$17>>2]|0; + _free($77); + $78 = (($$095119) + ($48)|0); + $79 = (($$099118) - ($48))|0; + $$3102$ph = $79;$$398$ph = $78; + } else { + $$3102$ph = $$099118;$$398$ph = $$095119; + } + $80 = (($$0103117) + 1)|0; + $81 = ($80|0)<(7); + if ($81) { + $$0103117 = $80;$$095119 = $$398$ph;$$099118 = $$3102$ph; + } else { + label = 15; + break; + } + } + if ((label|0) == 13) { + _free($16); + $$4 = 0; + return ($$4|0); + } + else if ((label|0) == 15) { + $82 = ((($0)) + 12|0); + HEAP32[$82>>2] = $16; + $$4 = 1; + return ($$4|0); + } + return (0)|0; +} +function _stbi__compute_transparency16($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0323 = 0, $$04 = 0, $$1335 = 0, $$16 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond9 = 0, $not$ = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = HEAP32[$3>>2]|0; + $5 = ((($3)) + 4|0); + $6 = HEAP32[$5>>2]|0; + $7 = Math_imul($6, $4)|0; + $8 = ((($0)) + 12|0); + $9 = HEAP32[$8>>2]|0; + switch ($2|0) { + case 2: { + $13 = ($7|0)==(0); + if ($13) { + return; + } else { + $$0323 = 0;$$04 = $9; + } + while(1) { + $14 = HEAP16[$$04>>1]|0; + $15 = HEAP16[$1>>1]|0; + $not$ = ($14<<16>>16)!=($15<<16>>16); + $16 = $not$ << 31 >> 31; + $17 = ((($$04)) + 2|0); + HEAP16[$17>>1] = $16; + $18 = ((($$04)) + 4|0); + $19 = (($$0323) + 1)|0; + $exitcond = ($19|0)==($7|0); + if ($exitcond) { + break; + } else { + $$0323 = $19;$$04 = $18; + } + } + return; + break; + } + case 4: { + $10 = ($7|0)==(0); + if ($10) { + return; + } + $11 = ((($1)) + 2|0); + $12 = ((($1)) + 4|0); + $$1335 = 0;$$16 = $9; + while(1) { + $20 = HEAP16[$$16>>1]|0; + $21 = HEAP16[$1>>1]|0; + $22 = ($20<<16>>16)==($21<<16>>16); + if ($22) { + $23 = ((($$16)) + 2|0); + $24 = HEAP16[$23>>1]|0; + $25 = HEAP16[$11>>1]|0; + $26 = ($24<<16>>16)==($25<<16>>16); + if ($26) { + $27 = ((($$16)) + 4|0); + $28 = HEAP16[$27>>1]|0; + $29 = HEAP16[$12>>1]|0; + $30 = ($28<<16>>16)==($29<<16>>16); + if ($30) { + $31 = ((($$16)) + 6|0); + HEAP16[$31>>1] = 0; + } + } + } + $32 = ((($$16)) + 8|0); + $33 = (($$1335) + 1)|0; + $exitcond9 = ($33|0)==($7|0); + if ($exitcond9) { + break; + } else { + $$1335 = $33;$$16 = $32; + } + } + return; + break; + } + default: { + ___assert_fail((9694|0),(9201|0),4568,(9746|0)); + // unreachable; + } + } +} +function _stbi__compute_transparency($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0323 = 0, $$04 = 0, $$1335 = 0, $$16 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond9 = 0, $not$ = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = HEAP32[$3>>2]|0; + $5 = ((($3)) + 4|0); + $6 = HEAP32[$5>>2]|0; + $7 = Math_imul($6, $4)|0; + $8 = ((($0)) + 12|0); + $9 = HEAP32[$8>>2]|0; + switch ($2|0) { + case 2: { + $13 = ($7|0)==(0); + if ($13) { + return; + } else { + $$0323 = 0;$$04 = $9; + } + while(1) { + $14 = HEAP8[$$04>>0]|0; + $15 = HEAP8[$1>>0]|0; + $not$ = ($14<<24>>24)!=($15<<24>>24); + $16 = $not$ << 31 >> 31; + $17 = ((($$04)) + 1|0); + HEAP8[$17>>0] = $16; + $18 = ((($$04)) + 2|0); + $19 = (($$0323) + 1)|0; + $exitcond = ($19|0)==($7|0); + if ($exitcond) { + break; + } else { + $$0323 = $19;$$04 = $18; + } + } + return; + break; + } + case 4: { + $10 = ($7|0)==(0); + if ($10) { + return; + } + $11 = ((($1)) + 1|0); + $12 = ((($1)) + 2|0); + $$1335 = 0;$$16 = $9; + while(1) { + $20 = HEAP8[$$16>>0]|0; + $21 = HEAP8[$1>>0]|0; + $22 = ($20<<24>>24)==($21<<24>>24); + if ($22) { + $23 = ((($$16)) + 1|0); + $24 = HEAP8[$23>>0]|0; + $25 = HEAP8[$11>>0]|0; + $26 = ($24<<24>>24)==($25<<24>>24); + if ($26) { + $27 = ((($$16)) + 2|0); + $28 = HEAP8[$27>>0]|0; + $29 = HEAP8[$12>>0]|0; + $30 = ($28<<24>>24)==($29<<24>>24); + if ($30) { + $31 = ((($$16)) + 3|0); + HEAP8[$31>>0] = 0; + } + } + } + $32 = ((($$16)) + 4|0); + $33 = (($$1335) + 1)|0; + $exitcond9 = ($33|0)==($7|0); + if ($exitcond9) { + break; + } else { + $$1335 = $33;$$16 = $32; + } + } + return; + break; + } + default: { + ___assert_fail((9694|0),(9201|0),4543,(9719|0)); + // unreachable; + } + } +} +function _stbi__de_iphone($0) { + $0 = $0|0; + var $$05158 = 0, $$059 = 0, $$15263 = 0, $$164 = 0, $$25360 = 0, $$261 = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0; + var $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond68 = 0, $exitcond69 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = HEAP32[$1>>2]|0; + $3 = ((($1)) + 4|0); + $4 = HEAP32[$3>>2]|0; + $5 = Math_imul($4, $2)|0; + $6 = ((($0)) + 12|0); + $7 = HEAP32[$6>>2]|0; + $8 = ((($1)) + 12|0); + $9 = HEAP32[$8>>2]|0; + switch ($9|0) { + case 3: { + $10 = ($5|0)==(0); + if ($10) { + return; + } else { + $$05158 = $7;$$059 = 0; + } + while(1) { + $11 = HEAP8[$$05158>>0]|0; + $12 = ((($$05158)) + 2|0); + $13 = HEAP8[$12>>0]|0; + HEAP8[$$05158>>0] = $13; + HEAP8[$12>>0] = $11; + $14 = ((($$05158)) + 3|0); + $15 = (($$059) + 1)|0; + $exitcond = ($15|0)==($5|0); + if ($exitcond) { + break; + } else { + $$05158 = $14;$$059 = $15; + } + } + return; + break; + } + case 4: { + $16 = HEAP32[4748]|0; + $17 = ($16|0)==(0); + $18 = ($5|0)!=(0); + if ($17) { + if ($18) { + $$25360 = $7;$$261 = 0; + } else { + return; + } + while(1) { + $42 = HEAP8[$$25360>>0]|0; + $43 = ((($$25360)) + 2|0); + $44 = HEAP8[$43>>0]|0; + HEAP8[$$25360>>0] = $44; + HEAP8[$43>>0] = $42; + $45 = ((($$25360)) + 4|0); + $46 = (($$261) + 1)|0; + $exitcond68 = ($46|0)==($5|0); + if ($exitcond68) { + break; + } else { + $$25360 = $45;$$261 = $46; + } + } + return; + } + if ($18) { + $$15263 = $7;$$164 = 0; + } else { + return; + } + while(1) { + $19 = ((($$15263)) + 3|0); + $20 = HEAP8[$19>>0]|0; + $21 = HEAP8[$$15263>>0]|0; + $22 = ($20<<24>>24)==(0); + $23 = ((($$15263)) + 2|0); + $24 = HEAP8[$23>>0]|0; + if ($22) { + HEAP8[$$15263>>0] = $24; + $$sink = $21; + } else { + $25 = $24&255; + $26 = ($25*255)|0; + $27 = $20&255; + $28 = (($26>>>0) / ($27>>>0))&-1; + $29 = $28&255; + HEAP8[$$15263>>0] = $29; + $30 = ((($$15263)) + 1|0); + $31 = HEAP8[$30>>0]|0; + $32 = $31&255; + $33 = ($32*255)|0; + $34 = (($33>>>0) / ($27>>>0))&-1; + $35 = $34&255; + HEAP8[$30>>0] = $35; + $36 = $21&255; + $37 = ($36*255)|0; + $38 = (($37>>>0) / ($27>>>0))&-1; + $39 = $38&255; + $$sink = $39; + } + HEAP8[$23>>0] = $$sink; + $40 = ((($$15263)) + 4|0); + $41 = (($$164) + 1)|0; + $exitcond69 = ($41|0)==($5|0); + if ($exitcond69) { + break; + } else { + $$15263 = $40;$$164 = $41; + } + } + return; + break; + } + default: { + ___assert_fail((9660|0),(9201|0),4649,(9678|0)); + // unreachable; + } + } +} +function _stbi__expand_png_palette($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $$0574 = 0, $$0583 = 0, $$1595 = 0, $$16 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0; + var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = HEAP32[$3>>2]|0; + $5 = ((($3)) + 4|0); + $6 = HEAP32[$5>>2]|0; + $7 = Math_imul($6, $4)|0; + $8 = ((($0)) + 12|0); + $9 = HEAP32[$8>>2]|0; + $10 = (_stbi__malloc_mad2($7,$2)|0); + $11 = ($10|0)==(0|0); + if ($11) { + _stbi__err(9256); + $$0 = 0; + return ($$0|0); + } + $12 = ($2|0)==(3); + $13 = ($7|0)!=(0); + if ($12) { + if ($13) { + $$0574 = 0;$$0583 = $10; + while(1) { + $14 = (($9) + ($$0574)|0); + $15 = HEAP8[$14>>0]|0; + $16 = $15&255; + $17 = $16 << 2; + $18 = (($1) + ($17)|0); + $19 = HEAP8[$18>>0]|0; + HEAP8[$$0583>>0] = $19; + $20 = $17 | 1; + $21 = (($1) + ($20)|0); + $22 = HEAP8[$21>>0]|0; + $23 = ((($$0583)) + 1|0); + HEAP8[$23>>0] = $22; + $24 = $17 | 2; + $25 = (($1) + ($24)|0); + $26 = HEAP8[$25>>0]|0; + $27 = ((($$0583)) + 2|0); + HEAP8[$27>>0] = $26; + $28 = ((($$0583)) + 3|0); + $29 = (($$0574) + 1)|0; + $exitcond = ($29|0)==($7|0); + if ($exitcond) { + break; + } else { + $$0574 = $29;$$0583 = $28; + } + } + } + } else { + if ($13) { + $$1595 = $10;$$16 = 0; + while(1) { + $30 = (($9) + ($$16)|0); + $31 = HEAP8[$30>>0]|0; + $32 = $31&255; + $33 = $32 << 2; + $34 = (($1) + ($33)|0); + $35 = HEAP8[$34>>0]|0; + HEAP8[$$1595>>0] = $35; + $36 = $33 | 1; + $37 = (($1) + ($36)|0); + $38 = HEAP8[$37>>0]|0; + $39 = ((($$1595)) + 1|0); + HEAP8[$39>>0] = $38; + $40 = $33 | 2; + $41 = (($1) + ($40)|0); + $42 = HEAP8[$41>>0]|0; + $43 = ((($$1595)) + 2|0); + HEAP8[$43>>0] = $42; + $44 = $33 | 3; + $45 = (($1) + ($44)|0); + $46 = HEAP8[$45>>0]|0; + $47 = ((($$1595)) + 3|0); + HEAP8[$47>>0] = $46; + $48 = ((($$1595)) + 4|0); + $49 = (($$16) + 1)|0; + $exitcond9 = ($49|0)==($7|0); + if ($exitcond9) { + break; + } else { + $$1595 = $48;$$16 = $49; + } + } + } + } + $50 = HEAP32[$8>>2]|0; + _free($50); + HEAP32[$8>>2] = $10; + $$0 = 1; + return ($$0|0); +} +function _stbi__malloc_mad2($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_stbi__mad2sizes_valid($0,$1)|0); + $3 = ($2|0)==(0); + if ($3) { + $$0 = 0; + return ($$0|0); + } + $4 = Math_imul($1, $0)|0; + $5 = (_stbi__malloc($4)|0); + $$0 = $5; + return ($$0|0); +} +function _stbi__mad2sizes_valid($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_stbi__mul2sizes_valid($0,$1)|0); + $3 = ($2|0)==(0); + if ($3) { + $8 = 0; + $7 = $8&1; + return ($7|0); + } + $4 = Math_imul($1, $0)|0; + $5 = (_stbi__addsizes_valid($4)|0); + $6 = ($5|0)!=(0); + $8 = $6; + $7 = $8&1; + return ($7|0); +} +function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + $6 = $6|0; + $7 = $7|0; + var $$0568 = 0, $$0568724 = 0, $$0568725 = 0, $$0571$lcssa = 0, $$0571715 = 0, $$0574$lcssa = 0, $$0574714 = 0, $$0577817 = 0, $$0588 = 0, $$0597 = 0, $$0608816 = 0, $$0611815 = 0, $$0614 = 0, $$0614793 = 0, $$0614796 = 0, $$0623814 = 0, $$0625734 = 0, $$0731 = 0, $$1 = 0, $$10635764 = 0; + var $$11$ph = 0, $$11636755 = 0, $$12747 = 0, $$13739 = 0, $$14$lcssa = 0, $$14713 = 0, $$15$lcssa = 0, $$15705 = 0, $$1572$lcssa = 0, $$1572707 = 0, $$1575$lcssa = 0, $$1575706 = 0, $$1578 = 0, $$16$lcssa = 0, $$1609 = 0, $$1612 = 0, $$1615 = 0, $$1615785 = 0, $$1615788 = 0, $$1624727 = 0; + var $$1626812 = 0, $$16700 = 0, $$1721 = 0, $$1722 = 0, $$2 = 0, $$2573$lcssa = 0, $$2573702 = 0, $$2579795 = 0, $$2599794 = 0, $$2616 = 0, $$2616776 = 0, $$2616780 = 0, $$2627810 = 0, $$3580787 = 0, $$3592778 = 0, $$3600786 = 0, $$3617 = 0, $$3617767 = 0, $$3617771 = 0, $$3628808 = 0; + var $$4$lcssa = 0, $$4581779 = 0, $$4593769 = 0, $$4601777 = 0, $$4618 = 0, $$4618758 = 0, $$4618762 = 0, $$4629806 = 0, $$4701 = 0, $$5582770 = 0, $$5594760 = 0, $$5602768 = 0, $$5619 = 0, $$5619750 = 0, $$5619753 = 0, $$5630804 = 0, $$6583761 = 0, $$6603759 = 0, $$6620 = 0, $$6620742 = 0; + var $$6620745 = 0, $$6631802 = 0, $$7584752 = 0, $$7604751 = 0, $$7621798 = 0, $$7632790 = 0, $$8585744 = 0, $$8605743 = 0, $$8622729 = 0, $$8633782 = 0, $$9586 = 0, $$9606799 = 0, $$9634773 = 0, $$not = 0, $$sink = 0, $$sink1 = 0, $$sink641 = 0, $10 = 0, $100 = 0, $101 = 0; + var $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0; + var $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0; + var $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0; + var $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0; + var $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0; + var $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0; + var $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0; + var $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0; + var $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0; + var $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0; + var $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0; + var $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0; + var $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0; + var $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0; + var $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0; + var $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0; + var $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0; + var $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0; + var $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0; + var $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0; + var $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0; + var $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $50 = 0, $500 = 0, $501 = 0; + var $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0; + var $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0; + var $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0; + var $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0, $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0; + var $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0, $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0; + var $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0, $599 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0; + var $611 = 0, $612 = 0, $613 = 0, $614 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0; + var $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0; + var $96 = 0, $97 = 0, $98 = 0, $99 = 0, $brmerge = 0, $brmerge894 = 0, $exitcond = 0, $exitcond864 = 0, $exitcond865 = 0, $exitcond867 = 0, $exitcond869 = 0, $exitcond871 = 0, $exitcond873 = 0, $exitcond875 = 0, $exitcond877 = 0, $exitcond880 = 0, $exitcond881 = 0, $exitcond882 = 0, $exitcond883 = 0, $exitcond884 = 0; + var $exitcond885 = 0, $exitcond886 = 0, $indvars$iv = 0, $indvars$iv$next = 0, $indvars$iv$next849 = 0, $indvars$iv$next852 = 0, $indvars$iv$next855 = 0, $indvars$iv$next858 = 0, $indvars$iv$next861 = 0, $indvars$iv848 = 0, $indvars$iv851 = 0, $indvars$iv854 = 0, $indvars$iv857 = 0, $indvars$iv860 = 0, $or$cond = 0, $scevgep = 0, $scevgep850 = 0, $scevgep853 = 0, $scevgep856 = 0, $scevgep859 = 0; + var $scevgep862 = 0, $scevgep866 = 0, $scevgep868 = 0, $scevgep870 = 0, $scevgep872 = 0, $scevgep874 = 0, $scevgep876 = 0, $scevgep879 = 0, $trunc = 0, $trunc637 = 0, $trunc638 = 0, label = 0, sp = 0; + sp = STACKTOP; + $8 = ($6|0)==(16); + $9 = $8 ? 2 : 1; + $10 = HEAP32[$0>>2]|0; + $11 = Math_imul($4, $3)|0; + $12 = Math_imul($9, $11)|0; + $13 = ((($10)) + 8|0); + $14 = HEAP32[$13>>2]|0; + $15 = Math_imul($9, $3)|0; + $16 = Math_imul($14, $9)|0; + $17 = ($14|0)==($3|0); + $18 = (($14) + 1)|0; + $19 = ($18|0)==($3|0); + $or$cond = $17 | $19; + if (!($or$cond)) { + ___assert_fail((9775|0),(9201|0),4294,(9816|0)); + // unreachable; + } + $20 = (_stbi__malloc_mad3($4,$5,$15)|0); + $21 = ((($0)) + 12|0); + HEAP32[$21>>2] = $20; + $22 = ($20|0)==(0|0); + if ($22) { + _stbi__err(9256); + $$2 = 0; + return ($$2|0); + } + $23 = Math_imul($14, $4)|0; + $24 = Math_imul($23, $6)|0; + $25 = (($24) + 7)|0; + $26 = $25 >>> 3; + $27 = (($26) + 1)|0; + $28 = Math_imul($27, $5)|0; + $29 = HEAP32[$10>>2]|0; + $30 = ($29|0)==($4|0); + if ($30) { + $31 = ((($10)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = ($32|0)==($5|0); + if ($33) { + $34 = ($28|0)==($2|0); + if (!($34)) { + _stbi__err(9843); + $$2 = 0; + return ($$2|0); + } + } else { + label = 9; + } + } else { + label = 9; + } + if ((label|0) == 9) { + $35 = ($28>>>0)>($2>>>0); + if ($35) { + _stbi__err(9843); + $$2 = 0; + return ($$2|0); + } + } + $36 = ($5|0)==(0); + L18: do { + if (!($36)) { + $37 = (0 - ($12))|0; + $38 = ($6|0)<(8); + $39 = ($26>>>0)>($4>>>0); + $40 = (($11) - ($26))|0; + $41 = ($6|0)==(8); + $brmerge = $38 | $17; + $42 = ($4|0)==(0); + $$0614793 = (($4) + -1)|0; + $43 = ($$0614793|0)==(0); + $$1615785 = (($4) + -1)|0; + $44 = ($$1615785|0)==(0); + $$2616776 = (($4) + -1)|0; + $45 = ($$2616776|0)==(0); + $$3617767 = (($4) + -1)|0; + $46 = ($$3617767|0)==(0); + $$4618758 = (($4) + -1)|0; + $47 = ($$4618758|0)==(0); + $$5619750 = (($4) + -1)|0; + $48 = ($$5619750|0)==(0); + $$6620742 = (($4) + -1)|0; + $49 = ($$6620742|0)==(0); + $$not = $8 ^ 1; + $brmerge894 = $42 | $$not; + $$0577817 = $1;$$0608816 = $4;$$0611815 = $16;$$0623814 = 0; + while(1) { + $50 = HEAP32[$21>>2]|0; + $51 = Math_imul($$0623814, $12)|0; + $52 = (($50) + ($51)|0); + $53 = (($52) + ($37)|0); + $54 = ((($$0577817)) + 1|0); + $55 = HEAP8[$$0577817>>0]|0; + $56 = $55&255; + $57 = ($55&255)>(4); + if ($57) { + label = 105; + break; + } + if ($38) { + if ($39) { + label = 16; + break; + } + $58 = (($52) + ($40)|0); + $$0597 = $58;$$1609 = $26;$$1612 = 1; + } else { + $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; + } + $59 = ($$0623814|0)==(0); + if ($59) { + $60 = (9882 + ($56)|0); + $61 = HEAP8[$60>>0]|0; + $62 = $61&255; + $$0588 = $62; + } else { + $$0588 = $56; + } + $63 = ($$1612|0)>(0); + L30: do { + if ($63) { + $trunc638 = $$0588&255; + $$0625734 = 0; + while(1) { + switch ($trunc638<<24>>24) { + case 0: { + $64 = (($54) + ($$0625734)|0); + $65 = HEAP8[$64>>0]|0; + $$sink = $65; + label = 30; + break; + } + case 1: { + $66 = (($54) + ($$0625734)|0); + $67 = HEAP8[$66>>0]|0; + $$sink = $67; + label = 30; + break; + } + case 2: { + $68 = (($54) + ($$0625734)|0); + $69 = HEAP8[$68>>0]|0; + $70 = $69&255; + $71 = (($53) + ($$0625734)|0); + $72 = HEAP8[$71>>0]|0; + $73 = $72&255; + $74 = (($73) + ($70))|0; + $75 = $74&255; + $$sink = $75; + label = 30; + break; + } + case 3: { + $76 = (($54) + ($$0625734)|0); + $77 = HEAP8[$76>>0]|0; + $78 = $77&255; + $79 = (($53) + ($$0625734)|0); + $80 = HEAP8[$79>>0]|0; + $81 = $80&255; + $82 = $81 >>> 1; + $83 = (($82) + ($78))|0; + $84 = $83&255; + $$sink = $84; + label = 30; + break; + } + case 4: { + $85 = (($54) + ($$0625734)|0); + $86 = HEAP8[$85>>0]|0; + $87 = $86&255; + $88 = (($53) + ($$0625734)|0); + $89 = HEAP8[$88>>0]|0; + $90 = $89&255; + $91 = (_stbi__paeth(0,$90,0)|0); + $92 = (($91) + ($87))|0; + $93 = $92&255; + $$sink = $93; + label = 30; + break; + } + case 5: { + $94 = (($54) + ($$0625734)|0); + $95 = HEAP8[$94>>0]|0; + $$sink = $95; + label = 30; + break; + } + case 6: { + $96 = (($54) + ($$0625734)|0); + $97 = HEAP8[$96>>0]|0; + $$sink = $97; + label = 30; + break; + } + default: { + } + } + if ((label|0) == 30) { + label = 0; + $$sink1 = (($$0597) + ($$0625734)|0); + HEAP8[$$sink1>>0] = $$sink; + } + $98 = (($$0625734) + 1)|0; + $exitcond864 = ($98|0)==($$1612|0); + if ($exitcond864) { + break L30; + } else { + $$0625734 = $98; + } + } + } + } while(0); + do { + if ($41) { + if (!($17)) { + $99 = (($$0597) + ($14)|0); + HEAP8[$99>>0] = -1; + } + $100 = (($54) + ($14)|0); + $$1578 = $100;$$sink641 = $3; + } else { + if (!($8)) { + $105 = ((($$0577817)) + 2|0); + $$1578 = $105;$$sink641 = 1; + break; + } + if (!($17)) { + $101 = (($$1612) + 1)|0; + $102 = (($$0597) + ($101)|0); + $103 = (($$0597) + ($$1612)|0); + HEAP8[$103>>0] = -1; + HEAP8[$102>>0] = -1; + } + $104 = (($54) + ($$1612)|0); + $$1578 = $104;$$sink641 = $15; + } + } while(0); + $106 = (($$0597) + ($$sink641)|0); + $107 = (($53) + ($$sink641)|0); + if ($brmerge) { + $108 = (($$1609) + -1)|0; + $109 = Math_imul($108, $$1612)|0; + $trunc637 = $$0588&255; + switch ($trunc637<<24>>24) { + case 0: { + _memcpy(($106|0),($$1578|0),($109|0))|0; + break; + } + case 1: { + $115 = ($109|0)>(0); + if ($115) { + $$1626812 = 0; + while(1) { + $116 = (($$1578) + ($$1626812)|0); + $117 = HEAP8[$116>>0]|0; + $118 = $117&255; + $119 = (($$1626812) - ($$1612))|0; + $120 = (($106) + ($119)|0); + $121 = HEAP8[$120>>0]|0; + $122 = $121&255; + $123 = (($122) + ($118))|0; + $124 = $123&255; + $125 = (($106) + ($$1626812)|0); + HEAP8[$125>>0] = $124; + $126 = (($$1626812) + 1)|0; + $exitcond886 = ($126|0)==($109|0); + if ($exitcond886) { + break; + } else { + $$1626812 = $126; + } + } + } + break; + } + case 2: { + $114 = ($109|0)>(0); + if ($114) { + $$2627810 = 0; + while(1) { + $127 = (($$1578) + ($$2627810)|0); + $128 = HEAP8[$127>>0]|0; + $129 = $128&255; + $130 = (($107) + ($$2627810)|0); + $131 = HEAP8[$130>>0]|0; + $132 = $131&255; + $133 = (($132) + ($129))|0; + $134 = $133&255; + $135 = (($106) + ($$2627810)|0); + HEAP8[$135>>0] = $134; + $136 = (($$2627810) + 1)|0; + $exitcond885 = ($136|0)==($109|0); + if ($exitcond885) { + break; + } else { + $$2627810 = $136; + } + } + } + break; + } + case 3: { + $113 = ($109|0)>(0); + if ($113) { + $$3628808 = 0; + while(1) { + $137 = (($$1578) + ($$3628808)|0); + $138 = HEAP8[$137>>0]|0; + $139 = $138&255; + $140 = (($107) + ($$3628808)|0); + $141 = HEAP8[$140>>0]|0; + $142 = $141&255; + $143 = (($$3628808) - ($$1612))|0; + $144 = (($106) + ($143)|0); + $145 = HEAP8[$144>>0]|0; + $146 = $145&255; + $147 = (($146) + ($142))|0; + $148 = $147 >>> 1; + $149 = (($148) + ($139))|0; + $150 = $149&255; + $151 = (($106) + ($$3628808)|0); + HEAP8[$151>>0] = $150; + $152 = (($$3628808) + 1)|0; + $exitcond884 = ($152|0)==($109|0); + if ($exitcond884) { + break; + } else { + $$3628808 = $152; + } + } + } + break; + } + case 4: { + $112 = ($109|0)>(0); + if ($112) { + $$4629806 = 0; + while(1) { + $153 = (($$1578) + ($$4629806)|0); + $154 = HEAP8[$153>>0]|0; + $155 = $154&255; + $156 = (($$4629806) - ($$1612))|0; + $157 = (($106) + ($156)|0); + $158 = HEAP8[$157>>0]|0; + $159 = $158&255; + $160 = (($107) + ($$4629806)|0); + $161 = HEAP8[$160>>0]|0; + $162 = $161&255; + $163 = (($107) + ($156)|0); + $164 = HEAP8[$163>>0]|0; + $165 = $164&255; + $166 = (_stbi__paeth($159,$162,$165)|0); + $167 = (($166) + ($155))|0; + $168 = $167&255; + $169 = (($106) + ($$4629806)|0); + HEAP8[$169>>0] = $168; + $170 = (($$4629806) + 1)|0; + $exitcond883 = ($170|0)==($109|0); + if ($exitcond883) { + break; + } else { + $$4629806 = $170; + } + } + } + break; + } + case 5: { + $111 = ($109|0)>(0); + if ($111) { + $$5630804 = 0; + while(1) { + $171 = (($$1578) + ($$5630804)|0); + $172 = HEAP8[$171>>0]|0; + $173 = $172&255; + $174 = (($$5630804) - ($$1612))|0; + $175 = (($106) + ($174)|0); + $176 = HEAP8[$175>>0]|0; + $177 = $176&255; + $178 = $177 >>> 1; + $179 = (($178) + ($173))|0; + $180 = $179&255; + $181 = (($106) + ($$5630804)|0); + HEAP8[$181>>0] = $180; + $182 = (($$5630804) + 1)|0; + $exitcond882 = ($182|0)==($109|0); + if ($exitcond882) { + break; + } else { + $$5630804 = $182; + } + } + } + break; + } + case 6: { + $110 = ($109|0)>(0); + if ($110) { + $$6631802 = 0; + while(1) { + $183 = (($$1578) + ($$6631802)|0); + $184 = HEAP8[$183>>0]|0; + $185 = $184&255; + $186 = (($$6631802) - ($$1612))|0; + $187 = (($106) + ($186)|0); + $188 = HEAP8[$187>>0]|0; + $189 = $188&255; + $190 = (_stbi__paeth($189,0,0)|0); + $191 = (($190) + ($185))|0; + $192 = $191&255; + $193 = (($106) + ($$6631802)|0); + HEAP8[$193>>0] = $192; + $194 = (($$6631802) + 1)|0; + $exitcond881 = ($194|0)==($109|0); + if ($exitcond881) { + break; + } else { + $$6631802 = $194; + } + } + } + break; + } + default: { + } + } + $195 = (($$1578) + ($109)|0); + $$11$ph = $195; + } else { + if (!($19)) { + label = 58; + break; + } + $trunc = $$0588&255; + switch ($trunc<<24>>24) { + case 0: { + if ($43) { + $$9586 = $$1578; + } else { + $208 = ($$1612|0)>(0); + $209 = Math_imul($$6620742, $$1612)|0; + $$0614796 = $$0614793;$$2579795 = $$1578;$$2599794 = $106; + while(1) { + if ($208) { + $$7632790 = 0; + while(1) { + $210 = (($$2579795) + ($$7632790)|0); + $211 = HEAP8[$210>>0]|0; + $212 = (($$2599794) + ($$7632790)|0); + HEAP8[$212>>0] = $211; + $213 = (($$7632790) + 1)|0; + $exitcond877 = ($213|0)==($$1612|0); + if ($exitcond877) { + break; + } else { + $$7632790 = $213; + } + } + } + $214 = (($$2599794) + ($$1612)|0); + HEAP8[$214>>0] = -1; + $215 = (($$2579795) + ($$1612)|0); + $216 = (($$2599794) + ($15)|0); + $$0614 = (($$0614796) + -1)|0; + $217 = ($$0614|0)==(0); + if ($217) { + break; + } else { + $$0614796 = $$0614;$$2579795 = $215;$$2599794 = $216; + } + } + $scevgep879 = (($$1578) + ($209)|0); + $$9586 = $scevgep879; + } + break; + } + case 1: { + if ($44) { + $$9586 = $$1578; + } else { + $206 = ($$1612|0)>(0); + $207 = Math_imul($$6620742, $$1612)|0; + $$1615788 = $$1615785;$$3580787 = $$1578;$$3600786 = $106; + while(1) { + if ($206) { + $$8633782 = 0; + while(1) { + $218 = (($$3580787) + ($$8633782)|0); + $219 = HEAP8[$218>>0]|0; + $220 = $219&255; + $221 = (($$8633782) - ($15))|0; + $222 = (($$3600786) + ($221)|0); + $223 = HEAP8[$222>>0]|0; + $224 = $223&255; + $225 = (($224) + ($220))|0; + $226 = $225&255; + $227 = (($$3600786) + ($$8633782)|0); + HEAP8[$227>>0] = $226; + $228 = (($$8633782) + 1)|0; + $exitcond875 = ($228|0)==($$1612|0); + if ($exitcond875) { + break; + } else { + $$8633782 = $228; + } + } + } + $229 = (($$3600786) + ($$1612)|0); + HEAP8[$229>>0] = -1; + $230 = (($$3580787) + ($$1612)|0); + $231 = (($$3600786) + ($15)|0); + $$1615 = (($$1615788) + -1)|0; + $232 = ($$1615|0)==(0); + if ($232) { + break; + } else { + $$1615788 = $$1615;$$3580787 = $230;$$3600786 = $231; + } + } + $scevgep876 = (($$1578) + ($207)|0); + $$9586 = $scevgep876; + } + break; + } + case 2: { + if ($45) { + $$9586 = $$1578; + } else { + $204 = ($$1612|0)>(0); + $205 = Math_imul($$6620742, $$1612)|0; + $$2616780 = $$2616776;$$3592778 = $107;$$4581779 = $$1578;$$4601777 = $106; + while(1) { + if ($204) { + $$9634773 = 0; + while(1) { + $233 = (($$4581779) + ($$9634773)|0); + $234 = HEAP8[$233>>0]|0; + $235 = $234&255; + $236 = (($$3592778) + ($$9634773)|0); + $237 = HEAP8[$236>>0]|0; + $238 = $237&255; + $239 = (($238) + ($235))|0; + $240 = $239&255; + $241 = (($$4601777) + ($$9634773)|0); + HEAP8[$241>>0] = $240; + $242 = (($$9634773) + 1)|0; + $exitcond873 = ($242|0)==($$1612|0); + if ($exitcond873) { + break; + } else { + $$9634773 = $242; + } + } + } + $243 = (($$4601777) + ($$1612)|0); + HEAP8[$243>>0] = -1; + $244 = (($$4581779) + ($$1612)|0); + $245 = (($$4601777) + ($15)|0); + $246 = (($$3592778) + ($15)|0); + $$2616 = (($$2616780) + -1)|0; + $247 = ($$2616|0)==(0); + if ($247) { + break; + } else { + $$2616780 = $$2616;$$3592778 = $246;$$4581779 = $244;$$4601777 = $245; + } + } + $scevgep874 = (($$1578) + ($205)|0); + $$9586 = $scevgep874; + } + break; + } + case 3: { + if ($46) { + $$9586 = $$1578; + } else { + $202 = ($$1612|0)>(0); + $203 = Math_imul($$6620742, $$1612)|0; + $$3617771 = $$3617767;$$4593769 = $107;$$5582770 = $$1578;$$5602768 = $106; + while(1) { + if ($202) { + $$10635764 = 0; + while(1) { + $248 = (($$5582770) + ($$10635764)|0); + $249 = HEAP8[$248>>0]|0; + $250 = $249&255; + $251 = (($$4593769) + ($$10635764)|0); + $252 = HEAP8[$251>>0]|0; + $253 = $252&255; + $254 = (($$10635764) - ($15))|0; + $255 = (($$5602768) + ($254)|0); + $256 = HEAP8[$255>>0]|0; + $257 = $256&255; + $258 = (($257) + ($253))|0; + $259 = $258 >>> 1; + $260 = (($259) + ($250))|0; + $261 = $260&255; + $262 = (($$5602768) + ($$10635764)|0); + HEAP8[$262>>0] = $261; + $263 = (($$10635764) + 1)|0; + $exitcond871 = ($263|0)==($$1612|0); + if ($exitcond871) { + break; + } else { + $$10635764 = $263; + } + } + } + $264 = (($$5602768) + ($$1612)|0); + HEAP8[$264>>0] = -1; + $265 = (($$5582770) + ($$1612)|0); + $266 = (($$5602768) + ($15)|0); + $267 = (($$4593769) + ($15)|0); + $$3617 = (($$3617771) + -1)|0; + $268 = ($$3617|0)==(0); + if ($268) { + break; + } else { + $$3617771 = $$3617;$$4593769 = $267;$$5582770 = $265;$$5602768 = $266; + } + } + $scevgep872 = (($$1578) + ($203)|0); + $$9586 = $scevgep872; + } + break; + } + case 4: { + if ($47) { + $$9586 = $$1578; + } else { + $200 = ($$1612|0)>(0); + $201 = Math_imul($$6620742, $$1612)|0; + $$4618762 = $$4618758;$$5594760 = $107;$$6583761 = $$1578;$$6603759 = $106; + while(1) { + if ($200) { + $$11636755 = 0; + while(1) { + $269 = (($$6583761) + ($$11636755)|0); + $270 = HEAP8[$269>>0]|0; + $271 = $270&255; + $272 = (($$11636755) - ($15))|0; + $273 = (($$6603759) + ($272)|0); + $274 = HEAP8[$273>>0]|0; + $275 = $274&255; + $276 = (($$5594760) + ($$11636755)|0); + $277 = HEAP8[$276>>0]|0; + $278 = $277&255; + $279 = (($$5594760) + ($272)|0); + $280 = HEAP8[$279>>0]|0; + $281 = $280&255; + $282 = (_stbi__paeth($275,$278,$281)|0); + $283 = (($282) + ($271))|0; + $284 = $283&255; + $285 = (($$6603759) + ($$11636755)|0); + HEAP8[$285>>0] = $284; + $286 = (($$11636755) + 1)|0; + $exitcond869 = ($286|0)==($$1612|0); + if ($exitcond869) { + break; + } else { + $$11636755 = $286; + } + } + } + $287 = (($$6603759) + ($$1612)|0); + HEAP8[$287>>0] = -1; + $288 = (($$6583761) + ($$1612)|0); + $289 = (($$6603759) + ($15)|0); + $290 = (($$5594760) + ($15)|0); + $$4618 = (($$4618762) + -1)|0; + $291 = ($$4618|0)==(0); + if ($291) { + break; + } else { + $$4618762 = $$4618;$$5594760 = $290;$$6583761 = $288;$$6603759 = $289; + } + } + $scevgep870 = (($$1578) + ($201)|0); + $$9586 = $scevgep870; + } + break; + } + case 5: { + if ($48) { + $$9586 = $$1578; + } else { + $198 = ($$1612|0)>(0); + $199 = Math_imul($$6620742, $$1612)|0; + $$5619753 = $$5619750;$$7584752 = $$1578;$$7604751 = $106; + while(1) { + if ($198) { + $$12747 = 0; + while(1) { + $292 = (($$7584752) + ($$12747)|0); + $293 = HEAP8[$292>>0]|0; + $294 = $293&255; + $295 = (($$12747) - ($15))|0; + $296 = (($$7604751) + ($295)|0); + $297 = HEAP8[$296>>0]|0; + $298 = $297&255; + $299 = $298 >>> 1; + $300 = (($299) + ($294))|0; + $301 = $300&255; + $302 = (($$7604751) + ($$12747)|0); + HEAP8[$302>>0] = $301; + $303 = (($$12747) + 1)|0; + $exitcond867 = ($303|0)==($$1612|0); + if ($exitcond867) { + break; + } else { + $$12747 = $303; + } + } + } + $304 = (($$7604751) + ($$1612)|0); + HEAP8[$304>>0] = -1; + $305 = (($$7584752) + ($$1612)|0); + $306 = (($$7604751) + ($15)|0); + $$5619 = (($$5619753) + -1)|0; + $307 = ($$5619|0)==(0); + if ($307) { + break; + } else { + $$5619753 = $$5619;$$7584752 = $305;$$7604751 = $306; + } + } + $scevgep868 = (($$1578) + ($199)|0); + $$9586 = $scevgep868; + } + break; + } + case 6: { + if ($49) { + $$9586 = $$1578; + } else { + $196 = ($$1612|0)>(0); + $197 = Math_imul($$6620742, $$1612)|0; + $$6620745 = $$6620742;$$8585744 = $$1578;$$8605743 = $106; + while(1) { + if ($196) { + $$13739 = 0; + while(1) { + $308 = (($$8585744) + ($$13739)|0); + $309 = HEAP8[$308>>0]|0; + $310 = $309&255; + $311 = (($$13739) - ($15))|0; + $312 = (($$8605743) + ($311)|0); + $313 = HEAP8[$312>>0]|0; + $314 = $313&255; + $315 = (_stbi__paeth($314,0,0)|0); + $316 = (($315) + ($310))|0; + $317 = $316&255; + $318 = (($$8605743) + ($$13739)|0); + HEAP8[$318>>0] = $317; + $319 = (($$13739) + 1)|0; + $exitcond865 = ($319|0)==($$1612|0); + if ($exitcond865) { + break; + } else { + $$13739 = $319; + } + } + } + $320 = (($$8605743) + ($$1612)|0); + HEAP8[$320>>0] = -1; + $321 = (($$8585744) + ($$1612)|0); + $322 = (($$8605743) + ($15)|0); + $$6620 = (($$6620745) + -1)|0; + $323 = ($$6620|0)==(0); + if ($323) { + break; + } else { + $$6620745 = $$6620;$$8585744 = $321;$$8605743 = $322; + } + } + $scevgep866 = (($$1578) + ($197)|0); + $$9586 = $scevgep866; + } + break; + } + default: { + $$9586 = $$1578; + } + } + if ($brmerge894) { + $$11$ph = $$9586; + } else { + $324 = HEAP32[$21>>2]|0; + $325 = (($324) + ($51)|0); + $326 = (($$1612) + 1)|0; + $$7621798 = 0;$$9606799 = $325; + while(1) { + $327 = (($$9606799) + ($326)|0); + HEAP8[$327>>0] = -1; + $328 = (($$7621798) + 1)|0; + $329 = (($$9606799) + ($15)|0); + $exitcond880 = ($328|0)==($4|0); + if ($exitcond880) { + $$11$ph = $$9586; + break; + } else { + $$7621798 = $328;$$9606799 = $329; + } + } + } + } + $330 = (($$0623814) + 1)|0; + $331 = ($330>>>0)<($5>>>0); + if ($331) { + $$0577817 = $$11$ph;$$0608816 = $$1609;$$0611815 = $$1612;$$0623814 = $330; + } else { + break L18; + } + } + if ((label|0) == 16) { + ___assert_fail((9861|0),(9201|0),4315,(9816|0)); + // unreachable; + } + else if ((label|0) == 58) { + ___assert_fail((9887|0),(9201|0),4376,(9816|0)); + // unreachable; + } + else if ((label|0) == 105) { + _stbi__err(9904); + $$2 = 0; + return ($$2|0); + } + } + } while(0); + $332 = ($6|0)<(8); + if (!($332)) { + if (!($8)) { + $$2 = 1; + return ($$2|0); + } + $601 = Math_imul($4, $3)|0; + $602 = Math_imul($601, $5)|0; + $603 = ($602|0)==(0); + if ($603) { + $$2 = 1; + return ($$2|0); + } + $604 = HEAP32[$21>>2]|0; + $$0731 = $604;$$8622729 = 0; + while(1) { + $605 = HEAP8[$$0731>>0]|0; + $606 = $605&255; + $607 = $606 << 8; + $608 = ((($$0731)) + 1|0); + $609 = HEAP8[$608>>0]|0; + $610 = $609&255; + $611 = $607 | $610; + $612 = $611&65535; + HEAP16[$$0731>>1] = $612; + $613 = (($$8622729) + 1)|0; + $614 = ((($$0731)) + 2|0); + $exitcond = ($613|0)==($602|0); + if ($exitcond) { + $$2 = 1; + break; + } else { + $$0731 = $614;$$8622729 = $613; + } + } + return ($$2|0); + } + $333 = ($5|0)==(0); + if ($333) { + $$2 = 1; + return ($$2|0); + } + $334 = (0 - ($26))|0; + $335 = ($7|0)==(0); + $336 = (9600 + ($6)|0); + $$0568724 = (($4) + -1)|0; + $337 = ($$0568724|0)>(-1); + $$1721 = (($4) + -1)|0; + $338 = ($$1721|0)>(-1); + $339 = ($23|0)>(1); + $340 = ($23|0)>(3); + $341 = ($23|0)>(7); + $342 = (($23) + -8)|0; + $343 = $342 >>> 3; + $344 = $343 << 3; + $345 = (($344) + 8)|0; + $346 = (($342) - ($344))|0; + $347 = (($343) + ($11))|0; + $348 = (($347) + 1)|0; + $349 = (($348) - ($26))|0; + $350 = (($23) + -4)|0; + $351 = $350 >>> 2; + $352 = $351 << 2; + $353 = (($352) + 4)|0; + $354 = (($350) - ($352))|0; + $355 = (($351) + ($11))|0; + $356 = (($355) + 1)|0; + $357 = (($356) - ($26))|0; + $358 = (($23) + -2)|0; + $359 = $358 >>> 1; + $360 = $359 << 1; + $361 = (($360) + 2)|0; + $362 = (($358) - ($360))|0; + $363 = (($359) + ($11))|0; + $364 = (($363) + 1)|0; + $365 = (($364) - ($26))|0; + $$1624727 = 0;$indvars$iv = $345;$indvars$iv848 = $349;$indvars$iv851 = $353;$indvars$iv854 = $357;$indvars$iv857 = $361;$indvars$iv860 = $365; + L174: while(1) { + $366 = HEAP32[$21>>2]|0; + $367 = Math_imul($$1624727, $12)|0; + $368 = (($366) + ($367)|0); + $369 = (($368) + ($11)|0); + $370 = (($369) + ($334)|0); + if ($335) { + $371 = HEAP8[$336>>0]|0; + $372 = $371&255; + $377 = $372; + } else { + $377 = 1; + } + switch ($6|0) { + case 4: { + if ($339) { + $scevgep859 = (($366) + ($indvars$iv857)|0); + $$0571715 = $370;$$0574714 = $368;$$14713 = $23; + while(1) { + $373 = HEAP8[$$0571715>>0]|0; + $374 = $373&255; + $375 = $374 >>> 4; + $376 = Math_imul($375, $377)|0; + $378 = $376&255; + $379 = ((($$0574714)) + 1|0); + HEAP8[$$0574714>>0] = $378; + $380 = HEAP8[$$0571715>>0]|0; + $381 = $380 & 15; + $382 = $381&255; + $383 = Math_imul($382, $377)|0; + $384 = $383&255; + $385 = ((($$0574714)) + 2|0); + HEAP8[$379>>0] = $384; + $386 = (($$14713) + -2)|0; + $387 = ((($$0571715)) + 1|0); + $388 = ($386|0)>(1); + if ($388) { + $$0571715 = $387;$$0574714 = $385;$$14713 = $386; + } else { + break; + } + } + $scevgep862 = (($366) + ($indvars$iv860)|0); + $$0571$lcssa = $scevgep862;$$0574$lcssa = $scevgep859;$$14$lcssa = $362; + } else { + $$0571$lcssa = $370;$$0574$lcssa = $368;$$14$lcssa = $23; + } + $389 = ($$14$lcssa|0)==(1); + if ($389) { + $390 = HEAP8[$$0571$lcssa>>0]|0; + $391 = $390&255; + $392 = $391 >>> 4; + $393 = Math_imul($392, $377)|0; + $394 = $393&255; + HEAP8[$$0574$lcssa>>0] = $394; + } + break; + } + case 2: { + if ($340) { + $scevgep853 = (($366) + ($indvars$iv851)|0); + $$15705 = $23;$$1572707 = $370;$$1575706 = $368; + while(1) { + $395 = HEAP8[$$1572707>>0]|0; + $396 = $395&255; + $397 = $396 >>> 6; + $398 = Math_imul($397, $377)|0; + $399 = $398&255; + $400 = ((($$1575706)) + 1|0); + HEAP8[$$1575706>>0] = $399; + $401 = HEAP8[$$1572707>>0]|0; + $402 = $401&255; + $403 = $402 >>> 4; + $404 = $403 & 3; + $405 = Math_imul($404, $377)|0; + $406 = $405&255; + $407 = ((($$1575706)) + 2|0); + HEAP8[$400>>0] = $406; + $408 = HEAP8[$$1572707>>0]|0; + $409 = $408&255; + $410 = $409 >>> 2; + $411 = $410 & 3; + $412 = Math_imul($411, $377)|0; + $413 = $412&255; + $414 = ((($$1575706)) + 3|0); + HEAP8[$407>>0] = $413; + $415 = HEAP8[$$1572707>>0]|0; + $416 = $415 & 3; + $417 = $416&255; + $418 = Math_imul($417, $377)|0; + $419 = $418&255; + $420 = ((($$1575706)) + 4|0); + HEAP8[$414>>0] = $419; + $421 = (($$15705) + -4)|0; + $422 = ((($$1572707)) + 1|0); + $423 = ($421|0)>(3); + if ($423) { + $$15705 = $421;$$1572707 = $422;$$1575706 = $420; + } else { + break; + } + } + $scevgep856 = (($366) + ($indvars$iv854)|0); + $$15$lcssa = $354;$$1572$lcssa = $scevgep856;$$1575$lcssa = $scevgep853; + } else { + $$15$lcssa = $23;$$1572$lcssa = $370;$$1575$lcssa = $368; + } + $424 = ($$15$lcssa|0)>(0); + if ($424) { + $425 = HEAP8[$$1572$lcssa>>0]|0; + $426 = $425&255; + $427 = $426 >>> 6; + $428 = Math_imul($427, $377)|0; + $429 = $428&255; + HEAP8[$$1575$lcssa>>0] = $429; + $430 = ($$15$lcssa|0)==(1); + if (!($430)) { + $431 = ((($$1575$lcssa)) + 1|0); + $432 = HEAP8[$$1572$lcssa>>0]|0; + $433 = $432&255; + $434 = $433 >>> 4; + $435 = $434 & 3; + $436 = Math_imul($435, $377)|0; + $437 = $436&255; + HEAP8[$431>>0] = $437; + $438 = ($$15$lcssa|0)>(2); + if ($438) { + $439 = ((($$1575$lcssa)) + 2|0); + $440 = HEAP8[$$1572$lcssa>>0]|0; + $441 = $440&255; + $442 = $441 >>> 2; + $443 = $442 & 3; + $444 = Math_imul($443, $377)|0; + $445 = $444&255; + HEAP8[$439>>0] = $445; + } + } + } + break; + } + case 1: { + if ($341) { + $scevgep = (($366) + ($indvars$iv)|0); + $$16700 = $23;$$2573702 = $370;$$4701 = $368; + while(1) { + $446 = HEAP8[$$2573702>>0]|0; + $447 = $446&255; + $448 = $447 >>> 7; + $449 = (0 - ($448))|0; + $450 = $377 & $449; + $451 = $450&255; + $452 = ((($$4701)) + 1|0); + HEAP8[$$4701>>0] = $451; + $453 = HEAP8[$$2573702>>0]|0; + $454 = $453&255; + $455 = $454 >>> 6; + $456 = $455 & 1; + $457 = (0 - ($456))|0; + $458 = $377 & $457; + $459 = $458&255; + $460 = ((($$4701)) + 2|0); + HEAP8[$452>>0] = $459; + $461 = HEAP8[$$2573702>>0]|0; + $462 = $461&255; + $463 = $462 >>> 5; + $464 = $463 & 1; + $465 = (0 - ($464))|0; + $466 = $377 & $465; + $467 = $466&255; + $468 = ((($$4701)) + 3|0); + HEAP8[$460>>0] = $467; + $469 = HEAP8[$$2573702>>0]|0; + $470 = $469&255; + $471 = $470 >>> 4; + $472 = $471 & 1; + $473 = (0 - ($472))|0; + $474 = $377 & $473; + $475 = $474&255; + $476 = ((($$4701)) + 4|0); + HEAP8[$468>>0] = $475; + $477 = HEAP8[$$2573702>>0]|0; + $478 = $477&255; + $479 = $478 >>> 3; + $480 = $479 & 1; + $481 = (0 - ($480))|0; + $482 = $377 & $481; + $483 = $482&255; + $484 = ((($$4701)) + 5|0); + HEAP8[$476>>0] = $483; + $485 = HEAP8[$$2573702>>0]|0; + $486 = $485&255; + $487 = $486 >>> 2; + $488 = $487 & 1; + $489 = (0 - ($488))|0; + $490 = $377 & $489; + $491 = $490&255; + $492 = ((($$4701)) + 6|0); + HEAP8[$484>>0] = $491; + $493 = HEAP8[$$2573702>>0]|0; + $494 = $493&255; + $495 = $494 >>> 1; + $496 = $495 & 1; + $497 = (0 - ($496))|0; + $498 = $377 & $497; + $499 = $498&255; + $500 = ((($$4701)) + 7|0); + HEAP8[$492>>0] = $499; + $501 = HEAP8[$$2573702>>0]|0; + $502 = $501 & 1; + $503 = $502&255; + $504 = (0 - ($503))|0; + $505 = $377 & $504; + $506 = $505&255; + $507 = ((($$4701)) + 8|0); + HEAP8[$500>>0] = $506; + $508 = (($$16700) + -8)|0; + $509 = ((($$2573702)) + 1|0); + $510 = ($508|0)>(7); + if ($510) { + $$16700 = $508;$$2573702 = $509;$$4701 = $507; + } else { + break; + } + } + $scevgep850 = (($366) + ($indvars$iv848)|0); + $$16$lcssa = $346;$$2573$lcssa = $scevgep850;$$4$lcssa = $scevgep; + } else { + $$16$lcssa = $23;$$2573$lcssa = $370;$$4$lcssa = $368; + } + $511 = ($$16$lcssa|0)>(0); + if ($511) { + $512 = HEAP8[$$2573$lcssa>>0]|0; + $513 = $512&255; + $514 = $513 >>> 7; + $515 = (0 - ($514))|0; + $516 = $377 & $515; + $517 = $516&255; + HEAP8[$$4$lcssa>>0] = $517; + $518 = ($$16$lcssa|0)==(1); + if (!($518)) { + $519 = ((($$4$lcssa)) + 1|0); + $520 = HEAP8[$$2573$lcssa>>0]|0; + $521 = $520&255; + $522 = $521 >>> 6; + $523 = $522 & 1; + $524 = (0 - ($523))|0; + $525 = $377 & $524; + $526 = $525&255; + HEAP8[$519>>0] = $526; + $527 = ($$16$lcssa|0)>(2); + if ($527) { + $528 = ((($$4$lcssa)) + 2|0); + $529 = HEAP8[$$2573$lcssa>>0]|0; + $530 = $529&255; + $531 = $530 >>> 5; + $532 = $531 & 1; + $533 = (0 - ($532))|0; + $534 = $377 & $533; + $535 = $534&255; + HEAP8[$528>>0] = $535; + $536 = ($$16$lcssa|0)==(3); + if (!($536)) { + $537 = ((($$4$lcssa)) + 3|0); + $538 = HEAP8[$$2573$lcssa>>0]|0; + $539 = $538&255; + $540 = $539 >>> 4; + $541 = $540 & 1; + $542 = (0 - ($541))|0; + $543 = $377 & $542; + $544 = $543&255; + HEAP8[$537>>0] = $544; + $545 = ($$16$lcssa|0)>(4); + if ($545) { + $546 = ((($$4$lcssa)) + 4|0); + $547 = HEAP8[$$2573$lcssa>>0]|0; + $548 = $547&255; + $549 = $548 >>> 3; + $550 = $549 & 1; + $551 = (0 - ($550))|0; + $552 = $377 & $551; + $553 = $552&255; + HEAP8[$546>>0] = $553; + $554 = ($$16$lcssa|0)==(5); + if (!($554)) { + $555 = ((($$4$lcssa)) + 5|0); + $556 = HEAP8[$$2573$lcssa>>0]|0; + $557 = $556&255; + $558 = $557 >>> 2; + $559 = $558 & 1; + $560 = (0 - ($559))|0; + $561 = $377 & $560; + $562 = $561&255; + HEAP8[$555>>0] = $562; + $563 = ($$16$lcssa|0)>(6); + if ($563) { + $564 = ((($$4$lcssa)) + 6|0); + $565 = HEAP8[$$2573$lcssa>>0]|0; + $566 = $565&255; + $567 = $566 >>> 1; + $568 = $567 & 1; + $569 = (0 - ($568))|0; + $570 = $377 & $569; + $571 = $570&255; + HEAP8[$564>>0] = $571; + } + } + } + } + } + } + } + break; + } + default: { + } + } + L213: do { + if (!($17)) { + $572 = HEAP32[$21>>2]|0; + $573 = (($572) + ($367)|0); + switch ($14|0) { + case 1: { + if ($337) { + $$0568725 = $$0568724; + } else { + break L213; + } + while(1) { + $574 = $$0568725 << 1; + $575 = $574 | 1; + $576 = (($573) + ($575)|0); + HEAP8[$576>>0] = -1; + $577 = (($573) + ($$0568725)|0); + $578 = HEAP8[$577>>0]|0; + $579 = (($573) + ($574)|0); + HEAP8[$579>>0] = $578; + $$0568 = (($$0568725) + -1)|0; + $580 = ($$0568|0)>(-1); + if ($580) { + $$0568725 = $$0568; + } else { + break; + } + } + break; + } + case 3: { + if ($338) { + $$1722 = $$1721; + } else { + break L213; + } + while(1) { + $581 = $$1722 << 2; + $582 = $581 | 3; + $583 = (($573) + ($582)|0); + HEAP8[$583>>0] = -1; + $584 = ($$1722*3)|0; + $585 = (($584) + 2)|0; + $586 = (($573) + ($585)|0); + $587 = HEAP8[$586>>0]|0; + $588 = $581 | 2; + $589 = (($573) + ($588)|0); + HEAP8[$589>>0] = $587; + $590 = (($584) + 1)|0; + $591 = (($573) + ($590)|0); + $592 = HEAP8[$591>>0]|0; + $593 = $581 | 1; + $594 = (($573) + ($593)|0); + HEAP8[$594>>0] = $592; + $595 = (($573) + ($584)|0); + $596 = HEAP8[$595>>0]|0; + $597 = (($573) + ($581)|0); + HEAP8[$597>>0] = $596; + $$1 = (($$1722) + -1)|0; + $598 = ($$1|0)>(-1); + if ($598) { + $$1722 = $$1; + } else { + break; + } + } + break; + } + default: { + label = 144; + break L174; + } + } + } + } while(0); + $599 = (($$1624727) + 1)|0; + $600 = ($599>>>0)<($5>>>0); + $indvars$iv$next = (($indvars$iv) + ($12))|0; + $indvars$iv$next849 = (($indvars$iv848) + ($12))|0; + $indvars$iv$next852 = (($indvars$iv851) + ($12))|0; + $indvars$iv$next855 = (($indvars$iv854) + ($12))|0; + $indvars$iv$next858 = (($indvars$iv857) + ($12))|0; + $indvars$iv$next861 = (($indvars$iv860) + ($12))|0; + if ($600) { + $$1624727 = $599;$indvars$iv = $indvars$iv$next;$indvars$iv848 = $indvars$iv$next849;$indvars$iv851 = $indvars$iv$next852;$indvars$iv854 = $indvars$iv$next855;$indvars$iv857 = $indvars$iv$next858;$indvars$iv860 = $indvars$iv$next861; + } else { + $$2 = 1; + label = 151; + break; + } + } + if ((label|0) == 144) { + ___assert_fail((9919|0),(9201|0),4465,(9816|0)); + // unreachable; + } + else if ((label|0) == 151) { + return ($$2|0); + } + return (0)|0; +} +function _stbi__paeth($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $ispos = 0, $ispos26 = 0, $ispos28 = 0, $neg = 0, $neg27 = 0, $neg29 = 0, $or$cond = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $3 = (($1) + ($0))|0; + $4 = (($3) - ($2))|0; + $5 = (($4) - ($0))|0; + $ispos = ($5|0)>(-1); + $neg = (0 - ($5))|0; + $6 = $ispos ? $5 : $neg; + $7 = (($4) - ($1))|0; + $ispos26 = ($7|0)>(-1); + $neg27 = (0 - ($7))|0; + $8 = $ispos26 ? $7 : $neg27; + $9 = (($4) - ($2))|0; + $ispos28 = ($9|0)>(-1); + $neg29 = (0 - ($9))|0; + $10 = $ispos28 ? $9 : $neg29; + $11 = ($6|0)>($8|0); + $12 = ($6|0)>($10|0); + $or$cond = $11 | $12; + $13 = ($8|0)>($10|0); + $$ = $13 ? $2 : $1; + $$0 = $or$cond ? $$ : $0; + return ($$0|0); +} +function _stbi__do_zlib($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $10 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $5 = ((($0)) + 20|0); + HEAP32[$5>>2] = $1; + $6 = ((($0)) + 16|0); + HEAP32[$6>>2] = $1; + $7 = (($1) + ($2)|0); + $8 = ((($0)) + 24|0); + HEAP32[$8>>2] = $7; + $9 = ((($0)) + 28|0); + HEAP32[$9>>2] = $3; + $10 = (_stbi__parse_zlib($0,$4)|0); + return ($10|0); +} +function _stbi__parse_zlib($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0); + if (!($2)) { + $3 = (_stbi__parse_zlib_header($0)|0); + $4 = ($3|0)==(0); + if ($4) { + $$0 = 0; + return ($$0|0); + } + } + $5 = ((($0)) + 8|0); + HEAP32[$5>>2] = 0; + $6 = ((($0)) + 12|0); + HEAP32[$6>>2] = 0; + $7 = ((($0)) + 2052|0); + $8 = ((($0)) + 32|0); + L5: while(1) { + $9 = (_stbi__zreceive($0,1)|0); + $10 = (_stbi__zreceive($0,2)|0); + switch ($10|0) { + case 3: { + $$0 = 0; + label = 13; + break L5; + break; + } + case 0: { + $11 = (_stbi__parse_uncompressed_block($0)|0); + $12 = ($11|0)==(0); + if ($12) { + $$0 = 0; + label = 13; + break L5; + } + break; + } + case 1: { + $13 = HEAP8[(20890)>>0]|0; + $14 = ($13<<24>>24)==(0); + if ($14) { + _stbi__init_zdefaults(); + } + $15 = (_stbi__zbuild_huffman($8,20891,288)|0); + $16 = ($15|0)==(0); + if ($16) { + $$0 = 0; + label = 13; + break L5; + } + $17 = (_stbi__zbuild_huffman($7,20859,32)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 13; + break L5; + } else { + label = 11; + } + break; + } + default: { + $19 = (_stbi__compute_huffman_codes($0)|0); + $20 = ($19|0)==(0); + if ($20) { + $$0 = 0; + label = 13; + break L5; + } else { + label = 11; + } + } + } + if ((label|0) == 11) { + label = 0; + $21 = (_stbi__parse_huffman_block($0)|0); + $22 = ($21|0)==(0); + if ($22) { + $$0 = 0; + label = 13; + break; + } + } + $23 = ($9|0)==(0); + if (!($23)) { + $$0 = 1; + label = 13; + break; + } + } + if ((label|0) == 13) { + return ($$0|0); + } + return (0)|0; +} +function _stbi__parse_zlib_header($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_stbi__zget8($0)|0); + $2 = $1&255; + $3 = $2 & 15; + $4 = (_stbi__zget8($0)|0); + $5 = $4&255; + $6 = $2 << 8; + $7 = $6 | $5; + $8 = (($7>>>0) % 31)&-1; + $9 = ($8|0)==(0); + if (!($9)) { + _stbi__err(10245); + $$0 = 0; + return ($$0|0); + } + $10 = $5 & 32; + $11 = ($10|0)==(0); + if (!($11)) { + _stbi__err(10261); + $$0 = 0; + return ($$0|0); + } + $12 = ($3|0)==(8); + if ($12) { + $$0 = 1; + return ($$0|0); + } + _stbi__err(10276); + $$0 = 0; + return ($$0|0); +} +function _stbi__zreceive($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 8|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)<($1|0); + if ($4) { + _stbi__fill_bits($0); + } + $5 = ((($0)) + 12|0); + $6 = HEAP32[$5>>2]|0; + $7 = 1 << $1; + $8 = (($7) + -1)|0; + $9 = $6 & $8; + $10 = $6 >>> $1; + HEAP32[$5>>2] = $10; + $11 = HEAP32[$2>>2]|0; + $12 = (($11) - ($1))|0; + HEAP32[$2>>2] = $12; + return ($9|0); +} +function _stbi__parse_uncompressed_block($0) { + $0 = $0|0; + var $$0$lcssa = 0, $$034 = 0, $$037 = 0, $$136 = 0, $$lcssa = 0, $$ph = 0, $$pr = 0, $$promoted = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0; + var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0; + var $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0; + var $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond47 = 0, $smax = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + $2 = ((($0)) + 8|0); + $3 = HEAP32[$2>>2]|0; + $4 = $3 & 7; + $5 = ($4|0)==(0); + if ($5) { + $$ph = $3; + } else { + (_stbi__zreceive($0,$4)|0); + $$pr = HEAP32[$2>>2]|0; + $$ph = $$pr; + } + $6 = ($$ph|0)>(0); + if ($6) { + $7 = ((($0)) + 12|0); + $$promoted = HEAP32[$7>>2]|0; + $8 = $$ph ^ -1; + $9 = ($8|0)>(-9); + $smax = $9 ? $8 : -9; + $10 = (($$ph) + ($smax))|0; + $11 = (($10) + 8)|0; + $12 = $11 >>> 3; + $13 = (($12) + 1)|0; + $14 = $12 << 3; + $$037 = 0;$16 = $$promoted; + while(1) { + $15 = $16&255; + $17 = (($$037) + 1)|0; + $18 = (($1) + ($$037)|0); + HEAP8[$18>>0] = $15; + $19 = $16 >>> 8; + $exitcond47 = ($17|0)==($13|0); + if ($exitcond47) { + break; + } else { + $$037 = $17;$16 = $19; + } + } + $20 = (($$ph) + -8)|0; + $21 = (($20) - ($14))|0; + HEAP32[$7>>2] = $19; + HEAP32[$2>>2] = $21; + $$0$lcssa = $13;$$lcssa = $21; + } else { + $$0$lcssa = 0;$$lcssa = $$ph; + } + $22 = ($$lcssa|0)==(0); + if (!($22)) { + ___assert_fail((10167|0),(9201|0),4048,(10184|0)); + // unreachable; + } + $23 = ($$0$lcssa|0)<(4); + if ($23) { + $$136 = $$0$lcssa; + while(1) { + $24 = (_stbi__zget8($0)|0); + $25 = (($$136) + 1)|0; + $26 = (($1) + ($$136)|0); + HEAP8[$26>>0] = $24; + $exitcond = ($25|0)==(4); + if ($exitcond) { + break; + } else { + $$136 = $25; + } + } + } + $27 = ((($1)) + 1|0); + $28 = HEAP8[$27>>0]|0; + $29 = $28&255; + $30 = $29 << 8; + $31 = HEAP8[$1>>0]|0; + $32 = $31&255; + $33 = $30 | $32; + $34 = ((($1)) + 3|0); + $35 = HEAP8[$34>>0]|0; + $36 = $35&255; + $37 = $36 << 8; + $38 = ((($1)) + 2|0); + $39 = HEAP8[$38>>0]|0; + $40 = $39&255; + $41 = $37 | $40; + $42 = $33 ^ 65535; + $43 = ($41|0)==($42|0); + if (!($43)) { + _stbi__err(10215); + $$034 = 0; + STACKTOP = sp;return ($$034|0); + } + $44 = HEAP32[$0>>2]|0; + $45 = (($44) + ($33)|0); + $46 = ((($0)) + 4|0); + $47 = HEAP32[$46>>2]|0; + $48 = ($45>>>0)>($47>>>0); + if ($48) { + _stbi__err(10228); + $$034 = 0; + STACKTOP = sp;return ($$034|0); + } + $49 = ((($0)) + 16|0); + $50 = HEAP32[$49>>2]|0; + $51 = (($50) + ($33)|0); + $52 = ((($0)) + 24|0); + $53 = HEAP32[$52>>2]|0; + $54 = ($51>>>0)>($53>>>0); + if ($54) { + $55 = (_stbi__zexpand($0,$50,$33)|0); + $56 = ($55|0)==(0); + if ($56) { + $$034 = 0; + STACKTOP = sp;return ($$034|0); + } + } + $57 = HEAP32[$49>>2]|0; + $58 = HEAP32[$0>>2]|0; + _memcpy(($57|0),($58|0),($33|0))|0; + $59 = HEAP32[$0>>2]|0; + $60 = (($59) + ($33)|0); + HEAP32[$0>>2] = $60; + $61 = HEAP32[$49>>2]|0; + $62 = (($61) + ($33)|0); + HEAP32[$49>>2] = $62; + $$034 = 1; + STACKTOP = sp;return ($$034|0); +} +function _stbi__init_zdefaults() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + _memset((20891|0),8,144)|0; + dest=(21035); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + dest=(21147); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + $0 = (21171); + $1 = $0; + HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; + $2 = (($0) + 4)|0; + $3 = $2; + HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; + dest=20859; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + return; +} +function _stbi__zbuild_huffman($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$075 = 0, $$07688 = 0, $$07785 = 0, $$07884 = 0, $$081 = 0, $$286 = 0, $$382 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0; + var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0; + var $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0; + var $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0; + var $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond91 = 0, $or$cond = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $3 = sp + 72|0; + $4 = sp; + dest=$4; stop=dest+68|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + _memset(($0|0),0,1024)|0; + $5 = ($2|0)>(0); + if ($5) { + $$07688 = 0; + while(1) { + $6 = (($1) + ($$07688)|0); + $7 = HEAP8[$6>>0]|0; + $8 = $7&255; + $9 = (($4) + ($8<<2)|0); + $10 = HEAP32[$9>>2]|0; + $11 = (($10) + 1)|0; + HEAP32[$9>>2] = $11; + $12 = (($$07688) + 1)|0; + $exitcond91 = ($12|0)==($2|0); + if ($exitcond91) { + break; + } else { + $$07688 = $12; + } + } + } + HEAP32[$4>>2] = 0; + $16 = ((($4)) + 4|0); + $17 = HEAP32[$16>>2]|0; + $18 = ($17|0)>(2); + if (!($18)) { + $13 = ((($4)) + 8|0); + $14 = HEAP32[$13>>2]|0; + $15 = ($14|0)>(4); + if (!($15)) { + $69 = ((($4)) + 12|0); + $70 = HEAP32[$69>>2]|0; + $71 = ($70|0)>(8); + if (!($71)) { + $72 = ((($4)) + 16|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($73|0)>(16); + if (!($74)) { + $75 = ((($4)) + 20|0); + $76 = HEAP32[$75>>2]|0; + $77 = ($76|0)>(32); + if (!($77)) { + $78 = ((($4)) + 24|0); + $79 = HEAP32[$78>>2]|0; + $80 = ($79|0)>(64); + if (!($80)) { + $81 = ((($4)) + 28|0); + $82 = HEAP32[$81>>2]|0; + $83 = ($82|0)>(128); + if (!($83)) { + $84 = ((($4)) + 32|0); + $85 = HEAP32[$84>>2]|0; + $86 = ($85|0)>(256); + if (!($86)) { + $87 = ((($4)) + 36|0); + $88 = HEAP32[$87>>2]|0; + $89 = ($88|0)>(512); + if (!($89)) { + $90 = ((($4)) + 40|0); + $91 = HEAP32[$90>>2]|0; + $92 = ($91|0)>(1024); + if (!($92)) { + $93 = ((($4)) + 44|0); + $94 = HEAP32[$93>>2]|0; + $95 = ($94|0)>(2048); + if (!($95)) { + $96 = ((($4)) + 48|0); + $97 = HEAP32[$96>>2]|0; + $98 = ($97|0)>(4096); + if (!($98)) { + $99 = ((($4)) + 52|0); + $100 = HEAP32[$99>>2]|0; + $101 = ($100|0)>(8192); + if (!($101)) { + $102 = ((($4)) + 56|0); + $103 = HEAP32[$102>>2]|0; + $104 = ($103|0)>(16384); + if (!($104)) { + $105 = ((($4)) + 60|0); + $106 = HEAP32[$105>>2]|0; + $107 = ($106|0)>(32768); + if (!($107)) { + $$07785 = 0;$$07884 = 0;$$286 = 1; + while(1) { + $19 = (($3) + ($$286<<2)|0); + HEAP32[$19>>2] = $$07884; + $20 = $$07884&65535; + $21 = (((($0)) + 1024|0) + ($$286<<1)|0); + HEAP16[$21>>1] = $20; + $22 = $$07785&65535; + $23 = (((($0)) + 1124|0) + ($$286<<1)|0); + HEAP16[$23>>1] = $22; + $24 = (($4) + ($$286<<2)|0); + $25 = HEAP32[$24>>2]|0; + $26 = (($25) + ($$07884))|0; + $27 = ($25|0)!=(0); + $28 = 1 << $$286; + $29 = ($26|0)>($28|0); + $or$cond = $27 & $29; + if ($or$cond) { + label = 7; + break; + } + $30 = (16 - ($$286))|0; + $31 = $26 << $30; + $32 = (((($0)) + 1056|0) + ($$286<<2)|0); + HEAP32[$32>>2] = $31; + $33 = $26 << 1; + $34 = (($25) + ($$07785))|0; + $35 = (($$286) + 1)|0; + $36 = ($35|0)<(16); + if ($36) { + $$07785 = $34;$$07884 = $33;$$286 = $35; + } else { + break; + } + } + if ((label|0) == 7) { + _stbi__err(10105); + $$075 = 0; + STACKTOP = sp;return ($$075|0); + } + $37 = ((($0)) + 1120|0); + HEAP32[$37>>2] = 65536; + $38 = ($2|0)>(0); + if ($38) { + $$382 = 0; + } else { + $$075 = 1; + STACKTOP = sp;return ($$075|0); + } + while(1) { + $39 = (($1) + ($$382)|0); + $40 = HEAP8[$39>>0]|0; + $41 = $40&255; + $42 = ($40<<24>>24)==(0); + if (!($42)) { + $43 = (($3) + ($41<<2)|0); + $44 = HEAP32[$43>>2]|0; + $45 = (((($0)) + 1024|0) + ($41<<1)|0); + $46 = HEAP16[$45>>1]|0; + $47 = $46&65535; + $48 = (($44) - ($47))|0; + $49 = (((($0)) + 1124|0) + ($41<<1)|0); + $50 = HEAP16[$49>>1]|0; + $51 = $50&65535; + $52 = (($48) + ($51))|0; + $53 = $41 << 9; + $54 = $53 | $$382; + $55 = $54&65535; + $56 = (((($0)) + 1156|0) + ($52)|0); + HEAP8[$56>>0] = $40; + $57 = $$382&65535; + $58 = (((($0)) + 1444|0) + ($52<<1)|0); + HEAP16[$58>>1] = $57; + $59 = ($40&255)<(10); + do { + if ($59) { + $60 = (_stbi__bit_reverse($44,$41)|0); + $61 = ($60|0)<(512); + if (!($61)) { + break; + } + $62 = 1 << $41; + $$081 = $60; + while(1) { + $63 = (($0) + ($$081<<1)|0); + HEAP16[$63>>1] = $55; + $64 = (($$081) + ($62))|0; + $65 = ($64|0)<(512); + if ($65) { + $$081 = $64; + } else { + break; + } + } + } + } while(0); + $66 = HEAP32[$43>>2]|0; + $67 = (($66) + 1)|0; + HEAP32[$43>>2] = $67; + } + $68 = (($$382) + 1)|0; + $exitcond = ($68|0)==($2|0); + if ($exitcond) { + $$075 = 1; + break; + } else { + $$382 = $68; + } + } + STACKTOP = sp;return ($$075|0); + } + } + } + } + } + } + } + } + } + } + } + } + } + } + } + _stbi__err(10157); + $$075 = 0; + STACKTOP = sp;return ($$075|0); +} +function _stbi__compute_huffman_codes($0) { + $0 = $0|0; + var $$ = 0, $$0 = 0, $$061 = 0, $$06579 = 0, $$066$be = 0, $$066$lcssa = 0, $$06678 = 0, $$4 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0; + var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0; + var $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $not$ = 0, dest = 0; + var label = 0, sp = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 2496|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2496|0); + $1 = sp; + $2 = sp + 2039|0; + $3 = sp + 2020|0; + $4 = (_stbi__zreceive($0,5)|0); + $5 = (($4) + 257)|0; + $6 = (_stbi__zreceive($0,5)|0); + $7 = (($6) + 1)|0; + $8 = (_stbi__zreceive($0,4)|0); + $9 = (($8) + 4)|0; + $10 = (($7) + ($5))|0; + dest=$3; stop=dest+19|0; do { HEAP8[dest>>0]=0|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + $11 = ($9|0)>(0); + if ($11) { + $$06579 = 0; + while(1) { + $12 = (_stbi__zreceive($0,3)|0); + $13 = $12&255; + $14 = (10951 + ($$06579)|0); + $15 = HEAP8[$14>>0]|0; + $16 = $15&255; + $17 = (($3) + ($16)|0); + HEAP8[$17>>0] = $13; + $18 = (($$06579) + 1)|0; + $exitcond = ($18|0)==($9|0); + if ($exitcond) { + break; + } else { + $$06579 = $18; + } + } + } + $19 = (_stbi__zbuild_huffman($1,$3,19)|0); + $20 = ($19|0)==(0); + if ($20) { + $$4 = 0; + STACKTOP = sp;return ($$4|0); + } + $21 = ($10|0)>(0); + L8: do { + if ($21) { + $$06678 = 0; + L9: while(1) { + $22 = (_stbi__zhuffman_decode($0,$1)|0); + $23 = ($22>>>0)>(18); + if ($23) { + label = 6; + break; + } + $24 = ($22|0)<(16); + if ($24) { + $25 = $22&255; + $26 = (($$06678) + 1)|0; + $27 = (($2) + ($$06678)|0); + HEAP8[$27>>0] = $25; + $$066$be = $26; + } else { + switch ($22|0) { + case 16: { + $28 = (_stbi__zreceive($0,2)|0); + $29 = ($$06678|0)==(0); + if ($29) { + label = 11; + break L9; + } + $30 = (($28) + 3)|0; + $31 = (($$06678) + -1)|0; + $32 = (($2) + ($31)|0); + $33 = HEAP8[$32>>0]|0; + $$0 = $33;$$061 = $30; + break; + } + case 17: { + $34 = (_stbi__zreceive($0,3)|0); + $35 = (($34) + 3)|0; + $$0 = 0;$$061 = $35; + break; + } + case 18: { + $36 = (_stbi__zreceive($0,7)|0); + $37 = (($36) + 11)|0; + $$0 = 0;$$061 = $37; + break; + } + default: { + label = 14; + break L9; + } + } + $38 = (($10) - ($$06678))|0; + $39 = ($38|0)<($$061|0); + if ($39) { + label = 17; + break; + } + $40 = (($2) + ($$06678)|0); + _memset(($40|0),($$0|0),($$061|0))|0; + $41 = (($$061) + ($$06678))|0; + $$066$be = $41; + } + $42 = ($10|0)>($$066$be|0); + if ($42) { + $$06678 = $$066$be; + } else { + $$066$lcssa = $$066$be; + break L8; + } + } + if ((label|0) == 6) { + _stbi__err(10105); + $$4 = 0; + STACKTOP = sp;return ($$4|0); + } + else if ((label|0) == 11) { + _stbi__err(10105); + $$4 = 0; + STACKTOP = sp;return ($$4|0); + } + else if ((label|0) == 14) { + ___assert_fail((10121|0),(9201|0),4021,(10129|0)); + // unreachable; + } + else if ((label|0) == 17) { + _stbi__err(10105); + $$4 = 0; + STACKTOP = sp;return ($$4|0); + } + } else { + $$066$lcssa = 0; + } + } while(0); + $43 = ($10|0)==($$066$lcssa|0); + if (!($43)) { + _stbi__err(10105); + $$4 = 0; + STACKTOP = sp;return ($$4|0); + } + $44 = ((($0)) + 32|0); + $45 = (_stbi__zbuild_huffman($44,$2,$5)|0); + $46 = ($45|0)==(0); + if ($46) { + $$4 = 0; + STACKTOP = sp;return ($$4|0); + } + $47 = ((($0)) + 2052|0); + $48 = (($2) + ($5)|0); + $49 = (_stbi__zbuild_huffman($47,$48,$7)|0); + $not$ = ($49|0)!=(0); + $$ = $not$&1; + $$4 = $$; + STACKTOP = sp;return ($$4|0); +} +function _stbi__parse_huffman_block($0) { + $0 = $0|0; + var $$063 = 0, $$064 = 0, $$067 = 0, $$070 = 0, $$171 = 0, $$266 = 0, $$272 = 0, $$3$ph = 0, $$5 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; + var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0, $57 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep92 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 16|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 32|0); + $4 = ((($0)) + 24|0); + $5 = ((($0)) + 2052|0); + $6 = ((($0)) + 20|0); + $7 = ((($0)) + 24|0); + $$070 = $2; + while(1) { + $10 = (_stbi__zhuffman_decode($0,$3)|0); + $11 = ($10|0)<(256); + if ($11) { + $12 = ($10|0)<(0); + if ($12) { + label = 6; + break; + } + $13 = HEAP32[$4>>2]|0; + $14 = ($$070>>>0)<($13>>>0); + if ($14) { + $$171 = $$070; + } else { + $15 = (_stbi__zexpand($0,$$070,1)|0); + $16 = ($15|0)==(0); + if ($16) { + $$3$ph = 0; + label = 28; + break; + } + $17 = HEAP32[$1>>2]|0; + $$171 = $17; + } + $18 = $10&255; + $19 = ((($$171)) + 1|0); + HEAP8[$$171>>0] = $18; + $$070 = $19; + continue; + } + $20 = ($10|0)==(256); + if ($20) { + label = 12; + break; + } + $21 = (($10) + -257)|0; + $22 = (3240 + ($21<<2)|0); + $23 = HEAP32[$22>>2]|0; + $24 = (($10) + -265)|0; + $25 = ($24>>>0)<(20); + if ($25) { + $26 = (3116 + ($21<<2)|0); + $27 = HEAP32[$26>>2]|0; + $28 = (_stbi__zreceive($0,$27)|0); + $29 = (($28) + ($23))|0; + $$064 = $29; + } else { + $$064 = $23; + } + $30 = (_stbi__zhuffman_decode($0,$5)|0); + $31 = ($30|0)<(0); + if ($31) { + label = 16; + break; + } + $32 = (3492 + ($30<<2)|0); + $33 = HEAP32[$32>>2]|0; + $34 = (($30) + -4)|0; + $35 = ($34>>>0)<(26); + if ($35) { + $36 = (3364 + ($30<<2)|0); + $37 = HEAP32[$36>>2]|0; + $38 = (_stbi__zreceive($0,$37)|0); + $39 = (($38) + ($33))|0; + $$063 = $39; + } else { + $$063 = $33; + } + $40 = HEAP32[$6>>2]|0; + $41 = $$070; + $42 = (($41) - ($40))|0; + $43 = ($42|0)<($$063|0); + if ($43) { + label = 20; + break; + } + $44 = (($$070) + ($$064)|0); + $45 = HEAP32[$7>>2]|0; + $46 = ($44>>>0)>($45>>>0); + if ($46) { + $47 = (_stbi__zexpand($0,$$070,$$064)|0); + $48 = ($47|0)==(0); + if ($48) { + $$3$ph = 0; + label = 28; + break; + } + $49 = HEAP32[$1>>2]|0; + $$272 = $49; + } else { + $$272 = $$070; + } + $50 = (0 - ($$063))|0; + $9 = (($$272) + ($50)|0); + $51 = ($$063|0)==(1); + $52 = ($$064|0)!=(0); + if ($51) { + if (!($52)) { + $$070 = $$272; + continue; + } + $8 = HEAP8[$9>>0]|0; + _memset(($$272|0),($8|0),($$064|0))|0; + $scevgep92 = (($$272) + ($$064)|0); + $$070 = $scevgep92; + continue; + } + if ($52) { + $$067 = $9;$$266 = $$064;$$5 = $$272; + } else { + $$070 = $$272; + continue; + } + while(1) { + $53 = ((($$067)) + 1|0); + $54 = HEAP8[$$067>>0]|0; + $55 = ((($$5)) + 1|0); + HEAP8[$$5>>0] = $54; + $56 = (($$266) + -1)|0; + $57 = ($56|0)==(0); + if ($57) { + break; + } else { + $$067 = $53;$$266 = $56;$$5 = $55; + } + } + $scevgep = (($$272) + ($$064)|0); + $$070 = $scevgep; + } + if ((label|0) == 6) { + _stbi__err(9930); + $$3$ph = 0; + return ($$3$ph|0); + } + else if ((label|0) == 12) { + HEAP32[$1>>2] = $$070; + $$3$ph = 1; + return ($$3$ph|0); + } + else if ((label|0) == 16) { + _stbi__err(9930); + $$3$ph = 0; + return ($$3$ph|0); + } + else if ((label|0) == 20) { + _stbi__err(9947); + $$3$ph = 0; + return ($$3$ph|0); + } + else if ((label|0) == 28) { + return ($$3$ph|0); + } + return (0)|0; +} +function _stbi__zhuffman_decode($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 8|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)<(16); + if ($4) { + _stbi__fill_bits($0); + } + $5 = ((($0)) + 12|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6 & 511; + $8 = (($1) + ($7<<1)|0); + $9 = HEAP16[$8>>1]|0; + $10 = $9&65535; + $11 = ($9<<16>>16)==(0); + if ($11) { + $17 = (_stbi__zhuffman_decode_slowpath($0,$1)|0); + $$0 = $17; + return ($$0|0); + } else { + $12 = $10 >>> 9; + $13 = $6 >>> $12; + HEAP32[$5>>2] = $13; + $14 = HEAP32[$2>>2]|0; + $15 = (($14) - ($12))|0; + HEAP32[$2>>2] = $15; + $16 = $10 & 511; + $$0 = $16; + return ($$0|0); + } + return (0)|0; +} +function _stbi__zexpand($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $$029 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($0)) + 16|0); + HEAP32[$3>>2] = $1; + $4 = ((($0)) + 28|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + _stbi__err(9956); + $$0 = 0; + return ($$0|0); + } + $7 = ((($0)) + 20|0); + $8 = HEAP32[$7>>2]|0; + $9 = $1; + $10 = $8; + $11 = (($9) - ($10))|0; + $12 = ((($0)) + 24|0); + $13 = HEAP32[$12>>2]|0; + $14 = (($13) - ($10))|0; + $15 = (($11) + ($2))|0; + $$029 = $14; + while(1) { + $16 = ($15|0)>($$029|0); + $17 = $$029 << 1; + if ($16) { + $$029 = $17; + } else { + break; + } + } + $18 = (_realloc($8,$$029)|0); + $19 = ($18|0)==(0|0); + if ($19) { + _stbi__err(9256); + $$0 = 0; + return ($$0|0); + } else { + HEAP32[$7>>2] = $18; + $20 = (($18) + ($11)|0); + HEAP32[$3>>2] = $20; + $21 = (($18) + ($$029)|0); + HEAP32[$12>>2] = $21; + $$0 = 1; + return ($$0|0); + } + return (0)|0; +} +function _stbi__fill_bits($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 12|0); + $2 = ((($0)) + 8|0); + while(1) { + $3 = HEAP32[$1>>2]|0; + $4 = HEAP32[$2>>2]|0; + $5 = 1 << $4; + $6 = ($3>>>0)<($5>>>0); + if (!($6)) { + label = 3; + break; + } + $7 = (_stbi__zget8($0)|0); + $8 = $7&255; + $9 = HEAP32[$2>>2]|0; + $10 = $8 << $9; + $11 = HEAP32[$1>>2]|0; + $12 = $11 | $10; + HEAP32[$1>>2] = $12; + $13 = (($9) + 8)|0; + HEAP32[$2>>2] = $13; + $14 = ($13|0)<(25); + if (!($14)) { + label = 5; + break; + } + } + if ((label|0) == 3) { + ___assert_fail((10052|0),(9201|0),3863,(10089|0)); + // unreachable; + } + else if ((label|0) == 5) { + return; + } +} +function _stbi__zhuffman_decode_slowpath($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$025 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 12|0); + $3 = HEAP32[$2>>2]|0; + $4 = (_stbi__bit_reverse($3,16)|0); + $$025 = 10; + while(1) { + $5 = (((($1)) + 1056|0) + ($$025<<2)|0); + $6 = HEAP32[$5>>2]|0; + $7 = ($4|0)<($6|0); + $8 = (($$025) + 1)|0; + if ($7) { + break; + } else { + $$025 = $8; + } + } + $9 = ($$025|0)==(16); + if ($9) { + $$0 = -1; + return ($$0|0); + } + $10 = (16 - ($$025))|0; + $11 = $4 >> $10; + $12 = (((($1)) + 1024|0) + ($$025<<1)|0); + $13 = HEAP16[$12>>1]|0; + $14 = $13&65535; + $15 = (($11) - ($14))|0; + $16 = (((($1)) + 1124|0) + ($$025<<1)|0); + $17 = HEAP16[$16>>1]|0; + $18 = $17&65535; + $19 = (($15) + ($18))|0; + $20 = (((($1)) + 1156|0) + ($19)|0); + $21 = HEAP8[$20>>0]|0; + $22 = $21&255; + $23 = ($22|0)==($$025|0); + if (!($23)) { + ___assert_fail((9976|0),(9201|0),3891,(9992|0)); + // unreachable; + } + $24 = HEAP32[$2>>2]|0; + $25 = $24 >>> $$025; + HEAP32[$2>>2] = $25; + $26 = ((($0)) + 8|0); + $27 = HEAP32[$26>>2]|0; + $28 = (($27) - ($$025))|0; + HEAP32[$26>>2] = $28; + $29 = (((($1)) + 1444|0) + ($19<<1)|0); + $30 = HEAP16[$29>>1]|0; + $31 = $30&65535; + $$0 = $31; + return ($$0|0); +} +function _stbi__bit_reverse($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)<(17); + if ($2) { + $3 = (_stbi__bitreverse16($0)|0); + $4 = (16 - ($1))|0; + $5 = $3 >> $4; + return ($5|0); + } else { + ___assert_fail((10023|0),(9201|0),3781,(10034|0)); + // unreachable; + } + return (0)|0; +} +function _stbi__bitreverse16($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $1 = $0 >>> 1; + $2 = $1 & 21845; + $3 = $0 << 1; + $4 = $3 & 43690; + $5 = $2 | $4; + $6 = $5 >>> 2; + $7 = $6 & 13107; + $8 = $5 << 2; + $9 = $8 & 52428; + $10 = $7 | $9; + $11 = $10 >>> 4; + $12 = $11 & 3855; + $13 = $10 << 4; + $14 = $13 & 61680; + $15 = $12 | $14; + $16 = $15 >>> 8; + $17 = $15 << 8; + $18 = $17 & 65280; + $19 = $18 | $16; + return ($19|0); +} +function _stbi__zget8($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($1>>>0)<($3>>>0); + if (!($4)) { + $$0 = 0; + return ($$0|0); + } + $5 = ((($1)) + 1|0); + HEAP32[$0>>2] = $5; + $6 = HEAP8[$1>>0]|0; + $$0 = $6; + return ($$0|0); +} +function _stbi__refill_buffer($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 16|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 28|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 40|0); + $6 = ((($0)) + 36|0); + $7 = HEAP32[$6>>2]|0; + $8 = (FUNCTION_TABLE_iiii[$2 & 15]($4,$5,$7)|0); + $9 = ($8|0)==(0); + if ($9) { + $10 = ((($0)) + 32|0); + HEAP32[$10>>2] = 0; + $11 = ((($0)) + 168|0); + HEAP32[$11>>2] = $5; + $12 = ((($0)) + 41|0); + $13 = ((($0)) + 172|0); + HEAP32[$13>>2] = $12; + HEAP8[$5>>0] = 0; + return; + } else { + $14 = ((($0)) + 168|0); + HEAP32[$14>>2] = $5; + $15 = (((($0)) + 40|0) + ($8)|0); + $16 = ((($0)) + 172|0); + HEAP32[$16>>2] = $15; + return; + } +} +function _stbi__rewind($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 176|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 168|0); + HEAP32[$3>>2] = $2; + $4 = ((($0)) + 180|0); + $5 = HEAP32[$4>>2]|0; + $6 = ((($0)) + 172|0); + HEAP32[$6>>2] = $5; + return; +} +function _stbi__start_callbacks($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($0)) + 16|0); + ;HEAP32[$3>>2]=HEAP32[$1>>2]|0;HEAP32[$3+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$3+8>>2]=HEAP32[$1+8>>2]|0; + $4 = ((($0)) + 28|0); + HEAP32[$4>>2] = $2; + $5 = ((($0)) + 36|0); + HEAP32[$5>>2] = 128; + $6 = ((($0)) + 32|0); + HEAP32[$6>>2] = 1; + $7 = ((($0)) + 40|0); + $8 = ((($0)) + 176|0); + HEAP32[$8>>2] = $7; + _stbi__refill_buffer($0); + $9 = ((($0)) + 172|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 180|0); + HEAP32[$11>>2] = $10; + return; +} +function _stbi__stdio_read($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (_fread($1,1,$2,$0)|0); + return ($3|0); +} +function _stbi__stdio_skip($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + (_fseek($0,$1,1)|0); + return; +} +function _stbi__stdio_eof($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_feof($0)|0); + return ($1|0); +} +function _LoadImage($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; + var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); + $vararg_buffer9 = sp + 32|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 48|0; + $3 = sp + 44|0; + $4 = sp + 40|0; + $5 = sp + 36|0; + $6 = (_IsFileExtension($1,10304)|0); + $7 = ($6|0)==(0); + do { + if ($7) { + $19 = (_IsFileExtension($1,10357)|0); + $20 = ($19|0)==(0); + if ($20) { + HEAP32[$vararg_buffer1>>2] = $1; + _TraceLog(2,10362,$vararg_buffer1); + $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; + label = 16; + break; + } + HEAP32[$3>>2] = 0; + HEAP32[$4>>2] = 0; + HEAP32[$5>>2] = 0; + $21 = (_stbi_load($1,$3,$4,$5,0)|0); + $22 = HEAP32[$3>>2]|0; + $23 = HEAP32[$4>>2]|0; + $24 = HEAP32[$5>>2]|0; + switch ($24|0) { + case 1: { + $$sink = 1; + label = 11; + break; + } + case 2: { + $$sink = 2; + label = 11; + break; + } + case 3: { + $$sink = 4; + label = 11; + break; + } + case 4: { + $$sink = 7; + label = 11; + break; + } + default: { + $$sroa$15$1 = 0; + } + } + if ((label|0) == 11) { + $$sroa$15$1 = $$sink; + } + $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + label = 14; + } else { + $8 = (_LoadResource($1,0)|0); + $9 = HEAP32[$8>>2]|0; + $10 = ($9|0)==(1); + if ($10) { + $11 = ((($8)) + 20|0); + $12 = HEAP32[$11>>2]|0; + $13 = ((($8)) + 4|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($8)) + 8|0); + $16 = HEAP32[$15>>2]|0; + $17 = ((($8)) + 12|0); + $18 = HEAP32[$17>>2]|0; + _LoadImagePro($2,$12,$14,$16,$18); + $$sroa$0$0$copyload = HEAP32[$2>>2]|0; + $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; + $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; + $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; + $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; + } else { + HEAP32[$vararg_buffer>>2] = $1; + _TraceLog(2,10310,$vararg_buffer); + $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; + } + _UnloadResource($8); + $$sroa$0$1 = $$sroa$0$0;$$sroa$10$1 = $$sroa$10$0;$$sroa$13$1 = $$sroa$13$0;$$sroa$15$2 = $$sroa$15$0;$$sroa$7$1 = $$sroa$7$0; + label = 14; + } + } while(0); + if ((label|0) == 14) { + $25 = ($$sroa$0$1|0)==(0|0); + if ($25) { + $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; + label = 16; + } else { + HEAP32[$vararg_buffer4>>2] = $1; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; + $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); + HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; + _TraceLog(0,10398,$vararg_buffer4); + $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + } + } + if ((label|0) == 16) { + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,10437,$vararg_buffer9); + $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; + } + HEAP32[$0>>2] = $$sroa$0$142; + $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; + $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; + $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + STACKTOP = sp;return; +} +function _LoadResource($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0$lcssa = 0, $$05665 = 0, $$05764 = 0, $$1 = 0, $$2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond60 = 0; + var $or$cond62 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr11 = 0, $vararg_ptr7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); + $vararg_buffer8 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 64|0; + $3 = sp + 32|0; + $4 = (_fopen($0,10496)|0); + $5 = ($4|0)==(0|0); + if ($5) { + HEAP32[$vararg_buffer>>2] = $0; + _TraceLog(2,10499,$vararg_buffer); + $$2 = 0; + STACKTOP = sp;return ($$2|0); + } + (_fread($2,1,1,$4)|0); + $6 = ((($2)) + 1|0); + (_fread($6,1,1,$4)|0); + $7 = ((($2)) + 2|0); + (_fread($7,1,1,$4)|0); + $8 = ((($2)) + 3|0); + (_fread($8,1,1,$4)|0); + $9 = ((($2)) + 4|0); + (_fread($9,2,1,$4)|0); + $10 = ((($2)) + 6|0); + (_fread($10,2,1,$4)|0); + $11 = HEAP8[$2>>0]|0; + $12 = ($11<<24>>24)==(114); + $13 = HEAP8[$6>>0]|0; + $14 = ($13<<24>>24)==(82); + $or$cond = $12 | $14; + $15 = HEAP8[$7>>0]|0; + $16 = ($15<<24>>24)==(69); + $or$cond60 = $or$cond | $16; + $17 = HEAP8[$8>>0]|0; + $18 = ($17<<24>>24)==(83); + $or$cond62 = $or$cond60 | $18; + if ($or$cond62) { + $19 = HEAP16[$10>>1]|0; + $20 = ($19<<16>>16)==(0); + if ($20) { + $$0$lcssa = 0; + } else { + $21 = ((($3)) + 7|0); + $22 = HEAP16[$10>>1]|0; + $23 = $22&65535; + $24 = ((($3)) + 8|0); + $25 = ((($3)) + 4|0); + $26 = ((($3)) + 16|0); + $27 = ((($3)) + 20|0); + $28 = ((($3)) + 24|0); + $29 = ((($3)) + 28|0); + $30 = ((($3)) + 8|0); + $31 = ((($3)) + 5|0); + $32 = ((($3)) + 12|0); + $$05665 = 0; + while(1) { + (_fread($3,32,1,$4)|0); + $36 = HEAP8[$21>>0]|0; + $37 = $36&255; + $38 = ($37*24)|0; + $39 = (_malloc($38)|0); + $40 = HEAP32[$3>>2]|0; + $41 = ($40|0)==($1|0); + if ($41) { + $42 = HEAP8[$21>>0]|0; + $43 = ($42<<24>>24)==(0); + if (!($43)) { + $$05764 = 0; + while(1) { + $44 = HEAP8[$25>>0]|0; + $45 = $44&255; + $46 = (($39) + (($$05764*24)|0)|0); + HEAP32[$46>>2] = $45; + $47 = HEAP32[$26>>2]|0; + $48 = (((($39) + (($$05764*24)|0)|0)) + 4|0); + HEAP32[$48>>2] = $47; + $49 = HEAP32[$27>>2]|0; + $50 = (((($39) + (($$05764*24)|0)|0)) + 8|0); + HEAP32[$50>>2] = $49; + $51 = HEAP32[$28>>2]|0; + $52 = (((($39) + (($$05764*24)|0)|0)) + 12|0); + HEAP32[$52>>2] = $51; + $53 = HEAP32[$29>>2]|0; + $54 = (((($39) + (($$05764*24)|0)|0)) + 16|0); + HEAP32[$54>>2] = $53; + $55 = HEAP32[$30>>2]|0; + $56 = (_malloc($55)|0); + (_fread($56,$55,1,$4)|0); + $57 = HEAP8[$31>>0]|0; + $58 = ($57<<24>>24)==(1); + if ($58) { + $59 = HEAP32[$30>>2]|0; + $60 = HEAP32[$32>>2]|0; + $61 = (_DecompressData($56,$59,$60)|0); + $62 = (((($39) + (($$05764*24)|0)|0)) + 20|0); + HEAP32[$62>>2] = $61; + _free($56); + } else { + $63 = (((($39) + (($$05764*24)|0)|0)) + 20|0); + HEAP32[$63>>2] = $56; + } + $64 = (((($39) + (($$05764*24)|0)|0)) + 20|0); + $65 = HEAP32[$64>>2]|0; + $66 = ($65|0)==(0|0); + if (!($66)) { + $67 = HEAP32[$3>>2]|0; + HEAP32[$vararg_buffer4>>2] = $0; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $67; + _TraceLog(0,10596,$vararg_buffer4); + } + (_fread($3,32,1,$4)|0); + $68 = (($$05764) + 1)|0; + $69 = HEAP8[$21>>0]|0; + $70 = $69&255; + $71 = ($68|0)<($70|0); + if ($71) { + $$05764 = $68; + } else { + break; + } + } + } + } else { + $72 = HEAP32[$24>>2]|0; + (_fseek($4,$72,1)|0); + } + $73 = (($$05665) + 1)|0; + $74 = ($73|0)<($23|0); + if ($74) { + $$05665 = $73; + } else { + $$0$lcssa = $39; + break; + } + } + } + $33 = ((($$0$lcssa)) + 20|0); + $34 = HEAP32[$33>>2]|0; + $35 = ($34|0)==(0|0); + if ($35) { + HEAP32[$vararg_buffer8>>2] = $0; + $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); + HEAP32[$vararg_ptr11>>2] = $1; + _TraceLog(2,10642,$vararg_buffer8); + $$1 = $$0$lcssa; + } else { + $$1 = $$0$lcssa; + } + } else { + HEAP32[$vararg_buffer1>>2] = $0; + _TraceLog(2,10550,$vararg_buffer1); + $$1 = 0; + } + (_fclose($4)|0); + $$2 = $$1; + STACKTOP = sp;return ($$2|0); +} +function _LoadImagePro($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$byval_copy = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $$byval_copy = sp + 20|0; + $5 = sp; + HEAP32[$5>>2] = $1; + $6 = ((($5)) + 4|0); + HEAP32[$6>>2] = $2; + $7 = ((($5)) + 8|0); + HEAP32[$7>>2] = $3; + $8 = ((($5)) + 12|0); + HEAP32[$8>>2] = 1; + $9 = ((($5)) + 16|0); + HEAP32[$9>>2] = $4; + ;HEAP32[$$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$5+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$5+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$5+16>>2]|0; + _ImageCopy($0,$$byval_copy); + STACKTOP = sp;return; +} +function _UnloadResource($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 20|0); + $2 = HEAP32[$1>>2]|0; + $3 = ($2|0)==(0|0); + if ($3) { + return; + } + _free($2); + return; +} +function _ImageCopy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$sroa$6$0 = 0, $$sroa$6$0$$sroa_idx10 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$8$0 = 0, $$sroa$8$0$$sroa_idx14 = 0, $$sroa$9$0 = 0, $$sroa$9$0$$sroa_idx16 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0; + var $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $2 = ((($1)) + 4|0); + $3 = HEAP32[$2>>2]|0; + $4 = ((($1)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = Math_imul($5, $3)|0; + $7 = ((($1)) + 16|0); + $8 = HEAP32[$7>>2]|0; + switch ($8|0) { + case 17: case 14: case 11: case 10: case 1: { + $$0 = $6; + break; + } + case 6: case 5: case 3: case 2: { + $9 = $6 << 1; + $$0 = $9; + break; + } + case 4: { + $10 = ($6*3)|0; + $$0 = $10; + break; + } + case 7: { + $11 = $6 << 2; + $$0 = $11; + break; + } + case 16: case 15: case 13: case 12: case 9: case 8: { + $12 = (($6|0) / 2)&-1; + $$0 = $12; + break; + } + case 18: { + $13 = (($6|0) / 4)&-1; + $$0 = $13; + break; + } + default: { + _TraceLog(2,10468,$vararg_buffer); + $$0 = $6; + } + } + $14 = (_malloc($$0)|0); + $15 = ($14|0)==(0|0); + if ($15) { + $$sroa$6$0 = 0;$$sroa$7$0 = 0;$$sroa$8$0 = 0;$$sroa$9$0 = 0; + } else { + $16 = HEAP32[$1>>2]|0; + _memcpy(($14|0),($16|0),($$0|0))|0; + $17 = HEAP32[$2>>2]|0; + $18 = HEAP32[$4>>2]|0; + $19 = ((($1)) + 12|0); + $20 = HEAP32[$19>>2]|0; + $21 = HEAP32[$7>>2]|0; + $$sroa$6$0 = $17;$$sroa$7$0 = $18;$$sroa$8$0 = $20;$$sroa$9$0 = $21; + } + HEAP32[$0>>2] = $14; + $$sroa$6$0$$sroa_idx10 = ((($0)) + 4|0); + HEAP32[$$sroa$6$0$$sroa_idx10>>2] = $$sroa$6$0; + $$sroa$7$0$$sroa_idx12 = ((($0)) + 8|0); + HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$0; + $$sroa$8$0$$sroa_idx14 = ((($0)) + 12|0); + HEAP32[$$sroa$8$0$$sroa_idx14>>2] = $$sroa$8$0; + $$sroa$9$0$$sroa_idx16 = ((($0)) + 16|0); + HEAP32[$$sroa$9$0$$sroa_idx16>>2] = $$sroa$9$0; + STACKTOP = sp;return; +} +function _DecompressData($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $vararg_buffer10 = sp + 40|0; + $vararg_buffer7 = sp + 32|0; + $vararg_buffer5 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $3 = (_malloc($2)|0); + $4 = ($3|0)==(0|0); + if ($4) { + _TraceLog(2,10692,$vararg_buffer); + STACKTOP = sp;return ($3|0); + } + $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); + $6 = ($5|0)==(-1); + if ($6) { + _TraceLog(2,10731,$vararg_buffer1); + _free($3); + } + $7 = ($5|0)==($2|0); + if (!($7)) { + _TraceLog(2,10757,$vararg_buffer3); + HEAP32[$vararg_buffer5>>2] = $2; + _TraceLog(2,10820,$vararg_buffer5); + HEAP32[$vararg_buffer7>>2] = $5; + _TraceLog(2,10855,$vararg_buffer7); + } + HEAP32[$vararg_buffer10>>2] = $1; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $5; + _TraceLog(0,10890,$vararg_buffer10); + STACKTOP = sp;return ($3|0); +} +function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 11008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(11008|0); + $5 = sp + 11000|0; + $6 = sp; + $7 = sp + 8|0; + HEAP32[$5>>2] = $1; + HEAP32[$6>>2] = $3; + HEAP32[$7>>2] = 0; + $8 = $4 & -7; + $9 = $8 | 4; + $10 = (_tinfl_decompress($7,$2,$6,$0,$0,$5,$9)|0); + $11 = ($10|0)!=(0); + $12 = HEAP32[$5>>2]|0; + $13 = $11 ? -1 : $12; + STACKTOP = sp;return ($13|0); +} +function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + $6 = $6|0; + var $$ = 0, $$$301127 = 0, $$010861840 = 0, $$010871839 = 0, $$010881838 = 0, $$010911856 = 0, $$010941846 = 0, $$010951864 = 0, $$01097 = 0, $$01194 = 0, $$011971855 = 0, $$01202 = 0, $$01202$shrunk = 0, $$01203 = 0, $$01300 = 0, $$01300$shrunk = 0, $$01309 = 0, $$01410 = 0, $$01410$shrunk = 0, $$01411 = 0; + var $$01411$shrunk = 0, $$01412 = 0, $$01413 = 0, $$01413$shrunk = 0, $$01416 = 0, $$01507 = 0, $$01607 = 0, $$01834 = 0, $$0937$lcssa = 0, $$09371833 = 0, $$0938$lcssa = 0, $$09381832 = 0, $$0941$lcssa = 0, $$09411816 = 0, $$09431831 = 0, $$09441830 = 0, $$0947 = 0, $$0947$shrunk = 0, $$0948 = 0, $$0949 = 0; + var $$0950 = 0, $$0950$shrunk = 0, $$0951 = 0, $$0952 = 0, $$0952$shrunk = 0, $$0953 = 0, $$0956 = 0, $$0959 = 0, $$0959$shrunk = 0, $$0960 = 0, $$0963 = 0, $$0967 = 0, $$0971 = 0, $$0971$shrunk = 0, $$0972 = 0, $$0975 = 0, $$0978 = 0, $$0979 = 0, $$0979$shrunk = 0, $$0980 = 0; + var $$0980$shrunk = 0, $$0981 = 0, $$0984 = 0, $$0987 = 0, $$0991 = 0, $$1$lcssa = 0, $$100 = 0, $$1001409 = 0, $$101426 = 0, $$101617 = 0, $$110891852 = 0, $$11098 = 0, $$11098$ph = 0, $$111427 = 0, $$111518 = 0, $$111618 = 0, $$11198 = 0, $$11204 = 0, $$11204$ph = 0, $$11310 = 0; + var $$11310$ph = 0, $$11417 = 0, $$11508 = 0, $$11608 = 0, $$11818 = 0, $$121428 = 0, $$121428$ph = 0, $$121519 = 0, $$121619 = 0, $$121619$ph = 0, $$13 = 0, $$131004 = 0, $$131110 = 0, $$131216 = 0, $$131322 = 0, $$131429 = 0, $$131520 = 0, $$131620 = 0, $$14 = 0, $$141005 = 0; + var $$141111 = 0, $$141217 = 0, $$141323 = 0, $$141430 = 0, $$141521 = 0, $$141621 = 0, $$15 = 0, $$151006 = 0, $$151112 = 0, $$151218 = 0, $$151324 = 0, $$151431 = 0, $$151522 = 0, $$151622 = 0, $$16 = 0, $$161007 = 0, $$161113 = 0, $$161113$ph = 0, $$161219 = 0, $$161325 = 0; + var $$161432 = 0, $$161523 = 0, $$161623 = 0, $$17 = 0, $$17$ph = 0, $$171008 = 0, $$171008$ph = 0, $$171114 = 0, $$171220 = 0, $$171220$ph = 0, $$171326 = 0, $$171326$ph = 0, $$171433 = 0, $$171524 = 0, $$171624 = 0, $$1753 = 0, $$1754 = 0, $$18 = 0, $$181009 = 0, $$181115 = 0; + var $$181221 = 0, $$181327 = 0, $$181434 = 0, $$181525 = 0, $$181625 = 0, $$19 = 0, $$191010 = 0, $$191116 = 0, $$191222 = 0, $$191328 = 0, $$191435 = 0, $$191526 = 0, $$191626 = 0, $$1939$lcssa = 0, $$19391817 = 0, $$19421823 = 0, $$1945$lcssa = 0, $$19451815 = 0, $$1954 = 0, $$1957 = 0; + var $$1961 = 0, $$1961$ = 0, $$1964 = 0, $$1968 = 0, $$1973 = 0, $$1976 = 0, $$1982 = 0, $$1985 = 0, $$1988 = 0, $$1988$ph = 0, $$1992 = 0, $$1992$ph = 0, $$2$lcssa = 0, $$20 = 0, $$201011 = 0, $$201117 = 0, $$201223 = 0, $$201329 = 0, $$201436 = 0, $$201527 = 0; + var $$201627 = 0, $$21 = 0, $$21099 = 0, $$211012 = 0, $$211118 = 0, $$211224 = 0, $$211330 = 0, $$211437 = 0, $$211437$ph = 0, $$211528 = 0, $$211628 = 0, $$211628$ph = 0, $$21196 = 0, $$21199$lcssa = 0, $$211991845 = 0, $$21205 = 0, $$21311 = 0, $$21418 = 0, $$21509 = 0, $$21609 = 0; + var $$21825 = 0, $$22 = 0, $$221013 = 0, $$221119 = 0, $$221225 = 0, $$221331 = 0, $$221438 = 0, $$221529 = 0, $$221629 = 0, $$23 = 0, $$231014 = 0, $$231120 = 0, $$231226 = 0, $$231332 = 0, $$231439 = 0, $$231530 = 0, $$231630 = 0, $$24 = 0, $$241015 = 0, $$241121 = 0; + var $$241227 = 0, $$241333 = 0, $$241440 = 0, $$241531 = 0, $$241631 = 0, $$25 = 0, $$251016 = 0, $$251122 = 0, $$251122$ph = 0, $$251228 = 0, $$251334 = 0, $$251441 = 0, $$251532 = 0, $$251632 = 0, $$26 = 0, $$26$ph = 0, $$261017 = 0, $$261017$ph = 0, $$261123 = 0, $$261229 = 0; + var $$261229$ph = 0, $$261335 = 0, $$261335$ph = 0, $$261442 = 0, $$261533 = 0, $$261633 = 0, $$27 = 0, $$271018 = 0, $$271124 = 0, $$271230 = 0, $$271336 = 0, $$271443 = 0, $$271534 = 0, $$271634 = 0, $$28 = 0, $$281019 = 0, $$281125 = 0, $$281231 = 0, $$281337 = 0, $$281444 = 0; + var $$281535 = 0, $$281635 = 0, $$29 = 0, $$291020 = 0, $$291126 = 0, $$291232 = 0, $$291338 = 0, $$291445 = 0, $$291536 = 0, $$291636 = 0, $$2940$lcssa = 0, $$29401824 = 0, $$2946$lcssa = 0, $$29461822 = 0, $$2955 = 0, $$2958 = 0, $$2965 = 0, $$2969 = 0, $$2974 = 0, $$2977 = 0; + var $$2983 = 0, $$2986 = 0, $$2989 = 0, $$2993 = 0, $$30 = 0, $$301021 = 0, $$301127 = 0, $$301233 = 0, $$301339 = 0, $$301446 = 0, $$301537 = 0, $$301637 = 0, $$31 = 0, $$31100$v = 0, $$311022 = 0, $$311128 = 0, $$311234 = 0, $$311340 = 0, $$311447 = 0, $$311538 = 0; + var $$311638 = 0, $$31200 = 0, $$31206 = 0, $$31206$ph = 0, $$31312 = 0, $$31312$ph = 0, $$31419 = 0, $$31419$ph = 0, $$31610 = 0, $$31610$ph = 0, $$32 = 0, $$321023 = 0, $$321129 = 0, $$321235 = 0, $$321341 = 0, $$321448 = 0, $$321448$ph = 0, $$321539 = 0, $$321639 = 0, $$321639$ph = 0; + var $$33 = 0, $$331024 = 0, $$331130 = 0, $$331236 = 0, $$331342 = 0, $$331449 = 0, $$331540 = 0, $$331640 = 0, $$34 = 0, $$341025 = 0, $$341131 = 0, $$341237 = 0, $$341343 = 0, $$341450 = 0, $$341541 = 0, $$341641 = 0, $$35 = 0, $$351026 = 0, $$351132 = 0, $$351238 = 0; + var $$351344 = 0, $$351451 = 0, $$351542 = 0, $$351642 = 0, $$36 = 0, $$361027 = 0, $$361027$ph = 0, $$361133 = 0, $$361133$ph = 0, $$361239 = 0, $$361345 = 0, $$361452 = 0, $$361543 = 0, $$361643 = 0, $$37 = 0, $$37$ph = 0, $$371028 = 0, $$371134 = 0, $$371240 = 0, $$371240$ph = 0; + var $$371346 = 0, $$371346$ph = 0, $$371453 = 0, $$371453$ph = 0, $$371544 = 0, $$371644 = 0, $$371644$ph = 0, $$38 = 0, $$381029 = 0, $$381135 = 0, $$381241 = 0, $$381347 = 0, $$381454 = 0, $$381545 = 0, $$381645 = 0, $$39 = 0, $$391030 = 0, $$391136 = 0, $$391242 = 0, $$391348 = 0; + var $$391455 = 0, $$391546 = 0, $$391646 = 0, $$3966 = 0, $$3970 = 0, $$3990 = 0, $$3990$ph = 0, $$3994 = 0, $$3994$ph = 0, $$40 = 0, $$401031 = 0, $$401137 = 0, $$401243 = 0, $$401349 = 0, $$401456 = 0, $$401547 = 0, $$401647 = 0, $$41 = 0, $$411032 = 0, $$411032$ph = 0; + var $$411138 = 0, $$411138$ph = 0, $$411244 = 0, $$411350 = 0, $$411457 = 0, $$411548 = 0, $$411648 = 0, $$41201 = 0, $$41420 = 0, $$41511 = 0, $$41611 = 0, $$42 = 0, $$42$ph = 0, $$421033 = 0, $$421139 = 0, $$421245 = 0, $$421245$ph = 0, $$421351 = 0, $$421351$ph = 0, $$421458 = 0; + var $$421549 = 0, $$421649 = 0, $$43 = 0, $$431034 = 0, $$431140 = 0, $$431246 = 0, $$431352 = 0, $$431459 = 0, $$431550 = 0, $$431650 = 0, $$44 = 0, $$441035 = 0, $$441141 = 0, $$441247 = 0, $$441353 = 0, $$441460 = 0, $$441460$ph = 0, $$441551 = 0, $$441651 = 0, $$441651$ph = 0; + var $$45 = 0, $$451036 = 0, $$451142 = 0, $$451248 = 0, $$451354 = 0, $$451461 = 0, $$451552 = 0, $$451652 = 0, $$46 = 0, $$461037 = 0, $$461143 = 0, $$461249 = 0, $$461355 = 0, $$461462 = 0, $$461553 = 0, $$461653 = 0, $$47 = 0, $$471038 = 0, $$471144 = 0, $$471250 = 0; + var $$471356 = 0, $$471463 = 0, $$471554 = 0, $$471654 = 0, $$48 = 0, $$481039 = 0, $$481039$ph = 0, $$481145 = 0, $$481145$ph = 0, $$481251 = 0, $$481357 = 0, $$481464 = 0, $$481555 = 0, $$481655 = 0, $$49 = 0, $$49$ph = 0, $$491040 = 0, $$491146 = 0, $$491252 = 0, $$491252$ph = 0; + var $$491358 = 0, $$491358$ph = 0, $$491465 = 0, $$491465$ph = 0, $$491556 = 0, $$491656 = 0, $$491656$ph = 0, $$5 = 0, $$50 = 0, $$501041 = 0, $$501147 = 0, $$501253 = 0, $$501359 = 0, $$501466 = 0, $$501557 = 0, $$501657 = 0, $$51 = 0, $$51102 = 0, $$511042 = 0, $$511148 = 0; + var $$511254 = 0, $$511360 = 0, $$511467 = 0, $$511558 = 0, $$511658 = 0, $$51208 = 0, $$51314 = 0, $$51512 = 0, $$52 = 0, $$521043 = 0, $$521043$ph = 0, $$521149 = 0, $$521255 = 0, $$521361 = 0, $$521468 = 0, $$521559 = 0, $$521659 = 0, $$53 = 0, $$531044 = 0, $$531150 = 0; + var $$531150$ph = 0, $$531256 = 0, $$531362 = 0, $$531469 = 0, $$531560 = 0, $$531660 = 0, $$54 = 0, $$54$ph = 0, $$541045 = 0, $$541151 = 0, $$541257 = 0, $$541257$ph = 0, $$541363 = 0, $$541363$ph = 0, $$541470$ph = 0, $$541561 = 0, $$541661$lcssa = 0, $$541661$ph = 0, $$5416611868 = 0, $$55 = 0; + var $$551046 = 0, $$551152 = 0, $$551258 = 0, $$551364 = 0, $$551471 = 0, $$551562 = 0, $$551662 = 0, $$56 = 0, $$561047 = 0, $$561153 = 0, $$561259 = 0, $$561365 = 0, $$561472 = 0, $$561563 = 0, $$561663 = 0, $$57 = 0, $$571048$ph = 0, $$571154 = 0, $$571260 = 0, $$571366 = 0; + var $$571473 = 0, $$571473$ph = 0, $$571564 = 0, $$571664 = 0, $$571664$ph = 0, $$58 = 0, $$581049 = 0, $$581155$lcssa = 0, $$581155$ph = 0, $$5811551871 = 0, $$581261 = 0, $$581367 = 0, $$581474 = 0, $$581565$lcssa = 0, $$581565$ph = 0, $$5815651869 = 0, $$581665 = 0, $$59$lcssa = 0, $$59$ph = 0, $$591050 = 0; + var $$591156 = 0, $$591262$ph = 0, $$591368$lcssa = 0, $$591368$ph = 0, $$5913681870 = 0, $$591475 = 0, $$591566 = 0, $$591666 = 0, $$591872 = 0, $$5996 = 0, $$6 = 0, $$60 = 0, $$601051 = 0, $$601051$ph = 0, $$601157 = 0, $$601263 = 0, $$601369 = 0, $$601476 = 0, $$601567 = 0, $$61 = 0; + var $$61103 = 0, $$611052 = 0, $$611158 = 0, $$611158$ph = 0, $$611264 = 0, $$611370 = 0, $$611477 = 0, $$611568 = 0, $$611668 = 0, $$61209 = 0, $$61315 = 0, $$61513 = 0, $$62 = 0, $$62$ph = 0, $$621053 = 0, $$621159 = 0, $$621265 = 0, $$621265$ph = 0, $$621371 = 0, $$621371$ph = 0; + var $$621478 = 0, $$621569 = 0, $$621669 = 0, $$63 = 0, $$631054 = 0, $$631266 = 0, $$631372 = 0, $$631479 = 0, $$631479$ph = 0, $$631570 = 0, $$631670 = 0, $$64 = 0, $$641055 = 0, $$641161 = 0, $$641267 = 0, $$641373 = 0, $$641480 = 0, $$641571 = 0, $$641671 = 0, $$641671$ph = 0; + var $$65 = 0, $$651056 = 0, $$651162 = 0, $$651268 = 0, $$651374 = 0, $$651481 = 0, $$651572 = 0, $$651672 = 0, $$66 = 0, $$661057 = 0, $$661057$ph = 0, $$661163 = 0, $$661269 = 0, $$661375 = 0, $$661482 = 0, $$661673 = 0, $$671058 = 0, $$671164 = 0, $$671164$ph = 0, $$671270 = 0; + var $$671483 = 0, $$671574 = 0, $$671674 = 0, $$68 = 0, $$681059 = 0, $$681165 = 0, $$681271 = 0, $$681271$ph = 0, $$681377 = 0, $$681484 = 0, $$681484$ph = 0, $$681575 = 0, $$681675 = 0, $$69 = 0, $$691060 = 0, $$691166 = 0, $$691272 = 0, $$691378 = 0, $$691485 = 0, $$691576 = 0; + var $$691676 = 0, $$691676$ph = 0, $$6997 = 0, $$7 = 0, $$70 = 0, $$701061 = 0, $$701167 = 0, $$701273 = 0, $$701379 = 0, $$701486 = 0, $$701577 = 0, $$701677 = 0, $$71 = 0, $$71$ph = 0, $$71104 = 0, $$711062 = 0, $$711062$ph = 0, $$711168 = 0, $$711274 = 0, $$711380 = 0; + var $$711380$ph = 0, $$711487 = 0, $$711578 = 0, $$711678 = 0, $$71210 = 0, $$71316 = 0, $$71514 = 0, $$72 = 0, $$721063 = 0, $$721169 = 0, $$721169$ph = 0, $$721275 = 0, $$721381 = 0, $$721488 = 0, $$721488$ph = 0, $$721579 = 0, $$721679 = 0, $$73 = 0, $$731064 = 0, $$731170 = 0; + var $$731276 = 0, $$731276$ph = 0, $$731382 = 0, $$731489 = 0, $$731580 = 0, $$731680 = 0, $$731680$ph = 0, $$74 = 0, $$741065 = 0, $$741065$ph = 0, $$741171 = 0, $$741277 = 0, $$741383 = 0, $$741490 = 0, $$741581 = 0, $$741681 = 0, $$75 = 0, $$751066 = 0, $$751172 = 0, $$751278 = 0; + var $$751384 = 0, $$751491 = 0, $$751582 = 0, $$751682 = 0, $$76 = 0, $$76$ph = 0, $$761067 = 0, $$761173 = 0, $$761173$ph = 0, $$761279 = 0, $$761279$ph = 0, $$761385 = 0, $$761385$ph = 0, $$761492 = 0, $$761583 = 0, $$761683 = 0, $$77 = 0, $$771068 = 0, $$771174 = 0, $$771280 = 0; + var $$771386 = 0, $$771584 = 0, $$771684 = 0, $$78 = 0, $$781069 = 0, $$781175 = 0, $$781281 = 0, $$781387 = 0, $$781585 = 0, $$781685 = 0, $$79 = 0, $$791070 = 0, $$791176 = 0, $$791282 = 0, $$791388 = 0, $$791586 = 0, $$791686 = 0, $$7998 = 0, $$8 = 0, $$8$ph = 0; + var $$80 = 0, $$80$ph = 0, $$801071 = 0, $$801177 = 0, $$801283 = 0, $$801389 = 0, $$801389$ph = 0, $$801496 = 0, $$801587 = 0, $$801687 = 0, $$81 = 0, $$81105 = 0, $$81105$ph = 0, $$811178 = 0, $$811284 = 0, $$811390 = 0, $$811497 = 0, $$811588 = 0, $$81211 = 0, $$81211$ph = 0; + var $$81317 = 0, $$81317$ph = 0, $$81424 = 0, $$81515 = 0, $$81615 = 0, $$82 = 0, $$821179 = 0, $$821285 = 0, $$821391 = 0, $$821498 = 0, $$821589 = 0, $$83 = 0, $$831180 = 0, $$831392 = 0, $$831499 = 0, $$831590 = 0, $$84 = 0, $$841075 = 0, $$841393 = 0, $$841500 = 0; + var $$841500$ph = 0, $$841591 = 0, $$841691 = 0, $$85 = 0, $$851076 = 0, $$851394 = 0, $$851501 = 0, $$851592 = 0, $$851692 = 0, $$86 = 0, $$861077 = 0, $$861289 = 0, $$861395 = 0, $$861502 = 0, $$861693 = 0, $$871078 = 0, $$871184 = 0, $$871290 = 0, $$871503 = 0, $$871694 = 0; + var $$881079 = 0, $$881079$ph = 0, $$881185 = 0, $$881291 = 0, $$881504 = 0, $$881595 = 0, $$881695 = 0, $$881695$ph = 0, $$891080 = 0, $$891186 = 0, $$891292 = 0, $$891505 = 0, $$891596 = 0, $$891696 = 0, $$8999 = 0, $$8999$ph = 0, $$9 = 0, $$90 = 0, $$901081 = 0, $$901187 = 0; + var $$901187$ph = 0, $$901293 = 0, $$901293$ph = 0, $$901399 = 0, $$901506 = 0, $$901597 = 0, $$901697 = 0, $$91 = 0, $$91000 = 0, $$91106 = 0, $$911082 = 0, $$911188 = 0, $$911294 = 0, $$911400 = 0, $$911598 = 0, $$911698 = 0, $$91212 = 0, $$91318 = 0, $$91425 = 0, $$91616 = 0; + var $$92 = 0, $$921083 = 0, $$921189 = 0, $$921295 = 0, $$921401 = 0, $$921599 = 0, $$921699 = 0, $$93 = 0, $$931084 = 0, $$931190 = 0, $$931296 = 0, $$931402 = 0, $$931600 = 0, $$931700 = 0, $$94 = 0, $$94$ph = 0, $$941085 = 0, $$941191 = 0, $$941297 = 0, $$941403 = 0; + var $$941403$ph = 0, $$941601 = 0, $$941701 = 0, $$95 = 0, $$951192 = 0, $$951298 = 0, $$951404 = 0, $$951602 = 0, $$96 = 0, $$961193 = 0, $$961299 = 0, $$961405 = 0, $$961603 = 0, $$97 = 0, $$971406 = 0, $$971604 = 0, $$98 = 0, $$981407 = 0, $$981605 = 0, $$99 = 0; + var $$991408 = 0, $$991606 = 0, $$lcssa1778 = 0, $$lcssa1779 = 0, $$lcssa1799 = 0, $$lcssa1802 = 0, $$not = 0, $$not1747 = 0, $$sink12 = 0, $$sink13 = 0, $$sink16 = 0, $$sink17 = 0, $$sink1705 = 0, $$sink1710 = 0, $$sink1713 = 0, $$sink1716 = 0, $$sink1719 = 0, $$sink1722 = 0, $$sink1729 = 0, $$sink1732 = 0; + var $$sink1736 = 0, $$sink1739 = 0, $$sink1743 = 0, $$sink1746 = 0, $$sink1750 = 0, $$sink3 = 0, $$sink3$shrunk = 0, $$sink30 = 0, $$sink9 = 0, $$sink9$shrunk = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0; + var $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0; + var $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0; + var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0; + var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0; + var $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0; + var $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0; + var $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0; + var $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0; + var $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0; + var $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0; + var $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0; + var $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0; + var $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0; + var $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0; + var $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0; + var $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0; + var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0; + var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0; + var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0; + var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0; + var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0; + var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0; + var $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0; + var $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0; + var $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0, $562 = 0; + var $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0, $580 = 0; + var $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0, $599 = 0; + var $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0, $616 = 0, $617 = 0; + var $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0, $634 = 0, $635 = 0; + var $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0, $652 = 0, $653 = 0; + var $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0, $670 = 0, $671 = 0; + var $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0, $689 = 0, $69 = 0; + var $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0, $706 = 0, $707 = 0; + var $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0, $724 = 0, $725 = 0; + var $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0, $742 = 0, $743 = 0; + var $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0, $760 = 0, $761 = 0; + var $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0, $779 = 0, $78 = 0; + var $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0, $797 = 0, $798 = 0; + var $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0, $814 = 0, $815 = 0; + var $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0, $832 = 0, $833 = 0; + var $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0, $850 = 0, $851 = 0; + var $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0, $869 = 0, $87 = 0; + var $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0, $887 = 0, $888 = 0; + var $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0, $904 = 0, $905 = 0; + var $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0, $922 = 0, $923 = 0; + var $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0, $940 = 0, $941 = 0; + var $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0, $959 = 0, $96 = 0; + var $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $97 = 0, $98 = 0, $99 = 0, $brmerge = 0, $exitcond = 0, $not$ = 0, $not$1755 = 0, $or$cond = 0, $or$cond1702 = 0, $or$cond1752 = 0, $or$cond24 = 0, $or$cond29 = 0, $scevgep = 0; + var $scevgep1947 = 0, $scevgep1948 = 0, $scevgep1955 = 0, $scevgep1957 = 0, $scevgep1959 = 0, $scevgep19611962 = 0, $trunc = 0, $trunc$clear = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $7 = sp + 64|0; + $8 = sp; + $9 = HEAP32[$2>>2]|0; + $10 = (($1) + ($9)|0); + $11 = HEAP32[$5>>2]|0; + $12 = (($4) + ($11)|0); + $13 = $6 & 4; + $14 = ($13|0)!=(0); + $15 = $4; + $16 = $3; + $17 = $16 ^ -1; + $18 = (($15) + ($17))|0; + $19 = (($18) + ($11))|0; + $$1753 = $14 ? -1 : $19; + $20 = (($$1753) + 1)|0; + $21 = $20 & $$1753; + $22 = ($21|0)!=(0); + $23 = ($4>>>0)<($3>>>0); + $or$cond1702 = $23 | $22; + if ($or$cond1702) { + HEAP32[$5>>2] = 0; + HEAP32[$2>>2] = 0; + $$0951 = -3; + STACKTOP = sp;return ($$0951|0); + } + $24 = ((($0)) + 4|0); + $25 = HEAP32[$24>>2]|0; + $26 = ((($0)) + 56|0); + $27 = HEAP32[$26>>2]|0; + $28 = ((($0)) + 32|0); + $29 = HEAP32[$28>>2]|0; + $30 = ((($0)) + 36|0); + $31 = HEAP32[$30>>2]|0; + $32 = ((($0)) + 40|0); + $33 = HEAP32[$32>>2]|0; + $34 = ((($0)) + 60|0); + $35 = HEAP32[$34>>2]|0; + $36 = HEAP32[$0>>2]|0; + L5: do { + switch ($36|0) { + case 0: { + $37 = ((($0)) + 12|0); + HEAP32[$37>>2] = 0; + $38 = ((($0)) + 8|0); + HEAP32[$38>>2] = 0; + $39 = ((($0)) + 28|0); + HEAP32[$39>>2] = 1; + $40 = ((($0)) + 16|0); + HEAP32[$40>>2] = 1; + $41 = $6 & 1; + $42 = ($41|0)==(0); + if ($42) { + $$01416 = $35;$$01607 = $4;$$41511 = $1;$$5 = 0;$$51102 = 0;$$51208 = 0;$$51314 = 0;$$5996 = 0; + label = 14; + } else { + $43 = ($9|0)<(1); + if ($43) { + $$01097 = 0;$$01203 = 0;$$01309 = 0;$$0987 = 0;$$0991 = 0; + label = 6; + } else { + $$11098$ph = 0;$$11204$ph = 0;$$11310$ph = 0;$$1988$ph = 0;$$1992$ph = 0; + label = 8; + } + } + break; + } + case 1: { + $46 = ($9|0)>(0); + if ($46) { + $$11098$ph = $31;$$11204$ph = $33;$$11310$ph = $27;$$1988$ph = $25;$$1992$ph = $29; + label = 8; + } else { + $$01097 = $31;$$01203 = $33;$$01309 = $27;$$0987 = $25;$$0991 = $29; + label = 6; + } + break; + } + case 2: { + $53 = ($9|0)>(0); + if ($53) { + $$31206$ph = $33;$$31312$ph = $27;$$3990$ph = $25;$$3994$ph = $29;$$sink1705 = $1; + label = 12; + } else { + $$11508 = $1;$$21099 = $31;$$21205 = $33;$$21311 = $27;$$2989 = $25;$$2993 = $29; + label = 10; + } + break; + } + case 36: { + $$0960 = -1;$$891505 = $35;$$931084 = $29;$$931700 = $4;$$951192 = $31;$$951298 = $33;$$981605 = $1;$$99 = $25;$$991408 = $27;$$sink30 = 36; + label = 243; + break; + } + case 3: { + $75 = ($9|0)>(0); + if ($75) { + $$31419$ph = $35;$$31610$ph = $4;$$8$ph = $25;$$81105$ph = $31;$$81211$ph = $33;$$81317$ph = $27;$$8999$ph = $29;$$sink1710 = $1; + label = 18; + } else { + $$21418 = $35;$$21609 = $4;$$61513 = $1;$$7 = $25;$$71104 = $31;$$71210 = $33;$$71316 = $27;$$7998 = $29; + label = 16; + } + break; + } + case 5: { + $90 = ($9|0)>(0); + if ($90) { + $91 = ((($1)) + 1|0); + $92 = HEAP8[$1>>0]|0; + $93 = $92&255; + $$01412 = $93;$$111518 = $91; + } else { + $88 = $6 & 2; + $89 = ($88|0)==(0); + if ($89) { + $$01412 = 0;$$111518 = $1; + } else { + $$0960 = 1;$$891505 = $35;$$931084 = $29;$$931700 = $4;$$951192 = $31;$$951298 = $33;$$981605 = $1;$$99 = $25;$$991408 = $27;$$sink30 = 5; + label = 243; + break L5; + } + } + $94 = $$01412 << $25; + $95 = $94 | $27; + $96 = (($25) + 8)|0; + $$121519 = $$111518;$$13 = $96;$$131004 = $29;$$131216 = $33;$$131322 = $95;$$81424 = $35;$$81615 = $4; + label = 25; + break; + } + case 6: { + $106 = ($9|0)>(0); + if ($106) { + $$121428$ph = $35;$$121619$ph = $4;$$161113$ph = $31;$$17$ph = $25;$$171008$ph = $29;$$171220$ph = $33;$$171326$ph = $27;$$sink1713 = $1; + label = 32; + } else { + $$111427 = $35;$$111618 = $4;$$151112 = $31;$$151522 = $1;$$16 = $25;$$161007 = $29;$$161219 = $33;$$161325 = $27; + label = 30; + } + break; + } + case 7: { + $120 = ($9|0)>(0); + if ($120) { + $121 = ((($1)) + 1|0); + $122 = HEAP8[$1>>0]|0; + $$151431 = $35;$$151622 = $4;$$191116 = $31;$$191526 = $121;$$20 = $25;$$201011 = $29;$$201223 = $33;$$201329 = $27;$$sink12 = $122; + label = 39; + } else { + $$141430 = $35;$$141621 = $4;$$181115 = $31;$$181525 = $1;$$19 = $25;$$191010 = $29;$$191222 = $33;$$191328 = $27; + label = 36; + } + break; + } + case 39: { + $$171433 = $35;$$171624 = $4;$$211118 = $31;$$211528 = $1;$$22 = $25;$$221013 = $29;$$221225 = $33;$$221331 = $27; + label = 43; + break; + } + case 51: { + $152 = ($9|0)>(0); + if ($152) { + $$211437$ph = $35;$$211628$ph = $4;$$251122$ph = $31;$$26$ph = $25;$$261017$ph = $29;$$261229$ph = $33;$$261335$ph = $27;$$sink1716 = $1; + label = 49; + } else { + $$201436 = $35;$$201627 = $4;$$241121 = $31;$$241531 = $1;$$25 = $25;$$251016 = $29;$$251228 = $33;$$251334 = $27; + label = 47; + } + break; + } + case 52: { + $$231439 = $35;$$231630 = $4;$$271018 = $29;$$271124 = $31;$$271534 = $1;$$28 = $25;$$281231 = $33;$$281337 = $27; + label = 52; + break; + } + case 9: { + $$251441 = $35;$$251632 = $4;$$291020 = $29;$$291126 = $31;$$291536 = $1;$$30 = $25;$$301233 = $33;$$301339 = $27; + label = 55; + break; + } + case 38: { + $$261442 = $35;$$261633 = $4;$$301021 = $29;$$301127 = $31;$$301537 = $1;$$31 = $25;$$311234 = $33;$$311340 = $27; + label = 56; + break; + } + case 40: { + $$271443 = $35;$$271634 = $4;$$311022 = $29;$$311128 = $31;$$311538 = $1;$$32 = $25;$$321235 = $33;$$321341 = $27; + label = 58; + break; + } + case 10: { + $$281444 = $35;$$281635 = $4;$$321023 = $29;$$321129 = $31;$$321539 = $1;$$33 = $25;$$331236 = $33;$$331342 = $27; + label = 60; + break; + } + case 11: { + $193 = ($9|0)>(0); + if ($193) { + $$321448$ph = $35;$$321639$ph = $4;$$361027$ph = $29;$$361133$ph = $31;$$37$ph = $25;$$371240$ph = $33;$$371346$ph = $27;$$sink1719 = $1; + label = 66; + } else { + $$311447 = $35;$$311638 = $4;$$351026 = $29;$$351132 = $31;$$351542 = $1;$$36 = $25;$$361239 = $33;$$361345 = $27; + label = 64; + } + break; + } + case 14: { + $224 = ($9|0)>(0); + if ($224) { + $$371453$ph = $35;$$371644$ph = $4;$$411032$ph = $29;$$411138$ph = $31;$$42$ph = $25;$$421245$ph = $33;$$421351$ph = $27;$$sink1722 = $1; + label = 75; + } else { + $$361452 = $35;$$361643 = $4;$$401031 = $29;$$401137 = $31;$$401547 = $1;$$41 = $25;$$411244 = $33;$$411350 = $27; + label = 73; + } + break; + } + case 35: { + $$401456 = $35;$$401647 = $4;$$441035 = $29;$$441141 = $31;$$441551 = $1;$$45 = $25;$$451248 = $33;$$451354 = $27; + label = 86; + break; + } + case 16: { + $452 = ($9|0)>(0); + if ($452) { + $$441460$ph = $35;$$441651$ph = $4;$$481039$ph = $29;$$481145$ph = $31;$$49$ph = $25;$$491252$ph = $33;$$491358$ph = $27;$$sink1729 = $1; + label = 116; + } else { + $$431459 = $35;$$431650 = $4;$$471038 = $29;$$471144 = $31;$$471554 = $1;$$48 = $25;$$481251 = $33;$$481357 = $27; + label = 114; + } + break; + } + case 17: { + $$461462 = $35;$$461653 = $4;$$491040 = $29;$$501147 = $31;$$501557 = $1;$$51 = $25;$$511254 = $33;$$511360 = $27; + label = 125; + break; + } + case 18: { + $503 = ($9|0)>(0); + if ($503) { + $$491465$ph = $35;$$491656$ph = $4;$$521043$ph = $29;$$531150$ph = $31;$$54$ph = $25;$$541257$ph = $33;$$541363$ph = $27;$$sink1732 = $1; + label = 130; + } else { + $$481464 = $35;$$481655 = $4;$$511042 = $29;$$521149 = $31;$$521559 = $1;$$53 = $25;$$531256 = $33;$$531362 = $27; + label = 128; + } + break; + } + case 21: { + $$511467 = $35;$$511658 = $4;$$541045 = $29;$$551152 = $31;$$551562 = $1;$$56 = $25;$$561259 = $33;$$561365 = $27; + label = 136; + break; + } + case 23: { + $572 = ($9|0)>(0); + if ($572) { + $$571473$ph = $35;$$571664$ph = $4;$$601051$ph = $29;$$611158$ph = $31;$$62$ph = $25;$$621265$ph = $33;$$621371$ph = $27;$$sink1736 = $1; + label = 153; + } else { + $$561472 = $35;$$561663 = $4;$$591050 = $29;$$601157 = $31;$$601567 = $1;$$61 = $25;$$611264 = $33;$$611370 = $27; + label = 151; + } + break; + } + case 24: { + $$591475 = $35;$$591666 = $4;$$621053 = $29;$$621159 = $31;$$631570 = $1;$$64 = $25;$$641267 = $33;$$641373 = $27; + label = 160; + break; + } + case 25: { + $696 = ($9|0)>(0); + if ($696) { + $$631479$ph = $35;$$641671$ph = $4;$$661057$ph = $29;$$671164$ph = $31;$$681271$ph = $33;$$71$ph = $25;$$711380$ph = $27;$$sink1739 = $1; + label = 182; + } else { + $$621478 = $35;$$631670 = $4;$$651056 = $29;$$661163 = $31;$$671270 = $33;$$691576 = $1;$$70 = $25;$$701379 = $27; + label = 180; + } + break; + } + case 26: { + $737 = ($9|0)>(0); + if ($737) { + $$681484$ph = $35;$$691676$ph = $4;$$711062$ph = $29;$$721169$ph = $31;$$731276$ph = $33;$$76$ph = $25;$$761385$ph = $27;$$sink1743 = $1; + label = 195; + } else { + $$671483 = $35;$$681675 = $4;$$701061 = $29;$$711168 = $31;$$721275 = $33;$$741581 = $1;$$75 = $25;$$751384 = $27; + label = 193; + } + break; + } + case 27: { + $784 = ($9|0)>(0); + if ($784) { + $$721488$ph = $35;$$731680$ph = $4;$$741065$ph = $29;$$761173$ph = $31;$$761279$ph = $33;$$80$ph = $25;$$801389$ph = $27;$$sink1746 = $1; + label = 206; + } else { + $$711487 = $35;$$721679 = $4;$$731064 = $29;$$751172 = $31;$$751278 = $33;$$781585 = $1;$$79 = $25;$$791388 = $27; + label = 204; + } + break; + } + case 37: { + $$731489 = $35;$$761683 = $4;$$771068 = $29;$$791176 = $31;$$791282 = $33;$$821589 = $1;$$83 = $25;$$831392 = $27; + label = 210; + break; + } + case 53: { + $$751491 = $35;$$781685 = $4;$$791070 = $29;$$811178 = $31;$$811284 = $33;$$841591 = $1;$$85 = $25;$$851394 = $27; + label = 213; + break; + } + case 32: { + $842 = ($9|0)>(0); + if ($842) { + $843 = ((($1)) + 1|0); + $844 = HEAP8[$1>>0]|0; + $845 = $844&255; + $$0949 = $845;$$881595 = $843; + } else { + $840 = $6 & 2; + $841 = ($840|0)==(0); + if ($841) { + $$0949 = 0;$$881595 = $1; + } else { + $$0960 = 1;$$891505 = $35;$$931084 = $29;$$931700 = $4;$$951192 = $31;$$951298 = $33;$$981605 = $1;$$99 = $25;$$991408 = $27;$$sink30 = 32; + label = 243; + break L5; + } + } + $846 = $$0949 << $25; + $847 = $846 | $27; + $848 = (($25) + 8)|0; + $$801496 = $35;$$841075 = $29;$$841691 = $4;$$861289 = $33;$$891596 = $$881595;$$90 = $848;$$901399 = $847; + label = 226; + break; + } + case 41: { + $858 = ($9|0)>(0); + if ($858) { + $$841500$ph = $35;$$881079$ph = $29;$$881695$ph = $4;$$901187$ph = $31;$$901293$ph = $33;$$94$ph = $25;$$941403$ph = $27;$$sink1750 = $1; + label = 233; + } else { + $$831499 = $35;$$871078 = $29;$$871694 = $4;$$891186 = $31;$$891292 = $33;$$921599 = $1;$$93 = $25;$$931402 = $27; + label = 231; + } + break; + } + case 42: { + $871 = ($9|0)>(0); + if ($871) { + $872 = ((($1)) + 1|0); + $873 = HEAP8[$1>>0]|0; + $874 = $873&255; + $$0948 = $874;$$871503 = $35;$$911082 = $29;$$911698 = $4;$$931190 = $31;$$931296 = $33;$$961603 = $872;$$97 = $25;$$971406 = $27; + label = 241; + } else { + $$861502 = $35;$$901081 = $29;$$901697 = $4;$$921189 = $31;$$921295 = $33;$$951602 = $1;$$96 = $25;$$961405 = $27; + label = 237; + } + break; + } + case 34: { + $$881504 = $35;$$921083 = $29;$$921699 = $4;$$941191 = $31;$$941297 = $33;$$971604 = $1;$$98 = $25;$$981407 = $27; + label = 242; + break; + } + default: { + $$100 = $25;$$1001409 = $27;$$1961 = -1;$$901506 = $35;$$941085 = $29;$$941701 = $4;$$961193 = $31;$$961299 = $33;$$991606 = $1; + label = 244; + } + } + } while(0); + if ((label|0) == 6) { + $44 = $6 & 2; + $45 = ($44|0)==(0); + if ($45) { + $$01507 = $1;$$11098 = $$01097;$$11204 = $$01203;$$11310 = $$01309;$$1988 = $$0987;$$1992 = $$0991;$$sink3$shrunk = 0; + label = 9; + } else { + $$0960 = 1;$$891505 = $35;$$931084 = $$0991;$$931700 = $4;$$951192 = $$01097;$$951298 = $$01203;$$981605 = $1;$$99 = $$0987;$$991408 = $$01309;$$sink30 = 1; + label = 243; + } + } + else if ((label|0) == 8) { + $47 = ((($1)) + 1|0); + $48 = HEAP8[$1>>0]|0; + $$01507 = $47;$$11098 = $$11098$ph;$$11204 = $$11204$ph;$$11310 = $$11310$ph;$$1988 = $$1988$ph;$$1992 = $$1992$ph;$$sink3$shrunk = $48; + label = 9; + } + if ((label|0) == 9) { + $$sink3 = $$sink3$shrunk&255; + $49 = ((($0)) + 8|0); + HEAP32[$49>>2] = $$sink3; + $50 = ($$01507>>>0)<($10>>>0); + if ($50) { + $$31206$ph = $$11204;$$31312$ph = $$11310;$$3990$ph = $$1988;$$3994$ph = $$1992;$$sink1705 = $$01507; + label = 12; + } else { + $$11508 = $$01507;$$21099 = $$11098;$$21205 = $$11204;$$21311 = $$11310;$$2989 = $$1988;$$2993 = $$1992; + label = 10; + } + } + if ((label|0) == 10) { + $51 = $6 & 2; + $52 = ($51|0)==(0); + if ($52) { + $$21509 = $$11508;$$31206 = $$21205;$$31312 = $$21311;$$3990 = $$2989;$$3994 = $$2993;$$sink9$shrunk = 0; + label = 13; + } else { + $$0960 = 1;$$891505 = $35;$$931084 = $$2993;$$931700 = $4;$$951192 = $$21099;$$951298 = $$21205;$$981605 = $$11508;$$99 = $$2989;$$991408 = $$21311;$$sink30 = 2; + label = 243; + } + } + else if ((label|0) == 12) { + $54 = ((($$sink1705)) + 1|0); + $55 = HEAP8[$$sink1705>>0]|0; + $$21509 = $54;$$31206 = $$31206$ph;$$31312 = $$31312$ph;$$3990 = $$3990$ph;$$3994 = $$3994$ph;$$sink9$shrunk = $55; + label = 13; + } + if ((label|0) == 13) { + $$sink9 = $$sink9$shrunk&255; + $56 = ((($0)) + 12|0); + HEAP32[$56>>2] = $$sink9; + $57 = ((($0)) + 8|0); + $58 = HEAP32[$57>>2]|0; + $59 = $58 << 8; + $60 = $59 | $$sink9; + $61 = (($60>>>0) % 31)&-1; + $62 = $$sink9 & 32; + $63 = $61 | $62; + $64 = $58 & 15; + $65 = ($64|0)!=(8); + $not$ = ($63|0)!=(0); + $$1754 = $65 | $not$; + $66 = $58 >>> 4; + $67 = 256 << $66; + $68 = ($67>>>0)>(32768); + $69 = ($20>>>0)<($67>>>0); + $$ = $68 | $69; + $not$1755 = $14 ^ 1; + $70 = $$ & $not$1755; + $$31100$v = $70 | $$1754; + if ($$31100$v) { + $$0960 = -1;$$891505 = $35;$$931084 = $$3994;$$931700 = $4;$$951192 = 1;$$951298 = $$31206;$$981605 = $$21509;$$99 = $$3990;$$991408 = $$31312;$$sink30 = 36; + label = 243; + } else { + $$01416 = $35;$$01607 = $4;$$41511 = $$21509;$$5 = $$3990;$$51102 = 0;$$51208 = $$31206;$$51314 = $$31312;$$5996 = $$3994; + label = 14; + } + } + L46: while(1) { + switch (label|0) { + case 14: { + label = 0; + $71 = ($$5>>>0)<(3); + if ($71) { + $$11417 = $$01416;$$11608 = $$01607;$$51512 = $$41511;$$6 = $$5;$$61103 = $$51102;$$61209 = $$51208;$$61315 = $$51314;$$6997 = $$5996; + label = 15; + } else { + $$41420 = $$01416;$$41611 = $$01607;$$81515 = $$41511;$$9 = $$5;$$91000 = $$5996;$$91106 = $$51102;$$91212 = $$51208;$$91318 = $$51314; + label = 20; + } + break; + } + case 16: { + label = 0; + $73 = $6 & 2; + $74 = ($73|0)==(0); + if ($74) { + $$01413$shrunk = 0;$$31419 = $$21418;$$31610 = $$21609;$$71514 = $$61513;$$8 = $$7;$$81105 = $$71104;$$81211 = $$71210;$$81317 = $$71316;$$8999 = $$7998; + label = 19; + } else { + $$0960 = 1;$$891505 = $$21418;$$931084 = $$7998;$$931700 = $$21609;$$951192 = $$71104;$$951298 = $$71210;$$981605 = $$61513;$$99 = $$7;$$991408 = $$71316;$$sink30 = 3; + label = 243; + continue L46; + } + break; + } + case 18: { + label = 0; + $76 = ((($$sink1710)) + 1|0); + $77 = HEAP8[$$sink1710>>0]|0; + $$01413$shrunk = $77;$$31419 = $$31419$ph;$$31610 = $$31610$ph;$$71514 = $76;$$8 = $$8$ph;$$81105 = $$81105$ph;$$81211 = $$81211$ph;$$81317 = $$81317$ph;$$8999 = $$8999$ph; + label = 19; + break; + } + case 25: { + label = 0; + $97 = $$13 & 7; + $98 = $$131322 >>> $97; + $99 = (($$13) - ($97))|0; + $$131110 = 0;$$131520 = $$121519;$$14 = $99;$$141005 = $$131004;$$141217 = $$131216;$$141323 = $98;$$91425 = $$81424;$$91616 = $$81615; + label = 26; + break; + } + case 30: { + label = 0; + $104 = $6 & 2; + $105 = ($104|0)==(0); + if ($105) { + $$01411$shrunk = 0;$$121428 = $$111427;$$121619 = $$111618;$$161113 = $$151112;$$161523 = $$151522;$$17 = $$16;$$171008 = $$161007;$$171220 = $$161219;$$171326 = $$161325; + label = 33; + } else { + $$0960 = 1;$$891505 = $$111427;$$931084 = $$161007;$$931700 = $$111618;$$951192 = $$151112;$$951298 = $$161219;$$981605 = $$151522;$$99 = $$16;$$991408 = $$161325;$$sink30 = 6; + label = 243; + continue L46; + } + break; + } + case 32: { + label = 0; + $107 = ((($$sink1713)) + 1|0); + $108 = HEAP8[$$sink1713>>0]|0; + $$01411$shrunk = $108;$$121428 = $$121428$ph;$$121619 = $$121619$ph;$$161113 = $$161113$ph;$$161523 = $107;$$17 = $$17$ph;$$171008 = $$171008$ph;$$171220 = $$171220$ph;$$171326 = $$171326$ph; + label = 33; + break; + } + case 36: { + label = 0; + $118 = $6 & 2; + $119 = ($118|0)==(0); + if ($119) { + $$151431 = $$141430;$$151622 = $$141621;$$191116 = $$181115;$$191526 = $$181525;$$20 = $$19;$$201011 = $$191010;$$201223 = $$191222;$$201329 = $$191328;$$sink12 = 0; + label = 39; + continue L46; + } else { + $$0960 = 1;$$891505 = $$141430;$$931084 = $$191010;$$931700 = $$141621;$$951192 = $$181115;$$951298 = $$191222;$$981605 = $$181525;$$99 = $$19;$$991408 = $$191328;$$sink30 = 7; + label = 243; + continue L46; + } + break; + } + case 39: { + label = 0; + $$sink13 = (((($0)) + 10528|0) + ($$191116)|0); + HEAP8[$$sink13>>0] = $$sink12; + $$161432 = $$151431;$$161623 = $$151622;$$201117 = $$191116;$$201527 = $$191526;$$21 = $$20;$$211012 = $$201011;$$211224 = $$201223;$$211330 = $$201329; + label = 41; + break; + } + case 43: { + label = 0; + $$0960 = -1;$$891505 = $$171433;$$931084 = $$221013;$$931700 = $$171624;$$951192 = $$211118;$$951298 = $$221225;$$981605 = $$211528;$$99 = $$22;$$991408 = $$221331;$$sink30 = 39; + label = 243; + continue L46; + break; + } + case 47: { + label = 0; + $150 = $6 & 2; + $151 = ($150|0)==(0); + if ($151) { + $$01410$shrunk = 0;$$211437 = $$201436;$$211628 = $$201627;$$251122 = $$241121;$$251532 = $$241531;$$26 = $$25;$$261017 = $$251016;$$261229 = $$251228;$$261335 = $$251334; + label = 50; + } else { + $$0960 = 1;$$891505 = $$201436;$$931084 = $$251016;$$931700 = $$201627;$$951192 = $$241121;$$951298 = $$251228;$$981605 = $$241531;$$99 = $$25;$$991408 = $$251334;$$sink30 = 51; + label = 243; + continue L46; + } + break; + } + case 49: { + label = 0; + $153 = ((($$sink1716)) + 1|0); + $154 = HEAP8[$$sink1716>>0]|0; + $$01410$shrunk = $154;$$211437 = $$211437$ph;$$211628 = $$211628$ph;$$251122 = $$251122$ph;$$251532 = $153;$$26 = $$26$ph;$$261017 = $$261017$ph;$$261229 = $$261229$ph;$$261335 = $$261335$ph; + label = 50; + break; + } + case 52: { + label = 0; + $162 = ($$231630>>>0)<($12>>>0); + if (!($162)) { + $$0960 = 2;$$891505 = $$231439;$$931084 = $$271018;$$931700 = $$231630;$$951192 = $$271124;$$951298 = $$281231;$$981605 = $$271534;$$99 = $$28;$$991408 = $$281337;$$sink30 = 52; + label = 243; + continue L46; + } + $163 = $$271018&255; + $164 = ((($$231630)) + 1|0); + HEAP8[$$231630>>0] = $163; + $165 = (($$271124) + -1)|0; + $$181434 = $$231439;$$181625 = $164;$$221119 = $165;$$221529 = $$271534;$$23 = $$28;$$231014 = $$271018;$$231226 = $$281231;$$231332 = $$281337; + label = 44; + break; + } + case 55: { + label = 0; + $167 = ($$251632>>>0)<($12>>>0); + if ($167) { + $$261442 = $$251441;$$261633 = $$251632;$$301021 = $$291020;$$301127 = $$291126;$$301537 = $$291536;$$31 = $$30;$$311234 = $$301233;$$311340 = $$301339; + label = 56; + continue L46; + } else { + $$0960 = 2;$$891505 = $$251441;$$931084 = $$291020;$$931700 = $$251632;$$951192 = $$291126;$$951298 = $$301233;$$981605 = $$291536;$$99 = $$30;$$991408 = $$301339;$$sink30 = 9; + label = 243; + continue L46; + } + break; + } + case 56: { + label = 0; + $168 = ($$301537>>>0)<($10>>>0); + if ($168) { + $171 = $12; + $172 = $$261633; + $173 = (($171) - ($172))|0; + $174 = $10; + $175 = $$301537; + $176 = (($174) - ($175))|0; + $177 = ($173>>>0)<($176>>>0); + $$sink17 = $177 ? $12 : $10; + $$sink16 = $177 ? $$261633 : $$301537; + $178 = $$sink17; + $179 = $$sink16; + $180 = (($178) - ($179))|0; + $181 = ($180>>>0)<($$301127>>>0); + $$$301127 = $181 ? $180 : $$301127; + _memcpy(($$261633|0),($$301537|0),($$$301127|0))|0; + $182 = (($$301537) + ($$$301127)|0); + $183 = (($$261633) + ($$$301127)|0); + $184 = (($$301127) - ($$$301127))|0; + $$241440 = $$261442;$$241631 = $183;$$281019 = $$301021;$$281125 = $184;$$281535 = $182;$$29 = $$31;$$291232 = $$311234;$$291338 = $$311340; + label = 54; + break; + } else { + $169 = $6 & 2; + $170 = ($169|0)==(0); + if ($170) { + $$271443 = $$261442;$$271634 = $$261633;$$311022 = $$301021;$$311128 = $$301127;$$311538 = $$301537;$$32 = $$31;$$321235 = $$311234;$$321341 = $$311340; + label = 58; + continue L46; + } else { + $$0960 = 1;$$891505 = $$261442;$$931084 = $$301021;$$931700 = $$261633;$$951192 = $$301127;$$951298 = $$311234;$$981605 = $$301537;$$99 = $$31;$$991408 = $$311340;$$sink30 = 38; + label = 243; + continue L46; + } + } + break; + } + case 58: { + label = 0; + $$0960 = -1;$$891505 = $$271443;$$931084 = $$311022;$$931700 = $$271634;$$951192 = $$311128;$$951298 = $$321235;$$981605 = $$311538;$$99 = $$32;$$991408 = $$321341;$$sink30 = 40; + label = 243; + continue L46; + break; + } + case 60: { + label = 0; + $$0960 = -1;$$891505 = $$281444;$$931084 = $$321023;$$931700 = $$281635;$$951192 = $$321129;$$951298 = $$331236;$$981605 = $$321539;$$99 = $$33;$$991408 = $$331342;$$sink30 = 10; + label = 243; + continue L46; + break; + } + case 64: { + label = 0; + $191 = $6 & 2; + $192 = ($191|0)==(0); + if ($192) { + $$01300$shrunk = 0;$$321448 = $$311447;$$321639 = $$311638;$$361027 = $$351026;$$361133 = $$351132;$$361543 = $$351542;$$37 = $$36;$$371240 = $$361239;$$371346 = $$361345; + label = 67; + } else { + $$0960 = 1;$$891505 = $$311447;$$931084 = $$351026;$$931700 = $$311638;$$951192 = $$351132;$$951298 = $$361239;$$981605 = $$351542;$$99 = $$36;$$991408 = $$361345;$$sink30 = 11; + label = 243; + continue L46; + } + break; + } + case 66: { + label = 0; + $194 = ((($$sink1719)) + 1|0); + $195 = HEAP8[$$sink1719>>0]|0; + $$01300$shrunk = $195;$$321448 = $$321448$ph;$$321639 = $$321639$ph;$$361027 = $$361027$ph;$$361133 = $$361133$ph;$$361543 = $194;$$37 = $$37$ph;$$371240 = $$371240$ph;$$371346 = $$371346$ph; + label = 67; + break; + } + case 73: { + label = 0; + $222 = $6 & 2; + $223 = ($222|0)==(0); + if ($223) { + $$01202$shrunk = 0;$$371453 = $$361452;$$371644 = $$361643;$$411032 = $$401031;$$411138 = $$401137;$$411548 = $$401547;$$42 = $$41;$$421245 = $$411244;$$421351 = $$411350; + label = 76; + } else { + $$0960 = 1;$$891505 = $$361452;$$931084 = $$401031;$$931700 = $$361643;$$951192 = $$401137;$$951298 = $$411244;$$981605 = $$401547;$$99 = $$41;$$991408 = $$411350;$$sink30 = 14; + label = 243; + continue L46; + } + break; + } + case 75: { + label = 0; + $225 = ((($$sink1722)) + 1|0); + $226 = HEAP8[$$sink1722>>0]|0; + $$01202$shrunk = $226;$$371453 = $$371453$ph;$$371644 = $$371644$ph;$$411032 = $$411032$ph;$$411138 = $$411138$ph;$$411548 = $225;$$42 = $$42$ph;$$421245 = $$421245$ph;$$421351 = $$421351$ph; + label = 76; + break; + } + case 86: { + label = 0; + $$0960 = -1;$$891505 = $$401456;$$931084 = $$441035;$$931700 = $$401647;$$951192 = $$441141;$$951298 = $$451248;$$981605 = $$441551;$$99 = $$45;$$991408 = $$451354;$$sink30 = 35; + label = 243; + continue L46; + break; + } + case 114: { + label = 0; + $450 = $6 & 2; + $451 = ($450|0)==(0); + if ($451) { + $$0980$shrunk = 0;$$441460 = $$431459;$$441651 = $$431650;$$481039 = $$471038;$$481145 = $$471144;$$481555 = $$471554;$$49 = $$48;$$491252 = $$481251;$$491358 = $$481357; + label = 117; + } else { + $$0960 = 1;$$891505 = $$431459;$$931084 = $$471038;$$931700 = $$431650;$$951192 = $$471144;$$951298 = $$481251;$$981605 = $$471554;$$99 = $$48;$$991408 = $$481357;$$sink30 = 16; + label = 243; + continue L46; + } + break; + } + case 116: { + label = 0; + $453 = ((($$sink1729)) + 1|0); + $454 = HEAP8[$$sink1729>>0]|0; + $$0980$shrunk = $454;$$441460 = $$441460$ph;$$441651 = $$441651$ph;$$481039 = $$481039$ph;$$481145 = $$481145$ph;$$481555 = $453;$$49 = $$49$ph;$$491252 = $$491252$ph;$$491358 = $$491358$ph; + label = 117; + break; + } + case 125: { + label = 0; + $$0960 = -1;$$891505 = $$461462;$$931084 = $$491040;$$931700 = $$461653;$$951192 = $$501147;$$951298 = $$511254;$$981605 = $$501557;$$99 = $$51;$$991408 = $$511360;$$sink30 = 17; + label = 243; + continue L46; + break; + } + case 128: { + label = 0; + $501 = $6 & 2; + $502 = ($501|0)==(0); + if ($502) { + $$0979$shrunk = 0;$$491465 = $$481464;$$491656 = $$481655;$$521043 = $$511042;$$531150 = $$521149;$$531560 = $$521559;$$54 = $$53;$$541257 = $$531256;$$541363 = $$531362; + label = 131; + } else { + $$0960 = 1;$$891505 = $$481464;$$931084 = $$511042;$$931700 = $$481655;$$951192 = $$521149;$$951298 = $$531256;$$981605 = $$521559;$$99 = $$53;$$991408 = $$531362;$$sink30 = 18; + label = 243; + continue L46; + } + break; + } + case 130: { + label = 0; + $504 = ((($$sink1732)) + 1|0); + $505 = HEAP8[$$sink1732>>0]|0; + $$0979$shrunk = $505;$$491465 = $$491465$ph;$$491656 = $$491656$ph;$$521043 = $$521043$ph;$$531150 = $$531150$ph;$$531560 = $504;$$54 = $$54$ph;$$541257 = $$541257$ph;$$541363 = $$541363$ph; + label = 131; + break; + } + case 136: { + label = 0; + $$0960 = -1;$$891505 = $$511467;$$931084 = $$541045;$$931700 = $$511658;$$951192 = $$551152;$$951298 = $$561259;$$981605 = $$551562;$$99 = $$56;$$991408 = $$561365;$$sink30 = 21; + label = 243; + continue L46; + break; + } + case 151: { + label = 0; + $570 = $6 & 2; + $571 = ($570|0)==(0); + if ($571) { + $$0971$shrunk = 0;$$571473 = $$561472;$$571664 = $$561663;$$601051 = $$591050;$$611158 = $$601157;$$611568 = $$601567;$$62 = $$61;$$621265 = $$611264;$$621371 = $$611370; + label = 154; + } else { + $$0960 = 1;$$891505 = $$561472;$$931084 = $$591050;$$931700 = $$561663;$$951192 = $$601157;$$951298 = $$611264;$$981605 = $$601567;$$99 = $$61;$$991408 = $$611370;$$sink30 = 23; + label = 243; + continue L46; + } + break; + } + case 153: { + label = 0; + $573 = ((($$sink1736)) + 1|0); + $574 = HEAP8[$$sink1736>>0]|0; + $$0971$shrunk = $574;$$571473 = $$571473$ph;$$571664 = $$571664$ph;$$601051 = $$601051$ph;$$611158 = $$611158$ph;$$611568 = $573;$$62 = $$62$ph;$$621265 = $$621265$ph;$$621371 = $$621371$ph; + label = 154; + break; + } + case 160: { + label = 0; + $610 = ($$591666>>>0)<($12>>>0); + if (!($610)) { + $$0960 = 2;$$891505 = $$591475;$$931084 = $$621053;$$931700 = $$591666;$$951192 = $$621159;$$951298 = $$641267;$$981605 = $$631570;$$99 = $$64;$$991408 = $$641373;$$sink30 = 24; + label = 243; + continue L46; + } + $611 = $$621159&255; + $612 = ((($$591666)) + 1|0); + HEAP8[$$591666>>0] = $611; + $$541470$ph = $$591475;$$541661$ph = $612;$$571048$ph = $$621053;$$581155$ph = $$621159;$$581565$ph = $$631570;$$59$ph = $$64;$$591262$ph = $$641267;$$591368$ph = $$641373; + label = 140; + break; + } + case 180: { + label = 0; + $694 = $6 & 2; + $695 = ($694|0)==(0); + if ($695) { + $$0959$shrunk = 0;$$631479 = $$621478;$$641671 = $$631670;$$661057 = $$651056;$$671164 = $$661163;$$681271 = $$671270;$$701577 = $$691576;$$71 = $$70;$$711380 = $$701379; + label = 183; + } else { + $$0960 = 1;$$891505 = $$621478;$$931084 = $$651056;$$931700 = $$631670;$$951192 = $$661163;$$951298 = $$671270;$$981605 = $$691576;$$99 = $$70;$$991408 = $$701379;$$sink30 = 25; + label = 243; + continue L46; + } + break; + } + case 182: { + label = 0; + $697 = ((($$sink1739)) + 1|0); + $698 = HEAP8[$$sink1739>>0]|0; + $$0959$shrunk = $698;$$631479 = $$631479$ph;$$641671 = $$641671$ph;$$661057 = $$661057$ph;$$671164 = $$671164$ph;$$681271 = $$681271$ph;$$701577 = $697;$$71 = $$71$ph;$$711380 = $$711380$ph; + label = 183; + break; + } + case 193: { + label = 0; + $735 = $6 & 2; + $736 = ($735|0)==(0); + if ($736) { + $$0952$shrunk = 0;$$681484 = $$671483;$$691676 = $$681675;$$711062 = $$701061;$$721169 = $$711168;$$731276 = $$721275;$$751582 = $$741581;$$76 = $$75;$$761385 = $$751384; + label = 196; + } else { + $$0960 = 1;$$891505 = $$671483;$$931084 = $$701061;$$931700 = $$681675;$$951192 = $$711168;$$951298 = $$721275;$$981605 = $$741581;$$99 = $$75;$$991408 = $$751384;$$sink30 = 26; + label = 243; + continue L46; + } + break; + } + case 195: { + label = 0; + $738 = ((($$sink1743)) + 1|0); + $739 = HEAP8[$$sink1743>>0]|0; + $$0952$shrunk = $739;$$681484 = $$681484$ph;$$691676 = $$691676$ph;$$711062 = $$711062$ph;$$721169 = $$721169$ph;$$731276 = $$731276$ph;$$751582 = $738;$$76 = $$76$ph;$$761385 = $$761385$ph; + label = 196; + break; + } + case 204: { + label = 0; + $782 = $6 & 2; + $783 = ($782|0)==(0); + if ($783) { + $$0950$shrunk = 0;$$721488 = $$711487;$$731680 = $$721679;$$741065 = $$731064;$$761173 = $$751172;$$761279 = $$751278;$$791586 = $$781585;$$80 = $$79;$$801389 = $$791388; + label = 207; + } else { + $$0960 = 1;$$891505 = $$711487;$$931084 = $$731064;$$931700 = $$721679;$$951192 = $$751172;$$951298 = $$751278;$$981605 = $$781585;$$99 = $$79;$$991408 = $$791388;$$sink30 = 27; + label = 243; + continue L46; + } + break; + } + case 206: { + label = 0; + $785 = ((($$sink1746)) + 1|0); + $786 = HEAP8[$$sink1746>>0]|0; + $$0950$shrunk = $786;$$721488 = $$721488$ph;$$731680 = $$731680$ph;$$741065 = $$741065$ph;$$761173 = $$761173$ph;$$761279 = $$761279$ph;$$791586 = $785;$$80 = $$80$ph;$$801389 = $$801389$ph; + label = 207; + break; + } + case 210: { + label = 0; + $$0960 = -1;$$891505 = $$731489;$$931084 = $$771068;$$931700 = $$761683;$$951192 = $$791176;$$951298 = $$791282;$$981605 = $$821589;$$99 = $$83;$$991408 = $$831392;$$sink30 = 37; + label = 243; + continue L46; + break; + } + case 213: { + label = 0; + $809 = ($$781685>>>0)<($12>>>0); + if (!($809)) { + $$0960 = 2;$$891505 = $$751491;$$931084 = $$791070;$$931700 = $$781685;$$951192 = $$811178;$$951298 = $$811284;$$981605 = $$841591;$$99 = $$85;$$991408 = $$851394;$$sink30 = 53; + label = 243; + continue L46; + } + $810 = (($$751491) + 1)|0; + $811 = (($$751491) - ($$791070))|0; + $812 = $811 & $$1753; + $813 = (($3) + ($812)|0); + $814 = HEAP8[$813>>0]|0; + $815 = ((($$781685)) + 1|0); + HEAP8[$$781685>>0] = $814; + $$741490 = $810;$$771684 = $815;$$781069 = $$791070;$$801177 = $$811178;$$801283 = $$811284;$$831590 = $$841591;$$84 = $$85;$$841393 = $$851394; + label = 212; + break; + } + case 226: { + label = 0; + $849 = $$90 & 7; + $850 = $$901399 >>> $849; + $851 = (($$90) - ($849))|0; + $$811497 = $$801496;$$851076 = $$841075;$$851692 = $$841691;$$871184 = 0;$$871290 = $$861289;$$901597 = $$891596;$$91 = $851;$$911400 = $850; + label = 227; + break; + } + case 231: { + label = 0; + $856 = $6 & 2; + $857 = ($856|0)==(0); + if ($857) { + $$0947$shrunk = 0;$$841500 = $$831499;$$881079 = $$871078;$$881695 = $$871694;$$901187 = $$891186;$$901293 = $$891292;$$931600 = $$921599;$$94 = $$93;$$941403 = $$931402; + label = 234; + } else { + $$0960 = 1;$$891505 = $$831499;$$931084 = $$871078;$$931700 = $$871694;$$951192 = $$891186;$$951298 = $$891292;$$981605 = $$921599;$$99 = $$93;$$991408 = $$931402;$$sink30 = 41; + label = 243; + continue L46; + } + break; + } + case 233: { + label = 0; + $859 = ((($$sink1750)) + 1|0); + $860 = HEAP8[$$sink1750>>0]|0; + $$0947$shrunk = $860;$$841500 = $$841500$ph;$$881079 = $$881079$ph;$$881695 = $$881695$ph;$$901187 = $$901187$ph;$$901293 = $$901293$ph;$$931600 = $859;$$94 = $$94$ph;$$941403 = $$941403$ph; + label = 234; + break; + } + case 237: { + label = 0; + $869 = $6 & 2; + $870 = ($869|0)==(0); + if ($870) { + $$0948 = 0;$$871503 = $$861502;$$911082 = $$901081;$$911698 = $$901697;$$931190 = $$921189;$$931296 = $$921295;$$961603 = $$951602;$$97 = $$96;$$971406 = $$961405; + label = 241; + continue L46; + } else { + $$0960 = 1;$$891505 = $$861502;$$931084 = $$901081;$$931700 = $$901697;$$951192 = $$921189;$$951298 = $$921295;$$981605 = $$951602;$$99 = $$96;$$991408 = $$961405;$$sink30 = 42; + label = 243; + continue L46; + } + break; + } + case 241: { + label = 0; + $878 = ((($0)) + 16|0); + $879 = HEAP32[$878>>2]|0; + $880 = $879 << 8; + $881 = $880 | $$0948; + HEAP32[$878>>2] = $881; + $882 = (($$931190) + 1)|0; + $$811497 = $$871503;$$851076 = $$911082;$$851692 = $$911698;$$871184 = $882;$$871290 = $$931296;$$901597 = $$961603;$$91 = $$97;$$911400 = $$971406; + label = 227; + break; + } + case 242: { + label = 0; + $$0960 = 0;$$891505 = $$881504;$$931084 = $$921083;$$931700 = $$921699;$$951192 = $$941191;$$951298 = $$941297;$$981605 = $$971604;$$99 = $$98;$$991408 = $$981407;$$sink30 = 34; + label = 243; + continue L46; + break; + } + case 243: { + label = 0; + HEAP32[$0>>2] = $$sink30; + $$100 = $$99;$$1001409 = $$991408;$$1961 = $$0960;$$901506 = $$891505;$$941085 = $$931084;$$941701 = $$931700;$$961193 = $$951192;$$961299 = $$951298;$$991606 = $$981605; + label = 244; + continue L46; + break; + } + case 244: { + label = 0; + HEAP32[$24>>2] = $$100; + HEAP32[$26>>2] = $$1001409; + HEAP32[$28>>2] = $$941085; + HEAP32[$30>>2] = $$961193; + HEAP32[$32>>2] = $$961299; + HEAP32[$34>>2] = $$901506; + $883 = $$991606; + $884 = $1; + $885 = (($883) - ($884))|0; + HEAP32[$2>>2] = $885; + $886 = $$941701; + $887 = $4; + $888 = (($886) - ($887))|0; + HEAP32[$5>>2] = $888; + $889 = $6 & 9; + $890 = ($889|0)!=(0); + $891 = ($$1961|0)>(-1); + $or$cond29 = $890 & $891; + if ($or$cond29) { + break L46; + } else { + $$0951 = $$1961; + label = 258; + break L46; + } + break; + } + } + switch (label|0) { + case 19: { + label = 0; + $$01413 = $$01413$shrunk&255; + $78 = $$01413 << $$8; + $79 = $78 | $$81317; + $80 = (($$8) + 8)|0; + $81 = ($80>>>0)<(3); + if ($81) { + $$11417 = $$31419;$$11608 = $$31610;$$51512 = $$71514;$$6 = $80;$$61103 = $$81105;$$61209 = $$81211;$$61315 = $79;$$6997 = $$8999; + label = 15; + } else { + $$41420 = $$31419;$$41611 = $$31610;$$81515 = $$71514;$$9 = $80;$$91000 = $$8999;$$91106 = $$81105;$$91212 = $$81211;$$91318 = $79; + label = 20; + } + break; + } + case 33: { + label = 0; + $$01411 = $$01411$shrunk&255; + $109 = $$01411 << $$17; + $110 = $109 | $$171326; + $111 = (($$17) + 8)|0; + $112 = ($$17>>>0)>(4294967287); + if ($112) { + $$101426 = $$121428;$$101617 = $$121619;$$141111 = $$161113;$$141521 = $$161523;$$15 = $111;$$151006 = $$171008;$$151218 = $$171220;$$151324 = $110; + label = 29; + } else { + $$131429 = $$121428;$$131620 = $$121619;$$171114 = $$161113;$$171524 = $$161523;$$18 = $111;$$181009 = $$171008;$$181221 = $$171220;$$181327 = $110; + label = 34; + } + break; + } + case 50: { + label = 0; + $$01410 = $$01410$shrunk&255; + $155 = $$01410 << $$26; + $156 = $155 | $$261335; + $157 = (($$26) + 8)|0; + $158 = ($$26>>>0)>(4294967287); + if ($158) { + $$191435 = $$211437;$$191626 = $$211628;$$231120 = $$251122;$$231530 = $$251532;$$24 = $157;$$241015 = $$261017;$$241227 = $$261229;$$241333 = $156; + label = 46; + } else { + $$221438 = $$211437;$$221629 = $$211628;$$261123 = $$251122;$$261533 = $$251532;$$27 = $157;$$271230 = $$261229;$$271336 = $156; + label = 51; + } + break; + } + case 67: { + label = 0; + $$01300 = $$01300$shrunk&255; + $196 = $$01300 << $$37; + $197 = $196 | $$371346; + $198 = (($$37) + 8)|0; + $199 = (10947 + ($$361133)|0); + $200 = HEAP8[$199>>0]|0; + $201 = $200 << 24 >> 24; + $202 = ($198>>>0)<($201>>>0); + if ($202) { + $$301446 = $$321448;$$301637 = $$321639;$$341025 = $$361027;$$341131 = $$361133;$$341541 = $$361543;$$35 = $198;$$351238 = $$371240;$$351344 = $197; + label = 63; + } else { + $$331449 = $$321448;$$331640 = $$321639;$$371028 = $$361027;$$371134 = $$361133;$$371544 = $$361543;$$38 = $198;$$381241 = $$371240;$$381347 = $197; + label = 68; + } + break; + } + case 76: { + label = 0; + $$01202 = $$01202$shrunk&255; + $227 = $$01202 << $$42; + $228 = $227 | $$421351; + $229 = (($$42) + 8)|0; + $230 = ($229>>>0)<(3); + if ($230) { + $$351451 = $$371453;$$351642 = $$371644;$$391030 = $$411032;$$391136 = $$411138;$$391546 = $$411548;$$40 = $229;$$401243 = $$421245;$$401349 = $228; + label = 72; + } else { + $$381454 = $$371453;$$381645 = $$371644;$$421033 = $$411032;$$421139 = $$411138;$$421549 = $$411548;$$43 = $229;$$431246 = $$421245;$$431352 = $228; + label = 77; + } + break; + } + case 117: { + label = 0; + $$0980 = $$0980$shrunk&255; + $455 = $$0980 << $$49; + $456 = $455 | $$491358; + $457 = (($$49) + 8)|0; + $458 = ($457>>>0)<(15); + if ($458) { + $$421458 = $$441460;$$421649 = $$441651;$$461037 = $$481039;$$461143 = $$481145;$$461553 = $$481555;$$47 = $457;$$471250 = $$491252;$$471356 = $456; + label = 108; + } else { + $$451461 = $$441460;$$451652 = $$441651;$$491146 = $$481145;$$491556 = $$481555;$$50 = $457;$$501253 = $$491252;$$501359 = $456; + label = 119; + } + break; + } + case 131: { + label = 0; + $$0979 = $$0979$shrunk&255; + $506 = $$0979 << $$54; + $507 = $506 | $$541363; + $508 = (($$54) + 8)|0; + $509 = ($508>>>0)<($$541257>>>0); + if ($509) { + $$471463 = $$491465;$$471654 = $$491656;$$501041 = $$521043;$$511148 = $$531150;$$511558 = $$531560;$$52 = $508;$$521255 = $$541257;$$521361 = $507; + label = 127; + } else { + $$501466 = $$491465;$$501657 = $$491656;$$531044 = $$521043;$$541151 = $$531150;$$541561 = $$531560;$$55 = $508;$$551258 = $$541257;$$551364 = $507; + label = 132; + } + break; + } + case 154: { + label = 0; + $$0971 = $$0971$shrunk&255; + $575 = $$0971 << $$62; + $576 = $575 | $$621371; + $577 = (($$62) + 8)|0; + $578 = ($577>>>0)<(15); + if ($578) { + $$551471 = $$571473;$$551662 = $$571664;$$581049 = $$601051;$$591156 = $$611158;$$591566 = $$611568;$$60 = $577;$$601263 = $$621265;$$601369 = $576; + label = 145; + } else { + $$581474 = $$571473;$$581665 = $$571664;$$611052 = $$601051;$$621569 = $$611568;$$63 = $577;$$631266 = $$621265;$$631372 = $576; + label = 156; + } + break; + } + case 183: { + label = 0; + $$0959 = $$0959$shrunk&255; + $699 = $$0959 << $$71; + $700 = $699 | $$711380; + $701 = (($$71) + 8)|0; + $702 = ($701>>>0)<($$681271>>>0); + if ($702) { + $$611477 = $$631479;$$621669 = $$641671;$$641055 = $$661057;$$651162 = $$671164;$$661269 = $$681271;$$681575 = $$701577;$$69 = $701;$$691378 = $700; + label = 179; + } else { + $$641480 = $$631479;$$651672 = $$641671;$$671058 = $$661057;$$681165 = $$671164;$$691272 = $$681271;$$711578 = $$701577;$$72 = $701;$$721381 = $700; + label = 184; + } + break; + } + case 196: { + label = 0; + $$0952 = $$0952$shrunk&255; + $740 = $$0952 << $$76; + $741 = $740 | $$761385; + $742 = (($$76) + 8)|0; + $743 = ($742>>>0)<(15); + if ($743) { + $$661482 = $$681484;$$671674 = $$691676;$$691060 = $$711062;$$701167 = $$721169;$$711274 = $$731276;$$731580 = $$751582;$$74 = $742;$$741383 = $741; + label = 187; + } else { + $$691485 = $$681484;$$701677 = $$691676;$$731170 = $$721169;$$761583 = $$751582;$$77 = $742;$$771386 = $741; + label = 198; + } + break; + } + case 207: { + label = 0; + $$0950 = $$0950$shrunk&255; + $787 = $$0950 << $$80; + $788 = $787 | $$801389; + $789 = (($$80) + 8)|0; + $790 = ($789>>>0)<($$761279>>>0); + if ($790) { + $$701486 = $$721488;$$711678 = $$731680;$$721063 = $$741065;$$741171 = $$761173;$$741277 = $$761279;$$771584 = $$791586;$$78 = $789;$$781387 = $788; + label = 203; + } else { + $$741681 = $$731680;$$751066 = $$741065;$$771174 = $$761173;$$771280 = $$761279;$$801587 = $$791586;$$81 = $789;$$811390 = $788; + label = 208; + } + break; + } + case 227: { + label = 0; + $852 = ($$871184>>>0)<(4); + if (!($852)) { + $$881504 = $$811497;$$921083 = $$851076;$$921699 = $$851692;$$941191 = $$871184;$$941297 = $$871290;$$971604 = $$901597;$$98 = $$91;$$981407 = $$911400; + label = 242; + continue L46; + } + $853 = ($$91|0)==(0); + if (!($853)) { + $854 = ($$91>>>0)<(8); + if ($854) { + $$821498 = $$811497;$$861077 = $$851076;$$861693 = $$851692;$$881185 = $$871184;$$881291 = $$871290;$$911598 = $$901597;$$92 = $$91;$$921401 = $$911400; + label = 230; + break; + } else { + $$851501 = $$811497;$$891080 = $$851076;$$891696 = $$851692;$$911188 = $$871184;$$911294 = $$871290;$$941601 = $$901597;$$95 = $$91;$$951404 = $$911400; + label = 235; + break; + } + } + $868 = ($$901597>>>0)<($10>>>0); + if (!($868)) { + $$861502 = $$811497;$$901081 = $$851076;$$901697 = $$851692;$$921189 = $$871184;$$921295 = $$871290;$$951602 = $$901597;$$96 = 0;$$961405 = $$911400; + label = 237; + continue L46; + } + $875 = ((($$901597)) + 1|0); + $876 = HEAP8[$$901597>>0]|0; + $877 = $876&255; + $$0948 = $877;$$871503 = $$811497;$$911082 = $$851076;$$911698 = $$851692;$$931190 = $$871184;$$931296 = $$871290;$$961603 = $875;$$97 = 0;$$971406 = $$911400; + label = 241; + continue L46; + break; + } + case 234: { + label = 0; + $$0947 = $$0947$shrunk&255; + $861 = $$0947 << $$94; + $862 = $861 | $$941403; + $863 = (($$94) + 8)|0; + $864 = ($$94>>>0)>(4294967287); + if ($864) { + $$821498 = $$841500;$$861077 = $$881079;$$861693 = $$881695;$$881185 = $$901187;$$881291 = $$901293;$$911598 = $$931600;$$92 = $863;$$921401 = $862; + label = 230; + } else { + $$851501 = $$841500;$$891080 = $$881079;$$891696 = $$881695;$$911188 = $$901187;$$911294 = $$901293;$$941601 = $$931600;$$95 = $863;$$951404 = $862; + label = 235; + } + break; + } + } + L119: do { + if ((label|0) == 15) { + label = 0; + $72 = ($$51512>>>0)<($10>>>0); + if ($72) { + $$31419$ph = $$11417;$$31610$ph = $$11608;$$8$ph = $$6;$$81105$ph = $$61103;$$81211$ph = $$61209;$$81317$ph = $$61315;$$8999$ph = $$6997;$$sink1710 = $$51512; + label = 18; + continue L46; + } else { + $$21418 = $$11417;$$21609 = $$11608;$$61513 = $$51512;$$7 = $$6;$$71104 = $$61103;$$71210 = $$61209;$$71316 = $$61315;$$7998 = $$6997; + label = 16; + continue L46; + } + } + else if ((label|0) == 20) { + label = 0; + $82 = $$91318 & 7; + $83 = ((($0)) + 20|0); + HEAP32[$83>>2] = $82; + $84 = $$91318 >>> 3; + $85 = (($$9) + -3)|0; + $86 = $82 >>> 1; + $87 = ((($0)) + 24|0); + HEAP32[$87>>2] = $86; + $trunc = $86&255; + $trunc$clear = $trunc & 3; + switch ($trunc$clear<<24>>24) { + case 0: { + $$121519 = $$81515;$$13 = $85;$$131004 = $$91000;$$131216 = $$91212;$$131322 = $84;$$81424 = $$41420;$$81615 = $$41611; + label = 25; + continue L46; + break; + } + case 3: { + $$281444 = $$41420;$$281635 = $$41611;$$321023 = $$91000;$$321129 = $$91106;$$321539 = $$81515;$$33 = $85;$$331236 = $$91212;$$331342 = $84; + label = 60; + continue L46; + break; + } + case 1: { + break; + } + default: { + $$291445 = $$41420;$$291636 = $$41611;$$331024 = $$91000;$$331130 = 0;$$331540 = $$81515;$$34 = $85;$$341237 = $$91212;$$341343 = $84; + label = 61; + break L119; + } + } + $240 = ((($0)) + 44|0); + HEAP32[$240>>2] = 288; + $241 = ((($0)) + 48|0); + HEAP32[$241>>2] = 32; + $242 = ((($0)) + 3552|0); + ;HEAP32[$242>>2]=84215045|0;HEAP32[$242+4>>2]=84215045|0;HEAP32[$242+8>>2]=84215045|0;HEAP32[$242+12>>2]=84215045|0;HEAP32[$242+16>>2]=84215045|0;HEAP32[$242+20>>2]=84215045|0;HEAP32[$242+24>>2]=84215045|0;HEAP32[$242+28>>2]=84215045|0; + $scevgep19611962 = ((($0)) + 64|0); + _memset(($scevgep19611962|0),8,144)|0; + $scevgep1959 = ((($0)) + 208|0); + dest=$scevgep1959; stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + $scevgep1957 = ((($0)) + 320|0); + dest=$scevgep1957; stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + $scevgep1955 = ((($0)) + 344|0); + $243 = $scevgep1955; + $244 = $243; + HEAP8[$244>>0]=134744072&255;HEAP8[$244+1>>0]=(134744072>>8)&255;HEAP8[$244+2>>0]=(134744072>>16)&255;HEAP8[$244+3>>0]=134744072>>24; + $245 = (($243) + 4)|0; + $246 = $245; + HEAP8[$246>>0]=134744072&255;HEAP8[$246+1>>0]=(134744072>>8)&255;HEAP8[$246+2>>0]=(134744072>>16)&255;HEAP8[$246+3>>0]=134744072>>24; + $$391455 = $$41420;$$391646 = $$41611;$$431034 = $$91000;$$431140 = $$91106;$$431550 = $$81515;$$44 = $85;$$441247 = $$91212;$$441353 = $84; + label = 80; + } + else if ((label|0) == 230) { + label = 0; + $855 = ($$911598>>>0)<($10>>>0); + if ($855) { + $$841500$ph = $$821498;$$881079$ph = $$861077;$$881695$ph = $$861693;$$901187$ph = $$881185;$$901293$ph = $$881291;$$94$ph = $$92;$$941403$ph = $$921401;$$sink1750 = $$911598; + label = 233; + continue L46; + } else { + $$831499 = $$821498;$$871078 = $$861077;$$871694 = $$861693;$$891186 = $$881185;$$891292 = $$881291;$$921599 = $$911598;$$93 = $$92;$$931402 = $$921401; + label = 231; + continue L46; + } + } + else if ((label|0) == 235) { + label = 0; + $865 = $$951404 & 255; + $866 = $$951404 >>> 8; + $867 = (($$95) + -8)|0; + $$0948 = $865;$$871503 = $$851501;$$911082 = $$891080;$$911698 = $$891696;$$931190 = $$911188;$$931296 = $$911294;$$961603 = $$941601;$$97 = $867;$$971406 = $866; + label = 241; + continue L46; + } + } while(0); + L125: while(1) { + L126: switch (label|0) { + case 26: { + label = 0; + $100 = ($$131110>>>0)<(4); + if (!($100)) { + $127 = ((($0)) + 10528|0); + $128 = HEAP8[$127>>0]|0; + $129 = $128&255; + $130 = ((($0)) + 10529|0); + $131 = HEAP8[$130>>0]|0; + $132 = $131&255; + $133 = $132 << 8; + $134 = $133 | $129; + $135 = ((($0)) + 10530|0); + $136 = HEAP8[$135>>0]|0; + $137 = $136&255; + $138 = ((($0)) + 10531|0); + $139 = HEAP8[$138>>0]|0; + $140 = $139&255; + $141 = $140 << 8; + $142 = $141 | $137; + $143 = $142 ^ 65535; + $144 = ($134|0)==($143|0); + if ($144) { + $$181434 = $$91425;$$181625 = $$91616;$$221119 = $134;$$221529 = $$131520;$$23 = $$14;$$231014 = $$141005;$$231226 = $$141217;$$231332 = $$141323; + label = 44; + continue L125; + } else { + $$171433 = $$91425;$$171624 = $$91616;$$211118 = $134;$$211528 = $$131520;$$22 = $$14;$$221013 = $$141005;$$221225 = $$141217;$$221331 = $$141323; + label = 43; + continue L46; + } + } + $101 = ($$14|0)==(0); + if (!($101)) { + $102 = ($$14>>>0)<(8); + if ($102) { + $$101426 = $$91425;$$101617 = $$91616;$$141111 = $$131110;$$141521 = $$131520;$$15 = $$14;$$151006 = $$141005;$$151218 = $$141217;$$151324 = $$141323; + label = 29; + continue L125; + } else { + $$131429 = $$91425;$$131620 = $$91616;$$171114 = $$131110;$$171524 = $$131520;$$18 = $$14;$$181009 = $$141005;$$181221 = $$141217;$$181327 = $$141323; + label = 34; + continue L125; + } + } + $117 = ($$131520>>>0)<($10>>>0); + if (!($117)) { + $$141430 = $$91425;$$141621 = $$91616;$$181115 = $$131110;$$181525 = $$131520;$$19 = 0;$$191010 = $$141005;$$191222 = $$141217;$$191328 = $$141323; + label = 36; + continue L46; + } + $123 = ((($$131520)) + 1|0); + $124 = HEAP8[$$131520>>0]|0; + $125 = (((($0)) + 10528|0) + ($$131110)|0); + HEAP8[$125>>0] = $124; + $$161432 = $$91425;$$161623 = $$91616;$$201117 = $$131110;$$201527 = $123;$$21 = 0;$$211012 = $$141005;$$211224 = $$141217;$$211330 = $$141323; + label = 41; + continue L125; + break; + } + case 29: { + label = 0; + $103 = ($$141521>>>0)<($10>>>0); + if ($103) { + $$121428$ph = $$101426;$$121619$ph = $$101617;$$161113$ph = $$141111;$$17$ph = $$15;$$171008$ph = $$151006;$$171220$ph = $$151218;$$171326$ph = $$151324;$$sink1713 = $$141521; + label = 32; + continue L46; + } else { + $$111427 = $$101426;$$111618 = $$101617;$$151112 = $$141111;$$151522 = $$141521;$$16 = $$15;$$161007 = $$151006;$$161219 = $$151218;$$161325 = $$151324; + label = 30; + continue L46; + } + break; + } + case 34: { + label = 0; + $113 = $$181327&255; + $114 = (((($0)) + 10528|0) + ($$171114)|0); + HEAP8[$114>>0] = $113; + $115 = $$181327 >>> 8; + $116 = (($$18) + -8)|0; + $$161432 = $$131429;$$161623 = $$131620;$$201117 = $$171114;$$201527 = $$171524;$$21 = $116;$$211012 = $$181009;$$211224 = $$181221;$$211330 = $115; + label = 41; + continue L125; + break; + } + case 41: { + label = 0; + $126 = (($$201117) + 1)|0; + $$131110 = $126;$$131520 = $$201527;$$14 = $$21;$$141005 = $$211012;$$141217 = $$211224;$$141323 = $$211330;$$91425 = $$161432;$$91616 = $$161623; + label = 26; + continue L125; + break; + } + case 44: { + label = 0; + $145 = ($$221119|0)!=(0); + $146 = ($$23|0)!=(0); + $147 = $145 & $146; + if (!($147)) { + $$241440 = $$181434;$$241631 = $$181625;$$281019 = $$231014;$$281125 = $$221119;$$281535 = $$221529;$$29 = $$23;$$291232 = $$231226;$$291338 = $$231332; + label = 54; + continue L125; + } + $148 = ($$23>>>0)<(8); + if ($148) { + $$191435 = $$181434;$$191626 = $$181625;$$231120 = $$221119;$$231530 = $$221529;$$24 = $$23;$$241015 = $$231014;$$241227 = $$231226;$$241333 = $$231332; + label = 46; + continue L125; + } else { + $$221438 = $$181434;$$221629 = $$181625;$$261123 = $$221119;$$261533 = $$221529;$$27 = $$23;$$271230 = $$231226;$$271336 = $$231332; + label = 51; + continue L125; + } + break; + } + case 46: { + label = 0; + $149 = ($$231530>>>0)<($10>>>0); + if ($149) { + $$211437$ph = $$191435;$$211628$ph = $$191626;$$251122$ph = $$231120;$$26$ph = $$24;$$261017$ph = $$241015;$$261229$ph = $$241227;$$261335$ph = $$241333;$$sink1716 = $$231530; + label = 49; + continue L46; + } else { + $$201436 = $$191435;$$201627 = $$191626;$$241121 = $$231120;$$241531 = $$231530;$$25 = $$24;$$251016 = $$241015;$$251228 = $$241227;$$251334 = $$241333; + label = 47; + continue L46; + } + break; + } + case 51: { + label = 0; + $159 = $$271336 & 255; + $160 = $$271336 >>> 8; + $161 = (($$27) + -8)|0; + $$231439 = $$221438;$$231630 = $$221629;$$271018 = $159;$$271124 = $$261123;$$271534 = $$261533;$$28 = $161;$$281231 = $$271230;$$281337 = $160; + label = 52; + continue L46; + break; + } + case 54: { + label = 0; + $166 = ($$281125|0)==(0); + if ($166) { + $$761492 = $$241440;$$801071 = $$281019;$$801687 = $$241631;$$821285 = $$291232;$$831180 = 0;$$851592 = $$281535;$$86 = $$29;$$861395 = $$291338; + label = 220; + break L125; + } else { + $$251441 = $$241440;$$251632 = $$241631;$$291020 = $$281019;$$291126 = $$281125;$$291536 = $$281535;$$30 = $$29;$$301233 = $$291232;$$301339 = $$291338; + label = 55; + continue L46; + } + break; + } + case 61: { + label = 0; + $185 = ($$331130>>>0)<(3); + if ($185) { + $186 = (10947 + ($$331130)|0); + $187 = HEAP8[$186>>0]|0; + $188 = $187 << 24 >> 24; + $189 = ($$34>>>0)<($188>>>0); + if ($189) { + $$301446 = $$291445;$$301637 = $$291636;$$341025 = $$331024;$$341131 = $$331130;$$341541 = $$331540;$$35 = $$34;$$351238 = $$341237;$$351344 = $$341343; + label = 63; + continue L125; + } else { + $$331449 = $$291445;$$331640 = $$291636;$$371028 = $$331024;$$371134 = $$331130;$$371544 = $$331540;$$38 = $$34;$$381241 = $$341237;$$381347 = $$341343; + label = 68; + continue L125; + } + } else { + $216 = ((($0)) + 7040|0); + _memset(($216|0),0,288)|0; + $$341450 = $$291445;$$341641 = $$291636;$$381029 = $$331024;$$381135 = 0;$$381545 = $$331540;$$39 = $$34;$$391242 = $$341237;$$391348 = $$341343; + label = 70; + break; + } + break; + } + case 63: { + label = 0; + $190 = ($$341541>>>0)<($10>>>0); + if ($190) { + $$321448$ph = $$301446;$$321639$ph = $$301637;$$361027$ph = $$341025;$$361133$ph = $$341131;$$37$ph = $$35;$$371240$ph = $$351238;$$371346$ph = $$351344;$$sink1719 = $$341541; + label = 66; + continue L46; + } else { + $$311447 = $$301446;$$311638 = $$301637;$$351026 = $$341025;$$351132 = $$341131;$$351542 = $$341541;$$36 = $$35;$$361239 = $$351238;$$361345 = $$351344; + label = 64; + continue L46; + } + break; + } + case 68: { + label = 0; + $203 = (10947 + ($$371134)|0); + $204 = HEAP8[$203>>0]|0; + $205 = $204 << 24 >> 24; + $206 = 1 << $205; + $207 = (($206) + -1)|0; + $208 = $207 & $$381347; + $209 = (((($0)) + 44|0) + ($$371134<<2)|0); + $210 = $$381347 >>> $205; + $211 = (($$38) - ($205))|0; + $212 = (3104 + ($$371134<<2)|0); + $213 = HEAP32[$212>>2]|0; + $214 = (($208) + ($213))|0; + HEAP32[$209>>2] = $214; + $215 = (($$371134) + 1)|0; + $$291445 = $$331449;$$291636 = $$331640;$$331024 = $$371028;$$331130 = $215;$$331540 = $$371544;$$34 = $211;$$341237 = $$381241;$$341343 = $210; + label = 61; + continue L125; + break; + } + case 72: { + label = 0; + $221 = ($$391546>>>0)<($10>>>0); + if ($221) { + $$371453$ph = $$351451;$$371644$ph = $$351642;$$411032$ph = $$391030;$$411138$ph = $$391136;$$42$ph = $$40;$$421245$ph = $$401243;$$421351$ph = $$401349;$$sink1722 = $$391546; + label = 75; + continue L46; + } else { + $$361452 = $$351451;$$361643 = $$351642;$$401031 = $$391030;$$401137 = $$391136;$$401547 = $$391546;$$41 = $$40;$$411244 = $$401243;$$411350 = $$401349; + label = 73; + continue L46; + } + break; + } + case 77: { + label = 0; + $231 = $$431352 & 7; + $232 = $$431352 >>> 3; + $233 = (($$43) + -3)|0; + $234 = $231&255; + $235 = (10951 + ($$421139)|0); + $236 = HEAP8[$235>>0]|0; + $237 = $236&255; + $238 = (((($0)) + 7040|0) + ($237)|0); + HEAP8[$238>>0] = $234; + $239 = (($$421139) + 1)|0; + $$341450 = $$381454;$$341641 = $$381645;$$381029 = $$421033;$$381135 = $239;$$381545 = $$421549;$$39 = $233;$$391242 = $$431246;$$391348 = $232; + label = 70; + break; + } + case 80: { + label = 0; + $247 = ((($0)) + 24|0); + $248 = HEAP32[$247>>2]|0; + $249 = ($248|0)>(-1); + if ($249) { + dest=$8; stop=dest+64|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $250 = (((((($0)) + 64|0) + (($248*3488)|0)|0)) + 288|0); + _memset(($250|0),0,3200)|0; + $251 = HEAP32[$247>>2]|0; + $252 = (((($0)) + 44|0) + ($251<<2)|0); + $253 = HEAP32[$252>>2]|0; + $254 = ($253|0)==(0); + if (!($254)) { + $255 = HEAP32[$247>>2]|0; + $256 = (((($0)) + 44|0) + ($255<<2)|0); + $257 = HEAP32[$256>>2]|0; + $$010951864 = 0; + while(1) { + $258 = ((((($0)) + 64|0) + (($248*3488)|0)|0) + ($$010951864)|0); + $259 = HEAP8[$258>>0]|0; + $260 = $259&255; + $261 = (($8) + ($260<<2)|0); + $262 = HEAP32[$261>>2]|0; + $263 = (($262) + 1)|0; + HEAP32[$261>>2] = $263; + $264 = (($$010951864) + 1)|0; + $265 = ($264>>>0)<($257>>>0); + if ($265) { + $$010951864 = $264; + } else { + break; + } + } + } + $266 = ((($7)) + 4|0); + HEAP32[$266>>2] = 0; + HEAP32[$7>>2] = 0; + $267 = ((($8)) + 4|0); + $268 = HEAP32[$267>>2]|0; + $269 = $268 << 1; + $270 = ((($7)) + 8|0); + HEAP32[$270>>2] = $269; + $271 = ((($8)) + 8|0); + $272 = HEAP32[$271>>2]|0; + $273 = (($272) + ($268))|0; + $274 = (($272) + ($269))|0; + $275 = $274 << 1; + $276 = ((($7)) + 12|0); + HEAP32[$276>>2] = $275; + $277 = ((($8)) + 12|0); + $278 = HEAP32[$277>>2]|0; + $279 = (($278) + ($273))|0; + $280 = (($278) + ($275))|0; + $281 = $280 << 1; + $282 = ((($7)) + 16|0); + HEAP32[$282>>2] = $281; + $283 = ((($8)) + 16|0); + $284 = HEAP32[$283>>2]|0; + $285 = (($284) + ($279))|0; + $286 = (($284) + ($281))|0; + $287 = $286 << 1; + $288 = ((($7)) + 20|0); + HEAP32[$288>>2] = $287; + $289 = ((($8)) + 20|0); + $290 = HEAP32[$289>>2]|0; + $291 = (($290) + ($285))|0; + $292 = (($290) + ($287))|0; + $293 = $292 << 1; + $294 = ((($7)) + 24|0); + HEAP32[$294>>2] = $293; + $295 = ((($8)) + 24|0); + $296 = HEAP32[$295>>2]|0; + $297 = (($296) + ($291))|0; + $298 = (($296) + ($293))|0; + $299 = $298 << 1; + $300 = ((($7)) + 28|0); + HEAP32[$300>>2] = $299; + $301 = ((($8)) + 28|0); + $302 = HEAP32[$301>>2]|0; + $303 = (($302) + ($297))|0; + $304 = (($302) + ($299))|0; + $305 = $304 << 1; + $306 = ((($7)) + 32|0); + HEAP32[$306>>2] = $305; + $307 = ((($8)) + 32|0); + $308 = HEAP32[$307>>2]|0; + $309 = (($308) + ($303))|0; + $310 = (($308) + ($305))|0; + $311 = $310 << 1; + $312 = ((($7)) + 36|0); + HEAP32[$312>>2] = $311; + $313 = ((($8)) + 36|0); + $314 = HEAP32[$313>>2]|0; + $315 = (($314) + ($309))|0; + $316 = (($314) + ($311))|0; + $317 = $316 << 1; + $318 = ((($7)) + 40|0); + HEAP32[$318>>2] = $317; + $319 = ((($8)) + 40|0); + $320 = HEAP32[$319>>2]|0; + $321 = (($320) + ($315))|0; + $322 = (($320) + ($317))|0; + $323 = $322 << 1; + $324 = ((($7)) + 44|0); + HEAP32[$324>>2] = $323; + $325 = ((($8)) + 44|0); + $326 = HEAP32[$325>>2]|0; + $327 = (($326) + ($321))|0; + $328 = (($326) + ($323))|0; + $329 = $328 << 1; + $330 = ((($7)) + 48|0); + HEAP32[$330>>2] = $329; + $331 = ((($8)) + 48|0); + $332 = HEAP32[$331>>2]|0; + $333 = (($332) + ($327))|0; + $334 = (($332) + ($329))|0; + $335 = $334 << 1; + $336 = ((($7)) + 52|0); + HEAP32[$336>>2] = $335; + $337 = ((($8)) + 52|0); + $338 = HEAP32[$337>>2]|0; + $339 = (($338) + ($333))|0; + $340 = (($338) + ($335))|0; + $341 = $340 << 1; + $342 = ((($7)) + 56|0); + HEAP32[$342>>2] = $341; + $343 = ((($8)) + 56|0); + $344 = HEAP32[$343>>2]|0; + $345 = (($344) + ($339))|0; + $346 = (($344) + ($341))|0; + $347 = $346 << 1; + $348 = ((($7)) + 60|0); + HEAP32[$348>>2] = $347; + $349 = ((($8)) + 60|0); + $350 = HEAP32[$349>>2]|0; + $351 = (($350) + ($345))|0; + $352 = (($350) + ($347))|0; + $353 = $352 << 1; + $354 = ((($7)) + 64|0); + HEAP32[$354>>2] = $353; + $355 = ($353|0)!=(65536); + $356 = ($351>>>0)>(1); + $or$cond = $355 & $356; + if ($or$cond) { + $$401456 = $$391455;$$401647 = $$391646;$$441035 = $$431034;$$441141 = $$431140;$$441551 = $$431550;$$45 = $$44;$$451248 = $$441247;$$451354 = $$441353; + label = 86; + continue L46; + } + $357 = HEAP32[$247>>2]|0; + $358 = (((($0)) + 44|0) + ($357<<2)|0); + $359 = HEAP32[$358>>2]|0; + $360 = ($359|0)==(0); + if ($360) { + $$lcssa1779 = $357; + } else { + $$010911856 = 0;$$011971855 = -1; + while(1) { + $361 = ((((($0)) + 64|0) + (($248*3488)|0)|0) + ($$010911856)|0); + $362 = HEAP8[$361>>0]|0; + $363 = $362&255; + $364 = ($362<<24>>24)==(0); + L142: do { + if ($364) { + $$41201 = $$011971855; + } else { + $365 = (($7) + ($363<<2)|0); + $366 = HEAP32[$365>>2]|0; + $367 = (($366) + 1)|0; + HEAP32[$365>>2] = $367; + $$010861840 = $366;$$010871839 = $363;$$010881838 = 0; + while(1) { + $368 = $$010881838 << 1; + $369 = $$010861840 & 1; + $370 = $369 | $368; + $371 = (($$010871839) + -1)|0; + $372 = $$010861840 >>> 1; + $373 = ($371|0)==(0); + if ($373) { + break; + } else { + $$010861840 = $372;$$010871839 = $371;$$010881838 = $370; + } + } + $374 = ($362&255)<(11); + if ($374) { + $375 = $363 << 9; + $376 = $375 | $$010911856; + $377 = $376&65535; + $378 = ($370>>>0)<(1024); + if (!($378)) { + $$41201 = $$011971855; + break; + } + $379 = 1 << $363; + $$110891852 = $370; + while(1) { + $380 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 288|0) + ($$110891852<<1)|0); + HEAP16[$380>>1] = $377; + $381 = (($$110891852) + ($379))|0; + $382 = ($381>>>0)<(1024); + if ($382) { + $$110891852 = $381; + } else { + $$41201 = $$011971855; + break L142; + } + } + } + $383 = $370 & 1023; + $384 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 288|0) + ($383<<1)|0); + $385 = HEAP16[$384>>1]|0; + $386 = $385 << 16 >> 16; + $387 = ($385<<16>>16)==(0); + if ($387) { + $388 = (($$011971855) + -2)|0; + $389 = $$011971855&65535; + HEAP16[$384>>1] = $389; + $$01194 = $$011971855;$$11198 = $388; + } else { + $$01194 = $386;$$11198 = $$011971855; + } + $390 = $$010881838 >>> 9; + $391 = ($362&255)>(11); + $392 = $390 & 1; + $393 = (($392) - ($$01194))|0; + $394 = (($393) + -1)|0; + if ($391) { + $395 = $390 & 4194303; + $$010941846 = $363;$$211991845 = $$11198;$397 = $394;$406 = $395; + while(1) { + $396 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 2336|0) + ($397<<1)|0); + $398 = HEAP16[$396>>1]|0; + $399 = ($398<<16>>16)==(0); + if ($399) { + $400 = $$211991845&65535; + HEAP16[$396>>1] = $400; + $401 = (($$211991845) + -2)|0; + $$21196 = $$211991845;$$31200 = $401; + } else { + $402 = $398 << 16 >> 16; + $$21196 = $402;$$31200 = $$211991845; + } + $403 = (($$010941846) + -1)|0; + $404 = ($403>>>0)>(11); + $405 = $406 >>> 1; + $407 = $405 & 1; + $408 = (($407) - ($$21196))|0; + $409 = (($408) + -1)|0; + if ($404) { + $$010941846 = $403;$$211991845 = $$31200;$397 = $409;$406 = $405; + } else { + $$21199$lcssa = $$31200;$$lcssa1778 = $409; + break; + } + } + } else { + $$21199$lcssa = $$11198;$$lcssa1778 = $394; + } + $410 = $$010911856&65535; + $411 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 2336|0) + ($$lcssa1778<<1)|0); + HEAP16[$411>>1] = $410; + $$41201 = $$21199$lcssa; + } + } while(0); + $412 = (($$010911856) + 1)|0; + $413 = HEAP32[$247>>2]|0; + $414 = (((($0)) + 44|0) + ($413<<2)|0); + $415 = HEAP32[$414>>2]|0; + $416 = ($412>>>0)<($415>>>0); + if ($416) { + $$010911856 = $412;$$011971855 = $$41201; + } else { + $$lcssa1779 = $413; + break; + } + } + } + $417 = ($$lcssa1779|0)==(2); + if ($417) { + $$411457 = $$391455;$$411648 = $$391646;$$451036 = $$431034;$$451142 = 0;$$451552 = $$431550;$$46 = $$44;$$461249 = $$441247;$$461355 = $$441353; + label = 105; + } else { + $$521468 = $$391455;$$521659 = $$391646;$$551046 = $$431034;$$561153 = $$431140;$$561563 = $$431550;$$57 = $$44;$$571260 = $$441247;$$571366 = $$441353; + label = 138; + } + } else { + $$531469 = $$391455;$$531660 = $$391646;$$561047 = $$431034;$$571154 = $$431140;$$571564 = $$431550;$$58 = $$44;$$581261 = $$441247;$$581367 = $$441353; + label = 139; + } + break; + } + case 108: { + label = 0; + $429 = $$471356 & 1023; + $430 = (((($0)) + 7328|0) + ($429<<1)|0); + $431 = HEAP16[$430>>1]|0; + $432 = $431 << 16 >> 16; + $433 = ($431<<16>>16)>(-1); + if ($433) { + $434 = $432 >> 9; + $435 = (($434) + -1)|0; + $436 = ($435>>>0)<($$47>>>0); + if ($436) { + $$451461 = $$421458;$$451652 = $$421649;$$491146 = $$461143;$$491556 = $$461553;$$50 = $$47;$$501253 = $$471250;$$501359 = $$471356; + label = 119; + continue L125; + } else { + label = 113; + break L125; + } + } + $437 = ($$47>>>0)>(10); + if ($437) { + $$0981 = 10;$$0984 = $432; + } else { + label = 113; + break L125; + } + while(1) { + $438 = $$0984 ^ -1; + $439 = $$471356 >>> $$0981; + $440 = $439 & 1; + $441 = (($440) + ($438))|0; + $442 = (((($0)) + 9376|0) + ($441<<1)|0); + $443 = HEAP16[$442>>1]|0; + $444 = ($443<<16>>16)<(0); + if (!($444)) { + $$451461 = $$421458;$$451652 = $$421649;$$491146 = $$461143;$$491556 = $$461553;$$50 = $$47;$$501253 = $$471250;$$501359 = $$471356; + label = 119; + continue L125; + } + $445 = (($$0981) + 1)|0; + $446 = $443 << 16 >> 16; + $447 = (($$0981) + 2)|0; + $448 = ($$47>>>0)<($447>>>0); + if ($448) { + label = 113; + break L125; + } else { + $$0981 = $445;$$0984 = $446; + } + } + break; + } + case 119: { + label = 0; + $471 = $$501359 & 1023; + $472 = (((($0)) + 7328|0) + ($471<<1)|0); + $473 = HEAP16[$472>>1]|0; + $474 = $473 << 16 >> 16; + $475 = ($473<<16>>16)>(-1); + if ($475) { + $476 = $474 >> 9; + $477 = $474 & 511; + $$2983 = $476;$$2986 = $477; + } else { + $$1982 = 10;$$1985 = $474; + while(1) { + $478 = $$1985 ^ -1; + $479 = (($$1982) + 1)|0; + $480 = $$501359 >>> $$1982; + $481 = $480 & 1; + $482 = (($481) + ($478))|0; + $483 = (((($0)) + 9376|0) + ($482<<1)|0); + $484 = HEAP16[$483>>1]|0; + $485 = $484 << 16 >> 16; + $486 = ($484<<16>>16)<(0); + if ($486) { + $$1982 = $479;$$1985 = $485; + } else { + $$2983 = $479;$$2986 = $485; + break; + } + } + } + $487 = $$501359 >>> $$2983; + $488 = (($$50) - ($$2983))|0; + $489 = ($$2986>>>0)<(16); + if ($489) { + $490 = $$2986&255; + $491 = (($$491146) + 1)|0; + $492 = (((($0)) + 10532|0) + ($$491146)|0); + HEAP8[$492>>0] = $490; + $$411457 = $$451461;$$411648 = $$451652;$$451036 = $$2986;$$451142 = $491;$$451552 = $$491556;$$46 = $488;$$461249 = $$501253;$$461355 = $487; + label = 105; + break; + } + $493 = ($$2986|0)!=(16); + $494 = ($$491146|0)!=(0); + $or$cond24 = $494 | $493; + if (!($or$cond24)) { + $$461462 = $$451461;$$461653 = $$451652;$$491040 = $$2986;$$501147 = $$491146;$$501557 = $$491556;$$51 = $488;$$511254 = $$501253;$$511360 = $487; + label = 125; + continue L46; + } + $495 = (($$2986) + -16)|0; + $496 = (10970 + ($495)|0); + $497 = HEAP8[$496>>0]|0; + $498 = $497 << 24 >> 24; + $499 = ($488>>>0)<($498>>>0); + if ($499) { + $$471463 = $$451461;$$471654 = $$451652;$$501041 = $$2986;$$511148 = $$491146;$$511558 = $$491556;$$52 = $488;$$521255 = $498;$$521361 = $487; + label = 127; + continue L125; + } else { + $$501466 = $$451461;$$501657 = $$451652;$$531044 = $$2986;$$541151 = $$491146;$$541561 = $$491556;$$55 = $488;$$551258 = $498;$$551364 = $487; + label = 132; + continue L125; + } + break; + } + case 127: { + label = 0; + $500 = ($$511558>>>0)<($10>>>0); + if ($500) { + $$491465$ph = $$471463;$$491656$ph = $$471654;$$521043$ph = $$501041;$$531150$ph = $$511148;$$54$ph = $$52;$$541257$ph = $$521255;$$541363$ph = $$521361;$$sink1732 = $$511558; + label = 130; + continue L46; + } else { + $$481464 = $$471463;$$481655 = $$471654;$$511042 = $$501041;$$521149 = $$511148;$$521559 = $$511558;$$53 = $$52;$$531256 = $$521255;$$531362 = $$521361; + label = 128; + continue L46; + } + break; + } + case 132: { + label = 0; + $510 = 1 << $$551258; + $511 = (($510) + -1)|0; + $512 = $511 & $$551364; + $513 = $$551364 >>> $$551258; + $514 = (($$55) - ($$551258))|0; + $515 = (($$531044) + -16)|0; + $516 = (10974 + ($515)|0); + $517 = HEAP8[$516>>0]|0; + $518 = $517 << 24 >> 24; + $519 = (($518) + ($512))|0; + $520 = (((($0)) + 10532|0) + ($$541151)|0); + $521 = ($$531044|0)==(16); + if ($521) { + $522 = (($$541151) + -1)|0; + $523 = (((($0)) + 10532|0) + ($522)|0); + $524 = HEAP8[$523>>0]|0; + $525 = $524&255; + $527 = $525; + } else { + $527 = 0; + } + $526 = $527&255; + _memset(($520|0),($526|0),($519|0))|0; + $528 = (($519) + ($$541151))|0; + $$411457 = $$501466;$$411648 = $$501657;$$451036 = $$531044;$$451142 = $528;$$451552 = $$541561;$$46 = $514;$$461249 = $$551258;$$461355 = $513; + label = 105; + break; + } + case 140: { + label = 0; + $539 = $10; + $540 = $$581565$ph; + $541 = (($539) - ($540))|0; + $542 = ($541|0)<(4); + $543 = ($$59$ph>>>0)<(15); + L241: do { + if ($542) { + $$541661$lcssa = $$541661$ph;$$581155$lcssa = $$581155$ph;$$581565$lcssa = $$581565$ph;$$59$lcssa = $$59$ph;$$591368$lcssa = $$591368$ph;$$lcssa1799 = $543;$$lcssa1802 = $541; + } else { + $544 = $12; + $$5416611868 = $$541661$ph;$$5811551871 = $$581155$ph;$$5815651869 = $$581565$ph;$$5913681870 = $$591368$ph;$$591872 = $$59$ph;$965 = $543;$966 = $541; + while(1) { + $545 = $$5416611868; + $546 = (($544) - ($545))|0; + $547 = ($546|0)<(2); + if ($547) { + $$541661$lcssa = $$5416611868;$$581155$lcssa = $$5811551871;$$581565$lcssa = $$5815651869;$$59$lcssa = $$591872;$$591368$lcssa = $$5913681870;$$lcssa1799 = $965;$$lcssa1802 = $966; + break L241; + } + if ($965) { + $613 = HEAP8[$$5815651869>>0]|0; + $614 = $613&255; + $615 = ((($$5815651869)) + 1|0); + $616 = HEAP8[$615>>0]|0; + $617 = $616&255; + $618 = $617 << 8; + $619 = $618 | $614; + $620 = $619 << $$591872; + $621 = $620 | $$5913681870; + $622 = ((($$5815651869)) + 2|0); + $623 = (($$591872) + 16)|0; + $$641571 = $622;$$65 = $623;$$651374 = $621; + } else { + $$641571 = $$5815651869;$$65 = $$591872;$$651374 = $$5913681870; + } + $624 = $$651374 & 1023; + $625 = (((($0)) + 352|0) + ($624<<1)|0); + $626 = HEAP16[$625>>1]|0; + $627 = $626 << 16 >> 16; + $628 = ($626<<16>>16)>(-1); + if ($628) { + $629 = $627 >> 9; + $$1964 = $629;$$1968 = $627; + } else { + $$0963 = 10;$$0967 = $627; + while(1) { + $630 = $$0967 ^ -1; + $631 = (($$0963) + 1)|0; + $632 = $$651374 >>> $$0963; + $633 = $632 & 1; + $634 = (($633) + ($630))|0; + $635 = (((($0)) + 2400|0) + ($634<<1)|0); + $636 = HEAP16[$635>>1]|0; + $637 = $636 << 16 >> 16; + $638 = ($636<<16>>16)<(0); + if ($638) { + $$0963 = $631;$$0967 = $637; + } else { + $$1964 = $631;$$1968 = $637; + break; + } + } + } + $639 = $$651374 >>> $$1964; + $640 = (($$65) - ($$1964))|0; + $641 = $$1968 & 256; + $642 = ($641|0)==(0); + if (!($642)) { + $$601476 = $$541470$ph;$$611668 = $$5416611868;$$631054 = $$571048$ph;$$641161 = $$1968;$$651268 = $$591262$ph;$$671574 = $$641571;$$68 = $640;$$681377 = $639; + label = 176; + break L126; + } + $643 = ($640>>>0)<(15); + if ($643) { + $644 = HEAP8[$$641571>>0]|0; + $645 = $644&255; + $646 = ((($$641571)) + 1|0); + $647 = HEAP8[$646>>0]|0; + $648 = $647&255; + $649 = $648 << 8; + $650 = $649 | $645; + $651 = $650 << $640; + $652 = $651 | $639; + $653 = ((($$641571)) + 2|0); + $654 = (($640) + 16)|0; + $$651572 = $653;$$66 = $654;$$661375 = $652; + } else { + $$651572 = $$641571;$$66 = $640;$$661375 = $639; + } + $655 = $$661375 & 1023; + $656 = (((($0)) + 352|0) + ($655<<1)|0); + $657 = HEAP16[$656>>1]|0; + $658 = $657 << 16 >> 16; + $659 = ($657<<16>>16)>(-1); + if ($659) { + $660 = $658 >> 9; + $$3966 = $660;$$3970 = $658; + } else { + $$2965 = 10;$$2969 = $658; + while(1) { + $661 = $$2969 ^ -1; + $662 = (($$2965) + 1)|0; + $663 = $$661375 >>> $$2965; + $664 = $663 & 1; + $665 = (($664) + ($661))|0; + $666 = (((($0)) + 2400|0) + ($665<<1)|0); + $667 = HEAP16[$666>>1]|0; + $668 = $667 << 16 >> 16; + $669 = ($667<<16>>16)<(0); + if ($669) { + $$2965 = $662;$$2969 = $668; + } else { + $$3966 = $662;$$3970 = $668; + break; + } + } + } + $670 = $$661375 >>> $$3966; + $671 = (($$66) - ($$3966))|0; + $672 = $$1968&255; + HEAP8[$$5416611868>>0] = $672; + $673 = $$3970 & 256; + $674 = ($673|0)==(0); + if (!($674)) { + break; + } + $676 = $$3970&255; + $677 = ((($$5416611868)) + 1|0); + HEAP8[$677>>0] = $676; + $678 = ((($$5416611868)) + 2|0); + $679 = $$651572; + $680 = (($539) - ($679))|0; + $681 = ($680|0)<(4); + $682 = ($671>>>0)<(15); + if ($681) { + $$541661$lcssa = $678;$$581155$lcssa = $$1968;$$581565$lcssa = $$651572;$$59$lcssa = $671;$$591368$lcssa = $670;$$lcssa1799 = $682;$$lcssa1802 = $680; + break L241; + } else { + $$5416611868 = $678;$$5811551871 = $$1968;$$5815651869 = $$651572;$$5913681870 = $670;$$591872 = $671;$965 = $682;$966 = $680; + } + } + $675 = ((($$5416611868)) + 1|0); + $$601476 = $$541470$ph;$$611668 = $675;$$631054 = $$571048$ph;$$641161 = $$3970;$$651268 = $$591262$ph;$$671574 = $$651572;$$68 = $671;$$681377 = $670; + label = 176; + break L126; + } + } while(0); + if (!($$lcssa1799)) { + $$581474 = $$541470$ph;$$581665 = $$541661$lcssa;$$611052 = $$571048$ph;$$621569 = $$581565$lcssa;$$63 = $$59$lcssa;$$631266 = $$591262$ph;$$631372 = $$591368$lcssa; + label = 156; + continue L125; + } + $548 = ($$lcssa1802|0)<(2); + if ($548) { + $$551471 = $$541470$ph;$$551662 = $$541661$lcssa;$$581049 = $$571048$ph;$$591156 = $$581155$lcssa;$$591566 = $$581565$lcssa;$$60 = $$59$lcssa;$$601263 = $$591262$ph;$$601369 = $$591368$lcssa; + label = 145; + continue L125; + } + $579 = HEAP8[$$581565$lcssa>>0]|0; + $580 = $579&255; + $581 = $580 << $$59$lcssa; + $582 = ((($$581565$lcssa)) + 1|0); + $583 = HEAP8[$582>>0]|0; + $584 = $583&255; + $585 = (($$59$lcssa) + 8)|0; + $586 = $584 << $585; + $587 = $581 | $$591368$lcssa; + $588 = $587 | $586; + $589 = ((($$581565$lcssa)) + 2|0); + $590 = (($$59$lcssa) + 16)|0; + $$581474 = $$541470$ph;$$581665 = $$541661$lcssa;$$611052 = $$571048$ph;$$621569 = $589;$$63 = $590;$$631266 = $$591262$ph;$$631372 = $588; + label = 156; + continue L125; + break; + } + case 145: { + label = 0; + $549 = $$601369 & 1023; + $550 = (((($0)) + 352|0) + ($549<<1)|0); + $551 = HEAP16[$550>>1]|0; + $552 = $551 << 16 >> 16; + $553 = ($551<<16>>16)>(-1); + if ($553) { + $554 = $552 >> 9; + $555 = (($554) + -1)|0; + $556 = ($555>>>0)<($$60>>>0); + if ($556) { + $$581474 = $$551471;$$581665 = $$551662;$$611052 = $$581049;$$621569 = $$591566;$$63 = $$60;$$631266 = $$601263;$$631372 = $$601369; + label = 156; + continue L125; + } else { + label = 150; + break L125; + } + } + $557 = ($$60>>>0)>(10); + if ($557) { + $$0972 = 10;$$0975 = $552; + } else { + label = 150; + break L125; + } + while(1) { + $558 = $$0975 ^ -1; + $559 = $$601369 >>> $$0972; + $560 = $559 & 1; + $561 = (($560) + ($558))|0; + $562 = (((($0)) + 2400|0) + ($561<<1)|0); + $563 = HEAP16[$562>>1]|0; + $564 = ($563<<16>>16)<(0); + if (!($564)) { + $$581474 = $$551471;$$581665 = $$551662;$$611052 = $$581049;$$621569 = $$591566;$$63 = $$60;$$631266 = $$601263;$$631372 = $$601369; + label = 156; + continue L125; + } + $565 = (($$0972) + 1)|0; + $566 = $563 << 16 >> 16; + $567 = (($$0972) + 2)|0; + $568 = ($$60>>>0)<($567>>>0); + if ($568) { + label = 150; + break L125; + } else { + $$0972 = $565;$$0975 = $566; + } + } + break; + } + case 156: { + label = 0; + $591 = $$631372 & 1023; + $592 = (((($0)) + 352|0) + ($591<<1)|0); + $593 = HEAP16[$592>>1]|0; + $594 = $593 << 16 >> 16; + $595 = ($593<<16>>16)>(-1); + if ($595) { + $596 = $594 >> 9; + $597 = $594 & 511; + $$2974 = $596;$$2977 = $597; + } else { + $$1973 = 10;$$1976 = $594; + while(1) { + $598 = $$1976 ^ -1; + $599 = (($$1973) + 1)|0; + $600 = $$631372 >>> $$1973; + $601 = $600 & 1; + $602 = (($601) + ($598))|0; + $603 = (((($0)) + 2400|0) + ($602<<1)|0); + $604 = HEAP16[$603>>1]|0; + $605 = $604 << 16 >> 16; + $606 = ($604<<16>>16)<(0); + if ($606) { + $$1973 = $599;$$1976 = $605; + } else { + $$2974 = $599;$$2977 = $605; + break; + } + } + } + $607 = $$631372 >>> $$2974; + $608 = (($$63) - ($$2974))|0; + $609 = ($$2977>>>0)>(255); + if ($609) { + $$601476 = $$581474;$$611668 = $$581665;$$631054 = $$611052;$$641161 = $$2977;$$651268 = $$631266;$$671574 = $$621569;$$68 = $608;$$681377 = $607; + label = 176; + } else { + $$591475 = $$581474;$$591666 = $$581665;$$621053 = $$611052;$$621159 = $$2977;$$631570 = $$621569;$$64 = $608;$$641267 = $$631266;$$641373 = $607; + label = 160; + continue L46; + } + break; + } + case 179: { + label = 0; + $693 = ($$681575>>>0)<($10>>>0); + if ($693) { + $$631479$ph = $$611477;$$641671$ph = $$621669;$$661057$ph = $$641055;$$671164$ph = $$651162;$$681271$ph = $$661269;$$71$ph = $$69;$$711380$ph = $$691378;$$sink1739 = $$681575; + label = 182; + continue L46; + } else { + $$621478 = $$611477;$$631670 = $$621669;$$651056 = $$641055;$$661163 = $$651162;$$671270 = $$661269;$$691576 = $$681575;$$70 = $$69;$$701379 = $$691378; + label = 180; + continue L46; + } + break; + } + case 184: { + label = 0; + $703 = 1 << $$691272; + $704 = (($703) + -1)|0; + $705 = $704 & $$721381; + $706 = $$721381 >>> $$691272; + $707 = (($$72) - ($$691272))|0; + $708 = (($705) + ($$681165))|0; + $$651481 = $$641480;$$661673 = $$651672;$$681059 = $$671058;$$691166 = $708;$$701273 = $$691272;$$721579 = $$711578;$$73 = $707;$$731382 = $706; + label = 185; + break; + } + case 187: { + label = 0; + $714 = $$741383 & 1023; + $715 = (((($0)) + 3840|0) + ($714<<1)|0); + $716 = HEAP16[$715>>1]|0; + $717 = $716 << 16 >> 16; + $718 = ($716<<16>>16)>(-1); + if ($718) { + $719 = $717 >> 9; + $720 = (($719) + -1)|0; + $721 = ($720>>>0)<($$74>>>0); + if ($721) { + $$691485 = $$661482;$$701677 = $$671674;$$731170 = $$701167;$$761583 = $$731580;$$77 = $$74;$$771386 = $$741383; + label = 198; + continue L125; + } else { + label = 192; + break L125; + } + } + $722 = ($$74>>>0)>(10); + if ($722) { + $$0953 = 10;$$0956 = $717; + } else { + label = 192; + break L125; + } + while(1) { + $723 = $$0956 ^ -1; + $724 = $$741383 >>> $$0953; + $725 = $724 & 1; + $726 = (($725) + ($723))|0; + $727 = (((($0)) + 5888|0) + ($726<<1)|0); + $728 = HEAP16[$727>>1]|0; + $729 = ($728<<16>>16)<(0); + if (!($729)) { + $$691485 = $$661482;$$701677 = $$671674;$$731170 = $$701167;$$761583 = $$731580;$$77 = $$74;$$771386 = $$741383; + label = 198; + continue L125; + } + $730 = (($$0953) + 1)|0; + $731 = $728 << 16 >> 16; + $732 = (($$0953) + 2)|0; + $733 = ($$74>>>0)<($732>>>0); + if ($733) { + label = 192; + break L125; + } else { + $$0953 = $730;$$0956 = $731; + } + } + break; + } + case 198: { + label = 0; + $756 = $$771386 & 1023; + $757 = (((($0)) + 3840|0) + ($756<<1)|0); + $758 = HEAP16[$757>>1]|0; + $759 = $758 << 16 >> 16; + $760 = ($758<<16>>16)>(-1); + if ($760) { + $761 = $759 >> 9; + $762 = $759 & 511; + $$2955 = $761;$$2958 = $762; + } else { + $$1954 = 10;$$1957 = $759; + while(1) { + $763 = $$1957 ^ -1; + $764 = (($$1954) + 1)|0; + $765 = $$771386 >>> $$1954; + $766 = $765 & 1; + $767 = (($766) + ($763))|0; + $768 = (((($0)) + 5888|0) + ($767<<1)|0); + $769 = HEAP16[$768>>1]|0; + $770 = $769 << 16 >> 16; + $771 = ($769<<16>>16)<(0); + if ($771) { + $$1954 = $764;$$1957 = $770; + } else { + $$2955 = $764;$$2958 = $770; + break; + } + } + } + $772 = $$771386 >>> $$2955; + $773 = (($$77) - ($$2955))|0; + $774 = (3364 + ($$2958<<2)|0); + $775 = HEAP32[$774>>2]|0; + $776 = (3492 + ($$2958<<2)|0); + $777 = HEAP32[$776>>2]|0; + $778 = (($$2958) + -4)|0; + $779 = ($778>>>0)<(26); + if ($779) { + $780 = ($773>>>0)<($775>>>0); + if ($780) { + $$701486 = $$691485;$$711678 = $$701677;$$721063 = $777;$$741171 = $$731170;$$741277 = $775;$$771584 = $$761583;$$78 = $773;$$781387 = $772; + label = 203; + continue L125; + } else { + $$741681 = $$701677;$$751066 = $777;$$771174 = $$731170;$$771280 = $775;$$801587 = $$761583;$$81 = $773;$$811390 = $772; + label = 208; + continue L125; + } + } else { + $$751682 = $$701677;$$761067 = $777;$$781175 = $$731170;$$781281 = $775;$$811588 = $$761583;$$82 = $773;$$821391 = $772; + label = 209; + } + break; + } + case 203: { + label = 0; + $781 = ($$771584>>>0)<($10>>>0); + if ($781) { + $$721488$ph = $$701486;$$731680$ph = $$711678;$$741065$ph = $$721063;$$761173$ph = $$741171;$$761279$ph = $$741277;$$80$ph = $$78;$$801389$ph = $$781387;$$sink1746 = $$771584; + label = 206; + continue L46; + } else { + $$711487 = $$701486;$$721679 = $$711678;$$731064 = $$721063;$$751172 = $$741171;$$751278 = $$741277;$$781585 = $$771584;$$79 = $$78;$$791388 = $$781387; + label = 204; + continue L46; + } + break; + } + case 208: { + label = 0; + $791 = 1 << $$771280; + $792 = (($791) + -1)|0; + $793 = $792 & $$811390; + $794 = $$811390 >>> $$771280; + $795 = (($$81) - ($$771280))|0; + $796 = (($793) + ($$751066))|0; + $$751682 = $$741681;$$761067 = $796;$$781175 = $$771174;$$781281 = $$771280;$$811588 = $$801587;$$82 = $795;$$821391 = $794; + label = 209; + break; + } + case 212: { + label = 0; + $807 = (($$801177) + -1)|0; + $808 = ($$801177|0)==(0); + if ($808) { + $$531469 = $$741490;$$531660 = $$771684;$$561047 = $$781069;$$571154 = $807;$$571564 = $$831590;$$58 = $$84;$$581261 = $$801283;$$581367 = $$841393; + label = 139; + } else { + $$751491 = $$741490;$$781685 = $$771684;$$791070 = $$781069;$$811178 = $807;$$811284 = $$801283;$$841591 = $$831590;$$85 = $$84;$$851394 = $$841393; + label = 213; + continue L46; + } + break; + } + } + do { + if ((label|0) == 70) { + label = 0; + $217 = ((($0)) + 52|0); + $218 = HEAP32[$217>>2]|0; + $219 = ($$381135>>>0)<($218>>>0); + if ($219) { + $220 = ($$39>>>0)<(3); + if ($220) { + $$351451 = $$341450;$$351642 = $$341641;$$391030 = $$381029;$$391136 = $$381135;$$391546 = $$381545;$$40 = $$39;$$401243 = $$391242;$$401349 = $$391348; + label = 72; + continue L125; + } else { + $$381454 = $$341450;$$381645 = $$341641;$$421033 = $$381029;$$421139 = $$381135;$$421549 = $$381545;$$43 = $$39;$$431246 = $$391242;$$431352 = $$391348; + label = 77; + continue L125; + } + } else { + HEAP32[$217>>2] = 19; + $$391455 = $$341450;$$391646 = $$341641;$$431034 = $$381029;$$431140 = $$381135;$$431550 = $$381545;$$44 = $$39;$$441247 = $$391242;$$441353 = $$391348; + label = 80; + continue L125; + } + } + else if ((label|0) == 105) { + label = 0; + $418 = ((($0)) + 44|0); + $419 = HEAP32[$418>>2]|0; + $420 = ((($0)) + 48|0); + $421 = HEAP32[$420>>2]|0; + $422 = (($421) + ($419))|0; + $423 = ($$451142>>>0)<($422>>>0); + if (!($423)) { + $529 = ($422|0)==($$451142|0); + if (!($529)) { + $$511467 = $$411457;$$511658 = $$411648;$$541045 = $$451036;$$551152 = $$451142;$$551562 = $$451552;$$56 = $$46;$$561259 = $$461249;$$561365 = $$461355; + label = 136; + continue L46; + } + $530 = ((($0)) + 64|0); + $531 = ((($0)) + 10532|0); + _memcpy(($530|0),($531|0),($419|0))|0; + $532 = ((($0)) + 3552|0); + $533 = HEAP32[$418>>2]|0; + $534 = (((($0)) + 10532|0) + ($533)|0); + $535 = HEAP32[$420>>2]|0; + _memcpy(($532|0),($534|0),($535|0))|0; + $$521468 = $$411457;$$521659 = $$411648;$$551046 = $$451036;$$561153 = $$451142;$$561563 = $$451552;$$57 = $$46;$$571260 = $$461249;$$571366 = $$461355; + label = 138; + break; + } + $424 = ($$46>>>0)<(15); + if (!($424)) { + $$451461 = $$411457;$$451652 = $$411648;$$491146 = $$451142;$$491556 = $$451552;$$50 = $$46;$$501253 = $$461249;$$501359 = $$461355; + label = 119; + continue L125; + } + $425 = $10; + $426 = $$451552; + $427 = (($425) - ($426))|0; + $428 = ($427|0)<(2); + if ($428) { + $$421458 = $$411457;$$421649 = $$411648;$$461037 = $$451036;$$461143 = $$451142;$$461553 = $$451552;$$47 = $$46;$$471250 = $$461249;$$471356 = $$461355; + label = 108; + continue L125; + } + $459 = HEAP8[$$451552>>0]|0; + $460 = $459&255; + $461 = $460 << $$46; + $462 = ((($$451552)) + 1|0); + $463 = HEAP8[$462>>0]|0; + $464 = $463&255; + $465 = (($$46) + 8)|0; + $466 = $464 << $465; + $467 = $461 | $$461355; + $468 = $467 | $466; + $469 = ((($$451552)) + 2|0); + $470 = (($$46) + 16)|0; + $$451461 = $$411457;$$451652 = $$411648;$$491146 = $$451142;$$491556 = $469;$$50 = $470;$$501253 = $$461249;$$501359 = $468; + label = 119; + continue L125; + } + else if ((label|0) == 176) { + label = 0; + $683 = $$641161 & 511; + $684 = ($683|0)==(256); + if ($684) { + $$761492 = $$601476;$$801071 = $$631054;$$801687 = $$611668;$$821285 = $$651268;$$831180 = 256;$$851592 = $$671574;$$86 = $$68;$$861395 = $$681377; + label = 220; + break L125; + } + $685 = (($683) + -257)|0; + $686 = (3116 + ($685<<2)|0); + $687 = HEAP32[$686>>2]|0; + $688 = (3240 + ($685<<2)|0); + $689 = HEAP32[$688>>2]|0; + $690 = (($683) + -265)|0; + $691 = ($690>>>0)<(20); + if ($691) { + $692 = ($$68>>>0)<($687>>>0); + if ($692) { + $$611477 = $$601476;$$621669 = $$611668;$$641055 = $$631054;$$651162 = $689;$$661269 = $687;$$681575 = $$671574;$$69 = $$68;$$691378 = $$681377; + label = 179; + continue L125; + } else { + $$641480 = $$601476;$$651672 = $$611668;$$671058 = $$631054;$$681165 = $689;$$691272 = $687;$$711578 = $$671574;$$72 = $$68;$$721381 = $$681377; + label = 184; + continue L125; + } + } else { + $$651481 = $$601476;$$661673 = $$611668;$$681059 = $$631054;$$691166 = $689;$$701273 = $687;$$721579 = $$671574;$$73 = $$68;$$731382 = $$681377; + label = 185; + } + } + else if ((label|0) == 209) { + label = 0; + $797 = $$751682; + $798 = $3; + $799 = (($797) - ($798))|0; + $$not = ($799>>>0)>=($$761067>>>0); + $$not1747 = $14 ^ 1; + $brmerge = $$not | $$not1747; + if (!($brmerge)) { + $$731489 = $799;$$761683 = $$751682;$$771068 = $$761067;$$791176 = $$781175;$$791282 = $$781281;$$821589 = $$811588;$$83 = $$82;$$831392 = $$821391; + label = 210; + continue L46; + } + $800 = (($799) - ($$761067))|0; + $801 = $800 & $$1753; + $802 = (($3) + ($801)|0); + $803 = ($$751682>>>0)>($802>>>0); + $804 = $803 ? $$751682 : $802; + $805 = (($804) + ($$781175)|0); + $806 = ($805>>>0)>($12>>>0); + if ($806) { + $$741490 = $799;$$771684 = $$751682;$$781069 = $$761067;$$801177 = $$781175;$$801283 = $$781281;$$831590 = $$811588;$$84 = $$82;$$841393 = $$821391; + label = 212; + continue L125; + } else { + $$0978 = $802;$$791686 = $$751682;$$821179 = $$781175; + } + while(1) { + $816 = HEAP8[$$0978>>0]|0; + HEAP8[$$791686>>0] = $816; + $817 = ((($$0978)) + 1|0); + $818 = HEAP8[$817>>0]|0; + $819 = ((($$791686)) + 1|0); + HEAP8[$819>>0] = $818; + $820 = ((($$0978)) + 2|0); + $821 = HEAP8[$820>>0]|0; + $822 = ((($$791686)) + 2|0); + HEAP8[$822>>0] = $821; + $823 = ((($$791686)) + 3|0); + $824 = ((($$0978)) + 3|0); + $825 = (($$821179) + -3)|0; + $826 = ($825|0)>(2); + if ($826) { + $$0978 = $824;$$791686 = $823;$$821179 = $825; + } else { + break; + } + } + $827 = ($825|0)>(0); + if ($827) { + $828 = HEAP8[$824>>0]|0; + HEAP8[$823>>0] = $828; + $829 = ($825|0)==(1); + if (!($829)) { + $830 = ((($$0978)) + 4|0); + $831 = HEAP8[$830>>0]|0; + $832 = ((($$791686)) + 4|0); + HEAP8[$832>>0] = $831; + } + $833 = (($823) + ($825)|0); + $$531469 = $799;$$531660 = $833;$$561047 = $$761067;$$571154 = $825;$$571564 = $$811588;$$58 = $$82;$$581261 = $$781281;$$581367 = $$821391; + label = 139; + } else { + $$531469 = $799;$$531660 = $823;$$561047 = $$761067;$$571154 = $825;$$571564 = $$811588;$$58 = $$82;$$581261 = $$781281;$$581367 = $$821391; + label = 139; + } + } + } while(0); + if ((label|0) == 138) { + label = 0; + $536 = ((($0)) + 24|0); + $537 = HEAP32[$536>>2]|0; + $538 = (($537) + -1)|0; + HEAP32[$536>>2] = $538; + $$391455 = $$521468;$$391646 = $$521659;$$431034 = $$551046;$$431140 = $$561153;$$431550 = $$561563;$$44 = $$57;$$441247 = $$571260;$$441353 = $$571366; + label = 80; + continue; + } + else if ((label|0) == 139) { + label = 0; + $$541470$ph = $$531469;$$541661$ph = $$531660;$$571048$ph = $$561047;$$581155$ph = $$571154;$$581565$ph = $$571564;$$59$ph = $$58;$$591262$ph = $$581261;$$591368$ph = $$581367; + label = 140; + continue; + } + else if ((label|0) == 185) { + label = 0; + $709 = ($$73>>>0)<(15); + if (!($709)) { + $$691485 = $$651481;$$701677 = $$661673;$$731170 = $$691166;$$761583 = $$721579;$$77 = $$73;$$771386 = $$731382; + label = 198; + continue; + } + $710 = $10; + $711 = $$721579; + $712 = (($710) - ($711))|0; + $713 = ($712|0)<(2); + if ($713) { + $$661482 = $$651481;$$671674 = $$661673;$$691060 = $$681059;$$701167 = $$691166;$$711274 = $$701273;$$731580 = $$721579;$$74 = $$73;$$741383 = $$731382; + label = 187; + continue; + } + $744 = HEAP8[$$721579>>0]|0; + $745 = $744&255; + $746 = $745 << $$73; + $747 = ((($$721579)) + 1|0); + $748 = HEAP8[$747>>0]|0; + $749 = $748&255; + $750 = (($$73) + 8)|0; + $751 = $749 << $750; + $752 = $746 | $$731382; + $753 = $752 | $751; + $754 = ((($$721579)) + 2|0); + $755 = (($$73) + 16)|0; + $$691485 = $$651481;$$701677 = $$661673;$$731170 = $$691166;$$761583 = $754;$$77 = $755;$$771386 = $753; + label = 198; + continue; + } + } + if ((label|0) == 113) { + label = 0; + $449 = ($$461553>>>0)<($10>>>0); + if ($449) { + $$441460$ph = $$421458;$$441651$ph = $$421649;$$481039$ph = $$461037;$$481145$ph = $$461143;$$49$ph = $$47;$$491252$ph = $$471250;$$491358$ph = $$471356;$$sink1729 = $$461553; + label = 116; + continue; + } else { + $$431459 = $$421458;$$431650 = $$421649;$$471038 = $$461037;$$471144 = $$461143;$$471554 = $$461553;$$48 = $$47;$$481251 = $$471250;$$481357 = $$471356; + label = 114; + continue; + } + } + else if ((label|0) == 150) { + label = 0; + $569 = ($$591566>>>0)<($10>>>0); + if ($569) { + $$571473$ph = $$551471;$$571664$ph = $$551662;$$601051$ph = $$581049;$$611158$ph = $$591156;$$62$ph = $$60;$$621265$ph = $$601263;$$621371$ph = $$601369;$$sink1736 = $$591566; + label = 153; + continue; + } else { + $$561472 = $$551471;$$561663 = $$551662;$$591050 = $$581049;$$601157 = $$591156;$$601567 = $$591566;$$61 = $$60;$$611264 = $$601263;$$611370 = $$601369; + label = 151; + continue; + } + } + else if ((label|0) == 192) { + label = 0; + $734 = ($$731580>>>0)<($10>>>0); + if ($734) { + $$681484$ph = $$661482;$$691676$ph = $$671674;$$711062$ph = $$691060;$$721169$ph = $$701167;$$731276$ph = $$711274;$$76$ph = $$74;$$761385$ph = $$741383;$$sink1743 = $$731580; + label = 195; + continue; + } else { + $$671483 = $$661482;$$681675 = $$671674;$$701061 = $$691060;$$711168 = $$701167;$$721275 = $$711274;$$741581 = $$731580;$$75 = $$74;$$751384 = $$741383; + label = 193; + continue; + } + } + else if ((label|0) == 220) { + label = 0; + $834 = ((($0)) + 20|0); + $835 = HEAP32[$834>>2]|0; + $836 = $835 & 1; + $837 = ($836|0)==(0); + if ($837) { + $$01416 = $$761492;$$01607 = $$801687;$$41511 = $$851592;$$5 = $$86;$$51102 = $$831180;$$51208 = $$821285;$$51314 = $$861395;$$5996 = $$801071; + label = 14; + continue; + } + $838 = $6 & 1; + $839 = ($838|0)==(0); + if ($839) { + $$881504 = $$761492;$$921083 = $$801071;$$921699 = $$801687;$$941191 = $$831180;$$941297 = $$821285;$$971604 = $$851592;$$98 = $$86;$$981407 = $$861395; + label = 242; + continue; + } else { + $$801496 = $$761492;$$841075 = $$801071;$$841691 = $$801687;$$861289 = $$821285;$$891596 = $$851592;$$90 = $$86;$$901399 = $$861395; + label = 226; + continue; + } + } + } + if ((label|0) == 258) { + STACKTOP = sp;return ($$0951|0); + } + $892 = ((($0)) + 28|0); + $893 = HEAP32[$892>>2]|0; + $894 = $893 & 65535; + $895 = $893 >>> 16; + $896 = ($888|0)==(0); + if ($896) { + $$0937$lcssa = $895;$$0938$lcssa = $894; + } else { + $897 = (($888>>>0) % 5552)&-1; + $$01834 = $897;$$09371833 = $895;$$09381832 = $894;$$09431831 = $888;$$09441830 = $4; + while(1) { + $898 = ($$01834>>>0)>(7); + if ($898) { + $899 = (($$01834) + -8)|0; + $900 = $899 & -8; + $scevgep = ((($$09441830)) + 8|0); + $$09411816 = 0;$$11818 = $$09371833;$$19391817 = $$09381832;$$19451815 = $$09441830; + while(1) { + $904 = HEAP8[$$19451815>>0]|0; + $905 = $904&255; + $906 = (($905) + ($$19391817))|0; + $907 = (($906) + ($$11818))|0; + $908 = ((($$19451815)) + 1|0); + $909 = HEAP8[$908>>0]|0; + $910 = $909&255; + $911 = (($906) + ($910))|0; + $912 = (($907) + ($911))|0; + $913 = ((($$19451815)) + 2|0); + $914 = HEAP8[$913>>0]|0; + $915 = $914&255; + $916 = (($911) + ($915))|0; + $917 = (($912) + ($916))|0; + $918 = ((($$19451815)) + 3|0); + $919 = HEAP8[$918>>0]|0; + $920 = $919&255; + $921 = (($916) + ($920))|0; + $922 = (($917) + ($921))|0; + $923 = ((($$19451815)) + 4|0); + $924 = HEAP8[$923>>0]|0; + $925 = $924&255; + $926 = (($921) + ($925))|0; + $927 = (($922) + ($926))|0; + $928 = ((($$19451815)) + 5|0); + $929 = HEAP8[$928>>0]|0; + $930 = $929&255; + $931 = (($926) + ($930))|0; + $932 = (($927) + ($931))|0; + $933 = ((($$19451815)) + 6|0); + $934 = HEAP8[$933>>0]|0; + $935 = $934&255; + $936 = (($931) + ($935))|0; + $937 = (($932) + ($936))|0; + $938 = ((($$19451815)) + 7|0); + $939 = HEAP8[$938>>0]|0; + $940 = $939&255; + $941 = (($936) + ($940))|0; + $942 = (($937) + ($941))|0; + $943 = (($$09411816) + 8)|0; + $944 = ((($$19451815)) + 8|0); + $945 = $943 | 7; + $946 = ($945>>>0)<($$01834>>>0); + if ($946) { + $$09411816 = $943;$$11818 = $942;$$19391817 = $941;$$19451815 = $944; + } else { + break; + } + } + $901 = (($900) + 8)|0; + $scevgep1947 = (($scevgep) + ($900)|0); + $$0941$lcssa = $901;$$1$lcssa = $942;$$1939$lcssa = $941;$$1945$lcssa = $scevgep1947; + } else { + $$0941$lcssa = 0;$$1$lcssa = $$09371833;$$1939$lcssa = $$09381832;$$1945$lcssa = $$09441830; + } + $902 = ($$01834>>>0)>($$0941$lcssa>>>0); + if ($902) { + $903 = (($$01834) - ($$0941$lcssa))|0; + $$19421823 = $$0941$lcssa;$$21825 = $$1$lcssa;$$29401824 = $$1939$lcssa;$$29461822 = $$1945$lcssa; + while(1) { + $947 = ((($$29461822)) + 1|0); + $948 = HEAP8[$$29461822>>0]|0; + $949 = $948&255; + $950 = (($949) + ($$29401824))|0; + $951 = (($950) + ($$21825))|0; + $952 = (($$19421823) + 1)|0; + $exitcond = ($952|0)==($$01834|0); + if ($exitcond) { + break; + } else { + $$19421823 = $952;$$21825 = $951;$$29401824 = $950;$$29461822 = $947; + } + } + $scevgep1948 = (($$1945$lcssa) + ($903)|0); + $$2$lcssa = $951;$$2940$lcssa = $950;$$2946$lcssa = $scevgep1948; + } else { + $$2$lcssa = $$1$lcssa;$$2940$lcssa = $$1939$lcssa;$$2946$lcssa = $$1945$lcssa; + } + $953 = (($$2940$lcssa>>>0) % 65521)&-1; + $954 = (($$2$lcssa>>>0) % 65521)&-1; + $955 = (($$09431831) - ($$01834))|0; + $956 = ($955|0)==(0); + if ($956) { + $$0937$lcssa = $954;$$0938$lcssa = $953; + break; + } else { + $$01834 = 5552;$$09371833 = $954;$$09381832 = $953;$$09431831 = $955;$$09441830 = $$2946$lcssa; + } + } + } + $957 = $$0937$lcssa << 16; + $958 = $957 | $$0938$lcssa; + HEAP32[$892>>2] = $958; + $959 = ($$1961|0)!=(0); + $960 = $6 & 1; + $961 = ($960|0)==(0); + $or$cond1752 = $961 | $959; + if ($or$cond1752) { + $$0951 = $$1961; + STACKTOP = sp;return ($$0951|0); + } else { + $962 = ((($0)) + 16|0); + $963 = HEAP32[$962>>2]|0; + $964 = ($958|0)==($963|0); + $$1961$ = $964 ? $$1961 : -2; + STACKTOP = sp;return ($$1961$|0); + } + return (0)|0; +} +function _LoadTexture($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$byval_copy1 = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$5 = 0, $$sroa$5$0$$sroa_idx = 0, $$sroa$5$0$$sroa_idx5 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); + $$byval_copy1 = sp + 60|0; + $vararg_buffer = sp + 16|0; + $$sroa$5 = sp; + $2 = sp + 20|0; + $3 = sp + 40|0; + _LoadImage($2,$1); + $4 = HEAP32[$2>>2]|0; + $5 = ($4|0)==(0|0); + if ($5) { + _TraceLog(2,10978,$vararg_buffer); + $$sroa$0$0 = 0; + } else { + ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0; + _LoadTextureFromImage($3,$$byval_copy1); + $$sroa$0$0$copyload = HEAP32[$3>>2]|0; + $$sroa$5$0$$sroa_idx = ((($3)) + 4|0); + ;HEAP32[$$sroa$5>>2]=HEAP32[$$sroa$5$0$$sroa_idx>>2]|0;HEAP32[$$sroa$5+4>>2]=HEAP32[$$sroa$5$0$$sroa_idx+4>>2]|0;HEAP32[$$sroa$5+8>>2]=HEAP32[$$sroa$5$0$$sroa_idx+8>>2]|0;HEAP32[$$sroa$5+12>>2]=HEAP32[$$sroa$5$0$$sroa_idx+12>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0; + _UnloadImage($$byval_copy1); + $$sroa$0$0 = $$sroa$0$0$copyload; + } + HEAP32[$0>>2] = $$sroa$0$0; + $$sroa$5$0$$sroa_idx5 = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx5>>2]=HEAP32[$$sroa$5>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx5+4>>2]=HEAP32[$$sroa$5+4>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx5+8>>2]=HEAP32[$$sroa$5+8>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx5+12>>2]=HEAP32[$$sroa$5+12>>2]|0; + STACKTOP = sp;return; +} +function _GetDefaultFont($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + ;HEAP32[$0>>2]=HEAP32[16784>>2]|0;HEAP32[$0+4>>2]=HEAP32[16784+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16784+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16784+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16784+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16784+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16784+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16784+28>>2]|0; + return; +} +function _GetCharIndex($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 24|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(0); + if (!($4)) { + $$08 = 0; + return ($$08|0); + } + $5 = ((($0)) + 28|0); + $6 = HEAP32[$5>>2]|0; + $$09 = 0; + while(1) { + $7 = (($6) + ($$09<<5)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($1|0); + if ($9) { + $$08 = $$09; + label = 5; + break; + } + $10 = (($$09) + 1)|0; + $11 = HEAP32[$2>>2]|0; + $12 = ($10|0)<($11|0); + if ($12) { + $$09 = $10; + } else { + $$08 = 0; + label = 5; + break; + } + } + if ((label|0) == 5) { + return ($$08|0); + } + return (0)|0; +} +function _DrawTexture($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $$byval_copy2 = sp + 40|0; + $$byval_copy1 = sp + 32|0; + $$byval_copy = sp + 8|0; + $4 = sp; + $5 = (+($1|0)); + HEAPF32[$4>>2] = $5; + $6 = ((($4)) + 4|0); + $7 = (+($2|0)); + HEAPF32[$6>>2] = $7; + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$4+4>>2]|0; + ;HEAP8[$$byval_copy2>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$3+3>>0]|0; + _DrawTextureEx($$byval_copy,$$byval_copy1,0.0,1.0,$$byval_copy2); + STACKTOP = sp;return; +} +function _DrawTextureEx($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + $3 = +$3; + $4 = $4|0; + var $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $20 = 0, $21 = 0, $22 = 0, $23 = 0.0, $24 = 0.0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $tmpcast$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy3 = sp + 104|0; + $tmpcast$byval_copy = sp + 96|0; + $$byval_copy2 = sp + 80|0; + $$byval_copy1 = sp + 64|0; + $$byval_copy = sp + 40|0; + $5 = sp + 24|0; + $6 = sp + 8|0; + $7 = sp; + HEAP32[$5>>2] = 0; + $8 = ((($5)) + 4|0); + HEAP32[$8>>2] = 0; + $9 = ((($5)) + 8|0); + $10 = ((($0)) + 4|0); + $11 = HEAP32[$10>>2]|0; + HEAP32[$9>>2] = $11; + $12 = ((($5)) + 12|0); + $13 = ((($0)) + 8|0); + $14 = HEAP32[$13>>2]|0; + HEAP32[$12>>2] = $14; + $15 = +HEAPF32[$1>>2]; + $16 = (~~(($15))); + HEAP32[$6>>2] = $16; + $17 = ((($6)) + 4|0); + $18 = ((($1)) + 4|0); + $19 = +HEAPF32[$18>>2]; + $20 = (~~(($19))); + HEAP32[$17>>2] = $20; + $21 = ((($6)) + 8|0); + $22 = HEAP32[$10>>2]|0; + $23 = (+($22|0)); + $24 = $23 * $3; + $25 = (~~(($24))); + HEAP32[$21>>2] = $25; + $26 = ((($6)) + 12|0); + $27 = HEAP32[$13>>2]|0; + $28 = (+($27|0)); + $29 = $28 * $3; + $30 = (~~(($29))); + HEAP32[$26>>2] = $30; + $31 = $7; + $32 = $31; + HEAP32[$32>>2] = 0; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = 0; + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$5+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$5+12>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$6+12>>2]|0; + ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP8[$$byval_copy3>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$4+3>>0]|0; + _DrawTexturePro($$byval_copy,$$byval_copy1,$$byval_copy2,$tmpcast$byval_copy,$2,$$byval_copy3); + STACKTOP = sp;return; +} +function _DrawTexturePro($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = +$4; + $5 = $5|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0; + var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0; + var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0; + var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $6 = HEAP32[$0>>2]|0; + $7 = ($6|0)==(0); + if ($7) { + return; + } + $8 = ((($1)) + 8|0); + $9 = HEAP32[$8>>2]|0; + $10 = ($9|0)<(0); + if ($10) { + $11 = HEAP32[$1>>2]|0; + $12 = (($11) - ($9))|0; + HEAP32[$1>>2] = $12; + } + $13 = ((($1)) + 12|0); + $14 = HEAP32[$13>>2]|0; + $15 = ($14|0)<(0); + if ($15) { + $16 = ((($1)) + 4|0); + $17 = HEAP32[$16>>2]|0; + $18 = (($17) - ($14))|0; + HEAP32[$16>>2] = $18; + } + $19 = HEAP32[$0>>2]|0; + _rlEnableTexture($19); + _rlPushMatrix(); + $20 = HEAP32[$2>>2]|0; + $21 = (+($20|0)); + $22 = ((($2)) + 4|0); + $23 = HEAP32[$22>>2]|0; + $24 = (+($23|0)); + _rlTranslatef($21,$24,0.0); + _rlRotatef($4,0.0,0.0,1.0); + $25 = +HEAPF32[$3>>2]; + $26 = -$25; + $27 = ((($3)) + 4|0); + $28 = +HEAPF32[$27>>2]; + $29 = -$28; + _rlTranslatef($26,$29,0.0); + _rlBegin(7); + $30 = HEAP8[$5>>0]|0; + $31 = ((($5)) + 1|0); + $32 = HEAP8[$31>>0]|0; + $33 = ((($5)) + 2|0); + $34 = HEAP8[$33>>0]|0; + $35 = ((($5)) + 3|0); + $36 = HEAP8[$35>>0]|0; + _rlColor4ub($30,$32,$34,$36); + $37 = HEAP32[$1>>2]|0; + $38 = (+($37|0)); + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = (+($40|0)); + $42 = $38 / $41; + $43 = ((($1)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (+($44|0)); + $46 = ((($0)) + 8|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $45 / $48; + _rlTexCoord2f($42,$49); + _rlVertex2f(0.0,0.0); + $50 = HEAP32[$1>>2]|0; + $51 = (+($50|0)); + $52 = HEAP32[$39>>2]|0; + $53 = (+($52|0)); + $54 = $51 / $53; + $55 = HEAP32[$43>>2]|0; + $56 = HEAP32[$13>>2]|0; + $57 = (($56) + ($55))|0; + $58 = (+($57|0)); + $59 = HEAP32[$46>>2]|0; + $60 = (+($59|0)); + $61 = $58 / $60; + _rlTexCoord2f($54,$61); + $62 = ((($2)) + 12|0); + $63 = HEAP32[$62>>2]|0; + $64 = (+($63|0)); + _rlVertex2f(0.0,$64); + $65 = HEAP32[$1>>2]|0; + $66 = HEAP32[$8>>2]|0; + $67 = (($66) + ($65))|0; + $68 = (+($67|0)); + $69 = HEAP32[$39>>2]|0; + $70 = (+($69|0)); + $71 = $68 / $70; + $72 = HEAP32[$43>>2]|0; + $73 = HEAP32[$13>>2]|0; + $74 = (($73) + ($72))|0; + $75 = (+($74|0)); + $76 = HEAP32[$46>>2]|0; + $77 = (+($76|0)); + $78 = $75 / $77; + _rlTexCoord2f($71,$78); + $79 = ((($2)) + 8|0); + $80 = HEAP32[$79>>2]|0; + $81 = (+($80|0)); + $82 = HEAP32[$62>>2]|0; + $83 = (+($82|0)); + _rlVertex2f($81,$83); + $84 = HEAP32[$1>>2]|0; + $85 = HEAP32[$8>>2]|0; + $86 = (($85) + ($84))|0; + $87 = (+($86|0)); + $88 = HEAP32[$39>>2]|0; + $89 = (+($88|0)); + $90 = $87 / $89; + $91 = HEAP32[$43>>2]|0; + $92 = (+($91|0)); + $93 = HEAP32[$46>>2]|0; + $94 = (+($93|0)); + $95 = $92 / $94; + _rlTexCoord2f($90,$95); + $96 = HEAP32[$79>>2]|0; + $97 = (+($96|0)); + _rlVertex2f($97,0.0); + _rlEnd(); + _rlPopMatrix(); + _rlDisableTexture(); + return; +} +function _DrawText($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy2 = sp + 112|0; + $$byval_copy1 = sp + 104|0; + $$byval_copy = sp + 72|0; + $5 = sp + 32|0; + $6 = sp + 64|0; + $7 = sp; + _GetDefaultFont($5); + $8 = HEAP32[$5>>2]|0; + $9 = ($8|0)==(0); + if ($9) { + STACKTOP = sp;return; + } + $10 = (+($1|0)); + HEAPF32[$6>>2] = $10; + $11 = ((($6)) + 4|0); + $12 = (+($2|0)); + HEAPF32[$11>>2] = $12; + $13 = ($3|0)>(10); + $$ = $13 ? $3 : 10; + $14 = (($$>>>0) / 10)&-1; + _GetDefaultFont($7); + $15 = (+($$|0)); + ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0; + _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2); + STACKTOP = sp;return; +} +function _DrawTextEx($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = $4|0; + $5 = $5|0; + var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0; + var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0; + var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0; + var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy5 = sp + 88|0; + $$byval_copy4 = sp + 80|0; + $$byval_copy3 = sp + 64|0; + $$byval_copy2 = sp + 48|0; + $$byval_copy1 = sp + 24|0; + $6 = sp + 8|0; + $7 = sp; + $8 = (_strlen($1)|0); + $9 = ((($0)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (+($10|0)); + $12 = $3 / $11; + $13 = ($8|0)>(0); + if (!($13)) { + STACKTOP = sp;return; + } + $14 = ((($0)) + 28|0); + $15 = +HEAPF32[$2>>2]; + $16 = ((($6)) + 4|0); + $17 = ((($2)) + 4|0); + $18 = ((($6)) + 8|0); + $19 = ((($6)) + 12|0); + $20 = ((($7)) + 4|0); + $21 = (+($4|0)); + $$04954 = 0;$$05153 = 0;$$055 = 0; + while(1) { + $22 = (($1) + ($$055)|0); + $23 = HEAP8[$22>>0]|0; + switch ($23<<24>>24) { + case 10: { + $24 = HEAP32[$9>>2]|0; + $25 = (($24|0) / 2)&-1; + $26 = (($25) + ($24))|0; + $27 = (+($26|0)); + $28 = $12 * $27; + $29 = (~~(($28))); + $30 = (($29) + ($$05153))|0; + $$150 = 0;$$152 = $30;$$2 = $$055; + break; + } + case -62: { + $31 = (($$055) + 1)|0; + $32 = (($1) + ($31)|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $$1 = $31;$$sink = $34; + label = 9; + break; + } + case -61: { + $35 = (($$055) + 1)|0; + $36 = (($1) + ($35)|0); + $37 = HEAP8[$36>>0]|0; + $38 = $37&255; + $39 = (($38) + 64)|0; + $$1 = $35;$$sink = $39; + label = 9; + break; + } + default: { + $40 = $23 << 24 >> 24; + $$1 = $$055;$$sink = $40; + label = 9; + } + } + do { + if ((label|0) == 9) { + label = 0; + ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0; + $41 = (_GetCharIndex($$byval_copy5,$$sink)|0); + $42 = HEAP32[$14>>2]|0; + $43 = (((($42) + ($41<<5)|0)) + 4|0); + $44 = (+($$04954|0)); + $45 = $44 + $15; + $46 = (((($42) + ($41<<5)|0)) + 20|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $12 * $48; + $50 = $45 + $49; + $51 = (~~(($50))); + HEAP32[$6>>2] = $51; + $52 = +HEAPF32[$17>>2]; + $53 = (+($$05153|0)); + $54 = $53 + $52; + $55 = (((($42) + ($41<<5)|0)) + 24|0); + $56 = HEAP32[$55>>2]|0; + $57 = (+($56|0)); + $58 = $12 * $57; + $59 = $54 + $58; + $60 = (~~(($59))); + HEAP32[$16>>2] = $60; + $61 = (((($42) + ($41<<5)|0)) + 12|0); + $62 = HEAP32[$61>>2]|0; + $63 = (+($62|0)); + $64 = $12 * $63; + $65 = (~~(($64))); + HEAP32[$18>>2] = $65; + $66 = (((($42) + ($41<<5)|0)) + 16|0); + $67 = HEAP32[$66>>2]|0; + $68 = (+($67|0)); + $69 = $12 * $68; + $70 = (~~(($69))); + HEAP32[$19>>2] = $70; + HEAPF32[$7>>2] = 0.0; + HEAPF32[$20>>2] = 0.0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0; + ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0; + _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5); + $71 = HEAP32[$14>>2]|0; + $72 = (((($71) + ($41<<5)|0)) + 28|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($73|0)==(0); + if ($74) { + $75 = (((($71) + ($41<<5)|0)) + 12|0); + $76 = HEAP32[$75>>2]|0; + $77 = (+($76|0)); + $78 = $12 * $77; + $79 = $21 + $78; + $80 = (~~(($79))); + $81 = (($80) + ($$04954))|0; + $$150 = $81;$$152 = $$05153;$$2 = $$1; + break; + } else { + $82 = (+($73|0)); + $83 = $12 * $82; + $84 = $21 + $83; + $85 = (~~(($84))); + $86 = (($85) + ($$04954))|0; + $$150 = $86;$$152 = $$05153;$$2 = $$1; + break; + } + } + } while(0); + $87 = (($$2) + 1)|0; + $88 = ($87|0)<($8|0); + if ($88) { + $$04954 = $$150;$$05153 = $$152;$$055 = $87; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _FormatText($0,$varargs) { + $0 = $0|0; + $varargs = $varargs|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + HEAP32[$1>>2] = $varargs; + (_vsprintf(21179,$0,$1)|0); + STACKTOP = sp;return (21179|0); +} +function _emscripten_GetProcAddress($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0; + var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0; + var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0; + var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0; + var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0; + var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0; + var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0; + var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0; + var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0; + var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0; + var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0; + var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0; + var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0; + var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0; + var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0; + var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0; + var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0; + var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0; + var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0; + var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0; + var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0; + var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0; + var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0; + var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0; + var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0; + var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0; + var $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0; + var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp + 12|0; + $2 = sp + 8|0; + $3 = sp + 4|0; + $4 = sp; + HEAP32[$2>>2] = $0; + $5 = HEAP32[$2>>2]|0; + $6 = (_strlen($5)|0); + $7 = (($6) + 1)|0; + $8 = (_malloc($7)|0); + HEAP32[$3>>2] = $8; + $9 = HEAP32[$3>>2]|0; + $10 = HEAP32[$2>>2]|0; + (_strcpy($9,$10)|0); + $11 = HEAP32[$3>>2]|0; + $12 = (_strstr($11,11007)|0); + HEAP32[$4>>2] = $12; + $13 = HEAP32[$4>>2]|0; + $14 = ($13|0)!=(0|0); + if ($14) { + $15 = HEAP32[$4>>2]|0; + HEAP8[$15>>0] = 0; + } + $16 = HEAP32[$3>>2]|0; + $17 = (_strstr($16,11011)|0); + HEAP32[$4>>2] = $17; + $18 = HEAP32[$4>>2]|0; + $19 = ($18|0)!=(0|0); + if ($19) { + $20 = HEAP32[$4>>2]|0; + HEAP8[$20>>0] = 0; + } + $21 = HEAP32[$3>>2]|0; + $22 = (_strstr($21,11015)|0); + HEAP32[$4>>2] = $22; + $23 = HEAP32[$4>>2]|0; + $24 = ($23|0)!=(0|0); + if ($24) { + $25 = HEAP32[$4>>2]|0; + HEAP8[$25>>0] = 0; + } + $26 = HEAP32[$3>>2]|0; + $27 = (_strstr($26,11019)|0); + HEAP32[$4>>2] = $27; + $28 = HEAP32[$4>>2]|0; + $29 = ($28|0)!=(0|0); + if ($29) { + $30 = HEAP32[$4>>2]|0; + HEAP8[$30>>0] = 0; + } + $31 = HEAP32[$3>>2]|0; + $32 = (_strcmp($31,11025)|0); + $33 = ($32|0)!=(0); + do { + if ($33) { + $34 = HEAP32[$3>>2]|0; + $35 = (_strcmp($34,11063)|0); + $36 = ($35|0)!=(0); + if (!($36)) { + HEAP32[$3>>2] = 11082; + break; + } + $37 = HEAP32[$3>>2]|0; + $38 = (_strcmp($37,11095)|0); + $39 = ($38|0)!=(0); + if (!($39)) { + HEAP32[$3>>2] = 11116; + break; + } + $40 = HEAP32[$3>>2]|0; + $41 = (_strcmp($40,11131)|0); + $42 = ($41|0)!=(0); + if (!($42)) { + HEAP32[$3>>2] = 11146; + break; + } + $43 = HEAP32[$3>>2]|0; + $44 = (_strcmp($43,11161)|0); + $45 = ($44|0)!=(0); + if (!($45)) { + HEAP32[$3>>2] = 11176; + } + } else { + HEAP32[$3>>2] = 11047; + } + } while(0); + $46 = HEAP32[$3>>2]|0; + $47 = (_strcmp($46,11191)|0); + $48 = ($47|0)!=(0); + do { + if ($48) { + $49 = HEAP32[$3>>2]|0; + $50 = (_strcmp($49,11205)|0); + $51 = ($50|0)!=(0); + if (!($51)) { + HEAP32[$1>>2] = 3; + break; + } + $52 = HEAP32[$3>>2]|0; + $53 = (_strcmp($52,11217)|0); + $54 = ($53|0)!=(0); + if (!($54)) { + HEAP32[$1>>2] = 7; + break; + } + $55 = HEAP32[$3>>2]|0; + $56 = (_strcmp($55,11231)|0); + $57 = ($56|0)!=(0); + if (!($57)) { + HEAP32[$1>>2] = 8; + break; + } + $58 = HEAP32[$3>>2]|0; + $59 = (_strcmp($58,11243)|0); + $60 = ($59|0)!=(0); + if (!($60)) { + HEAP32[$1>>2] = 9; + break; + } + $61 = HEAP32[$3>>2]|0; + $62 = (_strcmp($61,11257)|0); + $63 = ($62|0)!=(0); + if (!($63)) { + HEAP32[$1>>2] = 10; + break; + } + $64 = HEAP32[$3>>2]|0; + $65 = (_strcmp($64,11271)|0); + $66 = ($65|0)!=(0); + if (!($66)) { + HEAP32[$1>>2] = 11; + break; + } + $67 = HEAP32[$3>>2]|0; + $68 = (_strcmp($67,11288)|0); + $69 = ($68|0)!=(0); + if (!($69)) { + HEAP32[$1>>2] = 1; + break; + } + $70 = HEAP32[$3>>2]|0; + $71 = (_strcmp($70,11311)|0); + $72 = ($71|0)!=(0); + if (!($72)) { + HEAP32[$1>>2] = 1; + break; + } + $73 = HEAP32[$3>>2]|0; + $74 = (_strcmp($73,11337)|0); + $75 = ($74|0)!=(0); + if (!($75)) { + HEAP32[$1>>2] = 2; + break; + } + $76 = HEAP32[$3>>2]|0; + $77 = (_strcmp($76,11350)|0); + $78 = ($77|0)!=(0); + if (!($78)) { + HEAP32[$1>>2] = 3; + break; + } + $79 = HEAP32[$3>>2]|0; + $80 = (_strcmp($79,11366)|0); + $81 = ($80|0)!=(0); + if (!($81)) { + HEAP32[$1>>2] = 1; + break; + } + $82 = HEAP32[$3>>2]|0; + $83 = (_strcmp($82,11379)|0); + $84 = ($83|0)!=(0); + if (!($84)) { + HEAP32[$1>>2] = 12; + break; + } + $85 = HEAP32[$3>>2]|0; + $86 = (_strcmp($85,11393)|0); + $87 = ($86|0)!=(0); + if (!($87)) { + HEAP32[$1>>2] = 2; + break; + } + $88 = HEAP32[$3>>2]|0; + $89 = (_strcmp($88,11413)|0); + $90 = ($89|0)!=(0); + if (!($90)) { + HEAP32[$1>>2] = 3; + break; + } + $91 = HEAP32[$3>>2]|0; + $92 = (_strcmp($91,11433)|0); + $93 = ($92|0)!=(0); + if (!($93)) { + HEAP32[$1>>2] = 4; + break; + } + $94 = HEAP32[$3>>2]|0; + $95 = (_strcmp($94,11450)|0); + $96 = ($95|0)!=(0); + if (!($96)) { + HEAP32[$1>>2] = 5; + break; + } + $97 = HEAP32[$3>>2]|0; + $98 = (_strcmp($97,11467)|0); + $99 = ($98|0)!=(0); + if (!($99)) { + HEAP32[$1>>2] = 4; + break; + } + $100 = HEAP32[$3>>2]|0; + $101 = (_strcmp($100,11479)|0); + $102 = ($101|0)!=(0); + if (!($102)) { + HEAP32[$1>>2] = 13; + break; + } + $103 = HEAP32[$3>>2]|0; + $104 = (_strcmp($103,11492)|0); + $105 = ($104|0)!=(0); + if (!($105)) { + HEAP32[$1>>2] = 14; + break; + } + $106 = HEAP32[$3>>2]|0; + $107 = (_strcmp($106,11508)|0); + $108 = ($107|0)!=(0); + if (!($108)) { + HEAP32[$1>>2] = 6; + break; + } + $109 = HEAP32[$3>>2]|0; + $110 = (_strcmp($109,11531)|0); + $111 = ($110|0)!=(0); + if (!($111)) { + HEAP32[$1>>2] = 2; + break; + } + $112 = HEAP32[$3>>2]|0; + $113 = (_strcmp($112,11544)|0); + $114 = ($113|0)!=(0); + if (!($114)) { + HEAP32[$1>>2] = 3; + break; + } + $115 = HEAP32[$3>>2]|0; + $116 = (_strcmp($115,11560)|0); + $117 = ($116|0)!=(0); + if (!($117)) { + HEAP32[$1>>2] = 5; + break; + } + $118 = HEAP32[$3>>2]|0; + $119 = (_strcmp($118,11571)|0); + $120 = ($119|0)!=(0); + if (!($120)) { + HEAP32[$1>>2] = 15; + break; + } + $121 = HEAP32[$3>>2]|0; + $122 = (_strcmp($121,11590)|0); + $123 = ($122|0)!=(0); + if (!($123)) { + HEAP32[$1>>2] = 16; + break; + } + $124 = HEAP32[$3>>2]|0; + $125 = (_strcmp($124,11612)|0); + $126 = ($125|0)!=(0); + if (!($126)) { + HEAP32[$1>>2] = 17; + break; + } + $127 = HEAP32[$3>>2]|0; + $128 = (_strcmp($127,11631)|0); + $129 = ($128|0)!=(0); + if (!($129)) { + HEAP32[$1>>2] = 7; + break; + } + $130 = HEAP32[$3>>2]|0; + $131 = (_strcmp($130,11660)|0); + $132 = ($131|0)!=(0); + if (!($132)) { + HEAP32[$1>>2] = 6; + break; + } + $133 = HEAP32[$3>>2]|0; + $134 = (_strcmp($133,11677)|0); + $135 = ($134|0)!=(0); + if (!($135)) { + HEAP32[$1>>2] = 8; + break; + } + $136 = HEAP32[$3>>2]|0; + $137 = (_strcmp($136,11692)|0); + $138 = ($137|0)!=(0); + if (!($138)) { + HEAP32[$1>>2] = 9; + break; + } + $139 = HEAP32[$3>>2]|0; + $140 = (_strcmp($139,11707)|0); + $141 = ($140|0)!=(0); + if (!($141)) { + HEAP32[$1>>2] = 1; + break; + } + $142 = HEAP32[$3>>2]|0; + $143 = (_strcmp($142,11728)|0); + $144 = ($143|0)!=(0); + if (!($144)) { + HEAP32[$1>>2] = 10; + break; + } + $145 = HEAP32[$3>>2]|0; + $146 = (_strcmp($145,11748)|0); + $147 = ($146|0)!=(0); + if (!($147)) { + HEAP32[$1>>2] = 11; + break; + } + $148 = HEAP32[$3>>2]|0; + $149 = (_strcmp($148,11768)|0); + $150 = ($149|0)!=(0); + if (!($150)) { + HEAP32[$1>>2] = 12; + break; + } + $151 = HEAP32[$3>>2]|0; + $152 = (_strcmp($151,11794)|0); + $153 = ($152|0)!=(0); + if (!($153)) { + HEAP32[$1>>2] = 2; + break; + } + $154 = HEAP32[$3>>2]|0; + $155 = (_strcmp($154,11813)|0); + $156 = ($155|0)!=(0); + if (!($156)) { + HEAP32[$1>>2] = 1; + break; + } + $157 = HEAP32[$3>>2]|0; + $158 = (_strcmp($157,11825)|0); + $159 = ($158|0)!=(0); + if (!($159)) { + HEAP32[$1>>2] = 3; + break; + } + $160 = HEAP32[$3>>2]|0; + $161 = (_strcmp($160,11837)|0); + $162 = ($161|0)!=(0); + if (!($162)) { + HEAP32[$1>>2] = 1; + break; + } + $163 = HEAP32[$3>>2]|0; + $164 = (_strcmp($163,11849)|0); + $165 = ($164|0)!=(0); + if (!($165)) { + HEAP32[$1>>2] = 1; + break; + } + $166 = HEAP32[$3>>2]|0; + $167 = (_strcmp($166,11861)|0); + $168 = ($167|0)!=(0); + if (!($168)) { + HEAP32[$1>>2] = 18; + break; + } + $169 = HEAP32[$3>>2]|0; + $170 = (_strcmp($169,11873)|0); + $171 = ($170|0)!=(0); + if (!($171)) { + HEAP32[$1>>2] = 13; + break; + } + $172 = HEAP32[$3>>2]|0; + $173 = (_strcmp($172,11885)|0); + $174 = ($173|0)!=(0); + if (!($174)) { + HEAP32[$1>>2] = 4; + break; + } + $175 = HEAP32[$3>>2]|0; + $176 = (_strcmp($175,11897)|0); + $177 = ($176|0)!=(0); + if (!($177)) { + HEAP32[$1>>2] = 2; + break; + } + $178 = HEAP32[$3>>2]|0; + $179 = (_strcmp($178,11909)|0); + $180 = ($179|0)!=(0); + if (!($180)) { + HEAP32[$1>>2] = 14; + break; + } + $181 = HEAP32[$3>>2]|0; + $182 = (_strcmp($181,11922)|0); + $183 = ($182|0)!=(0); + if (!($183)) { + HEAP32[$1>>2] = 15; + break; + } + $184 = HEAP32[$3>>2]|0; + $185 = (_strcmp($184,11935)|0); + $186 = ($185|0)!=(0); + if (!($186)) { + HEAP32[$1>>2] = 16; + break; + } + $187 = HEAP32[$3>>2]|0; + $188 = (_strcmp($187,11948)|0); + $189 = ($188|0)!=(0); + if (!($189)) { + HEAP32[$1>>2] = 17; + break; + } + $190 = HEAP32[$3>>2]|0; + $191 = (_strcmp($190,11961)|0); + $192 = ($191|0)!=(0); + if (!($192)) { + HEAP32[$1>>2] = 18; + break; + } + $193 = HEAP32[$3>>2]|0; + $194 = (_strcmp($193,11974)|0); + $195 = ($194|0)!=(0); + if (!($195)) { + HEAP32[$1>>2] = 19; + break; + } + $196 = HEAP32[$3>>2]|0; + $197 = (_strcmp($196,11987)|0); + $198 = ($197|0)!=(0); + if (!($198)) { + HEAP32[$1>>2] = 20; + break; + } + $199 = HEAP32[$3>>2]|0; + $200 = (_strcmp($199,12000)|0); + $201 = ($200|0)!=(0); + if (!($201)) { + HEAP32[$1>>2] = 21; + break; + } + $202 = HEAP32[$3>>2]|0; + $203 = (_strcmp($202,12013)|0); + $204 = ($203|0)!=(0); + if (!($204)) { + HEAP32[$1>>2] = 5; + break; + } + $205 = HEAP32[$3>>2]|0; + $206 = (_strcmp($205,12032)|0); + $207 = ($206|0)!=(0); + if (!($207)) { + HEAP32[$1>>2] = 6; + break; + } + $208 = HEAP32[$3>>2]|0; + $209 = (_strcmp($208,12051)|0); + $210 = ($209|0)!=(0); + if (!($210)) { + HEAP32[$1>>2] = 7; + break; + } + $211 = HEAP32[$3>>2]|0; + $212 = (_strcmp($211,12070)|0); + $213 = ($212|0)!=(0); + if (!($213)) { + HEAP32[$1>>2] = 19; + break; + } + $214 = HEAP32[$3>>2]|0; + $215 = (_strcmp($214,12083)|0); + $216 = ($215|0)!=(0); + if (!($216)) { + HEAP32[$1>>2] = 20; + break; + } + $217 = HEAP32[$3>>2]|0; + $218 = (_strcmp($217,12101)|0); + $219 = ($218|0)!=(0); + if (!($219)) { + HEAP32[$1>>2] = 21; + break; + } + $220 = HEAP32[$3>>2]|0; + $221 = (_strcmp($220,12119)|0); + $222 = ($221|0)!=(0); + if (!($222)) { + HEAP32[$1>>2] = 22; + break; + } + $223 = HEAP32[$3>>2]|0; + $224 = (_strcmp($223,12137)|0); + $225 = ($224|0)!=(0); + if (!($225)) { + HEAP32[$1>>2] = 23; + break; + } + $226 = HEAP32[$3>>2]|0; + $227 = (_strcmp($226,12155)|0); + $228 = ($227|0)!=(0); + if (!($228)) { + HEAP32[$1>>2] = 2; + break; + } + $229 = HEAP32[$3>>2]|0; + $230 = (_strcmp($229,12175)|0); + $231 = ($230|0)!=(0); + if (!($231)) { + HEAP32[$1>>2] = 3; + break; + } + $232 = HEAP32[$3>>2]|0; + $233 = (_strcmp($232,11116)|0); + $234 = ($233|0)!=(0); + if (!($234)) { + HEAP32[$1>>2] = 7; + break; + } + $235 = HEAP32[$3>>2]|0; + $236 = (_strcmp($235,12193)|0); + $237 = ($236|0)!=(0); + if (!($237)) { + HEAP32[$1>>2] = 1; + break; + } + $238 = HEAP32[$3>>2]|0; + $239 = (_strcmp($238,12208)|0); + $240 = ($239|0)!=(0); + if (!($240)) { + HEAP32[$1>>2] = 8; + break; + } + $241 = HEAP32[$3>>2]|0; + $242 = (_strcmp($241,12229)|0); + $243 = ($242|0)!=(0); + if (!($243)) { + HEAP32[$1>>2] = 9; + break; + } + $244 = HEAP32[$3>>2]|0; + $245 = (_strcmp($244,12244)|0); + $246 = ($245|0)!=(0); + if (!($246)) { + HEAP32[$1>>2] = 10; + break; + } + $247 = HEAP32[$3>>2]|0; + $248 = (_strcmp($247,12262)|0); + $249 = ($248|0)!=(0); + if (!($249)) { + HEAP32[$1>>2] = 2; + break; + } + $250 = HEAP32[$3>>2]|0; + $251 = (_strcmp($250,12278)|0); + $252 = ($251|0)!=(0); + if (!($252)) { + HEAP32[$1>>2] = 11; + break; + } + $253 = HEAP32[$3>>2]|0; + $254 = (_strcmp($253,12297)|0); + $255 = ($254|0)!=(0); + if (!($255)) { + HEAP32[$1>>2] = 22; + break; + } + $256 = HEAP32[$3>>2]|0; + $257 = (_strcmp($256,12311)|0); + $258 = ($257|0)!=(0); + if (!($258)) { + HEAP32[$1>>2] = 23; + break; + } + $259 = HEAP32[$3>>2]|0; + $260 = (_strcmp($259,12326)|0); + $261 = ($260|0)!=(0); + if (!($261)) { + HEAP32[$1>>2] = 8; + break; + } + $262 = HEAP32[$3>>2]|0; + $263 = (_strcmp($262,11047)|0); + $264 = ($263|0)!=(0); + if (!($264)) { + HEAP32[$1>>2] = 1; + break; + } + $265 = HEAP32[$3>>2]|0; + $266 = (_strcmp($265,12337)|0); + $267 = ($266|0)!=(0); + if (!($267)) { + HEAP32[$1>>2] = 3; + break; + } + $268 = HEAP32[$3>>2]|0; + $269 = (_strcmp($268,11146)|0); + $270 = ($269|0)!=(0); + if (!($270)) { + HEAP32[$1>>2] = 24; + break; + } + $271 = HEAP32[$3>>2]|0; + $272 = (_strcmp($271,11176)|0); + $273 = ($272|0)!=(0); + if (!($273)) { + HEAP32[$1>>2] = 25; + break; + } + $274 = HEAP32[$3>>2]|0; + $275 = (_strcmp($274,12353)|0); + $276 = ($275|0)!=(0); + if (!($276)) { + HEAP32[$1>>2] = 12; + break; + } + $277 = HEAP32[$3>>2]|0; + $278 = (_strcmp($277,12380)|0); + $279 = ($278|0)!=(0); + if (!($279)) { + HEAP32[$1>>2] = 4; + break; + } + $280 = HEAP32[$3>>2]|0; + $281 = (_strcmp($280,12394)|0); + $282 = ($281|0)!=(0); + if (!($282)) { + HEAP32[$1>>2] = 13; + break; + } + $283 = HEAP32[$3>>2]|0; + $284 = (_strcmp($283,11082)|0); + $285 = ($284|0)!=(0); + if (!($285)) { + HEAP32[$1>>2] = 5; + break; + } + $286 = HEAP32[$3>>2]|0; + $287 = (_strcmp($286,12414)|0); + $288 = ($287|0)!=(0); + if (!($288)) { + HEAP32[$1>>2] = 6; + break; + } + $289 = HEAP32[$3>>2]|0; + $290 = (_strcmp($289,12432)|0); + $291 = ($290|0)!=(0); + if (!($291)) { + HEAP32[$1>>2] = 9; + break; + } + $292 = HEAP32[$3>>2]|0; + $293 = (_strcmp($292,12444)|0); + $294 = ($293|0)!=(0); + if (!($294)) { + HEAP32[$1>>2] = 24; + break; + } + $295 = HEAP32[$3>>2]|0; + $296 = (_strcmp($295,12465)|0); + $297 = ($296|0)!=(0); + if (!($297)) { + HEAP32[$1>>2] = 26; + break; + } + $298 = HEAP32[$3>>2]|0; + $299 = (_strcmp($298,12483)|0); + $300 = ($299|0)!=(0); + if (!($300)) { + HEAP32[$1>>2] = 27; + break; + } + $301 = HEAP32[$3>>2]|0; + $302 = (_strcmp($301,12501)|0); + $303 = ($302|0)!=(0); + if (!($303)) { + HEAP32[$1>>2] = 28; + break; + } + $304 = HEAP32[$3>>2]|0; + $305 = (_strcmp($304,12522)|0); + $306 = ($305|0)!=(0); + if (!($306)) { + HEAP32[$1>>2] = 14; + break; + } + $307 = HEAP32[$3>>2]|0; + $308 = (_strcmp($307,12548)|0); + $309 = ($308|0)!=(0); + if (!($309)) { + HEAP32[$1>>2] = 3; + break; + } + $310 = HEAP32[$3>>2]|0; + $311 = (_strcmp($310,12571)|0); + $312 = ($311|0)!=(0); + if (!($312)) { + HEAP32[$1>>2] = 15; + break; + } + $313 = HEAP32[$3>>2]|0; + $314 = (_strcmp($313,12609)|0); + $315 = ($314|0)!=(0); + if (!($315)) { + HEAP32[$1>>2] = 10; + break; + } + $316 = HEAP32[$3>>2]|0; + $317 = (_strcmp($316,12625)|0); + $318 = ($317|0)!=(0); + if (!($318)) { + HEAP32[$1>>2] = 7; + break; + } + $319 = HEAP32[$3>>2]|0; + $320 = (_strcmp($319,12640)|0); + $321 = ($320|0)!=(0); + if (!($321)) { + HEAP32[$1>>2] = 25; + break; + } + $322 = HEAP32[$3>>2]|0; + $323 = (_strcmp($322,12663)|0); + $324 = ($323|0)!=(0); + if (!($324)) { + HEAP32[$1>>2] = 16; + break; + } + $325 = HEAP32[$3>>2]|0; + $326 = (_strcmp($325,12676)|0); + $327 = ($326|0)!=(0); + if (!($327)) { + HEAP32[$1>>2] = 29; + break; + } + $328 = HEAP32[$3>>2]|0; + $329 = (_strcmp($328,12690)|0); + $330 = ($329|0)!=(0); + if (!($330)) { + HEAP32[$1>>2] = 30; + break; + } + $331 = HEAP32[$3>>2]|0; + $332 = (_strcmp($331,12704)|0); + $333 = ($332|0)!=(0); + if (!($333)) { + HEAP32[$1>>2] = 1; + break; + } + $334 = HEAP32[$3>>2]|0; + $335 = (_strcmp($334,12724)|0); + $336 = ($335|0)!=(0); + if (!($336)) { + HEAP32[$1>>2] = 8; + break; + } + $337 = HEAP32[$3>>2]|0; + $338 = (_strcmp($337,12744)|0); + $339 = ($338|0)!=(0); + if (!($339)) { + HEAP32[$1>>2] = 17; + break; + } + $340 = HEAP32[$3>>2]|0; + $341 = (_strcmp($340,12760)|0); + $342 = ($341|0)!=(0); + if (!($342)) { + HEAP32[$1>>2] = 18; + break; + } + $343 = HEAP32[$3>>2]|0; + $344 = (_strcmp($343,12778)|0); + $345 = ($344|0)!=(0); + if (!($345)) { + HEAP32[$1>>2] = 26; + break; + } + $346 = HEAP32[$3>>2]|0; + $347 = (_strcmp($346,12794)|0); + $348 = ($347|0)!=(0); + if (!($348)) { + HEAP32[$1>>2] = 19; + break; + } + $349 = HEAP32[$3>>2]|0; + $350 = (_strcmp($349,12809)|0); + $351 = ($350|0)!=(0); + if (!($351)) { + HEAP32[$1>>2] = 9; + break; + } + $352 = HEAP32[$3>>2]|0; + $353 = (_strcmp($352,12831)|0); + $354 = ($353|0)!=(0); + if (!($354)) { + HEAP32[$1>>2] = 31; + break; + } + $355 = HEAP32[$3>>2]|0; + $356 = (_strcmp($355,12849)|0); + $357 = ($356|0)!=(0); + if (!($357)) { + HEAP32[$1>>2] = 32; + break; + } + $358 = HEAP32[$3>>2]|0; + $359 = (_strcmp($358,12870)|0); + $360 = ($359|0)!=(0); + if (!($360)) { + HEAP32[$1>>2] = 10; + break; + } + $361 = HEAP32[$3>>2]|0; + $362 = (_strcmp($361,12888)|0); + $363 = ($362|0)!=(0); + if (!($363)) { + HEAP32[$1>>2] = 11; + break; + } + $364 = HEAP32[$3>>2]|0; + $365 = (_strcmp($364,12901)|0); + $366 = ($365|0)!=(0); + if (!($366)) { + HEAP32[$1>>2] = 2; + break; + } + $367 = HEAP32[$3>>2]|0; + $368 = (_strcmp($367,12916)|0); + $369 = ($368|0)!=(0); + if (!($369)) { + HEAP32[$1>>2] = 12; + break; + } + $370 = HEAP32[$3>>2]|0; + $371 = (_strcmp($370,12930)|0); + $372 = ($371|0)!=(0); + if (!($372)) { + HEAP32[$1>>2] = 1; + break; + } + $373 = HEAP32[$3>>2]|0; + $374 = (_strcmp($373,12940)|0); + $375 = ($374|0)!=(0); + if (!($375)) { + HEAP32[$1>>2] = 1; + break; + } + $376 = HEAP32[$3>>2]|0; + $377 = (_strcmp($376,12950)|0); + $378 = ($377|0)!=(0); + if (!($378)) { + HEAP32[$1>>2] = 2; + break; + } + $379 = HEAP32[$3>>2]|0; + $380 = (_strcmp($379,12972)|0); + $381 = ($380|0)!=(0); + if (!($381)) { + HEAP32[$1>>2] = 13; + break; + } + $382 = HEAP32[$3>>2]|0; + $383 = (_strcmp($382,12998)|0); + $384 = ($383|0)!=(0); + if (!($384)) { + HEAP32[$1>>2] = 14; + break; + } + $385 = HEAP32[$3>>2]|0; + $386 = (_strcmp($385,13025)|0); + $387 = ($386|0)!=(0); + if (!($387)) { + HEAP32[$1>>2] = 27; + break; + } + $388 = HEAP32[$3>>2]|0; + $389 = (_strcmp($388,13038)|0); + $390 = ($389|0)!=(0); + if (!($390)) { + HEAP32[$1>>2] = 20; + break; + } + $391 = HEAP32[$3>>2]|0; + $392 = (_strcmp($391,13053)|0); + $393 = ($392|0)!=(0); + if (!($393)) { + HEAP32[$1>>2] = 4; + break; + } + $394 = HEAP32[$3>>2]|0; + $395 = (_strcmp($394,13068)|0); + $396 = ($395|0)!=(0); + if (!($396)) { + HEAP32[$1>>2] = 3; + break; + } + $397 = HEAP32[$3>>2]|0; + $398 = (_strcmp($397,13092)|0); + $399 = ($398|0)!=(0); + if (!($399)) { + HEAP32[$1>>2] = 2; + break; + } + $400 = HEAP32[$3>>2]|0; + $401 = (_strcmp($400,13103)|0); + $402 = ($401|0)!=(0); + if (!($402)) { + HEAP32[$1>>2] = 33; + break; + } + $403 = HEAP32[$3>>2]|0; + $404 = (_strcmp($403,13125)|0); + $405 = ($404|0)!=(0); + if (!($405)) { + HEAP32[$1>>2] = 21; + break; + } + $406 = HEAP32[$3>>2]|0; + $407 = (_strcmp($406,13147)|0); + $408 = ($407|0)!=(0); + if (!($408)) { + HEAP32[$1>>2] = 5; + break; + } + $409 = HEAP32[$3>>2]|0; + $410 = (_strcmp($409,13171)|0); + $411 = ($410|0)!=(0); + if (!($411)) { + HEAP32[$1>>2] = 4; + break; + } + $412 = HEAP32[$3>>2]|0; + $413 = (_strcmp($412,13180)|0); + $414 = ($413|0)!=(0); + if (!($414)) { + HEAP32[$1>>2] = 5; + break; + } + $415 = HEAP32[$3>>2]|0; + $416 = (_strcmp($415,13188)|0); + $417 = ($416|0)!=(0); + if (!($417)) { + HEAP32[$1>>2] = 1; + break; + } + $418 = HEAP32[$3>>2]|0; + $419 = (_strcmp($418,13201)|0); + $420 = ($419|0)!=(0); + if (!($420)) { + HEAP32[$1>>2] = 2; + break; + } + $421 = HEAP32[$3>>2]|0; + $422 = (_strcmp($421,13215)|0); + $423 = ($422|0)!=(0); + if (!($423)) { + HEAP32[$1>>2] = 15; + break; + } + $424 = HEAP32[$3>>2]|0; + $425 = (_strcmp($424,13227)|0); + $426 = ($425|0)!=(0); + if (!($426)) { + HEAP32[$1>>2] = 16; + break; + } + $427 = HEAP32[$3>>2]|0; + $428 = (_strcmp($427,13236)|0); + $429 = ($428|0)!=(0); + if (!($429)) { + HEAP32[$1>>2] = 17; + break; + } + $430 = HEAP32[$3>>2]|0; + $431 = (_strcmp($430,13246)|0); + $432 = ($431|0)!=(0); + if (!($432)) { + HEAP32[$1>>2] = 18; + break; + } + $433 = HEAP32[$3>>2]|0; + $434 = (_strcmp($433,13258)|0); + $435 = ($434|0)!=(0); + if (!($435)) { + HEAP32[$1>>2] = 19; + break; + } + $436 = HEAP32[$3>>2]|0; + $437 = (_strcmp($436,13269)|0); + $438 = ($437|0)!=(0); + if (!($438)) { + HEAP32[$1>>2] = 20; + break; + } + $439 = HEAP32[$3>>2]|0; + $440 = (_strcmp($439,13277)|0); + $441 = ($440|0)!=(0); + if (!($441)) { + HEAP32[$1>>2] = 3; + break; + } + $442 = HEAP32[$3>>2]|0; + $443 = (_strcmp($442,13289)|0); + $444 = ($443|0)!=(0); + if (!($444)) { + HEAP32[$1>>2] = 21; + break; + } + $445 = HEAP32[$3>>2]|0; + $446 = (_strcmp($445,13304)|0); + $447 = ($446|0)!=(0); + if (!($447)) { + HEAP32[$1>>2] = 22; + break; + } + $448 = HEAP32[$3>>2]|0; + $449 = (_strcmp($448,13316)|0); + $450 = ($449|0)!=(0); + if (!($450)) { + HEAP32[$1>>2] = 23; + break; + } + $451 = HEAP32[$3>>2]|0; + $452 = (_strcmp($451,13330)|0); + $453 = ($452|0)!=(0); + if (!($453)) { + HEAP32[$1>>2] = 11; + break; + } + $454 = HEAP32[$3>>2]|0; + $455 = (_strcmp($454,13355)|0); + $456 = ($455|0)!=(0); + if (!($456)) { + HEAP32[$1>>2] = 24; + break; + } + $457 = HEAP32[$3>>2]|0; + $458 = (_strcmp($457,13372)|0); + $459 = ($458|0)!=(0); + if (!($459)) { + HEAP32[$1>>2] = 25; + break; + } + $460 = HEAP32[$3>>2]|0; + $461 = (_strcmp($460,13388)|0); + $462 = ($461|0)!=(0); + if (!($462)) { + HEAP32[$1>>2] = 26; + break; + } + $463 = HEAP32[$3>>2]|0; + $464 = (_strcmp($463,13404)|0); + $465 = ($464|0)!=(0); + if (!($465)) { + HEAP32[$1>>2] = 12; + break; + } + $466 = HEAP32[$3>>2]|0; + $467 = (_strcmp($466,13416)|0); + $468 = ($467|0)!=(0); + if (!($468)) { + HEAP32[$1>>2] = 34; + break; + } + $469 = HEAP32[$3>>2]|0; + $470 = (_strcmp($469,13428)|0); + $471 = ($470|0)!=(0); + if (!($471)) { + HEAP32[$1>>2] = 35; + break; + } + $472 = HEAP32[$3>>2]|0; + $473 = (_strcmp($472,13452)|0); + $474 = ($473|0)!=(0); + if (!($474)) { + HEAP32[$1>>2] = 1; + break; + } + $475 = HEAP32[$3>>2]|0; + $476 = (_strcmp($475,13465)|0); + $477 = ($476|0)!=(0); + if (!($477)) { + HEAP32[$1>>2] = 2; + break; + } + $478 = HEAP32[$3>>2]|0; + $479 = (_strcmp($478,13479)|0); + $480 = ($479|0)!=(0); + if (!($480)) { + HEAP32[$1>>2] = 36; + break; + } + $481 = HEAP32[$3>>2]|0; + $482 = (_strcmp($481,13501)|0); + $483 = ($482|0)!=(0); + if (!($483)) { + HEAP32[$1>>2] = 37; + break; + } + $484 = HEAP32[$3>>2]|0; + $485 = (_strcmp($484,13508)|0); + $486 = ($485|0)!=(0); + if (!($486)) { + HEAP32[$1>>2] = 3; + break; + } + $487 = HEAP32[$3>>2]|0; + $488 = (_strcmp($487,13524)|0); + $489 = ($488|0)!=(0); + if (!($489)) { + HEAP32[$1>>2] = 2; + break; + } + $490 = HEAP32[$3>>2]|0; + $491 = (_strcmp($490,13541)|0); + $492 = ($491|0)!=(0); + if (!($492)) { + HEAP32[$1>>2] = 1; + break; + } + $493 = HEAP32[$3>>2]|0; + $494 = (_strcmp($493,13558)|0); + $495 = ($494|0)!=(0); + if (!($495)) { + HEAP32[$1>>2] = 28; + break; + } + $496 = HEAP32[$3>>2]|0; + $497 = (_strcmp($496,13574)|0); + $498 = ($497|0)!=(0); + if (!($498)) { + HEAP32[$1>>2] = 1; + break; + } + $499 = HEAP32[$3>>2]|0; + $500 = (_strcmp($499,13590)|0); + $501 = ($500|0)!=(0); + if (!($501)) { + HEAP32[$1>>2] = 4; + break; + } + $502 = HEAP32[$3>>2]|0; + $503 = (_strcmp($502,13607)|0); + $504 = ($503|0)!=(0); + if (!($504)) { + HEAP32[$1>>2] = 29; + break; + } + $505 = HEAP32[$3>>2]|0; + $506 = (_strcmp($505,13621)|0); + $507 = ($506|0)!=(0); + if (!($507)) { + HEAP32[$1>>2] = 30; + break; + } + $508 = HEAP32[$3>>2]|0; + $509 = (_strcmp($508,13633)|0); + $510 = ($509|0)!=(0); + if (!($510)) { + HEAP32[$1>>2] = 22; + break; + } + $511 = HEAP32[$3>>2]|0; + $512 = (_strcmp($511,13644)|0); + $513 = ($512|0)!=(0); + if (!($513)) { + HEAP32[$1>>2] = 2; + break; + } + $514 = HEAP32[$3>>2]|0; + $515 = (_strcmp($514,13657)|0); + $516 = ($515|0)!=(0); + if (!($516)) { + HEAP32[$1>>2] = 23; + break; + } + $517 = HEAP32[$3>>2]|0; + $518 = (_strcmp($517,13667)|0); + $519 = ($518|0)!=(0); + if (!($519)) { + HEAP32[$1>>2] = 2; + break; + } + $520 = HEAP32[$3>>2]|0; + $521 = (_strcmp($520,13684)|0); + $522 = ($521|0)!=(0); + if (!($522)) { + HEAP32[$1>>2] = 24; + break; + } + $523 = HEAP32[$3>>2]|0; + $524 = (_strcmp($523,13696)|0); + $525 = ($524|0)!=(0); + if (!($525)) { + HEAP32[$1>>2] = 25; + break; + } + $526 = HEAP32[$3>>2]|0; + $527 = (_strcmp($526,13718)|0); + $528 = ($527|0)!=(0); + if (!($528)) { + HEAP32[$1>>2] = 26; + break; + } + $529 = HEAP32[$3>>2]|0; + $530 = (_strcmp($529,13738)|0); + $531 = ($530|0)!=(0); + if (!($531)) { + HEAP32[$1>>2] = 3; + break; + } + $532 = HEAP32[$3>>2]|0; + $533 = (_strcmp($532,13751)|0); + $534 = ($533|0)!=(0); + if (!($534)) { + HEAP32[$1>>2] = 27; + break; + } + $535 = HEAP32[$3>>2]|0; + $536 = (_strcmp($535,13773)|0); + $537 = ($536|0)!=(0); + if (!($537)) { + HEAP32[$1>>2] = 28; + break; + } + $538 = HEAP32[$3>>2]|0; + $539 = (_strcmp($538,13793)|0); + $540 = ($539|0)!=(0); + if (!($540)) { + HEAP32[$1>>2] = 2; + break; + } + $541 = HEAP32[$3>>2]|0; + $542 = (_strcmp($541,13810)|0); + $543 = ($542|0)!=(0); + if (!($543)) { + HEAP32[$1>>2] = 2; + break; + } + $544 = HEAP32[$3>>2]|0; + $545 = (_strcmp($544,13827)|0); + $546 = ($545|0)!=(0); + if (!($546)) { + HEAP32[$1>>2] = 3; + break; + } + $547 = HEAP32[$3>>2]|0; + $548 = (_strcmp($547,13847)|0); + $549 = ($548|0)!=(0); + if ($549) { + $550 = HEAP32[$2>>2]|0; + $551 = HEAP32[$3>>2]|0; + $552 = _emscripten_asm_const_iii(0, ($550|0), ($551|0))|0; + HEAP32[$1>>2] = 0; + break; + } else { + HEAP32[$1>>2] = 38; + break; + } + } else { + HEAP32[$1>>2] = 6; + } + } while(0); + $553 = HEAP32[$1>>2]|0; + STACKTOP = sp;return ($553|0); +} +function _emscripten_get_global_libc() { + var label = 0, sp = 0; + sp = STACKTOP; + return (18996|0); +} +function ___stdio_close($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 60|0); + $2 = HEAP32[$1>>2]|0; + $3 = (_dummy_738($2)|0); + HEAP32[$vararg_buffer>>2] = $3; + $4 = (___syscall6(6,($vararg_buffer|0))|0); + $5 = (___syscall_ret($4)|0); + STACKTOP = sp;return ($5|0); +} +function ___stdio_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $$04756 = 0, $$04855 = 0, $$04954 = 0, $$051 = 0, $$1 = 0, $$150 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0; + var $vararg_ptr7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer = sp; + $3 = sp + 32|0; + $4 = ((($0)) + 28|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[$3>>2] = $5; + $6 = ((($3)) + 4|0); + $7 = ((($0)) + 20|0); + $8 = HEAP32[$7>>2]|0; + $9 = (($8) - ($5))|0; + HEAP32[$6>>2] = $9; + $10 = ((($3)) + 8|0); + HEAP32[$10>>2] = $1; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $2; + $12 = (($9) + ($2))|0; + $13 = ((($0)) + 60|0); + $14 = HEAP32[$13>>2]|0; + $15 = $3; + HEAP32[$vararg_buffer>>2] = $14; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $15; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = 2; + $16 = (___syscall146(146,($vararg_buffer|0))|0); + $17 = (___syscall_ret($16)|0); + $18 = ($12|0)==($17|0); + L1: do { + if ($18) { + label = 3; + } else { + $$04756 = 2;$$04855 = $12;$$04954 = $3;$26 = $17; + while(1) { + $25 = ($26|0)<(0); + if ($25) { + break; + } + $34 = (($$04855) - ($26))|0; + $35 = ((($$04954)) + 4|0); + $36 = HEAP32[$35>>2]|0; + $37 = ($26>>>0)>($36>>>0); + $38 = ((($$04954)) + 8|0); + $$150 = $37 ? $38 : $$04954; + $39 = $37 << 31 >> 31; + $$1 = (($39) + ($$04756))|0; + $40 = $37 ? $36 : 0; + $$0 = (($26) - ($40))|0; + $41 = HEAP32[$$150>>2]|0; + $42 = (($41) + ($$0)|0); + HEAP32[$$150>>2] = $42; + $43 = ((($$150)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (($44) - ($$0))|0; + HEAP32[$43>>2] = $45; + $46 = HEAP32[$13>>2]|0; + $47 = $$150; + HEAP32[$vararg_buffer3>>2] = $46; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $47; + $vararg_ptr7 = ((($vararg_buffer3)) + 8|0); + HEAP32[$vararg_ptr7>>2] = $$1; + $48 = (___syscall146(146,($vararg_buffer3|0))|0); + $49 = (___syscall_ret($48)|0); + $50 = ($34|0)==($49|0); + if ($50) { + label = 3; + break L1; + } else { + $$04756 = $$1;$$04855 = $34;$$04954 = $$150;$26 = $49; + } + } + $27 = ((($0)) + 16|0); + HEAP32[$27>>2] = 0; + HEAP32[$4>>2] = 0; + HEAP32[$7>>2] = 0; + $28 = HEAP32[$0>>2]|0; + $29 = $28 | 32; + HEAP32[$0>>2] = $29; + $30 = ($$04756|0)==(2); + if ($30) { + $$051 = 0; + } else { + $31 = ((($$04954)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($2) - ($32))|0; + $$051 = $33; + } + } + } while(0); + if ((label|0) == 3) { + $19 = ((($0)) + 44|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 48|0); + $22 = HEAP32[$21>>2]|0; + $23 = (($20) + ($22)|0); + $24 = ((($0)) + 16|0); + HEAP32[$24>>2] = $23; + HEAP32[$4>>2] = $20; + HEAP32[$7>>2] = $20; + $$051 = $2; + } + STACKTOP = sp;return ($$051|0); +} +function ___stdio_seek($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$pre = 0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 20|0; + $4 = ((($0)) + 60|0); + $5 = HEAP32[$4>>2]|0; + $6 = $3; + HEAP32[$vararg_buffer>>2] = $5; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 0; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $1; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $6; + $vararg_ptr4 = ((($vararg_buffer)) + 16|0); + HEAP32[$vararg_ptr4>>2] = $2; + $7 = (___syscall140(140,($vararg_buffer|0))|0); + $8 = (___syscall_ret($7)|0); + $9 = ($8|0)<(0); + if ($9) { + HEAP32[$3>>2] = -1; + $10 = -1; + } else { + $$pre = HEAP32[$3>>2]|0; + $10 = $$pre; + } + STACKTOP = sp;return ($10|0); +} +function ___syscall_ret($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0>>>0)>(4294963200); + if ($1) { + $2 = (0 - ($0))|0; + $3 = (___errno_location()|0); + HEAP32[$3>>2] = $2; + $$0 = -1; + } else { + $$0 = $0; + } + return ($$0|0); +} +function ___errno_location() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (___pthread_self_108()|0); + $1 = ((($0)) + 64|0); + return ($1|0); +} +function ___pthread_self_108() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function _pthread_self() { + var label = 0, sp = 0; + sp = STACKTOP; + return (3620|0); +} +function _dummy_738($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return ($0|0); +} +function ___stdio_read($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0; + var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 16|0; + HEAP32[$3>>2] = $1; + $4 = ((($3)) + 4|0); + $5 = ((($0)) + 48|0); + $6 = HEAP32[$5>>2]|0; + $7 = ($6|0)!=(0); + $8 = $7&1; + $9 = (($2) - ($8))|0; + HEAP32[$4>>2] = $9; + $10 = ((($3)) + 8|0); + $11 = ((($0)) + 44|0); + $12 = HEAP32[$11>>2]|0; + HEAP32[$10>>2] = $12; + $13 = ((($3)) + 12|0); + HEAP32[$13>>2] = $6; + $14 = ((($0)) + 60|0); + $15 = HEAP32[$14>>2]|0; + $16 = $3; + HEAP32[$vararg_buffer>>2] = $15; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $16; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = 2; + $17 = (___syscall145(145,($vararg_buffer|0))|0); + $18 = (___syscall_ret($17)|0); + $19 = ($18|0)<(1); + if ($19) { + $20 = $18 & 48; + $21 = $20 ^ 16; + $22 = HEAP32[$0>>2]|0; + $23 = $22 | $21; + HEAP32[$0>>2] = $23; + $$0 = $18; + } else { + $24 = HEAP32[$4>>2]|0; + $25 = ($18>>>0)>($24>>>0); + if ($25) { + $26 = (($18) - ($24))|0; + $27 = HEAP32[$11>>2]|0; + $28 = ((($0)) + 4|0); + HEAP32[$28>>2] = $27; + $29 = (($27) + ($26)|0); + $30 = ((($0)) + 8|0); + HEAP32[$30>>2] = $29; + $31 = HEAP32[$5>>2]|0; + $32 = ($31|0)==(0); + if ($32) { + $$0 = $2; + } else { + $33 = ((($27)) + 1|0); + HEAP32[$28>>2] = $33; + $34 = HEAP8[$27>>0]|0; + $35 = (($2) + -1)|0; + $36 = (($1) + ($35)|0); + HEAP8[$36>>0] = $34; + $$0 = $2; + } + } else { + $$0 = $18; + } + } + STACKTOP = sp;return ($$0|0); +} +function ___stdout_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 16|0; + $4 = ((($0)) + 36|0); + HEAP32[$4>>2] = 8; + $5 = HEAP32[$0>>2]|0; + $6 = $5 & 64; + $7 = ($6|0)==(0); + if ($7) { + $8 = ((($0)) + 60|0); + $9 = HEAP32[$8>>2]|0; + $10 = $3; + HEAP32[$vararg_buffer>>2] = $9; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 21523; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $11 = (___syscall54(54,($vararg_buffer|0))|0); + $12 = ($11|0)==(0); + if (!($12)) { + $13 = ((($0)) + 75|0); + HEAP8[$13>>0] = -1; + } + } + $14 = (___stdio_write($0,$1,$2)|0); + STACKTOP = sp;return ($14|0); +} +function ___toread($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $sext = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 74|0); + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $4 = (($3) + 255)|0; + $5 = $4 | $3; + $6 = $5&255; + HEAP8[$1>>0] = $6; + $7 = ((($0)) + 20|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($0)) + 28|0); + $10 = HEAP32[$9>>2]|0; + $11 = ($8>>>0)>($10>>>0); + if ($11) { + $12 = ((($0)) + 36|0); + $13 = HEAP32[$12>>2]|0; + (FUNCTION_TABLE_iiii[$13 & 15]($0,0,0)|0); + } + $14 = ((($0)) + 16|0); + HEAP32[$14>>2] = 0; + HEAP32[$9>>2] = 0; + HEAP32[$7>>2] = 0; + $15 = HEAP32[$0>>2]|0; + $16 = $15 & 4; + $17 = ($16|0)==(0); + if ($17) { + $19 = ((($0)) + 44|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 48|0); + $22 = HEAP32[$21>>2]|0; + $23 = (($20) + ($22)|0); + $24 = ((($0)) + 8|0); + HEAP32[$24>>2] = $23; + $25 = ((($0)) + 4|0); + HEAP32[$25>>2] = $23; + $26 = $15 << 27; + $sext = $26 >> 31; + $$0 = $sext; + } else { + $18 = $15 | 32; + HEAP32[$0>>2] = $18; + $$0 = -1; + } + return ($$0|0); +} +function _strcmp($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$011 = 0, $$0710 = 0, $$lcssa = 0, $$lcssa8 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $2 = HEAP8[$0>>0]|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($2<<24>>24)!=($3<<24>>24); + $5 = ($2<<24>>24)==(0); + $or$cond9 = $5 | $4; + if ($or$cond9) { + $$lcssa = $3;$$lcssa8 = $2; + } else { + $$011 = $1;$$0710 = $0; + while(1) { + $6 = ((($$0710)) + 1|0); + $7 = ((($$011)) + 1|0); + $8 = HEAP8[$6>>0]|0; + $9 = HEAP8[$7>>0]|0; + $10 = ($8<<24>>24)!=($9<<24>>24); + $11 = ($8<<24>>24)==(0); + $or$cond = $11 | $10; + if ($or$cond) { + $$lcssa = $9;$$lcssa8 = $8; + break; + } else { + $$011 = $7;$$0710 = $6; + } + } + } + $12 = $$lcssa8&255; + $13 = $$lcssa&255; + $14 = (($12) - ($13))|0; + return ($14|0); +} +function _memcmp($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$01318 = 0, $$01417 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $14 = 0; + } else { + $$01318 = $0;$$01417 = $2;$$019 = $1; + while(1) { + $4 = HEAP8[$$01318>>0]|0; + $5 = HEAP8[$$019>>0]|0; + $6 = ($4<<24>>24)==($5<<24>>24); + if (!($6)) { + break; + } + $7 = (($$01417) + -1)|0; + $8 = ((($$01318)) + 1|0); + $9 = ((($$019)) + 1|0); + $10 = ($7|0)==(0); + if ($10) { + $14 = 0; + break L1; + } else { + $$01318 = $8;$$01417 = $7;$$019 = $9; + } + } + $11 = $4&255; + $12 = $5&255; + $13 = (($11) - ($12))|0; + $14 = $13; + } + } while(0); + return ($14|0); +} +function _vsprintf($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (_vsnprintf($0,2147483647,$1,$2)|0); + return ($3|0); +} +function _vsnprintf($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$$015 = 0, $$0 = 0, $$014 = 0, $$015 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $4 = sp + 124|0; + $5 = sp; + dest=$5; src=3996; stop=dest+124|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $6 = (($1) + -1)|0; + $7 = ($6>>>0)>(2147483646); + if ($7) { + $8 = ($1|0)==(0); + if ($8) { + $$014 = $4;$$015 = 1; + label = 4; + } else { + $9 = (___errno_location()|0); + HEAP32[$9>>2] = 75; + $$0 = -1; + } + } else { + $$014 = $0;$$015 = $1; + label = 4; + } + if ((label|0) == 4) { + $10 = $$014; + $11 = (-2 - ($10))|0; + $12 = ($$015>>>0)>($11>>>0); + $$$015 = $12 ? $11 : $$015; + $13 = ((($5)) + 48|0); + HEAP32[$13>>2] = $$$015; + $14 = ((($5)) + 20|0); + HEAP32[$14>>2] = $$014; + $15 = ((($5)) + 44|0); + HEAP32[$15>>2] = $$014; + $16 = (($$014) + ($$$015)|0); + $17 = ((($5)) + 16|0); + HEAP32[$17>>2] = $16; + $18 = ((($5)) + 28|0); + HEAP32[$18>>2] = $16; + $19 = (_vfprintf($5,$2,$3)|0); + $20 = ($$$015|0)==(0); + if ($20) { + $$0 = $19; + } else { + $21 = HEAP32[$14>>2]|0; + $22 = HEAP32[$17>>2]|0; + $23 = ($21|0)==($22|0); + $24 = $23 << 31 >> 31; + $25 = (($21) + ($24)|0); + HEAP8[$25>>0] = 0; + $$0 = $19; + } + } + STACKTOP = sp;return ($$0|0); +} +function _vfprintf($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$0 = 0, $$1 = 0, $$1$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0; + var $8 = 0, $9 = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0); + $3 = sp + 120|0; + $4 = sp + 80|0; + $5 = sp; + $6 = sp + 136|0; + dest=$4; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $vacopy_currentptr = HEAP32[$2>>2]|0; + HEAP32[$3>>2] = $vacopy_currentptr; + $7 = (_printf_core(0,$1,$3,$5,$4)|0); + $8 = ($7|0)<(0); + if ($8) { + $$0 = -1; + } else { + $9 = ((($0)) + 76|0); + $10 = HEAP32[$9>>2]|0; + $11 = ($10|0)>(-1); + if ($11) { + $12 = (___lockfile($0)|0); + $40 = $12; + } else { + $40 = 0; + } + $13 = HEAP32[$0>>2]|0; + $14 = $13 & 32; + $15 = ((($0)) + 74|0); + $16 = HEAP8[$15>>0]|0; + $17 = ($16<<24>>24)<(1); + if ($17) { + $18 = $13 & -33; + HEAP32[$0>>2] = $18; + } + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($20|0)==(0); + if ($21) { + $23 = ((($0)) + 44|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$23>>2] = $6; + $25 = ((($0)) + 28|0); + HEAP32[$25>>2] = $6; + $26 = ((($0)) + 20|0); + HEAP32[$26>>2] = $6; + HEAP32[$19>>2] = 80; + $27 = ((($6)) + 80|0); + $28 = ((($0)) + 16|0); + HEAP32[$28>>2] = $27; + $29 = (_printf_core($0,$1,$3,$5,$4)|0); + $30 = ($24|0)==(0|0); + if ($30) { + $$1 = $29; + } else { + $31 = ((($0)) + 36|0); + $32 = HEAP32[$31>>2]|0; + (FUNCTION_TABLE_iiii[$32 & 15]($0,0,0)|0); + $33 = HEAP32[$26>>2]|0; + $34 = ($33|0)==(0|0); + $$ = $34 ? -1 : $29; + HEAP32[$23>>2] = $24; + HEAP32[$19>>2] = 0; + HEAP32[$28>>2] = 0; + HEAP32[$25>>2] = 0; + HEAP32[$26>>2] = 0; + $$1 = $$; + } + } else { + $22 = (_printf_core($0,$1,$3,$5,$4)|0); + $$1 = $22; + } + $35 = HEAP32[$0>>2]|0; + $36 = $35 & 32; + $37 = ($36|0)==(0); + $$1$ = $37 ? $$1 : -1; + $38 = $35 | $14; + HEAP32[$0>>2] = $38; + $39 = ($40|0)==(0); + if (!($39)) { + ___unlockfile($0); + } + $$0 = $$1$; + } + STACKTOP = sp;return ($$0|0); +} +function _printf_core($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$$ = 0, $$$0259 = 0, $$$0262 = 0, $$$0269 = 0, $$$4266 = 0, $$$5 = 0, $$0 = 0, $$0228 = 0, $$0228$ = 0, $$0229322 = 0, $$0232 = 0, $$0235 = 0, $$0237 = 0, $$0240$lcssa = 0, $$0240$lcssa357 = 0, $$0240321 = 0, $$0243 = 0, $$0247 = 0, $$0249$lcssa = 0; + var $$0249306 = 0, $$0252 = 0, $$0253 = 0, $$0254 = 0, $$0254$$0254$ = 0, $$0259 = 0, $$0262$lcssa = 0, $$0262311 = 0, $$0269 = 0, $$0269$phi = 0, $$1 = 0, $$1230333 = 0, $$1233 = 0, $$1236 = 0, $$1238 = 0, $$1241332 = 0, $$1244320 = 0, $$1248 = 0, $$1250 = 0, $$1255 = 0; + var $$1260 = 0, $$1263 = 0, $$1263$ = 0, $$1270 = 0, $$2 = 0, $$2234 = 0, $$2239 = 0, $$2242305 = 0, $$2245 = 0, $$2251 = 0, $$2256 = 0, $$2256$ = 0, $$2256$$$2256 = 0, $$2261 = 0, $$2271 = 0, $$284$ = 0, $$289 = 0, $$290 = 0, $$3257 = 0, $$3265 = 0; + var $$3272 = 0, $$3303 = 0, $$377 = 0, $$4258355 = 0, $$4266 = 0, $$5 = 0, $$6268 = 0, $$lcssa295 = 0, $$pre = 0, $$pre346 = 0, $$pre347 = 0, $$pre347$pre = 0, $$pre349 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0; + var $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0; + var $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0; + var $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0; + var $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0; + var $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0; + var $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0; + var $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0; + var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0; + var $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0; + var $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0; + var $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0; + var $306 = 0.0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0; + var $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0; + var $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0, $expanded8 = 0, $isdigit = 0, $isdigit275 = 0, $isdigit277 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp274 = 0; + var $isdigittmp276 = 0, $narrow = 0, $or$cond = 0, $or$cond281 = 0, $or$cond283 = 0, $or$cond286 = 0, $storemerge = 0, $storemerge273310 = 0, $storemerge278 = 0, $trunc = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $5 = sp + 16|0; + $6 = sp; + $7 = sp + 24|0; + $8 = sp + 8|0; + $9 = sp + 20|0; + HEAP32[$5>>2] = $1; + $10 = ($0|0)!=(0|0); + $11 = ((($7)) + 40|0); + $12 = $11; + $13 = ((($7)) + 39|0); + $14 = ((($8)) + 4|0); + $$0243 = 0;$$0247 = 0;$$0269 = 0;$21 = $1; + L1: while(1) { + $15 = ($$0247|0)>(-1); + do { + if ($15) { + $16 = (2147483647 - ($$0247))|0; + $17 = ($$0243|0)>($16|0); + if ($17) { + $18 = (___errno_location()|0); + HEAP32[$18>>2] = 75; + $$1248 = -1; + break; + } else { + $19 = (($$0243) + ($$0247))|0; + $$1248 = $19; + break; + } + } else { + $$1248 = $$0247; + } + } while(0); + $20 = HEAP8[$21>>0]|0; + $22 = ($20<<24>>24)==(0); + if ($22) { + label = 87; + break; + } else { + $23 = $20;$25 = $21; + } + L9: while(1) { + switch ($23<<24>>24) { + case 37: { + $$0249306 = $25;$27 = $25; + label = 9; + break L9; + break; + } + case 0: { + $$0249$lcssa = $25;$39 = $25; + break L9; + break; + } + default: { + } + } + $24 = ((($25)) + 1|0); + HEAP32[$5>>2] = $24; + $$pre = HEAP8[$24>>0]|0; + $23 = $$pre;$25 = $24; + } + L12: do { + if ((label|0) == 9) { + while(1) { + label = 0; + $26 = ((($27)) + 1|0); + $28 = HEAP8[$26>>0]|0; + $29 = ($28<<24>>24)==(37); + if (!($29)) { + $$0249$lcssa = $$0249306;$39 = $27; + break L12; + } + $30 = ((($$0249306)) + 1|0); + $31 = ((($27)) + 2|0); + HEAP32[$5>>2] = $31; + $32 = HEAP8[$31>>0]|0; + $33 = ($32<<24>>24)==(37); + if ($33) { + $$0249306 = $30;$27 = $31; + label = 9; + } else { + $$0249$lcssa = $30;$39 = $31; + break; + } + } + } + } while(0); + $34 = $$0249$lcssa; + $35 = $21; + $36 = (($34) - ($35))|0; + if ($10) { + _out($0,$21,$36); + } + $37 = ($36|0)==(0); + if (!($37)) { + $$0269$phi = $$0269;$$0243 = $36;$$0247 = $$1248;$21 = $39;$$0269 = $$0269$phi; + continue; + } + $38 = ((($39)) + 1|0); + $40 = HEAP8[$38>>0]|0; + $41 = $40 << 24 >> 24; + $isdigittmp = (($41) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $42 = ((($39)) + 2|0); + $43 = HEAP8[$42>>0]|0; + $44 = ($43<<24>>24)==(36); + $45 = ((($39)) + 3|0); + $$377 = $44 ? $45 : $38; + $$$0269 = $44 ? 1 : $$0269; + $isdigittmp$ = $44 ? $isdigittmp : -1; + $$0253 = $isdigittmp$;$$1270 = $$$0269;$storemerge = $$377; + } else { + $$0253 = -1;$$1270 = $$0269;$storemerge = $38; + } + HEAP32[$5>>2] = $storemerge; + $46 = HEAP8[$storemerge>>0]|0; + $47 = $46 << 24 >> 24; + $48 = (($47) + -32)|0; + $49 = ($48>>>0)<(32); + L24: do { + if ($49) { + $$0262311 = 0;$329 = $46;$51 = $48;$storemerge273310 = $storemerge; + while(1) { + $50 = 1 << $51; + $52 = $50 & 75913; + $53 = ($52|0)==(0); + if ($53) { + $$0262$lcssa = $$0262311;$$lcssa295 = $329;$62 = $storemerge273310; + break L24; + } + $54 = $50 | $$0262311; + $55 = ((($storemerge273310)) + 1|0); + HEAP32[$5>>2] = $55; + $56 = HEAP8[$55>>0]|0; + $57 = $56 << 24 >> 24; + $58 = (($57) + -32)|0; + $59 = ($58>>>0)<(32); + if ($59) { + $$0262311 = $54;$329 = $56;$51 = $58;$storemerge273310 = $55; + } else { + $$0262$lcssa = $54;$$lcssa295 = $56;$62 = $55; + break; + } + } + } else { + $$0262$lcssa = 0;$$lcssa295 = $46;$62 = $storemerge; + } + } while(0); + $60 = ($$lcssa295<<24>>24)==(42); + if ($60) { + $61 = ((($62)) + 1|0); + $63 = HEAP8[$61>>0]|0; + $64 = $63 << 24 >> 24; + $isdigittmp276 = (($64) + -48)|0; + $isdigit277 = ($isdigittmp276>>>0)<(10); + if ($isdigit277) { + $65 = ((($62)) + 2|0); + $66 = HEAP8[$65>>0]|0; + $67 = ($66<<24>>24)==(36); + if ($67) { + $68 = (($4) + ($isdigittmp276<<2)|0); + HEAP32[$68>>2] = 10; + $69 = HEAP8[$61>>0]|0; + $70 = $69 << 24 >> 24; + $71 = (($70) + -48)|0; + $72 = (($3) + ($71<<3)|0); + $73 = $72; + $74 = $73; + $75 = HEAP32[$74>>2]|0; + $76 = (($73) + 4)|0; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = ((($62)) + 3|0); + $$0259 = $75;$$2271 = 1;$storemerge278 = $79; + } else { + label = 23; + } + } else { + label = 23; + } + if ((label|0) == 23) { + label = 0; + $80 = ($$1270|0)==(0); + if (!($80)) { + $$0 = -1; + break; + } + if ($10) { + $arglist_current = HEAP32[$2>>2]|0; + $81 = $arglist_current; + $82 = ((0) + 4|0); + $expanded4 = $82; + $expanded = (($expanded4) - 1)|0; + $83 = (($81) + ($expanded))|0; + $84 = ((0) + 4|0); + $expanded8 = $84; + $expanded7 = (($expanded8) - 1)|0; + $expanded6 = $expanded7 ^ -1; + $85 = $83 & $expanded6; + $86 = $85; + $87 = HEAP32[$86>>2]|0; + $arglist_next = ((($86)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + $$0259 = $87;$$2271 = 0;$storemerge278 = $61; + } else { + $$0259 = 0;$$2271 = 0;$storemerge278 = $61; + } + } + HEAP32[$5>>2] = $storemerge278; + $88 = ($$0259|0)<(0); + $89 = $$0262$lcssa | 8192; + $90 = (0 - ($$0259))|0; + $$$0262 = $88 ? $89 : $$0262$lcssa; + $$$0259 = $88 ? $90 : $$0259; + $$1260 = $$$0259;$$1263 = $$$0262;$$3272 = $$2271;$94 = $storemerge278; + } else { + $91 = (_getint($5)|0); + $92 = ($91|0)<(0); + if ($92) { + $$0 = -1; + break; + } + $$pre346 = HEAP32[$5>>2]|0; + $$1260 = $91;$$1263 = $$0262$lcssa;$$3272 = $$1270;$94 = $$pre346; + } + $93 = HEAP8[$94>>0]|0; + $95 = ($93<<24>>24)==(46); + do { + if ($95) { + $96 = ((($94)) + 1|0); + $97 = HEAP8[$96>>0]|0; + $98 = ($97<<24>>24)==(42); + if (!($98)) { + $125 = ((($94)) + 1|0); + HEAP32[$5>>2] = $125; + $126 = (_getint($5)|0); + $$pre347$pre = HEAP32[$5>>2]|0; + $$0254 = $126;$$pre347 = $$pre347$pre; + break; + } + $99 = ((($94)) + 2|0); + $100 = HEAP8[$99>>0]|0; + $101 = $100 << 24 >> 24; + $isdigittmp274 = (($101) + -48)|0; + $isdigit275 = ($isdigittmp274>>>0)<(10); + if ($isdigit275) { + $102 = ((($94)) + 3|0); + $103 = HEAP8[$102>>0]|0; + $104 = ($103<<24>>24)==(36); + if ($104) { + $105 = (($4) + ($isdigittmp274<<2)|0); + HEAP32[$105>>2] = 10; + $106 = HEAP8[$99>>0]|0; + $107 = $106 << 24 >> 24; + $108 = (($107) + -48)|0; + $109 = (($3) + ($108<<3)|0); + $110 = $109; + $111 = $110; + $112 = HEAP32[$111>>2]|0; + $113 = (($110) + 4)|0; + $114 = $113; + $115 = HEAP32[$114>>2]|0; + $116 = ((($94)) + 4|0); + HEAP32[$5>>2] = $116; + $$0254 = $112;$$pre347 = $116; + break; + } + } + $117 = ($$3272|0)==(0); + if (!($117)) { + $$0 = -1; + break L1; + } + if ($10) { + $arglist_current2 = HEAP32[$2>>2]|0; + $118 = $arglist_current2; + $119 = ((0) + 4|0); + $expanded11 = $119; + $expanded10 = (($expanded11) - 1)|0; + $120 = (($118) + ($expanded10))|0; + $121 = ((0) + 4|0); + $expanded15 = $121; + $expanded14 = (($expanded15) - 1)|0; + $expanded13 = $expanded14 ^ -1; + $122 = $120 & $expanded13; + $123 = $122; + $124 = HEAP32[$123>>2]|0; + $arglist_next3 = ((($123)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $330 = $124; + } else { + $330 = 0; + } + HEAP32[$5>>2] = $99; + $$0254 = $330;$$pre347 = $99; + } else { + $$0254 = -1;$$pre347 = $94; + } + } while(0); + $$0252 = 0;$128 = $$pre347; + while(1) { + $127 = HEAP8[$128>>0]|0; + $129 = $127 << 24 >> 24; + $130 = (($129) + -65)|0; + $131 = ($130>>>0)>(57); + if ($131) { + $$0 = -1; + break L1; + } + $132 = ((($128)) + 1|0); + HEAP32[$5>>2] = $132; + $133 = HEAP8[$128>>0]|0; + $134 = $133 << 24 >> 24; + $135 = (($134) + -65)|0; + $136 = ((13963 + (($$0252*58)|0)|0) + ($135)|0); + $137 = HEAP8[$136>>0]|0; + $138 = $137&255; + $139 = (($138) + -1)|0; + $140 = ($139>>>0)<(8); + if ($140) { + $$0252 = $138;$128 = $132; + } else { + break; + } + } + $141 = ($137<<24>>24)==(0); + if ($141) { + $$0 = -1; + break; + } + $142 = ($137<<24>>24)==(19); + $143 = ($$0253|0)>(-1); + do { + if ($142) { + if ($143) { + $$0 = -1; + break L1; + } else { + label = 49; + } + } else { + if ($143) { + $144 = (($4) + ($$0253<<2)|0); + HEAP32[$144>>2] = $138; + $145 = (($3) + ($$0253<<3)|0); + $146 = $145; + $147 = $146; + $148 = HEAP32[$147>>2]|0; + $149 = (($146) + 4)|0; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = $6; + $153 = $152; + HEAP32[$153>>2] = $148; + $154 = (($152) + 4)|0; + $155 = $154; + HEAP32[$155>>2] = $151; + label = 49; + break; + } + if (!($10)) { + $$0 = 0; + break L1; + } + _pop_arg($6,$138,$2); + } + } while(0); + if ((label|0) == 49) { + label = 0; + if (!($10)) { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + } + $156 = HEAP8[$128>>0]|0; + $157 = $156 << 24 >> 24; + $158 = ($$0252|0)!=(0); + $159 = $157 & 15; + $160 = ($159|0)==(3); + $or$cond281 = $158 & $160; + $161 = $157 & -33; + $$0235 = $or$cond281 ? $161 : $157; + $162 = $$1263 & 8192; + $163 = ($162|0)==(0); + $164 = $$1263 & -65537; + $$1263$ = $163 ? $$1263 : $164; + L71: do { + switch ($$0235|0) { + case 110: { + $trunc = $$0252&255; + switch ($trunc<<24>>24) { + case 0: { + $171 = HEAP32[$6>>2]|0; + HEAP32[$171>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 1: { + $172 = HEAP32[$6>>2]|0; + HEAP32[$172>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 2: { + $173 = ($$1248|0)<(0); + $174 = $173 << 31 >> 31; + $175 = HEAP32[$6>>2]|0; + $176 = $175; + $177 = $176; + HEAP32[$177>>2] = $$1248; + $178 = (($176) + 4)|0; + $179 = $178; + HEAP32[$179>>2] = $174; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 3: { + $180 = $$1248&65535; + $181 = HEAP32[$6>>2]|0; + HEAP16[$181>>1] = $180; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 4: { + $182 = $$1248&255; + $183 = HEAP32[$6>>2]|0; + HEAP8[$183>>0] = $182; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 6: { + $184 = HEAP32[$6>>2]|0; + HEAP32[$184>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 7: { + $185 = ($$1248|0)<(0); + $186 = $185 << 31 >> 31; + $187 = HEAP32[$6>>2]|0; + $188 = $187; + $189 = $188; + HEAP32[$189>>2] = $$1248; + $190 = (($188) + 4)|0; + $191 = $190; + HEAP32[$191>>2] = $186; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + } + } + break; + } + case 112: { + $192 = ($$0254>>>0)>(8); + $193 = $192 ? $$0254 : 8; + $194 = $$1263$ | 8; + $$1236 = 120;$$1255 = $193;$$3265 = $194; + label = 61; + break; + } + case 88: case 120: { + $$1236 = $$0235;$$1255 = $$0254;$$3265 = $$1263$; + label = 61; + break; + } + case 111: { + $210 = $6; + $211 = $210; + $212 = HEAP32[$211>>2]|0; + $213 = (($210) + 4)|0; + $214 = $213; + $215 = HEAP32[$214>>2]|0; + $216 = (_fmt_o($212,$215,$11)|0); + $217 = $$1263$ & 8; + $218 = ($217|0)==(0); + $219 = $216; + $220 = (($12) - ($219))|0; + $221 = ($$0254|0)>($220|0); + $222 = (($220) + 1)|0; + $223 = $218 | $221; + $$0254$$0254$ = $223 ? $$0254 : $222; + $$0228 = $216;$$1233 = 0;$$1238 = 14427;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + label = 67; + break; + } + case 105: case 100: { + $224 = $6; + $225 = $224; + $226 = HEAP32[$225>>2]|0; + $227 = (($224) + 4)|0; + $228 = $227; + $229 = HEAP32[$228>>2]|0; + $230 = ($229|0)<(0); + if ($230) { + $231 = (_i64Subtract(0,0,($226|0),($229|0))|0); + $232 = tempRet0; + $233 = $6; + $234 = $233; + HEAP32[$234>>2] = $231; + $235 = (($233) + 4)|0; + $236 = $235; + HEAP32[$236>>2] = $232; + $$0232 = 1;$$0237 = 14427;$242 = $231;$243 = $232; + label = 66; + break L71; + } else { + $237 = $$1263$ & 2048; + $238 = ($237|0)==(0); + $239 = $$1263$ & 1; + $240 = ($239|0)==(0); + $$ = $240 ? 14427 : (14429); + $$$ = $238 ? $$ : (14428); + $241 = $$1263$ & 2049; + $narrow = ($241|0)!=(0); + $$284$ = $narrow&1; + $$0232 = $$284$;$$0237 = $$$;$242 = $226;$243 = $229; + label = 66; + break L71; + } + break; + } + case 117: { + $165 = $6; + $166 = $165; + $167 = HEAP32[$166>>2]|0; + $168 = (($165) + 4)|0; + $169 = $168; + $170 = HEAP32[$169>>2]|0; + $$0232 = 0;$$0237 = 14427;$242 = $167;$243 = $170; + label = 66; + break; + } + case 99: { + $259 = $6; + $260 = $259; + $261 = HEAP32[$260>>2]|0; + $262 = (($259) + 4)|0; + $263 = $262; + $264 = HEAP32[$263>>2]|0; + $265 = $261&255; + HEAP8[$13>>0] = $265; + $$2 = $13;$$2234 = 0;$$2239 = 14427;$$2251 = $11;$$5 = 1;$$6268 = $164; + break; + } + case 109: { + $266 = (___errno_location()|0); + $267 = HEAP32[$266>>2]|0; + $268 = (_strerror($267)|0); + $$1 = $268; + label = 71; + break; + } + case 115: { + $269 = HEAP32[$6>>2]|0; + $270 = ($269|0)!=(0|0); + $271 = $270 ? $269 : 14437; + $$1 = $271; + label = 71; + break; + } + case 67: { + $278 = $6; + $279 = $278; + $280 = HEAP32[$279>>2]|0; + $281 = (($278) + 4)|0; + $282 = $281; + $283 = HEAP32[$282>>2]|0; + HEAP32[$8>>2] = $280; + HEAP32[$14>>2] = 0; + HEAP32[$6>>2] = $8; + $$4258355 = -1;$331 = $8; + label = 75; + break; + } + case 83: { + $$pre349 = HEAP32[$6>>2]|0; + $284 = ($$0254|0)==(0); + if ($284) { + _pad_674($0,32,$$1260,0,$$1263$); + $$0240$lcssa357 = 0; + label = 84; + } else { + $$4258355 = $$0254;$331 = $$pre349; + label = 75; + } + break; + } + case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: { + $306 = +HEAPF64[$6>>3]; + $307 = (_fmt_fp($0,$306,$$1260,$$0254,$$1263$,$$0235)|0); + $$0243 = $307;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$2 = $21;$$2234 = 0;$$2239 = 14427;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + } + } + } while(0); + L95: do { + if ((label|0) == 61) { + label = 0; + $195 = $6; + $196 = $195; + $197 = HEAP32[$196>>2]|0; + $198 = (($195) + 4)|0; + $199 = $198; + $200 = HEAP32[$199>>2]|0; + $201 = $$1236 & 32; + $202 = (_fmt_x($197,$200,$11,$201)|0); + $203 = ($197|0)==(0); + $204 = ($200|0)==(0); + $205 = $203 & $204; + $206 = $$3265 & 8; + $207 = ($206|0)==(0); + $or$cond283 = $207 | $205; + $208 = $$1236 >> 4; + $209 = (14427 + ($208)|0); + $$289 = $or$cond283 ? 14427 : $209; + $$290 = $or$cond283 ? 0 : 2; + $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; + label = 67; + } + else if ((label|0) == 66) { + label = 0; + $244 = (_fmt_u($242,$243,$11)|0); + $$0228 = $244;$$1233 = $$0232;$$1238 = $$0237;$$2256 = $$0254;$$4266 = $$1263$;$248 = $242;$250 = $243; + label = 67; + } + else if ((label|0) == 71) { + label = 0; + $272 = (_memchr($$1,0,$$0254)|0); + $273 = ($272|0)==(0|0); + $274 = $272; + $275 = $$1; + $276 = (($274) - ($275))|0; + $277 = (($$1) + ($$0254)|0); + $$3257 = $273 ? $$0254 : $276; + $$1250 = $273 ? $277 : $272; + $$2 = $$1;$$2234 = 0;$$2239 = 14427;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + } + else if ((label|0) == 75) { + label = 0; + $$0229322 = $331;$$0240321 = 0;$$1244320 = 0; + while(1) { + $285 = HEAP32[$$0229322>>2]|0; + $286 = ($285|0)==(0); + if ($286) { + $$0240$lcssa = $$0240321;$$2245 = $$1244320; + break; + } + $287 = (_wctomb($9,$285)|0); + $288 = ($287|0)<(0); + $289 = (($$4258355) - ($$0240321))|0; + $290 = ($287>>>0)>($289>>>0); + $or$cond286 = $288 | $290; + if ($or$cond286) { + $$0240$lcssa = $$0240321;$$2245 = $287; + break; + } + $291 = ((($$0229322)) + 4|0); + $292 = (($287) + ($$0240321))|0; + $293 = ($$4258355>>>0)>($292>>>0); + if ($293) { + $$0229322 = $291;$$0240321 = $292;$$1244320 = $287; + } else { + $$0240$lcssa = $292;$$2245 = $287; + break; + } + } + $294 = ($$2245|0)<(0); + if ($294) { + $$0 = -1; + break L1; + } + _pad_674($0,32,$$1260,$$0240$lcssa,$$1263$); + $295 = ($$0240$lcssa|0)==(0); + if ($295) { + $$0240$lcssa357 = 0; + label = 84; + } else { + $$1230333 = $331;$$1241332 = 0; + while(1) { + $296 = HEAP32[$$1230333>>2]|0; + $297 = ($296|0)==(0); + if ($297) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $298 = (_wctomb($9,$296)|0); + $299 = (($298) + ($$1241332))|0; + $300 = ($299|0)>($$0240$lcssa|0); + if ($300) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $301 = ((($$1230333)) + 4|0); + _out($0,$9,$298); + $302 = ($299>>>0)<($$0240$lcssa>>>0); + if ($302) { + $$1230333 = $301;$$1241332 = $299; + } else { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break; + } + } + } + } + } while(0); + if ((label|0) == 67) { + label = 0; + $245 = ($$2256|0)>(-1); + $246 = $$4266 & -65537; + $$$4266 = $245 ? $246 : $$4266; + $247 = ($248|0)!=(0); + $249 = ($250|0)!=(0); + $251 = $247 | $249; + $252 = ($$2256|0)!=(0); + $or$cond = $252 | $251; + $253 = $$0228; + $254 = (($12) - ($253))|0; + $255 = $251 ^ 1; + $256 = $255&1; + $257 = (($256) + ($254))|0; + $258 = ($$2256|0)>($257|0); + $$2256$ = $258 ? $$2256 : $257; + $$2256$$$2256 = $or$cond ? $$2256$ : $$2256; + $$0228$ = $or$cond ? $$0228 : $11; + $$2 = $$0228$;$$2234 = $$1233;$$2239 = $$1238;$$2251 = $11;$$5 = $$2256$$$2256;$$6268 = $$$4266; + } + else if ((label|0) == 84) { + label = 0; + $303 = $$1263$ ^ 8192; + _pad_674($0,32,$$1260,$$0240$lcssa357,$303); + $304 = ($$1260|0)>($$0240$lcssa357|0); + $305 = $304 ? $$1260 : $$0240$lcssa357; + $$0243 = $305;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + $308 = $$2251; + $309 = $$2; + $310 = (($308) - ($309))|0; + $311 = ($$5|0)<($310|0); + $$$5 = $311 ? $310 : $$5; + $312 = (($$$5) + ($$2234))|0; + $313 = ($$1260|0)<($312|0); + $$2261 = $313 ? $312 : $$1260; + _pad_674($0,32,$$2261,$312,$$6268); + _out($0,$$2239,$$2234); + $314 = $$6268 ^ 65536; + _pad_674($0,48,$$2261,$312,$314); + _pad_674($0,48,$$$5,$310,0); + _out($0,$$2,$310); + $315 = $$6268 ^ 8192; + _pad_674($0,32,$$2261,$312,$315); + $$0243 = $$2261;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + } + L114: do { + if ((label|0) == 87) { + $316 = ($0|0)==(0|0); + if ($316) { + $317 = ($$0269|0)==(0); + if ($317) { + $$0 = 0; + } else { + $$2242305 = 1; + while(1) { + $318 = (($4) + ($$2242305<<2)|0); + $319 = HEAP32[$318>>2]|0; + $320 = ($319|0)==(0); + if ($320) { + $$3303 = $$2242305; + break; + } + $321 = (($3) + ($$2242305<<3)|0); + _pop_arg($321,$319,$2); + $322 = (($$2242305) + 1)|0; + $323 = ($322|0)<(10); + if ($323) { + $$2242305 = $322; + } else { + $$0 = 1; + break L114; + } + } + while(1) { + $326 = (($4) + ($$3303<<2)|0); + $327 = HEAP32[$326>>2]|0; + $328 = ($327|0)==(0); + $325 = (($$3303) + 1)|0; + if (!($328)) { + $$0 = -1; + break L114; + } + $324 = ($325|0)<(10); + if ($324) { + $$3303 = $325; + } else { + $$0 = 1; + break; + } + } + } + } else { + $$0 = $$1248; + } + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function ___lockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return 0; +} +function ___unlockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _out($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = $3 & 32; + $5 = ($4|0)==(0); + if ($5) { + (___fwritex($1,$2,$0)|0); + } + return; +} +function _getint($0) { + $0 = $0|0; + var $$0$lcssa = 0, $$06 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $isdigit = 0, $isdigit5 = 0, $isdigittmp = 0, $isdigittmp4 = 0, $isdigittmp7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $isdigittmp4 = (($3) + -48)|0; + $isdigit5 = ($isdigittmp4>>>0)<(10); + if ($isdigit5) { + $$06 = 0;$7 = $1;$isdigittmp7 = $isdigittmp4; + while(1) { + $4 = ($$06*10)|0; + $5 = (($isdigittmp7) + ($4))|0; + $6 = ((($7)) + 1|0); + HEAP32[$0>>2] = $6; + $8 = HEAP8[$6>>0]|0; + $9 = $8 << 24 >> 24; + $isdigittmp = (($9) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $$06 = $5;$7 = $6;$isdigittmp7 = $isdigittmp; + } else { + $$0$lcssa = $5; + break; + } + } + } else { + $$0$lcssa = 0; + } + return ($$0$lcssa|0); +} +function _pop_arg($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$mask = 0, $$mask31 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0; + var $116 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0; + var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0; + var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0; + var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0; + var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0; + var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0; + var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0; + var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(20); + L1: do { + if (!($3)) { + do { + switch ($1|0) { + case 9: { + $arglist_current = HEAP32[$2>>2]|0; + $4 = $arglist_current; + $5 = ((0) + 4|0); + $expanded28 = $5; + $expanded = (($expanded28) - 1)|0; + $6 = (($4) + ($expanded))|0; + $7 = ((0) + 4|0); + $expanded32 = $7; + $expanded31 = (($expanded32) - 1)|0; + $expanded30 = $expanded31 ^ -1; + $8 = $6 & $expanded30; + $9 = $8; + $10 = HEAP32[$9>>2]|0; + $arglist_next = ((($9)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + HEAP32[$0>>2] = $10; + break L1; + break; + } + case 10: { + $arglist_current2 = HEAP32[$2>>2]|0; + $11 = $arglist_current2; + $12 = ((0) + 4|0); + $expanded35 = $12; + $expanded34 = (($expanded35) - 1)|0; + $13 = (($11) + ($expanded34))|0; + $14 = ((0) + 4|0); + $expanded39 = $14; + $expanded38 = (($expanded39) - 1)|0; + $expanded37 = $expanded38 ^ -1; + $15 = $13 & $expanded37; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $arglist_next3 = ((($16)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $18 = ($17|0)<(0); + $19 = $18 << 31 >> 31; + $20 = $0; + $21 = $20; + HEAP32[$21>>2] = $17; + $22 = (($20) + 4)|0; + $23 = $22; + HEAP32[$23>>2] = $19; + break L1; + break; + } + case 11: { + $arglist_current5 = HEAP32[$2>>2]|0; + $24 = $arglist_current5; + $25 = ((0) + 4|0); + $expanded42 = $25; + $expanded41 = (($expanded42) - 1)|0; + $26 = (($24) + ($expanded41))|0; + $27 = ((0) + 4|0); + $expanded46 = $27; + $expanded45 = (($expanded46) - 1)|0; + $expanded44 = $expanded45 ^ -1; + $28 = $26 & $expanded44; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $arglist_next6 = ((($29)) + 4|0); + HEAP32[$2>>2] = $arglist_next6; + $31 = $0; + $32 = $31; + HEAP32[$32>>2] = $30; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = 0; + break L1; + break; + } + case 12: { + $arglist_current8 = HEAP32[$2>>2]|0; + $35 = $arglist_current8; + $36 = ((0) + 8|0); + $expanded49 = $36; + $expanded48 = (($expanded49) - 1)|0; + $37 = (($35) + ($expanded48))|0; + $38 = ((0) + 8|0); + $expanded53 = $38; + $expanded52 = (($expanded53) - 1)|0; + $expanded51 = $expanded52 ^ -1; + $39 = $37 & $expanded51; + $40 = $39; + $41 = $40; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = (($41) + 4)|0; + $45 = $44; + $46 = HEAP32[$45>>2]|0; + $arglist_next9 = ((($40)) + 8|0); + HEAP32[$2>>2] = $arglist_next9; + $47 = $0; + $48 = $47; + HEAP32[$48>>2] = $43; + $49 = (($47) + 4)|0; + $50 = $49; + HEAP32[$50>>2] = $46; + break L1; + break; + } + case 13: { + $arglist_current11 = HEAP32[$2>>2]|0; + $51 = $arglist_current11; + $52 = ((0) + 4|0); + $expanded56 = $52; + $expanded55 = (($expanded56) - 1)|0; + $53 = (($51) + ($expanded55))|0; + $54 = ((0) + 4|0); + $expanded60 = $54; + $expanded59 = (($expanded60) - 1)|0; + $expanded58 = $expanded59 ^ -1; + $55 = $53 & $expanded58; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $arglist_next12 = ((($56)) + 4|0); + HEAP32[$2>>2] = $arglist_next12; + $58 = $57&65535; + $59 = $58 << 16 >> 16; + $60 = ($59|0)<(0); + $61 = $60 << 31 >> 31; + $62 = $0; + $63 = $62; + HEAP32[$63>>2] = $59; + $64 = (($62) + 4)|0; + $65 = $64; + HEAP32[$65>>2] = $61; + break L1; + break; + } + case 14: { + $arglist_current14 = HEAP32[$2>>2]|0; + $66 = $arglist_current14; + $67 = ((0) + 4|0); + $expanded63 = $67; + $expanded62 = (($expanded63) - 1)|0; + $68 = (($66) + ($expanded62))|0; + $69 = ((0) + 4|0); + $expanded67 = $69; + $expanded66 = (($expanded67) - 1)|0; + $expanded65 = $expanded66 ^ -1; + $70 = $68 & $expanded65; + $71 = $70; + $72 = HEAP32[$71>>2]|0; + $arglist_next15 = ((($71)) + 4|0); + HEAP32[$2>>2] = $arglist_next15; + $$mask31 = $72 & 65535; + $73 = $0; + $74 = $73; + HEAP32[$74>>2] = $$mask31; + $75 = (($73) + 4)|0; + $76 = $75; + HEAP32[$76>>2] = 0; + break L1; + break; + } + case 15: { + $arglist_current17 = HEAP32[$2>>2]|0; + $77 = $arglist_current17; + $78 = ((0) + 4|0); + $expanded70 = $78; + $expanded69 = (($expanded70) - 1)|0; + $79 = (($77) + ($expanded69))|0; + $80 = ((0) + 4|0); + $expanded74 = $80; + $expanded73 = (($expanded74) - 1)|0; + $expanded72 = $expanded73 ^ -1; + $81 = $79 & $expanded72; + $82 = $81; + $83 = HEAP32[$82>>2]|0; + $arglist_next18 = ((($82)) + 4|0); + HEAP32[$2>>2] = $arglist_next18; + $84 = $83&255; + $85 = $84 << 24 >> 24; + $86 = ($85|0)<(0); + $87 = $86 << 31 >> 31; + $88 = $0; + $89 = $88; + HEAP32[$89>>2] = $85; + $90 = (($88) + 4)|0; + $91 = $90; + HEAP32[$91>>2] = $87; + break L1; + break; + } + case 16: { + $arglist_current20 = HEAP32[$2>>2]|0; + $92 = $arglist_current20; + $93 = ((0) + 4|0); + $expanded77 = $93; + $expanded76 = (($expanded77) - 1)|0; + $94 = (($92) + ($expanded76))|0; + $95 = ((0) + 4|0); + $expanded81 = $95; + $expanded80 = (($expanded81) - 1)|0; + $expanded79 = $expanded80 ^ -1; + $96 = $94 & $expanded79; + $97 = $96; + $98 = HEAP32[$97>>2]|0; + $arglist_next21 = ((($97)) + 4|0); + HEAP32[$2>>2] = $arglist_next21; + $$mask = $98 & 255; + $99 = $0; + $100 = $99; + HEAP32[$100>>2] = $$mask; + $101 = (($99) + 4)|0; + $102 = $101; + HEAP32[$102>>2] = 0; + break L1; + break; + } + case 17: { + $arglist_current23 = HEAP32[$2>>2]|0; + $103 = $arglist_current23; + $104 = ((0) + 8|0); + $expanded84 = $104; + $expanded83 = (($expanded84) - 1)|0; + $105 = (($103) + ($expanded83))|0; + $106 = ((0) + 8|0); + $expanded88 = $106; + $expanded87 = (($expanded88) - 1)|0; + $expanded86 = $expanded87 ^ -1; + $107 = $105 & $expanded86; + $108 = $107; + $109 = +HEAPF64[$108>>3]; + $arglist_next24 = ((($108)) + 8|0); + HEAP32[$2>>2] = $arglist_next24; + HEAPF64[$0>>3] = $109; + break L1; + break; + } + case 18: { + $arglist_current26 = HEAP32[$2>>2]|0; + $110 = $arglist_current26; + $111 = ((0) + 8|0); + $expanded91 = $111; + $expanded90 = (($expanded91) - 1)|0; + $112 = (($110) + ($expanded90))|0; + $113 = ((0) + 8|0); + $expanded95 = $113; + $expanded94 = (($expanded95) - 1)|0; + $expanded93 = $expanded94 ^ -1; + $114 = $112 & $expanded93; + $115 = $114; + $116 = +HEAPF64[$115>>3]; + $arglist_next27 = ((($115)) + 8|0); + HEAP32[$2>>2] = $arglist_next27; + HEAPF64[$0>>3] = $116; + break L1; + break; + } + default: { + break L1; + } + } + } while(0); + } + } while(0); + return; +} +function _fmt_x($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$05$lcssa = 0, $$056 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $4 = ($0|0)==(0); + $5 = ($1|0)==(0); + $6 = $4 & $5; + if ($6) { + $$05$lcssa = $2; + } else { + $$056 = $2;$15 = $1;$8 = $0; + while(1) { + $7 = $8 & 15; + $9 = (14479 + ($7)|0); + $10 = HEAP8[$9>>0]|0; + $11 = $10&255; + $12 = $11 | $3; + $13 = $12&255; + $14 = ((($$056)) + -1|0); + HEAP8[$14>>0] = $13; + $16 = (_bitshift64Lshr(($8|0),($15|0),4)|0); + $17 = tempRet0; + $18 = ($16|0)==(0); + $19 = ($17|0)==(0); + $20 = $18 & $19; + if ($20) { + $$05$lcssa = $14; + break; + } else { + $$056 = $14;$15 = $17;$8 = $16; + } + } + } + return ($$05$lcssa|0); +} +function _fmt_o($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$06 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0); + $4 = ($1|0)==(0); + $5 = $3 & $4; + if ($5) { + $$0$lcssa = $2; + } else { + $$06 = $2;$11 = $1;$7 = $0; + while(1) { + $6 = $7&255; + $8 = $6 & 7; + $9 = $8 | 48; + $10 = ((($$06)) + -1|0); + HEAP8[$10>>0] = $9; + $12 = (_bitshift64Lshr(($7|0),($11|0),3)|0); + $13 = tempRet0; + $14 = ($12|0)==(0); + $15 = ($13|0)==(0); + $16 = $14 & $15; + if ($16) { + $$0$lcssa = $10; + break; + } else { + $$06 = $10;$11 = $13;$7 = $12; + } + } + } + return ($$0$lcssa|0); +} +function _fmt_u($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$010$lcssa$off0 = 0, $$012 = 0, $$09$lcssa = 0, $$0914 = 0, $$1$lcssa = 0, $$111 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(0); + $4 = ($0>>>0)>(4294967295); + $5 = ($1|0)==(0); + $6 = $5 & $4; + $7 = $3 | $6; + if ($7) { + $$0914 = $2;$8 = $0;$9 = $1; + while(1) { + $10 = (___uremdi3(($8|0),($9|0),10,0)|0); + $11 = tempRet0; + $12 = $10&255; + $13 = $12 | 48; + $14 = ((($$0914)) + -1|0); + HEAP8[$14>>0] = $13; + $15 = (___udivdi3(($8|0),($9|0),10,0)|0); + $16 = tempRet0; + $17 = ($9>>>0)>(9); + $18 = ($8>>>0)>(4294967295); + $19 = ($9|0)==(9); + $20 = $19 & $18; + $21 = $17 | $20; + if ($21) { + $$0914 = $14;$8 = $15;$9 = $16; + } else { + break; + } + } + $$010$lcssa$off0 = $15;$$09$lcssa = $14; + } else { + $$010$lcssa$off0 = $0;$$09$lcssa = $2; + } + $22 = ($$010$lcssa$off0|0)==(0); + if ($22) { + $$1$lcssa = $$09$lcssa; + } else { + $$012 = $$010$lcssa$off0;$$111 = $$09$lcssa; + while(1) { + $23 = (($$012>>>0) % 10)&-1; + $24 = $23 | 48; + $25 = $24&255; + $26 = ((($$111)) + -1|0); + HEAP8[$26>>0] = $25; + $27 = (($$012>>>0) / 10)&-1; + $28 = ($$012>>>0)<(10); + if ($28) { + $$1$lcssa = $26; + break; + } else { + $$012 = $27;$$111 = $26; + } + } + } + return ($$1$lcssa|0); +} +function _strerror($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (___pthread_self_105()|0); + $2 = ((($1)) + 188|0); + $3 = HEAP32[$2>>2]|0; + $4 = (___strerror_l($0,$3)|0); + return ($4|0); +} +function _memchr($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$035$lcssa = 0, $$035$lcssa65 = 0, $$03555 = 0, $$036$lcssa = 0, $$036$lcssa64 = 0, $$03654 = 0, $$046 = 0, $$137$lcssa = 0, $$13745 = 0, $$140 = 0, $$2 = 0, $$23839 = 0, $$3 = 0, $$lcssa = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0; + var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond53 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = $1 & 255; + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)!=(0); + $7 = ($2|0)!=(0); + $or$cond53 = $7 & $6; + L1: do { + if ($or$cond53) { + $8 = $1&255; + $$03555 = $0;$$03654 = $2; + while(1) { + $9 = HEAP8[$$03555>>0]|0; + $10 = ($9<<24>>24)==($8<<24>>24); + if ($10) { + $$035$lcssa65 = $$03555;$$036$lcssa64 = $$03654; + label = 6; + break L1; + } + $11 = ((($$03555)) + 1|0); + $12 = (($$03654) + -1)|0; + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)!=(0); + $16 = ($12|0)!=(0); + $or$cond = $16 & $15; + if ($or$cond) { + $$03555 = $11;$$03654 = $12; + } else { + $$035$lcssa = $11;$$036$lcssa = $12;$$lcssa = $16; + label = 5; + break; + } + } + } else { + $$035$lcssa = $0;$$036$lcssa = $2;$$lcssa = $7; + label = 5; + } + } while(0); + if ((label|0) == 5) { + if ($$lcssa) { + $$035$lcssa65 = $$035$lcssa;$$036$lcssa64 = $$036$lcssa; + label = 6; + } else { + $$2 = $$035$lcssa;$$3 = 0; + } + } + L8: do { + if ((label|0) == 6) { + $17 = HEAP8[$$035$lcssa65>>0]|0; + $18 = $1&255; + $19 = ($17<<24>>24)==($18<<24>>24); + if ($19) { + $$2 = $$035$lcssa65;$$3 = $$036$lcssa64; + } else { + $20 = Math_imul($3, 16843009)|0; + $21 = ($$036$lcssa64>>>0)>(3); + L11: do { + if ($21) { + $$046 = $$035$lcssa65;$$13745 = $$036$lcssa64; + while(1) { + $22 = HEAP32[$$046>>2]|0; + $23 = $22 ^ $20; + $24 = (($23) + -16843009)|0; + $25 = $23 & -2139062144; + $26 = $25 ^ -2139062144; + $27 = $26 & $24; + $28 = ($27|0)==(0); + if (!($28)) { + break; + } + $29 = ((($$046)) + 4|0); + $30 = (($$13745) + -4)|0; + $31 = ($30>>>0)>(3); + if ($31) { + $$046 = $29;$$13745 = $30; + } else { + $$0$lcssa = $29;$$137$lcssa = $30; + label = 11; + break L11; + } + } + $$140 = $$046;$$23839 = $$13745; + } else { + $$0$lcssa = $$035$lcssa65;$$137$lcssa = $$036$lcssa64; + label = 11; + } + } while(0); + if ((label|0) == 11) { + $32 = ($$137$lcssa|0)==(0); + if ($32) { + $$2 = $$0$lcssa;$$3 = 0; + break; + } else { + $$140 = $$0$lcssa;$$23839 = $$137$lcssa; + } + } + while(1) { + $33 = HEAP8[$$140>>0]|0; + $34 = ($33<<24>>24)==($18<<24>>24); + if ($34) { + $$2 = $$140;$$3 = $$23839; + break L8; + } + $35 = ((($$140)) + 1|0); + $36 = (($$23839) + -1)|0; + $37 = ($36|0)==(0); + if ($37) { + $$2 = $35;$$3 = 0; + break; + } else { + $$140 = $35;$$23839 = $36; + } + } + } + } + } while(0); + $38 = ($$3|0)!=(0); + $39 = $38 ? $$2 : 0; + return ($39|0); +} +function _pad_674($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0$lcssa = 0, $$011 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $5 = sp; + $6 = $4 & 73728; + $7 = ($6|0)==(0); + $8 = ($2|0)>($3|0); + $or$cond = $8 & $7; + if ($or$cond) { + $9 = (($2) - ($3))|0; + $10 = ($9>>>0)<(256); + $11 = $10 ? $9 : 256; + _memset(($5|0),($1|0),($11|0))|0; + $12 = ($9>>>0)>(255); + if ($12) { + $13 = (($2) - ($3))|0; + $$011 = $9; + while(1) { + _out($0,$5,256); + $14 = (($$011) + -256)|0; + $15 = ($14>>>0)>(255); + if ($15) { + $$011 = $14; + } else { + break; + } + } + $16 = $13 & 255; + $$0$lcssa = $16; + } else { + $$0$lcssa = $9; + } + _out($0,$5,$$0$lcssa); + } + STACKTOP = sp;return; +} +function _wctomb($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = (_wcrtomb($0,$1,0)|0); + $$0 = $3; + } + return ($$0|0); +} +function _fmt_fp($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + var $$ = 0, $$$ = 0, $$$$559 = 0.0, $$$3484 = 0, $$$3484691 = 0, $$$3484692 = 0, $$$3501 = 0, $$$4502 = 0, $$$542 = 0.0, $$$559 = 0.0, $$0 = 0, $$0463$lcssa = 0, $$0463584 = 0, $$0464594 = 0, $$0471 = 0.0, $$0479 = 0, $$0487642 = 0, $$0488 = 0, $$0488653 = 0, $$0488655 = 0; + var $$0496$$9 = 0, $$0497654 = 0, $$0498 = 0, $$0509582 = 0.0, $$0510 = 0, $$0511 = 0, $$0514637 = 0, $$0520 = 0, $$0521 = 0, $$0521$ = 0, $$0523 = 0, $$0525 = 0, $$0527 = 0, $$0527629 = 0, $$0527631 = 0, $$0530636 = 0, $$1465 = 0, $$1467 = 0.0, $$1469 = 0.0, $$1472 = 0.0; + var $$1480 = 0, $$1482$lcssa = 0, $$1482661 = 0, $$1489641 = 0, $$1499$lcssa = 0, $$1499660 = 0, $$1508583 = 0, $$1512$lcssa = 0, $$1512607 = 0, $$1515 = 0, $$1524 = 0, $$1526 = 0, $$1528614 = 0, $$1531$lcssa = 0, $$1531630 = 0, $$1598 = 0, $$2 = 0, $$2473 = 0.0, $$2476 = 0, $$2476$$547 = 0; + var $$2476$$549 = 0, $$2483$ph = 0, $$2500 = 0, $$2513 = 0, $$2516618 = 0, $$2529 = 0, $$2532617 = 0, $$3 = 0.0, $$3477 = 0, $$3484$lcssa = 0, $$3484648 = 0, $$3501$lcssa = 0, $$3501647 = 0, $$3533613 = 0, $$4 = 0.0, $$4478$lcssa = 0, $$4478590 = 0, $$4492 = 0, $$4502 = 0, $$4518 = 0; + var $$5$lcssa = 0, $$534$ = 0, $$539 = 0, $$539$ = 0, $$542 = 0.0, $$546 = 0, $$548 = 0, $$5486$lcssa = 0, $$5486623 = 0, $$5493597 = 0, $$5519$ph = 0, $$555 = 0, $$556 = 0, $$559 = 0.0, $$5602 = 0, $$6 = 0, $$6494589 = 0, $$7495601 = 0, $$7505 = 0, $$7505$ = 0; + var $$7505$ph = 0, $$8 = 0, $$9$ph = 0, $$lcssa673 = 0, $$neg = 0, $$neg567 = 0, $$pn = 0, $$pn566 = 0, $$pr = 0, $$pr564 = 0, $$pre = 0, $$pre$phi690Z2D = 0, $$pre689 = 0, $$sink545$lcssa = 0, $$sink545622 = 0, $$sink562 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0; + var $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0; + var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0; + var $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0; + var $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0; + var $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0; + var $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0; + var $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0; + var $230 = 0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0; + var $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0; + var $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0; + var $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0; + var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0; + var $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0; + var $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0.0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0; + var $358 = 0, $359 = 0, $36 = 0.0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0; + var $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0; + var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0; + var $narrow = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, $or$cond537 = 0, $or$cond541 = 0, $or$cond544 = 0, $or$cond554 = 0, $or$cond6 = 0, $scevgep684 = 0, $scevgep684685 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 560|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(560|0); + $6 = sp + 8|0; + $7 = sp; + $8 = sp + 524|0; + $9 = $8; + $10 = sp + 512|0; + HEAP32[$7>>2] = 0; + $11 = ((($10)) + 12|0); + (___DOUBLE_BITS_675($1)|0); + $12 = tempRet0; + $13 = ($12|0)<(0); + if ($13) { + $14 = -$1; + $$0471 = $14;$$0520 = 1;$$0521 = 14444; + } else { + $15 = $4 & 2048; + $16 = ($15|0)==(0); + $17 = $4 & 1; + $18 = ($17|0)==(0); + $$ = $18 ? (14445) : (14450); + $$$ = $16 ? $$ : (14447); + $19 = $4 & 2049; + $narrow = ($19|0)!=(0); + $$534$ = $narrow&1; + $$0471 = $1;$$0520 = $$534$;$$0521 = $$$; + } + (___DOUBLE_BITS_675($$0471)|0); + $20 = tempRet0; + $21 = $20 & 2146435072; + $22 = ($21>>>0)<(2146435072); + $23 = (0)<(0); + $24 = ($21|0)==(2146435072); + $25 = $24 & $23; + $26 = $22 | $25; + do { + if ($26) { + $35 = (+_frexpl($$0471,$7)); + $36 = $35 * 2.0; + $37 = $36 != 0.0; + if ($37) { + $38 = HEAP32[$7>>2]|0; + $39 = (($38) + -1)|0; + HEAP32[$7>>2] = $39; + } + $40 = $5 | 32; + $41 = ($40|0)==(97); + if ($41) { + $42 = $5 & 32; + $43 = ($42|0)==(0); + $44 = ((($$0521)) + 9|0); + $$0521$ = $43 ? $$0521 : $44; + $45 = $$0520 | 2; + $46 = ($3>>>0)>(11); + $47 = (12 - ($3))|0; + $48 = ($47|0)==(0); + $49 = $46 | $48; + do { + if ($49) { + $$1472 = $36; + } else { + $$0509582 = 8.0;$$1508583 = $47; + while(1) { + $50 = (($$1508583) + -1)|0; + $51 = $$0509582 * 16.0; + $52 = ($50|0)==(0); + if ($52) { + break; + } else { + $$0509582 = $51;$$1508583 = $50; + } + } + $53 = HEAP8[$$0521$>>0]|0; + $54 = ($53<<24>>24)==(45); + if ($54) { + $55 = -$36; + $56 = $55 - $51; + $57 = $51 + $56; + $58 = -$57; + $$1472 = $58; + break; + } else { + $59 = $36 + $51; + $60 = $59 - $51; + $$1472 = $60; + break; + } + } + } while(0); + $61 = HEAP32[$7>>2]|0; + $62 = ($61|0)<(0); + $63 = (0 - ($61))|0; + $64 = $62 ? $63 : $61; + $65 = ($64|0)<(0); + $66 = $65 << 31 >> 31; + $67 = (_fmt_u($64,$66,$11)|0); + $68 = ($67|0)==($11|0); + if ($68) { + $69 = ((($10)) + 11|0); + HEAP8[$69>>0] = 48; + $$0511 = $69; + } else { + $$0511 = $67; + } + $70 = $61 >> 31; + $71 = $70 & 2; + $72 = (($71) + 43)|0; + $73 = $72&255; + $74 = ((($$0511)) + -1|0); + HEAP8[$74>>0] = $73; + $75 = (($5) + 15)|0; + $76 = $75&255; + $77 = ((($$0511)) + -2|0); + HEAP8[$77>>0] = $76; + $notrhs = ($3|0)<(1); + $78 = $4 & 8; + $79 = ($78|0)==(0); + $$0523 = $8;$$2473 = $$1472; + while(1) { + $80 = (~~(($$2473))); + $81 = (14479 + ($80)|0); + $82 = HEAP8[$81>>0]|0; + $83 = $82&255; + $84 = $83 | $42; + $85 = $84&255; + $86 = ((($$0523)) + 1|0); + HEAP8[$$0523>>0] = $85; + $87 = (+($80|0)); + $88 = $$2473 - $87; + $89 = $88 * 16.0; + $90 = $86; + $91 = (($90) - ($9))|0; + $92 = ($91|0)==(1); + if ($92) { + $notlhs = $89 == 0.0; + $or$cond3$not = $notrhs & $notlhs; + $or$cond = $79 & $or$cond3$not; + if ($or$cond) { + $$1524 = $86; + } else { + $93 = ((($$0523)) + 2|0); + HEAP8[$86>>0] = 46; + $$1524 = $93; + } + } else { + $$1524 = $86; + } + $94 = $89 != 0.0; + if ($94) { + $$0523 = $$1524;$$2473 = $89; + } else { + break; + } + } + $95 = ($3|0)!=(0); + $96 = $77; + $97 = $11; + $98 = $$1524; + $99 = (($98) - ($9))|0; + $100 = (($97) - ($96))|0; + $101 = (($99) + -2)|0; + $102 = ($101|0)<($3|0); + $or$cond537 = $95 & $102; + $103 = (($3) + 2)|0; + $$pn = $or$cond537 ? $103 : $99; + $$0525 = (($100) + ($45))|0; + $104 = (($$0525) + ($$pn))|0; + _pad_674($0,32,$2,$104,$4); + _out($0,$$0521$,$45); + $105 = $4 ^ 65536; + _pad_674($0,48,$2,$104,$105); + _out($0,$8,$99); + $106 = (($$pn) - ($99))|0; + _pad_674($0,48,$106,0,0); + _out($0,$77,$100); + $107 = $4 ^ 8192; + _pad_674($0,32,$2,$104,$107); + $$sink562 = $104; + break; + } + $108 = ($3|0)<(0); + $$539 = $108 ? 6 : $3; + if ($37) { + $109 = $36 * 268435456.0; + $110 = HEAP32[$7>>2]|0; + $111 = (($110) + -28)|0; + HEAP32[$7>>2] = $111; + $$3 = $109;$$pr = $111; + } else { + $$pre = HEAP32[$7>>2]|0; + $$3 = $36;$$pr = $$pre; + } + $112 = ($$pr|0)<(0); + $113 = ((($6)) + 288|0); + $$556 = $112 ? $6 : $113; + $$0498 = $$556;$$4 = $$3; + while(1) { + $114 = (~~(($$4))>>>0); + HEAP32[$$0498>>2] = $114; + $115 = ((($$0498)) + 4|0); + $116 = (+($114>>>0)); + $117 = $$4 - $116; + $118 = $117 * 1.0E+9; + $119 = $118 != 0.0; + if ($119) { + $$0498 = $115;$$4 = $118; + } else { + break; + } + } + $120 = ($$pr|0)>(0); + if ($120) { + $$1482661 = $$556;$$1499660 = $115;$122 = $$pr; + while(1) { + $121 = ($122|0)<(29); + $123 = $121 ? $122 : 29; + $$0488653 = ((($$1499660)) + -4|0); + $124 = ($$0488653>>>0)<($$1482661>>>0); + if ($124) { + $$2483$ph = $$1482661; + } else { + $$0488655 = $$0488653;$$0497654 = 0; + while(1) { + $125 = HEAP32[$$0488655>>2]|0; + $126 = (_bitshift64Shl(($125|0),0,($123|0))|0); + $127 = tempRet0; + $128 = (_i64Add(($126|0),($127|0),($$0497654|0),0)|0); + $129 = tempRet0; + $130 = (___uremdi3(($128|0),($129|0),1000000000,0)|0); + $131 = tempRet0; + HEAP32[$$0488655>>2] = $130; + $132 = (___udivdi3(($128|0),($129|0),1000000000,0)|0); + $133 = tempRet0; + $$0488 = ((($$0488655)) + -4|0); + $134 = ($$0488>>>0)<($$1482661>>>0); + if ($134) { + break; + } else { + $$0488655 = $$0488;$$0497654 = $132; + } + } + $135 = ($132|0)==(0); + if ($135) { + $$2483$ph = $$1482661; + } else { + $136 = ((($$1482661)) + -4|0); + HEAP32[$136>>2] = $132; + $$2483$ph = $136; + } + } + $$2500 = $$1499660; + while(1) { + $137 = ($$2500>>>0)>($$2483$ph>>>0); + if (!($137)) { + break; + } + $138 = ((($$2500)) + -4|0); + $139 = HEAP32[$138>>2]|0; + $140 = ($139|0)==(0); + if ($140) { + $$2500 = $138; + } else { + break; + } + } + $141 = HEAP32[$7>>2]|0; + $142 = (($141) - ($123))|0; + HEAP32[$7>>2] = $142; + $143 = ($142|0)>(0); + if ($143) { + $$1482661 = $$2483$ph;$$1499660 = $$2500;$122 = $142; + } else { + $$1482$lcssa = $$2483$ph;$$1499$lcssa = $$2500;$$pr564 = $142; + break; + } + } + } else { + $$1482$lcssa = $$556;$$1499$lcssa = $115;$$pr564 = $$pr; + } + $144 = ($$pr564|0)<(0); + if ($144) { + $145 = (($$539) + 25)|0; + $146 = (($145|0) / 9)&-1; + $147 = (($146) + 1)|0; + $148 = ($40|0)==(102); + $$3484648 = $$1482$lcssa;$$3501647 = $$1499$lcssa;$150 = $$pr564; + while(1) { + $149 = (0 - ($150))|0; + $151 = ($149|0)<(9); + $152 = $151 ? $149 : 9; + $153 = ($$3484648>>>0)<($$3501647>>>0); + if ($153) { + $157 = 1 << $152; + $158 = (($157) + -1)|0; + $159 = 1000000000 >>> $152; + $$0487642 = 0;$$1489641 = $$3484648; + while(1) { + $160 = HEAP32[$$1489641>>2]|0; + $161 = $160 & $158; + $162 = $160 >>> $152; + $163 = (($162) + ($$0487642))|0; + HEAP32[$$1489641>>2] = $163; + $164 = Math_imul($161, $159)|0; + $165 = ((($$1489641)) + 4|0); + $166 = ($165>>>0)<($$3501647>>>0); + if ($166) { + $$0487642 = $164;$$1489641 = $165; + } else { + break; + } + } + $167 = HEAP32[$$3484648>>2]|0; + $168 = ($167|0)==(0); + $169 = ((($$3484648)) + 4|0); + $$$3484 = $168 ? $169 : $$3484648; + $170 = ($164|0)==(0); + if ($170) { + $$$3484692 = $$$3484;$$4502 = $$3501647; + } else { + $171 = ((($$3501647)) + 4|0); + HEAP32[$$3501647>>2] = $164; + $$$3484692 = $$$3484;$$4502 = $171; + } + } else { + $154 = HEAP32[$$3484648>>2]|0; + $155 = ($154|0)==(0); + $156 = ((($$3484648)) + 4|0); + $$$3484691 = $155 ? $156 : $$3484648; + $$$3484692 = $$$3484691;$$4502 = $$3501647; + } + $172 = $148 ? $$556 : $$$3484692; + $173 = $$4502; + $174 = $172; + $175 = (($173) - ($174))|0; + $176 = $175 >> 2; + $177 = ($176|0)>($147|0); + $178 = (($172) + ($147<<2)|0); + $$$4502 = $177 ? $178 : $$4502; + $179 = HEAP32[$7>>2]|0; + $180 = (($179) + ($152))|0; + HEAP32[$7>>2] = $180; + $181 = ($180|0)<(0); + if ($181) { + $$3484648 = $$$3484692;$$3501647 = $$$4502;$150 = $180; + } else { + $$3484$lcssa = $$$3484692;$$3501$lcssa = $$$4502; + break; + } + } + } else { + $$3484$lcssa = $$1482$lcssa;$$3501$lcssa = $$1499$lcssa; + } + $182 = ($$3484$lcssa>>>0)<($$3501$lcssa>>>0); + $183 = $$556; + if ($182) { + $184 = $$3484$lcssa; + $185 = (($183) - ($184))|0; + $186 = $185 >> 2; + $187 = ($186*9)|0; + $188 = HEAP32[$$3484$lcssa>>2]|0; + $189 = ($188>>>0)<(10); + if ($189) { + $$1515 = $187; + } else { + $$0514637 = $187;$$0530636 = 10; + while(1) { + $190 = ($$0530636*10)|0; + $191 = (($$0514637) + 1)|0; + $192 = ($188>>>0)<($190>>>0); + if ($192) { + $$1515 = $191; + break; + } else { + $$0514637 = $191;$$0530636 = $190; + } + } + } + } else { + $$1515 = 0; + } + $193 = ($40|0)!=(102); + $194 = $193 ? $$1515 : 0; + $195 = (($$539) - ($194))|0; + $196 = ($40|0)==(103); + $197 = ($$539|0)!=(0); + $198 = $197 & $196; + $$neg = $198 << 31 >> 31; + $199 = (($195) + ($$neg))|0; + $200 = $$3501$lcssa; + $201 = (($200) - ($183))|0; + $202 = $201 >> 2; + $203 = ($202*9)|0; + $204 = (($203) + -9)|0; + $205 = ($199|0)<($204|0); + if ($205) { + $206 = ((($$556)) + 4|0); + $207 = (($199) + 9216)|0; + $208 = (($207|0) / 9)&-1; + $209 = (($208) + -1024)|0; + $210 = (($206) + ($209<<2)|0); + $211 = (($207|0) % 9)&-1; + $$0527629 = (($211) + 1)|0; + $212 = ($$0527629|0)<(9); + if ($212) { + $$0527631 = $$0527629;$$1531630 = 10; + while(1) { + $213 = ($$1531630*10)|0; + $$0527 = (($$0527631) + 1)|0; + $exitcond = ($$0527|0)==(9); + if ($exitcond) { + $$1531$lcssa = $213; + break; + } else { + $$0527631 = $$0527;$$1531630 = $213; + } + } + } else { + $$1531$lcssa = 10; + } + $214 = HEAP32[$210>>2]|0; + $215 = (($214>>>0) % ($$1531$lcssa>>>0))&-1; + $216 = ($215|0)==(0); + $217 = ((($210)) + 4|0); + $218 = ($217|0)==($$3501$lcssa|0); + $or$cond541 = $218 & $216; + if ($or$cond541) { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } else { + $219 = (($214>>>0) / ($$1531$lcssa>>>0))&-1; + $220 = $219 & 1; + $221 = ($220|0)==(0); + $$542 = $221 ? 9007199254740992.0 : 9007199254740994.0; + $222 = (($$1531$lcssa|0) / 2)&-1; + $223 = ($215>>>0)<($222>>>0); + $224 = ($215|0)==($222|0); + $or$cond544 = $218 & $224; + $$559 = $or$cond544 ? 1.0 : 1.5; + $$$559 = $223 ? 0.5 : $$559; + $225 = ($$0520|0)==(0); + if ($225) { + $$1467 = $$$559;$$1469 = $$542; + } else { + $226 = HEAP8[$$0521>>0]|0; + $227 = ($226<<24>>24)==(45); + $228 = -$$542; + $229 = -$$$559; + $$$542 = $227 ? $228 : $$542; + $$$$559 = $227 ? $229 : $$$559; + $$1467 = $$$$559;$$1469 = $$$542; + } + $230 = (($214) - ($215))|0; + HEAP32[$210>>2] = $230; + $231 = $$1469 + $$1467; + $232 = $231 != $$1469; + if ($232) { + $233 = (($230) + ($$1531$lcssa))|0; + HEAP32[$210>>2] = $233; + $234 = ($233>>>0)>(999999999); + if ($234) { + $$5486623 = $$3484$lcssa;$$sink545622 = $210; + while(1) { + $235 = ((($$sink545622)) + -4|0); + HEAP32[$$sink545622>>2] = 0; + $236 = ($235>>>0)<($$5486623>>>0); + if ($236) { + $237 = ((($$5486623)) + -4|0); + HEAP32[$237>>2] = 0; + $$6 = $237; + } else { + $$6 = $$5486623; + } + $238 = HEAP32[$235>>2]|0; + $239 = (($238) + 1)|0; + HEAP32[$235>>2] = $239; + $240 = ($239>>>0)>(999999999); + if ($240) { + $$5486623 = $$6;$$sink545622 = $235; + } else { + $$5486$lcssa = $$6;$$sink545$lcssa = $235; + break; + } + } + } else { + $$5486$lcssa = $$3484$lcssa;$$sink545$lcssa = $210; + } + $241 = $$5486$lcssa; + $242 = (($183) - ($241))|0; + $243 = $242 >> 2; + $244 = ($243*9)|0; + $245 = HEAP32[$$5486$lcssa>>2]|0; + $246 = ($245>>>0)<(10); + if ($246) { + $$4492 = $$sink545$lcssa;$$4518 = $244;$$8 = $$5486$lcssa; + } else { + $$2516618 = $244;$$2532617 = 10; + while(1) { + $247 = ($$2532617*10)|0; + $248 = (($$2516618) + 1)|0; + $249 = ($245>>>0)<($247>>>0); + if ($249) { + $$4492 = $$sink545$lcssa;$$4518 = $248;$$8 = $$5486$lcssa; + break; + } else { + $$2516618 = $248;$$2532617 = $247; + } + } + } + } else { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } + } + $250 = ((($$4492)) + 4|0); + $251 = ($$3501$lcssa>>>0)>($250>>>0); + $$$3501 = $251 ? $250 : $$3501$lcssa; + $$5519$ph = $$4518;$$7505$ph = $$$3501;$$9$ph = $$8; + } else { + $$5519$ph = $$1515;$$7505$ph = $$3501$lcssa;$$9$ph = $$3484$lcssa; + } + $$7505 = $$7505$ph; + while(1) { + $252 = ($$7505>>>0)>($$9$ph>>>0); + if (!($252)) { + $$lcssa673 = 0; + break; + } + $253 = ((($$7505)) + -4|0); + $254 = HEAP32[$253>>2]|0; + $255 = ($254|0)==(0); + if ($255) { + $$7505 = $253; + } else { + $$lcssa673 = 1; + break; + } + } + $256 = (0 - ($$5519$ph))|0; + do { + if ($196) { + $not$ = $197 ^ 1; + $257 = $not$&1; + $$539$ = (($257) + ($$539))|0; + $258 = ($$539$|0)>($$5519$ph|0); + $259 = ($$5519$ph|0)>(-5); + $or$cond6 = $258 & $259; + if ($or$cond6) { + $260 = (($5) + -1)|0; + $$neg567 = (($$539$) + -1)|0; + $261 = (($$neg567) - ($$5519$ph))|0; + $$0479 = $260;$$2476 = $261; + } else { + $262 = (($5) + -2)|0; + $263 = (($$539$) + -1)|0; + $$0479 = $262;$$2476 = $263; + } + $264 = $4 & 8; + $265 = ($264|0)==(0); + if ($265) { + if ($$lcssa673) { + $266 = ((($$7505)) + -4|0); + $267 = HEAP32[$266>>2]|0; + $268 = ($267|0)==(0); + if ($268) { + $$2529 = 9; + } else { + $269 = (($267>>>0) % 10)&-1; + $270 = ($269|0)==(0); + if ($270) { + $$1528614 = 0;$$3533613 = 10; + while(1) { + $271 = ($$3533613*10)|0; + $272 = (($$1528614) + 1)|0; + $273 = (($267>>>0) % ($271>>>0))&-1; + $274 = ($273|0)==(0); + if ($274) { + $$1528614 = $272;$$3533613 = $271; + } else { + $$2529 = $272; + break; + } + } + } else { + $$2529 = 0; + } + } + } else { + $$2529 = 9; + } + $275 = $$0479 | 32; + $276 = ($275|0)==(102); + $277 = $$7505; + $278 = (($277) - ($183))|0; + $279 = $278 >> 2; + $280 = ($279*9)|0; + $281 = (($280) + -9)|0; + if ($276) { + $282 = (($281) - ($$2529))|0; + $283 = ($282|0)>(0); + $$546 = $283 ? $282 : 0; + $284 = ($$2476|0)<($$546|0); + $$2476$$547 = $284 ? $$2476 : $$546; + $$1480 = $$0479;$$3477 = $$2476$$547;$$pre$phi690Z2D = 0; + break; + } else { + $285 = (($281) + ($$5519$ph))|0; + $286 = (($285) - ($$2529))|0; + $287 = ($286|0)>(0); + $$548 = $287 ? $286 : 0; + $288 = ($$2476|0)<($$548|0); + $$2476$$549 = $288 ? $$2476 : $$548; + $$1480 = $$0479;$$3477 = $$2476$$549;$$pre$phi690Z2D = 0; + break; + } + } else { + $$1480 = $$0479;$$3477 = $$2476;$$pre$phi690Z2D = $264; + } + } else { + $$pre689 = $4 & 8; + $$1480 = $5;$$3477 = $$539;$$pre$phi690Z2D = $$pre689; + } + } while(0); + $289 = $$3477 | $$pre$phi690Z2D; + $290 = ($289|0)!=(0); + $291 = $290&1; + $292 = $$1480 | 32; + $293 = ($292|0)==(102); + if ($293) { + $294 = ($$5519$ph|0)>(0); + $295 = $294 ? $$5519$ph : 0; + $$2513 = 0;$$pn566 = $295; + } else { + $296 = ($$5519$ph|0)<(0); + $297 = $296 ? $256 : $$5519$ph; + $298 = ($297|0)<(0); + $299 = $298 << 31 >> 31; + $300 = (_fmt_u($297,$299,$11)|0); + $301 = $11; + $302 = $300; + $303 = (($301) - ($302))|0; + $304 = ($303|0)<(2); + if ($304) { + $$1512607 = $300; + while(1) { + $305 = ((($$1512607)) + -1|0); + HEAP8[$305>>0] = 48; + $306 = $305; + $307 = (($301) - ($306))|0; + $308 = ($307|0)<(2); + if ($308) { + $$1512607 = $305; + } else { + $$1512$lcssa = $305; + break; + } + } + } else { + $$1512$lcssa = $300; + } + $309 = $$5519$ph >> 31; + $310 = $309 & 2; + $311 = (($310) + 43)|0; + $312 = $311&255; + $313 = ((($$1512$lcssa)) + -1|0); + HEAP8[$313>>0] = $312; + $314 = $$1480&255; + $315 = ((($$1512$lcssa)) + -2|0); + HEAP8[$315>>0] = $314; + $316 = $315; + $317 = (($301) - ($316))|0; + $$2513 = $315;$$pn566 = $317; + } + $318 = (($$0520) + 1)|0; + $319 = (($318) + ($$3477))|0; + $$1526 = (($319) + ($291))|0; + $320 = (($$1526) + ($$pn566))|0; + _pad_674($0,32,$2,$320,$4); + _out($0,$$0521,$$0520); + $321 = $4 ^ 65536; + _pad_674($0,48,$2,$320,$321); + if ($293) { + $322 = ($$9$ph>>>0)>($$556>>>0); + $$0496$$9 = $322 ? $$556 : $$9$ph; + $323 = ((($8)) + 9|0); + $324 = $323; + $325 = ((($8)) + 8|0); + $$5493597 = $$0496$$9; + while(1) { + $326 = HEAP32[$$5493597>>2]|0; + $327 = (_fmt_u($326,0,$323)|0); + $328 = ($$5493597|0)==($$0496$$9|0); + if ($328) { + $334 = ($327|0)==($323|0); + if ($334) { + HEAP8[$325>>0] = 48; + $$1465 = $325; + } else { + $$1465 = $327; + } + } else { + $329 = ($327>>>0)>($8>>>0); + if ($329) { + $330 = $327; + $331 = (($330) - ($9))|0; + _memset(($8|0),48,($331|0))|0; + $$0464594 = $327; + while(1) { + $332 = ((($$0464594)) + -1|0); + $333 = ($332>>>0)>($8>>>0); + if ($333) { + $$0464594 = $332; + } else { + $$1465 = $332; + break; + } + } + } else { + $$1465 = $327; + } + } + $335 = $$1465; + $336 = (($324) - ($335))|0; + _out($0,$$1465,$336); + $337 = ((($$5493597)) + 4|0); + $338 = ($337>>>0)>($$556>>>0); + if ($338) { + break; + } else { + $$5493597 = $337; + } + } + $339 = ($289|0)==(0); + if (!($339)) { + _out($0,14495,1); + } + $340 = ($337>>>0)<($$7505>>>0); + $341 = ($$3477|0)>(0); + $342 = $340 & $341; + if ($342) { + $$4478590 = $$3477;$$6494589 = $337; + while(1) { + $343 = HEAP32[$$6494589>>2]|0; + $344 = (_fmt_u($343,0,$323)|0); + $345 = ($344>>>0)>($8>>>0); + if ($345) { + $346 = $344; + $347 = (($346) - ($9))|0; + _memset(($8|0),48,($347|0))|0; + $$0463584 = $344; + while(1) { + $348 = ((($$0463584)) + -1|0); + $349 = ($348>>>0)>($8>>>0); + if ($349) { + $$0463584 = $348; + } else { + $$0463$lcssa = $348; + break; + } + } + } else { + $$0463$lcssa = $344; + } + $350 = ($$4478590|0)<(9); + $351 = $350 ? $$4478590 : 9; + _out($0,$$0463$lcssa,$351); + $352 = ((($$6494589)) + 4|0); + $353 = (($$4478590) + -9)|0; + $354 = ($352>>>0)<($$7505>>>0); + $355 = ($$4478590|0)>(9); + $356 = $354 & $355; + if ($356) { + $$4478590 = $353;$$6494589 = $352; + } else { + $$4478$lcssa = $353; + break; + } + } + } else { + $$4478$lcssa = $$3477; + } + $357 = (($$4478$lcssa) + 9)|0; + _pad_674($0,48,$357,9,0); + } else { + $358 = ((($$9$ph)) + 4|0); + $$7505$ = $$lcssa673 ? $$7505 : $358; + $359 = ($$3477|0)>(-1); + if ($359) { + $360 = ((($8)) + 9|0); + $361 = ($$pre$phi690Z2D|0)==(0); + $362 = $360; + $363 = (0 - ($9))|0; + $364 = ((($8)) + 8|0); + $$5602 = $$3477;$$7495601 = $$9$ph; + while(1) { + $365 = HEAP32[$$7495601>>2]|0; + $366 = (_fmt_u($365,0,$360)|0); + $367 = ($366|0)==($360|0); + if ($367) { + HEAP8[$364>>0] = 48; + $$0 = $364; + } else { + $$0 = $366; + } + $368 = ($$7495601|0)==($$9$ph|0); + do { + if ($368) { + $372 = ((($$0)) + 1|0); + _out($0,$$0,1); + $373 = ($$5602|0)<(1); + $or$cond554 = $361 & $373; + if ($or$cond554) { + $$2 = $372; + break; + } + _out($0,14495,1); + $$2 = $372; + } else { + $369 = ($$0>>>0)>($8>>>0); + if (!($369)) { + $$2 = $$0; + break; + } + $scevgep684 = (($$0) + ($363)|0); + $scevgep684685 = $scevgep684; + _memset(($8|0),48,($scevgep684685|0))|0; + $$1598 = $$0; + while(1) { + $370 = ((($$1598)) + -1|0); + $371 = ($370>>>0)>($8>>>0); + if ($371) { + $$1598 = $370; + } else { + $$2 = $370; + break; + } + } + } + } while(0); + $374 = $$2; + $375 = (($362) - ($374))|0; + $376 = ($$5602|0)>($375|0); + $377 = $376 ? $375 : $$5602; + _out($0,$$2,$377); + $378 = (($$5602) - ($375))|0; + $379 = ((($$7495601)) + 4|0); + $380 = ($379>>>0)<($$7505$>>>0); + $381 = ($378|0)>(-1); + $382 = $380 & $381; + if ($382) { + $$5602 = $378;$$7495601 = $379; + } else { + $$5$lcssa = $378; + break; + } + } + } else { + $$5$lcssa = $$3477; + } + $383 = (($$5$lcssa) + 18)|0; + _pad_674($0,48,$383,18,0); + $384 = $11; + $385 = $$2513; + $386 = (($384) - ($385))|0; + _out($0,$$2513,$386); + } + $387 = $4 ^ 8192; + _pad_674($0,32,$2,$320,$387); + $$sink562 = $320; + } else { + $27 = $5 & 32; + $28 = ($27|0)!=(0); + $29 = $28 ? 14463 : 14467; + $30 = ($$0471 != $$0471) | (0.0 != 0.0); + $31 = $28 ? 14471 : 14475; + $$0510 = $30 ? $31 : $29; + $32 = (($$0520) + 3)|0; + $33 = $4 & -65537; + _pad_674($0,32,$2,$32,$33); + _out($0,$$0521,$$0520); + _out($0,$$0510,3); + $34 = $4 ^ 8192; + _pad_674($0,32,$2,$32,$34); + $$sink562 = $32; + } + } while(0); + $388 = ($$sink562|0)<($2|0); + $$555 = $388 ? $2 : $$sink562; + STACKTOP = sp;return ($$555|0); +} +function ___DOUBLE_BITS_675($0) { + $0 = +$0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$1 = HEAP32[tempDoublePtr>>2]|0; + $2 = HEAP32[tempDoublePtr+4>>2]|0; + tempRet0 = ($2); + return ($1|0); +} +function _frexpl($0,$1) { + $0 = +$0; + $1 = $1|0; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+_frexp($0,$1)); + return (+$2); +} +function _frexp($0,$1) { + $0 = +$0; + $1 = $1|0; + var $$0 = 0.0, $$016 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0, $trunc$clear = 0, label = 0; + var sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$2 = HEAP32[tempDoublePtr>>2]|0; + $3 = HEAP32[tempDoublePtr+4>>2]|0; + $4 = (_bitshift64Lshr(($2|0),($3|0),52)|0); + $5 = tempRet0; + $6 = $4&65535; + $trunc$clear = $6 & 2047; + switch ($trunc$clear<<16>>16) { + case 0: { + $7 = $0 != 0.0; + if ($7) { + $8 = $0 * 1.8446744073709552E+19; + $9 = (+_frexp($8,$1)); + $10 = HEAP32[$1>>2]|0; + $11 = (($10) + -64)|0; + $$016 = $9;$storemerge = $11; + } else { + $$016 = $0;$storemerge = 0; + } + HEAP32[$1>>2] = $storemerge; + $$0 = $$016; + break; + } + case 2047: { + $$0 = $0; + break; + } + default: { + $12 = $4 & 2047; + $13 = (($12) + -1022)|0; + HEAP32[$1>>2] = $13; + $14 = $3 & -2146435073; + $15 = $14 | 1071644672; + HEAP32[tempDoublePtr>>2] = $2;HEAP32[tempDoublePtr+4>>2] = $15;$16 = +HEAPF64[tempDoublePtr>>3]; + $$0 = $16; + } + } + return (+$$0); +} +function _wcrtomb($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0; + var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0; + var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $not$ = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0|0); + do { + if ($3) { + $$0 = 1; + } else { + $4 = ($1>>>0)<(128); + if ($4) { + $5 = $1&255; + HEAP8[$0>>0] = $5; + $$0 = 1; + break; + } + $6 = (___pthread_self_448()|0); + $7 = ((($6)) + 188|0); + $8 = HEAP32[$7>>2]|0; + $9 = HEAP32[$8>>2]|0; + $not$ = ($9|0)==(0|0); + if ($not$) { + $10 = $1 & -128; + $11 = ($10|0)==(57216); + if ($11) { + $13 = $1&255; + HEAP8[$0>>0] = $13; + $$0 = 1; + break; + } else { + $12 = (___errno_location()|0); + HEAP32[$12>>2] = 84; + $$0 = -1; + break; + } + } + $14 = ($1>>>0)<(2048); + if ($14) { + $15 = $1 >>> 6; + $16 = $15 | 192; + $17 = $16&255; + $18 = ((($0)) + 1|0); + HEAP8[$0>>0] = $17; + $19 = $1 & 63; + $20 = $19 | 128; + $21 = $20&255; + HEAP8[$18>>0] = $21; + $$0 = 2; + break; + } + $22 = ($1>>>0)<(55296); + $23 = $1 & -8192; + $24 = ($23|0)==(57344); + $or$cond = $22 | $24; + if ($or$cond) { + $25 = $1 >>> 12; + $26 = $25 | 224; + $27 = $26&255; + $28 = ((($0)) + 1|0); + HEAP8[$0>>0] = $27; + $29 = $1 >>> 6; + $30 = $29 & 63; + $31 = $30 | 128; + $32 = $31&255; + $33 = ((($0)) + 2|0); + HEAP8[$28>>0] = $32; + $34 = $1 & 63; + $35 = $34 | 128; + $36 = $35&255; + HEAP8[$33>>0] = $36; + $$0 = 3; + break; + } + $37 = (($1) + -65536)|0; + $38 = ($37>>>0)<(1048576); + if ($38) { + $39 = $1 >>> 18; + $40 = $39 | 240; + $41 = $40&255; + $42 = ((($0)) + 1|0); + HEAP8[$0>>0] = $41; + $43 = $1 >>> 12; + $44 = $43 & 63; + $45 = $44 | 128; + $46 = $45&255; + $47 = ((($0)) + 2|0); + HEAP8[$42>>0] = $46; + $48 = $1 >>> 6; + $49 = $48 & 63; + $50 = $49 | 128; + $51 = $50&255; + $52 = ((($0)) + 3|0); + HEAP8[$47>>0] = $51; + $53 = $1 & 63; + $54 = $53 | 128; + $55 = $54&255; + HEAP8[$52>>0] = $55; + $$0 = 4; + break; + } else { + $56 = (___errno_location()|0); + HEAP32[$56>>2] = 84; + $$0 = -1; + break; + } + } + } while(0); + return ($$0|0); +} +function ___pthread_self_448() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___pthread_self_105() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___strerror_l($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$012$lcssa = 0, $$01214 = 0, $$016 = 0, $$113 = 0, $$115 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $$016 = 0; + while(1) { + $3 = (14497 + ($$016)|0); + $4 = HEAP8[$3>>0]|0; + $5 = $4&255; + $6 = ($5|0)==($0|0); + if ($6) { + label = 2; + break; + } + $7 = (($$016) + 1)|0; + $8 = ($7|0)==(87); + if ($8) { + $$01214 = 14585;$$115 = 87; + label = 5; + break; + } else { + $$016 = $7; + } + } + if ((label|0) == 2) { + $2 = ($$016|0)==(0); + if ($2) { + $$012$lcssa = 14585; + } else { + $$01214 = 14585;$$115 = $$016; + label = 5; + } + } + if ((label|0) == 5) { + while(1) { + label = 0; + $$113 = $$01214; + while(1) { + $9 = HEAP8[$$113>>0]|0; + $10 = ($9<<24>>24)==(0); + $11 = ((($$113)) + 1|0); + if ($10) { + break; + } else { + $$113 = $11; + } + } + $12 = (($$115) + -1)|0; + $13 = ($12|0)==(0); + if ($13) { + $$012$lcssa = $11; + break; + } else { + $$01214 = $11;$$115 = $12; + label = 5; + } + } + } + $14 = ((($1)) + 20|0); + $15 = HEAP32[$14>>2]|0; + $16 = (___lctrans($$012$lcssa,$15)|0); + return ($16|0); +} +function ___lctrans($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___lctrans_impl($0,$1)|0); + return ($2|0); +} +function ___lctrans_impl($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = HEAP32[$1>>2]|0; + $4 = ((($1)) + 4|0); + $5 = HEAP32[$4>>2]|0; + $6 = (___mo_lookup($3,$5,$0)|0); + $$0 = $6; + } + $7 = ($$0|0)!=(0|0); + $8 = $7 ? $$0 : $0; + return ($8|0); +} +function ___mo_lookup($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$090 = 0, $$094 = 0, $$191 = 0, $$195 = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond102 = 0, $or$cond104 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = (($3) + 1794895138)|0; + $5 = ((($0)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = (_swapc($6,$4)|0); + $8 = ((($0)) + 12|0); + $9 = HEAP32[$8>>2]|0; + $10 = (_swapc($9,$4)|0); + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = (_swapc($12,$4)|0); + $14 = $1 >>> 2; + $15 = ($7>>>0)<($14>>>0); + L1: do { + if ($15) { + $16 = $7 << 2; + $17 = (($1) - ($16))|0; + $18 = ($10>>>0)<($17>>>0); + $19 = ($13>>>0)<($17>>>0); + $or$cond = $18 & $19; + if ($or$cond) { + $20 = $13 | $10; + $21 = $20 & 3; + $22 = ($21|0)==(0); + if ($22) { + $23 = $10 >>> 2; + $24 = $13 >>> 2; + $$090 = 0;$$094 = $7; + while(1) { + $25 = $$094 >>> 1; + $26 = (($$090) + ($25))|0; + $27 = $26 << 1; + $28 = (($27) + ($23))|0; + $29 = (($0) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = (_swapc($30,$4)|0); + $32 = (($28) + 1)|0; + $33 = (($0) + ($32<<2)|0); + $34 = HEAP32[$33>>2]|0; + $35 = (_swapc($34,$4)|0); + $36 = ($35>>>0)<($1>>>0); + $37 = (($1) - ($35))|0; + $38 = ($31>>>0)<($37>>>0); + $or$cond102 = $36 & $38; + if (!($or$cond102)) { + $$4 = 0; + break L1; + } + $39 = (($35) + ($31))|0; + $40 = (($0) + ($39)|0); + $41 = HEAP8[$40>>0]|0; + $42 = ($41<<24>>24)==(0); + if (!($42)) { + $$4 = 0; + break L1; + } + $43 = (($0) + ($35)|0); + $44 = (_strcmp($2,$43)|0); + $45 = ($44|0)==(0); + if ($45) { + break; + } + $62 = ($$094|0)==(1); + $63 = ($44|0)<(0); + $64 = (($$094) - ($25))|0; + $$195 = $63 ? $25 : $64; + $$191 = $63 ? $$090 : $26; + if ($62) { + $$4 = 0; + break L1; + } else { + $$090 = $$191;$$094 = $$195; + } + } + $46 = (($27) + ($24))|0; + $47 = (($0) + ($46<<2)|0); + $48 = HEAP32[$47>>2]|0; + $49 = (_swapc($48,$4)|0); + $50 = (($46) + 1)|0; + $51 = (($0) + ($50<<2)|0); + $52 = HEAP32[$51>>2]|0; + $53 = (_swapc($52,$4)|0); + $54 = ($53>>>0)<($1>>>0); + $55 = (($1) - ($53))|0; + $56 = ($49>>>0)<($55>>>0); + $or$cond104 = $54 & $56; + if ($or$cond104) { + $57 = (($0) + ($53)|0); + $58 = (($53) + ($49))|0; + $59 = (($0) + ($58)|0); + $60 = HEAP8[$59>>0]|0; + $61 = ($60<<24>>24)==(0); + $$ = $61 ? $57 : 0; + $$4 = $$; + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } while(0); + return ($$4|0); +} +function _swapc($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0); + $3 = (_llvm_bswap_i32(($0|0))|0); + $$ = $2 ? $0 : $3; + return ($$|0); +} +function ___fwritex($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$038 = 0, $$042 = 0, $$1 = 0, $$139 = 0, $$141 = 0, $$143 = 0, $$pre = 0, $$pre47 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($2)) + 16|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0|0); + if ($5) { + $7 = (___towrite($2)|0); + $8 = ($7|0)==(0); + if ($8) { + $$pre = HEAP32[$3>>2]|0; + $12 = $$pre; + label = 5; + } else { + $$1 = 0; + } + } else { + $6 = $4; + $12 = $6; + label = 5; + } + L5: do { + if ((label|0) == 5) { + $9 = ((($2)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (($12) - ($10))|0; + $13 = ($11>>>0)<($1>>>0); + $14 = $10; + if ($13) { + $15 = ((($2)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = (FUNCTION_TABLE_iiii[$16 & 15]($2,$0,$1)|0); + $$1 = $17; + break; + } + $18 = ((($2)) + 75|0); + $19 = HEAP8[$18>>0]|0; + $20 = ($19<<24>>24)>(-1); + L10: do { + if ($20) { + $$038 = $1; + while(1) { + $21 = ($$038|0)==(0); + if ($21) { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + break L10; + } + $22 = (($$038) + -1)|0; + $23 = (($0) + ($22)|0); + $24 = HEAP8[$23>>0]|0; + $25 = ($24<<24>>24)==(10); + if ($25) { + break; + } else { + $$038 = $22; + } + } + $26 = ((($2)) + 36|0); + $27 = HEAP32[$26>>2]|0; + $28 = (FUNCTION_TABLE_iiii[$27 & 15]($2,$0,$$038)|0); + $29 = ($28>>>0)<($$038>>>0); + if ($29) { + $$1 = $28; + break L5; + } + $30 = (($0) + ($$038)|0); + $$042 = (($1) - ($$038))|0; + $$pre47 = HEAP32[$9>>2]|0; + $$139 = $$038;$$141 = $30;$$143 = $$042;$31 = $$pre47; + } else { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + } + } while(0); + _memcpy(($31|0),($$141|0),($$143|0))|0; + $32 = HEAP32[$9>>2]|0; + $33 = (($32) + ($$143)|0); + HEAP32[$9>>2] = $33; + $34 = (($$139) + ($$143))|0; + $$1 = $34; + } + } while(0); + return ($$1|0); +} +function ___towrite($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 74|0); + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $4 = (($3) + 255)|0; + $5 = $4 | $3; + $6 = $5&255; + HEAP8[$1>>0] = $6; + $7 = HEAP32[$0>>2]|0; + $8 = $7 & 8; + $9 = ($8|0)==(0); + if ($9) { + $11 = ((($0)) + 8|0); + HEAP32[$11>>2] = 0; + $12 = ((($0)) + 4|0); + HEAP32[$12>>2] = 0; + $13 = ((($0)) + 44|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 28|0); + HEAP32[$15>>2] = $14; + $16 = ((($0)) + 20|0); + HEAP32[$16>>2] = $14; + $17 = ((($0)) + 48|0); + $18 = HEAP32[$17>>2]|0; + $19 = (($14) + ($18)|0); + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = $19; + $$0 = 0; + } else { + $10 = $7 | 32; + HEAP32[$0>>2] = $10; + $$0 = -1; + } + return ($$0|0); +} +function _sn_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($0)) + 16|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 20|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6; + $8 = (($4) - ($7))|0; + $9 = ($8>>>0)>($2>>>0); + $$ = $9 ? $2 : $8; + _memcpy(($6|0),($1|0),($$|0))|0; + $10 = HEAP32[$5>>2]|0; + $11 = (($10) + ($$)|0); + HEAP32[$5>>2] = $11; + return ($2|0); +} +function _strlen($0) { + $0 = $0|0; + var $$0 = 0, $$015$lcssa = 0, $$01519 = 0, $$1$lcssa = 0, $$pn = 0, $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = $0; + $2 = $1 & 3; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $$015$lcssa = $0; + label = 4; + } else { + $$01519 = $0;$23 = $1; + while(1) { + $4 = HEAP8[$$01519>>0]|0; + $5 = ($4<<24>>24)==(0); + if ($5) { + $$sink = $23; + break L1; + } + $6 = ((($$01519)) + 1|0); + $7 = $6; + $8 = $7 & 3; + $9 = ($8|0)==(0); + if ($9) { + $$015$lcssa = $6; + label = 4; + break; + } else { + $$01519 = $6;$23 = $7; + } + } + } + } while(0); + if ((label|0) == 4) { + $$0 = $$015$lcssa; + while(1) { + $10 = HEAP32[$$0>>2]|0; + $11 = (($10) + -16843009)|0; + $12 = $10 & -2139062144; + $13 = $12 ^ -2139062144; + $14 = $13 & $11; + $15 = ($14|0)==(0); + $16 = ((($$0)) + 4|0); + if ($15) { + $$0 = $16; + } else { + break; + } + } + $17 = $10&255; + $18 = ($17<<24>>24)==(0); + if ($18) { + $$1$lcssa = $$0; + } else { + $$pn = $$0; + while(1) { + $19 = ((($$pn)) + 1|0); + $$pre = HEAP8[$19>>0]|0; + $20 = ($$pre<<24>>24)==(0); + if ($20) { + $$1$lcssa = $19; + break; + } else { + $$pn = $19; + } + } + } + $21 = $$1$lcssa; + $$sink = $21; + } + $22 = (($$sink) - ($1))|0; + return ($22|0); +} +function _strchr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___strchrnul($0,$1)|0); + $3 = HEAP8[$2>>0]|0; + $4 = $1&255; + $5 = ($3<<24>>24)==($4<<24>>24); + $6 = $5 ? $2 : 0; + return ($6|0); +} +function ___strchrnul($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$029$lcssa = 0, $$02936 = 0, $$030$lcssa = 0, $$03039 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond33 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1 & 255; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $8 = (_strlen($0)|0); + $9 = (($0) + ($8)|0); + $$0 = $9; + } else { + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)==(0); + if ($6) { + $$030$lcssa = $0; + } else { + $7 = $1&255; + $$03039 = $0; + while(1) { + $10 = HEAP8[$$03039>>0]|0; + $11 = ($10<<24>>24)==(0); + $12 = ($10<<24>>24)==($7<<24>>24); + $or$cond = $11 | $12; + if ($or$cond) { + $$0 = $$03039; + break L1; + } + $13 = ((($$03039)) + 1|0); + $14 = $13; + $15 = $14 & 3; + $16 = ($15|0)==(0); + if ($16) { + $$030$lcssa = $13; + break; + } else { + $$03039 = $13; + } + } + } + $17 = Math_imul($2, 16843009)|0; + $18 = HEAP32[$$030$lcssa>>2]|0; + $19 = (($18) + -16843009)|0; + $20 = $18 & -2139062144; + $21 = $20 ^ -2139062144; + $22 = $21 & $19; + $23 = ($22|0)==(0); + L10: do { + if ($23) { + $$02936 = $$030$lcssa;$25 = $18; + while(1) { + $24 = $25 ^ $17; + $26 = (($24) + -16843009)|0; + $27 = $24 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if (!($30)) { + $$029$lcssa = $$02936; + break L10; + } + $31 = ((($$02936)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($32) + -16843009)|0; + $34 = $32 & -2139062144; + $35 = $34 ^ -2139062144; + $36 = $35 & $33; + $37 = ($36|0)==(0); + if ($37) { + $$02936 = $31;$25 = $32; + } else { + $$029$lcssa = $31; + break; + } + } + } else { + $$029$lcssa = $$030$lcssa; + } + } while(0); + $38 = $1&255; + $$1 = $$029$lcssa; + while(1) { + $39 = HEAP8[$$1>>0]|0; + $40 = ($39<<24>>24)==(0); + $41 = ($39<<24>>24)==($38<<24>>24); + $or$cond33 = $40 | $41; + $42 = ((($$1)) + 1|0); + if ($or$cond33) { + $$0 = $$1; + break; + } else { + $$1 = $42; + } + } + } + } while(0); + return ($$0|0); +} +function _strcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + (___stpcpy($0,$1)|0); + return ($0|0); +} +function ___stpcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0$lcssa = 0, $$025$lcssa = 0, $$02536 = 0, $$026$lcssa = 0, $$02642 = 0, $$027$lcssa = 0, $$02741 = 0, $$029 = 0, $$037 = 0, $$1$ph = 0, $$128$ph = 0, $$12834 = 0, $$135 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1; + $3 = $0; + $4 = $2 ^ $3; + $5 = $4 & 3; + $6 = ($5|0)==(0); + L1: do { + if ($6) { + $7 = $2 & 3; + $8 = ($7|0)==(0); + if ($8) { + $$026$lcssa = $1;$$027$lcssa = $0; + } else { + $$02642 = $1;$$02741 = $0; + while(1) { + $9 = HEAP8[$$02642>>0]|0; + HEAP8[$$02741>>0] = $9; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$029 = $$02741; + break L1; + } + $11 = ((($$02642)) + 1|0); + $12 = ((($$02741)) + 1|0); + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)==(0); + if ($15) { + $$026$lcssa = $11;$$027$lcssa = $12; + break; + } else { + $$02642 = $11;$$02741 = $12; + } + } + } + $16 = HEAP32[$$026$lcssa>>2]|0; + $17 = (($16) + -16843009)|0; + $18 = $16 & -2139062144; + $19 = $18 ^ -2139062144; + $20 = $19 & $17; + $21 = ($20|0)==(0); + if ($21) { + $$02536 = $$027$lcssa;$$037 = $$026$lcssa;$24 = $16; + while(1) { + $22 = ((($$037)) + 4|0); + $23 = ((($$02536)) + 4|0); + HEAP32[$$02536>>2] = $24; + $25 = HEAP32[$22>>2]|0; + $26 = (($25) + -16843009)|0; + $27 = $25 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if ($30) { + $$02536 = $23;$$037 = $22;$24 = $25; + } else { + $$0$lcssa = $22;$$025$lcssa = $23; + break; + } + } + } else { + $$0$lcssa = $$026$lcssa;$$025$lcssa = $$027$lcssa; + } + $$1$ph = $$0$lcssa;$$128$ph = $$025$lcssa; + label = 8; + } else { + $$1$ph = $1;$$128$ph = $0; + label = 8; + } + } while(0); + if ((label|0) == 8) { + $31 = HEAP8[$$1$ph>>0]|0; + HEAP8[$$128$ph>>0] = $31; + $32 = ($31<<24>>24)==(0); + if ($32) { + $$029 = $$128$ph; + } else { + $$12834 = $$128$ph;$$135 = $$1$ph; + while(1) { + $33 = ((($$135)) + 1|0); + $34 = ((($$12834)) + 1|0); + $35 = HEAP8[$33>>0]|0; + HEAP8[$34>>0] = $35; + $36 = ($35<<24>>24)==(0); + if ($36) { + $$029 = $34; + break; + } else { + $$12834 = $34;$$135 = $33; + } + } + } + } + return ($$029|0); +} +function ___unlist_locked_file($0) { + $0 = $0|0; + var $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 68|0); + $2 = HEAP32[$1>>2]|0; + $3 = ($2|0)==(0); + if (!($3)) { + $4 = ((($0)) + 116|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==(0|0); + $$pre = ((($0)) + 112|0); + if (!($6)) { + $7 = HEAP32[$$pre>>2]|0; + $8 = ((($5)) + 112|0); + HEAP32[$8>>2] = $7; + } + $9 = HEAP32[$$pre>>2]|0; + $10 = ($9|0)==(0|0); + if ($10) { + $12 = (___pthread_self_607()|0); + $13 = ((($12)) + 232|0); + $$sink = $13; + } else { + $11 = ((($9)) + 116|0); + $$sink = $11; + } + HEAP32[$$sink>>2] = $5; + } + return; +} +function ___pthread_self_607() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function _fopen($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $memchr = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0; + var $vararg_ptr2 = 0, $vararg_ptr6 = 0, $vararg_ptr7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $vararg_buffer8 = sp + 32|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer = sp; + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $memchr = (_memchr(16389,$3,4)|0); + $4 = ($memchr|0)==(0|0); + if ($4) { + $5 = (___errno_location()|0); + HEAP32[$5>>2] = 22; + $$0 = 0; + } else { + $6 = (___fmodeflags($1)|0); + $7 = $0; + $8 = $6 | 32768; + HEAP32[$vararg_buffer>>2] = $7; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $8; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = 438; + $9 = (___syscall5(5,($vararg_buffer|0))|0); + $10 = (___syscall_ret($9)|0); + $11 = ($10|0)<(0); + if ($11) { + $$0 = 0; + } else { + $12 = $6 & 524288; + $13 = ($12|0)==(0); + if (!($13)) { + HEAP32[$vararg_buffer3>>2] = $10; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = 2; + $vararg_ptr7 = ((($vararg_buffer3)) + 8|0); + HEAP32[$vararg_ptr7>>2] = 1; + (___syscall221(221,($vararg_buffer3|0))|0); + } + $14 = (___fdopen($10,$1)|0); + $15 = ($14|0)==(0|0); + if ($15) { + HEAP32[$vararg_buffer8>>2] = $10; + (___syscall6(6,($vararg_buffer8|0))|0); + $$0 = 0; + } else { + $$0 = $14; + } + } + } + STACKTOP = sp;return ($$0|0); +} +function ___fmodeflags($0) { + $0 = $0|0; + var $$ = 0, $$$4 = 0, $$0 = 0, $$0$ = 0, $$2 = 0, $$2$ = 0, $$4 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0; + var $8 = 0, $9 = 0, $not$ = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_strchr($0,43)|0); + $2 = ($1|0)==(0|0); + $3 = HEAP8[$0>>0]|0; + $not$ = ($3<<24>>24)!=(114); + $$ = $not$&1; + $$0 = $2 ? $$ : 2; + $4 = (_strchr($0,120)|0); + $5 = ($4|0)==(0|0); + $6 = $$0 | 128; + $$0$ = $5 ? $$0 : $6; + $7 = (_strchr($0,101)|0); + $8 = ($7|0)==(0|0); + $9 = $$0$ | 524288; + $$2 = $8 ? $$0$ : $9; + $10 = ($3<<24>>24)==(114); + $11 = $$2 | 64; + $$2$ = $10 ? $$2 : $11; + $12 = ($3<<24>>24)==(119); + $13 = $$2$ | 512; + $$4 = $12 ? $13 : $$2$; + $14 = ($3<<24>>24)==(97); + $15 = $$4 | 1024; + $$$4 = $14 ? $15 : $$4; + return ($$$4|0); +} +function ___fdopen($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$pre = 0, $$pre31 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $memchr = 0, $vararg_buffer = 0, $vararg_buffer12 = 0, $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr1 = 0, $vararg_ptr10 = 0, $vararg_ptr11 = 0, $vararg_ptr15 = 0, $vararg_ptr16 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $vararg_buffer12 = sp + 40|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer = sp; + $2 = sp + 56|0; + $3 = HEAP8[$1>>0]|0; + $4 = $3 << 24 >> 24; + $memchr = (_memchr(16389,$4,4)|0); + $5 = ($memchr|0)==(0|0); + if ($5) { + $6 = (___errno_location()|0); + HEAP32[$6>>2] = 22; + $$0 = 0; + } else { + $7 = (_malloc(1156)|0); + $8 = ($7|0)==(0|0); + if ($8) { + $$0 = 0; + } else { + dest=$7; stop=dest+124|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $9 = (_strchr($1,43)|0); + $10 = ($9|0)==(0|0); + if ($10) { + $11 = ($3<<24>>24)==(114); + $12 = $11 ? 8 : 4; + HEAP32[$7>>2] = $12; + } + $13 = (_strchr($1,101)|0); + $14 = ($13|0)==(0|0); + if ($14) { + $16 = $3; + } else { + HEAP32[$vararg_buffer>>2] = $0; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 2; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = 1; + (___syscall221(221,($vararg_buffer|0))|0); + $$pre = HEAP8[$1>>0]|0; + $16 = $$pre; + } + $15 = ($16<<24>>24)==(97); + if ($15) { + HEAP32[$vararg_buffer3>>2] = $0; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = 3; + $17 = (___syscall221(221,($vararg_buffer3|0))|0); + $18 = $17 & 1024; + $19 = ($18|0)==(0); + if ($19) { + $20 = $17 | 1024; + HEAP32[$vararg_buffer7>>2] = $0; + $vararg_ptr10 = ((($vararg_buffer7)) + 4|0); + HEAP32[$vararg_ptr10>>2] = 4; + $vararg_ptr11 = ((($vararg_buffer7)) + 8|0); + HEAP32[$vararg_ptr11>>2] = $20; + (___syscall221(221,($vararg_buffer7|0))|0); + } + $21 = HEAP32[$7>>2]|0; + $22 = $21 | 128; + HEAP32[$7>>2] = $22; + $29 = $22; + } else { + $$pre31 = HEAP32[$7>>2]|0; + $29 = $$pre31; + } + $23 = ((($7)) + 60|0); + HEAP32[$23>>2] = $0; + $24 = ((($7)) + 132|0); + $25 = ((($7)) + 44|0); + HEAP32[$25>>2] = $24; + $26 = ((($7)) + 48|0); + HEAP32[$26>>2] = 1024; + $27 = ((($7)) + 75|0); + HEAP8[$27>>0] = -1; + $28 = $29 & 8; + $30 = ($28|0)==(0); + if ($30) { + $31 = $2; + HEAP32[$vararg_buffer12>>2] = $0; + $vararg_ptr15 = ((($vararg_buffer12)) + 4|0); + HEAP32[$vararg_ptr15>>2] = 21523; + $vararg_ptr16 = ((($vararg_buffer12)) + 8|0); + HEAP32[$vararg_ptr16>>2] = $31; + $32 = (___syscall54(54,($vararg_buffer12|0))|0); + $33 = ($32|0)==(0); + if ($33) { + HEAP8[$27>>0] = 10; + } + } + $34 = ((($7)) + 32|0); + HEAP32[$34>>2] = 9; + $35 = ((($7)) + 36|0); + HEAP32[$35>>2] = 8; + $36 = ((($7)) + 40|0); + HEAP32[$36>>2] = 3; + $37 = ((($7)) + 12|0); + HEAP32[$37>>2] = 2; + $38 = HEAP32[(19000)>>2]|0; + $39 = ($38|0)==(0); + if ($39) { + $40 = ((($7)) + 76|0); + HEAP32[$40>>2] = -1; + } + $41 = (___ofl_add($7)|0); + $$0 = $7; + } + } + STACKTOP = sp;return ($$0|0); +} +function ___ofl_add($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (___ofl_lock()|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 56|0); + HEAP32[$3>>2] = $2; + $4 = HEAP32[$1>>2]|0; + $5 = ($4|0)==(0|0); + if (!($5)) { + $6 = ((($4)) + 52|0); + HEAP32[$6>>2] = $0; + } + HEAP32[$1>>2] = $0; + ___ofl_unlock(); + return ($0|0); +} +function ___ofl_lock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___lock((19060|0)); + return (19068|0); +} +function ___ofl_unlock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___unlock((19060|0)); + return; +} +function _fclose($0) { + $0 = $0|0; + var $$pre = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 76|0); + $2 = HEAP32[$1>>2]|0; + $3 = ($2|0)>(-1); + if ($3) { + $4 = (___lockfile($0)|0); + $29 = $4; + } else { + $29 = 0; + } + ___unlist_locked_file($0); + $5 = HEAP32[$0>>2]|0; + $6 = $5 & 1; + $7 = ($6|0)!=(0); + if (!($7)) { + $8 = (___ofl_lock()|0); + $9 = ((($0)) + 52|0); + $10 = HEAP32[$9>>2]|0; + $11 = ($10|0)==(0|0); + $12 = $10; + $$pre = ((($0)) + 56|0); + if (!($11)) { + $13 = HEAP32[$$pre>>2]|0; + $14 = ((($10)) + 56|0); + HEAP32[$14>>2] = $13; + } + $15 = HEAP32[$$pre>>2]|0; + $16 = ($15|0)==(0|0); + if (!($16)) { + $17 = ((($15)) + 52|0); + HEAP32[$17>>2] = $12; + } + $18 = HEAP32[$8>>2]|0; + $19 = ($18|0)==($0|0); + if ($19) { + HEAP32[$8>>2] = $15; + } + ___ofl_unlock(); + } + $20 = (_fflush($0)|0); + $21 = ((($0)) + 12|0); + $22 = HEAP32[$21>>2]|0; + $23 = (FUNCTION_TABLE_ii[$22 & 15]($0)|0); + $24 = $23 | $20; + $25 = ((($0)) + 92|0); + $26 = HEAP32[$25>>2]|0; + $27 = ($26|0)==(0|0); + if (!($27)) { + _free($26); + } + if ($7) { + $28 = ($29|0)==(0); + if (!($28)) { + ___unlockfile($0); + } + } else { + _free($0); + } + return ($24|0); +} +function _fflush($0) { + $0 = $0|0; + var $$0 = 0, $$023 = 0, $$02325 = 0, $$02327 = 0, $$024$lcssa = 0, $$02426 = 0, $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + do { + if ($1) { + $8 = HEAP32[998]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $29 = 0; + } else { + $10 = HEAP32[998]|0; + $11 = (_fflush($10)|0); + $29 = $11; + } + $12 = (___ofl_lock()|0); + $$02325 = HEAP32[$12>>2]|0; + $13 = ($$02325|0)==(0|0); + if ($13) { + $$024$lcssa = $29; + } else { + $$02327 = $$02325;$$02426 = $29; + while(1) { + $14 = ((($$02327)) + 76|0); + $15 = HEAP32[$14>>2]|0; + $16 = ($15|0)>(-1); + if ($16) { + $17 = (___lockfile($$02327)|0); + $26 = $17; + } else { + $26 = 0; + } + $18 = ((($$02327)) + 20|0); + $19 = HEAP32[$18>>2]|0; + $20 = ((($$02327)) + 28|0); + $21 = HEAP32[$20>>2]|0; + $22 = ($19>>>0)>($21>>>0); + if ($22) { + $23 = (___fflush_unlocked($$02327)|0); + $24 = $23 | $$02426; + $$1 = $24; + } else { + $$1 = $$02426; + } + $25 = ($26|0)==(0); + if (!($25)) { + ___unlockfile($$02327); + } + $27 = ((($$02327)) + 56|0); + $$023 = HEAP32[$27>>2]|0; + $28 = ($$023|0)==(0|0); + if ($28) { + $$024$lcssa = $$1; + break; + } else { + $$02327 = $$023;$$02426 = $$1; + } + } + } + ___ofl_unlock(); + $$0 = $$024$lcssa; + } else { + $2 = ((($0)) + 76|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(-1); + if (!($4)) { + $5 = (___fflush_unlocked($0)|0); + $$0 = $5; + break; + } + $6 = (___lockfile($0)|0); + $phitmp = ($6|0)==(0); + $7 = (___fflush_unlocked($0)|0); + if ($phitmp) { + $$0 = $7; + } else { + ___unlockfile($0); + $$0 = $7; + } + } + } while(0); + return ($$0|0); +} +function ___fflush_unlocked($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 20|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 28|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($2>>>0)>($4>>>0); + if ($5) { + $6 = ((($0)) + 36|0); + $7 = HEAP32[$6>>2]|0; + (FUNCTION_TABLE_iiii[$7 & 15]($0,0,0)|0); + $8 = HEAP32[$1>>2]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $$0 = -1; + } else { + label = 3; + } + } else { + label = 3; + } + if ((label|0) == 3) { + $10 = ((($0)) + 4|0); + $11 = HEAP32[$10>>2]|0; + $12 = ((($0)) + 8|0); + $13 = HEAP32[$12>>2]|0; + $14 = ($11>>>0)<($13>>>0); + if ($14) { + $15 = $11; + $16 = $13; + $17 = (($15) - ($16))|0; + $18 = ((($0)) + 40|0); + $19 = HEAP32[$18>>2]|0; + (FUNCTION_TABLE_iiii[$19 & 15]($0,$17,1)|0); + } + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = 0; + HEAP32[$3>>2] = 0; + HEAP32[$1>>2] = 0; + HEAP32[$12>>2] = 0; + HEAP32[$10>>2] = 0; + $$0 = 0; + } + return ($$0|0); +} +function _feof($0) { + $0 = $0|0; + var $$lobit = 0, $$lobit8 = 0, $$lobit9 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 76|0); + $2 = HEAP32[$1>>2]|0; + $3 = ($2|0)>(-1); + if ($3) { + $6 = (___lockfile($0)|0); + $phitmp = ($6|0)==(0); + $7 = HEAP32[$0>>2]|0; + $8 = $7 >>> 4; + $$lobit = $8 & 1; + if ($phitmp) { + $$lobit9 = $$lobit; + } else { + ___unlockfile($0); + $$lobit9 = $$lobit; + } + } else { + $4 = HEAP32[$0>>2]|0; + $5 = $4 >>> 4; + $$lobit8 = $5 & 1; + $$lobit9 = $$lobit8; + } + return ($$lobit9|0); +} +function _fseek($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (___fseeko($0,$1,$2)|0); + return ($3|0); +} +function ___fseeko($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($0)) + 76|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)>(-1); + if ($5) { + $7 = (___lockfile($0)|0); + $phitmp = ($7|0)==(0); + $8 = (___fseeko_unlocked($0,$1,$2)|0); + if ($phitmp) { + $9 = $8; + } else { + ___unlockfile($0); + $9 = $8; + } + } else { + $6 = (___fseeko_unlocked($0,$1,$2)|0); + $9 = $6; + } + return ($9|0); +} +function ___fseeko_unlocked($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($2|0)==(1); + if ($3) { + $4 = ((($0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = ((($0)) + 4|0); + $7 = HEAP32[$6>>2]|0; + $8 = (($1) - ($5))|0; + $9 = (($8) + ($7))|0; + $$019 = $9; + } else { + $$019 = $1; + } + $10 = ((($0)) + 20|0); + $11 = HEAP32[$10>>2]|0; + $12 = ((($0)) + 28|0); + $13 = HEAP32[$12>>2]|0; + $14 = ($11>>>0)>($13>>>0); + if ($14) { + $15 = ((($0)) + 36|0); + $16 = HEAP32[$15>>2]|0; + (FUNCTION_TABLE_iiii[$16 & 15]($0,0,0)|0); + $17 = HEAP32[$10>>2]|0; + $18 = ($17|0)==(0|0); + if ($18) { + $$0 = -1; + } else { + label = 5; + } + } else { + label = 5; + } + if ((label|0) == 5) { + $19 = ((($0)) + 16|0); + HEAP32[$19>>2] = 0; + HEAP32[$12>>2] = 0; + HEAP32[$10>>2] = 0; + $20 = ((($0)) + 40|0); + $21 = HEAP32[$20>>2]|0; + $22 = (FUNCTION_TABLE_iiii[$21 & 15]($0,$$019,$2)|0); + $23 = ($22|0)<(0); + if ($23) { + $$0 = -1; + } else { + $24 = ((($0)) + 8|0); + HEAP32[$24>>2] = 0; + $25 = ((($0)) + 4|0); + HEAP32[$25>>2] = 0; + $26 = HEAP32[$0>>2]|0; + $27 = $26 & -17; + HEAP32[$0>>2] = $27; + $$0 = 0; + } + } + return ($$0|0); +} +function _strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = ($2<<24>>24)==(0); + do { + if ($3) { + $$0 = $0; + } else { + $4 = $2 << 24 >> 24; + $5 = (_strchr($0,$4)|0); + $6 = ($5|0)==(0|0); + if ($6) { + $$0 = 0; + } else { + $7 = ((($1)) + 1|0); + $8 = HEAP8[$7>>0]|0; + $9 = ($8<<24>>24)==(0); + if ($9) { + $$0 = $5; + } else { + $10 = ((($5)) + 1|0); + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + $$0 = 0; + } else { + $13 = ((($1)) + 2|0); + $14 = HEAP8[$13>>0]|0; + $15 = ($14<<24>>24)==(0); + if ($15) { + $16 = (_twobyte_strstr($5,$1)|0); + $$0 = $16; + break; + } + $17 = ((($5)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = ($18<<24>>24)==(0); + if ($19) { + $$0 = 0; + } else { + $20 = ((($1)) + 3|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + $23 = (_threebyte_strstr($5,$1)|0); + $$0 = $23; + break; + } + $24 = ((($5)) + 3|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + $$0 = 0; + } else { + $27 = ((($1)) + 4|0); + $28 = HEAP8[$27>>0]|0; + $29 = ($28<<24>>24)==(0); + if ($29) { + $30 = (_fourbyte_strstr($5,$1)|0); + $$0 = $30; + break; + } else { + $31 = (_twoway_strstr($5,$1)|0); + $$0 = $31; + break; + } + } + } + } + } + } + } + } while(0); + return ($$0|0); +} +function _twobyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$sink = 0, $$sink$in = 0, $$sink$masked = 0, $$sink17$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 8; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $4 | $7; + $9 = HEAP8[$0>>0]|0; + $10 = $9&255; + $$sink$in = $10;$$sink17$sink = $0; + while(1) { + $11 = ((($$sink17$sink)) + 1|0); + $12 = HEAP8[$11>>0]|0; + $13 = ($12<<24>>24)==(0); + if ($13) { + $$lcssa = 0; + break; + } + $$sink = $$sink$in << 8; + $14 = $12&255; + $$sink$masked = $$sink & 65280; + $15 = $14 | $$sink$masked; + $16 = ($15|0)==($8|0); + if ($16) { + $$lcssa = $$sink17$sink; + break; + } else { + $$sink$in = $15;$$sink17$sink = $11; + } + } + return ($$lcssa|0); +} +function _threebyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$016$lcssa = 0, $$01619 = 0, $$020 = 0, $$lcssa = 0, $$not = 0, $$not17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = HEAP8[$0>>0]|0; + $16 = $15&255; + $17 = $16 << 24; + $18 = ((($0)) + 1|0); + $19 = HEAP8[$18>>0]|0; + $20 = $19&255; + $21 = $20 << 16; + $22 = $21 | $17; + $23 = ((($0)) + 2|0); + $24 = HEAP8[$23>>0]|0; + $25 = $24&255; + $26 = $25 << 8; + $27 = $22 | $26; + $28 = ($24<<24>>24)!=(0); + $$not17 = $28 ^ 1; + $29 = ($27|0)==($14|0); + $or$cond18 = $29 | $$not17; + if ($or$cond18) { + $$016$lcssa = $23;$$lcssa = $28; + } else { + $$01619 = $23;$$020 = $27; + while(1) { + $30 = ((($$01619)) + 1|0); + $31 = HEAP8[$30>>0]|0; + $32 = $31&255; + $33 = $32 | $$020; + $34 = $33 << 8; + $35 = ($31<<24>>24)!=(0); + $$not = $35 ^ 1; + $36 = ($34|0)==($14|0); + $or$cond = $36 | $$not; + if ($or$cond) { + $$016$lcssa = $30;$$lcssa = $35; + break; + } else { + $$01619 = $30;$$020 = $34; + } + } + } + $37 = ((($$016$lcssa)) + -2|0); + $38 = $$lcssa ? $37 : 0; + return ($38|0); +} +function _fourbyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$not = 0, $$not22 = 0, $$sink21$lcssa = 0, $$sink2124 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond23 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = ((($1)) + 3|0); + $16 = HEAP8[$15>>0]|0; + $17 = $16&255; + $18 = $14 | $17; + $19 = HEAP8[$0>>0]|0; + $20 = $19&255; + $21 = $20 << 24; + $22 = ((($0)) + 1|0); + $23 = HEAP8[$22>>0]|0; + $24 = $23&255; + $25 = $24 << 16; + $26 = $25 | $21; + $27 = ((($0)) + 2|0); + $28 = HEAP8[$27>>0]|0; + $29 = $28&255; + $30 = $29 << 8; + $31 = $26 | $30; + $32 = ((($0)) + 3|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $35 = $34 | $31; + $36 = ($33<<24>>24)!=(0); + $$not22 = $36 ^ 1; + $37 = ($35|0)==($18|0); + $or$cond23 = $37 | $$not22; + if ($or$cond23) { + $$lcssa = $36;$$sink21$lcssa = $32; + } else { + $$sink2124 = $32;$39 = $35; + while(1) { + $38 = $39 << 8; + $40 = ((($$sink2124)) + 1|0); + $41 = HEAP8[$40>>0]|0; + $42 = $41&255; + $43 = $42 | $38; + $44 = ($41<<24>>24)!=(0); + $$not = $44 ^ 1; + $45 = ($43|0)==($18|0); + $or$cond = $45 | $$not; + if ($or$cond) { + $$lcssa = $44;$$sink21$lcssa = $40; + break; + } else { + $$sink2124 = $40;$39 = $43; + } + } + } + $46 = ((($$sink21$lcssa)) + -3|0); + $47 = $$lcssa ? $46 : 0; + return ($47|0); +} +function _twoway_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166 = 0, $$0168 = 0, $$0169 = 0, $$0169$be = 0, $$0170 = 0, $$0175$ph$ph$lcssa220 = 0, $$0175$ph$ph$lcssa220323 = 0, $$0175$ph$ph256 = 0, $$0179244 = 0, $$0183$ph200$ph255 = 0, $$0183$ph200250 = 0, $$0183$ph262 = 0, $$0185$ph$lcssa = 0, $$0185$ph$lcssa322 = 0, $$0185$ph261 = 0, $$0187$lcssa320321 = 0, $$0187266 = 0, $$1176$$0175 = 0, $$1176$ph$ph$lcssa211 = 0, $$1176$ph$ph235 = 0; + var $$1180224 = 0, $$1184$ph196$ph234 = 0, $$1184$ph196229 = 0, $$1184$ph241 = 0, $$1186$$0185 = 0, $$1186$$0185$ = 0, $$1186$ph$lcssa = 0, $$1186$ph240 = 0, $$2181 = 0, $$2181$sink = 0, $$3 = 0, $$3173 = 0, $$3178 = 0, $$3182223 = 0, $$4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0; + var $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0; + var $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; + var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0; + var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond191 = 0, $cond191222 = 0, $cond265 = 0, $div = 0, $div188 = 0, $or$cond = 0, $or$cond190 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0); + $2 = sp + 1024|0; + $3 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $4 = HEAP8[$1>>0]|0; + $cond265 = ($4<<24>>24)==(0); + L1: do { + if ($cond265) { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = 0;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } else { + $5 = $4&255; + $$0187266 = 0;$12 = $4;$20 = $5; + while(1) { + $8 = (($0) + ($$0187266)|0); + $9 = HEAP8[$8>>0]|0; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$3 = 0; + break L1; + } + $11 = $12 & 31; + $13 = $11&255; + $14 = 1 << $13; + $div188 = ($12&255) >>> 5; + $15 = $div188&255; + $16 = (($2) + ($15<<2)|0); + $17 = HEAP32[$16>>2]|0; + $18 = $17 | $14; + HEAP32[$16>>2] = $18; + $7 = (($$0187266) + 1)|0; + $19 = (($3) + ($20<<2)|0); + HEAP32[$19>>2] = $7; + $21 = (($1) + ($7)|0); + $22 = HEAP8[$21>>0]|0; + $23 = $22&255; + $cond = ($22<<24>>24)==(0); + if ($cond) { + break; + } else { + $$0187266 = $7;$12 = $22;$20 = $23; + } + } + $6 = ($7>>>0)>(1); + if ($6) { + $$0183$ph262 = 0;$$0185$ph261 = -1;$129 = 1; + L7: while(1) { + $$0175$ph$ph256 = 1;$$0183$ph200$ph255 = $$0183$ph262;$132 = $129; + while(1) { + $$0183$ph200250 = $$0183$ph200$ph255;$131 = $132; + L11: while(1) { + $$0179244 = 1;$31 = $131; + while(1) { + $27 = (($$0179244) + ($$0185$ph261))|0; + $28 = (($1) + ($27)|0); + $29 = HEAP8[$28>>0]|0; + $30 = (($1) + ($31)|0); + $32 = HEAP8[$30>>0]|0; + $33 = ($29<<24>>24)==($32<<24>>24); + if (!($33)) { + break L11; + } + $34 = ($$0179244|0)==($$0175$ph$ph256|0); + $25 = (($$0179244) + 1)|0; + if ($34) { + break; + } + $24 = (($25) + ($$0183$ph200250))|0; + $26 = ($24>>>0)<($7>>>0); + if ($26) { + $$0179244 = $25;$31 = $24; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $35 = (($$0175$ph$ph256) + ($$0183$ph200250))|0; + $36 = (($35) + 1)|0; + $37 = ($36>>>0)<($7>>>0); + if ($37) { + $$0183$ph200250 = $35;$131 = $36; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $38 = ($29&255)>($32&255); + $39 = (($31) - ($$0185$ph261))|0; + if (!($38)) { + break; + } + $43 = (($31) + 1)|0; + $44 = ($43>>>0)<($7>>>0); + if ($44) { + $$0175$ph$ph256 = $39;$$0183$ph200$ph255 = $31;$132 = $43; + } else { + $$0175$ph$ph$lcssa220 = $39;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $40 = (($$0183$ph200250) + 1)|0; + $41 = (($$0183$ph200250) + 2)|0; + $42 = ($41>>>0)<($7>>>0); + if ($42) { + $$0183$ph262 = $40;$$0185$ph261 = $$0183$ph200250;$129 = $41; + } else { + $$0175$ph$ph$lcssa220 = 1;$$0185$ph$lcssa = $$0183$ph200250; + break; + } + } + if ($6) { + $$1184$ph241 = 0;$$1186$ph240 = -1;$130 = 1; + while(1) { + $$1176$ph$ph235 = 1;$$1184$ph196$ph234 = $$1184$ph241;$134 = $130; + while(1) { + $$1184$ph196229 = $$1184$ph196$ph234;$133 = $134; + L26: while(1) { + $$1180224 = 1;$52 = $133; + while(1) { + $48 = (($$1180224) + ($$1186$ph240))|0; + $49 = (($1) + ($48)|0); + $50 = HEAP8[$49>>0]|0; + $51 = (($1) + ($52)|0); + $53 = HEAP8[$51>>0]|0; + $54 = ($50<<24>>24)==($53<<24>>24); + if (!($54)) { + break L26; + } + $55 = ($$1180224|0)==($$1176$ph$ph235|0); + $46 = (($$1180224) + 1)|0; + if ($55) { + break; + } + $45 = (($46) + ($$1184$ph196229))|0; + $47 = ($45>>>0)<($7>>>0); + if ($47) { + $$1180224 = $46;$52 = $45; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $56 = (($$1176$ph$ph235) + ($$1184$ph196229))|0; + $57 = (($56) + 1)|0; + $58 = ($57>>>0)<($7>>>0); + if ($58) { + $$1184$ph196229 = $56;$133 = $57; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $59 = ($50&255)<($53&255); + $60 = (($52) - ($$1186$ph240))|0; + if (!($59)) { + break; + } + $64 = (($52) + 1)|0; + $65 = ($64>>>0)<($7>>>0); + if ($65) { + $$1176$ph$ph235 = $60;$$1184$ph196$ph234 = $52;$134 = $64; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $60;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $61 = (($$1184$ph196229) + 1)|0; + $62 = (($$1184$ph196229) + 2)|0; + $63 = ($62>>>0)<($7>>>0); + if ($63) { + $$1184$ph241 = $61;$$1186$ph240 = $$1184$ph196229;$130 = $62; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = $$1184$ph196229; + label = 27; + break; + } + } + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } else { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } + } while(0); + L36: do { + if ((label|0) == 27) { + $66 = (($$1186$ph$lcssa) + 1)|0; + $67 = (($$0185$ph$lcssa322) + 1)|0; + $68 = ($66>>>0)>($67>>>0); + $$1176$$0175 = $68 ? $$1176$ph$ph$lcssa211 : $$0175$ph$ph$lcssa220323; + $$1186$$0185 = $68 ? $$1186$ph$lcssa : $$0185$ph$lcssa322; + $69 = (($1) + ($$1176$$0175)|0); + $70 = (($$1186$$0185) + 1)|0; + $71 = (_memcmp($1,$69,$70)|0); + $72 = ($71|0)==(0); + if ($72) { + $77 = (($$0187$lcssa320321) - ($$1176$$0175))|0; + $$0168 = $77;$$3178 = $$1176$$0175; + } else { + $73 = (($$0187$lcssa320321) - ($$1186$$0185))|0; + $74 = (($73) + -1)|0; + $75 = ($$1186$$0185>>>0)>($74>>>0); + $$1186$$0185$ = $75 ? $$1186$$0185 : $74; + $76 = (($$1186$$0185$) + 1)|0; + $$0168 = 0;$$3178 = $76; + } + $78 = $$0187$lcssa320321 | 63; + $79 = (($$0187$lcssa320321) + -1)|0; + $80 = ($$0168|0)!=(0); + $81 = (($$0187$lcssa320321) - ($$3178))|0; + $$0166 = $0;$$0169 = 0;$$0170 = $0; + while(1) { + $82 = $$0170; + $83 = $$0166; + $84 = (($82) - ($83))|0; + $85 = ($84>>>0)<($$0187$lcssa320321>>>0); + do { + if ($85) { + $86 = (_memchr($$0170,0,$78)|0); + $87 = ($86|0)==(0|0); + if ($87) { + $91 = (($$0170) + ($78)|0); + $$3173 = $91; + break; + } else { + $88 = $86; + $89 = (($88) - ($83))|0; + $90 = ($89>>>0)<($$0187$lcssa320321>>>0); + if ($90) { + $$3 = 0; + break L36; + } else { + $$3173 = $86; + break; + } + } + } else { + $$3173 = $$0170; + } + } while(0); + $92 = (($$0166) + ($79)|0); + $93 = HEAP8[$92>>0]|0; + $div = ($93&255) >>> 5; + $94 = $div&255; + $95 = (($2) + ($94<<2)|0); + $96 = HEAP32[$95>>2]|0; + $97 = $93 & 31; + $98 = $97&255; + $99 = 1 << $98; + $100 = $99 & $96; + $101 = ($100|0)==(0); + L50: do { + if ($101) { + $$0169$be = 0;$$2181$sink = $$0187$lcssa320321; + } else { + $102 = $93&255; + $103 = (($3) + ($102<<2)|0); + $104 = HEAP32[$103>>2]|0; + $105 = (($$0187$lcssa320321) - ($104))|0; + $106 = ($105|0)==(0); + if (!($106)) { + $107 = ($$0169|0)!=(0); + $or$cond = $80 & $107; + $108 = ($105>>>0)<($$3178>>>0); + $or$cond190 = $or$cond & $108; + $$2181 = $or$cond190 ? $81 : $105; + $$0169$be = 0;$$2181$sink = $$2181; + break; + } + $110 = ($70>>>0)>($$0169>>>0); + $111 = $110 ? $70 : $$0169; + $112 = (($1) + ($111)|0); + $113 = HEAP8[$112>>0]|0; + $cond191222 = ($113<<24>>24)==(0); + L55: do { + if ($cond191222) { + $$4 = $70; + } else { + $$3182223 = $111;$117 = $113; + while(1) { + $114 = (($$0166) + ($$3182223)|0); + $115 = HEAP8[$114>>0]|0; + $116 = ($117<<24>>24)==($115<<24>>24); + if (!($116)) { + break; + } + $118 = (($$3182223) + 1)|0; + $119 = (($1) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $cond191 = ($120<<24>>24)==(0); + if ($cond191) { + $$4 = $70; + break L55; + } else { + $$3182223 = $118;$117 = $120; + } + } + $121 = (($$3182223) - ($$1186$$0185))|0; + $$0169$be = 0;$$2181$sink = $121; + break L50; + } + } while(0); + while(1) { + $122 = ($$4>>>0)>($$0169>>>0); + if (!($122)) { + $$3 = $$0166; + break L36; + } + $123 = (($$4) + -1)|0; + $124 = (($1) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = (($$0166) + ($123)|0); + $127 = HEAP8[$126>>0]|0; + $128 = ($125<<24>>24)==($127<<24>>24); + if ($128) { + $$4 = $123; + } else { + $$0169$be = $$0168;$$2181$sink = $$3178; + break; + } + } + } + } while(0); + $109 = (($$0166) + ($$2181$sink)|0); + $$0166 = $109;$$0169 = $$0169$be;$$0170 = $$3173; + } + } + } while(0); + STACKTOP = sp;return ($$3|0); +} +function _strrchr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_strlen($0)|0); + $3 = (($2) + 1)|0; + $4 = (___memrchr($0,$1,$3)|0); + return ($4|0); +} +function ___memrchr($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $$09 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = $1&255; + $$09 = $2; + while(1) { + $4 = (($$09) + -1)|0; + $5 = ($$09|0)==(0); + if ($5) { + $$0 = 0; + break; + } + $6 = (($0) + ($4)|0); + $7 = HEAP8[$6>>0]|0; + $8 = ($7<<24>>24)==($3<<24>>24); + if ($8) { + $$0 = $6; + break; + } else { + $$09 = $4; + } + } + return ($$0|0); +} +function _strspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$01925 = 0, $$020 = 0, $$1$lcssa = 0, $$123 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0, $div21 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + do { + if ($4) { + $$0 = 0; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + $$020 = $0; + while(1) { + $8 = HEAP8[$$020>>0]|0; + $9 = ($8<<24>>24)==($3<<24>>24); + $10 = ((($$020)) + 1|0); + if ($9) { + $$020 = $10; + } else { + break; + } + } + $11 = $$020; + $12 = $0; + $13 = (($11) - ($12))|0; + $$0 = $13; + break; + } else { + $$01925 = $1;$17 = $3; + } + while(1) { + $16 = $17 & 31; + $18 = $16&255; + $19 = 1 << $18; + $div21 = ($17&255) >>> 5; + $20 = $div21&255; + $21 = (($2) + ($20<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = $22 | $19; + HEAP32[$21>>2] = $23; + $24 = ((($$01925)) + 1|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + break; + } else { + $$01925 = $24;$17 = $25; + } + } + $14 = HEAP8[$0>>0]|0; + $15 = ($14<<24>>24)==(0); + L10: do { + if ($15) { + $$1$lcssa = $0; + } else { + $$123 = $0;$27 = $14; + while(1) { + $div = ($27&255) >>> 5; + $28 = $div&255; + $29 = (($2) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = $27 & 31; + $32 = $31&255; + $33 = 1 << $32; + $34 = $30 & $33; + $35 = ($34|0)==(0); + if ($35) { + $$1$lcssa = $$123; + break L10; + } + $36 = ((($$123)) + 1|0); + $37 = HEAP8[$36>>0]|0; + $38 = ($37<<24>>24)==(0); + if ($38) { + $$1$lcssa = $36; + break; + } else { + $$123 = $36;$27 = $37; + } + } + } + } while(0); + $39 = $$1$lcssa; + $40 = $0; + $41 = (($39) - ($40))|0; + $$0 = $41; + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function _srand($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (($0) + -1)|0; + $2 = 16664; + $3 = $2; + HEAP32[$3>>2] = $1; + $4 = (($2) + 4)|0; + $5 = $4; + HEAP32[$5>>2] = 0; + return; +} +function _fread($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$ = 0, $$0 = 0, $$054$ph = 0, $$05460 = 0, $$056$ph = 0, $$05659 = 0, $$57 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = Math_imul($2, $1)|0; + $5 = ($1|0)==(0); + $$ = $5 ? 0 : $2; + $6 = ((($3)) + 76|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)>(-1); + if ($8) { + $9 = (___lockfile($3)|0); + $36 = $9; + } else { + $36 = 0; + } + $10 = ((($3)) + 74|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11 << 24 >> 24; + $13 = (($12) + 255)|0; + $14 = $13 | $12; + $15 = $14&255; + HEAP8[$10>>0] = $15; + $16 = ((($3)) + 8|0); + $17 = HEAP32[$16>>2]|0; + $18 = ((($3)) + 4|0); + $19 = HEAP32[$18>>2]|0; + $20 = $19; + $21 = (($17) - ($20))|0; + $22 = ($21|0)>(0); + $23 = ($21>>>0)<($4>>>0); + $$57 = $23 ? $21 : $4; + if ($22) { + $24 = (($4) - ($$57))|0; + $25 = (($0) + ($$57)|0); + _memcpy(($0|0),($19|0),($$57|0))|0; + $26 = (($19) + ($$57)|0); + HEAP32[$18>>2] = $26; + $$054$ph = $24;$$056$ph = $25; + } else { + $$054$ph = $4;$$056$ph = $0; + } + $27 = ($$054$ph|0)==(0); + L7: do { + if ($27) { + label = 13; + } else { + $28 = ((($3)) + 32|0); + $$05460 = $$054$ph;$$05659 = $$056$ph; + while(1) { + $29 = (___toread($3)|0); + $30 = ($29|0)==(0); + if (!($30)) { + break; + } + $31 = HEAP32[$28>>2]|0; + $32 = (FUNCTION_TABLE_iiii[$31 & 15]($3,$$05659,$$05460)|0); + $33 = (($32) + 1)|0; + $34 = ($33>>>0)<(2); + if ($34) { + break; + } + $39 = (($$05460) - ($32))|0; + $40 = (($$05659) + ($32)|0); + $41 = ($39|0)==(0); + if ($41) { + label = 13; + break L7; + } else { + $$05460 = $39;$$05659 = $40; + } + } + $35 = ($36|0)==(0); + if (!($35)) { + ___unlockfile($3); + } + $37 = (($4) - ($$05460))|0; + $38 = (($37>>>0) / ($1>>>0))&-1; + $$0 = $38; + } + } while(0); + if ((label|0) == 13) { + $42 = ($36|0)==(0); + if ($42) { + $$0 = $$; + } else { + ___unlockfile($3); + $$0 = $$; + } + } + return ($$0|0); +} +function _vprintf($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[966]|0; + $3 = (_vfprintf($2,$0,$1)|0); + return ($3|0); +} +function _strcspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$01824 = 0, $$019$sink = 0, $$01922 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0; + var $div20 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + L1: do { + if ($4) { + label = 3; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + label = 3; + } else { + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $$01824 = $1;$13 = $3; + while(1) { + $12 = $13 & 31; + $14 = $12&255; + $15 = 1 << $14; + $div20 = ($13&255) >>> 5; + $16 = $div20&255; + $17 = (($2) + ($16<<2)|0); + $18 = HEAP32[$17>>2]|0; + $19 = $18 | $15; + HEAP32[$17>>2] = $19; + $20 = ((($$01824)) + 1|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + break; + } else { + $$01824 = $20;$13 = $21; + } + } + $10 = HEAP8[$0>>0]|0; + $11 = ($10<<24>>24)==(0); + if ($11) { + $$019$sink = $0; + } else { + $$01922 = $0;$23 = $10; + while(1) { + $div = ($23&255) >>> 5; + $24 = $div&255; + $25 = (($2) + ($24<<2)|0); + $26 = HEAP32[$25>>2]|0; + $27 = $23 & 31; + $28 = $27&255; + $29 = 1 << $28; + $30 = $26 & $29; + $31 = ($30|0)==(0); + if (!($31)) { + $$019$sink = $$01922; + break L1; + } + $32 = ((($$01922)) + 1|0); + $33 = HEAP8[$32>>0]|0; + $34 = ($33<<24>>24)==(0); + if ($34) { + $$019$sink = $32; + break; + } else { + $$01922 = $32;$23 = $33; + } + } + } + } + } + } while(0); + if ((label|0) == 3) { + $8 = $3 << 24 >> 24; + $9 = (___strchrnul($0,$8)|0); + $$019$sink = $9; + } + $35 = $$019$sink; + $36 = $0; + $37 = (($35) - ($36))|0; + STACKTOP = sp;return ($37|0); +} +function _strcat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_strlen($0)|0); + $3 = (($0) + ($2)|0); + (_strcpy($3,$1)|0); + return ($0|0); +} +function _strtok($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$010 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $3 = HEAP32[4768]|0; + $4 = ($3|0)==(0|0); + if ($4) { + $$0 = 0; + } else { + $$010 = $3; + label = 3; + } + } else { + $$010 = $0; + label = 3; + } + do { + if ((label|0) == 3) { + $5 = (_strspn($$010,$1)|0); + $6 = (($$010) + ($5)|0); + $7 = HEAP8[$6>>0]|0; + $8 = ($7<<24>>24)==(0); + if ($8) { + HEAP32[4768] = 0; + $$0 = 0; + break; + } + $9 = (_strcspn($6,$1)|0); + $10 = (($6) + ($9)|0); + HEAP32[4768] = $10; + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + HEAP32[4768] = 0; + $$0 = $6; + break; + } else { + $13 = ((($10)) + 1|0); + HEAP32[4768] = $13; + HEAP8[$10>>0] = 0; + $$0 = $6; + break; + } + } + } while(0); + return ($$0|0); +} +function _malloc($0) { + $0 = $0|0; + var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0; + var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0; + var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0; + var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0; + var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0; + var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0; + var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0; + var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0; + var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0; + var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0; + var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0; + var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0; + var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0; + var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0; + var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0; + var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0; + var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0; + var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0; + var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0; + var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0; + var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0; + var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0; + var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0; + var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0; + var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0; + var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0; + var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0; + var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0; + var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0; + var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0; + var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0; + var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0; + var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0; + var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0; + var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0; + var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0; + var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0; + var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0; + var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0; + var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0; + var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0; + var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0; + var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0; + var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0; + var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0; + var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0; + var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0; + var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0; + var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0; + var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0; + var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0; + var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0; + var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0; + var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0; + var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0; + var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0; + var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0; + var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0; + var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + $2 = ($0>>>0)<(245); + do { + if ($2) { + $3 = ($0>>>0)<(11); + $4 = (($0) + 11)|0; + $5 = $4 & -8; + $6 = $3 ? 16 : $5; + $7 = $6 >>> 3; + $8 = HEAP32[4769]|0; + $9 = $8 >>> $7; + $10 = $9 & 3; + $11 = ($10|0)==(0); + if (!($11)) { + $12 = $9 & 1; + $13 = $12 ^ 1; + $14 = (($13) + ($7))|0; + $15 = $14 << 1; + $16 = (19116 + ($15<<2)|0); + $17 = ((($16)) + 8|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($18)) + 8|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($16|0)==($20|0); + do { + if ($21) { + $22 = 1 << $14; + $23 = $22 ^ -1; + $24 = $8 & $23; + HEAP32[4769] = $24; + } else { + $25 = HEAP32[(19092)>>2]|0; + $26 = ($20>>>0)<($25>>>0); + if ($26) { + _abort(); + // unreachable; + } + $27 = ((($20)) + 12|0); + $28 = HEAP32[$27>>2]|0; + $29 = ($28|0)==($18|0); + if ($29) { + HEAP32[$27>>2] = $16; + HEAP32[$17>>2] = $20; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $30 = $14 << 3; + $31 = $30 | 3; + $32 = ((($18)) + 4|0); + HEAP32[$32>>2] = $31; + $33 = (($18) + ($30)|0); + $34 = ((($33)) + 4|0); + $35 = HEAP32[$34>>2]|0; + $36 = $35 | 1; + HEAP32[$34>>2] = $36; + $$0 = $19; + STACKTOP = sp;return ($$0|0); + } + $37 = HEAP32[(19084)>>2]|0; + $38 = ($6>>>0)>($37>>>0); + if ($38) { + $39 = ($9|0)==(0); + if (!($39)) { + $40 = $9 << $7; + $41 = 2 << $7; + $42 = (0 - ($41))|0; + $43 = $41 | $42; + $44 = $40 & $43; + $45 = (0 - ($44))|0; + $46 = $44 & $45; + $47 = (($46) + -1)|0; + $48 = $47 >>> 12; + $49 = $48 & 16; + $50 = $47 >>> $49; + $51 = $50 >>> 5; + $52 = $51 & 8; + $53 = $52 | $49; + $54 = $50 >>> $52; + $55 = $54 >>> 2; + $56 = $55 & 4; + $57 = $53 | $56; + $58 = $54 >>> $56; + $59 = $58 >>> 1; + $60 = $59 & 2; + $61 = $57 | $60; + $62 = $58 >>> $60; + $63 = $62 >>> 1; + $64 = $63 & 1; + $65 = $61 | $64; + $66 = $62 >>> $64; + $67 = (($65) + ($66))|0; + $68 = $67 << 1; + $69 = (19116 + ($68<<2)|0); + $70 = ((($69)) + 8|0); + $71 = HEAP32[$70>>2]|0; + $72 = ((($71)) + 8|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($69|0)==($73|0); + do { + if ($74) { + $75 = 1 << $67; + $76 = $75 ^ -1; + $77 = $8 & $76; + HEAP32[4769] = $77; + $98 = $77; + } else { + $78 = HEAP32[(19092)>>2]|0; + $79 = ($73>>>0)<($78>>>0); + if ($79) { + _abort(); + // unreachable; + } + $80 = ((($73)) + 12|0); + $81 = HEAP32[$80>>2]|0; + $82 = ($81|0)==($71|0); + if ($82) { + HEAP32[$80>>2] = $69; + HEAP32[$70>>2] = $73; + $98 = $8; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $83 = $67 << 3; + $84 = (($83) - ($6))|0; + $85 = $6 | 3; + $86 = ((($71)) + 4|0); + HEAP32[$86>>2] = $85; + $87 = (($71) + ($6)|0); + $88 = $84 | 1; + $89 = ((($87)) + 4|0); + HEAP32[$89>>2] = $88; + $90 = (($87) + ($84)|0); + HEAP32[$90>>2] = $84; + $91 = ($37|0)==(0); + if (!($91)) { + $92 = HEAP32[(19096)>>2]|0; + $93 = $37 >>> 3; + $94 = $93 << 1; + $95 = (19116 + ($94<<2)|0); + $96 = 1 << $93; + $97 = $98 & $96; + $99 = ($97|0)==(0); + if ($99) { + $100 = $98 | $96; + HEAP32[4769] = $100; + $$pre = ((($95)) + 8|0); + $$0199 = $95;$$pre$phiZ2D = $$pre; + } else { + $101 = ((($95)) + 8|0); + $102 = HEAP32[$101>>2]|0; + $103 = HEAP32[(19092)>>2]|0; + $104 = ($102>>>0)<($103>>>0); + if ($104) { + _abort(); + // unreachable; + } else { + $$0199 = $102;$$pre$phiZ2D = $101; + } + } + HEAP32[$$pre$phiZ2D>>2] = $92; + $105 = ((($$0199)) + 12|0); + HEAP32[$105>>2] = $92; + $106 = ((($92)) + 8|0); + HEAP32[$106>>2] = $$0199; + $107 = ((($92)) + 12|0); + HEAP32[$107>>2] = $95; + } + HEAP32[(19084)>>2] = $84; + HEAP32[(19096)>>2] = $87; + $$0 = $72; + STACKTOP = sp;return ($$0|0); + } + $108 = HEAP32[(19080)>>2]|0; + $109 = ($108|0)==(0); + if ($109) { + $$0197 = $6; + } else { + $110 = (0 - ($108))|0; + $111 = $108 & $110; + $112 = (($111) + -1)|0; + $113 = $112 >>> 12; + $114 = $113 & 16; + $115 = $112 >>> $114; + $116 = $115 >>> 5; + $117 = $116 & 8; + $118 = $117 | $114; + $119 = $115 >>> $117; + $120 = $119 >>> 2; + $121 = $120 & 4; + $122 = $118 | $121; + $123 = $119 >>> $121; + $124 = $123 >>> 1; + $125 = $124 & 2; + $126 = $122 | $125; + $127 = $123 >>> $125; + $128 = $127 >>> 1; + $129 = $128 & 1; + $130 = $126 | $129; + $131 = $127 >>> $129; + $132 = (($130) + ($131))|0; + $133 = (19380 + ($132<<2)|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($134)) + 4|0); + $136 = HEAP32[$135>>2]|0; + $137 = $136 & -8; + $138 = (($137) - ($6))|0; + $139 = ((($134)) + 16|0); + $140 = HEAP32[$139>>2]|0; + $not$5$i = ($140|0)==(0|0); + $$sink16$i = $not$5$i&1; + $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0); + $142 = HEAP32[$141>>2]|0; + $143 = ($142|0)==(0|0); + if ($143) { + $$0192$lcssa$i = $134;$$0193$lcssa$i = $138; + } else { + $$01928$i = $134;$$01937$i = $138;$145 = $142; + while(1) { + $144 = ((($145)) + 4|0); + $146 = HEAP32[$144>>2]|0; + $147 = $146 & -8; + $148 = (($147) - ($6))|0; + $149 = ($148>>>0)<($$01937$i>>>0); + $$$0193$i = $149 ? $148 : $$01937$i; + $$$0192$i = $149 ? $145 : $$01928$i; + $150 = ((($145)) + 16|0); + $151 = HEAP32[$150>>2]|0; + $not$$i = ($151|0)==(0|0); + $$sink1$i = $not$$i&1; + $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0); + $153 = HEAP32[$152>>2]|0; + $154 = ($153|0)==(0|0); + if ($154) { + $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i; + break; + } else { + $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153; + } + } + } + $155 = HEAP32[(19092)>>2]|0; + $156 = ($$0192$lcssa$i>>>0)<($155>>>0); + if ($156) { + _abort(); + // unreachable; + } + $157 = (($$0192$lcssa$i) + ($6)|0); + $158 = ($$0192$lcssa$i>>>0)<($157>>>0); + if (!($158)) { + _abort(); + // unreachable; + } + $159 = ((($$0192$lcssa$i)) + 24|0); + $160 = HEAP32[$159>>2]|0; + $161 = ((($$0192$lcssa$i)) + 12|0); + $162 = HEAP32[$161>>2]|0; + $163 = ($162|0)==($$0192$lcssa$i|0); + do { + if ($163) { + $173 = ((($$0192$lcssa$i)) + 20|0); + $174 = HEAP32[$173>>2]|0; + $175 = ($174|0)==(0|0); + if ($175) { + $176 = ((($$0192$lcssa$i)) + 16|0); + $177 = HEAP32[$176>>2]|0; + $178 = ($177|0)==(0|0); + if ($178) { + $$3$i = 0; + break; + } else { + $$1196$i = $177;$$1198$i = $176; + } + } else { + $$1196$i = $174;$$1198$i = $173; + } + while(1) { + $179 = ((($$1196$i)) + 20|0); + $180 = HEAP32[$179>>2]|0; + $181 = ($180|0)==(0|0); + if (!($181)) { + $$1196$i = $180;$$1198$i = $179; + continue; + } + $182 = ((($$1196$i)) + 16|0); + $183 = HEAP32[$182>>2]|0; + $184 = ($183|0)==(0|0); + if ($184) { + break; + } else { + $$1196$i = $183;$$1198$i = $182; + } + } + $185 = ($$1198$i>>>0)<($155>>>0); + if ($185) { + _abort(); + // unreachable; + } else { + HEAP32[$$1198$i>>2] = 0; + $$3$i = $$1196$i; + break; + } + } else { + $164 = ((($$0192$lcssa$i)) + 8|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165>>>0)<($155>>>0); + if ($166) { + _abort(); + // unreachable; + } + $167 = ((($165)) + 12|0); + $168 = HEAP32[$167>>2]|0; + $169 = ($168|0)==($$0192$lcssa$i|0); + if (!($169)) { + _abort(); + // unreachable; + } + $170 = ((($162)) + 8|0); + $171 = HEAP32[$170>>2]|0; + $172 = ($171|0)==($$0192$lcssa$i|0); + if ($172) { + HEAP32[$167>>2] = $162; + HEAP32[$170>>2] = $165; + $$3$i = $162; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $186 = ($160|0)==(0|0); + L73: do { + if (!($186)) { + $187 = ((($$0192$lcssa$i)) + 28|0); + $188 = HEAP32[$187>>2]|0; + $189 = (19380 + ($188<<2)|0); + $190 = HEAP32[$189>>2]|0; + $191 = ($$0192$lcssa$i|0)==($190|0); + do { + if ($191) { + HEAP32[$189>>2] = $$3$i; + $cond$i = ($$3$i|0)==(0|0); + if ($cond$i) { + $192 = 1 << $188; + $193 = $192 ^ -1; + $194 = $108 & $193; + HEAP32[(19080)>>2] = $194; + break L73; + } + } else { + $195 = HEAP32[(19092)>>2]|0; + $196 = ($160>>>0)<($195>>>0); + if ($196) { + _abort(); + // unreachable; + } else { + $197 = ((($160)) + 16|0); + $198 = HEAP32[$197>>2]|0; + $not$1$i = ($198|0)!=($$0192$lcssa$i|0); + $$sink2$i = $not$1$i&1; + $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0); + HEAP32[$199>>2] = $$3$i; + $200 = ($$3$i|0)==(0|0); + if ($200) { + break L73; + } else { + break; + } + } + } + } while(0); + $201 = HEAP32[(19092)>>2]|0; + $202 = ($$3$i>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } + $203 = ((($$3$i)) + 24|0); + HEAP32[$203>>2] = $160; + $204 = ((($$0192$lcssa$i)) + 16|0); + $205 = HEAP32[$204>>2]|0; + $206 = ($205|0)==(0|0); + do { + if (!($206)) { + $207 = ($205>>>0)<($201>>>0); + if ($207) { + _abort(); + // unreachable; + } else { + $208 = ((($$3$i)) + 16|0); + HEAP32[$208>>2] = $205; + $209 = ((($205)) + 24|0); + HEAP32[$209>>2] = $$3$i; + break; + } + } + } while(0); + $210 = ((($$0192$lcssa$i)) + 20|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + if (!($212)) { + $213 = HEAP32[(19092)>>2]|0; + $214 = ($211>>>0)<($213>>>0); + if ($214) { + _abort(); + // unreachable; + } else { + $215 = ((($$3$i)) + 20|0); + HEAP32[$215>>2] = $211; + $216 = ((($211)) + 24|0); + HEAP32[$216>>2] = $$3$i; + break; + } + } + } + } while(0); + $217 = ($$0193$lcssa$i>>>0)<(16); + if ($217) { + $218 = (($$0193$lcssa$i) + ($6))|0; + $219 = $218 | 3; + $220 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$220>>2] = $219; + $221 = (($$0192$lcssa$i) + ($218)|0); + $222 = ((($221)) + 4|0); + $223 = HEAP32[$222>>2]|0; + $224 = $223 | 1; + HEAP32[$222>>2] = $224; + } else { + $225 = $6 | 3; + $226 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$226>>2] = $225; + $227 = $$0193$lcssa$i | 1; + $228 = ((($157)) + 4|0); + HEAP32[$228>>2] = $227; + $229 = (($157) + ($$0193$lcssa$i)|0); + HEAP32[$229>>2] = $$0193$lcssa$i; + $230 = ($37|0)==(0); + if (!($230)) { + $231 = HEAP32[(19096)>>2]|0; + $232 = $37 >>> 3; + $233 = $232 << 1; + $234 = (19116 + ($233<<2)|0); + $235 = 1 << $232; + $236 = $8 & $235; + $237 = ($236|0)==(0); + if ($237) { + $238 = $8 | $235; + HEAP32[4769] = $238; + $$pre$i = ((($234)) + 8|0); + $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; + } else { + $239 = ((($234)) + 8|0); + $240 = HEAP32[$239>>2]|0; + $241 = HEAP32[(19092)>>2]|0; + $242 = ($240>>>0)<($241>>>0); + if ($242) { + _abort(); + // unreachable; + } else { + $$0189$i = $240;$$pre$phi$iZ2D = $239; + } + } + HEAP32[$$pre$phi$iZ2D>>2] = $231; + $243 = ((($$0189$i)) + 12|0); + HEAP32[$243>>2] = $231; + $244 = ((($231)) + 8|0); + HEAP32[$244>>2] = $$0189$i; + $245 = ((($231)) + 12|0); + HEAP32[$245>>2] = $234; + } + HEAP32[(19084)>>2] = $$0193$lcssa$i; + HEAP32[(19096)>>2] = $157; + } + $246 = ((($$0192$lcssa$i)) + 8|0); + $$0 = $246; + STACKTOP = sp;return ($$0|0); + } + } else { + $$0197 = $6; + } + } else { + $247 = ($0>>>0)>(4294967231); + if ($247) { + $$0197 = -1; + } else { + $248 = (($0) + 11)|0; + $249 = $248 & -8; + $250 = HEAP32[(19080)>>2]|0; + $251 = ($250|0)==(0); + if ($251) { + $$0197 = $249; + } else { + $252 = (0 - ($249))|0; + $253 = $248 >>> 8; + $254 = ($253|0)==(0); + if ($254) { + $$0358$i = 0; + } else { + $255 = ($249>>>0)>(16777215); + if ($255) { + $$0358$i = 31; + } else { + $256 = (($253) + 1048320)|0; + $257 = $256 >>> 16; + $258 = $257 & 8; + $259 = $253 << $258; + $260 = (($259) + 520192)|0; + $261 = $260 >>> 16; + $262 = $261 & 4; + $263 = $262 | $258; + $264 = $259 << $262; + $265 = (($264) + 245760)|0; + $266 = $265 >>> 16; + $267 = $266 & 2; + $268 = $263 | $267; + $269 = (14 - ($268))|0; + $270 = $264 << $267; + $271 = $270 >>> 15; + $272 = (($269) + ($271))|0; + $273 = $272 << 1; + $274 = (($272) + 7)|0; + $275 = $249 >>> $274; + $276 = $275 & 1; + $277 = $276 | $273; + $$0358$i = $277; + } + } + $278 = (19380 + ($$0358$i<<2)|0); + $279 = HEAP32[$278>>2]|0; + $280 = ($279|0)==(0|0); + L117: do { + if ($280) { + $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252; + label = 81; + } else { + $281 = ($$0358$i|0)==(31); + $282 = $$0358$i >>> 1; + $283 = (25 - ($282))|0; + $284 = $281 ? 0 : $283; + $285 = $249 << $284; + $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0; + while(1) { + $286 = ((($$0353$i)) + 4|0); + $287 = HEAP32[$286>>2]|0; + $288 = $287 & -8; + $289 = (($288) - ($249))|0; + $290 = ($289>>>0)<($$0347$i>>>0); + if ($290) { + $291 = ($289|0)==(0); + if ($291) { + $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i; + label = 85; + break L117; + } else { + $$1343$i = $$0353$i;$$1348$i = $289; + } + } else { + $$1343$i = $$0342$i;$$1348$i = $$0347$i; + } + $292 = ((($$0353$i)) + 20|0); + $293 = HEAP32[$292>>2]|0; + $294 = $$0359$i >>> 31; + $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0); + $296 = HEAP32[$295>>2]|0; + $297 = ($293|0)==(0|0); + $298 = ($293|0)==($296|0); + $or$cond2$i = $297 | $298; + $$1363$i = $or$cond2$i ? $$0362$i : $293; + $299 = ($296|0)==(0|0); + $not$8$i = $299 ^ 1; + $300 = $not$8$i&1; + $$0359$$i = $$0359$i << $300; + if ($299) { + $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i; + label = 81; + break; + } else { + $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i; + } + } + } + } while(0); + if ((label|0) == 81) { + $301 = ($$2355$i|0)==(0|0); + $302 = ($$3$i201|0)==(0|0); + $or$cond$i = $301 & $302; + if ($or$cond$i) { + $303 = 2 << $$0358$i; + $304 = (0 - ($303))|0; + $305 = $303 | $304; + $306 = $250 & $305; + $307 = ($306|0)==(0); + if ($307) { + $$0197 = $249; + break; + } + $308 = (0 - ($306))|0; + $309 = $306 & $308; + $310 = (($309) + -1)|0; + $311 = $310 >>> 12; + $312 = $311 & 16; + $313 = $310 >>> $312; + $314 = $313 >>> 5; + $315 = $314 & 8; + $316 = $315 | $312; + $317 = $313 >>> $315; + $318 = $317 >>> 2; + $319 = $318 & 4; + $320 = $316 | $319; + $321 = $317 >>> $319; + $322 = $321 >>> 1; + $323 = $322 & 2; + $324 = $320 | $323; + $325 = $321 >>> $323; + $326 = $325 >>> 1; + $327 = $326 & 1; + $328 = $324 | $327; + $329 = $325 >>> $327; + $330 = (($328) + ($329))|0; + $331 = (19380 + ($330<<2)|0); + $332 = HEAP32[$331>>2]|0; + $$4$ph$i = 0;$$4357$ph$i = $332; + } else { + $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i; + } + $333 = ($$4357$ph$i|0)==(0|0); + if ($333) { + $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i; + } else { + $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i; + label = 85; + } + } + if ((label|0) == 85) { + while(1) { + label = 0; + $334 = ((($$435713$i)) + 4|0); + $335 = HEAP32[$334>>2]|0; + $336 = $335 & -8; + $337 = (($336) - ($249))|0; + $338 = ($337>>>0)<($$435114$i>>>0); + $$$4351$i = $338 ? $337 : $$435114$i; + $$4357$$4$i = $338 ? $$435713$i : $$415$i; + $339 = ((($$435713$i)) + 16|0); + $340 = HEAP32[$339>>2]|0; + $not$1$i203 = ($340|0)==(0|0); + $$sink2$i204 = $not$1$i203&1; + $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0); + $342 = HEAP32[$341>>2]|0; + $343 = ($342|0)==(0|0); + if ($343) { + $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i; + break; + } else { + $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342; + label = 85; + } + } + } + $344 = ($$4$lcssa$i|0)==(0|0); + if ($344) { + $$0197 = $249; + } else { + $345 = HEAP32[(19084)>>2]|0; + $346 = (($345) - ($249))|0; + $347 = ($$4351$lcssa$i>>>0)<($346>>>0); + if ($347) { + $348 = HEAP32[(19092)>>2]|0; + $349 = ($$4$lcssa$i>>>0)<($348>>>0); + if ($349) { + _abort(); + // unreachable; + } + $350 = (($$4$lcssa$i) + ($249)|0); + $351 = ($$4$lcssa$i>>>0)<($350>>>0); + if (!($351)) { + _abort(); + // unreachable; + } + $352 = ((($$4$lcssa$i)) + 24|0); + $353 = HEAP32[$352>>2]|0; + $354 = ((($$4$lcssa$i)) + 12|0); + $355 = HEAP32[$354>>2]|0; + $356 = ($355|0)==($$4$lcssa$i|0); + do { + if ($356) { + $366 = ((($$4$lcssa$i)) + 20|0); + $367 = HEAP32[$366>>2]|0; + $368 = ($367|0)==(0|0); + if ($368) { + $369 = ((($$4$lcssa$i)) + 16|0); + $370 = HEAP32[$369>>2]|0; + $371 = ($370|0)==(0|0); + if ($371) { + $$3372$i = 0; + break; + } else { + $$1370$i = $370;$$1374$i = $369; + } + } else { + $$1370$i = $367;$$1374$i = $366; + } + while(1) { + $372 = ((($$1370$i)) + 20|0); + $373 = HEAP32[$372>>2]|0; + $374 = ($373|0)==(0|0); + if (!($374)) { + $$1370$i = $373;$$1374$i = $372; + continue; + } + $375 = ((($$1370$i)) + 16|0); + $376 = HEAP32[$375>>2]|0; + $377 = ($376|0)==(0|0); + if ($377) { + break; + } else { + $$1370$i = $376;$$1374$i = $375; + } + } + $378 = ($$1374$i>>>0)<($348>>>0); + if ($378) { + _abort(); + // unreachable; + } else { + HEAP32[$$1374$i>>2] = 0; + $$3372$i = $$1370$i; + break; + } + } else { + $357 = ((($$4$lcssa$i)) + 8|0); + $358 = HEAP32[$357>>2]|0; + $359 = ($358>>>0)<($348>>>0); + if ($359) { + _abort(); + // unreachable; + } + $360 = ((($358)) + 12|0); + $361 = HEAP32[$360>>2]|0; + $362 = ($361|0)==($$4$lcssa$i|0); + if (!($362)) { + _abort(); + // unreachable; + } + $363 = ((($355)) + 8|0); + $364 = HEAP32[$363>>2]|0; + $365 = ($364|0)==($$4$lcssa$i|0); + if ($365) { + HEAP32[$360>>2] = $355; + HEAP32[$363>>2] = $358; + $$3372$i = $355; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $379 = ($353|0)==(0|0); + L164: do { + if ($379) { + $470 = $250; + } else { + $380 = ((($$4$lcssa$i)) + 28|0); + $381 = HEAP32[$380>>2]|0; + $382 = (19380 + ($381<<2)|0); + $383 = HEAP32[$382>>2]|0; + $384 = ($$4$lcssa$i|0)==($383|0); + do { + if ($384) { + HEAP32[$382>>2] = $$3372$i; + $cond$i208 = ($$3372$i|0)==(0|0); + if ($cond$i208) { + $385 = 1 << $381; + $386 = $385 ^ -1; + $387 = $250 & $386; + HEAP32[(19080)>>2] = $387; + $470 = $387; + break L164; + } + } else { + $388 = HEAP32[(19092)>>2]|0; + $389 = ($353>>>0)<($388>>>0); + if ($389) { + _abort(); + // unreachable; + } else { + $390 = ((($353)) + 16|0); + $391 = HEAP32[$390>>2]|0; + $not$$i209 = ($391|0)!=($$4$lcssa$i|0); + $$sink3$i = $not$$i209&1; + $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0); + HEAP32[$392>>2] = $$3372$i; + $393 = ($$3372$i|0)==(0|0); + if ($393) { + $470 = $250; + break L164; + } else { + break; + } + } + } + } while(0); + $394 = HEAP32[(19092)>>2]|0; + $395 = ($$3372$i>>>0)<($394>>>0); + if ($395) { + _abort(); + // unreachable; + } + $396 = ((($$3372$i)) + 24|0); + HEAP32[$396>>2] = $353; + $397 = ((($$4$lcssa$i)) + 16|0); + $398 = HEAP32[$397>>2]|0; + $399 = ($398|0)==(0|0); + do { + if (!($399)) { + $400 = ($398>>>0)<($394>>>0); + if ($400) { + _abort(); + // unreachable; + } else { + $401 = ((($$3372$i)) + 16|0); + HEAP32[$401>>2] = $398; + $402 = ((($398)) + 24|0); + HEAP32[$402>>2] = $$3372$i; + break; + } + } + } while(0); + $403 = ((($$4$lcssa$i)) + 20|0); + $404 = HEAP32[$403>>2]|0; + $405 = ($404|0)==(0|0); + if ($405) { + $470 = $250; + } else { + $406 = HEAP32[(19092)>>2]|0; + $407 = ($404>>>0)<($406>>>0); + if ($407) { + _abort(); + // unreachable; + } else { + $408 = ((($$3372$i)) + 20|0); + HEAP32[$408>>2] = $404; + $409 = ((($404)) + 24|0); + HEAP32[$409>>2] = $$3372$i; + $470 = $250; + break; + } + } + } + } while(0); + $410 = ($$4351$lcssa$i>>>0)<(16); + do { + if ($410) { + $411 = (($$4351$lcssa$i) + ($249))|0; + $412 = $411 | 3; + $413 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$413>>2] = $412; + $414 = (($$4$lcssa$i) + ($411)|0); + $415 = ((($414)) + 4|0); + $416 = HEAP32[$415>>2]|0; + $417 = $416 | 1; + HEAP32[$415>>2] = $417; + } else { + $418 = $249 | 3; + $419 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$419>>2] = $418; + $420 = $$4351$lcssa$i | 1; + $421 = ((($350)) + 4|0); + HEAP32[$421>>2] = $420; + $422 = (($350) + ($$4351$lcssa$i)|0); + HEAP32[$422>>2] = $$4351$lcssa$i; + $423 = $$4351$lcssa$i >>> 3; + $424 = ($$4351$lcssa$i>>>0)<(256); + if ($424) { + $425 = $423 << 1; + $426 = (19116 + ($425<<2)|0); + $427 = HEAP32[4769]|0; + $428 = 1 << $423; + $429 = $427 & $428; + $430 = ($429|0)==(0); + if ($430) { + $431 = $427 | $428; + HEAP32[4769] = $431; + $$pre$i210 = ((($426)) + 8|0); + $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; + } else { + $432 = ((($426)) + 8|0); + $433 = HEAP32[$432>>2]|0; + $434 = HEAP32[(19092)>>2]|0; + $435 = ($433>>>0)<($434>>>0); + if ($435) { + _abort(); + // unreachable; + } else { + $$0368$i = $433;$$pre$phi$i211Z2D = $432; + } + } + HEAP32[$$pre$phi$i211Z2D>>2] = $350; + $436 = ((($$0368$i)) + 12|0); + HEAP32[$436>>2] = $350; + $437 = ((($350)) + 8|0); + HEAP32[$437>>2] = $$0368$i; + $438 = ((($350)) + 12|0); + HEAP32[$438>>2] = $426; + break; + } + $439 = $$4351$lcssa$i >>> 8; + $440 = ($439|0)==(0); + if ($440) { + $$0361$i = 0; + } else { + $441 = ($$4351$lcssa$i>>>0)>(16777215); + if ($441) { + $$0361$i = 31; + } else { + $442 = (($439) + 1048320)|0; + $443 = $442 >>> 16; + $444 = $443 & 8; + $445 = $439 << $444; + $446 = (($445) + 520192)|0; + $447 = $446 >>> 16; + $448 = $447 & 4; + $449 = $448 | $444; + $450 = $445 << $448; + $451 = (($450) + 245760)|0; + $452 = $451 >>> 16; + $453 = $452 & 2; + $454 = $449 | $453; + $455 = (14 - ($454))|0; + $456 = $450 << $453; + $457 = $456 >>> 15; + $458 = (($455) + ($457))|0; + $459 = $458 << 1; + $460 = (($458) + 7)|0; + $461 = $$4351$lcssa$i >>> $460; + $462 = $461 & 1; + $463 = $462 | $459; + $$0361$i = $463; + } + } + $464 = (19380 + ($$0361$i<<2)|0); + $465 = ((($350)) + 28|0); + HEAP32[$465>>2] = $$0361$i; + $466 = ((($350)) + 16|0); + $467 = ((($466)) + 4|0); + HEAP32[$467>>2] = 0; + HEAP32[$466>>2] = 0; + $468 = 1 << $$0361$i; + $469 = $470 & $468; + $471 = ($469|0)==(0); + if ($471) { + $472 = $470 | $468; + HEAP32[(19080)>>2] = $472; + HEAP32[$464>>2] = $350; + $473 = ((($350)) + 24|0); + HEAP32[$473>>2] = $464; + $474 = ((($350)) + 12|0); + HEAP32[$474>>2] = $350; + $475 = ((($350)) + 8|0); + HEAP32[$475>>2] = $350; + break; + } + $476 = HEAP32[$464>>2]|0; + $477 = ($$0361$i|0)==(31); + $478 = $$0361$i >>> 1; + $479 = (25 - ($478))|0; + $480 = $477 ? 0 : $479; + $481 = $$4351$lcssa$i << $480; + $$0344$i = $481;$$0345$i = $476; + while(1) { + $482 = ((($$0345$i)) + 4|0); + $483 = HEAP32[$482>>2]|0; + $484 = $483 & -8; + $485 = ($484|0)==($$4351$lcssa$i|0); + if ($485) { + label = 139; + break; + } + $486 = $$0344$i >>> 31; + $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0); + $488 = $$0344$i << 1; + $489 = HEAP32[$487>>2]|0; + $490 = ($489|0)==(0|0); + if ($490) { + label = 136; + break; + } else { + $$0344$i = $488;$$0345$i = $489; + } + } + if ((label|0) == 136) { + $491 = HEAP32[(19092)>>2]|0; + $492 = ($487>>>0)<($491>>>0); + if ($492) { + _abort(); + // unreachable; + } else { + HEAP32[$487>>2] = $350; + $493 = ((($350)) + 24|0); + HEAP32[$493>>2] = $$0345$i; + $494 = ((($350)) + 12|0); + HEAP32[$494>>2] = $350; + $495 = ((($350)) + 8|0); + HEAP32[$495>>2] = $350; + break; + } + } + else if ((label|0) == 139) { + $496 = ((($$0345$i)) + 8|0); + $497 = HEAP32[$496>>2]|0; + $498 = HEAP32[(19092)>>2]|0; + $499 = ($497>>>0)>=($498>>>0); + $not$9$i = ($$0345$i>>>0)>=($498>>>0); + $500 = $499 & $not$9$i; + if ($500) { + $501 = ((($497)) + 12|0); + HEAP32[$501>>2] = $350; + HEAP32[$496>>2] = $350; + $502 = ((($350)) + 8|0); + HEAP32[$502>>2] = $497; + $503 = ((($350)) + 12|0); + HEAP32[$503>>2] = $$0345$i; + $504 = ((($350)) + 24|0); + HEAP32[$504>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $505 = ((($$4$lcssa$i)) + 8|0); + $$0 = $505; + STACKTOP = sp;return ($$0|0); + } else { + $$0197 = $249; + } + } + } + } + } + } while(0); + $506 = HEAP32[(19084)>>2]|0; + $507 = ($506>>>0)<($$0197>>>0); + if (!($507)) { + $508 = (($506) - ($$0197))|0; + $509 = HEAP32[(19096)>>2]|0; + $510 = ($508>>>0)>(15); + if ($510) { + $511 = (($509) + ($$0197)|0); + HEAP32[(19096)>>2] = $511; + HEAP32[(19084)>>2] = $508; + $512 = $508 | 1; + $513 = ((($511)) + 4|0); + HEAP32[$513>>2] = $512; + $514 = (($511) + ($508)|0); + HEAP32[$514>>2] = $508; + $515 = $$0197 | 3; + $516 = ((($509)) + 4|0); + HEAP32[$516>>2] = $515; + } else { + HEAP32[(19084)>>2] = 0; + HEAP32[(19096)>>2] = 0; + $517 = $506 | 3; + $518 = ((($509)) + 4|0); + HEAP32[$518>>2] = $517; + $519 = (($509) + ($506)|0); + $520 = ((($519)) + 4|0); + $521 = HEAP32[$520>>2]|0; + $522 = $521 | 1; + HEAP32[$520>>2] = $522; + } + $523 = ((($509)) + 8|0); + $$0 = $523; + STACKTOP = sp;return ($$0|0); + } + $524 = HEAP32[(19088)>>2]|0; + $525 = ($524>>>0)>($$0197>>>0); + if ($525) { + $526 = (($524) - ($$0197))|0; + HEAP32[(19088)>>2] = $526; + $527 = HEAP32[(19100)>>2]|0; + $528 = (($527) + ($$0197)|0); + HEAP32[(19100)>>2] = $528; + $529 = $526 | 1; + $530 = ((($528)) + 4|0); + HEAP32[$530>>2] = $529; + $531 = $$0197 | 3; + $532 = ((($527)) + 4|0); + HEAP32[$532>>2] = $531; + $533 = ((($527)) + 8|0); + $$0 = $533; + STACKTOP = sp;return ($$0|0); + } + $534 = HEAP32[4887]|0; + $535 = ($534|0)==(0); + if ($535) { + HEAP32[(19556)>>2] = 4096; + HEAP32[(19552)>>2] = 4096; + HEAP32[(19560)>>2] = -1; + HEAP32[(19564)>>2] = -1; + HEAP32[(19568)>>2] = 0; + HEAP32[(19520)>>2] = 0; + $536 = $1; + $537 = $536 & -16; + $538 = $537 ^ 1431655768; + HEAP32[$1>>2] = $538; + HEAP32[4887] = $538; + $542 = 4096; + } else { + $$pre$i212 = HEAP32[(19556)>>2]|0; + $542 = $$pre$i212; + } + $539 = (($$0197) + 48)|0; + $540 = (($$0197) + 47)|0; + $541 = (($542) + ($540))|0; + $543 = (0 - ($542))|0; + $544 = $541 & $543; + $545 = ($544>>>0)>($$0197>>>0); + if (!($545)) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + $546 = HEAP32[(19516)>>2]|0; + $547 = ($546|0)==(0); + if (!($547)) { + $548 = HEAP32[(19508)>>2]|0; + $549 = (($548) + ($544))|0; + $550 = ($549>>>0)<=($548>>>0); + $551 = ($549>>>0)>($546>>>0); + $or$cond1$i = $550 | $551; + if ($or$cond1$i) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + } + $552 = HEAP32[(19520)>>2]|0; + $553 = $552 & 4; + $554 = ($553|0)==(0); + L244: do { + if ($554) { + $555 = HEAP32[(19100)>>2]|0; + $556 = ($555|0)==(0|0); + L246: do { + if ($556) { + label = 163; + } else { + $$0$i$i = (19524); + while(1) { + $557 = HEAP32[$$0$i$i>>2]|0; + $558 = ($557>>>0)>($555>>>0); + if (!($558)) { + $559 = ((($$0$i$i)) + 4|0); + $560 = HEAP32[$559>>2]|0; + $561 = (($557) + ($560)|0); + $562 = ($561>>>0)>($555>>>0); + if ($562) { + break; + } + } + $563 = ((($$0$i$i)) + 8|0); + $564 = HEAP32[$563>>2]|0; + $565 = ($564|0)==(0|0); + if ($565) { + label = 163; + break L246; + } else { + $$0$i$i = $564; + } + } + $588 = (($541) - ($524))|0; + $589 = $588 & $543; + $590 = ($589>>>0)<(2147483647); + if ($590) { + $591 = (_sbrk(($589|0))|0); + $592 = HEAP32[$$0$i$i>>2]|0; + $593 = HEAP32[$559>>2]|0; + $594 = (($592) + ($593)|0); + $595 = ($591|0)==($594|0); + if ($595) { + $596 = ($591|0)==((-1)|0); + if ($596) { + $$2234253237$i = $589; + } else { + $$723948$i = $589;$$749$i = $591; + label = 180; + break L244; + } + } else { + $$2247$ph$i = $591;$$2253$ph$i = $589; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } while(0); + do { + if ((label|0) == 163) { + $566 = (_sbrk(0)|0); + $567 = ($566|0)==((-1)|0); + if ($567) { + $$2234253237$i = 0; + } else { + $568 = $566; + $569 = HEAP32[(19552)>>2]|0; + $570 = (($569) + -1)|0; + $571 = $570 & $568; + $572 = ($571|0)==(0); + $573 = (($570) + ($568))|0; + $574 = (0 - ($569))|0; + $575 = $573 & $574; + $576 = (($575) - ($568))|0; + $577 = $572 ? 0 : $576; + $$$i = (($577) + ($544))|0; + $578 = HEAP32[(19508)>>2]|0; + $579 = (($$$i) + ($578))|0; + $580 = ($$$i>>>0)>($$0197>>>0); + $581 = ($$$i>>>0)<(2147483647); + $or$cond$i214 = $580 & $581; + if ($or$cond$i214) { + $582 = HEAP32[(19516)>>2]|0; + $583 = ($582|0)==(0); + if (!($583)) { + $584 = ($579>>>0)<=($578>>>0); + $585 = ($579>>>0)>($582>>>0); + $or$cond2$i215 = $584 | $585; + if ($or$cond2$i215) { + $$2234253237$i = 0; + break; + } + } + $586 = (_sbrk(($$$i|0))|0); + $587 = ($586|0)==($566|0); + if ($587) { + $$723948$i = $$$i;$$749$i = $566; + label = 180; + break L244; + } else { + $$2247$ph$i = $586;$$2253$ph$i = $$$i; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } + } while(0); + do { + if ((label|0) == 171) { + $597 = (0 - ($$2253$ph$i))|0; + $598 = ($$2247$ph$i|0)!=((-1)|0); + $599 = ($$2253$ph$i>>>0)<(2147483647); + $or$cond7$i = $599 & $598; + $600 = ($539>>>0)>($$2253$ph$i>>>0); + $or$cond10$i = $600 & $or$cond7$i; + if (!($or$cond10$i)) { + $610 = ($$2247$ph$i|0)==((-1)|0); + if ($610) { + $$2234253237$i = 0; + break; + } else { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + $601 = HEAP32[(19556)>>2]|0; + $602 = (($540) - ($$2253$ph$i))|0; + $603 = (($602) + ($601))|0; + $604 = (0 - ($601))|0; + $605 = $603 & $604; + $606 = ($605>>>0)<(2147483647); + if (!($606)) { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + $607 = (_sbrk(($605|0))|0); + $608 = ($607|0)==((-1)|0); + if ($608) { + (_sbrk(($597|0))|0); + $$2234253237$i = 0; + break; + } else { + $609 = (($605) + ($$2253$ph$i))|0; + $$723948$i = $609;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + } while(0); + $611 = HEAP32[(19520)>>2]|0; + $612 = $611 | 4; + HEAP32[(19520)>>2] = $612; + $$4236$i = $$2234253237$i; + label = 178; + } else { + $$4236$i = 0; + label = 178; + } + } while(0); + if ((label|0) == 178) { + $613 = ($544>>>0)<(2147483647); + if ($613) { + $614 = (_sbrk(($544|0))|0); + $615 = (_sbrk(0)|0); + $616 = ($614|0)!=((-1)|0); + $617 = ($615|0)!=((-1)|0); + $or$cond5$i = $616 & $617; + $618 = ($614>>>0)<($615>>>0); + $or$cond11$i = $618 & $or$cond5$i; + $619 = $615; + $620 = $614; + $621 = (($619) - ($620))|0; + $622 = (($$0197) + 40)|0; + $623 = ($621>>>0)>($622>>>0); + $$$4236$i = $623 ? $621 : $$4236$i; + $or$cond11$not$i = $or$cond11$i ^ 1; + $624 = ($614|0)==((-1)|0); + $not$$i216 = $623 ^ 1; + $625 = $624 | $not$$i216; + $or$cond50$i = $625 | $or$cond11$not$i; + if (!($or$cond50$i)) { + $$723948$i = $$$4236$i;$$749$i = $614; + label = 180; + } + } + } + if ((label|0) == 180) { + $626 = HEAP32[(19508)>>2]|0; + $627 = (($626) + ($$723948$i))|0; + HEAP32[(19508)>>2] = $627; + $628 = HEAP32[(19512)>>2]|0; + $629 = ($627>>>0)>($628>>>0); + if ($629) { + HEAP32[(19512)>>2] = $627; + } + $630 = HEAP32[(19100)>>2]|0; + $631 = ($630|0)==(0|0); + do { + if ($631) { + $632 = HEAP32[(19092)>>2]|0; + $633 = ($632|0)==(0|0); + $634 = ($$749$i>>>0)<($632>>>0); + $or$cond12$i = $633 | $634; + if ($or$cond12$i) { + HEAP32[(19092)>>2] = $$749$i; + } + HEAP32[(19524)>>2] = $$749$i; + HEAP32[(19528)>>2] = $$723948$i; + HEAP32[(19536)>>2] = 0; + $635 = HEAP32[4887]|0; + HEAP32[(19112)>>2] = $635; + HEAP32[(19108)>>2] = -1; + $$01$i$i = 0; + while(1) { + $636 = $$01$i$i << 1; + $637 = (19116 + ($636<<2)|0); + $638 = ((($637)) + 12|0); + HEAP32[$638>>2] = $637; + $639 = ((($637)) + 8|0); + HEAP32[$639>>2] = $637; + $640 = (($$01$i$i) + 1)|0; + $exitcond$i$i = ($640|0)==(32); + if ($exitcond$i$i) { + break; + } else { + $$01$i$i = $640; + } + } + $641 = (($$723948$i) + -40)|0; + $642 = ((($$749$i)) + 8|0); + $643 = $642; + $644 = $643 & 7; + $645 = ($644|0)==(0); + $646 = (0 - ($643))|0; + $647 = $646 & 7; + $648 = $645 ? 0 : $647; + $649 = (($$749$i) + ($648)|0); + $650 = (($641) - ($648))|0; + HEAP32[(19100)>>2] = $649; + HEAP32[(19088)>>2] = $650; + $651 = $650 | 1; + $652 = ((($649)) + 4|0); + HEAP32[$652>>2] = $651; + $653 = (($649) + ($650)|0); + $654 = ((($653)) + 4|0); + HEAP32[$654>>2] = 40; + $655 = HEAP32[(19564)>>2]|0; + HEAP32[(19104)>>2] = $655; + } else { + $$024371$i = (19524); + while(1) { + $656 = HEAP32[$$024371$i>>2]|0; + $657 = ((($$024371$i)) + 4|0); + $658 = HEAP32[$657>>2]|0; + $659 = (($656) + ($658)|0); + $660 = ($$749$i|0)==($659|0); + if ($660) { + label = 190; + break; + } + $661 = ((($$024371$i)) + 8|0); + $662 = HEAP32[$661>>2]|0; + $663 = ($662|0)==(0|0); + if ($663) { + break; + } else { + $$024371$i = $662; + } + } + if ((label|0) == 190) { + $664 = ((($$024371$i)) + 12|0); + $665 = HEAP32[$664>>2]|0; + $666 = $665 & 8; + $667 = ($666|0)==(0); + if ($667) { + $668 = ($630>>>0)>=($656>>>0); + $669 = ($630>>>0)<($$749$i>>>0); + $or$cond51$i = $669 & $668; + if ($or$cond51$i) { + $670 = (($658) + ($$723948$i))|0; + HEAP32[$657>>2] = $670; + $671 = HEAP32[(19088)>>2]|0; + $672 = ((($630)) + 8|0); + $673 = $672; + $674 = $673 & 7; + $675 = ($674|0)==(0); + $676 = (0 - ($673))|0; + $677 = $676 & 7; + $678 = $675 ? 0 : $677; + $679 = (($630) + ($678)|0); + $680 = (($$723948$i) - ($678))|0; + $681 = (($671) + ($680))|0; + HEAP32[(19100)>>2] = $679; + HEAP32[(19088)>>2] = $681; + $682 = $681 | 1; + $683 = ((($679)) + 4|0); + HEAP32[$683>>2] = $682; + $684 = (($679) + ($681)|0); + $685 = ((($684)) + 4|0); + HEAP32[$685>>2] = 40; + $686 = HEAP32[(19564)>>2]|0; + HEAP32[(19104)>>2] = $686; + break; + } + } + } + $687 = HEAP32[(19092)>>2]|0; + $688 = ($$749$i>>>0)<($687>>>0); + if ($688) { + HEAP32[(19092)>>2] = $$749$i; + $752 = $$749$i; + } else { + $752 = $687; + } + $689 = (($$749$i) + ($$723948$i)|0); + $$124470$i = (19524); + while(1) { + $690 = HEAP32[$$124470$i>>2]|0; + $691 = ($690|0)==($689|0); + if ($691) { + label = 198; + break; + } + $692 = ((($$124470$i)) + 8|0); + $693 = HEAP32[$692>>2]|0; + $694 = ($693|0)==(0|0); + if ($694) { + break; + } else { + $$124470$i = $693; + } + } + if ((label|0) == 198) { + $695 = ((($$124470$i)) + 12|0); + $696 = HEAP32[$695>>2]|0; + $697 = $696 & 8; + $698 = ($697|0)==(0); + if ($698) { + HEAP32[$$124470$i>>2] = $$749$i; + $699 = ((($$124470$i)) + 4|0); + $700 = HEAP32[$699>>2]|0; + $701 = (($700) + ($$723948$i))|0; + HEAP32[$699>>2] = $701; + $702 = ((($$749$i)) + 8|0); + $703 = $702; + $704 = $703 & 7; + $705 = ($704|0)==(0); + $706 = (0 - ($703))|0; + $707 = $706 & 7; + $708 = $705 ? 0 : $707; + $709 = (($$749$i) + ($708)|0); + $710 = ((($689)) + 8|0); + $711 = $710; + $712 = $711 & 7; + $713 = ($712|0)==(0); + $714 = (0 - ($711))|0; + $715 = $714 & 7; + $716 = $713 ? 0 : $715; + $717 = (($689) + ($716)|0); + $718 = $717; + $719 = $709; + $720 = (($718) - ($719))|0; + $721 = (($709) + ($$0197)|0); + $722 = (($720) - ($$0197))|0; + $723 = $$0197 | 3; + $724 = ((($709)) + 4|0); + HEAP32[$724>>2] = $723; + $725 = ($717|0)==($630|0); + do { + if ($725) { + $726 = HEAP32[(19088)>>2]|0; + $727 = (($726) + ($722))|0; + HEAP32[(19088)>>2] = $727; + HEAP32[(19100)>>2] = $721; + $728 = $727 | 1; + $729 = ((($721)) + 4|0); + HEAP32[$729>>2] = $728; + } else { + $730 = HEAP32[(19096)>>2]|0; + $731 = ($717|0)==($730|0); + if ($731) { + $732 = HEAP32[(19084)>>2]|0; + $733 = (($732) + ($722))|0; + HEAP32[(19084)>>2] = $733; + HEAP32[(19096)>>2] = $721; + $734 = $733 | 1; + $735 = ((($721)) + 4|0); + HEAP32[$735>>2] = $734; + $736 = (($721) + ($733)|0); + HEAP32[$736>>2] = $733; + break; + } + $737 = ((($717)) + 4|0); + $738 = HEAP32[$737>>2]|0; + $739 = $738 & 3; + $740 = ($739|0)==(1); + if ($740) { + $741 = $738 & -8; + $742 = $738 >>> 3; + $743 = ($738>>>0)<(256); + L314: do { + if ($743) { + $744 = ((($717)) + 8|0); + $745 = HEAP32[$744>>2]|0; + $746 = ((($717)) + 12|0); + $747 = HEAP32[$746>>2]|0; + $748 = $742 << 1; + $749 = (19116 + ($748<<2)|0); + $750 = ($745|0)==($749|0); + do { + if (!($750)) { + $751 = ($745>>>0)<($752>>>0); + if ($751) { + _abort(); + // unreachable; + } + $753 = ((($745)) + 12|0); + $754 = HEAP32[$753>>2]|0; + $755 = ($754|0)==($717|0); + if ($755) { + break; + } + _abort(); + // unreachable; + } + } while(0); + $756 = ($747|0)==($745|0); + if ($756) { + $757 = 1 << $742; + $758 = $757 ^ -1; + $759 = HEAP32[4769]|0; + $760 = $759 & $758; + HEAP32[4769] = $760; + break; + } + $761 = ($747|0)==($749|0); + do { + if ($761) { + $$pre10$i$i = ((($747)) + 8|0); + $$pre$phi11$i$iZ2D = $$pre10$i$i; + } else { + $762 = ($747>>>0)<($752>>>0); + if ($762) { + _abort(); + // unreachable; + } + $763 = ((($747)) + 8|0); + $764 = HEAP32[$763>>2]|0; + $765 = ($764|0)==($717|0); + if ($765) { + $$pre$phi11$i$iZ2D = $763; + break; + } + _abort(); + // unreachable; + } + } while(0); + $766 = ((($745)) + 12|0); + HEAP32[$766>>2] = $747; + HEAP32[$$pre$phi11$i$iZ2D>>2] = $745; + } else { + $767 = ((($717)) + 24|0); + $768 = HEAP32[$767>>2]|0; + $769 = ((($717)) + 12|0); + $770 = HEAP32[$769>>2]|0; + $771 = ($770|0)==($717|0); + do { + if ($771) { + $781 = ((($717)) + 16|0); + $782 = ((($781)) + 4|0); + $783 = HEAP32[$782>>2]|0; + $784 = ($783|0)==(0|0); + if ($784) { + $785 = HEAP32[$781>>2]|0; + $786 = ($785|0)==(0|0); + if ($786) { + $$3$i$i = 0; + break; + } else { + $$1291$i$i = $785;$$1293$i$i = $781; + } + } else { + $$1291$i$i = $783;$$1293$i$i = $782; + } + while(1) { + $787 = ((($$1291$i$i)) + 20|0); + $788 = HEAP32[$787>>2]|0; + $789 = ($788|0)==(0|0); + if (!($789)) { + $$1291$i$i = $788;$$1293$i$i = $787; + continue; + } + $790 = ((($$1291$i$i)) + 16|0); + $791 = HEAP32[$790>>2]|0; + $792 = ($791|0)==(0|0); + if ($792) { + break; + } else { + $$1291$i$i = $791;$$1293$i$i = $790; + } + } + $793 = ($$1293$i$i>>>0)<($752>>>0); + if ($793) { + _abort(); + // unreachable; + } else { + HEAP32[$$1293$i$i>>2] = 0; + $$3$i$i = $$1291$i$i; + break; + } + } else { + $772 = ((($717)) + 8|0); + $773 = HEAP32[$772>>2]|0; + $774 = ($773>>>0)<($752>>>0); + if ($774) { + _abort(); + // unreachable; + } + $775 = ((($773)) + 12|0); + $776 = HEAP32[$775>>2]|0; + $777 = ($776|0)==($717|0); + if (!($777)) { + _abort(); + // unreachable; + } + $778 = ((($770)) + 8|0); + $779 = HEAP32[$778>>2]|0; + $780 = ($779|0)==($717|0); + if ($780) { + HEAP32[$775>>2] = $770; + HEAP32[$778>>2] = $773; + $$3$i$i = $770; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $794 = ($768|0)==(0|0); + if ($794) { + break; + } + $795 = ((($717)) + 28|0); + $796 = HEAP32[$795>>2]|0; + $797 = (19380 + ($796<<2)|0); + $798 = HEAP32[$797>>2]|0; + $799 = ($717|0)==($798|0); + do { + if ($799) { + HEAP32[$797>>2] = $$3$i$i; + $cond$i$i = ($$3$i$i|0)==(0|0); + if (!($cond$i$i)) { + break; + } + $800 = 1 << $796; + $801 = $800 ^ -1; + $802 = HEAP32[(19080)>>2]|0; + $803 = $802 & $801; + HEAP32[(19080)>>2] = $803; + break L314; + } else { + $804 = HEAP32[(19092)>>2]|0; + $805 = ($768>>>0)<($804>>>0); + if ($805) { + _abort(); + // unreachable; + } else { + $806 = ((($768)) + 16|0); + $807 = HEAP32[$806>>2]|0; + $not$$i17$i = ($807|0)!=($717|0); + $$sink1$i$i = $not$$i17$i&1; + $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0); + HEAP32[$808>>2] = $$3$i$i; + $809 = ($$3$i$i|0)==(0|0); + if ($809) { + break L314; + } else { + break; + } + } + } + } while(0); + $810 = HEAP32[(19092)>>2]|0; + $811 = ($$3$i$i>>>0)<($810>>>0); + if ($811) { + _abort(); + // unreachable; + } + $812 = ((($$3$i$i)) + 24|0); + HEAP32[$812>>2] = $768; + $813 = ((($717)) + 16|0); + $814 = HEAP32[$813>>2]|0; + $815 = ($814|0)==(0|0); + do { + if (!($815)) { + $816 = ($814>>>0)<($810>>>0); + if ($816) { + _abort(); + // unreachable; + } else { + $817 = ((($$3$i$i)) + 16|0); + HEAP32[$817>>2] = $814; + $818 = ((($814)) + 24|0); + HEAP32[$818>>2] = $$3$i$i; + break; + } + } + } while(0); + $819 = ((($813)) + 4|0); + $820 = HEAP32[$819>>2]|0; + $821 = ($820|0)==(0|0); + if ($821) { + break; + } + $822 = HEAP32[(19092)>>2]|0; + $823 = ($820>>>0)<($822>>>0); + if ($823) { + _abort(); + // unreachable; + } else { + $824 = ((($$3$i$i)) + 20|0); + HEAP32[$824>>2] = $820; + $825 = ((($820)) + 24|0); + HEAP32[$825>>2] = $$3$i$i; + break; + } + } + } while(0); + $826 = (($717) + ($741)|0); + $827 = (($741) + ($722))|0; + $$0$i18$i = $826;$$0287$i$i = $827; + } else { + $$0$i18$i = $717;$$0287$i$i = $722; + } + $828 = ((($$0$i18$i)) + 4|0); + $829 = HEAP32[$828>>2]|0; + $830 = $829 & -2; + HEAP32[$828>>2] = $830; + $831 = $$0287$i$i | 1; + $832 = ((($721)) + 4|0); + HEAP32[$832>>2] = $831; + $833 = (($721) + ($$0287$i$i)|0); + HEAP32[$833>>2] = $$0287$i$i; + $834 = $$0287$i$i >>> 3; + $835 = ($$0287$i$i>>>0)<(256); + if ($835) { + $836 = $834 << 1; + $837 = (19116 + ($836<<2)|0); + $838 = HEAP32[4769]|0; + $839 = 1 << $834; + $840 = $838 & $839; + $841 = ($840|0)==(0); + do { + if ($841) { + $842 = $838 | $839; + HEAP32[4769] = $842; + $$pre$i19$i = ((($837)) + 8|0); + $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; + } else { + $843 = ((($837)) + 8|0); + $844 = HEAP32[$843>>2]|0; + $845 = HEAP32[(19092)>>2]|0; + $846 = ($844>>>0)<($845>>>0); + if (!($846)) { + $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; + break; + } + _abort(); + // unreachable; + } + } while(0); + HEAP32[$$pre$phi$i20$iZ2D>>2] = $721; + $847 = ((($$0295$i$i)) + 12|0); + HEAP32[$847>>2] = $721; + $848 = ((($721)) + 8|0); + HEAP32[$848>>2] = $$0295$i$i; + $849 = ((($721)) + 12|0); + HEAP32[$849>>2] = $837; + break; + } + $850 = $$0287$i$i >>> 8; + $851 = ($850|0)==(0); + do { + if ($851) { + $$0296$i$i = 0; + } else { + $852 = ($$0287$i$i>>>0)>(16777215); + if ($852) { + $$0296$i$i = 31; + break; + } + $853 = (($850) + 1048320)|0; + $854 = $853 >>> 16; + $855 = $854 & 8; + $856 = $850 << $855; + $857 = (($856) + 520192)|0; + $858 = $857 >>> 16; + $859 = $858 & 4; + $860 = $859 | $855; + $861 = $856 << $859; + $862 = (($861) + 245760)|0; + $863 = $862 >>> 16; + $864 = $863 & 2; + $865 = $860 | $864; + $866 = (14 - ($865))|0; + $867 = $861 << $864; + $868 = $867 >>> 15; + $869 = (($866) + ($868))|0; + $870 = $869 << 1; + $871 = (($869) + 7)|0; + $872 = $$0287$i$i >>> $871; + $873 = $872 & 1; + $874 = $873 | $870; + $$0296$i$i = $874; + } + } while(0); + $875 = (19380 + ($$0296$i$i<<2)|0); + $876 = ((($721)) + 28|0); + HEAP32[$876>>2] = $$0296$i$i; + $877 = ((($721)) + 16|0); + $878 = ((($877)) + 4|0); + HEAP32[$878>>2] = 0; + HEAP32[$877>>2] = 0; + $879 = HEAP32[(19080)>>2]|0; + $880 = 1 << $$0296$i$i; + $881 = $879 & $880; + $882 = ($881|0)==(0); + if ($882) { + $883 = $879 | $880; + HEAP32[(19080)>>2] = $883; + HEAP32[$875>>2] = $721; + $884 = ((($721)) + 24|0); + HEAP32[$884>>2] = $875; + $885 = ((($721)) + 12|0); + HEAP32[$885>>2] = $721; + $886 = ((($721)) + 8|0); + HEAP32[$886>>2] = $721; + break; + } + $887 = HEAP32[$875>>2]|0; + $888 = ($$0296$i$i|0)==(31); + $889 = $$0296$i$i >>> 1; + $890 = (25 - ($889))|0; + $891 = $888 ? 0 : $890; + $892 = $$0287$i$i << $891; + $$0288$i$i = $892;$$0289$i$i = $887; + while(1) { + $893 = ((($$0289$i$i)) + 4|0); + $894 = HEAP32[$893>>2]|0; + $895 = $894 & -8; + $896 = ($895|0)==($$0287$i$i|0); + if ($896) { + label = 265; + break; + } + $897 = $$0288$i$i >>> 31; + $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0); + $899 = $$0288$i$i << 1; + $900 = HEAP32[$898>>2]|0; + $901 = ($900|0)==(0|0); + if ($901) { + label = 262; + break; + } else { + $$0288$i$i = $899;$$0289$i$i = $900; + } + } + if ((label|0) == 262) { + $902 = HEAP32[(19092)>>2]|0; + $903 = ($898>>>0)<($902>>>0); + if ($903) { + _abort(); + // unreachable; + } else { + HEAP32[$898>>2] = $721; + $904 = ((($721)) + 24|0); + HEAP32[$904>>2] = $$0289$i$i; + $905 = ((($721)) + 12|0); + HEAP32[$905>>2] = $721; + $906 = ((($721)) + 8|0); + HEAP32[$906>>2] = $721; + break; + } + } + else if ((label|0) == 265) { + $907 = ((($$0289$i$i)) + 8|0); + $908 = HEAP32[$907>>2]|0; + $909 = HEAP32[(19092)>>2]|0; + $910 = ($908>>>0)>=($909>>>0); + $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); + $911 = $910 & $not$7$i$i; + if ($911) { + $912 = ((($908)) + 12|0); + HEAP32[$912>>2] = $721; + HEAP32[$907>>2] = $721; + $913 = ((($721)) + 8|0); + HEAP32[$913>>2] = $908; + $914 = ((($721)) + 12|0); + HEAP32[$914>>2] = $$0289$i$i; + $915 = ((($721)) + 24|0); + HEAP32[$915>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $1047 = ((($709)) + 8|0); + $$0 = $1047; + STACKTOP = sp;return ($$0|0); + } + } + $$0$i$i$i = (19524); + while(1) { + $916 = HEAP32[$$0$i$i$i>>2]|0; + $917 = ($916>>>0)>($630>>>0); + if (!($917)) { + $918 = ((($$0$i$i$i)) + 4|0); + $919 = HEAP32[$918>>2]|0; + $920 = (($916) + ($919)|0); + $921 = ($920>>>0)>($630>>>0); + if ($921) { + break; + } + } + $922 = ((($$0$i$i$i)) + 8|0); + $923 = HEAP32[$922>>2]|0; + $$0$i$i$i = $923; + } + $924 = ((($920)) + -47|0); + $925 = ((($924)) + 8|0); + $926 = $925; + $927 = $926 & 7; + $928 = ($927|0)==(0); + $929 = (0 - ($926))|0; + $930 = $929 & 7; + $931 = $928 ? 0 : $930; + $932 = (($924) + ($931)|0); + $933 = ((($630)) + 16|0); + $934 = ($932>>>0)<($933>>>0); + $935 = $934 ? $630 : $932; + $936 = ((($935)) + 8|0); + $937 = ((($935)) + 24|0); + $938 = (($$723948$i) + -40)|0; + $939 = ((($$749$i)) + 8|0); + $940 = $939; + $941 = $940 & 7; + $942 = ($941|0)==(0); + $943 = (0 - ($940))|0; + $944 = $943 & 7; + $945 = $942 ? 0 : $944; + $946 = (($$749$i) + ($945)|0); + $947 = (($938) - ($945))|0; + HEAP32[(19100)>>2] = $946; + HEAP32[(19088)>>2] = $947; + $948 = $947 | 1; + $949 = ((($946)) + 4|0); + HEAP32[$949>>2] = $948; + $950 = (($946) + ($947)|0); + $951 = ((($950)) + 4|0); + HEAP32[$951>>2] = 40; + $952 = HEAP32[(19564)>>2]|0; + HEAP32[(19104)>>2] = $952; + $953 = ((($935)) + 4|0); + HEAP32[$953>>2] = 27; + ;HEAP32[$936>>2]=HEAP32[(19524)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19524)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19524)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19524)+12>>2]|0; + HEAP32[(19524)>>2] = $$749$i; + HEAP32[(19528)>>2] = $$723948$i; + HEAP32[(19536)>>2] = 0; + HEAP32[(19532)>>2] = $936; + $955 = $937; + while(1) { + $954 = ((($955)) + 4|0); + HEAP32[$954>>2] = 7; + $956 = ((($955)) + 8|0); + $957 = ($956>>>0)<($920>>>0); + if ($957) { + $955 = $954; + } else { + break; + } + } + $958 = ($935|0)==($630|0); + if (!($958)) { + $959 = $935; + $960 = $630; + $961 = (($959) - ($960))|0; + $962 = HEAP32[$953>>2]|0; + $963 = $962 & -2; + HEAP32[$953>>2] = $963; + $964 = $961 | 1; + $965 = ((($630)) + 4|0); + HEAP32[$965>>2] = $964; + HEAP32[$935>>2] = $961; + $966 = $961 >>> 3; + $967 = ($961>>>0)<(256); + if ($967) { + $968 = $966 << 1; + $969 = (19116 + ($968<<2)|0); + $970 = HEAP32[4769]|0; + $971 = 1 << $966; + $972 = $970 & $971; + $973 = ($972|0)==(0); + if ($973) { + $974 = $970 | $971; + HEAP32[4769] = $974; + $$pre$i$i = ((($969)) + 8|0); + $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; + } else { + $975 = ((($969)) + 8|0); + $976 = HEAP32[$975>>2]|0; + $977 = HEAP32[(19092)>>2]|0; + $978 = ($976>>>0)<($977>>>0); + if ($978) { + _abort(); + // unreachable; + } else { + $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975; + } + } + HEAP32[$$pre$phi$i$iZ2D>>2] = $630; + $979 = ((($$0211$i$i)) + 12|0); + HEAP32[$979>>2] = $630; + $980 = ((($630)) + 8|0); + HEAP32[$980>>2] = $$0211$i$i; + $981 = ((($630)) + 12|0); + HEAP32[$981>>2] = $969; + break; + } + $982 = $961 >>> 8; + $983 = ($982|0)==(0); + if ($983) { + $$0212$i$i = 0; + } else { + $984 = ($961>>>0)>(16777215); + if ($984) { + $$0212$i$i = 31; + } else { + $985 = (($982) + 1048320)|0; + $986 = $985 >>> 16; + $987 = $986 & 8; + $988 = $982 << $987; + $989 = (($988) + 520192)|0; + $990 = $989 >>> 16; + $991 = $990 & 4; + $992 = $991 | $987; + $993 = $988 << $991; + $994 = (($993) + 245760)|0; + $995 = $994 >>> 16; + $996 = $995 & 2; + $997 = $992 | $996; + $998 = (14 - ($997))|0; + $999 = $993 << $996; + $1000 = $999 >>> 15; + $1001 = (($998) + ($1000))|0; + $1002 = $1001 << 1; + $1003 = (($1001) + 7)|0; + $1004 = $961 >>> $1003; + $1005 = $1004 & 1; + $1006 = $1005 | $1002; + $$0212$i$i = $1006; + } + } + $1007 = (19380 + ($$0212$i$i<<2)|0); + $1008 = ((($630)) + 28|0); + HEAP32[$1008>>2] = $$0212$i$i; + $1009 = ((($630)) + 20|0); + HEAP32[$1009>>2] = 0; + HEAP32[$933>>2] = 0; + $1010 = HEAP32[(19080)>>2]|0; + $1011 = 1 << $$0212$i$i; + $1012 = $1010 & $1011; + $1013 = ($1012|0)==(0); + if ($1013) { + $1014 = $1010 | $1011; + HEAP32[(19080)>>2] = $1014; + HEAP32[$1007>>2] = $630; + $1015 = ((($630)) + 24|0); + HEAP32[$1015>>2] = $1007; + $1016 = ((($630)) + 12|0); + HEAP32[$1016>>2] = $630; + $1017 = ((($630)) + 8|0); + HEAP32[$1017>>2] = $630; + break; + } + $1018 = HEAP32[$1007>>2]|0; + $1019 = ($$0212$i$i|0)==(31); + $1020 = $$0212$i$i >>> 1; + $1021 = (25 - ($1020))|0; + $1022 = $1019 ? 0 : $1021; + $1023 = $961 << $1022; + $$0206$i$i = $1023;$$0207$i$i = $1018; + while(1) { + $1024 = ((($$0207$i$i)) + 4|0); + $1025 = HEAP32[$1024>>2]|0; + $1026 = $1025 & -8; + $1027 = ($1026|0)==($961|0); + if ($1027) { + label = 292; + break; + } + $1028 = $$0206$i$i >>> 31; + $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0); + $1030 = $$0206$i$i << 1; + $1031 = HEAP32[$1029>>2]|0; + $1032 = ($1031|0)==(0|0); + if ($1032) { + label = 289; + break; + } else { + $$0206$i$i = $1030;$$0207$i$i = $1031; + } + } + if ((label|0) == 289) { + $1033 = HEAP32[(19092)>>2]|0; + $1034 = ($1029>>>0)<($1033>>>0); + if ($1034) { + _abort(); + // unreachable; + } else { + HEAP32[$1029>>2] = $630; + $1035 = ((($630)) + 24|0); + HEAP32[$1035>>2] = $$0207$i$i; + $1036 = ((($630)) + 12|0); + HEAP32[$1036>>2] = $630; + $1037 = ((($630)) + 8|0); + HEAP32[$1037>>2] = $630; + break; + } + } + else if ((label|0) == 292) { + $1038 = ((($$0207$i$i)) + 8|0); + $1039 = HEAP32[$1038>>2]|0; + $1040 = HEAP32[(19092)>>2]|0; + $1041 = ($1039>>>0)>=($1040>>>0); + $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); + $1042 = $1041 & $not$$i$i; + if ($1042) { + $1043 = ((($1039)) + 12|0); + HEAP32[$1043>>2] = $630; + HEAP32[$1038>>2] = $630; + $1044 = ((($630)) + 8|0); + HEAP32[$1044>>2] = $1039; + $1045 = ((($630)) + 12|0); + HEAP32[$1045>>2] = $$0207$i$i; + $1046 = ((($630)) + 24|0); + HEAP32[$1046>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } + } while(0); + $1048 = HEAP32[(19088)>>2]|0; + $1049 = ($1048>>>0)>($$0197>>>0); + if ($1049) { + $1050 = (($1048) - ($$0197))|0; + HEAP32[(19088)>>2] = $1050; + $1051 = HEAP32[(19100)>>2]|0; + $1052 = (($1051) + ($$0197)|0); + HEAP32[(19100)>>2] = $1052; + $1053 = $1050 | 1; + $1054 = ((($1052)) + 4|0); + HEAP32[$1054>>2] = $1053; + $1055 = $$0197 | 3; + $1056 = ((($1051)) + 4|0); + HEAP32[$1056>>2] = $1055; + $1057 = ((($1051)) + 8|0); + $$0 = $1057; + STACKTOP = sp;return ($$0|0); + } + } + $1058 = (___errno_location()|0); + HEAP32[$1058>>2] = 12; + $$0 = 0; + STACKTOP = sp;return ($$0|0); +} +function _free($0) { + $0 = $0|0; + var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0; + var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0; + var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0; + var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0; + var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0; + var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0; + var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0; + var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0; + var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0; + var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0; + var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0; + var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0; + var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0; + var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0; + var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = ((($0)) + -8|0); + $3 = HEAP32[(19092)>>2]|0; + $4 = ($2>>>0)<($3>>>0); + if ($4) { + _abort(); + // unreachable; + } + $5 = ((($0)) + -4|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6 & 3; + $8 = ($7|0)==(1); + if ($8) { + _abort(); + // unreachable; + } + $9 = $6 & -8; + $10 = (($2) + ($9)|0); + $11 = $6 & 1; + $12 = ($11|0)==(0); + L10: do { + if ($12) { + $13 = HEAP32[$2>>2]|0; + $14 = ($7|0)==(0); + if ($14) { + return; + } + $15 = (0 - ($13))|0; + $16 = (($2) + ($15)|0); + $17 = (($13) + ($9))|0; + $18 = ($16>>>0)<($3>>>0); + if ($18) { + _abort(); + // unreachable; + } + $19 = HEAP32[(19096)>>2]|0; + $20 = ($16|0)==($19|0); + if ($20) { + $104 = ((($10)) + 4|0); + $105 = HEAP32[$104>>2]|0; + $106 = $105 & 3; + $107 = ($106|0)==(3); + if (!($107)) { + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $108 = (($16) + ($17)|0); + $109 = ((($16)) + 4|0); + $110 = $17 | 1; + $111 = $105 & -2; + HEAP32[(19084)>>2] = $17; + HEAP32[$104>>2] = $111; + HEAP32[$109>>2] = $110; + HEAP32[$108>>2] = $17; + return; + } + $21 = $13 >>> 3; + $22 = ($13>>>0)<(256); + if ($22) { + $23 = ((($16)) + 8|0); + $24 = HEAP32[$23>>2]|0; + $25 = ((($16)) + 12|0); + $26 = HEAP32[$25>>2]|0; + $27 = $21 << 1; + $28 = (19116 + ($27<<2)|0); + $29 = ($24|0)==($28|0); + if (!($29)) { + $30 = ($24>>>0)<($3>>>0); + if ($30) { + _abort(); + // unreachable; + } + $31 = ((($24)) + 12|0); + $32 = HEAP32[$31>>2]|0; + $33 = ($32|0)==($16|0); + if (!($33)) { + _abort(); + // unreachable; + } + } + $34 = ($26|0)==($24|0); + if ($34) { + $35 = 1 << $21; + $36 = $35 ^ -1; + $37 = HEAP32[4769]|0; + $38 = $37 & $36; + HEAP32[4769] = $38; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $39 = ($26|0)==($28|0); + if ($39) { + $$pre444 = ((($26)) + 8|0); + $$pre$phi445Z2D = $$pre444; + } else { + $40 = ($26>>>0)<($3>>>0); + if ($40) { + _abort(); + // unreachable; + } + $41 = ((($26)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = ($42|0)==($16|0); + if ($43) { + $$pre$phi445Z2D = $41; + } else { + _abort(); + // unreachable; + } + } + $44 = ((($24)) + 12|0); + HEAP32[$44>>2] = $26; + HEAP32[$$pre$phi445Z2D>>2] = $24; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $45 = ((($16)) + 24|0); + $46 = HEAP32[$45>>2]|0; + $47 = ((($16)) + 12|0); + $48 = HEAP32[$47>>2]|0; + $49 = ($48|0)==($16|0); + do { + if ($49) { + $59 = ((($16)) + 16|0); + $60 = ((($59)) + 4|0); + $61 = HEAP32[$60>>2]|0; + $62 = ($61|0)==(0|0); + if ($62) { + $63 = HEAP32[$59>>2]|0; + $64 = ($63|0)==(0|0); + if ($64) { + $$3 = 0; + break; + } else { + $$1387 = $63;$$1390 = $59; + } + } else { + $$1387 = $61;$$1390 = $60; + } + while(1) { + $65 = ((($$1387)) + 20|0); + $66 = HEAP32[$65>>2]|0; + $67 = ($66|0)==(0|0); + if (!($67)) { + $$1387 = $66;$$1390 = $65; + continue; + } + $68 = ((($$1387)) + 16|0); + $69 = HEAP32[$68>>2]|0; + $70 = ($69|0)==(0|0); + if ($70) { + break; + } else { + $$1387 = $69;$$1390 = $68; + } + } + $71 = ($$1390>>>0)<($3>>>0); + if ($71) { + _abort(); + // unreachable; + } else { + HEAP32[$$1390>>2] = 0; + $$3 = $$1387; + break; + } + } else { + $50 = ((($16)) + 8|0); + $51 = HEAP32[$50>>2]|0; + $52 = ($51>>>0)<($3>>>0); + if ($52) { + _abort(); + // unreachable; + } + $53 = ((($51)) + 12|0); + $54 = HEAP32[$53>>2]|0; + $55 = ($54|0)==($16|0); + if (!($55)) { + _abort(); + // unreachable; + } + $56 = ((($48)) + 8|0); + $57 = HEAP32[$56>>2]|0; + $58 = ($57|0)==($16|0); + if ($58) { + HEAP32[$53>>2] = $48; + HEAP32[$56>>2] = $51; + $$3 = $48; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $72 = ($46|0)==(0|0); + if ($72) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $73 = ((($16)) + 28|0); + $74 = HEAP32[$73>>2]|0; + $75 = (19380 + ($74<<2)|0); + $76 = HEAP32[$75>>2]|0; + $77 = ($16|0)==($76|0); + do { + if ($77) { + HEAP32[$75>>2] = $$3; + $cond421 = ($$3|0)==(0|0); + if ($cond421) { + $78 = 1 << $74; + $79 = $78 ^ -1; + $80 = HEAP32[(19080)>>2]|0; + $81 = $80 & $79; + HEAP32[(19080)>>2] = $81; + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } + } else { + $82 = HEAP32[(19092)>>2]|0; + $83 = ($46>>>0)<($82>>>0); + if ($83) { + _abort(); + // unreachable; + } else { + $84 = ((($46)) + 16|0); + $85 = HEAP32[$84>>2]|0; + $not$405 = ($85|0)!=($16|0); + $$sink3 = $not$405&1; + $86 = (((($46)) + 16|0) + ($$sink3<<2)|0); + HEAP32[$86>>2] = $$3; + $87 = ($$3|0)==(0|0); + if ($87) { + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } else { + break; + } + } + } + } while(0); + $88 = HEAP32[(19092)>>2]|0; + $89 = ($$3>>>0)<($88>>>0); + if ($89) { + _abort(); + // unreachable; + } + $90 = ((($$3)) + 24|0); + HEAP32[$90>>2] = $46; + $91 = ((($16)) + 16|0); + $92 = HEAP32[$91>>2]|0; + $93 = ($92|0)==(0|0); + do { + if (!($93)) { + $94 = ($92>>>0)<($88>>>0); + if ($94) { + _abort(); + // unreachable; + } else { + $95 = ((($$3)) + 16|0); + HEAP32[$95>>2] = $92; + $96 = ((($92)) + 24|0); + HEAP32[$96>>2] = $$3; + break; + } + } + } while(0); + $97 = ((($91)) + 4|0); + $98 = HEAP32[$97>>2]|0; + $99 = ($98|0)==(0|0); + if ($99) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $100 = HEAP32[(19092)>>2]|0; + $101 = ($98>>>0)<($100>>>0); + if ($101) { + _abort(); + // unreachable; + } else { + $102 = ((($$3)) + 20|0); + HEAP32[$102>>2] = $98; + $103 = ((($98)) + 24|0); + HEAP32[$103>>2] = $$3; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + } + } + } else { + $$1 = $2;$$1382 = $9;$113 = $2; + } + } while(0); + $112 = ($113>>>0)<($10>>>0); + if (!($112)) { + _abort(); + // unreachable; + } + $114 = ((($10)) + 4|0); + $115 = HEAP32[$114>>2]|0; + $116 = $115 & 1; + $117 = ($116|0)==(0); + if ($117) { + _abort(); + // unreachable; + } + $118 = $115 & 2; + $119 = ($118|0)==(0); + if ($119) { + $120 = HEAP32[(19100)>>2]|0; + $121 = ($10|0)==($120|0); + $122 = HEAP32[(19096)>>2]|0; + if ($121) { + $123 = HEAP32[(19088)>>2]|0; + $124 = (($123) + ($$1382))|0; + HEAP32[(19088)>>2] = $124; + HEAP32[(19100)>>2] = $$1; + $125 = $124 | 1; + $126 = ((($$1)) + 4|0); + HEAP32[$126>>2] = $125; + $127 = ($$1|0)==($122|0); + if (!($127)) { + return; + } + HEAP32[(19096)>>2] = 0; + HEAP32[(19084)>>2] = 0; + return; + } + $128 = ($10|0)==($122|0); + if ($128) { + $129 = HEAP32[(19084)>>2]|0; + $130 = (($129) + ($$1382))|0; + HEAP32[(19084)>>2] = $130; + HEAP32[(19096)>>2] = $113; + $131 = $130 | 1; + $132 = ((($$1)) + 4|0); + HEAP32[$132>>2] = $131; + $133 = (($113) + ($130)|0); + HEAP32[$133>>2] = $130; + return; + } + $134 = $115 & -8; + $135 = (($134) + ($$1382))|0; + $136 = $115 >>> 3; + $137 = ($115>>>0)<(256); + L108: do { + if ($137) { + $138 = ((($10)) + 8|0); + $139 = HEAP32[$138>>2]|0; + $140 = ((($10)) + 12|0); + $141 = HEAP32[$140>>2]|0; + $142 = $136 << 1; + $143 = (19116 + ($142<<2)|0); + $144 = ($139|0)==($143|0); + if (!($144)) { + $145 = HEAP32[(19092)>>2]|0; + $146 = ($139>>>0)<($145>>>0); + if ($146) { + _abort(); + // unreachable; + } + $147 = ((($139)) + 12|0); + $148 = HEAP32[$147>>2]|0; + $149 = ($148|0)==($10|0); + if (!($149)) { + _abort(); + // unreachable; + } + } + $150 = ($141|0)==($139|0); + if ($150) { + $151 = 1 << $136; + $152 = $151 ^ -1; + $153 = HEAP32[4769]|0; + $154 = $153 & $152; + HEAP32[4769] = $154; + break; + } + $155 = ($141|0)==($143|0); + if ($155) { + $$pre442 = ((($141)) + 8|0); + $$pre$phi443Z2D = $$pre442; + } else { + $156 = HEAP32[(19092)>>2]|0; + $157 = ($141>>>0)<($156>>>0); + if ($157) { + _abort(); + // unreachable; + } + $158 = ((($141)) + 8|0); + $159 = HEAP32[$158>>2]|0; + $160 = ($159|0)==($10|0); + if ($160) { + $$pre$phi443Z2D = $158; + } else { + _abort(); + // unreachable; + } + } + $161 = ((($139)) + 12|0); + HEAP32[$161>>2] = $141; + HEAP32[$$pre$phi443Z2D>>2] = $139; + } else { + $162 = ((($10)) + 24|0); + $163 = HEAP32[$162>>2]|0; + $164 = ((($10)) + 12|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165|0)==($10|0); + do { + if ($166) { + $177 = ((($10)) + 16|0); + $178 = ((($177)) + 4|0); + $179 = HEAP32[$178>>2]|0; + $180 = ($179|0)==(0|0); + if ($180) { + $181 = HEAP32[$177>>2]|0; + $182 = ($181|0)==(0|0); + if ($182) { + $$3400 = 0; + break; + } else { + $$1398 = $181;$$1402 = $177; + } + } else { + $$1398 = $179;$$1402 = $178; + } + while(1) { + $183 = ((($$1398)) + 20|0); + $184 = HEAP32[$183>>2]|0; + $185 = ($184|0)==(0|0); + if (!($185)) { + $$1398 = $184;$$1402 = $183; + continue; + } + $186 = ((($$1398)) + 16|0); + $187 = HEAP32[$186>>2]|0; + $188 = ($187|0)==(0|0); + if ($188) { + break; + } else { + $$1398 = $187;$$1402 = $186; + } + } + $189 = HEAP32[(19092)>>2]|0; + $190 = ($$1402>>>0)<($189>>>0); + if ($190) { + _abort(); + // unreachable; + } else { + HEAP32[$$1402>>2] = 0; + $$3400 = $$1398; + break; + } + } else { + $167 = ((($10)) + 8|0); + $168 = HEAP32[$167>>2]|0; + $169 = HEAP32[(19092)>>2]|0; + $170 = ($168>>>0)<($169>>>0); + if ($170) { + _abort(); + // unreachable; + } + $171 = ((($168)) + 12|0); + $172 = HEAP32[$171>>2]|0; + $173 = ($172|0)==($10|0); + if (!($173)) { + _abort(); + // unreachable; + } + $174 = ((($165)) + 8|0); + $175 = HEAP32[$174>>2]|0; + $176 = ($175|0)==($10|0); + if ($176) { + HEAP32[$171>>2] = $165; + HEAP32[$174>>2] = $168; + $$3400 = $165; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $191 = ($163|0)==(0|0); + if (!($191)) { + $192 = ((($10)) + 28|0); + $193 = HEAP32[$192>>2]|0; + $194 = (19380 + ($193<<2)|0); + $195 = HEAP32[$194>>2]|0; + $196 = ($10|0)==($195|0); + do { + if ($196) { + HEAP32[$194>>2] = $$3400; + $cond422 = ($$3400|0)==(0|0); + if ($cond422) { + $197 = 1 << $193; + $198 = $197 ^ -1; + $199 = HEAP32[(19080)>>2]|0; + $200 = $199 & $198; + HEAP32[(19080)>>2] = $200; + break L108; + } + } else { + $201 = HEAP32[(19092)>>2]|0; + $202 = ($163>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } else { + $203 = ((($163)) + 16|0); + $204 = HEAP32[$203>>2]|0; + $not$ = ($204|0)!=($10|0); + $$sink5 = $not$&1; + $205 = (((($163)) + 16|0) + ($$sink5<<2)|0); + HEAP32[$205>>2] = $$3400; + $206 = ($$3400|0)==(0|0); + if ($206) { + break L108; + } else { + break; + } + } + } + } while(0); + $207 = HEAP32[(19092)>>2]|0; + $208 = ($$3400>>>0)<($207>>>0); + if ($208) { + _abort(); + // unreachable; + } + $209 = ((($$3400)) + 24|0); + HEAP32[$209>>2] = $163; + $210 = ((($10)) + 16|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + do { + if (!($212)) { + $213 = ($211>>>0)<($207>>>0); + if ($213) { + _abort(); + // unreachable; + } else { + $214 = ((($$3400)) + 16|0); + HEAP32[$214>>2] = $211; + $215 = ((($211)) + 24|0); + HEAP32[$215>>2] = $$3400; + break; + } + } + } while(0); + $216 = ((($210)) + 4|0); + $217 = HEAP32[$216>>2]|0; + $218 = ($217|0)==(0|0); + if (!($218)) { + $219 = HEAP32[(19092)>>2]|0; + $220 = ($217>>>0)<($219>>>0); + if ($220) { + _abort(); + // unreachable; + } else { + $221 = ((($$3400)) + 20|0); + HEAP32[$221>>2] = $217; + $222 = ((($217)) + 24|0); + HEAP32[$222>>2] = $$3400; + break; + } + } + } + } + } while(0); + $223 = $135 | 1; + $224 = ((($$1)) + 4|0); + HEAP32[$224>>2] = $223; + $225 = (($113) + ($135)|0); + HEAP32[$225>>2] = $135; + $226 = HEAP32[(19096)>>2]|0; + $227 = ($$1|0)==($226|0); + if ($227) { + HEAP32[(19084)>>2] = $135; + return; + } else { + $$2 = $135; + } + } else { + $228 = $115 & -2; + HEAP32[$114>>2] = $228; + $229 = $$1382 | 1; + $230 = ((($$1)) + 4|0); + HEAP32[$230>>2] = $229; + $231 = (($113) + ($$1382)|0); + HEAP32[$231>>2] = $$1382; + $$2 = $$1382; + } + $232 = $$2 >>> 3; + $233 = ($$2>>>0)<(256); + if ($233) { + $234 = $232 << 1; + $235 = (19116 + ($234<<2)|0); + $236 = HEAP32[4769]|0; + $237 = 1 << $232; + $238 = $236 & $237; + $239 = ($238|0)==(0); + if ($239) { + $240 = $236 | $237; + HEAP32[4769] = $240; + $$pre = ((($235)) + 8|0); + $$0403 = $235;$$pre$phiZ2D = $$pre; + } else { + $241 = ((($235)) + 8|0); + $242 = HEAP32[$241>>2]|0; + $243 = HEAP32[(19092)>>2]|0; + $244 = ($242>>>0)<($243>>>0); + if ($244) { + _abort(); + // unreachable; + } else { + $$0403 = $242;$$pre$phiZ2D = $241; + } + } + HEAP32[$$pre$phiZ2D>>2] = $$1; + $245 = ((($$0403)) + 12|0); + HEAP32[$245>>2] = $$1; + $246 = ((($$1)) + 8|0); + HEAP32[$246>>2] = $$0403; + $247 = ((($$1)) + 12|0); + HEAP32[$247>>2] = $235; + return; + } + $248 = $$2 >>> 8; + $249 = ($248|0)==(0); + if ($249) { + $$0396 = 0; + } else { + $250 = ($$2>>>0)>(16777215); + if ($250) { + $$0396 = 31; + } else { + $251 = (($248) + 1048320)|0; + $252 = $251 >>> 16; + $253 = $252 & 8; + $254 = $248 << $253; + $255 = (($254) + 520192)|0; + $256 = $255 >>> 16; + $257 = $256 & 4; + $258 = $257 | $253; + $259 = $254 << $257; + $260 = (($259) + 245760)|0; + $261 = $260 >>> 16; + $262 = $261 & 2; + $263 = $258 | $262; + $264 = (14 - ($263))|0; + $265 = $259 << $262; + $266 = $265 >>> 15; + $267 = (($264) + ($266))|0; + $268 = $267 << 1; + $269 = (($267) + 7)|0; + $270 = $$2 >>> $269; + $271 = $270 & 1; + $272 = $271 | $268; + $$0396 = $272; + } + } + $273 = (19380 + ($$0396<<2)|0); + $274 = ((($$1)) + 28|0); + HEAP32[$274>>2] = $$0396; + $275 = ((($$1)) + 16|0); + $276 = ((($$1)) + 20|0); + HEAP32[$276>>2] = 0; + HEAP32[$275>>2] = 0; + $277 = HEAP32[(19080)>>2]|0; + $278 = 1 << $$0396; + $279 = $277 & $278; + $280 = ($279|0)==(0); + do { + if ($280) { + $281 = $277 | $278; + HEAP32[(19080)>>2] = $281; + HEAP32[$273>>2] = $$1; + $282 = ((($$1)) + 24|0); + HEAP32[$282>>2] = $273; + $283 = ((($$1)) + 12|0); + HEAP32[$283>>2] = $$1; + $284 = ((($$1)) + 8|0); + HEAP32[$284>>2] = $$1; + } else { + $285 = HEAP32[$273>>2]|0; + $286 = ($$0396|0)==(31); + $287 = $$0396 >>> 1; + $288 = (25 - ($287))|0; + $289 = $286 ? 0 : $288; + $290 = $$2 << $289; + $$0383 = $290;$$0384 = $285; + while(1) { + $291 = ((($$0384)) + 4|0); + $292 = HEAP32[$291>>2]|0; + $293 = $292 & -8; + $294 = ($293|0)==($$2|0); + if ($294) { + label = 124; + break; + } + $295 = $$0383 >>> 31; + $296 = (((($$0384)) + 16|0) + ($295<<2)|0); + $297 = $$0383 << 1; + $298 = HEAP32[$296>>2]|0; + $299 = ($298|0)==(0|0); + if ($299) { + label = 121; + break; + } else { + $$0383 = $297;$$0384 = $298; + } + } + if ((label|0) == 121) { + $300 = HEAP32[(19092)>>2]|0; + $301 = ($296>>>0)<($300>>>0); + if ($301) { + _abort(); + // unreachable; + } else { + HEAP32[$296>>2] = $$1; + $302 = ((($$1)) + 24|0); + HEAP32[$302>>2] = $$0384; + $303 = ((($$1)) + 12|0); + HEAP32[$303>>2] = $$1; + $304 = ((($$1)) + 8|0); + HEAP32[$304>>2] = $$1; + break; + } + } + else if ((label|0) == 124) { + $305 = ((($$0384)) + 8|0); + $306 = HEAP32[$305>>2]|0; + $307 = HEAP32[(19092)>>2]|0; + $308 = ($306>>>0)>=($307>>>0); + $not$437 = ($$0384>>>0)>=($307>>>0); + $309 = $308 & $not$437; + if ($309) { + $310 = ((($306)) + 12|0); + HEAP32[$310>>2] = $$1; + HEAP32[$305>>2] = $$1; + $311 = ((($$1)) + 8|0); + HEAP32[$311>>2] = $306; + $312 = ((($$1)) + 12|0); + HEAP32[$312>>2] = $$0384; + $313 = ((($$1)) + 24|0); + HEAP32[$313>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $314 = HEAP32[(19108)>>2]|0; + $315 = (($314) + -1)|0; + HEAP32[(19108)>>2] = $315; + $316 = ($315|0)==(0); + if ($316) { + $$0212$in$i = (19532); + } else { + return; + } + while(1) { + $$0212$i = HEAP32[$$0212$in$i>>2]|0; + $317 = ($$0212$i|0)==(0|0); + $318 = ((($$0212$i)) + 8|0); + if ($317) { + break; + } else { + $$0212$in$i = $318; + } + } + HEAP32[(19108)>>2] = -1; + return; +} +function _realloc($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $3 = (_malloc($1)|0); + $$1 = $3; + return ($$1|0); + } + $4 = ($1>>>0)>(4294967231); + if ($4) { + $5 = (___errno_location()|0); + HEAP32[$5>>2] = 12; + $$1 = 0; + return ($$1|0); + } + $6 = ($1>>>0)<(11); + $7 = (($1) + 11)|0; + $8 = $7 & -8; + $9 = $6 ? 16 : $8; + $10 = ((($0)) + -8|0); + $11 = (_try_realloc_chunk($10,$9)|0); + $12 = ($11|0)==(0|0); + if (!($12)) { + $13 = ((($11)) + 8|0); + $$1 = $13; + return ($$1|0); + } + $14 = (_malloc($1)|0); + $15 = ($14|0)==(0|0); + if ($15) { + $$1 = 0; + return ($$1|0); + } + $16 = ((($0)) + -4|0); + $17 = HEAP32[$16>>2]|0; + $18 = $17 & -8; + $19 = $17 & 3; + $20 = ($19|0)==(0); + $21 = $20 ? 8 : 4; + $22 = (($18) - ($21))|0; + $23 = ($22>>>0)<($1>>>0); + $24 = $23 ? $22 : $1; + _memcpy(($14|0),($0|0),($24|0))|0; + _free($0); + $$1 = $14; + return ($$1|0); +} +function _try_realloc_chunk($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$1272 = 0, $$1275 = 0, $$2 = 0, $$3 = 0, $$pre = 0, $$pre$phiZ2D = 0, $$sink1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0; + var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0; + var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0; + var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0; + var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0; + var $cond = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond$not = 0, $or$cond3 = 0, $storemerge = 0, $storemerge1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + $4 = $3 & -8; + $5 = (($0) + ($4)|0); + $6 = HEAP32[(19092)>>2]|0; + $7 = $3 & 3; + $notlhs = ($0>>>0)>=($6>>>0); + $notrhs = ($7|0)!=(1); + $or$cond$not = $notrhs & $notlhs; + $8 = ($0>>>0)<($5>>>0); + $or$cond3 = $or$cond$not & $8; + if (!($or$cond3)) { + _abort(); + // unreachable; + } + $9 = ((($5)) + 4|0); + $10 = HEAP32[$9>>2]|0; + $11 = $10 & 1; + $12 = ($11|0)==(0); + if ($12) { + _abort(); + // unreachable; + } + $13 = ($7|0)==(0); + if ($13) { + $14 = ($1>>>0)<(256); + if ($14) { + $$2 = 0; + return ($$2|0); + } + $15 = (($1) + 4)|0; + $16 = ($4>>>0)<($15>>>0); + if (!($16)) { + $17 = (($4) - ($1))|0; + $18 = HEAP32[(19556)>>2]|0; + $19 = $18 << 1; + $20 = ($17>>>0)>($19>>>0); + if (!($20)) { + $$2 = $0; + return ($$2|0); + } + } + $$2 = 0; + return ($$2|0); + } + $21 = ($4>>>0)<($1>>>0); + if (!($21)) { + $22 = (($4) - ($1))|0; + $23 = ($22>>>0)>(15); + if (!($23)) { + $$2 = $0; + return ($$2|0); + } + $24 = (($0) + ($1)|0); + $25 = $3 & 1; + $26 = $25 | $1; + $27 = $26 | 2; + HEAP32[$2>>2] = $27; + $28 = ((($24)) + 4|0); + $29 = $22 | 3; + HEAP32[$28>>2] = $29; + $30 = (($24) + ($22)|0); + $31 = ((($30)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = $32 | 1; + HEAP32[$31>>2] = $33; + _dispose_chunk($24,$22); + $$2 = $0; + return ($$2|0); + } + $34 = HEAP32[(19100)>>2]|0; + $35 = ($5|0)==($34|0); + if ($35) { + $36 = HEAP32[(19088)>>2]|0; + $37 = (($36) + ($4))|0; + $38 = ($37>>>0)>($1>>>0); + $39 = (($37) - ($1))|0; + $40 = (($0) + ($1)|0); + if (!($38)) { + $$2 = 0; + return ($$2|0); + } + $41 = $39 | 1; + $42 = ((($40)) + 4|0); + $43 = $3 & 1; + $44 = $43 | $1; + $45 = $44 | 2; + HEAP32[$2>>2] = $45; + HEAP32[$42>>2] = $41; + HEAP32[(19100)>>2] = $40; + HEAP32[(19088)>>2] = $39; + $$2 = $0; + return ($$2|0); + } + $46 = HEAP32[(19096)>>2]|0; + $47 = ($5|0)==($46|0); + if ($47) { + $48 = HEAP32[(19084)>>2]|0; + $49 = (($48) + ($4))|0; + $50 = ($49>>>0)<($1>>>0); + if ($50) { + $$2 = 0; + return ($$2|0); + } + $51 = (($49) - ($1))|0; + $52 = ($51>>>0)>(15); + $53 = $3 & 1; + if ($52) { + $54 = (($0) + ($1)|0); + $55 = (($54) + ($51)|0); + $56 = $53 | $1; + $57 = $56 | 2; + HEAP32[$2>>2] = $57; + $58 = ((($54)) + 4|0); + $59 = $51 | 1; + HEAP32[$58>>2] = $59; + HEAP32[$55>>2] = $51; + $60 = ((($55)) + 4|0); + $61 = HEAP32[$60>>2]|0; + $62 = $61 & -2; + HEAP32[$60>>2] = $62; + $storemerge = $54;$storemerge1 = $51; + } else { + $63 = $53 | $49; + $64 = $63 | 2; + HEAP32[$2>>2] = $64; + $65 = (($0) + ($49)|0); + $66 = ((($65)) + 4|0); + $67 = HEAP32[$66>>2]|0; + $68 = $67 | 1; + HEAP32[$66>>2] = $68; + $storemerge = 0;$storemerge1 = 0; + } + HEAP32[(19084)>>2] = $storemerge1; + HEAP32[(19096)>>2] = $storemerge; + $$2 = $0; + return ($$2|0); + } + $69 = $10 & 2; + $70 = ($69|0)==(0); + if (!($70)) { + $$2 = 0; + return ($$2|0); + } + $71 = $10 & -8; + $72 = (($71) + ($4))|0; + $73 = ($72>>>0)<($1>>>0); + if ($73) { + $$2 = 0; + return ($$2|0); + } + $74 = (($72) - ($1))|0; + $75 = $10 >>> 3; + $76 = ($10>>>0)<(256); + L49: do { + if ($76) { + $77 = ((($5)) + 8|0); + $78 = HEAP32[$77>>2]|0; + $79 = ((($5)) + 12|0); + $80 = HEAP32[$79>>2]|0; + $81 = $75 << 1; + $82 = (19116 + ($81<<2)|0); + $83 = ($78|0)==($82|0); + if (!($83)) { + $84 = ($78>>>0)<($6>>>0); + if ($84) { + _abort(); + // unreachable; + } + $85 = ((($78)) + 12|0); + $86 = HEAP32[$85>>2]|0; + $87 = ($86|0)==($5|0); + if (!($87)) { + _abort(); + // unreachable; + } + } + $88 = ($80|0)==($78|0); + if ($88) { + $89 = 1 << $75; + $90 = $89 ^ -1; + $91 = HEAP32[4769]|0; + $92 = $91 & $90; + HEAP32[4769] = $92; + break; + } + $93 = ($80|0)==($82|0); + if ($93) { + $$pre = ((($80)) + 8|0); + $$pre$phiZ2D = $$pre; + } else { + $94 = ($80>>>0)<($6>>>0); + if ($94) { + _abort(); + // unreachable; + } + $95 = ((($80)) + 8|0); + $96 = HEAP32[$95>>2]|0; + $97 = ($96|0)==($5|0); + if ($97) { + $$pre$phiZ2D = $95; + } else { + _abort(); + // unreachable; + } + } + $98 = ((($78)) + 12|0); + HEAP32[$98>>2] = $80; + HEAP32[$$pre$phiZ2D>>2] = $78; + } else { + $99 = ((($5)) + 24|0); + $100 = HEAP32[$99>>2]|0; + $101 = ((($5)) + 12|0); + $102 = HEAP32[$101>>2]|0; + $103 = ($102|0)==($5|0); + do { + if ($103) { + $113 = ((($5)) + 16|0); + $114 = ((($113)) + 4|0); + $115 = HEAP32[$114>>2]|0; + $116 = ($115|0)==(0|0); + if ($116) { + $117 = HEAP32[$113>>2]|0; + $118 = ($117|0)==(0|0); + if ($118) { + $$3 = 0; + break; + } else { + $$1272 = $117;$$1275 = $113; + } + } else { + $$1272 = $115;$$1275 = $114; + } + while(1) { + $119 = ((($$1272)) + 20|0); + $120 = HEAP32[$119>>2]|0; + $121 = ($120|0)==(0|0); + if (!($121)) { + $$1272 = $120;$$1275 = $119; + continue; + } + $122 = ((($$1272)) + 16|0); + $123 = HEAP32[$122>>2]|0; + $124 = ($123|0)==(0|0); + if ($124) { + break; + } else { + $$1272 = $123;$$1275 = $122; + } + } + $125 = ($$1275>>>0)<($6>>>0); + if ($125) { + _abort(); + // unreachable; + } else { + HEAP32[$$1275>>2] = 0; + $$3 = $$1272; + break; + } + } else { + $104 = ((($5)) + 8|0); + $105 = HEAP32[$104>>2]|0; + $106 = ($105>>>0)<($6>>>0); + if ($106) { + _abort(); + // unreachable; + } + $107 = ((($105)) + 12|0); + $108 = HEAP32[$107>>2]|0; + $109 = ($108|0)==($5|0); + if (!($109)) { + _abort(); + // unreachable; + } + $110 = ((($102)) + 8|0); + $111 = HEAP32[$110>>2]|0; + $112 = ($111|0)==($5|0); + if ($112) { + HEAP32[$107>>2] = $102; + HEAP32[$110>>2] = $105; + $$3 = $102; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $126 = ($100|0)==(0|0); + if (!($126)) { + $127 = ((($5)) + 28|0); + $128 = HEAP32[$127>>2]|0; + $129 = (19380 + ($128<<2)|0); + $130 = HEAP32[$129>>2]|0; + $131 = ($5|0)==($130|0); + do { + if ($131) { + HEAP32[$129>>2] = $$3; + $cond = ($$3|0)==(0|0); + if ($cond) { + $132 = 1 << $128; + $133 = $132 ^ -1; + $134 = HEAP32[(19080)>>2]|0; + $135 = $134 & $133; + HEAP32[(19080)>>2] = $135; + break L49; + } + } else { + $136 = HEAP32[(19092)>>2]|0; + $137 = ($100>>>0)<($136>>>0); + if ($137) { + _abort(); + // unreachable; + } else { + $138 = ((($100)) + 16|0); + $139 = HEAP32[$138>>2]|0; + $not$ = ($139|0)!=($5|0); + $$sink1 = $not$&1; + $140 = (((($100)) + 16|0) + ($$sink1<<2)|0); + HEAP32[$140>>2] = $$3; + $141 = ($$3|0)==(0|0); + if ($141) { + break L49; + } else { + break; + } + } + } + } while(0); + $142 = HEAP32[(19092)>>2]|0; + $143 = ($$3>>>0)<($142>>>0); + if ($143) { + _abort(); + // unreachable; + } + $144 = ((($$3)) + 24|0); + HEAP32[$144>>2] = $100; + $145 = ((($5)) + 16|0); + $146 = HEAP32[$145>>2]|0; + $147 = ($146|0)==(0|0); + do { + if (!($147)) { + $148 = ($146>>>0)<($142>>>0); + if ($148) { + _abort(); + // unreachable; + } else { + $149 = ((($$3)) + 16|0); + HEAP32[$149>>2] = $146; + $150 = ((($146)) + 24|0); + HEAP32[$150>>2] = $$3; + break; + } + } + } while(0); + $151 = ((($145)) + 4|0); + $152 = HEAP32[$151>>2]|0; + $153 = ($152|0)==(0|0); + if (!($153)) { + $154 = HEAP32[(19092)>>2]|0; + $155 = ($152>>>0)<($154>>>0); + if ($155) { + _abort(); + // unreachable; + } else { + $156 = ((($$3)) + 20|0); + HEAP32[$156>>2] = $152; + $157 = ((($152)) + 24|0); + HEAP32[$157>>2] = $$3; + break; + } + } + } + } + } while(0); + $158 = ($74>>>0)<(16); + $159 = $3 & 1; + if ($158) { + $160 = $72 | $159; + $161 = $160 | 2; + HEAP32[$2>>2] = $161; + $162 = (($0) + ($72)|0); + $163 = ((($162)) + 4|0); + $164 = HEAP32[$163>>2]|0; + $165 = $164 | 1; + HEAP32[$163>>2] = $165; + $$2 = $0; + return ($$2|0); + } else { + $166 = (($0) + ($1)|0); + $167 = $159 | $1; + $168 = $167 | 2; + HEAP32[$2>>2] = $168; + $169 = ((($166)) + 4|0); + $170 = $74 | 3; + HEAP32[$169>>2] = $170; + $171 = (($166) + ($74)|0); + $172 = ((($171)) + 4|0); + $173 = HEAP32[$172>>2]|0; + $174 = $173 | 1; + HEAP32[$172>>2] = $174; + _dispose_chunk($166,$74); + $$2 = $0; + return ($$2|0); + } + return (0)|0; +} +function _dispose_chunk($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0419 = 0, $$0420 = 0, $$0431 = 0, $$0438 = 0, $$1 = 0, $$1418 = 0, $$1426 = 0, $$1429 = 0, $$1433 = 0, $$1437 = 0, $$2 = 0, $$3 = 0, $$3435 = 0, $$pre = 0, $$pre$phi24Z2D = 0, $$pre$phi26Z2D = 0, $$pre$phiZ2D = 0, $$pre23 = 0, $$pre25 = 0, $$sink2 = 0; + var $$sink4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0; + var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0; + var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0; + var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0; + var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0; + var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0; + var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0; + var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0; + var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0; + var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0; + var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0; + var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0; + var $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond17 = 0, $not$ = 0, $not$1 = 0, $not$19 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (($0) + ($1)|0); + $3 = ((($0)) + 4|0); + $4 = HEAP32[$3>>2]|0; + $5 = $4 & 1; + $6 = ($5|0)==(0); + L1: do { + if ($6) { + $7 = HEAP32[$0>>2]|0; + $8 = $4 & 3; + $9 = ($8|0)==(0); + if ($9) { + return; + } + $10 = (0 - ($7))|0; + $11 = (($0) + ($10)|0); + $12 = (($7) + ($1))|0; + $13 = HEAP32[(19092)>>2]|0; + $14 = ($11>>>0)<($13>>>0); + if ($14) { + _abort(); + // unreachable; + } + $15 = HEAP32[(19096)>>2]|0; + $16 = ($11|0)==($15|0); + if ($16) { + $100 = ((($2)) + 4|0); + $101 = HEAP32[$100>>2]|0; + $102 = $101 & 3; + $103 = ($102|0)==(3); + if (!($103)) { + $$1 = $11;$$1418 = $12; + break; + } + $104 = (($11) + ($12)|0); + $105 = ((($11)) + 4|0); + $106 = $12 | 1; + $107 = $101 & -2; + HEAP32[(19084)>>2] = $12; + HEAP32[$100>>2] = $107; + HEAP32[$105>>2] = $106; + HEAP32[$104>>2] = $12; + return; + } + $17 = $7 >>> 3; + $18 = ($7>>>0)<(256); + if ($18) { + $19 = ((($11)) + 8|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($11)) + 12|0); + $22 = HEAP32[$21>>2]|0; + $23 = $17 << 1; + $24 = (19116 + ($23<<2)|0); + $25 = ($20|0)==($24|0); + if (!($25)) { + $26 = ($20>>>0)<($13>>>0); + if ($26) { + _abort(); + // unreachable; + } + $27 = ((($20)) + 12|0); + $28 = HEAP32[$27>>2]|0; + $29 = ($28|0)==($11|0); + if (!($29)) { + _abort(); + // unreachable; + } + } + $30 = ($22|0)==($20|0); + if ($30) { + $31 = 1 << $17; + $32 = $31 ^ -1; + $33 = HEAP32[4769]|0; + $34 = $33 & $32; + HEAP32[4769] = $34; + $$1 = $11;$$1418 = $12; + break; + } + $35 = ($22|0)==($24|0); + if ($35) { + $$pre25 = ((($22)) + 8|0); + $$pre$phi26Z2D = $$pre25; + } else { + $36 = ($22>>>0)<($13>>>0); + if ($36) { + _abort(); + // unreachable; + } + $37 = ((($22)) + 8|0); + $38 = HEAP32[$37>>2]|0; + $39 = ($38|0)==($11|0); + if ($39) { + $$pre$phi26Z2D = $37; + } else { + _abort(); + // unreachable; + } + } + $40 = ((($20)) + 12|0); + HEAP32[$40>>2] = $22; + HEAP32[$$pre$phi26Z2D>>2] = $20; + $$1 = $11;$$1418 = $12; + break; + } + $41 = ((($11)) + 24|0); + $42 = HEAP32[$41>>2]|0; + $43 = ((($11)) + 12|0); + $44 = HEAP32[$43>>2]|0; + $45 = ($44|0)==($11|0); + do { + if ($45) { + $55 = ((($11)) + 16|0); + $56 = ((($55)) + 4|0); + $57 = HEAP32[$56>>2]|0; + $58 = ($57|0)==(0|0); + if ($58) { + $59 = HEAP32[$55>>2]|0; + $60 = ($59|0)==(0|0); + if ($60) { + $$3 = 0; + break; + } else { + $$1426 = $59;$$1429 = $55; + } + } else { + $$1426 = $57;$$1429 = $56; + } + while(1) { + $61 = ((($$1426)) + 20|0); + $62 = HEAP32[$61>>2]|0; + $63 = ($62|0)==(0|0); + if (!($63)) { + $$1426 = $62;$$1429 = $61; + continue; + } + $64 = ((($$1426)) + 16|0); + $65 = HEAP32[$64>>2]|0; + $66 = ($65|0)==(0|0); + if ($66) { + break; + } else { + $$1426 = $65;$$1429 = $64; + } + } + $67 = ($$1429>>>0)<($13>>>0); + if ($67) { + _abort(); + // unreachable; + } else { + HEAP32[$$1429>>2] = 0; + $$3 = $$1426; + break; + } + } else { + $46 = ((($11)) + 8|0); + $47 = HEAP32[$46>>2]|0; + $48 = ($47>>>0)<($13>>>0); + if ($48) { + _abort(); + // unreachable; + } + $49 = ((($47)) + 12|0); + $50 = HEAP32[$49>>2]|0; + $51 = ($50|0)==($11|0); + if (!($51)) { + _abort(); + // unreachable; + } + $52 = ((($44)) + 8|0); + $53 = HEAP32[$52>>2]|0; + $54 = ($53|0)==($11|0); + if ($54) { + HEAP32[$49>>2] = $44; + HEAP32[$52>>2] = $47; + $$3 = $44; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $68 = ($42|0)==(0|0); + if ($68) { + $$1 = $11;$$1418 = $12; + } else { + $69 = ((($11)) + 28|0); + $70 = HEAP32[$69>>2]|0; + $71 = (19380 + ($70<<2)|0); + $72 = HEAP32[$71>>2]|0; + $73 = ($11|0)==($72|0); + do { + if ($73) { + HEAP32[$71>>2] = $$3; + $cond = ($$3|0)==(0|0); + if ($cond) { + $74 = 1 << $70; + $75 = $74 ^ -1; + $76 = HEAP32[(19080)>>2]|0; + $77 = $76 & $75; + HEAP32[(19080)>>2] = $77; + $$1 = $11;$$1418 = $12; + break L1; + } + } else { + $78 = HEAP32[(19092)>>2]|0; + $79 = ($42>>>0)<($78>>>0); + if ($79) { + _abort(); + // unreachable; + } else { + $80 = ((($42)) + 16|0); + $81 = HEAP32[$80>>2]|0; + $not$1 = ($81|0)!=($11|0); + $$sink2 = $not$1&1; + $82 = (((($42)) + 16|0) + ($$sink2<<2)|0); + HEAP32[$82>>2] = $$3; + $83 = ($$3|0)==(0|0); + if ($83) { + $$1 = $11;$$1418 = $12; + break L1; + } else { + break; + } + } + } + } while(0); + $84 = HEAP32[(19092)>>2]|0; + $85 = ($$3>>>0)<($84>>>0); + if ($85) { + _abort(); + // unreachable; + } + $86 = ((($$3)) + 24|0); + HEAP32[$86>>2] = $42; + $87 = ((($11)) + 16|0); + $88 = HEAP32[$87>>2]|0; + $89 = ($88|0)==(0|0); + do { + if (!($89)) { + $90 = ($88>>>0)<($84>>>0); + if ($90) { + _abort(); + // unreachable; + } else { + $91 = ((($$3)) + 16|0); + HEAP32[$91>>2] = $88; + $92 = ((($88)) + 24|0); + HEAP32[$92>>2] = $$3; + break; + } + } + } while(0); + $93 = ((($87)) + 4|0); + $94 = HEAP32[$93>>2]|0; + $95 = ($94|0)==(0|0); + if ($95) { + $$1 = $11;$$1418 = $12; + } else { + $96 = HEAP32[(19092)>>2]|0; + $97 = ($94>>>0)<($96>>>0); + if ($97) { + _abort(); + // unreachable; + } else { + $98 = ((($$3)) + 20|0); + HEAP32[$98>>2] = $94; + $99 = ((($94)) + 24|0); + HEAP32[$99>>2] = $$3; + $$1 = $11;$$1418 = $12; + break; + } + } + } + } else { + $$1 = $0;$$1418 = $1; + } + } while(0); + $108 = HEAP32[(19092)>>2]|0; + $109 = ($2>>>0)<($108>>>0); + if ($109) { + _abort(); + // unreachable; + } + $110 = ((($2)) + 4|0); + $111 = HEAP32[$110>>2]|0; + $112 = $111 & 2; + $113 = ($112|0)==(0); + if ($113) { + $114 = HEAP32[(19100)>>2]|0; + $115 = ($2|0)==($114|0); + $116 = HEAP32[(19096)>>2]|0; + if ($115) { + $117 = HEAP32[(19088)>>2]|0; + $118 = (($117) + ($$1418))|0; + HEAP32[(19088)>>2] = $118; + HEAP32[(19100)>>2] = $$1; + $119 = $118 | 1; + $120 = ((($$1)) + 4|0); + HEAP32[$120>>2] = $119; + $121 = ($$1|0)==($116|0); + if (!($121)) { + return; + } + HEAP32[(19096)>>2] = 0; + HEAP32[(19084)>>2] = 0; + return; + } + $122 = ($2|0)==($116|0); + if ($122) { + $123 = HEAP32[(19084)>>2]|0; + $124 = (($123) + ($$1418))|0; + HEAP32[(19084)>>2] = $124; + HEAP32[(19096)>>2] = $$1; + $125 = $124 | 1; + $126 = ((($$1)) + 4|0); + HEAP32[$126>>2] = $125; + $127 = (($$1) + ($124)|0); + HEAP32[$127>>2] = $124; + return; + } + $128 = $111 & -8; + $129 = (($128) + ($$1418))|0; + $130 = $111 >>> 3; + $131 = ($111>>>0)<(256); + L96: do { + if ($131) { + $132 = ((($2)) + 8|0); + $133 = HEAP32[$132>>2]|0; + $134 = ((($2)) + 12|0); + $135 = HEAP32[$134>>2]|0; + $136 = $130 << 1; + $137 = (19116 + ($136<<2)|0); + $138 = ($133|0)==($137|0); + if (!($138)) { + $139 = ($133>>>0)<($108>>>0); + if ($139) { + _abort(); + // unreachable; + } + $140 = ((($133)) + 12|0); + $141 = HEAP32[$140>>2]|0; + $142 = ($141|0)==($2|0); + if (!($142)) { + _abort(); + // unreachable; + } + } + $143 = ($135|0)==($133|0); + if ($143) { + $144 = 1 << $130; + $145 = $144 ^ -1; + $146 = HEAP32[4769]|0; + $147 = $146 & $145; + HEAP32[4769] = $147; + break; + } + $148 = ($135|0)==($137|0); + if ($148) { + $$pre23 = ((($135)) + 8|0); + $$pre$phi24Z2D = $$pre23; + } else { + $149 = ($135>>>0)<($108>>>0); + if ($149) { + _abort(); + // unreachable; + } + $150 = ((($135)) + 8|0); + $151 = HEAP32[$150>>2]|0; + $152 = ($151|0)==($2|0); + if ($152) { + $$pre$phi24Z2D = $150; + } else { + _abort(); + // unreachable; + } + } + $153 = ((($133)) + 12|0); + HEAP32[$153>>2] = $135; + HEAP32[$$pre$phi24Z2D>>2] = $133; + } else { + $154 = ((($2)) + 24|0); + $155 = HEAP32[$154>>2]|0; + $156 = ((($2)) + 12|0); + $157 = HEAP32[$156>>2]|0; + $158 = ($157|0)==($2|0); + do { + if ($158) { + $168 = ((($2)) + 16|0); + $169 = ((($168)) + 4|0); + $170 = HEAP32[$169>>2]|0; + $171 = ($170|0)==(0|0); + if ($171) { + $172 = HEAP32[$168>>2]|0; + $173 = ($172|0)==(0|0); + if ($173) { + $$3435 = 0; + break; + } else { + $$1433 = $172;$$1437 = $168; + } + } else { + $$1433 = $170;$$1437 = $169; + } + while(1) { + $174 = ((($$1433)) + 20|0); + $175 = HEAP32[$174>>2]|0; + $176 = ($175|0)==(0|0); + if (!($176)) { + $$1433 = $175;$$1437 = $174; + continue; + } + $177 = ((($$1433)) + 16|0); + $178 = HEAP32[$177>>2]|0; + $179 = ($178|0)==(0|0); + if ($179) { + break; + } else { + $$1433 = $178;$$1437 = $177; + } + } + $180 = ($$1437>>>0)<($108>>>0); + if ($180) { + _abort(); + // unreachable; + } else { + HEAP32[$$1437>>2] = 0; + $$3435 = $$1433; + break; + } + } else { + $159 = ((($2)) + 8|0); + $160 = HEAP32[$159>>2]|0; + $161 = ($160>>>0)<($108>>>0); + if ($161) { + _abort(); + // unreachable; + } + $162 = ((($160)) + 12|0); + $163 = HEAP32[$162>>2]|0; + $164 = ($163|0)==($2|0); + if (!($164)) { + _abort(); + // unreachable; + } + $165 = ((($157)) + 8|0); + $166 = HEAP32[$165>>2]|0; + $167 = ($166|0)==($2|0); + if ($167) { + HEAP32[$162>>2] = $157; + HEAP32[$165>>2] = $160; + $$3435 = $157; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $181 = ($155|0)==(0|0); + if (!($181)) { + $182 = ((($2)) + 28|0); + $183 = HEAP32[$182>>2]|0; + $184 = (19380 + ($183<<2)|0); + $185 = HEAP32[$184>>2]|0; + $186 = ($2|0)==($185|0); + do { + if ($186) { + HEAP32[$184>>2] = $$3435; + $cond17 = ($$3435|0)==(0|0); + if ($cond17) { + $187 = 1 << $183; + $188 = $187 ^ -1; + $189 = HEAP32[(19080)>>2]|0; + $190 = $189 & $188; + HEAP32[(19080)>>2] = $190; + break L96; + } + } else { + $191 = HEAP32[(19092)>>2]|0; + $192 = ($155>>>0)<($191>>>0); + if ($192) { + _abort(); + // unreachable; + } else { + $193 = ((($155)) + 16|0); + $194 = HEAP32[$193>>2]|0; + $not$ = ($194|0)!=($2|0); + $$sink4 = $not$&1; + $195 = (((($155)) + 16|0) + ($$sink4<<2)|0); + HEAP32[$195>>2] = $$3435; + $196 = ($$3435|0)==(0|0); + if ($196) { + break L96; + } else { + break; + } + } + } + } while(0); + $197 = HEAP32[(19092)>>2]|0; + $198 = ($$3435>>>0)<($197>>>0); + if ($198) { + _abort(); + // unreachable; + } + $199 = ((($$3435)) + 24|0); + HEAP32[$199>>2] = $155; + $200 = ((($2)) + 16|0); + $201 = HEAP32[$200>>2]|0; + $202 = ($201|0)==(0|0); + do { + if (!($202)) { + $203 = ($201>>>0)<($197>>>0); + if ($203) { + _abort(); + // unreachable; + } else { + $204 = ((($$3435)) + 16|0); + HEAP32[$204>>2] = $201; + $205 = ((($201)) + 24|0); + HEAP32[$205>>2] = $$3435; + break; + } + } + } while(0); + $206 = ((($200)) + 4|0); + $207 = HEAP32[$206>>2]|0; + $208 = ($207|0)==(0|0); + if (!($208)) { + $209 = HEAP32[(19092)>>2]|0; + $210 = ($207>>>0)<($209>>>0); + if ($210) { + _abort(); + // unreachable; + } else { + $211 = ((($$3435)) + 20|0); + HEAP32[$211>>2] = $207; + $212 = ((($207)) + 24|0); + HEAP32[$212>>2] = $$3435; + break; + } + } + } + } + } while(0); + $213 = $129 | 1; + $214 = ((($$1)) + 4|0); + HEAP32[$214>>2] = $213; + $215 = (($$1) + ($129)|0); + HEAP32[$215>>2] = $129; + $216 = HEAP32[(19096)>>2]|0; + $217 = ($$1|0)==($216|0); + if ($217) { + HEAP32[(19084)>>2] = $129; + return; + } else { + $$2 = $129; + } + } else { + $218 = $111 & -2; + HEAP32[$110>>2] = $218; + $219 = $$1418 | 1; + $220 = ((($$1)) + 4|0); + HEAP32[$220>>2] = $219; + $221 = (($$1) + ($$1418)|0); + HEAP32[$221>>2] = $$1418; + $$2 = $$1418; + } + $222 = $$2 >>> 3; + $223 = ($$2>>>0)<(256); + if ($223) { + $224 = $222 << 1; + $225 = (19116 + ($224<<2)|0); + $226 = HEAP32[4769]|0; + $227 = 1 << $222; + $228 = $226 & $227; + $229 = ($228|0)==(0); + if ($229) { + $230 = $226 | $227; + HEAP32[4769] = $230; + $$pre = ((($225)) + 8|0); + $$0438 = $225;$$pre$phiZ2D = $$pre; + } else { + $231 = ((($225)) + 8|0); + $232 = HEAP32[$231>>2]|0; + $233 = HEAP32[(19092)>>2]|0; + $234 = ($232>>>0)<($233>>>0); + if ($234) { + _abort(); + // unreachable; + } else { + $$0438 = $232;$$pre$phiZ2D = $231; + } + } + HEAP32[$$pre$phiZ2D>>2] = $$1; + $235 = ((($$0438)) + 12|0); + HEAP32[$235>>2] = $$1; + $236 = ((($$1)) + 8|0); + HEAP32[$236>>2] = $$0438; + $237 = ((($$1)) + 12|0); + HEAP32[$237>>2] = $225; + return; + } + $238 = $$2 >>> 8; + $239 = ($238|0)==(0); + if ($239) { + $$0431 = 0; + } else { + $240 = ($$2>>>0)>(16777215); + if ($240) { + $$0431 = 31; + } else { + $241 = (($238) + 1048320)|0; + $242 = $241 >>> 16; + $243 = $242 & 8; + $244 = $238 << $243; + $245 = (($244) + 520192)|0; + $246 = $245 >>> 16; + $247 = $246 & 4; + $248 = $247 | $243; + $249 = $244 << $247; + $250 = (($249) + 245760)|0; + $251 = $250 >>> 16; + $252 = $251 & 2; + $253 = $248 | $252; + $254 = (14 - ($253))|0; + $255 = $249 << $252; + $256 = $255 >>> 15; + $257 = (($254) + ($256))|0; + $258 = $257 << 1; + $259 = (($257) + 7)|0; + $260 = $$2 >>> $259; + $261 = $260 & 1; + $262 = $261 | $258; + $$0431 = $262; + } + } + $263 = (19380 + ($$0431<<2)|0); + $264 = ((($$1)) + 28|0); + HEAP32[$264>>2] = $$0431; + $265 = ((($$1)) + 16|0); + $266 = ((($$1)) + 20|0); + HEAP32[$266>>2] = 0; + HEAP32[$265>>2] = 0; + $267 = HEAP32[(19080)>>2]|0; + $268 = 1 << $$0431; + $269 = $267 & $268; + $270 = ($269|0)==(0); + if ($270) { + $271 = $267 | $268; + HEAP32[(19080)>>2] = $271; + HEAP32[$263>>2] = $$1; + $272 = ((($$1)) + 24|0); + HEAP32[$272>>2] = $263; + $273 = ((($$1)) + 12|0); + HEAP32[$273>>2] = $$1; + $274 = ((($$1)) + 8|0); + HEAP32[$274>>2] = $$1; + return; + } + $275 = HEAP32[$263>>2]|0; + $276 = ($$0431|0)==(31); + $277 = $$0431 >>> 1; + $278 = (25 - ($277))|0; + $279 = $276 ? 0 : $278; + $280 = $$2 << $279; + $$0419 = $280;$$0420 = $275; + while(1) { + $281 = ((($$0420)) + 4|0); + $282 = HEAP32[$281>>2]|0; + $283 = $282 & -8; + $284 = ($283|0)==($$2|0); + if ($284) { + label = 121; + break; + } + $285 = $$0419 >>> 31; + $286 = (((($$0420)) + 16|0) + ($285<<2)|0); + $287 = $$0419 << 1; + $288 = HEAP32[$286>>2]|0; + $289 = ($288|0)==(0|0); + if ($289) { + label = 118; + break; + } else { + $$0419 = $287;$$0420 = $288; + } + } + if ((label|0) == 118) { + $290 = HEAP32[(19092)>>2]|0; + $291 = ($286>>>0)<($290>>>0); + if ($291) { + _abort(); + // unreachable; + } + HEAP32[$286>>2] = $$1; + $292 = ((($$1)) + 24|0); + HEAP32[$292>>2] = $$0420; + $293 = ((($$1)) + 12|0); + HEAP32[$293>>2] = $$1; + $294 = ((($$1)) + 8|0); + HEAP32[$294>>2] = $$1; + return; + } + else if ((label|0) == 121) { + $295 = ((($$0420)) + 8|0); + $296 = HEAP32[$295>>2]|0; + $297 = HEAP32[(19092)>>2]|0; + $298 = ($296>>>0)>=($297>>>0); + $not$19 = ($$0420>>>0)>=($297>>>0); + $299 = $298 & $not$19; + if (!($299)) { + _abort(); + // unreachable; + } + $300 = ((($296)) + 12|0); + HEAP32[$300>>2] = $$1; + HEAP32[$295>>2] = $$1; + $301 = ((($$1)) + 8|0); + HEAP32[$301>>2] = $296; + $302 = ((($$1)) + 12|0); + HEAP32[$302>>2] = $$0420; + $303 = ((($$1)) + 24|0); + HEAP32[$303>>2] = 0; + return; + } +} +function runPostSets() { +} +function _memcpy(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + var aligned_dest_end = 0; + var block_aligned_dest_end = 0; + var dest_end = 0; + // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use. + if ((num|0) >= + 8192 + ) { + return _emscripten_memcpy_big(dest|0, src|0, num|0)|0; + } + + ret = dest|0; + dest_end = (dest + num)|0; + if ((dest&3) == (src&3)) { + // The initial unaligned < 4-byte front. + while (dest & 3) { + if ((num|0) == 0) return ret|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + num = (num-1)|0; + } + aligned_dest_end = (dest_end & -4)|0; + block_aligned_dest_end = (aligned_dest_end - 64)|0; + while ((dest|0) <= (block_aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0); + HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0); + HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0); + HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0); + HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0); + HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0); + HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0); + HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0); + HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0); + HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0); + HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0); + HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0); + HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0); + HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0); + HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0); + dest = (dest+64)|0; + src = (src+64)|0; + } + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } else { + // In the unaligned copy case, unroll a bit as well. + aligned_dest_end = (dest_end - 4)|0; + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0); + HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0); + HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } + // The remaining unaligned < 4 byte tail. + while ((dest|0) < (dest_end|0)) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + } + return ret|0; +} +function _memset(ptr, value, num) { + ptr = ptr|0; value = value|0; num = num|0; + var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0; + end = (ptr + num)|0; + + value = value & 0xff; + if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) { + while ((ptr&3) != 0) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + + aligned_end = (end & -4)|0; + block_aligned_end = (aligned_end - 64)|0; + value4 = value | (value << 8) | (value << 16) | (value << 24); + + while((ptr|0) <= (block_aligned_end|0)) { + HEAP32[((ptr)>>2)]=value4; + HEAP32[(((ptr)+(4))>>2)]=value4; + HEAP32[(((ptr)+(8))>>2)]=value4; + HEAP32[(((ptr)+(12))>>2)]=value4; + HEAP32[(((ptr)+(16))>>2)]=value4; + HEAP32[(((ptr)+(20))>>2)]=value4; + HEAP32[(((ptr)+(24))>>2)]=value4; + HEAP32[(((ptr)+(28))>>2)]=value4; + HEAP32[(((ptr)+(32))>>2)]=value4; + HEAP32[(((ptr)+(36))>>2)]=value4; + HEAP32[(((ptr)+(40))>>2)]=value4; + HEAP32[(((ptr)+(44))>>2)]=value4; + HEAP32[(((ptr)+(48))>>2)]=value4; + HEAP32[(((ptr)+(52))>>2)]=value4; + HEAP32[(((ptr)+(56))>>2)]=value4; + HEAP32[(((ptr)+(60))>>2)]=value4; + ptr = (ptr + 64)|0; + } + + while ((ptr|0) < (aligned_end|0) ) { + HEAP32[((ptr)>>2)]=value4; + ptr = (ptr+4)|0; + } + } + // The remaining bytes. + while ((ptr|0) < (end|0)) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + return (end-num)|0; +} +function _i64Subtract(a, b, c, d) { + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a - c)>>>0; + h = (b - d)>>>0; + h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow. + return ((tempRet0 = h,l|0)|0); +} +function _i64Add(a, b, c, d) { + /* + x = a + b*2^32 + y = c + d*2^32 + result = l + h*2^32 + */ + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a + c)>>>0; + h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow. + return ((tempRet0 = h,l|0)|0); +} +function _memmove(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) { + // Unlikely case: Copy backwards in a safe manner + ret = dest; + src = (src + num)|0; + dest = (dest + num)|0; + while ((num|0) > 0) { + dest = (dest - 1)|0; + src = (src - 1)|0; + num = (num - 1)|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + } + dest = ret; + } else { + _memcpy(dest, src, num) | 0; + } + return dest | 0; +} +function _llvm_cttz_i32(x) { + x = x|0; + var ret = 0; + ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0); + if ((ret|0) < 8) return ret|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 8)|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 16)|0; + return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0; +} +function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + $rem = $rem | 0; + var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0; + $n_sroa_0_0_extract_trunc = $a$0; + $n_sroa_1_4_extract_shift$0 = $a$1; + $n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0; + $d_sroa_0_0_extract_trunc = $b$0; + $d_sroa_1_4_extract_shift$0 = $b$1; + $d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0; + if (($n_sroa_1_4_extract_trunc | 0) == 0) { + $4 = ($rem | 0) != 0; + if (($d_sroa_1_4_extract_trunc | 0) == 0) { + if ($4) { + HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$4) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + $17 = ($d_sroa_1_4_extract_trunc | 0) == 0; + do { + if (($d_sroa_0_0_extract_trunc | 0) == 0) { + if ($17) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + if (($n_sroa_0_0_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0; + HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0); + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $37 = $d_sroa_1_4_extract_trunc - 1 | 0; + if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0; + } + $_0$1 = 0; + $_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0); + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($51 >>> 0 <= 30) { + $57 = $51 + 1 | 0; + $58 = 31 - $51 | 0; + $sr_1_ph = $57; + $r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0); + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0); + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$17) { + $117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($119 >>> 0 <= 31) { + $125 = $119 + 1 | 0; + $126 = 31 - $119 | 0; + $130 = $119 - 31 >> 31; + $sr_1_ph = $125; + $r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126; + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130; + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $66 = $d_sroa_0_0_extract_trunc - 1 | 0; + if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) { + $86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0; + $88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + $89 = 64 - $88 | 0; + $91 = 32 - $88 | 0; + $92 = $91 >> 31; + $95 = $88 - 32 | 0; + $105 = $95 >> 31; + $sr_1_ph = $88; + $r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105; + $r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0); + $q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92; + $q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31; + break; + } + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc; + HEAP32[$rem + 4 >> 2] = 0; + } + if (($d_sroa_0_0_extract_trunc | 0) == 1) { + $_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$0 = 0 | $a$0 & -1; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + $78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0; + $_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0); + $_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + } while (0); + if (($sr_1_ph | 0) == 0) { + $q_sroa_1_1_lcssa = $q_sroa_1_1_ph; + $q_sroa_0_1_lcssa = $q_sroa_0_1_ph; + $r_sroa_1_1_lcssa = $r_sroa_1_1_ph; + $r_sroa_0_1_lcssa = $r_sroa_0_1_ph; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = 0; + } else { + $d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1; + $d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0; + $137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0; + $137$1 = tempRet0; + $q_sroa_1_1198 = $q_sroa_1_1_ph; + $q_sroa_0_1199 = $q_sroa_0_1_ph; + $r_sroa_1_1200 = $r_sroa_1_1_ph; + $r_sroa_0_1201 = $r_sroa_0_1_ph; + $sr_1202 = $sr_1_ph; + $carry_0203 = 0; + while (1) { + $147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1; + $149 = $carry_0203 | $q_sroa_0_1199 << 1; + $r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31); + $r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0; + _i64Subtract($137$0 | 0, $137$1 | 0, $r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0) | 0; + $150$1 = tempRet0; + $151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1; + $152 = $151$0 & 1; + $154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0, $151$0 & $d_sroa_0_0_insert_insert99$0 | 0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1 | 0) | 0; + $r_sroa_0_0_extract_trunc = $154$0; + $r_sroa_1_4_extract_trunc = tempRet0; + $155 = $sr_1202 - 1 | 0; + if (($155 | 0) == 0) { + break; + } else { + $q_sroa_1_1198 = $147; + $q_sroa_0_1199 = $149; + $r_sroa_1_1200 = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1201 = $r_sroa_0_0_extract_trunc; + $sr_1202 = $155; + $carry_0203 = $152; + } + } + $q_sroa_1_1_lcssa = $147; + $q_sroa_0_1_lcssa = $149; + $r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = $152; + } + $q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa; + $q_sroa_0_0_insert_ext75$1 = 0; + $q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1; + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa; + HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0; + } + $_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1; + $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0; + return (tempRet0 = $_0$1, $_0$0) | 0; +} +function ___uremdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $rem = 0, __stackBase__ = 0; + __stackBase__ = STACKTOP; + STACKTOP = STACKTOP + 16 | 0; + $rem = __stackBase__ | 0; + ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0; + STACKTOP = __stackBase__; + return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0; +} +function ___udivdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $1$0 = 0; + $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0; + return $1$0 | 0; +} +function _roundf(f) { + f = +f; + return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround? +} +function _bitshift64Lshr(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = high >>> bits; + return (low >>> bits) | ((high&ander) << (32 - bits)); + } + tempRet0 = 0; + return (high >>> (bits - 32))|0; +} +function _sbrk(increment) { + increment = increment|0; + var oldDynamicTop = 0; + var oldDynamicTopOnChange = 0; + var newDynamicTop = 0; + var totalMemory = 0; + increment = ((increment + 15) & -16)|0; + oldDynamicTop = HEAP32[DYNAMICTOP_PTR>>2]|0; + newDynamicTop = oldDynamicTop + increment | 0; + + if (((increment|0) > 0 & (newDynamicTop|0) < (oldDynamicTop|0)) // Detect and fail if we would wrap around signed 32-bit int. + | (newDynamicTop|0) < 0) { // Also underflow, sbrk() should be able to be used to subtract. + abortOnCannotGrowMemory()|0; + ___setErrNo(12); + return -1; + } + + HEAP32[DYNAMICTOP_PTR>>2] = newDynamicTop; + totalMemory = getTotalMemory()|0; + if ((newDynamicTop|0) > (totalMemory|0)) { + if ((enlargeMemory()|0) == 0) { + ___setErrNo(12); + HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop; + return -1; + } + } + return oldDynamicTop|0; +} +function _bitshift64Shl(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits)); + return low << bits; + } + tempRet0 = low << (bits - 32); + return 0; +} +function _llvm_bswap_i32(x) { + x = x|0; + return (((x&0xff)<<24) | (((x>>8)&0xff)<<16) | (((x>>16)&0xff)<<8) | (x>>>24))|0; +} + + +function dynCall_viiiii(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; + FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0); +} + + +function dynCall_vd(index,a1) { + index = index|0; + a1=+a1; + FUNCTION_TABLE_vd[index&3](+a1); +} + + +function dynCall_vid(index,a1,a2) { + index = index|0; + a1=a1|0; a2=+a2; + FUNCTION_TABLE_vid[index&3](a1|0,+a2); +} + + +function dynCall_vi(index,a1) { + index = index|0; + a1=a1|0; + FUNCTION_TABLE_vi[index&31](a1|0); +} + + +function dynCall_vii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + FUNCTION_TABLE_vii[index&63](a1|0,a2|0); +} + + +function dynCall_ii(index,a1) { + index = index|0; + a1=a1|0; + return FUNCTION_TABLE_ii[index&15](a1|0)|0; +} + + +function dynCall_viddd(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4); +} + + +function dynCall_vidd(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; + FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3); +} + + +function dynCall_iiii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + return FUNCTION_TABLE_iiii[index&15](a1|0,a2|0,a3|0)|0; +} + + +function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; + FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0); +} + + +function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; + FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0); +} + + +function dynCall_viii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0); +} + + +function dynCall_vidddd(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5; + FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5); +} + + +function dynCall_vdi(index,a1,a2) { + index = index|0; + a1=+a1; a2=a2|0; + FUNCTION_TABLE_vdi[index&1](+a1,a2|0); +} + + +function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; + FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0); +} + + +function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0; + FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0); +} + + +function dynCall_iii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0; +} + + +function dynCall_i(index) { + index = index|0; + + return FUNCTION_TABLE_i[index&3]()|0; +} + + +function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6; + FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6); +} + + +function dynCall_vdddd(index,a1,a2,a3,a4) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4); +} + + +function dynCall_vdd(index,a1,a2) { + index = index|0; + a1=+a1; a2=+a2; + FUNCTION_TABLE_vdd[index&3](+a1,+a2); +} + + +function dynCall_v(index) { + index = index|0; + + FUNCTION_TABLE_v[index&7](); +} + + +function dynCall_viid(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=+a3; + FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3); +} + + +function dynCall_viiii(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; + FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0); +} + +function b0(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; nullFunc_viiiii(0); +} +function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function b1(p0) { + p0 = +p0; nullFunc_vd(1); +} +function _emscripten_glClearDepth__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepth(+p0); +} +function _emscripten_glClearDepthf__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepthf(+p0); +} +function _emscripten_glLineWidth__wrapper(p0) { + p0 = +p0; _emscripten_glLineWidth(+p0); +} +function b2(p0,p1) { + p0 = p0|0;p1 = +p1; nullFunc_vid(2); +} +function _emscripten_glUniform1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1); +} +function _emscripten_glVertexAttrib1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1); +} +function b3(p0) { + p0 = p0|0; nullFunc_vi(3); +} +function _emscripten_glDeleteShader__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteShader(p0|0); +} +function _emscripten_glCompileShader__wrapper(p0) { + p0 = p0|0; _emscripten_glCompileShader(p0|0); +} +function _emscripten_glDeleteProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteProgram(p0|0); +} +function _emscripten_glLinkProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glLinkProgram(p0|0); +} +function _emscripten_glUseProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glUseProgram(p0|0); +} +function _emscripten_glValidateProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glValidateProgram(p0|0); +} +function _emscripten_glDeleteObjectARB__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0); +} +function _emscripten_glEnableClientState__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableClientState(p0|0); +} +function _emscripten_glClientActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glClientActiveTexture(p0|0); +} +function _emscripten_glBindVertexArray__wrapper(p0) { + p0 = p0|0; _emscripten_glBindVertexArray(p0|0); +} +function _emscripten_glMatrixMode__wrapper(p0) { + p0 = p0|0; _emscripten_glMatrixMode(p0|0); +} +function _emscripten_glLoadMatrixf__wrapper(p0) { + p0 = p0|0; _emscripten_glLoadMatrixf(p0|0); +} +function _emscripten_glEnableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0); +} +function _emscripten_glDisableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0); +} +function _emscripten_glDepthFunc__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthFunc(p0|0); +} +function _emscripten_glEnable__wrapper(p0) { + p0 = p0|0; _emscripten_glEnable(p0|0); +} +function _emscripten_glDisable__wrapper(p0) { + p0 = p0|0; _emscripten_glDisable(p0|0); +} +function _emscripten_glFrontFace__wrapper(p0) { + p0 = p0|0; _emscripten_glFrontFace(p0|0); +} +function _emscripten_glCullFace__wrapper(p0) { + p0 = p0|0; _emscripten_glCullFace(p0|0); +} +function _emscripten_glClear__wrapper(p0) { + p0 = p0|0; _emscripten_glClear(p0|0); +} +function _emscripten_glClearStencil__wrapper(p0) { + p0 = p0|0; _emscripten_glClearStencil(p0|0); +} +function _emscripten_glDepthMask__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthMask(p0|0); +} +function _emscripten_glStencilMask__wrapper(p0) { + p0 = p0|0; _emscripten_glStencilMask(p0|0); +} +function _emscripten_glGenerateMipmap__wrapper(p0) { + p0 = p0|0; _emscripten_glGenerateMipmap(p0|0); +} +function _emscripten_glActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glActiveTexture(p0|0); +} +function _emscripten_glBlendEquation__wrapper(p0) { + p0 = p0|0; _emscripten_glBlendEquation(p0|0); +} +function b4(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_vii(4); +} +function _emscripten_glPixelStorei__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0); +} +function _emscripten_glGetIntegerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0); +} +function _emscripten_glGetFloatv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0); +} +function _emscripten_glGetBooleanv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0); +} +function _emscripten_glGenTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0); +} +function _emscripten_glDeleteTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0); +} +function _emscripten_glBindTexture__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0); +} +function _emscripten_glGenBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0); +} +function _emscripten_glDeleteBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0); +} +function _emscripten_glGenRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0); +} +function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0); +} +function _emscripten_glBindRenderbuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0); +} +function _emscripten_glUniform1i__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0); +} +function _emscripten_glBindBuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0); +} +function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0); +} +function _emscripten_glAttachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0); +} +function _emscripten_glDetachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0); +} +function _emscripten_glBindFramebuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0); +} +function _emscripten_glGenFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0); +} +function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0); +} +function _emscripten_glBindProgramARB__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0); +} +function _emscripten_glGetPointerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0); +} +function _emscripten_glGenVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0); +} +function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0); +} +function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0); +} +function _emscripten_glBlendFunc__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0); +} +function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0); +} +function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0); +} +function _emscripten_glHint__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0); +} +function _emscripten_glDrawBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0); +} +function b5(p0) { + p0 = p0|0; nullFunc_ii(5);return 0; +} +function _emscripten_glGetString__wrapper(p0) { + p0 = p0|0; return _emscripten_glGetString(p0|0)|0; +} +function _emscripten_glIsTexture__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0; +} +function _emscripten_glIsBuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0; +} +function _emscripten_glIsRenderbuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0; +} +function _emscripten_glCreateShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0; +} +function _emscripten_glIsShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsShader(p0|0)|0; +} +function _emscripten_glIsProgram__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0; +} +function _emscripten_glIsFramebuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0; +} +function _emscripten_glCheckFramebufferStatus__wrapper(p0) { + p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0; +} +function _emscripten_glIsEnabled__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0; +} +function b6(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_viddd(6); +} +function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3); +} +function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3); +} +function b7(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; nullFunc_vidd(7); +} +function _emscripten_glUniform2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2); +} +function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2); +} +function b8(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_iiii(8);return 0; +} +function b9(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; nullFunc_viiiiiiii(9); +} +function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function b10(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; nullFunc_viiiiii(10); +} +function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function b11(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_viii(11); +} +function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2i__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0); +} +function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0); +} +function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0); +} +function _emscripten_glNormalPointer__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0); +} +function _emscripten_glDrawArrays__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteri__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilFunc__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilOp__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0); +} +function b12(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; nullFunc_vidddd(12); +} +function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4); +} +function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4); +} +function b13(p0,p1) { + p0 = +p0;p1 = p1|0; nullFunc_vdi(13); +} +function _emscripten_glSampleCoverage__wrapper(p0,p1) { + p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0); +} +function b14(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; nullFunc_viiiiiii(14); +} +function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; nullFunc_viiiiiiiii(15); +} +function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function b16(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_iii(16);return 0; +} +function _emscripten_glGetUniformLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0; +} +function _emscripten_glGetAttribLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0; +} +function b17() { + ; nullFunc_i(17);return 0; +} +function _emscripten_glCreateProgram__wrapper() { + ; return _emscripten_glCreateProgram()|0; +} +function _emscripten_glGetError__wrapper() { + ; return _emscripten_glGetError()|0; +} +function b18(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; nullFunc_vdddddd(18); +} +function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5); +} +function b19(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_vdddd(19); +} +function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3); +} +function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3); +} +function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3); +} +function b20(p0,p1) { + p0 = +p0;p1 = +p1; nullFunc_vdd(20); +} +function _emscripten_glDepthRange__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1); +} +function _emscripten_glDepthRangef__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1); +} +function _emscripten_glPolygonOffset__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1); +} +function b21() { + ; nullFunc_v(21); +} +function _emscripten_glLoadIdentity__wrapper() { + ; _emscripten_glLoadIdentity(); +} +function _emscripten_glReleaseShaderCompiler__wrapper() { + ; _emscripten_glReleaseShaderCompiler(); +} +function _emscripten_glFinish__wrapper() { + ; _emscripten_glFinish(); +} +function _emscripten_glFlush__wrapper() { + ; _emscripten_glFlush(); +} +function b22(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; nullFunc_viid(22); +} +function _emscripten_glTexParameterf__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2); +} +function b23(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; nullFunc_viiii(23); +} +function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glViewport__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glScissor__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0); +} + +// EMSCRIPTEN_END_FUNCS +var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0]; +var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper]; +var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2]; +var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,b3,b3 +,b3,b3,b3]; +var FUNCTION_TABLE_vii = [b4,_stbi__stdio_skip,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4 +,b4,b4,b4,b4,b4]; +var FUNCTION_TABLE_ii = [b5,_stbi__stdio_eof,___stdio_close,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5]; +var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6]; +var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7]; +var FUNCTION_TABLE_iiii = [b8,_stbi__stdio_read,___stdout_write,___stdio_seek,_sn_write,_EmscriptenFullscreenChangeCallback,_EmscriptenInputCallback,_EmscriptenGamepadCallback,___stdio_write,___stdio_read,b8,b8,b8,b8,b8,b8]; +var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper]; +var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10]; +var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11]; +var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12]; +var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper]; +var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper]; +var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper]; +var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16]; +var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17]; +var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper]; +var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper]; +var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper]; +var FUNCTION_TABLE_v = [b21,_UpdateDrawFrame,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21]; +var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper]; +var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23]; + + return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, ___errno_location: ___errno_location, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, _llvm_bswap_i32: _llvm_bswap_i32, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii }; +}) +// EMSCRIPTEN_END_ASM +(Module.asmGlobalArg, Module.asmLibraryArg, buffer); + +var real__roundf = asm["_roundf"]; asm["_roundf"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__roundf.apply(null, arguments); +}; + +var real__main = asm["_main"]; asm["_main"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__main.apply(null, arguments); +}; + +var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackSave.apply(null, arguments); +}; + +var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_getTempRet0.apply(null, arguments); +}; + +var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setThrew.apply(null, arguments); +}; + +var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Lshr.apply(null, arguments); +}; + +var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Shl.apply(null, arguments); +}; + +var real__fflush = asm["_fflush"]; asm["_fflush"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__fflush.apply(null, arguments); +}; + +var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_cttz_i32.apply(null, arguments); +}; + +var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__sbrk.apply(null, arguments); +}; + +var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____errno_location.apply(null, arguments); +}; + +var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____uremdi3.apply(null, arguments); +}; + +var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackAlloc.apply(null, arguments); +}; + +var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Subtract.apply(null, arguments); +}; + +var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivmoddi4.apply(null, arguments); +}; + +var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setTempRet0.apply(null, arguments); +}; + +var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Add.apply(null, arguments); +}; + +var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_get_global_libc.apply(null, arguments); +}; + +var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_GetProcAddress.apply(null, arguments); +}; + +var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivdi3.apply(null, arguments); +}; + +var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_bswap_i32.apply(null, arguments); +}; + +var real__free = asm["_free"]; asm["_free"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__free.apply(null, arguments); +}; + +var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_establishStackSpace.apply(null, arguments); +}; + +var real__memmove = asm["_memmove"]; asm["_memmove"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__memmove.apply(null, arguments); +}; + +var real__strstr = asm["_strstr"]; asm["_strstr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__strstr.apply(null, arguments); +}; + +var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackRestore.apply(null, arguments); +}; + +var real__malloc = asm["_malloc"]; asm["_malloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__malloc.apply(null, arguments); +}; +var _roundf = Module["_roundf"] = asm["_roundf"]; +var _main = Module["_main"] = asm["_main"]; +var stackSave = Module["stackSave"] = asm["stackSave"]; +var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"]; +var _memset = Module["_memset"] = asm["_memset"]; +var setThrew = Module["setThrew"] = asm["setThrew"]; +var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"]; +var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"]; +var _fflush = Module["_fflush"] = asm["_fflush"]; +var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"]; +var _sbrk = Module["_sbrk"] = asm["_sbrk"]; +var _memcpy = Module["_memcpy"] = asm["_memcpy"]; +var ___errno_location = Module["___errno_location"] = asm["___errno_location"]; +var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"]; +var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"]; +var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"]; +var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"]; +var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"]; +var _i64Add = Module["_i64Add"] = asm["_i64Add"]; +var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"]; +var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"]; +var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"]; +var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"]; +var _free = Module["_free"] = asm["_free"]; +var runPostSets = Module["runPostSets"] = asm["runPostSets"]; +var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"]; +var _memmove = Module["_memmove"] = asm["_memmove"]; +var _strstr = Module["_strstr"] = asm["_strstr"]; +var stackRestore = Module["stackRestore"] = asm["stackRestore"]; +var _malloc = Module["_malloc"] = asm["_malloc"]; +var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"]; +var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"]; +var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"]; +var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"]; +var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"]; +var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"]; +var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"]; +var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"]; +var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"]; +var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"]; +var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"]; +var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"]; +var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"]; +var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"]; +var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"]; +var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"]; +var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"]; +var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"]; +var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"]; +var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"]; +var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"]; +var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"]; +var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"]; +var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"]; +; + +Runtime.stackAlloc = Module['stackAlloc']; +Runtime.stackSave = Module['stackSave']; +Runtime.stackRestore = Module['stackRestore']; +Runtime.establishStackSpace = Module['establishStackSpace']; + +Runtime.setTempRet0 = Module['setTempRet0']; +Runtime.getTempRet0 = Module['getTempRet0']; + + + +// === Auto-generated postamble setup entry stuff === + +Module['asm'] = asm; + + + + + +function ExitStatus(status) { + this.name = "ExitStatus"; + this.message = "Program terminated with exit(" + status + ")"; + this.status = status; +}; +ExitStatus.prototype = new Error(); +ExitStatus.prototype.constructor = ExitStatus; + +var initialStackTop; +var preloadStartTime = null; +var calledMain = false; + +dependenciesFulfilled = function runCaller() { + // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) + if (!Module['calledRun']) run(); + if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled +} + +Module['callMain'] = Module.callMain = function callMain(args) { + assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)'); + assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called'); + + args = args || []; + + ensureInitRuntime(); + + var argc = args.length+1; + function pad() { + for (var i = 0; i < 4-1; i++) { + argv.push(0); + } + } + var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ]; + pad(); + for (var i = 0; i < argc-1; i = i + 1) { + argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL)); + pad(); + } + argv.push(0); + argv = allocate(argv, 'i32', ALLOC_NORMAL); + + + try { + + var ret = Module['_main'](argc, argv, 0); + + + // if we're not running an evented main loop, it's time to exit + exit(ret, /* implicit = */ true); + } + catch(e) { + if (e instanceof ExitStatus) { + // exit() throws this once it's done to make sure execution + // has been stopped completely + return; + } else if (e == 'SimulateInfiniteLoop') { + // running an evented main loop, don't immediately exit + Module['noExitRuntime'] = true; + return; + } else { + var toLog = e; + if (e && typeof e === 'object' && e.stack) { + toLog = [e, e.stack]; + } + Module.printErr('exception thrown: ' + toLog); + Module['quit'](1, e); + } + } finally { + calledMain = true; + } +} + + + + +function run(args) { + args = args || Module['arguments']; + + if (preloadStartTime === null) preloadStartTime = Date.now(); + + if (runDependencies > 0) { + Module.printErr('run() called, but dependencies remain, so not running'); + return; + } + + writeStackCookie(); + + preRun(); + + if (runDependencies > 0) return; // a preRun added a dependency, run will be called later + if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame + + function doRun() { + if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening + Module['calledRun'] = true; + + if (ABORT) return; + + ensureInitRuntime(); + + preMain(); + + if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) { + Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms'); + } + + if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); + + if (Module['_main'] && shouldRunNow) Module['callMain'](args); + + postRun(); + } + + if (Module['setStatus']) { + Module['setStatus']('Running...'); + setTimeout(function() { + setTimeout(function() { + Module['setStatus'](''); + }, 1); + doRun(); + }, 1); + } else { + doRun(); + } + checkStackCookie(); +} +Module['run'] = Module.run = run; + +function exit(status, implicit) { + if (implicit && Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') implicitly called by end of main(), but noExitRuntime, so not exiting the runtime (you can use emscripten_force_exit, if you want to force a true shutdown)'); + return; + } + + if (Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') called, but noExitRuntime, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)'); + } else { + + ABORT = true; + EXITSTATUS = status; + STACKTOP = initialStackTop; + + exitRuntime(); + + if (Module['onExit']) Module['onExit'](status); + } + + if (ENVIRONMENT_IS_NODE) { + process['exit'](status); + } + Module['quit'](status, new ExitStatus(status)); +} +Module['exit'] = Module.exit = exit; + +var abortDecorators = []; + +function abort(what) { + if (what !== undefined) { + Module.print(what); + Module.printErr(what); + what = JSON.stringify(what) + } else { + what = ''; + } + + ABORT = true; + EXITSTATUS = 1; + + var extra = ''; + + var output = 'abort(' + what + ') at ' + stackTrace() + extra; + if (abortDecorators) { + abortDecorators.forEach(function(decorator) { + output = decorator(output, what); + }); + } + throw output; +} +Module['abort'] = Module.abort = abort; + +// {{PRE_RUN_ADDITIONS}} + +if (Module['preInit']) { + if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; + while (Module['preInit'].length > 0) { + Module['preInit'].pop()(); + } +} + +// shouldRunNow refers to calling main(), not run(). +var shouldRunNow = true; +if (Module['noInitialRun']) { + shouldRunNow = false; +} + + +run(); + +// {{POST_RUN_ADDITIONS}} + + + + + +// {{MODULE_ADDITIONS}} + + + diff --git a/docs/examples/web/core_oculus_rift.c b/docs/examples/web/core_vr_simulator.c similarity index 80% rename from docs/examples/web/core_oculus_rift.c rename to docs/examples/web/core_vr_simulator.c index 81697b9a7..6bd0e591f 100644 --- a/docs/examples/web/core_oculus_rift.c +++ b/docs/examples/web/core_vr_simulator.c @@ -1,11 +1,8 @@ /******************************************************************************************* * -* raylib [core] example - Oculus Rift CV1 +* raylib [core] example - VR Simulator (Oculus Rift CV1 parameters) * -* Compile example using: -* gcc -o $(NAME_PART).exe $(FILE_NAME) -L. -L..\src\external\OculusSDK\LibOVR -lLibOVRRT32_1 -lraylib -lglfw3 -lopengl32 -lgdi32 -std=c99 -* -* This example has been created using raylib 1.5 (www.raylib.com) +* This example has been created using raylib 1.7 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * * Copyright (c) 2016 Ramon Santamaria (@raysan5) @@ -45,14 +42,16 @@ int main() InitWindow(screenWidth, screenHeight, "raylib [core] example - oculus rift"); // NOTE: If device is not available, it fallbacks to default device (simulator) - InitVrDevice(HMD_OCULUS_RIFT_CV1); // Init VR device (Oculus Rift CV1) + InitVrSimulator(HMD_OCULUS_RIFT_CV1); // Init VR simulator (Oculus Rift CV1 parameters) // Define the camera to look into our 3d world camera.position = (Vector3){ 5.0f, 5.0f, 5.0f }; // Camera position camera.target = (Vector3){ 0.0f, 0.0f, 0.0f }; // Camera looking at point camera.up = (Vector3){ 0.0f, 1.0f, 0.0f }; // Camera up vector (rotation towards target) camera.fovy = 60.0f; // Camera field-of-view Y - + + SetCameraMode(camera, CAMERA_FIRST_PERSON); // Set first person camera mode + #if defined(PLATFORM_WEB) emscripten_set_main_loop(UpdateDrawFrame, 0, 1); #else @@ -68,7 +67,7 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- - CloseVrDevice(); // Close VR device + CloseVrSimulator(); // Close VR simulator CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- @@ -83,9 +82,9 @@ void UpdateDrawFrame(void) { // Update //---------------------------------------------------------------------------------- - UpdateVrTracking(); - - if (IsKeyPressed(KEY_SPACE)) ToggleVrMode(); + UpdateCamera(&camera); // Update camera (simulator mode) + + if (IsKeyPressed(KEY_SPACE)) ToggleVrMode(); // Toggle VR mode //---------------------------------------------------------------------------------- // Draw @@ -94,14 +93,18 @@ void UpdateDrawFrame(void) ClearBackground(RAYWHITE); - Begin3dMode(camera); + BeginVrDrawing(); - DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, RED); - DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, MAROON); + Begin3dMode(camera); - DrawGrid(10, 1.0f); + DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, RED); + DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, MAROON); - End3dMode(); + DrawGrid(40, 1.0f); + + End3dMode(); + + EndVrDrawing(); DrawFPS(10, 10); diff --git a/docs/examples/web/core_vr_simulator.js b/docs/examples/web/core_vr_simulator.js new file mode 100644 index 000000000..428be4146 --- /dev/null +++ b/docs/examples/web/core_vr_simulator.js @@ -0,0 +1,26287 @@ +// The Module object: Our interface to the outside world. We import +// and export values on it, and do the work to get that through +// closure compiler if necessary. There are various ways Module can be used: +// 1. Not defined. We create it here +// 2. A function parameter, function(Module) { ..generated code.. } +// 3. pre-run appended it, var Module = {}; ..generated code.. +// 4. External script tag defines var Module. +// We need to do an eval in order to handle the closure compiler +// case, where this code here is minified but Module was defined +// elsewhere (e.g. case 4 above). We also need to check if Module +// already exists (e.g. case 3 above). +// Note that if you want to run closure, and also to use Module +// after the generated code, you will need to define var Module = {}; +// before the code. Then that object will be used in the code, and you +// can continue to use Module afterwards as well. +var Module; +if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {}; + +// Sometimes an existing Module object exists with properties +// meant to overwrite the default module functionality. Here +// we collect those properties and reapply _after_ we configure +// the current environment's defaults to avoid having to be so +// defensive during initialization. +var moduleOverrides = {}; +for (var key in Module) { + if (Module.hasOwnProperty(key)) { + moduleOverrides[key] = Module[key]; + } +} + +// The environment setup code below is customized to use Module. +// *** Environment setup code *** +var ENVIRONMENT_IS_WEB = false; +var ENVIRONMENT_IS_WORKER = false; +var ENVIRONMENT_IS_NODE = false; +var ENVIRONMENT_IS_SHELL = false; + +// Three configurations we can be running in: +// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false) +// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false) +// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true) + +if (Module['ENVIRONMENT']) { + if (Module['ENVIRONMENT'] === 'WEB') { + ENVIRONMENT_IS_WEB = true; + } else if (Module['ENVIRONMENT'] === 'WORKER') { + ENVIRONMENT_IS_WORKER = true; + } else if (Module['ENVIRONMENT'] === 'NODE') { + ENVIRONMENT_IS_NODE = true; + } else if (Module['ENVIRONMENT'] === 'SHELL') { + ENVIRONMENT_IS_SHELL = true; + } else { + throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.'); + } +} else { + ENVIRONMENT_IS_WEB = typeof window === 'object'; + ENVIRONMENT_IS_WORKER = typeof importScripts === 'function'; + ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER; + ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; +} + + +if (ENVIRONMENT_IS_NODE) { + // Expose functionality in the same simple way that the shells work + // Note that we pollute the global namespace here, otherwise we break in node + if (!Module['print']) Module['print'] = console.log; + if (!Module['printErr']) Module['printErr'] = console.warn; + + var nodeFS; + var nodePath; + + Module['read'] = function read(filename, binary) { + if (!nodeFS) nodeFS = require('fs'); + if (!nodePath) nodePath = require('path'); + filename = nodePath['normalize'](filename); + var ret = nodeFS['readFileSync'](filename); + return binary ? ret : ret.toString(); + }; + + Module['readBinary'] = function readBinary(filename) { + var ret = Module['read'](filename, true); + if (!ret.buffer) { + ret = new Uint8Array(ret); + } + assert(ret.buffer); + return ret; + }; + + Module['load'] = function load(f) { + globalEval(read(f)); + }; + + if (!Module['thisProgram']) { + if (process['argv'].length > 1) { + Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/'); + } else { + Module['thisProgram'] = 'unknown-program'; + } + } + + Module['arguments'] = process['argv'].slice(2); + + if (typeof module !== 'undefined') { + module['exports'] = Module; + } + + process['on']('uncaughtException', function(ex) { + // suppress ExitStatus exceptions from showing an error + if (!(ex instanceof ExitStatus)) { + throw ex; + } + }); + + Module['inspect'] = function () { return '[Emscripten Module object]'; }; +} +else if (ENVIRONMENT_IS_SHELL) { + if (!Module['print']) Module['print'] = print; + if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm + + if (typeof read != 'undefined') { + Module['read'] = read; + } else { + Module['read'] = function read() { throw 'no read() available' }; + } + + Module['readBinary'] = function readBinary(f) { + if (typeof readbuffer === 'function') { + return new Uint8Array(readbuffer(f)); + } + var data = read(f, 'binary'); + assert(typeof data === 'object'); + return data; + }; + + if (typeof scriptArgs != 'undefined') { + Module['arguments'] = scriptArgs; + } else if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof quit === 'function') { + Module['quit'] = function(status, toThrow) { + quit(status); + } + } + +} +else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { + Module['read'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.send(null); + return xhr.responseText; + }; + + if (ENVIRONMENT_IS_WORKER) { + Module['readBinary'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.responseType = 'arraybuffer'; + xhr.send(null); + return xhr.response; + }; + } + + Module['readAsync'] = function readAsync(url, onload, onerror) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, true); + xhr.responseType = 'arraybuffer'; + xhr.onload = function xhr_onload() { + if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + onload(xhr.response); + } else { + onerror(); + } + }; + xhr.onerror = onerror; + xhr.send(null); + }; + + if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof console !== 'undefined') { + if (!Module['print']) Module['print'] = function print(x) { + console.log(x); + }; + if (!Module['printErr']) Module['printErr'] = function printErr(x) { + console.warn(x); + }; + } else { + // Probably a worker, and without console.log. We can do very little here... + var TRY_USE_DUMP = false; + if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) { + dump(x); + }) : (function(x) { + // self.postMessage(x); // enable this if you want stdout to be sent as messages + })); + } + + if (ENVIRONMENT_IS_WORKER) { + Module['load'] = importScripts; + } + + if (typeof Module['setWindowTitle'] === 'undefined') { + Module['setWindowTitle'] = function(title) { document.title = title }; + } +} +else { + // Unreachable because SHELL is dependant on the others + throw 'Unknown runtime environment. Where are we?'; +} + +function globalEval(x) { + eval.call(null, x); +} +if (!Module['load'] && Module['read']) { + Module['load'] = function load(f) { + globalEval(Module['read'](f)); + }; +} +if (!Module['print']) { + Module['print'] = function(){}; +} +if (!Module['printErr']) { + Module['printErr'] = Module['print']; +} +if (!Module['arguments']) { + Module['arguments'] = []; +} +if (!Module['thisProgram']) { + Module['thisProgram'] = './this.program'; +} +if (!Module['quit']) { + Module['quit'] = function(status, toThrow) { + throw toThrow; + } +} + +// *** Environment setup code *** + +// Closure helpers +Module.print = Module['print']; +Module.printErr = Module['printErr']; + +// Callbacks +Module['preRun'] = []; +Module['postRun'] = []; + +// Merge back in the overrides +for (var key in moduleOverrides) { + if (moduleOverrides.hasOwnProperty(key)) { + Module[key] = moduleOverrides[key]; + } +} +// Free the object hierarchy contained in the overrides, this lets the GC +// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. +moduleOverrides = undefined; + + + +// {{PREAMBLE_ADDITIONS}} + +// === Preamble library stuff === + +// Documentation for the public APIs defined in this file must be updated in: +// site/source/docs/api_reference/preamble.js.rst +// A prebuilt local version of the documentation is available at: +// site/build/text/docs/api_reference/preamble.js.txt +// You can also build docs locally as HTML or other formats in site/ +// An online HTML version (which may be of a different version of Emscripten) +// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html + +//======================================== +// Runtime code shared with compiler +//======================================== + +var Runtime = { + setTempRet0: function (value) { + tempRet0 = value; + return value; + }, + getTempRet0: function () { + return tempRet0; + }, + stackSave: function () { + return STACKTOP; + }, + stackRestore: function (stackTop) { + STACKTOP = stackTop; + }, + getNativeTypeSize: function (type) { + switch (type) { + case 'i1': case 'i8': return 1; + case 'i16': return 2; + case 'i32': return 4; + case 'i64': return 8; + case 'float': return 4; + case 'double': return 8; + default: { + if (type[type.length-1] === '*') { + return Runtime.QUANTUM_SIZE; // A pointer + } else if (type[0] === 'i') { + var bits = parseInt(type.substr(1)); + assert(bits % 8 === 0); + return bits/8; + } else { + return 0; + } + } + } + }, + getNativeFieldSize: function (type) { + return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE); + }, + STACK_ALIGN: 16, + prepVararg: function (ptr, type) { + if (type === 'double' || type === 'i64') { + // move so the load is aligned + if (ptr & 7) { + assert((ptr & 7) === 4); + ptr += 4; + } + } else { + assert((ptr & 3) === 0); + } + return ptr; + }, + getAlignSize: function (type, size, vararg) { + // we align i64s and doubles on 64-bit boundaries, unlike x86 + if (!vararg && (type == 'i64' || type == 'double')) return 8; + if (!type) return Math.min(size, 8); // align structures internally to 64 bits + return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE); + }, + dynCall: function (sig, ptr, args) { + if (args && args.length) { + assert(args.length == sig.length-1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].apply(null, [ptr].concat(args)); + } else { + assert(sig.length == 1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].call(null, ptr); + } + }, + functionPointers: [], + addFunction: function (func) { + for (var i = 0; i < Runtime.functionPointers.length; i++) { + if (!Runtime.functionPointers[i]) { + Runtime.functionPointers[i] = func; + return 2*(1 + i); + } + } + throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.'; + }, + removeFunction: function (index) { + Runtime.functionPointers[(index-2)/2] = null; + }, + warnOnce: function (text) { + if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {}; + if (!Runtime.warnOnce.shown[text]) { + Runtime.warnOnce.shown[text] = 1; + Module.printErr(text); + } + }, + funcWrappers: {}, + getFuncWrapper: function (func, sig) { + assert(sig); + if (!Runtime.funcWrappers[sig]) { + Runtime.funcWrappers[sig] = {}; + } + var sigCache = Runtime.funcWrappers[sig]; + if (!sigCache[func]) { + // optimize away arguments usage in common cases + if (sig.length === 1) { + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func); + }; + } else if (sig.length === 2) { + sigCache[func] = function dynCall_wrapper(arg) { + return Runtime.dynCall(sig, func, [arg]); + }; + } else { + // general case + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments)); + }; + } + } + return sigCache[func]; + }, + getCompilerSetting: function (name) { + throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work'; + }, + stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16);(assert((((STACKTOP|0) < (STACK_MAX|0))|0))|0); return ret; }, + staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + (assert(!staticSealed),size))|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; }, + dynamicAlloc: function (size) { assert(DYNAMICTOP_PTR);var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;}, + alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; }, + makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; }, + GLOBAL_BASE: 8, + QUANTUM_SIZE: 4, + __dummy__: 0 +} + + + +Module["Runtime"] = Runtime; + + + +//======================================== +// Runtime essentials +//======================================== + +var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort() +var EXITSTATUS = 0; + +function assert(condition, text) { + if (!condition) { + abort('Assertion failed: ' + text); + } +} + +var globalScope = this; + +// Returns the C function with a specified identifier (for C++, you need to do manual name mangling) +function getCFunc(ident) { + var func = Module['_' + ident]; // closure exported function + if (!func) { + try { func = eval('_' + ident); } catch(e) {} + } + assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)'); + return func; +} + +var cwrap, ccall; +(function(){ + var JSfuncs = { + // Helpers for cwrap -- it can't refer to Runtime directly because it might + // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find + // out what the minified function name is. + 'stackSave': function() { + Runtime.stackSave() + }, + 'stackRestore': function() { + Runtime.stackRestore() + }, + // type conversion from js to c + 'arrayToC' : function(arr) { + var ret = Runtime.stackAlloc(arr.length); + writeArrayToMemory(arr, ret); + return ret; + }, + 'stringToC' : function(str) { + var ret = 0; + if (str !== null && str !== undefined && str !== 0) { // null string + // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' + var len = (str.length << 2) + 1; + ret = Runtime.stackAlloc(len); + stringToUTF8(str, ret, len); + } + return ret; + } + }; + // For fast lookup of conversion functions + var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']}; + + // C calling interface. + ccall = function ccallFunc(ident, returnType, argTypes, args, opts) { + var func = getCFunc(ident); + var cArgs = []; + var stack = 0; + assert(returnType !== 'array', 'Return type should not be "array".'); + if (args) { + for (var i = 0; i < args.length; i++) { + var converter = toC[argTypes[i]]; + if (converter) { + if (stack === 0) stack = Runtime.stackSave(); + cArgs[i] = converter(args[i]); + } else { + cArgs[i] = args[i]; + } + } + } + var ret = func.apply(null, cArgs); + if ((!opts || !opts.async) && typeof EmterpreterAsync === 'object') { + assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling ccall'); + } + if (opts && opts.async) assert(!returnType, 'async ccalls cannot return values'); + if (returnType === 'string') ret = Pointer_stringify(ret); + if (stack !== 0) { + if (opts && opts.async) { + EmterpreterAsync.asyncFinalizers.push(function() { + Runtime.stackRestore(stack); + }); + return; + } + Runtime.stackRestore(stack); + } + return ret; + } + + var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/; + function parseJSFunc(jsfunc) { + // Match the body and the return value of a javascript function source + var parsed = jsfunc.toString().match(sourceRegex).slice(1); + return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]} + } + + // sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file + var JSsource = null; + function ensureJSsource() { + if (!JSsource) { + JSsource = {}; + for (var fun in JSfuncs) { + if (JSfuncs.hasOwnProperty(fun)) { + // Elements of toCsource are arrays of three items: + // the code, and the return value + JSsource[fun] = parseJSFunc(JSfuncs[fun]); + } + } + } + } + + cwrap = function cwrap(ident, returnType, argTypes) { + argTypes = argTypes || []; + var cfunc = getCFunc(ident); + // When the function takes numbers and returns a number, we can just return + // the original function + var numericArgs = argTypes.every(function(type){ return type === 'number'}); + var numericRet = (returnType !== 'string'); + if ( numericRet && numericArgs) { + return cfunc; + } + // Creation of the arguments list (["$1","$2",...,"$nargs"]) + var argNames = argTypes.map(function(x,i){return '$'+i}); + var funcstr = "(function(" + argNames.join(',') + ") {"; + var nargs = argTypes.length; + if (!numericArgs) { + // Generate the code needed to convert the arguments from javascript + // values to pointers + ensureJSsource(); + funcstr += 'var stack = ' + JSsource['stackSave'].body + ';'; + for (var i = 0; i < nargs; i++) { + var arg = argNames[i], type = argTypes[i]; + if (type === 'number') continue; + var convertCode = JSsource[type + 'ToC']; // [code, return] + funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';'; + funcstr += convertCode.body + ';'; + funcstr += arg + '=(' + convertCode.returnValue + ');'; + } + } + + // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore + var cfuncname = parseJSFunc(function(){return cfunc}).returnValue; + // Call the function + funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');'; + if (!numericRet) { // Return type can only by 'string' or 'number' + // Convert the result to a string + var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue; + funcstr += 'ret = ' + strgfy + '(ret);'; + } + funcstr += "if (typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling cwrap') }"; + if (!numericArgs) { + // If we had a stack, restore it + ensureJSsource(); + funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';'; + } + funcstr += 'return ret})'; + return eval(funcstr); + }; +})(); +Module["ccall"] = ccall; +Module["cwrap"] = cwrap; + +function setValue(ptr, value, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': HEAP8[((ptr)>>0)]=value; break; + case 'i8': HEAP8[((ptr)>>0)]=value; break; + case 'i16': HEAP16[((ptr)>>1)]=value; break; + case 'i32': HEAP32[((ptr)>>2)]=value; break; + case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break; + case 'float': HEAPF32[((ptr)>>2)]=value; break; + case 'double': HEAPF64[((ptr)>>3)]=value; break; + default: abort('invalid type for setValue: ' + type); + } +} +Module["setValue"] = setValue; + + +function getValue(ptr, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': return HEAP8[((ptr)>>0)]; + case 'i8': return HEAP8[((ptr)>>0)]; + case 'i16': return HEAP16[((ptr)>>1)]; + case 'i32': return HEAP32[((ptr)>>2)]; + case 'i64': return HEAP32[((ptr)>>2)]; + case 'float': return HEAPF32[((ptr)>>2)]; + case 'double': return HEAPF64[((ptr)>>3)]; + default: abort('invalid type for setValue: ' + type); + } + return null; +} +Module["getValue"] = getValue; + +var ALLOC_NORMAL = 0; // Tries to use _malloc() +var ALLOC_STACK = 1; // Lives for the duration of the current function call +var ALLOC_STATIC = 2; // Cannot be freed +var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk +var ALLOC_NONE = 4; // Do not allocate +Module["ALLOC_NORMAL"] = ALLOC_NORMAL; +Module["ALLOC_STACK"] = ALLOC_STACK; +Module["ALLOC_STATIC"] = ALLOC_STATIC; +Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC; +Module["ALLOC_NONE"] = ALLOC_NONE; + +// allocate(): This is for internal use. You can use it yourself as well, but the interface +// is a little tricky (see docs right below). The reason is that it is optimized +// for multiple syntaxes to save space in generated code. So you should +// normally not use allocate(), and instead allocate memory using _malloc(), +// initialize it with setValue(), and so forth. +// @slab: An array of data, or a number. If a number, then the size of the block to allocate, +// in *bytes* (note that this is sometimes confusing: the next parameter does not +// affect this!) +// @types: Either an array of types, one for each byte (or 0 if no type at that position), +// or a single type which is used for the entire block. This only matters if there +// is initial data - if @slab is a number, then this does not matter at all and is +// ignored. +// @allocator: How to allocate memory, see ALLOC_* +function allocate(slab, types, allocator, ptr) { + var zeroinit, size; + if (typeof slab === 'number') { + zeroinit = true; + size = slab; + } else { + zeroinit = false; + size = slab.length; + } + + var singleType = typeof types === 'string' ? types : null; + + var ret; + if (allocator == ALLOC_NONE) { + ret = ptr; + } else { + ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length)); + } + + if (zeroinit) { + var ptr = ret, stop; + assert((ret & 3) == 0); + stop = ret + (size & ~3); + for (; ptr < stop; ptr += 4) { + HEAP32[((ptr)>>2)]=0; + } + stop = ret + size; + while (ptr < stop) { + HEAP8[((ptr++)>>0)]=0; + } + return ret; + } + + if (singleType === 'i8') { + if (slab.subarray || slab.slice) { + HEAPU8.set(slab, ret); + } else { + HEAPU8.set(new Uint8Array(slab), ret); + } + return ret; + } + + var i = 0, type, typeSize, previousType; + while (i < size) { + var curr = slab[i]; + + if (typeof curr === 'function') { + curr = Runtime.getFunctionIndex(curr); + } + + type = singleType || types[i]; + if (type === 0) { + i++; + continue; + } + assert(type, 'Must know what type to store in allocate!'); + + if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later + + setValue(ret+i, curr, type); + + // no need to look up size unless type changes, so cache it + if (previousType !== type) { + typeSize = Runtime.getNativeTypeSize(type); + previousType = type; + } + i += typeSize; + } + + return ret; +} +Module["allocate"] = allocate; + +// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready +function getMemory(size) { + if (!staticSealed) return Runtime.staticAlloc(size); + if (!runtimeInitialized) return Runtime.dynamicAlloc(size); + return _malloc(size); +} +Module["getMemory"] = getMemory; + +function Pointer_stringify(ptr, /* optional */ length) { + if (length === 0 || !ptr) return ''; + // TODO: use TextDecoder + // Find the length, and check for UTF while doing so + var hasUtf = 0; + var t; + var i = 0; + while (1) { + assert(ptr + i < TOTAL_MEMORY); + t = HEAPU8[(((ptr)+(i))>>0)]; + hasUtf |= t; + if (t == 0 && !length) break; + i++; + if (length && i == length) break; + } + if (!length) length = i; + + var ret = ''; + + if (hasUtf < 128) { + var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack + var curr; + while (length > 0) { + curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK))); + ret = ret ? ret + curr : curr; + ptr += MAX_CHUNK; + length -= MAX_CHUNK; + } + return ret; + } + return Module['UTF8ToString'](ptr); +} +Module["Pointer_stringify"] = Pointer_stringify; + +// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function AsciiToString(ptr) { + var str = ''; + while (1) { + var ch = HEAP8[((ptr++)>>0)]; + if (!ch) return str; + str += String.fromCharCode(ch); + } +} +Module["AsciiToString"] = AsciiToString; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. + +function stringToAscii(str, outPtr) { + return writeAsciiToMemory(str, outPtr, false); +} +Module["stringToAscii"] = stringToAscii; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns +// a copy of that string as a Javascript String object. + +var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined; +function UTF8ArrayToString(u8Array, idx) { + var endPtr = idx; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + while (u8Array[endPtr]) ++endPtr; + + if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) { + return UTF8Decoder.decode(u8Array.subarray(idx, endPtr)); + } else { + var u0, u1, u2, u3, u4, u5; + + var str = ''; + while (1) { + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + u0 = u8Array[idx++]; + if (!u0) return str; + if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } + u1 = u8Array[idx++] & 63; + if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } + u2 = u8Array[idx++] & 63; + if ((u0 & 0xF0) == 0xE0) { + u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; + } else { + u3 = u8Array[idx++] & 63; + if ((u0 & 0xF8) == 0xF0) { + u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3; + } else { + u4 = u8Array[idx++] & 63; + if ((u0 & 0xFC) == 0xF8) { + u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4; + } else { + u5 = u8Array[idx++] & 63; + u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5; + } + } + } + if (u0 < 0x10000) { + str += String.fromCharCode(u0); + } else { + var ch = u0 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } + } + } +} +Module["UTF8ArrayToString"] = UTF8ArrayToString; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function UTF8ToString(ptr) { + return UTF8ArrayToString(HEAPU8,ptr); +} +Module["UTF8ToString"] = UTF8ToString; + +// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', +// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element. +// outIdx: The starting offset in the array to begin the copying. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. +// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) { + if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. + return 0; + + var startIdx = outIdx; + var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + if (outIdx >= endIdx) break; + outU8Array[outIdx++] = u; + } else if (u <= 0x7FF) { + if (outIdx + 1 >= endIdx) break; + outU8Array[outIdx++] = 0xC0 | (u >> 6); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0xFFFF) { + if (outIdx + 2 >= endIdx) break; + outU8Array[outIdx++] = 0xE0 | (u >> 12); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x1FFFFF) { + if (outIdx + 3 >= endIdx) break; + outU8Array[outIdx++] = 0xF0 | (u >> 18); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x3FFFFFF) { + if (outIdx + 4 >= endIdx) break; + outU8Array[outIdx++] = 0xF8 | (u >> 24); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else { + if (outIdx + 5 >= endIdx) break; + outU8Array[outIdx++] = 0xFC | (u >> 30); + outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } + } + // Null-terminate the pointer to the buffer. + outU8Array[outIdx] = 0; + return outIdx - startIdx; +} +Module["stringToUTF8Array"] = stringToUTF8Array; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8(str, outPtr, maxBytesToWrite) { + assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); +} +Module["stringToUTF8"] = stringToUTF8; + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF8(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + ++len; + } else if (u <= 0x7FF) { + len += 2; + } else if (u <= 0xFFFF) { + len += 3; + } else if (u <= 0x1FFFFF) { + len += 4; + } else if (u <= 0x3FFFFFF) { + len += 5; + } else { + len += 6; + } + } + return len; +} +Module["lengthBytesUTF8"] = lengthBytesUTF8; + +// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined; +function UTF16ToString(ptr) { + assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!'); + var endPtr = ptr; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + var idx = endPtr >> 1; + while (HEAP16[idx]) ++idx; + endPtr = idx << 1; + + if (endPtr - ptr > 32 && UTF16Decoder) { + return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); + } else { + var i = 0; + + var str = ''; + while (1) { + var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; + if (codeUnit == 0) return str; + ++i; + // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. + str += String.fromCharCode(codeUnit); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. +// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. +// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF16(str, outPtr, maxBytesToWrite) { + assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 2) return 0; + maxBytesToWrite -= 2; // Null terminator. + var startPtr = outPtr; + var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; + for (var i = 0; i < numCharsToWrite; ++i) { + // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + HEAP16[((outPtr)>>1)]=codeUnit; + outPtr += 2; + } + // Null-terminate the pointer to the HEAP. + HEAP16[((outPtr)>>1)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF16(str) { + return str.length*2; +} + + +function UTF32ToString(ptr) { + assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!'); + var i = 0; + + var str = ''; + while (1) { + var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; + if (utf32 == 0) + return str; + ++i; + // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + if (utf32 >= 0x10000) { + var ch = utf32 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } else { + str += String.fromCharCode(utf32); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. +// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. +// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF32(str, outPtr, maxBytesToWrite) { + assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 4) return 0; + var startPtr = outPtr; + var endPtr = startPtr + maxBytesToWrite - 4; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { + var trailSurrogate = str.charCodeAt(++i); + codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); + } + HEAP32[((outPtr)>>2)]=codeUnit; + outPtr += 4; + if (outPtr + 4 > endPtr) break; + } + // Null-terminate the pointer to the HEAP. + HEAP32[((outPtr)>>2)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF32(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. + len += 4; + } + + return len; +} + + +function demangle(func) { + var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle']; + if (__cxa_demangle_func) { + try { + var s = + func.substr(1); + var len = lengthBytesUTF8(s)+1; + var buf = _malloc(len); + stringToUTF8(s, buf, len); + var status = _malloc(4); + var ret = __cxa_demangle_func(buf, 0, 0, status); + if (getValue(status, 'i32') === 0 && ret) { + return Pointer_stringify(ret); + } + // otherwise, libcxxabi failed + } catch(e) { + // ignore problems here + } finally { + if (buf) _free(buf); + if (status) _free(status); + if (ret) _free(ret); + } + // failure when using libcxxabi, don't demangle + return func; + } + Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling'); + return func; +} + +function demangleAll(text) { + var regex = + /__Z[\w\d_]+/g; + return text.replace(regex, + function(x) { + var y = demangle(x); + return x === y ? x : (x + ' [' + y + ']'); + }); +} + +function jsStackTrace() { + var err = new Error(); + if (!err.stack) { + // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, + // so try that as a special-case. + try { + throw new Error(0); + } catch(e) { + err = e; + } + if (!err.stack) { + return '(no stack trace available)'; + } + } + return err.stack.toString(); +} + +function stackTrace() { + var js = jsStackTrace(); + if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); + return demangleAll(js); +} +Module["stackTrace"] = stackTrace; + +// Memory management + +var PAGE_SIZE = 16384; +var WASM_PAGE_SIZE = 65536; +var ASMJS_PAGE_SIZE = 16777216; +var MIN_TOTAL_MEMORY = 16777216; + +function alignUp(x, multiple) { + if (x % multiple > 0) { + x += multiple - (x % multiple); + } + return x; +} + +var HEAP; +var buffer; +var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64; + +function updateGlobalBuffer(buf) { + Module['buffer'] = buffer = buf; +} + +function updateGlobalBufferViews() { + Module['HEAP8'] = HEAP8 = new Int8Array(buffer); + Module['HEAP16'] = HEAP16 = new Int16Array(buffer); + Module['HEAP32'] = HEAP32 = new Int32Array(buffer); + Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer); + Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer); + Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer); + Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer); + Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer); +} + +var STATIC_BASE, STATICTOP, staticSealed; // static area +var STACK_BASE, STACKTOP, STACK_MAX; // stack area +var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk + + STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0; + staticSealed = false; + + +// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode. +function writeStackCookie() { + assert((STACK_MAX & 3) == 0); + HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467; + HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE; +} + +function checkStackCookie() { + if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) { + abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16)); + } + // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own. + if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!'; +} + +function abortStackOverflow(allocSize) { + abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!'); +} + +function abortOnCannotGrowMemory() { + abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 '); +} + + +function enlargeMemory() { + abortOnCannotGrowMemory(); +} + + +var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880; +var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216; +if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')'); + +// Initialize the runtime's memory +// check for full engine support (use string 'subarray' to avoid closure compiler confusion) +assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']), + 'JS engine does not provide full typed array support'); + + + +// Use a provided buffer, if there is one, or else allocate a new one +if (Module['buffer']) { + buffer = Module['buffer']; + assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength); +} else { + // Use a WebAssembly memory where available + { + buffer = new ArrayBuffer(TOTAL_MEMORY); + } + assert(buffer.byteLength === TOTAL_MEMORY); +} +updateGlobalBufferViews(); + + +function getTotalMemory() { + return TOTAL_MEMORY; +} + +// Endianness check (note: assumes compiler arch was little-endian) + HEAP32[0] = 0x63736d65; /* 'emsc' */ +HEAP16[1] = 0x6373; +if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!'; + +Module['HEAP'] = HEAP; +Module['buffer'] = buffer; +Module['HEAP8'] = HEAP8; +Module['HEAP16'] = HEAP16; +Module['HEAP32'] = HEAP32; +Module['HEAPU8'] = HEAPU8; +Module['HEAPU16'] = HEAPU16; +Module['HEAPU32'] = HEAPU32; +Module['HEAPF32'] = HEAPF32; +Module['HEAPF64'] = HEAPF64; + +function callRuntimeCallbacks(callbacks) { + while(callbacks.length > 0) { + var callback = callbacks.shift(); + if (typeof callback == 'function') { + callback(); + continue; + } + var func = callback.func; + if (typeof func === 'number') { + if (callback.arg === undefined) { + Module['dynCall_v'](func); + } else { + Module['dynCall_vi'](func, callback.arg); + } + } else { + func(callback.arg === undefined ? null : callback.arg); + } + } +} + +var __ATPRERUN__ = []; // functions called before the runtime is initialized +var __ATINIT__ = []; // functions called during startup +var __ATMAIN__ = []; // functions called when main() is to be run +var __ATEXIT__ = []; // functions called during shutdown +var __ATPOSTRUN__ = []; // functions called after the runtime has exited + +var runtimeInitialized = false; +var runtimeExited = false; + + +function preRun() { + // compatibility - merge in anything from Module['preRun'] at this time + if (Module['preRun']) { + if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; + while (Module['preRun'].length) { + addOnPreRun(Module['preRun'].shift()); + } + } + callRuntimeCallbacks(__ATPRERUN__); +} + +function ensureInitRuntime() { + checkStackCookie(); + if (runtimeInitialized) return; + runtimeInitialized = true; + callRuntimeCallbacks(__ATINIT__); +} + +function preMain() { + checkStackCookie(); + callRuntimeCallbacks(__ATMAIN__); +} + +function exitRuntime() { + checkStackCookie(); + callRuntimeCallbacks(__ATEXIT__); + runtimeExited = true; +} + +function postRun() { + checkStackCookie(); + // compatibility - merge in anything from Module['postRun'] at this time + if (Module['postRun']) { + if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; + while (Module['postRun'].length) { + addOnPostRun(Module['postRun'].shift()); + } + } + callRuntimeCallbacks(__ATPOSTRUN__); +} + +function addOnPreRun(cb) { + __ATPRERUN__.unshift(cb); +} +Module["addOnPreRun"] = addOnPreRun; + +function addOnInit(cb) { + __ATINIT__.unshift(cb); +} +Module["addOnInit"] = addOnInit; + +function addOnPreMain(cb) { + __ATMAIN__.unshift(cb); +} +Module["addOnPreMain"] = addOnPreMain; + +function addOnExit(cb) { + __ATEXIT__.unshift(cb); +} +Module["addOnExit"] = addOnExit; + +function addOnPostRun(cb) { + __ATPOSTRUN__.unshift(cb); +} +Module["addOnPostRun"] = addOnPostRun; + +// Tools + + +function intArrayFromString(stringy, dontAddNull, length /* optional */) { + var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; + var u8array = new Array(len); + var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); + if (dontAddNull) u8array.length = numBytesWritten; + return u8array; +} +Module["intArrayFromString"] = intArrayFromString; + +function intArrayToString(array) { + var ret = []; + for (var i = 0; i < array.length; i++) { + var chr = array[i]; + if (chr > 0xFF) { + assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); + chr &= 0xFF; + } + ret.push(String.fromCharCode(chr)); + } + return ret.join(''); +} +Module["intArrayToString"] = intArrayToString; + +// Deprecated: This function should not be called because it is unsafe and does not provide +// a maximum length limit of how many bytes it is allowed to write. Prefer calling the +// function stringToUTF8Array() instead, which takes in a maximum length that can be used +// to be secure from out of bounds writes. +function writeStringToMemory(string, buffer, dontAddNull) { + Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); + + var lastChar, end; + if (dontAddNull) { + // stringToUTF8Array always appends null. If we don't want to do that, remember the + // character that existed at the location where the null will be placed, and restore + // that after the write (below). + end = buffer + lengthBytesUTF8(string); + lastChar = HEAP8[end]; + } + stringToUTF8(string, buffer, Infinity); + if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. +} +Module["writeStringToMemory"] = writeStringToMemory; + +function writeArrayToMemory(array, buffer) { + assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)') + HEAP8.set(array, buffer); +} +Module["writeArrayToMemory"] = writeArrayToMemory; + +function writeAsciiToMemory(str, buffer, dontAddNull) { + for (var i = 0; i < str.length; ++i) { + assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff); + HEAP8[((buffer++)>>0)]=str.charCodeAt(i); + } + // Null-terminate the pointer to the HEAP. + if (!dontAddNull) HEAP8[((buffer)>>0)]=0; +} +Module["writeAsciiToMemory"] = writeAsciiToMemory; + +function unSign(value, bits, ignore) { + if (value >= 0) { + return value; + } + return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts + : Math.pow(2, bits) + value; +} +function reSign(value, bits, ignore) { + if (value <= 0) { + return value; + } + var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32 + : Math.pow(2, bits-1); + if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that + // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors + // TODO: In i64 mode 1, resign the two parts separately and safely + value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts + } + return value; +} + + +// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 ) +if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) { + var ah = a >>> 16; + var al = a & 0xffff; + var bh = b >>> 16; + var bl = b & 0xffff; + return (al*bl + ((ah*bl + al*bh) << 16))|0; +}; +Math.imul = Math['imul']; + + +if (!Math['clz32']) Math['clz32'] = function(x) { + x = x >>> 0; + for (var i = 0; i < 32; i++) { + if (x & (1 << (31 - i))) return i; + } + return 32; +}; +Math.clz32 = Math['clz32'] + +if (!Math['trunc']) Math['trunc'] = function(x) { + return x < 0 ? Math.ceil(x) : Math.floor(x); +}; +Math.trunc = Math['trunc']; + +var Math_abs = Math.abs; +var Math_cos = Math.cos; +var Math_sin = Math.sin; +var Math_tan = Math.tan; +var Math_acos = Math.acos; +var Math_asin = Math.asin; +var Math_atan = Math.atan; +var Math_atan2 = Math.atan2; +var Math_exp = Math.exp; +var Math_log = Math.log; +var Math_sqrt = Math.sqrt; +var Math_ceil = Math.ceil; +var Math_floor = Math.floor; +var Math_pow = Math.pow; +var Math_imul = Math.imul; +var Math_fround = Math.fround; +var Math_round = Math.round; +var Math_min = Math.min; +var Math_clz32 = Math.clz32; +var Math_trunc = Math.trunc; + +// A counter of dependencies for calling run(). If we need to +// do asynchronous work before running, increment this and +// decrement it. Incrementing must happen in a place like +// PRE_RUN_ADDITIONS (used by emcc to add file preloading). +// Note that you can add dependencies in preRun, even though +// it happens right before run - run will be postponed until +// the dependencies are met. +var runDependencies = 0; +var runDependencyWatcher = null; +var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled +var runDependencyTracking = {}; + +function getUniqueRunDependency(id) { + var orig = id; + while (1) { + if (!runDependencyTracking[id]) return id; + id = orig + Math.random(); + } + return id; +} + +function addRunDependency(id) { + runDependencies++; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(!runDependencyTracking[id]); + runDependencyTracking[id] = 1; + if (runDependencyWatcher === null && typeof setInterval !== 'undefined') { + // Check for missing dependencies every few seconds + runDependencyWatcher = setInterval(function() { + if (ABORT) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + return; + } + var shown = false; + for (var dep in runDependencyTracking) { + if (!shown) { + shown = true; + Module.printErr('still waiting on run dependencies:'); + } + Module.printErr('dependency: ' + dep); + } + if (shown) { + Module.printErr('(end of list)'); + } + }, 10000); + } + } else { + Module.printErr('warning: run dependency added without ID'); + } +} +Module["addRunDependency"] = addRunDependency; + +function removeRunDependency(id) { + runDependencies--; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(runDependencyTracking[id]); + delete runDependencyTracking[id]; + } else { + Module.printErr('warning: run dependency removed without ID'); + } + if (runDependencies == 0) { + if (runDependencyWatcher !== null) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + } + if (dependenciesFulfilled) { + var callback = dependenciesFulfilled; + dependenciesFulfilled = null; + callback(); // can add another dependenciesFulfilled + } + } +} +Module["removeRunDependency"] = removeRunDependency; + +Module["preloadedImages"] = {}; // maps url to image data +Module["preloadedAudios"] = {}; // maps url to audio data + + + +var memoryInitializer = null; + + + +var /* show errors on likely calls to FS when it was not included */ FS = { + error: function() { + abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1'); + }, + init: function() { FS.error() }, + createDataFile: function() { FS.error() }, + createPreloadedFile: function() { FS.error() }, + createLazyFile: function() { FS.error() }, + open: function() { FS.error() }, + mkdev: function() { FS.error() }, + registerDevice: function() { FS.error() }, + analyzePath: function() { FS.error() }, + loadFilesFromDB: function() { FS.error() }, + + ErrnoError: function ErrnoError() { FS.error() }, +}; +Module['FS_createDataFile'] = FS.createDataFile; +Module['FS_createPreloadedFile'] = FS.createPreloadedFile; + + + +// === Body === + +var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }]; + +function _emscripten_asm_const_iii(code, a0, a1) { + return ASM_CONSTS[code](a0, a1); +} + + + +STATIC_BASE = 8; + +STATICTOP = STATIC_BASE + 21984; + /* global initializers */ __ATINIT__.push(); + + +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([120,116,117,114,101,48,44,32,116,99,66,108,117,101,41,46,98,59,32,10,32,32,32,32,32,32,32,118,101,99,50,32,116,99,71,114,101,101,110,32,61,32,108,101,110,115,67,101,110,116,101,114,32,43,32,115,99,97,108,101,42,116,104,101,116,97,49,59,32,10,32,32,32,32,32,32,32,102,108,111,97,116,32,103,114,101,101,110,32,61,32,116,101,120,116,117,114,101,50,68,40,116,101,120,116,117,114,101,48,44,32,116,99,71,114,101,101,110,41,46,103,59,32,10,32,32,32,32,32,32,32,118,101,99,50,32,116,104,101,116,97,82,101,100,32,61,32,116,104,101,116,97,49,42,40,99,104,114,111,109,97,65,98,80,97,114,97,109,46,120,32,43,32,99,104,114,111,109,97,65,98,80,97,114,97,109,46,121,42,114,83,113,41,59,32,10,32,32,32,32,32,32,32,118,101,99,50,32,116,99,82,101,100,32,61,32,108,101,110,115,67,101,110,116,101,114,32,43,32,115,99,97,108,101,42,116,104,101,116,97,82,101,100,59,32,10,32,32,32,32,32,32,32,102,108,111,97,116,32,114,101,100,32,61,32,116,101,120,116,117,114,101,50,68,40,116,101,120,116,117,114,101,48,44,32,116,99,82,101,100,41,46,114,59,32,10,32,32,32,32,32,32,32,103,108,95,70,114,97,103,67,111,108,111,114,32,61,32,118,101,99,52,40,114,101,100,44,32,103,114,101,101,110,44,32,98,108,117,101,44,32,49,46,48,41,59,32,10,32,32,32,32,125,32,10,125,32,10,0,86,82,58,32,68,105,115,116,111,114,116,105,111,110,32,83,99,97,108,101,58,32,37,102,0,86,82,58,32,68,105,115,116,111,114,116,105,111,110,32,83,104,97,100,101,114,58,32,76,101,102,116,76,101,110,115,67,101,110,116,101,114,32,61,32,123,32,37,102,44,32,37,102,32,125,0,86,82,58,32,68,105,115,116,111,114,116,105,111,110,32,83,104,97,100,101,114,58,32,82,105,103,104,116,76,101,110,115,67,101,110,116,101,114,32,61,32,123,32,37,102,44,32,37,102,32,125,0,86,82,58,32,68,105,115,116,111,114,116,105,111,110,32,83,104,97,100,101,114,58,32,83,99,97,108,101,32,61,32,123,32,37,102,44,32,37,102,32,125,0,86,82,58,32,68,105,115,116,111,114,116,105,111,110,32,83,104,97,100,101,114,58,32,83,99,97,108,101,73,110,32,61,32,123,32,37,102,44,32,37,102,32,125,0,108,101,102,116,76,101,110,115,67,101,110,116,101,114,0,114,105,103,104,116,76,101,110,115,67,101,110,116,101,114,0,108,101,102,116,83,99,114,101,101,110,67,101,110,116,101,114,0,114,105,103,104,116,83,99,114,101,101,110,67,101,110,116,101,114,0,115,99,97,108,101,0,115,99,97,108,101,73,110,0,104,109,100,87,97,114,112,80,97,114,97,109,0,99,104,114,111,109,97,65,98,80,97,114,97,109,0,37,50,105,32,70,80,83,0,69,88,84,0,65,82,66,0,79,69,83,0,65,78,71,76,69,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,0,103,108,85,115,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,85,115,101,80,114,111,103,114,97,109,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,0,103,108,65,116,116,97,99,104,79,98,106,101,99,116,0,103,108,65,116,116,97,99,104,83,104,97,100,101,114,0,103,108,68,101,116,97,99,104,79,98,106,101,99,116,0,103,108,68,101,116,97,99,104,83,104,97,100,101,114,0,103,108,80,105,120,101,108,83,116,111,114,101,105,0,103,108,71,101,116,83,116,114,105,110,103,0,103,108,71,101,116,73,110,116,101,103,101,114,118,0,103,108,71,101,116,70,108,111,97,116,118,0,103,108,71,101,116,66,111,111,108,101,97,110,118,0,103,108,71,101,110,84,101,120,116,117,114,101,115,0,103,108,68,101,108,101,116,101,84,101,120,116,117,114,101,115,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,84,101,120,73,109,97,103,101,50,68,0,103,108,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,82,101,97,100,80,105,120,101,108,115,0,103,108,66,105,110,100,84,101,120,116,117,114,101,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,73,115,84,101,120,116,117,114,101,0,103,108,71,101,110,66,117,102,102,101,114,115,0,103,108,68,101,108,101,116,101,66,117,102,102,101,114,115,0,103,108,71,101,116,66,117,102,102,101,114,80,97,114,97,109,101,116,101,114,105,118,0,103,108,66,117,102,102,101,114,68,97,116,97,0,103,108,66,117,102,102,101,114,83,117,98,68,97,116,97,0,103,108,73,115,66,117,102,102,101,114,0,103,108,71,101,110,82,101,110,100,101,114,98,117,102,102,101,114,115,0,103,108,68,101,108,101,116,101,82,101,110,100,101,114,98,117,102,102,101,114,115,0,103,108,66,105,110,100,82,101,110,100,101,114,98,117,102,102,101,114,0,103,108,71,101,116,82,101,110,100,101,114,98,117,102,102,101,114,80,97,114,97,109,101,116,101,114,105,118,0,103,108,73,115,82,101,110,100,101,114,98,117,102,102,101,114,0,103,108,71,101,116,85,110,105,102,111,114,109,102,118,0,103,108,71,101,116,85,110,105,102,111,114,109,105,118,0,103,108,71,101,116,85,110,105,102,111,114,109,76,111,99,97,116,105,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); + + + + + +/* no memory initializer */ +var tempDoublePtr = STATICTOP; STATICTOP += 16; + +assert(tempDoublePtr % 8 == 0); + +function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + +} + +function copyTempDouble(ptr) { + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + + HEAP8[tempDoublePtr+4] = HEAP8[ptr+4]; + + HEAP8[tempDoublePtr+5] = HEAP8[ptr+5]; + + HEAP8[tempDoublePtr+6] = HEAP8[ptr+6]; + + HEAP8[tempDoublePtr+7] = HEAP8[ptr+7]; + +} + +// {{PRE_LIBRARY}} + + + + var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},tempFixedLengthArray:[],packAlignment:4,unpackAlignment:4,init:function () { + GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE); + for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) { + GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1); + } + + // For functions such as glDrawBuffers, glInvalidateFramebuffer and glInvalidateSubFramebuffer that need to pass a short array to the WebGL API, + // create a set of short fixed-length arrays to avoid having to generate any garbage when calling those functions. + for (var i = 0; i < 32; i++) { + GL.tempFixedLengthArray.push(new Array(i)); + } + },recordError:function recordError(errorCode) { + if (!GL.lastError) { + GL.lastError = errorCode; + } + },getNewId:function (table) { + var ret = GL.counter++; + for (var i = table.length; i < ret; i++) { + table[i] = null; + } + return ret; + },MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) { + var source = ''; + for (var i = 0; i < count; ++i) { + var frag; + if (length) { + var len = HEAP32[(((length)+(i*4))>>2)]; + if (len < 0) { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len); + } + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } + source += frag; + } + return source; + },createContext:function (canvas, webGLContextAttributes) { + if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') { + webGLContextAttributes['majorVersion'] = 1; + webGLContextAttributes['minorVersion'] = 0; + } + var ctx; + var errorInfo = '?'; + function onContextCreationError(event) { + errorInfo = event.statusMessage || errorInfo; + } + try { + canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false); + try { + if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes); + } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes); + } else { + throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!' + } + } finally { + canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false); + } + if (!ctx) throw ':('; + } catch (e) { + Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]); + return 0; + } + // possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx); + + if (!ctx) return 0; + return GL.registerContext(ctx, webGLContextAttributes); + },registerContext:function (ctx, webGLContextAttributes) { + var handle = GL.getNewId(GL.contexts); + var context = { + handle: handle, + attributes: webGLContextAttributes, + version: webGLContextAttributes['majorVersion'], + GLctx: ctx + }; + + + // Store the created context object so that we can access the context given a canvas without having to pass the parameters again. + if (ctx.canvas) ctx.canvas.GLctxObject = context; + GL.contexts[handle] = context; + if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) { + GL.initExtensions(context); + } + return handle; + },makeContextCurrent:function (contextHandle) { + var context = GL.contexts[contextHandle]; + if (!context) return false; + GLctx = Module.ctx = context.GLctx; // Active WebGL context object. + GL.currentContext = context; // Active Emscripten GL layer context object. + return true; + },getContext:function (contextHandle) { + return GL.contexts[contextHandle]; + },deleteContext:function (contextHandle) { + if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null; + if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted. + if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises. + GL.contexts[contextHandle] = null; + },initExtensions:function (context) { + // If this function is called without a specific context object, init the extensions of the currently active context. + if (!context) context = GL.currentContext; + + if (context.initExtensionsDone) return; + context.initExtensionsDone = true; + + var GLctx = context.GLctx; + + context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS); + + // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist. + + if (context.version < 2) { + // Extension available from Firefox 26 and Google Chrome 30 + var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays'); + if (instancedArraysExt) { + GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); }; + GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); }; + GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); }; + } + + // Extension available from Firefox 25 and WebKit + var vaoExt = GLctx.getExtension('OES_vertex_array_object'); + if (vaoExt) { + GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); }; + GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); }; + GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); }; + GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); }; + } + + var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers'); + if (drawBuffersExt) { + GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); }; + } + } + + GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query"); + + // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and + // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working. + // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions + // here, as long as they don't produce a performance impact for users that might not be using those extensions. + // E.g. debugging-related extensions should probably be off by default. + var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives", + "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture", + "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays", + "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc", + "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float", + "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources", + "EXT_shader_texture_lod", "EXT_color_buffer_float"]; + + function shouldEnableAutomatically(extension) { + var ret = false; + automaticallyEnabledExtensions.forEach(function(include) { + if (ext.indexOf(include) != -1) { + ret = true; + } + }); + return ret; + } + + var exts = GLctx.getSupportedExtensions(); + if (exts && exts.length > 0) { + GLctx.getSupportedExtensions().forEach(function(ext) { + if (automaticallyEnabledExtensions.indexOf(ext) != -1) { + GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled. + } + }); + } + },populateUniformTable:function (program) { + var p = GL.programs[program]; + GL.programInfos[program] = { + uniforms: {}, + maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway. + maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet. + maxUniformBlockNameLength: -1 // Lazily computed as well + }; + + var ptable = GL.programInfos[program]; + var utable = ptable.uniforms; + // A program's uniform table maps the string name of an uniform to an integer location of that uniform. + // The global GL.uniforms map maps integer locations to WebGLUniformLocations. + var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS); + for (var i = 0; i < numUniforms; ++i) { + var u = GLctx.getActiveUniform(p, i); + + var name = u.name; + ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1); + + // Strip off any trailing array specifier we might have got, e.g. "[0]". + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + name = name.slice(0, ls); + } + + // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then + // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i. + // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices. + var loc = GLctx.getUniformLocation(p, name); + if (loc != null) + { + var id = GL.getNewId(GL.uniforms); + utable[name] = [u.size, id]; + GL.uniforms[id] = loc; + + for (var j = 1; j < u.size; ++j) { + var n = name + '['+j+']'; + loc = GLctx.getUniformLocation(p, n); + id = GL.getNewId(GL.uniforms); + + GL.uniforms[id] = loc; + } + } + } + }};function _emscripten_glIsRenderbuffer(renderbuffer) { + var rb = GL.renderbuffers[renderbuffer]; + if (!rb) return 0; + return GLctx.isRenderbuffer(rb); + } + + function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) } + + + + function _emscripten_get_now() { abort() } + + + + function _emscripten_set_main_loop_timing(mode, value) { + Browser.mainLoop.timingMode = mode; + Browser.mainLoop.timingValue = value; + + if (!Browser.mainLoop.func) { + console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.'); + return 1; // Return non-zero on failure, can't set timing mode when there is no main loop. + } + + if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() { + var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0; + setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop + }; + Browser.mainLoop.method = 'timeout'; + } else if (mode == 1 /*EM_TIMING_RAF*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() { + Browser.requestAnimationFrame(Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'rAF'; + } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) { + if (!window['setImmediate']) { + // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed) + var setImmediates = []; + var emscriptenMainLoopMessageId = 'setimmediate'; + function Browser_setImmediate_messageHandler(event) { + if (event.source === window && event.data === emscriptenMainLoopMessageId) { + event.stopPropagation(); + setImmediates.shift()(); + } + } + window.addEventListener("message", Browser_setImmediate_messageHandler, true); + window['setImmediate'] = function Browser_emulated_setImmediate(func) { + setImmediates.push(func); + if (ENVIRONMENT_IS_WORKER) { + if (Module['setImmediates'] === undefined) Module['setImmediates'] = []; + Module['setImmediates'].push(func); + window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js + } else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself. + } + } + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() { + window['setImmediate'](Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'immediate'; + } + return 0; + }function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) { + Module['noExitRuntime'] = true; + + assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.'); + + Browser.mainLoop.func = func; + Browser.mainLoop.arg = arg; + + var browserIterationFunc; + if (typeof arg !== 'undefined') { + browserIterationFunc = function() { + Module['dynCall_vi'](func, arg); + }; + } else { + browserIterationFunc = function() { + Module['dynCall_v'](func); + }; + } + + var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop; + + Browser.mainLoop.runner = function Browser_mainLoop_runner() { + if (ABORT) return; + if (Browser.mainLoop.queue.length > 0) { + var start = Date.now(); + var blocker = Browser.mainLoop.queue.shift(); + blocker.func(blocker.arg); + if (Browser.mainLoop.remainingBlockers) { + var remaining = Browser.mainLoop.remainingBlockers; + var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining); + if (blocker.counted) { + Browser.mainLoop.remainingBlockers = next; + } else { + // not counted, but move the progress along a tiny bit + next = next + 0.5; // do not steal all the next one's progress + Browser.mainLoop.remainingBlockers = (8*remaining + next)/9; + } + } + console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers); + Browser.mainLoop.updateStatus(); + + // catches pause/resume main loop from blocker execution + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + setTimeout(Browser.mainLoop.runner, 0); + return; + } + + // catch pauses from non-main loop sources + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Implement very basic swap interval control + Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0; + if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) { + // Not the scheduled time to render this frame - skip. + Browser.mainLoop.scheduler(); + return; + } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.tickStartTime = _emscripten_get_now(); + } + + // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize + // VBO double-buffering and reduce GPU stalls. + + + if (Browser.mainLoop.method === 'timeout' && Module.ctx) { + Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!'); + Browser.mainLoop.method = ''; // just warn once per call to set main loop + } + + Browser.mainLoop.runIter(browserIterationFunc); + + checkStackCookie(); + + // catch pauses from the main loop itself + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able + // to queue the newest produced audio samples. + // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData() + // do not need to be hardcoded into this function, but can be more generic. + if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData(); + + Browser.mainLoop.scheduler(); + } + + if (!noSetTiming) { + if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating) + + Browser.mainLoop.scheduler(); + } + + if (simulateInfiniteLoop) { + throw 'SimulateInfiniteLoop'; + } + }var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () { + Browser.mainLoop.scheduler = null; + Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return. + },resume:function () { + Browser.mainLoop.currentlyRunningMainloop++; + var timingMode = Browser.mainLoop.timingMode; + var timingValue = Browser.mainLoop.timingValue; + var func = Browser.mainLoop.func; + Browser.mainLoop.func = null; + _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */); + _emscripten_set_main_loop_timing(timingMode, timingValue); + Browser.mainLoop.scheduler(); + },updateStatus:function () { + if (Module['setStatus']) { + var message = Module['statusMessage'] || 'Please wait...'; + var remaining = Browser.mainLoop.remainingBlockers; + var expected = Browser.mainLoop.expectedBlockers; + if (remaining) { + if (remaining < expected) { + Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')'); + } else { + Module['setStatus'](message); + } + } else { + Module['setStatus'](''); + } + } + },runIter:function (func) { + if (ABORT) return; + if (Module['preMainLoop']) { + var preRet = Module['preMainLoop'](); + if (preRet === false) { + return; // |return false| skips a frame + } + } + try { + func(); + } catch (e) { + if (e instanceof ExitStatus) { + return; + } else { + if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]); + throw e; + } + } + if (Module['postMainLoop']) Module['postMainLoop'](); + }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () { + if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers + + if (Browser.initted) return; + Browser.initted = true; + + try { + new Blob(); + Browser.hasBlobConstructor = true; + } catch(e) { + Browser.hasBlobConstructor = false; + console.log("warning: no blob constructor, cannot create blobs with mimetypes"); + } + Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null)); + Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined; + if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') { + console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available."); + Module.noImageDecoding = true; + } + + // Support for plugins that can process preloaded files. You can add more of these to + // your app by creating and appending to Module.preloadPlugins. + // + // Each plugin is asked if it can handle a file based on the file's name. If it can, + // it is given the file's raw data. When it is done, it calls a callback with the file's + // (possibly modified) data. For example, a plugin might decompress a file, or it + // might create some side data structure for use later (like an Image element, etc.). + + var imagePlugin = {}; + imagePlugin['canHandle'] = function imagePlugin_canHandle(name) { + return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name); + }; + imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) { + var b = null; + if (Browser.hasBlobConstructor) { + try { + b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + if (b.size !== byteArray.length) { // Safari bug #118630 + // Safari's Blob can only take an ArrayBuffer + b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) }); + } + } catch(e) { + Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder'); + } + } + if (!b) { + var bb = new Browser.BlobBuilder(); + bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range + b = bb.getBlob(); + } + var url = Browser.URLObject.createObjectURL(b); + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var img = new Image(); + img.onload = function img_onload() { + assert(img.complete, 'Image ' + name + ' could not be decoded'); + var canvas = document.createElement('canvas'); + canvas.width = img.width; + canvas.height = img.height; + var ctx = canvas.getContext('2d'); + ctx.drawImage(img, 0, 0); + Module["preloadedImages"][name] = canvas; + Browser.URLObject.revokeObjectURL(url); + if (onload) onload(byteArray); + }; + img.onerror = function img_onerror(event) { + console.log('Image ' + url + ' could not be decoded'); + if (onerror) onerror(); + }; + img.src = url; + }; + Module['preloadPlugins'].push(imagePlugin); + + var audioPlugin = {}; + audioPlugin['canHandle'] = function audioPlugin_canHandle(name) { + return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 }; + }; + audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) { + var done = false; + function finish(audio) { + if (done) return; + done = true; + Module["preloadedAudios"][name] = audio; + if (onload) onload(byteArray); + } + function fail() { + if (done) return; + done = true; + Module["preloadedAudios"][name] = new Audio(); // empty shim + if (onerror) onerror(); + } + if (Browser.hasBlobConstructor) { + try { + var b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + } catch(e) { + return fail(); + } + var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this! + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var audio = new Audio(); + audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926 + audio.onerror = function audio_onerror(event) { + if (done) return; + console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach'); + function encode64(data) { + var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; + var PAD = '='; + var ret = ''; + var leftchar = 0; + var leftbits = 0; + for (var i = 0; i < data.length; i++) { + leftchar = (leftchar << 8) | data[i]; + leftbits += 8; + while (leftbits >= 6) { + var curr = (leftchar >> (leftbits-6)) & 0x3f; + leftbits -= 6; + ret += BASE[curr]; + } + } + if (leftbits == 2) { + ret += BASE[(leftchar&3) << 4]; + ret += PAD + PAD; + } else if (leftbits == 4) { + ret += BASE[(leftchar&0xf) << 2]; + ret += PAD; + } + return ret; + } + audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray); + finish(audio); // we don't wait for confirmation this worked - but it's worth trying + }; + audio.src = url; + // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror + Browser.safeSetTimeout(function() { + finish(audio); // try to use it even though it is not necessarily ready to play + }, 10000); + } else { + return fail(); + } + }; + Module['preloadPlugins'].push(audioPlugin); + + // Canvas event setup + + function pointerLockChange() { + Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] || + document['mozPointerLockElement'] === Module['canvas'] || + document['webkitPointerLockElement'] === Module['canvas'] || + document['msPointerLockElement'] === Module['canvas']; + } + var canvas = Module['canvas']; + if (canvas) { + // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module + // Module['forcedAspectRatio'] = 4 / 3; + + canvas.requestPointerLock = canvas['requestPointerLock'] || + canvas['mozRequestPointerLock'] || + canvas['webkitRequestPointerLock'] || + canvas['msRequestPointerLock'] || + function(){}; + canvas.exitPointerLock = document['exitPointerLock'] || + document['mozExitPointerLock'] || + document['webkitExitPointerLock'] || + document['msExitPointerLock'] || + function(){}; // no-op if function does not exist + canvas.exitPointerLock = canvas.exitPointerLock.bind(document); + + document.addEventListener('pointerlockchange', pointerLockChange, false); + document.addEventListener('mozpointerlockchange', pointerLockChange, false); + document.addEventListener('webkitpointerlockchange', pointerLockChange, false); + document.addEventListener('mspointerlockchange', pointerLockChange, false); + + if (Module['elementPointerLock']) { + canvas.addEventListener("click", function(ev) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + ev.preventDefault(); + } + }, false); + } + } + },createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) { + if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas. + + var ctx; + var contextHandle; + if (useWebGL) { + // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults. + var contextAttributes = { + antialias: false, + alpha: false + }; + + if (webGLContextAttributes) { + for (var attribute in webGLContextAttributes) { + contextAttributes[attribute] = webGLContextAttributes[attribute]; + } + } + + contextHandle = GL.createContext(canvas, contextAttributes); + if (contextHandle) { + ctx = GL.getContext(contextHandle).GLctx; + } + } else { + ctx = canvas.getContext('2d'); + } + + if (!ctx) return null; + + if (setInModule) { + if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it'); + + Module.ctx = ctx; + if (useWebGL) GL.makeContextCurrent(contextHandle); + Module.useWebGL = useWebGL; + Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() }); + Browser.init(); + } + return ctx; + },destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) { + Browser.lockPointer = lockPointer; + Browser.resizeCanvas = resizeCanvas; + Browser.vrDevice = vrDevice; + if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true; + if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false; + if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null; + + var canvas = Module['canvas']; + function fullscreenChange() { + Browser.isFullscreen = false; + var canvasContainer = canvas.parentNode; + if ((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvasContainer) { + canvas.exitFullscreen = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['msExitFullscreen'] || + document['webkitCancelFullScreen'] || + function() {}; + canvas.exitFullscreen = canvas.exitFullscreen.bind(document); + if (Browser.lockPointer) canvas.requestPointerLock(); + Browser.isFullscreen = true; + if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize(); + } else { + + // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen + canvasContainer.parentNode.insertBefore(canvas, canvasContainer); + canvasContainer.parentNode.removeChild(canvasContainer); + + if (Browser.resizeCanvas) Browser.setWindowedCanvasSize(); + } + if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen); + if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen); + Browser.updateCanvasDimensions(canvas); + } + + if (!Browser.fullscreenHandlersInstalled) { + Browser.fullscreenHandlersInstalled = true; + document.addEventListener('fullscreenchange', fullscreenChange, false); + document.addEventListener('mozfullscreenchange', fullscreenChange, false); + document.addEventListener('webkitfullscreenchange', fullscreenChange, false); + document.addEventListener('MSFullscreenChange', fullscreenChange, false); + } + + // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root + var canvasContainer = document.createElement("div"); + canvas.parentNode.insertBefore(canvasContainer, canvas); + canvasContainer.appendChild(canvas); + + // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size) + canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] || + canvasContainer['mozRequestFullScreen'] || + canvasContainer['msRequestFullscreen'] || + (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) || + (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null); + + if (vrDevice) { + canvasContainer.requestFullscreen({ vrDisplay: vrDevice }); + } else { + canvasContainer.requestFullscreen(); + } + },requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) { + Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.'); + Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) { + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + } + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + },nextRAF:0,fakeRequestAnimationFrame:function (func) { + // try to keep 60fps between calls to here + var now = Date.now(); + if (Browser.nextRAF === 0) { + Browser.nextRAF = now + 1000/60; + } else { + while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0 + Browser.nextRAF += 1000/60; + } + } + var delay = Math.max(Browser.nextRAF - now, 0); + setTimeout(func, delay); + },requestAnimationFrame:function requestAnimationFrame(func) { + if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js) + Browser.fakeRequestAnimationFrame(func); + } else { + if (!window.requestAnimationFrame) { + window.requestAnimationFrame = window['requestAnimationFrame'] || + window['mozRequestAnimationFrame'] || + window['webkitRequestAnimationFrame'] || + window['msRequestAnimationFrame'] || + window['oRequestAnimationFrame'] || + Browser.fakeRequestAnimationFrame; + } + window.requestAnimationFrame(func); + } + },safeCallback:function (func) { + return function() { + if (!ABORT) return func.apply(null, arguments); + }; + },allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () { + Browser.allowAsyncCallbacks = false; + },resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now + Browser.allowAsyncCallbacks = true; + if (Browser.queuedAsyncCallbacks.length > 0) { + var callbacks = Browser.queuedAsyncCallbacks; + Browser.queuedAsyncCallbacks = []; + callbacks.forEach(function(func) { + func(); + }); + } + },safeRequestAnimationFrame:function (func) { + return Browser.requestAnimationFrame(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }); + },safeSetTimeout:function (func, timeout) { + Module['noExitRuntime'] = true; + return setTimeout(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }, timeout); + },safeSetInterval:function (func, timeout) { + Module['noExitRuntime'] = true; + return setInterval(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } // drop it on the floor otherwise, next interval will kick in + }, timeout); + },getMimetype:function (name) { + return { + 'jpg': 'image/jpeg', + 'jpeg': 'image/jpeg', + 'png': 'image/png', + 'bmp': 'image/bmp', + 'ogg': 'audio/ogg', + 'wav': 'audio/wav', + 'mp3': 'audio/mpeg' + }[name.substr(name.lastIndexOf('.')+1)]; + },getUserMedia:function (func) { + if(!window.getUserMedia) { + window.getUserMedia = navigator['getUserMedia'] || + navigator['mozGetUserMedia']; + } + window.getUserMedia(func); + },getMovementX:function (event) { + return event['movementX'] || + event['mozMovementX'] || + event['webkitMovementX'] || + 0; + },getMovementY:function (event) { + return event['movementY'] || + event['mozMovementY'] || + event['webkitMovementY'] || + 0; + },getMouseWheelDelta:function (event) { + var delta = 0; + switch (event.type) { + case 'DOMMouseScroll': + delta = event.detail; + break; + case 'mousewheel': + delta = event.wheelDelta; + break; + case 'wheel': + delta = event['deltaY']; + break; + default: + throw 'unrecognized mouse wheel event: ' + event.type; + } + return delta; + },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup + if (Browser.pointerLock) { + // When the pointer is locked, calculate the coordinates + // based on the movement of the mouse. + // Workaround for Firefox bug 764498 + if (event.type != 'mousemove' && + ('mozMovementX' in event)) { + Browser.mouseMovementX = Browser.mouseMovementY = 0; + } else { + Browser.mouseMovementX = Browser.getMovementX(event); + Browser.mouseMovementY = Browser.getMovementY(event); + } + + // check if SDL is available + if (typeof SDL != "undefined") { + Browser.mouseX = SDL.mouseX + Browser.mouseMovementX; + Browser.mouseY = SDL.mouseY + Browser.mouseMovementY; + } else { + // just add the mouse delta to the current absolut mouse position + // FIXME: ideally this should be clamped against the canvas size and zero + Browser.mouseX += Browser.mouseMovementX; + Browser.mouseY += Browser.mouseMovementY; + } + } else { + // Otherwise, calculate the movement based on the changes + // in the coordinates. + var rect = Module["canvas"].getBoundingClientRect(); + var cw = Module["canvas"].width; + var ch = Module["canvas"].height; + + // Neither .scrollX or .pageXOffset are defined in a spec, but + // we prefer .scrollX because it is currently in a spec draft. + // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/) + var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset); + var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset); + // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset + // and we have no viable fallback. + assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.'); + + if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') { + var touch = event.touch; + if (touch === undefined) { + return; // the "touch" property is only defined in SDL + + } + var adjustedX = touch.pageX - (scrollX + rect.left); + var adjustedY = touch.pageY - (scrollY + rect.top); + + adjustedX = adjustedX * (cw / rect.width); + adjustedY = adjustedY * (ch / rect.height); + + var coords = { x: adjustedX, y: adjustedY }; + + if (event.type === 'touchstart') { + Browser.lastTouches[touch.identifier] = coords; + Browser.touches[touch.identifier] = coords; + } else if (event.type === 'touchend' || event.type === 'touchmove') { + var last = Browser.touches[touch.identifier]; + if (!last) last = coords; + Browser.lastTouches[touch.identifier] = last; + Browser.touches[touch.identifier] = coords; + } + return; + } + + var x = event.pageX - (scrollX + rect.left); + var y = event.pageY - (scrollY + rect.top); + + // the canvas might be CSS-scaled compared to its backbuffer; + // SDL-using content will want mouse coordinates in terms + // of backbuffer units. + x = x * (cw / rect.width); + y = y * (ch / rect.height); + + Browser.mouseMovementX = x - Browser.mouseX; + Browser.mouseMovementY = y - Browser.mouseY; + Browser.mouseX = x; + Browser.mouseY = y; + } + },asyncLoad:function (url, onload, onerror, noRunDep) { + var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : ''; + Module['readAsync'](url, function(arrayBuffer) { + assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).'); + onload(new Uint8Array(arrayBuffer)); + if (dep) removeRunDependency(dep); + }, function(event) { + if (onerror) { + onerror(); + } else { + throw 'Loading data file "' + url + '" failed.'; + } + }); + if (dep) addRunDependency(dep); + },resizeListeners:[],updateResizeListeners:function () { + var canvas = Module['canvas']; + Browser.resizeListeners.forEach(function(listener) { + listener(canvas.width, canvas.height); + }); + },setCanvasSize:function (width, height, noUpdates) { + var canvas = Module['canvas']; + Browser.updateCanvasDimensions(canvas, width, height); + if (!noUpdates) Browser.updateResizeListeners(); + },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags | 0x00800000; // set SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },setWindowedCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },updateCanvasDimensions:function (canvas, wNative, hNative) { + if (wNative && hNative) { + canvas.widthNative = wNative; + canvas.heightNative = hNative; + } else { + wNative = canvas.widthNative; + hNative = canvas.heightNative; + } + var w = wNative; + var h = hNative; + if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) { + if (w/h < Module['forcedAspectRatio']) { + w = Math.round(h * Module['forcedAspectRatio']); + } else { + h = Math.round(w / Module['forcedAspectRatio']); + } + } + if (((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) { + var factor = Math.min(screen.width / w, screen.height / h); + w = Math.round(w * factor); + h = Math.round(h * factor); + } + if (Browser.resizeCanvas) { + if (canvas.width != w) canvas.width = w; + if (canvas.height != h) canvas.height = h; + if (typeof canvas.style != 'undefined') { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } else { + if (canvas.width != wNative) canvas.width = wNative; + if (canvas.height != hNative) canvas.height = hNative; + if (typeof canvas.style != 'undefined') { + if (w != wNative || h != hNative) { + canvas.style.setProperty( "width", w + "px", "important"); + canvas.style.setProperty("height", h + "px", "important"); + } else { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } + } + },wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () { + var handle = Browser.nextWgetRequestHandle; + Browser.nextWgetRequestHandle++; + return handle; + }};var GLFW={Window:function (id, width, height, title, monitor, share) { + this.id = id; + this.x = 0; + this.y = 0; + this.fullscreen = false; // Used to determine if app in fullscreen mode + this.storedX = 0; // Used to store X before fullscreen + this.storedY = 0; // Used to store Y before fullscreen + this.width = width; + this.height = height; + this.storedWidth = width; // Used to store width before fullscreen + this.storedHeight = height; // Used to store height before fullscreen + this.title = title; + this.monitor = monitor; + this.share = share; + this.attributes = GLFW.hints; + this.inputModes = { + 0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL) + 0x00033002:0, // GLFW_STICKY_KEYS + 0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS + }; + this.buttons = 0; + this.keys = new Array(); + this.shouldClose = 0; + this.title = null; + this.windowPosFunc = null; // GLFWwindowposfun + this.windowSizeFunc = null; // GLFWwindowsizefun + this.windowCloseFunc = null; // GLFWwindowclosefun + this.windowRefreshFunc = null; // GLFWwindowrefreshfun + this.windowFocusFunc = null; // GLFWwindowfocusfun + this.windowIconifyFunc = null; // GLFWwindowiconifyfun + this.framebufferSizeFunc = null; // GLFWframebuffersizefun + this.mouseButtonFunc = null; // GLFWmousebuttonfun + this.cursorPosFunc = null; // GLFWcursorposfun + this.cursorEnterFunc = null; // GLFWcursorenterfun + this.scrollFunc = null; // GLFWscrollfun + this.keyFunc = null; // GLFWkeyfun + this.charFunc = null; // GLFWcharfun + this.userptr = null; + },WindowFromId:function (id) { + if (id <= 0 || !GLFW.windows) return null; + return GLFW.windows[id - 1]; + },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) { + switch (keycode) { + // these keycodes are only defined for GLFW3, assume they are the same for GLFW2 + case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE + case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE + case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA + case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS + case 0xBD:return 45; // DOM_VK_MINUS -> GLFW_KEY_MINUS + case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD + case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH + case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0 + case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1 + case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2 + case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3 + case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4 + case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5 + case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6 + case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7 + case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8 + case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9 + case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON + case 0x3D:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0xBB:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A + case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B + case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C + case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D + case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E + case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F + case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G + case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H + case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I + case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J + case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K + case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L + case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M + case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N + case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O + case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P + case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q + case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R + case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S + case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T + case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U + case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V + case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W + case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X + case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y + case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z + case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET + case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH + case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET + case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT + + + case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE + case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER + case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB + case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE + case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT + case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE + case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT + case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT + case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN + case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP + case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP + case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN + case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME + case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END + case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK + case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK + case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK + case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN + case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE + case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1 + case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2 + case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3 + case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4 + case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5 + case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6 + case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7 + case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8 + case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9 + case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10 + case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11 + case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12 + case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13 + case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14 + case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15 + case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16 + case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17 + case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18 + case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19 + case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20 + case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21 + case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22 + case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23 + case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24 + case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25 + case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0 + case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1 + case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2 + case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3 + case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4 + case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5 + case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6 + case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7 + case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8 + case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9 + case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL + case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE + case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY + case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT + case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD + // case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT) + // case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT) + case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT + case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL + case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT + case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER + // case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT) + // case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT) + // case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT) + // case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT) + case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU + // XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these? + default:return -1; // GLFW_KEY_UNKNOWN + }; + },getModBits:function (win) { + var mod = 0; + if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT + if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL + if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT + if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER + return mod; + },onKeyPress:function (event) { + if (!GLFW.active || !GLFW.active.charFunc) return; + + // correct unicode charCode is only available with onKeyPress event + var charCode = event.charCode; + if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return; + + + Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode); + },onKeyChanged:function (event, status) { + if (!GLFW.active) return; + + var key = GLFW.DOMToGLFWKeyCode(event.keyCode); + if (key == -1) return; + + var repeat = status && GLFW.active.keys[key]; + GLFW.active.keys[key] = status; + if (!GLFW.active.keyFunc) return; + + + if (repeat) status = 2; // GLFW_REPEAT + Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active)); + },onKeydown:function (event) { + GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT + + // This logic comes directly from the sdl implementation. We cannot + // call preventDefault on all keydown events otherwise onKeyPress will + // not get called + if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) { + event.preventDefault(); + } + },onKeyup:function (event) { + GLFW.onKeyChanged(event, 0); // GLFW_RELEASE + },onMousemove:function (event) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return; + + + Module['dynCall_vidd'](GLFW.active.cursorPosFunc, GLFW.active.id, Browser.mouseX, Browser.mouseY); + },DOMToGLFWMouseButton:function (event) { + // DOM and glfw have different button codes. + // See http://www.w3schools.com/jsref/event_button.asp. + var eventButton = event['button']; + if (eventButton > 0) { + if (eventButton == 1) { + eventButton = 2; + } else { + eventButton = 1; + } + } + return eventButton; + },onMouseenter:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 1); + },onMouseleave:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 0); + },onMouseButtonChanged:function (event, status) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"]) return; + + eventButton = GLFW.DOMToGLFWMouseButton(event); + + if (status == 1) { // GLFW_PRESS + GLFW.active.buttons |= (1 << eventButton); + try { + event.target.setCapture(); + } catch (e) {} + } else { // GLFW_RELEASE + GLFW.active.buttons &= ~(1 << eventButton); + } + + if (!GLFW.active.mouseButtonFunc) return; + + + Module['dynCall_viiii'](GLFW.active.mouseButtonFunc, GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active)); + },onMouseButtonDown:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS + },onMouseButtonUp:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE + },onMouseWheel:function (event) { + // Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up) + var delta = -Browser.getMouseWheelDelta(event); + delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1. + GLFW.wheelPos += delta; + + if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return; + + + var sx = 0; + var sy = 0; + if (event.type == 'mousewheel') { + sx = event.wheelDeltaX; + sy = event.wheelDeltaY; + } else { + sx = event.deltaX; + sy = event.deltaY; + } + + Module['dynCall_vidd'](GLFW.active.scrollFunc, GLFW.active.id, sx, sy); + + event.preventDefault(); + },onCanvasResize:function (width, height) { + if (!GLFW.active) return; + + var resizeNeeded = true; + + // If the client is requestiong fullscreen mode + if (document["fullscreen"] || document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) { + GLFW.active.storedX = GLFW.active.x; + GLFW.active.storedY = GLFW.active.y; + GLFW.active.storedWidth = GLFW.active.width; + GLFW.active.storedHeight = GLFW.active.height; + GLFW.active.x = GLFW.active.y = 0; + GLFW.active.width = screen.width; + GLFW.active.height = screen.height; + GLFW.active.fullscreen = true; + + // If the client is reverting from fullscreen mode + } else if (GLFW.active.fullscreen == true) { + GLFW.active.x = GLFW.active.storedX; + GLFW.active.y = GLFW.active.storedY; + GLFW.active.width = GLFW.active.storedWidth; + GLFW.active.height = GLFW.active.storedHeight; + GLFW.active.fullscreen = false; + + // If the width/height values do not match current active window sizes + } else if (GLFW.active.width != width || GLFW.active.height != height) { + GLFW.active.width = width; + GLFW.active.height = height; + } else { + resizeNeeded = false; + } + + // If any of the above conditions were true, we need to resize the canvas + if (resizeNeeded) { + // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions + Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true); + // TODO: Client dimensions (clientWidth/clientHeight) vs pixel dimensions (width/height) of + // the canvas should drive window and framebuffer size respectfully. + GLFW.onWindowSizeChanged(); + GLFW.onFramebufferSizeChanged(); + } + },onWindowSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.windowSizeFunc) return; + + + Module['dynCall_viii'](GLFW.active.windowSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },onFramebufferSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.framebufferSizeFunc) return; + + Module['dynCall_viii'](GLFW.active.framebufferSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },requestFullscreen:function () { + var RFS = Module["canvas"]['requestFullscreen'] || + Module["canvas"]['mozRequestFullScreen'] || + Module["canvas"]['webkitRequestFullScreen'] || + (function() {}); + RFS.apply(Module["canvas"], []); + },requestFullScreen:function () { + Module.printErr('GLFW.requestFullScreen() is deprecated. Please call GLFW.requestFullscreen instead.'); + GLFW.requestFullScreen = function() { + return GLFW.requestFullscreen(); + } + return GLFW.requestFullscreen(); + },exitFullscreen:function () { + var CFS = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['webkitCancelFullScreen'] || + (function() {}); + CFS.apply(document, []); + },cancelFullScreen:function () { + Module.printErr('GLFW.cancelFullScreen() is deprecated. Please call GLFW.exitFullscreen instead.'); + GLFW.cancelFullScreen = function() { + return GLFW.exitFullscreen(); + } + return GLFW.exitFullscreen(); + },getTime:function () { + return _emscripten_get_now() / 1000; + },setWindowTitle:function (winid, title) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + win.title = Pointer_stringify(title); + if (GLFW.active.id == win.id) { + document.title = win.title; + } + },setKeyCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.keyFunc = cbfun; + },setCharCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.charFunc = cbfun; + },setMouseButtonCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.mouseButtonFunc = cbfun; + },setCursorPosCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorPosFunc = cbfun; + },setScrollCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.scrollFunc = cbfun; + },setWindowSizeCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowSizeFunc = cbfun; + + },setWindowCloseCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowCloseFunc = cbfun; + },setWindowRefreshCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowRefreshFunc = cbfun; + },onClickRequestPointerLock:function (e) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + e.preventDefault(); + } + },setInputMode:function (winid, mode, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + switch(mode) { + case 0x00033001: { // GLFW_CURSOR + switch(value) { + case 0x00034001: { // GLFW_CURSOR_NORMAL + win.inputModes[mode] = value; + Module['canvas'].removeEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].exitPointerLock(); + break; + } + case 0x00034002: { // GLFW_CURSOR_HIDDEN + console.log("glfwSetInputMode called with GLFW_CURSOR_HIDDEN value not implemented."); + break; + } + case 0x00034003: { // GLFW_CURSOR_DISABLED + win.inputModes[mode] = value; + Module['canvas'].addEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].requestPointerLock(); + break; + } + default: { + console.log("glfwSetInputMode called with unknown value parameter value: " + value + "."); + break; + } + } + break; + } + case 0x00033002: { // GLFW_STICKY_KEYS + console.log("glfwSetInputMode called with GLFW_STICKY_KEYS mode not implemented."); + break; + } + case 0x00033003: { // GLFW_STICKY_MOUSE_BUTTONS + console.log("glfwSetInputMode called with GLFW_STICKY_MOUSE_BUTTONS mode not implemented."); + break; + } + default: { + console.log("glfwSetInputMode called with unknown mode parameter value: " + mode + "."); + break; + } + } + },getKey:function (winid, key) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return win.keys[key]; + },getMouseButton:function (winid, button) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return (win.buttons & (1 << button)) > 0; + },getCursorPos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'double'); + setValue(y, Browser.mouseY, 'double'); + },getMousePos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'i32'); + setValue(y, Browser.mouseY, 'i32'); + },setCursorPos:function (winid, x, y) { + },getWindowPos:function (winid, x, y) { + var wx = 0; + var wy = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + wx = win.x; + wy = win.y; + } + + setValue(x, wx, 'i32'); + setValue(y, wy, 'i32'); + },setWindowPos:function (winid, x, y) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.x = x; + win.y = y; + },getWindowSize:function (winid, width, height) { + var ww = 0; + var wh = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + ww = win.width; + wh = win.height; + } + + setValue(width, ww, 'i32'); + setValue(height, wh, 'i32'); + },setWindowSize:function (winid, width, height) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (GLFW.active.id == win.id) { + if (width == screen.width && height == screen.height) { + GLFW.requestFullscreen(); + } else { + GLFW.exitFullscreen(); + Browser.setCanvasSize(width, height); + win.width = width; + win.height = height; + } + } + + if (!win.windowSizeFunc) return; + + + Module['dynCall_viii'](win.windowSizeFunc, win.id, width, height); + },createWindow:function (width, height, title, monitor, share) { + var i, id; + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++); + if (i > 0) throw "glfwCreateWindow only supports one window at time currently"; + + // id for window + id = i + 1; + + // not valid + if (width <= 0 || height <= 0) return 0; + + if (monitor) { + GLFW.requestFullscreen(); + } else { + Browser.setCanvasSize(width, height); + } + + // Create context when there are no existing alive windows + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++); + if (i == GLFW.windows.length) { + var contextAttributes = { + antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES + depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS + stencil: (GLFW.hints[0x00021006] > 0), // GLFW_STENCIL_BITS + alpha: (GLFW.hints[0x00021004] > 0) // GLFW_ALPHA_BITS + } + Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes); + } + + // If context creation failed, do not return a valid window + if (!Module.ctx) return 0; + + // Get non alive id + var win = new GLFW.Window(id, width, height, title, monitor, share); + + // Set window to array + if (id - 1 == GLFW.windows.length) { + GLFW.windows.push(win); + } else { + GLFW.windows[id - 1] = win; + } + + GLFW.active = win; + return win.id; + },destroyWindow:function (winid) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (win.windowCloseFunc) + Module['dynCall_vi'](win.windowCloseFunc, win.id); + + GLFW.windows[win.id - 1] = null; + if (GLFW.active.id == win.id) + GLFW.active = null; + + // Destroy context when no alive windows + for (var i = 0; i < GLFW.windows.length; i++) + if (GLFW.windows[i] !== null) return; + + Module.ctx = Browser.destroyContext(Module['canvas'], true, true); + },swapBuffers:function (winid) { + },GLFW2ParamToGLFW3Param:function (param) { + table = { + 0x00030001:0, // GLFW_MOUSE_CURSOR + 0x00030002:0, // GLFW_STICKY_KEYS + 0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS + 0x00030004:0, // GLFW_SYSTEM_KEYS + 0x00030005:0, // GLFW_KEY_REPEAT + 0x00030006:0, // GLFW_AUTO_POLL_EVENTS + 0x00020001:0, // GLFW_OPENED + 0x00020002:0, // GLFW_ACTIVE + 0x00020003:0, // GLFW_ICONIFIED + 0x00020004:0, // GLFW_ACCELERATED + 0x00020005:0x00021001, // GLFW_RED_BITS + 0x00020006:0x00021002, // GLFW_GREEN_BITS + 0x00020007:0x00021003, // GLFW_BLUE_BITS + 0x00020008:0x00021004, // GLFW_ALPHA_BITS + 0x00020009:0x00021005, // GLFW_DEPTH_BITS + 0x0002000A:0x00021006, // GLFW_STENCIL_BITS + 0x0002000B:0x0002100F, // GLFW_REFRESH_RATE + 0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS + 0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS + 0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS + 0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS + 0x00020010:0x0002100B, // GLFW_AUX_BUFFERS + 0x00020011:0x0002100C, // GLFW_STEREO + 0x00020012:0, // GLFW_WINDOW_NO_RESIZE + 0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES + 0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR + 0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR + 0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT + 0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT + 0x00020018:0x00022008, // GLFW_OPENGL_PROFILE + }; + return table[param]; + }};function _glfwGetVideoModes(monitor, count) { + setValue(count, 0, 'i32'); + return 0; + } + + function _glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) } + + function _glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) { + GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, + GL.renderbuffers[renderbuffer]); + } + + function _glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glUniform3iv(location, count, value) { + + + GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*12)>>2)); + } + + function _emscripten_glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _emscripten_glReleaseShaderCompiler() { + // NOP (as allowed by GLES 2.0 spec) + } + + function _glfwSetScrollCallback(winid, cbfun) { + GLFW.setScrollCallback(winid, cbfun); + } + + function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) } + + function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } + + + var SYSCALLS={varargs:0,get:function (varargs) { + SYSCALLS.varargs += 4; + var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; + return ret; + },getStr:function () { + var ret = Pointer_stringify(SYSCALLS.get()); + return ret; + },get64:function () { + var low = SYSCALLS.get(), high = SYSCALLS.get(); + if (low >= 0) assert(high === 0); + else assert(high === -1); + return low; + },getZero:function () { + assert(SYSCALLS.get() === 0); + }};function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs; + try { + // ioctl + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glSampleCoverage(value, invert) { + GLctx.sampleCoverage(value, !!invert); + } + + function _glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _emscripten_glFrustum() { + Module['printErr']('missing function: emscripten_glFrustum'); abort(-1); + } + + function _glfwSetWindowSizeCallback(winid, cbfun) { + GLFW.setWindowSizeCallback(winid, cbfun); + } + + function _emscripten_glGetTexParameterfv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _emscripten_glUniform4i(location, v0, v1, v2, v3) { + GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3); + } + + function _emscripten_glBindRenderbuffer(target, renderbuffer) { + GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null); + } + + function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + + + var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,numGamepadsConnected:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,staticInit:function () { + if (typeof window !== 'undefined') { + window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; }); + window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; }); + } + },registerRemoveEventListeners:function () { + if (!JSEvents.removeEventListenersRegistered) { + __ATEXIT__.push(function() { + for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) { + JSEvents._removeHandler(i); + } + }); + JSEvents.removeEventListenersRegistered = true; + } + },findEventTarget:function (target) { + if (target) { + if (typeof target == "number") { + target = Pointer_stringify(target); + } + if (target == '#window') return window; + else if (target == '#document') return document; + else if (target == '#screen') return window.screen; + else if (target == '#canvas') return Module['canvas']; + + if (typeof target == 'string') return document.getElementById(target); + else return target; + } else { + // The sensible target varies between events, but use window as the default + // since DOM events mostly can default to that. Specific callback registrations + // override their own defaults. + return window; + } + },deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) { + function arraysHaveEqualContent(arrA, arrB) { + if (arrA.length != arrB.length) return false; + + for(var i in arrA) { + if (arrA[i] != arrB[i]) return false; + } + return true; + } + // Test if the given call was already queued, and if so, don't add it again. + for(var i in JSEvents.deferredCalls) { + var call = JSEvents.deferredCalls[i]; + if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) { + return; + } + } + JSEvents.deferredCalls.push({ + targetFunction: targetFunction, + precedence: precedence, + argsList: argsList + }); + + JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; }); + },removeDeferredCalls:function (targetFunction) { + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + if (JSEvents.deferredCalls[i].targetFunction == targetFunction) { + JSEvents.deferredCalls.splice(i, 1); + --i; + } + } + },canPerformEventHandlerRequests:function () { + return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls; + },runDeferredCalls:function () { + if (!JSEvents.canPerformEventHandlerRequests()) { + return; + } + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + var call = JSEvents.deferredCalls[i]; + JSEvents.deferredCalls.splice(i, 1); + --i; + call.targetFunction.apply(this, call.argsList); + } + },inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == target && + (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) { + JSEvents._removeHandler(i--); + } + } + },_removeHandler:function (i) { + var h = JSEvents.eventHandlers[i]; + h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture); + JSEvents.eventHandlers.splice(i, 1); + },registerOrRemoveHandler:function (eventHandler) { + var jsEventHandler = function jsEventHandler(event) { + // Increment nesting count for the event handler. + ++JSEvents.inEventHandler; + JSEvents.currentEventHandler = eventHandler; + // Process any old deferred calls the user has placed. + JSEvents.runDeferredCalls(); + // Process the actual event, calls back to user C code handler. + eventHandler.handlerFunc(event); + // Process any new deferred calls that were placed right now from this event handler. + JSEvents.runDeferredCalls(); + // Out of event handler - restore nesting count. + --JSEvents.inEventHandler; + } + + if (eventHandler.callbackfunc) { + eventHandler.eventListenerFunc = jsEventHandler; + eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture); + JSEvents.eventHandlers.push(eventHandler); + JSEvents.registerRemoveEventListeners(); + } else { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == eventHandler.target + && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) { + JSEvents._removeHandler(i--); + } + } + } + },registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.keyEvent) { + JSEvents.keyEvent = _malloc( 164 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32); + stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32); + HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location; + HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey; + HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey; + HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey; + HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey; + HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat; + stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32); + stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32); + HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode; + HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode; + HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getBoundingClientRectOrZeros:function (target) { + return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 }; + },fillMouseEventData:function (eventStruct, e, target) { + HEAPF64[((eventStruct)>>3)]=JSEvents.tick(); + HEAP32[(((eventStruct)+(8))>>2)]=e.screenX; + HEAP32[(((eventStruct)+(12))>>2)]=e.screenY; + HEAP32[(((eventStruct)+(16))>>2)]=e.clientX; + HEAP32[(((eventStruct)+(20))>>2)]=e.clientY; + HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey; + HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey; + HEAP32[(((eventStruct)+(32))>>2)]=e.altKey; + HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey; + HEAP16[(((eventStruct)+(40))>>1)]=e.button; + HEAP16[(((eventStruct)+(42))>>1)]=e.buttons; + HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX); + HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY); + + if (Module['canvas']) { + var rect = Module['canvas'].getBoundingClientRect(); + HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top; + } else { // Canvas is not initialized, return 0. + HEAP32[(((eventStruct)+(60))>>2)]=0; + HEAP32[(((eventStruct)+(64))>>2)]=0; + } + if (target) { + var rect = JSEvents.getBoundingClientRectOrZeros(target); + HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top; + } else { // No specific target passed, return 0. + HEAP32[(((eventStruct)+(52))>>2)]=0; + HEAP32[(((eventStruct)+(56))>>2)]=0; + } + // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera + // https://github.com/kripken/emscripten/pull/4997 + // https://bugs.chromium.org/p/chromium/issues/detail?id=699956 + if (e.type !== 'wheel' && e.type !== 'mousewheel') { + JSEvents.previousScreenX = e.screenX; + JSEvents.previousScreenY = e.screenY; + } + },registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.mouseEvent) { + JSEvents.mouseEvent = _malloc( 72 ); + } + target = JSEvents.findEventTarget(target); + var handlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them! + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + // In IE, mousedown events don't either allow deferred calls to be run! + if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.wheelEvent) { + JSEvents.wheelEvent = _malloc( 104 ); + } + target = JSEvents.findEventTarget(target); + // The DOM Level 3 events spec event 'wheel' + var wheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"]; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"]; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"]; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + // The 'mousewheel' event as implemented in Safari 6.0.5 + var mouseWheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },pageScrollPos:function () { + if (window.pageXOffset > 0 || window.pageYOffset > 0) { + return [window.pageXOffset, window.pageYOffset]; + } + if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') { + return [document.documentElement.scrollLeft, document.documentElement.scrollTop]; + } + return [document.body.scrollLeft|0, document.body.scrollTop|0]; + },registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.uiEvent) { + JSEvents.uiEvent = _malloc( 36 ); + } + + if (eventTypeString == "scroll" && !target) { + target = document; // By default read scroll events on document rather than window. + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + if (e.target != target) { + // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that + // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log + // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print, + // causing a new scroll, etc.. + return; + } + var scrollPos = JSEvents.pageScrollPos(); + HEAP32[((JSEvents.uiEvent)>>2)]=e.detail; + HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth; + HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight; + HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth; + HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight; + HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth; + HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight; + HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0]; + HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getNodeNameForTarget:function (target) { + if (!target) return ''; + if (target == window) return '#window'; + if (target == window.screen) return '#screen'; + return (target && target.nodeName) ? target.nodeName : ''; + },registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.focusEvent) { + JSEvents.focusEvent = _malloc( 256 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + var nodeName = JSEvents.getNodeNameForTarget(e.target); + var id = e.target.id ? e.target.id : ''; + stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128); + stringToUTF8(id, JSEvents.focusEvent + 128, 128); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },tick:function () { + if (window['performance'] && window['performance']['now']) return window['performance']['now'](); + else return Date.now(); + },registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceOrientationEvent) { + JSEvents.deviceOrientationEvent = _malloc( 40 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma; + HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceMotionEvent) { + JSEvents.deviceMotionEvent = _malloc( 80 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha; + HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta; + HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },screenOrientation:function () { + if (!window.screen) return undefined; + return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation; + },fillOrientationChangeEventData:function (eventStruct, e) { + var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"]; + var orientations2 = ["portrait", "portrait", "landscape", "landscape"]; + + var orientationString = JSEvents.screenOrientation(); + var orientation = orientations.indexOf(orientationString); + if (orientation == -1) { + orientation = orientations2.indexOf(orientationString); + } + + HEAP32[((eventStruct)>>2)]=1 << orientation; + HEAP32[(((eventStruct)+(4))>>2)]=window.orientation; + },registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.orientationChangeEvent) { + JSEvents.orientationChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) { + eventTypeString = "mozorientationchange"; + } + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fullscreenEnabled:function () { + return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled; + },fillFullscreenChangeEventData:function (eventStruct, e) { + var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement; + var isFullscreen = !!fullscreenElement; + HEAP32[((eventStruct)>>2)]=isFullscreen; + HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled(); + // If transitioning to fullscreen, report info about the element that is now fullscreen. + // If transitioning to windowed mode, report info about the element that just was fullscreen. + var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement; + var nodeName = JSEvents.getNodeNameForTarget(reportedElement); + var id = (reportedElement && reportedElement.id) ? reportedElement.id : ''; + stringToUTF8(nodeName, eventStruct + 8, 128); + stringToUTF8(id, eventStruct + 136, 128); + HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0; + HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0; + HEAP32[(((eventStruct)+(272))>>2)]=screen.width; + HEAP32[(((eventStruct)+(276))>>2)]=screen.height; + if (isFullscreen) { + JSEvents.previousFullscreenElement = fullscreenElement; + } + },registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.fullscreenChangeEvent) { + JSEvents.fullscreenChangeEvent = _malloc( 280 ); + } + + if (!target) { + target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },resizeCanvasForFullscreen:function (target, strategy) { + var restoreOldStyle = __registerRestoreOldStyle(target); + var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width; + var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height; + var rect = target.getBoundingClientRect(); + var windowedCssWidth = rect.right - rect.left; + var windowedCssHeight = rect.bottom - rect.top; + var windowedRttWidth = target.width; + var windowedRttHeight = target.height; + + if (strategy.scaleMode == 3) { + __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2); + cssWidth = windowedCssWidth; + cssHeight = windowedCssHeight; + } else if (strategy.scaleMode == 2) { + if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) { + var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth; + __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0); + cssHeight = desiredCssHeight; + } else { + var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight; + __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2); + cssWidth = desiredCssWidth; + } + } + + // If we are adding padding, must choose a background color or otherwise Chrome will give the + // padding a default white color. Do it only if user has not customized their own background color. + if (!target.style.backgroundColor) target.style.backgroundColor = 'black'; + // IE11 does the same, but requires the color to be set in the document body. + if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11 + // Firefox always shows black letterboxes independent of style color. + + target.style.width = cssWidth + 'px'; + target.style.height = cssHeight + 'px'; + + if (strategy.filteringMode == 1) { + target.style.imageRendering = 'optimizeSpeed'; + target.style.imageRendering = '-moz-crisp-edges'; + target.style.imageRendering = '-o-crisp-edges'; + target.style.imageRendering = '-webkit-optimize-contrast'; + target.style.imageRendering = 'optimize-contrast'; + target.style.imageRendering = 'crisp-edges'; + target.style.imageRendering = 'pixelated'; + } + + var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1; + if (strategy.canvasResolutionScaleMode != 0) { + target.width = cssWidth * dpiScale; + target.height = cssHeight * dpiScale; + if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height); + } + return restoreOldStyle; + },requestFullscreen:function (target, strategy) { + // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements. + if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) { + JSEvents.resizeCanvasForFullscreen(target, strategy); + } + + if (target.requestFullscreen) { + target.requestFullscreen(); + } else if (target.msRequestFullscreen) { + target.msRequestFullscreen(); + } else if (target.mozRequestFullScreen) { + target.mozRequestFullScreen(); + } else if (target.mozRequestFullscreen) { + target.mozRequestFullscreen(); + } else if (target.webkitRequestFullscreen) { + target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT); + } else { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') { + return -1; + } else { + return -3; + } + } + + if (strategy.canvasResizedCallback) { + Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData); + } + + return 0; + },fillPointerlockChangeEventData:function (eventStruct, e) { + var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement; + var isPointerlocked = !!pointerLockElement; + HEAP32[((eventStruct)>>2)]=isPointerlocked; + var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement); + var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : ''; + stringToUTF8(nodeName, eventStruct + 4, 128); + stringToUTF8(id, eventStruct + 132, 128); + },registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.pointerlockChangeEvent) { + JSEvents.pointerlockChangeEvent = _malloc( 260 ); + } + + if (!target) { + target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },requestPointerLock:function (target) { + if (target.requestPointerLock) { + target.requestPointerLock(); + } else if (target.mozRequestPointerLock) { + target.mozRequestPointerLock(); + } else if (target.webkitRequestPointerLock) { + target.webkitRequestPointerLock(); + } else if (target.msRequestPointerLock) { + target.msRequestPointerLock(); + } else { + // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element, + // or if the whole browser just doesn't support the feature. + if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) { + return -3; + } else { + return -1; + } + } + return 0; + },fillVisibilityChangeEventData:function (eventStruct, e) { + var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ]; + var visibilityState = visibilityStates.indexOf(document.visibilityState); + + HEAP32[((eventStruct)>>2)]=document.hidden; + HEAP32[(((eventStruct)+(4))>>2)]=visibilityState; + },registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.visibilityChangeEvent) { + JSEvents.visibilityChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = document; // Visibility change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.touchEvent) { + JSEvents.touchEvent = _malloc( 1684 ); + } + + target = JSEvents.findEventTarget(target); + + var handlerFunc = function(event) { + var e = event || window.event; + + var touches = {}; + for(var i = 0; i < e.touches.length; ++i) { + var touch = e.touches[i]; + touches[touch.identifier] = touch; + } + for(var i = 0; i < e.changedTouches.length; ++i) { + var touch = e.changedTouches[i]; + touches[touch.identifier] = touch; + touch.changed = true; + } + for(var i = 0; i < e.targetTouches.length; ++i) { + var touch = e.targetTouches[i]; + touches[touch.identifier].onTarget = true; + } + + var ptr = JSEvents.touchEvent; + HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey; + HEAP32[(((ptr)+(8))>>2)]=e.shiftKey; + HEAP32[(((ptr)+(12))>>2)]=e.altKey; + HEAP32[(((ptr)+(16))>>2)]=e.metaKey; + ptr += 20; // Advance to the start of the touch array. + var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined; + var targetRect = JSEvents.getBoundingClientRectOrZeros(target); + var numTouches = 0; + for(var i in touches) { + var t = touches[i]; + HEAP32[((ptr)>>2)]=t.identifier; + HEAP32[(((ptr)+(4))>>2)]=t.screenX; + HEAP32[(((ptr)+(8))>>2)]=t.screenY; + HEAP32[(((ptr)+(12))>>2)]=t.clientX; + HEAP32[(((ptr)+(16))>>2)]=t.clientY; + HEAP32[(((ptr)+(20))>>2)]=t.pageX; + HEAP32[(((ptr)+(24))>>2)]=t.pageY; + HEAP32[(((ptr)+(28))>>2)]=t.changed; + HEAP32[(((ptr)+(32))>>2)]=t.onTarget; + if (canvasRect) { + HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left; + HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top; + } else { + HEAP32[(((ptr)+(44))>>2)]=0; + HEAP32[(((ptr)+(48))>>2)]=0; + } + HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left; + HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top; + + ptr += 52; + + if (++numTouches >= 32) { + break; + } + } + HEAP32[((JSEvents.touchEvent)>>2)]=numTouches; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493 + // Once the above bug is resolved, enable the following condition if possible: + // allowsDeferredCalls: eventTypeString == 'touchstart', + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fillGamepadEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.timestamp; + for(var i = 0; i < e.axes.length; ++i) { + HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i]; + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value; + } else { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i]; + } + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed; + } else { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0; + } + } + HEAP32[(((eventStruct)+(1296))>>2)]=e.connected; + HEAP32[(((eventStruct)+(1300))>>2)]=e.index; + HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length; + HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length; + stringToUTF8(e.id, eventStruct + 1304, 64); + stringToUTF8(e.mapping, eventStruct + 1368, 64); + },registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.gamepadEvent) { + JSEvents.gamepadEvent = _malloc( 1432 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + var handlerFunc = function(event) { + var e = event || window.event; + + var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + + if (confirmationMessage) { + confirmationMessage = Pointer_stringify(confirmationMessage); + } + if (confirmationMessage) { + e.preventDefault(); + e.returnValue = confirmationMessage; + return confirmationMessage; + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.chargingTime; + HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime; + HEAPF64[(((eventStruct)+(16))>>3)]=e.level; + HEAP32[(((eventStruct)+(24))>>2)]=e.charging; + },registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.batteryEvent) { + JSEvents.batteryEvent = _malloc( 32 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery()); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = Module['canvas']; + } + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + }};function __emscripten_sample_gamepad_data() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return; + + // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation. + if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) { + JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null); + JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber; + } + }function _emscripten_get_gamepad_status(index, gamepadState) { + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + + // INVALID_PARAM is returned on a Gamepad index that never was there. + if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5; + + // NO_DATA is returned on a Gamepad index that was removed. + // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index. + // This is because gamepads must keep their original position in the array. + // For example, removing the first of two gamepads produces [null/undefined/false, gamepad]. + if (!JSEvents.lastGamepadState[index]) return -7; + + JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]); + return 0; + } + + function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _emscripten_glTexParameterfv(target, pname, params) { + var param = HEAPF32[((params)>>2)]; + GLctx.texParameterf(target, pname, param); + } + + function _emscripten_glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _emscripten_glUniform3f(location, v0, v1, v2) { + GLctx.uniform3f(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glGetObjectParameterivARB() { + Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1); + } + + function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _emscripten_glUniform3i(location, v0, v1, v2) { + GLctx.uniform3i(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) } + + function _glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function _emscripten_glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _glGenRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var renderbuffer = GLctx.createRenderbuffer(); + if (!renderbuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.renderbuffers); + renderbuffer.name = id; + GL.renderbuffers[id] = renderbuffer; + HEAP32[(((renderbuffers)+(i*4))>>2)]=id; + } + } + + function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _glDisable(x0) { GLctx['disable'](x0) } + + function _glfwGetMouseButton(winid, button) { + return GLFW.getMouseButton(winid, button); + } + + function _emscripten_glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + + Module["_memset"] = _memset; + + function _glfwMakeContextCurrent(winid) {} + + function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel"); + return 0; + } + + function _glBindFramebuffer(target, framebuffer) { + GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null); + } + + function ___lock() {} + + function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) } + + function _glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) { + if (!pointer) { + // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense + // if pointer == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname); + } + + function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) } + + function _emscripten_glEnable(x0) { GLctx['enable'](x0) } + + function _emscripten_glNormalPointer() { + Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1); + } + + + var _emscripten_GetProcAddress=undefined; + Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress; + + var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) { + EGL.errorCode = code; + },chooseConfig:function (display, attribList, config, config_size, numConfigs) { + if (display != 62000 /* Magic ID for Emscripten 'default display' */) { + EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); + return 0; + } + // TODO: read attribList. + if ((!config || !config_size) && !numConfigs) { + EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */); + return 0; + } + if (numConfigs) { + HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1. + } + if (config && config_size > 0) { + HEAP32[((config)>>2)]=62002; + } + + EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); + return 1; + }};function _eglGetProcAddress(name_) { + return _emscripten_GetProcAddress(name_); + } + + function _glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) } + + function _glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glfwGetPrimaryMonitor() { + return 1; + } + + + function emscriptenWebGLGetVertexAttrib(index, pname, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getVertexAttrib(index, pname); + if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) { + HEAP32[((params)>>2)]=data["name"]; + } else if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetVertexAttribfv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float'); + } + + function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart"); + return 0; + } + + function _emscripten_glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_glTexParameteriv(target, pname, params) { + var param = HEAP32[((params)>>2)]; + GLctx.texParameteri(target, pname, param); + } + + function _glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glfwTerminate() { + window.removeEventListener("keydown", GLFW.onKeydown, true); + window.removeEventListener("keypress", GLFW.onKeyPress, true); + window.removeEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true); + Module["canvas"].width = Module["canvas"].height = 1; + GLFW.windows = null; + GLFW.active = null; + } + + function _emscripten_glUniformMatrix2fv(location, count, transpose, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view); + } + + function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs; + try { + // close + var stream = SYSCALLS.getStreamFromFD(); + FS.close(stream); + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _llvm_stacksave() { + var self = _llvm_stacksave; + if (!self.LLVM_SAVEDSTACKS) { + self.LLVM_SAVEDSTACKS = []; + } + self.LLVM_SAVEDSTACKS.push(Runtime.stackSave()); + return self.LLVM_SAVEDSTACKS.length-1; + } + + function _emscripten_glGetVertexAttribiv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger'); + } + + function _emscripten_glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) { + GLctx['drawArraysInstanced'](mode, first, count, primcount); + } + + function _emscripten_glEnableClientState() { + Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1); + } + + function _emscripten_glGetPointerv() { + Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1); + } + + function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs; + try { + // llseek + var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get(); + var offset = offset_low; + assert(offset_high === 0); + FS.llseek(stream, offset, whence); + HEAP32[((result)>>2)]=stream.position; + if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs; + try { + // writev + // hack to support printf in NO_FILESYSTEM + var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); + var ret = 0; + if (!___syscall146.buffer) { + ___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr + ___syscall146.printChar = function(stream, curr) { + var buffer = ___syscall146.buffers[stream]; + assert(buffer); + if (curr === 0 || curr === 10) { + (stream === 1 ? Module['print'] : Module['printErr'])(UTF8ArrayToString(buffer, 0)); + buffer.length = 0; + } else { + buffer.push(curr); + } + }; + } + for (var i = 0; i < iovcnt; i++) { + var ptr = HEAP32[(((iov)+(i*8))>>2)]; + var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; + for (var j = 0; j < len; j++) { + ___syscall146.printChar(stream, HEAPU8[ptr+j]); + } + ret += len; + } + return ret; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) } + + function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) } + + + Module["_i64Subtract"] = _i64Subtract; + + + Module["_i64Add"] = _i64Add; + + function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend"); + return 0; + } + + function _glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _emscripten_glFinish() { GLctx['finish']() } + + function _glDeleteFramebuffers(n, framebuffers) { + for (var i = 0; i < n; ++i) { + var id = HEAP32[(((framebuffers)+(i*4))>>2)]; + var framebuffer = GL.framebuffers[id]; + if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects". + GLctx.deleteFramebuffer(framebuffer); + framebuffer.name = 0; + GL.framebuffers[id] = null; + } + } + + function _glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + function _emscripten_get_num_gamepads() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return 0; + + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + return JSEvents.lastGamepadState.length; + } + + function _emscripten_glUniform4iv(location, count, value) { + + + GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*16)>>2)); + } + + function _glClear(x0) { GLctx['clear'](x0) } + + function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glUniform3fv(location, count, value) { + + + var view; + if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[3*count-1]; + for (var i = 0; i < 3*count; i += 3) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*12)>>2); + } + GLctx.uniform3fv(GL.uniforms[location], view); + } + + function _emscripten_glIsTexture(texture) { + var texture = GL.textures[texture]; + if (!texture) return 0; + return GLctx.isTexture(texture); + } + + function _glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + function _emscripten_glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _glFramebufferTexture2D(target, attachment, textarget, texture, level) { + GLctx.framebufferTexture2D(target, attachment, textarget, + GL.textures[texture], level); + } + + + + var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC); + Module["_llvm_cttz_i32"] = _llvm_cttz_i32; + Module["___udivmoddi4"] = ___udivmoddi4; + Module["___udivdi3"] = ___udivdi3; + + function _glfwCreateWindow(width, height, title, monitor, share) { + return GLFW.createWindow(width, height, title, monitor, share); + } + + function _emscripten_glColorPointer() { + Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1); + } + + function _glfwDefaultWindowHints() { + GLFW.hints = GLFW.defaultHints; + } + + function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) } + + function _emscripten_glDetachShader(program, shader) { + GLctx.detachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _emscripten_glDeleteVertexArrays(n, vaos) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((vaos)+(i*4))>>2)]; + GLctx['deleteVertexArray'](GL.vaos[id]); + GL.vaos[id] = null; + } + } + + function _glGenFramebuffers(n, ids) { + for (var i = 0; i < n; ++i) { + var framebuffer = GLctx.createFramebuffer(); + if (!framebuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.framebuffers); + framebuffer.name = id; + GL.framebuffers[id] = framebuffer; + HEAP32[(((ids)+(i*4))>>2)]=id; + } + } + + function _glfwInit() { + if (GLFW.windows) return 1; // GL_TRUE + + GLFW.initialTime = GLFW.getTime(); + GLFW.hints = GLFW.defaultHints; + GLFW.windows = new Array() + GLFW.active = null; + + window.addEventListener("keydown", GLFW.onKeydown, true); + window.addEventListener("keypress", GLFW.onKeyPress, true); + window.addEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true); + + Browser.resizeListeners.push(function(width, height) { + GLFW.onCanvasResize(width, height); + }); + return 1; // GL_TRUE + } + + function _emscripten_glGetTexParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _glfwSwapBuffers(winid) { + GLFW.swapBuffers(winid); + } + + function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) } + + function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) } + + function _emscripten_glUniform2fv(location, count, value) { + + + var view; + if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[2*count-1]; + for (var i = 0; i < 2*count; i += 2) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*8)>>2); + } + GLctx.uniform2fv(GL.uniforms[location], view); + } + + function _glfwSwapInterval(interval) { + interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same. + if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval); + } + + function _glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _abort() { + Module['abort'](); + } + + function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) { + GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, + GL.renderbuffers[renderbuffer]); + } + + function _emscripten_glDeleteFramebuffers(n, framebuffers) { + for (var i = 0; i < n; ++i) { + var id = HEAP32[(((framebuffers)+(i*4))>>2)]; + var framebuffer = GL.framebuffers[id]; + if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects". + GLctx.deleteFramebuffer(framebuffer); + framebuffer.name = 0; + GL.framebuffers[id] = null; + } + } + + function _emscripten_glIsBuffer(buffer) { + var b = GL.buffers[buffer]; + if (!b) return 0; + return GLctx.isBuffer(b); + } + + function _emscripten_glUniform2iv(location, count, value) { + + + GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*8)>>2)); + } + + function _emscripten_glVertexAttrib1fv(index, v) { + + GLctx.vertexAttrib1f(index, HEAPF32[v>>2]); + } + + function _glEnable(x0) { GLctx['enable'](x0) } + + + + function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) { + function roundedToNextMultipleOf(x, y) { + return Math.floor((x + y - 1) / y) * y + } + var plainRowSize = width * sizePerPixel; + var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment); + return (height <= 0) ? 0 : + ((height - 1) * alignedRowSize + plainRowSize); + }function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) { + var sizePerPixel; + var numChannels; + switch(format) { + case 0x1906 /* GL_ALPHA */: + case 0x1909 /* GL_LUMINANCE */: + case 0x1902 /* GL_DEPTH_COMPONENT */: + numChannels = 1; + break; + case 0x190A /* GL_LUMINANCE_ALPHA */: + numChannels = 2; + break; + case 0x1907 /* GL_RGB */: + case 0x8C40 /* GL_SRGB_EXT */: + numChannels = 3; + break; + case 0x1908 /* GL_RGBA */: + case 0x8C42 /* GL_SRGB_ALPHA_EXT */: + numChannels = 4; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + switch (type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + sizePerPixel = numChannels*1; + break; + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + sizePerPixel = numChannels*2; + break; + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x1406 /* GL_FLOAT */: + sizePerPixel = numChannels*4; + break; + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + sizePerPixel = 4; + break; + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + sizePerPixel = 2; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment); + switch(type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + return HEAPU8.subarray((pixels),(pixels+bytes)); + case 0x1406 /* GL_FLOAT */: + return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1); + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + }function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) { + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0); + GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData); + } + + function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) } + + var _emscripten_asm_const_int=true; + + function _emscripten_glUniform2f(location, v0, v1) { + GLctx.uniform2f(GL.uniforms[location], v0, v1); + } + + function _glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _glfwWindowHint(target, hint) { + GLFW.hints[target] = hint; + } + + function _emscripten_glUniform2i(location, v0, v1) { + GLctx.uniform2i(GL.uniforms[location], v0, v1); + } + + function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glDeleteRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((renderbuffers)+(i*4))>>2)]; + var renderbuffer = GL.renderbuffers[id]; + if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects". + GLctx.deleteRenderbuffer(renderbuffer); + renderbuffer.name = 0; + GL.renderbuffers[id] = null; + } + } + + function _emscripten_glGetBufferParameteriv(target, value, data) { + if (!data) { + // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense + // if data == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value); + } + + + function emscriptenWebGLGetUniform(program, location, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]); + if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetUniformiv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Integer'); + } + + function _emscripten_glDepthMask(flag) { + GLctx.depthMask(!!flag); + } + + + function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1; + if (!target) target = document; + else { + target = JSEvents.findEventTarget(target); + if (!target) return -4; + } + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange"); + return 0; + } + + function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) { + var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType); + HEAP32[((range)>>2)]=result.rangeMin; + HEAP32[(((range)+(4))>>2)]=result.rangeMax; + HEAP32[((precision)>>2)]=result.precision; + } + + function _emscripten_glUniform1fv(location, count, value) { + + + var view; + if (count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[count-1]; + for (var i = 0; i < count; ++i) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*4)>>2); + } + GLctx.uniform1fv(GL.uniforms[location], view); + } + + function _glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected"); + return 0; + } + + function _emscripten_glBindProgramARB() { + Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1); + } + + function _emscripten_glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) } + + function _emscripten_glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _emscripten_glDisable(x0) { GLctx['disable'](x0) } + + function _emscripten_glVertexAttrib3fv(index, v) { + + GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]); + } + + function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveAttrib(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size and type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + function _emscripten_glIsFramebuffer(framebuffer) { + var fb = GL.framebuffers[framebuffer]; + if (!fb) return 0; + return GLctx.isFramebuffer(fb); + } + + function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) } + + function _glfwGetCursorPos(winid, x, y) { + GLFW.getCursorPos(winid, x, y); + } + + function _emscripten_glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _emscripten_glRotatef() { + Module['printErr']('missing function: emscripten_glRotatef'); abort(-1); + } + + + function emscriptenWebGLGet(name_, p, type) { + // Guard against user passing a null pointer. + // Note that GLES2 spec does not say anything about how passing a null pointer should be treated. + // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but + // better to report an error instead of doing anything random. + if (!p) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var ret = undefined; + switch(name_) { // Handle a few trivial GLES values + case 0x8DFA: // GL_SHADER_COMPILER + ret = 1; + break; + case 0x8DF8: // GL_SHADER_BINARY_FORMATS + if (type !== 'Integer' && type !== 'Integer64') { + GL.recordError(0x0500); // GL_INVALID_ENUM + } + return; // Do not write anything to the out pointer, since no binary formats are supported. + case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS + ret = 0; + break; + case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS + // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length), + // so implement it ourselves to allow C++ GLES2 code get the length. + var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/); + ret = formats.length; + break; + } + + if (ret === undefined) { + var result = GLctx.getParameter(name_); + switch (typeof(result)) { + case "number": + ret = result; + break; + case "boolean": + ret = result ? 1 : 0; + break; + case "string": + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + case "object": + if (result === null) { + // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise + // can mean an invalid name_, which we need to report as an error + switch(name_) { + case 0x8894: // ARRAY_BUFFER_BINDING + case 0x8B8D: // CURRENT_PROGRAM + case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING + case 0x8CA6: // FRAMEBUFFER_BINDING + case 0x8CA7: // RENDERBUFFER_BINDING + case 0x8069: // TEXTURE_BINDING_2D + case 0x8514: { // TEXTURE_BINDING_CUBE_MAP + ret = 0; + break; + } + default: { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + } else if (result instanceof Float32Array || + result instanceof Uint32Array || + result instanceof Int32Array || + result instanceof Array) { + for (var i = 0; i < result.length; ++i) { + switch (type) { + case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + } + return; + } else if (result instanceof WebGLBuffer || + result instanceof WebGLProgram || + result instanceof WebGLFramebuffer || + result instanceof WebGLRenderbuffer || + result instanceof WebGLTexture) { + ret = result.name | 0; + } else { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + + switch (type) { + case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break; + case 'Integer': HEAP32[((p)>>2)]=ret; break; + case 'Float': HEAPF32[((p)>>2)]=ret; break; + case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + }function _emscripten_glGetIntegerv(name_, p) { + emscriptenWebGLGet(name_, p, 'Integer'); + } + + function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) { + var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname); + HEAP32[((params)>>2)]=result; + } + + function _llvm_stackrestore(p) { + var self = _llvm_stacksave; + var ret = self.LLVM_SAVEDSTACKS[p]; + self.LLVM_SAVEDSTACKS.splice(p, 1); + Runtime.stackRestore(ret); + } + + function _glfwSetWindowShouldClose(winid, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.shouldClose = value; + } + + function _emscripten_glClientActiveTexture() { + Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1); + } + + function _glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + + function _emscripten_memcpy_big(dest, src, num) { + HEAPU8.set(HEAPU8.subarray(src, src+num), dest); + return dest; + } + Module["_memcpy"] = _memcpy; + + function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _glUniform2fv(location, count, value) { + + + var view; + if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[2*count-1]; + for (var i = 0; i < 2*count; i += 2) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*8)>>2); + } + GLctx.uniform2fv(GL.uniforms[location], view); + } + + function _glfwGetTime() { + return GLFW.getTime() - GLFW.initialTime; + } + + function _emscripten_glGetRenderbufferParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname); + } + + function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) } + + function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) { + var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format); + if (!pixelData) { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return; + } + GLctx.readPixels(x, y, width, height, format, type, pixelData); + } + + function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) { + GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glGetError() { + // First return any GL error generated by the emscripten library_gl.js interop layer. + if (GL.lastError) { + var error = GL.lastError; + GL.lastError = 0/*GL_NO_ERROR*/; + return error; + } else { // If there were none, return the GL error from the browser GL context. + return GLctx.getError(); + } + } + + function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) { + GLctx.framebufferTexture2D(target, attachment, textarget, + GL.textures[texture], level); + } + + function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) } + + function _glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + + Module["_memmove"] = _memmove; + + function _glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) } + + function _glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + + Module["___uremdi3"] = ___uremdi3; + + function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + function _emscripten_glClear(x0) { GLctx['clear'](x0) } + + function _emscripten_glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glGetUniformfv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Float'); + } + + function _glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) } + + function _glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) { + var result = GLctx.getAttachedShaders(GL.programs[program]); + var len = result.length; + if (len > maxCount) { + len = maxCount; + } + HEAP32[((count)>>2)]=len; + for (var i = 0; i < len; ++i) { + var id = GL.shaders.indexOf(result[i]); + assert(id !== -1, 'shader not bound to local id'); + HEAP32[(((shaders)+(i*4))>>2)]=id; + } + } + + function _emscripten_glGenRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var renderbuffer = GLctx.createRenderbuffer(); + if (!renderbuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.renderbuffers); + renderbuffer.name = id; + GL.renderbuffers[id] = renderbuffer; + HEAP32[(((renderbuffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_glUniform1iv(location, count, value) { + + + GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*4)>>2)); + } + + function _glUniform4fv(location, count, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniform4fv(GL.uniforms[location], view); + } + + function _emscripten_glTexCoordPointer() { + Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1); + } + + function _emscripten_glGetInfoLogARB() { + Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1); + } + + + function __exit(status) { + // void _exit(int status); + // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html + Module['exit'](status); + }function _exit(status) { + __exit(status); + } + + function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) } + + function _glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) } + + function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _glfwSetCursorPosCallback(winid, cbfun) { + GLFW.setCursorPosCallback(winid, cbfun); + } + + function _glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _emscripten_glShaderBinary() { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + } + + function _emscripten_glIsProgram(program) { + var program = GL.programs[program]; + if (!program) return 0; + return GLctx.isProgram(program); + } + + function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) } + + function _emscripten_glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glUniformMatrix3fv(location, count, transpose, value) { + + + var view; + if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[9*count-1]; + for (var i = 0; i < 9*count; i += 9) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*36)>>2); + } + GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) } + + function _emscripten_glUniform4fv(location, count, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniform4fv(GL.uniforms[location], view); + } + + function _glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glGenFramebuffers(n, ids) { + for (var i = 0; i < n; ++i) { + var framebuffer = GLctx.createFramebuffer(); + if (!framebuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.framebuffers); + framebuffer.name = id; + GL.framebuffers[id] = framebuffer; + HEAP32[(((ids)+(i*4))>>2)]=id; + } + } + + function _glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) } + + function _glfwSetWindowIconifyCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowIconifyFunc = cbfun; + } + + function _emscripten_glDrawRangeElements() { + Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1); + } + + function _emscripten_glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib2fv(index, v) { + + GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]); + } + + function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveUniform(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size, type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + + Module["_roundf"] = _roundf; + + function _emscripten_glDeleteObjectARB() { + Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1); + } + + function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove"); + return 0; + } + + function _emscripten_glUniform1f(location, v0) { + GLctx.uniform1f(GL.uniforms[location], v0); + } + + function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _emscripten_glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) } + + function _glfwSetCharCallback(winid, cbfun) { + GLFW.setCharCallback(winid, cbfun); + } + + function _emscripten_glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glVertexAttrib4fv(index, v) { + + GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]); + } + + function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) } + + function _glfwSetCursorEnterCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorEnterFunc = cbfun; + } + + + Module["_bitshift64Lshr"] = _bitshift64Lshr; + + function _glUniform3fv(location, count, value) { + + + var view; + if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[3*count-1]; + for (var i = 0; i < 3*count; i += 3) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*12)>>2); + } + GLctx.uniform3fv(GL.uniforms[location], view); + } + + function _glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + function _emscripten_glIsShader(shader) { + var s = GL.shaders[shader]; + if (!s) return 0; + return GLctx.isShader(s); + } + + function _emscripten_glDrawBuffers(n, bufs) { + + var bufArray = GL.tempFixedLengthArray[n]; + for (var i = 0; i < n; i++) { + bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)]; + } + + GLctx['drawBuffers'](bufArray); + } + + function _glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _emscripten_glBindFramebuffer(target, framebuffer) { + GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null); + } + + function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) } + + function _emscripten_glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + + function ___setErrNo(value) { + if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value; + else Module.printErr('failed to set errno from JS'); + return value; + } + Module["_sbrk"] = _sbrk; + + + Module["_bitshift64Shl"] = _bitshift64Shl; + + function _emscripten_glGetShaderSource(shader, bufSize, length, source) { + var result = GLctx.getShaderSource(GL.shaders[shader]); + if (!result) return; // If an error occurs, nothing will be written to length or source. + if (bufSize > 0 && source) { + var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + + Module["_llvm_bswap_i32"] = _llvm_bswap_i32; + + function _glBindRenderbuffer(target, renderbuffer) { + GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null); + } + + function _glfwSetKeyCallback(winid, cbfun) { + GLFW.setKeyCallback(winid, cbfun); + } + + function _emscripten_set_gamepadconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected"); + return 0; + } + + function _emscripten_glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function _glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glVertexAttribDivisor(index, divisor) { + GLctx['vertexAttribDivisor'](index, divisor); + } + + function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) { + GLctx['drawElementsInstanced'](mode, count, type, indices, primcount); + } + + function _emscripten_glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glUniform1fv(location, count, value) { + + + var view; + if (count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[count-1]; + for (var i = 0; i < count; ++i) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*4)>>2); + } + GLctx.uniform1fv(GL.uniforms[location], view); + } + + function _glfwSetMouseButtonCallback(winid, cbfun) { + GLFW.setMouseButtonCallback(winid, cbfun); + } + + function _emscripten_glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glBindVertexArray(vao) { + GLctx['bindVertexArray'](GL.vaos[vao]); + } + + function _emscripten_glLoadMatrixf() { + Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1); + } + + function _glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function _glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function ___unlock() {} + + function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) } + + function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + function _glfwDestroyWindow(winid) { + return GLFW.destroyWindow(winid); + } + + function _emscripten_glFlush() { GLctx['flush']() } + + function _glfwSetErrorCallback(cbfun) { + GLFW.errorFunc = cbfun; + } + + function _glfwSetCursorPos(winid, x, y) { + GLFW.setCursorPos(winid, x, y); + } + + function _emscripten_glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glValidateProgram(program) { + GLctx.validateProgram(GL.programs[program]); + } + + function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glColorMask(red, green, blue, alpha) { + GLctx.colorMask(!!red, !!green, !!blue, !!alpha); + } + + function _emscripten_glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function _emscripten_glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _glfwGetKey(winid, key) { + return GLFW.getKey(winid, key); + } + + function _emscripten_glGenVertexArrays(n, arrays) { + + for (var i = 0; i < n; i++) { + var vao = GLctx['createVertexArray'](); + if (!vao) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.vaos); + vao.name = id; + GL.vaos[id] = vao; + HEAP32[(((arrays)+(i*4))>>2)]=id; + } + } + + function _time(ptr) { + var ret = (Date.now()/1000)|0; + if (ptr) { + HEAP32[((ptr)>>2)]=ret; + } + return ret; + } + + function _emscripten_glGetBooleanv(name_, p) { + emscriptenWebGLGet(name_, p, 'Boolean'); + } + + function _emscripten_glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } +var GLctx; GL.init(); +if (ENVIRONMENT_IS_NODE) { + _emscripten_get_now = function _emscripten_get_now_actual() { + var t = process['hrtime'](); + return t[0] * 1e3 + t[1] / 1e6; + }; + } else if (typeof dateNow !== 'undefined') { + _emscripten_get_now = dateNow; + } else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') { + _emscripten_get_now = function() { return self['performance']['now'](); }; + } else if (typeof performance === 'object' && typeof performance['now'] === 'function') { + _emscripten_get_now = function() { return performance['now'](); }; + } else { + _emscripten_get_now = Date.now; + }; +Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) }; + Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) }; + Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() }; + Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() }; + Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() } + Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) }; +JSEvents.staticInit();; +/* flush anything remaining in the buffer during shutdown */ __ATEXIT__.push(function() { var fflush = Module["_fflush"]; if (fflush) fflush(0); var printChar = ___syscall146.printChar; if (!printChar) return; var buffers = ___syscall146.buffers; if (buffers[1].length) printChar(1, 10); if (buffers[2].length) printChar(2, 10); });; +DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC); + +STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP); + +STACK_MAX = STACK_BASE + TOTAL_STACK; + +DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX); + +HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE; + +staticSealed = true; // seal the static portion of memory + +assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack"); + + + +function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vid(x) { Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viddd(x) { Module["printErr"]("Invalid function pointer called with signature 'viddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdi(x) { Module["printErr"]("Invalid function pointer called with signature 'vdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viid(x) { Module["printErr"]("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function invoke_viiiii(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vd(index,a1) { + try { + Module["dynCall_vd"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vid(index,a1,a2) { + try { + Module["dynCall_vid"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vi(index,a1) { + try { + Module["dynCall_vi"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vii(index,a1,a2) { + try { + Module["dynCall_vii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_ii(index,a1) { + try { + return Module["dynCall_ii"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_viddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidd(index,a1,a2,a3) { + try { + Module["dynCall_vidd"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iiii(index,a1,a2,a3) { + try { + return Module["dynCall_iiii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + try { + Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viii(index,a1,a2,a3) { + try { + Module["dynCall_viii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidddd(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdi(index,a1,a2) { + try { + Module["dynCall_vdi"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + try { + Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + try { + Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iii(index,a1,a2) { + try { + return Module["dynCall_iii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_i(index) { + try { + return Module["dynCall_i"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_vdddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdd(index,a1,a2) { + try { + Module["dynCall_vdd"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_v(index) { + try { + Module["dynCall_v"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viid(index,a1,a2,a3) { + try { + Module["dynCall_viid"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiii(index,a1,a2,a3,a4) { + try { + Module["dynCall_viiii"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity }; + +Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_glUniform2fv": _glUniform2fv, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glHint": _emscripten_glHint, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "___syscall146": ___syscall146, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glBindRenderbuffer": _glBindRenderbuffer, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_glGenTextures": _glGenTextures, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_glFramebufferRenderbuffer": _glFramebufferRenderbuffer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_glBindFramebuffer": _glBindFramebuffer, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_glGenFramebuffers": _glGenFramebuffers, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_glDeleteFramebuffers": _glDeleteFramebuffers, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "_glUniform1fv": _glUniform1fv, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_glCheckFramebufferStatus": _glCheckFramebufferStatus, "_glFramebufferTexture2D": _glFramebufferTexture2D, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_glUniform3fv": _glUniform3fv, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glDisable": _emscripten_glDisable, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_glGetFloatv": _glGetFloatv, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_glfwSetCursorPos": _glfwSetCursorPos, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_glfwGetMouseButton": _glfwGetMouseButton, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_glfwGetKey": _glfwGetKey, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glUniform4fv": _glUniform4fv, "_emscripten_glFrustum": _emscripten_glFrustum, "_glRenderbufferStorage": _glRenderbufferStorage, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_glLinkProgram": _glLinkProgram, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_glGenRenderbuffers": _glGenRenderbuffers, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; +// EMSCRIPTEN_START_ASM +var asm = (function(global, env, buffer) { + 'use asm'; + + + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + + + var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0; + var tempDoublePtr=env.tempDoublePtr|0; + var ABORT=env.ABORT|0; + var STACKTOP=env.STACKTOP|0; + var STACK_MAX=env.STACK_MAX|0; + var cttz_i8=env.cttz_i8|0; + + var __THREW__ = 0; + var threwValue = 0; + var setjmpId = 0; + var undef = 0; + var nan = global.NaN, inf = global.Infinity; + var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0; + var tempRet0 = 0; + + var Math_floor=global.Math.floor; + var Math_abs=global.Math.abs; + var Math_sqrt=global.Math.sqrt; + var Math_pow=global.Math.pow; + var Math_cos=global.Math.cos; + var Math_sin=global.Math.sin; + var Math_tan=global.Math.tan; + var Math_acos=global.Math.acos; + var Math_asin=global.Math.asin; + var Math_atan=global.Math.atan; + var Math_atan2=global.Math.atan2; + var Math_exp=global.Math.exp; + var Math_log=global.Math.log; + var Math_ceil=global.Math.ceil; + var Math_imul=global.Math.imul; + var Math_min=global.Math.min; + var Math_max=global.Math.max; + var Math_clz32=global.Math.clz32; + var abort=env.abort; + var assert=env.assert; + var enlargeMemory=env.enlargeMemory; + var getTotalMemory=env.getTotalMemory; + var abortOnCannotGrowMemory=env.abortOnCannotGrowMemory; + var abortStackOverflow=env.abortStackOverflow; + var nullFunc_viiiii=env.nullFunc_viiiii; + var nullFunc_vd=env.nullFunc_vd; + var nullFunc_vid=env.nullFunc_vid; + var nullFunc_vi=env.nullFunc_vi; + var nullFunc_vii=env.nullFunc_vii; + var nullFunc_ii=env.nullFunc_ii; + var nullFunc_viddd=env.nullFunc_viddd; + var nullFunc_vidd=env.nullFunc_vidd; + var nullFunc_iiii=env.nullFunc_iiii; + var nullFunc_viiiiiiii=env.nullFunc_viiiiiiii; + var nullFunc_viiiiii=env.nullFunc_viiiiii; + var nullFunc_viii=env.nullFunc_viii; + var nullFunc_vidddd=env.nullFunc_vidddd; + var nullFunc_vdi=env.nullFunc_vdi; + var nullFunc_viiiiiii=env.nullFunc_viiiiiii; + var nullFunc_viiiiiiiii=env.nullFunc_viiiiiiiii; + var nullFunc_iii=env.nullFunc_iii; + var nullFunc_i=env.nullFunc_i; + var nullFunc_vdddddd=env.nullFunc_vdddddd; + var nullFunc_vdddd=env.nullFunc_vdddd; + var nullFunc_vdd=env.nullFunc_vdd; + var nullFunc_v=env.nullFunc_v; + var nullFunc_viid=env.nullFunc_viid; + var nullFunc_viiii=env.nullFunc_viiii; + var invoke_viiiii=env.invoke_viiiii; + var invoke_vd=env.invoke_vd; + var invoke_vid=env.invoke_vid; + var invoke_vi=env.invoke_vi; + var invoke_vii=env.invoke_vii; + var invoke_ii=env.invoke_ii; + var invoke_viddd=env.invoke_viddd; + var invoke_vidd=env.invoke_vidd; + var invoke_iiii=env.invoke_iiii; + var invoke_viiiiiiii=env.invoke_viiiiiiii; + var invoke_viiiiii=env.invoke_viiiiii; + var invoke_viii=env.invoke_viii; + var invoke_vidddd=env.invoke_vidddd; + var invoke_vdi=env.invoke_vdi; + var invoke_viiiiiii=env.invoke_viiiiiii; + var invoke_viiiiiiiii=env.invoke_viiiiiiiii; + var invoke_iii=env.invoke_iii; + var invoke_i=env.invoke_i; + var invoke_vdddddd=env.invoke_vdddddd; + var invoke_vdddd=env.invoke_vdddd; + var invoke_vdd=env.invoke_vdd; + var invoke_v=env.invoke_v; + var invoke_viid=env.invoke_viid; + var invoke_viiii=env.invoke_viiii; + var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv; + var _glUseProgram=env._glUseProgram; + var _glfwCreateWindow=env._glfwCreateWindow; + var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler; + var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate; + var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer; + var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv; + var _emscripten_glCullFace=env._emscripten_glCullFace; + var _emscripten_glIsProgram=env._emscripten_glIsProgram; + var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate; + var _emscripten_glViewport=env._emscripten_glViewport; + var _glUniform2fv=env._glUniform2fv; + var _emscripten_glFrontFace=env._emscripten_glFrontFace; + var _glDeleteProgram=env._glDeleteProgram; + var _emscripten_glUniform3fv=env._emscripten_glUniform3fv; + var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset; + var _emscripten_glUseProgram=env._emscripten_glUseProgram; + var _emscripten_glBlendColor=env._emscripten_glBlendColor; + var _glBindBuffer=env._glBindBuffer; + var _emscripten_glDepthFunc=env._emscripten_glDepthFunc; + var _glGetShaderInfoLog=env._glGetShaderInfoLog; + var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback; + var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback; + var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing; + var _glDisable=env._glDisable; + var _glBlendFunc=env._glBlendFunc; + var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray; + var _glGetAttribLocation=env._glGetAttribLocation; + var _glDisableVertexAttribArray=env._glDisableVertexAttribArray; + var _glCreateShader=env._glCreateShader; + var _emscripten_glReadPixels=env._emscripten_glReadPixels; + var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage; + var _emscripten_glVertexPointer=env._emscripten_glVertexPointer; + var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback; + var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize; + var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv; + var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource; + var _glUniform4f=env._glUniform4f; + var _llvm_stacksave=env._llvm_stacksave; + var _emscripten_glUniform1i=env._emscripten_glUniform1i; + var _emscripten_glGenBuffers=env._emscripten_glGenBuffers; + var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB; + var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback; + var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat; + var _glfwInit=env._glfwInit; + var _glGenBuffers=env._glGenBuffers; + var _glShaderSource=env._glShaderSource; + var _emscripten_glGetString=env._emscripten_glGetString; + var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer; + var _emscripten_glIsEnabled=env._emscripten_glIsEnabled; + var _emscripten_glScissor=env._emscripten_glScissor; + var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv; + var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv; + var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB; + var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate; + var _emscripten_glHint=env._emscripten_glHint; + var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer; + var ___syscall140=env.___syscall140; + var _glfwSetErrorCallback=env._glfwSetErrorCallback; + var _glfwDefaultWindowHints=env._glfwDefaultWindowHints; + var _glfwDestroyWindow=env._glfwDestroyWindow; + var ___syscall146=env.___syscall146; + var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib; + var _emscripten_glAttachShader=env._emscripten_glAttachShader; + var _glVertexAttribPointer=env._glVertexAttribPointer; + var _emscripten_glUniform2i=env._emscripten_glUniform2i; + var _emscripten_glUniform2f=env._emscripten_glUniform2f; + var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv; + var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv; + var _glGetProgramInfoLog=env._glGetProgramInfoLog; + var _glfwSetScrollCallback=env._glfwSetScrollCallback; + var _emscripten_glTexParameterf=env._emscripten_glTexParameterf; + var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders; + var _emscripten_glGenTextures=env._emscripten_glGenTextures; + var _emscripten_glTexParameteri=env._emscripten_glTexParameteri; + var _llvm_stackrestore=env._llvm_stackrestore; + var _glBindRenderbuffer=env._glBindRenderbuffer; + var _emscripten_glClear=env._emscripten_glClear; + var _glDrawElements=env._glDrawElements; + var _glBufferSubData=env._glBufferSubData; + var _emscripten_glValidateProgram=env._emscripten_glValidateProgram; + var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv; + var _glViewport=env._glViewport; + var _emscripten_glUniform4iv=env._emscripten_glUniform4iv; + var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv; + var ___setErrNo=env.___setErrNo; + var _eglGetProcAddress=env._eglGetProcAddress; + var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation; + var _glDeleteTextures=env._glDeleteTextures; + var _glDepthFunc=env._glDepthFunc; + var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture; + var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f; + var _emscripten_glFlush=env._emscripten_glFlush; + var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus; + var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap; + var _emscripten_glGetError=env._emscripten_glGetError; + var _emscripten_glClearDepthf=env._emscripten_glClearDepthf; + var _emscripten_glUniform3f=env._emscripten_glUniform3f; + var _emscripten_glUniform3i=env._emscripten_glUniform3i; + var _emscripten_glRotatef=env._emscripten_glRotatef; + var _emscripten_glDeleteShader=env._emscripten_glDeleteShader; + var _glEnable=env._glEnable; + var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv; + var _glGenTextures=env._glGenTextures; + var _emscripten_glMatrixMode=env._emscripten_glMatrixMode; + var _glGetString=env._glGetString; + var _emscripten_glClearStencil=env._emscripten_glClearStencil; + var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation; + var emscriptenWebGLGet=env.emscriptenWebGLGet; + var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray; + var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation; + var _emscripten_get_now=env._emscripten_get_now; + var _emscripten_glNormalPointer=env._emscripten_glNormalPointer; + var _glAttachShader=env._glAttachShader; + var _glFramebufferRenderbuffer=env._glFramebufferRenderbuffer; + var _emscripten_glEnable=env._emscripten_glEnable; + var _glCreateProgram=env._glCreateProgram; + var _glUniformMatrix4fv=env._glUniformMatrix4fv; + var _emscripten_glClearDepth=env._emscripten_glClearDepth; + var ___lock=env.___lock; + var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData; + var ___syscall6=env.___syscall6; + var _emscripten_glIsBuffer=env._emscripten_glIsBuffer; + var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f; + var _time=env._time; + var _glBindFramebuffer=env._glBindFramebuffer; + var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f; + var _glGenFramebuffers=env._glGenFramebuffers; + var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv; + var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate; + var _exit=env._exit; + var _emscripten_glEnableClientState=env._emscripten_glEnableClientState; + var _emscripten_glUniform4i=env._emscripten_glUniform4i; + var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements; + var _glCullFace=env._glCullFace; + var _emscripten_glGetPointerv=env._emscripten_glGetPointerv; + var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data; + var _glDeleteFramebuffers=env._glDeleteFramebuffers; + var _emscripten_get_gamepad_status=env._emscripten_get_gamepad_status; + var _emscripten_glUniform4f=env._emscripten_glUniform4f; + var _emscripten_glUniform2fv=env._emscripten_glUniform2fv; + var _glfwGetVideoModes=env._glfwGetVideoModes; + var _glUniform1fv=env._glUniform1fv; + var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf; + var _glCheckFramebufferStatus=env._glCheckFramebufferStatus; + var _glFramebufferTexture2D=env._glFramebufferTexture2D; + var _emscripten_glShaderBinary=env._emscripten_glShaderBinary; + var _emscripten_glDrawElements=env._emscripten_glDrawElements; + var _emscripten_glBlendFunc=env._emscripten_glBlendFunc; + var _emscripten_get_num_gamepads=env._emscripten_get_num_gamepads; + var _emscripten_glStencilMask=env._emscripten_glStencilMask; + var _glUniform3fv=env._glUniform3fv; + var _emscripten_glUniform1iv=env._emscripten_glUniform1iv; + var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv; + var _glClearDepthf=env._glClearDepthf; + var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D; + var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform; + var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers; + var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays; + var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose; + var _emscripten_glUniform1fv=env._emscripten_glUniform1fv; + var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform; + var _glBindTexture=env._glBindTexture; + var _emscripten_glUniform3iv=env._emscripten_glUniform3iv; + var _emscripten_glUniform2iv=env._emscripten_glUniform2iv; + var _emscripten_glDisable=env._emscripten_glDisable; + var _glfwSetCharCallback=env._glfwSetCharCallback; + var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib; + var _glGetFloatv=env._glGetFloatv; + var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram; + var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers; + var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced; + var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f; + var _glDrawArrays=env._glDrawArrays; + var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D; + var _glfwSetCursorPos=env._glfwSetCursorPos; + var _emscripten_glPixelStorei=env._emscripten_glPixelStorei; + var _glCompileShader=env._glCompileShader; + var _glfwGetMouseButton=env._glfwGetMouseButton; + var _emscripten_glColorPointer=env._emscripten_glColorPointer; + var _emscripten_glDepthRange=env._emscripten_glDepthRange; + var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer; + var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv; + var _emscripten_glFinish=env._emscripten_glFinish; + var _emscripten_glShaderSource=env._emscripten_glShaderSource; + var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback; + var _emscripten_asm_const_iii=env._emscripten_asm_const_iii; + var _emscripten_glDepthMask=env._emscripten_glDepthMask; + var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback; + var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers; + var _glfwTerminate=env._glfwTerminate; + var _glFrontFace=env._glFrontFace; + var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB; + var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D; + var _glfwSwapInterval=env._glfwSwapInterval; + var _glUniform1i=env._glUniform1i; + var _glEnableVertexAttribArray=env._glEnableVertexAttribArray; + var _emscripten_glStencilFunc=env._emscripten_glStencilFunc; + var _abort=env._abort; + var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv; + var _glDeleteBuffers=env._glDeleteBuffers; + var _glBufferData=env._glBufferData; + var _glTexImage2D=env._glTexImage2D; + var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv; + var _glfwSetKeyCallback=env._glfwSetKeyCallback; + var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers; + var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv; + var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity; + var _glDeleteShader=env._glDeleteShader; + var _emscripten_glUniform1f=env._emscripten_glUniform1f; + var _glGetProgramiv=env._glGetProgramiv; + var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer; + var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer; + var _glfwGetTime=env._glfwGetTime; + var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage; + var _emscripten_set_gamepadconnected_callback=env._emscripten_set_gamepadconnected_callback; + var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv; + var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray; + var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced; + var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback; + var _emscripten_glCreateShader=env._emscripten_glCreateShader; + var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate; + var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures; + var _glfwGetKey=env._glfwGetKey; + var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor; + var _emscripten_glBufferSubData=env._emscripten_glBufferSubData; + var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor; + var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback; + var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv; + var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv; + var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv; + var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers; + var _glGetShaderiv=env._glGetShaderiv; + var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv; + var _glGetUniformLocation=env._glGetUniformLocation; + var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB; + var _emscripten_glCompileShader=env._emscripten_glCompileShader; + var _glClear=env._glClear; + var _glUniform4fv=env._glUniform4fv; + var _emscripten_glFrustum=env._emscripten_glFrustum; + var _glRenderbufferStorage=env._glRenderbufferStorage; + var _emscripten_glDepthRangef=env._emscripten_glDepthRangef; + var __exit=env.__exit; + var _emscripten_glLineWidth=env._emscripten_glLineWidth; + var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog; + var _emscripten_glStencilOp=env._emscripten_glStencilOp; + var _glBindAttribLocation=env._glBindAttribLocation; + var _glPixelStorei=env._glPixelStorei; + var _emscripten_glColorMask=env._emscripten_glColorMask; + var _emscripten_glLinkProgram=env._emscripten_glLinkProgram; + var _emscripten_glBlendEquation=env._emscripten_glBlendEquation; + var _emscripten_glIsTexture=env._emscripten_glIsTexture; + var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv; + var _glfwMakeContextCurrent=env._glfwMakeContextCurrent; + var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv; + var _emscripten_glBindTexture=env._emscripten_glBindTexture; + var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback; + var _glfwGetCursorPos=env._glfwGetCursorPos; + var _emscripten_glActiveTexture=env._emscripten_glActiveTexture; + var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers; + var ___syscall54=env.___syscall54; + var ___unlock=env.___unlock; + var _glLinkProgram=env._glLinkProgram; + var _glfwSwapBuffers=env._glfwSwapBuffers; + var _emscripten_memcpy_big=env._emscripten_memcpy_big; + var _emscripten_set_main_loop=env._emscripten_set_main_loop; + var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer; + var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog; + var _glfwWindowHint=env._glfwWindowHint; + var _emscripten_glIsShader=env._emscripten_glIsShader; + var _emscripten_glUniform4fv=env._emscripten_glUniform4fv; + var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays; + var _glCompressedTexImage2D=env._glCompressedTexImage2D; + var _emscripten_glDrawArrays=env._emscripten_glDrawArrays; + var _glGenRenderbuffers=env._glGenRenderbuffers; + var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D; + var _emscripten_glClearColor=env._emscripten_glClearColor; + var _emscripten_glBufferData=env._emscripten_glBufferData; + var _emscripten_glCreateProgram=env._emscripten_glCreateProgram; + var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D; + var _glTexParameteri=env._glTexParameteri; + var _emscripten_glBindBuffer=env._emscripten_glBindBuffer; + var _emscripten_glGetFloatv=env._emscripten_glGetFloatv; + var _emscripten_glDetachShader=env._emscripten_glDetachShader; + var _glClearColor=env._glClearColor; + var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback; + var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback; + var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D; + var _emscripten_glTexImage2D=env._emscripten_glTexImage2D; + var tempFloat = 0.0; + +// EMSCRIPTEN_START_FUNCS + +function stackAlloc(size) { + size = size|0; + var ret = 0; + ret = STACKTOP; + STACKTOP = (STACKTOP + size)|0; + STACKTOP = (STACKTOP + 15)&-16; + if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(size|0); + + return ret|0; +} +function stackSave() { + return STACKTOP|0; +} +function stackRestore(top) { + top = top|0; + STACKTOP = top; +} +function establishStackSpace(stackBase, stackMax) { + stackBase = stackBase|0; + stackMax = stackMax|0; + STACKTOP = stackBase; + STACK_MAX = stackMax; +} + +function setThrew(threw, value) { + threw = threw|0; + value = value|0; + if ((__THREW__|0) == 0) { + __THREW__ = threw; + threwValue = value; + } +} + +function setTempRet0(value) { + value = value|0; + tempRet0 = value; +} +function getTempRet0() { + return tempRet0|0; +} + +function _main() { + var $0 = 0, $1 = 0, $camera$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $camera$byval_copy = sp; + $0 = HEAP32[2]|0; + $1 = HEAP32[3]|0; + _InitWindow($0,$1,3524); + _InitVrSimulator(2); + HEAPF32[4153] = 5.0; + HEAPF32[(16616)>>2] = 5.0; + HEAPF32[(16620)>>2] = 5.0; + ;HEAP32[(16624)>>2]=0|0;HEAP32[(16624)+4>>2]=0|0;HEAP32[(16624)+8>>2]=0|0;HEAP32[(16624)+12>>2]=0|0; + HEAPF32[(16640)>>2] = 1.0; + HEAPF32[(16644)>>2] = 0.0; + HEAPF32[(16648)>>2] = 60.0; + dest=$camera$byval_copy; src=16612; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetCameraMode($camera$byval_copy,3); + _emscripten_set_main_loop((1|0),0,1); + _CloseVrSimulator(); + _CloseWindow(); + STACKTOP = sp;return 0; +} +function _UpdateDrawFrame() { + var $$byval_copy3 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $cubePosition$byval_copy2 = 0, dest = 0, label = 0, sp = 0, src = 0; + var stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); + $$byval_copy3 = sp + 16|0; + $cubePosition$byval_copy2 = sp; + $0 = sp + 64|0; + $1 = sp + 60|0; + $2 = sp + 56|0; + _UpdateCamera(16612); + $3 = (_IsKeyPressed(32)|0); + $4 = ($3|0)==(0); + if (!($4)) { + _ToggleVrMode(); + } + _BeginDrawing(); + HEAP8[$0>>0] = -11; + $5 = ((($0)) + 1|0); + HEAP8[$5>>0] = -11; + $6 = ((($0)) + 2|0); + HEAP8[$6>>0] = -11; + $7 = ((($0)) + 3|0); + HEAP8[$7>>0] = -1; + ;HEAP8[$$byval_copy3>>0]=HEAP8[$0>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$0+3>>0]|0; + _ClearBackground($$byval_copy3); + _BeginVrDrawing(); + dest=$$byval_copy3; src=16612; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _Begin3dMode($$byval_copy3); + HEAP8[$1>>0] = -26; + $8 = ((($1)) + 1|0); + HEAP8[$8>>0] = 41; + $9 = ((($1)) + 2|0); + HEAP8[$9>>0] = 55; + $10 = ((($1)) + 3|0); + HEAP8[$10>>0] = -1; + ;HEAP32[$cubePosition$byval_copy2>>2]=HEAP32[16600>>2]|0;HEAP32[$cubePosition$byval_copy2+4>>2]=HEAP32[16600+4>>2]|0;HEAP32[$cubePosition$byval_copy2+8>>2]=HEAP32[16600+8>>2]|0; + ;HEAP8[$$byval_copy3>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$1+3>>0]|0; + _DrawCube($cubePosition$byval_copy2,2.0,2.0,2.0,$$byval_copy3); + HEAP8[$2>>0] = -66; + $11 = ((($2)) + 1|0); + HEAP8[$11>>0] = 33; + $12 = ((($2)) + 2|0); + HEAP8[$12>>0] = 55; + $13 = ((($2)) + 3|0); + HEAP8[$13>>0] = -1; + ;HEAP32[$cubePosition$byval_copy2>>2]=HEAP32[16600>>2]|0;HEAP32[$cubePosition$byval_copy2+4>>2]=HEAP32[16600+4>>2]|0;HEAP32[$cubePosition$byval_copy2+8>>2]=HEAP32[16600+8>>2]|0; + ;HEAP8[$$byval_copy3>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$2+3>>0]|0; + _DrawCubeWires($cubePosition$byval_copy2,2.0,2.0,2.0,$$byval_copy3); + _DrawGrid(40,1.0); + _End3dMode(); + _EndVrDrawing(); + _DrawFPS(10,10); + _EndDrawing(); + STACKTOP = sp;return; +} +function _VectorSubtract($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$1>>2]; + $4 = +HEAPF32[$2>>2]; + $5 = $3 - $4; + $6 = ((($1)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($2)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = ((($1)) + 8|0); + $12 = +HEAPF32[$11>>2]; + $13 = ((($2)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = $12 - $14; + HEAPF32[$0>>2] = $5; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + return; +} +function _VectorCrossProduct($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $3 = 0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0; + var $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($1)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = ((($2)) + 8|0); + $6 = +HEAPF32[$5>>2]; + $7 = $4 * $6; + $8 = ((($1)) + 8|0); + $9 = +HEAPF32[$8>>2]; + $10 = ((($2)) + 4|0); + $11 = +HEAPF32[$10>>2]; + $12 = $9 * $11; + $13 = $7 - $12; + $14 = +HEAPF32[$2>>2]; + $15 = $9 * $14; + $16 = +HEAPF32[$1>>2]; + $17 = $6 * $16; + $18 = $15 - $17; + $19 = $11 * $16; + $20 = $4 * $14; + $21 = $19 - $20; + HEAPF32[$0>>2] = $13; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $18; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $21; + return; +} +function _VectorLength($0) { + $0 = $0|0; + var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = +HEAPF32[$0>>2]; + $2 = $1 * $1; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $4; + $6 = $2 + $5; + $7 = ((($0)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $8 * $8; + $10 = $6 + $9; + $11 = (+Math_sqrt((+$10))); + return (+$11); +} +function _VectorNormalize($0) { + $0 = $0|0; + var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0; + $1 = (+_VectorLength($$byval_copy)); + $2 = $1 == 0.0; + $$op = 1.0 / $1; + $3 = $2 ? 1.0 : $$op; + $4 = +HEAPF32[$0>>2]; + $5 = $4 * $3; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = $3 * $7; + HEAPF32[$6>>2] = $8; + $9 = ((($0)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = $3 * $10; + HEAPF32[$9>>2] = $11; + STACKTOP = sp;return; +} +function _VectorTransform($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0; + var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0; + var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = ((($0)) + 8|0); + $6 = +HEAPF32[$5>>2]; + $7 = +HEAPF32[$1>>2]; + $8 = $2 * $7; + $9 = ((($1)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $4 * $10; + $12 = $8 + $11; + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = $6 * $14; + $16 = $12 + $15; + $17 = ((($1)) + 12|0); + $18 = +HEAPF32[$17>>2]; + $19 = $18 + $16; + HEAPF32[$0>>2] = $19; + $20 = ((($1)) + 16|0); + $21 = +HEAPF32[$20>>2]; + $22 = $2 * $21; + $23 = ((($1)) + 20|0); + $24 = +HEAPF32[$23>>2]; + $25 = $4 * $24; + $26 = $22 + $25; + $27 = ((($1)) + 24|0); + $28 = +HEAPF32[$27>>2]; + $29 = $6 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 + $30; + HEAPF32[$3>>2] = $33; + $34 = ((($1)) + 32|0); + $35 = +HEAPF32[$34>>2]; + $36 = $2 * $35; + $37 = ((($1)) + 36|0); + $38 = +HEAPF32[$37>>2]; + $39 = $4 * $38; + $40 = $36 + $39; + $41 = ((($1)) + 40|0); + $42 = +HEAPF32[$41>>2]; + $43 = $6 * $42; + $44 = $40 + $43; + $45 = ((($1)) + 44|0); + $46 = +HEAPF32[$45>>2]; + $47 = $46 + $44; + HEAPF32[$5>>2] = $47; + return; +} +function _VectorZero($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; + return; +} +function _MatrixTranspose($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 12|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($0)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($0)) + 24|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 28|0); + $12 = HEAP32[$11>>2]|0; + $13 = ((($0)) + 32|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = ((($0)) + 44|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 52|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($0)) + 56|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$1>>2] = $8; + HEAP32[$3>>2] = $14; + HEAP32[$5>>2] = $20; + HEAP32[$7>>2] = $2; + HEAP32[$9>>2] = $16; + HEAP32[$11>>2] = $22; + HEAP32[$13>>2] = $4; + HEAP32[$15>>2] = $10; + HEAP32[$17>>2] = $24; + HEAP32[$19>>2] = $6; + HEAP32[$21>>2] = $12; + HEAP32[$23>>2] = $18; + return; +} +function _MatrixIdentity($0) { + $0 = $0|0; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixTranslate($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0; + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0; + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0; + return; +} +function _MatrixRotate($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0; + var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0; + var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0; + var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0; + var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0; + var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0; + var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0; + var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $3 = sp; + _MatrixIdentity($3); + $4 = +HEAPF32[$1>>2]; + $5 = ((($1)) + 4|0); + $6 = +HEAPF32[$5>>2]; + $7 = ((($1)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $4 * $4; + $10 = $6 * $6; + $11 = $9 + $10; + $12 = $8 * $8; + $13 = $11 + $12; + $14 = (+Math_sqrt((+$13))); + $15 = $14 != 1.0; + $16 = $14 != 0.0; + $or$cond = $15 & $16; + $17 = 1.0 / $14; + $18 = $4 * $17; + $19 = $6 * $17; + $20 = $8 * $17; + $$ = $or$cond ? $20 : $8; + $$221 = $or$cond ? $19 : $6; + $$222 = $or$cond ? $18 : $4; + $21 = (+Math_sin((+$2))); + $22 = (+Math_cos((+$2))); + $23 = 1.0 - $22; + $24 = +HEAPF32[$3>>2]; + $25 = ((($3)) + 16|0); + $26 = +HEAPF32[$25>>2]; + $27 = ((($3)) + 32|0); + $28 = +HEAPF32[$27>>2]; + $29 = ((($3)) + 48|0); + $30 = +HEAPF32[$29>>2]; + $31 = ((($3)) + 4|0); + $32 = +HEAPF32[$31>>2]; + $33 = ((($3)) + 20|0); + $34 = +HEAPF32[$33>>2]; + $35 = ((($3)) + 36|0); + $36 = +HEAPF32[$35>>2]; + $37 = ((($3)) + 52|0); + $38 = +HEAPF32[$37>>2]; + $39 = ((($3)) + 8|0); + $40 = +HEAPF32[$39>>2]; + $41 = ((($3)) + 24|0); + $42 = +HEAPF32[$41>>2]; + $43 = ((($3)) + 40|0); + $44 = +HEAPF32[$43>>2]; + $45 = ((($3)) + 56|0); + $46 = +HEAPF32[$45>>2]; + $47 = $$222 * $$222; + $48 = $23 * $47; + $49 = $22 + $48; + $50 = $$221 * $$222; + $51 = $23 * $50; + $52 = $21 * $$; + $53 = $52 + $51; + $54 = $$ * $$222; + $55 = $23 * $54; + $56 = $21 * $$221; + $57 = $55 - $56; + $58 = $51 - $52; + $59 = $$221 * $$221; + $60 = $23 * $59; + $61 = $22 + $60; + $62 = $$ * $$221; + $63 = $23 * $62; + $64 = $21 * $$222; + $65 = $64 + $63; + $66 = $56 + $55; + $67 = $63 - $64; + $68 = $$ * $$; + $69 = $23 * $68; + $70 = $22 + $69; + $71 = $24 * $49; + $72 = $53 * $32; + $73 = $71 + $72; + $74 = $57 * $40; + $75 = $73 + $74; + $76 = $26 * $49; + $77 = $53 * $34; + $78 = $76 + $77; + $79 = $57 * $42; + $80 = $78 + $79; + $81 = $28 * $49; + $82 = $53 * $36; + $83 = $81 + $82; + $84 = $57 * $44; + $85 = $83 + $84; + $86 = $30 * $49; + $87 = $53 * $38; + $88 = $86 + $87; + $89 = $57 * $46; + $90 = $88 + $89; + $91 = $24 * $58; + $92 = $61 * $32; + $93 = $91 + $92; + $94 = $65 * $40; + $95 = $93 + $94; + $96 = $26 * $58; + $97 = $61 * $34; + $98 = $96 + $97; + $99 = $65 * $42; + $100 = $98 + $99; + $101 = $28 * $58; + $102 = $61 * $36; + $103 = $101 + $102; + $104 = $65 * $44; + $105 = $103 + $104; + $106 = $30 * $58; + $107 = $61 * $38; + $108 = $106 + $107; + $109 = $65 * $46; + $110 = $108 + $109; + $111 = $24 * $66; + $112 = $67 * $32; + $113 = $111 + $112; + $114 = $70 * $40; + $115 = $113 + $114; + $116 = $26 * $66; + $117 = $67 * $34; + $118 = $116 + $117; + $119 = $70 * $42; + $120 = $118 + $119; + $121 = $28 * $66; + $122 = $67 * $36; + $123 = $121 + $122; + $124 = $70 * $44; + $125 = $123 + $124; + $126 = $30 * $66; + $127 = $67 * $38; + $128 = $126 + $127; + $129 = $70 * $46; + $130 = $128 + $129; + $131 = ((($3)) + 12|0); + $132 = HEAP32[$131>>2]|0; + $133 = ((($3)) + 28|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($3)) + 44|0); + $136 = HEAP32[$135>>2]|0; + $137 = ((($3)) + 60|0); + $138 = HEAP32[$137>>2]|0; + HEAPF32[$0>>2] = $75; + $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95; + $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115; + $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0); + HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132; + $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80; + $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100; + $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120; + $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0); + HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134; + $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85; + $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105; + $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125; + $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0); + HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136; + $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90; + $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110; + $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130; + $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0); + HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138; + STACKTOP = sp;return; +} +function _MatrixScale($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = $1; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixMultiply($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0; + var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0; + var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0; + var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0; + var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0; + var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0; + var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0; + var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0; + var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0; + var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$2>>2]; + $4 = +HEAPF32[$1>>2]; + $5 = $3 * $4; + $6 = ((($2)) + 16|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 * $9; + $11 = $5 + $10; + $12 = ((($2)) + 32|0); + $13 = +HEAPF32[$12>>2]; + $14 = ((($1)) + 8|0); + $15 = +HEAPF32[$14>>2]; + $16 = $13 * $15; + $17 = $11 + $16; + $18 = ((($2)) + 48|0); + $19 = +HEAPF32[$18>>2]; + $20 = ((($1)) + 12|0); + $21 = +HEAPF32[$20>>2]; + $22 = $19 * $21; + $23 = $17 + $22; + $24 = ((($1)) + 16|0); + $25 = +HEAPF32[$24>>2]; + $26 = $3 * $25; + $27 = ((($1)) + 20|0); + $28 = +HEAPF32[$27>>2]; + $29 = $7 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 24|0); + $32 = +HEAPF32[$31>>2]; + $33 = $13 * $32; + $34 = $30 + $33; + $35 = ((($1)) + 28|0); + $36 = +HEAPF32[$35>>2]; + $37 = $19 * $36; + $38 = $34 + $37; + $39 = ((($1)) + 32|0); + $40 = +HEAPF32[$39>>2]; + $41 = $3 * $40; + $42 = ((($1)) + 36|0); + $43 = +HEAPF32[$42>>2]; + $44 = $7 * $43; + $45 = $41 + $44; + $46 = ((($1)) + 40|0); + $47 = +HEAPF32[$46>>2]; + $48 = $13 * $47; + $49 = $45 + $48; + $50 = ((($1)) + 44|0); + $51 = +HEAPF32[$50>>2]; + $52 = $19 * $51; + $53 = $49 + $52; + $54 = ((($1)) + 48|0); + $55 = +HEAPF32[$54>>2]; + $56 = $3 * $55; + $57 = ((($1)) + 52|0); + $58 = +HEAPF32[$57>>2]; + $59 = $7 * $58; + $60 = $56 + $59; + $61 = ((($1)) + 56|0); + $62 = +HEAPF32[$61>>2]; + $63 = $13 * $62; + $64 = $60 + $63; + $65 = ((($1)) + 60|0); + $66 = +HEAPF32[$65>>2]; + $67 = $19 * $66; + $68 = $64 + $67; + $69 = ((($2)) + 4|0); + $70 = +HEAPF32[$69>>2]; + $71 = $4 * $70; + $72 = ((($2)) + 20|0); + $73 = +HEAPF32[$72>>2]; + $74 = $9 * $73; + $75 = $71 + $74; + $76 = ((($2)) + 36|0); + $77 = +HEAPF32[$76>>2]; + $78 = $15 * $77; + $79 = $75 + $78; + $80 = ((($2)) + 52|0); + $81 = +HEAPF32[$80>>2]; + $82 = $21 * $81; + $83 = $79 + $82; + $84 = $25 * $70; + $85 = $28 * $73; + $86 = $84 + $85; + $87 = $32 * $77; + $88 = $86 + $87; + $89 = $36 * $81; + $90 = $88 + $89; + $91 = $40 * $70; + $92 = $43 * $73; + $93 = $91 + $92; + $94 = $47 * $77; + $95 = $93 + $94; + $96 = $51 * $81; + $97 = $95 + $96; + $98 = $55 * $70; + $99 = $58 * $73; + $100 = $98 + $99; + $101 = $62 * $77; + $102 = $100 + $101; + $103 = $66 * $81; + $104 = $102 + $103; + $105 = ((($2)) + 8|0); + $106 = +HEAPF32[$105>>2]; + $107 = $4 * $106; + $108 = ((($2)) + 24|0); + $109 = +HEAPF32[$108>>2]; + $110 = $9 * $109; + $111 = $107 + $110; + $112 = ((($2)) + 40|0); + $113 = +HEAPF32[$112>>2]; + $114 = $15 * $113; + $115 = $111 + $114; + $116 = ((($2)) + 56|0); + $117 = +HEAPF32[$116>>2]; + $118 = $21 * $117; + $119 = $115 + $118; + $120 = $25 * $106; + $121 = $28 * $109; + $122 = $120 + $121; + $123 = $32 * $113; + $124 = $122 + $123; + $125 = $36 * $117; + $126 = $124 + $125; + $127 = $40 * $106; + $128 = $43 * $109; + $129 = $127 + $128; + $130 = $47 * $113; + $131 = $129 + $130; + $132 = $51 * $117; + $133 = $131 + $132; + $134 = $55 * $106; + $135 = $58 * $109; + $136 = $134 + $135; + $137 = $62 * $113; + $138 = $136 + $137; + $139 = $66 * $117; + $140 = $138 + $139; + $141 = ((($2)) + 12|0); + $142 = +HEAPF32[$141>>2]; + $143 = $4 * $142; + $144 = ((($2)) + 28|0); + $145 = +HEAPF32[$144>>2]; + $146 = $9 * $145; + $147 = $143 + $146; + $148 = ((($2)) + 44|0); + $149 = +HEAPF32[$148>>2]; + $150 = $15 * $149; + $151 = $147 + $150; + $152 = ((($2)) + 60|0); + $153 = +HEAPF32[$152>>2]; + $154 = $21 * $153; + $155 = $151 + $154; + $156 = $25 * $142; + $157 = $28 * $145; + $158 = $156 + $157; + $159 = $32 * $149; + $160 = $158 + $159; + $161 = $36 * $153; + $162 = $160 + $161; + $163 = $40 * $142; + $164 = $43 * $145; + $165 = $163 + $164; + $166 = $47 * $149; + $167 = $165 + $166; + $168 = $51 * $153; + $169 = $167 + $168; + $170 = $55 * $142; + $171 = $58 * $145; + $172 = $170 + $171; + $173 = $62 * $149; + $174 = $172 + $173; + $175 = $66 * $153; + $176 = $174 + $175; + HEAPF32[$0>>2] = $23; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119; + $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155; + $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38; + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126; + $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162; + $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53; + $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97; + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176; + return; +} +function _MatrixFrustum($0,$1,$2,$3,$4,$5,$6) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + $6 = +$6; + var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0; + var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0; + var $35 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $7 = $2 - $1; + $8 = $7; + $9 = $4 - $3; + $10 = $9; + $11 = $6 - $5; + $12 = $11; + $13 = $5 * 2.0; + $14 = $8; + $15 = $13 / $14; + $16 = $15; + $17 = $10; + $18 = $13 / $17; + $19 = $18; + $20 = $1 + $2; + $21 = $20 / $14; + $22 = $21; + $23 = $3 + $4; + $24 = $23 / $17; + $25 = $24; + $26 = $5 + $6; + $27 = -$26; + $28 = $12; + $29 = $27 / $28; + $30 = $29; + $31 = $5 * $6; + $32 = $31 * 2.0; + $33 = -$32; + $34 = $33 / $28; + $35 = $34; + HEAPF32[$0>>2] = $16; + $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0; + $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = $22; + $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = 0.0; + $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0; + $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $19; + $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = $25; + $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = 0.0; + $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0; + $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0; + $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $30; + $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $35; + $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0; + $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0; + $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = -1.0; + $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 0.0; + return; +} +function _MatrixPerspective($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + var $10 = 0.0, $11 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $5 = $1 * 3.1415927410125732; + $6 = $5 / 360.0; + $7 = (+Math_tan((+$6))); + $8 = $7 * $3; + $9 = $8 * $2; + $10 = -$9; + $11 = -$8; + _MatrixFrustum($0,$10,$9,$11,$8,$3,$4); + return; +} +function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + $6 = +$6; + var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0; + var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0; + var sp = 0; + sp = STACKTOP; + $7 = $2 - $1; + $8 = $7; + $9 = $4 - $3; + $10 = $9; + $11 = $6 - $5; + $12 = $11; + $13 = 2.0 / $8; + $14 = 2.0 / $10; + $15 = -2.0 / $12; + $16 = $1 + $2; + $17 = -$16; + $18 = $8; + $19 = $17 / $18; + $20 = $19; + $21 = $3 + $4; + $22 = -$21; + $23 = $10; + $24 = $22 / $23; + $25 = $24; + $26 = $5 + $6; + $27 = -$26; + $28 = $12; + $29 = $27 / $28; + $30 = $29; + HEAPF32[$0>>2] = $13; + $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0; + $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0; + $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20; + $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0; + $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14; + $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0; + $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25; + $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0; + $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0; + $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15; + $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30; + $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0; + $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0; + $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0; + $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0; + return; +} +function _MatrixLookAt($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$byval_copy4 = 0, $$byval_copy5 = 0, $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0, $11 = 0.0, $12 = 0.0; + var $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0.0; + var $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy5 = sp + 48|0; + $$byval_copy4 = sp + 36|0; + $4 = sp + 24|0; + $5 = sp + 12|0; + $6 = sp; + ;HEAP32[$$byval_copy4>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$1+8>>2]|0; + ;HEAP32[$$byval_copy5>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$2+8>>2]|0; + _VectorSubtract($4,$$byval_copy4,$$byval_copy5); + _VectorNormalize($4); + ;HEAP32[$$byval_copy4>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$3+8>>2]|0; + ;HEAP32[$$byval_copy5>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$4+8>>2]|0; + _VectorCrossProduct($5,$$byval_copy4,$$byval_copy5); + _VectorNormalize($5); + ;HEAP32[$$byval_copy4>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$4+8>>2]|0; + ;HEAP32[$$byval_copy5>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$5+8>>2]|0; + _VectorCrossProduct($6,$$byval_copy4,$$byval_copy5); + _VectorNormalize($6); + $7 = +HEAPF32[$5>>2]; + $8 = ((($5)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = ((($5)) + 8|0); + $11 = +HEAPF32[$10>>2]; + $12 = +HEAPF32[$1>>2]; + $13 = $7 * $12; + $14 = ((($1)) + 4|0); + $15 = +HEAPF32[$14>>2]; + $16 = $9 * $15; + $17 = $13 + $16; + $18 = ((($1)) + 8|0); + $19 = +HEAPF32[$18>>2]; + $20 = $11 * $19; + $21 = $17 + $20; + $22 = -$21; + $23 = +HEAPF32[$6>>2]; + $24 = ((($6)) + 4|0); + $25 = +HEAPF32[$24>>2]; + $26 = ((($6)) + 8|0); + $27 = +HEAPF32[$26>>2]; + $28 = $12 * $23; + $29 = $15 * $25; + $30 = $28 + $29; + $31 = $19 * $27; + $32 = $30 + $31; + $33 = -$32; + $34 = +HEAPF32[$4>>2]; + $35 = ((($4)) + 4|0); + $36 = +HEAPF32[$35>>2]; + $37 = ((($4)) + 8|0); + $38 = +HEAPF32[$37>>2]; + $39 = $12 * $34; + $40 = $15 * $36; + $41 = $39 + $40; + $42 = $19 * $38; + $43 = $41 + $42; + $44 = -$43; + HEAPF32[$0>>2] = $7; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $23; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $34; + $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = 0.0; + $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $9; + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $25; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $36; + $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = 0.0; + $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $11; + $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $27; + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $38; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $22; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $33; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $44; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0; + STACKTOP = sp;return; +} +function _ProcessGestureEvent($0) { + $0 = $0|0; + var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0; + var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0; + var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0; + var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0; + var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0; + var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0; + var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $moveDownPosition2$byval_copy12 = sp + 8|0; + $moveDownPosition$byval_copy11 = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + HEAP32[4164] = $2; + $3 = ($2|0)<(2); + $4 = HEAP32[$0>>2]|0; + $5 = ($4|0)==(1); + if (!($3)) { + if ($5) { + $88 = ((($0)) + 24|0); + $89 = $88; + $90 = $89; + $91 = HEAP32[$90>>2]|0; + $92 = (($89) + 4)|0; + $93 = $92; + $94 = HEAP32[$93>>2]|0; + $95 = 16320; + $96 = $95; + HEAP32[$96>>2] = $91; + $97 = (($95) + 4)|0; + $98 = $97; + HEAP32[$98>>2] = $94; + $99 = ((($0)) + 32|0); + $100 = $99; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = (($100) + 4)|0; + $104 = $103; + $105 = HEAP32[$104>>2]|0; + $106 = 16360; + $107 = $106; + HEAP32[$107>>2] = $102; + $108 = (($106) + 4)|0; + $109 = $108; + HEAP32[$109>>2] = $105; + $110 = +HEAPF32[4090]; + $111 = +HEAPF32[4080]; + $112 = $110 - $111; + HEAPF32[4092] = $112; + $113 = +HEAPF32[(16364)>>2]; + $114 = +HEAPF32[(16324)>>2]; + $115 = $113 - $114; + HEAPF32[(16372)>>2] = $115; + HEAP32[4163] = 4; + STACKTOP = sp;return; + } + switch ($4|0) { + case 2: { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16352+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16376>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16376+4>>2]|0; + $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + HEAPF32[4169] = $116; + $117 = 16352; + $118 = $117; + $119 = HEAP32[$118>>2]|0; + $120 = (($117) + 4)|0; + $121 = $120; + $122 = HEAP32[$121>>2]|0; + $123 = 16320; + $124 = $123; + HEAP32[$124>>2] = $119; + $125 = (($123) + 4)|0; + $126 = $125; + HEAP32[$126>>2] = $122; + $127 = 16376; + $128 = $127; + $129 = HEAP32[$128>>2]|0; + $130 = (($127) + 4)|0; + $131 = $130; + $132 = HEAP32[$131>>2]|0; + $133 = 16360; + $134 = $133; + HEAP32[$134>>2] = $129; + $135 = (($133) + 4)|0; + $136 = $135; + HEAP32[$136>>2] = $132; + $137 = ((($0)) + 24|0); + $138 = $137; + $139 = $138; + $140 = HEAP32[$139>>2]|0; + $141 = (($138) + 4)|0; + $142 = $141; + $143 = HEAP32[$142>>2]|0; + $144 = 16352; + $145 = $144; + HEAP32[$145>>2] = $140; + $146 = (($144) + 4)|0; + $147 = $146; + HEAP32[$147>>2] = $143; + $148 = ((($0)) + 32|0); + $149 = $148; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = (($149) + 4)|0; + $153 = $152; + $154 = HEAP32[$153>>2]|0; + $155 = 16376; + $156 = $155; + HEAP32[$156>>2] = $151; + $157 = (($155) + 4)|0; + $158 = $157; + HEAP32[$158>>2] = $154; + $159 = +HEAPF32[4094]; + $160 = +HEAPF32[4088]; + $161 = $159 - $160; + HEAPF32[4092] = $161; + $162 = +HEAPF32[(16380)>>2]; + $163 = +HEAPF32[(16356)>>2]; + $164 = $162 - $163; + HEAPF32[(16372)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16320>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16320+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16352+4>>2]|0; + $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $166 = !($165 >= 0.004999999888241291); + if ($166) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16360+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16376>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16376+4>>2]|0; + $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $168 = !($167 >= 0.004999999888241291); + if ($168) { + $$sink16 = 4; + } else { + label = 29; + } + } else { + label = 29; + } + if ((label|0) == 29) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16352+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16376>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16376+4>>2]|0; + $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $170 = +HEAPF32[4169]; + $171 = $169 - $170; + $172 = $171 < 0.0; + $$sink11 = $172 ? 256 : 512; + $$sink16 = $$sink11; + } + HEAP32[4163] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16352+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16376>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16376+4>>2]|0; + $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $174 = 360.0 - $173; + HEAPF32[4170] = $174; + STACKTOP = sp;return; + break; + } + case 0: { + HEAPF32[4169] = 0.0; + HEAPF32[4170] = 0.0; + HEAPF32[4092] = 0.0; + HEAPF32[(16372)>>2] = 0.0; + HEAP32[4164] = 0; + HEAP32[4163] = 0; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } + } + if ($5) { + $6 = HEAP32[4165]|0; + $7 = (($6) + 1)|0; + HEAP32[4165] = $7; + $8 = HEAP32[4163]|0; + $9 = ($8|0)==(0); + $10 = ($6|0)>(0); + $or$cond = $10 & $9; + if ($or$cond) { + $11 = ((($0)) + 24|0); + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16320>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16320+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; + $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $13 = $12 < 0.029999999329447746; + if ($13) { + HEAP32[4163] = 2; + HEAP32[4165] = 0; + } else { + label = 6; + } + } else { + label = 6; + } + if ((label|0) == 6) { + HEAP32[4165] = 1; + HEAP32[4163] = 1; + } + $14 = ((($0)) + 24|0); + $15 = $14; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = 16320; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = 16328; + $26 = $25; + HEAP32[$26>>2] = $17; + $27 = (($25) + 4)|0; + $28 = $27; + HEAP32[$28>>2] = $20; + $29 = 16336; + $30 = $29; + HEAP32[$30>>2] = $17; + $31 = (($29) + 4)|0; + $32 = $31; + HEAP32[$32>>2] = $20; + $33 = ((($0)) + 8|0); + $34 = HEAP32[$33>>2]|0; + HEAP32[4] = $34; + HEAPF32[4086] = 0.0; + HEAPF32[(16348)>>2] = 0.0; + STACKTOP = sp;return; + } + switch ($4|0) { + case 0: { + $35 = HEAP32[4163]|0; + $36 = ($35|0)==(8); + if ($36) { + $37 = ((($0)) + 24|0); + $38 = $37; + $39 = $38; + $40 = HEAP32[$39>>2]|0; + $41 = (($38) + 4)|0; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = 16336; + $45 = $44; + HEAP32[$45>>2] = $40; + $46 = (($44) + 4)|0; + $47 = $46; + HEAP32[$47>>2] = $43; + } + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16320>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16320+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16336+4>>2]|0; + $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $49 = $48 / 0.0; + HEAPF32[4166] = $49; + HEAP32[4167] = 0; + $50 = $49 > 5.0000002374872565E-4; + if ($50) { + $51 = HEAP32[4]|0; + $52 = ((($0)) + 8|0); + $53 = HEAP32[$52>>2]|0; + $54 = ($51|0)==($53|0); + if ($54) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16320>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16320+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16336+4>>2]|0; + $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $56 = 360.0 - $55; + HEAPF32[4168] = $56; + $57 = $56 < 30.0; + $58 = $56 > 330.0; + $or$cond3 = $57 | $58; + if ($or$cond3) { + $$sink10 = 16; + } else { + $59 = $56 > 30.0; + $60 = $56 < 120.0; + $or$cond5 = $59 & $60; + if ($or$cond5) { + $$sink10 = 64; + } else { + $61 = $56 > 120.0; + $62 = $56 < 210.0; + $or$cond7 = $61 & $62; + $63 = $56 > 210.0; + $64 = $56 < 300.0; + $or$cond9 = $63 & $64; + $$sink = $or$cond9 ? 128 : 0; + $$$sink = $or$cond7 ? 32 : $$sink; + $$sink10 = $$$sink; + } + } + } else { + label = 16; + } + } else { + label = 16; + } + if ((label|0) == 16) { + HEAPF32[4166] = 0.0; + HEAPF32[4168] = 0.0; + $$sink10 = 0; + } + HEAP32[4163] = $$sink10; + HEAPF32[4082] = 0.0; + HEAPF32[(16332)>>2] = 0.0; + HEAP32[4164] = 0; + STACKTOP = sp;return; + break; + } + case 2: { + $65 = HEAP32[4167]|0; + $66 = ($65|0)==(0); + if ($66) { + HEAP32[4167] = 1; + } + $67 = ((($0)) + 24|0); + $68 = $67; + $69 = $68; + $70 = HEAP32[$69>>2]|0; + $71 = (($68) + 4)|0; + $72 = $71; + $73 = HEAP32[$72>>2]|0; + $74 = 16352; + $75 = $74; + HEAP32[$75>>2] = $70; + $76 = (($74) + 4)|0; + $77 = $76; + HEAP32[$77>>2] = $73; + $78 = HEAP32[4163]|0; + $79 = ($78|0)==(4); + if ($79) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16320>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16320+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16352+4>>2]|0; + $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $81 = !($80 >= 0.014999999664723873); + if (!($81)) { + HEAP32[4163] = 8; + } + } + $82 = +HEAPF32[4088]; + $83 = +HEAPF32[4082]; + $84 = $82 - $83; + HEAPF32[4086] = $84; + $85 = +HEAPF32[(16356)>>2]; + $86 = +HEAPF32[(16332)>>2]; + $87 = $85 - $86; + HEAPF32[(16348)>>2] = $87; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$1>>2]; + $3 = +HEAPF32[$0>>2]; + $4 = $2 - $3; + $5 = ((($1)) + 4|0); + $6 = +HEAPF32[$5>>2]; + $7 = ((($0)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = $6 - $8; + $10 = $4 * $4; + $11 = $9 * $9; + $12 = $10 + $11; + $sqrtf = (+Math_sqrt((+$12))); + return (+$sqrtf); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _UpdateGestures() { + var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4163]|0; + $$off = (($0) + -1)|0; + $1 = ($$off>>>0)<(2); + $2 = HEAP32[4164]|0; + $3 = ($2|0)<(2); + $or$cond3 = $1 & $3; + if ($or$cond3) { + HEAP32[4163] = 4; + } + $4 = HEAP32[4163]|0; + $5 = (($4) + -16)|0; + $6 = $5 >>> 4; + $7 = $5 << 28; + $8 = $6 | $7; + switch ($8|0) { + case 0: case 1: case 3: case 7: { + break; + } + default: { + return; + } + } + HEAP32[4163] = 0; + return; +} +function _SetCameraMode($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sroa$023$0$$sroa_idx = 0, $$sroa$023$0$copyload = 0.0, $$sroa$030$0$copyload = 0.0, $$sroa$4$0$$sroa_idx25 = 0, $$sroa$4$0$copyload = 0.0, $$sroa$432$0$$sroa_idx33 = 0, $$sroa$432$0$copyload = 0.0, $$sroa$527$0$$sroa_idx28 = 0, $$sroa$527$0$copyload = 0.0, $$sroa$535$0$$sroa_idx36 = 0, $$sroa$535$0$copyload = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0; + var $19 = 0.0, $2 = 0.0, $20 = 0.0, $21 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $$sroa$030$0$copyload = +HEAPF32[$0>>2]; + $$sroa$432$0$$sroa_idx33 = ((($0)) + 4|0); + $$sroa$432$0$copyload = +HEAPF32[$$sroa$432$0$$sroa_idx33>>2]; + $$sroa$535$0$$sroa_idx36 = ((($0)) + 8|0); + $$sroa$535$0$copyload = +HEAPF32[$$sroa$535$0$$sroa_idx36>>2]; + $$sroa$023$0$$sroa_idx = ((($0)) + 12|0); + $$sroa$023$0$copyload = +HEAPF32[$$sroa$023$0$$sroa_idx>>2]; + $$sroa$4$0$$sroa_idx25 = ((($0)) + 16|0); + $$sroa$4$0$copyload = +HEAPF32[$$sroa$4$0$$sroa_idx25>>2]; + $$sroa$527$0$$sroa_idx28 = ((($0)) + 20|0); + $$sroa$527$0$copyload = +HEAPF32[$$sroa$527$0$$sroa_idx28>>2]; + $2 = $$sroa$023$0$copyload - $$sroa$030$0$copyload; + $3 = $$sroa$4$0$copyload - $$sroa$432$0$copyload; + $4 = $$sroa$527$0$copyload - $$sroa$535$0$copyload; + $5 = $2 * $2; + $6 = $3 * $3; + $7 = $5 + $6; + $8 = $4 * $4; + $9 = $7 + $8; + $10 = (+Math_sqrt((+$9))); + HEAPF32[4171] = $10; + $11 = $5 + $8; + $12 = (+Math_sqrt((+$11))); + $13 = (+Math_sqrt((+$7))); + $14 = (+Math_abs((+$2))); + $15 = $14 / $12; + $16 = (+Math_asin((+$15))); + HEAPF32[4172] = $16; + $17 = (+Math_abs((+$3))); + $18 = $17 / $13; + $19 = (+Math_asin((+$18))); + $20 = -$19; + HEAPF32[4173] = $20; + $21 = HEAP32[$$sroa$432$0$$sroa_idx33>>2]|0; + HEAP32[5] = $21; + HEAP32[4174] = $1; + return; +} +function _UpdateCamera($0) { + $0 = $0|0; + var $$ = 0, $$0 = 0, $$byval_copy3 = 0, $$not = 0, $$not188 = 0, $$off187 = 0, $$pr = 0, $$pr190 = 0, $$sink = 0.0, $$sink17 = 0, $$sink22 = 0.0, $$sink22$p = 0.0, $$sink26 = 0.0, $$sink28 = 0.0, $$sroa$095$0 = 0.0, $$sroa$9$0 = 0.0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0; + var $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0; + var $120 = 0.0, $121 = 0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0, $136 = 0.0, $137 = 0, $138 = 0.0; + var $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0, $146 = 0.0, $147 = 0.0, $148 = 0.0, $149 = 0, $15 = 0, $150 = 0, $151 = 0.0, $152 = 0.0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0; + var $157 = 0.0, $158 = 0.0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0, $168 = 0.0, $169 = 0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0; + var $175 = 0.0, $176 = 0, $177 = 0.0, $178 = 0.0, $179 = 0.0, $18 = 0, $180 = 0.0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0.0, $185 = 0.0, $186 = 0.0, $187 = 0.0, $188 = 0.0, $189 = 0.0, $19 = 0, $190 = 0.0, $191 = 0, $192 = 0.0; + var $193 = 0, $194 = 0.0, $195 = 0.0, $196 = 0.0, $197 = 0.0, $198 = 0.0, $199 = 0.0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0.0, $204 = 0.0, $205 = 0.0, $206 = 0.0, $207 = 0, $208 = 0, $209 = 0, $21 = 0; + var $210 = 0, $211 = 0.0, $212 = 0.0, $213 = 0.0, $214 = 0.0, $215 = 0.0, $216 = 0.0, $217 = 0.0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0, $221 = 0, $222 = 0.0, $223 = 0.0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0.0, $228 = 0.0; + var $229 = 0.0, $23 = 0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0.0, $234 = 0.0, $235 = 0.0, $236 = 0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0, $243 = 0.0, $244 = 0.0, $245 = 0.0, $246 = 0.0; + var $247 = 0.0, $248 = 0.0, $249 = 0.0, $25 = 0, $250 = 0.0, $251 = 0, $252 = 0.0, $253 = 0.0, $254 = 0.0, $255 = 0.0, $256 = 0.0, $257 = 0.0, $258 = 0.0, $259 = 0.0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0.0; + var $265 = 0.0, $266 = 0, $267 = 0.0, $268 = 0.0, $269 = 0, $27 = 0, $270 = 0.0, $271 = 0.0, $272 = 0.0, $273 = 0.0, $274 = 0, $275 = 0.0, $276 = 0.0, $277 = 0.0, $278 = 0, $279 = 0.0, $28 = 0, $280 = 0.0, $281 = 0.0, $282 = 0.0; + var $283 = 0.0, $284 = 0.0, $285 = 0.0, $286 = 0.0, $287 = 0.0, $288 = 0.0, $289 = 0.0, $29 = 0, $290 = 0, $291 = 0.0, $292 = 0.0, $293 = 0, $294 = 0.0, $295 = 0.0, $296 = 0.0, $297 = 0, $298 = 0.0, $299 = 0.0, $3 = 0, $30 = 0; + var $300 = 0.0, $301 = 0.0, $302 = 0.0, $303 = 0.0, $304 = 0.0, $305 = 0.0, $306 = 0.0, $307 = 0.0, $308 = 0, $309 = 0.0, $31 = 0, $310 = 0.0, $311 = 0, $312 = 0, $313 = 0.0, $314 = 0.0, $315 = 0.0, $316 = 0.0, $317 = 0.0, $318 = 0.0; + var $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0.0, $324 = 0.0, $325 = 0.0, $326 = 0.0, $327 = 0, $328 = 0.0, $329 = 0.0, $33 = 0, $330 = 0.0, $331 = 0.0, $332 = 0.0, $333 = 0.0, $334 = 0.0, $335 = 0.0, $336 = 0; + var $337 = 0.0, $338 = 0.0, $339 = 0, $34 = 0, $340 = 0.0, $341 = 0.0, $342 = 0.0, $343 = 0.0, $344 = 0, $345 = 0, $346 = 0.0, $347 = 0.0, $348 = 0.0, $349 = 0.0, $35 = 0, $350 = 0.0, $351 = 0, $352 = 0.0, $353 = 0.0, $354 = 0.0; + var $355 = 0.0, $356 = 0.0, $357 = 0, $358 = 0.0, $359 = 0.0, $36 = 0, $360 = 0.0, $361 = 0.0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0.0, $367 = 0, $368 = 0.0, $369 = 0.0, $37 = 0.0, $370 = 0.0, $371 = 0.0, $372 = 0.0; + var $373 = 0.0, $374 = 0.0, $375 = 0.0, $376 = 0, $377 = 0.0, $378 = 0.0, $379 = 0, $38 = 0.0, $380 = 0, $381 = 0.0, $382 = 0.0, $383 = 0.0, $384 = 0.0, $385 = 0.0, $386 = 0.0, $387 = 0.0, $388 = 0, $389 = 0.0, $39 = 0.0, $390 = 0.0; + var $391 = 0, $392 = 0.0, $393 = 0.0, $394 = 0, $395 = 0.0, $396 = 0.0, $397 = 0.0, $398 = 0.0, $399 = 0, $4 = 0, $40 = 0, $400 = 0.0, $401 = 0.0, $402 = 0.0, $403 = 0, $404 = 0.0, $405 = 0.0, $406 = 0, $407 = 0, $408 = 0; + var $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0; + var $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0; + var $7 = 0, $70 = 0.0, $71 = 0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0, $87 = 0; + var $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0, $93 = 0.0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0, $98 = 0, $99 = 0.0, $not$ = 0, $or$cond = 0, $or$cond11 = 0, $or$cond13 = 0, $or$cond15 = 0, $or$cond189 = 0, $or$cond3 = 0; + var $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, $storemerge = 0.0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); + $$byval_copy3 = sp + 72|0; + $1 = sp + 56|0; + $2 = sp + 16|0; + $3 = sp + 64|0; + $4 = sp + 48|0; + $5 = sp + 40|0; + $6 = sp + 8|0; + $7 = sp; + _GetMousePosition($1); + $8 = (_GetMouseWheelMove()|0); + $9 = HEAP32[6]|0; + $10 = (_IsMouseButtonDown($9)|0); + $11 = HEAP32[7]|0; + $12 = (_IsKeyDown($11)|0); + $13 = HEAP32[8]|0; + $14 = (_IsKeyDown($13)|0); + $15 = HEAP32[9]|0; + $16 = (_IsKeyDown($15)|0); + HEAP32[$2>>2] = $16; + $17 = ((($2)) + 4|0); + $18 = HEAP32[10]|0; + $19 = (_IsKeyDown($18)|0); + HEAP32[$17>>2] = $19; + $20 = ((($2)) + 8|0); + $21 = HEAP32[11]|0; + $22 = (_IsKeyDown($21)|0); + HEAP32[$20>>2] = $22; + $23 = ((($2)) + 12|0); + $24 = HEAP32[12]|0; + $25 = (_IsKeyDown($24)|0); + HEAP32[$23>>2] = $25; + $26 = ((($2)) + 16|0); + $27 = HEAP32[13]|0; + $28 = (_IsKeyDown($27)|0); + HEAP32[$26>>2] = $28; + $29 = ((($2)) + 20|0); + $30 = HEAP32[14]|0; + $31 = (_IsKeyDown($30)|0); + HEAP32[$29>>2] = $31; + $32 = HEAP32[4174]|0; + $33 = ($32|0)==(0); + L1: do { + if ($33) { + label = 58; + } else { + $34 = (_GetScreenWidth()|0); + $35 = (_GetScreenHeight()|0); + $$off187 = (($32) + -3)|0; + $36 = ($$off187>>>0)<(2); + do { + if ($36) { + _HideCursor(); + $37 = +HEAPF32[$1>>2]; + $38 = (+($35|0)); + $39 = $38 / 3.0; + $40 = $37 < $39; + $41 = ((($1)) + 4|0); + $42 = +HEAPF32[$41>>2]; + if ($40) { + $43 = (($35|0) / 3)&-1; + $44 = (($34) - ($43))|0; + $45 = (+($44|0)); + HEAPF32[$3>>2] = $45; + $46 = ((($3)) + 4|0); + HEAPF32[$46>>2] = $42; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$3+4>>2]|0; + _SetMousePosition($$byval_copy3); + $$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0; + break; + } + $47 = $42 < $39; + if ($47) { + HEAPF32[$4>>2] = $37; + $48 = ((($4)) + 4|0); + $49 = (($35|0) / 3)&-1; + $50 = (($35) - ($49))|0; + $51 = (+($50|0)); + HEAPF32[$48>>2] = $51; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$4+4>>2]|0; + _SetMousePosition($$byval_copy3); + $$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0; + break; + } + $52 = (+($34|0)); + $53 = $52 - $39; + $54 = $37 > $53; + if ($54) { + $55 = (($35|0) / 3)&-1; + $56 = (+($55|0)); + HEAPF32[$5>>2] = $56; + $57 = ((($5)) + 4|0); + $58 = HEAP32[$41>>2]|0; + HEAP32[$57>>2] = $58; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$5+4>>2]|0; + _SetMousePosition($$byval_copy3); + $$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0; + break; + } + $59 = $38 - $39; + $60 = $42 > $59; + if ($60) { + HEAPF32[$6>>2] = $37; + $61 = ((($6)) + 4|0); + $62 = (($35|0) / 3)&-1; + $63 = (+($62|0)); + HEAPF32[$61>>2] = $63; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0; + _SetMousePosition($$byval_copy3); + $$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0; + break; + } else { + $64 = +HEAPF32[4096]; + $65 = $37 - $64; + $66 = +HEAPF32[(16388)>>2]; + $67 = $42 - $66; + $$sroa$095$0 = $65;$$sroa$9$0 = $67; + break; + } + } else { + _ShowCursor(); + $68 = +HEAPF32[$1>>2]; + $69 = +HEAPF32[4096]; + $70 = $68 - $69; + $71 = ((($1)) + 4|0); + $72 = +HEAPF32[$71>>2]; + $73 = +HEAPF32[(16388)>>2]; + $74 = $72 - $73; + $$sroa$095$0 = $70;$$sroa$9$0 = $74; + } + } while(0); + _GetMousePosition($7); + $75 = $7; + $76 = $75; + $77 = HEAP32[$76>>2]|0; + $78 = (($75) + 4)|0; + $79 = $78; + $80 = HEAP32[$79>>2]|0; + $81 = 16384; + $82 = $81; + HEAP32[$82>>2] = $77; + $83 = (($81) + 4)|0; + $84 = $83; + HEAP32[$84>>2] = $80; + $$pr = HEAP32[4174]|0; + switch ($$pr|0) { + case 1: { + $85 = +HEAPF32[4171]; + $86 = $85 < 120.0; + $87 = ($8|0)<(0); + $or$cond3 = $87 & $86; + do { + if ($or$cond3) { + $88 = (+($8|0)); + $89 = $88 * 1.5; + $90 = $85 - $89; + HEAPF32[4171] = $90; + $91 = $90 > 120.0; + if ($91) { + HEAPF32[4171] = 120.0; + } + } else { + $92 = ((($0)) + 4|0); + $93 = +HEAPF32[$92>>2]; + $94 = ((($0)) + 12|0); + $95 = ((($0)) + 16|0); + $96 = +HEAPF32[$95>>2]; + $97 = $93 > $96; + $98 = $85 == 120.0; + $or$cond5 = $98 & $97; + $or$cond7 = $87 & $or$cond5; + if ($or$cond7) { + $99 = (+($8|0)); + $100 = +HEAPF32[$94>>2]; + $101 = +HEAPF32[$0>>2]; + $102 = $100 - $101; + $103 = $99 * $102; + $104 = $103 * 1.5; + $105 = $104 / $85; + $106 = $100 + $105; + HEAPF32[$94>>2] = $106; + $107 = $96 - $93; + $108 = $99 * $107; + $109 = $108 * 1.5; + $110 = $109 / $85; + $111 = $96 + $110; + HEAPF32[$95>>2] = $111; + $112 = ((($0)) + 20|0); + $113 = +HEAPF32[$112>>2]; + $114 = ((($0)) + 8|0); + $115 = +HEAPF32[$114>>2]; + $116 = $113 - $115; + $117 = $99 * $116; + $118 = $117 * 1.5; + $119 = $118 / $85; + $120 = $113 + $119; + HEAPF32[$112>>2] = $120; + break; + } + $$not = $97 ^ 1; + $121 = !($96 >= 0.0); + $or$cond = $121 | $$not; + if (!($or$cond)) { + $122 = (+($8|0)); + $123 = +HEAPF32[$94>>2]; + $124 = +HEAPF32[$0>>2]; + $125 = $123 - $124; + $126 = $122 * $125; + $127 = $126 * 1.5; + $128 = $127 / $85; + $129 = $123 + $128; + HEAPF32[$94>>2] = $129; + $130 = $96 - $93; + $131 = $122 * $130; + $132 = $131 * 1.5; + $133 = $132 / $85; + $134 = $96 + $133; + HEAPF32[$95>>2] = $134; + $135 = ((($0)) + 20|0); + $136 = +HEAPF32[$135>>2]; + $137 = ((($0)) + 8|0); + $138 = +HEAPF32[$137>>2]; + $139 = $136 - $138; + $140 = $122 * $139; + $141 = $140 * 1.5; + $142 = $141 / $85; + $143 = $136 + $142; + HEAPF32[$135>>2] = $143; + break; + } + if ($97) { + $144 = $96 < 0.0; + $145 = ($8|0)>(0); + $or$cond9 = $145 & $144; + if ($or$cond9) { + $146 = (+($8|0)); + $147 = $146 * 1.5; + $148 = $85 - $147; + HEAPF32[4171] = $148; + $149 = $148 < 0.30000001192092896; + if (!($149)) { + break; + } + HEAPF32[4171] = 0.30000001192092896; + break; + } + } + $150 = $93 < $96; + $or$cond11 = $98 & $150; + $or$cond13 = $87 & $or$cond11; + $151 = +HEAPF32[$95>>2]; + $152 = +HEAPF32[$92>>2]; + if ($or$cond13) { + $153 = (+($8|0)); + $154 = +HEAPF32[$94>>2]; + $155 = +HEAPF32[$0>>2]; + $156 = $154 - $155; + $157 = $153 * $156; + $158 = $157 * 1.5; + $159 = $158 / $85; + $160 = $154 + $159; + HEAPF32[$94>>2] = $160; + $161 = $151 - $152; + $162 = $153 * $161; + $163 = $162 * 1.5; + $164 = +HEAPF32[4171]; + $165 = $163 / $164; + $166 = $151 + $165; + HEAPF32[$95>>2] = $166; + $167 = ((($0)) + 20|0); + $168 = +HEAPF32[$167>>2]; + $169 = ((($0)) + 8|0); + $170 = +HEAPF32[$169>>2]; + $171 = $168 - $170; + $172 = $153 * $171; + $173 = $172 * 1.5; + $174 = $173 / $164; + $175 = $168 + $174; + HEAPF32[$167>>2] = $175; + break; + } + $$not188 = $150 ^ 1; + $176 = !($96 <= 0.0); + $or$cond189 = $176 | $$not188; + if (!($or$cond189)) { + $177 = (+($8|0)); + $178 = +HEAPF32[$94>>2]; + $179 = +HEAPF32[$0>>2]; + $180 = $178 - $179; + $181 = $177 * $180; + $182 = $181 * 1.5; + $183 = $182 / $85; + $184 = $178 + $183; + HEAPF32[$94>>2] = $184; + $185 = $151 - $152; + $186 = $177 * $185; + $187 = $186 * 1.5; + $188 = +HEAPF32[4171]; + $189 = $187 / $188; + $190 = $151 + $189; + HEAPF32[$95>>2] = $190; + $191 = ((($0)) + 20|0); + $192 = +HEAPF32[$191>>2]; + $193 = ((($0)) + 8|0); + $194 = +HEAPF32[$193>>2]; + $195 = $192 - $194; + $196 = $177 * $195; + $197 = $196 * 1.5; + $198 = $197 / $188; + $199 = $192 + $198; + HEAPF32[$191>>2] = $199; + break; + } + $200 = $152 < $151; + if ($200) { + $201 = $151 > 0.0; + $202 = ($8|0)>(0); + $or$cond15 = $202 & $201; + if ($or$cond15) { + $203 = (+($8|0)); + $204 = $203 * 1.5; + $205 = +HEAPF32[4171]; + $206 = $205 - $204; + HEAPF32[4171] = $206; + $207 = $206 < 0.30000001192092896; + if ($207) { + HEAPF32[4171] = 0.30000001192092896; + } + } + } + } + } while(0); + $208 = ($10|0)==(0); + if ($208) { + label = 58; + break L1; + } + $209 = ($12|0)==(0); + if ($209) { + $222 = $$sroa$095$0 * -0.0099999997764825821; + $223 = +HEAPF32[4172]; + $224 = (+Math_cos((+$223))); + $225 = $222 * $224; + $226 = $$sroa$9$0 * 0.0099999997764825821; + $227 = (+Math_sin((+$223))); + $228 = $226 * $227; + $229 = +HEAPF32[4173]; + $230 = (+Math_sin((+$229))); + $231 = $228 * $230; + $232 = $225 + $231; + $233 = +HEAPF32[4171]; + $234 = $233 / 5.0999999046325684; + $235 = $232 * $234; + $236 = ((($0)) + 12|0); + $237 = +HEAPF32[$236>>2]; + $238 = $237 + $235; + HEAPF32[$236>>2] = $238; + $239 = (+Math_cos((+$229))); + $240 = $226 * $239; + $241 = $234 * $240; + $242 = ((($0)) + 16|0); + $243 = +HEAPF32[$242>>2]; + $244 = $243 + $241; + HEAPF32[$242>>2] = $244; + $245 = $$sroa$095$0 * 0.0099999997764825821; + $246 = $245 * $227; + $247 = $226 * $224; + $248 = $247 * $230; + $249 = $246 + $248; + $250 = $249 * $234; + $251 = ((($0)) + 20|0); + $252 = +HEAPF32[$251>>2]; + $253 = $250 + $252; + HEAPF32[$251>>2] = $253; + label = 58; + break L1; + } + $210 = ($14|0)==(0); + if (!($210)) { + $211 = $$sroa$9$0 * 0.05000000074505806; + $212 = +HEAPF32[4171]; + $213 = $211 + $212; + HEAPF32[4171] = $213; + label = 58; + break L1; + } + $214 = $$sroa$095$0 * 0.0099999997764825821; + $215 = +HEAPF32[4172]; + $216 = $215 - $214; + HEAPF32[4172] = $216; + $217 = $$sroa$9$0 * 0.0099999997764825821; + $218 = +HEAPF32[4173]; + $219 = $218 - $217; + HEAPF32[4173] = $219; + $220 = $219 > 1.483529806137085; + if ($220) { + HEAPF32[4173] = 1.483529806137085; + label = 58; + break L1; + } + $221 = $219 < -1.483529806137085; + if (!($221)) { + label = 58; + break L1; + } + HEAPF32[4173] = -1.483529806137085; + label = 58; + break L1; + break; + } + case 2: { + $254 = +HEAPF32[4172]; + $255 = $254 + 0.0099999997764825821; + HEAPF32[4172] = $255; + $256 = (+($8|0)); + $257 = $256 * 1.5; + $258 = +HEAPF32[4171]; + $259 = $258 - $257; + HEAPF32[4171] = $259; + $260 = $259 < 1.2000000476837158; + if (!($260)) { + label = 58; + break L1; + } + HEAPF32[4171] = 1.2000000476837158; + label = 58; + break L1; + break; + } + case 4: case 3: { + $264 = +HEAPF32[4172]; + $265 = (+Math_sin((+$264))); + $266 = HEAP32[$17>>2]|0; + $267 = (+($266>>>0)); + $268 = $265 * $267; + $269 = HEAP32[$2>>2]|0; + $270 = (+($269>>>0)); + $271 = $265 * $270; + $272 = $268 - $271; + $273 = (+Math_cos((+$264))); + $274 = HEAP32[$23>>2]|0; + $275 = (+($274>>>0)); + $276 = $273 * $275; + $277 = $272 - $276; + $278 = HEAP32[$20>>2]|0; + $279 = (+($278>>>0)); + $280 = $273 * $279; + $281 = $277 + $280; + $282 = $281 / 20.0; + $283 = +HEAPF32[$0>>2]; + $284 = $283 + $282; + HEAPF32[$0>>2] = $284; + $285 = +HEAPF32[4173]; + $286 = (+Math_sin((+$285))); + $287 = $270 * $286; + $288 = $267 * $286; + $289 = $287 - $288; + $290 = HEAP32[$26>>2]|0; + $291 = (+($290>>>0)); + $292 = $289 + $291; + $293 = HEAP32[$29>>2]|0; + $294 = (+($293>>>0)); + $295 = $292 - $294; + $296 = $295 / 20.0; + $297 = ((($0)) + 4|0); + $298 = +HEAPF32[$297>>2]; + $299 = $298 + $296; + HEAPF32[$297>>2] = $299; + $300 = $267 * $273; + $301 = $273 * $270; + $302 = $300 - $301; + $303 = $265 * $275; + $304 = $302 + $303; + $305 = $265 * $279; + $306 = $304 - $305; + $307 = $306 / 20.0; + $308 = ((($0)) + 8|0); + $309 = +HEAPF32[$308>>2]; + $310 = $307 + $309; + HEAPF32[$308>>2] = $310; + $311 = HEAP32[$2>>2]|0; + $312 = ($311|0)==(0); + if ($312) { + $261 = ((($2)) + 4|0); + $262 = HEAP32[$261>>2]|0; + $263 = ($262|0)==(0); + if ($263) { + $407 = ((($2)) + 8|0); + $408 = HEAP32[$407>>2]|0; + $409 = ($408|0)==(0); + if ($409) { + $410 = ((($2)) + 12|0); + $411 = HEAP32[$410>>2]|0; + $412 = ($411|0)==(0); + if ($412) { + $413 = ((($2)) + 16|0); + $414 = HEAP32[$413>>2]|0; + $415 = ($414|0)==(0); + if ($415) { + $416 = ((($2)) + 20|0); + $417 = HEAP32[$416>>2]|0; + $not$ = ($417|0)!=(0); + $$ = $not$&1; + $$0 = $$; + } else { + $$0 = 1; + } + } else { + $$0 = 1; + } + } else { + $$0 = 1; + } + } else { + $$0 = 1; + } + } else { + $$0 = 1; + } + $313 = $$sroa$095$0 * 0.0030000000260770321; + $314 = +HEAPF32[4172]; + $315 = $314 - $313; + HEAPF32[4172] = $315; + $316 = $$sroa$9$0 * 0.0030000000260770321; + $317 = +HEAPF32[4173]; + $318 = $317 - $316; + HEAPF32[4173] = $318; + $319 = HEAP32[4174]|0; + $320 = ($319|0)==(4); + if ($320) { + $321 = $318 > 0.087266460061073303; + if ($321) { + $$sink26 = 0.087266460061073303; + label = 49; + } else { + $322 = $318 < -1.483529806137085; + if ($322) { + $$sink26 = -1.483529806137085; + label = 49; + } + } + if ((label|0) == 49) { + HEAPF32[4173] = $$sink26; + } + $323 = (+($8|0)); + $324 = $323 * 1.5; + $325 = +HEAPF32[4171]; + $326 = $325 - $324; + $327 = $326 < 1.2000000476837158; + $storemerge = $327 ? 1.2000000476837158 : $326; + HEAPF32[4171] = $storemerge; + $328 = +HEAPF32[$0>>2]; + $329 = +HEAPF32[4172]; + $330 = (+Math_cos((+$329))); + $331 = $330 * 0.40000000596046448; + $332 = $328 + $331; + $333 = (+Math_sin((+$329))); + $334 = $333 * 0.0; + $335 = $332 + $334; + $336 = ((($0)) + 12|0); + HEAPF32[$336>>2] = $335; + $337 = +HEAPF32[$297>>2]; + $338 = $337 + 0.0; + $339 = ((($0)) + 16|0); + HEAPF32[$339>>2] = $338; + $340 = +HEAPF32[$308>>2]; + $341 = $334 + $340; + $342 = $333 * 0.40000000596046448; + $343 = $341 - $342; + $$sink = $343;$$sink17 = $336; + } else { + $344 = $318 > 1.483529806137085; + if ($344) { + $$sink28 = 1.483529806137085; + label = 53; + } else { + $345 = $318 < -1.483529806137085; + if ($345) { + $$sink28 = -1.483529806137085; + label = 53; + } + } + if ((label|0) == 53) { + HEAPF32[4173] = $$sink28; + } + $346 = +HEAPF32[$0>>2]; + $347 = +HEAPF32[4172]; + $348 = (+Math_sin((+$347))); + $349 = $348 * 25.0; + $350 = $346 - $349; + $351 = ((($0)) + 12|0); + HEAPF32[$351>>2] = $350; + $352 = +HEAPF32[$297>>2]; + $353 = +HEAPF32[4173]; + $354 = (+Math_sin((+$353))); + $355 = $354 * 25.0; + $356 = $352 + $355; + $357 = ((($0)) + 16|0); + HEAPF32[$357>>2] = $356; + $358 = +HEAPF32[$308>>2]; + $359 = (+Math_cos((+$347))); + $360 = $359 * 25.0; + $361 = $358 - $360; + $362 = ((($0)) + 20|0); + HEAPF32[$362>>2] = $361; + $363 = ($$0|0)==(0); + if (!($363)) { + $364 = HEAP32[4175]|0; + $365 = (($364) + 1)|0; + HEAP32[4175] = $365; + } + $366 = +HEAPF32[5]; + $367 = HEAP32[4175]|0; + $368 = (+($367|0)); + $369 = $368 / 5.0; + $370 = (+Math_sin((+$369))); + $371 = $370 / 30.0; + $372 = $366 - $371; + HEAPF32[$297>>2] = $372; + $373 = $368 / 10.0; + $374 = (+Math_sin((+$373))); + $375 = $374 / 200.0; + $376 = ((($0)) + 24|0); + HEAPF32[$376>>2] = $375; + $377 = -$374; + $378 = $377 / 200.0; + $$sink = $378;$$sink17 = $376; + } + $379 = ((($$sink17)) + 8|0); + HEAPF32[$379>>2] = $$sink; + label = 58; + break L1; + break; + } + default: { + $380 = $$pr; + break L1; + } + } + } + } while(0); + if ((label|0) == 58) { + $$pr190 = HEAP32[4174]|0; + $380 = $$pr190; + } + switch ($380|0) { + case 1: case 2: case 4: { + break; + } + default: { + STACKTOP = sp;return; + } + } + $381 = +HEAPF32[4172]; + $382 = (+Math_sin((+$381))); + $383 = +HEAPF32[4171]; + $384 = $382 * $383; + $385 = +HEAPF32[4173]; + $386 = (+Math_cos((+$385))); + $387 = $384 * $386; + $388 = ((($0)) + 12|0); + $389 = +HEAPF32[$388>>2]; + $390 = $387 + $389; + HEAPF32[$0>>2] = $390; + $391 = !($385 <= 0.0); + $392 = (+Math_sin((+$385))); + $393 = +HEAPF32[4171]; + $394 = ((($0)) + 16|0); + $395 = +HEAPF32[$394>>2]; + $396 = $392 * $393; + $397 = $392 * $396; + $398 = -$397; + $$sink22$p = $391 ? $398 : $397; + $$sink22 = $395 + $$sink22$p; + $399 = ((($0)) + 4|0); + HEAPF32[$399>>2] = $$sink22; + $400 = (+Math_cos((+$381))); + $401 = $393 * $400; + $402 = $386 * $401; + $403 = ((($0)) + 20|0); + $404 = +HEAPF32[$403>>2]; + $405 = $404 + $402; + $406 = ((($0)) + 8|0); + HEAPF32[$406>>2] = $405; + STACKTOP = sp;return; +} +function _GetMousePosition($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = 16392; + $2 = $1; + $3 = HEAP32[$2>>2]|0; + $4 = (($1) + 4)|0; + $5 = $4; + $6 = HEAP32[$5>>2]|0; + $7 = $0; + $8 = $7; + HEAP32[$8>>2] = $3; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = $6; + return; +} +function _GetMouseWheelMove() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4180]|0; + $1 = (($0|0) / 100)&-1; + return ($1|0); +} +function _IsMouseButtonDown($0) { + $0 = $0|0; + var $$ = 0, $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_GetMouseButtonStatus($0)|0); + $2 = ($1|0)==(1); + $$ = $2&1; + return ($$|0); +} +function _IsKeyDown($0) { + $0 = $0|0; + var $$ = 0, $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_GetKeyStatus($0)|0); + $2 = ($1|0)==(1); + $$ = $2&1; + return ($$|0); +} +function _GetScreenWidth() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4179]|0; + return ($0|0); +} +function _GetScreenHeight() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4178]|0; + return ($0|0); +} +function _HideCursor() { + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[4176] = 1; + return; +} +function _SetMousePosition($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = $0; + $2 = $1; + $3 = HEAP32[$2>>2]|0; + $4 = (($1) + 4)|0; + $5 = $4; + $6 = HEAP32[$5>>2]|0; + $7 = 16392; + $8 = $7; + HEAP32[$8>>2] = $3; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = $6; + $11 = HEAP32[4177]|0; + $12 = +HEAPF32[$0>>2]; + $13 = $12; + $14 = ((($0)) + 4|0); + $15 = +HEAPF32[$14>>2]; + $16 = $15; + _glfwSetCursorPos(($11|0),(+$13),(+$16)); + return; +} +function _ShowCursor() { + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[4176] = 0; + return; +} +function _GetKeyStatus($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[4177]|0; + $2 = (_glfwGetKey(($1|0),($0|0))|0); + return ($2|0); +} +function _GetMouseButtonStatus($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[4177]|0; + $2 = (_glfwGetMouseButton(($1|0),($0|0))|0); + return ($2|0); +} +function _InitWindow($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _TraceLog(0,3560,$vararg_buffer); + HEAP32[4181] = $2; + _InitGraphicsDevice($0,$1); + _LoadDefaultFont(); + _InitTimer(); + (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0); + (_emscripten_set_touchstart_callback((3589|0),(0|0),1,(5|0))|0); + (_emscripten_set_touchend_callback((3589|0),(0|0),1,(5|0))|0); + (_emscripten_set_touchmove_callback((3589|0),(0|0),1,(5|0))|0); + (_emscripten_set_touchcancel_callback((3589|0),(0|0),1,(5|0))|0); + (_emscripten_set_gamepadconnected_callback((0|0),1,(6|0))|0); + (_emscripten_set_gamepaddisconnected_callback((0|0),1,(6|0))|0); + $3 = HEAP32[4179]|0; + $4 = (+($3|0)); + $5 = $4 * 0.5; + HEAPF32[4098] = $5; + $6 = HEAP32[4178]|0; + $7 = (+($6|0)); + $8 = $7 * 0.5; + HEAPF32[(16396)>>2] = $8; + $9 = HEAP32[4182]|0; + $10 = ($9|0)==(0); + if ($10) { + STACKTOP = sp;return; + } + _SetTargetFPS(60); + _LogoAnimation(); + STACKTOP = sp;return; +} +function _TraceLog($0,$1,$varargs) { + $0 = $0|0; + $1 = $1|0; + $varargs = $varargs|0; + var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $2 = sp; + switch ($0|0) { + case 0: { + ;HEAP8[16432>>0]=HEAP8[8127>>0]|0;HEAP8[16432+1>>0]=HEAP8[8127+1>>0]|0;HEAP8[16432+2>>0]=HEAP8[8127+2>>0]|0;HEAP8[16432+3>>0]=HEAP8[8127+3>>0]|0;HEAP8[16432+4>>0]=HEAP8[8127+4>>0]|0;HEAP8[16432+5>>0]=HEAP8[8127+5>>0]|0;HEAP8[16432+6>>0]=HEAP8[8127+6>>0]|0; + break; + } + case 1: { + $3 = 16432; + $4 = $3; + HEAP32[$4>>2] = 1330795077; + $5 = (($3) + 4)|0; + $6 = $5; + HEAP32[$6>>2] = 2112082; + break; + } + case 2: { + dest=16432; src=8134; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + break; + } + case 3: { + $7 = 16432; + $8 = $7; + HEAP32[$8>>2] = 1430406468; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = 2112071; + break; + } + default: { + } + } + (_strcat(16432,$1)|0); + $strlen = (_strlen(16432)|0); + $endptr = (16432 + ($strlen)|0); + HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; + HEAP32[$2>>2] = $varargs; + $11 = ($0|0)==(3); + if ($11) { + STACKTOP = sp;return; + } + (_vprintf(16432,$2)|0); + $12 = ($0|0)==(1); + if ($12) { + _exit(1); + // unreachable; + } else { + STACKTOP = sp;return; + } +} +function _InitGraphicsDevice($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0; + var label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $$byval_copy = sp + 136|0; + $vararg_buffer22 = sp + 64|0; + $vararg_buffer18 = sp + 56|0; + $vararg_buffer14 = sp + 48|0; + $vararg_buffer10 = sp + 40|0; + $vararg_buffer8 = sp + 32|0; + $vararg_buffer6 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 72|0; + $3 = sp + 140|0; + HEAP32[4179] = $0; + HEAP32[4178] = $1; + _MatrixIdentity($2); + dest=16804; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_glfwSetErrorCallback((1|0))|0); + $4 = (_glfwInit()|0); + $5 = ($4|0)==(0); + if ($5) { + _TraceLog(1,4269,$vararg_buffer); + } + $6 = HEAP32[4179]|0; + HEAP32[4217] = $6; + $7 = HEAP32[4178]|0; + HEAP32[4218] = $7; + _glfwDefaultWindowHints(); + $8 = HEAP8[19596]|0; + $9 = $8 & 4; + $10 = ($9<<24>>24)==(0); + if ($10) { + _glfwWindowHint(131075,0); + } else { + _glfwWindowHint(131075,1); + } + $11 = HEAP8[19596]|0; + $12 = $11 & 8; + $13 = ($12<<24>>24)==(0); + if (!($13)) { + _glfwWindowHint(131077,1); + } + $14 = HEAP8[19596]|0; + $15 = $14 & 32; + $16 = ($15<<24>>24)==(0); + if (!($16)) { + _glfwWindowHint(135181,4); + _TraceLog(0,4295,$vararg_buffer1); + } + $17 = (_rlGetVersion()|0); + $18 = ($17|0)==(2); + if ($18) { + _glfwWindowHint(139266,2); + _glfwWindowHint(139267,1); + } else { + $19 = (_rlGetVersion()|0); + $20 = ($19|0)==(3); + if ($20) { + _glfwWindowHint(139266,3); + _glfwWindowHint(139267,3); + _glfwWindowHint(139272,204801); + _glfwWindowHint(139270,0); + } + } + $21 = HEAP32[4219]|0; + $22 = ($21|0)==(0); + if ($22) { + $47 = HEAP32[4179]|0; + $48 = HEAP32[4178]|0; + $49 = HEAP32[4181]|0; + $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); + HEAP32[4177] = $50; + $51 = HEAP32[4179]|0; + HEAP32[4220] = $51; + $52 = HEAP32[4178]|0; + HEAP32[4221] = $52; + $54 = $50; + } else { + $23 = (_glfwGetPrimaryMonitor()|0); + $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0); + $25 = HEAP32[$$byval_copy>>2]|0; + $26 = ($25|0)>(0); + L22: do { + if ($26) { + $27 = HEAP32[4179]|0; + $28 = HEAP32[$$byval_copy>>2]|0; + $29 = HEAP32[4178]|0; + $$015 = 0; + while(1) { + $30 = (($24) + (($$015*24)|0)|0); + $31 = HEAP32[$30>>2]|0; + $32 = ($31|0)<($27|0); + if (!($32)) { + $33 = (((($24) + (($$015*24)|0)|0)) + 4|0); + $34 = HEAP32[$33>>2]|0; + $35 = ($34|0)<($29|0); + if (!($35)) { + break; + } + } + $36 = (($$015) + 1)|0; + $37 = ($36|0)<($28|0); + if ($37) { + $$015 = $36; + } else { + break L22; + } + } + HEAP32[4217] = $31; + HEAP32[4218] = $34; + } + } while(0); + $38 = HEAP32[4217]|0; + $39 = HEAP32[4218]|0; + HEAP32[$vararg_buffer3>>2] = $38; + $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr5>>2] = $39; + _TraceLog(2,4320,$vararg_buffer3); + $40 = HEAP32[4217]|0; + $41 = HEAP32[4218]|0; + _SetupFramebufferSize($40,$41); + $42 = HEAP32[4217]|0; + $43 = HEAP32[4218]|0; + $44 = HEAP32[4181]|0; + $45 = (_glfwGetPrimaryMonitor()|0); + $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); + HEAP32[4177] = $46; + $54 = $46; + } + $53 = ($54|0)==(0|0); + if ($53) { + _glfwTerminate(); + _TraceLog(1,4358,$vararg_buffer6); + } else { + _TraceLog(0,4391,$vararg_buffer8); + $55 = HEAP32[4220]|0; + $56 = HEAP32[4221]|0; + HEAP32[$vararg_buffer10>>2] = $55; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $56; + _TraceLog(0,4431,$vararg_buffer10); + $57 = HEAP32[4179]|0; + $58 = HEAP32[4178]|0; + HEAP32[$vararg_buffer14>>2] = $57; + $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); + HEAP32[$vararg_ptr17>>2] = $58; + _TraceLog(0,4452,$vararg_buffer14); + $59 = HEAP32[4222]|0; + $60 = HEAP32[4223]|0; + HEAP32[$vararg_buffer18>>2] = $59; + $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); + HEAP32[$vararg_ptr21>>2] = $60; + _TraceLog(0,4473,$vararg_buffer18); + } + $61 = HEAP32[4177]|0; + (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); + $62 = HEAP32[4177]|0; + (_glfwSetCursorEnterCallback(($62|0),(2|0))|0); + $63 = HEAP32[4177]|0; + (_glfwSetKeyCallback(($63|0),(1|0))|0); + $64 = HEAP32[4177]|0; + (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); + $65 = HEAP32[4177]|0; + (_glfwSetCursorPosCallback(($65|0),(1|0))|0); + $66 = HEAP32[4177]|0; + (_glfwSetCharCallback(($66|0),(3|0))|0); + $67 = HEAP32[4177]|0; + (_glfwSetScrollCallback(($67|0),(2|0))|0); + $68 = HEAP32[4177]|0; + (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0); + $69 = HEAP32[4177]|0; + _glfwMakeContextCurrent(($69|0)); + _glfwSwapInterval(0); + $70 = HEAP8[19596]|0; + $71 = $70 & 64; + $72 = ($71<<24>>24)==(0); + if ($72) { + $73 = HEAP32[4179]|0; + $74 = HEAP32[4178]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[4220]|0; + $76 = HEAP32[4222]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[4221]|0; + $80 = HEAP32[4223]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; + } + _glfwSwapInterval(1); + _TraceLog(0,4498,$vararg_buffer22); + $73 = HEAP32[4179]|0; + $74 = HEAP32[4178]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[4220]|0; + $76 = HEAP32[4222]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[4221]|0; + $80 = HEAP32[4223]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; +} +function _LoadDefaultFont() { + var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy1 = sp + 44|0; + $vararg_buffer = sp; + $0 = sp + 4|0; + $1 = sp + 24|0; + HEAP32[(16772)>>2] = 224; + $2 = (_malloc(65536)|0); + _memset(($2|0),0,65536)|0; + $$095104 = 0;$$096103 = 0; + while(1) { + $3 = (60 + ($$095104<<2)|0); + $4 = HEAP32[$3>>2]|0; + $$097102 = 31; + while(1) { + $16 = 1 << $$097102; + $17 = $4 & $16; + $18 = ($17|0)==(0); + if (!($18)) { + $19 = (($$097102) + ($$096103))|0; + $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0); + HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24; + } + $20 = (($$097102) + -1)|0; + $21 = ($$097102|0)>(0); + if ($21) { + $$097102 = $20; + } else { + break; + } + } + $12 = (($$095104) + 1)|0; + $13 = ($$095104|0)>(511); + $$ = $13 ? 0 : $12; + $14 = (($$096103) + 32)|0; + $15 = ($14|0)<(16384); + if ($15) { + $$095104 = $$;$$096103 = $14; + } else { + break; + } + } + _LoadImageEx($0,$2,128,128); + _ImageFormat($0,2); + _free($2); + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _LoadTextureFromImage($1,$$byval_copy1); + ;HEAP32[16748>>2]=HEAP32[$1>>2]|0;HEAP32[16748+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16748+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16748+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16748+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _UnloadImage($$byval_copy1); + $5 = HEAP32[(16772)>>2]|0; + $6 = $5 << 5; + $7 = (_malloc($6)|0); + HEAP32[(16776)>>2] = $7; + $8 = ($5|0)>(0); + if (!($8)) { + $$lcssa = $7; + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(16768)>>2] = $23; + $24 = HEAP32[4187]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,3777,$vararg_buffer); + STACKTOP = sp;return; + } + $9 = HEAP32[(16752)>>2]|0; + $10 = HEAP32[(16772)>>2]|0; + $11 = HEAP32[(16776)>>2]|0; + $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; + while(1) { + $25 = (($$0101) + 32)|0; + $26 = (($27) + ($$0101<<5)|0); + HEAP32[$26>>2] = $25; + $28 = (((($27) + ($$0101<<5)|0)) + 4|0); + HEAP32[$28>>2] = $$090100; + $29 = ($$09299*11)|0; + $30 = (($29) + 1)|0; + $31 = (((($27) + ($$0101<<5)|0)) + 8|0); + HEAP32[$31>>2] = $30; + $32 = (2108 + ($$0101<<2)|0); + $33 = HEAP32[$32>>2]|0; + $34 = (((($27) + ($$0101<<5)|0)) + 12|0); + HEAP32[$34>>2] = $33; + $35 = (((($27) + ($$0101<<5)|0)) + 16|0); + HEAP32[$35>>2] = 10; + $36 = (($$090100) + 1)|0; + $37 = (($36) + ($33))|0; + $38 = ($37|0)<($9|0); + $39 = (($$09299) + 1)|0; + if ($38) { + $$191 = $37;$$193 = $$09299; + } else { + $40 = ($39*11)|0; + $41 = (($40) + 1)|0; + $42 = (($33) + 2)|0; + HEAP32[$28>>2] = 1; + HEAP32[$31>>2] = $41; + $$191 = $42;$$193 = $39; + } + $43 = (((($27) + ($$0101<<5)|0)) + 20|0); + HEAP32[$43>>2] = 0; + $44 = (((($27) + ($$0101<<5)|0)) + 24|0); + HEAP32[$44>>2] = 0; + $45 = (((($27) + ($$0101<<5)|0)) + 28|0); + HEAP32[$45>>2] = 0; + $46 = (($$0101) + 1)|0; + $47 = ($46|0)<($10|0); + if ($47) { + $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11; + } else { + $$lcssa = $11; + break; + } + } + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(16768)>>2] = $23; + $24 = HEAP32[4187]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,3777,$vararg_buffer); + STACKTOP = sp;return; +} +function _InitTimer() { + var $0 = 0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_time((0|0))|0); + _srand($0); + $1 = (+_GetTime()); + HEAPF64[2053] = $1; + return; +} +function _EmscriptenFullscreenChangeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $3 = HEAP32[$1>>2]|0; + $4 = ($3|0)==(0); + $5 = ((($1)) + 264|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 268|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 272|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($1)) + 276|0); + $12 = HEAP32[$11>>2]|0; + if ($4) { + HEAP32[$vararg_buffer4>>2] = $6; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $8; + $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); + HEAP32[$vararg_ptr8>>2] = $10; + $vararg_ptr9 = ((($vararg_buffer4)) + 12|0); + HEAP32[$vararg_ptr9>>2] = $12; + _TraceLog(0,3710,$vararg_buffer4); + STACKTOP = sp;return 0; + } else { + HEAP32[$vararg_buffer>>2] = $6; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $8; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $12; + _TraceLog(0,3641,$vararg_buffer); + STACKTOP = sp;return 0; + } + return (0)|0; +} +function _EmscriptenInputCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0; + var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + switch ($0|0) { + case 22: { + $$sink = 1; + label = 4; + break; + } + case 23: { + $$sink = 0; + label = 4; + break; + } + case 24: { + $$sink = 2; + label = 4; + break; + } + default: { + } + } + if ((label|0) == 4) { + HEAP32[$3>>2] = $$sink; + } + $4 = HEAP32[$1>>2]|0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = $4; + $6 = ((($1)) + 20|0); + $7 = HEAP32[$6>>2]|0; + $8 = ((($3)) + 8|0); + HEAP32[$8>>2] = $7; + $9 = ((($1)) + 72|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $10; + $12 = ((($1)) + 56|0); + $13 = HEAP32[$12>>2]|0; + $14 = (+($13|0)); + $15 = ((($1)) + 60|0); + $16 = HEAP32[$15>>2]|0; + $17 = (+($16|0)); + $$sroa$03$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14; + $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0); + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17; + $18 = ((($1)) + 108|0); + $19 = HEAP32[$18>>2]|0; + $20 = (+($19|0)); + $21 = ((($1)) + 112|0); + $22 = HEAP32[$21>>2]|0; + $23 = (+($22|0)); + $$sroa$0$0$$sroa_idx = ((($3)) + 32|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20; + $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0); + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23; + $24 = ((($3)) + 24|0); + $25 = $24; + $26 = $25; + $27 = HEAP32[$26>>2]|0; + $28 = (($25) + 4)|0; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $31 = 16408; + $32 = $31; + HEAP32[$32>>2] = $27; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = $30; + $35 = ((($3)) + 32|0); + $36 = $35; + $37 = $36; + $38 = HEAP32[$37>>2]|0; + $39 = (($36) + 4)|0; + $40 = $39; + $41 = HEAP32[$40>>2]|0; + $42 = (16416); + $43 = $42; + HEAP32[$43>>2] = $38; + $44 = (($42) + 4)|0; + $45 = $44; + HEAP32[$45>>2] = $41; + $46 = (_GetScreenWidth()|0); + $47 = (+($46|0)); + $48 = +HEAPF32[$24>>2]; + $49 = $48 / $47; + HEAPF32[$24>>2] = $49; + $50 = (_GetScreenHeight()|0); + $51 = (+($50|0)); + $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2]; + $53 = $52 / $51; + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53; + $54 = (_GetScreenWidth()|0); + $55 = (+($54|0)); + $56 = +HEAPF32[$35>>2]; + $57 = $56 / $55; + HEAPF32[$35>>2] = $57; + $58 = (_GetScreenHeight()|0); + $59 = (+($58|0)); + $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $61 = $60 / $59; + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return 1; +} +function _EmscriptenGamepadCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($1)) + 1296|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0); + if ($5) { + label = 3; + } else { + $6 = ((($1)) + 1300|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)<(4); + if ($8) { + $$sink = 1; + } else { + label = 3; + } + } + if ((label|0) == 3) { + $$sink = 0; + } + $9 = ((($1)) + 1300|0); + $10 = HEAP32[$9>>2]|0; + $11 = (16732 + ($10<<2)|0); + HEAP32[$11>>2] = $$sink; + return 0; +} +function _SetTargetFPS($0) { + $0 = $0|0; + var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ($0|0)<(1); + $2 = (+($0|0)); + $3 = 1.0 / $2; + $$ = $1 ? 0.0 : $3; + HEAPF64[2050] = $$; + $4 = $3; + $$op = $4 * 1000.0; + $5 = $$op; + $6 = $1 ? 0.0 : $5; + HEAPF64[$vararg_buffer>>3] = $6; + _TraceLog(0,3597,$vararg_buffer); + STACKTOP = sp;return; +} +function _LogoAnimation() { + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[4182] = 0; + return; +} +function _GetTime() { + var $0 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (+_glfwGetTime()); + return (+$0); +} +function _LoadImageEx($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = $2 << 2; + $5 = Math_imul($4, $3)|0; + $6 = (_malloc($5)|0); + $7 = ($5|0)>(0); + if ($7) { + $8 = (($5) + -1)|0; + $9 = $8 >>> 2; + $$03334 = 0;$$035 = 0; + while(1) { + $10 = (($1) + ($$03334<<2)|0); + $11 = HEAP8[$10>>0]|0; + $12 = (($6) + ($$035)|0); + HEAP8[$12>>0] = $11; + $13 = (((($1) + ($$03334<<2)|0)) + 1|0); + $14 = HEAP8[$13>>0]|0; + $15 = $$035 | 1; + $16 = (($6) + ($15)|0); + HEAP8[$16>>0] = $14; + $17 = (((($1) + ($$03334<<2)|0)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = $$035 | 2; + $20 = (($6) + ($19)|0); + HEAP8[$20>>0] = $18; + $21 = (((($1) + ($$03334<<2)|0)) + 3|0); + $22 = HEAP8[$21>>0]|0; + $23 = $$035 | 3; + $24 = (($6) + ($23)|0); + HEAP8[$24>>0] = $22; + $25 = (($$03334) + 1)|0; + $26 = (($$035) + 4)|0; + $exitcond = ($$03334|0)==($9|0); + if ($exitcond) { + break; + } else { + $$03334 = $25;$$035 = $26; + } + } + } + HEAP32[$0>>2] = $6; + $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0); + HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2; + $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0); + HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0); + HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7; + return; +} +function _ImageFormat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0; + var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0; + var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0; + var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0; + var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0; + var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0; + var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0; + var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0; + var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0; + var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0; + var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0; + var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0; + var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0; + var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp + 4|0; + $vararg_buffer = sp; + $2 = ((($0)) + 16|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)==($1|0); + if ($4) { + STACKTOP = sp;return; + } + $5 = ($3|0)<(8); + $6 = ($1|0)<(8); + $or$cond = $6 & $5; + if (!($or$cond)) { + _TraceLog(2,4169,$vararg_buffer); + STACKTOP = sp;return; + } + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; + $7 = (_GetImageData($$byval_copy)|0); + $8 = HEAP32[$0>>2]|0; + _free($8); + HEAP32[$2>>2] = $1; + switch ($1|0) { + case 1: { + $9 = ((($0)) + 4|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 8|0); + $12 = HEAP32[$11>>2]|0; + $13 = Math_imul($12, $10)|0; + $14 = (_malloc($13)|0); + HEAP32[$0>>2] = $14; + $15 = Math_imul($12, $10)|0; + $16 = ($15|0)>(0); + if ($16) { + $$0171188 = 0; + while(1) { + $17 = (($7) + ($$0171188<<2)|0); + $18 = HEAP8[$17>>0]|0; + $19 = (+($18&255)); + $20 = $19 * 0.29899999499320984; + $21 = (((($7) + ($$0171188<<2)|0)) + 1|0); + $22 = HEAP8[$21>>0]|0; + $23 = (+($22&255)); + $24 = $23 * 0.58700001239776611; + $25 = $20 + $24; + $26 = (((($7) + ($$0171188<<2)|0)) + 2|0); + $27 = HEAP8[$26>>0]|0; + $28 = (+($27&255)); + $29 = $28 * 0.11400000005960464; + $30 = $25 + $29; + $31 = (~~(($30))&255); + $32 = HEAP32[$0>>2]|0; + $33 = (($32) + ($$0171188)|0); + HEAP8[$33>>0] = $31; + $34 = (($$0171188) + 1)|0; + $35 = HEAP32[$9>>2]|0; + $36 = HEAP32[$11>>2]|0; + $37 = Math_imul($36, $35)|0; + $38 = ($34|0)<($37|0); + if ($38) { + $$0171188 = $34; + } else { + break; + } + } + } + break; + } + case 2: { + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = ((($0)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = $40 << 1; + $44 = Math_imul($43, $42)|0; + $45 = (_malloc($44)|0); + HEAP32[$0>>2] = $45; + $46 = HEAP32[$39>>2]|0; + $47 = $46 << 1; + $48 = Math_imul($47, $42)|0; + $49 = ($48|0)>(0); + if ($49) { + $$0170190 = 0;$$0172189 = 0; + while(1) { + $50 = (($7) + ($$0172189<<2)|0); + $51 = HEAP8[$50>>0]|0; + $52 = (+($51&255)); + $53 = $52 * 0.29899999499320984; + $54 = (((($7) + ($$0172189<<2)|0)) + 1|0); + $55 = HEAP8[$54>>0]|0; + $56 = (+($55&255)); + $57 = $56 * 0.58700001239776611; + $58 = $53 + $57; + $59 = (((($7) + ($$0172189<<2)|0)) + 2|0); + $60 = HEAP8[$59>>0]|0; + $61 = (+($60&255)); + $62 = $61 * 0.11400000005960464; + $63 = $58 + $62; + $64 = (~~(($63))&255); + $65 = HEAP32[$0>>2]|0; + $66 = (($65) + ($$0170190)|0); + HEAP8[$66>>0] = $64; + $67 = (((($7) + ($$0172189<<2)|0)) + 3|0); + $68 = HEAP8[$67>>0]|0; + $69 = HEAP32[$0>>2]|0; + $70 = $$0170190 | 1; + $71 = (($69) + ($70)|0); + HEAP8[$71>>0] = $68; + $72 = (($$0172189) + 1)|0; + $73 = (($$0170190) + 2)|0; + $74 = HEAP32[$39>>2]|0; + $75 = HEAP32[$41>>2]|0; + $76 = $74 << 1; + $77 = Math_imul($76, $75)|0; + $78 = ($73|0)<($77|0); + if ($78) { + $$0170190 = $73;$$0172189 = $72; + } else { + break; + } + } + } + break; + } + case 3: { + $79 = ((($0)) + 4|0); + $80 = HEAP32[$79>>2]|0; + $81 = ((($0)) + 8|0); + $82 = HEAP32[$81>>2]|0; + $83 = $80 << 1; + $84 = Math_imul($83, $82)|0; + $85 = (_malloc($84)|0); + HEAP32[$0>>2] = $85; + $86 = HEAP32[$79>>2]|0; + $87 = Math_imul($82, $86)|0; + $88 = ($87|0)>(0); + if ($88) { + $89 = HEAP8[$7>>0]|0; + $90 = (+($89&255)); + $91 = $90 * 31.0; + $92 = $91 / 255.0; + $roundf179 = (+_roundf((+$92))); + $93 = (~~(($roundf179))&255); + $94 = ((($7)) + 1|0); + $95 = HEAP8[$94>>0]|0; + $96 = (+($95&255)); + $97 = $96 * 63.0; + $98 = $97 / 255.0; + $roundf180 = (+_roundf((+$98))); + $99 = (~~(($roundf180))&255); + $100 = ((($7)) + 2|0); + $101 = HEAP8[$100>>0]|0; + $102 = (+($101&255)); + $103 = $102 * 31.0; + $104 = $103 / 255.0; + $roundf181 = (+_roundf((+$104))); + $105 = (~~(($roundf181))&255); + $106 = $93&255; + $107 = $106 << 11; + $108 = $99&255; + $109 = $108 << 5; + $110 = $109 | $107; + $111 = $105&255; + $112 = $110 | $111; + $113 = $112&65535; + $114 = HEAP32[$0>>2]|0; + $115 = HEAP32[$79>>2]|0; + $116 = HEAP32[$81>>2]|0; + $117 = Math_imul($116, $115)|0; + $$0169192 = 0; + while(1) { + $118 = (($114) + ($$0169192<<1)|0); + HEAP16[$118>>1] = $113; + $119 = (($$0169192) + 1)|0; + $120 = ($119|0)<($117|0); + if ($120) { + $$0169192 = $119; + } else { + break; + } + } + } + break; + } + case 4: { + $121 = ((($0)) + 4|0); + $122 = HEAP32[$121>>2]|0; + $123 = ((($0)) + 8|0); + $124 = HEAP32[$123>>2]|0; + $125 = ($122*3)|0; + $126 = Math_imul($125, $124)|0; + $127 = (_malloc($126)|0); + HEAP32[$0>>2] = $127; + $128 = HEAP32[$121>>2]|0; + $129 = ($128*3)|0; + $130 = Math_imul($129, $124)|0; + $131 = ($130|0)>(0); + if ($131) { + $$0168195 = 0;$$1194 = 0; + while(1) { + $132 = (($7) + ($$1194<<2)|0); + $133 = HEAP8[$132>>0]|0; + $134 = HEAP32[$0>>2]|0; + $135 = (($134) + ($$0168195)|0); + HEAP8[$135>>0] = $133; + $136 = (((($7) + ($$1194<<2)|0)) + 1|0); + $137 = HEAP8[$136>>0]|0; + $138 = HEAP32[$0>>2]|0; + $139 = (($$0168195) + 1)|0; + $140 = (($138) + ($139)|0); + HEAP8[$140>>0] = $137; + $141 = (((($7) + ($$1194<<2)|0)) + 2|0); + $142 = HEAP8[$141>>0]|0; + $143 = HEAP32[$0>>2]|0; + $144 = (($$0168195) + 2)|0; + $145 = (($143) + ($144)|0); + HEAP8[$145>>0] = $142; + $146 = (($$1194) + 1)|0; + $147 = (($$0168195) + 3)|0; + $148 = HEAP32[$121>>2]|0; + $149 = HEAP32[$123>>2]|0; + $150 = ($148*3)|0; + $151 = Math_imul($150, $149)|0; + $152 = ($147|0)<($151|0); + if ($152) { + $$0168195 = $147;$$1194 = $146; + } else { + break; + } + } + } + break; + } + case 5: { + $153 = ((($0)) + 4|0); + $154 = HEAP32[$153>>2]|0; + $155 = ((($0)) + 8|0); + $156 = HEAP32[$155>>2]|0; + $157 = $154 << 1; + $158 = Math_imul($157, $156)|0; + $159 = (_malloc($158)|0); + HEAP32[$0>>2] = $159; + $160 = HEAP32[$153>>2]|0; + $161 = Math_imul($156, $160)|0; + $162 = ($161|0)>(0); + if ($162) { + $163 = HEAP32[$0>>2]|0; + $164 = HEAP32[$153>>2]|0; + $165 = HEAP32[$155>>2]|0; + $166 = Math_imul($165, $164)|0; + $$0167197 = 0; + while(1) { + $167 = (($7) + ($$0167197<<2)|0); + $168 = HEAP8[$167>>0]|0; + $169 = (+($168&255)); + $170 = $169 * 31.0; + $171 = $170 / 255.0; + $roundf176 = (+_roundf((+$171))); + $172 = (~~(($roundf176))&255); + $173 = (((($7) + ($$0167197<<2)|0)) + 1|0); + $174 = HEAP8[$173>>0]|0; + $175 = (+($174&255)); + $176 = $175 * 31.0; + $177 = $176 / 255.0; + $roundf177 = (+_roundf((+$177))); + $178 = (~~(($roundf177))&255); + $179 = (((($7) + ($$0167197<<2)|0)) + 2|0); + $180 = HEAP8[$179>>0]|0; + $181 = (+($180&255)); + $182 = $181 * 31.0; + $183 = $182 / 255.0; + $roundf178 = (+_roundf((+$183))); + $184 = (~~(($roundf178))&255); + $185 = (((($7) + ($$0167197<<2)|0)) + 3|0); + $186 = HEAP8[$185>>0]|0; + $187 = ($186&255)>(50); + $188 = $172&255; + $189 = $188 << 11; + $190 = $178&255; + $191 = $190 << 6; + $192 = $191 | $189; + $193 = $184&255; + $194 = $193 << 1; + $195 = $192 | $194; + $196 = $187&1; + $197 = $195 | $196; + $198 = $197&65535; + $199 = (($163) + ($$0167197<<1)|0); + HEAP16[$199>>1] = $198; + $200 = (($$0167197) + 1)|0; + $201 = ($200|0)<($166|0); + if ($201) { + $$0167197 = $200; + } else { + break; + } + } + } + break; + } + case 6: { + $202 = ((($0)) + 4|0); + $203 = HEAP32[$202>>2]|0; + $204 = ((($0)) + 8|0); + $205 = HEAP32[$204>>2]|0; + $206 = $203 << 1; + $207 = Math_imul($206, $205)|0; + $208 = (_malloc($207)|0); + HEAP32[$0>>2] = $208; + $209 = HEAP32[$202>>2]|0; + $210 = Math_imul($205, $209)|0; + $211 = ($210|0)>(0); + if ($211) { + $212 = HEAP32[$0>>2]|0; + $213 = HEAP32[$202>>2]|0; + $214 = HEAP32[$204>>2]|0; + $215 = Math_imul($214, $213)|0; + $$0166199 = 0; + while(1) { + $216 = (($7) + ($$0166199<<2)|0); + $217 = HEAP8[$216>>0]|0; + $218 = (+($217&255)); + $219 = $218 * 15.0; + $220 = $219 / 255.0; + $roundf = (+_roundf((+$220))); + $221 = (~~(($roundf))&255); + $222 = (((($7) + ($$0166199<<2)|0)) + 1|0); + $223 = HEAP8[$222>>0]|0; + $224 = (+($223&255)); + $225 = $224 * 15.0; + $226 = $225 / 255.0; + $roundf173 = (+_roundf((+$226))); + $227 = (~~(($roundf173))&255); + $228 = (((($7) + ($$0166199<<2)|0)) + 2|0); + $229 = HEAP8[$228>>0]|0; + $230 = (+($229&255)); + $231 = $230 * 15.0; + $232 = $231 / 255.0; + $roundf174 = (+_roundf((+$232))); + $233 = (~~(($roundf174))&255); + $234 = (((($7) + ($$0166199<<2)|0)) + 3|0); + $235 = HEAP8[$234>>0]|0; + $236 = (+($235&255)); + $237 = $236 * 15.0; + $238 = $237 / 255.0; + $roundf175 = (+_roundf((+$238))); + $239 = (~~(($roundf175))&255); + $240 = $221&255; + $241 = $240 << 12; + $242 = $227&255; + $243 = $242 << 8; + $244 = $243 | $241; + $245 = $233&255; + $246 = $245 << 4; + $247 = $244 | $246; + $248 = $239&255; + $249 = $247 | $248; + $250 = $249&65535; + $251 = (($212) + ($$0166199<<1)|0); + HEAP16[$251>>1] = $250; + $252 = (($$0166199) + 1)|0; + $253 = ($252|0)<($215|0); + if ($253) { + $$0166199 = $252; + } else { + break; + } + } + } + break; + } + case 7: { + $254 = ((($0)) + 4|0); + $255 = HEAP32[$254>>2]|0; + $256 = ((($0)) + 8|0); + $257 = HEAP32[$256>>2]|0; + $258 = $255 << 2; + $259 = Math_imul($258, $257)|0; + $260 = (_malloc($259)|0); + HEAP32[$0>>2] = $260; + $261 = HEAP32[$254>>2]|0; + $262 = $261 << 2; + $263 = Math_imul($262, $257)|0; + $264 = ($263|0)>(0); + if ($264) { + $$0202 = 0;$$2201 = 0; + while(1) { + $265 = (($7) + ($$2201<<2)|0); + $266 = HEAP8[$265>>0]|0; + $267 = HEAP32[$0>>2]|0; + $268 = (($267) + ($$0202)|0); + HEAP8[$268>>0] = $266; + $269 = (((($7) + ($$2201<<2)|0)) + 1|0); + $270 = HEAP8[$269>>0]|0; + $271 = HEAP32[$0>>2]|0; + $272 = $$0202 | 1; + $273 = (($271) + ($272)|0); + HEAP8[$273>>0] = $270; + $274 = (((($7) + ($$2201<<2)|0)) + 2|0); + $275 = HEAP8[$274>>0]|0; + $276 = HEAP32[$0>>2]|0; + $277 = $$0202 | 2; + $278 = (($276) + ($277)|0); + HEAP8[$278>>0] = $275; + $279 = (((($7) + ($$2201<<2)|0)) + 3|0); + $280 = HEAP8[$279>>0]|0; + $281 = HEAP32[$0>>2]|0; + $282 = $$0202 | 3; + $283 = (($281) + ($282)|0); + HEAP8[$283>>0] = $280; + $284 = (($$2201) + 1)|0; + $285 = (($$0202) + 4)|0; + $286 = HEAP32[$254>>2]|0; + $287 = HEAP32[$256>>2]|0; + $288 = $286 << 2; + $289 = Math_imul($288, $287)|0; + $290 = ($285|0)<($289|0); + if ($290) { + $$0202 = $285;$$2201 = $284; + } else { + break; + } + } + } + break; + } + default: { + } + } + _free($7); + STACKTOP = sp;return; +} +function _LoadTextureFromImage($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $2 = ((($1)) + 16|0); + $3 = HEAP32[$2>>2]|0; + HEAP32[$vararg_buffer>>2] = $3; + _TraceLog(2,3822,$vararg_buffer); + $4 = HEAP32[$1>>2]|0; + $5 = ((($1)) + 4|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 8|0); + $8 = HEAP32[$7>>2]|0; + $9 = HEAP32[$2>>2]|0; + $10 = ((($1)) + 12|0); + $11 = HEAP32[$10>>2]|0; + $12 = (_rlglLoadTexture($4,$6,$8,$9,$11)|0); + $13 = HEAP32[$5>>2]|0; + HEAP32[$0>>2] = $12; + $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0); + HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $13; + $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0); + HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $8; + $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0); + HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $11; + $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0); + HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $9; + STACKTOP = sp;return; +} +function _UnloadImage($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + _free($1); + return; +} +function _rlglLoadTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0; + var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); + $vararg_buffer15 = sp + 64|0; + $vararg_buffer11 = sp + 48|0; + $vararg_buffer9 = sp + 40|0; + $vararg_buffer7 = sp + 32|0; + $vararg_buffer5 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $5 = sp + 68|0; + _glBindTexture(3553,0); + HEAP32[$5>>2] = 0; + $6 = HEAP32[4195]|0; + $7 = ($6|0)==(0); + $8 = $3 & -4; + $switch = ($8|0)==(8); + $or$cond100 = $switch & $7; + if ($or$cond100) { + _TraceLog(2,3838,$vararg_buffer); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $9 = HEAP32[4196]|0; + $10 = ($9|0)==(0); + $11 = ($3|0)==(12); + $or$cond7 = $11 & $10; + if ($or$cond7) { + _TraceLog(2,3882,$vararg_buffer1); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $12 = HEAP32[4197]|0; + $13 = ($12|0)==(0); + $$off = (($3) + -13)|0; + $14 = ($$off>>>0)<(2); + $or$cond = $14 & $13; + if ($or$cond) { + _TraceLog(2,3927,$vararg_buffer3); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $15 = HEAP32[4198]|0; + $16 = ($15|0)==(0); + $$off92 = (($3) + -15)|0; + $17 = ($$off92>>>0)<(2); + $or$cond96 = $17 & $16; + if ($or$cond96) { + _TraceLog(2,3972,$vararg_buffer5); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $18 = HEAP32[4199]|0; + $19 = ($18|0)==(0); + $$off93 = (($3) + -17)|0; + $20 = ($$off93>>>0)<(2); + $or$cond98 = $20 & $19; + if ($or$cond98) { + _TraceLog(2,4017,$vararg_buffer7); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + _glGenTextures(1,($5|0)); + $21 = HEAP32[$5>>2]|0; + _glBindTexture(3553,($21|0)); + do { + switch ($3|0) { + case 1: { + _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0)); + break; + } + case 2: { + _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0)); + break; + } + case 3: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0)); + break; + } + case 4: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0)); + break; + } + case 5: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0)); + break; + } + case 6: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0)); + break; + } + case 7: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0)); + break; + } + case 8: { + $22 = HEAP32[4195]|0; + $23 = ($22|0)==(0); + if (!($23)) { + _LoadCompressedTexture($0,$1,$2,$4,33776); + } + break; + } + case 9: { + $24 = HEAP32[4195]|0; + $25 = ($24|0)==(0); + if (!($25)) { + _LoadCompressedTexture($0,$1,$2,$4,33777); + } + break; + } + case 10: { + $26 = HEAP32[4195]|0; + $27 = ($26|0)==(0); + if (!($27)) { + _LoadCompressedTexture($0,$1,$2,$4,33778); + } + break; + } + case 11: { + $28 = HEAP32[4195]|0; + $29 = ($28|0)==(0); + if (!($29)) { + _LoadCompressedTexture($0,$1,$2,$4,33779); + } + break; + } + case 12: { + $30 = HEAP32[4196]|0; + $31 = ($30|0)==(0); + if (!($31)) { + _LoadCompressedTexture($0,$1,$2,$4,36196); + } + break; + } + case 13: { + $32 = HEAP32[4197]|0; + $33 = ($32|0)==(0); + if (!($33)) { + _LoadCompressedTexture($0,$1,$2,$4,37492); + } + break; + } + case 14: { + $34 = HEAP32[4197]|0; + $35 = ($34|0)==(0); + if (!($35)) { + _LoadCompressedTexture($0,$1,$2,$4,37496); + } + break; + } + case 15: { + $36 = HEAP32[4198]|0; + $37 = ($36|0)==(0); + if (!($37)) { + _LoadCompressedTexture($0,$1,$2,$4,35840); + } + break; + } + case 16: { + $38 = HEAP32[4198]|0; + $39 = ($38|0)==(0); + if (!($39)) { + _LoadCompressedTexture($0,$1,$2,$4,35842); + } + break; + } + case 17: { + $40 = HEAP32[4199]|0; + $41 = ($40|0)==(0); + if (!($41)) { + _LoadCompressedTexture($0,$1,$2,$4,37808); + } + break; + } + case 18: { + $42 = HEAP32[4199]|0; + $43 = ($42|0)==(0); + if (!($43)) { + _LoadCompressedTexture($0,$1,$2,$4,37815); + } + break; + } + default: { + _TraceLog(2,4062,$vararg_buffer9); + } + } + } while(0); + $44 = HEAP32[4200]|0; + $45 = ($44|0)==(0); + if ($45) { + _glTexParameteri(3553,10242,33071); + _glTexParameteri(3553,10243,33071); + } else { + _glTexParameteri(3553,10242,10497); + _glTexParameteri(3553,10243,10497); + } + _glTexParameteri(3553,10240,9728); + _glTexParameteri(3553,10241,9728); + _glBindTexture(3553,0); + $46 = HEAP32[$5>>2]|0; + $47 = ($46|0)==(0); + if ($47) { + _TraceLog(2,4140,$vararg_buffer15); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer11>>2] = $46; + $vararg_ptr13 = ((($vararg_buffer11)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $1; + $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); + HEAP32[$vararg_ptr14>>2] = $2; + _TraceLog(0,4091,$vararg_buffer11); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadCompressedTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glPixelStorei(3317,1); + switch ($4|0) { + case 33776: case 33777: case 36196: case 37492: { + $$038 = 8; + break; + } + default: { + $$038 = 16; + } + } + $5 = ($3|0)<(1); + $6 = $1 | $2; + $7 = ($6|0)==(0); + $or$cond42 = $5 | $7; + if ($or$cond42) { + return; + } else { + $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1; + } + while(1) { + $8 = (($$046) + 3)|0; + $9 = (($8|0) / 4)&-1; + $10 = (($$03943) + 3)|0; + $11 = (($10|0) / 4)&-1; + $12 = Math_imul($11, $$038)|0; + $13 = Math_imul($12, $9)|0; + $14 = (($0) + ($$03744)|0); + _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0)); + $15 = (($13) + ($$03744))|0; + $16 = (($$046|0) / 2)&-1; + $17 = (($$03943|0) / 2)&-1; + $18 = ($$046|0)<(2); + $$ = $18 ? 1 : $16; + $19 = ($$03943|0)<(2); + $$140 = $19 ? 1 : $17; + $20 = (($$03645) + 1)|0; + $21 = ($20|0)>=($3|0); + $22 = $$ | $$140; + $23 = ($22|0)==(0); + $or$cond = $21 | $23; + if ($or$cond) { + break; + } else { + $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$; + } + } + return; +} +function _GetImageData($0) { + $0 = $0|0; + var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0; + var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = $2 << 2; + $6 = Math_imul($5, $4)|0; + $7 = (_malloc($6)|0); + $8 = HEAP32[$1>>2]|0; + $9 = Math_imul($4, $8)|0; + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return ($7|0); + } + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = HEAP32[$0>>2]|0; + $$0104105 = 0;$$0106 = 0; + while(1) { + switch ($12|0) { + case 1: { + $14 = (($13) + ($$0106)|0); + $15 = HEAP8[$14>>0]|0; + $16 = (($7) + ($$0104105<<2)|0); + HEAP8[$16>>0] = $15; + $17 = HEAP8[$14>>0]|0; + $18 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$18>>0] = $17; + $19 = HEAP8[$14>>0]|0; + $20 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$20>>0] = $19; + $21 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$21>>0] = -1; + $22 = (($$0106) + 1)|0; + $$1 = $22; + break; + } + case 2: { + $23 = (($13) + ($$0106)|0); + $24 = HEAP8[$23>>0]|0; + $25 = (($7) + ($$0104105<<2)|0); + HEAP8[$25>>0] = $24; + $26 = HEAP8[$23>>0]|0; + $27 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$27>>0] = $26; + $28 = HEAP8[$23>>0]|0; + $29 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$29>>0] = $28; + $30 = (($$0106) + 1)|0; + $31 = (($13) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$33>>0] = $32; + $34 = (($$0106) + 2)|0; + $$1 = $34; + break; + } + case 5: { + $35 = (($13) + ($$0106<<1)|0); + $36 = HEAP16[$35>>1]|0; + $37 = $36&65535; + $38 = $37 >>> 11; + $39 = (+($38|0)); + $40 = $39 * 8.0; + $41 = (~~(($40))&255); + $42 = (($7) + ($$0104105<<2)|0); + HEAP8[$42>>0] = $41; + $43 = $37 >>> 6; + $44 = $43 & 31; + $45 = (+($44|0)); + $46 = $45 * 8.0; + $47 = (~~(($46))&255); + $48 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$48>>0] = $47; + $49 = $37 >>> 1; + $50 = $49 & 31; + $51 = (+($50|0)); + $52 = $51 * 8.0; + $53 = (~~(($52))&255); + $54 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$54>>0] = $53; + $55 = $37 & 1; + $56 = (0 - ($55))|0; + $57 = $56&255; + $58 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$58>>0] = $57; + $59 = (($$0106) + 1)|0; + $$1 = $59; + break; + } + case 3: { + $60 = (($13) + ($$0106<<1)|0); + $61 = HEAP16[$60>>1]|0; + $62 = $61&65535; + $63 = $62 >>> 11; + $64 = (+($63|0)); + $65 = $64 * 8.0; + $66 = (~~(($65))&255); + $67 = (($7) + ($$0104105<<2)|0); + HEAP8[$67>>0] = $66; + $68 = $62 >>> 5; + $69 = $68 & 63; + $70 = (+($69|0)); + $71 = $70 * 4.0; + $72 = (~~(($71))&255); + $73 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$73>>0] = $72; + $74 = $62 & 31; + $75 = (+($74|0)); + $76 = $75 * 8.0; + $77 = (~~(($76))&255); + $78 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$78>>0] = $77; + $79 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$79>>0] = -1; + $80 = (($$0106) + 1)|0; + $$1 = $80; + break; + } + case 6: { + $81 = (($13) + ($$0106<<1)|0); + $82 = HEAP16[$81>>1]|0; + $83 = $82&65535; + $84 = $83 >>> 12; + $85 = (+($84|0)); + $86 = $85 * 17.0; + $87 = (~~(($86))&255); + $88 = (($7) + ($$0104105<<2)|0); + HEAP8[$88>>0] = $87; + $89 = $83 >>> 8; + $90 = $89 & 15; + $91 = (+($90|0)); + $92 = $91 * 17.0; + $93 = (~~(($92))&255); + $94 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$94>>0] = $93; + $95 = $83 >>> 4; + $96 = $95 & 15; + $97 = (+($96|0)); + $98 = $97 * 17.0; + $99 = (~~(($98))&255); + $100 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$100>>0] = $99; + $101 = $83 & 15; + $102 = (+($101|0)); + $103 = $102 * 17.0; + $104 = (~~(($103))&255); + $105 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$105>>0] = $104; + $106 = (($$0106) + 1)|0; + $$1 = $106; + break; + } + case 7: { + $107 = (($13) + ($$0106)|0); + $108 = HEAP8[$107>>0]|0; + $109 = (($7) + ($$0104105<<2)|0); + HEAP8[$109>>0] = $108; + $110 = (($$0106) + 1)|0; + $111 = (($13) + ($110)|0); + $112 = HEAP8[$111>>0]|0; + $113 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$113>>0] = $112; + $114 = (($$0106) + 2)|0; + $115 = (($13) + ($114)|0); + $116 = HEAP8[$115>>0]|0; + $117 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$117>>0] = $116; + $118 = (($$0106) + 3)|0; + $119 = (($13) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $121 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$121>>0] = $120; + $122 = (($$0106) + 4)|0; + $$1 = $122; + break; + } + case 4: { + $123 = (($13) + ($$0106)|0); + $124 = HEAP8[$123>>0]|0; + $125 = (($7) + ($$0104105<<2)|0); + HEAP8[$125>>0] = $124; + $126 = (($$0106) + 1)|0; + $127 = (($13) + ($126)|0); + $128 = HEAP8[$127>>0]|0; + $129 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$129>>0] = $128; + $130 = (($$0106) + 2)|0; + $131 = (($13) + ($130)|0); + $132 = HEAP8[$131>>0]|0; + $133 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$133>>0] = $132; + $134 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$134>>0] = -1; + $135 = (($$0106) + 3)|0; + $$1 = $135; + break; + } + default: { + _TraceLog(2,4223,$vararg_buffer); + $$1 = $$0106; + } + } + $136 = (($$0104105) + 1)|0; + $137 = HEAP32[$1>>2]|0; + $138 = HEAP32[$3>>2]|0; + $139 = Math_imul($138, $137)|0; + $140 = ($136|0)<($139|0); + if ($140) { + $$0104105 = $136;$$0106 = $$1; + } else { + break; + } + } + STACKTOP = sp;return ($7|0); +} +function _ErrorCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + HEAP32[$vararg_buffer>>2] = $0; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $1; + _TraceLog(2,8089,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlGetVersion() { + var label = 0, sp = 0; + sp = STACKTOP; + return 4; +} +function _SetupFramebufferSize($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0; + var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0; + var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0; + var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $vararg_buffer8 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $2 = sp + 40|0; + $3 = HEAP32[4179]|0; + $4 = ($3|0)>($0|0); + if (!($4)) { + $5 = HEAP32[4178]|0; + $6 = ($5|0)>($1|0); + if (!($6)) { + $30 = ($3|0)<($0|0); + $31 = ($5|0)<($1|0); + $or$cond = $30 | $31; + if (!($or$cond)) { + HEAP32[4220] = $3; + HEAP32[4221] = $5; + HEAP32[4222] = 0; + HEAP32[4223] = 0; + STACKTOP = sp;return; + } + HEAP32[$vararg_buffer8>>2] = $3; + $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); + HEAP32[$vararg_ptr11>>2] = $5; + $vararg_ptr12 = ((($vararg_buffer8)) + 8|0); + HEAP32[$vararg_ptr12>>2] = $0; + $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); + HEAP32[$vararg_ptr13>>2] = $1; + _TraceLog(0,8023,$vararg_buffer8); + $32 = (+($0|0)); + $33 = (+($1|0)); + $34 = $32 / $33; + $35 = HEAP32[4179]|0; + $36 = (+($35|0)); + $37 = HEAP32[4178]|0; + $38 = (+($37|0)); + $39 = $36 / $38; + $40 = !($34 <= $39); + if ($40) { + $44 = $34 * $38; + $roundf = (+_roundf((+$44))); + $45 = (~~(($roundf))); + HEAP32[4220] = $45; + HEAP32[4221] = $37; + $46 = (($45) - ($35))|0; + HEAP32[4222] = $46; + $$sink1 = 0; + } else { + HEAP32[4220] = $35; + $41 = $36 / $34; + $roundf38 = (+_roundf((+$41))); + $42 = (~~(($roundf38))); + HEAP32[4221] = $42; + HEAP32[4222] = 0; + $43 = (($42) - ($37))|0; + $$sink1 = $43; + } + HEAP32[4223] = $$sink1; + STACKTOP = sp;return; + } + } + $7 = HEAP32[4178]|0; + HEAP32[$vararg_buffer>>2] = $3; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $7; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $0; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $1; + _TraceLog(2,7880,$vararg_buffer); + $8 = (+($0|0)); + $9 = HEAP32[4179]|0; + $10 = (+($9|0)); + $11 = $8 / $10; + $12 = (+($1|0)); + $13 = HEAP32[4178]|0; + $14 = (+($13|0)); + $15 = $12 / $14; + $16 = !($11 <= $15); + if ($16) { + $22 = $10 * $15; + $roundf39 = (+_roundf((+$22))); + $23 = (~~(($roundf39))); + HEAP32[4220] = $23; + HEAP32[4221] = $1; + $24 = (($0) - ($23))|0; + HEAP32[4222] = $24; + $$sink = 0; + } else { + HEAP32[4220] = $0; + $17 = HEAP32[4178]|0; + $18 = (+($17|0)); + $19 = $11 * $18; + $roundf40 = (+_roundf((+$19))); + $20 = (~~(($roundf40))); + HEAP32[4221] = $20; + HEAP32[4222] = 0; + $21 = (($1) - ($20))|0; + $$sink = $21; + } + HEAP32[4223] = $$sink; + $25 = HEAP32[4220]|0; + $26 = (+($25|0)); + $27 = HEAP32[4179]|0; + $28 = (+($27|0)); + $29 = $26 / $28; + _MatrixScale($2,$29,$29,$29); + dest=16804; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4220] = $0; + HEAP32[4221] = $1; + HEAP32[$vararg_buffer4>>2] = $0; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $1; + _TraceLog(2,7958,$vararg_buffer4); + STACKTOP = sp;return; +} +function _WindowSizeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0.0, $4 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlViewport(0,0,$1,$2); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $3 = (+($1|0)); + $4 = (+($2|0)); + _rlOrtho(0.0,$3,$4,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + _rlClearScreenBuffers(); + HEAP32[4179] = $1; + HEAP32[4178] = $2; + HEAP32[4220] = $1; + HEAP32[4221] = $2; + return; +} +function _CursorEnterCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _KeyCallback($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $5 = HEAP32[752]|0; + $6 = ($5|0)==($1|0); + $7 = ($3|0)==(1); + $or$cond = $7 & $6; + if ($or$cond) { + _glfwSetWindowShouldClose(($0|0),1); + return; + } + $8 = $3&255; + $9 = (19603 + ($1)|0); + HEAP8[$9>>0] = $8; + if (!($7)) { + return; + } + HEAP32[751] = $1; + return; +} +function _MouseButtonCallback($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0; + var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy = sp + 64|0; + $4 = sp + 8|0; + $5 = sp; + $6 = $2&255; + $7 = (19597 + ($1)|0); + HEAP8[$7>>0] = $6; + $8 = (_IsMouseButtonPressed(0)|0); + $9 = ($8|0)==(0); + if ($9) { + $10 = (_IsMouseButtonReleased(0)|0); + $11 = ($10|0)==(0); + if (!($11)) { + $$sink = 0; + label = 3; + } + } else { + $$sink = 1; + label = 3; + } + if ((label|0) == 3) { + HEAP32[$4>>2] = $$sink; + } + $12 = ((($4)) + 8|0); + HEAP32[$12>>2] = 0; + $13 = ((($4)) + 4|0); + HEAP32[$13>>2] = 1; + $14 = ((($4)) + 24|0); + _GetMousePosition($5); + $15 = $5; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = $14; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = (_GetScreenWidth()|0); + $26 = (+($25|0)); + $27 = +HEAPF32[$14>>2]; + $28 = $27 / $26; + HEAPF32[$14>>2] = $28; + $29 = (_GetScreenHeight()|0); + $30 = (+($29|0)); + $31 = ((($4)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 / $30; + HEAPF32[$31>>2] = $33; + dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _MouseCursorPosCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + HEAP32[$3>>2] = 2; + $4 = ((($3)) + 8|0); + HEAP32[$4>>2] = 0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = 1; + $6 = $1; + $7 = $2; + $$sroa$0$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6; + $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7; + $8 = ((($3)) + 24|0); + $9 = $8; + $10 = $9; + $11 = HEAP32[$10>>2]|0; + $12 = (($9) + 4)|0; + $13 = $12; + $14 = HEAP32[$13>>2]|0; + $15 = 16408; + $16 = $15; + HEAP32[$16>>2] = $11; + $17 = (($15) + 4)|0; + $18 = $17; + HEAP32[$18>>2] = $14; + $19 = (_GetScreenWidth()|0); + $20 = (+($19|0)); + $21 = +HEAPF32[$8>>2]; + $22 = $21 / $20; + HEAPF32[$8>>2] = $22; + $23 = (_GetScreenHeight()|0); + $24 = (+($23|0)); + $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2]; + $26 = $25 / $24; + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _CharCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[751] = $1; + return; +} +function _ScrollCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (~~(($2))); + HEAP32[4593] = $3; + return; +} +function _WindowIconifyCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)!=(0); + $$sink = $2&1; + HEAP32[4592] = $$sink; + return; +} +function _rlglInit($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0; + var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0); + $vararg_buffer41 = sp + 2184|0; + $vararg_buffer39 = sp + 2176|0; + $vararg_buffer36 = sp + 2168|0; + $vararg_buffer34 = sp + 2160|0; + $vararg_buffer31 = sp + 2152|0; + $vararg_buffer29 = sp + 2144|0; + $vararg_buffer27 = sp + 2136|0; + $vararg_buffer25 = sp + 2128|0; + $vararg_buffer23 = sp + 2120|0; + $vararg_buffer21 = sp + 2112|0; + $vararg_buffer19 = sp + 2104|0; + $vararg_buffer17 = sp + 2096|0; + $vararg_buffer15 = sp + 2088|0; + $vararg_buffer13 = sp + 2080|0; + $vararg_buffer10 = sp + 2072|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 2400|0; + $3 = sp + 2384|0; + $4 = sp + 2320|0; + $5 = sp + 2256|0; + $6 = sp + 2192|0; + $7 = (_glGetString(7936)|0); + HEAP32[$vararg_buffer>>2] = $7; + _TraceLog(0,4521,$vararg_buffer); + $8 = (_glGetString(7937)|0); + HEAP32[$vararg_buffer1>>2] = $8; + _TraceLog(0,4539,$vararg_buffer1); + $9 = (_glGetString(7938)|0); + HEAP32[$vararg_buffer4>>2] = $9; + _TraceLog(0,4557,$vararg_buffer4); + $10 = (_glGetString(35724)|0); + HEAP32[$vararg_buffer7>>2] = $10; + _TraceLog(0,4575,$vararg_buffer7); + $11 = (_glGetString(7939)|0); + $12 = (_strlen($11)|0); + $13 = (($12) + 1)|0; + $14 = (_malloc($13)|0); + _memcpy(($14|0),($11|0),($13|0))|0; + $$062 = 0;$$sink63 = $14; + while(1) { + $15 = (_strtok($$sink63,4593)|0); + $16 = (($vararg_buffer7) + ($$062<<2)|0); + HEAP32[$16>>2] = $15; + $17 = ($15|0)==(0|0); + $18 = (($$062) + 1)|0; + if ($17) { + break; + } else { + $$062 = $18;$$sink63 = 0; + } + } + _free($14); + $19 = (($$062) + -1)|0; + HEAP32[$vararg_buffer10>>2] = $19; + _TraceLog(0,4595,$vararg_buffer10); + $20 = ($$062|0)>(1); + if ($20) { + $$06167 = 0; + while(1) { + $23 = (($vararg_buffer7) + ($$06167<<2)|0); + $24 = HEAP32[$23>>2]|0; + $25 = (_strcmp($24,4630)|0); + $26 = ($25|0)==(0); + if ($26) { + HEAP32[4258] = 1; + $27 = (_eglGetProcAddress((4657|0))|0); + HEAP32[4259] = $27; + $28 = (_eglGetProcAddress((4678|0))|0); + HEAP32[4260] = $28; + $29 = (_eglGetProcAddress((4699|0))|0); + HEAP32[4261] = $29; + } + $30 = (_strcmp($24,4723)|0); + $31 = ($30|0)==(0); + if ($31) { + HEAP32[4200] = 1; + } + $32 = (_strcmp($24,4743)|0); + $33 = ($32|0)==(0); + if ($33) { + label = 12; + } else { + $34 = HEAP32[$23>>2]|0; + $35 = (_strcmp($34,4775)|0); + $36 = ($35|0)==(0); + if ($36) { + label = 12; + } else { + $37 = (_strcmp($34,4808)|0); + $38 = ($37|0)==(0); + if ($38) { + label = 12; + } + } + } + if ((label|0) == 12) { + label = 0; + HEAP32[4195] = 1; + } + $39 = (_strcmp($24,4848)|0); + $40 = ($39|0)==(0); + if ($40) { + label = 15; + } else { + $41 = HEAP32[$23>>2]|0; + $42 = (_strcmp($41,4884)|0); + $43 = ($42|0)==(0); + if ($43) { + label = 15; + } + } + if ((label|0) == 15) { + label = 0; + HEAP32[4196] = 1; + } + $44 = HEAP32[$23>>2]|0; + $45 = (_strcmp($44,4917)|0); + $46 = ($45|0)==(0); + if ($46) { + HEAP32[4197] = 1; + } + $47 = (_strcmp($44,4942)|0); + $48 = ($47|0)==(0); + if ($48) { + HEAP32[4198] = 1; + } + $49 = (_strcmp($44,4975)|0); + $50 = ($49|0)==(0); + if ($50) { + HEAP32[4199] = 1; + } + $51 = (_strcmp($44,5011)|0); + $52 = ($51|0)==(0); + if ($52) { + HEAP32[4262] = 1; + _glGetFloatv(34047,(17052|0)); + } + $53 = HEAP32[$23>>2]|0; + $54 = (_strcmp($53,5045)|0); + $55 = ($54|0)==(0); + if ($55) { + HEAP32[4264] = 1; + } + $56 = (($$06167) + 1)|0; + $exitcond70 = ($56|0)==($19|0); + if ($exitcond70) { + break; + } else { + $$06167 = $56; + } + } + } + $21 = HEAP32[4258]|0; + $22 = ($21|0)==(0); + if ($22) { + _TraceLog(2,5148,$vararg_buffer15); + } else { + _TraceLog(0,5073,$vararg_buffer13); + } + $57 = HEAP32[4200]|0; + $58 = ($57|0)==(0); + if ($58) { + _TraceLog(2,5284,$vararg_buffer19); + } else { + _TraceLog(0,5209,$vararg_buffer17); + } + $59 = HEAP32[4195]|0; + $60 = ($59|0)==(0); + if (!($60)) { + _TraceLog(0,5376,$vararg_buffer21); + } + $61 = HEAP32[4196]|0; + $62 = ($61|0)==(0); + if (!($62)) { + _TraceLog(0,5422,$vararg_buffer23); + } + $63 = HEAP32[4197]|0; + $64 = ($63|0)==(0); + if (!($64)) { + _TraceLog(0,5469,$vararg_buffer25); + } + $65 = HEAP32[4198]|0; + $66 = ($65|0)==(0); + if (!($66)) { + _TraceLog(0,5520,$vararg_buffer27); + } + $67 = HEAP32[4199]|0; + $68 = ($67|0)==(0); + if (!($68)) { + _TraceLog(0,5567,$vararg_buffer29); + } + $69 = HEAP32[4262]|0; + $70 = ($69|0)==(0); + if (!($70)) { + $71 = +HEAPF32[4263]; + $72 = $71; + HEAPF64[$vararg_buffer31>>3] = $72; + _TraceLog(0,5614,$vararg_buffer31); + } + $73 = HEAP32[4264]|0; + $74 = ($73|0)==(0); + if (!($74)) { + _TraceLog(0,5680,$vararg_buffer34); + } + HEAP32[$vararg_buffer10>>2] = -1; + $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); + HEAP32[4265] = $75; + $76 = ($75|0)==(0); + if ($76) { + _TraceLog(2,5784,$vararg_buffer39); + } else { + HEAP32[$vararg_buffer36>>2] = $75; + _TraceLog(0,5733,$vararg_buffer36); + } + _LoadDefaultShader($2); + dest=17064; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17120; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _LoadDefaultBuffers(); + $77 = (_malloc(49152)|0); + HEAP32[4294] = $77; + $$06066 = 0; + while(1) { + $79 = HEAP32[4294]|0; + $80 = (($79) + (($$06066*12)|0)|0); + _VectorZero($3); + ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; + $81 = (($$06066) + 1)|0; + $exitcond69 = ($81|0)==(4096); + if ($exitcond69) { + break; + } else { + $$06066 = $81; + } + } + $78 = (_malloc(36864)|0); + HEAP32[4295] = $78; + $$05965 = 0; + while(1) { + $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); + HEAP32[$82>>2] = 0; + $83 = (($78) + (($$05965*144)|0)|0); + HEAP32[$83>>2] = 0; + $84 = (($$05965) + 1)|0; + $exitcond = ($84|0)==(256); + if ($exitcond) { + break; + } else { + $$05965 = $84; + } + } + HEAP32[4296] = 1; + $85 = HEAP32[4265]|0; + $86 = ((($78)) + 8|0); + HEAP32[$86>>2] = $85; + HEAP32[4297] = 4; + _MatrixIdentity($4); + dest=17192; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17256); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17320); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17384); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17448); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17512); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17576); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17640); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17704); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17768); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17832); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17896); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(17960); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(18024); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(18088); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(18152); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($5); + dest=16900; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($6); + dest=16964; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4224] = 16964; + _glDepthFunc(515); + _glDisable(2929); + _glBlendFunc(770,771); + _glEnable(3042); + _glCullFace(1029); + _glFrontFace(2305); + _glEnable(2884); + _glClearColor(0.0,0.0,0.0,1.0); + _glClearDepthf(1.0); + _glClear(16640); + HEAP32[4554] = $0; + HEAP32[4555] = $1; + _TraceLog(0,5823,$vararg_buffer41); + STACKTOP = sp;return; +} +function _SetupViewport() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4222]|0; + $1 = (($0|0) / 2)&-1; + $2 = HEAP32[4223]|0; + $3 = (($2|0) / 2)&-1; + $4 = HEAP32[4220]|0; + $5 = (($4) - ($0))|0; + $6 = HEAP32[4221]|0; + $7 = (($6) - ($2))|0; + _rlViewport($1,$3,$5,$7); + return; +} +function _rlMatrixMode($0) { + $0 = $0|0; + var $modelview$sink = 0, label = 0, sp = 0; + sp = STACKTOP; + switch ($0|0) { + case 5889: { + $modelview$sink = 16900; + label = 3; + break; + } + case 5888: { + $modelview$sink = 16964; + label = 3; + break; + } + default: { + } + } + if ((label|0) == 3) { + HEAP32[4224] = $modelview$sink; + } + HEAP32[4257] = $0; + return; +} +function _rlLoadIdentity() { + var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $0 = sp; + $1 = HEAP32[4224]|0; + _MatrixIdentity($0); + dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlOrtho($0,$1,$2,$3,$4,$5) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $6 = sp + 64|0; + $7 = sp; + _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); + _MatrixTranspose($6); + $8 = HEAP32[4224]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy,$$byval_copy1); + dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _ClearBackground($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP8[$0>>0]|0; + $2 = ((($0)) + 1|0); + $3 = HEAP8[$2>>0]|0; + $4 = ((($0)) + 2|0); + $5 = HEAP8[$4>>0]|0; + $6 = ((($0)) + 3|0); + $7 = HEAP8[$6>>0]|0; + _rlClearColor($1,$3,$5,$7); + return; +} +function _rlClearColor($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $4 = (+($0&255)); + $5 = $4 / 255.0; + $6 = (+($1&255)); + $7 = $6 / 255.0; + $8 = (+($2&255)); + $9 = $8 / 255.0; + $10 = (+($3&255)); + $11 = $10 / 255.0; + _glClearColor((+$5),(+$7),(+$9),(+$11)); + return; +} +function _rlViewport($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var label = 0, sp = 0; + sp = STACKTOP; + _glViewport(($0|0),($1|0),($2|0),($3|0)); + return; +} +function _LoadDefaultShader($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0); + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $1 = sp + 16|0; + $2 = sp + 513|0; + $3 = sp + 72|0; + _memcpy(($2|0),(6399|0),489)|0; + _memcpy(($3|0),(6888|0),441)|0; + $4 = (_LoadShaderProgram($2,$3)|0); + HEAP32[$1>>2] = $4; + $5 = ($4|0)==(0); + if ($5) { + HEAP32[$vararg_buffer1>>2] = $4; + _TraceLog(2,7377,$vararg_buffer1); + } else { + HEAP32[$vararg_buffer>>2] = $4; + _TraceLog(0,7329,$vararg_buffer); + } + $6 = HEAP32[$1>>2]|0; + $7 = ($6|0)==(0); + if (!($7)) { + _LoadDefaultShaderLocations($1); + } + dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _LoadDefaultBuffers() { + var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0; + var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0; + var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0; + var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $vararg_buffer17 = sp + 48|0; + $vararg_buffer14 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $0 = (_malloc(24576)|0); + HEAP32[(18236)>>2] = $0; + $1 = (_malloc(8192)|0); + HEAP32[(18244)>>2] = $1; + HEAP32[(18240)>>2] = 0; + HEAP32[(18248)>>2] = 0; + _memset(($0|0),0,24576)|0; + $$05972 = 0; + while(1) { + $2 = HEAP32[(18244)>>2]|0; + $3 = (($2) + ($$05972)|0); + HEAP8[$3>>0] = 0; + $4 = (($$05972) + 1)|0; + $exitcond80 = ($4|0)==(8192); + if ($exitcond80) { + break; + } else { + $$05972 = $4; + } + } + HEAP32[4556] = 0; + HEAP32[(18232)>>2] = 0; + HEAP32[(18228)>>2] = 0; + $5 = (_malloc(73728)|0); + HEAP32[(18284)>>2] = $5; + $6 = (_malloc(24576)|0); + HEAP32[(18292)>>2] = $6; + HEAP32[(18288)>>2] = 0; + HEAP32[(18296)>>2] = 0; + _memset(($5|0),0,73728)|0; + $$05770 = 0; + while(1) { + $7 = HEAP32[(18292)>>2]|0; + $8 = (($7) + ($$05770)|0); + HEAP8[$8>>0] = 0; + $9 = (($$05770) + 1)|0; + $exitcond78 = ($9|0)==(24576); + if ($exitcond78) { + break; + } else { + $$05770 = $9; + } + } + HEAP32[4568] = 0; + HEAP32[(18280)>>2] = 0; + HEAP32[(18276)>>2] = 0; + $10 = (_malloc(49152)|0); + HEAP32[(18332)>>2] = $10; + $11 = (_malloc(32768)|0); + HEAP32[(18336)>>2] = $11; + $12 = (_malloc(16384)|0); + HEAP32[(18340)>>2] = $12; + $13 = (_malloc(12288)|0); + HEAP32[(18344)>>2] = $13; + $14 = HEAP32[(18332)>>2]|0; + _memset(($14|0),0,49152)|0; + $15 = HEAP32[(18336)>>2]|0; + _memset(($15|0),0,32768)|0; + $$05467 = 0; + while(1) { + $17 = HEAP32[(18340)>>2]|0; + $18 = (($17) + ($$05467)|0); + HEAP8[$18>>0] = 0; + $19 = (($$05467) + 1)|0; + $exitcond75 = ($19|0)==(16384); + if ($exitcond75) { + break; + } else { + $$05467 = $19; + } + } + $16 = HEAP32[(18344)>>2]|0; + $$05365 = 0;$$066 = 0; + while(1) { + $22 = $$05365 << 2; + $23 = $22&65535; + $24 = (($16) + ($$066<<1)|0); + HEAP16[$24>>1] = $23; + $25 = $22 | 1; + $26 = $25&65535; + $27 = $$066 | 1; + $28 = (($16) + ($27<<1)|0); + HEAP16[$28>>1] = $26; + $29 = $22 | 2; + $30 = $29&65535; + $31 = (($$066) + 2)|0; + $32 = (($16) + ($31<<1)|0); + HEAP16[$32>>1] = $30; + $33 = (($$066) + 3)|0; + $34 = (($16) + ($33<<1)|0); + HEAP16[$34>>1] = $23; + $35 = (($$066) + 4)|0; + $36 = (($16) + ($35<<1)|0); + HEAP16[$36>>1] = $30; + $37 = $22 | 3; + $38 = $37&65535; + $39 = (($$066) + 5)|0; + $40 = (($16) + ($39<<1)|0); + HEAP16[$40>>1] = $38; + $41 = (($$05365) + 1)|0; + $42 = (($$066) + 6)|0; + $exitcond = ($41|0)==(1024); + if ($exitcond) { + break; + } else { + $$05365 = $41;$$066 = $42; + } + } + HEAP32[4580] = 0; + HEAP32[(18324)>>2] = 0; + HEAP32[(18328)>>2] = 0; + _TraceLog(0,5870,$vararg_buffer); + $20 = HEAP32[4258]|0; + $21 = ($20|0)==(0); + if (!($21)) { + $43 = HEAP32[4259]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(18252)); + $44 = HEAP32[4260]|0; + $45 = HEAP32[(18252)>>2]|0; + FUNCTION_TABLE_vi[$44 & 31]($45); + } + _glGenBuffers(2,((18256)|0)); + $46 = HEAP32[(18256)>>2]|0; + _glBindBuffer(34962,($46|0)); + $47 = HEAP32[(18236)>>2]|0; + _glBufferData(34962,24576,($47|0),35048); + $48 = HEAP32[(17124)>>2]|0; + _glEnableVertexAttribArray(($48|0)); + $49 = HEAP32[(17124)>>2]|0; + _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); + _glGenBuffers(2,((18260)|0)); + $50 = HEAP32[(18260)>>2]|0; + _glBindBuffer(34962,($50|0)); + $51 = HEAP32[(18244)>>2]|0; + _glBufferData(34962,8192,($51|0),35048); + $52 = HEAP32[(17144)>>2]|0; + _glEnableVertexAttribArray(($52|0)); + $53 = HEAP32[(17144)>>2]|0; + _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); + $54 = HEAP32[4258]|0; + $55 = ($54|0)==(0); + if ($55) { + $57 = HEAP32[(18256)>>2]|0; + $58 = HEAP32[(18260)>>2]|0; + HEAP32[$vararg_buffer3>>2] = $57; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $58; + _TraceLog(0,6008,$vararg_buffer3); + } else { + $56 = HEAP32[(18252)>>2]|0; + HEAP32[$vararg_buffer1>>2] = $56; + _TraceLog(0,5943,$vararg_buffer1); + } + $59 = HEAP32[4258]|0; + $60 = ($59|0)==(0); + if (!($60)) { + $61 = HEAP32[4259]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(18300)); + $62 = HEAP32[4260]|0; + $63 = HEAP32[(18300)>>2]|0; + FUNCTION_TABLE_vi[$62 & 31]($63); + } + _glGenBuffers(1,((18304)|0)); + $64 = HEAP32[(18304)>>2]|0; + _glBindBuffer(34962,($64|0)); + $65 = HEAP32[(18284)>>2]|0; + _glBufferData(34962,73728,($65|0),35048); + $66 = HEAP32[(17124)>>2]|0; + _glEnableVertexAttribArray(($66|0)); + $67 = HEAP32[(17124)>>2]|0; + _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((18308)|0)); + $68 = HEAP32[(18308)>>2]|0; + _glBindBuffer(34962,($68|0)); + $69 = HEAP32[(18292)>>2]|0; + _glBufferData(34962,24576,($69|0),35048); + $70 = HEAP32[(17144)>>2]|0; + _glEnableVertexAttribArray(($70|0)); + $71 = HEAP32[(17144)>>2]|0; + _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); + $72 = HEAP32[4258]|0; + $73 = ($72|0)==(0); + if ($73) { + $75 = HEAP32[(18304)>>2]|0; + $76 = HEAP32[(18308)>>2]|0; + HEAP32[$vararg_buffer10>>2] = $75; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $76; + _TraceLog(0,6154,$vararg_buffer10); + } else { + $74 = HEAP32[(18300)>>2]|0; + HEAP32[$vararg_buffer7>>2] = $74; + _TraceLog(0,6085,$vararg_buffer7); + } + $77 = HEAP32[4258]|0; + $78 = ($77|0)==(0); + if (!($78)) { + $79 = HEAP32[4259]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(18348)); + $80 = HEAP32[4260]|0; + $81 = HEAP32[(18348)>>2]|0; + FUNCTION_TABLE_vi[$80 & 31]($81); + } + _glGenBuffers(1,((18352)|0)); + $82 = HEAP32[(18352)>>2]|0; + _glBindBuffer(34962,($82|0)); + $83 = HEAP32[(18332)>>2]|0; + _glBufferData(34962,49152,($83|0),35048); + $84 = HEAP32[(17124)>>2]|0; + _glEnableVertexAttribArray(($84|0)); + $85 = HEAP32[(17124)>>2]|0; + _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((18356)|0)); + $86 = HEAP32[(18356)>>2]|0; + _glBindBuffer(34962,($86|0)); + $87 = HEAP32[(18336)>>2]|0; + _glBufferData(34962,32768,($87|0),35048); + $88 = HEAP32[(17128)>>2]|0; + _glEnableVertexAttribArray(($88|0)); + $89 = HEAP32[(17128)>>2]|0; + _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); + _glGenBuffers(1,((18360)|0)); + $90 = HEAP32[(18360)>>2]|0; + _glBindBuffer(34962,($90|0)); + $91 = HEAP32[(18340)>>2]|0; + _glBufferData(34962,16384,($91|0),35048); + $92 = HEAP32[(17144)>>2]|0; + _glEnableVertexAttribArray(($92|0)); + $93 = HEAP32[(17144)>>2]|0; + _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); + _glGenBuffers(1,((18364)|0)); + $94 = HEAP32[(18364)>>2]|0; + _glBindBuffer(34963,($94|0)); + $95 = HEAP32[(18344)>>2]|0; + _glBufferData(34963,12288,($95|0),35044); + $96 = HEAP32[4258]|0; + $97 = ($96|0)==(0); + if ($97) { + $99 = HEAP32[(18352)>>2]|0; + $100 = HEAP32[(18356)>>2]|0; + $101 = HEAP32[(18360)>>2]|0; + $102 = HEAP32[(18364)>>2]|0; + HEAP32[$vararg_buffer17>>2] = $99; + $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); + HEAP32[$vararg_ptr20>>2] = $100; + $vararg_ptr21 = ((($vararg_buffer17)) + 8|0); + HEAP32[$vararg_ptr21>>2] = $101; + $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); + HEAP32[$vararg_ptr22>>2] = $102; + _TraceLog(0,6300,$vararg_buffer17); + } else { + $98 = HEAP32[(18348)>>2]|0; + HEAP32[$vararg_buffer14>>2] = $98; + _TraceLog(0,6235,$vararg_buffer14); + } + $103 = HEAP32[4258]|0; + $104 = ($103|0)==(0); + if ($104) { + STACKTOP = sp;return; + } + $105 = HEAP32[4260]|0; + FUNCTION_TABLE_vi[$105 & 31](0); + STACKTOP = sp;return; +} +function _LoadShaderProgram($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); + $vararg_buffer22 = sp + 64|0; + $vararg_buffer19 = sp + 56|0; + $vararg_buffer16 = sp + 48|0; + $vararg_buffer13 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 80|0; + $3 = sp + 76|0; + $4 = sp + 72|0; + $5 = sp + 68|0; + $6 = (_glCreateShader(35633)|0); + $7 = (_glCreateShader(35632)|0); + HEAP32[$2>>2] = $0; + HEAP32[$3>>2] = $1; + _glShaderSource(($6|0),1,($2|0),(0|0)); + _glShaderSource(($7|0),1,($3|0),(0|0)); + HEAP32[$4>>2] = 0; + _glCompileShader(($6|0)); + _glGetShaderiv(($6|0),35713,($4|0)); + $8 = HEAP32[$4>>2]|0; + $9 = ($8|0)==(1); + if ($9) { + HEAP32[$vararg_buffer4>>2] = $6; + _TraceLog(0,7633,$vararg_buffer4); + } else { + HEAP32[$vararg_buffer>>2] = $6; + _TraceLog(2,7581,$vararg_buffer); + HEAP32[$vararg_buffer>>2] = 0; + _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); + $10 = HEAP32[$vararg_buffer>>2]|0; + $11 = (_llvm_stacksave()|0); + $$alloca_mul = $10; + $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);; + $13 = HEAP32[$vararg_buffer>>2]|0; + _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); + HEAP32[$vararg_buffer1>>2] = $12; + _TraceLog(0,7630,$vararg_buffer1); + _llvm_stackrestore(($11|0)); + } + _glCompileShader(($7|0)); + _glGetShaderiv(($7|0),35713,($4|0)); + $14 = HEAP32[$4>>2]|0; + $15 = ($14|0)==(1); + if ($15) { + HEAP32[$vararg_buffer13>>2] = $7; + _TraceLog(0,7734,$vararg_buffer13); + } else { + HEAP32[$vararg_buffer7>>2] = $7; + _TraceLog(2,7683,$vararg_buffer7); + HEAP32[$vararg_buffer7>>2] = 0; + _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); + $16 = HEAP32[$vararg_buffer7>>2]|0; + $17 = (_llvm_stacksave()|0); + $$alloca_mul34 = $16; + $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);; + $19 = HEAP32[$vararg_buffer7>>2]|0; + _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); + HEAP32[$vararg_buffer10>>2] = $18; + _TraceLog(0,7630,$vararg_buffer10); + _llvm_stackrestore(($17|0)); + } + $20 = (_glCreateProgram()|0); + _glAttachShader(($20|0),($6|0)); + _glAttachShader(($20|0),($7|0)); + _glBindAttribLocation(($20|0),0,(7425|0)); + _glBindAttribLocation(($20|0),1,(7440|0)); + _glBindAttribLocation(($20|0),2,(7471|0)); + _glBindAttribLocation(($20|0),3,(7498|0)); + _glBindAttribLocation(($20|0),4,(7484|0)); + _glBindAttribLocation(($20|0),5,(7455|0)); + _glLinkProgram(($20|0)); + _glGetProgramiv(($20|0),35714,($4|0)); + $21 = HEAP32[$4>>2]|0; + $22 = ($21|0)==(0); + if ($22) { + HEAP32[$vararg_buffer16>>2] = $20; + _TraceLog(2,7786,$vararg_buffer16); + HEAP32[$vararg_buffer16>>2] = 0; + _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); + $23 = HEAP32[$vararg_buffer16>>2]|0; + $24 = (_llvm_stacksave()|0); + $$alloca_mul36 = $23; + $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);; + $26 = HEAP32[$vararg_buffer16>>2]|0; + _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); + HEAP32[$vararg_buffer19>>2] = $25; + _TraceLog(0,7630,$vararg_buffer19); + _glDeleteProgram(($20|0)); + _llvm_stackrestore(($24|0)); + $$0 = 0; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer22>>2] = $20; + _TraceLog(0,7832,$vararg_buffer22); + $$0 = $20; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadDefaultShaderLocations($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = (_glGetAttribLocation(($1|0),(7425|0))|0); + $3 = ((($0)) + 4|0); + HEAP32[$3>>2] = $2; + $4 = HEAP32[$0>>2]|0; + $5 = (_glGetAttribLocation(($4|0),(7440|0))|0); + $6 = ((($0)) + 8|0); + HEAP32[$6>>2] = $5; + $7 = HEAP32[$0>>2]|0; + $8 = (_glGetAttribLocation(($7|0),(7455|0))|0); + $9 = ((($0)) + 12|0); + HEAP32[$9>>2] = $8; + $10 = HEAP32[$0>>2]|0; + $11 = (_glGetAttribLocation(($10|0),(7471|0))|0); + $12 = ((($0)) + 16|0); + HEAP32[$12>>2] = $11; + $13 = HEAP32[$0>>2]|0; + $14 = (_glGetAttribLocation(($13|0),(7484|0))|0); + $15 = ((($0)) + 20|0); + HEAP32[$15>>2] = $14; + $16 = HEAP32[$0>>2]|0; + $17 = (_glGetAttribLocation(($16|0),(7498|0))|0); + $18 = ((($0)) + 24|0); + HEAP32[$18>>2] = $17; + $19 = HEAP32[$0>>2]|0; + $20 = (_glGetUniformLocation(($19|0),(7510|0))|0); + $21 = ((($0)) + 28|0); + HEAP32[$21>>2] = $20; + $22 = HEAP32[$0>>2]|0; + $23 = (_glGetUniformLocation(($22|0),(7520|0))|0); + $24 = ((($0)) + 32|0); + HEAP32[$24>>2] = $23; + $25 = HEAP32[$0>>2]|0; + $26 = (_glGetUniformLocation(($25|0),(7531|0))|0); + $27 = ((($0)) + 36|0); + HEAP32[$27>>2] = $26; + $28 = HEAP32[$0>>2]|0; + $29 = (_glGetUniformLocation(($28|0),(7542|0))|0); + $30 = ((($0)) + 40|0); + HEAP32[$30>>2] = $29; + $31 = HEAP32[$0>>2]|0; + $32 = (_glGetUniformLocation(($31|0),(7554|0))|0); + $33 = ((($0)) + 44|0); + HEAP32[$33>>2] = $32; + $34 = HEAP32[$0>>2]|0; + $35 = (_glGetUniformLocation(($34|0),(7563|0))|0); + $36 = ((($0)) + 48|0); + HEAP32[$36>>2] = $35; + $37 = HEAP32[$0>>2]|0; + $38 = (_glGetUniformLocation(($37|0),(7572|0))|0); + $39 = ((($0)) + 52|0); + HEAP32[$39>>2] = $38; + return; +} +function _IsMouseButtonPressed($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (19597 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (19600 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(1); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _IsMouseButtonReleased($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (19597 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (19600 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(0); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _rlClearScreenBuffers() { + var label = 0, sp = 0; + sp = STACKTOP; + _glClear(16640); + return; +} +function _CloseWindow() { + var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultFont(); + _rlglClose(); + $0 = HEAP32[4177]|0; + _glfwDestroyWindow(($0|0)); + _glfwTerminate(); + _TraceLog(0,8144,$vararg_buffer); + STACKTOP = sp;return; +} +function _UnloadDefaultFont() { + var $$byval_copy = 0, $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[16748>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16748+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16748+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16748+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16748+16>>2]|0; + _UnloadTexture($$byval_copy); + $0 = HEAP32[(16776)>>2]|0; + _free($0); + STACKTOP = sp;return; +} +function _rlglClose() { + var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultShader(); + _UnloadDefaultBuffers(); + _glDeleteTextures(1,(17060|0)); + $0 = HEAP32[4265]|0; + HEAP32[$vararg_buffer>>2] = $0; + _TraceLog(0,8171,$vararg_buffer); + $1 = HEAP32[4295]|0; + _free($1); + STACKTOP = sp;return; +} +function _UnloadDefaultShader() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glUseProgram(0); + $0 = HEAP32[4266]|0; + _glDeleteProgram(($0|0)); + return; +} +function _UnloadDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4258]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[4260]|0; + FUNCTION_TABLE_vi[$2 & 31](0); + } + _glDisableVertexAttribArray(0); + _glDisableVertexAttribArray(1); + _glDisableVertexAttribArray(2); + _glDisableVertexAttribArray(3); + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + _glDeleteBuffers(1,((18256)|0)); + _glDeleteBuffers(1,((18260)|0)); + _glDeleteBuffers(1,((18304)|0)); + _glDeleteBuffers(1,((18308)|0)); + _glDeleteBuffers(1,((18352)|0)); + _glDeleteBuffers(1,((18356)|0)); + _glDeleteBuffers(1,((18360)|0)); + _glDeleteBuffers(1,((18364)|0)); + $3 = HEAP32[4258]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[4261]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(18252)); + $6 = HEAP32[4261]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(18300)); + $7 = HEAP32[4261]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(18348)); + } + $8 = HEAP32[(18236)>>2]|0; + _free($8); + $9 = HEAP32[(18244)>>2]|0; + _free($9); + $10 = HEAP32[(18284)>>2]|0; + _free($10); + $11 = HEAP32[(18292)>>2]|0; + _free($11); + $12 = HEAP32[(18332)>>2]|0; + _free($12); + $13 = HEAP32[(18336)>>2]|0; + _free($13); + $14 = HEAP32[(18340)>>2]|0; + _free($14); + $15 = HEAP32[(18344)>>2]|0; + _free($15); + return; +} +function _UnloadTexture($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)==(0); + if ($2) { + STACKTOP = sp;return; + } + _rlDeleteTextures($1); + $3 = HEAP32[$0>>2]|0; + HEAP32[$vararg_buffer>>2] = $3; + _TraceLog(0,8236,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlDeleteTextures($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + HEAP32[$1>>2] = $0; + $2 = ($0|0)==(0); + if (!($2)) { + _glDeleteTextures(1,($1|0)); + } + STACKTOP = sp;return; +} +function _BeginDrawing() { + var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $downscaleView$byval_copy = sp; + $0 = (+_GetTime()); + HEAPF64[2070] = $0; + $1 = +HEAPF64[2053]; + $2 = $0 - $1; + HEAPF64[2071] = $2; + HEAPF64[2053] = $0; + _rlClearScreenBuffers(); + _rlLoadIdentity(); + dest=$downscaleView$byval_copy; src=16804; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_MatrixToFloat($downscaleView$byval_copy)|0); + _rlMultMatrixf(18376); + STACKTOP = sp;return; +} +function _MatrixToFloat($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + HEAP32[4594] = $1; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + HEAP32[(18380)>>2] = $3; + $4 = ((($0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[(18384)>>2] = $5; + $6 = ((($0)) + 12|0); + $7 = HEAP32[$6>>2]|0; + HEAP32[(18388)>>2] = $7; + $8 = ((($0)) + 16|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[(18392)>>2] = $9; + $10 = ((($0)) + 20|0); + $11 = HEAP32[$10>>2]|0; + HEAP32[(18396)>>2] = $11; + $12 = ((($0)) + 24|0); + $13 = HEAP32[$12>>2]|0; + HEAP32[(18400)>>2] = $13; + $14 = ((($0)) + 28|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[(18404)>>2] = $15; + $16 = ((($0)) + 32|0); + $17 = HEAP32[$16>>2]|0; + HEAP32[(18408)>>2] = $17; + $18 = ((($0)) + 36|0); + $19 = HEAP32[$18>>2]|0; + HEAP32[(18412)>>2] = $19; + $20 = ((($0)) + 40|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[(18416)>>2] = $21; + $22 = ((($0)) + 44|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(18420)>>2] = $23; + $24 = ((($0)) + 48|0); + $25 = HEAP32[$24>>2]|0; + HEAP32[(18424)>>2] = $25; + $26 = ((($0)) + 52|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[(18428)>>2] = $27; + $28 = ((($0)) + 56|0); + $29 = HEAP32[$28>>2]|0; + HEAP32[(18432)>>2] = $29; + $30 = ((($0)) + 60|0); + $31 = HEAP32[$30>>2]|0; + HEAP32[(18436)>>2] = $31; + return (18376|0); +} +function _rlMultMatrixf($0) { + $0 = $0|0; + var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + $3 = HEAP32[$0>>2]|0; + HEAP32[$1>>2] = $3; + $4 = ((($1)) + 4|0); + $5 = ((($0)) + 4|0); + $6 = HEAP32[$5>>2]|0; + HEAP32[$4>>2] = $6; + $7 = ((($1)) + 8|0); + $8 = ((($0)) + 8|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[$7>>2] = $9; + $10 = ((($1)) + 12|0); + $11 = ((($0)) + 12|0); + $12 = HEAP32[$11>>2]|0; + HEAP32[$10>>2] = $12; + $13 = ((($1)) + 16|0); + $14 = ((($0)) + 16|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[$13>>2] = $15; + $16 = ((($1)) + 20|0); + $17 = ((($0)) + 20|0); + $18 = HEAP32[$17>>2]|0; + HEAP32[$16>>2] = $18; + $19 = ((($1)) + 24|0); + $20 = ((($0)) + 24|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[$19>>2] = $21; + $22 = ((($1)) + 28|0); + $23 = ((($0)) + 28|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$22>>2] = $24; + $25 = ((($1)) + 32|0); + $26 = ((($0)) + 32|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[$25>>2] = $27; + $28 = ((($1)) + 36|0); + $29 = ((($0)) + 36|0); + $30 = HEAP32[$29>>2]|0; + HEAP32[$28>>2] = $30; + $31 = ((($1)) + 40|0); + $32 = ((($0)) + 40|0); + $33 = HEAP32[$32>>2]|0; + HEAP32[$31>>2] = $33; + $34 = ((($1)) + 44|0); + $35 = ((($0)) + 44|0); + $36 = HEAP32[$35>>2]|0; + HEAP32[$34>>2] = $36; + $37 = ((($1)) + 48|0); + $38 = ((($0)) + 48|0); + $39 = HEAP32[$38>>2]|0; + HEAP32[$37>>2] = $39; + $40 = ((($1)) + 52|0); + $41 = ((($0)) + 52|0); + $42 = HEAP32[$41>>2]|0; + HEAP32[$40>>2] = $42; + $43 = ((($1)) + 56|0); + $44 = ((($0)) + 56|0); + $45 = HEAP32[$44>>2]|0; + HEAP32[$43>>2] = $45; + $46 = ((($1)) + 60|0); + $47 = ((($0)) + 60|0); + $48 = HEAP32[$47>>2]|0; + HEAP32[$46>>2] = $48; + $49 = HEAP32[4224]|0; + dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$$byval_copy,$$byval_copy1); + dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _EndDrawing() { + var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlglDraw(); + _SwapBuffers(); + _PollInputEvents(); + $0 = (+_GetTime()); + HEAPF64[2070] = $0; + $1 = +HEAPF64[2053]; + $2 = $0 - $1; + HEAPF64[2072] = $2; + HEAPF64[2053] = $0; + $3 = +HEAPF64[2071]; + $4 = $2 + $3; + HEAPF64[2073] = $4; + $5 = +HEAPF64[2050]; + $6 = $4 < $5; + if (!($6)) { + return; + } + $7 = $5 - $4; + $8 = $7 * 1000.0; + $9 = $8; + _Wait($9); + $10 = (+_GetTime()); + HEAPF64[2070] = $10; + $11 = +HEAPF64[2053]; + $12 = $10 - $11; + HEAPF64[2053] = $10; + $13 = +HEAPF64[2073]; + $14 = $12 + $13; + HEAPF64[2073] = $14; + return; +} +function _rlglDraw() { + var label = 0, sp = 0; + sp = STACKTOP; + _UpdateDefaultBuffers(); + _DrawDefaultBuffers(); + return; +} +function _SwapBuffers() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4177]|0; + _glfwSwapBuffers(($0|0)); + return; +} +function _PollInputEvents() { + var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0; + var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0); + $0 = sp + 1440|0; + $1 = sp + 1432|0; + $2 = sp; + _UpdateGestures(); + HEAP32[751] = -1; + HEAP32[753] = -1; + HEAP32[4610] = 0; + $3 = HEAP32[4177]|0; + _glfwGetCursorPos(($3|0),($0|0),($1|0)); + $4 = +HEAPF64[$0>>3]; + $5 = $4; + HEAPF32[4098] = $5; + $6 = +HEAPF64[$1>>3]; + $7 = $6; + HEAPF32[(16396)>>2] = $7; + _memcpy((20115|0),(19603|0),512)|0; + ;HEAP8[19600>>0]=HEAP8[19597>>0]|0;HEAP8[19600+1>>0]=HEAP8[19597+1>>0]|0;HEAP8[19600+2>>0]=HEAP8[19597+2>>0]|0; + $8 = HEAP32[4593]|0; + HEAP32[4180] = $8; + HEAP32[4593] = 0; + $9 = (_emscripten_get_num_gamepads()|0); + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return; + } + $11 = ((($2)) + 12|0); + $12 = ((($2)) + 8|0); + $$05160 = 0; + while(1) { + $scevgep = (20627 + ($$05160<<5)|0); + $scevgep67 = (20755 + ($$05160<<5)|0); + dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); + $14 = ($13|0)==(0); + if ($14) { + $15 = HEAP32[$11>>2]|0; + $16 = ($15|0)>(0); + if ($16) { + $17 = HEAP32[$11>>2]|0; + $$04857 = 0; + while(1) { + $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = ($22|0)==(1); + $24 = ((20755 + ($$05160<<5)|0) + ($$04857)|0); + if ($23) { + HEAP8[$24>>0] = 1; + HEAP32[753] = $$04857; + } else { + HEAP8[$24>>0] = 0; + } + $25 = (($$04857) + 1)|0; + $26 = ($25|0)<($17|0); + $27 = ($25|0)<(32); + $28 = $27 & $26; + if ($28) { + $$04857 = $25; + } else { + break; + } + } + } + $18 = HEAP32[$12>>2]|0; + $19 = ($18|0)>(0); + if ($19) { + $20 = HEAP32[$12>>2]|0; + $$058 = 0; + while(1) { + $29 = (((($2)) + 16|0) + ($$058<<3)|0); + $30 = +HEAPF64[$29>>3]; + $31 = $30; + $32 = ((18444 + ($$05160<<5)|0) + ($$058<<2)|0); + HEAPF32[$32>>2] = $31; + $33 = (($$058) + 1)|0; + $34 = ($33|0)<($20|0); + $35 = ($33|0)<(8); + $36 = $35 & $34; + if ($36) { + $$058 = $33; + } else { + $$lcssa = $20; + break; + } + } + } else { + $$lcssa = $18; + } + HEAP32[4610] = $$lcssa; + } + $37 = (($$05160) + 1)|0; + $38 = ($37|0)<($9|0); + $39 = ($37|0)<(4); + $40 = $38 & $39; + if ($40) { + $$05160 = $37; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _Wait($0) { + $0 = +$0; + var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (+_GetTime()); + $2 = 0.0 - $1; + $3 = $0 / 1000.0; + $4 = $3; + $5 = $2 < $4; + if (!($5)) { + return; + } + while(1) { + $6 = (+_GetTime()); + $7 = $6 - $1; + $8 = $7 < $4; + if (!($8)) { + break; + } + } + return; +} +function _UpdateDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4556]|0; + $1 = ($0|0)>(0); + if ($1) { + $2 = HEAP32[4258]|0; + $3 = ($2|0)==(0); + if (!($3)) { + $4 = HEAP32[4260]|0; + $5 = HEAP32[(18252)>>2]|0; + FUNCTION_TABLE_vi[$4 & 31]($5); + } + $6 = HEAP32[(18256)>>2]|0; + _glBindBuffer(34962,($6|0)); + $7 = HEAP32[4556]|0; + $8 = ($7*12)|0; + $9 = HEAP32[(18236)>>2]|0; + _glBufferSubData(34962,0,($8|0),($9|0)); + $10 = HEAP32[(18260)>>2]|0; + _glBindBuffer(34962,($10|0)); + $11 = HEAP32[(18232)>>2]|0; + $12 = $11 << 2; + $13 = HEAP32[(18244)>>2]|0; + _glBufferSubData(34962,0,($12|0),($13|0)); + } + $14 = HEAP32[4568]|0; + $15 = ($14|0)>(0); + if ($15) { + $16 = HEAP32[4258]|0; + $17 = ($16|0)==(0); + if (!($17)) { + $18 = HEAP32[4260]|0; + $19 = HEAP32[(18300)>>2]|0; + FUNCTION_TABLE_vi[$18 & 31]($19); + } + $20 = HEAP32[(18304)>>2]|0; + _glBindBuffer(34962,($20|0)); + $21 = HEAP32[4568]|0; + $22 = ($21*12)|0; + $23 = HEAP32[(18284)>>2]|0; + _glBufferSubData(34962,0,($22|0),($23|0)); + $24 = HEAP32[(18308)>>2]|0; + _glBindBuffer(34962,($24|0)); + $25 = HEAP32[(18280)>>2]|0; + $26 = $25 << 2; + $27 = HEAP32[(18292)>>2]|0; + _glBufferSubData(34962,0,($26|0),($27|0)); + } + $28 = HEAP32[4580]|0; + $29 = ($28|0)>(0); + if ($29) { + $30 = HEAP32[4258]|0; + $31 = ($30|0)==(0); + if (!($31)) { + $32 = HEAP32[4260]|0; + $33 = HEAP32[(18348)>>2]|0; + FUNCTION_TABLE_vi[$32 & 31]($33); + } + $34 = HEAP32[(18352)>>2]|0; + _glBindBuffer(34962,($34|0)); + $35 = HEAP32[4580]|0; + $36 = ($35*12)|0; + $37 = HEAP32[(18332)>>2]|0; + _glBufferSubData(34962,0,($36|0),($37|0)); + $38 = HEAP32[(18356)>>2]|0; + _glBindBuffer(34962,($38|0)); + $39 = HEAP32[4580]|0; + $40 = $39 << 3; + $41 = HEAP32[(18336)>>2]|0; + _glBufferSubData(34962,0,($40|0),($41|0)); + $42 = HEAP32[(18360)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[4580]|0; + $44 = $43 << 2; + $45 = HEAP32[(18340)>>2]|0; + _glBufferSubData(34962,0,($44|0),($45|0)); + } + $46 = HEAP32[4258]|0; + $47 = ($46|0)==(0); + if ($47) { + return; + } + $48 = HEAP32[4260]|0; + FUNCTION_TABLE_vi[$48 & 31](0); + return; +} +function _DrawDefaultBuffers() { + var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0; + var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0; + var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0; + var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0; + var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0); + $$byval_copy2 = sp + 256|0; + $modelview$byval_copy = sp + 192|0; + $0 = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + dest=$0; src=16900; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=16964; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4643]|0; + $4 = ($3|0)!=(0); + $$ = $4 ? 2 : 1; + $$02932 = 0; + while(1) { + if ($4) { + dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); + } + $8 = HEAP32[4556]|0; + $9 = ($8|0)>(0); + $10 = HEAP32[4568]|0; + $11 = ($10|0)>(0); + $or$cond = $9 | $11; + $12 = HEAP32[4580]|0; + $13 = ($12|0)>(0); + $or$cond3 = $or$cond | $13; + if ($or$cond3) { + $14 = HEAP32[4280]|0; + _glUseProgram(($14|0)); + dest=$modelview$byval_copy; src=16964; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=16900; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); + $15 = HEAP32[(17148)>>2]|0; + dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $16 = (_MatrixToFloat($$byval_copy2)|0); + _glUniformMatrix4fv(($15|0),1,0,($16|0)); + $17 = HEAP32[(17152)>>2]|0; + _glUniform4f(($17|0),1.0,1.0,1.0,1.0); + $18 = HEAP32[(17164)>>2]|0; + _glUniform1i(($18|0),0); + } + $19 = HEAP32[4556]|0; + $20 = ($19|0)>(0); + if ($20) { + $21 = HEAP32[4265]|0; + _glBindTexture(3553,($21|0)); + $22 = HEAP32[4258]|0; + $23 = ($22|0)==(0); + if ($23) { + $26 = HEAP32[(18256)>>2]|0; + _glBindBuffer(34962,($26|0)); + $27 = HEAP32[(17124)>>2]|0; + _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); + $28 = HEAP32[(17124)>>2]|0; + _glEnableVertexAttribArray(($28|0)); + $29 = HEAP32[(18260)>>2]|0; + _glBindBuffer(34962,($29|0)); + $30 = HEAP32[(17144)>>2]|0; + _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); + $31 = HEAP32[(17144)>>2]|0; + _glEnableVertexAttribArray(($31|0)); + } else { + $24 = HEAP32[4260]|0; + $25 = HEAP32[(18252)>>2]|0; + FUNCTION_TABLE_vi[$24 & 31]($25); + } + $32 = HEAP32[4556]|0; + _glDrawArrays(1,0,($32|0)); + $33 = HEAP32[4258]|0; + $34 = ($33|0)==(0); + if ($34) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $35 = HEAP32[4568]|0; + $36 = ($35|0)>(0); + if ($36) { + $37 = HEAP32[4265]|0; + _glBindTexture(3553,($37|0)); + $38 = HEAP32[4258]|0; + $39 = ($38|0)==(0); + if ($39) { + $42 = HEAP32[(18304)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[(17124)>>2]|0; + _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); + $44 = HEAP32[(17124)>>2]|0; + _glEnableVertexAttribArray(($44|0)); + $45 = HEAP32[(18308)>>2]|0; + _glBindBuffer(34962,($45|0)); + $46 = HEAP32[(17144)>>2]|0; + _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); + $47 = HEAP32[(17144)>>2]|0; + _glEnableVertexAttribArray(($47|0)); + } else { + $40 = HEAP32[4260]|0; + $41 = HEAP32[(18300)>>2]|0; + FUNCTION_TABLE_vi[$40 & 31]($41); + } + $48 = HEAP32[4568]|0; + _glDrawArrays(4,0,($48|0)); + $49 = HEAP32[4258]|0; + $50 = ($49|0)==(0); + if ($50) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $51 = HEAP32[4580]|0; + $52 = ($51|0)>(0); + if ($52) { + $53 = HEAP32[4258]|0; + $54 = ($53|0)==(0); + if ($54) { + $57 = HEAP32[(18352)>>2]|0; + _glBindBuffer(34962,($57|0)); + $58 = HEAP32[(17124)>>2]|0; + _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); + $59 = HEAP32[(17124)>>2]|0; + _glEnableVertexAttribArray(($59|0)); + $60 = HEAP32[(18356)>>2]|0; + _glBindBuffer(34962,($60|0)); + $61 = HEAP32[(17128)>>2]|0; + _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); + $62 = HEAP32[(17128)>>2]|0; + _glEnableVertexAttribArray(($62|0)); + $63 = HEAP32[(18360)>>2]|0; + _glBindBuffer(34962,($63|0)); + $64 = HEAP32[(17144)>>2]|0; + _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); + $65 = HEAP32[(17144)>>2]|0; + _glEnableVertexAttribArray(($65|0)); + $66 = HEAP32[(18364)>>2]|0; + _glBindBuffer(34963,($66|0)); + } else { + $55 = HEAP32[4260]|0; + $56 = HEAP32[(18348)>>2]|0; + FUNCTION_TABLE_vi[$55 & 31]($56); + } + $67 = HEAP32[4296]|0; + $68 = ($67|0)>(0); + if ($68) { + $$02830 = 0;$$031 = 0; + while(1) { + $71 = HEAP32[4295]|0; + $72 = (($71) + (($$031*144)|0)|0); + $73 = HEAP32[$72>>2]|0; + $74 = (($73|0) / 4)&-1; + $75 = ($74*6)|0; + $76 = (((($71) + (($$031*144)|0)|0)) + 8|0); + $77 = HEAP32[$76>>2]|0; + _glBindTexture(3553,($77|0)); + $78 = $$02830 << 1; + $79 = $78; + _glDrawElements(4,($75|0),5123,($79|0)); + $80 = HEAP32[4295]|0; + $81 = (($80) + (($$031*144)|0)|0); + $82 = HEAP32[$81>>2]|0; + $83 = (($82|0) / 4)&-1; + $84 = ($83*6)|0; + $85 = (($84) + ($$02830))|0; + $86 = (($$031) + 1)|0; + $87 = HEAP32[4296]|0; + $88 = ($86|0)<($87|0); + if ($88) { + $$02830 = $85;$$031 = $86; + } else { + break; + } + } + } + $69 = HEAP32[4258]|0; + $70 = ($69|0)==(0); + if ($70) { + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + } + _glBindTexture(3553,0); + } + $89 = HEAP32[4258]|0; + $90 = ($89|0)==(0); + if (!($90)) { + $91 = HEAP32[4260]|0; + FUNCTION_TABLE_vi[$91 & 31](0); + } + _glUseProgram(0); + $92 = (($$02932) + 1)|0; + $93 = ($92|0)<($$|0); + if ($93) { + $$02932 = $92; + } else { + break; + } + } + HEAP32[4296] = 1; + $5 = HEAP32[4265]|0; + $6 = HEAP32[4295]|0; + $7 = ((($6)) + 8|0); + HEAP32[$7>>2] = $5; + HEAP32[$6>>2] = 0; + HEAP32[4556] = 0; + HEAP32[(18232)>>2] = 0; + HEAP32[4568] = 0; + HEAP32[(18280)>>2] = 0; + HEAP32[4580] = 0; + HEAP32[(18324)>>2] = 0; + HEAP32[(18328)>>2] = 0; + HEAPF32[754] = -1.0; + dest=16900; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16964; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _SetStereoView($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy3 = sp + 192|0; + $$byval_copy = sp + 64|0; + $3 = sp; + $4 = sp + 128|0; + dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $5 = HEAP32[4554]|0; + $6 = Math_imul($5, $0)|0; + $7 = (($6|0) / 2)&-1; + $8 = (($5|0) / 2)&-1; + $9 = HEAP32[4555]|0; + _rlViewport($7,0,$8,$9); + $10 = (18804 + ($0<<6)|0); + dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy3); + $11 = (18676 + ($0<<6)|0); + dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixModelview($$byval_copy3); + dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixProjection($$byval_copy3); + STACKTOP = sp;return; +} +function _SetMatrixModelview($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=16964; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _SetMatrixProjection($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=16900; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _Begin3dMode($0) { + $0 = $0|0; + var $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy3 = 0, $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0; + var $8 = 0.0, $9 = 0.0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 160|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(160|0); + $$byval_copy3 = sp + 88|0; + $$byval_copy1 = sp + 76|0; + $$byval_copy = sp + 64|0; + $1 = sp; + _rlglDraw(); + _rlMatrixMode(5889); + _rlPushMatrix(); + _rlLoadIdentity(); + $2 = HEAP32[4179]|0; + $3 = (+($2|0)); + $4 = HEAP32[4178]|0; + $5 = (+($4|0)); + $6 = $3 / $5; + $7 = ((($0)) + 36|0); + $8 = +HEAPF32[$7>>2]; + $9 = $8 * 3.1415927410125732; + $10 = $9; + $11 = $10 / 360.0; + $12 = (+Math_tan((+$11))); + $13 = $12 * 0.01; + $14 = $6; + $15 = $13 * $14; + $16 = -$15; + $17 = -$13; + _rlFrustum($16,$15,$17,$13,0.01,1000.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + $18 = ((($0)) + 12|0); + $19 = ((($0)) + 24|0); + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$18>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$18+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$18+8>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$19>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$19+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$19+8>>2]|0; + _MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3); + dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_MatrixToFloat($$byval_copy3)|0); + _rlMultMatrixf(18376); + _rlEnableDepthTest(); + STACKTOP = sp;return; +} +function _rlPushMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $0 = HEAP32[4733]|0; + $1 = ($0|0)==(15); + if ($1) { + HEAP32[$vararg_buffer>>2] = 16; + _TraceLog(1,8286,$vararg_buffer); + } + $2 = HEAP32[4733]|0; + $3 = (17192 + ($2<<6)|0); + $4 = HEAP32[4224]|0; + dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _rlLoadIdentity(); + $5 = HEAP32[4733]|0; + $6 = (($5) + 1)|0; + HEAP32[4733] = $6; + $7 = HEAP32[4257]|0; + $8 = ($7|0)==(5888); + if (!($8)) { + STACKTOP = sp;return; + } + HEAP32[4734] = 1; + STACKTOP = sp;return; +} +function _rlFrustum($0,$1,$2,$3,$4,$5) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $6 = sp + 64|0; + $7 = sp; + _MatrixFrustum($6,$0,$1,$2,$3,$4,$5); + _MatrixTranspose($6); + $8 = HEAP32[4224]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy,$$byval_copy1); + dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlEnableDepthTest() { + var label = 0, sp = 0; + sp = STACKTOP; + _glEnable(2929); + return; +} +function _End3dMode() { + var label = 0, sp = 0; + sp = STACKTOP; + _rlglDraw(); + _rlMatrixMode(5889); + _rlPopMatrix(); + _rlMatrixMode(5888); + _rlLoadIdentity(); + _rlDisableDepthTest(); + return; +} +function _rlPopMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4733]|0; + $1 = ($0|0)>(0); + if (!($1)) { + return; + } + $2 = HEAP32[4733]|0; + $3 = (($2) + -1)|0; + $4 = (17192 + ($3<<6)|0); + $5 = HEAP32[4224]|0; + _memmove(($5|0),($4|0),64)|0; + $6 = (($2) + -1)|0; + HEAP32[4733] = $6; + return; +} +function _rlDisableDepthTest() { + var label = 0, sp = 0; + sp = STACKTOP; + _glDisable(2929); + return; +} +function _rlEnableRenderTexture($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + _glBindFramebuffer(36160,($0|0)); + return; +} +function _rlDisableRenderTexture() { + var label = 0, sp = 0; + sp = STACKTOP; + _glBindFramebuffer(36160,0); + return; +} +function _GetFPS() { + var $0 = 0.0, $1 = 0.0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (+_GetFrameTime()); + $1 = 1.0 / $0; + $2 = (~~(($1))); + return ($2|0); +} +function _GetFrameTime() { + var $0 = 0.0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = +HEAPF64[2073]; + $1 = $0; + return (+$1); +} +function _IsKeyPressed($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (19603 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (20115 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(1); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _rlTranslatef($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $3 = sp + 64|0; + $4 = sp; + _MatrixTranslate($3,$0,$1,$2); + _MatrixTranspose($3); + $5 = HEAP32[4224]|0; + dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy1); + dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlRotatef($0,$1,$2,$3) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0); + $$byval_copy2 = sp + 272|0; + $$byval_copy1 = sp + 208|0; + $4 = sp + 144|0; + $5 = sp + 64|0; + $6 = sp + 80|0; + $7 = sp; + _MatrixIdentity($4); + HEAPF32[$5>>2] = $1; + $8 = ((($5)) + 4|0); + HEAPF32[$8>>2] = $2; + $9 = ((($5)) + 8|0); + HEAPF32[$9>>2] = $3; + _VectorNormalize($5); + $10 = $0 * 0.01745329238474369; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0; + _MatrixRotate($6,$$byval_copy2,$10); + dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixTranspose($4); + $11 = HEAP32[4224]|0; + dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); + dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlBegin($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[4297] = $0; + return; +} +function _rlEnd() { + var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0; + var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0; + var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0; + var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0; + var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0; + var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0; + var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy = sp; + $0 = HEAP32[4734]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[4735]|0; + $3 = ($2|0)>(0); + if ($3) { + $$03956 = 0; + while(1) { + $6 = HEAP32[4294]|0; + $7 = (($6) + (($$03956*12)|0)|0); + $8 = HEAP32[4224]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _VectorTransform($7,$$byval_copy); + $9 = (($$03956) + 1)|0; + $5 = HEAP32[4735]|0; + $10 = ($9|0)<($5|0); + if ($10) { + $$03956 = $9; + } else { + break; + } + } + HEAP32[4734] = 0; + $4 = ($5|0)>(0); + if ($4) { + $$04154 = 0; + while(1) { + $11 = HEAP32[4294]|0; + $12 = (($11) + (($$04154*12)|0)|0); + $13 = +HEAPF32[$12>>2]; + $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); + $15 = +HEAPF32[$14>>2]; + $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0); + $17 = +HEAPF32[$16>>2]; + _rlVertex3f($13,$15,$17); + $18 = (($$04154) + 1)|0; + $19 = HEAP32[4735]|0; + $20 = ($18|0)<($19|0); + if ($20) { + $$04154 = $18; + } else { + break; + } + } + } + } else { + HEAP32[4734] = 0; + } + HEAP32[4735] = 0; + } + $21 = HEAP32[4297]|0; + switch ($21|0) { + case 1: { + $22 = HEAP32[4556]|0; + $23 = HEAP32[(18232)>>2]|0; + $24 = ($22|0)==($23|0); + if ($24) { + $148 = +HEAPF32[754]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[754] = $149; + STACKTOP = sp;return; + } + $25 = (($22) - ($23))|0; + $26 = ($25|0)>(0); + if ($26) { + $$04347 = 0; + } else { + $148 = +HEAPF32[754]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[754] = $149; + STACKTOP = sp;return; + } + while(1) { + $27 = HEAP32[(18244)>>2]|0; + $28 = HEAP32[(18232)>>2]|0; + $29 = $28 << 2; + $30 = (($29) + -4)|0; + $31 = (($27) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (($27) + ($29)|0); + HEAP8[$33>>0] = $32; + $34 = HEAP32[(18244)>>2]|0; + $35 = HEAP32[(18232)>>2]|0; + $36 = $35 << 2; + $37 = (($36) + -3)|0; + $38 = (($34) + ($37)|0); + $39 = HEAP8[$38>>0]|0; + $40 = $36 | 1; + $41 = (($34) + ($40)|0); + HEAP8[$41>>0] = $39; + $42 = HEAP32[(18244)>>2]|0; + $43 = HEAP32[(18232)>>2]|0; + $44 = $43 << 2; + $45 = (($44) + -2)|0; + $46 = (($42) + ($45)|0); + $47 = HEAP8[$46>>0]|0; + $48 = $44 | 2; + $49 = (($42) + ($48)|0); + HEAP8[$49>>0] = $47; + $50 = HEAP32[(18244)>>2]|0; + $51 = HEAP32[(18232)>>2]|0; + $52 = $51 << 2; + $53 = (($52) + -1)|0; + $54 = (($50) + ($53)|0); + $55 = HEAP8[$54>>0]|0; + $56 = $52 | 3; + $57 = (($50) + ($56)|0); + HEAP8[$57>>0] = $55; + $58 = HEAP32[(18232)>>2]|0; + $59 = (($58) + 1)|0; + HEAP32[(18232)>>2] = $59; + $60 = (($$04347) + 1)|0; + $exitcond = ($60|0)==($25|0); + if ($exitcond) { + break; + } else { + $$04347 = $60; + } + } + $148 = +HEAPF32[754]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[754] = $149; + STACKTOP = sp;return; + break; + } + case 4: { + $61 = HEAP32[4568]|0; + $62 = HEAP32[(18280)>>2]|0; + $63 = ($61|0)==($62|0); + if ($63) { + $148 = +HEAPF32[754]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[754] = $149; + STACKTOP = sp;return; + } + $64 = (($61) - ($62))|0; + $65 = ($64|0)>(0); + if ($65) { + $$04248 = 0; + } else { + $148 = +HEAPF32[754]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[754] = $149; + STACKTOP = sp;return; + } + while(1) { + $66 = HEAP32[(18292)>>2]|0; + $67 = HEAP32[(18280)>>2]|0; + $68 = $67 << 2; + $69 = (($68) + -4)|0; + $70 = (($66) + ($69)|0); + $71 = HEAP8[$70>>0]|0; + $72 = (($66) + ($68)|0); + HEAP8[$72>>0] = $71; + $73 = HEAP32[(18292)>>2]|0; + $74 = HEAP32[(18280)>>2]|0; + $75 = $74 << 2; + $76 = (($75) + -3)|0; + $77 = (($73) + ($76)|0); + $78 = HEAP8[$77>>0]|0; + $79 = $75 | 1; + $80 = (($73) + ($79)|0); + HEAP8[$80>>0] = $78; + $81 = HEAP32[(18292)>>2]|0; + $82 = HEAP32[(18280)>>2]|0; + $83 = $82 << 2; + $84 = (($83) + -2)|0; + $85 = (($81) + ($84)|0); + $86 = HEAP8[$85>>0]|0; + $87 = $83 | 2; + $88 = (($81) + ($87)|0); + HEAP8[$88>>0] = $86; + $89 = HEAP32[(18292)>>2]|0; + $90 = HEAP32[(18280)>>2]|0; + $91 = $90 << 2; + $92 = (($91) + -1)|0; + $93 = (($89) + ($92)|0); + $94 = HEAP8[$93>>0]|0; + $95 = $91 | 3; + $96 = (($89) + ($95)|0); + HEAP8[$96>>0] = $94; + $97 = HEAP32[(18280)>>2]|0; + $98 = (($97) + 1)|0; + HEAP32[(18280)>>2] = $98; + $99 = (($$04248) + 1)|0; + $exitcond60 = ($99|0)==($64|0); + if ($exitcond60) { + break; + } else { + $$04248 = $99; + } + } + $148 = +HEAPF32[754]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[754] = $149; + STACKTOP = sp;return; + break; + } + case 7: { + $100 = HEAP32[4580]|0; + $101 = HEAP32[(18328)>>2]|0; + $102 = ($100|0)==($101|0); + if (!($102)) { + $103 = (($100) - ($101))|0; + $104 = ($103|0)>(0); + if ($104) { + $$04052 = 0; + while(1) { + $105 = HEAP32[(18340)>>2]|0; + $106 = HEAP32[(18328)>>2]|0; + $107 = $106 << 2; + $108 = (($107) + -4)|0; + $109 = (($105) + ($108)|0); + $110 = HEAP8[$109>>0]|0; + $111 = (($105) + ($107)|0); + HEAP8[$111>>0] = $110; + $112 = HEAP32[(18340)>>2]|0; + $113 = HEAP32[(18328)>>2]|0; + $114 = $113 << 2; + $115 = (($114) + -3)|0; + $116 = (($112) + ($115)|0); + $117 = HEAP8[$116>>0]|0; + $118 = $114 | 1; + $119 = (($112) + ($118)|0); + HEAP8[$119>>0] = $117; + $120 = HEAP32[(18340)>>2]|0; + $121 = HEAP32[(18328)>>2]|0; + $122 = $121 << 2; + $123 = (($122) + -2)|0; + $124 = (($120) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = $122 | 2; + $127 = (($120) + ($126)|0); + HEAP8[$127>>0] = $125; + $128 = HEAP32[(18340)>>2]|0; + $129 = HEAP32[(18328)>>2]|0; + $130 = $129 << 2; + $131 = (($130) + -1)|0; + $132 = (($128) + ($131)|0); + $133 = HEAP8[$132>>0]|0; + $134 = $130 | 3; + $135 = (($128) + ($134)|0); + HEAP8[$135>>0] = $133; + $136 = HEAP32[(18328)>>2]|0; + $137 = (($136) + 1)|0; + HEAP32[(18328)>>2] = $137; + $138 = (($$04052) + 1)|0; + $exitcond63 = ($138|0)==($103|0); + if ($exitcond63) { + break; + } else { + $$04052 = $138; + } + } + } + } + $139 = HEAP32[4580]|0; + $140 = HEAP32[(18324)>>2]|0; + $141 = ($139|0)>($140|0); + if (!($141)) { + $148 = +HEAPF32[754]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[754] = $149; + STACKTOP = sp;return; + } + $142 = HEAP32[(18336)>>2]|0; + $$promoted = HEAP32[(18324)>>2]|0; + $143 = $$promoted << 1; + $scevgep = (($142) + ($143<<2)|0); + $144 = (($139) - ($140))|0; + $145 = $144 << 3; + _memset(($scevgep|0),0,($145|0))|0; + $146 = (($139) + ($$promoted))|0; + $147 = (($146) - ($140))|0; + HEAP32[(18324)>>2] = $147; + $148 = +HEAPF32[754]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[754] = $149; + STACKTOP = sp;return; + break; + } + default: { + $148 = +HEAPF32[754]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[754] = $149; + STACKTOP = sp;return; + } + } +} +function _rlVertex3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $3 = HEAP32[4734]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[4294]|0; + $6 = HEAP32[4735]|0; + $7 = (($5) + (($6*12)|0)|0); + HEAPF32[$7>>2] = $0; + $8 = (((($5) + (($6*12)|0)|0)) + 4|0); + HEAPF32[$8>>2] = $1; + $9 = (((($5) + (($6*12)|0)|0)) + 8|0); + HEAPF32[$9>>2] = $2; + $10 = (($6) + 1)|0; + HEAP32[4735] = $10; + STACKTOP = sp;return; + } + $11 = HEAP32[4297]|0; + switch ($11|0) { + case 1: { + $12 = HEAP32[4556]|0; + $13 = ($12|0)<(2048); + if ($13) { + $14 = HEAP32[(18236)>>2]|0; + $15 = ($12*3)|0; + $16 = (($14) + ($15<<2)|0); + HEAPF32[$16>>2] = $0; + $17 = (($15) + 1)|0; + $18 = (($14) + ($17<<2)|0); + HEAPF32[$18>>2] = $1; + $19 = (($15) + 2)|0; + $20 = (($14) + ($19<<2)|0); + HEAPF32[$20>>2] = $2; + $21 = (($12) + 1)|0; + HEAP32[4556] = $21; + STACKTOP = sp;return; + } else { + _TraceLog(1,8324,$vararg_buffer); + STACKTOP = sp;return; + } + break; + } + case 4: { + $22 = HEAP32[4568]|0; + $23 = ($22|0)<(6144); + if ($23) { + $24 = HEAP32[(18284)>>2]|0; + $25 = ($22*3)|0; + $26 = (($24) + ($25<<2)|0); + HEAPF32[$26>>2] = $0; + $27 = (($25) + 1)|0; + $28 = (($24) + ($27<<2)|0); + HEAPF32[$28>>2] = $1; + $29 = (($25) + 2)|0; + $30 = (($24) + ($29<<2)|0); + HEAPF32[$30>>2] = $2; + $31 = (($22) + 1)|0; + HEAP32[4568] = $31; + STACKTOP = sp;return; + } else { + _TraceLog(1,8349,$vararg_buffer1); + STACKTOP = sp;return; + } + break; + } + case 7: { + $32 = HEAP32[4580]|0; + $33 = ($32|0)<(4096); + if ($33) { + $34 = HEAP32[(18332)>>2]|0; + $35 = ($32*3)|0; + $36 = (($34) + ($35<<2)|0); + HEAPF32[$36>>2] = $0; + $37 = (($35) + 1)|0; + $38 = (($34) + ($37<<2)|0); + HEAPF32[$38>>2] = $1; + $39 = (($35) + 2)|0; + $40 = (($34) + ($39<<2)|0); + HEAPF32[$40>>2] = $2; + $41 = (($32) + 1)|0; + HEAP32[4580] = $41; + $42 = HEAP32[4295]|0; + $43 = HEAP32[4296]|0; + $44 = (($43) + -1)|0; + $45 = (($42) + (($44*144)|0)|0); + $46 = HEAP32[$45>>2]|0; + $47 = (($46) + 1)|0; + HEAP32[$45>>2] = $47; + STACKTOP = sp;return; + } else { + _TraceLog(1,8378,$vararg_buffer3); + STACKTOP = sp;return; + } + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _rlVertex2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[754]; + _rlVertex3f($0,$1,$2); + return; +} +function _rlTexCoord2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[4297]|0; + $3 = ($2|0)==(7); + if (!($3)) { + return; + } + $4 = HEAP32[(18336)>>2]|0; + $5 = HEAP32[(18324)>>2]|0; + $6 = $5 << 1; + $7 = (($4) + ($6<<2)|0); + HEAPF32[$7>>2] = $0; + $8 = $6 | 1; + $9 = (($4) + ($8<<2)|0); + HEAPF32[$9>>2] = $1; + $10 = (($5) + 1)|0; + HEAP32[(18324)>>2] = $10; + return; +} +function _rlNormal3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _rlColor4ub($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = HEAP32[4297]|0; + switch ($4|0) { + case 1: { + $$sink37 = (18232);$$sink38 = (18244); + break; + } + case 4: { + $$sink37 = (18280);$$sink38 = (18292); + break; + } + case 7: { + $$sink37 = (18328);$$sink38 = (18340); + break; + } + default: { + return; + } + } + $5 = HEAP32[$$sink38>>2]|0; + $6 = HEAP32[$$sink37>>2]|0; + $7 = $6 << 2; + $8 = (($5) + ($7)|0); + HEAP8[$8>>0] = $0; + $9 = HEAP32[$$sink38>>2]|0; + $10 = HEAP32[$$sink37>>2]|0; + $11 = $10 << 2; + $12 = $11 | 1; + $13 = (($9) + ($12)|0); + HEAP8[$13>>0] = $1; + $14 = HEAP32[$$sink38>>2]|0; + $15 = HEAP32[$$sink37>>2]|0; + $16 = $15 << 2; + $17 = $16 | 2; + $18 = (($14) + ($17)|0); + HEAP8[$18>>0] = $2; + $19 = HEAP32[$$sink38>>2]|0; + $20 = HEAP32[$$sink37>>2]|0; + $21 = $20 << 2; + $22 = $21 | 3; + $23 = (($19) + ($22)|0); + HEAP8[$23>>0] = $3; + $24 = HEAP32[$$sink37>>2]|0; + $25 = (($24) + 1)|0; + HEAP32[$$sink37>>2] = $25; + return; +} +function _rlColor3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = $0 * 255.0; + $4 = (~~(($3))&255); + $5 = $1 * 255.0; + $6 = (~~(($5))&255); + $7 = $2 * 255.0; + $8 = (~~(($7))&255); + _rlColor4ub($4,$6,$8,-1); + return; +} +function _rlEnableTexture($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[4295]|0; + $2 = HEAP32[4296]|0; + $3 = (($2) + -1)|0; + $4 = (((($1) + (($3*144)|0)|0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==($0|0); + if ($6) { + return; + } + $7 = (($1) + (($3*144)|0)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)>(0); + if ($9) { + $10 = (($2) + 1)|0; + HEAP32[4296] = $10; + } + $11 = HEAP32[4296]|0; + $12 = (($11) + -1)|0; + $13 = (((($1) + (($12*144)|0)|0)) + 8|0); + HEAP32[$13>>2] = $0; + $14 = (($1) + (($12*144)|0)|0); + HEAP32[$14>>2] = 0; + return; +} +function _rlDisableTexture() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4580]|0; + $1 = ($0|0)>(4095); + if (!($1)) { + return; + } + _rlglDraw(); + return; +} +function _rlDeleteRenderTextures($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)==(0); + if (!($2)) { + _glDeleteFramebuffers(1,($0|0)); + } + $3 = ((($0)) + 4|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0); + if (!($5)) { + _glDeleteTextures(1,($3|0)); + } + $6 = ((($0)) + 24|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)==(0); + if (!($8)) { + _glDeleteTextures(1,($6|0)); + } + $9 = HEAP32[$0>>2]|0; + HEAP32[$vararg_buffer>>2] = $9; + _TraceLog(0,8403,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlDeleteShader($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0); + if ($1) { + return; + } + _glDeleteProgram(($0|0)); + return; +} +function _rlglLoadRenderTexture($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0, $vararg_buffer9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); + $vararg_buffer9 = sp + 40|0; + $vararg_buffer7 = sp + 32|0; + $vararg_buffer5 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $3 = sp + 44|0; + HEAP32[$3>>2] = 0; + $4 = ((($3)) + 4|0); + HEAP32[$4>>2] = 0; + $5 = ((($3)) + 8|0); + HEAP32[$5>>2] = $1; + $6 = ((($3)) + 12|0); + HEAP32[$6>>2] = $2; + $7 = ((($3)) + 20|0); + HEAP32[$7>>2] = 7; + $8 = ((($3)) + 16|0); + HEAP32[$8>>2] = 1; + $9 = ((($3)) + 24|0); + HEAP32[$9>>2] = 0; + $10 = ((($3)) + 28|0); + HEAP32[$10>>2] = $1; + $11 = ((($3)) + 32|0); + HEAP32[$11>>2] = $2; + $12 = ((($3)) + 40|0); + HEAP32[$12>>2] = 19; + $13 = ((($3)) + 36|0); + HEAP32[$13>>2] = 1; + _glGenTextures(1,($4|0)); + $14 = HEAP32[$4>>2]|0; + _glBindTexture(3553,($14|0)); + _glTexParameteri(3553,10242,33071); + _glTexParameteri(3553,10243,33071); + _glTexParameteri(3553,10241,9729); + _glTexParameteri(3553,10240,9729); + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,(0|0)); + _glBindTexture(3553,0); + _glGenRenderbuffers(1,($9|0)); + $15 = HEAP32[$9>>2]|0; + _glBindRenderbuffer(36161,($15|0)); + _glRenderbufferStorage(36161,33189,($1|0),($2|0)); + _glGenFramebuffers(1,($3|0)); + $16 = HEAP32[$3>>2]|0; + _glBindFramebuffer(36160,($16|0)); + $17 = HEAP32[$4>>2]|0; + _glFramebufferTexture2D(36160,36064,3553,($17|0),0); + $18 = HEAP32[$9>>2]|0; + _glFramebufferRenderbuffer(36160,36096,36161,($18|0)); + $19 = (_glCheckFramebufferStatus(36160)|0); + $20 = ($19|0)==(36053); + if ($20) { + $21 = HEAP32[$3>>2]|0; + HEAP32[$vararg_buffer9>>2] = $21; + _TraceLog(0,8640,$vararg_buffer9); + _glBindFramebuffer(36160,0); + dest=$0; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; + } + _TraceLog(2,8460,$vararg_buffer); + switch ($19|0) { + case 36061: { + _TraceLog(2,8503,$vararg_buffer1); + break; + } + case 36054: { + _TraceLog(2,8530,$vararg_buffer3); + break; + } + case 36057: { + _TraceLog(2,8564,$vararg_buffer5); + break; + } + case 36055: { + _TraceLog(2,8598,$vararg_buffer7); + break; + } + default: { + } + } + _glDeleteTextures(1,($4|0)); + _glDeleteTextures(1,($9|0)); + _glDeleteFramebuffers(1,($3|0)); + _glBindFramebuffer(36160,0); + dest=$0; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _UnloadShader($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)==(0); + if ($2) { + STACKTOP = sp;return; + } + _rlDeleteShader($1); + $3 = HEAP32[$0>>2]|0; + HEAP32[$vararg_buffer>>2] = $3; + _TraceLog(0,8692,$vararg_buffer); + STACKTOP = sp;return; +} +function _GetShaderLocation($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, $4 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $2 = HEAP32[$0>>2]|0; + $3 = (_glGetUniformLocation(($2|0),($1|0))|0); + $4 = ($3|0)==(-1); + if (!($4)) { + STACKTOP = sp;return ($3|0); + } + HEAP32[$vararg_buffer>>2] = $2; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $1; + _TraceLog(3,8734,$vararg_buffer); + STACKTOP = sp;return ($3|0); +} +function _SetShaderValue($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $4 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $4 = HEAP32[$0>>2]|0; + _glUseProgram(($4|0)); + switch ($3|0) { + case 1: { + _glUniform1fv(($1|0),1,($2|0)); + break; + } + case 2: { + _glUniform2fv(($1|0),1,($2|0)); + break; + } + case 3: { + _glUniform3fv(($1|0),1,($2|0)); + break; + } + case 4: { + _glUniform4fv(($1|0),1,($2|0)); + break; + } + default: { + _TraceLog(2,8789,$vararg_buffer); + } + } + STACKTOP = sp;return; +} +function _InitVrSimulator($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $hmd$byval_copy = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $hmd$byval_copy = sp + 72|0; + $vararg_buffer5 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $1 = sp + 28|0; + $2 = ($0|0)==(1); + do { + if ($2) { + HEAP32[4736] = 1280; + HEAP32[(18948)>>2] = 800; + HEAPF32[(18952)>>2] = 0.14975999295711517; + HEAPF32[(18956)>>2] = 0.093560002744197845; + HEAPF32[(18960)>>2] = 0.046780001372098923; + HEAPF32[(18964)>>2] = 0.041000001132488251; + HEAPF32[(18968)>>2] = 0.063500002026557922; + HEAPF32[(18972)>>2] = 0.064000003039836884; + HEAPF32[(18976)>>2] = 1.0; + HEAPF32[(18980)>>2] = 0.2199999988079071; + HEAPF32[(18984)>>2] = 0.23999999463558197; + HEAPF32[(18988)>>2] = 0.0; + HEAPF32[(18992)>>2] = 0.99599999189376831; + HEAPF32[(18996)>>2] = -0.0040000001899898052; + HEAPF32[(19000)>>2] = 1.0140000581741333; + HEAPF32[(19004)>>2] = 0.0; + _TraceLog(0,8833,$vararg_buffer); + } else { + $3 = $0 | 2; + $4 = ($3|0)==(2); + if ($4) { + HEAP32[4736] = 2160; + HEAP32[(18948)>>2] = 1200; + HEAPF32[(18952)>>2] = 0.13379299640655518; + HEAPF32[(18956)>>2] = 0.066899999976158142; + HEAPF32[(18960)>>2] = 0.046780001372098923; + HEAPF32[(18964)>>2] = 0.041000001132488251; + HEAPF32[(18968)>>2] = 0.070000000298023224; + HEAPF32[(18972)>>2] = 0.070000000298023224; + HEAPF32[(18976)>>2] = 1.0; + HEAPF32[(18980)>>2] = 0.2199999988079071; + HEAPF32[(18984)>>2] = 0.23999999463558197; + HEAPF32[(18988)>>2] = 0.0; + HEAPF32[(18992)>>2] = 0.99599999189376831; + HEAPF32[(18996)>>2] = -0.0040000001899898052; + HEAPF32[(19000)>>2] = 1.0140000581741333; + HEAPF32[(19004)>>2] = 0.0; + _TraceLog(0,8877,$vararg_buffer1); + break; + } else { + _TraceLog(2,8921,$vararg_buffer3); + _TraceLog(2,8978,$vararg_buffer5); + break; + } + } + } while(0); + $5 = HEAP32[4554]|0; + $6 = HEAP32[4555]|0; + _rlglLoadRenderTexture($1,$5,$6); + dest=18576; src=$1; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $7 = (_LoadShaderProgram(6399,9016)|0); + HEAP32[(18620)>>2] = $7; + $8 = ($7|0)==(0); + if ($8) { + dest=$hmd$byval_copy; src=18944; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetStereoConfig($hmd$byval_copy); + HEAP32[4752] = 1; + STACKTOP = sp;return; + } + _LoadDefaultShaderLocations((18620)); + dest=$hmd$byval_copy; src=18944; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetStereoConfig($hmd$byval_copy); + HEAP32[4752] = 1; + STACKTOP = sp;return; +} +function _SetStereoConfig($0) { + $0 = $0|0; + var $$byval_copy34 = 0, $$byval_copy35 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0, $110 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0; + var $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0, $5 = 0, $50 = 0.0, $51 = 0.0; + var $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0; + var $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0; + var $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer5 = 0, $vararg_ptr12 = 0, $vararg_ptr16 = 0, $vararg_ptr4 = 0, $vararg_ptr8 = 0, dest = 0; + var label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 640|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(640|0); + $$byval_copy35 = sp + 168|0; + $$byval_copy34 = sp + 104|0; + $vararg_buffer5 = sp + 40|0; + $vararg_buffer1 = sp + 24|0; + $vararg_buffer = sp + 16|0; + $1 = sp + 248|0; + $2 = sp + 240|0; + $3 = sp + 8|0; + $4 = sp; + $5 = sp + 232|0; + $6 = sp + 576|0; + $7 = sp + 512|0; + $8 = sp + 448|0; + $9 = sp + 384|0; + $10 = sp + 320|0; + $11 = sp + 256|0; + $12 = HEAP32[$0>>2]|0; + $13 = (+($12|0)); + $14 = $13 * 0.5; + $15 = ((($0)) + 4|0); + $16 = HEAP32[$15>>2]|0; + $17 = (+($16|0)); + $18 = $14 / $17; + $19 = ((($0)) + 8|0); + $20 = +HEAPF32[$19>>2]; + $21 = $20 * 0.25; + $22 = ((($0)) + 24|0); + $23 = +HEAPF32[$22>>2]; + $24 = $23 * 0.5; + $25 = $21 - $24; + $26 = $25 / $20; + $27 = $26 + 0.25; + HEAPF32[$1>>2] = $27; + $28 = ((($1)) + 4|0); + HEAPF32[$28>>2] = 0.5; + $29 = 0.75 - $26; + HEAPF32[$2>>2] = $29; + $30 = ((($2)) + 4|0); + HEAPF32[$30>>2] = 0.5; + $31 = $3; + $32 = $31; + HEAP32[$32>>2] = 1048576000; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = 1056964608; + $35 = $4; + $36 = $35; + HEAP32[$36>>2] = 1061158912; + $37 = (($35) + 4)|0; + $38 = $37; + HEAP32[$38>>2] = 1056964608; + $39 = $26 * 4.0; + $40 = -1.0 - $39; + $41 = (+Math_abs((+$40))); + $42 = $41 * $41; + $43 = ((($0)) + 32|0); + $44 = +HEAPF32[$43>>2]; + $45 = ((($0)) + 36|0); + $46 = +HEAPF32[$45>>2]; + $47 = $42 * $46; + $48 = $44 + $47; + $49 = ((($0)) + 40|0); + $50 = +HEAPF32[$49>>2]; + $51 = $42 * $50; + $52 = $42 * $51; + $53 = $48 + $52; + $54 = ((($0)) + 44|0); + $55 = +HEAPF32[$54>>2]; + $56 = $42 * $55; + $57 = $42 * $56; + $58 = $42 * $57; + $59 = $53 + $58; + $60 = $59; + HEAPF64[$vararg_buffer>>3] = $60; + _TraceLog(3,10607,$vararg_buffer); + HEAPF32[$vararg_buffer>>2] = 4.0; + $61 = ((($vararg_buffer)) + 4|0); + $62 = 2.0 / $18; + HEAPF32[$61>>2] = $62; + $63 = 0.25 / $59; + HEAPF32[$5>>2] = $63; + $64 = ((($5)) + 4|0); + $65 = $18 * 0.5; + $66 = $65 / $59; + HEAPF32[$64>>2] = $66; + $67 = +HEAPF32[$1>>2]; + $68 = $67; + $69 = +HEAPF32[$28>>2]; + $70 = $69; + HEAPF64[$vararg_buffer1>>3] = $68; + $vararg_ptr4 = ((($vararg_buffer1)) + 8|0); + HEAPF64[$vararg_ptr4>>3] = $70; + _TraceLog(3,10632,$vararg_buffer1); + $71 = +HEAPF32[$2>>2]; + $72 = $71; + $73 = +HEAPF32[$30>>2]; + $74 = $73; + HEAPF64[$vararg_buffer5>>3] = $72; + $vararg_ptr8 = ((($vararg_buffer5)) + 8|0); + HEAPF64[$vararg_ptr8>>3] = $74; + _TraceLog(3,10683,$vararg_buffer5); + $75 = +HEAPF32[$5>>2]; + $76 = $75; + $77 = +HEAPF32[$64>>2]; + $78 = $77; + HEAPF64[$$byval_copy34>>3] = $76; + $vararg_ptr12 = ((($$byval_copy34)) + 8|0); + HEAPF64[$vararg_ptr12>>3] = $78; + _TraceLog(3,10735,$$byval_copy34); + $79 = +HEAPF32[$vararg_buffer>>2]; + $80 = $79; + $81 = +HEAPF32[$61>>2]; + $82 = $81; + HEAPF64[$$byval_copy35>>3] = $80; + $vararg_ptr16 = ((($$byval_copy35)) + 8|0); + HEAPF64[$vararg_ptr16>>3] = $82; + _TraceLog(3,10777,$$byval_copy35); + dest=$$byval_copy35; src=(18620); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $83 = (_GetShaderLocation($$byval_copy35,10821)|0); + dest=$$byval_copy35; src=(18620); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetShaderValue($$byval_copy35,$83,$1,2); + dest=$$byval_copy35; src=(18620); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $84 = (_GetShaderLocation($$byval_copy35,10836)|0); + dest=$$byval_copy35; src=(18620); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetShaderValue($$byval_copy35,$84,$2,2); + dest=$$byval_copy35; src=(18620); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $85 = (_GetShaderLocation($$byval_copy35,10852)|0); + dest=$$byval_copy35; src=(18620); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetShaderValue($$byval_copy35,$85,$3,2); + dest=$$byval_copy35; src=(18620); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $86 = (_GetShaderLocation($$byval_copy35,10869)|0); + dest=$$byval_copy35; src=(18620); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetShaderValue($$byval_copy35,$86,$4,2); + dest=$$byval_copy35; src=(18620); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $87 = (_GetShaderLocation($$byval_copy35,10887)|0); + dest=$$byval_copy35; src=(18620); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetShaderValue($$byval_copy35,$87,$5,2); + dest=$$byval_copy35; src=(18620); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $88 = (_GetShaderLocation($$byval_copy35,10893)|0); + dest=$$byval_copy35; src=(18620); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetShaderValue($$byval_copy35,$88,$vararg_buffer,2); + dest=$$byval_copy35; src=(18620); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $89 = (_GetShaderLocation($$byval_copy35,10901)|0); + dest=$$byval_copy35; src=(18620); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetShaderValue($$byval_copy35,$89,$43,4); + dest=$$byval_copy35; src=(18620); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $90 = (_GetShaderLocation($$byval_copy35,10914)|0); + $91 = ((($0)) + 48|0); + dest=$$byval_copy35; src=(18620); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetShaderValue($$byval_copy35,$90,$91,4); + $92 = ((($0)) + 12|0); + $93 = +HEAPF32[$92>>2]; + $94 = $93 * 0.5; + $95 = $94; + $96 = ((($0)) + 20|0); + $97 = +HEAPF32[$96>>2]; + $98 = $97; + $99 = (+Math_atan2((+$95),(+$98))); + $100 = $99; + $101 = $100 * 2.0; + $102 = $101 * 57.2957763671875; + $103 = $102; + $104 = $18; + _MatrixPerspective($vararg_buffer5,$103,$104,0.01,1000.0); + _MatrixTranslate($6,$39,0.0,0.0); + dest=$$byval_copy34; src=$vararg_buffer5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy35; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy34,$$byval_copy35); + dest=(18676); src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $105 = -$39; + _MatrixTranslate($8,$105,0.0,0.0); + dest=$$byval_copy34; src=$vararg_buffer5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy35; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($9,$$byval_copy34,$$byval_copy35); + dest=(18740); src=$9; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixTranspose((18676)); + _MatrixTranspose((18740)); + $106 = ((($0)) + 28|0); + $107 = +HEAPF32[$106>>2]; + $108 = $107 * -0.5; + _MatrixTranslate($10,$108,0.075000002980232239,0.045000001788139343); + dest=(18804); src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $109 = +HEAPF32[$106>>2]; + $110 = $109 * 0.5; + _MatrixTranslate($11,$110,0.075000002980232239,0.045000001788139343); + dest=(18868); src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _CloseVrSimulator() { + var $$byval_copy1 = 0, $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy1 = sp; + $0 = HEAP32[4752]|0; + $1 = ($0|0)==(0); + if ($1) { + STACKTOP = sp;return; + } + dest=$$byval_copy1; src=18576; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _rlDeleteRenderTextures($$byval_copy1); + dest=$$byval_copy1; src=(18620); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _UnloadShader($$byval_copy1); + STACKTOP = sp;return; +} +function _ToggleVrMode() { + var $0 = 0, $1 = 0, $10 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $0 = sp + 64|0; + $1 = sp; + $2 = HEAP32[4752]|0; + $3 = ($2|0)==(0); + $4 = $3&1; + HEAP32[4752] = $4; + if ($3) { + HEAP32[4643] = 1; + STACKTOP = sp;return; + } else { + HEAP32[4643] = 0; + $5 = HEAP32[4554]|0; + $6 = HEAP32[4555]|0; + _rlViewport(0,0,$5,$6); + $7 = HEAP32[4554]|0; + $8 = (+($7|0)); + $9 = HEAP32[4555]|0; + $10 = (+($9|0)); + _MatrixOrtho($0,0.0,$8,$10,0.0,0.0,1.0); + dest=16900; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixTranspose(16900); + _MatrixIdentity($1); + dest=16964; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; + } +} +function _BeginVrDrawing() { + var $0 = 0, $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4752]|0; + $1 = ($0|0)==(0); + if ($1) { + return; + } + $2 = HEAP32[4644]|0; + _rlEnableRenderTexture($2); + _rlClearScreenBuffers(); + HEAP32[4643] = 1; + return; +} +function _EndVrDrawing() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0.0, $3 = 0, $4 = 0; + var $5 = 0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $0 = sp + 64|0; + $1 = sp; + $2 = HEAP32[4752]|0; + $3 = ($2|0)==(0); + if ($3) { + STACKTOP = sp;return; + } + HEAP32[4643] = 0; + _rlDisableRenderTexture(); + _rlClearScreenBuffers(); + $4 = HEAP32[4554]|0; + $5 = HEAP32[4555]|0; + _rlViewport(0,0,$4,$5); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $6 = HEAP32[4554]|0; + $7 = (+($6|0)); + $8 = HEAP32[4555]|0; + $9 = (+($8|0)); + _rlOrtho(0.0,$7,$9,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + dest=17120; src=(18620); stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $10 = HEAP32[(18580)>>2]|0; + _rlEnableTexture($10); + _rlPushMatrix(); + _rlBegin(7); + _rlColor4ub(-1,-1,-1,-1); + _rlTexCoord2f(0.0,1.0); + _rlVertex2f(0.0,0.0); + _rlTexCoord2f(0.0,0.0); + $11 = HEAP32[(18588)>>2]|0; + $12 = (+($11|0)); + _rlVertex2f(0.0,$12); + _rlTexCoord2f(1.0,0.0); + $13 = HEAP32[(18584)>>2]|0; + $14 = (+($13|0)); + $15 = HEAP32[(18588)>>2]|0; + $16 = (+($15|0)); + _rlVertex2f($14,$16); + _rlTexCoord2f(1.0,1.0); + $17 = HEAP32[(18584)>>2]|0; + $18 = (+($17|0)); + _rlVertex2f($18,0.0); + _rlEnd(); + _rlPopMatrix(); + _rlDisableTexture(); + _UpdateDefaultBuffers(); + _DrawDefaultBuffers(); + dest=17120; src=17064; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $19 = HEAP32[4554]|0; + $20 = HEAP32[4555]|0; + _rlViewport(0,0,$19,$20); + $21 = HEAP32[4554]|0; + $22 = (+($21|0)); + $23 = HEAP32[4555]|0; + $24 = (+($23|0)); + _MatrixOrtho($0,0.0,$22,$24,0.0,0.0,1.0); + dest=16900; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixTranspose(16900); + _MatrixIdentity($1); + dest=16964; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _rlDisableDepthTest(); + STACKTOP = sp;return; +} +function _GetDefaultFont($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + ;HEAP32[$0>>2]=HEAP32[16748>>2]|0;HEAP32[$0+4>>2]=HEAP32[16748+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16748+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16748+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16748+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16748+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16748+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16748+28>>2]|0; + return; +} +function _GetCharIndex($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 24|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(0); + if (!($4)) { + $$08 = 0; + return ($$08|0); + } + $5 = ((($0)) + 28|0); + $6 = HEAP32[$5>>2]|0; + $$09 = 0; + while(1) { + $7 = (($6) + ($$09<<5)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($1|0); + if ($9) { + $$08 = $$09; + label = 5; + break; + } + $10 = (($$09) + 1)|0; + $11 = HEAP32[$2>>2]|0; + $12 = ($10|0)<($11|0); + if ($12) { + $$09 = $10; + } else { + $$08 = 0; + label = 5; + break; + } + } + if ((label|0) == 5) { + return ($$08|0); + } + return (0)|0; +} +function _DrawTexturePro($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = +$4; + $5 = $5|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0; + var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0; + var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0; + var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $6 = HEAP32[$0>>2]|0; + $7 = ($6|0)==(0); + if ($7) { + return; + } + $8 = ((($1)) + 8|0); + $9 = HEAP32[$8>>2]|0; + $10 = ($9|0)<(0); + if ($10) { + $11 = HEAP32[$1>>2]|0; + $12 = (($11) - ($9))|0; + HEAP32[$1>>2] = $12; + } + $13 = ((($1)) + 12|0); + $14 = HEAP32[$13>>2]|0; + $15 = ($14|0)<(0); + if ($15) { + $16 = ((($1)) + 4|0); + $17 = HEAP32[$16>>2]|0; + $18 = (($17) - ($14))|0; + HEAP32[$16>>2] = $18; + } + $19 = HEAP32[$0>>2]|0; + _rlEnableTexture($19); + _rlPushMatrix(); + $20 = HEAP32[$2>>2]|0; + $21 = (+($20|0)); + $22 = ((($2)) + 4|0); + $23 = HEAP32[$22>>2]|0; + $24 = (+($23|0)); + _rlTranslatef($21,$24,0.0); + _rlRotatef($4,0.0,0.0,1.0); + $25 = +HEAPF32[$3>>2]; + $26 = -$25; + $27 = ((($3)) + 4|0); + $28 = +HEAPF32[$27>>2]; + $29 = -$28; + _rlTranslatef($26,$29,0.0); + _rlBegin(7); + $30 = HEAP8[$5>>0]|0; + $31 = ((($5)) + 1|0); + $32 = HEAP8[$31>>0]|0; + $33 = ((($5)) + 2|0); + $34 = HEAP8[$33>>0]|0; + $35 = ((($5)) + 3|0); + $36 = HEAP8[$35>>0]|0; + _rlColor4ub($30,$32,$34,$36); + $37 = HEAP32[$1>>2]|0; + $38 = (+($37|0)); + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = (+($40|0)); + $42 = $38 / $41; + $43 = ((($1)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (+($44|0)); + $46 = ((($0)) + 8|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $45 / $48; + _rlTexCoord2f($42,$49); + _rlVertex2f(0.0,0.0); + $50 = HEAP32[$1>>2]|0; + $51 = (+($50|0)); + $52 = HEAP32[$39>>2]|0; + $53 = (+($52|0)); + $54 = $51 / $53; + $55 = HEAP32[$43>>2]|0; + $56 = HEAP32[$13>>2]|0; + $57 = (($56) + ($55))|0; + $58 = (+($57|0)); + $59 = HEAP32[$46>>2]|0; + $60 = (+($59|0)); + $61 = $58 / $60; + _rlTexCoord2f($54,$61); + $62 = ((($2)) + 12|0); + $63 = HEAP32[$62>>2]|0; + $64 = (+($63|0)); + _rlVertex2f(0.0,$64); + $65 = HEAP32[$1>>2]|0; + $66 = HEAP32[$8>>2]|0; + $67 = (($66) + ($65))|0; + $68 = (+($67|0)); + $69 = HEAP32[$39>>2]|0; + $70 = (+($69|0)); + $71 = $68 / $70; + $72 = HEAP32[$43>>2]|0; + $73 = HEAP32[$13>>2]|0; + $74 = (($73) + ($72))|0; + $75 = (+($74|0)); + $76 = HEAP32[$46>>2]|0; + $77 = (+($76|0)); + $78 = $75 / $77; + _rlTexCoord2f($71,$78); + $79 = ((($2)) + 8|0); + $80 = HEAP32[$79>>2]|0; + $81 = (+($80|0)); + $82 = HEAP32[$62>>2]|0; + $83 = (+($82|0)); + _rlVertex2f($81,$83); + $84 = HEAP32[$1>>2]|0; + $85 = HEAP32[$8>>2]|0; + $86 = (($85) + ($84))|0; + $87 = (+($86|0)); + $88 = HEAP32[$39>>2]|0; + $89 = (+($88|0)); + $90 = $87 / $89; + $91 = HEAP32[$43>>2]|0; + $92 = (+($91|0)); + $93 = HEAP32[$46>>2]|0; + $94 = (+($93|0)); + $95 = $92 / $94; + _rlTexCoord2f($90,$95); + $96 = HEAP32[$79>>2]|0; + $97 = (+($96|0)); + _rlVertex2f($97,0.0); + _rlEnd(); + _rlPopMatrix(); + _rlDisableTexture(); + return; +} +function _DrawText($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy2 = sp + 112|0; + $$byval_copy1 = sp + 104|0; + $$byval_copy = sp + 72|0; + $5 = sp + 32|0; + $6 = sp + 64|0; + $7 = sp; + _GetDefaultFont($5); + $8 = HEAP32[$5>>2]|0; + $9 = ($8|0)==(0); + if ($9) { + STACKTOP = sp;return; + } + $10 = (+($1|0)); + HEAPF32[$6>>2] = $10; + $11 = ((($6)) + 4|0); + $12 = (+($2|0)); + HEAPF32[$11>>2] = $12; + $13 = ($3|0)>(10); + $$ = $13 ? $3 : 10; + $14 = (($$>>>0) / 10)&-1; + _GetDefaultFont($7); + $15 = (+($$|0)); + ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0; + _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2); + STACKTOP = sp;return; +} +function _DrawTextEx($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = $4|0; + $5 = $5|0; + var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0; + var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0; + var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0; + var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy5 = sp + 88|0; + $$byval_copy4 = sp + 80|0; + $$byval_copy3 = sp + 64|0; + $$byval_copy2 = sp + 48|0; + $$byval_copy1 = sp + 24|0; + $6 = sp + 8|0; + $7 = sp; + $8 = (_strlen($1)|0); + $9 = ((($0)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (+($10|0)); + $12 = $3 / $11; + $13 = ($8|0)>(0); + if (!($13)) { + STACKTOP = sp;return; + } + $14 = ((($0)) + 28|0); + $15 = +HEAPF32[$2>>2]; + $16 = ((($6)) + 4|0); + $17 = ((($2)) + 4|0); + $18 = ((($6)) + 8|0); + $19 = ((($6)) + 12|0); + $20 = ((($7)) + 4|0); + $21 = (+($4|0)); + $$04954 = 0;$$05153 = 0;$$055 = 0; + while(1) { + $22 = (($1) + ($$055)|0); + $23 = HEAP8[$22>>0]|0; + switch ($23<<24>>24) { + case 10: { + $24 = HEAP32[$9>>2]|0; + $25 = (($24|0) / 2)&-1; + $26 = (($25) + ($24))|0; + $27 = (+($26|0)); + $28 = $12 * $27; + $29 = (~~(($28))); + $30 = (($29) + ($$05153))|0; + $$150 = 0;$$152 = $30;$$2 = $$055; + break; + } + case -62: { + $31 = (($$055) + 1)|0; + $32 = (($1) + ($31)|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $$1 = $31;$$sink = $34; + label = 9; + break; + } + case -61: { + $35 = (($$055) + 1)|0; + $36 = (($1) + ($35)|0); + $37 = HEAP8[$36>>0]|0; + $38 = $37&255; + $39 = (($38) + 64)|0; + $$1 = $35;$$sink = $39; + label = 9; + break; + } + default: { + $40 = $23 << 24 >> 24; + $$1 = $$055;$$sink = $40; + label = 9; + } + } + do { + if ((label|0) == 9) { + label = 0; + ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0; + $41 = (_GetCharIndex($$byval_copy5,$$sink)|0); + $42 = HEAP32[$14>>2]|0; + $43 = (((($42) + ($41<<5)|0)) + 4|0); + $44 = (+($$04954|0)); + $45 = $44 + $15; + $46 = (((($42) + ($41<<5)|0)) + 20|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $12 * $48; + $50 = $45 + $49; + $51 = (~~(($50))); + HEAP32[$6>>2] = $51; + $52 = +HEAPF32[$17>>2]; + $53 = (+($$05153|0)); + $54 = $53 + $52; + $55 = (((($42) + ($41<<5)|0)) + 24|0); + $56 = HEAP32[$55>>2]|0; + $57 = (+($56|0)); + $58 = $12 * $57; + $59 = $54 + $58; + $60 = (~~(($59))); + HEAP32[$16>>2] = $60; + $61 = (((($42) + ($41<<5)|0)) + 12|0); + $62 = HEAP32[$61>>2]|0; + $63 = (+($62|0)); + $64 = $12 * $63; + $65 = (~~(($64))); + HEAP32[$18>>2] = $65; + $66 = (((($42) + ($41<<5)|0)) + 16|0); + $67 = HEAP32[$66>>2]|0; + $68 = (+($67|0)); + $69 = $12 * $68; + $70 = (~~(($69))); + HEAP32[$19>>2] = $70; + HEAPF32[$7>>2] = 0.0; + HEAPF32[$20>>2] = 0.0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0; + ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0; + _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5); + $71 = HEAP32[$14>>2]|0; + $72 = (((($71) + ($41<<5)|0)) + 28|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($73|0)==(0); + if ($74) { + $75 = (((($71) + ($41<<5)|0)) + 12|0); + $76 = HEAP32[$75>>2]|0; + $77 = (+($76|0)); + $78 = $12 * $77; + $79 = $21 + $78; + $80 = (~~(($79))); + $81 = (($80) + ($$04954))|0; + $$150 = $81;$$152 = $$05153;$$2 = $$1; + break; + } else { + $82 = (+($73|0)); + $83 = $12 * $82; + $84 = $21 + $83; + $85 = (~~(($84))); + $86 = (($85) + ($$04954))|0; + $$150 = $86;$$152 = $$05153;$$2 = $$1; + break; + } + } + } while(0); + $87 = (($$2) + 1)|0; + $88 = ($87|0)<($8|0); + if ($88) { + $$04954 = $$150;$$05153 = $$152;$$055 = $87; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _FormatText($0,$varargs) { + $0 = $0|0; + $varargs = $varargs|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + HEAP32[$1>>2] = $varargs; + (_vsprintf(20883,$0,$1)|0); + STACKTOP = sp;return (20883|0); +} +function _DrawFPS($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + $2 = sp + 4|0; + $3 = HEAP32[4753]|0; + $4 = HEAP32[755]|0; + $5 = ($3|0)<($4|0); + if ($5) { + $6 = (($3) + 1)|0; + $$sink = $6; + } else { + $7 = (_GetFPS()|0); + HEAP32[4754] = $7; + HEAP32[755] = $7; + $$sink = 0; + } + HEAP32[4753] = $$sink; + $8 = HEAP32[4754]|0; + HEAP32[$$byval_copy>>2] = $8; + (_FormatText(10928,$$byval_copy)|0); + HEAP8[$2>>0] = 0; + $9 = ((($2)) + 1|0); + HEAP8[$9>>0] = -98; + $10 = ((($2)) + 2|0); + HEAP8[$10>>0] = 47; + $11 = ((($2)) + 3|0); + HEAP8[$11>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0; + _DrawText(20883,$0,$1,20,$$byval_copy); + STACKTOP = sp;return; +} +function _DrawCube($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = $4|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0; + var $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlPushMatrix(); + $5 = +HEAPF32[$0>>2]; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($0)) + 8|0); + $9 = +HEAPF32[$8>>2]; + _rlTranslatef($5,$7,$9); + _rlBegin(4); + $10 = HEAP8[$4>>0]|0; + $11 = ((($4)) + 1|0); + $12 = HEAP8[$11>>0]|0; + $13 = ((($4)) + 2|0); + $14 = HEAP8[$13>>0]|0; + $15 = ((($4)) + 3|0); + $16 = HEAP8[$15>>0]|0; + _rlColor4ub($10,$12,$14,$16); + $17 = $1 * 0.5; + $18 = 0.0 - $17; + $19 = $2 * 0.5; + $20 = 0.0 - $19; + $21 = $3 * 0.5; + $22 = $21 + 0.0; + _rlVertex3f($18,$20,$22); + $23 = $17 + 0.0; + _rlVertex3f($23,$20,$22); + $24 = $19 + 0.0; + _rlVertex3f($18,$24,$22); + _rlVertex3f($23,$24,$22); + _rlVertex3f($18,$24,$22); + _rlVertex3f($23,$20,$22); + $25 = 0.0 - $21; + _rlVertex3f($18,$20,$25); + _rlVertex3f($18,$24,$25); + _rlVertex3f($23,$20,$25); + _rlVertex3f($23,$24,$25); + _rlVertex3f($23,$20,$25); + _rlVertex3f($18,$24,$25); + _rlVertex3f($18,$24,$25); + _rlVertex3f($18,$24,$22); + _rlVertex3f($23,$24,$22); + _rlVertex3f($23,$24,$25); + _rlVertex3f($18,$24,$25); + _rlVertex3f($23,$24,$22); + _rlVertex3f($18,$20,$25); + _rlVertex3f($23,$20,$22); + _rlVertex3f($18,$20,$22); + _rlVertex3f($23,$20,$25); + _rlVertex3f($23,$20,$22); + _rlVertex3f($18,$20,$25); + _rlVertex3f($23,$20,$25); + _rlVertex3f($23,$24,$25); + _rlVertex3f($23,$24,$22); + _rlVertex3f($23,$20,$22); + _rlVertex3f($23,$20,$25); + _rlVertex3f($23,$24,$22); + _rlVertex3f($18,$20,$25); + _rlVertex3f($18,$24,$22); + _rlVertex3f($18,$24,$25); + _rlVertex3f($18,$20,$22); + _rlVertex3f($18,$24,$22); + _rlVertex3f($18,$20,$25); + _rlEnd(); + _rlPopMatrix(); + return; +} +function _DrawCubeWires($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = $4|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0; + var $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlPushMatrix(); + $5 = +HEAPF32[$0>>2]; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($0)) + 8|0); + $9 = +HEAPF32[$8>>2]; + _rlTranslatef($5,$7,$9); + _rlBegin(1); + $10 = HEAP8[$4>>0]|0; + $11 = ((($4)) + 1|0); + $12 = HEAP8[$11>>0]|0; + $13 = ((($4)) + 2|0); + $14 = HEAP8[$13>>0]|0; + $15 = ((($4)) + 3|0); + $16 = HEAP8[$15>>0]|0; + _rlColor4ub($10,$12,$14,$16); + $17 = $1 * 0.5; + $18 = 0.0 - $17; + $19 = $2 * 0.5; + $20 = 0.0 - $19; + $21 = $3 * 0.5; + $22 = $21 + 0.0; + _rlVertex3f($18,$20,$22); + $23 = $17 + 0.0; + _rlVertex3f($23,$20,$22); + _rlVertex3f($23,$20,$22); + $24 = $19 + 0.0; + _rlVertex3f($23,$24,$22); + _rlVertex3f($23,$24,$22); + _rlVertex3f($18,$24,$22); + _rlVertex3f($18,$24,$22); + _rlVertex3f($18,$20,$22); + $25 = 0.0 - $21; + _rlVertex3f($18,$20,$25); + _rlVertex3f($23,$20,$25); + _rlVertex3f($23,$20,$25); + _rlVertex3f($23,$24,$25); + _rlVertex3f($23,$24,$25); + _rlVertex3f($18,$24,$25); + _rlVertex3f($18,$24,$25); + _rlVertex3f($18,$20,$25); + _rlVertex3f($18,$24,$22); + _rlVertex3f($18,$24,$25); + _rlVertex3f($23,$24,$22); + _rlVertex3f($23,$24,$25); + _rlVertex3f($18,$20,$22); + _rlVertex3f($18,$20,$25); + _rlVertex3f($23,$20,$22); + _rlVertex3f($23,$20,$25); + _rlEnd(); + _rlPopMatrix(); + return; +} +function _DrawGrid($0,$1) { + $0 = $0|0; + $1 = +$1; + var $$024 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (($0|0) / 2)&-1; + _rlBegin(1); + $3 = (0 - ($2))|0; + $4 = ($2|0)<($3|0); + if ($4) { + _rlEnd(); + return; + } + $5 = (+($3|0)); + $6 = $5 * $1; + $7 = (+($2|0)); + $8 = $7 * $1; + $$024 = $3; + while(1) { + $9 = ($$024|0)==(0); + if ($9) { + _rlColor3f(0.5,0.5,0.5); + _rlColor3f(0.5,0.5,0.5); + _rlColor3f(0.5,0.5,0.5); + _rlColor3f(0.5,0.5,0.5); + } else { + _rlColor3f(0.75,0.75,0.75); + _rlColor3f(0.75,0.75,0.75); + _rlColor3f(0.75,0.75,0.75); + _rlColor3f(0.75,0.75,0.75); + } + $10 = (+($$024|0)); + $11 = $10 * $1; + _rlVertex3f($11,0.0,$6); + _rlVertex3f($11,0.0,$8); + _rlVertex3f($6,0.0,$11); + _rlVertex3f($8,0.0,$11); + $12 = (($$024) + 1)|0; + $13 = ($$024|0)<($2|0); + if ($13) { + $$024 = $12; + } else { + break; + } + } + _rlEnd(); + return; +} +function _emscripten_GetProcAddress($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0; + var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0; + var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0; + var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0; + var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0; + var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0; + var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0; + var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0; + var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0; + var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0; + var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0; + var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0; + var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0; + var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0; + var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0; + var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0; + var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0; + var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0; + var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0; + var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0; + var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0; + var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0; + var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0; + var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0; + var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0; + var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0; + var $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0; + var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp + 12|0; + $2 = sp + 8|0; + $3 = sp + 4|0; + $4 = sp; + HEAP32[$2>>2] = $0; + $5 = HEAP32[$2>>2]|0; + $6 = (_strlen($5)|0); + $7 = (($6) + 1)|0; + $8 = (_malloc($7)|0); + HEAP32[$3>>2] = $8; + $9 = HEAP32[$3>>2]|0; + $10 = HEAP32[$2>>2]|0; + (_strcpy($9,$10)|0); + $11 = HEAP32[$3>>2]|0; + $12 = (_strstr($11,10936)|0); + HEAP32[$4>>2] = $12; + $13 = HEAP32[$4>>2]|0; + $14 = ($13|0)!=(0|0); + if ($14) { + $15 = HEAP32[$4>>2]|0; + HEAP8[$15>>0] = 0; + } + $16 = HEAP32[$3>>2]|0; + $17 = (_strstr($16,10940)|0); + HEAP32[$4>>2] = $17; + $18 = HEAP32[$4>>2]|0; + $19 = ($18|0)!=(0|0); + if ($19) { + $20 = HEAP32[$4>>2]|0; + HEAP8[$20>>0] = 0; + } + $21 = HEAP32[$3>>2]|0; + $22 = (_strstr($21,10944)|0); + HEAP32[$4>>2] = $22; + $23 = HEAP32[$4>>2]|0; + $24 = ($23|0)!=(0|0); + if ($24) { + $25 = HEAP32[$4>>2]|0; + HEAP8[$25>>0] = 0; + } + $26 = HEAP32[$3>>2]|0; + $27 = (_strstr($26,10948)|0); + HEAP32[$4>>2] = $27; + $28 = HEAP32[$4>>2]|0; + $29 = ($28|0)!=(0|0); + if ($29) { + $30 = HEAP32[$4>>2]|0; + HEAP8[$30>>0] = 0; + } + $31 = HEAP32[$3>>2]|0; + $32 = (_strcmp($31,10954)|0); + $33 = ($32|0)!=(0); + do { + if ($33) { + $34 = HEAP32[$3>>2]|0; + $35 = (_strcmp($34,10992)|0); + $36 = ($35|0)!=(0); + if (!($36)) { + HEAP32[$3>>2] = 11011; + break; + } + $37 = HEAP32[$3>>2]|0; + $38 = (_strcmp($37,11024)|0); + $39 = ($38|0)!=(0); + if (!($39)) { + HEAP32[$3>>2] = 11045; + break; + } + $40 = HEAP32[$3>>2]|0; + $41 = (_strcmp($40,11060)|0); + $42 = ($41|0)!=(0); + if (!($42)) { + HEAP32[$3>>2] = 11075; + break; + } + $43 = HEAP32[$3>>2]|0; + $44 = (_strcmp($43,11090)|0); + $45 = ($44|0)!=(0); + if (!($45)) { + HEAP32[$3>>2] = 11105; + } + } else { + HEAP32[$3>>2] = 10976; + } + } while(0); + $46 = HEAP32[$3>>2]|0; + $47 = (_strcmp($46,11120)|0); + $48 = ($47|0)!=(0); + do { + if ($48) { + $49 = HEAP32[$3>>2]|0; + $50 = (_strcmp($49,11134)|0); + $51 = ($50|0)!=(0); + if (!($51)) { + HEAP32[$1>>2] = 2; + break; + } + $52 = HEAP32[$3>>2]|0; + $53 = (_strcmp($52,11146)|0); + $54 = ($53|0)!=(0); + if (!($54)) { + HEAP32[$1>>2] = 6; + break; + } + $55 = HEAP32[$3>>2]|0; + $56 = (_strcmp($55,11160)|0); + $57 = ($56|0)!=(0); + if (!($57)) { + HEAP32[$1>>2] = 7; + break; + } + $58 = HEAP32[$3>>2]|0; + $59 = (_strcmp($58,11172)|0); + $60 = ($59|0)!=(0); + if (!($60)) { + HEAP32[$1>>2] = 8; + break; + } + $61 = HEAP32[$3>>2]|0; + $62 = (_strcmp($61,11186)|0); + $63 = ($62|0)!=(0); + if (!($63)) { + HEAP32[$1>>2] = 9; + break; + } + $64 = HEAP32[$3>>2]|0; + $65 = (_strcmp($64,11200)|0); + $66 = ($65|0)!=(0); + if (!($66)) { + HEAP32[$1>>2] = 10; + break; + } + $67 = HEAP32[$3>>2]|0; + $68 = (_strcmp($67,11217)|0); + $69 = ($68|0)!=(0); + if (!($69)) { + HEAP32[$1>>2] = 1; + break; + } + $70 = HEAP32[$3>>2]|0; + $71 = (_strcmp($70,11240)|0); + $72 = ($71|0)!=(0); + if (!($72)) { + HEAP32[$1>>2] = 1; + break; + } + $73 = HEAP32[$3>>2]|0; + $74 = (_strcmp($73,11266)|0); + $75 = ($74|0)!=(0); + if (!($75)) { + HEAP32[$1>>2] = 2; + break; + } + $76 = HEAP32[$3>>2]|0; + $77 = (_strcmp($76,11279)|0); + $78 = ($77|0)!=(0); + if (!($78)) { + HEAP32[$1>>2] = 3; + break; + } + $79 = HEAP32[$3>>2]|0; + $80 = (_strcmp($79,11295)|0); + $81 = ($80|0)!=(0); + if (!($81)) { + HEAP32[$1>>2] = 1; + break; + } + $82 = HEAP32[$3>>2]|0; + $83 = (_strcmp($82,11308)|0); + $84 = ($83|0)!=(0); + if (!($84)) { + HEAP32[$1>>2] = 11; + break; + } + $85 = HEAP32[$3>>2]|0; + $86 = (_strcmp($85,11322)|0); + $87 = ($86|0)!=(0); + if (!($87)) { + HEAP32[$1>>2] = 2; + break; + } + $88 = HEAP32[$3>>2]|0; + $89 = (_strcmp($88,11342)|0); + $90 = ($89|0)!=(0); + if (!($90)) { + HEAP32[$1>>2] = 3; + break; + } + $91 = HEAP32[$3>>2]|0; + $92 = (_strcmp($91,11362)|0); + $93 = ($92|0)!=(0); + if (!($93)) { + HEAP32[$1>>2] = 4; + break; + } + $94 = HEAP32[$3>>2]|0; + $95 = (_strcmp($94,11379)|0); + $96 = ($95|0)!=(0); + if (!($96)) { + HEAP32[$1>>2] = 5; + break; + } + $97 = HEAP32[$3>>2]|0; + $98 = (_strcmp($97,11396)|0); + $99 = ($98|0)!=(0); + if (!($99)) { + HEAP32[$1>>2] = 3; + break; + } + $100 = HEAP32[$3>>2]|0; + $101 = (_strcmp($100,11408)|0); + $102 = ($101|0)!=(0); + if (!($102)) { + HEAP32[$1>>2] = 12; + break; + } + $103 = HEAP32[$3>>2]|0; + $104 = (_strcmp($103,11421)|0); + $105 = ($104|0)!=(0); + if (!($105)) { + HEAP32[$1>>2] = 13; + break; + } + $106 = HEAP32[$3>>2]|0; + $107 = (_strcmp($106,11437)|0); + $108 = ($107|0)!=(0); + if (!($108)) { + HEAP32[$1>>2] = 6; + break; + } + $109 = HEAP32[$3>>2]|0; + $110 = (_strcmp($109,11460)|0); + $111 = ($110|0)!=(0); + if (!($111)) { + HEAP32[$1>>2] = 2; + break; + } + $112 = HEAP32[$3>>2]|0; + $113 = (_strcmp($112,11473)|0); + $114 = ($113|0)!=(0); + if (!($114)) { + HEAP32[$1>>2] = 3; + break; + } + $115 = HEAP32[$3>>2]|0; + $116 = (_strcmp($115,11489)|0); + $117 = ($116|0)!=(0); + if (!($117)) { + HEAP32[$1>>2] = 4; + break; + } + $118 = HEAP32[$3>>2]|0; + $119 = (_strcmp($118,11500)|0); + $120 = ($119|0)!=(0); + if (!($120)) { + HEAP32[$1>>2] = 14; + break; + } + $121 = HEAP32[$3>>2]|0; + $122 = (_strcmp($121,11519)|0); + $123 = ($122|0)!=(0); + if (!($123)) { + HEAP32[$1>>2] = 15; + break; + } + $124 = HEAP32[$3>>2]|0; + $125 = (_strcmp($124,11541)|0); + $126 = ($125|0)!=(0); + if (!($126)) { + HEAP32[$1>>2] = 16; + break; + } + $127 = HEAP32[$3>>2]|0; + $128 = (_strcmp($127,11560)|0); + $129 = ($128|0)!=(0); + if (!($129)) { + HEAP32[$1>>2] = 7; + break; + } + $130 = HEAP32[$3>>2]|0; + $131 = (_strcmp($130,11589)|0); + $132 = ($131|0)!=(0); + if (!($132)) { + HEAP32[$1>>2] = 5; + break; + } + $133 = HEAP32[$3>>2]|0; + $134 = (_strcmp($133,11606)|0); + $135 = ($134|0)!=(0); + if (!($135)) { + HEAP32[$1>>2] = 8; + break; + } + $136 = HEAP32[$3>>2]|0; + $137 = (_strcmp($136,11621)|0); + $138 = ($137|0)!=(0); + if (!($138)) { + HEAP32[$1>>2] = 9; + break; + } + $139 = HEAP32[$3>>2]|0; + $140 = (_strcmp($139,11636)|0); + $141 = ($140|0)!=(0); + if (!($141)) { + HEAP32[$1>>2] = 1; + break; + } + $142 = HEAP32[$3>>2]|0; + $143 = (_strcmp($142,11657)|0); + $144 = ($143|0)!=(0); + if (!($144)) { + HEAP32[$1>>2] = 10; + break; + } + $145 = HEAP32[$3>>2]|0; + $146 = (_strcmp($145,11677)|0); + $147 = ($146|0)!=(0); + if (!($147)) { + HEAP32[$1>>2] = 11; + break; + } + $148 = HEAP32[$3>>2]|0; + $149 = (_strcmp($148,11697)|0); + $150 = ($149|0)!=(0); + if (!($150)) { + HEAP32[$1>>2] = 12; + break; + } + $151 = HEAP32[$3>>2]|0; + $152 = (_strcmp($151,11723)|0); + $153 = ($152|0)!=(0); + if (!($153)) { + HEAP32[$1>>2] = 2; + break; + } + $154 = HEAP32[$3>>2]|0; + $155 = (_strcmp($154,11742)|0); + $156 = ($155|0)!=(0); + if (!($156)) { + HEAP32[$1>>2] = 1; + break; + } + $157 = HEAP32[$3>>2]|0; + $158 = (_strcmp($157,11754)|0); + $159 = ($158|0)!=(0); + if (!($159)) { + HEAP32[$1>>2] = 3; + break; + } + $160 = HEAP32[$3>>2]|0; + $161 = (_strcmp($160,11766)|0); + $162 = ($161|0)!=(0); + if (!($162)) { + HEAP32[$1>>2] = 1; + break; + } + $163 = HEAP32[$3>>2]|0; + $164 = (_strcmp($163,11778)|0); + $165 = ($164|0)!=(0); + if (!($165)) { + HEAP32[$1>>2] = 1; + break; + } + $166 = HEAP32[$3>>2]|0; + $167 = (_strcmp($166,11790)|0); + $168 = ($167|0)!=(0); + if (!($168)) { + HEAP32[$1>>2] = 17; + break; + } + $169 = HEAP32[$3>>2]|0; + $170 = (_strcmp($169,11802)|0); + $171 = ($170|0)!=(0); + if (!($171)) { + HEAP32[$1>>2] = 13; + break; + } + $172 = HEAP32[$3>>2]|0; + $173 = (_strcmp($172,11814)|0); + $174 = ($173|0)!=(0); + if (!($174)) { + HEAP32[$1>>2] = 4; + break; + } + $175 = HEAP32[$3>>2]|0; + $176 = (_strcmp($175,11826)|0); + $177 = ($176|0)!=(0); + if (!($177)) { + HEAP32[$1>>2] = 2; + break; + } + $178 = HEAP32[$3>>2]|0; + $179 = (_strcmp($178,11838)|0); + $180 = ($179|0)!=(0); + if (!($180)) { + HEAP32[$1>>2] = 14; + break; + } + $181 = HEAP32[$3>>2]|0; + $182 = (_strcmp($181,11851)|0); + $183 = ($182|0)!=(0); + if (!($183)) { + HEAP32[$1>>2] = 15; + break; + } + $184 = HEAP32[$3>>2]|0; + $185 = (_strcmp($184,11864)|0); + $186 = ($185|0)!=(0); + if (!($186)) { + HEAP32[$1>>2] = 16; + break; + } + $187 = HEAP32[$3>>2]|0; + $188 = (_strcmp($187,11877)|0); + $189 = ($188|0)!=(0); + if (!($189)) { + HEAP32[$1>>2] = 17; + break; + } + $190 = HEAP32[$3>>2]|0; + $191 = (_strcmp($190,11890)|0); + $192 = ($191|0)!=(0); + if (!($192)) { + HEAP32[$1>>2] = 18; + break; + } + $193 = HEAP32[$3>>2]|0; + $194 = (_strcmp($193,11903)|0); + $195 = ($194|0)!=(0); + if (!($195)) { + HEAP32[$1>>2] = 19; + break; + } + $196 = HEAP32[$3>>2]|0; + $197 = (_strcmp($196,11916)|0); + $198 = ($197|0)!=(0); + if (!($198)) { + HEAP32[$1>>2] = 20; + break; + } + $199 = HEAP32[$3>>2]|0; + $200 = (_strcmp($199,11929)|0); + $201 = ($200|0)!=(0); + if (!($201)) { + HEAP32[$1>>2] = 21; + break; + } + $202 = HEAP32[$3>>2]|0; + $203 = (_strcmp($202,11942)|0); + $204 = ($203|0)!=(0); + if (!($204)) { + HEAP32[$1>>2] = 5; + break; + } + $205 = HEAP32[$3>>2]|0; + $206 = (_strcmp($205,11961)|0); + $207 = ($206|0)!=(0); + if (!($207)) { + HEAP32[$1>>2] = 6; + break; + } + $208 = HEAP32[$3>>2]|0; + $209 = (_strcmp($208,11980)|0); + $210 = ($209|0)!=(0); + if (!($210)) { + HEAP32[$1>>2] = 7; + break; + } + $211 = HEAP32[$3>>2]|0; + $212 = (_strcmp($211,11999)|0); + $213 = ($212|0)!=(0); + if (!($213)) { + HEAP32[$1>>2] = 18; + break; + } + $214 = HEAP32[$3>>2]|0; + $215 = (_strcmp($214,12012)|0); + $216 = ($215|0)!=(0); + if (!($216)) { + HEAP32[$1>>2] = 19; + break; + } + $217 = HEAP32[$3>>2]|0; + $218 = (_strcmp($217,12030)|0); + $219 = ($218|0)!=(0); + if (!($219)) { + HEAP32[$1>>2] = 20; + break; + } + $220 = HEAP32[$3>>2]|0; + $221 = (_strcmp($220,12048)|0); + $222 = ($221|0)!=(0); + if (!($222)) { + HEAP32[$1>>2] = 21; + break; + } + $223 = HEAP32[$3>>2]|0; + $224 = (_strcmp($223,12066)|0); + $225 = ($224|0)!=(0); + if (!($225)) { + HEAP32[$1>>2] = 22; + break; + } + $226 = HEAP32[$3>>2]|0; + $227 = (_strcmp($226,12084)|0); + $228 = ($227|0)!=(0); + if (!($228)) { + HEAP32[$1>>2] = 2; + break; + } + $229 = HEAP32[$3>>2]|0; + $230 = (_strcmp($229,12104)|0); + $231 = ($230|0)!=(0); + if (!($231)) { + HEAP32[$1>>2] = 3; + break; + } + $232 = HEAP32[$3>>2]|0; + $233 = (_strcmp($232,11045)|0); + $234 = ($233|0)!=(0); + if (!($234)) { + HEAP32[$1>>2] = 6; + break; + } + $235 = HEAP32[$3>>2]|0; + $236 = (_strcmp($235,12122)|0); + $237 = ($236|0)!=(0); + if (!($237)) { + HEAP32[$1>>2] = 1; + break; + } + $238 = HEAP32[$3>>2]|0; + $239 = (_strcmp($238,12137)|0); + $240 = ($239|0)!=(0); + if (!($240)) { + HEAP32[$1>>2] = 8; + break; + } + $241 = HEAP32[$3>>2]|0; + $242 = (_strcmp($241,12158)|0); + $243 = ($242|0)!=(0); + if (!($243)) { + HEAP32[$1>>2] = 9; + break; + } + $244 = HEAP32[$3>>2]|0; + $245 = (_strcmp($244,12173)|0); + $246 = ($245|0)!=(0); + if (!($246)) { + HEAP32[$1>>2] = 10; + break; + } + $247 = HEAP32[$3>>2]|0; + $248 = (_strcmp($247,12191)|0); + $249 = ($248|0)!=(0); + if (!($249)) { + HEAP32[$1>>2] = 2; + break; + } + $250 = HEAP32[$3>>2]|0; + $251 = (_strcmp($250,12207)|0); + $252 = ($251|0)!=(0); + if (!($252)) { + HEAP32[$1>>2] = 11; + break; + } + $253 = HEAP32[$3>>2]|0; + $254 = (_strcmp($253,12226)|0); + $255 = ($254|0)!=(0); + if (!($255)) { + HEAP32[$1>>2] = 22; + break; + } + $256 = HEAP32[$3>>2]|0; + $257 = (_strcmp($256,12240)|0); + $258 = ($257|0)!=(0); + if (!($258)) { + HEAP32[$1>>2] = 23; + break; + } + $259 = HEAP32[$3>>2]|0; + $260 = (_strcmp($259,12255)|0); + $261 = ($260|0)!=(0); + if (!($261)) { + HEAP32[$1>>2] = 7; + break; + } + $262 = HEAP32[$3>>2]|0; + $263 = (_strcmp($262,10976)|0); + $264 = ($263|0)!=(0); + if (!($264)) { + HEAP32[$1>>2] = 1; + break; + } + $265 = HEAP32[$3>>2]|0; + $266 = (_strcmp($265,12266)|0); + $267 = ($266|0)!=(0); + if (!($267)) { + HEAP32[$1>>2] = 3; + break; + } + $268 = HEAP32[$3>>2]|0; + $269 = (_strcmp($268,11075)|0); + $270 = ($269|0)!=(0); + if (!($270)) { + HEAP32[$1>>2] = 23; + break; + } + $271 = HEAP32[$3>>2]|0; + $272 = (_strcmp($271,11105)|0); + $273 = ($272|0)!=(0); + if (!($273)) { + HEAP32[$1>>2] = 24; + break; + } + $274 = HEAP32[$3>>2]|0; + $275 = (_strcmp($274,12282)|0); + $276 = ($275|0)!=(0); + if (!($276)) { + HEAP32[$1>>2] = 12; + break; + } + $277 = HEAP32[$3>>2]|0; + $278 = (_strcmp($277,12309)|0); + $279 = ($278|0)!=(0); + if (!($279)) { + HEAP32[$1>>2] = 4; + break; + } + $280 = HEAP32[$3>>2]|0; + $281 = (_strcmp($280,12323)|0); + $282 = ($281|0)!=(0); + if (!($282)) { + HEAP32[$1>>2] = 13; + break; + } + $283 = HEAP32[$3>>2]|0; + $284 = (_strcmp($283,11011)|0); + $285 = ($284|0)!=(0); + if (!($285)) { + HEAP32[$1>>2] = 5; + break; + } + $286 = HEAP32[$3>>2]|0; + $287 = (_strcmp($286,12343)|0); + $288 = ($287|0)!=(0); + if (!($288)) { + HEAP32[$1>>2] = 6; + break; + } + $289 = HEAP32[$3>>2]|0; + $290 = (_strcmp($289,12361)|0); + $291 = ($290|0)!=(0); + if (!($291)) { + HEAP32[$1>>2] = 8; + break; + } + $292 = HEAP32[$3>>2]|0; + $293 = (_strcmp($292,12373)|0); + $294 = ($293|0)!=(0); + if (!($294)) { + HEAP32[$1>>2] = 24; + break; + } + $295 = HEAP32[$3>>2]|0; + $296 = (_strcmp($295,12394)|0); + $297 = ($296|0)!=(0); + if (!($297)) { + HEAP32[$1>>2] = 25; + break; + } + $298 = HEAP32[$3>>2]|0; + $299 = (_strcmp($298,12412)|0); + $300 = ($299|0)!=(0); + if (!($300)) { + HEAP32[$1>>2] = 26; + break; + } + $301 = HEAP32[$3>>2]|0; + $302 = (_strcmp($301,12430)|0); + $303 = ($302|0)!=(0); + if (!($303)) { + HEAP32[$1>>2] = 27; + break; + } + $304 = HEAP32[$3>>2]|0; + $305 = (_strcmp($304,12451)|0); + $306 = ($305|0)!=(0); + if (!($306)) { + HEAP32[$1>>2] = 14; + break; + } + $307 = HEAP32[$3>>2]|0; + $308 = (_strcmp($307,12477)|0); + $309 = ($308|0)!=(0); + if (!($309)) { + HEAP32[$1>>2] = 3; + break; + } + $310 = HEAP32[$3>>2]|0; + $311 = (_strcmp($310,12500)|0); + $312 = ($311|0)!=(0); + if (!($312)) { + HEAP32[$1>>2] = 15; + break; + } + $313 = HEAP32[$3>>2]|0; + $314 = (_strcmp($313,12538)|0); + $315 = ($314|0)!=(0); + if (!($315)) { + HEAP32[$1>>2] = 9; + break; + } + $316 = HEAP32[$3>>2]|0; + $317 = (_strcmp($316,12554)|0); + $318 = ($317|0)!=(0); + if (!($318)) { + HEAP32[$1>>2] = 7; + break; + } + $319 = HEAP32[$3>>2]|0; + $320 = (_strcmp($319,12569)|0); + $321 = ($320|0)!=(0); + if (!($321)) { + HEAP32[$1>>2] = 25; + break; + } + $322 = HEAP32[$3>>2]|0; + $323 = (_strcmp($322,12592)|0); + $324 = ($323|0)!=(0); + if (!($324)) { + HEAP32[$1>>2] = 16; + break; + } + $325 = HEAP32[$3>>2]|0; + $326 = (_strcmp($325,12605)|0); + $327 = ($326|0)!=(0); + if (!($327)) { + HEAP32[$1>>2] = 28; + break; + } + $328 = HEAP32[$3>>2]|0; + $329 = (_strcmp($328,12619)|0); + $330 = ($329|0)!=(0); + if (!($330)) { + HEAP32[$1>>2] = 29; + break; + } + $331 = HEAP32[$3>>2]|0; + $332 = (_strcmp($331,12633)|0); + $333 = ($332|0)!=(0); + if (!($333)) { + HEAP32[$1>>2] = 1; + break; + } + $334 = HEAP32[$3>>2]|0; + $335 = (_strcmp($334,12653)|0); + $336 = ($335|0)!=(0); + if (!($336)) { + HEAP32[$1>>2] = 8; + break; + } + $337 = HEAP32[$3>>2]|0; + $338 = (_strcmp($337,12673)|0); + $339 = ($338|0)!=(0); + if (!($339)) { + HEAP32[$1>>2] = 17; + break; + } + $340 = HEAP32[$3>>2]|0; + $341 = (_strcmp($340,12689)|0); + $342 = ($341|0)!=(0); + if (!($342)) { + HEAP32[$1>>2] = 18; + break; + } + $343 = HEAP32[$3>>2]|0; + $344 = (_strcmp($343,12707)|0); + $345 = ($344|0)!=(0); + if (!($345)) { + HEAP32[$1>>2] = 26; + break; + } + $346 = HEAP32[$3>>2]|0; + $347 = (_strcmp($346,12723)|0); + $348 = ($347|0)!=(0); + if (!($348)) { + HEAP32[$1>>2] = 19; + break; + } + $349 = HEAP32[$3>>2]|0; + $350 = (_strcmp($349,12738)|0); + $351 = ($350|0)!=(0); + if (!($351)) { + HEAP32[$1>>2] = 9; + break; + } + $352 = HEAP32[$3>>2]|0; + $353 = (_strcmp($352,12760)|0); + $354 = ($353|0)!=(0); + if (!($354)) { + HEAP32[$1>>2] = 30; + break; + } + $355 = HEAP32[$3>>2]|0; + $356 = (_strcmp($355,12778)|0); + $357 = ($356|0)!=(0); + if (!($357)) { + HEAP32[$1>>2] = 31; + break; + } + $358 = HEAP32[$3>>2]|0; + $359 = (_strcmp($358,12799)|0); + $360 = ($359|0)!=(0); + if (!($360)) { + HEAP32[$1>>2] = 10; + break; + } + $361 = HEAP32[$3>>2]|0; + $362 = (_strcmp($361,12817)|0); + $363 = ($362|0)!=(0); + if (!($363)) { + HEAP32[$1>>2] = 11; + break; + } + $364 = HEAP32[$3>>2]|0; + $365 = (_strcmp($364,12830)|0); + $366 = ($365|0)!=(0); + if (!($366)) { + HEAP32[$1>>2] = 2; + break; + } + $367 = HEAP32[$3>>2]|0; + $368 = (_strcmp($367,12845)|0); + $369 = ($368|0)!=(0); + if (!($369)) { + HEAP32[$1>>2] = 12; + break; + } + $370 = HEAP32[$3>>2]|0; + $371 = (_strcmp($370,12859)|0); + $372 = ($371|0)!=(0); + if (!($372)) { + HEAP32[$1>>2] = 1; + break; + } + $373 = HEAP32[$3>>2]|0; + $374 = (_strcmp($373,12869)|0); + $375 = ($374|0)!=(0); + if (!($375)) { + HEAP32[$1>>2] = 1; + break; + } + $376 = HEAP32[$3>>2]|0; + $377 = (_strcmp($376,12879)|0); + $378 = ($377|0)!=(0); + if (!($378)) { + HEAP32[$1>>2] = 2; + break; + } + $379 = HEAP32[$3>>2]|0; + $380 = (_strcmp($379,12901)|0); + $381 = ($380|0)!=(0); + if (!($381)) { + HEAP32[$1>>2] = 13; + break; + } + $382 = HEAP32[$3>>2]|0; + $383 = (_strcmp($382,12927)|0); + $384 = ($383|0)!=(0); + if (!($384)) { + HEAP32[$1>>2] = 14; + break; + } + $385 = HEAP32[$3>>2]|0; + $386 = (_strcmp($385,12954)|0); + $387 = ($386|0)!=(0); + if (!($387)) { + HEAP32[$1>>2] = 27; + break; + } + $388 = HEAP32[$3>>2]|0; + $389 = (_strcmp($388,12967)|0); + $390 = ($389|0)!=(0); + if (!($390)) { + HEAP32[$1>>2] = 20; + break; + } + $391 = HEAP32[$3>>2]|0; + $392 = (_strcmp($391,12982)|0); + $393 = ($392|0)!=(0); + if (!($393)) { + HEAP32[$1>>2] = 4; + break; + } + $394 = HEAP32[$3>>2]|0; + $395 = (_strcmp($394,12997)|0); + $396 = ($395|0)!=(0); + if (!($396)) { + HEAP32[$1>>2] = 3; + break; + } + $397 = HEAP32[$3>>2]|0; + $398 = (_strcmp($397,13021)|0); + $399 = ($398|0)!=(0); + if (!($399)) { + HEAP32[$1>>2] = 2; + break; + } + $400 = HEAP32[$3>>2]|0; + $401 = (_strcmp($400,13032)|0); + $402 = ($401|0)!=(0); + if (!($402)) { + HEAP32[$1>>2] = 32; + break; + } + $403 = HEAP32[$3>>2]|0; + $404 = (_strcmp($403,13054)|0); + $405 = ($404|0)!=(0); + if (!($405)) { + HEAP32[$1>>2] = 21; + break; + } + $406 = HEAP32[$3>>2]|0; + $407 = (_strcmp($406,13076)|0); + $408 = ($407|0)!=(0); + if (!($408)) { + HEAP32[$1>>2] = 5; + break; + } + $409 = HEAP32[$3>>2]|0; + $410 = (_strcmp($409,13100)|0); + $411 = ($410|0)!=(0); + if (!($411)) { + HEAP32[$1>>2] = 4; + break; + } + $412 = HEAP32[$3>>2]|0; + $413 = (_strcmp($412,13109)|0); + $414 = ($413|0)!=(0); + if (!($414)) { + HEAP32[$1>>2] = 5; + break; + } + $415 = HEAP32[$3>>2]|0; + $416 = (_strcmp($415,13117)|0); + $417 = ($416|0)!=(0); + if (!($417)) { + HEAP32[$1>>2] = 1; + break; + } + $418 = HEAP32[$3>>2]|0; + $419 = (_strcmp($418,13130)|0); + $420 = ($419|0)!=(0); + if (!($420)) { + HEAP32[$1>>2] = 2; + break; + } + $421 = HEAP32[$3>>2]|0; + $422 = (_strcmp($421,13144)|0); + $423 = ($422|0)!=(0); + if (!($423)) { + HEAP32[$1>>2] = 15; + break; + } + $424 = HEAP32[$3>>2]|0; + $425 = (_strcmp($424,13156)|0); + $426 = ($425|0)!=(0); + if (!($426)) { + HEAP32[$1>>2] = 16; + break; + } + $427 = HEAP32[$3>>2]|0; + $428 = (_strcmp($427,13165)|0); + $429 = ($428|0)!=(0); + if (!($429)) { + HEAP32[$1>>2] = 17; + break; + } + $430 = HEAP32[$3>>2]|0; + $431 = (_strcmp($430,13175)|0); + $432 = ($431|0)!=(0); + if (!($432)) { + HEAP32[$1>>2] = 18; + break; + } + $433 = HEAP32[$3>>2]|0; + $434 = (_strcmp($433,13187)|0); + $435 = ($434|0)!=(0); + if (!($435)) { + HEAP32[$1>>2] = 19; + break; + } + $436 = HEAP32[$3>>2]|0; + $437 = (_strcmp($436,13198)|0); + $438 = ($437|0)!=(0); + if (!($438)) { + HEAP32[$1>>2] = 20; + break; + } + $439 = HEAP32[$3>>2]|0; + $440 = (_strcmp($439,13206)|0); + $441 = ($440|0)!=(0); + if (!($441)) { + HEAP32[$1>>2] = 3; + break; + } + $442 = HEAP32[$3>>2]|0; + $443 = (_strcmp($442,13218)|0); + $444 = ($443|0)!=(0); + if (!($444)) { + HEAP32[$1>>2] = 21; + break; + } + $445 = HEAP32[$3>>2]|0; + $446 = (_strcmp($445,13233)|0); + $447 = ($446|0)!=(0); + if (!($447)) { + HEAP32[$1>>2] = 22; + break; + } + $448 = HEAP32[$3>>2]|0; + $449 = (_strcmp($448,13245)|0); + $450 = ($449|0)!=(0); + if (!($450)) { + HEAP32[$1>>2] = 23; + break; + } + $451 = HEAP32[$3>>2]|0; + $452 = (_strcmp($451,13259)|0); + $453 = ($452|0)!=(0); + if (!($453)) { + HEAP32[$1>>2] = 10; + break; + } + $454 = HEAP32[$3>>2]|0; + $455 = (_strcmp($454,13284)|0); + $456 = ($455|0)!=(0); + if (!($456)) { + HEAP32[$1>>2] = 24; + break; + } + $457 = HEAP32[$3>>2]|0; + $458 = (_strcmp($457,13301)|0); + $459 = ($458|0)!=(0); + if (!($459)) { + HEAP32[$1>>2] = 25; + break; + } + $460 = HEAP32[$3>>2]|0; + $461 = (_strcmp($460,13317)|0); + $462 = ($461|0)!=(0); + if (!($462)) { + HEAP32[$1>>2] = 26; + break; + } + $463 = HEAP32[$3>>2]|0; + $464 = (_strcmp($463,13333)|0); + $465 = ($464|0)!=(0); + if (!($465)) { + HEAP32[$1>>2] = 11; + break; + } + $466 = HEAP32[$3>>2]|0; + $467 = (_strcmp($466,13345)|0); + $468 = ($467|0)!=(0); + if (!($468)) { + HEAP32[$1>>2] = 33; + break; + } + $469 = HEAP32[$3>>2]|0; + $470 = (_strcmp($469,13357)|0); + $471 = ($470|0)!=(0); + if (!($471)) { + HEAP32[$1>>2] = 34; + break; + } + $472 = HEAP32[$3>>2]|0; + $473 = (_strcmp($472,13381)|0); + $474 = ($473|0)!=(0); + if (!($474)) { + HEAP32[$1>>2] = 1; + break; + } + $475 = HEAP32[$3>>2]|0; + $476 = (_strcmp($475,13394)|0); + $477 = ($476|0)!=(0); + if (!($477)) { + HEAP32[$1>>2] = 2; + break; + } + $478 = HEAP32[$3>>2]|0; + $479 = (_strcmp($478,13408)|0); + $480 = ($479|0)!=(0); + if (!($480)) { + HEAP32[$1>>2] = 35; + break; + } + $481 = HEAP32[$3>>2]|0; + $482 = (_strcmp($481,13430)|0); + $483 = ($482|0)!=(0); + if (!($483)) { + HEAP32[$1>>2] = 36; + break; + } + $484 = HEAP32[$3>>2]|0; + $485 = (_strcmp($484,13437)|0); + $486 = ($485|0)!=(0); + if (!($486)) { + HEAP32[$1>>2] = 3; + break; + } + $487 = HEAP32[$3>>2]|0; + $488 = (_strcmp($487,13453)|0); + $489 = ($488|0)!=(0); + if (!($489)) { + HEAP32[$1>>2] = 2; + break; + } + $490 = HEAP32[$3>>2]|0; + $491 = (_strcmp($490,13470)|0); + $492 = ($491|0)!=(0); + if (!($492)) { + HEAP32[$1>>2] = 1; + break; + } + $493 = HEAP32[$3>>2]|0; + $494 = (_strcmp($493,13487)|0); + $495 = ($494|0)!=(0); + if (!($495)) { + HEAP32[$1>>2] = 28; + break; + } + $496 = HEAP32[$3>>2]|0; + $497 = (_strcmp($496,13503)|0); + $498 = ($497|0)!=(0); + if (!($498)) { + HEAP32[$1>>2] = 1; + break; + } + $499 = HEAP32[$3>>2]|0; + $500 = (_strcmp($499,13519)|0); + $501 = ($500|0)!=(0); + if (!($501)) { + HEAP32[$1>>2] = 4; + break; + } + $502 = HEAP32[$3>>2]|0; + $503 = (_strcmp($502,13536)|0); + $504 = ($503|0)!=(0); + if (!($504)) { + HEAP32[$1>>2] = 29; + break; + } + $505 = HEAP32[$3>>2]|0; + $506 = (_strcmp($505,13550)|0); + $507 = ($506|0)!=(0); + if (!($507)) { + HEAP32[$1>>2] = 30; + break; + } + $508 = HEAP32[$3>>2]|0; + $509 = (_strcmp($508,13562)|0); + $510 = ($509|0)!=(0); + if (!($510)) { + HEAP32[$1>>2] = 22; + break; + } + $511 = HEAP32[$3>>2]|0; + $512 = (_strcmp($511,13573)|0); + $513 = ($512|0)!=(0); + if (!($513)) { + HEAP32[$1>>2] = 2; + break; + } + $514 = HEAP32[$3>>2]|0; + $515 = (_strcmp($514,13586)|0); + $516 = ($515|0)!=(0); + if (!($516)) { + HEAP32[$1>>2] = 23; + break; + } + $517 = HEAP32[$3>>2]|0; + $518 = (_strcmp($517,13596)|0); + $519 = ($518|0)!=(0); + if (!($519)) { + HEAP32[$1>>2] = 2; + break; + } + $520 = HEAP32[$3>>2]|0; + $521 = (_strcmp($520,13613)|0); + $522 = ($521|0)!=(0); + if (!($522)) { + HEAP32[$1>>2] = 24; + break; + } + $523 = HEAP32[$3>>2]|0; + $524 = (_strcmp($523,13625)|0); + $525 = ($524|0)!=(0); + if (!($525)) { + HEAP32[$1>>2] = 25; + break; + } + $526 = HEAP32[$3>>2]|0; + $527 = (_strcmp($526,13647)|0); + $528 = ($527|0)!=(0); + if (!($528)) { + HEAP32[$1>>2] = 26; + break; + } + $529 = HEAP32[$3>>2]|0; + $530 = (_strcmp($529,13667)|0); + $531 = ($530|0)!=(0); + if (!($531)) { + HEAP32[$1>>2] = 3; + break; + } + $532 = HEAP32[$3>>2]|0; + $533 = (_strcmp($532,13680)|0); + $534 = ($533|0)!=(0); + if (!($534)) { + HEAP32[$1>>2] = 27; + break; + } + $535 = HEAP32[$3>>2]|0; + $536 = (_strcmp($535,13702)|0); + $537 = ($536|0)!=(0); + if (!($537)) { + HEAP32[$1>>2] = 28; + break; + } + $538 = HEAP32[$3>>2]|0; + $539 = (_strcmp($538,13722)|0); + $540 = ($539|0)!=(0); + if (!($540)) { + HEAP32[$1>>2] = 2; + break; + } + $541 = HEAP32[$3>>2]|0; + $542 = (_strcmp($541,13739)|0); + $543 = ($542|0)!=(0); + if (!($543)) { + HEAP32[$1>>2] = 2; + break; + } + $544 = HEAP32[$3>>2]|0; + $545 = (_strcmp($544,13756)|0); + $546 = ($545|0)!=(0); + if (!($546)) { + HEAP32[$1>>2] = 3; + break; + } + $547 = HEAP32[$3>>2]|0; + $548 = (_strcmp($547,13776)|0); + $549 = ($548|0)!=(0); + if ($549) { + $550 = HEAP32[$2>>2]|0; + $551 = HEAP32[$3>>2]|0; + $552 = _emscripten_asm_const_iii(0, ($550|0), ($551|0))|0; + HEAP32[$1>>2] = 0; + break; + } else { + HEAP32[$1>>2] = 37; + break; + } + } else { + HEAP32[$1>>2] = 5; + } + } while(0); + $553 = HEAP32[$1>>2]|0; + STACKTOP = sp;return ($553|0); +} +function _emscripten_get_global_libc() { + var label = 0, sp = 0; + sp = STACKTOP; + return (19020|0); +} +function ___stdio_close($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 60|0); + $2 = HEAP32[$1>>2]|0; + $3 = (_dummy_738($2)|0); + HEAP32[$vararg_buffer>>2] = $3; + $4 = (___syscall6(6,($vararg_buffer|0))|0); + $5 = (___syscall_ret($4)|0); + STACKTOP = sp;return ($5|0); +} +function ___stdio_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $$04756 = 0, $$04855 = 0, $$04954 = 0, $$051 = 0, $$1 = 0, $$150 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0; + var $vararg_ptr7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer = sp; + $3 = sp + 32|0; + $4 = ((($0)) + 28|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[$3>>2] = $5; + $6 = ((($3)) + 4|0); + $7 = ((($0)) + 20|0); + $8 = HEAP32[$7>>2]|0; + $9 = (($8) - ($5))|0; + HEAP32[$6>>2] = $9; + $10 = ((($3)) + 8|0); + HEAP32[$10>>2] = $1; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $2; + $12 = (($9) + ($2))|0; + $13 = ((($0)) + 60|0); + $14 = HEAP32[$13>>2]|0; + $15 = $3; + HEAP32[$vararg_buffer>>2] = $14; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $15; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = 2; + $16 = (___syscall146(146,($vararg_buffer|0))|0); + $17 = (___syscall_ret($16)|0); + $18 = ($12|0)==($17|0); + L1: do { + if ($18) { + label = 3; + } else { + $$04756 = 2;$$04855 = $12;$$04954 = $3;$26 = $17; + while(1) { + $25 = ($26|0)<(0); + if ($25) { + break; + } + $34 = (($$04855) - ($26))|0; + $35 = ((($$04954)) + 4|0); + $36 = HEAP32[$35>>2]|0; + $37 = ($26>>>0)>($36>>>0); + $38 = ((($$04954)) + 8|0); + $$150 = $37 ? $38 : $$04954; + $39 = $37 << 31 >> 31; + $$1 = (($39) + ($$04756))|0; + $40 = $37 ? $36 : 0; + $$0 = (($26) - ($40))|0; + $41 = HEAP32[$$150>>2]|0; + $42 = (($41) + ($$0)|0); + HEAP32[$$150>>2] = $42; + $43 = ((($$150)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (($44) - ($$0))|0; + HEAP32[$43>>2] = $45; + $46 = HEAP32[$13>>2]|0; + $47 = $$150; + HEAP32[$vararg_buffer3>>2] = $46; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $47; + $vararg_ptr7 = ((($vararg_buffer3)) + 8|0); + HEAP32[$vararg_ptr7>>2] = $$1; + $48 = (___syscall146(146,($vararg_buffer3|0))|0); + $49 = (___syscall_ret($48)|0); + $50 = ($34|0)==($49|0); + if ($50) { + label = 3; + break L1; + } else { + $$04756 = $$1;$$04855 = $34;$$04954 = $$150;$26 = $49; + } + } + $27 = ((($0)) + 16|0); + HEAP32[$27>>2] = 0; + HEAP32[$4>>2] = 0; + HEAP32[$7>>2] = 0; + $28 = HEAP32[$0>>2]|0; + $29 = $28 | 32; + HEAP32[$0>>2] = $29; + $30 = ($$04756|0)==(2); + if ($30) { + $$051 = 0; + } else { + $31 = ((($$04954)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($2) - ($32))|0; + $$051 = $33; + } + } + } while(0); + if ((label|0) == 3) { + $19 = ((($0)) + 44|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 48|0); + $22 = HEAP32[$21>>2]|0; + $23 = (($20) + ($22)|0); + $24 = ((($0)) + 16|0); + HEAP32[$24>>2] = $23; + HEAP32[$4>>2] = $20; + HEAP32[$7>>2] = $20; + $$051 = $2; + } + STACKTOP = sp;return ($$051|0); +} +function ___stdio_seek($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$pre = 0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 20|0; + $4 = ((($0)) + 60|0); + $5 = HEAP32[$4>>2]|0; + $6 = $3; + HEAP32[$vararg_buffer>>2] = $5; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 0; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $1; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $6; + $vararg_ptr4 = ((($vararg_buffer)) + 16|0); + HEAP32[$vararg_ptr4>>2] = $2; + $7 = (___syscall140(140,($vararg_buffer|0))|0); + $8 = (___syscall_ret($7)|0); + $9 = ($8|0)<(0); + if ($9) { + HEAP32[$3>>2] = -1; + $10 = -1; + } else { + $$pre = HEAP32[$3>>2]|0; + $10 = $$pre; + } + STACKTOP = sp;return ($10|0); +} +function ___syscall_ret($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0>>>0)>(4294963200); + if ($1) { + $2 = (0 - ($0))|0; + $3 = (___errno_location()|0); + HEAP32[$3>>2] = $2; + $$0 = -1; + } else { + $$0 = $0; + } + return ($$0|0); +} +function ___errno_location() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (___pthread_self_108()|0); + $1 = ((($0)) + 64|0); + return ($1|0); +} +function ___pthread_self_108() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function _pthread_self() { + var label = 0, sp = 0; + sp = STACKTOP; + return (3024|0); +} +function _dummy_738($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return ($0|0); +} +function ___stdout_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 16|0; + $4 = ((($0)) + 36|0); + HEAP32[$4>>2] = 7; + $5 = HEAP32[$0>>2]|0; + $6 = $5 & 64; + $7 = ($6|0)==(0); + if ($7) { + $8 = ((($0)) + 60|0); + $9 = HEAP32[$8>>2]|0; + $10 = $3; + HEAP32[$vararg_buffer>>2] = $9; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 21523; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $11 = (___syscall54(54,($vararg_buffer|0))|0); + $12 = ($11|0)==(0); + if (!($12)) { + $13 = ((($0)) + 75|0); + HEAP8[$13>>0] = -1; + } + } + $14 = (___stdio_write($0,$1,$2)|0); + STACKTOP = sp;return ($14|0); +} +function _strcmp($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$011 = 0, $$0710 = 0, $$lcssa = 0, $$lcssa8 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $2 = HEAP8[$0>>0]|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($2<<24>>24)!=($3<<24>>24); + $5 = ($2<<24>>24)==(0); + $or$cond9 = $5 | $4; + if ($or$cond9) { + $$lcssa = $3;$$lcssa8 = $2; + } else { + $$011 = $1;$$0710 = $0; + while(1) { + $6 = ((($$0710)) + 1|0); + $7 = ((($$011)) + 1|0); + $8 = HEAP8[$6>>0]|0; + $9 = HEAP8[$7>>0]|0; + $10 = ($8<<24>>24)!=($9<<24>>24); + $11 = ($8<<24>>24)==(0); + $or$cond = $11 | $10; + if ($or$cond) { + $$lcssa = $9;$$lcssa8 = $8; + break; + } else { + $$011 = $7;$$0710 = $6; + } + } + } + $12 = $$lcssa8&255; + $13 = $$lcssa&255; + $14 = (($12) - ($13))|0; + return ($14|0); +} +function _memcmp($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$01318 = 0, $$01417 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $14 = 0; + } else { + $$01318 = $0;$$01417 = $2;$$019 = $1; + while(1) { + $4 = HEAP8[$$01318>>0]|0; + $5 = HEAP8[$$019>>0]|0; + $6 = ($4<<24>>24)==($5<<24>>24); + if (!($6)) { + break; + } + $7 = (($$01417) + -1)|0; + $8 = ((($$01318)) + 1|0); + $9 = ((($$019)) + 1|0); + $10 = ($7|0)==(0); + if ($10) { + $14 = 0; + break L1; + } else { + $$01318 = $8;$$01417 = $7;$$019 = $9; + } + } + $11 = $4&255; + $12 = $5&255; + $13 = (($11) - ($12))|0; + $14 = $13; + } + } while(0); + return ($14|0); +} +function _vsprintf($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (_vsnprintf($0,2147483647,$1,$2)|0); + return ($3|0); +} +function _vsnprintf($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$$015 = 0, $$0 = 0, $$014 = 0, $$015 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $4 = sp + 124|0; + $5 = sp; + dest=$5; src=3400; stop=dest+124|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $6 = (($1) + -1)|0; + $7 = ($6>>>0)>(2147483646); + if ($7) { + $8 = ($1|0)==(0); + if ($8) { + $$014 = $4;$$015 = 1; + label = 4; + } else { + $9 = (___errno_location()|0); + HEAP32[$9>>2] = 75; + $$0 = -1; + } + } else { + $$014 = $0;$$015 = $1; + label = 4; + } + if ((label|0) == 4) { + $10 = $$014; + $11 = (-2 - ($10))|0; + $12 = ($$015>>>0)>($11>>>0); + $$$015 = $12 ? $11 : $$015; + $13 = ((($5)) + 48|0); + HEAP32[$13>>2] = $$$015; + $14 = ((($5)) + 20|0); + HEAP32[$14>>2] = $$014; + $15 = ((($5)) + 44|0); + HEAP32[$15>>2] = $$014; + $16 = (($$014) + ($$$015)|0); + $17 = ((($5)) + 16|0); + HEAP32[$17>>2] = $16; + $18 = ((($5)) + 28|0); + HEAP32[$18>>2] = $16; + $19 = (_vfprintf($5,$2,$3)|0); + $20 = ($$$015|0)==(0); + if ($20) { + $$0 = $19; + } else { + $21 = HEAP32[$14>>2]|0; + $22 = HEAP32[$17>>2]|0; + $23 = ($21|0)==($22|0); + $24 = $23 << 31 >> 31; + $25 = (($21) + ($24)|0); + HEAP8[$25>>0] = 0; + $$0 = $19; + } + } + STACKTOP = sp;return ($$0|0); +} +function _vfprintf($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$0 = 0, $$1 = 0, $$1$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0; + var $8 = 0, $9 = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0); + $3 = sp + 120|0; + $4 = sp + 80|0; + $5 = sp; + $6 = sp + 136|0; + dest=$4; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $vacopy_currentptr = HEAP32[$2>>2]|0; + HEAP32[$3>>2] = $vacopy_currentptr; + $7 = (_printf_core(0,$1,$3,$5,$4)|0); + $8 = ($7|0)<(0); + if ($8) { + $$0 = -1; + } else { + $9 = ((($0)) + 76|0); + $10 = HEAP32[$9>>2]|0; + $11 = ($10|0)>(-1); + if ($11) { + $12 = (___lockfile($0)|0); + $40 = $12; + } else { + $40 = 0; + } + $13 = HEAP32[$0>>2]|0; + $14 = $13 & 32; + $15 = ((($0)) + 74|0); + $16 = HEAP8[$15>>0]|0; + $17 = ($16<<24>>24)<(1); + if ($17) { + $18 = $13 & -33; + HEAP32[$0>>2] = $18; + } + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($20|0)==(0); + if ($21) { + $23 = ((($0)) + 44|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$23>>2] = $6; + $25 = ((($0)) + 28|0); + HEAP32[$25>>2] = $6; + $26 = ((($0)) + 20|0); + HEAP32[$26>>2] = $6; + HEAP32[$19>>2] = 80; + $27 = ((($6)) + 80|0); + $28 = ((($0)) + 16|0); + HEAP32[$28>>2] = $27; + $29 = (_printf_core($0,$1,$3,$5,$4)|0); + $30 = ($24|0)==(0|0); + if ($30) { + $$1 = $29; + } else { + $31 = ((($0)) + 36|0); + $32 = HEAP32[$31>>2]|0; + (FUNCTION_TABLE_iiii[$32 & 7]($0,0,0)|0); + $33 = HEAP32[$26>>2]|0; + $34 = ($33|0)==(0|0); + $$ = $34 ? -1 : $29; + HEAP32[$23>>2] = $24; + HEAP32[$19>>2] = 0; + HEAP32[$28>>2] = 0; + HEAP32[$25>>2] = 0; + HEAP32[$26>>2] = 0; + $$1 = $$; + } + } else { + $22 = (_printf_core($0,$1,$3,$5,$4)|0); + $$1 = $22; + } + $35 = HEAP32[$0>>2]|0; + $36 = $35 & 32; + $37 = ($36|0)==(0); + $$1$ = $37 ? $$1 : -1; + $38 = $35 | $14; + HEAP32[$0>>2] = $38; + $39 = ($40|0)==(0); + if (!($39)) { + ___unlockfile($0); + } + $$0 = $$1$; + } + STACKTOP = sp;return ($$0|0); +} +function _printf_core($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$$ = 0, $$$0259 = 0, $$$0262 = 0, $$$0269 = 0, $$$4266 = 0, $$$5 = 0, $$0 = 0, $$0228 = 0, $$0228$ = 0, $$0229322 = 0, $$0232 = 0, $$0235 = 0, $$0237 = 0, $$0240$lcssa = 0, $$0240$lcssa357 = 0, $$0240321 = 0, $$0243 = 0, $$0247 = 0, $$0249$lcssa = 0; + var $$0249306 = 0, $$0252 = 0, $$0253 = 0, $$0254 = 0, $$0254$$0254$ = 0, $$0259 = 0, $$0262$lcssa = 0, $$0262311 = 0, $$0269 = 0, $$0269$phi = 0, $$1 = 0, $$1230333 = 0, $$1233 = 0, $$1236 = 0, $$1238 = 0, $$1241332 = 0, $$1244320 = 0, $$1248 = 0, $$1250 = 0, $$1255 = 0; + var $$1260 = 0, $$1263 = 0, $$1263$ = 0, $$1270 = 0, $$2 = 0, $$2234 = 0, $$2239 = 0, $$2242305 = 0, $$2245 = 0, $$2251 = 0, $$2256 = 0, $$2256$ = 0, $$2256$$$2256 = 0, $$2261 = 0, $$2271 = 0, $$284$ = 0, $$289 = 0, $$290 = 0, $$3257 = 0, $$3265 = 0; + var $$3272 = 0, $$3303 = 0, $$377 = 0, $$4258355 = 0, $$4266 = 0, $$5 = 0, $$6268 = 0, $$lcssa295 = 0, $$pre = 0, $$pre346 = 0, $$pre347 = 0, $$pre347$pre = 0, $$pre349 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0; + var $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0; + var $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0; + var $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0; + var $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0; + var $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0; + var $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0; + var $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0; + var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0; + var $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0; + var $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0; + var $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0; + var $306 = 0.0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0; + var $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0; + var $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0, $expanded8 = 0, $isdigit = 0, $isdigit275 = 0, $isdigit277 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp274 = 0; + var $isdigittmp276 = 0, $narrow = 0, $or$cond = 0, $or$cond281 = 0, $or$cond283 = 0, $or$cond286 = 0, $storemerge = 0, $storemerge273310 = 0, $storemerge278 = 0, $trunc = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $5 = sp + 16|0; + $6 = sp; + $7 = sp + 24|0; + $8 = sp + 8|0; + $9 = sp + 20|0; + HEAP32[$5>>2] = $1; + $10 = ($0|0)!=(0|0); + $11 = ((($7)) + 40|0); + $12 = $11; + $13 = ((($7)) + 39|0); + $14 = ((($8)) + 4|0); + $$0243 = 0;$$0247 = 0;$$0269 = 0;$21 = $1; + L1: while(1) { + $15 = ($$0247|0)>(-1); + do { + if ($15) { + $16 = (2147483647 - ($$0247))|0; + $17 = ($$0243|0)>($16|0); + if ($17) { + $18 = (___errno_location()|0); + HEAP32[$18>>2] = 75; + $$1248 = -1; + break; + } else { + $19 = (($$0243) + ($$0247))|0; + $$1248 = $19; + break; + } + } else { + $$1248 = $$0247; + } + } while(0); + $20 = HEAP8[$21>>0]|0; + $22 = ($20<<24>>24)==(0); + if ($22) { + label = 87; + break; + } else { + $23 = $20;$25 = $21; + } + L9: while(1) { + switch ($23<<24>>24) { + case 37: { + $$0249306 = $25;$27 = $25; + label = 9; + break L9; + break; + } + case 0: { + $$0249$lcssa = $25;$39 = $25; + break L9; + break; + } + default: { + } + } + $24 = ((($25)) + 1|0); + HEAP32[$5>>2] = $24; + $$pre = HEAP8[$24>>0]|0; + $23 = $$pre;$25 = $24; + } + L12: do { + if ((label|0) == 9) { + while(1) { + label = 0; + $26 = ((($27)) + 1|0); + $28 = HEAP8[$26>>0]|0; + $29 = ($28<<24>>24)==(37); + if (!($29)) { + $$0249$lcssa = $$0249306;$39 = $27; + break L12; + } + $30 = ((($$0249306)) + 1|0); + $31 = ((($27)) + 2|0); + HEAP32[$5>>2] = $31; + $32 = HEAP8[$31>>0]|0; + $33 = ($32<<24>>24)==(37); + if ($33) { + $$0249306 = $30;$27 = $31; + label = 9; + } else { + $$0249$lcssa = $30;$39 = $31; + break; + } + } + } + } while(0); + $34 = $$0249$lcssa; + $35 = $21; + $36 = (($34) - ($35))|0; + if ($10) { + _out($0,$21,$36); + } + $37 = ($36|0)==(0); + if (!($37)) { + $$0269$phi = $$0269;$$0243 = $36;$$0247 = $$1248;$21 = $39;$$0269 = $$0269$phi; + continue; + } + $38 = ((($39)) + 1|0); + $40 = HEAP8[$38>>0]|0; + $41 = $40 << 24 >> 24; + $isdigittmp = (($41) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $42 = ((($39)) + 2|0); + $43 = HEAP8[$42>>0]|0; + $44 = ($43<<24>>24)==(36); + $45 = ((($39)) + 3|0); + $$377 = $44 ? $45 : $38; + $$$0269 = $44 ? 1 : $$0269; + $isdigittmp$ = $44 ? $isdigittmp : -1; + $$0253 = $isdigittmp$;$$1270 = $$$0269;$storemerge = $$377; + } else { + $$0253 = -1;$$1270 = $$0269;$storemerge = $38; + } + HEAP32[$5>>2] = $storemerge; + $46 = HEAP8[$storemerge>>0]|0; + $47 = $46 << 24 >> 24; + $48 = (($47) + -32)|0; + $49 = ($48>>>0)<(32); + L24: do { + if ($49) { + $$0262311 = 0;$329 = $46;$51 = $48;$storemerge273310 = $storemerge; + while(1) { + $50 = 1 << $51; + $52 = $50 & 75913; + $53 = ($52|0)==(0); + if ($53) { + $$0262$lcssa = $$0262311;$$lcssa295 = $329;$62 = $storemerge273310; + break L24; + } + $54 = $50 | $$0262311; + $55 = ((($storemerge273310)) + 1|0); + HEAP32[$5>>2] = $55; + $56 = HEAP8[$55>>0]|0; + $57 = $56 << 24 >> 24; + $58 = (($57) + -32)|0; + $59 = ($58>>>0)<(32); + if ($59) { + $$0262311 = $54;$329 = $56;$51 = $58;$storemerge273310 = $55; + } else { + $$0262$lcssa = $54;$$lcssa295 = $56;$62 = $55; + break; + } + } + } else { + $$0262$lcssa = 0;$$lcssa295 = $46;$62 = $storemerge; + } + } while(0); + $60 = ($$lcssa295<<24>>24)==(42); + if ($60) { + $61 = ((($62)) + 1|0); + $63 = HEAP8[$61>>0]|0; + $64 = $63 << 24 >> 24; + $isdigittmp276 = (($64) + -48)|0; + $isdigit277 = ($isdigittmp276>>>0)<(10); + if ($isdigit277) { + $65 = ((($62)) + 2|0); + $66 = HEAP8[$65>>0]|0; + $67 = ($66<<24>>24)==(36); + if ($67) { + $68 = (($4) + ($isdigittmp276<<2)|0); + HEAP32[$68>>2] = 10; + $69 = HEAP8[$61>>0]|0; + $70 = $69 << 24 >> 24; + $71 = (($70) + -48)|0; + $72 = (($3) + ($71<<3)|0); + $73 = $72; + $74 = $73; + $75 = HEAP32[$74>>2]|0; + $76 = (($73) + 4)|0; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = ((($62)) + 3|0); + $$0259 = $75;$$2271 = 1;$storemerge278 = $79; + } else { + label = 23; + } + } else { + label = 23; + } + if ((label|0) == 23) { + label = 0; + $80 = ($$1270|0)==(0); + if (!($80)) { + $$0 = -1; + break; + } + if ($10) { + $arglist_current = HEAP32[$2>>2]|0; + $81 = $arglist_current; + $82 = ((0) + 4|0); + $expanded4 = $82; + $expanded = (($expanded4) - 1)|0; + $83 = (($81) + ($expanded))|0; + $84 = ((0) + 4|0); + $expanded8 = $84; + $expanded7 = (($expanded8) - 1)|0; + $expanded6 = $expanded7 ^ -1; + $85 = $83 & $expanded6; + $86 = $85; + $87 = HEAP32[$86>>2]|0; + $arglist_next = ((($86)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + $$0259 = $87;$$2271 = 0;$storemerge278 = $61; + } else { + $$0259 = 0;$$2271 = 0;$storemerge278 = $61; + } + } + HEAP32[$5>>2] = $storemerge278; + $88 = ($$0259|0)<(0); + $89 = $$0262$lcssa | 8192; + $90 = (0 - ($$0259))|0; + $$$0262 = $88 ? $89 : $$0262$lcssa; + $$$0259 = $88 ? $90 : $$0259; + $$1260 = $$$0259;$$1263 = $$$0262;$$3272 = $$2271;$94 = $storemerge278; + } else { + $91 = (_getint($5)|0); + $92 = ($91|0)<(0); + if ($92) { + $$0 = -1; + break; + } + $$pre346 = HEAP32[$5>>2]|0; + $$1260 = $91;$$1263 = $$0262$lcssa;$$3272 = $$1270;$94 = $$pre346; + } + $93 = HEAP8[$94>>0]|0; + $95 = ($93<<24>>24)==(46); + do { + if ($95) { + $96 = ((($94)) + 1|0); + $97 = HEAP8[$96>>0]|0; + $98 = ($97<<24>>24)==(42); + if (!($98)) { + $125 = ((($94)) + 1|0); + HEAP32[$5>>2] = $125; + $126 = (_getint($5)|0); + $$pre347$pre = HEAP32[$5>>2]|0; + $$0254 = $126;$$pre347 = $$pre347$pre; + break; + } + $99 = ((($94)) + 2|0); + $100 = HEAP8[$99>>0]|0; + $101 = $100 << 24 >> 24; + $isdigittmp274 = (($101) + -48)|0; + $isdigit275 = ($isdigittmp274>>>0)<(10); + if ($isdigit275) { + $102 = ((($94)) + 3|0); + $103 = HEAP8[$102>>0]|0; + $104 = ($103<<24>>24)==(36); + if ($104) { + $105 = (($4) + ($isdigittmp274<<2)|0); + HEAP32[$105>>2] = 10; + $106 = HEAP8[$99>>0]|0; + $107 = $106 << 24 >> 24; + $108 = (($107) + -48)|0; + $109 = (($3) + ($108<<3)|0); + $110 = $109; + $111 = $110; + $112 = HEAP32[$111>>2]|0; + $113 = (($110) + 4)|0; + $114 = $113; + $115 = HEAP32[$114>>2]|0; + $116 = ((($94)) + 4|0); + HEAP32[$5>>2] = $116; + $$0254 = $112;$$pre347 = $116; + break; + } + } + $117 = ($$3272|0)==(0); + if (!($117)) { + $$0 = -1; + break L1; + } + if ($10) { + $arglist_current2 = HEAP32[$2>>2]|0; + $118 = $arglist_current2; + $119 = ((0) + 4|0); + $expanded11 = $119; + $expanded10 = (($expanded11) - 1)|0; + $120 = (($118) + ($expanded10))|0; + $121 = ((0) + 4|0); + $expanded15 = $121; + $expanded14 = (($expanded15) - 1)|0; + $expanded13 = $expanded14 ^ -1; + $122 = $120 & $expanded13; + $123 = $122; + $124 = HEAP32[$123>>2]|0; + $arglist_next3 = ((($123)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $330 = $124; + } else { + $330 = 0; + } + HEAP32[$5>>2] = $99; + $$0254 = $330;$$pre347 = $99; + } else { + $$0254 = -1;$$pre347 = $94; + } + } while(0); + $$0252 = 0;$128 = $$pre347; + while(1) { + $127 = HEAP8[$128>>0]|0; + $129 = $127 << 24 >> 24; + $130 = (($129) + -65)|0; + $131 = ($130>>>0)>(57); + if ($131) { + $$0 = -1; + break L1; + } + $132 = ((($128)) + 1|0); + HEAP32[$5>>2] = $132; + $133 = HEAP8[$128>>0]|0; + $134 = $133 << 24 >> 24; + $135 = (($134) + -65)|0; + $136 = ((13892 + (($$0252*58)|0)|0) + ($135)|0); + $137 = HEAP8[$136>>0]|0; + $138 = $137&255; + $139 = (($138) + -1)|0; + $140 = ($139>>>0)<(8); + if ($140) { + $$0252 = $138;$128 = $132; + } else { + break; + } + } + $141 = ($137<<24>>24)==(0); + if ($141) { + $$0 = -1; + break; + } + $142 = ($137<<24>>24)==(19); + $143 = ($$0253|0)>(-1); + do { + if ($142) { + if ($143) { + $$0 = -1; + break L1; + } else { + label = 49; + } + } else { + if ($143) { + $144 = (($4) + ($$0253<<2)|0); + HEAP32[$144>>2] = $138; + $145 = (($3) + ($$0253<<3)|0); + $146 = $145; + $147 = $146; + $148 = HEAP32[$147>>2]|0; + $149 = (($146) + 4)|0; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = $6; + $153 = $152; + HEAP32[$153>>2] = $148; + $154 = (($152) + 4)|0; + $155 = $154; + HEAP32[$155>>2] = $151; + label = 49; + break; + } + if (!($10)) { + $$0 = 0; + break L1; + } + _pop_arg($6,$138,$2); + } + } while(0); + if ((label|0) == 49) { + label = 0; + if (!($10)) { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + } + $156 = HEAP8[$128>>0]|0; + $157 = $156 << 24 >> 24; + $158 = ($$0252|0)!=(0); + $159 = $157 & 15; + $160 = ($159|0)==(3); + $or$cond281 = $158 & $160; + $161 = $157 & -33; + $$0235 = $or$cond281 ? $161 : $157; + $162 = $$1263 & 8192; + $163 = ($162|0)==(0); + $164 = $$1263 & -65537; + $$1263$ = $163 ? $$1263 : $164; + L71: do { + switch ($$0235|0) { + case 110: { + $trunc = $$0252&255; + switch ($trunc<<24>>24) { + case 0: { + $171 = HEAP32[$6>>2]|0; + HEAP32[$171>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 1: { + $172 = HEAP32[$6>>2]|0; + HEAP32[$172>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 2: { + $173 = ($$1248|0)<(0); + $174 = $173 << 31 >> 31; + $175 = HEAP32[$6>>2]|0; + $176 = $175; + $177 = $176; + HEAP32[$177>>2] = $$1248; + $178 = (($176) + 4)|0; + $179 = $178; + HEAP32[$179>>2] = $174; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 3: { + $180 = $$1248&65535; + $181 = HEAP32[$6>>2]|0; + HEAP16[$181>>1] = $180; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 4: { + $182 = $$1248&255; + $183 = HEAP32[$6>>2]|0; + HEAP8[$183>>0] = $182; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 6: { + $184 = HEAP32[$6>>2]|0; + HEAP32[$184>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 7: { + $185 = ($$1248|0)<(0); + $186 = $185 << 31 >> 31; + $187 = HEAP32[$6>>2]|0; + $188 = $187; + $189 = $188; + HEAP32[$189>>2] = $$1248; + $190 = (($188) + 4)|0; + $191 = $190; + HEAP32[$191>>2] = $186; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + } + } + break; + } + case 112: { + $192 = ($$0254>>>0)>(8); + $193 = $192 ? $$0254 : 8; + $194 = $$1263$ | 8; + $$1236 = 120;$$1255 = $193;$$3265 = $194; + label = 61; + break; + } + case 88: case 120: { + $$1236 = $$0235;$$1255 = $$0254;$$3265 = $$1263$; + label = 61; + break; + } + case 111: { + $210 = $6; + $211 = $210; + $212 = HEAP32[$211>>2]|0; + $213 = (($210) + 4)|0; + $214 = $213; + $215 = HEAP32[$214>>2]|0; + $216 = (_fmt_o($212,$215,$11)|0); + $217 = $$1263$ & 8; + $218 = ($217|0)==(0); + $219 = $216; + $220 = (($12) - ($219))|0; + $221 = ($$0254|0)>($220|0); + $222 = (($220) + 1)|0; + $223 = $218 | $221; + $$0254$$0254$ = $223 ? $$0254 : $222; + $$0228 = $216;$$1233 = 0;$$1238 = 14356;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + label = 67; + break; + } + case 105: case 100: { + $224 = $6; + $225 = $224; + $226 = HEAP32[$225>>2]|0; + $227 = (($224) + 4)|0; + $228 = $227; + $229 = HEAP32[$228>>2]|0; + $230 = ($229|0)<(0); + if ($230) { + $231 = (_i64Subtract(0,0,($226|0),($229|0))|0); + $232 = tempRet0; + $233 = $6; + $234 = $233; + HEAP32[$234>>2] = $231; + $235 = (($233) + 4)|0; + $236 = $235; + HEAP32[$236>>2] = $232; + $$0232 = 1;$$0237 = 14356;$242 = $231;$243 = $232; + label = 66; + break L71; + } else { + $237 = $$1263$ & 2048; + $238 = ($237|0)==(0); + $239 = $$1263$ & 1; + $240 = ($239|0)==(0); + $$ = $240 ? 14356 : (14358); + $$$ = $238 ? $$ : (14357); + $241 = $$1263$ & 2049; + $narrow = ($241|0)!=(0); + $$284$ = $narrow&1; + $$0232 = $$284$;$$0237 = $$$;$242 = $226;$243 = $229; + label = 66; + break L71; + } + break; + } + case 117: { + $165 = $6; + $166 = $165; + $167 = HEAP32[$166>>2]|0; + $168 = (($165) + 4)|0; + $169 = $168; + $170 = HEAP32[$169>>2]|0; + $$0232 = 0;$$0237 = 14356;$242 = $167;$243 = $170; + label = 66; + break; + } + case 99: { + $259 = $6; + $260 = $259; + $261 = HEAP32[$260>>2]|0; + $262 = (($259) + 4)|0; + $263 = $262; + $264 = HEAP32[$263>>2]|0; + $265 = $261&255; + HEAP8[$13>>0] = $265; + $$2 = $13;$$2234 = 0;$$2239 = 14356;$$2251 = $11;$$5 = 1;$$6268 = $164; + break; + } + case 109: { + $266 = (___errno_location()|0); + $267 = HEAP32[$266>>2]|0; + $268 = (_strerror($267)|0); + $$1 = $268; + label = 71; + break; + } + case 115: { + $269 = HEAP32[$6>>2]|0; + $270 = ($269|0)!=(0|0); + $271 = $270 ? $269 : 14366; + $$1 = $271; + label = 71; + break; + } + case 67: { + $278 = $6; + $279 = $278; + $280 = HEAP32[$279>>2]|0; + $281 = (($278) + 4)|0; + $282 = $281; + $283 = HEAP32[$282>>2]|0; + HEAP32[$8>>2] = $280; + HEAP32[$14>>2] = 0; + HEAP32[$6>>2] = $8; + $$4258355 = -1;$331 = $8; + label = 75; + break; + } + case 83: { + $$pre349 = HEAP32[$6>>2]|0; + $284 = ($$0254|0)==(0); + if ($284) { + _pad_674($0,32,$$1260,0,$$1263$); + $$0240$lcssa357 = 0; + label = 84; + } else { + $$4258355 = $$0254;$331 = $$pre349; + label = 75; + } + break; + } + case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: { + $306 = +HEAPF64[$6>>3]; + $307 = (_fmt_fp($0,$306,$$1260,$$0254,$$1263$,$$0235)|0); + $$0243 = $307;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$2 = $21;$$2234 = 0;$$2239 = 14356;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + } + } + } while(0); + L95: do { + if ((label|0) == 61) { + label = 0; + $195 = $6; + $196 = $195; + $197 = HEAP32[$196>>2]|0; + $198 = (($195) + 4)|0; + $199 = $198; + $200 = HEAP32[$199>>2]|0; + $201 = $$1236 & 32; + $202 = (_fmt_x($197,$200,$11,$201)|0); + $203 = ($197|0)==(0); + $204 = ($200|0)==(0); + $205 = $203 & $204; + $206 = $$3265 & 8; + $207 = ($206|0)==(0); + $or$cond283 = $207 | $205; + $208 = $$1236 >> 4; + $209 = (14356 + ($208)|0); + $$289 = $or$cond283 ? 14356 : $209; + $$290 = $or$cond283 ? 0 : 2; + $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; + label = 67; + } + else if ((label|0) == 66) { + label = 0; + $244 = (_fmt_u($242,$243,$11)|0); + $$0228 = $244;$$1233 = $$0232;$$1238 = $$0237;$$2256 = $$0254;$$4266 = $$1263$;$248 = $242;$250 = $243; + label = 67; + } + else if ((label|0) == 71) { + label = 0; + $272 = (_memchr($$1,0,$$0254)|0); + $273 = ($272|0)==(0|0); + $274 = $272; + $275 = $$1; + $276 = (($274) - ($275))|0; + $277 = (($$1) + ($$0254)|0); + $$3257 = $273 ? $$0254 : $276; + $$1250 = $273 ? $277 : $272; + $$2 = $$1;$$2234 = 0;$$2239 = 14356;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + } + else if ((label|0) == 75) { + label = 0; + $$0229322 = $331;$$0240321 = 0;$$1244320 = 0; + while(1) { + $285 = HEAP32[$$0229322>>2]|0; + $286 = ($285|0)==(0); + if ($286) { + $$0240$lcssa = $$0240321;$$2245 = $$1244320; + break; + } + $287 = (_wctomb($9,$285)|0); + $288 = ($287|0)<(0); + $289 = (($$4258355) - ($$0240321))|0; + $290 = ($287>>>0)>($289>>>0); + $or$cond286 = $288 | $290; + if ($or$cond286) { + $$0240$lcssa = $$0240321;$$2245 = $287; + break; + } + $291 = ((($$0229322)) + 4|0); + $292 = (($287) + ($$0240321))|0; + $293 = ($$4258355>>>0)>($292>>>0); + if ($293) { + $$0229322 = $291;$$0240321 = $292;$$1244320 = $287; + } else { + $$0240$lcssa = $292;$$2245 = $287; + break; + } + } + $294 = ($$2245|0)<(0); + if ($294) { + $$0 = -1; + break L1; + } + _pad_674($0,32,$$1260,$$0240$lcssa,$$1263$); + $295 = ($$0240$lcssa|0)==(0); + if ($295) { + $$0240$lcssa357 = 0; + label = 84; + } else { + $$1230333 = $331;$$1241332 = 0; + while(1) { + $296 = HEAP32[$$1230333>>2]|0; + $297 = ($296|0)==(0); + if ($297) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $298 = (_wctomb($9,$296)|0); + $299 = (($298) + ($$1241332))|0; + $300 = ($299|0)>($$0240$lcssa|0); + if ($300) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $301 = ((($$1230333)) + 4|0); + _out($0,$9,$298); + $302 = ($299>>>0)<($$0240$lcssa>>>0); + if ($302) { + $$1230333 = $301;$$1241332 = $299; + } else { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break; + } + } + } + } + } while(0); + if ((label|0) == 67) { + label = 0; + $245 = ($$2256|0)>(-1); + $246 = $$4266 & -65537; + $$$4266 = $245 ? $246 : $$4266; + $247 = ($248|0)!=(0); + $249 = ($250|0)!=(0); + $251 = $247 | $249; + $252 = ($$2256|0)!=(0); + $or$cond = $252 | $251; + $253 = $$0228; + $254 = (($12) - ($253))|0; + $255 = $251 ^ 1; + $256 = $255&1; + $257 = (($256) + ($254))|0; + $258 = ($$2256|0)>($257|0); + $$2256$ = $258 ? $$2256 : $257; + $$2256$$$2256 = $or$cond ? $$2256$ : $$2256; + $$0228$ = $or$cond ? $$0228 : $11; + $$2 = $$0228$;$$2234 = $$1233;$$2239 = $$1238;$$2251 = $11;$$5 = $$2256$$$2256;$$6268 = $$$4266; + } + else if ((label|0) == 84) { + label = 0; + $303 = $$1263$ ^ 8192; + _pad_674($0,32,$$1260,$$0240$lcssa357,$303); + $304 = ($$1260|0)>($$0240$lcssa357|0); + $305 = $304 ? $$1260 : $$0240$lcssa357; + $$0243 = $305;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + $308 = $$2251; + $309 = $$2; + $310 = (($308) - ($309))|0; + $311 = ($$5|0)<($310|0); + $$$5 = $311 ? $310 : $$5; + $312 = (($$$5) + ($$2234))|0; + $313 = ($$1260|0)<($312|0); + $$2261 = $313 ? $312 : $$1260; + _pad_674($0,32,$$2261,$312,$$6268); + _out($0,$$2239,$$2234); + $314 = $$6268 ^ 65536; + _pad_674($0,48,$$2261,$312,$314); + _pad_674($0,48,$$$5,$310,0); + _out($0,$$2,$310); + $315 = $$6268 ^ 8192; + _pad_674($0,32,$$2261,$312,$315); + $$0243 = $$2261;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + } + L114: do { + if ((label|0) == 87) { + $316 = ($0|0)==(0|0); + if ($316) { + $317 = ($$0269|0)==(0); + if ($317) { + $$0 = 0; + } else { + $$2242305 = 1; + while(1) { + $318 = (($4) + ($$2242305<<2)|0); + $319 = HEAP32[$318>>2]|0; + $320 = ($319|0)==(0); + if ($320) { + $$3303 = $$2242305; + break; + } + $321 = (($3) + ($$2242305<<3)|0); + _pop_arg($321,$319,$2); + $322 = (($$2242305) + 1)|0; + $323 = ($322|0)<(10); + if ($323) { + $$2242305 = $322; + } else { + $$0 = 1; + break L114; + } + } + while(1) { + $326 = (($4) + ($$3303<<2)|0); + $327 = HEAP32[$326>>2]|0; + $328 = ($327|0)==(0); + $325 = (($$3303) + 1)|0; + if (!($328)) { + $$0 = -1; + break L114; + } + $324 = ($325|0)<(10); + if ($324) { + $$3303 = $325; + } else { + $$0 = 1; + break; + } + } + } + } else { + $$0 = $$1248; + } + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function ___lockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return 0; +} +function ___unlockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _out($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = $3 & 32; + $5 = ($4|0)==(0); + if ($5) { + (___fwritex($1,$2,$0)|0); + } + return; +} +function _getint($0) { + $0 = $0|0; + var $$0$lcssa = 0, $$06 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $isdigit = 0, $isdigit5 = 0, $isdigittmp = 0, $isdigittmp4 = 0, $isdigittmp7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $isdigittmp4 = (($3) + -48)|0; + $isdigit5 = ($isdigittmp4>>>0)<(10); + if ($isdigit5) { + $$06 = 0;$7 = $1;$isdigittmp7 = $isdigittmp4; + while(1) { + $4 = ($$06*10)|0; + $5 = (($isdigittmp7) + ($4))|0; + $6 = ((($7)) + 1|0); + HEAP32[$0>>2] = $6; + $8 = HEAP8[$6>>0]|0; + $9 = $8 << 24 >> 24; + $isdigittmp = (($9) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $$06 = $5;$7 = $6;$isdigittmp7 = $isdigittmp; + } else { + $$0$lcssa = $5; + break; + } + } + } else { + $$0$lcssa = 0; + } + return ($$0$lcssa|0); +} +function _pop_arg($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$mask = 0, $$mask31 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0; + var $116 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0; + var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0; + var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0; + var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0; + var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0; + var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0; + var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0; + var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(20); + L1: do { + if (!($3)) { + do { + switch ($1|0) { + case 9: { + $arglist_current = HEAP32[$2>>2]|0; + $4 = $arglist_current; + $5 = ((0) + 4|0); + $expanded28 = $5; + $expanded = (($expanded28) - 1)|0; + $6 = (($4) + ($expanded))|0; + $7 = ((0) + 4|0); + $expanded32 = $7; + $expanded31 = (($expanded32) - 1)|0; + $expanded30 = $expanded31 ^ -1; + $8 = $6 & $expanded30; + $9 = $8; + $10 = HEAP32[$9>>2]|0; + $arglist_next = ((($9)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + HEAP32[$0>>2] = $10; + break L1; + break; + } + case 10: { + $arglist_current2 = HEAP32[$2>>2]|0; + $11 = $arglist_current2; + $12 = ((0) + 4|0); + $expanded35 = $12; + $expanded34 = (($expanded35) - 1)|0; + $13 = (($11) + ($expanded34))|0; + $14 = ((0) + 4|0); + $expanded39 = $14; + $expanded38 = (($expanded39) - 1)|0; + $expanded37 = $expanded38 ^ -1; + $15 = $13 & $expanded37; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $arglist_next3 = ((($16)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $18 = ($17|0)<(0); + $19 = $18 << 31 >> 31; + $20 = $0; + $21 = $20; + HEAP32[$21>>2] = $17; + $22 = (($20) + 4)|0; + $23 = $22; + HEAP32[$23>>2] = $19; + break L1; + break; + } + case 11: { + $arglist_current5 = HEAP32[$2>>2]|0; + $24 = $arglist_current5; + $25 = ((0) + 4|0); + $expanded42 = $25; + $expanded41 = (($expanded42) - 1)|0; + $26 = (($24) + ($expanded41))|0; + $27 = ((0) + 4|0); + $expanded46 = $27; + $expanded45 = (($expanded46) - 1)|0; + $expanded44 = $expanded45 ^ -1; + $28 = $26 & $expanded44; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $arglist_next6 = ((($29)) + 4|0); + HEAP32[$2>>2] = $arglist_next6; + $31 = $0; + $32 = $31; + HEAP32[$32>>2] = $30; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = 0; + break L1; + break; + } + case 12: { + $arglist_current8 = HEAP32[$2>>2]|0; + $35 = $arglist_current8; + $36 = ((0) + 8|0); + $expanded49 = $36; + $expanded48 = (($expanded49) - 1)|0; + $37 = (($35) + ($expanded48))|0; + $38 = ((0) + 8|0); + $expanded53 = $38; + $expanded52 = (($expanded53) - 1)|0; + $expanded51 = $expanded52 ^ -1; + $39 = $37 & $expanded51; + $40 = $39; + $41 = $40; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = (($41) + 4)|0; + $45 = $44; + $46 = HEAP32[$45>>2]|0; + $arglist_next9 = ((($40)) + 8|0); + HEAP32[$2>>2] = $arglist_next9; + $47 = $0; + $48 = $47; + HEAP32[$48>>2] = $43; + $49 = (($47) + 4)|0; + $50 = $49; + HEAP32[$50>>2] = $46; + break L1; + break; + } + case 13: { + $arglist_current11 = HEAP32[$2>>2]|0; + $51 = $arglist_current11; + $52 = ((0) + 4|0); + $expanded56 = $52; + $expanded55 = (($expanded56) - 1)|0; + $53 = (($51) + ($expanded55))|0; + $54 = ((0) + 4|0); + $expanded60 = $54; + $expanded59 = (($expanded60) - 1)|0; + $expanded58 = $expanded59 ^ -1; + $55 = $53 & $expanded58; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $arglist_next12 = ((($56)) + 4|0); + HEAP32[$2>>2] = $arglist_next12; + $58 = $57&65535; + $59 = $58 << 16 >> 16; + $60 = ($59|0)<(0); + $61 = $60 << 31 >> 31; + $62 = $0; + $63 = $62; + HEAP32[$63>>2] = $59; + $64 = (($62) + 4)|0; + $65 = $64; + HEAP32[$65>>2] = $61; + break L1; + break; + } + case 14: { + $arglist_current14 = HEAP32[$2>>2]|0; + $66 = $arglist_current14; + $67 = ((0) + 4|0); + $expanded63 = $67; + $expanded62 = (($expanded63) - 1)|0; + $68 = (($66) + ($expanded62))|0; + $69 = ((0) + 4|0); + $expanded67 = $69; + $expanded66 = (($expanded67) - 1)|0; + $expanded65 = $expanded66 ^ -1; + $70 = $68 & $expanded65; + $71 = $70; + $72 = HEAP32[$71>>2]|0; + $arglist_next15 = ((($71)) + 4|0); + HEAP32[$2>>2] = $arglist_next15; + $$mask31 = $72 & 65535; + $73 = $0; + $74 = $73; + HEAP32[$74>>2] = $$mask31; + $75 = (($73) + 4)|0; + $76 = $75; + HEAP32[$76>>2] = 0; + break L1; + break; + } + case 15: { + $arglist_current17 = HEAP32[$2>>2]|0; + $77 = $arglist_current17; + $78 = ((0) + 4|0); + $expanded70 = $78; + $expanded69 = (($expanded70) - 1)|0; + $79 = (($77) + ($expanded69))|0; + $80 = ((0) + 4|0); + $expanded74 = $80; + $expanded73 = (($expanded74) - 1)|0; + $expanded72 = $expanded73 ^ -1; + $81 = $79 & $expanded72; + $82 = $81; + $83 = HEAP32[$82>>2]|0; + $arglist_next18 = ((($82)) + 4|0); + HEAP32[$2>>2] = $arglist_next18; + $84 = $83&255; + $85 = $84 << 24 >> 24; + $86 = ($85|0)<(0); + $87 = $86 << 31 >> 31; + $88 = $0; + $89 = $88; + HEAP32[$89>>2] = $85; + $90 = (($88) + 4)|0; + $91 = $90; + HEAP32[$91>>2] = $87; + break L1; + break; + } + case 16: { + $arglist_current20 = HEAP32[$2>>2]|0; + $92 = $arglist_current20; + $93 = ((0) + 4|0); + $expanded77 = $93; + $expanded76 = (($expanded77) - 1)|0; + $94 = (($92) + ($expanded76))|0; + $95 = ((0) + 4|0); + $expanded81 = $95; + $expanded80 = (($expanded81) - 1)|0; + $expanded79 = $expanded80 ^ -1; + $96 = $94 & $expanded79; + $97 = $96; + $98 = HEAP32[$97>>2]|0; + $arglist_next21 = ((($97)) + 4|0); + HEAP32[$2>>2] = $arglist_next21; + $$mask = $98 & 255; + $99 = $0; + $100 = $99; + HEAP32[$100>>2] = $$mask; + $101 = (($99) + 4)|0; + $102 = $101; + HEAP32[$102>>2] = 0; + break L1; + break; + } + case 17: { + $arglist_current23 = HEAP32[$2>>2]|0; + $103 = $arglist_current23; + $104 = ((0) + 8|0); + $expanded84 = $104; + $expanded83 = (($expanded84) - 1)|0; + $105 = (($103) + ($expanded83))|0; + $106 = ((0) + 8|0); + $expanded88 = $106; + $expanded87 = (($expanded88) - 1)|0; + $expanded86 = $expanded87 ^ -1; + $107 = $105 & $expanded86; + $108 = $107; + $109 = +HEAPF64[$108>>3]; + $arglist_next24 = ((($108)) + 8|0); + HEAP32[$2>>2] = $arglist_next24; + HEAPF64[$0>>3] = $109; + break L1; + break; + } + case 18: { + $arglist_current26 = HEAP32[$2>>2]|0; + $110 = $arglist_current26; + $111 = ((0) + 8|0); + $expanded91 = $111; + $expanded90 = (($expanded91) - 1)|0; + $112 = (($110) + ($expanded90))|0; + $113 = ((0) + 8|0); + $expanded95 = $113; + $expanded94 = (($expanded95) - 1)|0; + $expanded93 = $expanded94 ^ -1; + $114 = $112 & $expanded93; + $115 = $114; + $116 = +HEAPF64[$115>>3]; + $arglist_next27 = ((($115)) + 8|0); + HEAP32[$2>>2] = $arglist_next27; + HEAPF64[$0>>3] = $116; + break L1; + break; + } + default: { + break L1; + } + } + } while(0); + } + } while(0); + return; +} +function _fmt_x($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$05$lcssa = 0, $$056 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $4 = ($0|0)==(0); + $5 = ($1|0)==(0); + $6 = $4 & $5; + if ($6) { + $$05$lcssa = $2; + } else { + $$056 = $2;$15 = $1;$8 = $0; + while(1) { + $7 = $8 & 15; + $9 = (14408 + ($7)|0); + $10 = HEAP8[$9>>0]|0; + $11 = $10&255; + $12 = $11 | $3; + $13 = $12&255; + $14 = ((($$056)) + -1|0); + HEAP8[$14>>0] = $13; + $16 = (_bitshift64Lshr(($8|0),($15|0),4)|0); + $17 = tempRet0; + $18 = ($16|0)==(0); + $19 = ($17|0)==(0); + $20 = $18 & $19; + if ($20) { + $$05$lcssa = $14; + break; + } else { + $$056 = $14;$15 = $17;$8 = $16; + } + } + } + return ($$05$lcssa|0); +} +function _fmt_o($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$06 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0); + $4 = ($1|0)==(0); + $5 = $3 & $4; + if ($5) { + $$0$lcssa = $2; + } else { + $$06 = $2;$11 = $1;$7 = $0; + while(1) { + $6 = $7&255; + $8 = $6 & 7; + $9 = $8 | 48; + $10 = ((($$06)) + -1|0); + HEAP8[$10>>0] = $9; + $12 = (_bitshift64Lshr(($7|0),($11|0),3)|0); + $13 = tempRet0; + $14 = ($12|0)==(0); + $15 = ($13|0)==(0); + $16 = $14 & $15; + if ($16) { + $$0$lcssa = $10; + break; + } else { + $$06 = $10;$11 = $13;$7 = $12; + } + } + } + return ($$0$lcssa|0); +} +function _fmt_u($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$010$lcssa$off0 = 0, $$012 = 0, $$09$lcssa = 0, $$0914 = 0, $$1$lcssa = 0, $$111 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(0); + $4 = ($0>>>0)>(4294967295); + $5 = ($1|0)==(0); + $6 = $5 & $4; + $7 = $3 | $6; + if ($7) { + $$0914 = $2;$8 = $0;$9 = $1; + while(1) { + $10 = (___uremdi3(($8|0),($9|0),10,0)|0); + $11 = tempRet0; + $12 = $10&255; + $13 = $12 | 48; + $14 = ((($$0914)) + -1|0); + HEAP8[$14>>0] = $13; + $15 = (___udivdi3(($8|0),($9|0),10,0)|0); + $16 = tempRet0; + $17 = ($9>>>0)>(9); + $18 = ($8>>>0)>(4294967295); + $19 = ($9|0)==(9); + $20 = $19 & $18; + $21 = $17 | $20; + if ($21) { + $$0914 = $14;$8 = $15;$9 = $16; + } else { + break; + } + } + $$010$lcssa$off0 = $15;$$09$lcssa = $14; + } else { + $$010$lcssa$off0 = $0;$$09$lcssa = $2; + } + $22 = ($$010$lcssa$off0|0)==(0); + if ($22) { + $$1$lcssa = $$09$lcssa; + } else { + $$012 = $$010$lcssa$off0;$$111 = $$09$lcssa; + while(1) { + $23 = (($$012>>>0) % 10)&-1; + $24 = $23 | 48; + $25 = $24&255; + $26 = ((($$111)) + -1|0); + HEAP8[$26>>0] = $25; + $27 = (($$012>>>0) / 10)&-1; + $28 = ($$012>>>0)<(10); + if ($28) { + $$1$lcssa = $26; + break; + } else { + $$012 = $27;$$111 = $26; + } + } + } + return ($$1$lcssa|0); +} +function _strerror($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (___pthread_self_105()|0); + $2 = ((($1)) + 188|0); + $3 = HEAP32[$2>>2]|0; + $4 = (___strerror_l($0,$3)|0); + return ($4|0); +} +function _memchr($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$035$lcssa = 0, $$035$lcssa65 = 0, $$03555 = 0, $$036$lcssa = 0, $$036$lcssa64 = 0, $$03654 = 0, $$046 = 0, $$137$lcssa = 0, $$13745 = 0, $$140 = 0, $$2 = 0, $$23839 = 0, $$3 = 0, $$lcssa = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0; + var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond53 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = $1 & 255; + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)!=(0); + $7 = ($2|0)!=(0); + $or$cond53 = $7 & $6; + L1: do { + if ($or$cond53) { + $8 = $1&255; + $$03555 = $0;$$03654 = $2; + while(1) { + $9 = HEAP8[$$03555>>0]|0; + $10 = ($9<<24>>24)==($8<<24>>24); + if ($10) { + $$035$lcssa65 = $$03555;$$036$lcssa64 = $$03654; + label = 6; + break L1; + } + $11 = ((($$03555)) + 1|0); + $12 = (($$03654) + -1)|0; + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)!=(0); + $16 = ($12|0)!=(0); + $or$cond = $16 & $15; + if ($or$cond) { + $$03555 = $11;$$03654 = $12; + } else { + $$035$lcssa = $11;$$036$lcssa = $12;$$lcssa = $16; + label = 5; + break; + } + } + } else { + $$035$lcssa = $0;$$036$lcssa = $2;$$lcssa = $7; + label = 5; + } + } while(0); + if ((label|0) == 5) { + if ($$lcssa) { + $$035$lcssa65 = $$035$lcssa;$$036$lcssa64 = $$036$lcssa; + label = 6; + } else { + $$2 = $$035$lcssa;$$3 = 0; + } + } + L8: do { + if ((label|0) == 6) { + $17 = HEAP8[$$035$lcssa65>>0]|0; + $18 = $1&255; + $19 = ($17<<24>>24)==($18<<24>>24); + if ($19) { + $$2 = $$035$lcssa65;$$3 = $$036$lcssa64; + } else { + $20 = Math_imul($3, 16843009)|0; + $21 = ($$036$lcssa64>>>0)>(3); + L11: do { + if ($21) { + $$046 = $$035$lcssa65;$$13745 = $$036$lcssa64; + while(1) { + $22 = HEAP32[$$046>>2]|0; + $23 = $22 ^ $20; + $24 = (($23) + -16843009)|0; + $25 = $23 & -2139062144; + $26 = $25 ^ -2139062144; + $27 = $26 & $24; + $28 = ($27|0)==(0); + if (!($28)) { + break; + } + $29 = ((($$046)) + 4|0); + $30 = (($$13745) + -4)|0; + $31 = ($30>>>0)>(3); + if ($31) { + $$046 = $29;$$13745 = $30; + } else { + $$0$lcssa = $29;$$137$lcssa = $30; + label = 11; + break L11; + } + } + $$140 = $$046;$$23839 = $$13745; + } else { + $$0$lcssa = $$035$lcssa65;$$137$lcssa = $$036$lcssa64; + label = 11; + } + } while(0); + if ((label|0) == 11) { + $32 = ($$137$lcssa|0)==(0); + if ($32) { + $$2 = $$0$lcssa;$$3 = 0; + break; + } else { + $$140 = $$0$lcssa;$$23839 = $$137$lcssa; + } + } + while(1) { + $33 = HEAP8[$$140>>0]|0; + $34 = ($33<<24>>24)==($18<<24>>24); + if ($34) { + $$2 = $$140;$$3 = $$23839; + break L8; + } + $35 = ((($$140)) + 1|0); + $36 = (($$23839) + -1)|0; + $37 = ($36|0)==(0); + if ($37) { + $$2 = $35;$$3 = 0; + break; + } else { + $$140 = $35;$$23839 = $36; + } + } + } + } + } while(0); + $38 = ($$3|0)!=(0); + $39 = $38 ? $$2 : 0; + return ($39|0); +} +function _pad_674($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0$lcssa = 0, $$011 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $5 = sp; + $6 = $4 & 73728; + $7 = ($6|0)==(0); + $8 = ($2|0)>($3|0); + $or$cond = $8 & $7; + if ($or$cond) { + $9 = (($2) - ($3))|0; + $10 = ($9>>>0)<(256); + $11 = $10 ? $9 : 256; + _memset(($5|0),($1|0),($11|0))|0; + $12 = ($9>>>0)>(255); + if ($12) { + $13 = (($2) - ($3))|0; + $$011 = $9; + while(1) { + _out($0,$5,256); + $14 = (($$011) + -256)|0; + $15 = ($14>>>0)>(255); + if ($15) { + $$011 = $14; + } else { + break; + } + } + $16 = $13 & 255; + $$0$lcssa = $16; + } else { + $$0$lcssa = $9; + } + _out($0,$5,$$0$lcssa); + } + STACKTOP = sp;return; +} +function _wctomb($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = (_wcrtomb($0,$1,0)|0); + $$0 = $3; + } + return ($$0|0); +} +function _fmt_fp($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + var $$ = 0, $$$ = 0, $$$$559 = 0.0, $$$3484 = 0, $$$3484691 = 0, $$$3484692 = 0, $$$3501 = 0, $$$4502 = 0, $$$542 = 0.0, $$$559 = 0.0, $$0 = 0, $$0463$lcssa = 0, $$0463584 = 0, $$0464594 = 0, $$0471 = 0.0, $$0479 = 0, $$0487642 = 0, $$0488 = 0, $$0488653 = 0, $$0488655 = 0; + var $$0496$$9 = 0, $$0497654 = 0, $$0498 = 0, $$0509582 = 0.0, $$0510 = 0, $$0511 = 0, $$0514637 = 0, $$0520 = 0, $$0521 = 0, $$0521$ = 0, $$0523 = 0, $$0525 = 0, $$0527 = 0, $$0527629 = 0, $$0527631 = 0, $$0530636 = 0, $$1465 = 0, $$1467 = 0.0, $$1469 = 0.0, $$1472 = 0.0; + var $$1480 = 0, $$1482$lcssa = 0, $$1482661 = 0, $$1489641 = 0, $$1499$lcssa = 0, $$1499660 = 0, $$1508583 = 0, $$1512$lcssa = 0, $$1512607 = 0, $$1515 = 0, $$1524 = 0, $$1526 = 0, $$1528614 = 0, $$1531$lcssa = 0, $$1531630 = 0, $$1598 = 0, $$2 = 0, $$2473 = 0.0, $$2476 = 0, $$2476$$547 = 0; + var $$2476$$549 = 0, $$2483$ph = 0, $$2500 = 0, $$2513 = 0, $$2516618 = 0, $$2529 = 0, $$2532617 = 0, $$3 = 0.0, $$3477 = 0, $$3484$lcssa = 0, $$3484648 = 0, $$3501$lcssa = 0, $$3501647 = 0, $$3533613 = 0, $$4 = 0.0, $$4478$lcssa = 0, $$4478590 = 0, $$4492 = 0, $$4502 = 0, $$4518 = 0; + var $$5$lcssa = 0, $$534$ = 0, $$539 = 0, $$539$ = 0, $$542 = 0.0, $$546 = 0, $$548 = 0, $$5486$lcssa = 0, $$5486623 = 0, $$5493597 = 0, $$5519$ph = 0, $$555 = 0, $$556 = 0, $$559 = 0.0, $$5602 = 0, $$6 = 0, $$6494589 = 0, $$7495601 = 0, $$7505 = 0, $$7505$ = 0; + var $$7505$ph = 0, $$8 = 0, $$9$ph = 0, $$lcssa673 = 0, $$neg = 0, $$neg567 = 0, $$pn = 0, $$pn566 = 0, $$pr = 0, $$pr564 = 0, $$pre = 0, $$pre$phi690Z2D = 0, $$pre689 = 0, $$sink545$lcssa = 0, $$sink545622 = 0, $$sink562 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0; + var $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0; + var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0; + var $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0; + var $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0; + var $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0; + var $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0; + var $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0; + var $230 = 0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0; + var $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0; + var $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0; + var $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0; + var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0; + var $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0; + var $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0.0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0; + var $358 = 0, $359 = 0, $36 = 0.0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0; + var $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0; + var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0; + var $narrow = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, $or$cond537 = 0, $or$cond541 = 0, $or$cond544 = 0, $or$cond554 = 0, $or$cond6 = 0, $scevgep684 = 0, $scevgep684685 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 560|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(560|0); + $6 = sp + 8|0; + $7 = sp; + $8 = sp + 524|0; + $9 = $8; + $10 = sp + 512|0; + HEAP32[$7>>2] = 0; + $11 = ((($10)) + 12|0); + (___DOUBLE_BITS_675($1)|0); + $12 = tempRet0; + $13 = ($12|0)<(0); + if ($13) { + $14 = -$1; + $$0471 = $14;$$0520 = 1;$$0521 = 14373; + } else { + $15 = $4 & 2048; + $16 = ($15|0)==(0); + $17 = $4 & 1; + $18 = ($17|0)==(0); + $$ = $18 ? (14374) : (14379); + $$$ = $16 ? $$ : (14376); + $19 = $4 & 2049; + $narrow = ($19|0)!=(0); + $$534$ = $narrow&1; + $$0471 = $1;$$0520 = $$534$;$$0521 = $$$; + } + (___DOUBLE_BITS_675($$0471)|0); + $20 = tempRet0; + $21 = $20 & 2146435072; + $22 = ($21>>>0)<(2146435072); + $23 = (0)<(0); + $24 = ($21|0)==(2146435072); + $25 = $24 & $23; + $26 = $22 | $25; + do { + if ($26) { + $35 = (+_frexpl($$0471,$7)); + $36 = $35 * 2.0; + $37 = $36 != 0.0; + if ($37) { + $38 = HEAP32[$7>>2]|0; + $39 = (($38) + -1)|0; + HEAP32[$7>>2] = $39; + } + $40 = $5 | 32; + $41 = ($40|0)==(97); + if ($41) { + $42 = $5 & 32; + $43 = ($42|0)==(0); + $44 = ((($$0521)) + 9|0); + $$0521$ = $43 ? $$0521 : $44; + $45 = $$0520 | 2; + $46 = ($3>>>0)>(11); + $47 = (12 - ($3))|0; + $48 = ($47|0)==(0); + $49 = $46 | $48; + do { + if ($49) { + $$1472 = $36; + } else { + $$0509582 = 8.0;$$1508583 = $47; + while(1) { + $50 = (($$1508583) + -1)|0; + $51 = $$0509582 * 16.0; + $52 = ($50|0)==(0); + if ($52) { + break; + } else { + $$0509582 = $51;$$1508583 = $50; + } + } + $53 = HEAP8[$$0521$>>0]|0; + $54 = ($53<<24>>24)==(45); + if ($54) { + $55 = -$36; + $56 = $55 - $51; + $57 = $51 + $56; + $58 = -$57; + $$1472 = $58; + break; + } else { + $59 = $36 + $51; + $60 = $59 - $51; + $$1472 = $60; + break; + } + } + } while(0); + $61 = HEAP32[$7>>2]|0; + $62 = ($61|0)<(0); + $63 = (0 - ($61))|0; + $64 = $62 ? $63 : $61; + $65 = ($64|0)<(0); + $66 = $65 << 31 >> 31; + $67 = (_fmt_u($64,$66,$11)|0); + $68 = ($67|0)==($11|0); + if ($68) { + $69 = ((($10)) + 11|0); + HEAP8[$69>>0] = 48; + $$0511 = $69; + } else { + $$0511 = $67; + } + $70 = $61 >> 31; + $71 = $70 & 2; + $72 = (($71) + 43)|0; + $73 = $72&255; + $74 = ((($$0511)) + -1|0); + HEAP8[$74>>0] = $73; + $75 = (($5) + 15)|0; + $76 = $75&255; + $77 = ((($$0511)) + -2|0); + HEAP8[$77>>0] = $76; + $notrhs = ($3|0)<(1); + $78 = $4 & 8; + $79 = ($78|0)==(0); + $$0523 = $8;$$2473 = $$1472; + while(1) { + $80 = (~~(($$2473))); + $81 = (14408 + ($80)|0); + $82 = HEAP8[$81>>0]|0; + $83 = $82&255; + $84 = $83 | $42; + $85 = $84&255; + $86 = ((($$0523)) + 1|0); + HEAP8[$$0523>>0] = $85; + $87 = (+($80|0)); + $88 = $$2473 - $87; + $89 = $88 * 16.0; + $90 = $86; + $91 = (($90) - ($9))|0; + $92 = ($91|0)==(1); + if ($92) { + $notlhs = $89 == 0.0; + $or$cond3$not = $notrhs & $notlhs; + $or$cond = $79 & $or$cond3$not; + if ($or$cond) { + $$1524 = $86; + } else { + $93 = ((($$0523)) + 2|0); + HEAP8[$86>>0] = 46; + $$1524 = $93; + } + } else { + $$1524 = $86; + } + $94 = $89 != 0.0; + if ($94) { + $$0523 = $$1524;$$2473 = $89; + } else { + break; + } + } + $95 = ($3|0)!=(0); + $96 = $77; + $97 = $11; + $98 = $$1524; + $99 = (($98) - ($9))|0; + $100 = (($97) - ($96))|0; + $101 = (($99) + -2)|0; + $102 = ($101|0)<($3|0); + $or$cond537 = $95 & $102; + $103 = (($3) + 2)|0; + $$pn = $or$cond537 ? $103 : $99; + $$0525 = (($100) + ($45))|0; + $104 = (($$0525) + ($$pn))|0; + _pad_674($0,32,$2,$104,$4); + _out($0,$$0521$,$45); + $105 = $4 ^ 65536; + _pad_674($0,48,$2,$104,$105); + _out($0,$8,$99); + $106 = (($$pn) - ($99))|0; + _pad_674($0,48,$106,0,0); + _out($0,$77,$100); + $107 = $4 ^ 8192; + _pad_674($0,32,$2,$104,$107); + $$sink562 = $104; + break; + } + $108 = ($3|0)<(0); + $$539 = $108 ? 6 : $3; + if ($37) { + $109 = $36 * 268435456.0; + $110 = HEAP32[$7>>2]|0; + $111 = (($110) + -28)|0; + HEAP32[$7>>2] = $111; + $$3 = $109;$$pr = $111; + } else { + $$pre = HEAP32[$7>>2]|0; + $$3 = $36;$$pr = $$pre; + } + $112 = ($$pr|0)<(0); + $113 = ((($6)) + 288|0); + $$556 = $112 ? $6 : $113; + $$0498 = $$556;$$4 = $$3; + while(1) { + $114 = (~~(($$4))>>>0); + HEAP32[$$0498>>2] = $114; + $115 = ((($$0498)) + 4|0); + $116 = (+($114>>>0)); + $117 = $$4 - $116; + $118 = $117 * 1.0E+9; + $119 = $118 != 0.0; + if ($119) { + $$0498 = $115;$$4 = $118; + } else { + break; + } + } + $120 = ($$pr|0)>(0); + if ($120) { + $$1482661 = $$556;$$1499660 = $115;$122 = $$pr; + while(1) { + $121 = ($122|0)<(29); + $123 = $121 ? $122 : 29; + $$0488653 = ((($$1499660)) + -4|0); + $124 = ($$0488653>>>0)<($$1482661>>>0); + if ($124) { + $$2483$ph = $$1482661; + } else { + $$0488655 = $$0488653;$$0497654 = 0; + while(1) { + $125 = HEAP32[$$0488655>>2]|0; + $126 = (_bitshift64Shl(($125|0),0,($123|0))|0); + $127 = tempRet0; + $128 = (_i64Add(($126|0),($127|0),($$0497654|0),0)|0); + $129 = tempRet0; + $130 = (___uremdi3(($128|0),($129|0),1000000000,0)|0); + $131 = tempRet0; + HEAP32[$$0488655>>2] = $130; + $132 = (___udivdi3(($128|0),($129|0),1000000000,0)|0); + $133 = tempRet0; + $$0488 = ((($$0488655)) + -4|0); + $134 = ($$0488>>>0)<($$1482661>>>0); + if ($134) { + break; + } else { + $$0488655 = $$0488;$$0497654 = $132; + } + } + $135 = ($132|0)==(0); + if ($135) { + $$2483$ph = $$1482661; + } else { + $136 = ((($$1482661)) + -4|0); + HEAP32[$136>>2] = $132; + $$2483$ph = $136; + } + } + $$2500 = $$1499660; + while(1) { + $137 = ($$2500>>>0)>($$2483$ph>>>0); + if (!($137)) { + break; + } + $138 = ((($$2500)) + -4|0); + $139 = HEAP32[$138>>2]|0; + $140 = ($139|0)==(0); + if ($140) { + $$2500 = $138; + } else { + break; + } + } + $141 = HEAP32[$7>>2]|0; + $142 = (($141) - ($123))|0; + HEAP32[$7>>2] = $142; + $143 = ($142|0)>(0); + if ($143) { + $$1482661 = $$2483$ph;$$1499660 = $$2500;$122 = $142; + } else { + $$1482$lcssa = $$2483$ph;$$1499$lcssa = $$2500;$$pr564 = $142; + break; + } + } + } else { + $$1482$lcssa = $$556;$$1499$lcssa = $115;$$pr564 = $$pr; + } + $144 = ($$pr564|0)<(0); + if ($144) { + $145 = (($$539) + 25)|0; + $146 = (($145|0) / 9)&-1; + $147 = (($146) + 1)|0; + $148 = ($40|0)==(102); + $$3484648 = $$1482$lcssa;$$3501647 = $$1499$lcssa;$150 = $$pr564; + while(1) { + $149 = (0 - ($150))|0; + $151 = ($149|0)<(9); + $152 = $151 ? $149 : 9; + $153 = ($$3484648>>>0)<($$3501647>>>0); + if ($153) { + $157 = 1 << $152; + $158 = (($157) + -1)|0; + $159 = 1000000000 >>> $152; + $$0487642 = 0;$$1489641 = $$3484648; + while(1) { + $160 = HEAP32[$$1489641>>2]|0; + $161 = $160 & $158; + $162 = $160 >>> $152; + $163 = (($162) + ($$0487642))|0; + HEAP32[$$1489641>>2] = $163; + $164 = Math_imul($161, $159)|0; + $165 = ((($$1489641)) + 4|0); + $166 = ($165>>>0)<($$3501647>>>0); + if ($166) { + $$0487642 = $164;$$1489641 = $165; + } else { + break; + } + } + $167 = HEAP32[$$3484648>>2]|0; + $168 = ($167|0)==(0); + $169 = ((($$3484648)) + 4|0); + $$$3484 = $168 ? $169 : $$3484648; + $170 = ($164|0)==(0); + if ($170) { + $$$3484692 = $$$3484;$$4502 = $$3501647; + } else { + $171 = ((($$3501647)) + 4|0); + HEAP32[$$3501647>>2] = $164; + $$$3484692 = $$$3484;$$4502 = $171; + } + } else { + $154 = HEAP32[$$3484648>>2]|0; + $155 = ($154|0)==(0); + $156 = ((($$3484648)) + 4|0); + $$$3484691 = $155 ? $156 : $$3484648; + $$$3484692 = $$$3484691;$$4502 = $$3501647; + } + $172 = $148 ? $$556 : $$$3484692; + $173 = $$4502; + $174 = $172; + $175 = (($173) - ($174))|0; + $176 = $175 >> 2; + $177 = ($176|0)>($147|0); + $178 = (($172) + ($147<<2)|0); + $$$4502 = $177 ? $178 : $$4502; + $179 = HEAP32[$7>>2]|0; + $180 = (($179) + ($152))|0; + HEAP32[$7>>2] = $180; + $181 = ($180|0)<(0); + if ($181) { + $$3484648 = $$$3484692;$$3501647 = $$$4502;$150 = $180; + } else { + $$3484$lcssa = $$$3484692;$$3501$lcssa = $$$4502; + break; + } + } + } else { + $$3484$lcssa = $$1482$lcssa;$$3501$lcssa = $$1499$lcssa; + } + $182 = ($$3484$lcssa>>>0)<($$3501$lcssa>>>0); + $183 = $$556; + if ($182) { + $184 = $$3484$lcssa; + $185 = (($183) - ($184))|0; + $186 = $185 >> 2; + $187 = ($186*9)|0; + $188 = HEAP32[$$3484$lcssa>>2]|0; + $189 = ($188>>>0)<(10); + if ($189) { + $$1515 = $187; + } else { + $$0514637 = $187;$$0530636 = 10; + while(1) { + $190 = ($$0530636*10)|0; + $191 = (($$0514637) + 1)|0; + $192 = ($188>>>0)<($190>>>0); + if ($192) { + $$1515 = $191; + break; + } else { + $$0514637 = $191;$$0530636 = $190; + } + } + } + } else { + $$1515 = 0; + } + $193 = ($40|0)!=(102); + $194 = $193 ? $$1515 : 0; + $195 = (($$539) - ($194))|0; + $196 = ($40|0)==(103); + $197 = ($$539|0)!=(0); + $198 = $197 & $196; + $$neg = $198 << 31 >> 31; + $199 = (($195) + ($$neg))|0; + $200 = $$3501$lcssa; + $201 = (($200) - ($183))|0; + $202 = $201 >> 2; + $203 = ($202*9)|0; + $204 = (($203) + -9)|0; + $205 = ($199|0)<($204|0); + if ($205) { + $206 = ((($$556)) + 4|0); + $207 = (($199) + 9216)|0; + $208 = (($207|0) / 9)&-1; + $209 = (($208) + -1024)|0; + $210 = (($206) + ($209<<2)|0); + $211 = (($207|0) % 9)&-1; + $$0527629 = (($211) + 1)|0; + $212 = ($$0527629|0)<(9); + if ($212) { + $$0527631 = $$0527629;$$1531630 = 10; + while(1) { + $213 = ($$1531630*10)|0; + $$0527 = (($$0527631) + 1)|0; + $exitcond = ($$0527|0)==(9); + if ($exitcond) { + $$1531$lcssa = $213; + break; + } else { + $$0527631 = $$0527;$$1531630 = $213; + } + } + } else { + $$1531$lcssa = 10; + } + $214 = HEAP32[$210>>2]|0; + $215 = (($214>>>0) % ($$1531$lcssa>>>0))&-1; + $216 = ($215|0)==(0); + $217 = ((($210)) + 4|0); + $218 = ($217|0)==($$3501$lcssa|0); + $or$cond541 = $218 & $216; + if ($or$cond541) { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } else { + $219 = (($214>>>0) / ($$1531$lcssa>>>0))&-1; + $220 = $219 & 1; + $221 = ($220|0)==(0); + $$542 = $221 ? 9007199254740992.0 : 9007199254740994.0; + $222 = (($$1531$lcssa|0) / 2)&-1; + $223 = ($215>>>0)<($222>>>0); + $224 = ($215|0)==($222|0); + $or$cond544 = $218 & $224; + $$559 = $or$cond544 ? 1.0 : 1.5; + $$$559 = $223 ? 0.5 : $$559; + $225 = ($$0520|0)==(0); + if ($225) { + $$1467 = $$$559;$$1469 = $$542; + } else { + $226 = HEAP8[$$0521>>0]|0; + $227 = ($226<<24>>24)==(45); + $228 = -$$542; + $229 = -$$$559; + $$$542 = $227 ? $228 : $$542; + $$$$559 = $227 ? $229 : $$$559; + $$1467 = $$$$559;$$1469 = $$$542; + } + $230 = (($214) - ($215))|0; + HEAP32[$210>>2] = $230; + $231 = $$1469 + $$1467; + $232 = $231 != $$1469; + if ($232) { + $233 = (($230) + ($$1531$lcssa))|0; + HEAP32[$210>>2] = $233; + $234 = ($233>>>0)>(999999999); + if ($234) { + $$5486623 = $$3484$lcssa;$$sink545622 = $210; + while(1) { + $235 = ((($$sink545622)) + -4|0); + HEAP32[$$sink545622>>2] = 0; + $236 = ($235>>>0)<($$5486623>>>0); + if ($236) { + $237 = ((($$5486623)) + -4|0); + HEAP32[$237>>2] = 0; + $$6 = $237; + } else { + $$6 = $$5486623; + } + $238 = HEAP32[$235>>2]|0; + $239 = (($238) + 1)|0; + HEAP32[$235>>2] = $239; + $240 = ($239>>>0)>(999999999); + if ($240) { + $$5486623 = $$6;$$sink545622 = $235; + } else { + $$5486$lcssa = $$6;$$sink545$lcssa = $235; + break; + } + } + } else { + $$5486$lcssa = $$3484$lcssa;$$sink545$lcssa = $210; + } + $241 = $$5486$lcssa; + $242 = (($183) - ($241))|0; + $243 = $242 >> 2; + $244 = ($243*9)|0; + $245 = HEAP32[$$5486$lcssa>>2]|0; + $246 = ($245>>>0)<(10); + if ($246) { + $$4492 = $$sink545$lcssa;$$4518 = $244;$$8 = $$5486$lcssa; + } else { + $$2516618 = $244;$$2532617 = 10; + while(1) { + $247 = ($$2532617*10)|0; + $248 = (($$2516618) + 1)|0; + $249 = ($245>>>0)<($247>>>0); + if ($249) { + $$4492 = $$sink545$lcssa;$$4518 = $248;$$8 = $$5486$lcssa; + break; + } else { + $$2516618 = $248;$$2532617 = $247; + } + } + } + } else { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } + } + $250 = ((($$4492)) + 4|0); + $251 = ($$3501$lcssa>>>0)>($250>>>0); + $$$3501 = $251 ? $250 : $$3501$lcssa; + $$5519$ph = $$4518;$$7505$ph = $$$3501;$$9$ph = $$8; + } else { + $$5519$ph = $$1515;$$7505$ph = $$3501$lcssa;$$9$ph = $$3484$lcssa; + } + $$7505 = $$7505$ph; + while(1) { + $252 = ($$7505>>>0)>($$9$ph>>>0); + if (!($252)) { + $$lcssa673 = 0; + break; + } + $253 = ((($$7505)) + -4|0); + $254 = HEAP32[$253>>2]|0; + $255 = ($254|0)==(0); + if ($255) { + $$7505 = $253; + } else { + $$lcssa673 = 1; + break; + } + } + $256 = (0 - ($$5519$ph))|0; + do { + if ($196) { + $not$ = $197 ^ 1; + $257 = $not$&1; + $$539$ = (($257) + ($$539))|0; + $258 = ($$539$|0)>($$5519$ph|0); + $259 = ($$5519$ph|0)>(-5); + $or$cond6 = $258 & $259; + if ($or$cond6) { + $260 = (($5) + -1)|0; + $$neg567 = (($$539$) + -1)|0; + $261 = (($$neg567) - ($$5519$ph))|0; + $$0479 = $260;$$2476 = $261; + } else { + $262 = (($5) + -2)|0; + $263 = (($$539$) + -1)|0; + $$0479 = $262;$$2476 = $263; + } + $264 = $4 & 8; + $265 = ($264|0)==(0); + if ($265) { + if ($$lcssa673) { + $266 = ((($$7505)) + -4|0); + $267 = HEAP32[$266>>2]|0; + $268 = ($267|0)==(0); + if ($268) { + $$2529 = 9; + } else { + $269 = (($267>>>0) % 10)&-1; + $270 = ($269|0)==(0); + if ($270) { + $$1528614 = 0;$$3533613 = 10; + while(1) { + $271 = ($$3533613*10)|0; + $272 = (($$1528614) + 1)|0; + $273 = (($267>>>0) % ($271>>>0))&-1; + $274 = ($273|0)==(0); + if ($274) { + $$1528614 = $272;$$3533613 = $271; + } else { + $$2529 = $272; + break; + } + } + } else { + $$2529 = 0; + } + } + } else { + $$2529 = 9; + } + $275 = $$0479 | 32; + $276 = ($275|0)==(102); + $277 = $$7505; + $278 = (($277) - ($183))|0; + $279 = $278 >> 2; + $280 = ($279*9)|0; + $281 = (($280) + -9)|0; + if ($276) { + $282 = (($281) - ($$2529))|0; + $283 = ($282|0)>(0); + $$546 = $283 ? $282 : 0; + $284 = ($$2476|0)<($$546|0); + $$2476$$547 = $284 ? $$2476 : $$546; + $$1480 = $$0479;$$3477 = $$2476$$547;$$pre$phi690Z2D = 0; + break; + } else { + $285 = (($281) + ($$5519$ph))|0; + $286 = (($285) - ($$2529))|0; + $287 = ($286|0)>(0); + $$548 = $287 ? $286 : 0; + $288 = ($$2476|0)<($$548|0); + $$2476$$549 = $288 ? $$2476 : $$548; + $$1480 = $$0479;$$3477 = $$2476$$549;$$pre$phi690Z2D = 0; + break; + } + } else { + $$1480 = $$0479;$$3477 = $$2476;$$pre$phi690Z2D = $264; + } + } else { + $$pre689 = $4 & 8; + $$1480 = $5;$$3477 = $$539;$$pre$phi690Z2D = $$pre689; + } + } while(0); + $289 = $$3477 | $$pre$phi690Z2D; + $290 = ($289|0)!=(0); + $291 = $290&1; + $292 = $$1480 | 32; + $293 = ($292|0)==(102); + if ($293) { + $294 = ($$5519$ph|0)>(0); + $295 = $294 ? $$5519$ph : 0; + $$2513 = 0;$$pn566 = $295; + } else { + $296 = ($$5519$ph|0)<(0); + $297 = $296 ? $256 : $$5519$ph; + $298 = ($297|0)<(0); + $299 = $298 << 31 >> 31; + $300 = (_fmt_u($297,$299,$11)|0); + $301 = $11; + $302 = $300; + $303 = (($301) - ($302))|0; + $304 = ($303|0)<(2); + if ($304) { + $$1512607 = $300; + while(1) { + $305 = ((($$1512607)) + -1|0); + HEAP8[$305>>0] = 48; + $306 = $305; + $307 = (($301) - ($306))|0; + $308 = ($307|0)<(2); + if ($308) { + $$1512607 = $305; + } else { + $$1512$lcssa = $305; + break; + } + } + } else { + $$1512$lcssa = $300; + } + $309 = $$5519$ph >> 31; + $310 = $309 & 2; + $311 = (($310) + 43)|0; + $312 = $311&255; + $313 = ((($$1512$lcssa)) + -1|0); + HEAP8[$313>>0] = $312; + $314 = $$1480&255; + $315 = ((($$1512$lcssa)) + -2|0); + HEAP8[$315>>0] = $314; + $316 = $315; + $317 = (($301) - ($316))|0; + $$2513 = $315;$$pn566 = $317; + } + $318 = (($$0520) + 1)|0; + $319 = (($318) + ($$3477))|0; + $$1526 = (($319) + ($291))|0; + $320 = (($$1526) + ($$pn566))|0; + _pad_674($0,32,$2,$320,$4); + _out($0,$$0521,$$0520); + $321 = $4 ^ 65536; + _pad_674($0,48,$2,$320,$321); + if ($293) { + $322 = ($$9$ph>>>0)>($$556>>>0); + $$0496$$9 = $322 ? $$556 : $$9$ph; + $323 = ((($8)) + 9|0); + $324 = $323; + $325 = ((($8)) + 8|0); + $$5493597 = $$0496$$9; + while(1) { + $326 = HEAP32[$$5493597>>2]|0; + $327 = (_fmt_u($326,0,$323)|0); + $328 = ($$5493597|0)==($$0496$$9|0); + if ($328) { + $334 = ($327|0)==($323|0); + if ($334) { + HEAP8[$325>>0] = 48; + $$1465 = $325; + } else { + $$1465 = $327; + } + } else { + $329 = ($327>>>0)>($8>>>0); + if ($329) { + $330 = $327; + $331 = (($330) - ($9))|0; + _memset(($8|0),48,($331|0))|0; + $$0464594 = $327; + while(1) { + $332 = ((($$0464594)) + -1|0); + $333 = ($332>>>0)>($8>>>0); + if ($333) { + $$0464594 = $332; + } else { + $$1465 = $332; + break; + } + } + } else { + $$1465 = $327; + } + } + $335 = $$1465; + $336 = (($324) - ($335))|0; + _out($0,$$1465,$336); + $337 = ((($$5493597)) + 4|0); + $338 = ($337>>>0)>($$556>>>0); + if ($338) { + break; + } else { + $$5493597 = $337; + } + } + $339 = ($289|0)==(0); + if (!($339)) { + _out($0,14424,1); + } + $340 = ($337>>>0)<($$7505>>>0); + $341 = ($$3477|0)>(0); + $342 = $340 & $341; + if ($342) { + $$4478590 = $$3477;$$6494589 = $337; + while(1) { + $343 = HEAP32[$$6494589>>2]|0; + $344 = (_fmt_u($343,0,$323)|0); + $345 = ($344>>>0)>($8>>>0); + if ($345) { + $346 = $344; + $347 = (($346) - ($9))|0; + _memset(($8|0),48,($347|0))|0; + $$0463584 = $344; + while(1) { + $348 = ((($$0463584)) + -1|0); + $349 = ($348>>>0)>($8>>>0); + if ($349) { + $$0463584 = $348; + } else { + $$0463$lcssa = $348; + break; + } + } + } else { + $$0463$lcssa = $344; + } + $350 = ($$4478590|0)<(9); + $351 = $350 ? $$4478590 : 9; + _out($0,$$0463$lcssa,$351); + $352 = ((($$6494589)) + 4|0); + $353 = (($$4478590) + -9)|0; + $354 = ($352>>>0)<($$7505>>>0); + $355 = ($$4478590|0)>(9); + $356 = $354 & $355; + if ($356) { + $$4478590 = $353;$$6494589 = $352; + } else { + $$4478$lcssa = $353; + break; + } + } + } else { + $$4478$lcssa = $$3477; + } + $357 = (($$4478$lcssa) + 9)|0; + _pad_674($0,48,$357,9,0); + } else { + $358 = ((($$9$ph)) + 4|0); + $$7505$ = $$lcssa673 ? $$7505 : $358; + $359 = ($$3477|0)>(-1); + if ($359) { + $360 = ((($8)) + 9|0); + $361 = ($$pre$phi690Z2D|0)==(0); + $362 = $360; + $363 = (0 - ($9))|0; + $364 = ((($8)) + 8|0); + $$5602 = $$3477;$$7495601 = $$9$ph; + while(1) { + $365 = HEAP32[$$7495601>>2]|0; + $366 = (_fmt_u($365,0,$360)|0); + $367 = ($366|0)==($360|0); + if ($367) { + HEAP8[$364>>0] = 48; + $$0 = $364; + } else { + $$0 = $366; + } + $368 = ($$7495601|0)==($$9$ph|0); + do { + if ($368) { + $372 = ((($$0)) + 1|0); + _out($0,$$0,1); + $373 = ($$5602|0)<(1); + $or$cond554 = $361 & $373; + if ($or$cond554) { + $$2 = $372; + break; + } + _out($0,14424,1); + $$2 = $372; + } else { + $369 = ($$0>>>0)>($8>>>0); + if (!($369)) { + $$2 = $$0; + break; + } + $scevgep684 = (($$0) + ($363)|0); + $scevgep684685 = $scevgep684; + _memset(($8|0),48,($scevgep684685|0))|0; + $$1598 = $$0; + while(1) { + $370 = ((($$1598)) + -1|0); + $371 = ($370>>>0)>($8>>>0); + if ($371) { + $$1598 = $370; + } else { + $$2 = $370; + break; + } + } + } + } while(0); + $374 = $$2; + $375 = (($362) - ($374))|0; + $376 = ($$5602|0)>($375|0); + $377 = $376 ? $375 : $$5602; + _out($0,$$2,$377); + $378 = (($$5602) - ($375))|0; + $379 = ((($$7495601)) + 4|0); + $380 = ($379>>>0)<($$7505$>>>0); + $381 = ($378|0)>(-1); + $382 = $380 & $381; + if ($382) { + $$5602 = $378;$$7495601 = $379; + } else { + $$5$lcssa = $378; + break; + } + } + } else { + $$5$lcssa = $$3477; + } + $383 = (($$5$lcssa) + 18)|0; + _pad_674($0,48,$383,18,0); + $384 = $11; + $385 = $$2513; + $386 = (($384) - ($385))|0; + _out($0,$$2513,$386); + } + $387 = $4 ^ 8192; + _pad_674($0,32,$2,$320,$387); + $$sink562 = $320; + } else { + $27 = $5 & 32; + $28 = ($27|0)!=(0); + $29 = $28 ? 14392 : 14396; + $30 = ($$0471 != $$0471) | (0.0 != 0.0); + $31 = $28 ? 14400 : 14404; + $$0510 = $30 ? $31 : $29; + $32 = (($$0520) + 3)|0; + $33 = $4 & -65537; + _pad_674($0,32,$2,$32,$33); + _out($0,$$0521,$$0520); + _out($0,$$0510,3); + $34 = $4 ^ 8192; + _pad_674($0,32,$2,$32,$34); + $$sink562 = $32; + } + } while(0); + $388 = ($$sink562|0)<($2|0); + $$555 = $388 ? $2 : $$sink562; + STACKTOP = sp;return ($$555|0); +} +function ___DOUBLE_BITS_675($0) { + $0 = +$0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$1 = HEAP32[tempDoublePtr>>2]|0; + $2 = HEAP32[tempDoublePtr+4>>2]|0; + tempRet0 = ($2); + return ($1|0); +} +function _frexpl($0,$1) { + $0 = +$0; + $1 = $1|0; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+_frexp($0,$1)); + return (+$2); +} +function _frexp($0,$1) { + $0 = +$0; + $1 = $1|0; + var $$0 = 0.0, $$016 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0, $trunc$clear = 0, label = 0; + var sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$2 = HEAP32[tempDoublePtr>>2]|0; + $3 = HEAP32[tempDoublePtr+4>>2]|0; + $4 = (_bitshift64Lshr(($2|0),($3|0),52)|0); + $5 = tempRet0; + $6 = $4&65535; + $trunc$clear = $6 & 2047; + switch ($trunc$clear<<16>>16) { + case 0: { + $7 = $0 != 0.0; + if ($7) { + $8 = $0 * 1.8446744073709552E+19; + $9 = (+_frexp($8,$1)); + $10 = HEAP32[$1>>2]|0; + $11 = (($10) + -64)|0; + $$016 = $9;$storemerge = $11; + } else { + $$016 = $0;$storemerge = 0; + } + HEAP32[$1>>2] = $storemerge; + $$0 = $$016; + break; + } + case 2047: { + $$0 = $0; + break; + } + default: { + $12 = $4 & 2047; + $13 = (($12) + -1022)|0; + HEAP32[$1>>2] = $13; + $14 = $3 & -2146435073; + $15 = $14 | 1071644672; + HEAP32[tempDoublePtr>>2] = $2;HEAP32[tempDoublePtr+4>>2] = $15;$16 = +HEAPF64[tempDoublePtr>>3]; + $$0 = $16; + } + } + return (+$$0); +} +function _wcrtomb($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0; + var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0; + var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $not$ = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0|0); + do { + if ($3) { + $$0 = 1; + } else { + $4 = ($1>>>0)<(128); + if ($4) { + $5 = $1&255; + HEAP8[$0>>0] = $5; + $$0 = 1; + break; + } + $6 = (___pthread_self_448()|0); + $7 = ((($6)) + 188|0); + $8 = HEAP32[$7>>2]|0; + $9 = HEAP32[$8>>2]|0; + $not$ = ($9|0)==(0|0); + if ($not$) { + $10 = $1 & -128; + $11 = ($10|0)==(57216); + if ($11) { + $13 = $1&255; + HEAP8[$0>>0] = $13; + $$0 = 1; + break; + } else { + $12 = (___errno_location()|0); + HEAP32[$12>>2] = 84; + $$0 = -1; + break; + } + } + $14 = ($1>>>0)<(2048); + if ($14) { + $15 = $1 >>> 6; + $16 = $15 | 192; + $17 = $16&255; + $18 = ((($0)) + 1|0); + HEAP8[$0>>0] = $17; + $19 = $1 & 63; + $20 = $19 | 128; + $21 = $20&255; + HEAP8[$18>>0] = $21; + $$0 = 2; + break; + } + $22 = ($1>>>0)<(55296); + $23 = $1 & -8192; + $24 = ($23|0)==(57344); + $or$cond = $22 | $24; + if ($or$cond) { + $25 = $1 >>> 12; + $26 = $25 | 224; + $27 = $26&255; + $28 = ((($0)) + 1|0); + HEAP8[$0>>0] = $27; + $29 = $1 >>> 6; + $30 = $29 & 63; + $31 = $30 | 128; + $32 = $31&255; + $33 = ((($0)) + 2|0); + HEAP8[$28>>0] = $32; + $34 = $1 & 63; + $35 = $34 | 128; + $36 = $35&255; + HEAP8[$33>>0] = $36; + $$0 = 3; + break; + } + $37 = (($1) + -65536)|0; + $38 = ($37>>>0)<(1048576); + if ($38) { + $39 = $1 >>> 18; + $40 = $39 | 240; + $41 = $40&255; + $42 = ((($0)) + 1|0); + HEAP8[$0>>0] = $41; + $43 = $1 >>> 12; + $44 = $43 & 63; + $45 = $44 | 128; + $46 = $45&255; + $47 = ((($0)) + 2|0); + HEAP8[$42>>0] = $46; + $48 = $1 >>> 6; + $49 = $48 & 63; + $50 = $49 | 128; + $51 = $50&255; + $52 = ((($0)) + 3|0); + HEAP8[$47>>0] = $51; + $53 = $1 & 63; + $54 = $53 | 128; + $55 = $54&255; + HEAP8[$52>>0] = $55; + $$0 = 4; + break; + } else { + $56 = (___errno_location()|0); + HEAP32[$56>>2] = 84; + $$0 = -1; + break; + } + } + } while(0); + return ($$0|0); +} +function ___pthread_self_448() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___pthread_self_105() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___strerror_l($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$012$lcssa = 0, $$01214 = 0, $$016 = 0, $$113 = 0, $$115 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $$016 = 0; + while(1) { + $3 = (14426 + ($$016)|0); + $4 = HEAP8[$3>>0]|0; + $5 = $4&255; + $6 = ($5|0)==($0|0); + if ($6) { + label = 2; + break; + } + $7 = (($$016) + 1)|0; + $8 = ($7|0)==(87); + if ($8) { + $$01214 = 14514;$$115 = 87; + label = 5; + break; + } else { + $$016 = $7; + } + } + if ((label|0) == 2) { + $2 = ($$016|0)==(0); + if ($2) { + $$012$lcssa = 14514; + } else { + $$01214 = 14514;$$115 = $$016; + label = 5; + } + } + if ((label|0) == 5) { + while(1) { + label = 0; + $$113 = $$01214; + while(1) { + $9 = HEAP8[$$113>>0]|0; + $10 = ($9<<24>>24)==(0); + $11 = ((($$113)) + 1|0); + if ($10) { + break; + } else { + $$113 = $11; + } + } + $12 = (($$115) + -1)|0; + $13 = ($12|0)==(0); + if ($13) { + $$012$lcssa = $11; + break; + } else { + $$01214 = $11;$$115 = $12; + label = 5; + } + } + } + $14 = ((($1)) + 20|0); + $15 = HEAP32[$14>>2]|0; + $16 = (___lctrans($$012$lcssa,$15)|0); + return ($16|0); +} +function ___lctrans($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___lctrans_impl($0,$1)|0); + return ($2|0); +} +function ___lctrans_impl($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = HEAP32[$1>>2]|0; + $4 = ((($1)) + 4|0); + $5 = HEAP32[$4>>2]|0; + $6 = (___mo_lookup($3,$5,$0)|0); + $$0 = $6; + } + $7 = ($$0|0)!=(0|0); + $8 = $7 ? $$0 : $0; + return ($8|0); +} +function ___mo_lookup($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$090 = 0, $$094 = 0, $$191 = 0, $$195 = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond102 = 0, $or$cond104 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = (($3) + 1794895138)|0; + $5 = ((($0)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = (_swapc($6,$4)|0); + $8 = ((($0)) + 12|0); + $9 = HEAP32[$8>>2]|0; + $10 = (_swapc($9,$4)|0); + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = (_swapc($12,$4)|0); + $14 = $1 >>> 2; + $15 = ($7>>>0)<($14>>>0); + L1: do { + if ($15) { + $16 = $7 << 2; + $17 = (($1) - ($16))|0; + $18 = ($10>>>0)<($17>>>0); + $19 = ($13>>>0)<($17>>>0); + $or$cond = $18 & $19; + if ($or$cond) { + $20 = $13 | $10; + $21 = $20 & 3; + $22 = ($21|0)==(0); + if ($22) { + $23 = $10 >>> 2; + $24 = $13 >>> 2; + $$090 = 0;$$094 = $7; + while(1) { + $25 = $$094 >>> 1; + $26 = (($$090) + ($25))|0; + $27 = $26 << 1; + $28 = (($27) + ($23))|0; + $29 = (($0) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = (_swapc($30,$4)|0); + $32 = (($28) + 1)|0; + $33 = (($0) + ($32<<2)|0); + $34 = HEAP32[$33>>2]|0; + $35 = (_swapc($34,$4)|0); + $36 = ($35>>>0)<($1>>>0); + $37 = (($1) - ($35))|0; + $38 = ($31>>>0)<($37>>>0); + $or$cond102 = $36 & $38; + if (!($or$cond102)) { + $$4 = 0; + break L1; + } + $39 = (($35) + ($31))|0; + $40 = (($0) + ($39)|0); + $41 = HEAP8[$40>>0]|0; + $42 = ($41<<24>>24)==(0); + if (!($42)) { + $$4 = 0; + break L1; + } + $43 = (($0) + ($35)|0); + $44 = (_strcmp($2,$43)|0); + $45 = ($44|0)==(0); + if ($45) { + break; + } + $62 = ($$094|0)==(1); + $63 = ($44|0)<(0); + $64 = (($$094) - ($25))|0; + $$195 = $63 ? $25 : $64; + $$191 = $63 ? $$090 : $26; + if ($62) { + $$4 = 0; + break L1; + } else { + $$090 = $$191;$$094 = $$195; + } + } + $46 = (($27) + ($24))|0; + $47 = (($0) + ($46<<2)|0); + $48 = HEAP32[$47>>2]|0; + $49 = (_swapc($48,$4)|0); + $50 = (($46) + 1)|0; + $51 = (($0) + ($50<<2)|0); + $52 = HEAP32[$51>>2]|0; + $53 = (_swapc($52,$4)|0); + $54 = ($53>>>0)<($1>>>0); + $55 = (($1) - ($53))|0; + $56 = ($49>>>0)<($55>>>0); + $or$cond104 = $54 & $56; + if ($or$cond104) { + $57 = (($0) + ($53)|0); + $58 = (($53) + ($49))|0; + $59 = (($0) + ($58)|0); + $60 = HEAP8[$59>>0]|0; + $61 = ($60<<24>>24)==(0); + $$ = $61 ? $57 : 0; + $$4 = $$; + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } while(0); + return ($$4|0); +} +function _swapc($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0); + $3 = (_llvm_bswap_i32(($0|0))|0); + $$ = $2 ? $0 : $3; + return ($$|0); +} +function ___fwritex($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$038 = 0, $$042 = 0, $$1 = 0, $$139 = 0, $$141 = 0, $$143 = 0, $$pre = 0, $$pre47 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($2)) + 16|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0|0); + if ($5) { + $7 = (___towrite($2)|0); + $8 = ($7|0)==(0); + if ($8) { + $$pre = HEAP32[$3>>2]|0; + $12 = $$pre; + label = 5; + } else { + $$1 = 0; + } + } else { + $6 = $4; + $12 = $6; + label = 5; + } + L5: do { + if ((label|0) == 5) { + $9 = ((($2)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (($12) - ($10))|0; + $13 = ($11>>>0)<($1>>>0); + $14 = $10; + if ($13) { + $15 = ((($2)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = (FUNCTION_TABLE_iiii[$16 & 7]($2,$0,$1)|0); + $$1 = $17; + break; + } + $18 = ((($2)) + 75|0); + $19 = HEAP8[$18>>0]|0; + $20 = ($19<<24>>24)>(-1); + L10: do { + if ($20) { + $$038 = $1; + while(1) { + $21 = ($$038|0)==(0); + if ($21) { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + break L10; + } + $22 = (($$038) + -1)|0; + $23 = (($0) + ($22)|0); + $24 = HEAP8[$23>>0]|0; + $25 = ($24<<24>>24)==(10); + if ($25) { + break; + } else { + $$038 = $22; + } + } + $26 = ((($2)) + 36|0); + $27 = HEAP32[$26>>2]|0; + $28 = (FUNCTION_TABLE_iiii[$27 & 7]($2,$0,$$038)|0); + $29 = ($28>>>0)<($$038>>>0); + if ($29) { + $$1 = $28; + break L5; + } + $30 = (($0) + ($$038)|0); + $$042 = (($1) - ($$038))|0; + $$pre47 = HEAP32[$9>>2]|0; + $$139 = $$038;$$141 = $30;$$143 = $$042;$31 = $$pre47; + } else { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + } + } while(0); + _memcpy(($31|0),($$141|0),($$143|0))|0; + $32 = HEAP32[$9>>2]|0; + $33 = (($32) + ($$143)|0); + HEAP32[$9>>2] = $33; + $34 = (($$139) + ($$143))|0; + $$1 = $34; + } + } while(0); + return ($$1|0); +} +function ___towrite($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 74|0); + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $4 = (($3) + 255)|0; + $5 = $4 | $3; + $6 = $5&255; + HEAP8[$1>>0] = $6; + $7 = HEAP32[$0>>2]|0; + $8 = $7 & 8; + $9 = ($8|0)==(0); + if ($9) { + $11 = ((($0)) + 8|0); + HEAP32[$11>>2] = 0; + $12 = ((($0)) + 4|0); + HEAP32[$12>>2] = 0; + $13 = ((($0)) + 44|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 28|0); + HEAP32[$15>>2] = $14; + $16 = ((($0)) + 20|0); + HEAP32[$16>>2] = $14; + $17 = ((($0)) + 48|0); + $18 = HEAP32[$17>>2]|0; + $19 = (($14) + ($18)|0); + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = $19; + $$0 = 0; + } else { + $10 = $7 | 32; + HEAP32[$0>>2] = $10; + $$0 = -1; + } + return ($$0|0); +} +function _sn_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($0)) + 16|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 20|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6; + $8 = (($4) - ($7))|0; + $9 = ($8>>>0)>($2>>>0); + $$ = $9 ? $2 : $8; + _memcpy(($6|0),($1|0),($$|0))|0; + $10 = HEAP32[$5>>2]|0; + $11 = (($10) + ($$)|0); + HEAP32[$5>>2] = $11; + return ($2|0); +} +function _strlen($0) { + $0 = $0|0; + var $$0 = 0, $$015$lcssa = 0, $$01519 = 0, $$1$lcssa = 0, $$pn = 0, $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = $0; + $2 = $1 & 3; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $$015$lcssa = $0; + label = 4; + } else { + $$01519 = $0;$23 = $1; + while(1) { + $4 = HEAP8[$$01519>>0]|0; + $5 = ($4<<24>>24)==(0); + if ($5) { + $$sink = $23; + break L1; + } + $6 = ((($$01519)) + 1|0); + $7 = $6; + $8 = $7 & 3; + $9 = ($8|0)==(0); + if ($9) { + $$015$lcssa = $6; + label = 4; + break; + } else { + $$01519 = $6;$23 = $7; + } + } + } + } while(0); + if ((label|0) == 4) { + $$0 = $$015$lcssa; + while(1) { + $10 = HEAP32[$$0>>2]|0; + $11 = (($10) + -16843009)|0; + $12 = $10 & -2139062144; + $13 = $12 ^ -2139062144; + $14 = $13 & $11; + $15 = ($14|0)==(0); + $16 = ((($$0)) + 4|0); + if ($15) { + $$0 = $16; + } else { + break; + } + } + $17 = $10&255; + $18 = ($17<<24>>24)==(0); + if ($18) { + $$1$lcssa = $$0; + } else { + $$pn = $$0; + while(1) { + $19 = ((($$pn)) + 1|0); + $$pre = HEAP8[$19>>0]|0; + $20 = ($$pre<<24>>24)==(0); + if ($20) { + $$1$lcssa = $19; + break; + } else { + $$pn = $19; + } + } + } + $21 = $$1$lcssa; + $$sink = $21; + } + $22 = (($$sink) - ($1))|0; + return ($22|0); +} +function _strchr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___strchrnul($0,$1)|0); + $3 = HEAP8[$2>>0]|0; + $4 = $1&255; + $5 = ($3<<24>>24)==($4<<24>>24); + $6 = $5 ? $2 : 0; + return ($6|0); +} +function ___strchrnul($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$029$lcssa = 0, $$02936 = 0, $$030$lcssa = 0, $$03039 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond33 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1 & 255; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $8 = (_strlen($0)|0); + $9 = (($0) + ($8)|0); + $$0 = $9; + } else { + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)==(0); + if ($6) { + $$030$lcssa = $0; + } else { + $7 = $1&255; + $$03039 = $0; + while(1) { + $10 = HEAP8[$$03039>>0]|0; + $11 = ($10<<24>>24)==(0); + $12 = ($10<<24>>24)==($7<<24>>24); + $or$cond = $11 | $12; + if ($or$cond) { + $$0 = $$03039; + break L1; + } + $13 = ((($$03039)) + 1|0); + $14 = $13; + $15 = $14 & 3; + $16 = ($15|0)==(0); + if ($16) { + $$030$lcssa = $13; + break; + } else { + $$03039 = $13; + } + } + } + $17 = Math_imul($2, 16843009)|0; + $18 = HEAP32[$$030$lcssa>>2]|0; + $19 = (($18) + -16843009)|0; + $20 = $18 & -2139062144; + $21 = $20 ^ -2139062144; + $22 = $21 & $19; + $23 = ($22|0)==(0); + L10: do { + if ($23) { + $$02936 = $$030$lcssa;$25 = $18; + while(1) { + $24 = $25 ^ $17; + $26 = (($24) + -16843009)|0; + $27 = $24 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if (!($30)) { + $$029$lcssa = $$02936; + break L10; + } + $31 = ((($$02936)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($32) + -16843009)|0; + $34 = $32 & -2139062144; + $35 = $34 ^ -2139062144; + $36 = $35 & $33; + $37 = ($36|0)==(0); + if ($37) { + $$02936 = $31;$25 = $32; + } else { + $$029$lcssa = $31; + break; + } + } + } else { + $$029$lcssa = $$030$lcssa; + } + } while(0); + $38 = $1&255; + $$1 = $$029$lcssa; + while(1) { + $39 = HEAP8[$$1>>0]|0; + $40 = ($39<<24>>24)==(0); + $41 = ($39<<24>>24)==($38<<24>>24); + $or$cond33 = $40 | $41; + $42 = ((($$1)) + 1|0); + if ($or$cond33) { + $$0 = $$1; + break; + } else { + $$1 = $42; + } + } + } + } while(0); + return ($$0|0); +} +function _strcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + (___stpcpy($0,$1)|0); + return ($0|0); +} +function ___stpcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0$lcssa = 0, $$025$lcssa = 0, $$02536 = 0, $$026$lcssa = 0, $$02642 = 0, $$027$lcssa = 0, $$02741 = 0, $$029 = 0, $$037 = 0, $$1$ph = 0, $$128$ph = 0, $$12834 = 0, $$135 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1; + $3 = $0; + $4 = $2 ^ $3; + $5 = $4 & 3; + $6 = ($5|0)==(0); + L1: do { + if ($6) { + $7 = $2 & 3; + $8 = ($7|0)==(0); + if ($8) { + $$026$lcssa = $1;$$027$lcssa = $0; + } else { + $$02642 = $1;$$02741 = $0; + while(1) { + $9 = HEAP8[$$02642>>0]|0; + HEAP8[$$02741>>0] = $9; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$029 = $$02741; + break L1; + } + $11 = ((($$02642)) + 1|0); + $12 = ((($$02741)) + 1|0); + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)==(0); + if ($15) { + $$026$lcssa = $11;$$027$lcssa = $12; + break; + } else { + $$02642 = $11;$$02741 = $12; + } + } + } + $16 = HEAP32[$$026$lcssa>>2]|0; + $17 = (($16) + -16843009)|0; + $18 = $16 & -2139062144; + $19 = $18 ^ -2139062144; + $20 = $19 & $17; + $21 = ($20|0)==(0); + if ($21) { + $$02536 = $$027$lcssa;$$037 = $$026$lcssa;$24 = $16; + while(1) { + $22 = ((($$037)) + 4|0); + $23 = ((($$02536)) + 4|0); + HEAP32[$$02536>>2] = $24; + $25 = HEAP32[$22>>2]|0; + $26 = (($25) + -16843009)|0; + $27 = $25 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if ($30) { + $$02536 = $23;$$037 = $22;$24 = $25; + } else { + $$0$lcssa = $22;$$025$lcssa = $23; + break; + } + } + } else { + $$0$lcssa = $$026$lcssa;$$025$lcssa = $$027$lcssa; + } + $$1$ph = $$0$lcssa;$$128$ph = $$025$lcssa; + label = 8; + } else { + $$1$ph = $1;$$128$ph = $0; + label = 8; + } + } while(0); + if ((label|0) == 8) { + $31 = HEAP8[$$1$ph>>0]|0; + HEAP8[$$128$ph>>0] = $31; + $32 = ($31<<24>>24)==(0); + if ($32) { + $$029 = $$128$ph; + } else { + $$12834 = $$128$ph;$$135 = $$1$ph; + while(1) { + $33 = ((($$135)) + 1|0); + $34 = ((($$12834)) + 1|0); + $35 = HEAP8[$33>>0]|0; + HEAP8[$34>>0] = $35; + $36 = ($35<<24>>24)==(0); + if ($36) { + $$029 = $34; + break; + } else { + $$12834 = $34;$$135 = $33; + } + } + } + } + return ($$029|0); +} +function ___ofl_lock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___lock((19084|0)); + return (19092|0); +} +function ___ofl_unlock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___unlock((19084|0)); + return; +} +function _fflush($0) { + $0 = $0|0; + var $$0 = 0, $$023 = 0, $$02325 = 0, $$02327 = 0, $$024$lcssa = 0, $$02426 = 0, $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + do { + if ($1) { + $8 = HEAP32[849]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $29 = 0; + } else { + $10 = HEAP32[849]|0; + $11 = (_fflush($10)|0); + $29 = $11; + } + $12 = (___ofl_lock()|0); + $$02325 = HEAP32[$12>>2]|0; + $13 = ($$02325|0)==(0|0); + if ($13) { + $$024$lcssa = $29; + } else { + $$02327 = $$02325;$$02426 = $29; + while(1) { + $14 = ((($$02327)) + 76|0); + $15 = HEAP32[$14>>2]|0; + $16 = ($15|0)>(-1); + if ($16) { + $17 = (___lockfile($$02327)|0); + $26 = $17; + } else { + $26 = 0; + } + $18 = ((($$02327)) + 20|0); + $19 = HEAP32[$18>>2]|0; + $20 = ((($$02327)) + 28|0); + $21 = HEAP32[$20>>2]|0; + $22 = ($19>>>0)>($21>>>0); + if ($22) { + $23 = (___fflush_unlocked($$02327)|0); + $24 = $23 | $$02426; + $$1 = $24; + } else { + $$1 = $$02426; + } + $25 = ($26|0)==(0); + if (!($25)) { + ___unlockfile($$02327); + } + $27 = ((($$02327)) + 56|0); + $$023 = HEAP32[$27>>2]|0; + $28 = ($$023|0)==(0|0); + if ($28) { + $$024$lcssa = $$1; + break; + } else { + $$02327 = $$023;$$02426 = $$1; + } + } + } + ___ofl_unlock(); + $$0 = $$024$lcssa; + } else { + $2 = ((($0)) + 76|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(-1); + if (!($4)) { + $5 = (___fflush_unlocked($0)|0); + $$0 = $5; + break; + } + $6 = (___lockfile($0)|0); + $phitmp = ($6|0)==(0); + $7 = (___fflush_unlocked($0)|0); + if ($phitmp) { + $$0 = $7; + } else { + ___unlockfile($0); + $$0 = $7; + } + } + } while(0); + return ($$0|0); +} +function ___fflush_unlocked($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 20|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 28|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($2>>>0)>($4>>>0); + if ($5) { + $6 = ((($0)) + 36|0); + $7 = HEAP32[$6>>2]|0; + (FUNCTION_TABLE_iiii[$7 & 7]($0,0,0)|0); + $8 = HEAP32[$1>>2]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $$0 = -1; + } else { + label = 3; + } + } else { + label = 3; + } + if ((label|0) == 3) { + $10 = ((($0)) + 4|0); + $11 = HEAP32[$10>>2]|0; + $12 = ((($0)) + 8|0); + $13 = HEAP32[$12>>2]|0; + $14 = ($11>>>0)<($13>>>0); + if ($14) { + $15 = $11; + $16 = $13; + $17 = (($15) - ($16))|0; + $18 = ((($0)) + 40|0); + $19 = HEAP32[$18>>2]|0; + (FUNCTION_TABLE_iiii[$19 & 7]($0,$17,1)|0); + } + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = 0; + HEAP32[$3>>2] = 0; + HEAP32[$1>>2] = 0; + HEAP32[$12>>2] = 0; + HEAP32[$10>>2] = 0; + $$0 = 0; + } + return ($$0|0); +} +function _strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = ($2<<24>>24)==(0); + do { + if ($3) { + $$0 = $0; + } else { + $4 = $2 << 24 >> 24; + $5 = (_strchr($0,$4)|0); + $6 = ($5|0)==(0|0); + if ($6) { + $$0 = 0; + } else { + $7 = ((($1)) + 1|0); + $8 = HEAP8[$7>>0]|0; + $9 = ($8<<24>>24)==(0); + if ($9) { + $$0 = $5; + } else { + $10 = ((($5)) + 1|0); + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + $$0 = 0; + } else { + $13 = ((($1)) + 2|0); + $14 = HEAP8[$13>>0]|0; + $15 = ($14<<24>>24)==(0); + if ($15) { + $16 = (_twobyte_strstr($5,$1)|0); + $$0 = $16; + break; + } + $17 = ((($5)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = ($18<<24>>24)==(0); + if ($19) { + $$0 = 0; + } else { + $20 = ((($1)) + 3|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + $23 = (_threebyte_strstr($5,$1)|0); + $$0 = $23; + break; + } + $24 = ((($5)) + 3|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + $$0 = 0; + } else { + $27 = ((($1)) + 4|0); + $28 = HEAP8[$27>>0]|0; + $29 = ($28<<24>>24)==(0); + if ($29) { + $30 = (_fourbyte_strstr($5,$1)|0); + $$0 = $30; + break; + } else { + $31 = (_twoway_strstr($5,$1)|0); + $$0 = $31; + break; + } + } + } + } + } + } + } + } while(0); + return ($$0|0); +} +function _twobyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$sink = 0, $$sink$in = 0, $$sink$masked = 0, $$sink17$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 8; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $4 | $7; + $9 = HEAP8[$0>>0]|0; + $10 = $9&255; + $$sink$in = $10;$$sink17$sink = $0; + while(1) { + $11 = ((($$sink17$sink)) + 1|0); + $12 = HEAP8[$11>>0]|0; + $13 = ($12<<24>>24)==(0); + if ($13) { + $$lcssa = 0; + break; + } + $$sink = $$sink$in << 8; + $14 = $12&255; + $$sink$masked = $$sink & 65280; + $15 = $14 | $$sink$masked; + $16 = ($15|0)==($8|0); + if ($16) { + $$lcssa = $$sink17$sink; + break; + } else { + $$sink$in = $15;$$sink17$sink = $11; + } + } + return ($$lcssa|0); +} +function _threebyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$016$lcssa = 0, $$01619 = 0, $$020 = 0, $$lcssa = 0, $$not = 0, $$not17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = HEAP8[$0>>0]|0; + $16 = $15&255; + $17 = $16 << 24; + $18 = ((($0)) + 1|0); + $19 = HEAP8[$18>>0]|0; + $20 = $19&255; + $21 = $20 << 16; + $22 = $21 | $17; + $23 = ((($0)) + 2|0); + $24 = HEAP8[$23>>0]|0; + $25 = $24&255; + $26 = $25 << 8; + $27 = $22 | $26; + $28 = ($24<<24>>24)!=(0); + $$not17 = $28 ^ 1; + $29 = ($27|0)==($14|0); + $or$cond18 = $29 | $$not17; + if ($or$cond18) { + $$016$lcssa = $23;$$lcssa = $28; + } else { + $$01619 = $23;$$020 = $27; + while(1) { + $30 = ((($$01619)) + 1|0); + $31 = HEAP8[$30>>0]|0; + $32 = $31&255; + $33 = $32 | $$020; + $34 = $33 << 8; + $35 = ($31<<24>>24)!=(0); + $$not = $35 ^ 1; + $36 = ($34|0)==($14|0); + $or$cond = $36 | $$not; + if ($or$cond) { + $$016$lcssa = $30;$$lcssa = $35; + break; + } else { + $$01619 = $30;$$020 = $34; + } + } + } + $37 = ((($$016$lcssa)) + -2|0); + $38 = $$lcssa ? $37 : 0; + return ($38|0); +} +function _fourbyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$not = 0, $$not22 = 0, $$sink21$lcssa = 0, $$sink2124 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond23 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = ((($1)) + 3|0); + $16 = HEAP8[$15>>0]|0; + $17 = $16&255; + $18 = $14 | $17; + $19 = HEAP8[$0>>0]|0; + $20 = $19&255; + $21 = $20 << 24; + $22 = ((($0)) + 1|0); + $23 = HEAP8[$22>>0]|0; + $24 = $23&255; + $25 = $24 << 16; + $26 = $25 | $21; + $27 = ((($0)) + 2|0); + $28 = HEAP8[$27>>0]|0; + $29 = $28&255; + $30 = $29 << 8; + $31 = $26 | $30; + $32 = ((($0)) + 3|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $35 = $34 | $31; + $36 = ($33<<24>>24)!=(0); + $$not22 = $36 ^ 1; + $37 = ($35|0)==($18|0); + $or$cond23 = $37 | $$not22; + if ($or$cond23) { + $$lcssa = $36;$$sink21$lcssa = $32; + } else { + $$sink2124 = $32;$39 = $35; + while(1) { + $38 = $39 << 8; + $40 = ((($$sink2124)) + 1|0); + $41 = HEAP8[$40>>0]|0; + $42 = $41&255; + $43 = $42 | $38; + $44 = ($41<<24>>24)!=(0); + $$not = $44 ^ 1; + $45 = ($43|0)==($18|0); + $or$cond = $45 | $$not; + if ($or$cond) { + $$lcssa = $44;$$sink21$lcssa = $40; + break; + } else { + $$sink2124 = $40;$39 = $43; + } + } + } + $46 = ((($$sink21$lcssa)) + -3|0); + $47 = $$lcssa ? $46 : 0; + return ($47|0); +} +function _twoway_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166 = 0, $$0168 = 0, $$0169 = 0, $$0169$be = 0, $$0170 = 0, $$0175$ph$ph$lcssa220 = 0, $$0175$ph$ph$lcssa220323 = 0, $$0175$ph$ph256 = 0, $$0179244 = 0, $$0183$ph200$ph255 = 0, $$0183$ph200250 = 0, $$0183$ph262 = 0, $$0185$ph$lcssa = 0, $$0185$ph$lcssa322 = 0, $$0185$ph261 = 0, $$0187$lcssa320321 = 0, $$0187266 = 0, $$1176$$0175 = 0, $$1176$ph$ph$lcssa211 = 0, $$1176$ph$ph235 = 0; + var $$1180224 = 0, $$1184$ph196$ph234 = 0, $$1184$ph196229 = 0, $$1184$ph241 = 0, $$1186$$0185 = 0, $$1186$$0185$ = 0, $$1186$ph$lcssa = 0, $$1186$ph240 = 0, $$2181 = 0, $$2181$sink = 0, $$3 = 0, $$3173 = 0, $$3178 = 0, $$3182223 = 0, $$4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0; + var $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0; + var $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; + var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0; + var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond191 = 0, $cond191222 = 0, $cond265 = 0, $div = 0, $div188 = 0, $or$cond = 0, $or$cond190 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0); + $2 = sp + 1024|0; + $3 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $4 = HEAP8[$1>>0]|0; + $cond265 = ($4<<24>>24)==(0); + L1: do { + if ($cond265) { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = 0;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } else { + $5 = $4&255; + $$0187266 = 0;$12 = $4;$20 = $5; + while(1) { + $8 = (($0) + ($$0187266)|0); + $9 = HEAP8[$8>>0]|0; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$3 = 0; + break L1; + } + $11 = $12 & 31; + $13 = $11&255; + $14 = 1 << $13; + $div188 = ($12&255) >>> 5; + $15 = $div188&255; + $16 = (($2) + ($15<<2)|0); + $17 = HEAP32[$16>>2]|0; + $18 = $17 | $14; + HEAP32[$16>>2] = $18; + $7 = (($$0187266) + 1)|0; + $19 = (($3) + ($20<<2)|0); + HEAP32[$19>>2] = $7; + $21 = (($1) + ($7)|0); + $22 = HEAP8[$21>>0]|0; + $23 = $22&255; + $cond = ($22<<24>>24)==(0); + if ($cond) { + break; + } else { + $$0187266 = $7;$12 = $22;$20 = $23; + } + } + $6 = ($7>>>0)>(1); + if ($6) { + $$0183$ph262 = 0;$$0185$ph261 = -1;$129 = 1; + L7: while(1) { + $$0175$ph$ph256 = 1;$$0183$ph200$ph255 = $$0183$ph262;$132 = $129; + while(1) { + $$0183$ph200250 = $$0183$ph200$ph255;$131 = $132; + L11: while(1) { + $$0179244 = 1;$31 = $131; + while(1) { + $27 = (($$0179244) + ($$0185$ph261))|0; + $28 = (($1) + ($27)|0); + $29 = HEAP8[$28>>0]|0; + $30 = (($1) + ($31)|0); + $32 = HEAP8[$30>>0]|0; + $33 = ($29<<24>>24)==($32<<24>>24); + if (!($33)) { + break L11; + } + $34 = ($$0179244|0)==($$0175$ph$ph256|0); + $25 = (($$0179244) + 1)|0; + if ($34) { + break; + } + $24 = (($25) + ($$0183$ph200250))|0; + $26 = ($24>>>0)<($7>>>0); + if ($26) { + $$0179244 = $25;$31 = $24; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $35 = (($$0175$ph$ph256) + ($$0183$ph200250))|0; + $36 = (($35) + 1)|0; + $37 = ($36>>>0)<($7>>>0); + if ($37) { + $$0183$ph200250 = $35;$131 = $36; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $38 = ($29&255)>($32&255); + $39 = (($31) - ($$0185$ph261))|0; + if (!($38)) { + break; + } + $43 = (($31) + 1)|0; + $44 = ($43>>>0)<($7>>>0); + if ($44) { + $$0175$ph$ph256 = $39;$$0183$ph200$ph255 = $31;$132 = $43; + } else { + $$0175$ph$ph$lcssa220 = $39;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $40 = (($$0183$ph200250) + 1)|0; + $41 = (($$0183$ph200250) + 2)|0; + $42 = ($41>>>0)<($7>>>0); + if ($42) { + $$0183$ph262 = $40;$$0185$ph261 = $$0183$ph200250;$129 = $41; + } else { + $$0175$ph$ph$lcssa220 = 1;$$0185$ph$lcssa = $$0183$ph200250; + break; + } + } + if ($6) { + $$1184$ph241 = 0;$$1186$ph240 = -1;$130 = 1; + while(1) { + $$1176$ph$ph235 = 1;$$1184$ph196$ph234 = $$1184$ph241;$134 = $130; + while(1) { + $$1184$ph196229 = $$1184$ph196$ph234;$133 = $134; + L26: while(1) { + $$1180224 = 1;$52 = $133; + while(1) { + $48 = (($$1180224) + ($$1186$ph240))|0; + $49 = (($1) + ($48)|0); + $50 = HEAP8[$49>>0]|0; + $51 = (($1) + ($52)|0); + $53 = HEAP8[$51>>0]|0; + $54 = ($50<<24>>24)==($53<<24>>24); + if (!($54)) { + break L26; + } + $55 = ($$1180224|0)==($$1176$ph$ph235|0); + $46 = (($$1180224) + 1)|0; + if ($55) { + break; + } + $45 = (($46) + ($$1184$ph196229))|0; + $47 = ($45>>>0)<($7>>>0); + if ($47) { + $$1180224 = $46;$52 = $45; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $56 = (($$1176$ph$ph235) + ($$1184$ph196229))|0; + $57 = (($56) + 1)|0; + $58 = ($57>>>0)<($7>>>0); + if ($58) { + $$1184$ph196229 = $56;$133 = $57; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $59 = ($50&255)<($53&255); + $60 = (($52) - ($$1186$ph240))|0; + if (!($59)) { + break; + } + $64 = (($52) + 1)|0; + $65 = ($64>>>0)<($7>>>0); + if ($65) { + $$1176$ph$ph235 = $60;$$1184$ph196$ph234 = $52;$134 = $64; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $60;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $61 = (($$1184$ph196229) + 1)|0; + $62 = (($$1184$ph196229) + 2)|0; + $63 = ($62>>>0)<($7>>>0); + if ($63) { + $$1184$ph241 = $61;$$1186$ph240 = $$1184$ph196229;$130 = $62; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = $$1184$ph196229; + label = 27; + break; + } + } + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } else { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } + } while(0); + L36: do { + if ((label|0) == 27) { + $66 = (($$1186$ph$lcssa) + 1)|0; + $67 = (($$0185$ph$lcssa322) + 1)|0; + $68 = ($66>>>0)>($67>>>0); + $$1176$$0175 = $68 ? $$1176$ph$ph$lcssa211 : $$0175$ph$ph$lcssa220323; + $$1186$$0185 = $68 ? $$1186$ph$lcssa : $$0185$ph$lcssa322; + $69 = (($1) + ($$1176$$0175)|0); + $70 = (($$1186$$0185) + 1)|0; + $71 = (_memcmp($1,$69,$70)|0); + $72 = ($71|0)==(0); + if ($72) { + $77 = (($$0187$lcssa320321) - ($$1176$$0175))|0; + $$0168 = $77;$$3178 = $$1176$$0175; + } else { + $73 = (($$0187$lcssa320321) - ($$1186$$0185))|0; + $74 = (($73) + -1)|0; + $75 = ($$1186$$0185>>>0)>($74>>>0); + $$1186$$0185$ = $75 ? $$1186$$0185 : $74; + $76 = (($$1186$$0185$) + 1)|0; + $$0168 = 0;$$3178 = $76; + } + $78 = $$0187$lcssa320321 | 63; + $79 = (($$0187$lcssa320321) + -1)|0; + $80 = ($$0168|0)!=(0); + $81 = (($$0187$lcssa320321) - ($$3178))|0; + $$0166 = $0;$$0169 = 0;$$0170 = $0; + while(1) { + $82 = $$0170; + $83 = $$0166; + $84 = (($82) - ($83))|0; + $85 = ($84>>>0)<($$0187$lcssa320321>>>0); + do { + if ($85) { + $86 = (_memchr($$0170,0,$78)|0); + $87 = ($86|0)==(0|0); + if ($87) { + $91 = (($$0170) + ($78)|0); + $$3173 = $91; + break; + } else { + $88 = $86; + $89 = (($88) - ($83))|0; + $90 = ($89>>>0)<($$0187$lcssa320321>>>0); + if ($90) { + $$3 = 0; + break L36; + } else { + $$3173 = $86; + break; + } + } + } else { + $$3173 = $$0170; + } + } while(0); + $92 = (($$0166) + ($79)|0); + $93 = HEAP8[$92>>0]|0; + $div = ($93&255) >>> 5; + $94 = $div&255; + $95 = (($2) + ($94<<2)|0); + $96 = HEAP32[$95>>2]|0; + $97 = $93 & 31; + $98 = $97&255; + $99 = 1 << $98; + $100 = $99 & $96; + $101 = ($100|0)==(0); + L50: do { + if ($101) { + $$0169$be = 0;$$2181$sink = $$0187$lcssa320321; + } else { + $102 = $93&255; + $103 = (($3) + ($102<<2)|0); + $104 = HEAP32[$103>>2]|0; + $105 = (($$0187$lcssa320321) - ($104))|0; + $106 = ($105|0)==(0); + if (!($106)) { + $107 = ($$0169|0)!=(0); + $or$cond = $80 & $107; + $108 = ($105>>>0)<($$3178>>>0); + $or$cond190 = $or$cond & $108; + $$2181 = $or$cond190 ? $81 : $105; + $$0169$be = 0;$$2181$sink = $$2181; + break; + } + $110 = ($70>>>0)>($$0169>>>0); + $111 = $110 ? $70 : $$0169; + $112 = (($1) + ($111)|0); + $113 = HEAP8[$112>>0]|0; + $cond191222 = ($113<<24>>24)==(0); + L55: do { + if ($cond191222) { + $$4 = $70; + } else { + $$3182223 = $111;$117 = $113; + while(1) { + $114 = (($$0166) + ($$3182223)|0); + $115 = HEAP8[$114>>0]|0; + $116 = ($117<<24>>24)==($115<<24>>24); + if (!($116)) { + break; + } + $118 = (($$3182223) + 1)|0; + $119 = (($1) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $cond191 = ($120<<24>>24)==(0); + if ($cond191) { + $$4 = $70; + break L55; + } else { + $$3182223 = $118;$117 = $120; + } + } + $121 = (($$3182223) - ($$1186$$0185))|0; + $$0169$be = 0;$$2181$sink = $121; + break L50; + } + } while(0); + while(1) { + $122 = ($$4>>>0)>($$0169>>>0); + if (!($122)) { + $$3 = $$0166; + break L36; + } + $123 = (($$4) + -1)|0; + $124 = (($1) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = (($$0166) + ($123)|0); + $127 = HEAP8[$126>>0]|0; + $128 = ($125<<24>>24)==($127<<24>>24); + if ($128) { + $$4 = $123; + } else { + $$0169$be = $$0168;$$2181$sink = $$3178; + break; + } + } + } + } while(0); + $109 = (($$0166) + ($$2181$sink)|0); + $$0166 = $109;$$0169 = $$0169$be;$$0170 = $$3173; + } + } + } while(0); + STACKTOP = sp;return ($$3|0); +} +function _strspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$01925 = 0, $$020 = 0, $$1$lcssa = 0, $$123 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0, $div21 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + do { + if ($4) { + $$0 = 0; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + $$020 = $0; + while(1) { + $8 = HEAP8[$$020>>0]|0; + $9 = ($8<<24>>24)==($3<<24>>24); + $10 = ((($$020)) + 1|0); + if ($9) { + $$020 = $10; + } else { + break; + } + } + $11 = $$020; + $12 = $0; + $13 = (($11) - ($12))|0; + $$0 = $13; + break; + } else { + $$01925 = $1;$17 = $3; + } + while(1) { + $16 = $17 & 31; + $18 = $16&255; + $19 = 1 << $18; + $div21 = ($17&255) >>> 5; + $20 = $div21&255; + $21 = (($2) + ($20<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = $22 | $19; + HEAP32[$21>>2] = $23; + $24 = ((($$01925)) + 1|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + break; + } else { + $$01925 = $24;$17 = $25; + } + } + $14 = HEAP8[$0>>0]|0; + $15 = ($14<<24>>24)==(0); + L10: do { + if ($15) { + $$1$lcssa = $0; + } else { + $$123 = $0;$27 = $14; + while(1) { + $div = ($27&255) >>> 5; + $28 = $div&255; + $29 = (($2) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = $27 & 31; + $32 = $31&255; + $33 = 1 << $32; + $34 = $30 & $33; + $35 = ($34|0)==(0); + if ($35) { + $$1$lcssa = $$123; + break L10; + } + $36 = ((($$123)) + 1|0); + $37 = HEAP8[$36>>0]|0; + $38 = ($37<<24>>24)==(0); + if ($38) { + $$1$lcssa = $36; + break; + } else { + $$123 = $36;$27 = $37; + } + } + } + } while(0); + $39 = $$1$lcssa; + $40 = $0; + $41 = (($39) - ($40))|0; + $$0 = $41; + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function _srand($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (($0) + -1)|0; + $2 = 16592; + $3 = $2; + HEAP32[$3>>2] = $1; + $4 = (($2) + 4)|0; + $5 = $4; + HEAP32[$5>>2] = 0; + return; +} +function _vprintf($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[817]|0; + $3 = (_vfprintf($2,$0,$1)|0); + return ($3|0); +} +function _strcspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$01824 = 0, $$019$sink = 0, $$01922 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0; + var $div20 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + L1: do { + if ($4) { + label = 3; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + label = 3; + } else { + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $$01824 = $1;$13 = $3; + while(1) { + $12 = $13 & 31; + $14 = $12&255; + $15 = 1 << $14; + $div20 = ($13&255) >>> 5; + $16 = $div20&255; + $17 = (($2) + ($16<<2)|0); + $18 = HEAP32[$17>>2]|0; + $19 = $18 | $15; + HEAP32[$17>>2] = $19; + $20 = ((($$01824)) + 1|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + break; + } else { + $$01824 = $20;$13 = $21; + } + } + $10 = HEAP8[$0>>0]|0; + $11 = ($10<<24>>24)==(0); + if ($11) { + $$019$sink = $0; + } else { + $$01922 = $0;$23 = $10; + while(1) { + $div = ($23&255) >>> 5; + $24 = $div&255; + $25 = (($2) + ($24<<2)|0); + $26 = HEAP32[$25>>2]|0; + $27 = $23 & 31; + $28 = $27&255; + $29 = 1 << $28; + $30 = $26 & $29; + $31 = ($30|0)==(0); + if (!($31)) { + $$019$sink = $$01922; + break L1; + } + $32 = ((($$01922)) + 1|0); + $33 = HEAP8[$32>>0]|0; + $34 = ($33<<24>>24)==(0); + if ($34) { + $$019$sink = $32; + break; + } else { + $$01922 = $32;$23 = $33; + } + } + } + } + } + } while(0); + if ((label|0) == 3) { + $8 = $3 << 24 >> 24; + $9 = (___strchrnul($0,$8)|0); + $$019$sink = $9; + } + $35 = $$019$sink; + $36 = $0; + $37 = (($35) - ($36))|0; + STACKTOP = sp;return ($37|0); +} +function _strcat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_strlen($0)|0); + $3 = (($0) + ($2)|0); + (_strcpy($3,$1)|0); + return ($0|0); +} +function _strtok($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$010 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $3 = HEAP32[4774]|0; + $4 = ($3|0)==(0|0); + if ($4) { + $$0 = 0; + } else { + $$010 = $3; + label = 3; + } + } else { + $$010 = $0; + label = 3; + } + do { + if ((label|0) == 3) { + $5 = (_strspn($$010,$1)|0); + $6 = (($$010) + ($5)|0); + $7 = HEAP8[$6>>0]|0; + $8 = ($7<<24>>24)==(0); + if ($8) { + HEAP32[4774] = 0; + $$0 = 0; + break; + } + $9 = (_strcspn($6,$1)|0); + $10 = (($6) + ($9)|0); + HEAP32[4774] = $10; + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + HEAP32[4774] = 0; + $$0 = $6; + break; + } else { + $13 = ((($10)) + 1|0); + HEAP32[4774] = $13; + HEAP8[$10>>0] = 0; + $$0 = $6; + break; + } + } + } while(0); + return ($$0|0); +} +function _malloc($0) { + $0 = $0|0; + var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0; + var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0; + var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0; + var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0; + var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0; + var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0; + var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0; + var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0; + var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0; + var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0; + var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0; + var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0; + var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0; + var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0; + var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0; + var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0; + var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0; + var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0; + var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0; + var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0; + var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0; + var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0; + var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0; + var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0; + var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0; + var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0; + var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0; + var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0; + var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0; + var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0; + var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0; + var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0; + var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0; + var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0; + var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0; + var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0; + var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0; + var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0; + var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0; + var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0; + var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0; + var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0; + var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0; + var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0; + var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0; + var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0; + var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0; + var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0; + var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0; + var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0; + var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0; + var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0; + var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0; + var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0; + var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0; + var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0; + var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0; + var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0; + var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + $2 = ($0>>>0)<(245); + do { + if ($2) { + $3 = ($0>>>0)<(11); + $4 = (($0) + 11)|0; + $5 = $4 & -8; + $6 = $3 ? 16 : $5; + $7 = $6 >>> 3; + $8 = HEAP32[4775]|0; + $9 = $8 >>> $7; + $10 = $9 & 3; + $11 = ($10|0)==(0); + if (!($11)) { + $12 = $9 & 1; + $13 = $12 ^ 1; + $14 = (($13) + ($7))|0; + $15 = $14 << 1; + $16 = (19140 + ($15<<2)|0); + $17 = ((($16)) + 8|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($18)) + 8|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($16|0)==($20|0); + do { + if ($21) { + $22 = 1 << $14; + $23 = $22 ^ -1; + $24 = $8 & $23; + HEAP32[4775] = $24; + } else { + $25 = HEAP32[(19116)>>2]|0; + $26 = ($20>>>0)<($25>>>0); + if ($26) { + _abort(); + // unreachable; + } + $27 = ((($20)) + 12|0); + $28 = HEAP32[$27>>2]|0; + $29 = ($28|0)==($18|0); + if ($29) { + HEAP32[$27>>2] = $16; + HEAP32[$17>>2] = $20; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $30 = $14 << 3; + $31 = $30 | 3; + $32 = ((($18)) + 4|0); + HEAP32[$32>>2] = $31; + $33 = (($18) + ($30)|0); + $34 = ((($33)) + 4|0); + $35 = HEAP32[$34>>2]|0; + $36 = $35 | 1; + HEAP32[$34>>2] = $36; + $$0 = $19; + STACKTOP = sp;return ($$0|0); + } + $37 = HEAP32[(19108)>>2]|0; + $38 = ($6>>>0)>($37>>>0); + if ($38) { + $39 = ($9|0)==(0); + if (!($39)) { + $40 = $9 << $7; + $41 = 2 << $7; + $42 = (0 - ($41))|0; + $43 = $41 | $42; + $44 = $40 & $43; + $45 = (0 - ($44))|0; + $46 = $44 & $45; + $47 = (($46) + -1)|0; + $48 = $47 >>> 12; + $49 = $48 & 16; + $50 = $47 >>> $49; + $51 = $50 >>> 5; + $52 = $51 & 8; + $53 = $52 | $49; + $54 = $50 >>> $52; + $55 = $54 >>> 2; + $56 = $55 & 4; + $57 = $53 | $56; + $58 = $54 >>> $56; + $59 = $58 >>> 1; + $60 = $59 & 2; + $61 = $57 | $60; + $62 = $58 >>> $60; + $63 = $62 >>> 1; + $64 = $63 & 1; + $65 = $61 | $64; + $66 = $62 >>> $64; + $67 = (($65) + ($66))|0; + $68 = $67 << 1; + $69 = (19140 + ($68<<2)|0); + $70 = ((($69)) + 8|0); + $71 = HEAP32[$70>>2]|0; + $72 = ((($71)) + 8|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($69|0)==($73|0); + do { + if ($74) { + $75 = 1 << $67; + $76 = $75 ^ -1; + $77 = $8 & $76; + HEAP32[4775] = $77; + $98 = $77; + } else { + $78 = HEAP32[(19116)>>2]|0; + $79 = ($73>>>0)<($78>>>0); + if ($79) { + _abort(); + // unreachable; + } + $80 = ((($73)) + 12|0); + $81 = HEAP32[$80>>2]|0; + $82 = ($81|0)==($71|0); + if ($82) { + HEAP32[$80>>2] = $69; + HEAP32[$70>>2] = $73; + $98 = $8; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $83 = $67 << 3; + $84 = (($83) - ($6))|0; + $85 = $6 | 3; + $86 = ((($71)) + 4|0); + HEAP32[$86>>2] = $85; + $87 = (($71) + ($6)|0); + $88 = $84 | 1; + $89 = ((($87)) + 4|0); + HEAP32[$89>>2] = $88; + $90 = (($87) + ($84)|0); + HEAP32[$90>>2] = $84; + $91 = ($37|0)==(0); + if (!($91)) { + $92 = HEAP32[(19120)>>2]|0; + $93 = $37 >>> 3; + $94 = $93 << 1; + $95 = (19140 + ($94<<2)|0); + $96 = 1 << $93; + $97 = $98 & $96; + $99 = ($97|0)==(0); + if ($99) { + $100 = $98 | $96; + HEAP32[4775] = $100; + $$pre = ((($95)) + 8|0); + $$0199 = $95;$$pre$phiZ2D = $$pre; + } else { + $101 = ((($95)) + 8|0); + $102 = HEAP32[$101>>2]|0; + $103 = HEAP32[(19116)>>2]|0; + $104 = ($102>>>0)<($103>>>0); + if ($104) { + _abort(); + // unreachable; + } else { + $$0199 = $102;$$pre$phiZ2D = $101; + } + } + HEAP32[$$pre$phiZ2D>>2] = $92; + $105 = ((($$0199)) + 12|0); + HEAP32[$105>>2] = $92; + $106 = ((($92)) + 8|0); + HEAP32[$106>>2] = $$0199; + $107 = ((($92)) + 12|0); + HEAP32[$107>>2] = $95; + } + HEAP32[(19108)>>2] = $84; + HEAP32[(19120)>>2] = $87; + $$0 = $72; + STACKTOP = sp;return ($$0|0); + } + $108 = HEAP32[(19104)>>2]|0; + $109 = ($108|0)==(0); + if ($109) { + $$0197 = $6; + } else { + $110 = (0 - ($108))|0; + $111 = $108 & $110; + $112 = (($111) + -1)|0; + $113 = $112 >>> 12; + $114 = $113 & 16; + $115 = $112 >>> $114; + $116 = $115 >>> 5; + $117 = $116 & 8; + $118 = $117 | $114; + $119 = $115 >>> $117; + $120 = $119 >>> 2; + $121 = $120 & 4; + $122 = $118 | $121; + $123 = $119 >>> $121; + $124 = $123 >>> 1; + $125 = $124 & 2; + $126 = $122 | $125; + $127 = $123 >>> $125; + $128 = $127 >>> 1; + $129 = $128 & 1; + $130 = $126 | $129; + $131 = $127 >>> $129; + $132 = (($130) + ($131))|0; + $133 = (19404 + ($132<<2)|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($134)) + 4|0); + $136 = HEAP32[$135>>2]|0; + $137 = $136 & -8; + $138 = (($137) - ($6))|0; + $139 = ((($134)) + 16|0); + $140 = HEAP32[$139>>2]|0; + $not$5$i = ($140|0)==(0|0); + $$sink16$i = $not$5$i&1; + $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0); + $142 = HEAP32[$141>>2]|0; + $143 = ($142|0)==(0|0); + if ($143) { + $$0192$lcssa$i = $134;$$0193$lcssa$i = $138; + } else { + $$01928$i = $134;$$01937$i = $138;$145 = $142; + while(1) { + $144 = ((($145)) + 4|0); + $146 = HEAP32[$144>>2]|0; + $147 = $146 & -8; + $148 = (($147) - ($6))|0; + $149 = ($148>>>0)<($$01937$i>>>0); + $$$0193$i = $149 ? $148 : $$01937$i; + $$$0192$i = $149 ? $145 : $$01928$i; + $150 = ((($145)) + 16|0); + $151 = HEAP32[$150>>2]|0; + $not$$i = ($151|0)==(0|0); + $$sink1$i = $not$$i&1; + $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0); + $153 = HEAP32[$152>>2]|0; + $154 = ($153|0)==(0|0); + if ($154) { + $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i; + break; + } else { + $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153; + } + } + } + $155 = HEAP32[(19116)>>2]|0; + $156 = ($$0192$lcssa$i>>>0)<($155>>>0); + if ($156) { + _abort(); + // unreachable; + } + $157 = (($$0192$lcssa$i) + ($6)|0); + $158 = ($$0192$lcssa$i>>>0)<($157>>>0); + if (!($158)) { + _abort(); + // unreachable; + } + $159 = ((($$0192$lcssa$i)) + 24|0); + $160 = HEAP32[$159>>2]|0; + $161 = ((($$0192$lcssa$i)) + 12|0); + $162 = HEAP32[$161>>2]|0; + $163 = ($162|0)==($$0192$lcssa$i|0); + do { + if ($163) { + $173 = ((($$0192$lcssa$i)) + 20|0); + $174 = HEAP32[$173>>2]|0; + $175 = ($174|0)==(0|0); + if ($175) { + $176 = ((($$0192$lcssa$i)) + 16|0); + $177 = HEAP32[$176>>2]|0; + $178 = ($177|0)==(0|0); + if ($178) { + $$3$i = 0; + break; + } else { + $$1196$i = $177;$$1198$i = $176; + } + } else { + $$1196$i = $174;$$1198$i = $173; + } + while(1) { + $179 = ((($$1196$i)) + 20|0); + $180 = HEAP32[$179>>2]|0; + $181 = ($180|0)==(0|0); + if (!($181)) { + $$1196$i = $180;$$1198$i = $179; + continue; + } + $182 = ((($$1196$i)) + 16|0); + $183 = HEAP32[$182>>2]|0; + $184 = ($183|0)==(0|0); + if ($184) { + break; + } else { + $$1196$i = $183;$$1198$i = $182; + } + } + $185 = ($$1198$i>>>0)<($155>>>0); + if ($185) { + _abort(); + // unreachable; + } else { + HEAP32[$$1198$i>>2] = 0; + $$3$i = $$1196$i; + break; + } + } else { + $164 = ((($$0192$lcssa$i)) + 8|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165>>>0)<($155>>>0); + if ($166) { + _abort(); + // unreachable; + } + $167 = ((($165)) + 12|0); + $168 = HEAP32[$167>>2]|0; + $169 = ($168|0)==($$0192$lcssa$i|0); + if (!($169)) { + _abort(); + // unreachable; + } + $170 = ((($162)) + 8|0); + $171 = HEAP32[$170>>2]|0; + $172 = ($171|0)==($$0192$lcssa$i|0); + if ($172) { + HEAP32[$167>>2] = $162; + HEAP32[$170>>2] = $165; + $$3$i = $162; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $186 = ($160|0)==(0|0); + L73: do { + if (!($186)) { + $187 = ((($$0192$lcssa$i)) + 28|0); + $188 = HEAP32[$187>>2]|0; + $189 = (19404 + ($188<<2)|0); + $190 = HEAP32[$189>>2]|0; + $191 = ($$0192$lcssa$i|0)==($190|0); + do { + if ($191) { + HEAP32[$189>>2] = $$3$i; + $cond$i = ($$3$i|0)==(0|0); + if ($cond$i) { + $192 = 1 << $188; + $193 = $192 ^ -1; + $194 = $108 & $193; + HEAP32[(19104)>>2] = $194; + break L73; + } + } else { + $195 = HEAP32[(19116)>>2]|0; + $196 = ($160>>>0)<($195>>>0); + if ($196) { + _abort(); + // unreachable; + } else { + $197 = ((($160)) + 16|0); + $198 = HEAP32[$197>>2]|0; + $not$1$i = ($198|0)!=($$0192$lcssa$i|0); + $$sink2$i = $not$1$i&1; + $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0); + HEAP32[$199>>2] = $$3$i; + $200 = ($$3$i|0)==(0|0); + if ($200) { + break L73; + } else { + break; + } + } + } + } while(0); + $201 = HEAP32[(19116)>>2]|0; + $202 = ($$3$i>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } + $203 = ((($$3$i)) + 24|0); + HEAP32[$203>>2] = $160; + $204 = ((($$0192$lcssa$i)) + 16|0); + $205 = HEAP32[$204>>2]|0; + $206 = ($205|0)==(0|0); + do { + if (!($206)) { + $207 = ($205>>>0)<($201>>>0); + if ($207) { + _abort(); + // unreachable; + } else { + $208 = ((($$3$i)) + 16|0); + HEAP32[$208>>2] = $205; + $209 = ((($205)) + 24|0); + HEAP32[$209>>2] = $$3$i; + break; + } + } + } while(0); + $210 = ((($$0192$lcssa$i)) + 20|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + if (!($212)) { + $213 = HEAP32[(19116)>>2]|0; + $214 = ($211>>>0)<($213>>>0); + if ($214) { + _abort(); + // unreachable; + } else { + $215 = ((($$3$i)) + 20|0); + HEAP32[$215>>2] = $211; + $216 = ((($211)) + 24|0); + HEAP32[$216>>2] = $$3$i; + break; + } + } + } + } while(0); + $217 = ($$0193$lcssa$i>>>0)<(16); + if ($217) { + $218 = (($$0193$lcssa$i) + ($6))|0; + $219 = $218 | 3; + $220 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$220>>2] = $219; + $221 = (($$0192$lcssa$i) + ($218)|0); + $222 = ((($221)) + 4|0); + $223 = HEAP32[$222>>2]|0; + $224 = $223 | 1; + HEAP32[$222>>2] = $224; + } else { + $225 = $6 | 3; + $226 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$226>>2] = $225; + $227 = $$0193$lcssa$i | 1; + $228 = ((($157)) + 4|0); + HEAP32[$228>>2] = $227; + $229 = (($157) + ($$0193$lcssa$i)|0); + HEAP32[$229>>2] = $$0193$lcssa$i; + $230 = ($37|0)==(0); + if (!($230)) { + $231 = HEAP32[(19120)>>2]|0; + $232 = $37 >>> 3; + $233 = $232 << 1; + $234 = (19140 + ($233<<2)|0); + $235 = 1 << $232; + $236 = $8 & $235; + $237 = ($236|0)==(0); + if ($237) { + $238 = $8 | $235; + HEAP32[4775] = $238; + $$pre$i = ((($234)) + 8|0); + $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; + } else { + $239 = ((($234)) + 8|0); + $240 = HEAP32[$239>>2]|0; + $241 = HEAP32[(19116)>>2]|0; + $242 = ($240>>>0)<($241>>>0); + if ($242) { + _abort(); + // unreachable; + } else { + $$0189$i = $240;$$pre$phi$iZ2D = $239; + } + } + HEAP32[$$pre$phi$iZ2D>>2] = $231; + $243 = ((($$0189$i)) + 12|0); + HEAP32[$243>>2] = $231; + $244 = ((($231)) + 8|0); + HEAP32[$244>>2] = $$0189$i; + $245 = ((($231)) + 12|0); + HEAP32[$245>>2] = $234; + } + HEAP32[(19108)>>2] = $$0193$lcssa$i; + HEAP32[(19120)>>2] = $157; + } + $246 = ((($$0192$lcssa$i)) + 8|0); + $$0 = $246; + STACKTOP = sp;return ($$0|0); + } + } else { + $$0197 = $6; + } + } else { + $247 = ($0>>>0)>(4294967231); + if ($247) { + $$0197 = -1; + } else { + $248 = (($0) + 11)|0; + $249 = $248 & -8; + $250 = HEAP32[(19104)>>2]|0; + $251 = ($250|0)==(0); + if ($251) { + $$0197 = $249; + } else { + $252 = (0 - ($249))|0; + $253 = $248 >>> 8; + $254 = ($253|0)==(0); + if ($254) { + $$0358$i = 0; + } else { + $255 = ($249>>>0)>(16777215); + if ($255) { + $$0358$i = 31; + } else { + $256 = (($253) + 1048320)|0; + $257 = $256 >>> 16; + $258 = $257 & 8; + $259 = $253 << $258; + $260 = (($259) + 520192)|0; + $261 = $260 >>> 16; + $262 = $261 & 4; + $263 = $262 | $258; + $264 = $259 << $262; + $265 = (($264) + 245760)|0; + $266 = $265 >>> 16; + $267 = $266 & 2; + $268 = $263 | $267; + $269 = (14 - ($268))|0; + $270 = $264 << $267; + $271 = $270 >>> 15; + $272 = (($269) + ($271))|0; + $273 = $272 << 1; + $274 = (($272) + 7)|0; + $275 = $249 >>> $274; + $276 = $275 & 1; + $277 = $276 | $273; + $$0358$i = $277; + } + } + $278 = (19404 + ($$0358$i<<2)|0); + $279 = HEAP32[$278>>2]|0; + $280 = ($279|0)==(0|0); + L117: do { + if ($280) { + $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252; + label = 81; + } else { + $281 = ($$0358$i|0)==(31); + $282 = $$0358$i >>> 1; + $283 = (25 - ($282))|0; + $284 = $281 ? 0 : $283; + $285 = $249 << $284; + $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0; + while(1) { + $286 = ((($$0353$i)) + 4|0); + $287 = HEAP32[$286>>2]|0; + $288 = $287 & -8; + $289 = (($288) - ($249))|0; + $290 = ($289>>>0)<($$0347$i>>>0); + if ($290) { + $291 = ($289|0)==(0); + if ($291) { + $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i; + label = 85; + break L117; + } else { + $$1343$i = $$0353$i;$$1348$i = $289; + } + } else { + $$1343$i = $$0342$i;$$1348$i = $$0347$i; + } + $292 = ((($$0353$i)) + 20|0); + $293 = HEAP32[$292>>2]|0; + $294 = $$0359$i >>> 31; + $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0); + $296 = HEAP32[$295>>2]|0; + $297 = ($293|0)==(0|0); + $298 = ($293|0)==($296|0); + $or$cond2$i = $297 | $298; + $$1363$i = $or$cond2$i ? $$0362$i : $293; + $299 = ($296|0)==(0|0); + $not$8$i = $299 ^ 1; + $300 = $not$8$i&1; + $$0359$$i = $$0359$i << $300; + if ($299) { + $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i; + label = 81; + break; + } else { + $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i; + } + } + } + } while(0); + if ((label|0) == 81) { + $301 = ($$2355$i|0)==(0|0); + $302 = ($$3$i201|0)==(0|0); + $or$cond$i = $301 & $302; + if ($or$cond$i) { + $303 = 2 << $$0358$i; + $304 = (0 - ($303))|0; + $305 = $303 | $304; + $306 = $250 & $305; + $307 = ($306|0)==(0); + if ($307) { + $$0197 = $249; + break; + } + $308 = (0 - ($306))|0; + $309 = $306 & $308; + $310 = (($309) + -1)|0; + $311 = $310 >>> 12; + $312 = $311 & 16; + $313 = $310 >>> $312; + $314 = $313 >>> 5; + $315 = $314 & 8; + $316 = $315 | $312; + $317 = $313 >>> $315; + $318 = $317 >>> 2; + $319 = $318 & 4; + $320 = $316 | $319; + $321 = $317 >>> $319; + $322 = $321 >>> 1; + $323 = $322 & 2; + $324 = $320 | $323; + $325 = $321 >>> $323; + $326 = $325 >>> 1; + $327 = $326 & 1; + $328 = $324 | $327; + $329 = $325 >>> $327; + $330 = (($328) + ($329))|0; + $331 = (19404 + ($330<<2)|0); + $332 = HEAP32[$331>>2]|0; + $$4$ph$i = 0;$$4357$ph$i = $332; + } else { + $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i; + } + $333 = ($$4357$ph$i|0)==(0|0); + if ($333) { + $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i; + } else { + $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i; + label = 85; + } + } + if ((label|0) == 85) { + while(1) { + label = 0; + $334 = ((($$435713$i)) + 4|0); + $335 = HEAP32[$334>>2]|0; + $336 = $335 & -8; + $337 = (($336) - ($249))|0; + $338 = ($337>>>0)<($$435114$i>>>0); + $$$4351$i = $338 ? $337 : $$435114$i; + $$4357$$4$i = $338 ? $$435713$i : $$415$i; + $339 = ((($$435713$i)) + 16|0); + $340 = HEAP32[$339>>2]|0; + $not$1$i203 = ($340|0)==(0|0); + $$sink2$i204 = $not$1$i203&1; + $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0); + $342 = HEAP32[$341>>2]|0; + $343 = ($342|0)==(0|0); + if ($343) { + $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i; + break; + } else { + $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342; + label = 85; + } + } + } + $344 = ($$4$lcssa$i|0)==(0|0); + if ($344) { + $$0197 = $249; + } else { + $345 = HEAP32[(19108)>>2]|0; + $346 = (($345) - ($249))|0; + $347 = ($$4351$lcssa$i>>>0)<($346>>>0); + if ($347) { + $348 = HEAP32[(19116)>>2]|0; + $349 = ($$4$lcssa$i>>>0)<($348>>>0); + if ($349) { + _abort(); + // unreachable; + } + $350 = (($$4$lcssa$i) + ($249)|0); + $351 = ($$4$lcssa$i>>>0)<($350>>>0); + if (!($351)) { + _abort(); + // unreachable; + } + $352 = ((($$4$lcssa$i)) + 24|0); + $353 = HEAP32[$352>>2]|0; + $354 = ((($$4$lcssa$i)) + 12|0); + $355 = HEAP32[$354>>2]|0; + $356 = ($355|0)==($$4$lcssa$i|0); + do { + if ($356) { + $366 = ((($$4$lcssa$i)) + 20|0); + $367 = HEAP32[$366>>2]|0; + $368 = ($367|0)==(0|0); + if ($368) { + $369 = ((($$4$lcssa$i)) + 16|0); + $370 = HEAP32[$369>>2]|0; + $371 = ($370|0)==(0|0); + if ($371) { + $$3372$i = 0; + break; + } else { + $$1370$i = $370;$$1374$i = $369; + } + } else { + $$1370$i = $367;$$1374$i = $366; + } + while(1) { + $372 = ((($$1370$i)) + 20|0); + $373 = HEAP32[$372>>2]|0; + $374 = ($373|0)==(0|0); + if (!($374)) { + $$1370$i = $373;$$1374$i = $372; + continue; + } + $375 = ((($$1370$i)) + 16|0); + $376 = HEAP32[$375>>2]|0; + $377 = ($376|0)==(0|0); + if ($377) { + break; + } else { + $$1370$i = $376;$$1374$i = $375; + } + } + $378 = ($$1374$i>>>0)<($348>>>0); + if ($378) { + _abort(); + // unreachable; + } else { + HEAP32[$$1374$i>>2] = 0; + $$3372$i = $$1370$i; + break; + } + } else { + $357 = ((($$4$lcssa$i)) + 8|0); + $358 = HEAP32[$357>>2]|0; + $359 = ($358>>>0)<($348>>>0); + if ($359) { + _abort(); + // unreachable; + } + $360 = ((($358)) + 12|0); + $361 = HEAP32[$360>>2]|0; + $362 = ($361|0)==($$4$lcssa$i|0); + if (!($362)) { + _abort(); + // unreachable; + } + $363 = ((($355)) + 8|0); + $364 = HEAP32[$363>>2]|0; + $365 = ($364|0)==($$4$lcssa$i|0); + if ($365) { + HEAP32[$360>>2] = $355; + HEAP32[$363>>2] = $358; + $$3372$i = $355; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $379 = ($353|0)==(0|0); + L164: do { + if ($379) { + $470 = $250; + } else { + $380 = ((($$4$lcssa$i)) + 28|0); + $381 = HEAP32[$380>>2]|0; + $382 = (19404 + ($381<<2)|0); + $383 = HEAP32[$382>>2]|0; + $384 = ($$4$lcssa$i|0)==($383|0); + do { + if ($384) { + HEAP32[$382>>2] = $$3372$i; + $cond$i208 = ($$3372$i|0)==(0|0); + if ($cond$i208) { + $385 = 1 << $381; + $386 = $385 ^ -1; + $387 = $250 & $386; + HEAP32[(19104)>>2] = $387; + $470 = $387; + break L164; + } + } else { + $388 = HEAP32[(19116)>>2]|0; + $389 = ($353>>>0)<($388>>>0); + if ($389) { + _abort(); + // unreachable; + } else { + $390 = ((($353)) + 16|0); + $391 = HEAP32[$390>>2]|0; + $not$$i209 = ($391|0)!=($$4$lcssa$i|0); + $$sink3$i = $not$$i209&1; + $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0); + HEAP32[$392>>2] = $$3372$i; + $393 = ($$3372$i|0)==(0|0); + if ($393) { + $470 = $250; + break L164; + } else { + break; + } + } + } + } while(0); + $394 = HEAP32[(19116)>>2]|0; + $395 = ($$3372$i>>>0)<($394>>>0); + if ($395) { + _abort(); + // unreachable; + } + $396 = ((($$3372$i)) + 24|0); + HEAP32[$396>>2] = $353; + $397 = ((($$4$lcssa$i)) + 16|0); + $398 = HEAP32[$397>>2]|0; + $399 = ($398|0)==(0|0); + do { + if (!($399)) { + $400 = ($398>>>0)<($394>>>0); + if ($400) { + _abort(); + // unreachable; + } else { + $401 = ((($$3372$i)) + 16|0); + HEAP32[$401>>2] = $398; + $402 = ((($398)) + 24|0); + HEAP32[$402>>2] = $$3372$i; + break; + } + } + } while(0); + $403 = ((($$4$lcssa$i)) + 20|0); + $404 = HEAP32[$403>>2]|0; + $405 = ($404|0)==(0|0); + if ($405) { + $470 = $250; + } else { + $406 = HEAP32[(19116)>>2]|0; + $407 = ($404>>>0)<($406>>>0); + if ($407) { + _abort(); + // unreachable; + } else { + $408 = ((($$3372$i)) + 20|0); + HEAP32[$408>>2] = $404; + $409 = ((($404)) + 24|0); + HEAP32[$409>>2] = $$3372$i; + $470 = $250; + break; + } + } + } + } while(0); + $410 = ($$4351$lcssa$i>>>0)<(16); + do { + if ($410) { + $411 = (($$4351$lcssa$i) + ($249))|0; + $412 = $411 | 3; + $413 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$413>>2] = $412; + $414 = (($$4$lcssa$i) + ($411)|0); + $415 = ((($414)) + 4|0); + $416 = HEAP32[$415>>2]|0; + $417 = $416 | 1; + HEAP32[$415>>2] = $417; + } else { + $418 = $249 | 3; + $419 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$419>>2] = $418; + $420 = $$4351$lcssa$i | 1; + $421 = ((($350)) + 4|0); + HEAP32[$421>>2] = $420; + $422 = (($350) + ($$4351$lcssa$i)|0); + HEAP32[$422>>2] = $$4351$lcssa$i; + $423 = $$4351$lcssa$i >>> 3; + $424 = ($$4351$lcssa$i>>>0)<(256); + if ($424) { + $425 = $423 << 1; + $426 = (19140 + ($425<<2)|0); + $427 = HEAP32[4775]|0; + $428 = 1 << $423; + $429 = $427 & $428; + $430 = ($429|0)==(0); + if ($430) { + $431 = $427 | $428; + HEAP32[4775] = $431; + $$pre$i210 = ((($426)) + 8|0); + $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; + } else { + $432 = ((($426)) + 8|0); + $433 = HEAP32[$432>>2]|0; + $434 = HEAP32[(19116)>>2]|0; + $435 = ($433>>>0)<($434>>>0); + if ($435) { + _abort(); + // unreachable; + } else { + $$0368$i = $433;$$pre$phi$i211Z2D = $432; + } + } + HEAP32[$$pre$phi$i211Z2D>>2] = $350; + $436 = ((($$0368$i)) + 12|0); + HEAP32[$436>>2] = $350; + $437 = ((($350)) + 8|0); + HEAP32[$437>>2] = $$0368$i; + $438 = ((($350)) + 12|0); + HEAP32[$438>>2] = $426; + break; + } + $439 = $$4351$lcssa$i >>> 8; + $440 = ($439|0)==(0); + if ($440) { + $$0361$i = 0; + } else { + $441 = ($$4351$lcssa$i>>>0)>(16777215); + if ($441) { + $$0361$i = 31; + } else { + $442 = (($439) + 1048320)|0; + $443 = $442 >>> 16; + $444 = $443 & 8; + $445 = $439 << $444; + $446 = (($445) + 520192)|0; + $447 = $446 >>> 16; + $448 = $447 & 4; + $449 = $448 | $444; + $450 = $445 << $448; + $451 = (($450) + 245760)|0; + $452 = $451 >>> 16; + $453 = $452 & 2; + $454 = $449 | $453; + $455 = (14 - ($454))|0; + $456 = $450 << $453; + $457 = $456 >>> 15; + $458 = (($455) + ($457))|0; + $459 = $458 << 1; + $460 = (($458) + 7)|0; + $461 = $$4351$lcssa$i >>> $460; + $462 = $461 & 1; + $463 = $462 | $459; + $$0361$i = $463; + } + } + $464 = (19404 + ($$0361$i<<2)|0); + $465 = ((($350)) + 28|0); + HEAP32[$465>>2] = $$0361$i; + $466 = ((($350)) + 16|0); + $467 = ((($466)) + 4|0); + HEAP32[$467>>2] = 0; + HEAP32[$466>>2] = 0; + $468 = 1 << $$0361$i; + $469 = $470 & $468; + $471 = ($469|0)==(0); + if ($471) { + $472 = $470 | $468; + HEAP32[(19104)>>2] = $472; + HEAP32[$464>>2] = $350; + $473 = ((($350)) + 24|0); + HEAP32[$473>>2] = $464; + $474 = ((($350)) + 12|0); + HEAP32[$474>>2] = $350; + $475 = ((($350)) + 8|0); + HEAP32[$475>>2] = $350; + break; + } + $476 = HEAP32[$464>>2]|0; + $477 = ($$0361$i|0)==(31); + $478 = $$0361$i >>> 1; + $479 = (25 - ($478))|0; + $480 = $477 ? 0 : $479; + $481 = $$4351$lcssa$i << $480; + $$0344$i = $481;$$0345$i = $476; + while(1) { + $482 = ((($$0345$i)) + 4|0); + $483 = HEAP32[$482>>2]|0; + $484 = $483 & -8; + $485 = ($484|0)==($$4351$lcssa$i|0); + if ($485) { + label = 139; + break; + } + $486 = $$0344$i >>> 31; + $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0); + $488 = $$0344$i << 1; + $489 = HEAP32[$487>>2]|0; + $490 = ($489|0)==(0|0); + if ($490) { + label = 136; + break; + } else { + $$0344$i = $488;$$0345$i = $489; + } + } + if ((label|0) == 136) { + $491 = HEAP32[(19116)>>2]|0; + $492 = ($487>>>0)<($491>>>0); + if ($492) { + _abort(); + // unreachable; + } else { + HEAP32[$487>>2] = $350; + $493 = ((($350)) + 24|0); + HEAP32[$493>>2] = $$0345$i; + $494 = ((($350)) + 12|0); + HEAP32[$494>>2] = $350; + $495 = ((($350)) + 8|0); + HEAP32[$495>>2] = $350; + break; + } + } + else if ((label|0) == 139) { + $496 = ((($$0345$i)) + 8|0); + $497 = HEAP32[$496>>2]|0; + $498 = HEAP32[(19116)>>2]|0; + $499 = ($497>>>0)>=($498>>>0); + $not$9$i = ($$0345$i>>>0)>=($498>>>0); + $500 = $499 & $not$9$i; + if ($500) { + $501 = ((($497)) + 12|0); + HEAP32[$501>>2] = $350; + HEAP32[$496>>2] = $350; + $502 = ((($350)) + 8|0); + HEAP32[$502>>2] = $497; + $503 = ((($350)) + 12|0); + HEAP32[$503>>2] = $$0345$i; + $504 = ((($350)) + 24|0); + HEAP32[$504>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $505 = ((($$4$lcssa$i)) + 8|0); + $$0 = $505; + STACKTOP = sp;return ($$0|0); + } else { + $$0197 = $249; + } + } + } + } + } + } while(0); + $506 = HEAP32[(19108)>>2]|0; + $507 = ($506>>>0)<($$0197>>>0); + if (!($507)) { + $508 = (($506) - ($$0197))|0; + $509 = HEAP32[(19120)>>2]|0; + $510 = ($508>>>0)>(15); + if ($510) { + $511 = (($509) + ($$0197)|0); + HEAP32[(19120)>>2] = $511; + HEAP32[(19108)>>2] = $508; + $512 = $508 | 1; + $513 = ((($511)) + 4|0); + HEAP32[$513>>2] = $512; + $514 = (($511) + ($508)|0); + HEAP32[$514>>2] = $508; + $515 = $$0197 | 3; + $516 = ((($509)) + 4|0); + HEAP32[$516>>2] = $515; + } else { + HEAP32[(19108)>>2] = 0; + HEAP32[(19120)>>2] = 0; + $517 = $506 | 3; + $518 = ((($509)) + 4|0); + HEAP32[$518>>2] = $517; + $519 = (($509) + ($506)|0); + $520 = ((($519)) + 4|0); + $521 = HEAP32[$520>>2]|0; + $522 = $521 | 1; + HEAP32[$520>>2] = $522; + } + $523 = ((($509)) + 8|0); + $$0 = $523; + STACKTOP = sp;return ($$0|0); + } + $524 = HEAP32[(19112)>>2]|0; + $525 = ($524>>>0)>($$0197>>>0); + if ($525) { + $526 = (($524) - ($$0197))|0; + HEAP32[(19112)>>2] = $526; + $527 = HEAP32[(19124)>>2]|0; + $528 = (($527) + ($$0197)|0); + HEAP32[(19124)>>2] = $528; + $529 = $526 | 1; + $530 = ((($528)) + 4|0); + HEAP32[$530>>2] = $529; + $531 = $$0197 | 3; + $532 = ((($527)) + 4|0); + HEAP32[$532>>2] = $531; + $533 = ((($527)) + 8|0); + $$0 = $533; + STACKTOP = sp;return ($$0|0); + } + $534 = HEAP32[4893]|0; + $535 = ($534|0)==(0); + if ($535) { + HEAP32[(19580)>>2] = 4096; + HEAP32[(19576)>>2] = 4096; + HEAP32[(19584)>>2] = -1; + HEAP32[(19588)>>2] = -1; + HEAP32[(19592)>>2] = 0; + HEAP32[(19544)>>2] = 0; + $536 = $1; + $537 = $536 & -16; + $538 = $537 ^ 1431655768; + HEAP32[$1>>2] = $538; + HEAP32[4893] = $538; + $542 = 4096; + } else { + $$pre$i212 = HEAP32[(19580)>>2]|0; + $542 = $$pre$i212; + } + $539 = (($$0197) + 48)|0; + $540 = (($$0197) + 47)|0; + $541 = (($542) + ($540))|0; + $543 = (0 - ($542))|0; + $544 = $541 & $543; + $545 = ($544>>>0)>($$0197>>>0); + if (!($545)) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + $546 = HEAP32[(19540)>>2]|0; + $547 = ($546|0)==(0); + if (!($547)) { + $548 = HEAP32[(19532)>>2]|0; + $549 = (($548) + ($544))|0; + $550 = ($549>>>0)<=($548>>>0); + $551 = ($549>>>0)>($546>>>0); + $or$cond1$i = $550 | $551; + if ($or$cond1$i) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + } + $552 = HEAP32[(19544)>>2]|0; + $553 = $552 & 4; + $554 = ($553|0)==(0); + L244: do { + if ($554) { + $555 = HEAP32[(19124)>>2]|0; + $556 = ($555|0)==(0|0); + L246: do { + if ($556) { + label = 163; + } else { + $$0$i$i = (19548); + while(1) { + $557 = HEAP32[$$0$i$i>>2]|0; + $558 = ($557>>>0)>($555>>>0); + if (!($558)) { + $559 = ((($$0$i$i)) + 4|0); + $560 = HEAP32[$559>>2]|0; + $561 = (($557) + ($560)|0); + $562 = ($561>>>0)>($555>>>0); + if ($562) { + break; + } + } + $563 = ((($$0$i$i)) + 8|0); + $564 = HEAP32[$563>>2]|0; + $565 = ($564|0)==(0|0); + if ($565) { + label = 163; + break L246; + } else { + $$0$i$i = $564; + } + } + $588 = (($541) - ($524))|0; + $589 = $588 & $543; + $590 = ($589>>>0)<(2147483647); + if ($590) { + $591 = (_sbrk(($589|0))|0); + $592 = HEAP32[$$0$i$i>>2]|0; + $593 = HEAP32[$559>>2]|0; + $594 = (($592) + ($593)|0); + $595 = ($591|0)==($594|0); + if ($595) { + $596 = ($591|0)==((-1)|0); + if ($596) { + $$2234253237$i = $589; + } else { + $$723948$i = $589;$$749$i = $591; + label = 180; + break L244; + } + } else { + $$2247$ph$i = $591;$$2253$ph$i = $589; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } while(0); + do { + if ((label|0) == 163) { + $566 = (_sbrk(0)|0); + $567 = ($566|0)==((-1)|0); + if ($567) { + $$2234253237$i = 0; + } else { + $568 = $566; + $569 = HEAP32[(19576)>>2]|0; + $570 = (($569) + -1)|0; + $571 = $570 & $568; + $572 = ($571|0)==(0); + $573 = (($570) + ($568))|0; + $574 = (0 - ($569))|0; + $575 = $573 & $574; + $576 = (($575) - ($568))|0; + $577 = $572 ? 0 : $576; + $$$i = (($577) + ($544))|0; + $578 = HEAP32[(19532)>>2]|0; + $579 = (($$$i) + ($578))|0; + $580 = ($$$i>>>0)>($$0197>>>0); + $581 = ($$$i>>>0)<(2147483647); + $or$cond$i214 = $580 & $581; + if ($or$cond$i214) { + $582 = HEAP32[(19540)>>2]|0; + $583 = ($582|0)==(0); + if (!($583)) { + $584 = ($579>>>0)<=($578>>>0); + $585 = ($579>>>0)>($582>>>0); + $or$cond2$i215 = $584 | $585; + if ($or$cond2$i215) { + $$2234253237$i = 0; + break; + } + } + $586 = (_sbrk(($$$i|0))|0); + $587 = ($586|0)==($566|0); + if ($587) { + $$723948$i = $$$i;$$749$i = $566; + label = 180; + break L244; + } else { + $$2247$ph$i = $586;$$2253$ph$i = $$$i; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } + } while(0); + do { + if ((label|0) == 171) { + $597 = (0 - ($$2253$ph$i))|0; + $598 = ($$2247$ph$i|0)!=((-1)|0); + $599 = ($$2253$ph$i>>>0)<(2147483647); + $or$cond7$i = $599 & $598; + $600 = ($539>>>0)>($$2253$ph$i>>>0); + $or$cond10$i = $600 & $or$cond7$i; + if (!($or$cond10$i)) { + $610 = ($$2247$ph$i|0)==((-1)|0); + if ($610) { + $$2234253237$i = 0; + break; + } else { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + $601 = HEAP32[(19580)>>2]|0; + $602 = (($540) - ($$2253$ph$i))|0; + $603 = (($602) + ($601))|0; + $604 = (0 - ($601))|0; + $605 = $603 & $604; + $606 = ($605>>>0)<(2147483647); + if (!($606)) { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + $607 = (_sbrk(($605|0))|0); + $608 = ($607|0)==((-1)|0); + if ($608) { + (_sbrk(($597|0))|0); + $$2234253237$i = 0; + break; + } else { + $609 = (($605) + ($$2253$ph$i))|0; + $$723948$i = $609;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + } while(0); + $611 = HEAP32[(19544)>>2]|0; + $612 = $611 | 4; + HEAP32[(19544)>>2] = $612; + $$4236$i = $$2234253237$i; + label = 178; + } else { + $$4236$i = 0; + label = 178; + } + } while(0); + if ((label|0) == 178) { + $613 = ($544>>>0)<(2147483647); + if ($613) { + $614 = (_sbrk(($544|0))|0); + $615 = (_sbrk(0)|0); + $616 = ($614|0)!=((-1)|0); + $617 = ($615|0)!=((-1)|0); + $or$cond5$i = $616 & $617; + $618 = ($614>>>0)<($615>>>0); + $or$cond11$i = $618 & $or$cond5$i; + $619 = $615; + $620 = $614; + $621 = (($619) - ($620))|0; + $622 = (($$0197) + 40)|0; + $623 = ($621>>>0)>($622>>>0); + $$$4236$i = $623 ? $621 : $$4236$i; + $or$cond11$not$i = $or$cond11$i ^ 1; + $624 = ($614|0)==((-1)|0); + $not$$i216 = $623 ^ 1; + $625 = $624 | $not$$i216; + $or$cond50$i = $625 | $or$cond11$not$i; + if (!($or$cond50$i)) { + $$723948$i = $$$4236$i;$$749$i = $614; + label = 180; + } + } + } + if ((label|0) == 180) { + $626 = HEAP32[(19532)>>2]|0; + $627 = (($626) + ($$723948$i))|0; + HEAP32[(19532)>>2] = $627; + $628 = HEAP32[(19536)>>2]|0; + $629 = ($627>>>0)>($628>>>0); + if ($629) { + HEAP32[(19536)>>2] = $627; + } + $630 = HEAP32[(19124)>>2]|0; + $631 = ($630|0)==(0|0); + do { + if ($631) { + $632 = HEAP32[(19116)>>2]|0; + $633 = ($632|0)==(0|0); + $634 = ($$749$i>>>0)<($632>>>0); + $or$cond12$i = $633 | $634; + if ($or$cond12$i) { + HEAP32[(19116)>>2] = $$749$i; + } + HEAP32[(19548)>>2] = $$749$i; + HEAP32[(19552)>>2] = $$723948$i; + HEAP32[(19560)>>2] = 0; + $635 = HEAP32[4893]|0; + HEAP32[(19136)>>2] = $635; + HEAP32[(19132)>>2] = -1; + $$01$i$i = 0; + while(1) { + $636 = $$01$i$i << 1; + $637 = (19140 + ($636<<2)|0); + $638 = ((($637)) + 12|0); + HEAP32[$638>>2] = $637; + $639 = ((($637)) + 8|0); + HEAP32[$639>>2] = $637; + $640 = (($$01$i$i) + 1)|0; + $exitcond$i$i = ($640|0)==(32); + if ($exitcond$i$i) { + break; + } else { + $$01$i$i = $640; + } + } + $641 = (($$723948$i) + -40)|0; + $642 = ((($$749$i)) + 8|0); + $643 = $642; + $644 = $643 & 7; + $645 = ($644|0)==(0); + $646 = (0 - ($643))|0; + $647 = $646 & 7; + $648 = $645 ? 0 : $647; + $649 = (($$749$i) + ($648)|0); + $650 = (($641) - ($648))|0; + HEAP32[(19124)>>2] = $649; + HEAP32[(19112)>>2] = $650; + $651 = $650 | 1; + $652 = ((($649)) + 4|0); + HEAP32[$652>>2] = $651; + $653 = (($649) + ($650)|0); + $654 = ((($653)) + 4|0); + HEAP32[$654>>2] = 40; + $655 = HEAP32[(19588)>>2]|0; + HEAP32[(19128)>>2] = $655; + } else { + $$024371$i = (19548); + while(1) { + $656 = HEAP32[$$024371$i>>2]|0; + $657 = ((($$024371$i)) + 4|0); + $658 = HEAP32[$657>>2]|0; + $659 = (($656) + ($658)|0); + $660 = ($$749$i|0)==($659|0); + if ($660) { + label = 190; + break; + } + $661 = ((($$024371$i)) + 8|0); + $662 = HEAP32[$661>>2]|0; + $663 = ($662|0)==(0|0); + if ($663) { + break; + } else { + $$024371$i = $662; + } + } + if ((label|0) == 190) { + $664 = ((($$024371$i)) + 12|0); + $665 = HEAP32[$664>>2]|0; + $666 = $665 & 8; + $667 = ($666|0)==(0); + if ($667) { + $668 = ($630>>>0)>=($656>>>0); + $669 = ($630>>>0)<($$749$i>>>0); + $or$cond51$i = $669 & $668; + if ($or$cond51$i) { + $670 = (($658) + ($$723948$i))|0; + HEAP32[$657>>2] = $670; + $671 = HEAP32[(19112)>>2]|0; + $672 = ((($630)) + 8|0); + $673 = $672; + $674 = $673 & 7; + $675 = ($674|0)==(0); + $676 = (0 - ($673))|0; + $677 = $676 & 7; + $678 = $675 ? 0 : $677; + $679 = (($630) + ($678)|0); + $680 = (($$723948$i) - ($678))|0; + $681 = (($671) + ($680))|0; + HEAP32[(19124)>>2] = $679; + HEAP32[(19112)>>2] = $681; + $682 = $681 | 1; + $683 = ((($679)) + 4|0); + HEAP32[$683>>2] = $682; + $684 = (($679) + ($681)|0); + $685 = ((($684)) + 4|0); + HEAP32[$685>>2] = 40; + $686 = HEAP32[(19588)>>2]|0; + HEAP32[(19128)>>2] = $686; + break; + } + } + } + $687 = HEAP32[(19116)>>2]|0; + $688 = ($$749$i>>>0)<($687>>>0); + if ($688) { + HEAP32[(19116)>>2] = $$749$i; + $752 = $$749$i; + } else { + $752 = $687; + } + $689 = (($$749$i) + ($$723948$i)|0); + $$124470$i = (19548); + while(1) { + $690 = HEAP32[$$124470$i>>2]|0; + $691 = ($690|0)==($689|0); + if ($691) { + label = 198; + break; + } + $692 = ((($$124470$i)) + 8|0); + $693 = HEAP32[$692>>2]|0; + $694 = ($693|0)==(0|0); + if ($694) { + break; + } else { + $$124470$i = $693; + } + } + if ((label|0) == 198) { + $695 = ((($$124470$i)) + 12|0); + $696 = HEAP32[$695>>2]|0; + $697 = $696 & 8; + $698 = ($697|0)==(0); + if ($698) { + HEAP32[$$124470$i>>2] = $$749$i; + $699 = ((($$124470$i)) + 4|0); + $700 = HEAP32[$699>>2]|0; + $701 = (($700) + ($$723948$i))|0; + HEAP32[$699>>2] = $701; + $702 = ((($$749$i)) + 8|0); + $703 = $702; + $704 = $703 & 7; + $705 = ($704|0)==(0); + $706 = (0 - ($703))|0; + $707 = $706 & 7; + $708 = $705 ? 0 : $707; + $709 = (($$749$i) + ($708)|0); + $710 = ((($689)) + 8|0); + $711 = $710; + $712 = $711 & 7; + $713 = ($712|0)==(0); + $714 = (0 - ($711))|0; + $715 = $714 & 7; + $716 = $713 ? 0 : $715; + $717 = (($689) + ($716)|0); + $718 = $717; + $719 = $709; + $720 = (($718) - ($719))|0; + $721 = (($709) + ($$0197)|0); + $722 = (($720) - ($$0197))|0; + $723 = $$0197 | 3; + $724 = ((($709)) + 4|0); + HEAP32[$724>>2] = $723; + $725 = ($717|0)==($630|0); + do { + if ($725) { + $726 = HEAP32[(19112)>>2]|0; + $727 = (($726) + ($722))|0; + HEAP32[(19112)>>2] = $727; + HEAP32[(19124)>>2] = $721; + $728 = $727 | 1; + $729 = ((($721)) + 4|0); + HEAP32[$729>>2] = $728; + } else { + $730 = HEAP32[(19120)>>2]|0; + $731 = ($717|0)==($730|0); + if ($731) { + $732 = HEAP32[(19108)>>2]|0; + $733 = (($732) + ($722))|0; + HEAP32[(19108)>>2] = $733; + HEAP32[(19120)>>2] = $721; + $734 = $733 | 1; + $735 = ((($721)) + 4|0); + HEAP32[$735>>2] = $734; + $736 = (($721) + ($733)|0); + HEAP32[$736>>2] = $733; + break; + } + $737 = ((($717)) + 4|0); + $738 = HEAP32[$737>>2]|0; + $739 = $738 & 3; + $740 = ($739|0)==(1); + if ($740) { + $741 = $738 & -8; + $742 = $738 >>> 3; + $743 = ($738>>>0)<(256); + L314: do { + if ($743) { + $744 = ((($717)) + 8|0); + $745 = HEAP32[$744>>2]|0; + $746 = ((($717)) + 12|0); + $747 = HEAP32[$746>>2]|0; + $748 = $742 << 1; + $749 = (19140 + ($748<<2)|0); + $750 = ($745|0)==($749|0); + do { + if (!($750)) { + $751 = ($745>>>0)<($752>>>0); + if ($751) { + _abort(); + // unreachable; + } + $753 = ((($745)) + 12|0); + $754 = HEAP32[$753>>2]|0; + $755 = ($754|0)==($717|0); + if ($755) { + break; + } + _abort(); + // unreachable; + } + } while(0); + $756 = ($747|0)==($745|0); + if ($756) { + $757 = 1 << $742; + $758 = $757 ^ -1; + $759 = HEAP32[4775]|0; + $760 = $759 & $758; + HEAP32[4775] = $760; + break; + } + $761 = ($747|0)==($749|0); + do { + if ($761) { + $$pre10$i$i = ((($747)) + 8|0); + $$pre$phi11$i$iZ2D = $$pre10$i$i; + } else { + $762 = ($747>>>0)<($752>>>0); + if ($762) { + _abort(); + // unreachable; + } + $763 = ((($747)) + 8|0); + $764 = HEAP32[$763>>2]|0; + $765 = ($764|0)==($717|0); + if ($765) { + $$pre$phi11$i$iZ2D = $763; + break; + } + _abort(); + // unreachable; + } + } while(0); + $766 = ((($745)) + 12|0); + HEAP32[$766>>2] = $747; + HEAP32[$$pre$phi11$i$iZ2D>>2] = $745; + } else { + $767 = ((($717)) + 24|0); + $768 = HEAP32[$767>>2]|0; + $769 = ((($717)) + 12|0); + $770 = HEAP32[$769>>2]|0; + $771 = ($770|0)==($717|0); + do { + if ($771) { + $781 = ((($717)) + 16|0); + $782 = ((($781)) + 4|0); + $783 = HEAP32[$782>>2]|0; + $784 = ($783|0)==(0|0); + if ($784) { + $785 = HEAP32[$781>>2]|0; + $786 = ($785|0)==(0|0); + if ($786) { + $$3$i$i = 0; + break; + } else { + $$1291$i$i = $785;$$1293$i$i = $781; + } + } else { + $$1291$i$i = $783;$$1293$i$i = $782; + } + while(1) { + $787 = ((($$1291$i$i)) + 20|0); + $788 = HEAP32[$787>>2]|0; + $789 = ($788|0)==(0|0); + if (!($789)) { + $$1291$i$i = $788;$$1293$i$i = $787; + continue; + } + $790 = ((($$1291$i$i)) + 16|0); + $791 = HEAP32[$790>>2]|0; + $792 = ($791|0)==(0|0); + if ($792) { + break; + } else { + $$1291$i$i = $791;$$1293$i$i = $790; + } + } + $793 = ($$1293$i$i>>>0)<($752>>>0); + if ($793) { + _abort(); + // unreachable; + } else { + HEAP32[$$1293$i$i>>2] = 0; + $$3$i$i = $$1291$i$i; + break; + } + } else { + $772 = ((($717)) + 8|0); + $773 = HEAP32[$772>>2]|0; + $774 = ($773>>>0)<($752>>>0); + if ($774) { + _abort(); + // unreachable; + } + $775 = ((($773)) + 12|0); + $776 = HEAP32[$775>>2]|0; + $777 = ($776|0)==($717|0); + if (!($777)) { + _abort(); + // unreachable; + } + $778 = ((($770)) + 8|0); + $779 = HEAP32[$778>>2]|0; + $780 = ($779|0)==($717|0); + if ($780) { + HEAP32[$775>>2] = $770; + HEAP32[$778>>2] = $773; + $$3$i$i = $770; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $794 = ($768|0)==(0|0); + if ($794) { + break; + } + $795 = ((($717)) + 28|0); + $796 = HEAP32[$795>>2]|0; + $797 = (19404 + ($796<<2)|0); + $798 = HEAP32[$797>>2]|0; + $799 = ($717|0)==($798|0); + do { + if ($799) { + HEAP32[$797>>2] = $$3$i$i; + $cond$i$i = ($$3$i$i|0)==(0|0); + if (!($cond$i$i)) { + break; + } + $800 = 1 << $796; + $801 = $800 ^ -1; + $802 = HEAP32[(19104)>>2]|0; + $803 = $802 & $801; + HEAP32[(19104)>>2] = $803; + break L314; + } else { + $804 = HEAP32[(19116)>>2]|0; + $805 = ($768>>>0)<($804>>>0); + if ($805) { + _abort(); + // unreachable; + } else { + $806 = ((($768)) + 16|0); + $807 = HEAP32[$806>>2]|0; + $not$$i17$i = ($807|0)!=($717|0); + $$sink1$i$i = $not$$i17$i&1; + $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0); + HEAP32[$808>>2] = $$3$i$i; + $809 = ($$3$i$i|0)==(0|0); + if ($809) { + break L314; + } else { + break; + } + } + } + } while(0); + $810 = HEAP32[(19116)>>2]|0; + $811 = ($$3$i$i>>>0)<($810>>>0); + if ($811) { + _abort(); + // unreachable; + } + $812 = ((($$3$i$i)) + 24|0); + HEAP32[$812>>2] = $768; + $813 = ((($717)) + 16|0); + $814 = HEAP32[$813>>2]|0; + $815 = ($814|0)==(0|0); + do { + if (!($815)) { + $816 = ($814>>>0)<($810>>>0); + if ($816) { + _abort(); + // unreachable; + } else { + $817 = ((($$3$i$i)) + 16|0); + HEAP32[$817>>2] = $814; + $818 = ((($814)) + 24|0); + HEAP32[$818>>2] = $$3$i$i; + break; + } + } + } while(0); + $819 = ((($813)) + 4|0); + $820 = HEAP32[$819>>2]|0; + $821 = ($820|0)==(0|0); + if ($821) { + break; + } + $822 = HEAP32[(19116)>>2]|0; + $823 = ($820>>>0)<($822>>>0); + if ($823) { + _abort(); + // unreachable; + } else { + $824 = ((($$3$i$i)) + 20|0); + HEAP32[$824>>2] = $820; + $825 = ((($820)) + 24|0); + HEAP32[$825>>2] = $$3$i$i; + break; + } + } + } while(0); + $826 = (($717) + ($741)|0); + $827 = (($741) + ($722))|0; + $$0$i18$i = $826;$$0287$i$i = $827; + } else { + $$0$i18$i = $717;$$0287$i$i = $722; + } + $828 = ((($$0$i18$i)) + 4|0); + $829 = HEAP32[$828>>2]|0; + $830 = $829 & -2; + HEAP32[$828>>2] = $830; + $831 = $$0287$i$i | 1; + $832 = ((($721)) + 4|0); + HEAP32[$832>>2] = $831; + $833 = (($721) + ($$0287$i$i)|0); + HEAP32[$833>>2] = $$0287$i$i; + $834 = $$0287$i$i >>> 3; + $835 = ($$0287$i$i>>>0)<(256); + if ($835) { + $836 = $834 << 1; + $837 = (19140 + ($836<<2)|0); + $838 = HEAP32[4775]|0; + $839 = 1 << $834; + $840 = $838 & $839; + $841 = ($840|0)==(0); + do { + if ($841) { + $842 = $838 | $839; + HEAP32[4775] = $842; + $$pre$i19$i = ((($837)) + 8|0); + $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; + } else { + $843 = ((($837)) + 8|0); + $844 = HEAP32[$843>>2]|0; + $845 = HEAP32[(19116)>>2]|0; + $846 = ($844>>>0)<($845>>>0); + if (!($846)) { + $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; + break; + } + _abort(); + // unreachable; + } + } while(0); + HEAP32[$$pre$phi$i20$iZ2D>>2] = $721; + $847 = ((($$0295$i$i)) + 12|0); + HEAP32[$847>>2] = $721; + $848 = ((($721)) + 8|0); + HEAP32[$848>>2] = $$0295$i$i; + $849 = ((($721)) + 12|0); + HEAP32[$849>>2] = $837; + break; + } + $850 = $$0287$i$i >>> 8; + $851 = ($850|0)==(0); + do { + if ($851) { + $$0296$i$i = 0; + } else { + $852 = ($$0287$i$i>>>0)>(16777215); + if ($852) { + $$0296$i$i = 31; + break; + } + $853 = (($850) + 1048320)|0; + $854 = $853 >>> 16; + $855 = $854 & 8; + $856 = $850 << $855; + $857 = (($856) + 520192)|0; + $858 = $857 >>> 16; + $859 = $858 & 4; + $860 = $859 | $855; + $861 = $856 << $859; + $862 = (($861) + 245760)|0; + $863 = $862 >>> 16; + $864 = $863 & 2; + $865 = $860 | $864; + $866 = (14 - ($865))|0; + $867 = $861 << $864; + $868 = $867 >>> 15; + $869 = (($866) + ($868))|0; + $870 = $869 << 1; + $871 = (($869) + 7)|0; + $872 = $$0287$i$i >>> $871; + $873 = $872 & 1; + $874 = $873 | $870; + $$0296$i$i = $874; + } + } while(0); + $875 = (19404 + ($$0296$i$i<<2)|0); + $876 = ((($721)) + 28|0); + HEAP32[$876>>2] = $$0296$i$i; + $877 = ((($721)) + 16|0); + $878 = ((($877)) + 4|0); + HEAP32[$878>>2] = 0; + HEAP32[$877>>2] = 0; + $879 = HEAP32[(19104)>>2]|0; + $880 = 1 << $$0296$i$i; + $881 = $879 & $880; + $882 = ($881|0)==(0); + if ($882) { + $883 = $879 | $880; + HEAP32[(19104)>>2] = $883; + HEAP32[$875>>2] = $721; + $884 = ((($721)) + 24|0); + HEAP32[$884>>2] = $875; + $885 = ((($721)) + 12|0); + HEAP32[$885>>2] = $721; + $886 = ((($721)) + 8|0); + HEAP32[$886>>2] = $721; + break; + } + $887 = HEAP32[$875>>2]|0; + $888 = ($$0296$i$i|0)==(31); + $889 = $$0296$i$i >>> 1; + $890 = (25 - ($889))|0; + $891 = $888 ? 0 : $890; + $892 = $$0287$i$i << $891; + $$0288$i$i = $892;$$0289$i$i = $887; + while(1) { + $893 = ((($$0289$i$i)) + 4|0); + $894 = HEAP32[$893>>2]|0; + $895 = $894 & -8; + $896 = ($895|0)==($$0287$i$i|0); + if ($896) { + label = 265; + break; + } + $897 = $$0288$i$i >>> 31; + $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0); + $899 = $$0288$i$i << 1; + $900 = HEAP32[$898>>2]|0; + $901 = ($900|0)==(0|0); + if ($901) { + label = 262; + break; + } else { + $$0288$i$i = $899;$$0289$i$i = $900; + } + } + if ((label|0) == 262) { + $902 = HEAP32[(19116)>>2]|0; + $903 = ($898>>>0)<($902>>>0); + if ($903) { + _abort(); + // unreachable; + } else { + HEAP32[$898>>2] = $721; + $904 = ((($721)) + 24|0); + HEAP32[$904>>2] = $$0289$i$i; + $905 = ((($721)) + 12|0); + HEAP32[$905>>2] = $721; + $906 = ((($721)) + 8|0); + HEAP32[$906>>2] = $721; + break; + } + } + else if ((label|0) == 265) { + $907 = ((($$0289$i$i)) + 8|0); + $908 = HEAP32[$907>>2]|0; + $909 = HEAP32[(19116)>>2]|0; + $910 = ($908>>>0)>=($909>>>0); + $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); + $911 = $910 & $not$7$i$i; + if ($911) { + $912 = ((($908)) + 12|0); + HEAP32[$912>>2] = $721; + HEAP32[$907>>2] = $721; + $913 = ((($721)) + 8|0); + HEAP32[$913>>2] = $908; + $914 = ((($721)) + 12|0); + HEAP32[$914>>2] = $$0289$i$i; + $915 = ((($721)) + 24|0); + HEAP32[$915>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $1047 = ((($709)) + 8|0); + $$0 = $1047; + STACKTOP = sp;return ($$0|0); + } + } + $$0$i$i$i = (19548); + while(1) { + $916 = HEAP32[$$0$i$i$i>>2]|0; + $917 = ($916>>>0)>($630>>>0); + if (!($917)) { + $918 = ((($$0$i$i$i)) + 4|0); + $919 = HEAP32[$918>>2]|0; + $920 = (($916) + ($919)|0); + $921 = ($920>>>0)>($630>>>0); + if ($921) { + break; + } + } + $922 = ((($$0$i$i$i)) + 8|0); + $923 = HEAP32[$922>>2]|0; + $$0$i$i$i = $923; + } + $924 = ((($920)) + -47|0); + $925 = ((($924)) + 8|0); + $926 = $925; + $927 = $926 & 7; + $928 = ($927|0)==(0); + $929 = (0 - ($926))|0; + $930 = $929 & 7; + $931 = $928 ? 0 : $930; + $932 = (($924) + ($931)|0); + $933 = ((($630)) + 16|0); + $934 = ($932>>>0)<($933>>>0); + $935 = $934 ? $630 : $932; + $936 = ((($935)) + 8|0); + $937 = ((($935)) + 24|0); + $938 = (($$723948$i) + -40)|0; + $939 = ((($$749$i)) + 8|0); + $940 = $939; + $941 = $940 & 7; + $942 = ($941|0)==(0); + $943 = (0 - ($940))|0; + $944 = $943 & 7; + $945 = $942 ? 0 : $944; + $946 = (($$749$i) + ($945)|0); + $947 = (($938) - ($945))|0; + HEAP32[(19124)>>2] = $946; + HEAP32[(19112)>>2] = $947; + $948 = $947 | 1; + $949 = ((($946)) + 4|0); + HEAP32[$949>>2] = $948; + $950 = (($946) + ($947)|0); + $951 = ((($950)) + 4|0); + HEAP32[$951>>2] = 40; + $952 = HEAP32[(19588)>>2]|0; + HEAP32[(19128)>>2] = $952; + $953 = ((($935)) + 4|0); + HEAP32[$953>>2] = 27; + ;HEAP32[$936>>2]=HEAP32[(19548)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19548)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19548)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19548)+12>>2]|0; + HEAP32[(19548)>>2] = $$749$i; + HEAP32[(19552)>>2] = $$723948$i; + HEAP32[(19560)>>2] = 0; + HEAP32[(19556)>>2] = $936; + $955 = $937; + while(1) { + $954 = ((($955)) + 4|0); + HEAP32[$954>>2] = 7; + $956 = ((($955)) + 8|0); + $957 = ($956>>>0)<($920>>>0); + if ($957) { + $955 = $954; + } else { + break; + } + } + $958 = ($935|0)==($630|0); + if (!($958)) { + $959 = $935; + $960 = $630; + $961 = (($959) - ($960))|0; + $962 = HEAP32[$953>>2]|0; + $963 = $962 & -2; + HEAP32[$953>>2] = $963; + $964 = $961 | 1; + $965 = ((($630)) + 4|0); + HEAP32[$965>>2] = $964; + HEAP32[$935>>2] = $961; + $966 = $961 >>> 3; + $967 = ($961>>>0)<(256); + if ($967) { + $968 = $966 << 1; + $969 = (19140 + ($968<<2)|0); + $970 = HEAP32[4775]|0; + $971 = 1 << $966; + $972 = $970 & $971; + $973 = ($972|0)==(0); + if ($973) { + $974 = $970 | $971; + HEAP32[4775] = $974; + $$pre$i$i = ((($969)) + 8|0); + $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; + } else { + $975 = ((($969)) + 8|0); + $976 = HEAP32[$975>>2]|0; + $977 = HEAP32[(19116)>>2]|0; + $978 = ($976>>>0)<($977>>>0); + if ($978) { + _abort(); + // unreachable; + } else { + $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975; + } + } + HEAP32[$$pre$phi$i$iZ2D>>2] = $630; + $979 = ((($$0211$i$i)) + 12|0); + HEAP32[$979>>2] = $630; + $980 = ((($630)) + 8|0); + HEAP32[$980>>2] = $$0211$i$i; + $981 = ((($630)) + 12|0); + HEAP32[$981>>2] = $969; + break; + } + $982 = $961 >>> 8; + $983 = ($982|0)==(0); + if ($983) { + $$0212$i$i = 0; + } else { + $984 = ($961>>>0)>(16777215); + if ($984) { + $$0212$i$i = 31; + } else { + $985 = (($982) + 1048320)|0; + $986 = $985 >>> 16; + $987 = $986 & 8; + $988 = $982 << $987; + $989 = (($988) + 520192)|0; + $990 = $989 >>> 16; + $991 = $990 & 4; + $992 = $991 | $987; + $993 = $988 << $991; + $994 = (($993) + 245760)|0; + $995 = $994 >>> 16; + $996 = $995 & 2; + $997 = $992 | $996; + $998 = (14 - ($997))|0; + $999 = $993 << $996; + $1000 = $999 >>> 15; + $1001 = (($998) + ($1000))|0; + $1002 = $1001 << 1; + $1003 = (($1001) + 7)|0; + $1004 = $961 >>> $1003; + $1005 = $1004 & 1; + $1006 = $1005 | $1002; + $$0212$i$i = $1006; + } + } + $1007 = (19404 + ($$0212$i$i<<2)|0); + $1008 = ((($630)) + 28|0); + HEAP32[$1008>>2] = $$0212$i$i; + $1009 = ((($630)) + 20|0); + HEAP32[$1009>>2] = 0; + HEAP32[$933>>2] = 0; + $1010 = HEAP32[(19104)>>2]|0; + $1011 = 1 << $$0212$i$i; + $1012 = $1010 & $1011; + $1013 = ($1012|0)==(0); + if ($1013) { + $1014 = $1010 | $1011; + HEAP32[(19104)>>2] = $1014; + HEAP32[$1007>>2] = $630; + $1015 = ((($630)) + 24|0); + HEAP32[$1015>>2] = $1007; + $1016 = ((($630)) + 12|0); + HEAP32[$1016>>2] = $630; + $1017 = ((($630)) + 8|0); + HEAP32[$1017>>2] = $630; + break; + } + $1018 = HEAP32[$1007>>2]|0; + $1019 = ($$0212$i$i|0)==(31); + $1020 = $$0212$i$i >>> 1; + $1021 = (25 - ($1020))|0; + $1022 = $1019 ? 0 : $1021; + $1023 = $961 << $1022; + $$0206$i$i = $1023;$$0207$i$i = $1018; + while(1) { + $1024 = ((($$0207$i$i)) + 4|0); + $1025 = HEAP32[$1024>>2]|0; + $1026 = $1025 & -8; + $1027 = ($1026|0)==($961|0); + if ($1027) { + label = 292; + break; + } + $1028 = $$0206$i$i >>> 31; + $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0); + $1030 = $$0206$i$i << 1; + $1031 = HEAP32[$1029>>2]|0; + $1032 = ($1031|0)==(0|0); + if ($1032) { + label = 289; + break; + } else { + $$0206$i$i = $1030;$$0207$i$i = $1031; + } + } + if ((label|0) == 289) { + $1033 = HEAP32[(19116)>>2]|0; + $1034 = ($1029>>>0)<($1033>>>0); + if ($1034) { + _abort(); + // unreachable; + } else { + HEAP32[$1029>>2] = $630; + $1035 = ((($630)) + 24|0); + HEAP32[$1035>>2] = $$0207$i$i; + $1036 = ((($630)) + 12|0); + HEAP32[$1036>>2] = $630; + $1037 = ((($630)) + 8|0); + HEAP32[$1037>>2] = $630; + break; + } + } + else if ((label|0) == 292) { + $1038 = ((($$0207$i$i)) + 8|0); + $1039 = HEAP32[$1038>>2]|0; + $1040 = HEAP32[(19116)>>2]|0; + $1041 = ($1039>>>0)>=($1040>>>0); + $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); + $1042 = $1041 & $not$$i$i; + if ($1042) { + $1043 = ((($1039)) + 12|0); + HEAP32[$1043>>2] = $630; + HEAP32[$1038>>2] = $630; + $1044 = ((($630)) + 8|0); + HEAP32[$1044>>2] = $1039; + $1045 = ((($630)) + 12|0); + HEAP32[$1045>>2] = $$0207$i$i; + $1046 = ((($630)) + 24|0); + HEAP32[$1046>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } + } while(0); + $1048 = HEAP32[(19112)>>2]|0; + $1049 = ($1048>>>0)>($$0197>>>0); + if ($1049) { + $1050 = (($1048) - ($$0197))|0; + HEAP32[(19112)>>2] = $1050; + $1051 = HEAP32[(19124)>>2]|0; + $1052 = (($1051) + ($$0197)|0); + HEAP32[(19124)>>2] = $1052; + $1053 = $1050 | 1; + $1054 = ((($1052)) + 4|0); + HEAP32[$1054>>2] = $1053; + $1055 = $$0197 | 3; + $1056 = ((($1051)) + 4|0); + HEAP32[$1056>>2] = $1055; + $1057 = ((($1051)) + 8|0); + $$0 = $1057; + STACKTOP = sp;return ($$0|0); + } + } + $1058 = (___errno_location()|0); + HEAP32[$1058>>2] = 12; + $$0 = 0; + STACKTOP = sp;return ($$0|0); +} +function _free($0) { + $0 = $0|0; + var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0; + var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0; + var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0; + var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0; + var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0; + var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0; + var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0; + var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0; + var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0; + var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0; + var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0; + var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0; + var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0; + var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0; + var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = ((($0)) + -8|0); + $3 = HEAP32[(19116)>>2]|0; + $4 = ($2>>>0)<($3>>>0); + if ($4) { + _abort(); + // unreachable; + } + $5 = ((($0)) + -4|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6 & 3; + $8 = ($7|0)==(1); + if ($8) { + _abort(); + // unreachable; + } + $9 = $6 & -8; + $10 = (($2) + ($9)|0); + $11 = $6 & 1; + $12 = ($11|0)==(0); + L10: do { + if ($12) { + $13 = HEAP32[$2>>2]|0; + $14 = ($7|0)==(0); + if ($14) { + return; + } + $15 = (0 - ($13))|0; + $16 = (($2) + ($15)|0); + $17 = (($13) + ($9))|0; + $18 = ($16>>>0)<($3>>>0); + if ($18) { + _abort(); + // unreachable; + } + $19 = HEAP32[(19120)>>2]|0; + $20 = ($16|0)==($19|0); + if ($20) { + $104 = ((($10)) + 4|0); + $105 = HEAP32[$104>>2]|0; + $106 = $105 & 3; + $107 = ($106|0)==(3); + if (!($107)) { + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $108 = (($16) + ($17)|0); + $109 = ((($16)) + 4|0); + $110 = $17 | 1; + $111 = $105 & -2; + HEAP32[(19108)>>2] = $17; + HEAP32[$104>>2] = $111; + HEAP32[$109>>2] = $110; + HEAP32[$108>>2] = $17; + return; + } + $21 = $13 >>> 3; + $22 = ($13>>>0)<(256); + if ($22) { + $23 = ((($16)) + 8|0); + $24 = HEAP32[$23>>2]|0; + $25 = ((($16)) + 12|0); + $26 = HEAP32[$25>>2]|0; + $27 = $21 << 1; + $28 = (19140 + ($27<<2)|0); + $29 = ($24|0)==($28|0); + if (!($29)) { + $30 = ($24>>>0)<($3>>>0); + if ($30) { + _abort(); + // unreachable; + } + $31 = ((($24)) + 12|0); + $32 = HEAP32[$31>>2]|0; + $33 = ($32|0)==($16|0); + if (!($33)) { + _abort(); + // unreachable; + } + } + $34 = ($26|0)==($24|0); + if ($34) { + $35 = 1 << $21; + $36 = $35 ^ -1; + $37 = HEAP32[4775]|0; + $38 = $37 & $36; + HEAP32[4775] = $38; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $39 = ($26|0)==($28|0); + if ($39) { + $$pre444 = ((($26)) + 8|0); + $$pre$phi445Z2D = $$pre444; + } else { + $40 = ($26>>>0)<($3>>>0); + if ($40) { + _abort(); + // unreachable; + } + $41 = ((($26)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = ($42|0)==($16|0); + if ($43) { + $$pre$phi445Z2D = $41; + } else { + _abort(); + // unreachable; + } + } + $44 = ((($24)) + 12|0); + HEAP32[$44>>2] = $26; + HEAP32[$$pre$phi445Z2D>>2] = $24; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $45 = ((($16)) + 24|0); + $46 = HEAP32[$45>>2]|0; + $47 = ((($16)) + 12|0); + $48 = HEAP32[$47>>2]|0; + $49 = ($48|0)==($16|0); + do { + if ($49) { + $59 = ((($16)) + 16|0); + $60 = ((($59)) + 4|0); + $61 = HEAP32[$60>>2]|0; + $62 = ($61|0)==(0|0); + if ($62) { + $63 = HEAP32[$59>>2]|0; + $64 = ($63|0)==(0|0); + if ($64) { + $$3 = 0; + break; + } else { + $$1387 = $63;$$1390 = $59; + } + } else { + $$1387 = $61;$$1390 = $60; + } + while(1) { + $65 = ((($$1387)) + 20|0); + $66 = HEAP32[$65>>2]|0; + $67 = ($66|0)==(0|0); + if (!($67)) { + $$1387 = $66;$$1390 = $65; + continue; + } + $68 = ((($$1387)) + 16|0); + $69 = HEAP32[$68>>2]|0; + $70 = ($69|0)==(0|0); + if ($70) { + break; + } else { + $$1387 = $69;$$1390 = $68; + } + } + $71 = ($$1390>>>0)<($3>>>0); + if ($71) { + _abort(); + // unreachable; + } else { + HEAP32[$$1390>>2] = 0; + $$3 = $$1387; + break; + } + } else { + $50 = ((($16)) + 8|0); + $51 = HEAP32[$50>>2]|0; + $52 = ($51>>>0)<($3>>>0); + if ($52) { + _abort(); + // unreachable; + } + $53 = ((($51)) + 12|0); + $54 = HEAP32[$53>>2]|0; + $55 = ($54|0)==($16|0); + if (!($55)) { + _abort(); + // unreachable; + } + $56 = ((($48)) + 8|0); + $57 = HEAP32[$56>>2]|0; + $58 = ($57|0)==($16|0); + if ($58) { + HEAP32[$53>>2] = $48; + HEAP32[$56>>2] = $51; + $$3 = $48; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $72 = ($46|0)==(0|0); + if ($72) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $73 = ((($16)) + 28|0); + $74 = HEAP32[$73>>2]|0; + $75 = (19404 + ($74<<2)|0); + $76 = HEAP32[$75>>2]|0; + $77 = ($16|0)==($76|0); + do { + if ($77) { + HEAP32[$75>>2] = $$3; + $cond421 = ($$3|0)==(0|0); + if ($cond421) { + $78 = 1 << $74; + $79 = $78 ^ -1; + $80 = HEAP32[(19104)>>2]|0; + $81 = $80 & $79; + HEAP32[(19104)>>2] = $81; + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } + } else { + $82 = HEAP32[(19116)>>2]|0; + $83 = ($46>>>0)<($82>>>0); + if ($83) { + _abort(); + // unreachable; + } else { + $84 = ((($46)) + 16|0); + $85 = HEAP32[$84>>2]|0; + $not$405 = ($85|0)!=($16|0); + $$sink3 = $not$405&1; + $86 = (((($46)) + 16|0) + ($$sink3<<2)|0); + HEAP32[$86>>2] = $$3; + $87 = ($$3|0)==(0|0); + if ($87) { + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } else { + break; + } + } + } + } while(0); + $88 = HEAP32[(19116)>>2]|0; + $89 = ($$3>>>0)<($88>>>0); + if ($89) { + _abort(); + // unreachable; + } + $90 = ((($$3)) + 24|0); + HEAP32[$90>>2] = $46; + $91 = ((($16)) + 16|0); + $92 = HEAP32[$91>>2]|0; + $93 = ($92|0)==(0|0); + do { + if (!($93)) { + $94 = ($92>>>0)<($88>>>0); + if ($94) { + _abort(); + // unreachable; + } else { + $95 = ((($$3)) + 16|0); + HEAP32[$95>>2] = $92; + $96 = ((($92)) + 24|0); + HEAP32[$96>>2] = $$3; + break; + } + } + } while(0); + $97 = ((($91)) + 4|0); + $98 = HEAP32[$97>>2]|0; + $99 = ($98|0)==(0|0); + if ($99) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $100 = HEAP32[(19116)>>2]|0; + $101 = ($98>>>0)<($100>>>0); + if ($101) { + _abort(); + // unreachable; + } else { + $102 = ((($$3)) + 20|0); + HEAP32[$102>>2] = $98; + $103 = ((($98)) + 24|0); + HEAP32[$103>>2] = $$3; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + } + } + } else { + $$1 = $2;$$1382 = $9;$113 = $2; + } + } while(0); + $112 = ($113>>>0)<($10>>>0); + if (!($112)) { + _abort(); + // unreachable; + } + $114 = ((($10)) + 4|0); + $115 = HEAP32[$114>>2]|0; + $116 = $115 & 1; + $117 = ($116|0)==(0); + if ($117) { + _abort(); + // unreachable; + } + $118 = $115 & 2; + $119 = ($118|0)==(0); + if ($119) { + $120 = HEAP32[(19124)>>2]|0; + $121 = ($10|0)==($120|0); + $122 = HEAP32[(19120)>>2]|0; + if ($121) { + $123 = HEAP32[(19112)>>2]|0; + $124 = (($123) + ($$1382))|0; + HEAP32[(19112)>>2] = $124; + HEAP32[(19124)>>2] = $$1; + $125 = $124 | 1; + $126 = ((($$1)) + 4|0); + HEAP32[$126>>2] = $125; + $127 = ($$1|0)==($122|0); + if (!($127)) { + return; + } + HEAP32[(19120)>>2] = 0; + HEAP32[(19108)>>2] = 0; + return; + } + $128 = ($10|0)==($122|0); + if ($128) { + $129 = HEAP32[(19108)>>2]|0; + $130 = (($129) + ($$1382))|0; + HEAP32[(19108)>>2] = $130; + HEAP32[(19120)>>2] = $113; + $131 = $130 | 1; + $132 = ((($$1)) + 4|0); + HEAP32[$132>>2] = $131; + $133 = (($113) + ($130)|0); + HEAP32[$133>>2] = $130; + return; + } + $134 = $115 & -8; + $135 = (($134) + ($$1382))|0; + $136 = $115 >>> 3; + $137 = ($115>>>0)<(256); + L108: do { + if ($137) { + $138 = ((($10)) + 8|0); + $139 = HEAP32[$138>>2]|0; + $140 = ((($10)) + 12|0); + $141 = HEAP32[$140>>2]|0; + $142 = $136 << 1; + $143 = (19140 + ($142<<2)|0); + $144 = ($139|0)==($143|0); + if (!($144)) { + $145 = HEAP32[(19116)>>2]|0; + $146 = ($139>>>0)<($145>>>0); + if ($146) { + _abort(); + // unreachable; + } + $147 = ((($139)) + 12|0); + $148 = HEAP32[$147>>2]|0; + $149 = ($148|0)==($10|0); + if (!($149)) { + _abort(); + // unreachable; + } + } + $150 = ($141|0)==($139|0); + if ($150) { + $151 = 1 << $136; + $152 = $151 ^ -1; + $153 = HEAP32[4775]|0; + $154 = $153 & $152; + HEAP32[4775] = $154; + break; + } + $155 = ($141|0)==($143|0); + if ($155) { + $$pre442 = ((($141)) + 8|0); + $$pre$phi443Z2D = $$pre442; + } else { + $156 = HEAP32[(19116)>>2]|0; + $157 = ($141>>>0)<($156>>>0); + if ($157) { + _abort(); + // unreachable; + } + $158 = ((($141)) + 8|0); + $159 = HEAP32[$158>>2]|0; + $160 = ($159|0)==($10|0); + if ($160) { + $$pre$phi443Z2D = $158; + } else { + _abort(); + // unreachable; + } + } + $161 = ((($139)) + 12|0); + HEAP32[$161>>2] = $141; + HEAP32[$$pre$phi443Z2D>>2] = $139; + } else { + $162 = ((($10)) + 24|0); + $163 = HEAP32[$162>>2]|0; + $164 = ((($10)) + 12|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165|0)==($10|0); + do { + if ($166) { + $177 = ((($10)) + 16|0); + $178 = ((($177)) + 4|0); + $179 = HEAP32[$178>>2]|0; + $180 = ($179|0)==(0|0); + if ($180) { + $181 = HEAP32[$177>>2]|0; + $182 = ($181|0)==(0|0); + if ($182) { + $$3400 = 0; + break; + } else { + $$1398 = $181;$$1402 = $177; + } + } else { + $$1398 = $179;$$1402 = $178; + } + while(1) { + $183 = ((($$1398)) + 20|0); + $184 = HEAP32[$183>>2]|0; + $185 = ($184|0)==(0|0); + if (!($185)) { + $$1398 = $184;$$1402 = $183; + continue; + } + $186 = ((($$1398)) + 16|0); + $187 = HEAP32[$186>>2]|0; + $188 = ($187|0)==(0|0); + if ($188) { + break; + } else { + $$1398 = $187;$$1402 = $186; + } + } + $189 = HEAP32[(19116)>>2]|0; + $190 = ($$1402>>>0)<($189>>>0); + if ($190) { + _abort(); + // unreachable; + } else { + HEAP32[$$1402>>2] = 0; + $$3400 = $$1398; + break; + } + } else { + $167 = ((($10)) + 8|0); + $168 = HEAP32[$167>>2]|0; + $169 = HEAP32[(19116)>>2]|0; + $170 = ($168>>>0)<($169>>>0); + if ($170) { + _abort(); + // unreachable; + } + $171 = ((($168)) + 12|0); + $172 = HEAP32[$171>>2]|0; + $173 = ($172|0)==($10|0); + if (!($173)) { + _abort(); + // unreachable; + } + $174 = ((($165)) + 8|0); + $175 = HEAP32[$174>>2]|0; + $176 = ($175|0)==($10|0); + if ($176) { + HEAP32[$171>>2] = $165; + HEAP32[$174>>2] = $168; + $$3400 = $165; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $191 = ($163|0)==(0|0); + if (!($191)) { + $192 = ((($10)) + 28|0); + $193 = HEAP32[$192>>2]|0; + $194 = (19404 + ($193<<2)|0); + $195 = HEAP32[$194>>2]|0; + $196 = ($10|0)==($195|0); + do { + if ($196) { + HEAP32[$194>>2] = $$3400; + $cond422 = ($$3400|0)==(0|0); + if ($cond422) { + $197 = 1 << $193; + $198 = $197 ^ -1; + $199 = HEAP32[(19104)>>2]|0; + $200 = $199 & $198; + HEAP32[(19104)>>2] = $200; + break L108; + } + } else { + $201 = HEAP32[(19116)>>2]|0; + $202 = ($163>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } else { + $203 = ((($163)) + 16|0); + $204 = HEAP32[$203>>2]|0; + $not$ = ($204|0)!=($10|0); + $$sink5 = $not$&1; + $205 = (((($163)) + 16|0) + ($$sink5<<2)|0); + HEAP32[$205>>2] = $$3400; + $206 = ($$3400|0)==(0|0); + if ($206) { + break L108; + } else { + break; + } + } + } + } while(0); + $207 = HEAP32[(19116)>>2]|0; + $208 = ($$3400>>>0)<($207>>>0); + if ($208) { + _abort(); + // unreachable; + } + $209 = ((($$3400)) + 24|0); + HEAP32[$209>>2] = $163; + $210 = ((($10)) + 16|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + do { + if (!($212)) { + $213 = ($211>>>0)<($207>>>0); + if ($213) { + _abort(); + // unreachable; + } else { + $214 = ((($$3400)) + 16|0); + HEAP32[$214>>2] = $211; + $215 = ((($211)) + 24|0); + HEAP32[$215>>2] = $$3400; + break; + } + } + } while(0); + $216 = ((($210)) + 4|0); + $217 = HEAP32[$216>>2]|0; + $218 = ($217|0)==(0|0); + if (!($218)) { + $219 = HEAP32[(19116)>>2]|0; + $220 = ($217>>>0)<($219>>>0); + if ($220) { + _abort(); + // unreachable; + } else { + $221 = ((($$3400)) + 20|0); + HEAP32[$221>>2] = $217; + $222 = ((($217)) + 24|0); + HEAP32[$222>>2] = $$3400; + break; + } + } + } + } + } while(0); + $223 = $135 | 1; + $224 = ((($$1)) + 4|0); + HEAP32[$224>>2] = $223; + $225 = (($113) + ($135)|0); + HEAP32[$225>>2] = $135; + $226 = HEAP32[(19120)>>2]|0; + $227 = ($$1|0)==($226|0); + if ($227) { + HEAP32[(19108)>>2] = $135; + return; + } else { + $$2 = $135; + } + } else { + $228 = $115 & -2; + HEAP32[$114>>2] = $228; + $229 = $$1382 | 1; + $230 = ((($$1)) + 4|0); + HEAP32[$230>>2] = $229; + $231 = (($113) + ($$1382)|0); + HEAP32[$231>>2] = $$1382; + $$2 = $$1382; + } + $232 = $$2 >>> 3; + $233 = ($$2>>>0)<(256); + if ($233) { + $234 = $232 << 1; + $235 = (19140 + ($234<<2)|0); + $236 = HEAP32[4775]|0; + $237 = 1 << $232; + $238 = $236 & $237; + $239 = ($238|0)==(0); + if ($239) { + $240 = $236 | $237; + HEAP32[4775] = $240; + $$pre = ((($235)) + 8|0); + $$0403 = $235;$$pre$phiZ2D = $$pre; + } else { + $241 = ((($235)) + 8|0); + $242 = HEAP32[$241>>2]|0; + $243 = HEAP32[(19116)>>2]|0; + $244 = ($242>>>0)<($243>>>0); + if ($244) { + _abort(); + // unreachable; + } else { + $$0403 = $242;$$pre$phiZ2D = $241; + } + } + HEAP32[$$pre$phiZ2D>>2] = $$1; + $245 = ((($$0403)) + 12|0); + HEAP32[$245>>2] = $$1; + $246 = ((($$1)) + 8|0); + HEAP32[$246>>2] = $$0403; + $247 = ((($$1)) + 12|0); + HEAP32[$247>>2] = $235; + return; + } + $248 = $$2 >>> 8; + $249 = ($248|0)==(0); + if ($249) { + $$0396 = 0; + } else { + $250 = ($$2>>>0)>(16777215); + if ($250) { + $$0396 = 31; + } else { + $251 = (($248) + 1048320)|0; + $252 = $251 >>> 16; + $253 = $252 & 8; + $254 = $248 << $253; + $255 = (($254) + 520192)|0; + $256 = $255 >>> 16; + $257 = $256 & 4; + $258 = $257 | $253; + $259 = $254 << $257; + $260 = (($259) + 245760)|0; + $261 = $260 >>> 16; + $262 = $261 & 2; + $263 = $258 | $262; + $264 = (14 - ($263))|0; + $265 = $259 << $262; + $266 = $265 >>> 15; + $267 = (($264) + ($266))|0; + $268 = $267 << 1; + $269 = (($267) + 7)|0; + $270 = $$2 >>> $269; + $271 = $270 & 1; + $272 = $271 | $268; + $$0396 = $272; + } + } + $273 = (19404 + ($$0396<<2)|0); + $274 = ((($$1)) + 28|0); + HEAP32[$274>>2] = $$0396; + $275 = ((($$1)) + 16|0); + $276 = ((($$1)) + 20|0); + HEAP32[$276>>2] = 0; + HEAP32[$275>>2] = 0; + $277 = HEAP32[(19104)>>2]|0; + $278 = 1 << $$0396; + $279 = $277 & $278; + $280 = ($279|0)==(0); + do { + if ($280) { + $281 = $277 | $278; + HEAP32[(19104)>>2] = $281; + HEAP32[$273>>2] = $$1; + $282 = ((($$1)) + 24|0); + HEAP32[$282>>2] = $273; + $283 = ((($$1)) + 12|0); + HEAP32[$283>>2] = $$1; + $284 = ((($$1)) + 8|0); + HEAP32[$284>>2] = $$1; + } else { + $285 = HEAP32[$273>>2]|0; + $286 = ($$0396|0)==(31); + $287 = $$0396 >>> 1; + $288 = (25 - ($287))|0; + $289 = $286 ? 0 : $288; + $290 = $$2 << $289; + $$0383 = $290;$$0384 = $285; + while(1) { + $291 = ((($$0384)) + 4|0); + $292 = HEAP32[$291>>2]|0; + $293 = $292 & -8; + $294 = ($293|0)==($$2|0); + if ($294) { + label = 124; + break; + } + $295 = $$0383 >>> 31; + $296 = (((($$0384)) + 16|0) + ($295<<2)|0); + $297 = $$0383 << 1; + $298 = HEAP32[$296>>2]|0; + $299 = ($298|0)==(0|0); + if ($299) { + label = 121; + break; + } else { + $$0383 = $297;$$0384 = $298; + } + } + if ((label|0) == 121) { + $300 = HEAP32[(19116)>>2]|0; + $301 = ($296>>>0)<($300>>>0); + if ($301) { + _abort(); + // unreachable; + } else { + HEAP32[$296>>2] = $$1; + $302 = ((($$1)) + 24|0); + HEAP32[$302>>2] = $$0384; + $303 = ((($$1)) + 12|0); + HEAP32[$303>>2] = $$1; + $304 = ((($$1)) + 8|0); + HEAP32[$304>>2] = $$1; + break; + } + } + else if ((label|0) == 124) { + $305 = ((($$0384)) + 8|0); + $306 = HEAP32[$305>>2]|0; + $307 = HEAP32[(19116)>>2]|0; + $308 = ($306>>>0)>=($307>>>0); + $not$437 = ($$0384>>>0)>=($307>>>0); + $309 = $308 & $not$437; + if ($309) { + $310 = ((($306)) + 12|0); + HEAP32[$310>>2] = $$1; + HEAP32[$305>>2] = $$1; + $311 = ((($$1)) + 8|0); + HEAP32[$311>>2] = $306; + $312 = ((($$1)) + 12|0); + HEAP32[$312>>2] = $$0384; + $313 = ((($$1)) + 24|0); + HEAP32[$313>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $314 = HEAP32[(19132)>>2]|0; + $315 = (($314) + -1)|0; + HEAP32[(19132)>>2] = $315; + $316 = ($315|0)==(0); + if ($316) { + $$0212$in$i = (19556); + } else { + return; + } + while(1) { + $$0212$i = HEAP32[$$0212$in$i>>2]|0; + $317 = ($$0212$i|0)==(0|0); + $318 = ((($$0212$i)) + 8|0); + if ($317) { + break; + } else { + $$0212$in$i = $318; + } + } + HEAP32[(19132)>>2] = -1; + return; +} +function runPostSets() { +} +function _memset(ptr, value, num) { + ptr = ptr|0; value = value|0; num = num|0; + var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0; + end = (ptr + num)|0; + + value = value & 0xff; + if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) { + while ((ptr&3) != 0) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + + aligned_end = (end & -4)|0; + block_aligned_end = (aligned_end - 64)|0; + value4 = value | (value << 8) | (value << 16) | (value << 24); + + while((ptr|0) <= (block_aligned_end|0)) { + HEAP32[((ptr)>>2)]=value4; + HEAP32[(((ptr)+(4))>>2)]=value4; + HEAP32[(((ptr)+(8))>>2)]=value4; + HEAP32[(((ptr)+(12))>>2)]=value4; + HEAP32[(((ptr)+(16))>>2)]=value4; + HEAP32[(((ptr)+(20))>>2)]=value4; + HEAP32[(((ptr)+(24))>>2)]=value4; + HEAP32[(((ptr)+(28))>>2)]=value4; + HEAP32[(((ptr)+(32))>>2)]=value4; + HEAP32[(((ptr)+(36))>>2)]=value4; + HEAP32[(((ptr)+(40))>>2)]=value4; + HEAP32[(((ptr)+(44))>>2)]=value4; + HEAP32[(((ptr)+(48))>>2)]=value4; + HEAP32[(((ptr)+(52))>>2)]=value4; + HEAP32[(((ptr)+(56))>>2)]=value4; + HEAP32[(((ptr)+(60))>>2)]=value4; + ptr = (ptr + 64)|0; + } + + while ((ptr|0) < (aligned_end|0) ) { + HEAP32[((ptr)>>2)]=value4; + ptr = (ptr+4)|0; + } + } + // The remaining bytes. + while ((ptr|0) < (end|0)) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + return (end-num)|0; +} +function _i64Subtract(a, b, c, d) { + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a - c)>>>0; + h = (b - d)>>>0; + h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow. + return ((tempRet0 = h,l|0)|0); +} +function _i64Add(a, b, c, d) { + /* + x = a + b*2^32 + y = c + d*2^32 + result = l + h*2^32 + */ + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a + c)>>>0; + h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow. + return ((tempRet0 = h,l|0)|0); +} +function _llvm_cttz_i32(x) { + x = x|0; + var ret = 0; + ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0); + if ((ret|0) < 8) return ret|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 8)|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 16)|0; + return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0; +} +function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + $rem = $rem | 0; + var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0; + $n_sroa_0_0_extract_trunc = $a$0; + $n_sroa_1_4_extract_shift$0 = $a$1; + $n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0; + $d_sroa_0_0_extract_trunc = $b$0; + $d_sroa_1_4_extract_shift$0 = $b$1; + $d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0; + if (($n_sroa_1_4_extract_trunc | 0) == 0) { + $4 = ($rem | 0) != 0; + if (($d_sroa_1_4_extract_trunc | 0) == 0) { + if ($4) { + HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$4) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + $17 = ($d_sroa_1_4_extract_trunc | 0) == 0; + do { + if (($d_sroa_0_0_extract_trunc | 0) == 0) { + if ($17) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + if (($n_sroa_0_0_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0; + HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0); + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $37 = $d_sroa_1_4_extract_trunc - 1 | 0; + if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0; + } + $_0$1 = 0; + $_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0); + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($51 >>> 0 <= 30) { + $57 = $51 + 1 | 0; + $58 = 31 - $51 | 0; + $sr_1_ph = $57; + $r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0); + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0); + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$17) { + $117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($119 >>> 0 <= 31) { + $125 = $119 + 1 | 0; + $126 = 31 - $119 | 0; + $130 = $119 - 31 >> 31; + $sr_1_ph = $125; + $r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126; + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130; + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $66 = $d_sroa_0_0_extract_trunc - 1 | 0; + if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) { + $86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0; + $88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + $89 = 64 - $88 | 0; + $91 = 32 - $88 | 0; + $92 = $91 >> 31; + $95 = $88 - 32 | 0; + $105 = $95 >> 31; + $sr_1_ph = $88; + $r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105; + $r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0); + $q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92; + $q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31; + break; + } + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc; + HEAP32[$rem + 4 >> 2] = 0; + } + if (($d_sroa_0_0_extract_trunc | 0) == 1) { + $_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$0 = 0 | $a$0 & -1; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + $78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0; + $_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0); + $_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + } while (0); + if (($sr_1_ph | 0) == 0) { + $q_sroa_1_1_lcssa = $q_sroa_1_1_ph; + $q_sroa_0_1_lcssa = $q_sroa_0_1_ph; + $r_sroa_1_1_lcssa = $r_sroa_1_1_ph; + $r_sroa_0_1_lcssa = $r_sroa_0_1_ph; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = 0; + } else { + $d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1; + $d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0; + $137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0; + $137$1 = tempRet0; + $q_sroa_1_1198 = $q_sroa_1_1_ph; + $q_sroa_0_1199 = $q_sroa_0_1_ph; + $r_sroa_1_1200 = $r_sroa_1_1_ph; + $r_sroa_0_1201 = $r_sroa_0_1_ph; + $sr_1202 = $sr_1_ph; + $carry_0203 = 0; + while (1) { + $147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1; + $149 = $carry_0203 | $q_sroa_0_1199 << 1; + $r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31); + $r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0; + _i64Subtract($137$0 | 0, $137$1 | 0, $r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0) | 0; + $150$1 = tempRet0; + $151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1; + $152 = $151$0 & 1; + $154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0, $151$0 & $d_sroa_0_0_insert_insert99$0 | 0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1 | 0) | 0; + $r_sroa_0_0_extract_trunc = $154$0; + $r_sroa_1_4_extract_trunc = tempRet0; + $155 = $sr_1202 - 1 | 0; + if (($155 | 0) == 0) { + break; + } else { + $q_sroa_1_1198 = $147; + $q_sroa_0_1199 = $149; + $r_sroa_1_1200 = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1201 = $r_sroa_0_0_extract_trunc; + $sr_1202 = $155; + $carry_0203 = $152; + } + } + $q_sroa_1_1_lcssa = $147; + $q_sroa_0_1_lcssa = $149; + $r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = $152; + } + $q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa; + $q_sroa_0_0_insert_ext75$1 = 0; + $q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1; + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa; + HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0; + } + $_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1; + $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0; + return (tempRet0 = $_0$1, $_0$0) | 0; +} +function ___udivdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $1$0 = 0; + $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0; + return $1$0 | 0; +} +function _memcpy(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + var aligned_dest_end = 0; + var block_aligned_dest_end = 0; + var dest_end = 0; + // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use. + if ((num|0) >= + 8192 + ) { + return _emscripten_memcpy_big(dest|0, src|0, num|0)|0; + } + + ret = dest|0; + dest_end = (dest + num)|0; + if ((dest&3) == (src&3)) { + // The initial unaligned < 4-byte front. + while (dest & 3) { + if ((num|0) == 0) return ret|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + num = (num-1)|0; + } + aligned_dest_end = (dest_end & -4)|0; + block_aligned_dest_end = (aligned_dest_end - 64)|0; + while ((dest|0) <= (block_aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0); + HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0); + HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0); + HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0); + HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0); + HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0); + HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0); + HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0); + HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0); + HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0); + HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0); + HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0); + HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0); + HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0); + HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0); + dest = (dest+64)|0; + src = (src+64)|0; + } + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } else { + // In the unaligned copy case, unroll a bit as well. + aligned_dest_end = (dest_end - 4)|0; + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0); + HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0); + HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } + // The remaining unaligned < 4 byte tail. + while ((dest|0) < (dest_end|0)) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + } + return ret|0; +} +function _memmove(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) { + // Unlikely case: Copy backwards in a safe manner + ret = dest; + src = (src + num)|0; + dest = (dest + num)|0; + while ((num|0) > 0) { + dest = (dest - 1)|0; + src = (src - 1)|0; + num = (num - 1)|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + } + dest = ret; + } else { + _memcpy(dest, src, num) | 0; + } + return dest | 0; +} +function ___uremdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $rem = 0, __stackBase__ = 0; + __stackBase__ = STACKTOP; + STACKTOP = STACKTOP + 16 | 0; + $rem = __stackBase__ | 0; + ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0; + STACKTOP = __stackBase__; + return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0; +} +function _roundf(f) { + f = +f; + return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround? +} +function _bitshift64Lshr(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = high >>> bits; + return (low >>> bits) | ((high&ander) << (32 - bits)); + } + tempRet0 = 0; + return (high >>> (bits - 32))|0; +} +function _sbrk(increment) { + increment = increment|0; + var oldDynamicTop = 0; + var oldDynamicTopOnChange = 0; + var newDynamicTop = 0; + var totalMemory = 0; + increment = ((increment + 15) & -16)|0; + oldDynamicTop = HEAP32[DYNAMICTOP_PTR>>2]|0; + newDynamicTop = oldDynamicTop + increment | 0; + + if (((increment|0) > 0 & (newDynamicTop|0) < (oldDynamicTop|0)) // Detect and fail if we would wrap around signed 32-bit int. + | (newDynamicTop|0) < 0) { // Also underflow, sbrk() should be able to be used to subtract. + abortOnCannotGrowMemory()|0; + ___setErrNo(12); + return -1; + } + + HEAP32[DYNAMICTOP_PTR>>2] = newDynamicTop; + totalMemory = getTotalMemory()|0; + if ((newDynamicTop|0) > (totalMemory|0)) { + if ((enlargeMemory()|0) == 0) { + ___setErrNo(12); + HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop; + return -1; + } + } + return oldDynamicTop|0; +} +function _bitshift64Shl(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits)); + return low << bits; + } + tempRet0 = low << (bits - 32); + return 0; +} +function _llvm_bswap_i32(x) { + x = x|0; + return (((x&0xff)<<24) | (((x>>8)&0xff)<<16) | (((x>>16)&0xff)<<8) | (x>>>24))|0; +} + + +function dynCall_viiiii(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; + FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0); +} + + +function dynCall_vd(index,a1) { + index = index|0; + a1=+a1; + FUNCTION_TABLE_vd[index&3](+a1); +} + + +function dynCall_vid(index,a1,a2) { + index = index|0; + a1=a1|0; a2=+a2; + FUNCTION_TABLE_vid[index&3](a1|0,+a2); +} + + +function dynCall_vi(index,a1) { + index = index|0; + a1=a1|0; + FUNCTION_TABLE_vi[index&31](a1|0); +} + + +function dynCall_vii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + FUNCTION_TABLE_vii[index&63](a1|0,a2|0); +} + + +function dynCall_ii(index,a1) { + index = index|0; + a1=a1|0; + return FUNCTION_TABLE_ii[index&15](a1|0)|0; +} + + +function dynCall_viddd(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4); +} + + +function dynCall_vidd(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; + FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3); +} + + +function dynCall_iiii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + return FUNCTION_TABLE_iiii[index&7](a1|0,a2|0,a3|0)|0; +} + + +function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; + FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0); +} + + +function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; + FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0); +} + + +function dynCall_viii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0); +} + + +function dynCall_vidddd(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5; + FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5); +} + + +function dynCall_vdi(index,a1,a2) { + index = index|0; + a1=+a1; a2=a2|0; + FUNCTION_TABLE_vdi[index&1](+a1,a2|0); +} + + +function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; + FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0); +} + + +function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0; + FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0); +} + + +function dynCall_iii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0; +} + + +function dynCall_i(index) { + index = index|0; + + return FUNCTION_TABLE_i[index&3]()|0; +} + + +function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6; + FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6); +} + + +function dynCall_vdddd(index,a1,a2,a3,a4) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4); +} + + +function dynCall_vdd(index,a1,a2) { + index = index|0; + a1=+a1; a2=+a2; + FUNCTION_TABLE_vdd[index&3](+a1,+a2); +} + + +function dynCall_v(index) { + index = index|0; + + FUNCTION_TABLE_v[index&7](); +} + + +function dynCall_viid(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=+a3; + FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3); +} + + +function dynCall_viiii(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; + FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0); +} + +function b0(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; nullFunc_viiiii(0); +} +function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function b1(p0) { + p0 = +p0; nullFunc_vd(1); +} +function _emscripten_glClearDepth__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepth(+p0); +} +function _emscripten_glClearDepthf__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepthf(+p0); +} +function _emscripten_glLineWidth__wrapper(p0) { + p0 = +p0; _emscripten_glLineWidth(+p0); +} +function b2(p0,p1) { + p0 = p0|0;p1 = +p1; nullFunc_vid(2); +} +function _emscripten_glUniform1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1); +} +function _emscripten_glVertexAttrib1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1); +} +function b3(p0) { + p0 = p0|0; nullFunc_vi(3); +} +function _emscripten_glDeleteShader__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteShader(p0|0); +} +function _emscripten_glCompileShader__wrapper(p0) { + p0 = p0|0; _emscripten_glCompileShader(p0|0); +} +function _emscripten_glDeleteProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteProgram(p0|0); +} +function _emscripten_glLinkProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glLinkProgram(p0|0); +} +function _emscripten_glUseProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glUseProgram(p0|0); +} +function _emscripten_glValidateProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glValidateProgram(p0|0); +} +function _emscripten_glDeleteObjectARB__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0); +} +function _emscripten_glEnableClientState__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableClientState(p0|0); +} +function _emscripten_glClientActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glClientActiveTexture(p0|0); +} +function _emscripten_glBindVertexArray__wrapper(p0) { + p0 = p0|0; _emscripten_glBindVertexArray(p0|0); +} +function _emscripten_glMatrixMode__wrapper(p0) { + p0 = p0|0; _emscripten_glMatrixMode(p0|0); +} +function _emscripten_glLoadMatrixf__wrapper(p0) { + p0 = p0|0; _emscripten_glLoadMatrixf(p0|0); +} +function _emscripten_glEnableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0); +} +function _emscripten_glDisableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0); +} +function _emscripten_glDepthFunc__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthFunc(p0|0); +} +function _emscripten_glEnable__wrapper(p0) { + p0 = p0|0; _emscripten_glEnable(p0|0); +} +function _emscripten_glDisable__wrapper(p0) { + p0 = p0|0; _emscripten_glDisable(p0|0); +} +function _emscripten_glFrontFace__wrapper(p0) { + p0 = p0|0; _emscripten_glFrontFace(p0|0); +} +function _emscripten_glCullFace__wrapper(p0) { + p0 = p0|0; _emscripten_glCullFace(p0|0); +} +function _emscripten_glClear__wrapper(p0) { + p0 = p0|0; _emscripten_glClear(p0|0); +} +function _emscripten_glClearStencil__wrapper(p0) { + p0 = p0|0; _emscripten_glClearStencil(p0|0); +} +function _emscripten_glDepthMask__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthMask(p0|0); +} +function _emscripten_glStencilMask__wrapper(p0) { + p0 = p0|0; _emscripten_glStencilMask(p0|0); +} +function _emscripten_glGenerateMipmap__wrapper(p0) { + p0 = p0|0; _emscripten_glGenerateMipmap(p0|0); +} +function _emscripten_glActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glActiveTexture(p0|0); +} +function _emscripten_glBlendEquation__wrapper(p0) { + p0 = p0|0; _emscripten_glBlendEquation(p0|0); +} +function b4(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_vii(4); +} +function _emscripten_glPixelStorei__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0); +} +function _emscripten_glGetIntegerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0); +} +function _emscripten_glGetFloatv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0); +} +function _emscripten_glGetBooleanv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0); +} +function _emscripten_glGenTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0); +} +function _emscripten_glDeleteTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0); +} +function _emscripten_glBindTexture__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0); +} +function _emscripten_glGenBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0); +} +function _emscripten_glDeleteBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0); +} +function _emscripten_glGenRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0); +} +function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0); +} +function _emscripten_glBindRenderbuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0); +} +function _emscripten_glUniform1i__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0); +} +function _emscripten_glBindBuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0); +} +function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0); +} +function _emscripten_glAttachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0); +} +function _emscripten_glDetachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0); +} +function _emscripten_glBindFramebuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0); +} +function _emscripten_glGenFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0); +} +function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0); +} +function _emscripten_glBindProgramARB__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0); +} +function _emscripten_glGetPointerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0); +} +function _emscripten_glGenVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0); +} +function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0); +} +function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0); +} +function _emscripten_glBlendFunc__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0); +} +function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0); +} +function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0); +} +function _emscripten_glHint__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0); +} +function _emscripten_glDrawBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0); +} +function b5(p0) { + p0 = p0|0; nullFunc_ii(5);return 0; +} +function _emscripten_glGetString__wrapper(p0) { + p0 = p0|0; return _emscripten_glGetString(p0|0)|0; +} +function _emscripten_glIsTexture__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0; +} +function _emscripten_glIsBuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0; +} +function _emscripten_glIsRenderbuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0; +} +function _emscripten_glCreateShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0; +} +function _emscripten_glIsShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsShader(p0|0)|0; +} +function _emscripten_glIsProgram__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0; +} +function _emscripten_glIsFramebuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0; +} +function _emscripten_glCheckFramebufferStatus__wrapper(p0) { + p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0; +} +function _emscripten_glIsEnabled__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0; +} +function b6(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_viddd(6); +} +function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3); +} +function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3); +} +function b7(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; nullFunc_vidd(7); +} +function _emscripten_glUniform2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2); +} +function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2); +} +function b8(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_iiii(8);return 0; +} +function b9(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; nullFunc_viiiiiiii(9); +} +function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function b10(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; nullFunc_viiiiii(10); +} +function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function b11(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_viii(11); +} +function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2i__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0); +} +function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0); +} +function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0); +} +function _emscripten_glNormalPointer__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0); +} +function _emscripten_glDrawArrays__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteri__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilFunc__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilOp__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0); +} +function b12(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; nullFunc_vidddd(12); +} +function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4); +} +function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4); +} +function b13(p0,p1) { + p0 = +p0;p1 = p1|0; nullFunc_vdi(13); +} +function _emscripten_glSampleCoverage__wrapper(p0,p1) { + p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0); +} +function b14(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; nullFunc_viiiiiii(14); +} +function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; nullFunc_viiiiiiiii(15); +} +function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function b16(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_iii(16);return 0; +} +function _emscripten_glGetUniformLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0; +} +function _emscripten_glGetAttribLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0; +} +function b17() { + ; nullFunc_i(17);return 0; +} +function _emscripten_glCreateProgram__wrapper() { + ; return _emscripten_glCreateProgram()|0; +} +function _emscripten_glGetError__wrapper() { + ; return _emscripten_glGetError()|0; +} +function b18(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; nullFunc_vdddddd(18); +} +function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5); +} +function b19(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_vdddd(19); +} +function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3); +} +function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3); +} +function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3); +} +function b20(p0,p1) { + p0 = +p0;p1 = +p1; nullFunc_vdd(20); +} +function _emscripten_glDepthRange__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1); +} +function _emscripten_glDepthRangef__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1); +} +function _emscripten_glPolygonOffset__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1); +} +function b21() { + ; nullFunc_v(21); +} +function _emscripten_glLoadIdentity__wrapper() { + ; _emscripten_glLoadIdentity(); +} +function _emscripten_glReleaseShaderCompiler__wrapper() { + ; _emscripten_glReleaseShaderCompiler(); +} +function _emscripten_glFinish__wrapper() { + ; _emscripten_glFinish(); +} +function _emscripten_glFlush__wrapper() { + ; _emscripten_glFlush(); +} +function b22(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; nullFunc_viid(22); +} +function _emscripten_glTexParameterf__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2); +} +function b23(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; nullFunc_viiii(23); +} +function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glViewport__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glScissor__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0); +} + +// EMSCRIPTEN_END_FUNCS +var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0]; +var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper]; +var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2]; +var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,b3,b3 +,b3,b3,b3]; +var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4 +,b4,b4,b4,b4,b4]; +var FUNCTION_TABLE_ii = [b5,___stdio_close,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5,b5]; +var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6]; +var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7]; +var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_sn_write,_EmscriptenFullscreenChangeCallback,_EmscriptenInputCallback,_EmscriptenGamepadCallback,___stdio_write]; +var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper]; +var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10]; +var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11]; +var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12]; +var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper]; +var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper]; +var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper]; +var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16]; +var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17]; +var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper]; +var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper]; +var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper]; +var FUNCTION_TABLE_v = [b21,_UpdateDrawFrame,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21]; +var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper]; +var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23]; + + return { _roundf: _roundf, _main: _main, _memset: _memset, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _llvm_cttz_i32: _llvm_cttz_i32, _sbrk: _sbrk, _memcpy: _memcpy, ___errno_location: ___errno_location, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, _llvm_bswap_i32: _llvm_bswap_i32, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii }; +}) +// EMSCRIPTEN_END_ASM +(Module.asmGlobalArg, Module.asmLibraryArg, buffer); + +var real__roundf = asm["_roundf"]; asm["_roundf"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__roundf.apply(null, arguments); +}; + +var real__main = asm["_main"]; asm["_main"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__main.apply(null, arguments); +}; + +var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackSave.apply(null, arguments); +}; + +var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_getTempRet0.apply(null, arguments); +}; + +var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_cttz_i32.apply(null, arguments); +}; + +var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setThrew.apply(null, arguments); +}; + +var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Lshr.apply(null, arguments); +}; + +var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Shl.apply(null, arguments); +}; + +var real__fflush = asm["_fflush"]; asm["_fflush"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__fflush.apply(null, arguments); +}; + +var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__sbrk.apply(null, arguments); +}; + +var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____errno_location.apply(null, arguments); +}; + +var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____uremdi3.apply(null, arguments); +}; + +var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackAlloc.apply(null, arguments); +}; + +var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Subtract.apply(null, arguments); +}; + +var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivmoddi4.apply(null, arguments); +}; + +var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setTempRet0.apply(null, arguments); +}; + +var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Add.apply(null, arguments); +}; + +var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_get_global_libc.apply(null, arguments); +}; + +var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_GetProcAddress.apply(null, arguments); +}; + +var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivdi3.apply(null, arguments); +}; + +var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_bswap_i32.apply(null, arguments); +}; + +var real__free = asm["_free"]; asm["_free"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__free.apply(null, arguments); +}; + +var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_establishStackSpace.apply(null, arguments); +}; + +var real__memmove = asm["_memmove"]; asm["_memmove"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__memmove.apply(null, arguments); +}; + +var real__strstr = asm["_strstr"]; asm["_strstr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__strstr.apply(null, arguments); +}; + +var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackRestore.apply(null, arguments); +}; + +var real__malloc = asm["_malloc"]; asm["_malloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__malloc.apply(null, arguments); +}; +var _roundf = Module["_roundf"] = asm["_roundf"]; +var _main = Module["_main"] = asm["_main"]; +var stackSave = Module["stackSave"] = asm["stackSave"]; +var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"]; +var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"]; +var setThrew = Module["setThrew"] = asm["setThrew"]; +var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"]; +var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"]; +var _fflush = Module["_fflush"] = asm["_fflush"]; +var _memset = Module["_memset"] = asm["_memset"]; +var _sbrk = Module["_sbrk"] = asm["_sbrk"]; +var _memcpy = Module["_memcpy"] = asm["_memcpy"]; +var ___errno_location = Module["___errno_location"] = asm["___errno_location"]; +var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"]; +var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"]; +var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"]; +var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"]; +var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"]; +var _i64Add = Module["_i64Add"] = asm["_i64Add"]; +var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"]; +var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"]; +var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"]; +var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"]; +var _free = Module["_free"] = asm["_free"]; +var runPostSets = Module["runPostSets"] = asm["runPostSets"]; +var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"]; +var _memmove = Module["_memmove"] = asm["_memmove"]; +var _strstr = Module["_strstr"] = asm["_strstr"]; +var stackRestore = Module["stackRestore"] = asm["stackRestore"]; +var _malloc = Module["_malloc"] = asm["_malloc"]; +var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"]; +var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"]; +var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"]; +var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"]; +var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"]; +var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"]; +var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"]; +var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"]; +var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"]; +var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"]; +var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"]; +var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"]; +var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"]; +var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"]; +var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"]; +var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"]; +var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"]; +var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"]; +var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"]; +var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"]; +var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"]; +var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"]; +var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"]; +var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"]; +; + +Runtime.stackAlloc = Module['stackAlloc']; +Runtime.stackSave = Module['stackSave']; +Runtime.stackRestore = Module['stackRestore']; +Runtime.establishStackSpace = Module['establishStackSpace']; + +Runtime.setTempRet0 = Module['setTempRet0']; +Runtime.getTempRet0 = Module['getTempRet0']; + + + +// === Auto-generated postamble setup entry stuff === + +Module['asm'] = asm; + + + + + +function ExitStatus(status) { + this.name = "ExitStatus"; + this.message = "Program terminated with exit(" + status + ")"; + this.status = status; +}; +ExitStatus.prototype = new Error(); +ExitStatus.prototype.constructor = ExitStatus; + +var initialStackTop; +var preloadStartTime = null; +var calledMain = false; + +dependenciesFulfilled = function runCaller() { + // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) + if (!Module['calledRun']) run(); + if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled +} + +Module['callMain'] = Module.callMain = function callMain(args) { + assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)'); + assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called'); + + args = args || []; + + ensureInitRuntime(); + + var argc = args.length+1; + function pad() { + for (var i = 0; i < 4-1; i++) { + argv.push(0); + } + } + var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ]; + pad(); + for (var i = 0; i < argc-1; i = i + 1) { + argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL)); + pad(); + } + argv.push(0); + argv = allocate(argv, 'i32', ALLOC_NORMAL); + + + try { + + var ret = Module['_main'](argc, argv, 0); + + + // if we're not running an evented main loop, it's time to exit + exit(ret, /* implicit = */ true); + } + catch(e) { + if (e instanceof ExitStatus) { + // exit() throws this once it's done to make sure execution + // has been stopped completely + return; + } else if (e == 'SimulateInfiniteLoop') { + // running an evented main loop, don't immediately exit + Module['noExitRuntime'] = true; + return; + } else { + var toLog = e; + if (e && typeof e === 'object' && e.stack) { + toLog = [e, e.stack]; + } + Module.printErr('exception thrown: ' + toLog); + Module['quit'](1, e); + } + } finally { + calledMain = true; + } +} + + + + +function run(args) { + args = args || Module['arguments']; + + if (preloadStartTime === null) preloadStartTime = Date.now(); + + if (runDependencies > 0) { + Module.printErr('run() called, but dependencies remain, so not running'); + return; + } + + writeStackCookie(); + + preRun(); + + if (runDependencies > 0) return; // a preRun added a dependency, run will be called later + if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame + + function doRun() { + if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening + Module['calledRun'] = true; + + if (ABORT) return; + + ensureInitRuntime(); + + preMain(); + + if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) { + Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms'); + } + + if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); + + if (Module['_main'] && shouldRunNow) Module['callMain'](args); + + postRun(); + } + + if (Module['setStatus']) { + Module['setStatus']('Running...'); + setTimeout(function() { + setTimeout(function() { + Module['setStatus'](''); + }, 1); + doRun(); + }, 1); + } else { + doRun(); + } + checkStackCookie(); +} +Module['run'] = Module.run = run; + +function exit(status, implicit) { + if (implicit && Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') implicitly called by end of main(), but noExitRuntime, so not exiting the runtime (you can use emscripten_force_exit, if you want to force a true shutdown)'); + return; + } + + if (Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') called, but noExitRuntime, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)'); + } else { + + ABORT = true; + EXITSTATUS = status; + STACKTOP = initialStackTop; + + exitRuntime(); + + if (Module['onExit']) Module['onExit'](status); + } + + if (ENVIRONMENT_IS_NODE) { + process['exit'](status); + } + Module['quit'](status, new ExitStatus(status)); +} +Module['exit'] = Module.exit = exit; + +var abortDecorators = []; + +function abort(what) { + if (what !== undefined) { + Module.print(what); + Module.printErr(what); + what = JSON.stringify(what) + } else { + what = ''; + } + + ABORT = true; + EXITSTATUS = 1; + + var extra = ''; + + var output = 'abort(' + what + ') at ' + stackTrace() + extra; + if (abortDecorators) { + abortDecorators.forEach(function(decorator) { + output = decorator(output, what); + }); + } + throw output; +} +Module['abort'] = Module.abort = abort; + +// {{PRE_RUN_ADDITIONS}} + +if (Module['preInit']) { + if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; + while (Module['preInit'].length > 0) { + Module['preInit'].pop()(); + } +} + +// shouldRunNow refers to calling main(), not run(). +var shouldRunNow = true; +if (Module['noInitialRun']) { + shouldRunNow = false; +} + + +run(); + +// {{POST_RUN_ADDITIONS}} + + + + + +// {{MODULE_ADDITIONS}} + + + diff --git a/docs/examples/web/makefile b/docs/examples/web/makefile index df711f806..c90281389 100644 --- a/docs/examples/web/makefile +++ b/docs/examples/web/makefile @@ -227,6 +227,7 @@ EXAMPLES = \ core_3d_camera_first_person \ core_2d_camera \ core_world_screen \ + core_vr_simulator \ shapes_logo_raylib \ shapes_basic_shapes \ shapes_colors_palette \ @@ -291,11 +292,7 @@ core_mouse_wheel: core_mouse_wheel.c # compile [core] example - gamepad input core_input_gamepad: core_input_gamepad.c -ifeq ($(PLATFORM), $(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_RPI)) - $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) -else - @echo core_input_gamepad: Example not supported on PLATFORM_ANDROID or PLATFORM_WEB -endif + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) --preload-file resources/ps3.png --preload-file resources/xbox.png # compile [core] example - generate random values core_random_values: core_random_values.c @@ -350,8 +347,8 @@ core_world_screen: core_world_screen.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [core] example - oculus rift -#core_oculus_rift: core_oculus_rift.c -# $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) +core_vr_simulator: core_vr_simulator.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [shapes] example - raylib logo (with basic shapes) shapes_logo_raylib: shapes_logo_raylib.c diff --git a/docs/examples/web/text_sprite_fonts.js b/docs/examples/web/text_sprite_fonts.js index 062bec023..8cd8c40b9 100644 --- a/docs/examples/web/text_sprite_fonts.js +++ b/docs/examples/web/text_sprite_fonts.js @@ -183,7 +183,7 @@ Module['FS_createPath']('/resources', 'fonts', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 26597, "filename": "/resources/fonts/custom_mecha.png"}, {"audio": 0, "start": 26597, "crunched": 0, "end": 64532, "filename": "/resources/fonts/custom_alagard.png"}, {"audio": 0, "start": 64532, "crunched": 0, "end": 88128, "filename": "/resources/fonts/custom_jupiter_crash.png"}], "remote_package_size": 88128, "package_uuid": "ba5b2d4c-8fe3-45e6-843e-f81fe6609614"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 26597, "filename": "/resources/fonts/custom_mecha.png"}, {"audio": 0, "start": 26597, "crunched": 0, "end": 64532, "filename": "/resources/fonts/custom_alagard.png"}, {"audio": 0, "start": 64532, "crunched": 0, "end": 88128, "filename": "/resources/fonts/custom_jupiter_crash.png"}], "remote_package_size": 88128, "package_uuid": "141e1a96-ff25-451b-a742-42985892dcfd"}); })(); @@ -1776,12 +1776,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 23600; +STATICTOP = STATIC_BASE + 24816; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -8237,6 +8237,21 @@ function copyTempDouble(ptr) { function _glEnable(x0) { GLctx['enable'](x0) } + function _emscripten_glGenFramebuffers(n, ids) { + for (var i = 0; i < n; ++i) { + var framebuffer = GLctx.createFramebuffer(); + if (!framebuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.framebuffers); + framebuffer.name = id; + GL.framebuffers[id] = framebuffer; + HEAP32[(((ids)+(i*4))>>2)]=id; + } + } + function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) { @@ -9139,19 +9154,8 @@ function copyTempDouble(ptr) { GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); } - function _emscripten_glGenFramebuffers(n, ids) { - for (var i = 0; i < n; ++i) { - var framebuffer = GLctx.createFramebuffer(); - if (!framebuffer) { - GL.recordError(0x0502 /* GL_INVALID_OPERATION */); - while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0; - return; - } - var id = GL.getNewId(GL.framebuffers); - framebuffer.name = id; - GL.framebuffers[id] = framebuffer; - HEAP32[(((ids)+(i*4))>>2)]=id; - } + function _llvm_exp2_f32(x) { + return Math.pow(2, x); } function _glGetShaderiv(shader, pname, p) { @@ -9979,7 +9983,7 @@ function invoke_viiii(index,a1,a2,a3,a4) { Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity }; -Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "___assert_fail": ___assert_fail, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "___syscall145": ___syscall145, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "___syscall146": ___syscall146, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_glGenTextures": _glGenTextures, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "___syscall5": ___syscall5, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "___syscall221": ___syscall221, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_glGetFloatv": _glGetFloatv, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_glCreateShader": _glCreateShader, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glTexParameterf": _glTexParameterf, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; +Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "___assert_fail": ___assert_fail, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "___syscall145": ___syscall145, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "___syscall146": ___syscall146, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_glGenTextures": _glGenTextures, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "_llvm_exp2_f32": _llvm_exp2_f32, "___syscall6": ___syscall6, "___syscall5": ___syscall5, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "___syscall221": ___syscall221, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_glGetFloatv": _glGetFloatv, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_glCreateShader": _glCreateShader, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glDepthRange": _emscripten_glDepthRange, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glTexParameterf": _glTexParameterf, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; // EMSCRIPTEN_START_ASM var asm = (function(global, env, buffer) { 'use asm'; @@ -10203,7 +10207,7 @@ var asm = (function(global, env, buffer) { var _glUniformMatrix4fv=env._glUniformMatrix4fv; var _emscripten_glClearDepth=env._emscripten_glClearDepth; var ___lock=env.___lock; - var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData; + var _llvm_exp2_f32=env._llvm_exp2_f32; var ___syscall6=env.___syscall6; var ___syscall5=env.___syscall5; var _emscripten_glIsBuffer=env._emscripten_glIsBuffer; @@ -10258,6 +10262,7 @@ var asm = (function(global, env, buffer) { var _glCompileShader=env._glCompileShader; var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv; var _emscripten_glDepthRange=env._emscripten_glDepthRange; + var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData; var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv; var _emscripten_glFinish=env._emscripten_glFinish; var _glfwSwapBuffers=env._glfwSwapBuffers; @@ -10422,74 +10427,74 @@ function _main() { $7 = HEAP32[3]|0; _InitWindow($6,$7,4390); _LoadSpriteFont($0,4433); - ;HEAP32[17968>>2]=HEAP32[$0>>2]|0;HEAP32[17968+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[17968+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[17968+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[17968+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[17968+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[17968+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[17968+28>>2]=HEAP32[$0+28>>2]|0; + ;HEAP32[19192>>2]=HEAP32[$0>>2]|0;HEAP32[19192+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[19192+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[19192+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[19192+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[19192+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[19192+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[19192+28>>2]=HEAP32[$0+28>>2]|0; _LoadSpriteFont($1,4466); - ;HEAP32[18000>>2]=HEAP32[$1>>2]|0;HEAP32[18000+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18000+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18000+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18000+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[18000+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[18000+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[18000+28>>2]=HEAP32[$1+28>>2]|0; + ;HEAP32[19224>>2]=HEAP32[$1>>2]|0;HEAP32[19224+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19224+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19224+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19224+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[19224+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[19224+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[19224+28>>2]=HEAP32[$1+28>>2]|0; _LoadSpriteFont($2,4501); - ;HEAP32[18032>>2]=HEAP32[$2>>2]|0;HEAP32[18032+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[18032+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[18032+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[18032+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[18032+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[18032+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[18032+28>>2]=HEAP32[$2+28>>2]|0; + ;HEAP32[19256>>2]=HEAP32[$2>>2]|0;HEAP32[19256+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[19256+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[19256+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[19256+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[19256+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[19256+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[19256+28>>2]=HEAP32[$2+28>>2]|0; $8 = HEAP32[2]|0; $9 = (($8|0) / 2)&-1; $10 = (+($9|0)); - $11 = HEAP32[(17988)>>2]|0; + $11 = HEAP32[(19212)>>2]|0; $12 = (+($11|0)); - ;HEAP32[$font3$byval_copy3>>2]=HEAP32[17968>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[17968+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[17968+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[17968+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[17968+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[17968+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[17968+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[17968+28>>2]|0; + ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19192>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19192+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19192+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19192+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19192+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19192+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19192+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19192+28>>2]|0; _MeasureTextEx($3,$font3$byval_copy3,4240,$12,-3); $13 = +HEAPF32[$3>>2]; $14 = $13 * 0.5; $15 = $10 - $14; - HEAPF32[4516] = $15; + HEAPF32[4822] = $15; $16 = HEAP32[3]|0; $17 = (($16|0) / 2)&-1; - $18 = HEAP32[(17988)>>2]|0; + $18 = HEAP32[(19212)>>2]|0; $$neg = (($18|0) / -2)&-1; $19 = (($17) + -80)|0; $20 = (($19) + ($$neg))|0; $21 = (+($20|0)); - HEAPF32[(18068)>>2] = $21; + HEAPF32[(19292)>>2] = $21; $22 = HEAP32[2]|0; $23 = (($22|0) / 2)&-1; $24 = (+($23|0)); - $25 = HEAP32[(18020)>>2]|0; + $25 = HEAP32[(19244)>>2]|0; $26 = (+($25|0)); - ;HEAP32[$font3$byval_copy3>>2]=HEAP32[18000>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[18000+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[18000+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[18000+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[18000+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[18000+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[18000+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[18000+28>>2]|0; + ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19224>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19224+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19224+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19224+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19224+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19224+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19224+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19224+28>>2]|0; _MeasureTextEx($4,$font3$byval_copy3,4290,$26,-2); $27 = +HEAPF32[$4>>2]; $28 = $27 * 0.5; $29 = $24 - $28; - HEAPF32[4518] = $29; + HEAPF32[4824] = $29; $30 = HEAP32[3]|0; $31 = (($30|0) / 2)&-1; - $32 = HEAP32[(18020)>>2]|0; + $32 = HEAP32[(19244)>>2]|0; $$neg1 = (($32|0) / -2)&-1; $33 = (($31) + -10)|0; $34 = (($33) + ($$neg1))|0; $35 = (+($34|0)); - HEAPF32[(18076)>>2] = $35; + HEAPF32[(19300)>>2] = $35; $36 = HEAP32[2]|0; $37 = (($36|0) / 2)&-1; $38 = (+($37|0)); - $39 = HEAP32[(18052)>>2]|0; + $39 = HEAP32[(19276)>>2]|0; $40 = (+($39|0)); - ;HEAP32[$font3$byval_copy3>>2]=HEAP32[18032>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[18032+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[18032+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[18032+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[18032+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[18032+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[18032+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[18032+28>>2]|0; + ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19256>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19256+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19256+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19256+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19256+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19256+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19256+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19256+28>>2]|0; _MeasureTextEx($5,$font3$byval_copy3,4340,$40,2); $41 = +HEAPF32[$5>>2]; $42 = $41 * 0.5; $43 = $38 - $42; - HEAPF32[4520] = $43; + HEAPF32[4826] = $43; $44 = HEAP32[3]|0; $45 = (($44|0) / 2)&-1; - $46 = HEAP32[(18052)>>2]|0; + $46 = HEAP32[(19276)>>2]|0; $$neg2 = (($46|0) / -2)&-1; $47 = (($45) + 50)|0; $48 = (($47) + ($$neg2))|0; $49 = (+($48|0)); - HEAPF32[(18084)>>2] = $49; + HEAPF32[(19308)>>2] = $49; _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$font3$byval_copy3>>2]=HEAP32[17968>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[17968+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[17968+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[17968+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[17968+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[17968+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[17968+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[17968+28>>2]|0; + ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19192>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19192+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19192+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19192+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19192+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19192+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19192+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19192+28>>2]|0; _UnloadSpriteFont($font3$byval_copy3); - ;HEAP32[$font3$byval_copy3>>2]=HEAP32[18000>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[18000+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[18000+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[18000+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[18000+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[18000+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[18000+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[18000+28>>2]|0; + ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19224>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19224+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19224+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19224+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19224+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19224+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19224+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19224+28>>2]|0; _UnloadSpriteFont($font3$byval_copy3); - ;HEAP32[$font3$byval_copy3>>2]=HEAP32[18032>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[18032+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[18032+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[18032+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[18032+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[18032+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[18032+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[18032+28>>2]|0; + ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19256>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19256+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19256+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19256+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19256+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19256+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19256+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19256+28>>2]|0; _UnloadSpriteFont($font3$byval_copy3); _CloseWindow(); STACKTOP = sp;return 0; @@ -10515,25 +10520,25 @@ function _UpdateDrawFrame() { HEAP8[$6>>0] = -1; ;HEAP8[$tmpcast2$byval_copy>>0]=HEAP8[$0>>0]|0;HEAP8[$tmpcast2$byval_copy+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$tmpcast2$byval_copy+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$tmpcast2$byval_copy+3>>0]=HEAP8[$0+3>>0]|0; _ClearBackground($tmpcast2$byval_copy); - $7 = HEAP32[(17988)>>2]|0; + $7 = HEAP32[(19212)>>2]|0; $8 = (+($7|0)); HEAP32[$1>>2] = -1; - ;HEAP32[$font3$byval_copy>>2]=HEAP32[17968>>2]|0;HEAP32[$font3$byval_copy+4>>2]=HEAP32[17968+4>>2]|0;HEAP32[$font3$byval_copy+8>>2]=HEAP32[17968+8>>2]|0;HEAP32[$font3$byval_copy+12>>2]=HEAP32[17968+12>>2]|0;HEAP32[$font3$byval_copy+16>>2]=HEAP32[17968+16>>2]|0;HEAP32[$font3$byval_copy+20>>2]=HEAP32[17968+20>>2]|0;HEAP32[$font3$byval_copy+24>>2]=HEAP32[17968+24>>2]|0;HEAP32[$font3$byval_copy+28>>2]=HEAP32[17968+28>>2]|0; - ;HEAP32[$fontPosition3$byval_copy>>2]=HEAP32[18064>>2]|0;HEAP32[$fontPosition3$byval_copy+4>>2]=HEAP32[18064+4>>2]|0; + ;HEAP32[$font3$byval_copy>>2]=HEAP32[19192>>2]|0;HEAP32[$font3$byval_copy+4>>2]=HEAP32[19192+4>>2]|0;HEAP32[$font3$byval_copy+8>>2]=HEAP32[19192+8>>2]|0;HEAP32[$font3$byval_copy+12>>2]=HEAP32[19192+12>>2]|0;HEAP32[$font3$byval_copy+16>>2]=HEAP32[19192+16>>2]|0;HEAP32[$font3$byval_copy+20>>2]=HEAP32[19192+20>>2]|0;HEAP32[$font3$byval_copy+24>>2]=HEAP32[19192+24>>2]|0;HEAP32[$font3$byval_copy+28>>2]=HEAP32[19192+28>>2]|0; + ;HEAP32[$fontPosition3$byval_copy>>2]=HEAP32[19288>>2]|0;HEAP32[$fontPosition3$byval_copy+4>>2]=HEAP32[19288+4>>2]|0; ;HEAP8[$tmpcast2$byval_copy>>0]=HEAP8[$1>>0]|0;HEAP8[$tmpcast2$byval_copy+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$tmpcast2$byval_copy+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$tmpcast2$byval_copy+3>>0]=HEAP8[$1+3>>0]|0; _DrawTextEx($font3$byval_copy,4240,$fontPosition3$byval_copy,$8,-3,$tmpcast2$byval_copy); - $9 = HEAP32[(18020)>>2]|0; + $9 = HEAP32[(19244)>>2]|0; $10 = (+($9|0)); HEAP32[$2>>2] = -1; - ;HEAP32[$font3$byval_copy>>2]=HEAP32[18000>>2]|0;HEAP32[$font3$byval_copy+4>>2]=HEAP32[18000+4>>2]|0;HEAP32[$font3$byval_copy+8>>2]=HEAP32[18000+8>>2]|0;HEAP32[$font3$byval_copy+12>>2]=HEAP32[18000+12>>2]|0;HEAP32[$font3$byval_copy+16>>2]=HEAP32[18000+16>>2]|0;HEAP32[$font3$byval_copy+20>>2]=HEAP32[18000+20>>2]|0;HEAP32[$font3$byval_copy+24>>2]=HEAP32[18000+24>>2]|0;HEAP32[$font3$byval_copy+28>>2]=HEAP32[18000+28>>2]|0; - ;HEAP32[$fontPosition3$byval_copy>>2]=HEAP32[18072>>2]|0;HEAP32[$fontPosition3$byval_copy+4>>2]=HEAP32[18072+4>>2]|0; + ;HEAP32[$font3$byval_copy>>2]=HEAP32[19224>>2]|0;HEAP32[$font3$byval_copy+4>>2]=HEAP32[19224+4>>2]|0;HEAP32[$font3$byval_copy+8>>2]=HEAP32[19224+8>>2]|0;HEAP32[$font3$byval_copy+12>>2]=HEAP32[19224+12>>2]|0;HEAP32[$font3$byval_copy+16>>2]=HEAP32[19224+16>>2]|0;HEAP32[$font3$byval_copy+20>>2]=HEAP32[19224+20>>2]|0;HEAP32[$font3$byval_copy+24>>2]=HEAP32[19224+24>>2]|0;HEAP32[$font3$byval_copy+28>>2]=HEAP32[19224+28>>2]|0; + ;HEAP32[$fontPosition3$byval_copy>>2]=HEAP32[19296>>2]|0;HEAP32[$fontPosition3$byval_copy+4>>2]=HEAP32[19296+4>>2]|0; ;HEAP8[$tmpcast2$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$tmpcast2$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$tmpcast2$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$tmpcast2$byval_copy+3>>0]=HEAP8[$2+3>>0]|0; _DrawTextEx($font3$byval_copy,4290,$fontPosition3$byval_copy,$10,-2,$tmpcast2$byval_copy); - $11 = HEAP32[(18052)>>2]|0; + $11 = HEAP32[(19276)>>2]|0; $12 = (+($11|0)); HEAP32[$3>>2] = -1; - ;HEAP32[$font3$byval_copy>>2]=HEAP32[18032>>2]|0;HEAP32[$font3$byval_copy+4>>2]=HEAP32[18032+4>>2]|0;HEAP32[$font3$byval_copy+8>>2]=HEAP32[18032+8>>2]|0;HEAP32[$font3$byval_copy+12>>2]=HEAP32[18032+12>>2]|0;HEAP32[$font3$byval_copy+16>>2]=HEAP32[18032+16>>2]|0;HEAP32[$font3$byval_copy+20>>2]=HEAP32[18032+20>>2]|0;HEAP32[$font3$byval_copy+24>>2]=HEAP32[18032+24>>2]|0;HEAP32[$font3$byval_copy+28>>2]=HEAP32[18032+28>>2]|0; - ;HEAP32[$fontPosition3$byval_copy>>2]=HEAP32[18080>>2]|0;HEAP32[$fontPosition3$byval_copy+4>>2]=HEAP32[18080+4>>2]|0; + ;HEAP32[$font3$byval_copy>>2]=HEAP32[19256>>2]|0;HEAP32[$font3$byval_copy+4>>2]=HEAP32[19256+4>>2]|0;HEAP32[$font3$byval_copy+8>>2]=HEAP32[19256+8>>2]|0;HEAP32[$font3$byval_copy+12>>2]=HEAP32[19256+12>>2]|0;HEAP32[$font3$byval_copy+16>>2]=HEAP32[19256+16>>2]|0;HEAP32[$font3$byval_copy+20>>2]=HEAP32[19256+20>>2]|0;HEAP32[$font3$byval_copy+24>>2]=HEAP32[19256+24>>2]|0;HEAP32[$font3$byval_copy+28>>2]=HEAP32[19256+28>>2]|0; + ;HEAP32[$fontPosition3$byval_copy>>2]=HEAP32[19304>>2]|0;HEAP32[$fontPosition3$byval_copy+4>>2]=HEAP32[19304+4>>2]|0; ;HEAP8[$tmpcast2$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$tmpcast2$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$tmpcast2$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$tmpcast2$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; _DrawTextEx($font3$byval_copy,4340,$fontPosition3$byval_copy,$12,2,$tmpcast2$byval_copy); _EndDrawing(); @@ -11254,7 +11259,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4523] = $2; + HEAP32[4829] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11267,7 +11272,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 17696; + $95 = 18920; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11280,48 +11285,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 17736; + $106 = 18960; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4434]; - $111 = +HEAPF32[4424]; + $110 = +HEAPF32[4740]; + $111 = +HEAPF32[4730]; $112 = $110 - $111; - HEAPF32[4436] = $112; - $113 = +HEAPF32[(17740)>>2]; - $114 = +HEAPF32[(17700)>>2]; + HEAPF32[4742] = $112; + $113 = +HEAPF32[(18964)>>2]; + $114 = +HEAPF32[(18924)>>2]; $115 = $113 - $114; - HEAPF32[(17748)>>2] = $115; - HEAP32[4522] = 4; + HEAPF32[(18972)>>2] = $115; + HEAP32[4828] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17728>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17728+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17752>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17752+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18952>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18952+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18976>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18976+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4528] = $116; - $117 = 17728; + HEAPF32[4834] = $116; + $117 = 18952; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 17696; + $123 = 18920; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 17752; + $127 = 18976; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 17736; + $133 = 18960; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11334,7 +11339,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 17728; + $144 = 18952; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11347,27 +11352,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 17752; + $155 = 18976; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4438]; - $160 = +HEAPF32[4432]; + $159 = +HEAPF32[4744]; + $160 = +HEAPF32[4738]; $161 = $159 - $160; - HEAPF32[4436] = $161; - $162 = +HEAPF32[(17756)>>2]; - $163 = +HEAPF32[(17732)>>2]; + HEAPF32[4742] = $161; + $162 = +HEAPF32[(18980)>>2]; + $163 = +HEAPF32[(18956)>>2]; $164 = $162 - $163; - HEAPF32[(17748)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17696>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17696+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17728>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17728+4>>2]|0; + HEAPF32[(18972)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18920>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18920+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18952>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18952+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17736>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17736+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17752>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17752+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18960>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18960+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18976>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18976+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11379,31 +11384,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17728>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17728+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17752>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17752+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18952>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18952+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18976>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18976+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4528]; + $170 = +HEAPF32[4834]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4522] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17728>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17728+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17752>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17752+4>>2]|0; + HEAP32[4828] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18952>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18952+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18976>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18976+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4529] = $174; + HEAPF32[4835] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4528] = 0.0; - HEAPF32[4529] = 0.0; - HEAPF32[4436] = 0.0; - HEAPF32[(17748)>>2] = 0.0; - HEAP32[4523] = 0; - HEAP32[4522] = 0; + HEAPF32[4834] = 0.0; + HEAPF32[4835] = 0.0; + HEAPF32[4742] = 0.0; + HEAPF32[(18972)>>2] = 0.0; + HEAP32[4829] = 0; + HEAP32[4828] = 0; STACKTOP = sp;return; break; } @@ -11413,22 +11418,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4524]|0; + $6 = HEAP32[4830]|0; $7 = (($6) + 1)|0; - HEAP32[4524] = $7; - $8 = HEAP32[4522]|0; + HEAP32[4830] = $7; + $8 = HEAP32[4828]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17696>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17696+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18920>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18920+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4522] = 2; - HEAP32[4524] = 0; + HEAP32[4828] = 2; + HEAP32[4830] = 0; } else { label = 6; } @@ -11436,8 +11441,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4524] = 1; - HEAP32[4522] = 1; + HEAP32[4830] = 1; + HEAP32[4828] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11446,19 +11451,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 17696; + $21 = 18920; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 17704; + $25 = 18928; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 17712; + $29 = 18936; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11467,13 +11472,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[4] = $34; - HEAPF32[4430] = 0.0; - HEAPF32[(17724)>>2] = 0.0; + HEAPF32[4736] = 0.0; + HEAPF32[(18948)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4522]|0; + $35 = HEAP32[4828]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11483,19 +11488,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 17712; + $44 = 18936; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17696>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17696+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17712>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17712+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18920>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18920+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18936>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18936+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4525] = $49; - HEAP32[4526] = 0; + HEAPF32[4831] = $49; + HEAP32[4832] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[4]|0; @@ -11503,11 +11508,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17696>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17696+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17712>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17712+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18920>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18920+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18936>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18936+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4527] = $56; + HEAPF32[4833] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -11538,22 +11543,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4525] = 0.0; - HEAPF32[4527] = 0.0; + HEAPF32[4831] = 0.0; + HEAPF32[4833] = 0.0; $$sink10 = 0; } - HEAP32[4522] = $$sink10; - HEAPF32[4426] = 0.0; - HEAPF32[(17708)>>2] = 0.0; - HEAP32[4523] = 0; + HEAP32[4828] = $$sink10; + HEAPF32[4732] = 0.0; + HEAPF32[(18932)>>2] = 0.0; + HEAP32[4829] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4526]|0; + $65 = HEAP32[4832]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4526] = 1; + HEAP32[4832] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -11562,31 +11567,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 17728; + $74 = 18952; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4522]|0; + $78 = HEAP32[4828]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17696>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17696+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17728>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17728+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18920>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18920+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18952>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18952+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4522] = 8; + HEAP32[4828] = 8; } } - $82 = +HEAPF32[4432]; - $83 = +HEAPF32[4426]; + $82 = +HEAPF32[4738]; + $83 = +HEAPF32[4732]; $84 = $82 - $83; - HEAPF32[4430] = $84; - $85 = +HEAPF32[(17732)>>2]; - $86 = +HEAPF32[(17708)>>2]; + HEAPF32[4736] = $84; + $85 = +HEAPF32[(18956)>>2]; + $86 = +HEAPF32[(18932)>>2]; $87 = $85 - $86; - HEAPF32[(17724)>>2] = $87; + HEAPF32[(18948)>>2] = $87; STACKTOP = sp;return; break; } @@ -11637,16 +11642,16 @@ function _Vector2Angle($0,$1) { function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4522]|0; + $0 = HEAP32[4828]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4523]|0; + $2 = HEAP32[4829]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4522] = 4; + HEAP32[4828] = 4; } - $4 = HEAP32[4522]|0; + $4 = HEAP32[4828]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -11659,14 +11664,14 @@ function _UpdateGestures() { return; } } - HEAP32[4522] = 0; + HEAP32[4828] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 17760; + $1 = 18984; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -11683,13 +11688,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4532]|0; + $0 = HEAP32[4838]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4531]|0; + $0 = HEAP32[4837]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -11701,7 +11706,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4542,$vararg_buffer); - HEAP32[4534] = $2; + HEAP32[4840] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -11712,15 +11717,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4571|0),(0|0),1,(5|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(6|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(6|0))|0); - $3 = HEAP32[4532]|0; + $3 = HEAP32[4838]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4440] = $5; - $6 = HEAP32[4531]|0; + HEAPF32[4746] = $5; + $6 = HEAP32[4837]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(17764)>>2] = $8; - $9 = HEAP32[4535]|0; + HEAPF32[(18988)>>2] = $8; + $9 = HEAP32[4841]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -11739,11 +11744,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[17800>>0]=HEAP8[9093>>0]|0;HEAP8[17800+1>>0]=HEAP8[9093+1>>0]|0;HEAP8[17800+2>>0]=HEAP8[9093+2>>0]|0;HEAP8[17800+3>>0]=HEAP8[9093+3>>0]|0;HEAP8[17800+4>>0]=HEAP8[9093+4>>0]|0;HEAP8[17800+5>>0]=HEAP8[9093+5>>0]|0;HEAP8[17800+6>>0]=HEAP8[9093+6>>0]|0; + ;HEAP8[19024>>0]=HEAP8[9109>>0]|0;HEAP8[19024+1>>0]=HEAP8[9109+1>>0]|0;HEAP8[19024+2>>0]=HEAP8[9109+2>>0]|0;HEAP8[19024+3>>0]=HEAP8[9109+3>>0]|0;HEAP8[19024+4>>0]=HEAP8[9109+4>>0]|0;HEAP8[19024+5>>0]=HEAP8[9109+5>>0]|0;HEAP8[19024+6>>0]=HEAP8[9109+6>>0]|0; break; } case 1: { - $3 = 17800; + $3 = 19024; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -11752,11 +11757,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=17800; src=9100; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=19024; src=9116; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 17800; + $7 = 19024; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -11767,16 +11772,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(17800,$1)|0); - $strlen = (_strlen(17800)|0); - $endptr = (17800 + ($strlen)|0); + (_strcat(19024,$1)|0); + $strlen = (_strlen(19024)|0); + $endptr = (19024 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(17800,$2)|0); + (_vprintf(19024,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -11808,22 +11813,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4532] = $0; - HEAP32[4531] = $1; + HEAP32[4838] = $0; + HEAP32[4837] = $1; _MatrixIdentity($2); - dest=18216; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19440; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { - _TraceLog(1,5235,$vararg_buffer); + _TraceLog(1,5251,$vararg_buffer); } - $6 = HEAP32[4532]|0; - HEAP32[4570] = $6; - $7 = HEAP32[4531]|0; - HEAP32[4571] = $7; + $6 = HEAP32[4838]|0; + HEAP32[4876] = $6; + $7 = HEAP32[4837]|0; + HEAP32[4877] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[20952]|0; + $8 = HEAP8[22176]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -11831,18 +11836,18 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[20952]|0; + $11 = HEAP8[22176]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[20952]|0; + $14 = HEAP8[22176]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { _glfwWindowHint(135181,4); - _TraceLog(0,5261,$vararg_buffer1); + _TraceLog(0,5277,$vararg_buffer1); } $17 = (_rlGetVersion()|0); $18 = ($17|0)==(2); @@ -11859,18 +11864,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4572]|0; + $21 = HEAP32[4878]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4532]|0; - $48 = HEAP32[4531]|0; - $49 = HEAP32[4534]|0; + $47 = HEAP32[4838]|0; + $48 = HEAP32[4837]|0; + $49 = HEAP32[4840]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4530] = $50; - $51 = HEAP32[4532]|0; - HEAP32[4573] = $51; - $52 = HEAP32[4531]|0; - HEAP32[4574] = $52; + HEAP32[4836] = $50; + $51 = HEAP32[4838]|0; + HEAP32[4879] = $51; + $52 = HEAP32[4837]|0; + HEAP32[4880] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -11879,9 +11884,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4532]|0; + $27 = HEAP32[4838]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4531]|0; + $29 = HEAP32[4837]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -11903,87 +11908,87 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4570] = $31; - HEAP32[4571] = $34; + HEAP32[4876] = $31; + HEAP32[4877] = $34; } } while(0); - $38 = HEAP32[4570]|0; - $39 = HEAP32[4571]|0; + $38 = HEAP32[4876]|0; + $39 = HEAP32[4877]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; - _TraceLog(2,5286,$vararg_buffer3); - $40 = HEAP32[4570]|0; - $41 = HEAP32[4571]|0; + _TraceLog(2,5302,$vararg_buffer3); + $40 = HEAP32[4876]|0; + $41 = HEAP32[4877]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4570]|0; - $43 = HEAP32[4571]|0; - $44 = HEAP32[4534]|0; + $42 = HEAP32[4876]|0; + $43 = HEAP32[4877]|0; + $44 = HEAP32[4840]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4530] = $46; + HEAP32[4836] = $46; $54 = $46; } $53 = ($54|0)==(0|0); if ($53) { _glfwTerminate(); - _TraceLog(1,5324,$vararg_buffer6); + _TraceLog(1,5340,$vararg_buffer6); } else { - _TraceLog(0,5357,$vararg_buffer8); - $55 = HEAP32[4573]|0; - $56 = HEAP32[4574]|0; + _TraceLog(0,5373,$vararg_buffer8); + $55 = HEAP32[4879]|0; + $56 = HEAP32[4880]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; - _TraceLog(0,5397,$vararg_buffer10); - $57 = HEAP32[4532]|0; - $58 = HEAP32[4531]|0; + _TraceLog(0,5413,$vararg_buffer10); + $57 = HEAP32[4838]|0; + $58 = HEAP32[4837]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; - _TraceLog(0,5418,$vararg_buffer14); - $59 = HEAP32[4575]|0; - $60 = HEAP32[4576]|0; + _TraceLog(0,5434,$vararg_buffer14); + $59 = HEAP32[4881]|0; + $60 = HEAP32[4882]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; - _TraceLog(0,5439,$vararg_buffer18); + _TraceLog(0,5455,$vararg_buffer18); } - $61 = HEAP32[4530]|0; + $61 = HEAP32[4836]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4530]|0; + $62 = HEAP32[4836]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4530]|0; + $63 = HEAP32[4836]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4530]|0; + $64 = HEAP32[4836]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4530]|0; + $65 = HEAP32[4836]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4530]|0; + $66 = HEAP32[4836]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4530]|0; + $67 = HEAP32[4836]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4530]|0; + $68 = HEAP32[4836]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4530]|0; + $69 = HEAP32[4836]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[20952]|0; + $70 = HEAP8[22176]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4532]|0; - $74 = HEAP32[4531]|0; + $73 = HEAP32[4838]|0; + $74 = HEAP32[4837]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4573]|0; - $76 = HEAP32[4575]|0; + $75 = HEAP32[4879]|0; + $76 = HEAP32[4881]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4574]|0; - $80 = HEAP32[4576]|0; + $79 = HEAP32[4880]|0; + $80 = HEAP32[4882]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12001,19 +12006,19 @@ function _InitGraphicsDevice($0,$1) { STACKTOP = sp;return; } _glfwSwapInterval(1); - _TraceLog(0,5464,$vararg_buffer22); - $73 = HEAP32[4532]|0; - $74 = HEAP32[4531]|0; + _TraceLog(0,5480,$vararg_buffer22); + $73 = HEAP32[4838]|0; + $74 = HEAP32[4837]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4573]|0; - $76 = HEAP32[4575]|0; + $75 = HEAP32[4879]|0; + $76 = HEAP32[4881]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4574]|0; - $80 = HEAP32[4576]|0; + $79 = HEAP32[4880]|0; + $80 = HEAP32[4882]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12041,7 +12046,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(18184)>>2] = 224; + HEAP32[(19408)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12082,27 +12087,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[18160>>2]=HEAP32[$1>>2]|0;HEAP32[18160+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18160+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18160+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18160+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[19384>>2]=HEAP32[$1>>2]|0;HEAP32[19384+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19384+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19384+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19384+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(18184)>>2]|0; + $5 = HEAP32[(19408)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(18188)>>2] = $7; + HEAP32[(19412)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18180)>>2] = $23; - $24 = HEAP32[4540]|0; + HEAP32[(19404)>>2] = $23; + $24 = HEAP32[4846]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4759,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(18164)>>2]|0; - $10 = HEAP32[(18184)>>2]|0; - $11 = HEAP32[(18188)>>2]|0; + $9 = HEAP32[(19388)>>2]|0; + $10 = HEAP32[(19408)>>2]|0; + $11 = HEAP32[(19412)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12151,8 +12156,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18180)>>2] = $23; - $24 = HEAP32[4540]|0; + HEAP32[(19404)>>2] = $23; + $24 = HEAP32[4846]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4759,$vararg_buffer); STACKTOP = sp;return; @@ -12163,7 +12168,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2224] = $1; + HEAPF64[2377] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12280,7 +12285,7 @@ function _EmscriptenInputCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 17776; + $31 = 19000; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12293,7 +12298,7 @@ function _EmscriptenInputCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (17784); + $42 = (19008); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12349,7 +12354,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (18144 + ($10<<2)|0); + $11 = (19368 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12363,7 +12368,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2221] = $$; + HEAPF64[2374] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -12375,7 +12380,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4535] = 0; + HEAP32[4841] = 0; return; } function _GetTime() { @@ -12474,7 +12479,7 @@ function _ImageFormat($0,$1) { $6 = ($1|0)<(8); $or$cond = $6 & $5; if (!($or$cond)) { - _TraceLog(2,5135,$vararg_buffer); + _TraceLog(2,5151,$vararg_buffer); STACKTOP = sp;return; } ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; @@ -12895,30 +12900,34 @@ function _ImageFormat($0,$1) { function _LoadTextureFromImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[$1>>2]|0; - $3 = ((($1)) + 4|0); - $4 = HEAP32[$3>>2]|0; - $5 = ((($1)) + 8|0); + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $2 = ((($1)) + 16|0); + $3 = HEAP32[$2>>2]|0; + HEAP32[$vararg_buffer>>2] = $3; + _TraceLog(2,4804,$vararg_buffer); + $4 = HEAP32[$1>>2]|0; + $5 = ((($1)) + 4|0); $6 = HEAP32[$5>>2]|0; - $7 = ((($1)) + 16|0); + $7 = ((($1)) + 8|0); $8 = HEAP32[$7>>2]|0; - $9 = ((($1)) + 12|0); - $10 = HEAP32[$9>>2]|0; - $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0); - $12 = HEAP32[$3>>2]|0; + $9 = HEAP32[$2>>2]|0; + $10 = ((($1)) + 12|0); + $11 = HEAP32[$10>>2]|0; + $12 = (_rlglLoadTexture($4,$6,$8,$9,$11)|0); $13 = HEAP32[$5>>2]|0; - HEAP32[$0>>2] = $11; + HEAP32[$0>>2] = $12; $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0); - HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12; + HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $13; $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0); - HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13; + HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $8; $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0); - HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10; + HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $11; $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0); - HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8; - return; + HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $9; + STACKTOP = sp;return; } function _UnloadImage($0) { $0 = $0|0; @@ -12951,52 +12960,52 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4548]|0; + $6 = HEAP32[4854]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); $or$cond100 = $switch & $7; if ($or$cond100) { - _TraceLog(2,4804,$vararg_buffer); + _TraceLog(2,4820,$vararg_buffer); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4549]|0; + $9 = HEAP32[4855]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; if ($or$cond7) { - _TraceLog(2,4848,$vararg_buffer1); + _TraceLog(2,4864,$vararg_buffer1); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4550]|0; + $12 = HEAP32[4856]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); $or$cond = $14 & $13; if ($or$cond) { - _TraceLog(2,4893,$vararg_buffer3); + _TraceLog(2,4909,$vararg_buffer3); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4551]|0; + $15 = HEAP32[4857]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); $or$cond96 = $17 & $16; if ($or$cond96) { - _TraceLog(2,4938,$vararg_buffer5); + _TraceLog(2,4954,$vararg_buffer5); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4552]|0; + $18 = HEAP32[4858]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); $or$cond98 = $20 & $19; if ($or$cond98) { - _TraceLog(2,4983,$vararg_buffer7); + _TraceLog(2,4999,$vararg_buffer7); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -13034,7 +13043,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4548]|0; + $22 = HEAP32[4854]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13042,7 +13051,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4548]|0; + $24 = HEAP32[4854]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13050,7 +13059,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4548]|0; + $26 = HEAP32[4854]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13058,7 +13067,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4548]|0; + $28 = HEAP32[4854]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13066,7 +13075,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4549]|0; + $30 = HEAP32[4855]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13074,7 +13083,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4550]|0; + $32 = HEAP32[4856]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13082,7 +13091,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4550]|0; + $34 = HEAP32[4856]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13090,7 +13099,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4551]|0; + $36 = HEAP32[4857]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13098,7 +13107,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4551]|0; + $38 = HEAP32[4857]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13106,7 +13115,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4552]|0; + $40 = HEAP32[4858]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13114,7 +13123,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4552]|0; + $42 = HEAP32[4858]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13122,11 +13131,11 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } default: { - _TraceLog(2,5028,$vararg_buffer9); + _TraceLog(2,5044,$vararg_buffer9); } } } while(0); - $44 = HEAP32[4553]|0; + $44 = HEAP32[4859]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13141,7 +13150,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,5106,$vararg_buffer15); + _TraceLog(2,5122,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -13150,7 +13159,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { HEAP32[$vararg_ptr13>>2] = $1; $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); HEAP32[$vararg_ptr14>>2] = $2; - _TraceLog(0,5057,$vararg_buffer11); + _TraceLog(0,5073,$vararg_buffer11); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -13424,7 +13433,7 @@ function _GetImageData($0) { break; } default: { - _TraceLog(2,5189,$vararg_buffer); + _TraceLog(2,5205,$vararg_buffer); $$1 = $$0106; } } @@ -13451,7 +13460,7 @@ function _ErrorCallback($0,$1) { HEAP32[$vararg_buffer>>2] = $0; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $1; - _TraceLog(2,9055,$vararg_buffer); + _TraceLog(2,9071,$vararg_buffer); STACKTOP = sp;return; } function _rlGetVersion() { @@ -13472,20 +13481,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4532]|0; + $3 = HEAP32[4838]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4531]|0; + $5 = HEAP32[4837]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4573] = $3; - HEAP32[4574] = $5; - HEAP32[4575] = 0; - HEAP32[4576] = 0; + HEAP32[4879] = $3; + HEAP32[4880] = $5; + HEAP32[4881] = 0; + HEAP32[4882] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -13495,13 +13504,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr12>>2] = $0; $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); HEAP32[$vararg_ptr13>>2] = $1; - _TraceLog(0,8989,$vararg_buffer8); + _TraceLog(0,9005,$vararg_buffer8); $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4532]|0; + $35 = HEAP32[4838]|0; $36 = (+($35|0)); - $37 = HEAP32[4531]|0; + $37 = HEAP32[4837]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -13509,26 +13518,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4573] = $45; - HEAP32[4574] = $37; + HEAP32[4879] = $45; + HEAP32[4880] = $37; $46 = (($45) - ($35))|0; - HEAP32[4575] = $46; + HEAP32[4881] = $46; $$sink1 = 0; } else { - HEAP32[4573] = $35; + HEAP32[4879] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4574] = $42; - HEAP32[4575] = 0; + HEAP32[4880] = $42; + HEAP32[4881] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4576] = $$sink1; + HEAP32[4882] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4531]|0; + $7 = HEAP32[4837]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -13536,13 +13545,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr2>>2] = $0; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $1; - _TraceLog(2,8846,$vararg_buffer); + _TraceLog(2,8862,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4532]|0; + $9 = HEAP32[4838]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4531]|0; + $13 = HEAP32[4837]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -13550,37 +13559,37 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4573] = $23; - HEAP32[4574] = $1; + HEAP32[4879] = $23; + HEAP32[4880] = $1; $24 = (($0) - ($23))|0; - HEAP32[4575] = $24; + HEAP32[4881] = $24; $$sink = 0; } else { - HEAP32[4573] = $0; - $17 = HEAP32[4531]|0; + HEAP32[4879] = $0; + $17 = HEAP32[4837]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4574] = $20; - HEAP32[4575] = 0; + HEAP32[4880] = $20; + HEAP32[4881] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4576] = $$sink; - $25 = HEAP32[4573]|0; + HEAP32[4882] = $$sink; + $25 = HEAP32[4879]|0; $26 = (+($25|0)); - $27 = HEAP32[4532]|0; + $27 = HEAP32[4838]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=18216; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4573] = $0; - HEAP32[4574] = $1; + dest=19440; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4879] = $0; + HEAP32[4880] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; - _TraceLog(2,8924,$vararg_buffer4); + _TraceLog(2,8940,$vararg_buffer4); STACKTOP = sp;return; } function _WindowSizeCallback($0,$1,$2) { @@ -13598,10 +13607,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4532] = $1; - HEAP32[4531] = $2; - HEAP32[4573] = $1; - HEAP32[4574] = $2; + HEAP32[4838] = $1; + HEAP32[4837] = $2; + HEAP32[4879] = $1; + HEAP32[4880] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -13628,7 +13637,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (20959 + ($1)|0); + $9 = (22183 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -13649,7 +13658,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (20953 + ($1)|0); + $7 = (22177 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -13728,7 +13737,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 17776; + $15 = 19000; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -13763,7 +13772,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[4946] = $3; + HEAP32[5252] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -13773,7 +13782,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[4945] = $$sink; + HEAP32[5251] = $$sink; return; } function _rlglInit($0,$1) { @@ -13813,16 +13822,16 @@ function _rlglInit($0,$1) { $6 = sp + 2192|0; $7 = (_glGetString(7936)|0); HEAP32[$vararg_buffer>>2] = $7; - _TraceLog(0,5487,$vararg_buffer); + _TraceLog(0,5503,$vararg_buffer); $8 = (_glGetString(7937)|0); HEAP32[$vararg_buffer1>>2] = $8; - _TraceLog(0,5505,$vararg_buffer1); + _TraceLog(0,5521,$vararg_buffer1); $9 = (_glGetString(7938)|0); HEAP32[$vararg_buffer4>>2] = $9; - _TraceLog(0,5523,$vararg_buffer4); + _TraceLog(0,5539,$vararg_buffer4); $10 = (_glGetString(35724)|0); HEAP32[$vararg_buffer7>>2] = $10; - _TraceLog(0,5541,$vararg_buffer7); + _TraceLog(0,5557,$vararg_buffer7); $11 = (_glGetString(7939)|0); $12 = (_strlen($11)|0); $13 = (($12) + 1)|0; @@ -13830,7 +13839,7 @@ function _rlglInit($0,$1) { _memcpy(($14|0),($11|0),($13|0))|0; $$062 = 0;$$sink63 = $14; while(1) { - $15 = (_strtok($$sink63,5559)|0); + $15 = (_strtok($$sink63,5575)|0); $16 = (($vararg_buffer7) + ($$062<<2)|0); HEAP32[$16>>2] = $15; $17 = ($15|0)==(0|0); @@ -13844,41 +13853,41 @@ function _rlglInit($0,$1) { _free($14); $19 = (($$062) + -1)|0; HEAP32[$vararg_buffer10>>2] = $19; - _TraceLog(0,5561,$vararg_buffer10); + _TraceLog(0,5577,$vararg_buffer10); $20 = ($$062|0)>(1); if ($20) { $$06167 = 0; while(1) { $23 = (($vararg_buffer7) + ($$06167<<2)|0); $24 = HEAP32[$23>>2]|0; - $25 = (_strcmp($24,5596)|0); + $25 = (_strcmp($24,5612)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4611] = 1; - $27 = (_eglGetProcAddress((5623|0))|0); - HEAP32[4612] = $27; - $28 = (_eglGetProcAddress((5644|0))|0); - HEAP32[4613] = $28; - $29 = (_eglGetProcAddress((5665|0))|0); - HEAP32[4614] = $29; + HEAP32[4917] = 1; + $27 = (_eglGetProcAddress((5639|0))|0); + HEAP32[4918] = $27; + $28 = (_eglGetProcAddress((5660|0))|0); + HEAP32[4919] = $28; + $29 = (_eglGetProcAddress((5681|0))|0); + HEAP32[4920] = $29; } - $30 = (_strcmp($24,5689)|0); + $30 = (_strcmp($24,5705)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4553] = 1; + HEAP32[4859] = 1; } - $32 = (_strcmp($24,5709)|0); + $32 = (_strcmp($24,5725)|0); $33 = ($32|0)==(0); if ($33) { label = 12; } else { $34 = HEAP32[$23>>2]|0; - $35 = (_strcmp($34,5741)|0); + $35 = (_strcmp($34,5757)|0); $36 = ($35|0)==(0); if ($36) { label = 12; } else { - $37 = (_strcmp($34,5774)|0); + $37 = (_strcmp($34,5790)|0); $38 = ($37|0)==(0); if ($38) { label = 12; @@ -13887,15 +13896,15 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4548] = 1; + HEAP32[4854] = 1; } - $39 = (_strcmp($24,5814)|0); + $39 = (_strcmp($24,5830)|0); $40 = ($39|0)==(0); if ($40) { label = 15; } else { $41 = HEAP32[$23>>2]|0; - $42 = (_strcmp($41,5850)|0); + $42 = (_strcmp($41,5866)|0); $43 = ($42|0)==(0); if ($43) { label = 15; @@ -13903,35 +13912,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4549] = 1; + HEAP32[4855] = 1; } $44 = HEAP32[$23>>2]|0; - $45 = (_strcmp($44,5883)|0); + $45 = (_strcmp($44,5899)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4550] = 1; + HEAP32[4856] = 1; } - $47 = (_strcmp($44,5908)|0); + $47 = (_strcmp($44,5924)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4551] = 1; + HEAP32[4857] = 1; } - $49 = (_strcmp($44,5941)|0); + $49 = (_strcmp($44,5957)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4552] = 1; + HEAP32[4858] = 1; } - $51 = (_strcmp($44,5977)|0); + $51 = (_strcmp($44,5993)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4615] = 1; - _glGetFloatv(34047,(18464|0)); + HEAP32[4921] = 1; + _glGetFloatv(34047,(19688|0)); } $53 = HEAP32[$23>>2]|0; - $54 = (_strcmp($53,6011)|0); + $54 = (_strcmp($53,6027)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4617] = 1; + HEAP32[4923] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -13942,77 +13951,77 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4611]|0; + $21 = HEAP32[4917]|0; $22 = ($21|0)==(0); if ($22) { - _TraceLog(2,6114,$vararg_buffer15); + _TraceLog(2,6130,$vararg_buffer15); } else { - _TraceLog(0,6039,$vararg_buffer13); + _TraceLog(0,6055,$vararg_buffer13); } - $57 = HEAP32[4553]|0; + $57 = HEAP32[4859]|0; $58 = ($57|0)==(0); if ($58) { - _TraceLog(2,6250,$vararg_buffer19); + _TraceLog(2,6266,$vararg_buffer19); } else { - _TraceLog(0,6175,$vararg_buffer17); + _TraceLog(0,6191,$vararg_buffer17); } - $59 = HEAP32[4548]|0; + $59 = HEAP32[4854]|0; $60 = ($59|0)==(0); if (!($60)) { - _TraceLog(0,6342,$vararg_buffer21); + _TraceLog(0,6358,$vararg_buffer21); } - $61 = HEAP32[4549]|0; + $61 = HEAP32[4855]|0; $62 = ($61|0)==(0); if (!($62)) { - _TraceLog(0,6388,$vararg_buffer23); + _TraceLog(0,6404,$vararg_buffer23); } - $63 = HEAP32[4550]|0; + $63 = HEAP32[4856]|0; $64 = ($63|0)==(0); if (!($64)) { - _TraceLog(0,6435,$vararg_buffer25); + _TraceLog(0,6451,$vararg_buffer25); } - $65 = HEAP32[4551]|0; + $65 = HEAP32[4857]|0; $66 = ($65|0)==(0); if (!($66)) { - _TraceLog(0,6486,$vararg_buffer27); + _TraceLog(0,6502,$vararg_buffer27); } - $67 = HEAP32[4552]|0; + $67 = HEAP32[4858]|0; $68 = ($67|0)==(0); if (!($68)) { - _TraceLog(0,6533,$vararg_buffer29); + _TraceLog(0,6549,$vararg_buffer29); } - $69 = HEAP32[4615]|0; + $69 = HEAP32[4921]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4616]; + $71 = +HEAPF32[4922]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; - _TraceLog(0,6580,$vararg_buffer31); + _TraceLog(0,6596,$vararg_buffer31); } - $73 = HEAP32[4617]|0; + $73 = HEAP32[4923]|0; $74 = ($73|0)==(0); if (!($74)) { - _TraceLog(0,6646,$vararg_buffer34); + _TraceLog(0,6662,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4618] = $75; + HEAP32[4924] = $75; $76 = ($75|0)==(0); if ($76) { - _TraceLog(2,6750,$vararg_buffer39); + _TraceLog(2,6766,$vararg_buffer39); } else { HEAP32[$vararg_buffer36>>2] = $75; - _TraceLog(0,6699,$vararg_buffer36); + _TraceLog(0,6715,$vararg_buffer36); } _LoadDefaultShader($2); - dest=18476; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18532; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19700; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19756; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4647] = $77; + HEAP32[4953] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4647]|0; + $79 = HEAP32[4953]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14025,7 +14034,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4648] = $78; + HEAP32[4954] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14040,48 +14049,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4649] = 1; - $85 = HEAP32[4618]|0; + HEAP32[4955] = 1; + $85 = HEAP32[4924]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4650] = 4; + HEAP32[4956] = 4; _MatrixIdentity($4); - dest=18604; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19828; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18668); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19892); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18732); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19956); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18796); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20020); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18860); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20084); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18924); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20148); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18988); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20212); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19052); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20276); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19116); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20340); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19180); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20404); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19244); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20468); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19308); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20532); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19372); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20596); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19436); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20660); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19500); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20724); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19564); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20788); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=18312; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19536; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=18376; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4577] = 18376; + dest=19600; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4883] = 19600; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14092,21 +14101,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[4907] = $0; - HEAP32[4908] = $1; - _TraceLog(0,6789,$vararg_buffer41); + HEAP32[5213] = $0; + HEAP32[5214] = $1; + _TraceLog(0,6805,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4575]|0; + $0 = HEAP32[4881]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4576]|0; + $2 = HEAP32[4882]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4573]|0; + $4 = HEAP32[4879]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4574]|0; + $6 = HEAP32[4880]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14117,12 +14126,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 18312; + $modelview$sink = 19536; label = 3; break; } case 5888: { - $modelview$sink = 18376; + $modelview$sink = 19600; label = 3; break; } @@ -14130,9 +14139,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4577] = $modelview$sink; + HEAP32[4883] = $modelview$sink; } - HEAP32[4610] = $0; + HEAP32[4916] = $0; return; } function _rlLoadIdentity() { @@ -14140,7 +14149,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4577]|0; + $1 = HEAP32[4883]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14161,7 +14170,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4577]|0; + $8 = HEAP32[4883]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14220,17 +14229,17 @@ function _LoadDefaultShader($0) { $1 = sp + 16|0; $2 = sp + 513|0; $3 = sp + 72|0; - _memcpy(($2|0),(7365|0),489)|0; - _memcpy(($3|0),(7854|0),441)|0; + _memcpy(($2|0),(7381|0),489)|0; + _memcpy(($3|0),(7870|0),441)|0; $4 = (_LoadShaderProgram($2,$3)|0); HEAP32[$1>>2] = $4; $5 = ($4|0)==(0); if ($5) { HEAP32[$vararg_buffer1>>2] = $4; - _TraceLog(2,8343,$vararg_buffer1); + _TraceLog(2,8359,$vararg_buffer1); } else { HEAP32[$vararg_buffer>>2] = $4; - _TraceLog(0,8295,$vararg_buffer); + _TraceLog(0,8311,$vararg_buffer); } $6 = HEAP32[$1>>2]|0; $7 = ($6|0)==(0); @@ -14258,15 +14267,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(19648)>>2] = $0; + HEAP32[(20872)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(19656)>>2] = $1; - HEAP32[(19652)>>2] = 0; - HEAP32[(19660)>>2] = 0; + HEAP32[(20880)>>2] = $1; + HEAP32[(20876)>>2] = 0; + HEAP32[(20884)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(19656)>>2]|0; + $2 = HEAP32[(20880)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14277,19 +14286,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[4909] = 0; - HEAP32[(19644)>>2] = 0; - HEAP32[(19640)>>2] = 0; + HEAP32[5215] = 0; + HEAP32[(20868)>>2] = 0; + HEAP32[(20864)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(19696)>>2] = $5; + HEAP32[(20920)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(19704)>>2] = $6; - HEAP32[(19700)>>2] = 0; - HEAP32[(19708)>>2] = 0; + HEAP32[(20928)>>2] = $6; + HEAP32[(20924)>>2] = 0; + HEAP32[(20932)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(19704)>>2]|0; + $7 = HEAP32[(20928)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14300,24 +14309,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[4921] = 0; - HEAP32[(19692)>>2] = 0; - HEAP32[(19688)>>2] = 0; + HEAP32[5227] = 0; + HEAP32[(20916)>>2] = 0; + HEAP32[(20912)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(19744)>>2] = $10; + HEAP32[(20968)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(19748)>>2] = $11; + HEAP32[(20972)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(19752)>>2] = $12; + HEAP32[(20976)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(19756)>>2] = $13; - $14 = HEAP32[(19744)>>2]|0; + HEAP32[(20980)>>2] = $13; + $14 = HEAP32[(20968)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(19748)>>2]|0; + $15 = HEAP32[(20972)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(19752)>>2]|0; + $17 = HEAP32[(20976)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14328,7 +14337,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(19756)>>2]|0; + $16 = HEAP32[(20980)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14365,140 +14374,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[4933] = 0; - HEAP32[(19736)>>2] = 0; - HEAP32[(19740)>>2] = 0; - _TraceLog(0,6836,$vararg_buffer); - $20 = HEAP32[4611]|0; + HEAP32[5239] = 0; + HEAP32[(20960)>>2] = 0; + HEAP32[(20964)>>2] = 0; + _TraceLog(0,6852,$vararg_buffer); + $20 = HEAP32[4917]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4612]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(19664)); - $44 = HEAP32[4613]|0; - $45 = HEAP32[(19664)>>2]|0; + $43 = HEAP32[4918]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(20888)); + $44 = HEAP32[4919]|0; + $45 = HEAP32[(20888)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((19668)|0)); - $46 = HEAP32[(19668)>>2]|0; + _glGenBuffers(2,((20892)|0)); + $46 = HEAP32[(20892)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(19648)>>2]|0; + $47 = HEAP32[(20872)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(18536)>>2]|0; + $48 = HEAP32[(19760)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(18536)>>2]|0; + $49 = HEAP32[(19760)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((19672)|0)); - $50 = HEAP32[(19672)>>2]|0; + _glGenBuffers(2,((20896)|0)); + $50 = HEAP32[(20896)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(19656)>>2]|0; + $51 = HEAP32[(20880)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(18556)>>2]|0; + $52 = HEAP32[(19780)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(18556)>>2]|0; + $53 = HEAP32[(19780)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4611]|0; + $54 = HEAP32[4917]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(19668)>>2]|0; - $58 = HEAP32[(19672)>>2]|0; + $57 = HEAP32[(20892)>>2]|0; + $58 = HEAP32[(20896)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; - _TraceLog(0,6974,$vararg_buffer3); + _TraceLog(0,6990,$vararg_buffer3); } else { - $56 = HEAP32[(19664)>>2]|0; + $56 = HEAP32[(20888)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; - _TraceLog(0,6909,$vararg_buffer1); + _TraceLog(0,6925,$vararg_buffer1); } - $59 = HEAP32[4611]|0; + $59 = HEAP32[4917]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4612]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(19712)); - $62 = HEAP32[4613]|0; - $63 = HEAP32[(19712)>>2]|0; + $61 = HEAP32[4918]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(20936)); + $62 = HEAP32[4919]|0; + $63 = HEAP32[(20936)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((19716)|0)); - $64 = HEAP32[(19716)>>2]|0; + _glGenBuffers(1,((20940)|0)); + $64 = HEAP32[(20940)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(19696)>>2]|0; + $65 = HEAP32[(20920)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(18536)>>2]|0; + $66 = HEAP32[(19760)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(18536)>>2]|0; + $67 = HEAP32[(19760)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((19720)|0)); - $68 = HEAP32[(19720)>>2]|0; + _glGenBuffers(1,((20944)|0)); + $68 = HEAP32[(20944)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(19704)>>2]|0; + $69 = HEAP32[(20928)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(18556)>>2]|0; + $70 = HEAP32[(19780)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(18556)>>2]|0; + $71 = HEAP32[(19780)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4611]|0; + $72 = HEAP32[4917]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(19716)>>2]|0; - $76 = HEAP32[(19720)>>2]|0; + $75 = HEAP32[(20940)>>2]|0; + $76 = HEAP32[(20944)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; - _TraceLog(0,7120,$vararg_buffer10); + _TraceLog(0,7136,$vararg_buffer10); } else { - $74 = HEAP32[(19712)>>2]|0; + $74 = HEAP32[(20936)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; - _TraceLog(0,7051,$vararg_buffer7); + _TraceLog(0,7067,$vararg_buffer7); } - $77 = HEAP32[4611]|0; + $77 = HEAP32[4917]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4612]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(19760)); - $80 = HEAP32[4613]|0; - $81 = HEAP32[(19760)>>2]|0; + $79 = HEAP32[4918]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(20984)); + $80 = HEAP32[4919]|0; + $81 = HEAP32[(20984)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((19764)|0)); - $82 = HEAP32[(19764)>>2]|0; + _glGenBuffers(1,((20988)|0)); + $82 = HEAP32[(20988)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(19744)>>2]|0; + $83 = HEAP32[(20968)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(18536)>>2]|0; + $84 = HEAP32[(19760)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(18536)>>2]|0; + $85 = HEAP32[(19760)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((19768)|0)); - $86 = HEAP32[(19768)>>2]|0; + _glGenBuffers(1,((20992)|0)); + $86 = HEAP32[(20992)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(19748)>>2]|0; + $87 = HEAP32[(20972)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(18540)>>2]|0; + $88 = HEAP32[(19764)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(18540)>>2]|0; + $89 = HEAP32[(19764)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((19772)|0)); - $90 = HEAP32[(19772)>>2]|0; + _glGenBuffers(1,((20996)|0)); + $90 = HEAP32[(20996)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(19752)>>2]|0; + $91 = HEAP32[(20976)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(18556)>>2]|0; + $92 = HEAP32[(19780)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(18556)>>2]|0; + $93 = HEAP32[(19780)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((19776)|0)); - $94 = HEAP32[(19776)>>2]|0; + _glGenBuffers(1,((21000)|0)); + $94 = HEAP32[(21000)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(19756)>>2]|0; + $95 = HEAP32[(20980)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4611]|0; + $96 = HEAP32[4917]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(19764)>>2]|0; - $100 = HEAP32[(19768)>>2]|0; - $101 = HEAP32[(19772)>>2]|0; - $102 = HEAP32[(19776)>>2]|0; + $99 = HEAP32[(20988)>>2]|0; + $100 = HEAP32[(20992)>>2]|0; + $101 = HEAP32[(20996)>>2]|0; + $102 = HEAP32[(21000)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -14506,18 +14515,18 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr21>>2] = $101; $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); HEAP32[$vararg_ptr22>>2] = $102; - _TraceLog(0,7266,$vararg_buffer17); + _TraceLog(0,7282,$vararg_buffer17); } else { - $98 = HEAP32[(19760)>>2]|0; + $98 = HEAP32[(20984)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; - _TraceLog(0,7201,$vararg_buffer14); + _TraceLog(0,7217,$vararg_buffer14); } - $103 = HEAP32[4611]|0; + $103 = HEAP32[4917]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4613]|0; + $105 = HEAP32[4919]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -14554,10 +14563,10 @@ function _LoadShaderProgram($0,$1) { $9 = ($8|0)==(1); if ($9) { HEAP32[$vararg_buffer4>>2] = $6; - _TraceLog(0,8599,$vararg_buffer4); + _TraceLog(0,8615,$vararg_buffer4); } else { HEAP32[$vararg_buffer>>2] = $6; - _TraceLog(2,8547,$vararg_buffer); + _TraceLog(2,8563,$vararg_buffer); HEAP32[$vararg_buffer>>2] = 0; _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); $10 = HEAP32[$vararg_buffer>>2]|0; @@ -14567,7 +14576,7 @@ function _LoadShaderProgram($0,$1) { $13 = HEAP32[$vararg_buffer>>2]|0; _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); HEAP32[$vararg_buffer1>>2] = $12; - _TraceLog(0,8596,$vararg_buffer1); + _TraceLog(0,8612,$vararg_buffer1); _llvm_stackrestore(($11|0)); } _glCompileShader(($7|0)); @@ -14576,10 +14585,10 @@ function _LoadShaderProgram($0,$1) { $15 = ($14|0)==(1); if ($15) { HEAP32[$vararg_buffer13>>2] = $7; - _TraceLog(0,8700,$vararg_buffer13); + _TraceLog(0,8716,$vararg_buffer13); } else { HEAP32[$vararg_buffer7>>2] = $7; - _TraceLog(2,8649,$vararg_buffer7); + _TraceLog(2,8665,$vararg_buffer7); HEAP32[$vararg_buffer7>>2] = 0; _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); $16 = HEAP32[$vararg_buffer7>>2]|0; @@ -14589,25 +14598,25 @@ function _LoadShaderProgram($0,$1) { $19 = HEAP32[$vararg_buffer7>>2]|0; _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); HEAP32[$vararg_buffer10>>2] = $18; - _TraceLog(0,8596,$vararg_buffer10); + _TraceLog(0,8612,$vararg_buffer10); _llvm_stackrestore(($17|0)); } $20 = (_glCreateProgram()|0); _glAttachShader(($20|0),($6|0)); _glAttachShader(($20|0),($7|0)); - _glBindAttribLocation(($20|0),0,(8391|0)); - _glBindAttribLocation(($20|0),1,(8406|0)); - _glBindAttribLocation(($20|0),2,(8437|0)); - _glBindAttribLocation(($20|0),3,(8464|0)); - _glBindAttribLocation(($20|0),4,(8450|0)); - _glBindAttribLocation(($20|0),5,(8421|0)); + _glBindAttribLocation(($20|0),0,(8407|0)); + _glBindAttribLocation(($20|0),1,(8422|0)); + _glBindAttribLocation(($20|0),2,(8453|0)); + _glBindAttribLocation(($20|0),3,(8480|0)); + _glBindAttribLocation(($20|0),4,(8466|0)); + _glBindAttribLocation(($20|0),5,(8437|0)); _glLinkProgram(($20|0)); _glGetProgramiv(($20|0),35714,($4|0)); $21 = HEAP32[$4>>2]|0; $22 = ($21|0)==(0); if ($22) { HEAP32[$vararg_buffer16>>2] = $20; - _TraceLog(2,8752,$vararg_buffer16); + _TraceLog(2,8768,$vararg_buffer16); HEAP32[$vararg_buffer16>>2] = 0; _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); $23 = HEAP32[$vararg_buffer16>>2]|0; @@ -14617,7 +14626,7 @@ function _LoadShaderProgram($0,$1) { $26 = HEAP32[$vararg_buffer16>>2]|0; _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); HEAP32[$vararg_buffer19>>2] = $25; - _TraceLog(0,8596,$vararg_buffer19); + _TraceLog(0,8612,$vararg_buffer19); _glDeleteProgram(($20|0)); _llvm_stackrestore(($24|0)); $$0 = 0; @@ -14626,7 +14635,7 @@ function _LoadShaderProgram($0,$1) { STACKTOP = sp;return ($$0|0); } else { HEAP32[$vararg_buffer22>>2] = $20; - _TraceLog(0,8798,$vararg_buffer22); + _TraceLog(0,8814,$vararg_buffer22); $$0 = $20; _glDeleteShader(($6|0)); _glDeleteShader(($7|0)); @@ -14641,55 +14650,55 @@ function _LoadDefaultShaderLocations($0) { var sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - $2 = (_glGetAttribLocation(($1|0),(8391|0))|0); + $2 = (_glGetAttribLocation(($1|0),(8407|0))|0); $3 = ((($0)) + 4|0); HEAP32[$3>>2] = $2; $4 = HEAP32[$0>>2]|0; - $5 = (_glGetAttribLocation(($4|0),(8406|0))|0); + $5 = (_glGetAttribLocation(($4|0),(8422|0))|0); $6 = ((($0)) + 8|0); HEAP32[$6>>2] = $5; $7 = HEAP32[$0>>2]|0; - $8 = (_glGetAttribLocation(($7|0),(8421|0))|0); + $8 = (_glGetAttribLocation(($7|0),(8437|0))|0); $9 = ((($0)) + 12|0); HEAP32[$9>>2] = $8; $10 = HEAP32[$0>>2]|0; - $11 = (_glGetAttribLocation(($10|0),(8437|0))|0); + $11 = (_glGetAttribLocation(($10|0),(8453|0))|0); $12 = ((($0)) + 16|0); HEAP32[$12>>2] = $11; $13 = HEAP32[$0>>2]|0; - $14 = (_glGetAttribLocation(($13|0),(8450|0))|0); + $14 = (_glGetAttribLocation(($13|0),(8466|0))|0); $15 = ((($0)) + 20|0); HEAP32[$15>>2] = $14; $16 = HEAP32[$0>>2]|0; - $17 = (_glGetAttribLocation(($16|0),(8464|0))|0); + $17 = (_glGetAttribLocation(($16|0),(8480|0))|0); $18 = ((($0)) + 24|0); HEAP32[$18>>2] = $17; $19 = HEAP32[$0>>2]|0; - $20 = (_glGetUniformLocation(($19|0),(8476|0))|0); + $20 = (_glGetUniformLocation(($19|0),(8492|0))|0); $21 = ((($0)) + 28|0); HEAP32[$21>>2] = $20; $22 = HEAP32[$0>>2]|0; - $23 = (_glGetUniformLocation(($22|0),(8486|0))|0); + $23 = (_glGetUniformLocation(($22|0),(8502|0))|0); $24 = ((($0)) + 32|0); HEAP32[$24>>2] = $23; $25 = HEAP32[$0>>2]|0; - $26 = (_glGetUniformLocation(($25|0),(8497|0))|0); + $26 = (_glGetUniformLocation(($25|0),(8513|0))|0); $27 = ((($0)) + 36|0); HEAP32[$27>>2] = $26; $28 = HEAP32[$0>>2]|0; - $29 = (_glGetUniformLocation(($28|0),(8508|0))|0); + $29 = (_glGetUniformLocation(($28|0),(8524|0))|0); $30 = ((($0)) + 40|0); HEAP32[$30>>2] = $29; $31 = HEAP32[$0>>2]|0; - $32 = (_glGetUniformLocation(($31|0),(8520|0))|0); + $32 = (_glGetUniformLocation(($31|0),(8536|0))|0); $33 = ((($0)) + 44|0); HEAP32[$33>>2] = $32; $34 = HEAP32[$0>>2]|0; - $35 = (_glGetUniformLocation(($34|0),(8529|0))|0); + $35 = (_glGetUniformLocation(($34|0),(8545|0))|0); $36 = ((($0)) + 48|0); HEAP32[$36>>2] = $35; $37 = HEAP32[$0>>2]|0; - $38 = (_glGetUniformLocation(($37|0),(8538|0))|0); + $38 = (_glGetUniformLocation(($37|0),(8554|0))|0); $39 = ((($0)) + 52|0); HEAP32[$39>>2] = $38; return; @@ -14698,9 +14707,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (20953 + ($0)|0); + $1 = (22177 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (20956 + ($0)|0); + $3 = (22180 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -14712,9 +14721,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (20953 + ($0)|0); + $1 = (22177 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (20956 + ($0)|0); + $3 = (22180 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -14735,10 +14744,10 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4530]|0; + $0 = HEAP32[4836]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); - _TraceLog(0,9110,$vararg_buffer); + _TraceLog(0,9126,$vararg_buffer); STACKTOP = sp;return; } function _UnloadDefaultFont() { @@ -14746,9 +14755,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[18160>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[18160+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[18160+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[18160+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[18160+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[19384>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19384+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19384+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19384+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19384+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(18188)>>2]|0; + $0 = HEAP32[(19412)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -14759,11 +14768,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(18472|0)); - $0 = HEAP32[4618]|0; + _glDeleteTextures(1,(19696|0)); + $0 = HEAP32[4924]|0; HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(0,9137,$vararg_buffer); - $1 = HEAP32[4648]|0; + _TraceLog(0,9153,$vararg_buffer); + $1 = HEAP32[4954]|0; _free($1); STACKTOP = sp;return; } @@ -14771,17 +14780,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4619]|0; + $0 = HEAP32[4925]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4611]|0; + $0 = HEAP32[4917]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4613]|0; + $2 = HEAP32[4919]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -14790,39 +14799,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((19668)|0)); - _glDeleteBuffers(1,((19672)|0)); - _glDeleteBuffers(1,((19716)|0)); - _glDeleteBuffers(1,((19720)|0)); - _glDeleteBuffers(1,((19764)|0)); - _glDeleteBuffers(1,((19768)|0)); - _glDeleteBuffers(1,((19772)|0)); - _glDeleteBuffers(1,((19776)|0)); - $3 = HEAP32[4611]|0; + _glDeleteBuffers(1,((20892)|0)); + _glDeleteBuffers(1,((20896)|0)); + _glDeleteBuffers(1,((20940)|0)); + _glDeleteBuffers(1,((20944)|0)); + _glDeleteBuffers(1,((20988)|0)); + _glDeleteBuffers(1,((20992)|0)); + _glDeleteBuffers(1,((20996)|0)); + _glDeleteBuffers(1,((21000)|0)); + $3 = HEAP32[4917]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4614]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(19664)); - $6 = HEAP32[4614]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(19712)); - $7 = HEAP32[4614]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(19760)); + $5 = HEAP32[4920]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(20888)); + $6 = HEAP32[4920]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(20936)); + $7 = HEAP32[4920]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(20984)); } - $8 = HEAP32[(19648)>>2]|0; + $8 = HEAP32[(20872)>>2]|0; _free($8); - $9 = HEAP32[(19656)>>2]|0; + $9 = HEAP32[(20880)>>2]|0; _free($9); - $10 = HEAP32[(19696)>>2]|0; + $10 = HEAP32[(20920)>>2]|0; _free($10); - $11 = HEAP32[(19704)>>2]|0; + $11 = HEAP32[(20928)>>2]|0; _free($11); - $12 = HEAP32[(19744)>>2]|0; + $12 = HEAP32[(20968)>>2]|0; _free($12); - $13 = HEAP32[(19748)>>2]|0; + $13 = HEAP32[(20972)>>2]|0; _free($13); - $14 = HEAP32[(19752)>>2]|0; + $14 = HEAP32[(20976)>>2]|0; _free($14); - $15 = HEAP32[(19756)>>2]|0; + $15 = HEAP32[(20980)>>2]|0; _free($15); return; } @@ -14840,7 +14849,7 @@ function _UnloadTexture($0) { _rlDeleteTextures($1); $3 = HEAP32[$0>>2]|0; HEAP32[$vararg_buffer>>2] = $3; - _TraceLog(0,9202,$vararg_buffer); + _TraceLog(0,9218,$vararg_buffer); STACKTOP = sp;return; } function _rlDeleteTextures($0) { @@ -14862,16 +14871,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2241] = $0; - $1 = +HEAPF64[2224]; + HEAPF64[2394] = $0; + $1 = +HEAPF64[2377]; $2 = $0 - $1; - HEAPF64[2242] = $2; - HEAPF64[2224] = $0; + HEAPF64[2395] = $2; + HEAPF64[2377] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=18216; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=19440; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(19788); + _rlMultMatrixf(21012); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -14880,53 +14889,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[4947] = $1; + HEAP32[5253] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(19792)>>2] = $3; + HEAP32[(21016)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(19796)>>2] = $5; + HEAP32[(21020)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(19800)>>2] = $7; + HEAP32[(21024)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(19804)>>2] = $9; + HEAP32[(21028)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(19808)>>2] = $11; + HEAP32[(21032)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(19812)>>2] = $13; + HEAP32[(21036)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(19816)>>2] = $15; + HEAP32[(21040)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(19820)>>2] = $17; + HEAP32[(21044)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(19824)>>2] = $19; + HEAP32[(21048)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(19828)>>2] = $21; + HEAP32[(21052)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(19832)>>2] = $23; + HEAP32[(21056)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(19836)>>2] = $25; + HEAP32[(21060)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(19840)>>2] = $27; + HEAP32[(21064)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(19844)>>2] = $29; + HEAP32[(21068)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(19848)>>2] = $31; - return (19788|0); + HEAP32[(21072)>>2] = $31; + return (21012|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15001,7 +15010,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4577]|0; + $49 = HEAP32[4883]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15015,15 +15024,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2241] = $0; - $1 = +HEAPF64[2224]; + HEAPF64[2394] = $0; + $1 = +HEAPF64[2377]; $2 = $0 - $1; - HEAPF64[2243] = $2; - HEAPF64[2224] = $0; - $3 = +HEAPF64[2242]; + HEAPF64[2396] = $2; + HEAPF64[2377] = $0; + $3 = +HEAPF64[2395]; $4 = $2 + $3; - HEAPF64[2244] = $4; - $5 = +HEAPF64[2221]; + HEAPF64[2397] = $4; + $5 = +HEAPF64[2374]; $6 = $4 < $5; if (!($6)) { return; @@ -15033,13 +15042,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2241] = $10; - $11 = +HEAPF64[2224]; + HEAPF64[2394] = $10; + $11 = +HEAPF64[2377]; $12 = $10 - $11; - HEAPF64[2224] = $10; - $13 = +HEAPF64[2244]; + HEAPF64[2377] = $10; + $13 = +HEAPF64[2397]; $14 = $12 + $13; - HEAPF64[2244] = $14; + HEAPF64[2397] = $14; return; } function _rlglDraw() { @@ -15052,7 +15061,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4530]|0; + $0 = HEAP32[4836]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15068,20 +15077,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[741] = -1; HEAP32[743] = -1; - HEAP32[4963] = 0; - $3 = HEAP32[4530]|0; + HEAP32[5269] = 0; + $3 = HEAP32[4836]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4440] = $5; + HEAPF32[4746] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(17764)>>2] = $7; - _memcpy((21471|0),(20959|0),512)|0; - ;HEAP8[20956>>0]=HEAP8[20953>>0]|0;HEAP8[20956+1>>0]=HEAP8[20953+1>>0]|0;HEAP8[20956+2>>0]=HEAP8[20953+2>>0]|0; - $8 = HEAP32[4946]|0; - HEAP32[4533] = $8; - HEAP32[4946] = 0; + HEAPF32[(18988)>>2] = $7; + _memcpy((22695|0),(22183|0),512)|0; + ;HEAP8[22180>>0]=HEAP8[22177>>0]|0;HEAP8[22180+1>>0]=HEAP8[22177+1>>0]|0;HEAP8[22180+2>>0]=HEAP8[22177+2>>0]|0; + $8 = HEAP32[5252]|0; + HEAP32[4839] = $8; + HEAP32[5252] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15091,8 +15100,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (21983 + ($$05160<<5)|0); - $scevgep67 = (22111 + ($$05160<<5)|0); + $scevgep = (23207 + ($$05160<<5)|0); + $scevgep67 = (23335 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15106,7 +15115,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((22111 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((23335 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[743] = $$04857; @@ -15133,7 +15142,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((19856 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((21080 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15149,7 +15158,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[4963] = $$lcssa; + HEAP32[5269] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15190,87 +15199,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4909]|0; + $0 = HEAP32[5215]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4611]|0; + $2 = HEAP32[4917]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4613]|0; - $5 = HEAP32[(19664)>>2]|0; + $4 = HEAP32[4919]|0; + $5 = HEAP32[(20888)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(19668)>>2]|0; + $6 = HEAP32[(20892)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[4909]|0; + $7 = HEAP32[5215]|0; $8 = ($7*12)|0; - $9 = HEAP32[(19648)>>2]|0; + $9 = HEAP32[(20872)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(19672)>>2]|0; + $10 = HEAP32[(20896)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(19644)>>2]|0; + $11 = HEAP32[(20868)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(19656)>>2]|0; + $13 = HEAP32[(20880)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[4921]|0; + $14 = HEAP32[5227]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4611]|0; + $16 = HEAP32[4917]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4613]|0; - $19 = HEAP32[(19712)>>2]|0; + $18 = HEAP32[4919]|0; + $19 = HEAP32[(20936)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(19716)>>2]|0; + $20 = HEAP32[(20940)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[4921]|0; + $21 = HEAP32[5227]|0; $22 = ($21*12)|0; - $23 = HEAP32[(19696)>>2]|0; + $23 = HEAP32[(20920)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(19720)>>2]|0; + $24 = HEAP32[(20944)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(19692)>>2]|0; + $25 = HEAP32[(20916)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(19704)>>2]|0; + $27 = HEAP32[(20928)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[4933]|0; + $28 = HEAP32[5239]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4611]|0; + $30 = HEAP32[4917]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4613]|0; - $33 = HEAP32[(19760)>>2]|0; + $32 = HEAP32[4919]|0; + $33 = HEAP32[(20984)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(19764)>>2]|0; + $34 = HEAP32[(20988)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[4933]|0; + $35 = HEAP32[5239]|0; $36 = ($35*12)|0; - $37 = HEAP32[(19744)>>2]|0; + $37 = HEAP32[(20968)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(19768)>>2]|0; + $38 = HEAP32[(20992)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[4933]|0; + $39 = HEAP32[5239]|0; $40 = $39 << 3; - $41 = HEAP32[(19748)>>2]|0; + $41 = HEAP32[(20972)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(19772)>>2]|0; + $42 = HEAP32[(20996)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[4933]|0; + $43 = HEAP32[5239]|0; $44 = $43 << 2; - $45 = HEAP32[(19752)>>2]|0; + $45 = HEAP32[(20976)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4611]|0; + $46 = HEAP32[4917]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4613]|0; + $48 = HEAP32[4919]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15288,9 +15297,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=18312; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=18376; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[4996]|0; + dest=$0; src=19536; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=19600; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[5302]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15300,134 +15309,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[4909]|0; + $8 = HEAP32[5215]|0; $9 = ($8|0)>(0); - $10 = HEAP32[4921]|0; + $10 = HEAP32[5227]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[4933]|0; + $12 = HEAP32[5239]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4633]|0; + $14 = HEAP32[4939]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=18376; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=18312; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=19600; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=19536; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(18560)>>2]|0; + $15 = HEAP32[(19784)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(18564)>>2]|0; + $17 = HEAP32[(19788)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(18576)>>2]|0; + $18 = HEAP32[(19800)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[4909]|0; + $19 = HEAP32[5215]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4618]|0; + $21 = HEAP32[4924]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4611]|0; + $22 = HEAP32[4917]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(19668)>>2]|0; + $26 = HEAP32[(20892)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(18536)>>2]|0; + $27 = HEAP32[(19760)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(18536)>>2]|0; + $28 = HEAP32[(19760)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(19672)>>2]|0; + $29 = HEAP32[(20896)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(18556)>>2]|0; + $30 = HEAP32[(19780)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(18556)>>2]|0; + $31 = HEAP32[(19780)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4613]|0; - $25 = HEAP32[(19664)>>2]|0; + $24 = HEAP32[4919]|0; + $25 = HEAP32[(20888)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[4909]|0; + $32 = HEAP32[5215]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4611]|0; + $33 = HEAP32[4917]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[4921]|0; + $35 = HEAP32[5227]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4618]|0; + $37 = HEAP32[4924]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4611]|0; + $38 = HEAP32[4917]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(19716)>>2]|0; + $42 = HEAP32[(20940)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(18536)>>2]|0; + $43 = HEAP32[(19760)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(18536)>>2]|0; + $44 = HEAP32[(19760)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(19720)>>2]|0; + $45 = HEAP32[(20944)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(18556)>>2]|0; + $46 = HEAP32[(19780)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(18556)>>2]|0; + $47 = HEAP32[(19780)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4613]|0; - $41 = HEAP32[(19712)>>2]|0; + $40 = HEAP32[4919]|0; + $41 = HEAP32[(20936)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[4921]|0; + $48 = HEAP32[5227]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4611]|0; + $49 = HEAP32[4917]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[4933]|0; + $51 = HEAP32[5239]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4611]|0; + $53 = HEAP32[4917]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(19764)>>2]|0; + $57 = HEAP32[(20988)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(18536)>>2]|0; + $58 = HEAP32[(19760)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(18536)>>2]|0; + $59 = HEAP32[(19760)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(19768)>>2]|0; + $60 = HEAP32[(20992)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(18540)>>2]|0; + $61 = HEAP32[(19764)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(18540)>>2]|0; + $62 = HEAP32[(19764)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(19772)>>2]|0; + $63 = HEAP32[(20996)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(18556)>>2]|0; + $64 = HEAP32[(19780)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(18556)>>2]|0; + $65 = HEAP32[(19780)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(19776)>>2]|0; + $66 = HEAP32[(21000)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4613]|0; - $56 = HEAP32[(19760)>>2]|0; + $55 = HEAP32[4919]|0; + $56 = HEAP32[(20984)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4649]|0; + $67 = HEAP32[4955]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4648]|0; + $71 = HEAP32[4954]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -15438,14 +15447,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4648]|0; + $80 = HEAP32[4954]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4649]|0; + $87 = HEAP32[4955]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -15454,7 +15463,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4611]|0; + $69 = HEAP32[4917]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -15462,10 +15471,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4611]|0; + $89 = HEAP32[4917]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4613]|0; + $91 = HEAP32[4919]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -15477,22 +15486,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4649] = 1; - $5 = HEAP32[4618]|0; - $6 = HEAP32[4648]|0; + HEAP32[4955] = 1; + $5 = HEAP32[4924]|0; + $6 = HEAP32[4954]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[4909] = 0; - HEAP32[(19644)>>2] = 0; - HEAP32[4921] = 0; - HEAP32[(19692)>>2] = 0; - HEAP32[4933] = 0; - HEAP32[(19736)>>2] = 0; - HEAP32[(19740)>>2] = 0; + HEAP32[5215] = 0; + HEAP32[(20868)>>2] = 0; + HEAP32[5227] = 0; + HEAP32[(20916)>>2] = 0; + HEAP32[5239] = 0; + HEAP32[(20960)>>2] = 0; + HEAP32[(20964)>>2] = 0; HEAPF32[744] = -1.0; - dest=18312; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18376; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19536; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19600; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -15507,17 +15516,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[4907]|0; + $5 = HEAP32[5213]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[4908]|0; + $9 = HEAP32[5214]|0; _rlViewport($7,0,$8,$9); - $10 = (20216 + ($0<<6)|0); + $10 = (21440 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (20088 + ($0<<6)|0); + $11 = (21312 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -15529,14 +15538,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=18376; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19600; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=18312; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19536; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -15544,43 +15553,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[5086]|0; + $0 = HEAP32[5392]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; - _TraceLog(1,9252,$vararg_buffer); + _TraceLog(1,9268,$vararg_buffer); } - $2 = HEAP32[5086]|0; - $3 = (18604 + ($2<<6)|0); - $4 = HEAP32[4577]|0; + $2 = HEAP32[5392]|0; + $3 = (19828 + ($2<<6)|0); + $4 = HEAP32[4883]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[5086]|0; + $5 = HEAP32[5392]|0; $6 = (($5) + 1)|0; - HEAP32[5086] = $6; - $7 = HEAP32[4610]|0; + HEAP32[5392] = $6; + $7 = HEAP32[4916]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[5087] = 1; + HEAP32[5393] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5086]|0; + $0 = HEAP32[5392]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[5086]|0; + $2 = HEAP32[5392]|0; $3 = (($2) + -1)|0; - $4 = (18604 + ($3<<6)|0); - $5 = HEAP32[4577]|0; + $4 = (19828 + ($3<<6)|0); + $5 = HEAP32[4883]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[5086] = $6; + HEAP32[5392] = $6; return; } function _IsFileExtension($0,$1) { @@ -15613,7 +15622,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4577]|0; + $5 = HEAP32[4883]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -15646,7 +15655,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4577]|0; + $11 = HEAP32[4883]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -15657,7 +15666,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4650] = $0; + HEAP32[4956] = $0; return; } function _rlEnd() { @@ -15673,21 +15682,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[5087]|0; + $0 = HEAP32[5393]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[5088]|0; + $2 = HEAP32[5394]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4647]|0; + $6 = HEAP32[4953]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4577]|0; + $8 = HEAP32[4883]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[5088]|0; + $5 = HEAP32[5394]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -15695,12 +15704,12 @@ function _rlEnd() { break; } } - HEAP32[5087] = 0; + HEAP32[5393] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4647]|0; + $11 = HEAP32[4953]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -15709,7 +15718,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[5088]|0; + $19 = HEAP32[5394]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -15719,15 +15728,15 @@ function _rlEnd() { } } } else { - HEAP32[5087] = 0; + HEAP32[5393] = 0; } - HEAP32[5088] = 0; + HEAP32[5394] = 0; } - $21 = HEAP32[4650]|0; + $21 = HEAP32[4956]|0; switch ($21|0) { case 1: { - $22 = HEAP32[4909]|0; - $23 = HEAP32[(19644)>>2]|0; + $22 = HEAP32[5215]|0; + $23 = HEAP32[(20868)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[744]; @@ -15746,16 +15755,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(19656)>>2]|0; - $28 = HEAP32[(19644)>>2]|0; + $27 = HEAP32[(20880)>>2]|0; + $28 = HEAP32[(20868)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(19656)>>2]|0; - $35 = HEAP32[(19644)>>2]|0; + $34 = HEAP32[(20880)>>2]|0; + $35 = HEAP32[(20868)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -15763,8 +15772,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(19656)>>2]|0; - $43 = HEAP32[(19644)>>2]|0; + $42 = HEAP32[(20880)>>2]|0; + $43 = HEAP32[(20868)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -15772,8 +15781,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(19656)>>2]|0; - $51 = HEAP32[(19644)>>2]|0; + $50 = HEAP32[(20880)>>2]|0; + $51 = HEAP32[(20868)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -15781,9 +15790,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(19644)>>2]|0; + $58 = HEAP32[(20868)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(19644)>>2] = $59; + HEAP32[(20868)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -15799,8 +15808,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[4921]|0; - $62 = HEAP32[(19692)>>2]|0; + $61 = HEAP32[5227]|0; + $62 = HEAP32[(20916)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[744]; @@ -15819,16 +15828,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(19704)>>2]|0; - $67 = HEAP32[(19692)>>2]|0; + $66 = HEAP32[(20928)>>2]|0; + $67 = HEAP32[(20916)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(19704)>>2]|0; - $74 = HEAP32[(19692)>>2]|0; + $73 = HEAP32[(20928)>>2]|0; + $74 = HEAP32[(20916)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -15836,8 +15845,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(19704)>>2]|0; - $82 = HEAP32[(19692)>>2]|0; + $81 = HEAP32[(20928)>>2]|0; + $82 = HEAP32[(20916)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -15845,8 +15854,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(19704)>>2]|0; - $90 = HEAP32[(19692)>>2]|0; + $89 = HEAP32[(20928)>>2]|0; + $90 = HEAP32[(20916)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -15854,9 +15863,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(19692)>>2]|0; + $97 = HEAP32[(20916)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(19692)>>2] = $98; + HEAP32[(20916)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -15872,8 +15881,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[4933]|0; - $101 = HEAP32[(19740)>>2]|0; + $100 = HEAP32[5239]|0; + $101 = HEAP32[(20964)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -15881,16 +15890,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(19752)>>2]|0; - $106 = HEAP32[(19740)>>2]|0; + $105 = HEAP32[(20976)>>2]|0; + $106 = HEAP32[(20964)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(19752)>>2]|0; - $113 = HEAP32[(19740)>>2]|0; + $112 = HEAP32[(20976)>>2]|0; + $113 = HEAP32[(20964)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -15898,8 +15907,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(19752)>>2]|0; - $121 = HEAP32[(19740)>>2]|0; + $120 = HEAP32[(20976)>>2]|0; + $121 = HEAP32[(20964)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -15907,8 +15916,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(19752)>>2]|0; - $129 = HEAP32[(19740)>>2]|0; + $128 = HEAP32[(20976)>>2]|0; + $129 = HEAP32[(20964)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -15916,9 +15925,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(19740)>>2]|0; + $136 = HEAP32[(20964)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(19740)>>2] = $137; + HEAP32[(20964)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -15929,8 +15938,8 @@ function _rlEnd() { } } } - $139 = HEAP32[4933]|0; - $140 = HEAP32[(19736)>>2]|0; + $139 = HEAP32[5239]|0; + $140 = HEAP32[(20960)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[744]; @@ -15938,8 +15947,8 @@ function _rlEnd() { HEAPF32[744] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(19748)>>2]|0; - $$promoted = HEAP32[(19736)>>2]|0; + $142 = HEAP32[(20972)>>2]|0; + $$promoted = HEAP32[(20960)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -15947,7 +15956,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(19736)>>2] = $147; + HEAP32[(20960)>>2] = $147; $148 = +HEAPF32[744]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[744] = $149; @@ -15974,11 +15983,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[5087]|0; + $3 = HEAP32[5393]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4647]|0; - $6 = HEAP32[5088]|0; + $5 = HEAP32[4953]|0; + $6 = HEAP32[5394]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -15986,16 +15995,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[5088] = $10; + HEAP32[5394] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4650]|0; + $11 = HEAP32[4956]|0; switch ($11|0) { case 1: { - $12 = HEAP32[4909]|0; + $12 = HEAP32[5215]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(19648)>>2]|0; + $14 = HEAP32[(20872)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16006,19 +16015,19 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[4909] = $21; + HEAP32[5215] = $21; STACKTOP = sp;return; } else { - _TraceLog(1,9290,$vararg_buffer); + _TraceLog(1,9306,$vararg_buffer); STACKTOP = sp;return; } break; } case 4: { - $22 = HEAP32[4921]|0; + $22 = HEAP32[5227]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(19696)>>2]|0; + $24 = HEAP32[(20920)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16029,19 +16038,19 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[4921] = $31; + HEAP32[5227] = $31; STACKTOP = sp;return; } else { - _TraceLog(1,9315,$vararg_buffer1); + _TraceLog(1,9331,$vararg_buffer1); STACKTOP = sp;return; } break; } case 7: { - $32 = HEAP32[4933]|0; + $32 = HEAP32[5239]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(19744)>>2]|0; + $34 = HEAP32[(20968)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -16052,9 +16061,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[4933] = $41; - $42 = HEAP32[4648]|0; - $43 = HEAP32[4649]|0; + HEAP32[5239] = $41; + $42 = HEAP32[4954]|0; + $43 = HEAP32[4955]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -16062,7 +16071,7 @@ function _rlVertex3f($0,$1,$2) { HEAP32[$45>>2] = $47; STACKTOP = sp;return; } else { - _TraceLog(1,9344,$vararg_buffer3); + _TraceLog(1,9360,$vararg_buffer3); STACKTOP = sp;return; } break; @@ -16086,13 +16095,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4650]|0; + $2 = HEAP32[4956]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(19748)>>2]|0; - $5 = HEAP32[(19736)>>2]|0; + $4 = HEAP32[(20972)>>2]|0; + $5 = HEAP32[(20960)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16100,7 +16109,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(19736)>>2] = $10; + HEAP32[(20960)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16119,18 +16128,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4650]|0; + $4 = HEAP32[4956]|0; switch ($4|0) { case 1: { - $$sink37 = (19644);$$sink38 = (19656); + $$sink37 = (20868);$$sink38 = (20880); break; } case 4: { - $$sink37 = (19692);$$sink38 = (19704); + $$sink37 = (20916);$$sink38 = (20928); break; } case 7: { - $$sink37 = (19740);$$sink38 = (19752); + $$sink37 = (20964);$$sink38 = (20976); break; } default: { @@ -16169,8 +16178,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4648]|0; - $2 = HEAP32[4649]|0; + $1 = HEAP32[4954]|0; + $2 = HEAP32[4955]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16183,9 +16192,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4649] = $10; + HEAP32[4955] = $10; } - $11 = HEAP32[4649]|0; + $11 = HEAP32[4955]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16196,7 +16205,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4933]|0; + $0 = HEAP32[5239]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16219,14 +16228,14 @@ function _rlTextureParameters($0,$1,$2) { switch ($1|0) { case 10243: case 10242: { $3 = ($2|0)!=(34626); - $4 = HEAP32[4617]|0; + $4 = HEAP32[4923]|0; $5 = ($4|0)!=(0); $or$cond = $3 | $5; if ($or$cond) { _glTexParameteri(3553,($1|0),($2|0)); break L1; } else { - _TraceLog(2,9369,$vararg_buffer); + _TraceLog(2,9385,$vararg_buffer); break L1; } break; @@ -16237,7 +16246,7 @@ function _rlTextureParameters($0,$1,$2) { } case 12288: { $6 = (+($2|0)); - $7 = +HEAPF32[4616]; + $7 = +HEAPF32[4922]; $8 = !($6 <= $7); if (!($8)) { _glTexParameterf(3553,34046,(+$6)); @@ -16249,11 +16258,11 @@ function _rlTextureParameters($0,$1,$2) { HEAP32[$vararg_buffer1>>2] = $0; $vararg_ptr3 = ((($vararg_buffer1)) + 8|0); HEAPF64[$vararg_ptr3>>3] = $10; - _TraceLog(2,9406,$vararg_buffer1); + _TraceLog(2,9422,$vararg_buffer1); _glTexParameterf(3553,34046,(+$6)); break L1; } else { - _TraceLog(2,9468,$vararg_buffer4); + _TraceLog(2,9484,$vararg_buffer4); break L1; } break; @@ -16276,7 +16285,7 @@ function _stbi_load($0,$1,$2,$3,$4) { $5 = (_stbi__fopen($0)|0); $6 = ($5|0)==(0|0); if ($6) { - _stbi__err(9504); + _stbi__err(9520); $$0 = 0; return ($$0|0); } else { @@ -16291,14 +16300,14 @@ function _stbi__fopen($0) { $0 = $0|0; var $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (_fopen($0,10831)|0); + $1 = (_fopen($0,12157)|0); return ($1|0); } function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[5089] = $0; + HEAP32[5395] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -16362,7 +16371,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((9516|0),(9542|0),1125,(9565|0)); + ___assert_fail((9532|0),(9558|0),1125,(9581|0)); // unreachable; } } @@ -16380,7 +16389,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[5090]|0; + $15 = HEAP32[5396]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -16473,7 +16482,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9606); + _stbi__err(9622); $$0 = 0; return ($$0|0); } else { @@ -16495,7 +16504,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9597); + _stbi__err(9613); $$0 = 0; return ($$0|0); } @@ -16565,7 +16574,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9625); + _stbi__err(9641); $$045 = 0; return ($$045|0); } @@ -17126,7 +17135,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (9941 + ($120)|0); + $121 = (9955 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -17168,97 +17177,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9715); - $$6$ph = 0; - break; - } - case 9: { _stbi__err(9729); $$6$ph = 0; break; } + case 9: { + _stbi__err(9743); + $$6$ph = 0; + break; + } case 11: { - _stbi__err(9742); + _stbi__err(9756); $$6$ph = 0; break; } case 13: { - _stbi__err(9742); + _stbi__err(9756); $$6$ph = 0; break; } case 15: { - _stbi__err(9752); + _stbi__err(9766); $$6$ph = 0; break; } case 17: { - _stbi__err(9772); + _stbi__err(9786); $$6$ph = 0; break; } case 20: { - _stbi__err(9772); + _stbi__err(9786); $$6$ph = 0; break; } case 22: { - _stbi__err(9772); + _stbi__err(9786); $$6$ph = 0; break; } case 24: { - _stbi__err(9782); + _stbi__err(9796); $$6$ph = 0; break; } case 26: { - _stbi__err(9798); + _stbi__err(9812); $$6$ph = 0; break; } case 28: { - _stbi__err(9816); + _stbi__err(9830); $$6$ph = 0; break; } case 31: { - _stbi__err(9837); + _stbi__err(9851); $$6$ph = 0; break; } case 34: { - _stbi__err(9742); + _stbi__err(9756); $$6$ph = 0; break; } case 37: { - _stbi__err(9742); + _stbi__err(9756); $$6$ph = 0; break; } case 39: { - _stbi__err(9851); + _stbi__err(9865); $$6$ph = 0; break; } case 41: { - _stbi__err(9866); + _stbi__err(9880); $$6$ph = 0; break; } case 44: { - _stbi__err(9866); + _stbi__err(9880); $$6$ph = 0; break; } case 47: { - _stbi__err(9851); + _stbi__err(9865); $$6$ph = 0; break; } case 49: { - _stbi__err(9879); + _stbi__err(9893); $$6$ph = 0; break; } @@ -17269,32 +17278,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(9895); + _stbi__err(9909); $$6$ph = 0; break; } case 58: { - _stbi__err(9912); + _stbi__err(9926); $$6$ph = 0; break; } case 61: { - _stbi__err(9925); + _stbi__err(9939); $$6$ph = 0; break; } case 63: { - _stbi__err(9912); + _stbi__err(9926); $$6$ph = 0; break; } case 70: { - _stbi__err(9851); + _stbi__err(9865); $$6$ph = 0; break; } case 72: { - _stbi__err(9950); + _stbi__err(9964); $$6$ph = 0; break; } @@ -17306,12 +17315,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9597); + _stbi__err(9613); $$6$ph = 0; break; } case 83: { - _stbi__err(9958); + _stbi__err(9972); $$6$ph = 0; break; } @@ -17324,7 +17333,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(9968); + _stbi__err(9982); $$4 = 0; break; } @@ -17389,7 +17398,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[5091]|0; + $193 = HEAP32[5397]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -17422,7 +17431,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(9851); + _stbi__err(9865); $$4 = 0; } } while(0); @@ -17430,24 +17439,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(9851); + _stbi__err(9865); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[9976] = $206; + HEAP8[9990] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(9977)>>0] = $209; + HEAP8[(9991)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(9978)>>0] = $211; + HEAP8[(9992)>>0] = $211; $212 = $207&255; - HEAP8[(9979)>>0] = $212; - _stbi__err(9976); + HEAP8[(9993)>>0] = $212; + _stbi__err(9990); $$6$ph = 0; break; } @@ -17481,14 +17490,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9638|0),(9542|0),1561,(9694|0)); + ___assert_fail((9654|0),(9558|0),1561,(9708|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9597); + _stbi__err(9613); $$0163 = 0; return ($$0163|0); } @@ -17851,7 +17860,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9692|0),(9542|0),1590,(9694|0)); + ___assert_fail((12794|0),(9558|0),1590,(9708|0)); // unreachable; } } while(0); @@ -17885,7 +17894,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9638|0),(9542|0),1610,(9669|0)); + ___assert_fail((9654|0),(9558|0),1610,(9685|0)); // unreachable; } $7 = $2 << 1; @@ -17895,7 +17904,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9597); + _stbi__err(9613); $$0163 = 0; return ($$0163|0); } @@ -18258,7 +18267,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9692|0),(9542|0),1639,(9669|0)); + ___assert_fail((12794|0),(9558|0),1639,(9685|0)); // unreachable; } } while(0); @@ -18406,7 +18415,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10633); + _stbi__err(10647); $$05 = 0; return ($$05|0); } @@ -18843,7 +18852,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((10035|0),(9542|0),4568,(10087|0)); + ___assert_fail((10049|0),(9558|0),4568,(10101|0)); // unreachable; } } @@ -18930,7 +18939,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((10035|0),(9542|0),4543,(10060|0)); + ___assert_fail((10049|0),(9558|0),4543,(10074|0)); // unreachable; } } @@ -18977,7 +18986,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[5092]|0; + $16 = HEAP32[5398]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -19052,7 +19061,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((10001|0),(9542|0),4649,(10019|0)); + ___assert_fail((10015|0),(9558|0),4649,(10033|0)); // unreachable; } } @@ -19075,7 +19084,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9597); + _stbi__err(9613); $$0 = 0; return ($$0|0); } @@ -19252,7 +19261,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((10116|0),(9542|0),4294,(10157|0)); + ___assert_fail((10130|0),(9558|0),4294,(10171|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -19260,7 +19269,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9597); + _stbi__err(9613); $$2 = 0; return ($$2|0); } @@ -19279,7 +19288,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(10184); + _stbi__err(10198); $$2 = 0; return ($$2|0); } @@ -19292,7 +19301,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(10184); + _stbi__err(10198); $$2 = 0; return ($$2|0); } @@ -19349,7 +19358,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $59 = ($$0623814|0)==(0); if ($59) { - $60 = (10223 + ($56)|0); + $60 = (10237 + ($56)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; @@ -20053,15 +20062,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((10202|0),(9542|0),4315,(10157|0)); + ___assert_fail((10216|0),(9558|0),4315,(10171|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((10228|0),(9542|0),4376,(10157|0)); + ___assert_fail((10242|0),(9558|0),4376,(10171|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(10245); + _stbi__err(10259); $$2 = 0; return ($$2|0); } @@ -20111,7 +20120,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (9941 + ($6)|0); + $336 = (9955 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -20552,7 +20561,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((10260|0),(9542|0),4465,(10157|0)); + ___assert_fail((10274|0),(9558|0),4465,(10171|0)); // unreachable; } else if ((label|0) == 151) { @@ -20651,19 +20660,19 @@ function _stbi__parse_zlib($0,$1) { break; } case 1: { - $13 = HEAP8[(22270)>>0]|0; + $13 = HEAP8[(23494)>>0]|0; $14 = ($13<<24>>24)==(0); if ($14) { _stbi__init_zdefaults(); } - $15 = (_stbi__zbuild_huffman($8,22271,288)|0); + $15 = (_stbi__zbuild_huffman($8,23495,288)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; label = 13; break L5; } - $17 = (_stbi__zbuild_huffman($7,22239,32)|0); + $17 = (_stbi__zbuild_huffman($7,23463,32)|0); $18 = ($17|0)==(0); if ($18) { $$0 = 0; @@ -20722,14 +20731,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10586); + _stbi__err(10600); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10602); + _stbi__err(10616); $$0 = 0; return ($$0|0); } @@ -20738,7 +20747,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10617); + _stbi__err(10631); $$0 = 0; return ($$0|0); } @@ -20821,7 +20830,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((10508|0),(9542|0),4048,(10525|0)); + ___assert_fail((10522|0),(9558|0),4048,(10539|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -20858,7 +20867,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(10556); + _stbi__err(10570); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -20868,7 +20877,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(10569); + _stbi__err(10583); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -20901,16 +20910,16 @@ function _stbi__parse_uncompressed_block($0) { function _stbi__init_zdefaults() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; sp = STACKTOP; - _memset((22271|0),8,144)|0; - dest=(22415); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(22527); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (22551); + _memset((23495|0),8,144)|0; + dest=(23639); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + dest=(23751); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + $0 = (23775); $1 = $0; HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; $2 = (($0) + 4)|0; $3 = $2; HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=22239; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + dest=23463; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); return; } function _stbi__zbuild_huffman($0,$1,$2) { @@ -21046,7 +21055,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(10446); + _stbi__err(10460); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21135,7 +21144,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(10498); + _stbi__err(10512); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21164,7 +21173,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (11286 + ($$06579)|0); + $14 = (11297 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -21255,21 +21264,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(10446); + _stbi__err(10460); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(10446); + _stbi__err(10460); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((10462|0),(9542|0),4021,(10470|0)); + ___assert_fail((10476|0),(9558|0),4021,(10484|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(10446); + _stbi__err(10460); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21279,7 +21288,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(10446); + _stbi__err(10460); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21443,7 +21452,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(10271); + _stbi__err(10285); $$3$ph = 0; return ($$3$ph|0); } @@ -21453,12 +21462,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(10271); + _stbi__err(10285); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(10288); + _stbi__err(10302); $$3$ph = 0; return ($$3$ph|0); } @@ -21515,7 +21524,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(10297); + _stbi__err(10311); $$0 = 0; return ($$0|0); } @@ -21541,7 +21550,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9597); + _stbi__err(9613); $$0 = 0; return ($$0|0); } else { @@ -21586,7 +21595,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((10393|0),(9542|0),3863,(10430|0)); + ___assert_fail((10407|0),(9558|0),3863,(10444|0)); // unreachable; } else if ((label|0) == 5) { @@ -21634,7 +21643,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((10317|0),(9542|0),3891,(10333|0)); + ___assert_fail((10331|0),(9558|0),3891,(10347|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -21662,7 +21671,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((10364|0),(9542|0),3781,(10375|0)); + ___assert_fail((10378|0),(9558|0),3781,(10389|0)); // unreachable; } return (0)|0; @@ -21822,15 +21831,15 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,11473)|0); + $6 = (_IsFileExtension($1,11484)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10692)|0); + $19 = (_IsFileExtension($1,10706)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10697,$vararg_buffer1); + _TraceLog(2,10711,$vararg_buffer1); $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; label = 16; break; @@ -21898,7 +21907,7 @@ function _LoadImage($0,$1) { $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10645,$vararg_buffer); + _TraceLog(2,10659,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -21917,13 +21926,13 @@ function _LoadImage($0,$1) { HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10733,$vararg_buffer4); + _TraceLog(0,10747,$vararg_buffer4); $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; } } if ((label|0) == 16) { HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,10772,$vararg_buffer9); + _TraceLog(2,10786,$vararg_buffer9); $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; } HEAP32[$0>>2] = $$sroa$0$142; @@ -21953,11 +21962,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,10831)|0); + $4 = (_fopen($0,12157)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,10834,$vararg_buffer); + _TraceLog(2,10845,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -22056,7 +22065,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,10931,$vararg_buffer4); + _TraceLog(0,10942,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -22091,14 +22100,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,10977,$vararg_buffer8); + _TraceLog(2,10988,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,10885,$vararg_buffer1); + _TraceLog(2,10896,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -22188,7 +22197,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,10803,$vararg_buffer); + _TraceLog(2,10817,$vararg_buffer); $$0 = $6; } } @@ -22233,27 +22242,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,11027,$vararg_buffer); + _TraceLog(2,11038,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,11066,$vararg_buffer1); + _TraceLog(2,11077,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,11092,$vararg_buffer3); + _TraceLog(2,11103,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,11155,$vararg_buffer5); + _TraceLog(2,11166,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,11190,$vararg_buffer7); + _TraceLog(2,11201,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,11225,$vararg_buffer10); + _TraceLog(0,11236,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -23436,7 +23445,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (11282 + ($$361133)|0); + $199 = (11293 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -23866,7 +23875,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (11282 + ($$331130)|0); + $186 = (11293 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -23904,7 +23913,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (11282 + ($$371134)|0); + $203 = (11293 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -23943,7 +23952,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (11286 + ($$421139)|0); + $235 = (11297 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -24350,7 +24359,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (11305 + ($495)|0); + $496 = (11316 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -24387,7 +24396,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (11309 + ($515)|0); + $516 = (11320 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -25313,7 +25322,7 @@ function _ImageAlphaMask($0,$1) { $14 = HEAP32[$13>>2]|0; $15 = ($14|0)>(7); if ($15) { - _TraceLog(2,11351,$vararg_buffer1); + _TraceLog(2,11362,$vararg_buffer1); STACKTOP = sp;return; } ;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy3+16>>2]=HEAP32[$1+16>>2]|0; @@ -25404,14 +25413,14 @@ function _ImageAlphaMask($0,$1) { STACKTOP = sp;return; } } - _TraceLog(2,11313,$vararg_buffer); + _TraceLog(2,11324,$vararg_buffer); STACKTOP = sp;return; } function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[18160>>2]|0;HEAP32[$0+4>>2]=HEAP32[18160+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[18160+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[18160+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[18160+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[18160+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[18160+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[18160+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[19384>>2]|0;HEAP32[$0+4>>2]=HEAP32[19384+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19384+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19384+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19384+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19384+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19384+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19384+28>>2]|0; return; } function _MeasureTextEx($0,$1,$2,$3,$4) { @@ -25605,7 +25614,7 @@ function _SetTextureFilter($0,$1) { STACKTOP = sp;return; } else { HEAP32[$vararg_buffer>>2] = $17; - _TraceLog(2,11408,$vararg_buffer); + _TraceLog(2,11419,$vararg_buffer); $19 = HEAP32[$0>>2]|0; _rlTextureParameters($19,10241,9729); _rlTextureParameters($19,10240,9729); @@ -25774,96 +25783,104 @@ function _LoadSpriteFont($0,$1) { $0 = $0|0; $1 = $1|0; var $$byval_copy2 = 0, $$byval_copy5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; - var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; sp = STACKTOP; - STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0); - $$byval_copy5 = sp + 192|0; - $$byval_copy2 = sp + 172|0; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy5 = sp + 232|0; + $$byval_copy2 = sp + 212|0; $vararg_buffer = sp; - $2 = sp + 88|0; - $3 = sp + 152|0; - $4 = sp + 120|0; - $5 = sp + 4|0; - $6 = sp + 212|0; - $7 = sp + 56|0; - $8 = sp + 24|0; + $2 = sp + 96|0; + $3 = sp + 192|0; + $4 = sp + 160|0; + $5 = sp + 128|0; + $6 = sp + 40|0; + $7 = sp + 252|0; + $8 = sp + 64|0; + $9 = sp + 8|0; ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; - $9 = (_IsFileExtension($1,11473)|0); - $10 = ($9|0)==(0); + $10 = (_IsFileExtension($1,11484)|0); + $11 = ($10|0)==(0); do { - if ($10) { - $34 = (_IsFileExtension($1,11479)|0); - $35 = ($34|0)==(0); - if (!($35)) { - _LoadBMFont($4,$1); + if ($11) { + $35 = (_IsFileExtension($1,11490)|0); + $36 = ($35|0)==(0); + if (!($36)) { + _LoadSpriteFontTTF($4,$1,32,0,0); ;HEAP32[$2>>2]=HEAP32[$4>>2]|0;HEAP32[$2+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$4+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$4+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$4+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$4+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$4+28>>2]|0; break; } - _LoadImage($5,$1); - $36 = HEAP32[$5>>2]|0; - $37 = ($36|0)==(0|0); - if (!($37)) { - HEAP8[$6>>0] = -1; - $38 = ((($6)) + 1|0); - HEAP8[$38>>0] = 0; - $39 = ((($6)) + 2|0); - HEAP8[$39>>0] = -1; - $40 = ((($6)) + 3|0); - HEAP8[$40>>0] = -1; - ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$5+12>>2]|0;HEAP32[$$byval_copy2+16>>2]=HEAP32[$5+16>>2]|0; - ;HEAP8[$$byval_copy5>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$6+3>>0]|0; - _LoadImageFont($7,$$byval_copy2,$$byval_copy5); - ;HEAP32[$2>>2]=HEAP32[$7>>2]|0;HEAP32[$2+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$7+28>>2]|0; + $37 = (_IsFileExtension($1,11495)|0); + $38 = ($37|0)==(0); + if (!($38)) { + _LoadBMFont($5,$1); + ;HEAP32[$2>>2]=HEAP32[$5>>2]|0;HEAP32[$2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$5+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$5+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$5+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$5+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$5+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$5+28>>2]|0; + break; } - ;HEAP32[$$byval_copy5>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$5+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$5+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$5+16>>2]|0; + _LoadImage($6,$1); + $39 = HEAP32[$6>>2]|0; + $40 = ($39|0)==(0|0); + if (!($40)) { + HEAP8[$7>>0] = -1; + $41 = ((($7)) + 1|0); + HEAP8[$41>>0] = 0; + $42 = ((($7)) + 2|0); + HEAP8[$42>>0] = -1; + $43 = ((($7)) + 3|0); + HEAP8[$43>>0] = -1; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$6+12>>2]|0;HEAP32[$$byval_copy2+16>>2]=HEAP32[$6+16>>2]|0; + ;HEAP8[$$byval_copy5>>0]=HEAP8[$7>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$7+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$7+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$7+3>>0]|0; + _LoadImageFont($8,$$byval_copy2,$$byval_copy5); + ;HEAP32[$2>>2]=HEAP32[$8>>2]|0;HEAP32[$2+4>>2]=HEAP32[$8+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$8+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$8+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$8+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$8+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$8+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$8+28>>2]|0; + } + ;HEAP32[$$byval_copy5>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$6+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$6+16>>2]|0; _UnloadImage($$byval_copy5); } else { - $11 = (_LoadResource($1,0)|0); - $12 = HEAP32[$11>>2]|0; - $13 = ($12|0)==(5); - if ($13) { - $14 = ((($11)) + 20|0); - $15 = HEAP32[$14>>2]|0; - $16 = ((($11)) + 4|0); - $17 = HEAP32[$16>>2]|0; - $18 = ((($11)) + 8|0); - $19 = HEAP32[$18>>2]|0; - $20 = ((($11)) + 12|0); - $21 = HEAP32[$20>>2]|0; - _LoadImagePro($$byval_copy2,$15,$17,$19,$21); + $12 = (_LoadResource($1,0)|0); + $13 = HEAP32[$12>>2]|0; + $14 = ($13|0)==(5); + if ($14) { + $15 = ((($12)) + 20|0); + $16 = HEAP32[$15>>2]|0; + $17 = ((($12)) + 4|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($12)) + 8|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($12)) + 12|0); + $22 = HEAP32[$21>>2]|0; + _LoadImagePro($$byval_copy2,$16,$18,$20,$22); ;HEAP32[$$byval_copy5>>2]=HEAP32[$$byval_copy2>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$$byval_copy2+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$$byval_copy2+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$$byval_copy2+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$$byval_copy2+16>>2]|0; _LoadTextureFromImage($3,$$byval_copy5); ;HEAP32[$2>>2]=HEAP32[$3>>2]|0;HEAP32[$2+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$3+16>>2]|0; ;HEAP32[$$byval_copy5>>2]=HEAP32[$$byval_copy2>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$$byval_copy2+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$$byval_copy2+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$$byval_copy2+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$$byval_copy2+16>>2]|0; _UnloadImage($$byval_copy5); } - $22 = ((($11)) + 24|0); - $23 = HEAP32[$22>>2]|0; - $24 = ($23|0)==(6); - if ($24) { - $25 = ((($11)) + 28|0); - $26 = HEAP32[$25>>2]|0; - $27 = ((($2)) + 20|0); - HEAP32[$27>>2] = $26; - $28 = ((($11)) + 32|0); - $29 = HEAP32[$28>>2]|0; - $30 = ((($2)) + 24|0); - HEAP32[$30>>2] = $29; - $31 = ((($11)) + 44|0); - $32 = HEAP32[$31>>2]|0; - $33 = ((($2)) + 28|0); - HEAP32[$33>>2] = $32; + $23 = ((($12)) + 24|0); + $24 = HEAP32[$23>>2]|0; + $25 = ($24|0)==(6); + if ($25) { + $26 = ((($12)) + 28|0); + $27 = HEAP32[$26>>2]|0; + $28 = ((($2)) + 20|0); + HEAP32[$28>>2] = $27; + $29 = ((($12)) + 32|0); + $30 = HEAP32[$29>>2]|0; + $31 = ((($2)) + 24|0); + HEAP32[$31>>2] = $30; + $32 = ((($12)) + 44|0); + $33 = HEAP32[$32>>2]|0; + $34 = ((($2)) + 28|0); + HEAP32[$34>>2] = $33; } } } while(0); - $41 = HEAP32[$2>>2]|0; - $42 = ($41|0)==(0); - if ($42) { + $44 = HEAP32[$2>>2]|0; + $45 = ($44|0)==(0); + if ($45) { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,11484,$vararg_buffer); - _GetDefaultFont($8); - ;HEAP32[$2>>2]=HEAP32[$8>>2]|0;HEAP32[$2+4>>2]=HEAP32[$8+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$8+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$8+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$8+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$8+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$8+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$8+28>>2]|0; + _TraceLog(2,11500,$vararg_buffer); + _GetDefaultFont($9); + ;HEAP32[$2>>2]=HEAP32[$9>>2]|0;HEAP32[$2+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$9+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$9+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$9+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$9+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$9+28>>2]|0; ;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0; STACKTOP = sp;return; } else { @@ -25873,6 +25890,76 @@ function _LoadSpriteFont($0,$1) { STACKTOP = sp;return; } } +function _LoadSpriteFontTTF($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$048 = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$0$copyload15 = 0, $$sroa$0$0$copyload17 = 0, $$sroa$0$1 = 0, $$sroa$8 = 0, $$sroa$8$0$$sroa_idx = 0, $$sroa$8$0$$sroa_idx23 = 0, $$sroa$8$0$$sroa_idx26 = 0, $$sroa$8$0$$sroa_idx29 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $or$cond = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $vararg_buffer = sp; + $$sroa$8 = sp + 104|0; + $5 = sp + 72|0; + $6 = sp + 40|0; + $7 = sp + 8|0; + ;HEAP32[$$sroa$8>>2]=0|0;HEAP32[$$sroa$8+4>>2]=0|0;HEAP32[$$sroa$8+8>>2]=0|0;HEAP32[$$sroa$8+12>>2]=0|0;HEAP32[$$sroa$8+16>>2]=0|0;HEAP32[$$sroa$8+20>>2]=0|0;HEAP32[$$sroa$8+24>>2]=0|0; + $8 = (_IsFileExtension($1,11490)|0); + $9 = ($8|0)==(0); + if (!($9)) { + $10 = ($4|0)==(0|0); + $11 = ($3|0)==(0); + $or$cond = $11 | $10; + if ($or$cond) { + $12 = (_malloc(380)|0); + $$048 = 0; + while(1) { + $13 = (($$048) + 32)|0; + $14 = (($12) + ($$048<<2)|0); + HEAP32[$14>>2] = $13; + $15 = (($$048) + 1)|0; + $exitcond = ($15|0)==(95); + if ($exitcond) { + break; + } else { + $$048 = $15; + } + } + _LoadTTF($5,$1,$2,95,$12); + $$sroa$0$0$copyload = HEAP32[$5>>2]|0; + $$sroa$8$0$$sroa_idx = ((($5)) + 4|0); + ;HEAP32[$$sroa$8>>2]=HEAP32[$$sroa$8$0$$sroa_idx>>2]|0;HEAP32[$$sroa$8+4>>2]=HEAP32[$$sroa$8$0$$sroa_idx+4>>2]|0;HEAP32[$$sroa$8+8>>2]=HEAP32[$$sroa$8$0$$sroa_idx+8>>2]|0;HEAP32[$$sroa$8+12>>2]=HEAP32[$$sroa$8$0$$sroa_idx+12>>2]|0;HEAP32[$$sroa$8+16>>2]=HEAP32[$$sroa$8$0$$sroa_idx+16>>2]|0;HEAP32[$$sroa$8+20>>2]=HEAP32[$$sroa$8$0$$sroa_idx+20>>2]|0;HEAP32[$$sroa$8+24>>2]=HEAP32[$$sroa$8$0$$sroa_idx+24>>2]|0; + $$sroa$0$0 = $$sroa$0$0$copyload; + } else { + _LoadTTF($6,$1,$2,$3,$4); + $$sroa$0$0$copyload15 = HEAP32[$6>>2]|0; + $$sroa$8$0$$sroa_idx23 = ((($6)) + 4|0); + ;HEAP32[$$sroa$8>>2]=HEAP32[$$sroa$8$0$$sroa_idx23>>2]|0;HEAP32[$$sroa$8+4>>2]=HEAP32[$$sroa$8$0$$sroa_idx23+4>>2]|0;HEAP32[$$sroa$8+8>>2]=HEAP32[$$sroa$8$0$$sroa_idx23+8>>2]|0;HEAP32[$$sroa$8+12>>2]=HEAP32[$$sroa$8$0$$sroa_idx23+12>>2]|0;HEAP32[$$sroa$8+16>>2]=HEAP32[$$sroa$8$0$$sroa_idx23+16>>2]|0;HEAP32[$$sroa$8+20>>2]=HEAP32[$$sroa$8$0$$sroa_idx23+20>>2]|0;HEAP32[$$sroa$8+24>>2]=HEAP32[$$sroa$8$0$$sroa_idx23+24>>2]|0; + $$sroa$0$0 = $$sroa$0$0$copyload15; + } + $16 = ($$sroa$0$0|0)==(0); + if (!($16)) { + $$sroa$0$1 = $$sroa$0$0; + HEAP32[$0>>2] = $$sroa$0$1; + $$sroa$8$0$$sroa_idx29 = ((($0)) + 4|0); + ;HEAP32[$$sroa$8$0$$sroa_idx29>>2]=HEAP32[$$sroa$8>>2]|0;HEAP32[$$sroa$8$0$$sroa_idx29+4>>2]=HEAP32[$$sroa$8+4>>2]|0;HEAP32[$$sroa$8$0$$sroa_idx29+8>>2]=HEAP32[$$sroa$8+8>>2]|0;HEAP32[$$sroa$8$0$$sroa_idx29+12>>2]=HEAP32[$$sroa$8+12>>2]|0;HEAP32[$$sroa$8$0$$sroa_idx29+16>>2]=HEAP32[$$sroa$8+16>>2]|0;HEAP32[$$sroa$8$0$$sroa_idx29+20>>2]=HEAP32[$$sroa$8+20>>2]|0;HEAP32[$$sroa$8$0$$sroa_idx29+24>>2]=HEAP32[$$sroa$8+24>>2]|0; + STACKTOP = sp;return; + } + } + HEAP32[$vararg_buffer>>2] = $1; + _TraceLog(2,12044,$vararg_buffer); + _GetDefaultFont($7); + $$sroa$0$0$copyload17 = HEAP32[$7>>2]|0; + $$sroa$8$0$$sroa_idx26 = ((($7)) + 4|0); + ;HEAP32[$$sroa$8>>2]=HEAP32[$$sroa$8$0$$sroa_idx26>>2]|0;HEAP32[$$sroa$8+4>>2]=HEAP32[$$sroa$8$0$$sroa_idx26+4>>2]|0;HEAP32[$$sroa$8+8>>2]=HEAP32[$$sroa$8$0$$sroa_idx26+8>>2]|0;HEAP32[$$sroa$8+12>>2]=HEAP32[$$sroa$8$0$$sroa_idx26+12>>2]|0;HEAP32[$$sroa$8+16>>2]=HEAP32[$$sroa$8$0$$sroa_idx26+16>>2]|0;HEAP32[$$sroa$8+20>>2]=HEAP32[$$sroa$8$0$$sroa_idx26+20>>2]|0;HEAP32[$$sroa$8+24>>2]=HEAP32[$$sroa$8$0$$sroa_idx26+24>>2]|0; + $$sroa$0$1 = $$sroa$0$0$copyload17; + HEAP32[$0>>2] = $$sroa$0$1; + $$sroa$8$0$$sroa_idx29 = ((($0)) + 4|0); + ;HEAP32[$$sroa$8$0$$sroa_idx29>>2]=HEAP32[$$sroa$8>>2]|0;HEAP32[$$sroa$8$0$$sroa_idx29+4>>2]=HEAP32[$$sroa$8+4>>2]|0;HEAP32[$$sroa$8$0$$sroa_idx29+8>>2]=HEAP32[$$sroa$8+8>>2]|0;HEAP32[$$sroa$8$0$$sroa_idx29+12>>2]=HEAP32[$$sroa$8+12>>2]|0;HEAP32[$$sroa$8$0$$sroa_idx29+16>>2]=HEAP32[$$sroa$8+16>>2]|0;HEAP32[$$sroa$8$0$$sroa_idx29+20>>2]=HEAP32[$$sroa$8+20>>2]|0;HEAP32[$$sroa$8$0$$sroa_idx29+24>>2]=HEAP32[$$sroa$8+24>>2]|0; + STACKTOP = sp;return; +} function _LoadBMFont($0,$1) { $0 = $0|0; $1 = $1|0; @@ -25911,17 +25998,17 @@ function _LoadBMFont($0,$1) { ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; HEAP32[$4>>2] = 0; HEAP32[$8>>2] = 0; - $15 = (_fopen($1,11626)|0); + $15 = (_fopen($1,11642)|0); $16 = ($15|0)==(0|0); if ($16) { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,11629,$vararg_buffer); + _TraceLog(2,11645,$vararg_buffer); ;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0; STACKTOP = sp;return; } (_fgets($3,256,$15)|0); (_fgets($3,256,$15)|0); - $17 = (_strstr($3,11663)|0); + $17 = (_strstr($3,11679)|0); HEAP32[$vararg_buffer1>>2] = $4; $vararg_ptr4 = ((($vararg_buffer1)) + 4|0); HEAP32[$vararg_ptr4>>2] = $9; @@ -25929,12 +26016,12 @@ function _LoadBMFont($0,$1) { HEAP32[$vararg_ptr5>>2] = $5; $vararg_ptr6 = ((($vararg_buffer1)) + 12|0); HEAP32[$vararg_ptr6>>2] = $6; - (_sscanf($17,11674,$vararg_buffer1)|0); + (_sscanf($17,11690,$vararg_buffer1)|0); $18 = HEAP32[$4>>2]|0; HEAP32[$vararg_buffer7>>2] = $1; $vararg_ptr10 = ((($vararg_buffer7)) + 4|0); HEAP32[$vararg_ptr10>>2] = $18; - _TraceLog(3,11716,$vararg_buffer7); + _TraceLog(3,11732,$vararg_buffer7); $19 = HEAP32[$5>>2]|0; $20 = HEAP32[$6>>2]|0; HEAP32[$vararg_buffer11>>2] = $1; @@ -25942,24 +26029,24 @@ function _LoadBMFont($0,$1) { HEAP32[$vararg_ptr14>>2] = $19; $vararg_ptr15 = ((($vararg_buffer11)) + 8|0); HEAP32[$vararg_ptr15>>2] = $20; - _TraceLog(3,11735,$vararg_buffer11); + _TraceLog(3,11751,$vararg_buffer11); (_fgets($3,256,$15)|0); - $21 = (_strstr($3,11766)|0); + $21 = (_strstr($3,11782)|0); HEAP32[$vararg_buffer16>>2] = $7; - (_sscanf($21,11771,$vararg_buffer16)|0); + (_sscanf($21,11787,$vararg_buffer16)|0); HEAP32[$vararg_buffer19>>2] = $1; $vararg_ptr22 = ((($vararg_buffer19)) + 4|0); HEAP32[$vararg_ptr22>>2] = $7; - _TraceLog(3,11787,$vararg_buffer19); + _TraceLog(3,11803,$vararg_buffer19); (_fgets($3,256,$15)|0); - $22 = (_strstr($3,11818)|0); + $22 = (_strstr($3,11834)|0); HEAP32[$vararg_buffer23>>2] = $8; - (_sscanf($22,11824,$vararg_buffer23)|0); + (_sscanf($22,11840,$vararg_buffer23)|0); $23 = HEAP32[$8>>2]|0; HEAP32[$vararg_buffer26>>2] = $1; $vararg_ptr29 = ((($vararg_buffer26)) + 4|0); HEAP32[$vararg_ptr29>>2] = $23; - _TraceLog(3,11833,$vararg_buffer26); + _TraceLog(3,11849,$vararg_buffer26); $24 = (_strrchr($1,47)|0); $25 = (_strlen($1)|0); $26 = (_strlen($24)|0); @@ -25979,7 +26066,7 @@ function _LoadBMFont($0,$1) { HEAP32[$$byval_copy52>>2] = $1; $vararg_ptr33 = ((($$byval_copy52)) + 4|0); HEAP32[$vararg_ptr33>>2] = $31; - _TraceLog(3,11857,$$byval_copy52); + _TraceLog(3,11873,$$byval_copy52); _LoadImage($vararg_buffer26,$31); $37 = ((($vararg_buffer26)) + 16|0); $38 = HEAP32[$37>>2]|0; @@ -26057,7 +26144,7 @@ function _LoadBMFont($0,$1) { HEAP32[$vararg_ptr42>>2] = $12; $vararg_ptr43 = ((($vararg_buffer34)) + 28|0); HEAP32[$vararg_ptr43>>2] = $13; - (_sscanf($3,11892,$vararg_buffer34)|0); + (_sscanf($3,11908,$vararg_buffer34)|0); $64 = HEAP32[$vararg_buffer23>>2]|0; $65 = HEAP32[$59>>2]|0; $66 = (($65) + ($$05355<<5)|0); @@ -26107,7 +26194,7 @@ function _LoadBMFont($0,$1) { ;HEAP32[$2>>2]=HEAP32[$14>>2]|0;HEAP32[$2+4>>2]=HEAP32[$14+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$14+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$14+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$14+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$14+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$14+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$14+28>>2]|0; } else { HEAP32[$vararg_buffer44>>2] = $1; - _TraceLog(0,11966,$vararg_buffer44); + _TraceLog(0,11982,$vararg_buffer44); } ;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0; STACKTOP = sp;return; @@ -26404,7 +26491,7 @@ function _LoadImageFont($0,$1,$2) { } else { $$0201$lcssa = 0; } - _TraceLog(3,11540,$vararg_buffer); + _TraceLog(3,11556,$vararg_buffer); $145 = HEAP32[$7>>2]|0; $146 = HEAP32[$63>>2]|0; $147 = Math_imul($146, $145)|0; @@ -26467,7 +26554,7 @@ function _LoadImageFont($0,$1,$2) { } else { $175 = ((($156)) + 16|0); $176 = HEAP32[$175>>2]|0; - _TraceLog(0,11584,$vararg_buffer1); + _TraceLog(0,11600,$vararg_buffer1); ;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0; $$sroa$5$0$$sroa_idx15 = ((($0)) + 20|0); HEAP32[$$sroa$5$0$$sroa_idx15>>2] = $176; @@ -26501,7 +26588,7 @@ function _LoadImageFont($0,$1,$2) { } $175 = ((($156)) + 16|0); $176 = HEAP32[$175>>2]|0; - _TraceLog(0,11584,$vararg_buffer1); + _TraceLog(0,11600,$vararg_buffer1); ;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0; $$sroa$5$0$$sroa_idx15 = ((($0)) + 20|0); HEAP32[$$sroa$5$0$$sroa_idx15>>2] = $176; @@ -26531,9 +26618,5171 @@ function _UnloadSpriteFont($0) { $5 = ((($0)) + 28|0); $6 = HEAP32[$5>>2]|0; _free($6); - _TraceLog(3,12002,$vararg_buffer); + _TraceLog(3,12018,$vararg_buffer); STACKTOP = sp;return; } +function _LoadTTF($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0124130 = 0, $$0125129 = 0, $$0128 = 0, $$byval_copy9 = 0, $$sroa$0 = 0, $$sroa$10$0$$sroa_idx58 = 0, $$sroa$10$0$$sroa_idx59 = 0, $$sroa$6$0$$sroa_idx49 = 0, $$sroa$6$0$$sroa_idx50 = 0, $$sroa$7$0$$sroa_idx53 = 0, $$sroa$7$0$$sroa_idx54 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0; + var $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0; + var $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0; + var $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0.0, $70 = 0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0; + var $76 = 0, $77 = 0, $78 = 0, $79 = 0.0, $8 = 0.0, $80 = 0, $81 = 0, $82 = 0, $9 = 0.0, $exitcond = 0, $exp2 = 0.0, $vararg_buffer2 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0, $vararg_ptr1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy9 = sp + 48|0; + $vararg_buffer7 = sp + 40|0; + $vararg_buffer5 = sp + 32|0; + $vararg_buffer2 = sp + 24|0; + $$sroa$0 = sp; + $5 = sp + 68|0; + $6 = sp + 88|0; + $7 = (+($2|0)); + $8 = $7 * 3.0; + $9 = $8 * 0.25; + $10 = (+Math_ceil((+$9))); + $11 = (+($3|0)); + $12 = (+Math_sqrt((+$11))); + $13 = (+Math_ceil((+$12))); + $14 = $10 * $13; + $15 = (+Math_log((+$14))); + $16 = $15 / 0.69314718246459961; + $17 = (+Math_ceil((+$16))); + $exp2 = (+_llvm_exp2_f32((+$17))); + $18 = (~~(($exp2))); + HEAP32[$$byval_copy9>>2] = $18; + $vararg_ptr1 = ((($$byval_copy9)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $18; + _TraceLog(0,12103,$$byval_copy9); + $19 = (_malloc(16777216)|0); + $20 = Math_imul($18, $18)|0; + $21 = (_malloc($20)|0); + $22 = ($3*20)|0; + $23 = (_malloc($22)|0); + ;HEAP32[$$sroa$0>>2]=0|0;HEAP32[$$sroa$0+4>>2]=0|0;HEAP32[$$sroa$0+8>>2]=0|0;HEAP32[$$sroa$0+12>>2]=0|0;HEAP32[$$sroa$0+16>>2]=0|0; + $24 = (_fopen($1,12157)|0); + $25 = ($24|0)==(0|0); + if ($25) { + HEAP32[$vararg_buffer2>>2] = $1; + _TraceLog(2,12160,$vararg_buffer2); + ;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0; + $$sroa$6$0$$sroa_idx49 = ((($0)) + 20|0); + HEAP32[$$sroa$6$0$$sroa_idx49>>2] = 0; + $$sroa$7$0$$sroa_idx53 = ((($0)) + 24|0); + HEAP32[$$sroa$7$0$$sroa_idx53>>2] = 0; + $$sroa$10$0$$sroa_idx58 = ((($0)) + 28|0); + HEAP32[$$sroa$10$0$$sroa_idx58>>2] = 0; + STACKTOP = sp;return; + } + (_fread($19,1,16777216,$24)|0); + $26 = HEAP32[$4>>2]|0; + $27 = ($26|0)==(32); + if (!($27)) { + _TraceLog(2,12194,$vararg_buffer5); + } + $28 = HEAP32[$4>>2]|0; + $29 = (_stbtt_BakeFontBitmap($19,$7,$21,$18,$18,$28,$3,$23)|0); + $30 = ($29|0)<(0); + if ($30) { + _TraceLog(2,12261,$vararg_buffer7); + } + _free($19); + $31 = $20 << 1; + $32 = (_malloc($31)|0); + $33 = ($20|0)==(0); + if (!($33)) { + $$0124130 = 0;$$0125129 = 0; + while(1) { + $41 = (($32) + ($$0124130)|0); + HEAP8[$41>>0] = -1; + $42 = (($21) + ($$0125129)|0); + $43 = HEAP8[$42>>0]|0; + $44 = $$0124130 | 1; + $45 = (($32) + ($44)|0); + HEAP8[$45>>0] = $43; + $46 = (($$0125129) + 1)|0; + $47 = (($$0124130) + 2)|0; + $48 = ($46|0)<($20|0); + if ($48) { + $$0124130 = $47;$$0125129 = $46; + } else { + break; + } + } + } + _free($21); + $34 = ((($5)) + 4|0); + HEAP32[$34>>2] = $18; + $35 = ((($5)) + 8|0); + HEAP32[$35>>2] = $18; + $36 = ((($5)) + 12|0); + HEAP32[$36>>2] = 1; + $37 = ((($5)) + 16|0); + HEAP32[$37>>2] = 2; + HEAP32[$5>>2] = $32; + ;HEAP32[$$byval_copy9>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy9+8>>2]=HEAP32[$5+8>>2]|0;HEAP32[$$byval_copy9+12>>2]=HEAP32[$5+12>>2]|0;HEAP32[$$byval_copy9+16>>2]=HEAP32[$5+16>>2]|0; + _LoadTextureFromImage($6,$$byval_copy9); + ;HEAP32[$$sroa$0>>2]=HEAP32[$6>>2]|0;HEAP32[$$sroa$0+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$sroa$0+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$sroa$0+12>>2]=HEAP32[$6+12>>2]|0;HEAP32[$$sroa$0+16>>2]=HEAP32[$6+16>>2]|0; + ;HEAP32[$$byval_copy9>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy9+8>>2]=HEAP32[$5+8>>2]|0;HEAP32[$$byval_copy9+12>>2]=HEAP32[$5+12>>2]|0;HEAP32[$$byval_copy9+16>>2]=HEAP32[$5+16>>2]|0; + _UnloadImage($$byval_copy9); + $38 = $3 << 5; + $39 = (_malloc($38)|0); + $40 = ($3|0)>(0); + if ($40) { + $$0128 = 0; + while(1) { + $49 = (($4) + ($$0128<<2)|0); + $50 = HEAP32[$49>>2]|0; + $51 = (($39) + ($$0128<<5)|0); + HEAP32[$51>>2] = $50; + $52 = (($23) + (($$0128*20)|0)|0); + $53 = HEAP16[$52>>1]|0; + $54 = $53&65535; + $55 = (((($39) + ($$0128<<5)|0)) + 4|0); + HEAP32[$55>>2] = $54; + $56 = (((($23) + (($$0128*20)|0)|0)) + 2|0); + $57 = HEAP16[$56>>1]|0; + $58 = $57&65535; + $59 = (((($39) + ($$0128<<5)|0)) + 8|0); + HEAP32[$59>>2] = $58; + $60 = (((($23) + (($$0128*20)|0)|0)) + 4|0); + $61 = HEAP16[$60>>1]|0; + $62 = $61&65535; + $63 = (($62) - ($54))|0; + $64 = (((($39) + ($$0128<<5)|0)) + 12|0); + HEAP32[$64>>2] = $63; + $65 = (((($23) + (($$0128*20)|0)|0)) + 6|0); + $66 = HEAP16[$65>>1]|0; + $67 = $66&65535; + $68 = (($67) - ($58))|0; + $69 = (((($39) + ($$0128<<5)|0)) + 16|0); + HEAP32[$69>>2] = $68; + $70 = (((($23) + (($$0128*20)|0)|0)) + 8|0); + $71 = +HEAPF32[$70>>2]; + $72 = (~~(($71))); + $73 = (((($39) + ($$0128<<5)|0)) + 20|0); + HEAP32[$73>>2] = $72; + $74 = (((($23) + (($$0128*20)|0)|0)) + 12|0); + $75 = +HEAPF32[$74>>2]; + $76 = (~~(($75))); + $77 = (((($39) + ($$0128<<5)|0)) + 24|0); + HEAP32[$77>>2] = $76; + $78 = (((($23) + (($$0128*20)|0)|0)) + 16|0); + $79 = +HEAPF32[$78>>2]; + $80 = (~~(($79))); + $81 = (((($39) + ($$0128<<5)|0)) + 28|0); + HEAP32[$81>>2] = $80; + $82 = (($$0128) + 1)|0; + $exitcond = ($82|0)==($3|0); + if ($exitcond) { + break; + } else { + $$0128 = $82; + } + } + } + _free($23); + ;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0; + $$sroa$6$0$$sroa_idx50 = ((($0)) + 20|0); + HEAP32[$$sroa$6$0$$sroa_idx50>>2] = $2; + $$sroa$7$0$$sroa_idx54 = ((($0)) + 24|0); + HEAP32[$$sroa$7$0$$sroa_idx54>>2] = $3; + $$sroa$10$0$$sroa_idx59 = ((($0)) + 28|0); + HEAP32[$$sroa$10$0$$sroa_idx59>>2] = $39; + STACKTOP = sp;return; +} +function _stbtt_BakeFontBitmap($0,$1,$2,$3,$4,$5,$6,$7) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + $6 = $6|0; + $7 = $7|0; + var $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $8 = (_stbtt_BakeFontBitmap_internal($0,$1,$2,$3,$4,$5,$6,$7)|0); + return ($8|0); +} +function _stbtt_BakeFontBitmap_internal($0,$1,$2,$3,$4,$5,$6,$7) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + $6 = $6|0; + $7 = $7|0; + var $$05 = 0, $$084$ = 0, $$0844 = 0, $$087$$091 = 0, $$0873 = 0, $$089 = 0, $$0902 = 0, $$091$ = 0, $$0911 = 0, $$1 = 0, $$2 = 0, $$286 = 0, $$293 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0.0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0; + var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0; + var $57 = 0, $58 = 0.0, $59 = 0, $60 = 0, $61 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $8 = sp + 24|0; + $9 = sp + 20|0; + $10 = sp + 16|0; + $11 = sp + 12|0; + $12 = sp + 8|0; + $13 = sp + 4|0; + $14 = sp; + HEAP32[$8>>2] = 0; + $15 = (_stbtt_InitFont($8,$0)|0); + $16 = ($15|0)==(0); + if ($16) { + $$2 = -1; + STACKTOP = sp;return ($$2|0); + } + $17 = Math_imul($4, $3)|0; + _memset(($2|0),0,($17|0))|0; + $18 = (+_stbtt_ScaleForPixelHeight($8,$1)); + $19 = ($6|0)>(0); + if (!($19)) { + $$2 = 1; + STACKTOP = sp;return ($$2|0); + } + $$05 = 0;$$0844 = 1;$$0873 = 1;$$0902 = 0;$$0911 = 1; + while(1) { + $22 = (($$0902) + ($5))|0; + $23 = (_stbtt_FindGlyphIndex($8,$22)|0); + _stbtt_GetGlyphHMetrics($8,$23,$9,$10); + _stbtt_GetGlyphBitmapBox($8,$23,$18,$18,$11,$12,$13,$14); + $24 = HEAP32[$13>>2]|0; + $25 = HEAP32[$11>>2]|0; + $26 = (($24) - ($25))|0; + $27 = HEAP32[$14>>2]|0; + $28 = HEAP32[$12>>2]|0; + $29 = (($27) - ($28))|0; + $30 = (($$0844) + 1)|0; + $31 = (($30) + ($26))|0; + $32 = ($31|0)<($3|0); + $$087$$091 = $32 ? $$0873 : $$0911; + $$084$ = $32 ? $$0844 : 1; + $33 = (($$087$$091) + ($29))|0; + $34 = (($33) + 1)|0; + $35 = ($34|0)<($4|0); + if ($35) { + $37 = (($$084$) + ($26))|0; + $38 = ($37|0)<($3|0); + if (!($38)) { + label = 8; + break; + } + $39 = (($2) + ($$084$)|0); + $40 = Math_imul($$087$$091, $3)|0; + $41 = (($39) + ($40)|0); + _stbtt_MakeGlyphBitmap($8,$41,$26,$29,$3,$18,$18,$23); + $42 = $$084$&65535; + $43 = (($7) + (($$0902*20)|0)|0); + HEAP16[$43>>1] = $42; + $44 = $$087$$091&65535; + $45 = (((($7) + (($$0902*20)|0)|0)) + 2|0); + HEAP16[$45>>1] = $44; + $46 = $37&65535; + $47 = (((($7) + (($$0902*20)|0)|0)) + 4|0); + HEAP16[$47>>1] = $46; + $48 = $33&65535; + $49 = (((($7) + (($$0902*20)|0)|0)) + 6|0); + HEAP16[$49>>1] = $48; + $50 = HEAP32[$9>>2]|0; + $51 = (+($50|0)); + $52 = $18 * $51; + $53 = (((($7) + (($$0902*20)|0)|0)) + 16|0); + HEAPF32[$53>>2] = $52; + $54 = HEAP32[$11>>2]|0; + $55 = (+($54|0)); + $56 = (((($7) + (($$0902*20)|0)|0)) + 8|0); + HEAPF32[$56>>2] = $55; + $57 = HEAP32[$12>>2]|0; + $58 = (+($57|0)); + $59 = (((($7) + (($$0902*20)|0)|0)) + 12|0); + HEAPF32[$59>>2] = $58; + $60 = (($37) + 1)|0; + $61 = ($33|0)<($$0911|0); + $$091$ = $61 ? $$0911 : $34; + $$089 = 1;$$1 = $$05;$$286 = $60;$$293 = $$091$; + } else { + $36 = (0 - ($$0902))|0; + $$089 = 0;$$1 = $36;$$286 = $$084$;$$293 = $$0911; + } + $21 = (($$0902) + 1)|0; + if (!($$089)) { + $$2 = $$1; + label = 11; + break; + } + $20 = ($21|0)<($6|0); + if ($20) { + $$05 = $$1;$$0844 = $$286;$$0873 = $$087$$091;$$0902 = $21;$$0911 = $$293; + } else { + $$2 = $$293; + label = 11; + break; + } + } + if ((label|0) == 8) { + ___assert_fail((12324|0),(12334|0),3273,(12360|0)); + // unreachable; + } + else if ((label|0) == 11) { + STACKTOP = sp;return ($$2|0); + } + return (0)|0; +} +function _stbtt_InitFont($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_stbtt_InitFont_internal($0,$1)|0); + return ($2|0); +} +function _stbtt_ScaleForPixelHeight($0,$1) { + $0 = $0|0; + $1 = +$1; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + $4 = ((($0)) + 28|0); + $5 = HEAP32[$4>>2]|0; + $6 = (($3) + ($5)|0); + $7 = ((($6)) + 4|0); + $8 = (_ttSHORT($7)|0); + $9 = $8 << 16 >> 16; + $10 = ((($6)) + 6|0); + $11 = (_ttSHORT($10)|0); + $12 = $11 << 16 >> 16; + $13 = (($9) - ($12))|0; + $14 = (+($13|0)); + $15 = $1 / $14; + return (+$15); +} +function _stbtt_FindGlyphIndex($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $$$1172 = 0, $$0163180 = 0, $$0164179 = 0, $$0165 = 0, $$0165$ph = 0, $$0168$ph = 0, $$1172$lcssa = 0, $$1172178 = 0, $$2 = 0, $$2$shrunk = 0, $$5 = 0, $$8 = 0, $$neg = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0; + var $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0; + var $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0; + var $switch = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + $4 = ((($0)) + 40|0); + $5 = HEAP32[$4>>2]|0; + $6 = (($3) + ($5)|0); + $7 = (_ttUSHORT($6)|0); + switch ($7<<16>>16) { + case 0: { + $8 = ((($6)) + 2|0); + $9 = (_ttUSHORT($8)|0); + $10 = $9&65535; + $11 = (($10) + -6)|0; + $12 = ($11|0)>($1|0); + if (!($12)) { + $$8 = 0; + return ($$8|0); + } + $13 = ((($6)) + 6|0); + $14 = (($13) + ($1)|0); + $15 = HEAP8[$14>>0]|0; + $16 = $15&255; + $$8 = $16; + return ($$8|0); + break; + } + case 6: { + $17 = ((($6)) + 6|0); + $18 = (_ttUSHORT($17)|0); + $19 = $18&65535; + $20 = ($19>>>0)>($1>>>0); + if ($20) { + $$8 = 0; + return ($$8|0); + } + $21 = ((($6)) + 8|0); + $22 = (_ttUSHORT($21)|0); + $23 = $22&65535; + $24 = (($23) + ($19))|0; + $25 = ($24>>>0)>($1>>>0); + if (!($25)) { + $$8 = 0; + return ($$8|0); + } + $26 = ((($6)) + 10|0); + $27 = (($1) - ($19))|0; + $28 = $27 << 1; + $29 = (($26) + ($28)|0); + $30 = (_ttUSHORT($29)|0); + $31 = $30&65535; + $$8 = $31; + return ($$8|0); + break; + } + case 2: { + ___assert_fail((12794|0),(12334|0),1346,(13136|0)); + // unreachable; + break; + } + case 4: { + $32 = ((($6)) + 6|0); + $33 = (_ttUSHORT($32)|0); + $34 = ($33&65535) >>> 1; + $35 = ($1|0)>(65535); + if ($35) { + $$8 = 0; + return ($$8|0); + } + $36 = (($5) + 14)|0; + $37 = ((($6)) + 12|0); + $38 = (_ttUSHORT($37)|0); + $39 = ((($6)) + 10|0); + $40 = (_ttUSHORT($39)|0); + $41 = $38 & -2; + $42 = (($3) + ($36)|0); + $43 = $41&65535; + $44 = (($42) + ($43)|0); + $45 = (_ttUSHORT($44)|0); + $46 = $45&65535; + $47 = ($46|0)>($1|0); + $48 = $47 ? 0 : $43; + $$ = (($5) + 12)|0; + $49 = (($$) + ($48))|0; + $50 = ($40<<16>>16)==(0); + if ($50) { + $$1172$lcssa = $49; + } else { + $51 = ((($6)) + 8|0); + $52 = (_ttUSHORT($51)|0); + $53 = ($52&65535) >>> 1; + $$0163180 = $53;$$0164179 = $40;$$1172178 = $49; + while(1) { + $54 = ($$0163180&65535) >>> 1; + $55 = (($3) + ($$1172178)|0); + $56 = ($54 << 1)&65535; + $57 = $56&65535; + $58 = (($55) + ($57)|0); + $59 = (_ttUSHORT($58)|0); + $60 = $59&65535; + $61 = ($60|0)<($1|0); + $62 = $61 ? $57 : 0; + $$$1172 = (($62) + ($$1172178))|0; + $63 = (($$0164179) + -1)<<16>>16; + $64 = ($63<<16>>16)==(0); + if ($64) { + $$1172$lcssa = $$$1172; + break; + } else { + $$0163180 = $54;$$0164179 = $63;$$1172178 = $$$1172; + } + } + } + $$neg = (-14 - ($5))|0; + $65 = (($$neg) + 2)|0; + $66 = (($65) + ($$1172$lcssa))|0; + $67 = $66 & 131070; + $68 = (($42) + ($67)|0); + $69 = (_ttUSHORT($68)|0); + $70 = $69&65535; + $71 = ($70|0)<($1|0); + if ($71) { + ___assert_fail((13157|0),(12334|0),1382,(13136|0)); + // unreachable; + } + $72 = ((($6)) + 14|0); + $73 = $34&65535; + $74 = ($34 << 1)&65535; + $75 = $74&65535; + $76 = (($72) + ($75)|0); + $77 = ((($76)) + 2|0); + $78 = (($77) + ($67)|0); + $79 = (_ttUSHORT($78)|0); + $80 = $79&65535; + $81 = ($80|0)>($1|0); + do { + if ($81) { + $$2$shrunk = 0; + } else { + $82 = ($73*6)|0; + $83 = (($72) + ($82)|0); + $84 = ((($83)) + 2|0); + $85 = (($84) + ($67)|0); + $86 = (_ttUSHORT($85)|0); + $87 = ($86<<16>>16)==(0); + if ($87) { + $88 = $73 << 2; + $89 = (($72) + ($88)|0); + $90 = ((($89)) + 2|0); + $91 = (($90) + ($67)|0); + $92 = (_ttSHORT($91)|0); + $93 = $92&65535; + $94 = (($93) + ($1))|0; + $95 = $94&65535; + $$2$shrunk = $95; + break; + } else { + $96 = $86&65535; + $97 = (($3) + ($96)|0); + $98 = (($1) - ($80))|0; + $99 = $98 << 1; + $100 = (($97) + ($99)|0); + $101 = (($100) + ($5)|0); + $102 = ((($101)) + 14|0); + $103 = (($102) + ($82)|0); + $104 = ((($103)) + 2|0); + $105 = (($104) + ($67)|0); + $106 = (_ttUSHORT($105)|0); + $$2$shrunk = $106; + break; + } + } + } while(0); + $$2 = $$2$shrunk&65535; + $$8 = $$2; + return ($$8|0); + break; + } + default: { + $107 = ($7<<16>>16)==(12); + $108 = $7 & -2; + $switch = ($108<<16>>16)==(12); + if (!($switch)) { + ___assert_fail((12794|0),(12334|0),1417,(13136|0)); + // unreachable; + } + $109 = ((($6)) + 12|0); + $110 = (_ttULONG($109)|0); + $111 = ((($6)) + 16|0); + $$0165$ph = $110;$$0168$ph = 0; + L6: while(1) { + $$0165 = $$0165$ph; + while(1) { + $112 = ($$0165|0)>($$0168$ph|0); + if (!($112)) { + $$8 = 0; + label = 27; + break L6; + } + $113 = (($$0165) - ($$0168$ph))|0; + $114 = $113 >> 1; + $115 = (($114) + ($$0168$ph))|0; + $116 = ($115*12)|0; + $117 = (($111) + ($116)|0); + $118 = (_ttULONG($117)|0); + $119 = ($118>>>0)>($1>>>0); + if ($119) { + $$0165 = $115; + } else { + break; + } + } + $120 = ((($117)) + 4|0); + $121 = (_ttULONG($120)|0); + $122 = ($121>>>0)<($1>>>0); + $123 = (($115) + 1)|0; + if ($122) { + $$0165$ph = $$0165;$$0168$ph = $123; + } else { + break; + } + } + if ((label|0) == 27) { + return ($$8|0); + } + $124 = ((($117)) + 8|0); + $125 = (_ttULONG($124)|0); + $126 = (($1) - ($118))|0; + $127 = $107 ? $126 : 0; + $$5 = (($125) + ($127))|0; + $$8 = $$5; + return ($$8|0); + } + } + return (0)|0; +} +function _stbtt_GetGlyphHMetrics($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0; + var $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = ((($0)) + 4|0); + $5 = HEAP32[$4>>2]|0; + $6 = ((($0)) + 28|0); + $7 = HEAP32[$6>>2]|0; + $8 = (($5) + ($7)|0); + $9 = ((($8)) + 34|0); + $10 = (_ttUSHORT($9)|0); + $11 = $10&65535; + $12 = ($11|0)>($1|0); + $13 = ($2|0)!=(0|0); + if ($12) { + if ($13) { + $14 = ((($0)) + 32|0); + $15 = HEAP32[$14>>2]|0; + $16 = (($5) + ($15)|0); + $17 = $1 << 2; + $18 = (($16) + ($17)|0); + $19 = (_ttSHORT($18)|0); + $20 = $19 << 16 >> 16; + HEAP32[$2>>2] = $20; + } + $21 = ($3|0)==(0|0); + if ($21) { + return; + } + $22 = HEAP32[$4>>2]|0; + $23 = ((($0)) + 32|0); + $24 = HEAP32[$23>>2]|0; + $25 = (($22) + ($24)|0); + $26 = $1 << 2; + $27 = (($25) + ($26)|0); + $28 = ((($27)) + 2|0); + $29 = (_ttSHORT($28)|0); + $30 = $29 << 16 >> 16; + HEAP32[$3>>2] = $30; + return; + } else { + if ($13) { + $31 = ((($0)) + 32|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($5) + ($32)|0); + $34 = $11 << 2; + $35 = (($34) + -4)|0; + $36 = (($33) + ($35)|0); + $37 = (_ttSHORT($36)|0); + $38 = $37 << 16 >> 16; + HEAP32[$2>>2] = $38; + } + $39 = ($3|0)==(0|0); + if ($39) { + return; + } + $40 = HEAP32[$4>>2]|0; + $41 = ((($0)) + 32|0); + $42 = HEAP32[$41>>2]|0; + $43 = (($40) + ($42)|0); + $44 = $11 << 2; + $45 = (($43) + ($44)|0); + $46 = (($1) - ($11))|0; + $47 = $46 << 1; + $48 = (($45) + ($47)|0); + $49 = (_ttSHORT($48)|0); + $50 = $49 << 16 >> 16; + HEAP32[$3>>2] = $50; + return; + } +} +function _stbtt_GetGlyphBitmapBox($0,$1,$2,$3,$4,$5,$6,$7) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + $3 = +$3; + $4 = $4|0; + $5 = $5|0; + $6 = $6|0; + $7 = $7|0; + var label = 0, sp = 0; + sp = STACKTOP; + _stbtt_GetGlyphBitmapBoxSubpixel($0,$1,$2,$3,$4,$5,$6,$7); + return; +} +function _stbtt_MakeGlyphBitmap($0,$1,$2,$3,$4,$5,$6,$7) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = +$5; + $6 = +$6; + $7 = $7|0; + var label = 0, sp = 0; + sp = STACKTOP; + _stbtt_MakeGlyphBitmapSubpixel($0,$1,$2,$3,$4,$5,$6,$7); + return; +} +function _stbtt_MakeGlyphBitmapSubpixel($0,$1,$2,$3,$4,$5,$6,$7) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = +$5; + $6 = +$6; + $7 = $7|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $8 = sp + 24|0; + $9 = sp + 20|0; + $10 = sp + 16|0; + $11 = sp; + $12 = (_stbtt_GetGlyphShape($0,$7,$10)|0); + _stbtt_GetGlyphBitmapBoxSubpixel($0,$7,$5,$6,$8,$9,0,0); + $13 = ((($11)) + 12|0); + HEAP32[$13>>2] = $1; + HEAP32[$11>>2] = $2; + $14 = ((($11)) + 4|0); + HEAP32[$14>>2] = $3; + $15 = ((($11)) + 8|0); + HEAP32[$15>>2] = $4; + $16 = ($2|0)==(0); + $17 = ($3|0)==(0); + $or$cond = $16 | $17; + if ($or$cond) { + $21 = HEAP32[$10>>2]|0; + _free($21); + STACKTOP = sp;return; + } + $18 = HEAP32[$10>>2]|0; + $19 = HEAP32[$8>>2]|0; + $20 = HEAP32[$9>>2]|0; + _stbtt_Rasterize($11,$18,$12,$5,$6,$19,$20); + $21 = HEAP32[$10>>2]|0; + _free($21); + STACKTOP = sp;return; +} +function _stbtt_GetGlyphShape($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($0)) + 56|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0); + if ($5) { + $6 = (_stbtt__GetGlyphShapeTT($0,$1,$2)|0); + $$0 = $6; + return ($$0|0); + } else { + $7 = (_stbtt__GetGlyphShapeT2($0,$1,$2)|0); + $$0 = $7; + return ($$0|0); + } + return (0)|0; +} +function _stbtt_GetGlyphBitmapBoxSubpixel($0,$1,$2,$3,$4,$5,$6,$7) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + $3 = +$3; + $4 = $4|0; + $5 = $5|0; + $6 = $6|0; + $7 = $7|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0; + var $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $8 = 0, $9 = 0, $ceilf = 0.0, $ceilf1 = 0.0, $floorf = 0.0, $floorf2 = 0.0, label = 0; + var sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $8 = sp + 12|0; + $9 = sp + 8|0; + $10 = sp + 4|0; + $11 = sp; + HEAP32[$8>>2] = 0; + HEAP32[$9>>2] = 0; + $12 = (_stbtt_GetGlyphBox($0,$1,$8,$9,$10,$11)|0); + $13 = ($12|0)==(0); + $14 = ($4|0)!=(0|0); + if ($13) { + if ($14) { + HEAP32[$4>>2] = 0; + } + $15 = ($5|0)==(0|0); + if (!($15)) { + HEAP32[$5>>2] = 0; + } + $16 = ($6|0)==(0|0); + if (!($16)) { + HEAP32[$6>>2] = 0; + } + $17 = ($7|0)==(0|0); + if ($17) { + STACKTOP = sp;return; + } + HEAP32[$7>>2] = 0; + STACKTOP = sp;return; + } else { + if ($14) { + $18 = HEAP32[$8>>2]|0; + $19 = (+($18|0)); + $20 = $19 * $2; + $21 = $20 + 0.0; + $floorf2 = (+Math_floor((+$21))); + $22 = (~~(($floorf2))); + HEAP32[$4>>2] = $22; + } + $23 = ($5|0)==(0|0); + if (!($23)) { + $24 = HEAP32[$11>>2]|0; + $25 = (0 - ($24))|0; + $26 = (+($25|0)); + $27 = $26 * $3; + $28 = $27 + 0.0; + $floorf = (+Math_floor((+$28))); + $29 = (~~(($floorf))); + HEAP32[$5>>2] = $29; + } + $30 = ($6|0)==(0|0); + if (!($30)) { + $31 = HEAP32[$10>>2]|0; + $32 = (+($31|0)); + $33 = $32 * $2; + $34 = $33 + 0.0; + $ceilf1 = (+Math_ceil((+$34))); + $35 = (~~(($ceilf1))); + HEAP32[$6>>2] = $35; + } + $36 = ($7|0)==(0|0); + if ($36) { + STACKTOP = sp;return; + } + $37 = HEAP32[$9>>2]|0; + $38 = (0 - ($37))|0; + $39 = (+($38|0)); + $40 = $39 * $3; + $41 = $40 + 0.0; + $ceilf = (+Math_ceil((+$41))); + $42 = (~~(($ceilf))); + HEAP32[$7>>2] = $42; + STACKTOP = sp;return; + } +} +function _stbtt_Rasterize($0,$1,$2,$3,$4,$5,$6) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = +$4; + $5 = $5|0; + $6 = $6|0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $7 = sp + 4|0; + $8 = sp; + $9 = $3 > $4; + $10 = $9 ? $4 : $3; + $11 = 0.34999999403953552 / $10; + $12 = (_stbtt_FlattenCurves($1,$2,$11,$8,$7)|0); + $13 = ($12|0)==(0|0); + if ($13) { + STACKTOP = sp;return; + } + $14 = HEAP32[$8>>2]|0; + $15 = HEAP32[$7>>2]|0; + _stbtt__rasterize($0,$12,$14,$15,$3,$4,$5,$6); + _free($14); + _free($12); + STACKTOP = sp;return; +} +function _stbtt_FlattenCurves($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + $3 = $3|0; + $4 = $4|0; + var $$$0113 = 0, $$010 = 0.0, $$01079 = 0.0, $$011014 = 0, $$011113 = 0, $$011316 = 0, $$011715 = 0, $$0119 = 0, $$012012 = 0, $$1 = 0.0, $$1108 = 0.0, $$1112$lcssa = 0, $$11128 = 0, $$11185 = 0, $$1121 = 0, $$2 = 0, $$2115$lcssa = 0, $$21157 = 0, $$3116 = 0, $10 = 0; + var $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0; + var $31 = 0, $32 = 0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0.0, $38 = 0, $39 = 0, $40 = 0.0, $41 = 0, $42 = 0, $43 = 0.0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0, $5 = 0; + var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0.0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0, $65 = 0, $66 = 0.0, $67 = 0, $68 = 0; + var $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0.0, $73 = 0, $74 = 0.0, $75 = 0, $76 = 0, $77 = 0.0, $78 = 0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0; + var $87 = 0, $88 = 0, $89 = 0, $9 = 0, $exitcond = 0, $exitcond21 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $5 = sp; + HEAP32[$5>>2] = 0; + $6 = $2 * $2; + $7 = ($1|0)>(0); + if ($7) { + $$011316 = 0;$$011715 = 0; + } else { + HEAP32[$4>>2] = 0; + $$0119 = 0; + STACKTOP = sp;return ($$0119|0); + } + while(1) { + $8 = (((($0) + (($$011715*14)|0)|0)) + 12|0); + $9 = HEAP8[$8>>0]|0; + $10 = ($9<<24>>24)==(1); + $11 = $10&1; + $$$0113 = (($11) + ($$011316))|0; + $12 = (($$011715) + 1)|0; + $exitcond21 = ($12|0)==($1|0); + if ($exitcond21) { + break; + } else { + $$011316 = $$$0113;$$011715 = $12; + } + } + HEAP32[$4>>2] = $$$0113; + $13 = ($$$0113|0)==(0); + if ($13) { + $$0119 = 0; + STACKTOP = sp;return ($$0119|0); + } + $14 = $$$0113 << 2; + $15 = (_malloc($14)|0); + HEAP32[$3>>2] = $15; + $16 = ($15|0)==(0|0); + if ($16) { + HEAP32[$4>>2] = 0; + $$0119 = 0; + STACKTOP = sp;return ($$0119|0); + } + $17 = ($1|0)>(0); + $$011014 = 0;$$011113 = 0;$$012012 = 0; + while(1) { + $18 = ($$011014|0)==(1); + if ($18) { + $19 = HEAP32[$5>>2]|0; + $20 = $19 << 3; + $21 = (_malloc($20)|0); + $22 = ($21|0)==(0|0); + if ($22) { + break; + } else { + $$1121 = $21; + } + } else { + $$1121 = $$012012; + } + HEAP32[$5>>2] = 0; + L19: do { + if ($17) { + $$010 = 0.0;$$01079 = 0.0;$$11128 = $$011113;$$11185 = 0;$$21157 = -1; + while(1) { + $23 = (($0) + (($$11185*14)|0)|0); + $24 = (((($0) + (($$11185*14)|0)|0)) + 12|0); + $25 = HEAP8[$24>>0]|0; + switch ($25<<24>>24) { + case 1: { + $26 = ($$21157|0)>(-1); + if ($26) { + $27 = HEAP32[$5>>2]|0; + $28 = (($27) - ($$11128))|0; + $29 = HEAP32[$3>>2]|0; + $30 = (($29) + ($$21157<<2)|0); + HEAP32[$30>>2] = $28; + } + $31 = (($$21157) + 1)|0; + $32 = HEAP32[$5>>2]|0; + $33 = HEAP16[$23>>1]|0; + $34 = (+($33<<16>>16)); + $35 = (((($0) + (($$11185*14)|0)|0)) + 2|0); + $36 = HEAP16[$35>>1]|0; + $37 = (+($36<<16>>16)); + $38 = (($32) + 1)|0; + HEAP32[$5>>2] = $38; + _stbtt__add_point($$1121,$32,$34,$37); + $$1 = $37;$$1108 = $34;$$2 = $32;$$3116 = $31; + break; + } + case 2: { + $39 = HEAP16[$23>>1]|0; + $40 = (+($39<<16>>16)); + $41 = (((($0) + (($$11185*14)|0)|0)) + 2|0); + $42 = HEAP16[$41>>1]|0; + $43 = (+($42<<16>>16)); + $44 = HEAP32[$5>>2]|0; + $45 = (($44) + 1)|0; + HEAP32[$5>>2] = $45; + _stbtt__add_point($$1121,$44,$40,$43); + $$1 = $43;$$1108 = $40;$$2 = $$11128;$$3116 = $$21157; + break; + } + case 3: { + $46 = (((($0) + (($$11185*14)|0)|0)) + 4|0); + $47 = HEAP16[$46>>1]|0; + $48 = (+($47<<16>>16)); + $49 = (((($0) + (($$11185*14)|0)|0)) + 6|0); + $50 = HEAP16[$49>>1]|0; + $51 = (+($50<<16>>16)); + $52 = HEAP16[$23>>1]|0; + $53 = (+($52<<16>>16)); + $54 = (((($0) + (($$11185*14)|0)|0)) + 2|0); + $55 = HEAP16[$54>>1]|0; + $56 = (+($55<<16>>16)); + _stbtt__tesselate_curve($$1121,$5,$$01079,$$010,$48,$51,$53,$56,$6,0); + $57 = HEAP16[$23>>1]|0; + $58 = (+($57<<16>>16)); + $59 = HEAP16[$54>>1]|0; + $60 = (+($59<<16>>16)); + $$1 = $60;$$1108 = $58;$$2 = $$11128;$$3116 = $$21157; + break; + } + case 4: { + $61 = (((($0) + (($$11185*14)|0)|0)) + 4|0); + $62 = HEAP16[$61>>1]|0; + $63 = (+($62<<16>>16)); + $64 = (((($0) + (($$11185*14)|0)|0)) + 6|0); + $65 = HEAP16[$64>>1]|0; + $66 = (+($65<<16>>16)); + $67 = (((($0) + (($$11185*14)|0)|0)) + 8|0); + $68 = HEAP16[$67>>1]|0; + $69 = (+($68<<16>>16)); + $70 = (((($0) + (($$11185*14)|0)|0)) + 10|0); + $71 = HEAP16[$70>>1]|0; + $72 = (+($71<<16>>16)); + $73 = HEAP16[$23>>1]|0; + $74 = (+($73<<16>>16)); + $75 = (((($0) + (($$11185*14)|0)|0)) + 2|0); + $76 = HEAP16[$75>>1]|0; + $77 = (+($76<<16>>16)); + _stbtt__tesselate_cubic($$1121,$5,$$01079,$$010,$63,$66,$69,$72,$74,$77,$6,0); + $78 = HEAP16[$23>>1]|0; + $79 = (+($78<<16>>16)); + $80 = HEAP16[$75>>1]|0; + $81 = (+($80<<16>>16)); + $$1 = $81;$$1108 = $79;$$2 = $$11128;$$3116 = $$21157; + break; + } + default: { + $$1 = $$010;$$1108 = $$01079;$$2 = $$11128;$$3116 = $$21157; + } + } + $82 = (($$11185) + 1)|0; + $exitcond = ($82|0)==($1|0); + if ($exitcond) { + $$1112$lcssa = $$2;$$2115$lcssa = $$3116; + break L19; + } else { + $$010 = $$1;$$01079 = $$1108;$$11128 = $$2;$$11185 = $82;$$21157 = $$3116; + } + } + } else { + $$1112$lcssa = $$011113;$$2115$lcssa = -1; + } + } while(0); + $83 = HEAP32[$5>>2]|0; + $84 = (($83) - ($$1112$lcssa))|0; + $85 = HEAP32[$3>>2]|0; + $86 = (($85) + ($$2115$lcssa<<2)|0); + HEAP32[$86>>2] = $84; + $87 = (($$011014) + 1)|0; + $88 = ($87|0)<(2); + if ($88) { + $$011014 = $87;$$011113 = $$1112$lcssa;$$012012 = $$1121; + } else { + $$0119 = $$1121; + label = 21; + break; + } + } + if ((label|0) == 21) { + STACKTOP = sp;return ($$0119|0); + } + $89 = HEAP32[$3>>2]|0; + _free($89); + HEAP32[$3>>2] = 0; + HEAP32[$4>>2] = 0; + $$0119 = 0; + STACKTOP = sp;return ($$0119|0); +} +function _stbtt__rasterize($0,$1,$2,$3,$4,$5,$6,$7) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = +$4; + $5 = +$5; + $6 = $6|0; + $7 = $7|0; + var $$0 = 0, $$0101 = 0, $$0102$lcssa = 0, $$010211 = 0, $$010410 = 0, $$01064 = 0, $$01072 = 0, $$01081 = 0, $$01081$phi = 0, $$1$lcssa = 0, $$11055 = 0, $$16 = 0, $$2$lcssa = 0, $$23 = 0, $$3 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0; + var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0, $29 = 0.0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0.0; + var $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0, $39 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0.0, $50 = 0.0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0; + var $55 = 0, $56 = 0, $8 = 0.0, $9 = 0, $exitcond = 0, $exitcond16 = 0, $phitmp = 0, $phitmp17 = 0, $storemerge = 0, label = 0, sp = 0; + sp = STACKTOP; + $8 = -$5; + $9 = ($3|0)>(0); + if ($9) { + $$010211 = 0;$$010410 = 0; + while(1) { + $10 = (($2) + ($$010410<<2)|0); + $11 = HEAP32[$10>>2]|0; + $12 = (($11) + ($$010211))|0; + $13 = (($$010410) + 1)|0; + $exitcond16 = ($13|0)==($3|0); + if ($exitcond16) { + break; + } else { + $$010211 = $12;$$010410 = $13; + } + } + $phitmp = ($12*20)|0; + $phitmp17 = (($phitmp) + 20)|0; + $$0102$lcssa = $phitmp17; + } else { + $$0102$lcssa = 20; + } + $14 = (_malloc($$0102$lcssa)|0); + $15 = ($14|0)==(0|0); + if ($15) { + return; + } + $16 = ($3|0)>(0); + if ($16) { + $$01064 = 0;$$11055 = 0;$$16 = 0; + while(1) { + $17 = (($1) + ($$01064<<3)|0); + $18 = (($2) + ($$11055<<2)|0); + $19 = HEAP32[$18>>2]|0; + $20 = (($19) + ($$01064))|0; + $21 = ($19|0)>(0); + if ($21) { + $22 = (($19) + -1)|0; + $23 = HEAP32[$18>>2]|0; + $$01072 = 0;$$01081 = $22;$$23 = $$16; + while(1) { + $24 = (($17) + ($$01081<<3)|0); + $25 = ((($24)) + 4|0); + $26 = +HEAPF32[$25>>2]; + $27 = (($17) + ($$01072<<3)|0); + $28 = ((($27)) + 4|0); + $29 = +HEAPF32[$28>>2]; + $30 = $26 == $29; + if ($30) { + $$3 = $$23; + } else { + $31 = (((($14) + (($$23*20)|0)|0)) + 16|0); + $32 = $26 > $29; + $storemerge = $32&1; + $$0101 = $32 ? $$01081 : $$01072; + $$0 = $32 ? $$01072 : $$01081; + HEAP32[$31>>2] = $storemerge; + $33 = (($17) + ($$0101<<3)|0); + $34 = +HEAPF32[$33>>2]; + $35 = $34 * $4; + $36 = $35 + 0.0; + $37 = (($14) + (($$23*20)|0)|0); + HEAPF32[$37>>2] = $36; + $38 = ((($33)) + 4|0); + $39 = +HEAPF32[$38>>2]; + $40 = $39 * $8; + $41 = $40 + 0.0; + $42 = (((($14) + (($$23*20)|0)|0)) + 4|0); + HEAPF32[$42>>2] = $41; + $43 = (($17) + ($$0<<3)|0); + $44 = +HEAPF32[$43>>2]; + $45 = $44 * $4; + $46 = $45 + 0.0; + $47 = (((($14) + (($$23*20)|0)|0)) + 8|0); + HEAPF32[$47>>2] = $46; + $48 = ((($43)) + 4|0); + $49 = +HEAPF32[$48>>2]; + $50 = $49 * $8; + $51 = $50 + 0.0; + $52 = (((($14) + (($$23*20)|0)|0)) + 12|0); + HEAPF32[$52>>2] = $51; + $53 = (($$23) + 1)|0; + $$3 = $53; + } + $54 = (($$01072) + 1)|0; + $55 = ($54|0)<($23|0); + if ($55) { + $$01081$phi = $$01072;$$01072 = $54;$$23 = $$3;$$01081 = $$01081$phi; + } else { + $$2$lcssa = $$3; + break; + } + } + } else { + $$2$lcssa = $$16; + } + $56 = (($$11055) + 1)|0; + $exitcond = ($56|0)==($3|0); + if ($exitcond) { + $$1$lcssa = $$2$lcssa; + break; + } else { + $$01064 = $20;$$11055 = $56;$$16 = $$2$lcssa; + } + } + } else { + $$1$lcssa = 0; + } + _stbtt__sort_edges($14,$$1$lcssa); + _stbtt__rasterize_sorted_edges($0,$14,$$1$lcssa,$6,$7); + _free($14); + return; +} +function _stbtt__sort_edges($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + _stbtt__sort_edges_quicksort($0,$1); + _stbtt__sort_edges_ins_sort($0,$1); + return; +} +function _stbtt__rasterize_sorted_edges($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$010025 = 0, $$010123 = 0, $$010219 = 0.0, $$010318 = 0, $$0104 = 0, $$0105$ph15 = 0, $$026 = 0, $$1$lcssa = 0, $$116 = 0, $$sroa$0 = 0, $$sroa$0$0$$sroa$0$0$$0$1 = 0, $$sroa$0$0$$sroa$0$0$$0$1079 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0.0, $18 = 0.0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0, $35 = 0, $36 = 0; + var $37 = 0.0, $38 = 0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0, $5 = 0, $50 = 0.0, $51 = 0, $52 = 0, $53 = 0, $54 = 0.0, $55 = 0; + var $56 = 0, $57 = 0, $58 = 0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0.0; + var $74 = 0.0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0.0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $fabsf = 0.0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 544|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(544|0); + $5 = sp + 520|0; + $$sroa$0 = sp + 516|0; + $6 = sp; + ;HEAP32[$5>>2]=0|0;HEAP32[$5+4>>2]=0|0;HEAP32[$5+8>>2]=0|0; + HEAP32[$$sroa$0>>2] = 0; + $7 = HEAP32[$0>>2]|0; + $8 = ($7|0)>(64); + if ($8) { + $9 = $7 << 3; + $10 = $9 | 4; + $11 = (_malloc($10)|0); + $$0104 = $11; + } else { + $$0104 = $6; + } + $12 = HEAP32[$0>>2]|0; + $13 = (($$0104) + ($12<<2)|0); + $14 = ((($0)) + 4|0); + $15 = HEAP32[$14>>2]|0; + $16 = (($15) + ($4))|0; + $17 = (+($16|0)); + $18 = $17 + 1.0; + $19 = (((($1) + (($2*20)|0)|0)) + 4|0); + HEAPF32[$19>>2] = $18; + $20 = HEAP32[$14>>2]|0; + $21 = ($20|0)>(0); + L5: do { + if ($21) { + $22 = ((($13)) + 4|0); + $23 = ((($0)) + 12|0); + $24 = ((($0)) + 8|0); + $$010025 = $4;$$010123 = 0;$$026 = $1; + L7: while(1) { + $25 = (+($$010025|0)); + $26 = $25 + 1.0; + $27 = HEAP32[$0>>2]|0; + $28 = $27 << 2; + _memset(($$0104|0),0,($28|0))|0; + $29 = (($28) + 4)|0; + _memset(($13|0),0,($29|0))|0; + $30 = HEAP32[$$sroa$0>>2]|0; + $31 = ($30|0)==(0|0); + L9: do { + if (!($31)) { + $$0105$ph15 = $$sroa$0;$99 = $30; + while(1) { + $36 = $99; + while(1) { + $35 = ((($36)) + 24|0); + $37 = +HEAPF32[$35>>2]; + $38 = !($37 <= $25); + if ($38) { + break; + } + $39 = HEAP32[$36>>2]|0; + HEAP32[$$0105$ph15>>2] = $39; + $40 = ((($36)) + 16|0); + $41 = +HEAPF32[$40>>2]; + $42 = $41 != 0.0; + if (!($42)) { + label = 11; + break L7; + } + HEAPF32[$40>>2] = 0.0; + _stbtt__hheap_free($5,$36); + $43 = HEAP32[$$0105$ph15>>2]|0; + $44 = ($43|0)==(0|0); + if ($44) { + break L9; + } else { + $36 = $43; + } + } + $45 = HEAP32[$36>>2]|0; + $46 = ($45|0)==(0|0); + if ($46) { + break; + } else { + $$0105$ph15 = $36;$99 = $45; + } + } + } + } while(0); + $32 = ((($$026)) + 4|0); + $33 = +HEAPF32[$32>>2]; + $34 = !($33 <= $26); + if ($34) { + $$1$lcssa = $$026; + } else { + $$116 = $$026;$50 = $33; + while(1) { + $47 = ((($$116)) + 12|0); + $48 = +HEAPF32[$47>>2]; + $49 = $50 != $48; + if ($49) { + $51 = (_stbtt__new_active($5,$$116,$3,$25)|0); + $52 = ($51|0)==(0|0); + if (!($52)) { + $53 = ((($51)) + 24|0); + $54 = +HEAPF32[$53>>2]; + $55 = !($54 >= $25); + if ($55) { + label = 17; + break L7; + } + $$sroa$0$0$$sroa$0$0$$0$1 = HEAP32[$$sroa$0>>2]|0; + HEAP32[$51>>2] = $$sroa$0$0$$sroa$0$0$$0$1; + $56 = $51; + HEAP32[$$sroa$0>>2] = $56; + } + } + $57 = ((($$116)) + 20|0); + $58 = ((($$116)) + 24|0); + $59 = +HEAPF32[$58>>2]; + $60 = !($59 <= $26); + if ($60) { + $$1$lcssa = $57; + break; + } else { + $$116 = $57;$50 = $59; + } + } + } + $$sroa$0$0$$sroa$0$0$$0$1079 = HEAP32[$$sroa$0>>2]|0; + $61 = ($$sroa$0$0$$sroa$0$0$$0$1079|0)==(0|0); + if (!($61)) { + $62 = HEAP32[$0>>2]|0; + _stbtt__fill_active_edges_new($$0104,$22,$62,$$sroa$0$0$$sroa$0$0$$0$1079,$25); + } + $63 = HEAP32[$0>>2]|0; + $64 = ($63|0)>(0); + if ($64) { + $$010219 = 0.0;$$010318 = 0; + while(1) { + $67 = (($13) + ($$010318<<2)|0); + $68 = +HEAPF32[$67>>2]; + $69 = $$010219 + $68; + $70 = (($$0104) + ($$010318<<2)|0); + $71 = +HEAPF32[$70>>2]; + $72 = $71 + $69; + $fabsf = (+Math_abs((+$72))); + $73 = $fabsf * 255.0; + $74 = $73 + 0.5; + $75 = (~~(($74))); + $76 = ($75|0)<(255); + $$ = $76 ? $75 : 255; + $77 = $$&255; + $78 = HEAP32[$23>>2]|0; + $79 = HEAP32[$24>>2]|0; + $80 = Math_imul($79, $$010123)|0; + $81 = (($80) + ($$010318))|0; + $82 = (($78) + ($81)|0); + HEAP8[$82>>0] = $77; + $83 = (($$010318) + 1)|0; + $84 = HEAP32[$0>>2]|0; + $85 = ($83|0)<($84|0); + if ($85) { + $$010219 = $69;$$010318 = $83; + } else { + break; + } + } + } + $65 = HEAP32[$$sroa$0>>2]|0; + $66 = ($65|0)==(0|0); + if (!($66)) { + $87 = $65; + while(1) { + $86 = ((($87)) + 8|0); + $88 = +HEAPF32[$86>>2]; + $89 = ((($87)) + 4|0); + $90 = +HEAPF32[$89>>2]; + $91 = $88 + $90; + HEAPF32[$89>>2] = $91; + $92 = HEAP32[$87>>2]|0; + $93 = ($92|0)==(0|0); + if ($93) { + break; + } else { + $87 = $92; + } + } + } + $94 = (($$010025) + 1)|0; + $95 = (($$010123) + 1)|0; + $96 = HEAP32[$14>>2]|0; + $97 = ($95|0)<($96|0); + if ($97) { + $$010025 = $94;$$010123 = $95;$$026 = $$1$lcssa; + } else { + break L5; + } + } + if ((label|0) == 11) { + ___assert_fail((12390|0),(12334|0),2774,(12403|0)); + // unreachable; + } + else if ((label|0) == 17) { + ___assert_fail((12433|0),(12334|0),2787,(12403|0)); + // unreachable; + } + } + } while(0); + _stbtt__hheap_cleanup($5); + $98 = ($$0104|0)==($6|0); + if ($98) { + STACKTOP = sp;return; + } + _free($$0104); + STACKTOP = sp;return; +} +function _stbtt__hheap_free($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + HEAP32[$1>>2] = $3; + HEAP32[$2>>2] = $1; + return; +} +function _stbtt__new_active($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + var $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0; + var $30 = 0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = (_stbtt__hheap_alloc($0)|0); + $5 = ((($1)) + 8|0); + $6 = +HEAPF32[$5>>2]; + $7 = +HEAPF32[$1>>2]; + $8 = $6 - $7; + $9 = ((($1)) + 12|0); + $10 = +HEAPF32[$9>>2]; + $11 = ((($1)) + 4|0); + $12 = +HEAPF32[$11>>2]; + $13 = $10 - $12; + $14 = $8 / $13; + $15 = ($4|0)==(0|0); + if ($15) { + ___assert_fail((12723|0),(12334|0),2373,(12739|0)); + // unreachable; + } else { + $16 = ((($4)) + 8|0); + HEAPF32[$16>>2] = $14; + $17 = $14 != 0.0; + $18 = 1.0 / $14; + $19 = $17 ? $18 : 0.0; + $20 = ((($4)) + 12|0); + HEAPF32[$20>>2] = $19; + $21 = +HEAPF32[$1>>2]; + $22 = +HEAPF32[$11>>2]; + $23 = $3 - $22; + $24 = $14 * $23; + $25 = $21 + $24; + $26 = ((($4)) + 4|0); + $27 = (+($2|0)); + $28 = $25 - $27; + HEAPF32[$26>>2] = $28; + $29 = ((($1)) + 16|0); + $30 = HEAP32[$29>>2]|0; + $31 = ($30|0)!=(0); + $32 = $31 ? 1.0 : -1.0; + $33 = ((($4)) + 16|0); + HEAPF32[$33>>2] = $32; + $34 = ((($4)) + 20|0); + HEAPF32[$34>>2] = $22; + $35 = HEAP32[$9>>2]|0; + $36 = ((($4)) + 24|0); + HEAP32[$36>>2] = $35; + HEAP32[$4>>2] = 0; + return ($4|0); + } + return (0)|0; +} +function _stbtt__fill_active_edges_new($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = +$4; + var $$0350 = 0.0, $$0351 = 0.0, $$0352 = 0.0, $$0354 = 0.0, $$0356370 = 0, $$0357 = 0.0, $$0359$lcssa = 0.0, $$0359372 = 0.0, $$0360 = 0.0, $$0361371 = 0, $$0374 = 0, $$1 = 0.0, $$1353 = 0.0, $$1355 = 0.0, $$1358 = 0.0, $10 = 0.0, $100 = 0.0, $101 = 0, $102 = 0, $103 = 0; + var $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0; + var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0; + var $140 = 0, $141 = 0, $142 = 0, $15 = 0, $16 = 0.0, $17 = 0, $18 = 0, $19 = 0.0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0.0; + var $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0.0, $50 = 0.0; + var $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0, $65 = 0.0, $66 = 0.0, $67 = 0, $68 = 0.0, $69 = 0.0; + var $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0; + var $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0, $95 = 0.0, $96 = 0.0, $97 = 0, $98 = 0.0, $99 = 0.0, $exitcond = 0, $exitcond380 = 0, $fabsf = 0.0, $or$cond = 0, $or$cond362 = 0, $or$cond363 = 0, $or$cond364 = 0; + var $or$cond365 = 0, $or$cond366 = 0, $or$cond367 = 0, $or$cond368 = 0, $or$cond369 = 0, label = 0, sp = 0; + sp = STACKTOP; + $5 = $4 + 1.0; + $6 = ($3|0)==(0|0); + if ($6) { + return; + } + $7 = (+($2|0)); + $8 = ((($1)) + -4|0); + $9 = ((($1)) + -4|0); + $10 = (+($2|0)); + $11 = ($2|0)>(0); + $$0374 = $3; + L4: while(1) { + $12 = ((($$0374)) + 24|0); + $13 = +HEAPF32[$12>>2]; + $14 = !($13 >= $4); + if ($14) { + label = 4; + break; + } + $15 = ((($$0374)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $16 == 0.0; + $18 = ((($$0374)) + 4|0); + $19 = +HEAPF32[$18>>2]; + do { + if ($17) { + $20 = $19 < $7; + if ($20) { + $21 = !($19 >= 0.0); + if ($21) { + _stbtt__handle_clipped_edge($8,0,$$0374,$19,$4,$19,$5); + break; + } else { + $22 = (~~(($19))); + _stbtt__handle_clipped_edge($0,$22,$$0374,$19,$4,$19,$5); + $23 = (($22) + 1)|0; + _stbtt__handle_clipped_edge($9,$23,$$0374,$19,$4,$19,$5); + break; + } + } + } else { + $24 = $16 + $19; + $25 = ((($$0374)) + 12|0); + $26 = +HEAPF32[$25>>2]; + $27 = ((($$0374)) + 20|0); + $28 = +HEAPF32[$27>>2]; + $29 = !($28 <= $5); + if ($29) { + label = 11; + break L4; + } + $30 = $28 > $4; + $31 = $28 - $4; + $32 = $16 * $31; + $33 = $19 + $32; + $$0354 = $30 ? $28 : $4; + $$0351 = $30 ? $33 : $19; + $34 = +HEAPF32[$12>>2]; + $35 = $34 < $5; + $36 = $34 - $4; + $37 = $16 * $36; + $38 = $19 + $37; + $$0357 = $35 ? $34 : $5; + $$0352 = $35 ? $38 : $24; + $39 = $$0351 >= 0.0; + $40 = $$0352 >= 0.0; + $or$cond = $39 & $40; + if ($or$cond) { + $41 = $$0351 < $10; + $42 = $$0352 < $10; + $or$cond362 = $41 & $42; + if ($or$cond362) { + $43 = (~~(($$0351))); + $44 = (~~(($$0352))); + $45 = ($43|0)==($44|0); + if ($45) { + $46 = $$0357 - $$0354; + $47 = ($43|0)>(-1); + $48 = ($43|0)<($2|0); + $or$cond363 = $47 & $48; + if (!($or$cond363)) { + label = 17; + break L4; + } + $49 = ((($$0374)) + 16|0); + $50 = +HEAPF32[$49>>2]; + $51 = (+($43|0)); + $52 = $$0351 - $51; + $53 = $$0352 - $51; + $54 = $52 + $53; + $55 = $54 * 0.5; + $56 = 1.0 - $55; + $57 = $56 * $50; + $58 = $46 * $57; + $59 = (($0) + ($43<<2)|0); + $60 = +HEAPF32[$59>>2]; + $61 = $60 + $58; + HEAPF32[$59>>2] = $61; + $62 = +HEAPF32[$49>>2]; + $63 = $46 * $62; + $64 = (($1) + ($43<<2)|0); + $65 = +HEAPF32[$64>>2]; + $66 = $65 + $63; + HEAPF32[$64>>2] = $66; + break; + } + $67 = $$0351 > $$0352; + if ($67) { + $68 = -$26; + $69 = $$0357 - $4; + $70 = $5 - $69; + $71 = $$0354 - $4; + $72 = $5 - $71; + $$0350 = $24;$$0360 = $68;$$1 = $$0352;$$1353 = $$0351;$$1355 = $70;$$1358 = $72; + } else { + $$0350 = $19;$$0360 = $26;$$1 = $$0351;$$1353 = $$0352;$$1355 = $$0354;$$1358 = $$0357; + } + $73 = (~~(($$1))); + $74 = (~~(($$1353))); + $75 = (($73) + 1)|0; + $76 = (+($75|0)); + $77 = $76 - $$0350; + $78 = $$0360 * $77; + $79 = $78 + $4; + $80 = ((($$0374)) + 16|0); + $81 = +HEAPF32[$80>>2]; + $82 = $79 - $$1355; + $83 = $81 * $82; + $84 = (+($73|0)); + $85 = $$1 - $84; + $86 = $85 + 1.0; + $87 = $86 * 0.5; + $88 = 1.0 - $87; + $89 = $88 * $83; + $90 = (($0) + ($73<<2)|0); + $91 = +HEAPF32[$90>>2]; + $92 = $91 + $89; + HEAPF32[$90>>2] = $92; + $93 = $$0360 * $81; + $94 = ($74|0)>($75|0); + if ($94) { + $95 = $93 * 0.5; + $$0359372 = $83;$$0361371 = $75; + while(1) { + $96 = $95 + $$0359372; + $97 = (($0) + ($$0361371<<2)|0); + $98 = +HEAPF32[$97>>2]; + $99 = $96 + $98; + HEAPF32[$97>>2] = $99; + $100 = $93 + $$0359372; + $101 = (($$0361371) + 1)|0; + $exitcond380 = ($101|0)==($74|0); + if ($exitcond380) { + $$0359$lcssa = $100; + break; + } else { + $$0359372 = $100;$$0361371 = $101; + } + } + } else { + $$0359$lcssa = $83; + } + $fabsf = (+Math_abs((+$$0359$lcssa))); + $102 = !($fabsf <= 1.0099999904632568); + if ($102) { + label = 25; + break L4; + } + $103 = (($74) - ($75))|0; + $104 = (+($103|0)); + $105 = $$0360 * $104; + $106 = $105 + $79; + $107 = (+($74|0)); + $108 = $$1353 - $107; + $109 = $108 + 0.0; + $110 = $109 * 0.5; + $111 = 1.0 - $110; + $112 = $81 * $111; + $113 = $$1358 - $106; + $114 = $112 * $113; + $115 = $114 + $$0359$lcssa; + $116 = (($0) + ($74<<2)|0); + $117 = +HEAPF32[$116>>2]; + $118 = $115 + $117; + HEAPF32[$116>>2] = $118; + $119 = $$1358 - $$1355; + $120 = $119 * $81; + $121 = (($1) + ($74<<2)|0); + $122 = +HEAPF32[$121>>2]; + $123 = $120 + $122; + HEAPF32[$121>>2] = $123; + break; + } + } + if ($11) { + $$0356370 = 0; + while(1) { + $124 = (+($$0356370|0)); + $125 = (($$0356370) + 1)|0; + $126 = (+($125|0)); + $127 = $124 - $19; + $128 = $127 / $16; + $129 = $128 + $4; + $130 = $126 - $19; + $131 = $130 / $16; + $132 = $131 + $4; + $133 = $19 < $124; + $134 = $24 > $126; + $or$cond364 = $133 & $134; + do { + if ($or$cond364) { + _stbtt__handle_clipped_edge($0,$$0356370,$$0374,$19,$4,$124,$129); + _stbtt__handle_clipped_edge($0,$$0356370,$$0374,$124,$129,$126,$132); + _stbtt__handle_clipped_edge($0,$$0356370,$$0374,$126,$132,$24,$5); + } else { + $135 = $24 < $124; + $136 = $19 > $126; + $or$cond365 = $135 & $136; + if ($or$cond365) { + _stbtt__handle_clipped_edge($0,$$0356370,$$0374,$19,$4,$126,$132); + _stbtt__handle_clipped_edge($0,$$0356370,$$0374,$126,$132,$124,$129); + _stbtt__handle_clipped_edge($0,$$0356370,$$0374,$124,$129,$24,$5); + break; + } + $137 = $24 > $124; + $or$cond366 = $133 & $137; + if ($or$cond366) { + _stbtt__handle_clipped_edge($0,$$0356370,$$0374,$19,$4,$124,$129); + _stbtt__handle_clipped_edge($0,$$0356370,$$0374,$124,$129,$24,$5); + break; + } + $138 = $19 > $124; + $or$cond367 = $135 & $138; + if ($or$cond367) { + _stbtt__handle_clipped_edge($0,$$0356370,$$0374,$19,$4,$124,$129); + _stbtt__handle_clipped_edge($0,$$0356370,$$0374,$124,$129,$24,$5); + break; + } + $139 = $19 < $126; + $or$cond368 = $139 & $134; + if ($or$cond368) { + _stbtt__handle_clipped_edge($0,$$0356370,$$0374,$19,$4,$126,$132); + _stbtt__handle_clipped_edge($0,$$0356370,$$0374,$126,$132,$24,$5); + break; + } + $140 = $24 < $126; + $or$cond369 = $140 & $136; + if ($or$cond369) { + _stbtt__handle_clipped_edge($0,$$0356370,$$0374,$19,$4,$126,$132); + _stbtt__handle_clipped_edge($0,$$0356370,$$0374,$126,$132,$24,$5); + break; + } else { + _stbtt__handle_clipped_edge($0,$$0356370,$$0374,$19,$4,$24,$5); + break; + } + } + } while(0); + $exitcond = ($125|0)==($2|0); + if ($exitcond) { + break; + } else { + $$0356370 = $125; + } + } + } + } + } while(0); + $141 = HEAP32[$$0374>>2]|0; + $142 = ($141|0)==(0|0); + if ($142) { + label = 42; + break; + } else { + $$0374 = $141; + } + } + if ((label|0) == 4) { + ___assert_fail((12453|0),(12334|0),2585,(12468|0)); + // unreachable; + } + else if ((label|0) == 11) { + ___assert_fail((12497|0),(12334|0),2604,(12468|0)); + // unreachable; + } + else if ((label|0) == 17) { + ___assert_fail((12533|0),(12334|0),2632,(12468|0)); + // unreachable; + } + else if ((label|0) == 25) { + ___assert_fail((12551|0),(12334|0),2669,(12468|0)); + // unreachable; + } + else if ((label|0) == 42) { + return; + } +} +function _stbtt__hheap_cleanup($0) { + $0 = $0|0; + var $$in12 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)==(0|0); + if ($2) { + return; + } else { + $$in12 = $1; + } + while(1) { + $3 = HEAP32[$$in12>>2]|0; + _free($$in12); + $4 = ($3|0)==(0|0); + if ($4) { + break; + } else { + $$in12 = $3; + } + } + return; +} +function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = +$4; + $5 = +$5; + $6 = +$6; + var $$0 = 0.0, $$077 = 0.0, $$078 = 0.0, $$079 = 0.0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0; + var $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0; + var $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond80 = 0, $or$cond81 = 0, $or$cond82 = 0, $or$cond83 = 0, $or$cond84 = 0, $or$cond85 = 0, label = 0, sp = 0; + sp = STACKTOP; + $7 = $4 == $6; + if ($7) { + return; + } + $8 = $4 < $6; + if (!($8)) { + ___assert_fail((12571|0),(12334|0),2543,(12579|0)); + // unreachable; + } + $9 = ((($2)) + 20|0); + $10 = +HEAPF32[$9>>2]; + $11 = ((($2)) + 24|0); + $12 = +HEAPF32[$11>>2]; + $13 = !($10 <= $12); + if ($13) { + ___assert_fail((12606|0),(12334|0),2544,(12579|0)); + // unreachable; + } + $14 = $12 < $4; + $15 = $10 > $6; + $or$cond = $15 | $14; + if ($or$cond) { + return; + } + $16 = $10 > $4; + if ($16) { + $17 = $5 - $3; + $18 = $10 - $4; + $19 = $17 * $18; + $20 = $6 - $4; + $21 = $19 / $20; + $22 = $21 + $3; + $$078 = $10;$$079 = $22; + } else { + $$078 = $4;$$079 = $3; + } + $23 = +HEAPF32[$11>>2]; + $24 = $23 < $6; + if ($24) { + $25 = $5 - $$079; + $26 = $23 - $6; + $27 = $25 * $26; + $28 = $6 - $$078; + $29 = $27 / $28; + $30 = $29 + $5; + $$0 = $23;$$077 = $30; + } else { + $$0 = $6;$$077 = $5; + } + $31 = (+($1|0)); + $32 = $$079 == $31; + $33 = (($1) + 1)|0; + $34 = (+($33|0)); + do { + if ($32) { + $35 = !($$077 <= $34); + if ($35) { + ___assert_fail((12621|0),(12334|0),2557,(12579|0)); + // unreachable; + } + } else { + $36 = $$079 == $34; + if ($36) { + $37 = !($$077 >= $31); + if (!($37)) { + break; + } + ___assert_fail((12631|0),(12334|0),2559,(12579|0)); + // unreachable; + } + $38 = !($$079 <= $31); + if (!($38)) { + $39 = !($$077 <= $31); + if (!($39)) { + break; + } + ___assert_fail((12639|0),(12334|0),2561,(12579|0)); + // unreachable; + } + $40 = !($$079 >= $34); + if ($40) { + $42 = !($$077 >= $31); + $43 = !($$077 <= $34); + $or$cond80 = $42 | $43; + if (!($or$cond80)) { + break; + } + ___assert_fail((12657|0),(12334|0),2565,(12579|0)); + // unreachable; + } else { + $41 = !($$077 >= $34); + if (!($41)) { + break; + } + ___assert_fail((12647|0),(12334|0),2563,(12579|0)); + // unreachable; + } + } + } while(0); + $44 = !($$079 <= $31); + $45 = !($$077 <= $31); + $or$cond81 = $44 | $45; + if (!($or$cond81)) { + $46 = ((($2)) + 16|0); + $47 = +HEAPF32[$46>>2]; + $48 = $$0 - $$078; + $49 = $48 * $47; + $50 = (($0) + ($1<<2)|0); + $51 = +HEAPF32[$50>>2]; + $52 = $51 + $49; + HEAPF32[$50>>2] = $52; + return; + } + $53 = !($$079 >= $34); + $54 = !($$077 >= $34); + $or$cond82 = $53 | $54; + if (!($or$cond82)) { + return; + } + $55 = !($$079 >= $31); + $56 = !($$079 <= $34); + $or$cond83 = $55 | $56; + $57 = !($$077 >= $31); + $or$cond84 = $or$cond83 | $57; + $58 = !($$077 <= $34); + $or$cond85 = $58 | $or$cond84; + if ($or$cond85) { + ___assert_fail((12678|0),(12334|0),2572,(12579|0)); + // unreachable; + } + $59 = ((($2)) + 16|0); + $60 = +HEAPF32[$59>>2]; + $61 = $$0 - $$078; + $62 = $61 * $60; + $63 = $$079 - $31; + $64 = $$077 - $31; + $65 = $63 + $64; + $66 = $65 * 0.5; + $67 = 1.0 - $66; + $68 = $67 * $62; + $69 = (($0) + ($1<<2)|0); + $70 = +HEAPF32[$69>>2]; + $71 = $70 + $68; + HEAPF32[$69>>2] = $71; + return; +} +function _stbtt__hheap_alloc($0) { + $0 = $0|0; + var $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ($2|0)==(0|0); + if (!($3)) { + $4 = HEAP32[$2>>2]|0; + HEAP32[$1>>2] = $4; + $$1 = $2; + return ($$1|0); + } + $5 = ((($0)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = ($6|0)==(0); + do { + if ($7) { + $8 = (_malloc(56004)|0); + $9 = ($8|0)==(0|0); + if ($9) { + $$1 = 0; + return ($$1|0); + } else { + $10 = HEAP32[$0>>2]|0; + HEAP32[$8>>2] = $10; + HEAP32[$0>>2] = $8; + HEAP32[$5>>2] = 2000; + break; + } + } + } while(0); + $11 = HEAP32[$5>>2]|0; + $12 = (($11) + -1)|0; + HEAP32[$5>>2] = $12; + $13 = HEAP32[$0>>2]|0; + $14 = ($12*28)|0; + $15 = (($13) + ($14)|0); + $$1 = $15; + return ($$1|0); +} +function _stbtt__sort_edges_quicksort($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$079 = 0, $$081 = 0, $$08390 = 0, $$091 = 0, $$1 = 0, $$180 = 0, $$182 = 0, $$184 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0; + var $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0.0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0; + var $8 = 0, $9 = 0.0, $tmp = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + $3 = ($1|0)>(12); + if (!($3)) { + STACKTOP = sp;return; + } + $$08390 = $1;$$091 = $0; + while(1) { + $4 = $$08390 >>> 1; + $5 = ((($$091)) + 4|0); + $6 = +HEAPF32[$5>>2]; + $7 = (($$091) + (($4*20)|0)|0); + $8 = (((($$091) + (($4*20)|0)|0)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $6 < $9; + $11 = (($$08390) + -1)|0; + $12 = (((($$091) + (($11*20)|0)|0)) + 4|0); + $13 = +HEAPF32[$12>>2]; + $14 = $9 < $13; + $15 = $10 ^ $14; + $16 = $6 < $13; + $tmp = $16 ^ $14; + $17 = $tmp ? $11 : 0; + $18 = (($$091) + (($17*20)|0)|0); + if ($15) { + ;HEAP32[$2>>2]=HEAP32[$18>>2]|0;HEAP32[$2+4>>2]=HEAP32[$18+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$18+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$18+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$18+16>>2]|0; + ;HEAP32[$18>>2]=HEAP32[$7>>2]|0;HEAP32[$18+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$18+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$18+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$18+16>>2]=HEAP32[$7+16>>2]|0; + ;HEAP32[$7>>2]=HEAP32[$2>>2]|0;HEAP32[$7+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$7+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$7+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$7+16>>2]=HEAP32[$2+16>>2]|0; + } + ;HEAP32[$2>>2]=HEAP32[$$091>>2]|0;HEAP32[$2+4>>2]=HEAP32[$$091+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$$091+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$$091+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$$091+16>>2]|0; + ;HEAP32[$$091>>2]=HEAP32[$7>>2]|0;HEAP32[$$091+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$091+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$091+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$091+16>>2]=HEAP32[$7+16>>2]|0; + ;HEAP32[$7>>2]=HEAP32[$2>>2]|0;HEAP32[$7+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$7+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$7+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$7+16>>2]=HEAP32[$2+16>>2]|0; + $$079 = $11;$$081 = 1; + while(1) { + $19 = +HEAPF32[$5>>2]; + $$182 = $$081; + while(1) { + $20 = (((($$091) + (($$182*20)|0)|0)) + 4|0); + $21 = +HEAPF32[$20>>2]; + $22 = $21 < $19; + $23 = (($$182) + 1)|0; + if ($22) { + $$182 = $23; + } else { + $$180 = $$079; + break; + } + } + while(1) { + $24 = (((($$091) + (($$180*20)|0)|0)) + 4|0); + $25 = +HEAPF32[$24>>2]; + $26 = $19 < $25; + $27 = (($$180) + -1)|0; + if ($26) { + $$180 = $27; + } else { + break; + } + } + $28 = (($$091) + (($$182*20)|0)|0); + $29 = ($$182|0)<($$180|0); + if (!($29)) { + break; + } + $30 = (($$091) + (($$180*20)|0)|0); + ;HEAP32[$2>>2]=HEAP32[$28>>2]|0;HEAP32[$2+4>>2]=HEAP32[$28+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$28+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$28+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$28+16>>2]|0; + ;HEAP32[$28>>2]=HEAP32[$30>>2]|0;HEAP32[$28+4>>2]=HEAP32[$30+4>>2]|0;HEAP32[$28+8>>2]=HEAP32[$30+8>>2]|0;HEAP32[$28+12>>2]=HEAP32[$30+12>>2]|0;HEAP32[$28+16>>2]=HEAP32[$30+16>>2]|0; + ;HEAP32[$30>>2]=HEAP32[$2>>2]|0;HEAP32[$30+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$30+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$30+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$30+16>>2]=HEAP32[$2+16>>2]|0; + $31 = (($$182) + 1)|0; + $32 = (($$180) + -1)|0; + $$079 = $32;$$081 = $31; + } + $33 = (($$08390) - ($$182))|0; + $34 = ($$180|0)<($33|0); + if ($34) { + _stbtt__sort_edges_quicksort($$091,$$180); + $$1 = $28;$$184 = $33; + } else { + _stbtt__sort_edges_quicksort($28,$33); + $$1 = $$091;$$184 = $$180; + } + $35 = ($$184|0)>(12); + if ($35) { + $$08390 = $$184;$$091 = $$1; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _stbtt__sort_edges_ins_sort($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$03251 = 0, $$033 = 0, $$2$ph = 0, $$sroa$0$0$copyload48 = 0, $$sroa$4$0$$sroa_idx37 = 0, $$sroa$4$0$$sroa_idx38 = 0, $$sroa$4$0$copyload = 0.0, $$sroa$5 = 0, $$sroa$5$0$$sroa_idx = 0, $$sroa$5$0$$sroa_idx42 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0; + var $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$sroa$5 = sp; + $2 = ($1|0)>(1); + if (!($2)) { + STACKTOP = sp;return; + } + $$03251 = 1; + while(1) { + $3 = (($0) + (($$03251*20)|0)|0); + $$sroa$0$0$copyload48 = HEAP32[$3>>2]|0; + $$sroa$4$0$$sroa_idx37 = (((($0) + (($$03251*20)|0)|0)) + 4|0); + $$sroa$4$0$copyload = +HEAPF32[$$sroa$4$0$$sroa_idx37>>2]; + $$sroa$5$0$$sroa_idx = (((($0) + (($$03251*20)|0)|0)) + 8|0); + ;HEAP32[$$sroa$5>>2]=HEAP32[$$sroa$5$0$$sroa_idx>>2]|0;HEAP32[$$sroa$5+4>>2]=HEAP32[$$sroa$5$0$$sroa_idx+4>>2]|0;HEAP32[$$sroa$5+8>>2]=HEAP32[$$sroa$5$0$$sroa_idx+8>>2]|0; + $$033 = $$03251; + while(1) { + $4 = (($$033) + -1)|0; + $5 = (((($0) + (($4*20)|0)|0)) + 4|0); + $6 = +HEAPF32[$5>>2]; + $7 = $$sroa$4$0$copyload < $6; + if (!($7)) { + $$2$ph = $$033; + break; + } + $8 = (($0) + (($4*20)|0)|0); + $9 = (($0) + (($$033*20)|0)|0); + ;HEAP32[$9>>2]=HEAP32[$8>>2]|0;HEAP32[$9+4>>2]=HEAP32[$8+4>>2]|0;HEAP32[$9+8>>2]=HEAP32[$8+8>>2]|0;HEAP32[$9+12>>2]=HEAP32[$8+12>>2]|0;HEAP32[$9+16>>2]=HEAP32[$8+16>>2]|0; + $10 = ($$033|0)>(1); + if ($10) { + $$033 = $4; + } else { + $$2$ph = $4; + break; + } + } + $11 = ($$03251|0)==($$2$ph|0); + if (!($11)) { + $$sroa$5$0$$sroa_idx42 = (((($0) + (($$2$ph*20)|0)|0)) + 8|0); + $$sroa$4$0$$sroa_idx38 = (((($0) + (($$2$ph*20)|0)|0)) + 4|0); + $12 = (($0) + (($$2$ph*20)|0)|0); + HEAP32[$12>>2] = $$sroa$0$0$copyload48; + HEAPF32[$$sroa$4$0$$sroa_idx38>>2] = $$sroa$4$0$copyload; + ;HEAP32[$$sroa$5$0$$sroa_idx42>>2]=HEAP32[$$sroa$5>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx42+4>>2]=HEAP32[$$sroa$5+4>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx42+8>>2]=HEAP32[$$sroa$5+8>>2]|0; + } + $13 = (($$03251) + 1)|0; + $exitcond = ($13|0)==($1|0); + if ($exitcond) { + break; + } else { + $$03251 = $13; + } + } + STACKTOP = sp;return; +} +function _stbtt__add_point($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + $3 = +$3; + var $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = ($0|0)==(0|0); + if ($4) { + return; + } + $5 = (((($0) + ($1<<3)|0)) + 4|0); + $6 = (($0) + ($1<<3)|0); + HEAPF32[$6>>2] = $2; + HEAPF32[$5>>2] = $3; + return; +} +function _stbtt__tesselate_curve($0,$1,$2,$3,$4,$5,$6,$7,$8,$9) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + $6 = +$6; + $7 = +$7; + $8 = +$8; + $9 = $9|0; + var $$tr210 = 0.0, $$tr210$phi = 0.0, $$tr311 = 0.0, $$tr311$phi = 0.0, $$tr412 = 0.0, $$tr513 = 0.0, $$tr914 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0; + var $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0.0; + var $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, label = 0, sp = 0; + sp = STACKTOP; + $10 = $4 * 2.0; + $11 = $10 + $2; + $12 = $11 + $6; + $13 = $12 * 0.25; + $14 = $5 * 2.0; + $15 = $14 + $3; + $16 = $15 + $7; + $17 = $16 * 0.25; + $18 = ($9|0)>(16); + if ($18) { + return; + } + $19 = $7 + $3; + $20 = $19 * 0.5; + $21 = $20 - $17; + $22 = $6 + $2; + $23 = $22 * 0.5; + $24 = $23 - $13; + $$tr210 = $2;$$tr311 = $3;$$tr412 = $4;$$tr513 = $5;$$tr914 = $9;$26 = $24;$28 = $21;$36 = $13;$37 = $17; + while(1) { + $25 = $26 * $26; + $27 = $28 * $28; + $29 = $25 + $27; + $30 = $29 > $8; + if (!($30)) { + break; + } + $31 = $$tr210 + $$tr412; + $32 = $31 * 0.5; + $33 = $$tr311 + $$tr513; + $34 = $33 * 0.5; + $35 = (($$tr914) + 1)|0; + _stbtt__tesselate_curve($0,$1,$$tr210,$$tr311,$32,$34,$36,$37,$8,$35); + $38 = $$tr412 + $6; + $39 = $38 * 0.5; + $40 = $$tr513 + $7; + $41 = $40 * 0.5; + $42 = $39 * 2.0; + $43 = $36 + $42; + $44 = $43 + $6; + $45 = $44 * 0.25; + $46 = $41 * 2.0; + $47 = $37 + $46; + $48 = $47 + $7; + $49 = $48 * 0.25; + $50 = $36 + $6; + $51 = $50 * 0.5; + $52 = $51 - $45; + $53 = $37 + $7; + $54 = $53 * 0.5; + $55 = $54 - $49; + $56 = ($$tr914|0)>(15); + if ($56) { + label = 6; + break; + } else { + $$tr311$phi = $37;$$tr210$phi = $36;$$tr412 = $39;$$tr513 = $41;$$tr914 = $35;$26 = $52;$28 = $55;$36 = $45;$37 = $49;$$tr311 = $$tr311$phi;$$tr210 = $$tr210$phi; + } + } + if ((label|0) == 6) { + return; + } + $57 = HEAP32[$1>>2]|0; + _stbtt__add_point($0,$57,$6,$7); + $58 = HEAP32[$1>>2]|0; + $59 = (($58) + 1)|0; + HEAP32[$1>>2] = $59; + return; +} +function _stbtt__tesselate_cubic($0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + $6 = +$6; + $7 = +$7; + $8 = +$8; + $9 = +$9; + $10 = +$10; + $11 = $11|0; + var $$tr138 = 0.0, $$tr139 = 0.0, $$tr140 = 0.0, $$tr141 = 0.0, $$tr142 = 0.0, $$tr143 = 0.0, $$tr147 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0; + var $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0; + var $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0; + var $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $sqrtf = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $$tr138 = $2;$$tr139 = $3;$$tr140 = $4;$$tr141 = $5;$$tr142 = $6;$$tr143 = $7;$$tr147 = $11; + while(1) { + $12 = $$tr140 - $$tr138; + $13 = $$tr141 - $$tr139; + $14 = $$tr142 - $$tr140; + $15 = $$tr143 - $$tr141; + $16 = $8 - $$tr142; + $17 = $9 - $$tr143; + $18 = $8 - $$tr138; + $19 = $9 - $$tr139; + $20 = $12 * $12; + $21 = $13 * $13; + $22 = $20 + $21; + $23 = $22; + $24 = (+Math_sqrt((+$23))); + $25 = $14 * $14; + $26 = $15 * $15; + $27 = $25 + $26; + $28 = $27; + $29 = (+Math_sqrt((+$28))); + $30 = $24 + $29; + $31 = $16 * $16; + $32 = $17 * $17; + $33 = $31 + $32; + $34 = $33; + $35 = (+Math_sqrt((+$34))); + $36 = $30 + $35; + $37 = $36; + $38 = $18 * $18; + $39 = $19 * $19; + $40 = $38 + $39; + $sqrtf = (+Math_sqrt((+$40))); + $41 = ($$tr147|0)>(16); + if ($41) { + label = 6; + break; + } + $42 = $37 * $37; + $43 = $sqrtf * $sqrtf; + $44 = $42 - $43; + $45 = $44 > $10; + if (!($45)) { + break; + } + $46 = $$tr138 + $$tr140; + $47 = $46 * 0.5; + $48 = $$tr139 + $$tr141; + $49 = $48 * 0.5; + $50 = $$tr140 + $$tr142; + $51 = $50 * 0.5; + $52 = $$tr141 + $$tr143; + $53 = $52 * 0.5; + $54 = $$tr142 + $8; + $55 = $54 * 0.5; + $56 = $$tr143 + $9; + $57 = $56 * 0.5; + $58 = $47 + $51; + $59 = $58 * 0.5; + $60 = $49 + $53; + $61 = $60 * 0.5; + $62 = $51 + $55; + $63 = $62 * 0.5; + $64 = $53 + $57; + $65 = $64 * 0.5; + $66 = $59 + $63; + $67 = $66 * 0.5; + $68 = $61 + $65; + $69 = $68 * 0.5; + $70 = (($$tr147) + 1)|0; + _stbtt__tesselate_cubic($0,$1,$$tr138,$$tr139,$47,$49,$59,$61,$67,$69,$10,$70); + $$tr138 = $67;$$tr139 = $69;$$tr140 = $63;$$tr141 = $65;$$tr142 = $55;$$tr143 = $57;$$tr147 = $70; + } + if ((label|0) == 6) { + return; + } + $71 = HEAP32[$1>>2]|0; + _stbtt__add_point($0,$71,$8,$9); + $72 = HEAP32[$1>>2]|0; + $73 = (($72) + 1)|0; + HEAP32[$1>>2] = $73; + return; +} +function _stbtt_GetGlyphBox($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + var $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0; + var $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $6 = ((($0)) + 56|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)==(0); + if (!($8)) { + _stbtt__GetGlyphInfoT2($0,$1,$2,$3,$4,$5); + $$1 = 1; + return ($$1|0); + } + $9 = (_stbtt__GetGlyfOffset($0,$1)|0); + $10 = ($9|0)<(0); + if ($10) { + $$1 = 0; + return ($$1|0); + } + $11 = ($2|0)==(0|0); + if (!($11)) { + $12 = ((($0)) + 4|0); + $13 = HEAP32[$12>>2]|0; + $14 = (($13) + ($9)|0); + $15 = ((($14)) + 2|0); + $16 = (_ttSHORT($15)|0); + $17 = $16 << 16 >> 16; + HEAP32[$2>>2] = $17; + } + $18 = ($3|0)==(0|0); + if (!($18)) { + $19 = ((($0)) + 4|0); + $20 = HEAP32[$19>>2]|0; + $21 = (($20) + ($9)|0); + $22 = ((($21)) + 4|0); + $23 = (_ttSHORT($22)|0); + $24 = $23 << 16 >> 16; + HEAP32[$3>>2] = $24; + } + $25 = ($4|0)==(0|0); + if (!($25)) { + $26 = ((($0)) + 4|0); + $27 = HEAP32[$26>>2]|0; + $28 = (($27) + ($9)|0); + $29 = ((($28)) + 6|0); + $30 = (_ttSHORT($29)|0); + $31 = $30 << 16 >> 16; + HEAP32[$4>>2] = $31; + } + $32 = ($5|0)==(0|0); + if ($32) { + $$1 = 1; + return ($$1|0); + } + $33 = ((($0)) + 4|0); + $34 = HEAP32[$33>>2]|0; + $35 = (($34) + ($9)|0); + $36 = ((($35)) + 8|0); + $37 = (_ttSHORT($36)|0); + $38 = $37 << 16 >> 16; + HEAP32[$5>>2] = $38; + $$1 = 1; + return ($$1|0); +} +function _stbtt__GetGlyphInfoT2($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0; + var stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $6 = sp; + $7 = ((($6)) + 4|0); + dest=$7; stop=dest+44|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + HEAP32[$6>>2] = 1; + $8 = (_stbtt__run_charstring($0,$1,$6)|0); + $9 = ($2|0)==(0|0); + $10 = ($8|0)!=(0); + if ($9) { + STACKTOP = sp;return; + } + $11 = ((($6)) + 24|0); + $12 = HEAP32[$11>>2]|0; + $13 = $10 ? $12 : 0; + HEAP32[$2>>2] = $13; + $14 = ((($6)) + 32|0); + $15 = HEAP32[$14>>2]|0; + $16 = $10 ? $15 : 0; + HEAP32[$3>>2] = $16; + $17 = ((($6)) + 28|0); + $18 = HEAP32[$17>>2]|0; + $19 = $10 ? $18 : 0; + HEAP32[$4>>2] = $19; + $20 = ((($6)) + 36|0); + $21 = HEAP32[$20>>2]|0; + $22 = $10 ? $21 : 0; + HEAP32[$5>>2] = $22; + STACKTOP = sp;return; +} +function _stbtt__GetGlyfOffset($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$023 = 0, $$024 = 0, $$pn = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 56|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)==(0); + if (!($4)) { + ___assert_fail((12757|0),(12334|0),1439,(12773|0)); + // unreachable; + } + $5 = ((($0)) + 12|0); + $6 = HEAP32[$5>>2]|0; + $7 = ($6|0)>($1|0); + if (!($7)) { + $$024 = -1; + return ($$024|0); + } + $8 = ((($0)) + 44|0); + $9 = HEAP32[$8>>2]|0; + $10 = ($9|0)>(1); + if ($10) { + $$024 = -1; + return ($$024|0); + } + $11 = ($9|0)==(0); + $12 = ((($0)) + 24|0); + $13 = HEAP32[$12>>2]|0; + $14 = ((($0)) + 4|0); + $15 = HEAP32[$14>>2]|0; + $16 = ((($0)) + 16|0); + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + ($17)|0); + if ($11) { + $19 = $1 << 1; + $20 = (($18) + ($19)|0); + $21 = (_ttUSHORT($20)|0); + $22 = $21&65535; + $23 = $22 << 1; + $24 = ((($20)) + 2|0); + $25 = (_ttUSHORT($24)|0); + $26 = $25&65535; + $27 = $26 << 1; + $$pn = $23;$$sink = $27; + } else { + $28 = $1 << 2; + $29 = (($18) + ($28)|0); + $30 = (_ttULONG($29)|0); + $31 = ((($29)) + 4|0); + $32 = (_ttULONG($31)|0); + $$pn = $30;$$sink = $32; + } + $33 = (($$sink) + ($13))|0; + $$023 = (($$pn) + ($13))|0; + $34 = ($$023|0)==($33|0); + $35 = $34 ? -1 : $$023; + $$024 = $35; + return ($$024|0); +} +function _ttSHORT($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP8[$0>>0]|0; + $2 = $1&255; + $3 = $2 << 8; + $4 = ((($0)) + 1|0); + $5 = HEAP8[$4>>0]|0; + $6 = $5&255; + $7 = $3 | $6; + $8 = $7&65535; + return ($8|0); +} +function _ttUSHORT($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP8[$0>>0]|0; + $2 = $1&255; + $3 = $2 << 8; + $4 = ((($0)) + 1|0); + $5 = HEAP8[$4>>0]|0; + $6 = $5&255; + $7 = $3 | $6; + $8 = $7&65535; + return ($8|0); +} +function _ttULONG($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP8[$0>>0]|0; + $2 = $1&255; + $3 = $2 << 24; + $4 = ((($0)) + 1|0); + $5 = HEAP8[$4>>0]|0; + $6 = $5&255; + $7 = $6 << 16; + $8 = $7 | $3; + $9 = ((($0)) + 2|0); + $10 = HEAP8[$9>>0]|0; + $11 = $10&255; + $12 = $11 << 8; + $13 = $8 | $12; + $14 = ((($0)) + 3|0); + $15 = HEAP8[$14>>0]|0; + $16 = $15&255; + $17 = $13 | $16; + return ($17|0); +} +function _stbtt__run_charstring($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$0274$be = 0, $$0274335 = 0, $$0276$be = 0, $$0276334 = 0, $$0279 = 0.0, $$0280 = 0.0, $$0282318 = 0.0, $$0285$be = 0, $$0285333 = 0, $$0288$be = 0, $$0288332 = 0, $$0290329 = 0, $$0294$be = 0, $$0294331 = 0, $$1277 = 0, $$1283 = 0.0, $$1286 = 0, $$1291 = 0, $$2292 = 0; + var $$3 = 0, $$3293 = 0, $$363 = 0.0, $$4 = 0, $$5327 = 0, $$6$lcssa = 0, $$6322 = 0, $$7$lcssa = 0, $$7319 = 0, $$8317 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$lcssa316 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0, $104 = 0, $105 = 0.0; + var $106 = 0, $107 = 0.0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0.0, $113 = 0.0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0, $121 = 0.0, $122 = 0, $123 = 0; + var $124 = 0.0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0.0, $13 = 0, $130 = 0, $131 = 0.0, $132 = 0.0, $133 = 0, $134 = 0, $135 = 0, $136 = 0.0, $137 = 0, $138 = 0, $139 = 0.0, $14 = 0, $140 = 0, $141 = 0; + var $142 = 0.0, $143 = 0, $144 = 0, $145 = 0.0, $146 = 0, $147 = 0, $148 = 0.0, $149 = 0, $15 = 0, $150 = 0, $151 = 0.0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0; + var $160 = 0, $161 = 0, $162 = 0.0, $163 = 0, $164 = 0, $165 = 0.0, $166 = 0, $167 = 0, $168 = 0.0, $169 = 0, $17 = 0, $170 = 0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0.0, $175 = 0, $176 = 0, $177 = 0, $178 = 0; + var $179 = 0, $18 = 0, $180 = 0, $181 = 0.0, $182 = 0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0.0, $189 = 0, $19 = 0, $190 = 0, $191 = 0.0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0; + var $197 = 0, $198 = 0.0, $199 = 0, $20 = 0, $200 = 0.0, $201 = 0, $202 = 0, $203 = 0.0, $204 = 0, $205 = 0, $206 = 0.0, $207 = 0, $208 = 0, $209 = 0.0, $21 = 0, $210 = 0, $211 = 0.0, $212 = 0, $213 = 0, $214 = 0; + var $215 = 0, $216 = 0, $217 = 0.0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0.0, $223 = 0, $224 = 0.0, $225 = 0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0.0, $23 = 0, $230 = 0, $231 = 0, $232 = 0; + var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0.0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0; + var $251 = 0, $252 = 0.0, $253 = 0.0, $254 = 0.0, $255 = 0.0, $256 = 0.0, $257 = 0.0, $258 = 0.0, $259 = 0.0, $26 = 0, $260 = 0, $261 = 0.0, $262 = 0.0, $263 = 0.0, $264 = 0.0, $265 = 0.0, $266 = 0.0, $267 = 0.0, $268 = 0.0, $269 = 0.0; + var $27 = 0, $270 = 0.0, $271 = 0.0, $272 = 0.0, $273 = 0, $274 = 0.0, $275 = 0.0, $276 = 0.0, $277 = 0.0, $278 = 0.0, $279 = 0.0, $28 = 0, $280 = 0.0, $281 = 0.0, $282 = 0.0, $283 = 0.0, $284 = 0.0, $285 = 0.0, $286 = 0, $287 = 0.0; + var $288 = 0.0, $289 = 0.0, $29 = 0, $290 = 0.0, $291 = 0.0, $292 = 0.0, $293 = 0.0, $294 = 0.0, $295 = 0.0, $296 = 0.0, $297 = 0.0, $298 = 0.0, $299 = 0.0, $3 = 0, $30 = 0, $300 = 0.0, $301 = 0.0, $302 = 0.0, $303 = 0.0, $304 = 0.0; + var $305 = 0.0, $306 = 0, $307 = 0.0, $308 = 0.0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0.0, $316 = 0.0, $317 = 0, $318 = 0, $319 = 0.0, $32 = 0, $320 = 0, $321 = 0, $322 = 0; + var $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0; + var $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0, $65 = 0, $66 = 0.0, $67 = 0, $68 = 0, $69 = 0; + var $7 = 0, $70 = 0.0, $71 = 0, $72 = 0, $73 = 0, $74 = 0.0, $75 = 0, $76 = 0, $77 = 0.0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0; + var $88 = 0.0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0.0, $fabsf = 0.0, $fabsf296 = 0.0, $not$ = 0, $or$cond3 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 368|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(368|0); + $$byval_copy1 = sp + 352|0; + $3 = sp + 160|0; + $4 = sp + 40|0; + $5 = sp + 24|0; + $6 = sp; + $7 = sp + 12|0; + $8 = ((($0)) + 84|0); + ;HEAP32[$5>>2]=HEAP32[$8>>2]|0;HEAP32[$5+4>>2]=HEAP32[$8+4>>2]|0;HEAP32[$5+8>>2]=HEAP32[$8+8>>2]|0; + $9 = ((($0)) + 60|0); + ;HEAP32[$$byval_copy1>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$9+8>>2]|0; + _stbtt__cff_index_get($6,$$byval_copy1,$1); + $10 = ((($6)) + 4|0); + $11 = HEAP32[$10>>2]|0; + $12 = ((($6)) + 8|0); + $13 = HEAP32[$12>>2]|0; + $14 = ($11|0)<($13|0); + if (!($14)) { + $$3 = 0; + STACKTOP = sp;return ($$3|0); + } + $15 = ((($0)) + 116|0); + $16 = ((($0)) + 72|0); + $17 = ((($3)) + 4|0); + $18 = ((($3)) + 8|0); + $19 = ((($3)) + 12|0); + $20 = ((($3)) + 16|0); + $21 = ((($3)) + 20|0); + $22 = ((($3)) + 24|0); + $23 = ((($3)) + 4|0); + $24 = ((($3)) + 8|0); + $25 = ((($3)) + 12|0); + $26 = ((($3)) + 16|0); + $27 = ((($3)) + 20|0); + $28 = ((($3)) + 24|0); + $29 = ((($3)) + 28|0); + $30 = ((($3)) + 32|0); + $31 = ((($3)) + 36|0); + $32 = ((($3)) + 40|0); + $33 = ((($3)) + 44|0); + $34 = ((($3)) + 4|0); + $35 = ((($3)) + 8|0); + $36 = ((($3)) + 12|0); + $37 = ((($3)) + 16|0); + $38 = ((($3)) + 20|0); + $39 = ((($3)) + 24|0); + $40 = ((($3)) + 28|0); + $41 = ((($3)) + 32|0); + $42 = ((($3)) + 4|0); + $43 = ((($3)) + 8|0); + $44 = ((($3)) + 12|0); + $45 = ((($3)) + 16|0); + $46 = ((($3)) + 20|0); + $47 = ((($3)) + 24|0); + $48 = ((($3)) + 28|0); + $49 = ((($3)) + 32|0); + $50 = ((($3)) + 36|0); + $51 = ((($3)) + 40|0); + $$0274335 = 1;$$0276334 = 0;$$0285333 = 0;$$0288332 = 0;$$0294331 = 0; + L4: while(1) { + $52 = (_stbtt__buf_get8($6)|0); + L6: do { + switch ($52<<24>>24) { + case 14: { + label = 63; + break L4; + break; + } + case 20: case 19: { + $53 = ($$0274335|0)==(0); + if ($53) { + $$1277 = $$0276334; + } else { + $54 = (($$0294331|0) / 2)&-1; + $55 = (($$0276334) + ($54))|0; + $$1277 = $55; + } + $56 = (($$1277) + 7)|0; + $57 = (($56|0) / 8)&-1; + _stbtt__buf_skip($6,$57); + $$0274$be = 0;$$0276$be = $$1277;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = 0; + label = 73; + break; + } + case 23: case 18: case 3: case 1: { + $58 = (($$0294331|0) / 2)&-1; + $59 = (($$0276334) + ($58))|0; + $$0274$be = $$0274335;$$0276$be = $59;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = 0; + label = 73; + break; + } + case 21: { + $60 = ($$0294331|0)<(2); + if ($60) { + $$3 = 0; + label = 80; + break L4; + } + $61 = (($$0294331) + -2)|0; + $62 = (($3) + ($61<<2)|0); + $63 = +HEAPF32[$62>>2]; + $64 = (($$0294331) + -1)|0; + $65 = (($3) + ($64<<2)|0); + $66 = +HEAPF32[$65>>2]; + _stbtt__csctx_rmove_to($2,$63,$66); + $$0274$be = 0;$$0276$be = $$0276334;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = 0; + label = 73; + break; + } + case 4: { + $67 = ($$0294331|0)<(1); + if ($67) { + $$3 = 0; + label = 80; + break L4; + } + $68 = (($$0294331) + -1)|0; + $69 = (($3) + ($68<<2)|0); + $70 = +HEAPF32[$69>>2]; + _stbtt__csctx_rmove_to($2,0.0,$70); + $$0274$be = 0;$$0276$be = $$0276334;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = 0; + label = 73; + break; + } + case 22: { + $71 = ($$0294331|0)<(1); + if ($71) { + $$3 = 0; + label = 80; + break L4; + } + $72 = (($$0294331) + -1)|0; + $73 = (($3) + ($72<<2)|0); + $74 = +HEAPF32[$73>>2]; + _stbtt__csctx_rmove_to($2,$74,0.0); + $$0274$be = 0;$$0276$be = $$0276334;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = 0; + label = 73; + break; + } + case 5: { + $75 = ($$0294331|0)<(2); + if ($75) { + $$3 = 0; + label = 80; + break L4; + } else { + $$0290329 = 0;$79 = 1; + } + while(1) { + $76 = (($3) + ($$0290329<<2)|0); + $77 = +HEAPF32[$76>>2]; + $78 = (($3) + ($79<<2)|0); + $80 = +HEAPF32[$78>>2]; + _stbtt__csctx_rline_to($2,$77,$80); + $81 = (($$0290329) + 2)|0; + $82 = $81 | 1; + $83 = ($82|0)<($$0294331|0); + if ($83) { + $$0290329 = $81;$79 = $82; + } else { + $$0274$be = $$0274335;$$0276$be = $$0276334;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = 0; + label = 73; + break; + } + } + break; + } + case 7: { + $84 = ($$0294331|0)<(1); + if ($84) { + $$3 = 0; + label = 80; + break L4; + } else { + $$2292 = 0; + label = 20; + } + break; + } + case 6: { + $85 = ($$0294331|0)<(1); + if ($85) { + $$3 = 0; + label = 80; + break L4; + } else { + $$1291 = 0; + label = 18; + } + break; + } + case 31: { + $94 = ($$0294331|0)<(4); + if ($94) { + $$3 = 0; + label = 80; + break L4; + } else { + $$4 = 0; + label = 28; + } + break; + } + case 30: { + $95 = ($$0294331|0)<(4); + if ($95) { + $$3 = 0; + label = 80; + break L4; + } else { + $$3293 = 0; + label = 24; + } + break; + } + case 8: { + $134 = ($$0294331|0)<(6); + if ($134) { + $$3 = 0; + label = 80; + break L4; + } else { + $$5327 = 0;$150 = 5; + } + while(1) { + $135 = (($3) + ($$5327<<2)|0); + $136 = +HEAPF32[$135>>2]; + $137 = $$5327 | 1; + $138 = (($3) + ($137<<2)|0); + $139 = +HEAPF32[$138>>2]; + $140 = (($$5327) + 2)|0; + $141 = (($3) + ($140<<2)|0); + $142 = +HEAPF32[$141>>2]; + $143 = (($$5327) + 3)|0; + $144 = (($3) + ($143<<2)|0); + $145 = +HEAPF32[$144>>2]; + $146 = (($$5327) + 4)|0; + $147 = (($3) + ($146<<2)|0); + $148 = +HEAPF32[$147>>2]; + $149 = (($3) + ($150<<2)|0); + $151 = +HEAPF32[$149>>2]; + _stbtt__csctx_rccurve_to($2,$136,$139,$142,$145,$148,$151); + $152 = (($$5327) + 6)|0; + $153 = (($$5327) + 11)|0; + $154 = ($153|0)<($$0294331|0); + if ($154) { + $$5327 = $152;$150 = $153; + } else { + $$0274$be = $$0274335;$$0276$be = $$0276334;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = 0; + label = 73; + break; + } + } + break; + } + case 24: { + $155 = ($$0294331|0)<(8); + if ($155) { + $$3 = 0; + label = 80; + break L4; + } + $156 = (($$0294331) + -2)|0; + $157 = ($156|0)>(5); + if ($157) { + $$6322 = 0;$161 = 1;$173 = 5; + while(1) { + $158 = (($3) + ($$6322<<2)|0); + $159 = +HEAPF32[$158>>2]; + $160 = (($3) + ($161<<2)|0); + $162 = +HEAPF32[$160>>2]; + $163 = (($$6322) + 2)|0; + $164 = (($3) + ($163<<2)|0); + $165 = +HEAPF32[$164>>2]; + $166 = (($$6322) + 3)|0; + $167 = (($3) + ($166<<2)|0); + $168 = +HEAPF32[$167>>2]; + $169 = (($$6322) + 4)|0; + $170 = (($3) + ($169<<2)|0); + $171 = +HEAPF32[$170>>2]; + $172 = (($3) + ($173<<2)|0); + $174 = +HEAPF32[$172>>2]; + _stbtt__csctx_rccurve_to($2,$159,$162,$165,$168,$171,$174); + $175 = (($$6322) + 6)|0; + $176 = (($$6322) + 11)|0; + $177 = ($176|0)<($156|0); + $178 = $175 | 1; + if ($177) { + $$6322 = $175;$161 = $178;$173 = $176; + } else { + $$6$lcssa = $175;$$lcssa316 = $178; + break; + } + } + } else { + $$6$lcssa = 0;$$lcssa316 = 1; + } + $179 = ($$lcssa316|0)<($$0294331|0); + if (!($179)) { + $$3 = 0; + label = 80; + break L4; + } + $180 = (($3) + ($$6$lcssa<<2)|0); + $181 = +HEAPF32[$180>>2]; + $182 = (($3) + ($$lcssa316<<2)|0); + $183 = +HEAPF32[$182>>2]; + _stbtt__csctx_rline_to($2,$181,$183); + $$0274$be = $$0274335;$$0276$be = $$0276334;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = 0; + label = 73; + break; + } + case 25: { + $184 = ($$0294331|0)<(8); + if ($184) { + $$3 = 0; + label = 80; + break L4; + } + $185 = (($$0294331) + -6)|0; + $186 = ($185|0)>(1); + if ($186) { + $$7319 = 0;$190 = 1; + while(1) { + $187 = (($3) + ($$7319<<2)|0); + $188 = +HEAPF32[$187>>2]; + $189 = (($3) + ($190<<2)|0); + $191 = +HEAPF32[$189>>2]; + _stbtt__csctx_rline_to($2,$188,$191); + $192 = (($$7319) + 2)|0; + $193 = $192 | 1; + $194 = ($193|0)<($185|0); + if ($194) { + $$7319 = $192;$190 = $193; + } else { + $$7$lcssa = $192;$$lcssa = $193; + break; + } + } + } else { + $$7$lcssa = 0;$$lcssa = 1; + } + $195 = (($$7$lcssa) + 5)|0; + $196 = ($195|0)<($$0294331|0); + if (!($196)) { + $$3 = 0; + label = 80; + break L4; + } + $197 = (($3) + ($$7$lcssa<<2)|0); + $198 = +HEAPF32[$197>>2]; + $199 = (($3) + ($$lcssa<<2)|0); + $200 = +HEAPF32[$199>>2]; + $201 = (($$7$lcssa) + 2)|0; + $202 = (($3) + ($201<<2)|0); + $203 = +HEAPF32[$202>>2]; + $204 = (($$7$lcssa) + 3)|0; + $205 = (($3) + ($204<<2)|0); + $206 = +HEAPF32[$205>>2]; + $207 = (($$7$lcssa) + 4)|0; + $208 = (($3) + ($207<<2)|0); + $209 = +HEAPF32[$208>>2]; + $210 = (($3) + ($195<<2)|0); + $211 = +HEAPF32[$210>>2]; + _stbtt__csctx_rccurve_to($2,$198,$200,$203,$206,$209,$211); + $$0274$be = $$0274335;$$0276$be = $$0276334;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = 0; + label = 73; + break; + } + case 27: case 26: { + $212 = ($$0294331|0)<(4); + if ($212) { + $$3 = 0; + label = 80; + break L4; + } + $213 = $$0294331 & 1; + $214 = ($213|0)==(0); + $215 = (($213) + 3)|0; + $216 = ($215|0)<($$0294331|0); + if ($216) { + $not$ = $214 ^ 1; + $$ = $not$&1; + $217 = +HEAPF32[$3>>2]; + $$363 = $214 ? 0.0 : $217; + $218 = ($52<<24>>24)==(27); + $$0282318 = $$363;$$8317 = $$;$228 = $215; + while(1) { + $219 = (($$8317) + 2)|0; + $220 = (($$8317) + 1)|0; + $221 = (($3) + ($219<<2)|0); + $222 = +HEAPF32[$221>>2]; + $223 = (($3) + ($$8317<<2)|0); + $224 = +HEAPF32[$223>>2]; + $225 = (($3) + ($220<<2)|0); + $226 = +HEAPF32[$225>>2]; + $227 = (($3) + ($228<<2)|0); + $229 = +HEAPF32[$227>>2]; + if ($218) { + _stbtt__csctx_rccurve_to($2,$224,$$0282318,$226,$222,$229,0.0); + } else { + _stbtt__csctx_rccurve_to($2,$$0282318,$224,$226,$222,0.0,$229); + } + $230 = (($$8317) + 4)|0; + $231 = (($$8317) + 7)|0; + $232 = ($231|0)<($$0294331|0); + if ($232) { + $$0282318 = 0.0;$$8317 = $230;$228 = $231; + } else { + $$0274$be = $$0274335;$$0276$be = $$0276334;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = 0; + label = 73; + break; + } + } + } else { + $$0274$be = $$0274335;$$0276$be = $$0276334;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = 0; + label = 73; + } + break; + } + case 10: { + $233 = ($$0285333|0)==(0); + if ($233) { + $234 = HEAP32[$15>>2]|0; + $235 = ($234|0)==(0); + if ($235) { + $$1286 = 1; + label = 54; + } else { + _stbtt__cid_get_glyph_subrs($5,$0,$1); + $$1286 = 1; + label = 54; + } + } else { + $$1286 = $$0285333; + label = 54; + } + break; + } + case 29: { + $$1286 = $$0285333; + label = 54; + break; + } + case 11: { + $247 = ($$0288332|0)<(1); + if ($247) { + $$3 = 0; + label = 80; + break L4; + } + $248 = (($$0288332) + -1)|0; + $249 = (($4) + (($248*12)|0)|0); + ;HEAP32[$6>>2]=HEAP32[$249>>2]|0;HEAP32[$6+4>>2]=HEAP32[$249+4>>2]|0;HEAP32[$6+8>>2]=HEAP32[$249+8>>2]|0; + $$0274$be = $$0274335;$$0276$be = $$0276334;$$0285$be = $$0285333;$$0288$be = $248;$$0294$be = $$0294331; + label = 73; + break; + } + case 12: { + $250 = (_stbtt__buf_get8($6)|0); + switch ($250<<24>>24) { + case 34: { + $251 = ($$0294331|0)<(7); + if ($251) { + $$3 = 0; + label = 80; + break L4; + } + $252 = +HEAPF32[$3>>2]; + $253 = +HEAPF32[$17>>2]; + $254 = +HEAPF32[$18>>2]; + $255 = +HEAPF32[$19>>2]; + $256 = +HEAPF32[$20>>2]; + $257 = +HEAPF32[$21>>2]; + $258 = +HEAPF32[$22>>2]; + _stbtt__csctx_rccurve_to($2,$252,0.0,$253,$254,$255,0.0); + $259 = -$254; + _stbtt__csctx_rccurve_to($2,$256,0.0,$257,$259,$258,0.0); + $$0274$be = $$0274335;$$0276$be = $$0276334;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = 0; + label = 73; + break L6; + break; + } + case 35: { + $260 = ($$0294331|0)<(13); + if ($260) { + $$3 = 0; + label = 80; + break L4; + } + $261 = +HEAPF32[$3>>2]; + $262 = +HEAPF32[$23>>2]; + $263 = +HEAPF32[$24>>2]; + $264 = +HEAPF32[$25>>2]; + $265 = +HEAPF32[$26>>2]; + $266 = +HEAPF32[$27>>2]; + $267 = +HEAPF32[$28>>2]; + $268 = +HEAPF32[$29>>2]; + $269 = +HEAPF32[$30>>2]; + $270 = +HEAPF32[$31>>2]; + $271 = +HEAPF32[$32>>2]; + $272 = +HEAPF32[$33>>2]; + _stbtt__csctx_rccurve_to($2,$261,$262,$263,$264,$265,$266); + _stbtt__csctx_rccurve_to($2,$267,$268,$269,$270,$271,$272); + $$0274$be = $$0274335;$$0276$be = $$0276334;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = 0; + label = 73; + break L6; + break; + } + case 36: { + $273 = ($$0294331|0)<(9); + if ($273) { + $$3 = 0; + label = 80; + break L4; + } + $274 = +HEAPF32[$3>>2]; + $275 = +HEAPF32[$34>>2]; + $276 = +HEAPF32[$35>>2]; + $277 = +HEAPF32[$36>>2]; + $278 = +HEAPF32[$37>>2]; + $279 = +HEAPF32[$38>>2]; + $280 = +HEAPF32[$39>>2]; + $281 = +HEAPF32[$40>>2]; + $282 = +HEAPF32[$41>>2]; + _stbtt__csctx_rccurve_to($2,$274,$275,$276,$277,$278,0.0); + $283 = $275 + $277; + $284 = $283 + $281; + $285 = -$284; + _stbtt__csctx_rccurve_to($2,$279,0.0,$280,$281,$282,$285); + $$0274$be = $$0274335;$$0276$be = $$0276334;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = 0; + label = 73; + break L6; + break; + } + case 37: { + $286 = ($$0294331|0)<(11); + if ($286) { + $$3 = 0; + label = 80; + break L4; + } + $287 = +HEAPF32[$3>>2]; + $288 = +HEAPF32[$42>>2]; + $289 = +HEAPF32[$43>>2]; + $290 = +HEAPF32[$44>>2]; + $291 = +HEAPF32[$45>>2]; + $292 = +HEAPF32[$46>>2]; + $293 = +HEAPF32[$47>>2]; + $294 = +HEAPF32[$48>>2]; + $295 = +HEAPF32[$49>>2]; + $296 = +HEAPF32[$50>>2]; + $297 = +HEAPF32[$51>>2]; + $298 = $287 + $289; + $299 = $298 + $291; + $300 = $299 + $293; + $301 = $300 + $295; + $302 = $288 + $290; + $303 = $302 + $292; + $304 = $303 + $294; + $305 = $304 + $296; + $fabsf = (+Math_abs((+$301))); + $fabsf296 = (+Math_abs((+$305))); + $306 = $fabsf > $fabsf296; + $307 = -$305; + $308 = -$301; + $$0280 = $306 ? $297 : $308; + $$0279 = $306 ? $307 : $297; + _stbtt__csctx_rccurve_to($2,$287,$288,$289,$290,$291,$292); + _stbtt__csctx_rccurve_to($2,$293,$294,$295,$296,$$0280,$$0279); + $$0274$be = $$0274335;$$0276$be = $$0276334;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = 0; + label = 73; + break L6; + break; + } + default: { + $$3 = 0; + label = 80; + break L4; + } + } + break; + } + case -1: { + label = 76; + break; + } + case 28: { + label = 77; + break; + } + default: { + $312 = ($52&255)<(32); + $313 = ($52<<24>>24)==(-1); + $or$cond3 = $312 | $313; + if ($or$cond3) { + $$3 = 0; + label = 80; + break L4; + } + if ($313) { + label = 76; + } else { + label = 77; + } + } + } + } while(0); + if ((label|0) == 54) { + label = 0; + $236 = ($$0294331|0)<(1); + if ($236) { + $$3 = 0; + label = 80; + break; + } + $237 = (($$0294331) + -1)|0; + $238 = (($3) + ($237<<2)|0); + $239 = +HEAPF32[$238>>2]; + $240 = (~~(($239))); + $241 = ($$0288332|0)>(9); + if ($241) { + $$3 = 0; + label = 80; + break; + } + $242 = (($$0288332) + 1)|0; + $243 = (($4) + (($$0288332*12)|0)|0); + ;HEAP32[$243>>2]=HEAP32[$6>>2]|0;HEAP32[$243+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$243+8>>2]=HEAP32[$6+8>>2]|0; + $244 = ($52<<24>>24)==(10); + if ($244) { + ;HEAP32[$7>>2]=HEAP32[$5>>2]|0;HEAP32[$7+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$7+8>>2]=HEAP32[$5+8>>2]|0; + } else { + ;HEAP32[$7>>2]=HEAP32[$16>>2]|0;HEAP32[$7+4>>2]=HEAP32[$16+4>>2]|0;HEAP32[$7+8>>2]=HEAP32[$16+8>>2]|0; + } + ;HEAP32[$$byval_copy1>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$7+8>>2]|0; + _stbtt__get_subr($6,$$byval_copy1,$240); + $245 = HEAP32[$12>>2]|0; + $246 = ($245|0)==(0); + if ($246) { + $$3 = 0; + label = 80; + break; + } + HEAP32[$10>>2] = 0; + $$0274$be = $$0274335;$$0276$be = $$0276334;$$0285$be = $$1286;$$0288$be = $242;$$0294$be = $237; + label = 73; + } + else if ((label|0) == 76) { + label = 0; + $314 = (_stbtt__buf_get($6,4)|0); + $315 = (+($314>>>0)); + $316 = $315 * 1.52587890625E-5; + $$1283 = $316; + label = 78; + } + else if ((label|0) == 77) { + label = 0; + _stbtt__buf_skip($6,-1); + $317 = (_stbtt__cff_int($6)|0); + $318 = $317&65535; + $319 = (+($318<<16>>16)); + $$1283 = $319; + label = 78; + } + if ((label|0) == 78) { + label = 0; + $320 = ($$0294331|0)>(47); + if ($320) { + $$3 = 0; + label = 80; + break; + } + $321 = (($$0294331) + 1)|0; + $322 = (($3) + ($$0294331<<2)|0); + HEAPF32[$322>>2] = $$1283; + $$0274$be = $$0274335;$$0276$be = $$0276334;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = $321; + label = 73; + } + while(1) { + if ((label|0) == 18) { + label = 0; + $86 = ($$1291|0)<($$0294331|0); + if (!($86)) { + $$0274$be = $$0274335;$$0276$be = $$0276334;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = 0; + label = 73; + continue; + } + $87 = (($3) + ($$1291<<2)|0); + $88 = +HEAPF32[$87>>2]; + _stbtt__csctx_rline_to($2,$88,0.0); + $89 = (($$1291) + 1)|0; + $$2292 = $89; + label = 20; + continue; + } + else if ((label|0) == 20) { + label = 0; + $90 = ($$2292|0)<($$0294331|0); + if (!($90)) { + $$0274$be = $$0274335;$$0276$be = $$0276334;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = 0; + label = 73; + continue; + } + $91 = (($3) + ($$2292<<2)|0); + $92 = +HEAPF32[$91>>2]; + _stbtt__csctx_rline_to($2,0.0,$92); + $93 = (($$2292) + 1)|0; + $$1291 = $93; + label = 18; + continue; + } + else if ((label|0) == 24) { + label = 0; + $96 = (($$3293) + 3)|0; + $97 = ($96|0)<($$0294331|0); + if (!($97)) { + $$0274$be = $$0274335;$$0276$be = $$0276334;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = 0; + label = 73; + continue; + } + $98 = (($3) + ($$3293<<2)|0); + $99 = +HEAPF32[$98>>2]; + $100 = (($$3293) + 1)|0; + $101 = (($3) + ($100<<2)|0); + $102 = +HEAPF32[$101>>2]; + $103 = (($$3293) + 2)|0; + $104 = (($3) + ($103<<2)|0); + $105 = +HEAPF32[$104>>2]; + $106 = (($3) + ($96<<2)|0); + $107 = +HEAPF32[$106>>2]; + $108 = (($$0294331) - ($$3293))|0; + $109 = ($108|0)==(5); + if ($109) { + $110 = (($$3293) + 4)|0; + $111 = (($3) + ($110<<2)|0); + $112 = +HEAPF32[$111>>2]; + $113 = $112; + } else { + $113 = 0.0; + } + _stbtt__csctx_rccurve_to($2,0.0,$99,$102,$105,$107,$113); + $114 = (($$3293) + 4)|0; + $$4 = $114; + label = 28; + continue; + } + else if ((label|0) == 28) { + label = 0; + $115 = (($$4) + 3)|0; + $116 = ($115|0)<($$0294331|0); + if (!($116)) { + $$0274$be = $$0274335;$$0276$be = $$0276334;$$0285$be = $$0285333;$$0288$be = $$0288332;$$0294$be = 0; + label = 73; + continue; + } + $117 = (($3) + ($$4<<2)|0); + $118 = +HEAPF32[$117>>2]; + $119 = (($$4) + 1)|0; + $120 = (($3) + ($119<<2)|0); + $121 = +HEAPF32[$120>>2]; + $122 = (($$4) + 2)|0; + $123 = (($3) + ($122<<2)|0); + $124 = +HEAPF32[$123>>2]; + $125 = (($$0294331) - ($$4))|0; + $126 = ($125|0)==(5); + if ($126) { + $127 = (($$4) + 4)|0; + $128 = (($3) + ($127<<2)|0); + $129 = +HEAPF32[$128>>2]; + $132 = $129; + } else { + $132 = 0.0; + } + $130 = (($3) + ($115<<2)|0); + $131 = +HEAPF32[$130>>2]; + _stbtt__csctx_rccurve_to($2,$118,0.0,$121,$124,$132,$131); + $133 = (($$4) + 4)|0; + $$3293 = $133; + label = 24; + continue; + } + else if ((label|0) == 73) { + label = 0; + $309 = HEAP32[$10>>2]|0; + $310 = HEAP32[$12>>2]|0; + $311 = ($309|0)<($310|0); + if ($311) { + $$0274335 = $$0274$be;$$0276334 = $$0276$be;$$0285333 = $$0285$be;$$0288332 = $$0288$be;$$0294331 = $$0294$be; + continue L4; + } else { + $$3 = 0; + label = 80; + break L4; + } + } + } + } + if ((label|0) == 63) { + _stbtt__csctx_close_shape($2); + $$3 = 1; + STACKTOP = sp;return ($$3|0); + } + else if ((label|0) == 80) { + STACKTOP = sp;return ($$3|0); + } + return (0)|0; +} +function _stbtt__cff_index_get($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$off = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + _stbtt__buf_seek($1,0); + $3 = (_stbtt__buf_get($1,2)|0); + $4 = (_stbtt__buf_get8($1)|0); + $5 = $4&255; + $6 = ($2|0)>(-1); + $7 = ($3|0)>($2|0); + $or$cond = $6 & $7; + if (!($or$cond)) { + ___assert_fail((12999|0),(12334|0),1117,(13019|0)); + // unreachable; + } + $$off = (($4) + -1)<<24>>24; + $8 = ($$off&255)<(4); + if ($8) { + $9 = Math_imul($5, $2)|0; + _stbtt__buf_skip($1,$9); + $10 = (_stbtt__buf_get($1,$5)|0); + $11 = (_stbtt__buf_get($1,$5)|0); + $12 = (($3) + 1)|0; + $13 = Math_imul($5, $12)|0; + $14 = (($13) + 2)|0; + $15 = (($14) + ($10))|0; + $16 = (($11) - ($10))|0; + _stbtt__buf_range($0,$1,$15,$16); + return; + } else { + ___assert_fail((12916|0),(12334|0),1118,(13019|0)); + // unreachable; + } +} +function _stbtt__buf_get8($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($2|0)<($4|0); + if (!($5)) { + $$0 = 0; + return ($$0|0); + } + $6 = (($2) + 1)|0; + $7 = HEAP32[$0>>2]|0; + HEAP32[$1>>2] = $6; + $8 = (($7) + ($2)|0); + $9 = HEAP8[$8>>0]|0; + $$0 = $9; + return ($$0|0); +} +function _stbtt__buf_skip($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + $4 = (($3) + ($1))|0; + _stbtt__buf_seek($0,$4); + return; +} +function _stbtt__csctx_rmove_to($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $10 = 0, $11 = 0.0, $12 = 0, $13 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _stbtt__csctx_close_shape($0); + $3 = ((($0)) + 16|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 + $1; + HEAPF32[$3>>2] = $5; + $6 = ((($0)) + 8|0); + HEAPF32[$6>>2] = $5; + $7 = ((($0)) + 20|0); + $8 = +HEAPF32[$7>>2]; + $9 = $8 + $2; + HEAPF32[$7>>2] = $9; + $10 = ((($0)) + 12|0); + HEAPF32[$10>>2] = $9; + $11 = +HEAPF32[$3>>2]; + $12 = (~~(($11))); + $13 = (~~(($9))); + _stbtt__csctx_v($0,1,$12,$13,0,0,0,0); + return; +} +function _stbtt__csctx_rline_to($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($0)) + 16|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 + $1; + HEAPF32[$3>>2] = $5; + $6 = ((($0)) + 20|0); + $7 = +HEAPF32[$6>>2]; + $8 = $7 + $2; + HEAPF32[$6>>2] = $8; + $9 = (~~(($5))); + $10 = (~~(($8))); + _stbtt__csctx_v($0,2,$9,$10,0,0,0,0); + return; +} +function _stbtt__csctx_rccurve_to($0,$1,$2,$3,$4,$5,$6) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + $6 = +$6; + var $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $7 = ((($0)) + 16|0); + $8 = +HEAPF32[$7>>2]; + $9 = $8 + $1; + $10 = ((($0)) + 20|0); + $11 = +HEAPF32[$10>>2]; + $12 = $11 + $2; + $13 = $9 + $3; + $14 = $12 + $4; + $15 = $13 + $5; + HEAPF32[$7>>2] = $15; + $16 = $14 + $6; + HEAPF32[$10>>2] = $16; + $17 = (~~(($15))); + $18 = (~~(($16))); + $19 = (~~(($9))); + $20 = (~~(($12))); + $21 = (~~(($13))); + $22 = (~~(($14))); + _stbtt__csctx_v($0,4,$17,$18,$19,$20,$21,$22); + return; +} +function _stbtt__cid_get_glyph_subrs($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$02931 = 0, $$03034 = 0, $$035 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $$byval_copy2 = sp + 36|0; + $$byval_copy1 = sp + 24|0; + $3 = sp; + $4 = sp + 12|0; + $5 = ((($1)) + 108|0); + ;HEAP32[$3>>2]=HEAP32[$5>>2]|0;HEAP32[$3+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$3+8>>2]=HEAP32[$5+8>>2]|0; + _stbtt__buf_seek($3,0); + $6 = (_stbtt__buf_get8($3)|0); + L1: do { + switch ($6<<24>>24) { + case 0: { + _stbtt__buf_skip($3,$2); + $7 = (_stbtt__buf_get8($3)|0); + $8 = $7&255; + $$02931 = $8; + break; + } + case 3: { + $9 = (_stbtt__buf_get($3,2)|0); + $10 = (_stbtt__buf_get($3,2)|0); + $11 = ($9|0)>(0); + if ($11) { + $$03034 = $10;$$035 = 0; + while(1) { + $14 = (_stbtt__buf_get8($3)|0); + $15 = (_stbtt__buf_get($3,2)|0); + $16 = ($$03034|0)<=($2|0); + $17 = ($15|0)>($2|0); + $or$cond = $16 & $17; + $13 = (($$035) + 1)|0; + if ($or$cond) { + break; + } + $12 = ($13|0)<($9|0); + if ($12) { + $$03034 = $15;$$035 = $13; + } else { + label = 6; + break L1; + } + } + $18 = $14&255; + $$02931 = $18; + } else { + label = 6; + } + break; + } + default: { + label = 6; + } + } + } while(0); + if ((label|0) == 6) { + _stbtt__new_buf($$byval_copy2,0,0); + $$02931 = -1; + } + $19 = ((($1)) + 48|0); + $20 = ((($1)) + 96|0); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$20>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$20+8>>2]|0; + _stbtt__cff_index_get($4,$$byval_copy2,$$02931); + ;HEAP32[$$byval_copy1>>2]=HEAP32[$19>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$19+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$19+8>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$4+8>>2]|0; + _stbtt__get_subrs($0,$$byval_copy1,$$byval_copy2); + STACKTOP = sp;return; +} +function _stbtt__get_subr($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$0 = 0, $$byval_copy = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + $3 = (_stbtt__cff_index_count($1)|0); + $4 = ($3|0)>(33899); + $5 = ($3|0)>(1239); + $$ = $5 ? 1131 : 107; + $$0 = $4 ? 32768 : $$; + $6 = (($$0) + ($2))|0; + $7 = ($6|0)>(-1); + $8 = ($6|0)<($3|0); + $or$cond = $7 & $8; + if ($or$cond) { + ;HEAP32[$$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$1+8>>2]|0; + _stbtt__cff_index_get($0,$$byval_copy,$6); + STACKTOP = sp;return; + } else { + _stbtt__new_buf($0,0,0); + STACKTOP = sp;return; + } +} +function _stbtt__csctx_close_shape($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 8|0); + $2 = +HEAPF32[$1>>2]; + $3 = ((($0)) + 16|0); + $4 = +HEAPF32[$3>>2]; + $5 = $2 != $4; + $6 = ((($0)) + 12|0); + $7 = +HEAPF32[$6>>2]; + if (!($5)) { + $8 = ((($0)) + 20|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 != $9; + if (!($10)) { + return; + } + } + $11 = (~~(($2))); + $12 = (~~(($7))); + _stbtt__csctx_v($0,2,$11,$12,0,0,0,0); + return; +} +function _stbtt__buf_get($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$01011 = 0, $$012 = 0, $$off = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $exitcond = 0, label = 0, sp = 0; + sp = STACKTOP; + $$off = (($1) + -1)|0; + $2 = ($$off>>>0)<(4); + if ($2) { + $$01011 = 0;$$012 = 0; + } else { + ___assert_fail((12811|0),(12334|0),1013,(12828|0)); + // unreachable; + } + while(1) { + $3 = $$01011 << 8; + $4 = (_stbtt__buf_get8($0)|0); + $5 = $4&255; + $6 = $5 | $3; + $7 = (($$012) + 1)|0; + $exitcond = ($7|0)==($1|0); + if ($exitcond) { + break; + } else { + $$01011 = $6;$$012 = $7; + } + } + return ($6|0); +} +function _stbtt__cff_int($0) { + $0 = $0|0; + var $$0 = 0, $$off = 0, $$off19 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_stbtt__buf_get8($0)|0); + $2 = $1&255; + $$off = (($1) + -32)<<24>>24; + $3 = ($$off&255)<(215); + if ($3) { + $4 = (($2) + -139)|0; + $$0 = $4; + return ($$0|0); + } + $$off19 = (($1) + 9)<<24>>24; + $5 = ($$off19&255)<(4); + if ($5) { + $6 = $2 << 8; + $7 = (($6) + -63232)|0; + $8 = (_stbtt__buf_get8($0)|0); + $9 = $8&255; + $10 = $9 | $7; + $11 = (($10) + 108)|0; + $$0 = $11; + return ($$0|0); + } + $12 = ($1&255)>(250); + $13 = ($1<<24>>24)!=(-1); + $or$cond5 = $12 & $13; + if ($or$cond5) { + $14 = (251 - ($2))|0; + $15 = $14 << 8; + $16 = (_stbtt__buf_get8($0)|0); + $17 = $16&255; + $18 = (($15) + -108)|0; + $19 = (($18) - ($17))|0; + $$0 = $19; + return ($$0|0); + } + switch ($1<<24>>24) { + case 28: { + $20 = (_stbtt__buf_get($0,2)|0); + $$0 = $20; + return ($$0|0); + break; + } + case 29: { + $21 = (_stbtt__buf_get($0,4)|0); + $$0 = $21; + return ($$0|0); + break; + } + default: { + ___assert_fail((12794|0),(12334|0),1063,(12796|0)); + // unreachable; + } + } + return (0)|0; +} +function _stbtt__csctx_v($0,$1,$2,$3,$4,$5,$6,$7) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + $6 = $6|0; + $7 = $7|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $8 = HEAP32[$0>>2]|0; + $9 = ($8|0)==(0); + if ($9) { + $11 = ((($0)) + 40|0); + $12 = HEAP32[$11>>2]|0; + $13 = ((($0)) + 44|0); + $14 = HEAP32[$13>>2]|0; + $15 = (($12) + (($14*14)|0)|0); + _stbtt_setvertex($15,$1,$2,$3,$4,$5); + $16 = $6&65535; + $17 = HEAP32[$11>>2]|0; + $18 = HEAP32[$13>>2]|0; + $19 = (((($17) + (($18*14)|0)|0)) + 8|0); + HEAP16[$19>>1] = $16; + $20 = $7&65535; + $21 = HEAP32[$11>>2]|0; + $22 = HEAP32[$13>>2]|0; + $23 = (((($21) + (($22*14)|0)|0)) + 10|0); + HEAP16[$23>>1] = $20; + } else { + _stbtt__track_vertex($0,$2,$3); + $10 = ($1<<24>>24)==(4); + if ($10) { + _stbtt__track_vertex($0,$4,$5); + _stbtt__track_vertex($0,$6,$7); + } + } + $24 = ((($0)) + 44|0); + $25 = HEAP32[$24>>2]|0; + $26 = (($25) + 1)|0; + HEAP32[$24>>2] = $26; + return; +} +function _stbtt__track_vertex($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $3 = 0, $4 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($0)) + 28|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)<($1|0); + if ($5) { + label = 3; + } else { + $6 = ((($0)) + 4|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)==(0); + if ($8) { + label = 3; + } + } + if ((label|0) == 3) { + HEAP32[$3>>2] = $1; + } + $9 = ((($0)) + 36|0); + $10 = HEAP32[$9>>2]|0; + $11 = ($10|0)<($2|0); + if ($11) { + label = 6; + } else { + $12 = ((($0)) + 4|0); + $13 = HEAP32[$12>>2]|0; + $14 = ($13|0)==(0); + if ($14) { + label = 6; + } + } + if ((label|0) == 6) { + HEAP32[$9>>2] = $2; + } + $15 = ((($0)) + 24|0); + $16 = HEAP32[$15>>2]|0; + $17 = ($16|0)>($1|0); + if ($17) { + label = 9; + } else { + $18 = ((($0)) + 4|0); + $19 = HEAP32[$18>>2]|0; + $20 = ($19|0)==(0); + if ($20) { + label = 9; + } + } + if ((label|0) == 9) { + HEAP32[$15>>2] = $1; + } + $21 = ((($0)) + 32|0); + $22 = HEAP32[$21>>2]|0; + $23 = ($22|0)>($2|0); + if (!($23)) { + $24 = ((($0)) + 4|0); + $25 = HEAP32[$24>>2]|0; + $26 = ($25|0)==(0); + if (!($26)) { + $27 = ((($0)) + 4|0); + HEAP32[$27>>2] = 1; + return; + } + } + HEAP32[$21>>2] = $2; + $27 = ((($0)) + 4|0); + HEAP32[$27>>2] = 1; + return; +} +function _stbtt_setvertex($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $6 = ((($0)) + 12|0); + HEAP8[$6>>0] = $1; + $7 = $2&65535; + HEAP16[$0>>1] = $7; + $8 = $3&65535; + $9 = ((($0)) + 2|0); + HEAP16[$9>>1] = $8; + $10 = $4&65535; + $11 = ((($0)) + 4|0); + HEAP16[$11>>1] = $10; + $12 = $5&65535; + $13 = ((($0)) + 6|0); + HEAP16[$13>>1] = $12; + return; +} +function _stbtt__cff_index_count($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + _stbtt__buf_seek($0,0); + $1 = (_stbtt__buf_get($0,2)|0); + return ($1|0); +} +function _stbtt__new_buf($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($2>>>0)<(1073741824); + if ($3) { + HEAP32[$0>>2] = $1; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 0; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAP32[$$sroa$5$0$$sroa_idx4>>2] = $2; + return; + } else { + ___assert_fail((12843|0),(12334|0),1022,(12861|0)); + // unreachable; + } +} +function _stbtt__buf_seek($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 8|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)<($1|0); + $5 = ($1|0)<(0); + $or$cond = $5 | $4; + if ($or$cond) { + ___assert_fail((12876|0),(12334|0),1000,(12900|0)); + // unreachable; + } else { + $6 = ((($0)) + 4|0); + HEAP32[$6>>2] = $1; + return; + } +} +function _stbtt__get_subrs($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $3 = sp + 20|0; + $4 = sp; + $5 = sp + 8|0; + HEAP32[$3>>2] = 0; + $6 = $4; + $7 = $6; + HEAP32[$7>>2] = 0; + $8 = (($6) + 4)|0; + $9 = $8; + HEAP32[$9>>2] = 0; + _stbtt__dict_get_ints($2,18,2,$4); + $10 = ((($4)) + 4|0); + $11 = HEAP32[$10>>2]|0; + $12 = ($11|0)==(0); + if (!($12)) { + $13 = HEAP32[$4>>2]|0; + $14 = ($13|0)==(0); + if (!($14)) { + _stbtt__buf_range($5,$1,$11,$13); + _stbtt__dict_get_ints($5,19,1,$3); + $15 = HEAP32[$3>>2]|0; + $16 = ($15|0)==(0); + if ($16) { + _stbtt__new_buf($0,0,0); + STACKTOP = sp;return; + } else { + $17 = HEAP32[$10>>2]|0; + $18 = (($17) + ($15))|0; + _stbtt__buf_seek($1,$18); + _stbtt__cff_get_index($0,$1); + STACKTOP = sp;return; + } + } + } + _stbtt__new_buf($0,0,0); + STACKTOP = sp;return; +} +function _stbtt__dict_get_ints($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$07 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $4 = sp; + _stbtt__dict_get($4,$0,$1); + $5 = ((($4)) + 4|0); + $6 = ($2|0)>(0); + if (!($6)) { + STACKTOP = sp;return; + } + $7 = ((($4)) + 8|0); + $$07 = 0; + while(1) { + $8 = HEAP32[$5>>2]|0; + $9 = HEAP32[$7>>2]|0; + $10 = ($8|0)<($9|0); + if (!($10)) { + label = 5; + break; + } + $11 = (_stbtt__cff_int($4)|0); + $12 = (($3) + ($$07<<2)|0); + HEAP32[$12>>2] = $11; + $13 = (($$07) + 1)|0; + $14 = ($13|0)<($2|0); + if ($14) { + $$07 = $13; + } else { + label = 5; + break; + } + } + if ((label|0) == 5) { + STACKTOP = sp;return; + } +} +function _stbtt__buf_range($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $4 = sp; + _stbtt__new_buf($4,0,0); + $5 = $3 | $2; + $6 = ($5|0)<(0); + if (!($6)) { + $7 = ((($1)) + 8|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)<($2|0); + $10 = (($8) - ($2))|0; + $11 = ($10|0)<($3|0); + $or$cond = $9 | $11; + if (!($or$cond)) { + $12 = HEAP32[$1>>2]|0; + $13 = (($12) + ($2)|0); + HEAP32[$4>>2] = $13; + $14 = ((($4)) + 8|0); + HEAP32[$14>>2] = $3; + ;HEAP32[$0>>2]=HEAP32[$4>>2]|0;HEAP32[$0+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$4+8>>2]|0; + STACKTOP = sp;return; + } + } + ;HEAP32[$0>>2]=HEAP32[$4>>2]|0;HEAP32[$0+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$4+8>>2]|0; + STACKTOP = sp;return; +} +function _stbtt__cff_get_index($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$off = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = HEAP32[$2>>2]|0; + $4 = (_stbtt__buf_get($1,2)|0); + $5 = ($4|0)==(0); + if ($5) { + $12 = HEAP32[$2>>2]|0; + $13 = (($12) - ($3))|0; + _stbtt__buf_range($0,$1,$3,$13); + return; + } + $6 = (_stbtt__buf_get8($1)|0); + $7 = $6&255; + $$off = (($6) + -1)<<24>>24; + $8 = ($$off&255)<(4); + if (!($8)) { + ___assert_fail((12916|0),(12334|0),1048,(12945|0)); + // unreachable; + } + $9 = Math_imul($7, $4)|0; + _stbtt__buf_skip($1,$9); + $10 = (_stbtt__buf_get($1,$7)|0); + $11 = (($10) + -1)|0; + _stbtt__buf_skip($1,$11); + $12 = HEAP32[$2>>2]|0; + $13 = (($12) - ($3))|0; + _stbtt__buf_range($0,$1,$3,$13); + return; +} +function _stbtt__dict_get($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$021 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + _stbtt__buf_seek($1,0); + $3 = ((($1)) + 4|0); + $4 = ((($1)) + 8|0); + while(1) { + $5 = HEAP32[$3>>2]|0; + $6 = HEAP32[$4>>2]|0; + $7 = ($5|0)<($6|0); + if (!($7)) { + label = 9; + break; + } + $8 = (_stbtt__buf_peek8($1)|0); + $9 = ($8&255)>(27); + if ($9) { + while(1) { + _stbtt__cff_skip_operand($1); + $10 = (_stbtt__buf_peek8($1)|0); + $11 = ($10&255)>(27); + if (!($11)) { + break; + } + } + } + $12 = HEAP32[$3>>2]|0; + $13 = (_stbtt__buf_get8($1)|0); + $14 = $13&255; + $15 = ($13<<24>>24)==(12); + if ($15) { + $16 = (_stbtt__buf_get8($1)|0); + $17 = $16&255; + $18 = $17 | 256; + $$021 = $18; + } else { + $$021 = $14; + } + $19 = ($$021|0)==($2|0); + if ($19) { + label = 8; + break; + } + } + if ((label|0) == 8) { + $20 = (($12) - ($5))|0; + _stbtt__buf_range($0,$1,$5,$20); + return; + } + else if ((label|0) == 9) { + _stbtt__buf_range($0,$1,0,0); + return; + } +} +function _stbtt__buf_peek8($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($2|0)<($4|0); + if (!($5)) { + $$0 = 0; + return ($$0|0); + } + $6 = HEAP32[$0>>2]|0; + $7 = (($6) + ($2)|0); + $8 = HEAP8[$7>>0]|0; + $$0 = $8; + return ($$0|0); +} +function _stbtt__cff_skip_operand($0) { + $0 = $0|0; + var $$mask = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_stbtt__buf_peek8($0)|0); + $2 = ($1&255)>(27); + if (!($2)) { + ___assert_fail((12966|0),(12334|0),1069,(12975|0)); + // unreachable; + } + $3 = ($1<<24>>24)==(30); + if (!($3)) { + (_stbtt__cff_int($0)|0); + return; + } + _stbtt__buf_skip($0,1); + $4 = ((($0)) + 4|0); + $5 = ((($0)) + 8|0); + while(1) { + $6 = HEAP32[$4>>2]|0; + $7 = HEAP32[$5>>2]|0; + $8 = ($6|0)<($7|0); + if (!($8)) { + label = 8; + break; + } + $9 = (_stbtt__buf_get8($0)|0); + $10 = $9&255; + $11 = $10 & 15; + $12 = ($11|0)==(15); + $$mask = $10 & 240; + $13 = ($$mask|0)==(240); + $or$cond = $12 | $13; + if ($or$cond) { + label = 8; + break; + } + } + if ((label|0) == 8) { + return; + } +} +function _stbtt__GetGlyphShapeTT($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0348453 = 0, $$0353439 = 0, $$0361449 = 0, $$0363450 = 0, $$0364448 = 0, $$0366447 = 0, $$0372451 = 0, $$0377437 = 0, $$0379436 = 0, $$0381446 = 0, $$0387435 = 0, $$0390434 = 0, $$0393433 = 0, $$0396432 = 0, $$0399431 = 0, $$0401430 = 0, $$0403440 = 0, $$0405443 = 0, $$0407429 = 0, $$0409428 = 0; + var $$1349 = 0, $$1354 = 0, $$1362 = 0, $$1365 = 0, $$1367445 = 0, $$1378 = 0, $$1380 = 0, $$1382 = 0, $$1388 = 0, $$1391 = 0, $$1394 = 0, $$1397 = 0, $$1400 = 0, $$1402 = 0, $$1404 = 0, $$1406 = 0, $$1408 = 0, $$1410 = 0, $$2368442 = 0, $$2374 = 0; + var $$2383444 = 0, $$2389 = 0, $$2392 = 0, $$2395 = 0, $$2398 = 0, $$3356 = 0, $$3369438 = 0, $$3384 = 0, $$4 = 0, $$4352 = 0, $$4370 = 0, $$4385441 = 0, $$5371 = 0, $$5386 = 0, $$5452 = 0, $$6 = 0, $$9 = 0, $$sink = 0, $$sroa$0$0 = 0.0, $$sroa$10$0 = 0.0; + var $$sroa$17$0 = 0.0, $$sroa$24$0 = 0.0, $$sroa$31$0 = 0.0, $$sroa$35$0 = 0.0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0; + var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0.0, $155 = 0, $156 = 0, $157 = 0.0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0, $161 = 0, $162 = 0.0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0.0, $168 = 0.0; + var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0.0, $174 = 0.0, $175 = 0, $176 = 0, $177 = 0.0, $178 = 0.0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0.0, $184 = 0.0, $185 = 0, $186 = 0; + var $187 = 0.0, $188 = 0.0, $189 = 0, $19 = 0, $190 = 0, $191 = 0.0, $192 = 0.0, $193 = 0, $194 = 0, $195 = 0.0, $196 = 0.0, $197 = 0, $198 = 0.0, $199 = 0.0, $20 = 0, $200 = 0.0, $201 = 0.0, $202 = 0.0, $203 = 0.0, $204 = 0; + var $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0.0, $213 = 0.0, $214 = 0.0, $215 = 0.0, $216 = 0.0, $217 = 0.0, $218 = 0.0, $219 = 0, $22 = 0, $220 = 0.0, $221 = 0.0, $222 = 0.0; + var $223 = 0.0, $224 = 0.0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0.0, $234 = 0.0, $235 = 0.0, $236 = 0.0, $237 = 0, $238 = 0.0, $239 = 0.0, $24 = 0, $240 = 0.0; + var $241 = 0.0, $242 = 0.0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0; + var $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0; + var $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0; + var $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0; + var $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0; + var $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond458 = 0, $exitcond459 = 0, $exitcond460 = 0, $sext = 0, $sext412 = 0, $sqrtf = 0.0, $sqrtf411 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $3 = sp; + $4 = ((($0)) + 4|0); + $5 = HEAP32[$4>>2]|0; + $6 = (_stbtt__GetGlyfOffset($0,$1)|0); + HEAP32[$2>>2] = 0; + $7 = ($6|0)<(0); + if ($7) { + $$4 = 0; + STACKTOP = sp;return ($$4|0); + } + $8 = (($5) + ($6)|0); + $9 = (_ttSHORT($8)|0); + $10 = ($9<<16>>16)>(0); + L4: do { + if ($10) { + $11 = $9 << 16 >> 16; + $12 = ((($8)) + 10|0); + $13 = $11 << 1; + $14 = (($12) + ($13)|0); + $15 = (_ttUSHORT($14)|0); + $16 = ((($14)) + -2|0); + $17 = (_ttUSHORT($16)|0); + $18 = $17&65535; + $19 = $13 | 1; + $20 = (($19) + ($18))|0; + $21 = ($20*14)|0; + $22 = (_malloc($21)|0); + $23 = ($22|0)==(0|0); + if ($23) { + $$4 = 0; + STACKTOP = sp;return ($$4|0); + } + $24 = ((($14)) + 2|0); + $25 = $15&65535; + $26 = (($24) + ($25)|0); + $$0361449 = 0;$$0364448 = 0;$$0366447 = 0;$$0381446 = $26; + while(1) { + $27 = ($$0364448<<24>>24)==(0); + if ($27) { + $28 = ((($$0381446)) + 1|0); + $29 = HEAP8[$$0381446>>0]|0; + $30 = $29 & 8; + $31 = ($30<<24>>24)==(0); + if ($31) { + $$1362 = $29;$$1365 = 0;$$1382 = $28; + } else { + $32 = ((($$0381446)) + 2|0); + $33 = HEAP8[$28>>0]|0; + $$1362 = $29;$$1365 = $33;$$1382 = $32; + } + } else { + $34 = (($$0364448) + -1)<<24>>24; + $$1362 = $$0361449;$$1365 = $34;$$1382 = $$0381446; + } + $35 = (($$0366447) + ($13))|0; + $36 = (((($22) + (($35*14)|0)|0)) + 12|0); + HEAP8[$36>>0] = $$1362; + $37 = (($$0366447) + 1)|0; + $exitcond459 = ($$0366447|0)==($18|0); + if ($exitcond459) { + $$0405443 = 0;$$1367445 = 0;$$2383444 = $$1382; + break; + } else { + $$0361449 = $$1362;$$0364448 = $$1365;$$0366447 = $37;$$0381446 = $$1382; + } + } + while(1) { + $38 = (($$1367445) + ($13))|0; + $39 = (((($22) + (($38*14)|0)|0)) + 12|0); + $40 = HEAP8[$39>>0]|0; + $41 = $40&255; + $42 = $41 & 2; + $43 = ($42|0)==(0); + $44 = $41 & 16; + $45 = ($44|0)!=(0); + if ($43) { + if ($45) { + $$1406 = $$0405443;$$3384 = $$2383444; + } else { + $52 = HEAP8[$$2383444>>0]|0; + $53 = $52&255; + $54 = $53 << 8; + $55 = ((($$2383444)) + 1|0); + $56 = HEAP8[$55>>0]|0; + $57 = $56&255; + $58 = $54 | $57; + $sext412 = $58 << 16; + $59 = $sext412 >> 16; + $60 = (($59) + ($$0405443))|0; + $61 = ((($$2383444)) + 2|0); + $$1406 = $60;$$3384 = $61; + } + } else { + $46 = ((($$2383444)) + 1|0); + $47 = HEAP8[$$2383444>>0]|0; + $48 = $47&255; + $49 = (0 - ($48))|0; + $50 = $45 ? $48 : $49; + $51 = (($50) + ($$0405443))|0; + $$1406 = $51;$$3384 = $46; + } + $62 = $$1406&65535; + $63 = (($22) + (($38*14)|0)|0); + HEAP16[$63>>1] = $62; + $64 = (($$1367445) + 1)|0; + $exitcond458 = ($$1367445|0)==($18|0); + if ($exitcond458) { + $$0403440 = 0;$$2368442 = 0;$$4385441 = $$3384; + break; + } else { + $$0405443 = $$1406;$$1367445 = $64;$$2383444 = $$3384; + } + } + while(1) { + $65 = (($$2368442) + ($13))|0; + $66 = (((($22) + (($65*14)|0)|0)) + 12|0); + $67 = HEAP8[$66>>0]|0; + $68 = $67&255; + $69 = $68 & 4; + $70 = ($69|0)==(0); + $71 = $68 & 32; + $72 = ($71|0)!=(0); + if ($70) { + if ($72) { + $$1404 = $$0403440;$$5386 = $$4385441; + } else { + $79 = HEAP8[$$4385441>>0]|0; + $80 = $79&255; + $81 = $80 << 8; + $82 = ((($$4385441)) + 1|0); + $83 = HEAP8[$82>>0]|0; + $84 = $83&255; + $85 = $81 | $84; + $sext = $85 << 16; + $86 = $sext >> 16; + $87 = (($86) + ($$0403440))|0; + $88 = ((($$4385441)) + 2|0); + $$1404 = $87;$$5386 = $88; + } + } else { + $73 = ((($$4385441)) + 1|0); + $74 = HEAP8[$$4385441>>0]|0; + $75 = $74&255; + $76 = (0 - ($75))|0; + $77 = $72 ? $75 : $76; + $78 = (($77) + ($$0403440))|0; + $$1404 = $78;$$5386 = $73; + } + $89 = $$1404&65535; + $90 = (((($22) + (($65*14)|0)|0)) + 2|0); + HEAP16[$90>>1] = $89; + $91 = (($$2368442) + 1)|0; + $exitcond = ($$2368442|0)==($18|0); + if ($exitcond) { + $$0353439 = 0;$$0377437 = 0;$$0379436 = 0;$$0387435 = 0;$$0390434 = 0;$$0393433 = 0;$$0396432 = 0;$$0399431 = 0;$$0401430 = 0;$$0407429 = 0;$$0409428 = 0;$$3369438 = 0; + break; + } else { + $$0403440 = $$1404;$$2368442 = $91;$$4385441 = $$5386; + } + } + while(1) { + $92 = (($$3369438) + ($13))|0; + $93 = (((($22) + (($92*14)|0)|0)) + 12|0); + $94 = HEAP8[$93>>0]|0; + $95 = (($22) + (($92*14)|0)|0); + $96 = HEAP16[$95>>1]|0; + $97 = $96 << 16 >> 16; + $98 = (((($22) + (($92*14)|0)|0)) + 2|0); + $99 = HEAP16[$98>>1]|0; + $100 = $99 << 16 >> 16; + $101 = ($$0379436|0)==($$3369438|0); + $102 = $94 & 1; + $103 = ($102<<24>>24)!=(0); + do { + if ($101) { + $104 = ($$3369438|0)==(0); + if ($104) { + $$1354 = $$0353439; + } else { + $105 = (_stbtt__close_shape($22,$$0353439,$$0409428,$$0407429,$$0396432,$$0393433,$$0390434,$$0387435,$$0401430,$$0399431)|0); + $$1354 = $105; + } + $106 = $103 ^ 1; + $107 = $106&1; + do { + if ($103) { + $$1388 = $$0387435;$$1391 = $$0390434;$$1394 = $100;$$1397 = $97;$$4370 = $$3369438; + } else { + $108 = (($92) + 1)|0; + $109 = (((($22) + (($108*14)|0)|0)) + 12|0); + $110 = HEAP8[$109>>0]|0; + $111 = $110 & 1; + $112 = ($111<<24>>24)==(0); + $113 = (((($22) + (($108*14)|0)|0)) + 2|0); + $114 = HEAP16[$113>>1]|0; + $115 = (($22) + (($108*14)|0)|0); + $116 = HEAP16[$115>>1]|0; + $117 = $114 << 16 >> 16; + $118 = $116 << 16 >> 16; + if ($112) { + $119 = (($118) + ($97))|0; + $120 = $119 >> 1; + $121 = (($117) + ($100))|0; + $122 = $121 >> 1; + $$1388 = $100;$$1391 = $97;$$1394 = $122;$$1397 = $120;$$4370 = $$3369438; + break; + } else { + $123 = (($$3369438) + 1)|0; + $$1388 = $100;$$1391 = $97;$$1394 = $117;$$1397 = $118;$$4370 = $123; + break; + } + } + } while(0); + $124 = (($$1354) + 1)|0; + $125 = (($22) + (($$1354*14)|0)|0); + _stbtt_setvertex($125,1,$$1397,$$1394,0,0); + $126 = $$0377437 << 1; + $127 = (($12) + ($126)|0); + $128 = (_ttUSHORT($127)|0); + $129 = $128&65535; + $130 = (($129) + 1)|0; + $131 = (($$0377437) + 1)|0; + $$1378 = $131;$$1380 = $130;$$1400 = $$0399431;$$1402 = $$0401430;$$1408 = $107;$$1410 = 0;$$2389 = $$1388;$$2392 = $$1391;$$2395 = $$1394;$$2398 = $$1397;$$3356 = $124;$$5371 = $$4370; + } else { + $132 = ($$0409428|0)!=(0); + $133 = (($$0353439) + 1)|0; + $134 = (($22) + (($$0353439*14)|0)|0); + if (!($103)) { + if (!($132)) { + $$1378 = $$0377437;$$1380 = $$0379436;$$1400 = $100;$$1402 = $97;$$1408 = $$0407429;$$1410 = 1;$$2389 = $$0387435;$$2392 = $$0390434;$$2395 = $$0393433;$$2398 = $$0396432;$$3356 = $$0353439;$$5371 = $$3369438; + break; + } + $135 = (($100) + ($$0399431))|0; + $136 = $135 >> 1; + $137 = (($97) + ($$0401430))|0; + $138 = $137 >> 1; + _stbtt_setvertex($134,3,$138,$136,$$0401430,$$0399431); + $$1378 = $$0377437;$$1380 = $$0379436;$$1400 = $100;$$1402 = $97;$$1408 = $$0407429;$$1410 = 1;$$2389 = $$0387435;$$2392 = $$0390434;$$2395 = $$0393433;$$2398 = $$0396432;$$3356 = $133;$$5371 = $$3369438; + break; + } + if ($132) { + _stbtt_setvertex($134,3,$97,$100,$$0401430,$$0399431); + $$1378 = $$0377437;$$1380 = $$0379436;$$1400 = $$0399431;$$1402 = $$0401430;$$1408 = $$0407429;$$1410 = 0;$$2389 = $$0387435;$$2392 = $$0390434;$$2395 = $$0393433;$$2398 = $$0396432;$$3356 = $133;$$5371 = $$3369438; + break; + } else { + _stbtt_setvertex($134,2,$97,$100,0,0); + $$1378 = $$0377437;$$1380 = $$0379436;$$1400 = $$0399431;$$1402 = $$0401430;$$1408 = $$0407429;$$1410 = 0;$$2389 = $$0387435;$$2392 = $$0390434;$$2395 = $$0393433;$$2398 = $$0396432;$$3356 = $133;$$5371 = $$3369438; + break; + } + } + } while(0); + $139 = (($$5371) + 1)|0; + $140 = ($$5371|0)<($18|0); + if ($140) { + $$0353439 = $$3356;$$0377437 = $$1378;$$0379436 = $$1380;$$0387435 = $$2389;$$0390434 = $$2392;$$0393433 = $$2395;$$0396432 = $$2398;$$0399431 = $$1400;$$0401430 = $$1402;$$0407429 = $$1408;$$0409428 = $$1410;$$3369438 = $139; + } else { + break; + } + } + $141 = (_stbtt__close_shape($22,$$3356,$$1410,$$1408,$$2398,$$2395,$$2392,$$2389,$$1402,$$1400)|0); + $$4352 = $22;$$9 = $141; + } else { + $142 = ($9<<16>>16)==(-1); + if (!($142)) { + $264 = ($9<<16>>16)<(0); + if (!($264)) { + $$4352 = 0;$$9 = 0; + break; + } + ___assert_fail((12794|0),(12334|0),1723,(13113|0)); + // unreachable; + } + $143 = ((($8)) + 10|0); + $$0348453 = 0;$$0372451 = $143;$$5452 = 0;$250 = 0;$255 = 0;$260 = 0; + while(1) { + HEAP32[$3>>2] = 0; + $144 = (_ttSHORT($$0372451)|0); + $145 = ((($$0372451)) + 2|0); + $146 = (_ttSHORT($145)|0); + $147 = ((($$0372451)) + 4|0); + $148 = $144&65535; + $149 = $148 & 2; + $150 = ($149|0)==(0); + if ($150) { + label = 42; + break; + } + $151 = $148 & 1; + $152 = ($151|0)==(0); + if ($152) { + $158 = HEAP8[$147>>0]|0; + $159 = (+($158<<24>>24)); + $160 = ((($$0372451)) + 5|0); + $161 = HEAP8[$160>>0]|0; + $162 = (+($161<<24>>24)); + $$sink = 6;$$sroa$31$0 = $159;$$sroa$35$0 = $162; + } else { + $153 = (_ttSHORT($147)|0); + $154 = (+($153<<16>>16)); + $155 = ((($$0372451)) + 6|0); + $156 = (_ttSHORT($155)|0); + $157 = (+($156<<16>>16)); + $$sink = 8;$$sroa$31$0 = $154;$$sroa$35$0 = $157; + } + $163 = (($$0372451) + ($$sink)|0); + $164 = $148 & 8; + $165 = ($164|0)==(0); + do { + if ($165) { + $170 = $148 & 64; + $171 = ($170|0)==(0); + if (!($171)) { + $172 = (_ttSHORT($163)|0); + $173 = (+($172<<16>>16)); + $174 = $173 * 6.103515625E-5; + $175 = ((($163)) + 2|0); + $176 = (_ttSHORT($175)|0); + $177 = (+($176<<16>>16)); + $178 = $177 * 6.103515625E-5; + $179 = ((($163)) + 4|0); + $$2374 = $179;$$sroa$0$0 = $174;$$sroa$10$0 = 0.0;$$sroa$17$0 = 0.0;$$sroa$24$0 = $178; + break; + } + $180 = $148 & 128; + $181 = ($180|0)==(0); + if ($181) { + $$2374 = $163;$$sroa$0$0 = 1.0;$$sroa$10$0 = 0.0;$$sroa$17$0 = 0.0;$$sroa$24$0 = 1.0; + } else { + $182 = (_ttSHORT($163)|0); + $183 = (+($182<<16>>16)); + $184 = $183 * 6.103515625E-5; + $185 = ((($163)) + 2|0); + $186 = (_ttSHORT($185)|0); + $187 = (+($186<<16>>16)); + $188 = $187 * 6.103515625E-5; + $189 = ((($163)) + 4|0); + $190 = (_ttSHORT($189)|0); + $191 = (+($190<<16>>16)); + $192 = $191 * 6.103515625E-5; + $193 = ((($163)) + 6|0); + $194 = (_ttSHORT($193)|0); + $195 = (+($194<<16>>16)); + $196 = $195 * 6.103515625E-5; + $197 = ((($163)) + 8|0); + $$2374 = $197;$$sroa$0$0 = $184;$$sroa$10$0 = $188;$$sroa$17$0 = $192;$$sroa$24$0 = $196; + } + } else { + $166 = (_ttSHORT($163)|0); + $167 = (+($166<<16>>16)); + $168 = $167 * 6.103515625E-5; + $169 = ((($163)) + 2|0); + $$2374 = $169;$$sroa$0$0 = $168;$$sroa$10$0 = 0.0;$$sroa$17$0 = 0.0;$$sroa$24$0 = $168; + } + } while(0); + $198 = $$sroa$0$0 * $$sroa$0$0; + $199 = $$sroa$10$0 * $$sroa$10$0; + $200 = $199 + $198; + $sqrtf = (+Math_sqrt((+$200))); + $201 = $$sroa$17$0 * $$sroa$17$0; + $202 = $$sroa$24$0 * $$sroa$24$0; + $203 = $202 + $201; + $sqrtf411 = (+Math_sqrt((+$203))); + $204 = $146&65535; + $205 = (_stbtt_GetGlyphShape($0,$204,$3)|0); + $206 = ($205|0)>(0); + if ($206) { + $207 = HEAP32[$3>>2]|0; + $$0363450 = 0; + while(1) { + $208 = (($207) + (($$0363450*14)|0)|0); + $209 = HEAP16[$208>>1]|0; + $210 = (((($207) + (($$0363450*14)|0)|0)) + 2|0); + $211 = HEAP16[$210>>1]|0; + $212 = (+($209<<16>>16)); + $213 = $$sroa$0$0 * $212; + $214 = (+($211<<16>>16)); + $215 = $$sroa$17$0 * $214; + $216 = $213 + $215; + $217 = $$sroa$31$0 + $216; + $218 = $sqrtf * $217; + $219 = (~~(($218))); + HEAP16[$208>>1] = $219; + $220 = $$sroa$10$0 * $212; + $221 = $$sroa$24$0 * $214; + $222 = $220 + $221; + $223 = $$sroa$35$0 + $222; + $224 = $sqrtf411 * $223; + $225 = (~~(($224))); + HEAP16[$210>>1] = $225; + $226 = (((($207) + (($$0363450*14)|0)|0)) + 4|0); + $227 = HEAP16[$226>>1]|0; + $228 = (((($207) + (($$0363450*14)|0)|0)) + 6|0); + $229 = HEAP16[$228>>1]|0; + $230 = (+($227<<16>>16)); + $231 = $$sroa$0$0 * $230; + $232 = (+($229<<16>>16)); + $233 = $$sroa$17$0 * $232; + $234 = $231 + $233; + $235 = $$sroa$31$0 + $234; + $236 = $sqrtf * $235; + $237 = (~~(($236))); + HEAP16[$226>>1] = $237; + $238 = $$sroa$10$0 * $230; + $239 = $$sroa$24$0 * $232; + $240 = $238 + $239; + $241 = $$sroa$35$0 + $240; + $242 = $sqrtf411 * $241; + $243 = (~~(($242))); + HEAP16[$228>>1] = $243; + $244 = (($$0363450) + 1)|0; + $exitcond460 = ($244|0)==($205|0); + if ($exitcond460) { + break; + } else { + $$0363450 = $244; + } + } + $245 = (($205) + ($$5452))|0; + $246 = ($245*14)|0; + $247 = (_malloc($246)|0); + $248 = ($247|0)==(0|0); + if ($248) { + break; + } + $253 = ($$5452|0)>(0); + if ($253) { + $254 = ($$5452*14)|0; + _memcpy(($247|0),($255|0),($254|0))|0; + } + $256 = (($247) + (($$5452*14)|0)|0); + $257 = HEAP32[$3>>2]|0; + $258 = ($205*14)|0; + _memcpy(($256|0),($257|0),($258|0))|0; + $259 = ($$0348453|0)==(0|0); + if (!($259)) { + _free($260); + } + $261 = HEAP32[$3>>2]|0; + _free($261); + $$1349 = $247;$$6 = $245;$265 = $247;$266 = $247;$267 = $247; + } else { + $$1349 = $$0348453;$$6 = $$5452;$265 = $250;$266 = $260;$267 = $255; + } + $262 = $148 & 32; + $263 = ($262|0)==(0); + if ($263) { + $$4352 = $$1349;$$9 = $$6; + break L4; + } else { + $$0348453 = $$1349;$$0372451 = $$2374;$$5452 = $$6;$250 = $265;$255 = $267;$260 = $266; + } + } + if ((label|0) == 42) { + ___assert_fail((12794|0),(12334|0),1670,(13113|0)); + // unreachable; + } + $249 = ($$0348453|0)==(0|0); + if (!($249)) { + _free($250); + } + $251 = HEAP32[$3>>2]|0; + $252 = ($251|0)==(0|0); + if (!($252)) { + _free($251); + } + $$4 = 0; + STACKTOP = sp;return ($$4|0); + } + } while(0); + HEAP32[$2>>2] = $$4352; + $$4 = $$9; + STACKTOP = sp;return ($$4|0); +} +function _stbtt__GetGlyphShapeT2($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0; + var stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); + $3 = sp + 48|0; + $4 = sp; + $5 = ((($3)) + 4|0); + dest=$5; stop=dest+44|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + HEAP32[$3>>2] = 1; + dest=$4; stop=dest+48|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $6 = (_stbtt__run_charstring($0,$1,$3)|0); + $7 = ($6|0)==(0); + if (!($7)) { + $8 = ((($3)) + 44|0); + $9 = HEAP32[$8>>2]|0; + $10 = ($9*14)|0; + $11 = (_malloc($10)|0); + HEAP32[$2>>2] = $11; + $12 = ((($4)) + 40|0); + HEAP32[$12>>2] = $11; + $13 = (_stbtt__run_charstring($0,$1,$4)|0); + $14 = ($13|0)==(0); + if (!($14)) { + $15 = ((($4)) + 44|0); + $16 = HEAP32[$15>>2]|0; + $17 = HEAP32[$8>>2]|0; + $18 = ($16|0)==($17|0); + if ($18) { + $$0 = $16; + STACKTOP = sp;return ($$0|0); + } else { + ___assert_fail((13040|0),(12334|0),2113,(13090|0)); + // unreachable; + } + } + } + HEAP32[$2>>2] = 0; + $$0 = 0; + STACKTOP = sp;return ($$0|0); +} +function _stbtt__close_shape($0,$1,$2,$3,$4,$5,$6,$7,$8,$9) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + $6 = $6|0; + $7 = $7|0; + $8 = $8|0; + $9 = $9|0; + var $$0 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, label = 0, sp = 0; + sp = STACKTOP; + $10 = ($3|0)==(0); + $11 = ($2|0)!=(0); + $12 = (($1) + 1)|0; + $13 = (($0) + (($1*14)|0)|0); + if (!($10)) { + if ($11) { + $14 = (($9) + ($7))|0; + $15 = $14 >> 1; + $16 = (($8) + ($6))|0; + $17 = $16 >> 1; + _stbtt_setvertex($13,3,$17,$15,$8,$9); + $$0 = $12; + } else { + $$0 = $1; + } + $18 = (($$0) + 1)|0; + $19 = (($0) + (($$0*14)|0)|0); + _stbtt_setvertex($19,3,$4,$5,$6,$7); + $$1 = $18; + return ($$1|0); + } + if ($11) { + _stbtt_setvertex($13,3,$4,$5,$8,$9); + $$1 = $12; + return ($$1|0); + } else { + _stbtt_setvertex($13,2,$4,$5,0,0); + $$1 = $12; + return ($$1|0); + } + return (0)|0; +} +function _stbtt_InitFont_internal($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0902 = 0, $$1 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$pr = 0, $$sink = 0, $10 = 0, $100 = 0, $101 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0; + var $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0; + var $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0; + var $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0; + var $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 192|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(192|0); + $$byval_copy2 = sp + 172|0; + $$byval_copy1 = sp + 160|0; + $2 = sp + 148|0; + $3 = sp + 136|0; + $4 = sp + 124|0; + $5 = sp + 112|0; + $6 = sp + 108|0; + $7 = sp + 104|0; + $8 = sp + 100|0; + $9 = sp + 96|0; + $10 = sp + 84|0; + $11 = sp + 72|0; + $12 = sp + 60|0; + $13 = sp + 48|0; + $14 = sp + 36|0; + $15 = sp + 24|0; + $16 = sp + 12|0; + $17 = sp; + $18 = ((($0)) + 4|0); + HEAP32[$18>>2] = $1; + $19 = ((($0)) + 8|0); + HEAP32[$19>>2] = 0; + $20 = ((($0)) + 48|0); + _stbtt__new_buf($2,0,0); + ;HEAP32[$20>>2]=HEAP32[$2>>2]|0;HEAP32[$20+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$20+8>>2]=HEAP32[$2+8>>2]|0; + $21 = (_stbtt__find_table($1,13213)|0); + $22 = (_stbtt__find_table($1,13218)|0); + $23 = ((($0)) + 16|0); + HEAP32[$23>>2] = $22; + $24 = (_stbtt__find_table($1,13223)|0); + $25 = ((($0)) + 20|0); + HEAP32[$25>>2] = $24; + $26 = (_stbtt__find_table($1,13228)|0); + $27 = ((($0)) + 24|0); + HEAP32[$27>>2] = $26; + $28 = (_stbtt__find_table($1,13233)|0); + $29 = ((($0)) + 28|0); + HEAP32[$29>>2] = $28; + $30 = (_stbtt__find_table($1,13238)|0); + $31 = ((($0)) + 32|0); + HEAP32[$31>>2] = $30; + $32 = (_stbtt__find_table($1,13243)|0); + $33 = ((($0)) + 36|0); + HEAP32[$33>>2] = $32; + $34 = ($21|0)==(0); + if ($34) { + $$1 = 0; + STACKTOP = sp;return ($$1|0); + } + $35 = HEAP32[$25>>2]|0; + $36 = ($35|0)==(0); + if ($36) { + $$1 = 0; + STACKTOP = sp;return ($$1|0); + } + $37 = HEAP32[$29>>2]|0; + $38 = ($37|0)==(0); + if ($38) { + $$1 = 0; + STACKTOP = sp;return ($$1|0); + } + $39 = HEAP32[$31>>2]|0; + $40 = ($39|0)==(0); + if ($40) { + $$1 = 0; + STACKTOP = sp;return ($$1|0); + } + $41 = HEAP32[$27>>2]|0; + $42 = ($41|0)==(0); + L13: do { + if ($42) { + HEAP32[$6>>2] = 2; + HEAP32[$7>>2] = 0; + HEAP32[$8>>2] = 0; + HEAP32[$9>>2] = 0; + $45 = (_stbtt__find_table($1,13248)|0); + $46 = ($45|0)==(0); + do { + if (!($46)) { + $47 = ((($0)) + 96|0); + _stbtt__new_buf($10,0,0); + ;HEAP32[$47>>2]=HEAP32[$10>>2]|0;HEAP32[$47+4>>2]=HEAP32[$10+4>>2]|0;HEAP32[$47+8>>2]=HEAP32[$10+8>>2]|0; + $48 = ((($0)) + 108|0); + _stbtt__new_buf($11,0,0); + ;HEAP32[$48>>2]=HEAP32[$11>>2]|0;HEAP32[$48+4>>2]=HEAP32[$11+4>>2]|0;HEAP32[$48+8>>2]=HEAP32[$11+8>>2]|0; + $49 = (($1) + ($45)|0); + _stbtt__new_buf($12,$49,536870912); + ;HEAP32[$20>>2]=HEAP32[$12>>2]|0;HEAP32[$20+4>>2]=HEAP32[$12+4>>2]|0;HEAP32[$20+8>>2]=HEAP32[$12+8>>2]|0; + ;HEAP32[$3>>2]=HEAP32[$12>>2]|0;HEAP32[$3+4>>2]=HEAP32[$12+4>>2]|0;HEAP32[$3+8>>2]=HEAP32[$12+8>>2]|0; + _stbtt__buf_skip($3,2); + $50 = (_stbtt__buf_get8($3)|0); + $51 = $50&255; + _stbtt__buf_seek($3,$51); + _stbtt__cff_get_index($$byval_copy2,$3); + _stbtt__cff_get_index($5,$3); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0; + _stbtt__cff_index_get($4,$$byval_copy2,0); + _stbtt__cff_get_index($$byval_copy2,$3); + $52 = ((($0)) + 72|0); + _stbtt__cff_get_index($13,$3); + ;HEAP32[$52>>2]=HEAP32[$13>>2]|0;HEAP32[$52+4>>2]=HEAP32[$13+4>>2]|0;HEAP32[$52+8>>2]=HEAP32[$13+8>>2]|0; + _stbtt__dict_get_ints($4,17,1,$7); + _stbtt__dict_get_ints($4,262,1,$6); + _stbtt__dict_get_ints($4,292,1,$8); + _stbtt__dict_get_ints($4,293,1,$9); + $53 = ((($0)) + 84|0); + ;HEAP32[$$byval_copy1>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$3+8>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$4+8>>2]|0; + _stbtt__get_subrs($14,$$byval_copy1,$$byval_copy2); + ;HEAP32[$53>>2]=HEAP32[$14>>2]|0;HEAP32[$53+4>>2]=HEAP32[$14+4>>2]|0;HEAP32[$53+8>>2]=HEAP32[$14+8>>2]|0; + $54 = HEAP32[$6>>2]|0; + $55 = ($54|0)!=(2); + $56 = HEAP32[$7>>2]|0; + $57 = ($56|0)==(0); + $or$cond = $55 | $57; + if (!($or$cond)) { + $58 = HEAP32[$8>>2]|0; + $59 = ($58|0)==(0); + if (!($59)) { + $60 = HEAP32[$9>>2]|0; + $61 = ($60|0)==(0); + if ($61) { + break; + } + _stbtt__buf_seek($3,$58); + _stbtt__cff_get_index($15,$3); + ;HEAP32[$47>>2]=HEAP32[$15>>2]|0;HEAP32[$47+4>>2]=HEAP32[$15+4>>2]|0;HEAP32[$47+8>>2]=HEAP32[$15+8>>2]|0; + $62 = HEAP32[$9>>2]|0; + $63 = ((($3)) + 8|0); + $64 = HEAP32[$63>>2]|0; + $65 = (($64) - ($62))|0; + _stbtt__buf_range($16,$3,$62,$65); + ;HEAP32[$48>>2]=HEAP32[$16>>2]|0;HEAP32[$48+4>>2]=HEAP32[$16+4>>2]|0;HEAP32[$48+8>>2]=HEAP32[$16+8>>2]|0; + } + $66 = HEAP32[$7>>2]|0; + _stbtt__buf_seek($3,$66); + $67 = ((($0)) + 60|0); + _stbtt__cff_get_index($17,$3); + ;HEAP32[$67>>2]=HEAP32[$17>>2]|0;HEAP32[$67+4>>2]=HEAP32[$17+4>>2]|0;HEAP32[$67+8>>2]=HEAP32[$17+8>>2]|0; + break L13; + } + } + } while(0); + $$1 = 0; + STACKTOP = sp;return ($$1|0); + } else { + $43 = HEAP32[$23>>2]|0; + $44 = ($43|0)==(0); + if ($44) { + $$1 = 0; + STACKTOP = sp;return ($$1|0); + } + } + } while(0); + $68 = (_stbtt__find_table($1,13253)|0); + $69 = ($68|0)==(0); + if ($69) { + $$sink = 65535; + } else { + $70 = (($1) + ($68)|0); + $71 = ((($70)) + 4|0); + $72 = (_ttUSHORT($71)|0); + $73 = $72&65535; + $$sink = $73; + } + $74 = ((($0)) + 12|0); + HEAP32[$74>>2] = $$sink; + $75 = (($1) + ($21)|0); + $76 = ((($75)) + 2|0); + $77 = (_ttUSHORT($76)|0); + $78 = $77&65535; + $79 = ((($0)) + 40|0); + HEAP32[$79>>2] = 0; + $80 = ($77<<16>>16)==(0); + if ($80) { + $$1 = 0; + STACKTOP = sp;return ($$1|0); + } + $81 = (($21) + 4)|0; + $$0902 = 0; + while(1) { + $82 = $$0902 << 3; + $83 = (($81) + ($82))|0; + $84 = (($1) + ($83)|0); + $85 = (_ttUSHORT($84)|0); + L35: do { + switch ($85<<16>>16) { + case 3: { + $86 = ((($84)) + 2|0); + $87 = (_ttUSHORT($86)|0); + switch ($87<<16>>16) { + case 10: case 1: { + break; + } + default: { + break L35; + } + } + $88 = ((($84)) + 4|0); + $89 = (_ttULONG($88)|0); + $90 = (($89) + ($21))|0; + HEAP32[$79>>2] = $90; + break; + } + case 0: { + $91 = ((($84)) + 4|0); + $92 = (_ttULONG($91)|0); + $93 = (($92) + ($21))|0; + HEAP32[$79>>2] = $93; + break; + } + default: { + } + } + } while(0); + $94 = (($$0902) + 1)|0; + $exitcond = ($94|0)==($78|0); + if ($exitcond) { + break; + } else { + $$0902 = $94; + } + } + $$pr = HEAP32[$79>>2]|0; + $95 = ($$pr|0)==(0); + if ($95) { + $$1 = 0; + STACKTOP = sp;return ($$1|0); + } + $96 = HEAP32[$25>>2]|0; + $97 = (($1) + ($96)|0); + $98 = ((($97)) + 50|0); + $99 = (_ttUSHORT($98)|0); + $100 = $99&65535; + $101 = ((($0)) + 44|0); + HEAP32[$101>>2] = $100; + $$1 = 1; + STACKTOP = sp;return ($$1|0); +} +function _stbtt__find_table($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0312 = 0, $$2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 4|0); + $3 = (_ttUSHORT($2)|0); + $4 = $3&65535; + $5 = ($3<<16>>16)==(0); + if ($5) { + $$2 = 0; + return ($$2|0); + } + $6 = HEAP8[$1>>0]|0; + $7 = $6 << 24 >> 24; + $8 = ((($1)) + 1|0); + $9 = ((($1)) + 2|0); + $10 = ((($1)) + 3|0); + $$0312 = 0; + while(1) { + $11 = $$0312 << 4; + $12 = $11 | 12; + $13 = (($0) + ($12)|0); + $14 = HEAP8[$13>>0]|0; + $15 = $14&255; + $16 = ($15|0)==($7|0); + if ($16) { + $17 = ((($13)) + 1|0); + $18 = HEAP8[$17>>0]|0; + $19 = $18&255; + $20 = HEAP8[$8>>0]|0; + $21 = $20 << 24 >> 24; + $22 = ($19|0)==($21|0); + if ($22) { + $23 = ((($13)) + 2|0); + $24 = HEAP8[$23>>0]|0; + $25 = $24&255; + $26 = HEAP8[$9>>0]|0; + $27 = $26 << 24 >> 24; + $28 = ($25|0)==($27|0); + if ($28) { + $29 = ((($13)) + 3|0); + $30 = HEAP8[$29>>0]|0; + $31 = $30&255; + $32 = HEAP8[$10>>0]|0; + $33 = $32 << 24 >> 24; + $34 = ($31|0)==($33|0); + if ($34) { + break; + } + } + } + } + $37 = (($$0312) + 1)|0; + $38 = ($37|0)<($4|0); + if ($38) { + $$0312 = $37; + } else { + $$2 = 0; + label = 9; + break; + } + } + if ((label|0) == 9) { + return ($$2|0); + } + $35 = ((($13)) + 8|0); + $36 = (_ttULONG($35)|0); + $$2 = $36; + return ($$2|0); +} function _DrawTextEx($0,$1,$2,$3,$4,$5) { $0 = $0|0; $1 = $1|0; @@ -26740,7 +31989,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,12028)|0); + $12 = (_strstr($11,13258)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -26749,7 +31998,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,12032)|0); + $17 = (_strstr($16,13262)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -26758,7 +32007,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,12036)|0); + $22 = (_strstr($21,13266)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -26767,7 +32016,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,12040)|0); + $27 = (_strstr($26,13270)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -26776,1210 +32025,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,12046)|0); + $32 = (_strcmp($31,13276)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,12084)|0); + $35 = (_strcmp($34,13314)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 12103; + HEAP32[$3>>2] = 13333; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,12116)|0); + $38 = (_strcmp($37,13346)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 12137; + HEAP32[$3>>2] = 13367; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,12152)|0); + $41 = (_strcmp($40,13382)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 12167; + HEAP32[$3>>2] = 13397; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,12182)|0); + $44 = (_strcmp($43,13412)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 12197; + HEAP32[$3>>2] = 13427; } } else { - HEAP32[$3>>2] = 12068; + HEAP32[$3>>2] = 13298; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,12212)|0); + $47 = (_strcmp($46,13442)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,12226)|0); + $50 = (_strcmp($49,13456)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,12238)|0); + $53 = (_strcmp($52,13468)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,12252)|0); + $56 = (_strcmp($55,13482)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,12264)|0); + $59 = (_strcmp($58,13494)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,12278)|0); + $62 = (_strcmp($61,13508)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,12292)|0); + $65 = (_strcmp($64,13522)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,12309)|0); + $68 = (_strcmp($67,13539)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,12332)|0); + $71 = (_strcmp($70,13562)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,12358)|0); + $74 = (_strcmp($73,13588)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,12371)|0); + $77 = (_strcmp($76,13601)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,12387)|0); + $80 = (_strcmp($79,13617)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,12400)|0); + $83 = (_strcmp($82,13630)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,12414)|0); + $86 = (_strcmp($85,13644)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,12434)|0); + $89 = (_strcmp($88,13664)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,12454)|0); + $92 = (_strcmp($91,13684)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,12471)|0); + $95 = (_strcmp($94,13701)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,12488)|0); + $98 = (_strcmp($97,13718)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,12500)|0); + $101 = (_strcmp($100,13730)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,12513)|0); + $104 = (_strcmp($103,13743)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,12529)|0); + $107 = (_strcmp($106,13759)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,12552)|0); + $110 = (_strcmp($109,13782)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,12565)|0); + $113 = (_strcmp($112,13795)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,12581)|0); + $116 = (_strcmp($115,13811)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,12592)|0); + $119 = (_strcmp($118,13822)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,12611)|0); + $122 = (_strcmp($121,13841)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,12633)|0); + $125 = (_strcmp($124,13863)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,12652)|0); + $128 = (_strcmp($127,13882)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,12681)|0); + $131 = (_strcmp($130,13911)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,12698)|0); + $134 = (_strcmp($133,13928)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,12713)|0); + $137 = (_strcmp($136,13943)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,12728)|0); + $140 = (_strcmp($139,13958)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,12749)|0); + $143 = (_strcmp($142,13979)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,12769)|0); + $146 = (_strcmp($145,13999)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,12789)|0); + $149 = (_strcmp($148,14019)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,12815)|0); + $152 = (_strcmp($151,14045)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,12834)|0); + $155 = (_strcmp($154,14064)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,12846)|0); + $158 = (_strcmp($157,14076)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,12858)|0); + $161 = (_strcmp($160,14088)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,12870)|0); + $164 = (_strcmp($163,14100)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,12882)|0); + $167 = (_strcmp($166,14112)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,12894)|0); + $170 = (_strcmp($169,14124)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,12906)|0); + $173 = (_strcmp($172,14136)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,12918)|0); + $176 = (_strcmp($175,14148)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,12930)|0); + $179 = (_strcmp($178,14160)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,12943)|0); + $182 = (_strcmp($181,14173)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,12956)|0); + $185 = (_strcmp($184,14186)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,12969)|0); + $188 = (_strcmp($187,14199)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,12982)|0); + $191 = (_strcmp($190,14212)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,12995)|0); + $194 = (_strcmp($193,14225)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,13008)|0); + $197 = (_strcmp($196,14238)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,13021)|0); + $200 = (_strcmp($199,14251)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,13034)|0); + $203 = (_strcmp($202,14264)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,13053)|0); + $206 = (_strcmp($205,14283)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,13072)|0); + $209 = (_strcmp($208,14302)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,13091)|0); + $212 = (_strcmp($211,14321)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,13104)|0); + $215 = (_strcmp($214,14334)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,13122)|0); + $218 = (_strcmp($217,14352)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,13140)|0); + $221 = (_strcmp($220,14370)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,13158)|0); + $224 = (_strcmp($223,14388)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,13176)|0); + $227 = (_strcmp($226,14406)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,13196)|0); + $230 = (_strcmp($229,14426)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,12137)|0); + $233 = (_strcmp($232,13367)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,13214)|0); + $236 = (_strcmp($235,14444)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,13229)|0); + $239 = (_strcmp($238,14459)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,13250)|0); + $242 = (_strcmp($241,14480)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,13265)|0); + $245 = (_strcmp($244,14495)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,13283)|0); + $248 = (_strcmp($247,14513)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,13299)|0); + $251 = (_strcmp($250,14529)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,13318)|0); + $254 = (_strcmp($253,14548)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,13332)|0); + $257 = (_strcmp($256,14562)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,13347)|0); + $260 = (_strcmp($259,14577)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,12068)|0); + $263 = (_strcmp($262,13298)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,13358)|0); + $266 = (_strcmp($265,14588)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,12167)|0); + $269 = (_strcmp($268,13397)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,12197)|0); + $272 = (_strcmp($271,13427)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,13374)|0); + $275 = (_strcmp($274,14604)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,13401)|0); + $278 = (_strcmp($277,14631)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,13415)|0); + $281 = (_strcmp($280,14645)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,12103)|0); + $284 = (_strcmp($283,13333)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,13435)|0); + $287 = (_strcmp($286,14665)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,13453)|0); + $290 = (_strcmp($289,14683)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,13465)|0); + $293 = (_strcmp($292,14695)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,13486)|0); + $296 = (_strcmp($295,14716)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,13504)|0); + $299 = (_strcmp($298,14734)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,13522)|0); + $302 = (_strcmp($301,14752)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,13543)|0); + $305 = (_strcmp($304,14773)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,13569)|0); + $308 = (_strcmp($307,14799)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,13592)|0); + $311 = (_strcmp($310,14822)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,13630)|0); + $314 = (_strcmp($313,14860)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,13646)|0); + $317 = (_strcmp($316,14876)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,13661)|0); + $320 = (_strcmp($319,14891)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,13684)|0); + $323 = (_strcmp($322,14914)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,13697)|0); + $326 = (_strcmp($325,14927)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,13711)|0); + $329 = (_strcmp($328,14941)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,13725)|0); + $332 = (_strcmp($331,14955)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,13745)|0); + $335 = (_strcmp($334,14975)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,13765)|0); + $338 = (_strcmp($337,14995)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,13781)|0); + $341 = (_strcmp($340,15011)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,13799)|0); + $344 = (_strcmp($343,15029)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,13815)|0); + $347 = (_strcmp($346,15045)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,13830)|0); + $350 = (_strcmp($349,15060)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,13852)|0); + $353 = (_strcmp($352,15082)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,13870)|0); + $356 = (_strcmp($355,15100)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,13891)|0); + $359 = (_strcmp($358,15121)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,13909)|0); + $362 = (_strcmp($361,15139)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,13922)|0); + $365 = (_strcmp($364,15152)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,13937)|0); + $368 = (_strcmp($367,15167)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,13951)|0); + $371 = (_strcmp($370,15181)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,13961)|0); + $374 = (_strcmp($373,15191)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,13971)|0); + $377 = (_strcmp($376,15201)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,13993)|0); + $380 = (_strcmp($379,15223)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,14019)|0); + $383 = (_strcmp($382,15249)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,14046)|0); + $386 = (_strcmp($385,15276)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,14059)|0); + $389 = (_strcmp($388,15289)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,14074)|0); + $392 = (_strcmp($391,15304)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,14089)|0); + $395 = (_strcmp($394,15319)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,14113)|0); + $398 = (_strcmp($397,15343)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,14124)|0); + $401 = (_strcmp($400,15354)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,14146)|0); + $404 = (_strcmp($403,15376)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,14168)|0); + $407 = (_strcmp($406,15398)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,14192)|0); + $410 = (_strcmp($409,15422)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,14201)|0); + $413 = (_strcmp($412,15431)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,14209)|0); + $416 = (_strcmp($415,15439)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,14222)|0); + $419 = (_strcmp($418,15452)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,14236)|0); + $422 = (_strcmp($421,15466)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,14248)|0); + $425 = (_strcmp($424,15478)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,14257)|0); + $428 = (_strcmp($427,15487)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,14267)|0); + $431 = (_strcmp($430,15497)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,14279)|0); + $434 = (_strcmp($433,15509)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,14290)|0); + $437 = (_strcmp($436,15520)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,14298)|0); + $440 = (_strcmp($439,15528)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,14310)|0); + $443 = (_strcmp($442,15540)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,14325)|0); + $446 = (_strcmp($445,15555)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,14337)|0); + $449 = (_strcmp($448,15567)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,14351)|0); + $452 = (_strcmp($451,15581)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,14376)|0); + $455 = (_strcmp($454,15606)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,14393)|0); + $458 = (_strcmp($457,15623)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,14409)|0); + $461 = (_strcmp($460,15639)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,14425)|0); + $464 = (_strcmp($463,15655)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,14437)|0); + $467 = (_strcmp($466,15667)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,14449)|0); + $470 = (_strcmp($469,15679)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,14473)|0); + $473 = (_strcmp($472,15703)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,14486)|0); + $476 = (_strcmp($475,15716)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,14500)|0); + $479 = (_strcmp($478,15730)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,14522)|0); + $482 = (_strcmp($481,15752)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,14529)|0); + $485 = (_strcmp($484,15759)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,14545)|0); + $488 = (_strcmp($487,15775)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,14562)|0); + $491 = (_strcmp($490,15792)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,14579)|0); + $494 = (_strcmp($493,15809)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,14595)|0); + $497 = (_strcmp($496,15825)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,14611)|0); + $500 = (_strcmp($499,15841)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,14628)|0); + $503 = (_strcmp($502,15858)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,14642)|0); + $506 = (_strcmp($505,15872)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,14654)|0); + $509 = (_strcmp($508,15884)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,14665)|0); + $512 = (_strcmp($511,15895)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,14678)|0); + $515 = (_strcmp($514,15908)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,14688)|0); + $518 = (_strcmp($517,15918)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,14705)|0); + $521 = (_strcmp($520,15935)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,14717)|0); + $524 = (_strcmp($523,15947)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,14739)|0); + $527 = (_strcmp($526,15969)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,14759)|0); + $530 = (_strcmp($529,15989)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,14772)|0); + $533 = (_strcmp($532,16002)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,14794)|0); + $536 = (_strcmp($535,16024)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,14814)|0); + $539 = (_strcmp($538,16044)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,14831)|0); + $542 = (_strcmp($541,16061)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,14848)|0); + $545 = (_strcmp($544,16078)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,14868)|0); + $548 = (_strcmp($547,16098)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -28001,7 +33250,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (20372|0); + return (21596|0); } function ___stdio_close($0) { $0 = $0|0; @@ -28458,7 +33707,7 @@ function ___intscan($0,$1,$2,$3,$4) { $48 = (___shgetc($0)|0); $50 = $48; } - $49 = ((14985) + ($50)|0); + $49 = ((16215) + ($50)|0); $51 = HEAP8[$49>>0]|0; $52 = ($51&255)>(15); if ($52) { @@ -28490,7 +33739,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } else { $$166 = $28 ? 10 : $1; - $60 = ((14985) + ($$0159)|0); + $60 = ((16215) + ($$0159)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $63 = ($62>>>0)<($$166>>>0); @@ -28626,10 +33875,10 @@ function ___intscan($0,$1,$2,$3,$4) { $126 = ($$1165168*23)|0; $127 = $126 >>> 5; $128 = $127 & 7; - $129 = (15241 + ($128)|0); + $129 = (16471 + ($128)|0); $130 = HEAP8[$129>>0]|0; $131 = $130 << 24 >> 24; - $132 = ((14985) + ($$1160169)|0); + $132 = ((16215) + ($$1160169)|0); $133 = HEAP8[$132>>0]|0; $134 = $133&255; $135 = ($134>>>0)<($$1165168>>>0); @@ -28651,7 +33900,7 @@ function ___intscan($0,$1,$2,$3,$4) { $145 = (___shgetc($0)|0); $$4163$be = $145; } - $146 = ((14985) + ($$4163$be)|0); + $146 = ((16215) + ($$4163$be)|0); $147 = HEAP8[$146>>0]|0; $148 = $147&255; $149 = ($148>>>0)<($$1165168>>>0); @@ -28702,7 +33951,7 @@ function ___intscan($0,$1,$2,$3,$4) { $177 = (___shgetc($0)|0); $$5$be = $177; } - $178 = ((14985) + ($$5$be)|0); + $178 = ((16215) + ($$5$be)|0); $179 = HEAP8[$178>>0]|0; $180 = $179&255; $181 = ($180>>>0)>=($$1165168>>>0); @@ -28721,7 +33970,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } } - $122 = ((14985) + ($$1160169)|0); + $122 = ((16215) + ($$1160169)|0); $123 = HEAP8[$122>>0]|0; $124 = $123&255; $125 = ($124>>>0)<($$1165168>>>0); @@ -28743,7 +33992,7 @@ function ___intscan($0,$1,$2,$3,$4) { $196 = (___shgetc($0)|0); $$6$be = $196; } - $197 = ((14985) + ($$6$be)|0); + $197 = ((16215) + ($$6$be)|0); $198 = HEAP8[$197>>0]|0; $199 = $198&255; $200 = ($199>>>0)<($$1165168>>>0); @@ -28805,7 +34054,7 @@ function ___intscan($0,$1,$2,$3,$4) { $233 = (___shgetc($0)|0); $$7$be = $233; } - $234 = ((14985) + ($$7$be)|0); + $234 = ((16215) + ($$7$be)|0); $235 = HEAP8[$234>>0]|0; $236 = $235&255; $237 = ($236>>>0)<($$1165168>>>0); @@ -28824,7 +34073,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } while(0); if ((label|0) == 72) { - $238 = ((14985) + ($$8)|0); + $238 = ((16215) + ($$8)|0); $239 = HEAP8[$238>>0]|0; $240 = $239&255; $241 = ($240>>>0)<($$1165167>>>0); @@ -28843,7 +34092,7 @@ function ___intscan($0,$1,$2,$3,$4) { $248 = (___shgetc($0)|0); $$9$be = $248; } - $249 = ((14985) + ($$9$be)|0); + $249 = ((16215) + ($$9$be)|0); $250 = HEAP8[$249>>0]|0; $251 = $250&255; $252 = ($251>>>0)<($$1165167>>>0); @@ -29610,7 +34859,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((15250 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((16480 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -29788,7 +35037,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 15714;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 16944;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -29809,7 +35058,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 15714;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 16944;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -29817,8 +35066,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 15714 : (15716); - $$$ = $238 ? $$ : (15715); + $$ = $240 ? 16944 : (16946); + $$$ = $238 ? $$ : (16945); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -29835,7 +35084,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 15714;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 16944;$242 = $167;$243 = $170; label = 66; break; } @@ -29848,7 +35097,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 15714;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 16944;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -29862,7 +35111,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 15724; + $271 = $270 ? $269 : 16954; $$1 = $271; label = 71; break; @@ -29902,7 +35151,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 15714;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 16944;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -29924,8 +35173,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (15714 + ($208)|0); - $$289 = $or$cond283 ? 15714 : $209; + $209 = (16944 + ($208)|0); + $$289 = $or$cond283 ? 16944 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -29946,7 +35195,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 15714;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 16944;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -30476,7 +35725,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (15762 + ($7)|0); + $9 = (16992 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -30834,14 +36083,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 15731; + $$0471 = $14;$$0520 = 1;$$0521 = 16961; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (15732) : (15737); - $$$ = $16 ? $$ : (15734); + $$ = $18 ? (16962) : (16967); + $$$ = $16 ? $$ : (16964); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -30940,7 +36189,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (15762 + ($80)|0); + $81 = (16992 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -31551,7 +36800,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,15778,1); + _out($0,17008,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -31632,7 +36881,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,15778,1); + _out($0,17008,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -31689,9 +36938,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 15750 : 15754; + $29 = $28 ? 16980 : 16984; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 17681 : 15758; + $31 = $28 ? 18911 : 16988; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -31901,7 +37150,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (15780 + ($$016)|0); + $3 = (17010 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -31912,7 +37161,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 15868;$$115 = 87; + $$01214 = 17098;$$115 = 87; label = 5; break; } else { @@ -31922,9 +37171,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 15868; + $$012$lcssa = 17098; } else { - $$01214 = 15868;$$115 = $$016; + $$01214 = 17098;$$115 = $$016; label = 5; } } @@ -32329,7 +37578,7 @@ function ___floatscan($0,$1,$2) { $$0107127 = 0;$$1128 = $$0; while(1) { $26 = $$1128 | 32; - $27 = (17672 + ($$0107127)|0); + $27 = (18902 + ($$0107127)|0); $28 = HEAP8[$27>>0]|0; $29 = $28 << 24 >> 24; $30 = ($26|0)==($29|0); @@ -32396,7 +37645,7 @@ function ___floatscan($0,$1,$2) { $$2109125 = 0;$$3126 = $$1$lcssa; while(1) { $57 = $$3126 | 32; - $58 = (17681 + ($$2109125)|0); + $58 = (18911 + ($$2109125)|0); $59 = HEAP8[$58>>0]|0; $60 = $59 << 24 >> 24; $61 = ($57|0)==($60|0); @@ -34647,7 +39896,7 @@ function _mbrtowc($0,$1,$2,$3) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $4 = sp; $5 = ($3|0)==(0|0); - $$ = $5 ? 20436 : $3; + $$ = $5 ? 21660 : $3; $6 = HEAP32[$$>>2]|0; $7 = ($1|0)==(0|0); L1: do { @@ -34938,7 +40187,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(17685,$3,4)|0); + $memchr = (_memchr(18915,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -35027,7 +40276,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(17685,$4,4)|0); + $memchr = (_memchr(18915,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -35118,7 +40367,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(20376)>>2]|0; + $38 = HEAP32[(21600)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -35151,13 +40400,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((20440|0)); - return (20448|0); + ___lock((21664|0)); + return (21672|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((20440|0)); + ___unlock((21664|0)); return; } function _fclose($0) { @@ -37473,7 +42722,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 17960; + $2 = 19184; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -37728,7 +42977,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[5113]|0; + $3 = HEAP32[5419]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -37747,22 +42996,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[5113] = 0; + HEAP32[5419] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[5113] = $10; + HEAP32[5419] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[5113] = 0; + HEAP32[5419] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[5113] = $13; + HEAP32[5419] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -37843,7 +43092,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[5114]|0; + $8 = HEAP32[5420]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -37852,7 +43101,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (20496 + ($15<<2)|0); + $16 = (21720 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -37863,9 +43112,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[5114] = $24; + HEAP32[5420] = $24; } else { - $25 = HEAP32[(20472)>>2]|0; + $25 = HEAP32[(21696)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -37896,7 +43145,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(20464)>>2]|0; + $37 = HEAP32[(21688)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -37930,7 +43179,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (20496 + ($68<<2)|0); + $69 = (21720 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -37941,10 +43190,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[5114] = $77; + HEAP32[5420] = $77; $98 = $77; } else { - $78 = HEAP32[(20472)>>2]|0; + $78 = HEAP32[(21696)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -37977,22 +43226,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(20476)>>2]|0; + $92 = HEAP32[(21700)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (20496 + ($94<<2)|0); + $95 = (21720 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[5114] = $100; + HEAP32[5420] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(20472)>>2]|0; + $103 = HEAP32[(21696)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -38009,12 +43258,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(20464)>>2] = $84; - HEAP32[(20476)>>2] = $87; + HEAP32[(21688)>>2] = $84; + HEAP32[(21700)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(20460)>>2]|0; + $108 = HEAP32[(21684)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -38042,7 +43291,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (20760 + ($132<<2)|0); + $133 = (21984 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -38082,7 +43331,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(20472)>>2]|0; + $155 = HEAP32[(21696)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -38177,7 +43426,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (20760 + ($188<<2)|0); + $189 = (21984 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -38188,11 +43437,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(20460)>>2] = $194; + HEAP32[(21684)>>2] = $194; break L73; } } else { - $195 = HEAP32[(20472)>>2]|0; + $195 = HEAP32[(21696)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -38213,7 +43462,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(20472)>>2]|0; + $201 = HEAP32[(21696)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -38243,7 +43492,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(20472)>>2]|0; + $213 = HEAP32[(21696)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -38280,22 +43529,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(20476)>>2]|0; + $231 = HEAP32[(21700)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (20496 + ($233<<2)|0); + $234 = (21720 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[5114] = $238; + HEAP32[5420] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(20472)>>2]|0; + $241 = HEAP32[(21696)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -38312,8 +43561,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(20464)>>2] = $$0193$lcssa$i; - HEAP32[(20476)>>2] = $157; + HEAP32[(21688)>>2] = $$0193$lcssa$i; + HEAP32[(21700)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -38329,7 +43578,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(20460)>>2]|0; + $250 = HEAP32[(21684)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -38369,7 +43618,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (20760 + ($$0358$i<<2)|0); + $278 = (21984 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -38461,7 +43710,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (20760 + ($330<<2)|0); + $331 = (21984 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -38505,11 +43754,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(20464)>>2]|0; + $345 = HEAP32[(21688)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(20472)>>2]|0; + $348 = HEAP32[(21696)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -38606,7 +43855,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (20760 + ($381<<2)|0); + $382 = (21984 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -38617,12 +43866,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(20460)>>2] = $387; + HEAP32[(21684)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(20472)>>2]|0; + $388 = HEAP32[(21696)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -38644,7 +43893,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(20472)>>2]|0; + $394 = HEAP32[(21696)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -38676,7 +43925,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(20472)>>2]|0; + $406 = HEAP32[(21696)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -38717,20 +43966,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (20496 + ($425<<2)|0); - $427 = HEAP32[5114]|0; + $426 = (21720 + ($425<<2)|0); + $427 = HEAP32[5420]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[5114] = $431; + HEAP32[5420] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(20472)>>2]|0; + $434 = HEAP32[(21696)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -38782,7 +44031,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (20760 + ($$0361$i<<2)|0); + $464 = (21984 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -38794,7 +44043,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(20460)>>2] = $472; + HEAP32[(21684)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -38833,7 +44082,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(20472)>>2]|0; + $491 = HEAP32[(21696)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -38852,7 +44101,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(20472)>>2]|0; + $498 = HEAP32[(21696)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -38885,16 +44134,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(20464)>>2]|0; + $506 = HEAP32[(21688)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(20476)>>2]|0; + $509 = HEAP32[(21700)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(20476)>>2] = $511; - HEAP32[(20464)>>2] = $508; + HEAP32[(21700)>>2] = $511; + HEAP32[(21688)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -38904,8 +44153,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(20464)>>2] = 0; - HEAP32[(20476)>>2] = 0; + HEAP32[(21688)>>2] = 0; + HEAP32[(21700)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -38919,14 +44168,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(20468)>>2]|0; + $524 = HEAP32[(21692)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(20468)>>2] = $526; - $527 = HEAP32[(20480)>>2]|0; + HEAP32[(21692)>>2] = $526; + $527 = HEAP32[(21704)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(20480)>>2] = $528; + HEAP32[(21704)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -38937,23 +44186,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[5232]|0; + $534 = HEAP32[5538]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(20936)>>2] = 4096; - HEAP32[(20932)>>2] = 4096; - HEAP32[(20940)>>2] = -1; - HEAP32[(20944)>>2] = -1; - HEAP32[(20948)>>2] = 0; - HEAP32[(20900)>>2] = 0; + HEAP32[(22160)>>2] = 4096; + HEAP32[(22156)>>2] = 4096; + HEAP32[(22164)>>2] = -1; + HEAP32[(22168)>>2] = -1; + HEAP32[(22172)>>2] = 0; + HEAP32[(22124)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[5232] = $538; + HEAP32[5538] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(20936)>>2]|0; + $$pre$i212 = HEAP32[(22160)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -38966,10 +44215,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(20896)>>2]|0; + $546 = HEAP32[(22120)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(20888)>>2]|0; + $548 = HEAP32[(22112)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -38979,18 +44228,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(20900)>>2]|0; + $552 = HEAP32[(22124)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(20480)>>2]|0; + $555 = HEAP32[(21704)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (20904); + $$0$i$i = (22128); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -39048,7 +44297,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(20932)>>2]|0; + $569 = HEAP32[(22156)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -39058,13 +44307,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(20888)>>2]|0; + $578 = HEAP32[(22112)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(20896)>>2]|0; + $582 = HEAP32[(22120)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -39110,7 +44359,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(20936)>>2]|0; + $601 = HEAP32[(22160)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -39135,9 +44384,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(20900)>>2]|0; + $611 = HEAP32[(22124)>>2]|0; $612 = $611 | 4; - HEAP32[(20900)>>2] = $612; + HEAP32[(22124)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -39173,35 +44422,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(20888)>>2]|0; + $626 = HEAP32[(22112)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(20888)>>2] = $627; - $628 = HEAP32[(20892)>>2]|0; + HEAP32[(22112)>>2] = $627; + $628 = HEAP32[(22116)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(20892)>>2] = $627; + HEAP32[(22116)>>2] = $627; } - $630 = HEAP32[(20480)>>2]|0; + $630 = HEAP32[(21704)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(20472)>>2]|0; + $632 = HEAP32[(21696)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(20472)>>2] = $$749$i; + HEAP32[(21696)>>2] = $$749$i; } - HEAP32[(20904)>>2] = $$749$i; - HEAP32[(20908)>>2] = $$723948$i; - HEAP32[(20916)>>2] = 0; - $635 = HEAP32[5232]|0; - HEAP32[(20492)>>2] = $635; - HEAP32[(20488)>>2] = -1; + HEAP32[(22128)>>2] = $$749$i; + HEAP32[(22132)>>2] = $$723948$i; + HEAP32[(22140)>>2] = 0; + $635 = HEAP32[5538]|0; + HEAP32[(21716)>>2] = $635; + HEAP32[(21712)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (20496 + ($636<<2)|0); + $637 = (21720 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -39224,18 +44473,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(20480)>>2] = $649; - HEAP32[(20468)>>2] = $650; + HEAP32[(21704)>>2] = $649; + HEAP32[(21692)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(20944)>>2]|0; - HEAP32[(20484)>>2] = $655; + $655 = HEAP32[(22168)>>2]|0; + HEAP32[(21708)>>2] = $655; } else { - $$024371$i = (20904); + $$024371$i = (22128); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -39267,7 +44516,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(20468)>>2]|0; + $671 = HEAP32[(21692)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -39278,30 +44527,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(20480)>>2] = $679; - HEAP32[(20468)>>2] = $681; + HEAP32[(21704)>>2] = $679; + HEAP32[(21692)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(20944)>>2]|0; - HEAP32[(20484)>>2] = $686; + $686 = HEAP32[(22168)>>2]|0; + HEAP32[(21708)>>2] = $686; break; } } } - $687 = HEAP32[(20472)>>2]|0; + $687 = HEAP32[(21696)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(20472)>>2] = $$749$i; + HEAP32[(21696)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (20904); + $$124470$i = (22128); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -39356,21 +44605,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(20468)>>2]|0; + $726 = HEAP32[(21692)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(20468)>>2] = $727; - HEAP32[(20480)>>2] = $721; + HEAP32[(21692)>>2] = $727; + HEAP32[(21704)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(20476)>>2]|0; + $730 = HEAP32[(21700)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(20464)>>2]|0; + $732 = HEAP32[(21688)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(20464)>>2] = $733; - HEAP32[(20476)>>2] = $721; + HEAP32[(21688)>>2] = $733; + HEAP32[(21700)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -39393,7 +44642,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (20496 + ($748<<2)|0); + $749 = (21720 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -39416,9 +44665,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[5114]|0; + $759 = HEAP32[5420]|0; $760 = $759 & $758; - HEAP32[5114] = $760; + HEAP32[5420] = $760; break; } $761 = ($747|0)==($749|0); @@ -39531,7 +44780,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (20760 + ($796<<2)|0); + $797 = (21984 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -39543,12 +44792,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(20460)>>2]|0; + $802 = HEAP32[(21684)>>2]|0; $803 = $802 & $801; - HEAP32[(20460)>>2] = $803; + HEAP32[(21684)>>2] = $803; break L314; } else { - $804 = HEAP32[(20472)>>2]|0; + $804 = HEAP32[(21696)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -39569,7 +44818,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(20472)>>2]|0; + $810 = HEAP32[(21696)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -39601,7 +44850,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(20472)>>2]|0; + $822 = HEAP32[(21696)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -39634,21 +44883,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (20496 + ($836<<2)|0); - $838 = HEAP32[5114]|0; + $837 = (21720 + ($836<<2)|0); + $838 = HEAP32[5420]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[5114] = $842; + HEAP32[5420] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(20472)>>2]|0; + $845 = HEAP32[(21696)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -39703,20 +44952,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (20760 + ($$0296$i$i<<2)|0); + $875 = (21984 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(20460)>>2]|0; + $879 = HEAP32[(21684)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(20460)>>2] = $883; + HEAP32[(21684)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -39755,7 +45004,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(20472)>>2]|0; + $902 = HEAP32[(21696)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -39774,7 +45023,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(20472)>>2]|0; + $909 = HEAP32[(21696)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -39801,7 +45050,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (20904); + $$0$i$i$i = (22128); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -39842,23 +45091,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(20480)>>2] = $946; - HEAP32[(20468)>>2] = $947; + HEAP32[(21704)>>2] = $946; + HEAP32[(21692)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(20944)>>2]|0; - HEAP32[(20484)>>2] = $952; + $952 = HEAP32[(22168)>>2]|0; + HEAP32[(21708)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(20904)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(20904)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(20904)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(20904)+12>>2]|0; - HEAP32[(20904)>>2] = $$749$i; - HEAP32[(20908)>>2] = $$723948$i; - HEAP32[(20916)>>2] = 0; - HEAP32[(20912)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(22128)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(22128)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(22128)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(22128)+12>>2]|0; + HEAP32[(22128)>>2] = $$749$i; + HEAP32[(22132)>>2] = $$723948$i; + HEAP32[(22140)>>2] = 0; + HEAP32[(22136)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -39887,20 +45136,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (20496 + ($968<<2)|0); - $970 = HEAP32[5114]|0; + $969 = (21720 + ($968<<2)|0); + $970 = HEAP32[5420]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[5114] = $974; + HEAP32[5420] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(20472)>>2]|0; + $977 = HEAP32[(21696)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -39952,19 +45201,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (20760 + ($$0212$i$i<<2)|0); + $1007 = (21984 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(20460)>>2]|0; + $1010 = HEAP32[(21684)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(20460)>>2] = $1014; + HEAP32[(21684)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -40003,7 +45252,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(20472)>>2]|0; + $1033 = HEAP32[(21696)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -40022,7 +45271,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(20472)>>2]|0; + $1040 = HEAP32[(21696)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -40045,14 +45294,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(20468)>>2]|0; + $1048 = HEAP32[(21692)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(20468)>>2] = $1050; - $1051 = HEAP32[(20480)>>2]|0; + HEAP32[(21692)>>2] = $1050; + $1051 = HEAP32[(21704)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(20480)>>2] = $1052; + HEAP32[(21704)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -40095,7 +45344,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(20472)>>2]|0; + $3 = HEAP32[(21696)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -40128,7 +45377,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(20476)>>2]|0; + $19 = HEAP32[(21700)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -40143,7 +45392,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(20464)>>2] = $17; + HEAP32[(21688)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -40157,7 +45406,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (20496 + ($27<<2)|0); + $28 = (21720 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -40177,9 +45426,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[5114]|0; + $37 = HEAP32[5420]|0; $38 = $37 & $36; - HEAP32[5114] = $38; + HEAP32[5420] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -40293,7 +45542,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (20760 + ($74<<2)|0); + $75 = (21984 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -40303,14 +45552,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(20460)>>2]|0; + $80 = HEAP32[(21684)>>2]|0; $81 = $80 & $79; - HEAP32[(20460)>>2] = $81; + HEAP32[(21684)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(20472)>>2]|0; + $82 = HEAP32[(21696)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -40332,7 +45581,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(20472)>>2]|0; + $88 = HEAP32[(21696)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -40364,7 +45613,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(20472)>>2]|0; + $100 = HEAP32[(21696)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -40399,14 +45648,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(20480)>>2]|0; + $120 = HEAP32[(21704)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(20476)>>2]|0; + $122 = HEAP32[(21700)>>2]|0; if ($121) { - $123 = HEAP32[(20468)>>2]|0; + $123 = HEAP32[(21692)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(20468)>>2] = $124; - HEAP32[(20480)>>2] = $$1; + HEAP32[(21692)>>2] = $124; + HEAP32[(21704)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -40414,16 +45663,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(20476)>>2] = 0; - HEAP32[(20464)>>2] = 0; + HEAP32[(21700)>>2] = 0; + HEAP32[(21688)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(20464)>>2]|0; + $129 = HEAP32[(21688)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(20464)>>2] = $130; - HEAP32[(20476)>>2] = $113; + HEAP32[(21688)>>2] = $130; + HEAP32[(21700)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -40442,10 +45691,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (20496 + ($142<<2)|0); + $143 = (21720 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(20472)>>2]|0; + $145 = HEAP32[(21696)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -40463,9 +45712,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[5114]|0; + $153 = HEAP32[5420]|0; $154 = $153 & $152; - HEAP32[5114] = $154; + HEAP32[5420] = $154; break; } $155 = ($141|0)==($143|0); @@ -40473,7 +45722,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(20472)>>2]|0; + $156 = HEAP32[(21696)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -40533,7 +45782,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(20472)>>2]|0; + $189 = HEAP32[(21696)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -40546,7 +45795,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(20472)>>2]|0; + $169 = HEAP32[(21696)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -40577,7 +45826,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (20760 + ($193<<2)|0); + $194 = (21984 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -40587,13 +45836,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(20460)>>2]|0; + $199 = HEAP32[(21684)>>2]|0; $200 = $199 & $198; - HEAP32[(20460)>>2] = $200; + HEAP32[(21684)>>2] = $200; break L108; } } else { - $201 = HEAP32[(20472)>>2]|0; + $201 = HEAP32[(21696)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -40614,7 +45863,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(20472)>>2]|0; + $207 = HEAP32[(21696)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -40644,7 +45893,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(20472)>>2]|0; + $219 = HEAP32[(21696)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -40665,10 +45914,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(20476)>>2]|0; + $226 = HEAP32[(21700)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(20464)>>2] = $135; + HEAP32[(21688)>>2] = $135; return; } else { $$2 = $135; @@ -40687,20 +45936,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (20496 + ($234<<2)|0); - $236 = HEAP32[5114]|0; + $235 = (21720 + ($234<<2)|0); + $236 = HEAP32[5420]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[5114] = $240; + HEAP32[5420] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(20472)>>2]|0; + $243 = HEAP32[(21696)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -40752,21 +46001,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (20760 + ($$0396<<2)|0); + $273 = (21984 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(20460)>>2]|0; + $277 = HEAP32[(21684)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(20460)>>2] = $281; + HEAP32[(21684)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -40804,7 +46053,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(20472)>>2]|0; + $300 = HEAP32[(21696)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -40823,7 +46072,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(20472)>>2]|0; + $307 = HEAP32[(21696)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -40845,12 +46094,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(20488)>>2]|0; + $314 = HEAP32[(21712)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(20488)>>2] = $315; + HEAP32[(21712)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (20912); + $$0212$in$i = (22136); } else { return; } @@ -40864,7 +46113,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(20488)>>2] = -1; + HEAP32[(21712)>>2] = -1; return; } function _realloc($0,$1) { @@ -40936,7 +46185,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(20472)>>2]|0; + $6 = HEAP32[(21696)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -40966,7 +46215,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(20936)>>2]|0; + $18 = HEAP32[(22160)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -41002,10 +46251,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(20480)>>2]|0; + $34 = HEAP32[(21704)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(20468)>>2]|0; + $36 = HEAP32[(21692)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -41021,15 +46270,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(20480)>>2] = $40; - HEAP32[(20468)>>2] = $39; + HEAP32[(21704)>>2] = $40; + HEAP32[(21692)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(20476)>>2]|0; + $46 = HEAP32[(21700)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(20464)>>2]|0; + $48 = HEAP32[(21688)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -41065,8 +46314,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(20464)>>2] = $storemerge1; - HEAP32[(20476)>>2] = $storemerge; + HEAP32[(21688)>>2] = $storemerge1; + HEAP32[(21700)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -41093,7 +46342,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (20496 + ($81<<2)|0); + $82 = (21720 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -41113,9 +46362,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[5114]|0; + $91 = HEAP32[5420]|0; $92 = $91 & $90; - HEAP32[5114] = $92; + HEAP32[5420] = $92; break; } $93 = ($80|0)==($82|0); @@ -41224,7 +46473,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (20760 + ($128<<2)|0); + $129 = (21984 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -41234,13 +46483,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(20460)>>2]|0; + $134 = HEAP32[(21684)>>2]|0; $135 = $134 & $133; - HEAP32[(20460)>>2] = $135; + HEAP32[(21684)>>2] = $135; break L49; } } else { - $136 = HEAP32[(20472)>>2]|0; + $136 = HEAP32[(21696)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -41261,7 +46510,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(20472)>>2]|0; + $142 = HEAP32[(21696)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -41291,7 +46540,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(20472)>>2]|0; + $154 = HEAP32[(21696)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -41376,13 +46625,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(20472)>>2]|0; + $13 = HEAP32[(21696)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(20476)>>2]|0; + $15 = HEAP32[(21700)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -41397,7 +46646,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(20464)>>2] = $12; + HEAP32[(21688)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -41411,7 +46660,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (20496 + ($23<<2)|0); + $24 = (21720 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -41431,9 +46680,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[5114]|0; + $33 = HEAP32[5420]|0; $34 = $33 & $32; - HEAP32[5114] = $34; + HEAP32[5420] = $34; $$1 = $11;$$1418 = $12; break; } @@ -41547,7 +46796,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (20760 + ($70<<2)|0); + $71 = (21984 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -41557,14 +46806,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(20460)>>2]|0; + $76 = HEAP32[(21684)>>2]|0; $77 = $76 & $75; - HEAP32[(20460)>>2] = $77; + HEAP32[(21684)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(20472)>>2]|0; + $78 = HEAP32[(21696)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -41586,7 +46835,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(20472)>>2]|0; + $84 = HEAP32[(21696)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -41618,7 +46867,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(20472)>>2]|0; + $96 = HEAP32[(21696)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -41637,7 +46886,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(20472)>>2]|0; + $108 = HEAP32[(21696)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -41648,14 +46897,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(20480)>>2]|0; + $114 = HEAP32[(21704)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(20476)>>2]|0; + $116 = HEAP32[(21700)>>2]|0; if ($115) { - $117 = HEAP32[(20468)>>2]|0; + $117 = HEAP32[(21692)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(20468)>>2] = $118; - HEAP32[(20480)>>2] = $$1; + HEAP32[(21692)>>2] = $118; + HEAP32[(21704)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -41663,16 +46912,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(20476)>>2] = 0; - HEAP32[(20464)>>2] = 0; + HEAP32[(21700)>>2] = 0; + HEAP32[(21688)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(20464)>>2]|0; + $123 = HEAP32[(21688)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(20464)>>2] = $124; - HEAP32[(20476)>>2] = $$1; + HEAP32[(21688)>>2] = $124; + HEAP32[(21700)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -41691,7 +46940,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (20496 + ($136<<2)|0); + $137 = (21720 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -41711,9 +46960,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[5114]|0; + $146 = HEAP32[5420]|0; $147 = $146 & $145; - HEAP32[5114] = $147; + HEAP32[5420] = $147; break; } $148 = ($135|0)==($137|0); @@ -41822,7 +47071,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (20760 + ($183<<2)|0); + $184 = (21984 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -41832,13 +47081,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(20460)>>2]|0; + $189 = HEAP32[(21684)>>2]|0; $190 = $189 & $188; - HEAP32[(20460)>>2] = $190; + HEAP32[(21684)>>2] = $190; break L96; } } else { - $191 = HEAP32[(20472)>>2]|0; + $191 = HEAP32[(21696)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -41859,7 +47108,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(20472)>>2]|0; + $197 = HEAP32[(21696)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -41889,7 +47138,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(20472)>>2]|0; + $209 = HEAP32[(21696)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -41910,10 +47159,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(20476)>>2]|0; + $216 = HEAP32[(21700)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(20464)>>2] = $129; + HEAP32[(21688)>>2] = $129; return; } else { $$2 = $129; @@ -41932,20 +47181,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (20496 + ($224<<2)|0); - $226 = HEAP32[5114]|0; + $225 = (21720 + ($224<<2)|0); + $226 = HEAP32[5420]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[5114] = $230; + HEAP32[5420] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(20472)>>2]|0; + $233 = HEAP32[(21696)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -41997,20 +47246,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (20760 + ($$0431<<2)|0); + $263 = (21984 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(20460)>>2]|0; + $267 = HEAP32[(21684)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(20460)>>2] = $271; + HEAP32[(21684)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -42049,7 +47298,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(20472)>>2]|0; + $290 = HEAP32[(21696)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -42067,7 +47316,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(20472)>>2]|0; + $297 = HEAP32[(21696)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/web/textures_image_loading.js b/docs/examples/web/textures_image_loading.js index d46ea44ed..1f4ca75f5 100644 --- a/docs/examples/web/textures_image_loading.js +++ b/docs/examples/web/textures_image_loading.js @@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 3760, "filename": "/resources/raylib_logo.png"}], "remote_package_size": 3760, "package_uuid": "ba766e96-b2bd-4179-b669-377c7771c8ac"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 3760, "filename": "/resources/raylib_logo.png"}], "remote_package_size": 3760, "package_uuid": "ea1f1a53-4ff8-4592-9848-7007e42b8b38"}); })(); @@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 21936; +STATICTOP = STATIC_BASE + 21952; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10409,11 +10409,11 @@ function _main() { _LoadImage($0,4038); ;HEAP32[$texture$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$texture$byval_copy); - ;HEAP32[16408>>2]=HEAP32[$1>>2]|0;HEAP32[16408+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16408+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16408+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16408+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[16424>>2]=HEAP32[$1>>2]|0;HEAP32[16424+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16424+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16424+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16424+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$texture$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($texture$byval_copy); _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$texture$byval_copy>>2]=HEAP32[16408>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16408+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16408+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16408+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16408+16>>2]|0; + ;HEAP32[$texture$byval_copy>>2]=HEAP32[16424>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16424+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16424+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16424+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16424+16>>2]|0; _UnloadTexture($texture$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; @@ -10440,16 +10440,16 @@ function _UpdateDrawFrame() { _ClearBackground($$byval_copy1); $6 = HEAP32[2]|0; $7 = (($6|0) / 2)&-1; - $8 = HEAP32[(16412)>>2]|0; + $8 = HEAP32[(16428)>>2]|0; $9 = (($8|0) / 2)&-1; $10 = (($7) - ($9))|0; $11 = HEAP32[3]|0; $12 = (($11|0) / 2)&-1; - $13 = HEAP32[(16416)>>2]|0; + $13 = HEAP32[(16432)>>2]|0; $14 = (($13|0) / 2)&-1; $15 = (($12) - ($14))|0; HEAP32[$1>>2] = -1; - ;HEAP32[$texture$byval_copy>>2]=HEAP32[16408>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16408+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16408+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16408+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16408+16>>2]|0; + ;HEAP32[$texture$byval_copy>>2]=HEAP32[16424>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16424+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16424+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16424+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16424+16>>2]|0; ;HEAP8[$$byval_copy1>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy1+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy1+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy1+3>>0]=HEAP8[$1+3>>0]|0; _DrawTexture($texture$byval_copy,$10,$15,$$byval_copy1); HEAP8[$2>>0] = -126; @@ -11179,7 +11179,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4108] = $2; + HEAP32[4112] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11192,7 +11192,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 16136; + $95 = 16152; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11205,48 +11205,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 16176; + $106 = 16192; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4044]; - $111 = +HEAPF32[4034]; + $110 = +HEAPF32[4048]; + $111 = +HEAPF32[4038]; $112 = $110 - $111; - HEAPF32[4046] = $112; - $113 = +HEAPF32[(16180)>>2]; - $114 = +HEAPF32[(16140)>>2]; + HEAPF32[4050] = $112; + $113 = +HEAPF32[(16196)>>2]; + $114 = +HEAPF32[(16156)>>2]; $115 = $113 - $114; - HEAPF32[(16188)>>2] = $115; - HEAP32[4107] = 4; + HEAPF32[(16204)>>2] = $115; + HEAP32[4111] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16168>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16168+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16192+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16184+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16208+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4113] = $116; - $117 = 16168; + HEAPF32[4117] = $116; + $117 = 16184; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 16136; + $123 = 16152; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 16192; + $127 = 16208; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 16176; + $133 = 16192; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11259,7 +11259,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 16168; + $144 = 16184; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11272,27 +11272,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 16192; + $155 = 16208; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4048]; - $160 = +HEAPF32[4042]; + $159 = +HEAPF32[4052]; + $160 = +HEAPF32[4046]; $161 = $159 - $160; - HEAPF32[4046] = $161; - $162 = +HEAPF32[(16196)>>2]; - $163 = +HEAPF32[(16172)>>2]; + HEAPF32[4050] = $161; + $162 = +HEAPF32[(16212)>>2]; + $163 = +HEAPF32[(16188)>>2]; $164 = $162 - $163; - HEAPF32[(16188)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16136>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16136+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16168+4>>2]|0; + HEAPF32[(16204)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16152+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16184+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16176+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16192+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16192+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16208+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11304,31 +11304,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16168>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16168+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16192+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16184+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16208+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4113]; + $170 = +HEAPF32[4117]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4107] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16168>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16168+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16192+4>>2]|0; + HEAP32[4111] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16184+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16208+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4114] = $174; + HEAPF32[4118] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4113] = 0.0; - HEAPF32[4114] = 0.0; - HEAPF32[4046] = 0.0; - HEAPF32[(16188)>>2] = 0.0; - HEAP32[4108] = 0; - HEAP32[4107] = 0; + HEAPF32[4117] = 0.0; + HEAPF32[4118] = 0.0; + HEAPF32[4050] = 0.0; + HEAPF32[(16204)>>2] = 0.0; + HEAP32[4112] = 0; + HEAP32[4111] = 0; STACKTOP = sp;return; break; } @@ -11338,22 +11338,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4109]|0; + $6 = HEAP32[4113]|0; $7 = (($6) + 1)|0; - HEAP32[4109] = $7; - $8 = HEAP32[4107]|0; + HEAP32[4113] = $7; + $8 = HEAP32[4111]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16136>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16136+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16152+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4107] = 2; - HEAP32[4109] = 0; + HEAP32[4111] = 2; + HEAP32[4113] = 0; } else { label = 6; } @@ -11361,8 +11361,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4109] = 1; - HEAP32[4107] = 1; + HEAP32[4113] = 1; + HEAP32[4111] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11371,19 +11371,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 16136; + $21 = 16152; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 16144; + $25 = 16160; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 16152; + $29 = 16168; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11392,13 +11392,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[4] = $34; - HEAPF32[4040] = 0.0; - HEAPF32[(16164)>>2] = 0.0; + HEAPF32[4044] = 0.0; + HEAPF32[(16180)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4107]|0; + $35 = HEAP32[4111]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11408,19 +11408,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 16152; + $44 = 16168; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16136>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16136+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16152+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16152+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16168+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4110] = $49; - HEAP32[4111] = 0; + HEAPF32[4114] = $49; + HEAP32[4115] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[4]|0; @@ -11428,11 +11428,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16136>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16136+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16152+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16152+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16168+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4112] = $56; + HEAPF32[4116] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -11463,22 +11463,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4110] = 0.0; - HEAPF32[4112] = 0.0; + HEAPF32[4114] = 0.0; + HEAPF32[4116] = 0.0; $$sink10 = 0; } - HEAP32[4107] = $$sink10; - HEAPF32[4036] = 0.0; - HEAPF32[(16148)>>2] = 0.0; - HEAP32[4108] = 0; + HEAP32[4111] = $$sink10; + HEAPF32[4040] = 0.0; + HEAPF32[(16164)>>2] = 0.0; + HEAP32[4112] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4111]|0; + $65 = HEAP32[4115]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4111] = 1; + HEAP32[4115] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -11487,31 +11487,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 16168; + $74 = 16184; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4107]|0; + $78 = HEAP32[4111]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16136>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16136+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16168+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16152+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16184+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4107] = 8; + HEAP32[4111] = 8; } } - $82 = +HEAPF32[4042]; - $83 = +HEAPF32[4036]; + $82 = +HEAPF32[4046]; + $83 = +HEAPF32[4040]; $84 = $82 - $83; - HEAPF32[4040] = $84; - $85 = +HEAPF32[(16172)>>2]; - $86 = +HEAPF32[(16148)>>2]; + HEAPF32[4044] = $84; + $85 = +HEAPF32[(16188)>>2]; + $86 = +HEAPF32[(16164)>>2]; $87 = $85 - $86; - HEAPF32[(16164)>>2] = $87; + HEAPF32[(16180)>>2] = $87; STACKTOP = sp;return; break; } @@ -11562,16 +11562,16 @@ function _Vector2Angle($0,$1) { function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4107]|0; + $0 = HEAP32[4111]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4108]|0; + $2 = HEAP32[4112]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4107] = 4; + HEAP32[4111] = 4; } - $4 = HEAP32[4107]|0; + $4 = HEAP32[4111]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -11584,14 +11584,14 @@ function _UpdateGestures() { return; } } - HEAP32[4107] = 0; + HEAP32[4111] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 16200; + $1 = 16216; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -11608,13 +11608,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4117]|0; + $0 = HEAP32[4121]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4116]|0; + $0 = HEAP32[4120]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -11626,7 +11626,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4104,$vararg_buffer); - HEAP32[4119] = $2; + HEAP32[4123] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -11637,15 +11637,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4133|0),(0|0),1,(5|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(6|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(6|0))|0); - $3 = HEAP32[4117]|0; + $3 = HEAP32[4121]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4050] = $5; - $6 = HEAP32[4116]|0; + HEAPF32[4054] = $5; + $6 = HEAP32[4120]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(16204)>>2] = $8; - $9 = HEAP32[4120]|0; + HEAPF32[(16220)>>2] = $8; + $9 = HEAP32[4124]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -11664,11 +11664,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[16240>>0]=HEAP8[8655>>0]|0;HEAP8[16240+1>>0]=HEAP8[8655+1>>0]|0;HEAP8[16240+2>>0]=HEAP8[8655+2>>0]|0;HEAP8[16240+3>>0]=HEAP8[8655+3>>0]|0;HEAP8[16240+4>>0]=HEAP8[8655+4>>0]|0;HEAP8[16240+5>>0]=HEAP8[8655+5>>0]|0;HEAP8[16240+6>>0]=HEAP8[8655+6>>0]|0; + ;HEAP8[16256>>0]=HEAP8[8671>>0]|0;HEAP8[16256+1>>0]=HEAP8[8671+1>>0]|0;HEAP8[16256+2>>0]=HEAP8[8671+2>>0]|0;HEAP8[16256+3>>0]=HEAP8[8671+3>>0]|0;HEAP8[16256+4>>0]=HEAP8[8671+4>>0]|0;HEAP8[16256+5>>0]=HEAP8[8671+5>>0]|0;HEAP8[16256+6>>0]=HEAP8[8671+6>>0]|0; break; } case 1: { - $3 = 16240; + $3 = 16256; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -11677,11 +11677,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=16240; src=8662; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=16256; src=8678; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 16240; + $7 = 16256; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -11692,16 +11692,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(16240,$1)|0); - $strlen = (_strlen(16240)|0); - $endptr = (16240 + ($strlen)|0); + (_strcat(16256,$1)|0); + $strlen = (_strlen(16256)|0); + $endptr = (16256 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(16240,$2)|0); + (_vprintf(16256,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -11733,22 +11733,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4117] = $0; - HEAP32[4116] = $1; + HEAP32[4121] = $0; + HEAP32[4120] = $1; _MatrixIdentity($2); - dest=16556; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16572; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { - _TraceLog(1,4797,$vararg_buffer); + _TraceLog(1,4813,$vararg_buffer); } - $6 = HEAP32[4117]|0; - HEAP32[4155] = $6; - $7 = HEAP32[4116]|0; - HEAP32[4156] = $7; + $6 = HEAP32[4121]|0; + HEAP32[4159] = $6; + $7 = HEAP32[4120]|0; + HEAP32[4160] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[19288]|0; + $8 = HEAP8[19304]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -11756,18 +11756,18 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[19288]|0; + $11 = HEAP8[19304]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[19288]|0; + $14 = HEAP8[19304]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { _glfwWindowHint(135181,4); - _TraceLog(0,4823,$vararg_buffer1); + _TraceLog(0,4839,$vararg_buffer1); } $17 = (_rlGetVersion()|0); $18 = ($17|0)==(2); @@ -11784,18 +11784,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4157]|0; + $21 = HEAP32[4161]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4117]|0; - $48 = HEAP32[4116]|0; - $49 = HEAP32[4119]|0; + $47 = HEAP32[4121]|0; + $48 = HEAP32[4120]|0; + $49 = HEAP32[4123]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4115] = $50; - $51 = HEAP32[4117]|0; - HEAP32[4158] = $51; - $52 = HEAP32[4116]|0; - HEAP32[4159] = $52; + HEAP32[4119] = $50; + $51 = HEAP32[4121]|0; + HEAP32[4162] = $51; + $52 = HEAP32[4120]|0; + HEAP32[4163] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -11804,9 +11804,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4117]|0; + $27 = HEAP32[4121]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4116]|0; + $29 = HEAP32[4120]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -11828,87 +11828,87 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4155] = $31; - HEAP32[4156] = $34; + HEAP32[4159] = $31; + HEAP32[4160] = $34; } } while(0); - $38 = HEAP32[4155]|0; - $39 = HEAP32[4156]|0; + $38 = HEAP32[4159]|0; + $39 = HEAP32[4160]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; - _TraceLog(2,4848,$vararg_buffer3); - $40 = HEAP32[4155]|0; - $41 = HEAP32[4156]|0; + _TraceLog(2,4864,$vararg_buffer3); + $40 = HEAP32[4159]|0; + $41 = HEAP32[4160]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4155]|0; - $43 = HEAP32[4156]|0; - $44 = HEAP32[4119]|0; + $42 = HEAP32[4159]|0; + $43 = HEAP32[4160]|0; + $44 = HEAP32[4123]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4115] = $46; + HEAP32[4119] = $46; $54 = $46; } $53 = ($54|0)==(0|0); if ($53) { _glfwTerminate(); - _TraceLog(1,4886,$vararg_buffer6); + _TraceLog(1,4902,$vararg_buffer6); } else { - _TraceLog(0,4919,$vararg_buffer8); - $55 = HEAP32[4158]|0; - $56 = HEAP32[4159]|0; + _TraceLog(0,4935,$vararg_buffer8); + $55 = HEAP32[4162]|0; + $56 = HEAP32[4163]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; - _TraceLog(0,4959,$vararg_buffer10); - $57 = HEAP32[4117]|0; - $58 = HEAP32[4116]|0; + _TraceLog(0,4975,$vararg_buffer10); + $57 = HEAP32[4121]|0; + $58 = HEAP32[4120]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; - _TraceLog(0,4980,$vararg_buffer14); - $59 = HEAP32[4160]|0; - $60 = HEAP32[4161]|0; + _TraceLog(0,4996,$vararg_buffer14); + $59 = HEAP32[4164]|0; + $60 = HEAP32[4165]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; - _TraceLog(0,5001,$vararg_buffer18); + _TraceLog(0,5017,$vararg_buffer18); } - $61 = HEAP32[4115]|0; + $61 = HEAP32[4119]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4115]|0; + $62 = HEAP32[4119]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4115]|0; + $63 = HEAP32[4119]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4115]|0; + $64 = HEAP32[4119]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4115]|0; + $65 = HEAP32[4119]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4115]|0; + $66 = HEAP32[4119]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4115]|0; + $67 = HEAP32[4119]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4115]|0; + $68 = HEAP32[4119]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4115]|0; + $69 = HEAP32[4119]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[19288]|0; + $70 = HEAP8[19304]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4117]|0; - $74 = HEAP32[4116]|0; + $73 = HEAP32[4121]|0; + $74 = HEAP32[4120]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4158]|0; - $76 = HEAP32[4160]|0; + $75 = HEAP32[4162]|0; + $76 = HEAP32[4164]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4159]|0; - $80 = HEAP32[4161]|0; + $79 = HEAP32[4163]|0; + $80 = HEAP32[4165]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -11926,19 +11926,19 @@ function _InitGraphicsDevice($0,$1) { STACKTOP = sp;return; } _glfwSwapInterval(1); - _TraceLog(0,5026,$vararg_buffer22); - $73 = HEAP32[4117]|0; - $74 = HEAP32[4116]|0; + _TraceLog(0,5042,$vararg_buffer22); + $73 = HEAP32[4121]|0; + $74 = HEAP32[4120]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4158]|0; - $76 = HEAP32[4160]|0; + $75 = HEAP32[4162]|0; + $76 = HEAP32[4164]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4159]|0; - $80 = HEAP32[4161]|0; + $79 = HEAP32[4163]|0; + $80 = HEAP32[4165]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -11966,7 +11966,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(16524)>>2] = 224; + HEAP32[(16540)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12007,27 +12007,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[16500>>2]=HEAP32[$1>>2]|0;HEAP32[16500+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16500+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16500+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16500+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[16516>>2]=HEAP32[$1>>2]|0;HEAP32[16516+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16516+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16516+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16516+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(16524)>>2]|0; + $5 = HEAP32[(16540)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(16528)>>2] = $7; + HEAP32[(16544)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16520)>>2] = $23; - $24 = HEAP32[4125]|0; + HEAP32[(16536)>>2] = $23; + $24 = HEAP32[4129]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4321,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(16504)>>2]|0; - $10 = HEAP32[(16524)>>2]|0; - $11 = HEAP32[(16528)>>2]|0; + $9 = HEAP32[(16520)>>2]|0; + $10 = HEAP32[(16540)>>2]|0; + $11 = HEAP32[(16544)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12076,8 +12076,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16520)>>2] = $23; - $24 = HEAP32[4125]|0; + HEAP32[(16536)>>2] = $23; + $24 = HEAP32[4129]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4321,$vararg_buffer); STACKTOP = sp;return; @@ -12088,7 +12088,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2029] = $1; + HEAPF64[2031] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12205,7 +12205,7 @@ function _EmscriptenInputCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 16216; + $31 = 16232; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12218,7 +12218,7 @@ function _EmscriptenInputCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (16224); + $42 = (16240); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12274,7 +12274,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (16484 + ($10<<2)|0); + $11 = (16500 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12288,7 +12288,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2026] = $$; + HEAPF64[2028] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -12300,7 +12300,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4120] = 0; + HEAP32[4124] = 0; return; } function _GetTime() { @@ -12399,7 +12399,7 @@ function _ImageFormat($0,$1) { $6 = ($1|0)<(8); $or$cond = $6 & $5; if (!($or$cond)) { - _TraceLog(2,4697,$vararg_buffer); + _TraceLog(2,4713,$vararg_buffer); STACKTOP = sp;return; } ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; @@ -12820,30 +12820,34 @@ function _ImageFormat($0,$1) { function _LoadTextureFromImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[$1>>2]|0; - $3 = ((($1)) + 4|0); - $4 = HEAP32[$3>>2]|0; - $5 = ((($1)) + 8|0); + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $2 = ((($1)) + 16|0); + $3 = HEAP32[$2>>2]|0; + HEAP32[$vararg_buffer>>2] = $3; + _TraceLog(2,4366,$vararg_buffer); + $4 = HEAP32[$1>>2]|0; + $5 = ((($1)) + 4|0); $6 = HEAP32[$5>>2]|0; - $7 = ((($1)) + 16|0); + $7 = ((($1)) + 8|0); $8 = HEAP32[$7>>2]|0; - $9 = ((($1)) + 12|0); - $10 = HEAP32[$9>>2]|0; - $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0); - $12 = HEAP32[$3>>2]|0; + $9 = HEAP32[$2>>2]|0; + $10 = ((($1)) + 12|0); + $11 = HEAP32[$10>>2]|0; + $12 = (_rlglLoadTexture($4,$6,$8,$9,$11)|0); $13 = HEAP32[$5>>2]|0; - HEAP32[$0>>2] = $11; + HEAP32[$0>>2] = $12; $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0); - HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12; + HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $13; $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0); - HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13; + HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $8; $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0); - HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10; + HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $11; $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0); - HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8; - return; + HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $9; + STACKTOP = sp;return; } function _UnloadImage($0) { $0 = $0|0; @@ -12876,52 +12880,52 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4133]|0; + $6 = HEAP32[4137]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); $or$cond100 = $switch & $7; if ($or$cond100) { - _TraceLog(2,4366,$vararg_buffer); + _TraceLog(2,4382,$vararg_buffer); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4134]|0; + $9 = HEAP32[4138]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; if ($or$cond7) { - _TraceLog(2,4410,$vararg_buffer1); + _TraceLog(2,4426,$vararg_buffer1); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4135]|0; + $12 = HEAP32[4139]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); $or$cond = $14 & $13; if ($or$cond) { - _TraceLog(2,4455,$vararg_buffer3); + _TraceLog(2,4471,$vararg_buffer3); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4136]|0; + $15 = HEAP32[4140]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); $or$cond96 = $17 & $16; if ($or$cond96) { - _TraceLog(2,4500,$vararg_buffer5); + _TraceLog(2,4516,$vararg_buffer5); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4137]|0; + $18 = HEAP32[4141]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); $or$cond98 = $20 & $19; if ($or$cond98) { - _TraceLog(2,4545,$vararg_buffer7); + _TraceLog(2,4561,$vararg_buffer7); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -12959,7 +12963,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4133]|0; + $22 = HEAP32[4137]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -12967,7 +12971,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4133]|0; + $24 = HEAP32[4137]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -12975,7 +12979,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4133]|0; + $26 = HEAP32[4137]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -12983,7 +12987,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4133]|0; + $28 = HEAP32[4137]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -12991,7 +12995,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4134]|0; + $30 = HEAP32[4138]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -12999,7 +13003,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4135]|0; + $32 = HEAP32[4139]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13007,7 +13011,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4135]|0; + $34 = HEAP32[4139]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13015,7 +13019,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4136]|0; + $36 = HEAP32[4140]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13023,7 +13027,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4136]|0; + $38 = HEAP32[4140]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13031,7 +13035,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4137]|0; + $40 = HEAP32[4141]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13039,7 +13043,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4137]|0; + $42 = HEAP32[4141]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13047,11 +13051,11 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } default: { - _TraceLog(2,4590,$vararg_buffer9); + _TraceLog(2,4606,$vararg_buffer9); } } } while(0); - $44 = HEAP32[4138]|0; + $44 = HEAP32[4142]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13066,7 +13070,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,4668,$vararg_buffer15); + _TraceLog(2,4684,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -13075,7 +13079,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { HEAP32[$vararg_ptr13>>2] = $1; $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); HEAP32[$vararg_ptr14>>2] = $2; - _TraceLog(0,4619,$vararg_buffer11); + _TraceLog(0,4635,$vararg_buffer11); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -13349,7 +13353,7 @@ function _GetImageData($0) { break; } default: { - _TraceLog(2,4751,$vararg_buffer); + _TraceLog(2,4767,$vararg_buffer); $$1 = $$0106; } } @@ -13376,7 +13380,7 @@ function _ErrorCallback($0,$1) { HEAP32[$vararg_buffer>>2] = $0; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $1; - _TraceLog(2,8617,$vararg_buffer); + _TraceLog(2,8633,$vararg_buffer); STACKTOP = sp;return; } function _rlGetVersion() { @@ -13397,20 +13401,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4117]|0; + $3 = HEAP32[4121]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4116]|0; + $5 = HEAP32[4120]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4158] = $3; - HEAP32[4159] = $5; - HEAP32[4160] = 0; - HEAP32[4161] = 0; + HEAP32[4162] = $3; + HEAP32[4163] = $5; + HEAP32[4164] = 0; + HEAP32[4165] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -13420,13 +13424,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr12>>2] = $0; $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); HEAP32[$vararg_ptr13>>2] = $1; - _TraceLog(0,8551,$vararg_buffer8); + _TraceLog(0,8567,$vararg_buffer8); $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4117]|0; + $35 = HEAP32[4121]|0; $36 = (+($35|0)); - $37 = HEAP32[4116]|0; + $37 = HEAP32[4120]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -13434,26 +13438,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4158] = $45; - HEAP32[4159] = $37; + HEAP32[4162] = $45; + HEAP32[4163] = $37; $46 = (($45) - ($35))|0; - HEAP32[4160] = $46; + HEAP32[4164] = $46; $$sink1 = 0; } else { - HEAP32[4158] = $35; + HEAP32[4162] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4159] = $42; - HEAP32[4160] = 0; + HEAP32[4163] = $42; + HEAP32[4164] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4161] = $$sink1; + HEAP32[4165] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4116]|0; + $7 = HEAP32[4120]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -13461,13 +13465,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr2>>2] = $0; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $1; - _TraceLog(2,8408,$vararg_buffer); + _TraceLog(2,8424,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4117]|0; + $9 = HEAP32[4121]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4116]|0; + $13 = HEAP32[4120]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -13475,37 +13479,37 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4158] = $23; - HEAP32[4159] = $1; + HEAP32[4162] = $23; + HEAP32[4163] = $1; $24 = (($0) - ($23))|0; - HEAP32[4160] = $24; + HEAP32[4164] = $24; $$sink = 0; } else { - HEAP32[4158] = $0; - $17 = HEAP32[4116]|0; + HEAP32[4162] = $0; + $17 = HEAP32[4120]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4159] = $20; - HEAP32[4160] = 0; + HEAP32[4163] = $20; + HEAP32[4164] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4161] = $$sink; - $25 = HEAP32[4158]|0; + HEAP32[4165] = $$sink; + $25 = HEAP32[4162]|0; $26 = (+($25|0)); - $27 = HEAP32[4117]|0; + $27 = HEAP32[4121]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=16556; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4158] = $0; - HEAP32[4159] = $1; + dest=16572; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4162] = $0; + HEAP32[4163] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; - _TraceLog(2,8486,$vararg_buffer4); + _TraceLog(2,8502,$vararg_buffer4); STACKTOP = sp;return; } function _WindowSizeCallback($0,$1,$2) { @@ -13523,10 +13527,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4117] = $1; - HEAP32[4116] = $2; - HEAP32[4158] = $1; - HEAP32[4159] = $2; + HEAP32[4121] = $1; + HEAP32[4120] = $2; + HEAP32[4162] = $1; + HEAP32[4163] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -13553,7 +13557,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (19295 + ($1)|0); + $9 = (19311 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -13574,7 +13578,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (19289 + ($1)|0); + $7 = (19305 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -13653,7 +13657,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 16216; + $15 = 16232; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -13688,7 +13692,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[4531] = $3; + HEAP32[4535] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -13698,7 +13702,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[4530] = $$sink; + HEAP32[4534] = $$sink; return; } function _rlglInit($0,$1) { @@ -13738,16 +13742,16 @@ function _rlglInit($0,$1) { $6 = sp + 2192|0; $7 = (_glGetString(7936)|0); HEAP32[$vararg_buffer>>2] = $7; - _TraceLog(0,5049,$vararg_buffer); + _TraceLog(0,5065,$vararg_buffer); $8 = (_glGetString(7937)|0); HEAP32[$vararg_buffer1>>2] = $8; - _TraceLog(0,5067,$vararg_buffer1); + _TraceLog(0,5083,$vararg_buffer1); $9 = (_glGetString(7938)|0); HEAP32[$vararg_buffer4>>2] = $9; - _TraceLog(0,5085,$vararg_buffer4); + _TraceLog(0,5101,$vararg_buffer4); $10 = (_glGetString(35724)|0); HEAP32[$vararg_buffer7>>2] = $10; - _TraceLog(0,5103,$vararg_buffer7); + _TraceLog(0,5119,$vararg_buffer7); $11 = (_glGetString(7939)|0); $12 = (_strlen($11)|0); $13 = (($12) + 1)|0; @@ -13755,7 +13759,7 @@ function _rlglInit($0,$1) { _memcpy(($14|0),($11|0),($13|0))|0; $$062 = 0;$$sink63 = $14; while(1) { - $15 = (_strtok($$sink63,5121)|0); + $15 = (_strtok($$sink63,5137)|0); $16 = (($vararg_buffer7) + ($$062<<2)|0); HEAP32[$16>>2] = $15; $17 = ($15|0)==(0|0); @@ -13769,41 +13773,41 @@ function _rlglInit($0,$1) { _free($14); $19 = (($$062) + -1)|0; HEAP32[$vararg_buffer10>>2] = $19; - _TraceLog(0,5123,$vararg_buffer10); + _TraceLog(0,5139,$vararg_buffer10); $20 = ($$062|0)>(1); if ($20) { $$06167 = 0; while(1) { $23 = (($vararg_buffer7) + ($$06167<<2)|0); $24 = HEAP32[$23>>2]|0; - $25 = (_strcmp($24,5158)|0); + $25 = (_strcmp($24,5174)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4196] = 1; - $27 = (_eglGetProcAddress((5185|0))|0); - HEAP32[4197] = $27; - $28 = (_eglGetProcAddress((5206|0))|0); - HEAP32[4198] = $28; - $29 = (_eglGetProcAddress((5227|0))|0); - HEAP32[4199] = $29; + HEAP32[4200] = 1; + $27 = (_eglGetProcAddress((5201|0))|0); + HEAP32[4201] = $27; + $28 = (_eglGetProcAddress((5222|0))|0); + HEAP32[4202] = $28; + $29 = (_eglGetProcAddress((5243|0))|0); + HEAP32[4203] = $29; } - $30 = (_strcmp($24,5251)|0); + $30 = (_strcmp($24,5267)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4138] = 1; + HEAP32[4142] = 1; } - $32 = (_strcmp($24,5271)|0); + $32 = (_strcmp($24,5287)|0); $33 = ($32|0)==(0); if ($33) { label = 12; } else { $34 = HEAP32[$23>>2]|0; - $35 = (_strcmp($34,5303)|0); + $35 = (_strcmp($34,5319)|0); $36 = ($35|0)==(0); if ($36) { label = 12; } else { - $37 = (_strcmp($34,5336)|0); + $37 = (_strcmp($34,5352)|0); $38 = ($37|0)==(0); if ($38) { label = 12; @@ -13812,15 +13816,15 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4133] = 1; + HEAP32[4137] = 1; } - $39 = (_strcmp($24,5376)|0); + $39 = (_strcmp($24,5392)|0); $40 = ($39|0)==(0); if ($40) { label = 15; } else { $41 = HEAP32[$23>>2]|0; - $42 = (_strcmp($41,5412)|0); + $42 = (_strcmp($41,5428)|0); $43 = ($42|0)==(0); if ($43) { label = 15; @@ -13828,35 +13832,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4134] = 1; + HEAP32[4138] = 1; } $44 = HEAP32[$23>>2]|0; - $45 = (_strcmp($44,5445)|0); + $45 = (_strcmp($44,5461)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4135] = 1; + HEAP32[4139] = 1; } - $47 = (_strcmp($44,5470)|0); + $47 = (_strcmp($44,5486)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4136] = 1; + HEAP32[4140] = 1; } - $49 = (_strcmp($44,5503)|0); + $49 = (_strcmp($44,5519)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4137] = 1; + HEAP32[4141] = 1; } - $51 = (_strcmp($44,5539)|0); + $51 = (_strcmp($44,5555)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4200] = 1; - _glGetFloatv(34047,(16804|0)); + HEAP32[4204] = 1; + _glGetFloatv(34047,(16820|0)); } $53 = HEAP32[$23>>2]|0; - $54 = (_strcmp($53,5573)|0); + $54 = (_strcmp($53,5589)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4202] = 1; + HEAP32[4206] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -13867,77 +13871,77 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4196]|0; + $21 = HEAP32[4200]|0; $22 = ($21|0)==(0); if ($22) { - _TraceLog(2,5676,$vararg_buffer15); + _TraceLog(2,5692,$vararg_buffer15); } else { - _TraceLog(0,5601,$vararg_buffer13); + _TraceLog(0,5617,$vararg_buffer13); } - $57 = HEAP32[4138]|0; + $57 = HEAP32[4142]|0; $58 = ($57|0)==(0); if ($58) { - _TraceLog(2,5812,$vararg_buffer19); + _TraceLog(2,5828,$vararg_buffer19); } else { - _TraceLog(0,5737,$vararg_buffer17); + _TraceLog(0,5753,$vararg_buffer17); } - $59 = HEAP32[4133]|0; + $59 = HEAP32[4137]|0; $60 = ($59|0)==(0); if (!($60)) { - _TraceLog(0,5904,$vararg_buffer21); + _TraceLog(0,5920,$vararg_buffer21); } - $61 = HEAP32[4134]|0; + $61 = HEAP32[4138]|0; $62 = ($61|0)==(0); if (!($62)) { - _TraceLog(0,5950,$vararg_buffer23); + _TraceLog(0,5966,$vararg_buffer23); } - $63 = HEAP32[4135]|0; + $63 = HEAP32[4139]|0; $64 = ($63|0)==(0); if (!($64)) { - _TraceLog(0,5997,$vararg_buffer25); + _TraceLog(0,6013,$vararg_buffer25); } - $65 = HEAP32[4136]|0; + $65 = HEAP32[4140]|0; $66 = ($65|0)==(0); if (!($66)) { - _TraceLog(0,6048,$vararg_buffer27); + _TraceLog(0,6064,$vararg_buffer27); } - $67 = HEAP32[4137]|0; + $67 = HEAP32[4141]|0; $68 = ($67|0)==(0); if (!($68)) { - _TraceLog(0,6095,$vararg_buffer29); + _TraceLog(0,6111,$vararg_buffer29); } - $69 = HEAP32[4200]|0; + $69 = HEAP32[4204]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4201]; + $71 = +HEAPF32[4205]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; - _TraceLog(0,6142,$vararg_buffer31); + _TraceLog(0,6158,$vararg_buffer31); } - $73 = HEAP32[4202]|0; + $73 = HEAP32[4206]|0; $74 = ($73|0)==(0); if (!($74)) { - _TraceLog(0,6208,$vararg_buffer34); + _TraceLog(0,6224,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4203] = $75; + HEAP32[4207] = $75; $76 = ($75|0)==(0); if ($76) { - _TraceLog(2,6312,$vararg_buffer39); + _TraceLog(2,6328,$vararg_buffer39); } else { HEAP32[$vararg_buffer36>>2] = $75; - _TraceLog(0,6261,$vararg_buffer36); + _TraceLog(0,6277,$vararg_buffer36); } _LoadDefaultShader($2); - dest=16816; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=16872; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16832; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16888; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4232] = $77; + HEAP32[4236] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4232]|0; + $79 = HEAP32[4236]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -13950,7 +13954,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4233] = $78; + HEAP32[4237] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -13965,48 +13969,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4234] = 1; - $85 = HEAP32[4203]|0; + HEAP32[4238] = 1; + $85 = HEAP32[4207]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4235] = 4; + HEAP32[4239] = 4; _MatrixIdentity($4); - dest=16944; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16960; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17008); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17024); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17072); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17088); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17136); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17152); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17200); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17216); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17264); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17280); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17328); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17344); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17392); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17408); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17456); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17472); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17520); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17536); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17584); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17600); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17648); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17664); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17712); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17728); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17776); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17792); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17840); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17856); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17904); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17920); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=16652; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16668; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=16716; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4162] = 16716; + dest=16732; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4166] = 16732; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14017,21 +14021,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[4492] = $0; - HEAP32[4493] = $1; - _TraceLog(0,6351,$vararg_buffer41); + HEAP32[4496] = $0; + HEAP32[4497] = $1; + _TraceLog(0,6367,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4160]|0; + $0 = HEAP32[4164]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4161]|0; + $2 = HEAP32[4165]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4158]|0; + $4 = HEAP32[4162]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4159]|0; + $6 = HEAP32[4163]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14042,12 +14046,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 16652; + $modelview$sink = 16668; label = 3; break; } case 5888: { - $modelview$sink = 16716; + $modelview$sink = 16732; label = 3; break; } @@ -14055,9 +14059,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4162] = $modelview$sink; + HEAP32[4166] = $modelview$sink; } - HEAP32[4195] = $0; + HEAP32[4199] = $0; return; } function _rlLoadIdentity() { @@ -14065,7 +14069,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4162]|0; + $1 = HEAP32[4166]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14086,7 +14090,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4162]|0; + $8 = HEAP32[4166]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14145,17 +14149,17 @@ function _LoadDefaultShader($0) { $1 = sp + 16|0; $2 = sp + 513|0; $3 = sp + 72|0; - _memcpy(($2|0),(6927|0),489)|0; - _memcpy(($3|0),(7416|0),441)|0; + _memcpy(($2|0),(6943|0),489)|0; + _memcpy(($3|0),(7432|0),441)|0; $4 = (_LoadShaderProgram($2,$3)|0); HEAP32[$1>>2] = $4; $5 = ($4|0)==(0); if ($5) { HEAP32[$vararg_buffer1>>2] = $4; - _TraceLog(2,7905,$vararg_buffer1); + _TraceLog(2,7921,$vararg_buffer1); } else { HEAP32[$vararg_buffer>>2] = $4; - _TraceLog(0,7857,$vararg_buffer); + _TraceLog(0,7873,$vararg_buffer); } $6 = HEAP32[$1>>2]|0; $7 = ($6|0)==(0); @@ -14183,15 +14187,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(17988)>>2] = $0; + HEAP32[(18004)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(17996)>>2] = $1; - HEAP32[(17992)>>2] = 0; - HEAP32[(18000)>>2] = 0; + HEAP32[(18012)>>2] = $1; + HEAP32[(18008)>>2] = 0; + HEAP32[(18016)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(17996)>>2]|0; + $2 = HEAP32[(18012)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14202,19 +14206,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[4494] = 0; - HEAP32[(17984)>>2] = 0; - HEAP32[(17980)>>2] = 0; + HEAP32[4498] = 0; + HEAP32[(18000)>>2] = 0; + HEAP32[(17996)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(18036)>>2] = $5; + HEAP32[(18052)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(18044)>>2] = $6; - HEAP32[(18040)>>2] = 0; - HEAP32[(18048)>>2] = 0; + HEAP32[(18060)>>2] = $6; + HEAP32[(18056)>>2] = 0; + HEAP32[(18064)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(18044)>>2]|0; + $7 = HEAP32[(18060)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14225,24 +14229,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[4506] = 0; - HEAP32[(18032)>>2] = 0; - HEAP32[(18028)>>2] = 0; + HEAP32[4510] = 0; + HEAP32[(18048)>>2] = 0; + HEAP32[(18044)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(18084)>>2] = $10; + HEAP32[(18100)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(18088)>>2] = $11; + HEAP32[(18104)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(18092)>>2] = $12; + HEAP32[(18108)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(18096)>>2] = $13; - $14 = HEAP32[(18084)>>2]|0; + HEAP32[(18112)>>2] = $13; + $14 = HEAP32[(18100)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(18088)>>2]|0; + $15 = HEAP32[(18104)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(18092)>>2]|0; + $17 = HEAP32[(18108)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14253,7 +14257,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(18096)>>2]|0; + $16 = HEAP32[(18112)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14290,140 +14294,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[4518] = 0; - HEAP32[(18076)>>2] = 0; - HEAP32[(18080)>>2] = 0; - _TraceLog(0,6398,$vararg_buffer); - $20 = HEAP32[4196]|0; + HEAP32[4522] = 0; + HEAP32[(18092)>>2] = 0; + HEAP32[(18096)>>2] = 0; + _TraceLog(0,6414,$vararg_buffer); + $20 = HEAP32[4200]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4197]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(18004)); - $44 = HEAP32[4198]|0; - $45 = HEAP32[(18004)>>2]|0; + $43 = HEAP32[4201]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(18020)); + $44 = HEAP32[4202]|0; + $45 = HEAP32[(18020)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((18008)|0)); - $46 = HEAP32[(18008)>>2]|0; + _glGenBuffers(2,((18024)|0)); + $46 = HEAP32[(18024)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(17988)>>2]|0; + $47 = HEAP32[(18004)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(16876)>>2]|0; + $48 = HEAP32[(16892)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(16876)>>2]|0; + $49 = HEAP32[(16892)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((18012)|0)); - $50 = HEAP32[(18012)>>2]|0; + _glGenBuffers(2,((18028)|0)); + $50 = HEAP32[(18028)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(17996)>>2]|0; + $51 = HEAP32[(18012)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(16896)>>2]|0; + $52 = HEAP32[(16912)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(16896)>>2]|0; + $53 = HEAP32[(16912)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4196]|0; + $54 = HEAP32[4200]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(18008)>>2]|0; - $58 = HEAP32[(18012)>>2]|0; + $57 = HEAP32[(18024)>>2]|0; + $58 = HEAP32[(18028)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; - _TraceLog(0,6536,$vararg_buffer3); + _TraceLog(0,6552,$vararg_buffer3); } else { - $56 = HEAP32[(18004)>>2]|0; + $56 = HEAP32[(18020)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; - _TraceLog(0,6471,$vararg_buffer1); + _TraceLog(0,6487,$vararg_buffer1); } - $59 = HEAP32[4196]|0; + $59 = HEAP32[4200]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4197]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(18052)); - $62 = HEAP32[4198]|0; - $63 = HEAP32[(18052)>>2]|0; + $61 = HEAP32[4201]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(18068)); + $62 = HEAP32[4202]|0; + $63 = HEAP32[(18068)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((18056)|0)); - $64 = HEAP32[(18056)>>2]|0; + _glGenBuffers(1,((18072)|0)); + $64 = HEAP32[(18072)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(18036)>>2]|0; + $65 = HEAP32[(18052)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(16876)>>2]|0; + $66 = HEAP32[(16892)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(16876)>>2]|0; + $67 = HEAP32[(16892)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18060)|0)); - $68 = HEAP32[(18060)>>2]|0; + _glGenBuffers(1,((18076)|0)); + $68 = HEAP32[(18076)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(18044)>>2]|0; + $69 = HEAP32[(18060)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(16896)>>2]|0; + $70 = HEAP32[(16912)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(16896)>>2]|0; + $71 = HEAP32[(16912)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4196]|0; + $72 = HEAP32[4200]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(18056)>>2]|0; - $76 = HEAP32[(18060)>>2]|0; + $75 = HEAP32[(18072)>>2]|0; + $76 = HEAP32[(18076)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; - _TraceLog(0,6682,$vararg_buffer10); + _TraceLog(0,6698,$vararg_buffer10); } else { - $74 = HEAP32[(18052)>>2]|0; + $74 = HEAP32[(18068)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; - _TraceLog(0,6613,$vararg_buffer7); + _TraceLog(0,6629,$vararg_buffer7); } - $77 = HEAP32[4196]|0; + $77 = HEAP32[4200]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4197]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(18100)); - $80 = HEAP32[4198]|0; - $81 = HEAP32[(18100)>>2]|0; + $79 = HEAP32[4201]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(18116)); + $80 = HEAP32[4202]|0; + $81 = HEAP32[(18116)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((18104)|0)); - $82 = HEAP32[(18104)>>2]|0; + _glGenBuffers(1,((18120)|0)); + $82 = HEAP32[(18120)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(18084)>>2]|0; + $83 = HEAP32[(18100)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(16876)>>2]|0; + $84 = HEAP32[(16892)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(16876)>>2]|0; + $85 = HEAP32[(16892)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18108)|0)); - $86 = HEAP32[(18108)>>2]|0; + _glGenBuffers(1,((18124)|0)); + $86 = HEAP32[(18124)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(18088)>>2]|0; + $87 = HEAP32[(18104)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(16880)>>2]|0; + $88 = HEAP32[(16896)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(16880)>>2]|0; + $89 = HEAP32[(16896)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((18112)|0)); - $90 = HEAP32[(18112)>>2]|0; + _glGenBuffers(1,((18128)|0)); + $90 = HEAP32[(18128)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(18092)>>2]|0; + $91 = HEAP32[(18108)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(16896)>>2]|0; + $92 = HEAP32[(16912)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(16896)>>2]|0; + $93 = HEAP32[(16912)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((18116)|0)); - $94 = HEAP32[(18116)>>2]|0; + _glGenBuffers(1,((18132)|0)); + $94 = HEAP32[(18132)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(18096)>>2]|0; + $95 = HEAP32[(18112)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4196]|0; + $96 = HEAP32[4200]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(18104)>>2]|0; - $100 = HEAP32[(18108)>>2]|0; - $101 = HEAP32[(18112)>>2]|0; - $102 = HEAP32[(18116)>>2]|0; + $99 = HEAP32[(18120)>>2]|0; + $100 = HEAP32[(18124)>>2]|0; + $101 = HEAP32[(18128)>>2]|0; + $102 = HEAP32[(18132)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -14431,18 +14435,18 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr21>>2] = $101; $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); HEAP32[$vararg_ptr22>>2] = $102; - _TraceLog(0,6828,$vararg_buffer17); + _TraceLog(0,6844,$vararg_buffer17); } else { - $98 = HEAP32[(18100)>>2]|0; + $98 = HEAP32[(18116)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; - _TraceLog(0,6763,$vararg_buffer14); + _TraceLog(0,6779,$vararg_buffer14); } - $103 = HEAP32[4196]|0; + $103 = HEAP32[4200]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4198]|0; + $105 = HEAP32[4202]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -14479,10 +14483,10 @@ function _LoadShaderProgram($0,$1) { $9 = ($8|0)==(1); if ($9) { HEAP32[$vararg_buffer4>>2] = $6; - _TraceLog(0,8161,$vararg_buffer4); + _TraceLog(0,8177,$vararg_buffer4); } else { HEAP32[$vararg_buffer>>2] = $6; - _TraceLog(2,8109,$vararg_buffer); + _TraceLog(2,8125,$vararg_buffer); HEAP32[$vararg_buffer>>2] = 0; _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); $10 = HEAP32[$vararg_buffer>>2]|0; @@ -14492,7 +14496,7 @@ function _LoadShaderProgram($0,$1) { $13 = HEAP32[$vararg_buffer>>2]|0; _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); HEAP32[$vararg_buffer1>>2] = $12; - _TraceLog(0,8158,$vararg_buffer1); + _TraceLog(0,8174,$vararg_buffer1); _llvm_stackrestore(($11|0)); } _glCompileShader(($7|0)); @@ -14501,10 +14505,10 @@ function _LoadShaderProgram($0,$1) { $15 = ($14|0)==(1); if ($15) { HEAP32[$vararg_buffer13>>2] = $7; - _TraceLog(0,8262,$vararg_buffer13); + _TraceLog(0,8278,$vararg_buffer13); } else { HEAP32[$vararg_buffer7>>2] = $7; - _TraceLog(2,8211,$vararg_buffer7); + _TraceLog(2,8227,$vararg_buffer7); HEAP32[$vararg_buffer7>>2] = 0; _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); $16 = HEAP32[$vararg_buffer7>>2]|0; @@ -14514,25 +14518,25 @@ function _LoadShaderProgram($0,$1) { $19 = HEAP32[$vararg_buffer7>>2]|0; _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); HEAP32[$vararg_buffer10>>2] = $18; - _TraceLog(0,8158,$vararg_buffer10); + _TraceLog(0,8174,$vararg_buffer10); _llvm_stackrestore(($17|0)); } $20 = (_glCreateProgram()|0); _glAttachShader(($20|0),($6|0)); _glAttachShader(($20|0),($7|0)); - _glBindAttribLocation(($20|0),0,(7953|0)); - _glBindAttribLocation(($20|0),1,(7968|0)); - _glBindAttribLocation(($20|0),2,(7999|0)); - _glBindAttribLocation(($20|0),3,(8026|0)); - _glBindAttribLocation(($20|0),4,(8012|0)); - _glBindAttribLocation(($20|0),5,(7983|0)); + _glBindAttribLocation(($20|0),0,(7969|0)); + _glBindAttribLocation(($20|0),1,(7984|0)); + _glBindAttribLocation(($20|0),2,(8015|0)); + _glBindAttribLocation(($20|0),3,(8042|0)); + _glBindAttribLocation(($20|0),4,(8028|0)); + _glBindAttribLocation(($20|0),5,(7999|0)); _glLinkProgram(($20|0)); _glGetProgramiv(($20|0),35714,($4|0)); $21 = HEAP32[$4>>2]|0; $22 = ($21|0)==(0); if ($22) { HEAP32[$vararg_buffer16>>2] = $20; - _TraceLog(2,8314,$vararg_buffer16); + _TraceLog(2,8330,$vararg_buffer16); HEAP32[$vararg_buffer16>>2] = 0; _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); $23 = HEAP32[$vararg_buffer16>>2]|0; @@ -14542,7 +14546,7 @@ function _LoadShaderProgram($0,$1) { $26 = HEAP32[$vararg_buffer16>>2]|0; _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); HEAP32[$vararg_buffer19>>2] = $25; - _TraceLog(0,8158,$vararg_buffer19); + _TraceLog(0,8174,$vararg_buffer19); _glDeleteProgram(($20|0)); _llvm_stackrestore(($24|0)); $$0 = 0; @@ -14551,7 +14555,7 @@ function _LoadShaderProgram($0,$1) { STACKTOP = sp;return ($$0|0); } else { HEAP32[$vararg_buffer22>>2] = $20; - _TraceLog(0,8360,$vararg_buffer22); + _TraceLog(0,8376,$vararg_buffer22); $$0 = $20; _glDeleteShader(($6|0)); _glDeleteShader(($7|0)); @@ -14566,55 +14570,55 @@ function _LoadDefaultShaderLocations($0) { var sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - $2 = (_glGetAttribLocation(($1|0),(7953|0))|0); + $2 = (_glGetAttribLocation(($1|0),(7969|0))|0); $3 = ((($0)) + 4|0); HEAP32[$3>>2] = $2; $4 = HEAP32[$0>>2]|0; - $5 = (_glGetAttribLocation(($4|0),(7968|0))|0); + $5 = (_glGetAttribLocation(($4|0),(7984|0))|0); $6 = ((($0)) + 8|0); HEAP32[$6>>2] = $5; $7 = HEAP32[$0>>2]|0; - $8 = (_glGetAttribLocation(($7|0),(7983|0))|0); + $8 = (_glGetAttribLocation(($7|0),(7999|0))|0); $9 = ((($0)) + 12|0); HEAP32[$9>>2] = $8; $10 = HEAP32[$0>>2]|0; - $11 = (_glGetAttribLocation(($10|0),(7999|0))|0); + $11 = (_glGetAttribLocation(($10|0),(8015|0))|0); $12 = ((($0)) + 16|0); HEAP32[$12>>2] = $11; $13 = HEAP32[$0>>2]|0; - $14 = (_glGetAttribLocation(($13|0),(8012|0))|0); + $14 = (_glGetAttribLocation(($13|0),(8028|0))|0); $15 = ((($0)) + 20|0); HEAP32[$15>>2] = $14; $16 = HEAP32[$0>>2]|0; - $17 = (_glGetAttribLocation(($16|0),(8026|0))|0); + $17 = (_glGetAttribLocation(($16|0),(8042|0))|0); $18 = ((($0)) + 24|0); HEAP32[$18>>2] = $17; $19 = HEAP32[$0>>2]|0; - $20 = (_glGetUniformLocation(($19|0),(8038|0))|0); + $20 = (_glGetUniformLocation(($19|0),(8054|0))|0); $21 = ((($0)) + 28|0); HEAP32[$21>>2] = $20; $22 = HEAP32[$0>>2]|0; - $23 = (_glGetUniformLocation(($22|0),(8048|0))|0); + $23 = (_glGetUniformLocation(($22|0),(8064|0))|0); $24 = ((($0)) + 32|0); HEAP32[$24>>2] = $23; $25 = HEAP32[$0>>2]|0; - $26 = (_glGetUniformLocation(($25|0),(8059|0))|0); + $26 = (_glGetUniformLocation(($25|0),(8075|0))|0); $27 = ((($0)) + 36|0); HEAP32[$27>>2] = $26; $28 = HEAP32[$0>>2]|0; - $29 = (_glGetUniformLocation(($28|0),(8070|0))|0); + $29 = (_glGetUniformLocation(($28|0),(8086|0))|0); $30 = ((($0)) + 40|0); HEAP32[$30>>2] = $29; $31 = HEAP32[$0>>2]|0; - $32 = (_glGetUniformLocation(($31|0),(8082|0))|0); + $32 = (_glGetUniformLocation(($31|0),(8098|0))|0); $33 = ((($0)) + 44|0); HEAP32[$33>>2] = $32; $34 = HEAP32[$0>>2]|0; - $35 = (_glGetUniformLocation(($34|0),(8091|0))|0); + $35 = (_glGetUniformLocation(($34|0),(8107|0))|0); $36 = ((($0)) + 48|0); HEAP32[$36>>2] = $35; $37 = HEAP32[$0>>2]|0; - $38 = (_glGetUniformLocation(($37|0),(8100|0))|0); + $38 = (_glGetUniformLocation(($37|0),(8116|0))|0); $39 = ((($0)) + 52|0); HEAP32[$39>>2] = $38; return; @@ -14623,9 +14627,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19289 + ($0)|0); + $1 = (19305 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19292 + ($0)|0); + $3 = (19308 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -14637,9 +14641,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19289 + ($0)|0); + $1 = (19305 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19292 + ($0)|0); + $3 = (19308 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -14660,10 +14664,10 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4115]|0; + $0 = HEAP32[4119]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); - _TraceLog(0,8672,$vararg_buffer); + _TraceLog(0,8688,$vararg_buffer); STACKTOP = sp;return; } function _UnloadDefaultFont() { @@ -14671,9 +14675,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[16500>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16500+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16500+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16500+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16500+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[16516>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16516+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16516+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16516+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16516+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(16528)>>2]|0; + $0 = HEAP32[(16544)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -14684,11 +14688,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(16812|0)); - $0 = HEAP32[4203]|0; + _glDeleteTextures(1,(16828|0)); + $0 = HEAP32[4207]|0; HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(0,8699,$vararg_buffer); - $1 = HEAP32[4233]|0; + _TraceLog(0,8715,$vararg_buffer); + $1 = HEAP32[4237]|0; _free($1); STACKTOP = sp;return; } @@ -14696,17 +14700,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4204]|0; + $0 = HEAP32[4208]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4196]|0; + $0 = HEAP32[4200]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4198]|0; + $2 = HEAP32[4202]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -14715,39 +14719,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((18008)|0)); - _glDeleteBuffers(1,((18012)|0)); - _glDeleteBuffers(1,((18056)|0)); - _glDeleteBuffers(1,((18060)|0)); - _glDeleteBuffers(1,((18104)|0)); - _glDeleteBuffers(1,((18108)|0)); - _glDeleteBuffers(1,((18112)|0)); - _glDeleteBuffers(1,((18116)|0)); - $3 = HEAP32[4196]|0; + _glDeleteBuffers(1,((18024)|0)); + _glDeleteBuffers(1,((18028)|0)); + _glDeleteBuffers(1,((18072)|0)); + _glDeleteBuffers(1,((18076)|0)); + _glDeleteBuffers(1,((18120)|0)); + _glDeleteBuffers(1,((18124)|0)); + _glDeleteBuffers(1,((18128)|0)); + _glDeleteBuffers(1,((18132)|0)); + $3 = HEAP32[4200]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4199]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(18004)); - $6 = HEAP32[4199]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(18052)); - $7 = HEAP32[4199]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(18100)); + $5 = HEAP32[4203]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(18020)); + $6 = HEAP32[4203]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(18068)); + $7 = HEAP32[4203]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(18116)); } - $8 = HEAP32[(17988)>>2]|0; + $8 = HEAP32[(18004)>>2]|0; _free($8); - $9 = HEAP32[(17996)>>2]|0; + $9 = HEAP32[(18012)>>2]|0; _free($9); - $10 = HEAP32[(18036)>>2]|0; + $10 = HEAP32[(18052)>>2]|0; _free($10); - $11 = HEAP32[(18044)>>2]|0; + $11 = HEAP32[(18060)>>2]|0; _free($11); - $12 = HEAP32[(18084)>>2]|0; + $12 = HEAP32[(18100)>>2]|0; _free($12); - $13 = HEAP32[(18088)>>2]|0; + $13 = HEAP32[(18104)>>2]|0; _free($13); - $14 = HEAP32[(18092)>>2]|0; + $14 = HEAP32[(18108)>>2]|0; _free($14); - $15 = HEAP32[(18096)>>2]|0; + $15 = HEAP32[(18112)>>2]|0; _free($15); return; } @@ -14765,7 +14769,7 @@ function _UnloadTexture($0) { _rlDeleteTextures($1); $3 = HEAP32[$0>>2]|0; HEAP32[$vararg_buffer>>2] = $3; - _TraceLog(0,8764,$vararg_buffer); + _TraceLog(0,8780,$vararg_buffer); STACKTOP = sp;return; } function _rlDeleteTextures($0) { @@ -14787,16 +14791,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2046] = $0; - $1 = +HEAPF64[2029]; + HEAPF64[2048] = $0; + $1 = +HEAPF64[2031]; $2 = $0 - $1; - HEAPF64[2047] = $2; - HEAPF64[2029] = $0; + HEAPF64[2049] = $2; + HEAPF64[2031] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=16556; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=16572; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(18128); + _rlMultMatrixf(18144); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -14805,53 +14809,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[4532] = $1; + HEAP32[4536] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(18132)>>2] = $3; + HEAP32[(18148)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(18136)>>2] = $5; + HEAP32[(18152)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(18140)>>2] = $7; + HEAP32[(18156)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(18144)>>2] = $9; + HEAP32[(18160)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(18148)>>2] = $11; + HEAP32[(18164)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(18152)>>2] = $13; + HEAP32[(18168)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(18156)>>2] = $15; + HEAP32[(18172)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(18160)>>2] = $17; + HEAP32[(18176)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(18164)>>2] = $19; + HEAP32[(18180)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(18168)>>2] = $21; + HEAP32[(18184)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18172)>>2] = $23; + HEAP32[(18188)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(18176)>>2] = $25; + HEAP32[(18192)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(18180)>>2] = $27; + HEAP32[(18196)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(18184)>>2] = $29; + HEAP32[(18200)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(18188)>>2] = $31; - return (18128|0); + HEAP32[(18204)>>2] = $31; + return (18144|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -14926,7 +14930,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4162]|0; + $49 = HEAP32[4166]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -14940,15 +14944,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2046] = $0; - $1 = +HEAPF64[2029]; + HEAPF64[2048] = $0; + $1 = +HEAPF64[2031]; $2 = $0 - $1; - HEAPF64[2048] = $2; - HEAPF64[2029] = $0; - $3 = +HEAPF64[2047]; + HEAPF64[2050] = $2; + HEAPF64[2031] = $0; + $3 = +HEAPF64[2049]; $4 = $2 + $3; - HEAPF64[2049] = $4; - $5 = +HEAPF64[2026]; + HEAPF64[2051] = $4; + $5 = +HEAPF64[2028]; $6 = $4 < $5; if (!($6)) { return; @@ -14958,13 +14962,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2046] = $10; - $11 = +HEAPF64[2029]; + HEAPF64[2048] = $10; + $11 = +HEAPF64[2031]; $12 = $10 - $11; - HEAPF64[2029] = $10; - $13 = +HEAPF64[2049]; + HEAPF64[2031] = $10; + $13 = +HEAPF64[2051]; $14 = $12 + $13; - HEAPF64[2049] = $14; + HEAPF64[2051] = $14; return; } function _rlglDraw() { @@ -14977,7 +14981,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4115]|0; + $0 = HEAP32[4119]|0; _glfwSwapBuffers(($0|0)); return; } @@ -14993,20 +14997,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[741] = -1; HEAP32[743] = -1; - HEAP32[4548] = 0; - $3 = HEAP32[4115]|0; + HEAP32[4552] = 0; + $3 = HEAP32[4119]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4050] = $5; + HEAPF32[4054] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(16204)>>2] = $7; - _memcpy((19807|0),(19295|0),512)|0; - ;HEAP8[19292>>0]=HEAP8[19289>>0]|0;HEAP8[19292+1>>0]=HEAP8[19289+1>>0]|0;HEAP8[19292+2>>0]=HEAP8[19289+2>>0]|0; - $8 = HEAP32[4531]|0; - HEAP32[4118] = $8; - HEAP32[4531] = 0; + HEAPF32[(16220)>>2] = $7; + _memcpy((19823|0),(19311|0),512)|0; + ;HEAP8[19308>>0]=HEAP8[19305>>0]|0;HEAP8[19308+1>>0]=HEAP8[19305+1>>0]|0;HEAP8[19308+2>>0]=HEAP8[19305+2>>0]|0; + $8 = HEAP32[4535]|0; + HEAP32[4122] = $8; + HEAP32[4535] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15016,8 +15020,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (20319 + ($$05160<<5)|0); - $scevgep67 = (20447 + ($$05160<<5)|0); + $scevgep = (20335 + ($$05160<<5)|0); + $scevgep67 = (20463 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15031,7 +15035,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((20447 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((20463 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[743] = $$04857; @@ -15058,7 +15062,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((18196 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((18212 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15074,7 +15078,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[4548] = $$lcssa; + HEAP32[4552] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15115,87 +15119,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4494]|0; + $0 = HEAP32[4498]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4196]|0; + $2 = HEAP32[4200]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4198]|0; - $5 = HEAP32[(18004)>>2]|0; + $4 = HEAP32[4202]|0; + $5 = HEAP32[(18020)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(18008)>>2]|0; + $6 = HEAP32[(18024)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[4494]|0; + $7 = HEAP32[4498]|0; $8 = ($7*12)|0; - $9 = HEAP32[(17988)>>2]|0; + $9 = HEAP32[(18004)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(18012)>>2]|0; + $10 = HEAP32[(18028)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(17984)>>2]|0; + $11 = HEAP32[(18000)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(17996)>>2]|0; + $13 = HEAP32[(18012)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[4506]|0; + $14 = HEAP32[4510]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4196]|0; + $16 = HEAP32[4200]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4198]|0; - $19 = HEAP32[(18052)>>2]|0; + $18 = HEAP32[4202]|0; + $19 = HEAP32[(18068)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(18056)>>2]|0; + $20 = HEAP32[(18072)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[4506]|0; + $21 = HEAP32[4510]|0; $22 = ($21*12)|0; - $23 = HEAP32[(18036)>>2]|0; + $23 = HEAP32[(18052)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(18060)>>2]|0; + $24 = HEAP32[(18076)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(18032)>>2]|0; + $25 = HEAP32[(18048)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(18044)>>2]|0; + $27 = HEAP32[(18060)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[4518]|0; + $28 = HEAP32[4522]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4196]|0; + $30 = HEAP32[4200]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4198]|0; - $33 = HEAP32[(18100)>>2]|0; + $32 = HEAP32[4202]|0; + $33 = HEAP32[(18116)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(18104)>>2]|0; + $34 = HEAP32[(18120)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[4518]|0; + $35 = HEAP32[4522]|0; $36 = ($35*12)|0; - $37 = HEAP32[(18084)>>2]|0; + $37 = HEAP32[(18100)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(18108)>>2]|0; + $38 = HEAP32[(18124)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[4518]|0; + $39 = HEAP32[4522]|0; $40 = $39 << 3; - $41 = HEAP32[(18088)>>2]|0; + $41 = HEAP32[(18104)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(18112)>>2]|0; + $42 = HEAP32[(18128)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[4518]|0; + $43 = HEAP32[4522]|0; $44 = $43 << 2; - $45 = HEAP32[(18092)>>2]|0; + $45 = HEAP32[(18108)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4196]|0; + $46 = HEAP32[4200]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4198]|0; + $48 = HEAP32[4202]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15213,9 +15217,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=16652; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=16716; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[4581]|0; + dest=$0; src=16668; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=16732; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4585]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15225,134 +15229,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[4494]|0; + $8 = HEAP32[4498]|0; $9 = ($8|0)>(0); - $10 = HEAP32[4506]|0; + $10 = HEAP32[4510]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[4518]|0; + $12 = HEAP32[4522]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4218]|0; + $14 = HEAP32[4222]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=16716; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=16652; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=16732; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=16668; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(16900)>>2]|0; + $15 = HEAP32[(16916)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(16904)>>2]|0; + $17 = HEAP32[(16920)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(16916)>>2]|0; + $18 = HEAP32[(16932)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[4494]|0; + $19 = HEAP32[4498]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4203]|0; + $21 = HEAP32[4207]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4196]|0; + $22 = HEAP32[4200]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(18008)>>2]|0; + $26 = HEAP32[(18024)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(16876)>>2]|0; + $27 = HEAP32[(16892)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(16876)>>2]|0; + $28 = HEAP32[(16892)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(18012)>>2]|0; + $29 = HEAP32[(18028)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(16896)>>2]|0; + $30 = HEAP32[(16912)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(16896)>>2]|0; + $31 = HEAP32[(16912)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4198]|0; - $25 = HEAP32[(18004)>>2]|0; + $24 = HEAP32[4202]|0; + $25 = HEAP32[(18020)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[4494]|0; + $32 = HEAP32[4498]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4196]|0; + $33 = HEAP32[4200]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[4506]|0; + $35 = HEAP32[4510]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4203]|0; + $37 = HEAP32[4207]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4196]|0; + $38 = HEAP32[4200]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(18056)>>2]|0; + $42 = HEAP32[(18072)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(16876)>>2]|0; + $43 = HEAP32[(16892)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(16876)>>2]|0; + $44 = HEAP32[(16892)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(18060)>>2]|0; + $45 = HEAP32[(18076)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(16896)>>2]|0; + $46 = HEAP32[(16912)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(16896)>>2]|0; + $47 = HEAP32[(16912)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4198]|0; - $41 = HEAP32[(18052)>>2]|0; + $40 = HEAP32[4202]|0; + $41 = HEAP32[(18068)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[4506]|0; + $48 = HEAP32[4510]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4196]|0; + $49 = HEAP32[4200]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[4518]|0; + $51 = HEAP32[4522]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4196]|0; + $53 = HEAP32[4200]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(18104)>>2]|0; + $57 = HEAP32[(18120)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(16876)>>2]|0; + $58 = HEAP32[(16892)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(16876)>>2]|0; + $59 = HEAP32[(16892)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(18108)>>2]|0; + $60 = HEAP32[(18124)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(16880)>>2]|0; + $61 = HEAP32[(16896)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(16880)>>2]|0; + $62 = HEAP32[(16896)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(18112)>>2]|0; + $63 = HEAP32[(18128)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(16896)>>2]|0; + $64 = HEAP32[(16912)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(16896)>>2]|0; + $65 = HEAP32[(16912)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(18116)>>2]|0; + $66 = HEAP32[(18132)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4198]|0; - $56 = HEAP32[(18100)>>2]|0; + $55 = HEAP32[4202]|0; + $56 = HEAP32[(18116)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4234]|0; + $67 = HEAP32[4238]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4233]|0; + $71 = HEAP32[4237]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -15363,14 +15367,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4233]|0; + $80 = HEAP32[4237]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4234]|0; + $87 = HEAP32[4238]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -15379,7 +15383,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4196]|0; + $69 = HEAP32[4200]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -15387,10 +15391,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4196]|0; + $89 = HEAP32[4200]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4198]|0; + $91 = HEAP32[4202]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -15402,22 +15406,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4234] = 1; - $5 = HEAP32[4203]|0; - $6 = HEAP32[4233]|0; + HEAP32[4238] = 1; + $5 = HEAP32[4207]|0; + $6 = HEAP32[4237]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[4494] = 0; - HEAP32[(17984)>>2] = 0; - HEAP32[4506] = 0; - HEAP32[(18032)>>2] = 0; - HEAP32[4518] = 0; - HEAP32[(18076)>>2] = 0; - HEAP32[(18080)>>2] = 0; + HEAP32[4498] = 0; + HEAP32[(18000)>>2] = 0; + HEAP32[4510] = 0; + HEAP32[(18048)>>2] = 0; + HEAP32[4522] = 0; + HEAP32[(18092)>>2] = 0; + HEAP32[(18096)>>2] = 0; HEAPF32[744] = -1.0; - dest=16652; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=16716; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16668; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16732; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -15432,17 +15436,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[4492]|0; + $5 = HEAP32[4496]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[4493]|0; + $9 = HEAP32[4497]|0; _rlViewport($7,0,$8,$9); - $10 = (18556 + ($0<<6)|0); + $10 = (18572 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (18428 + ($0<<6)|0); + $11 = (18444 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -15454,14 +15458,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=16716; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16732; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=16652; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16668; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -15469,43 +15473,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[4671]|0; + $0 = HEAP32[4675]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; - _TraceLog(1,8814,$vararg_buffer); + _TraceLog(1,8830,$vararg_buffer); } - $2 = HEAP32[4671]|0; - $3 = (16944 + ($2<<6)|0); - $4 = HEAP32[4162]|0; + $2 = HEAP32[4675]|0; + $3 = (16960 + ($2<<6)|0); + $4 = HEAP32[4166]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[4671]|0; + $5 = HEAP32[4675]|0; $6 = (($5) + 1)|0; - HEAP32[4671] = $6; - $7 = HEAP32[4195]|0; + HEAP32[4675] = $6; + $7 = HEAP32[4199]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[4672] = 1; + HEAP32[4676] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4671]|0; + $0 = HEAP32[4675]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[4671]|0; + $2 = HEAP32[4675]|0; $3 = (($2) + -1)|0; - $4 = (16944 + ($3<<6)|0); - $5 = HEAP32[4162]|0; + $4 = (16960 + ($3<<6)|0); + $5 = HEAP32[4166]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[4671] = $6; + HEAP32[4675] = $6; return; } function _IsFileExtension($0,$1) { @@ -15538,7 +15542,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4162]|0; + $5 = HEAP32[4166]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -15571,7 +15575,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4162]|0; + $11 = HEAP32[4166]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -15582,7 +15586,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4235] = $0; + HEAP32[4239] = $0; return; } function _rlEnd() { @@ -15598,21 +15602,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[4672]|0; + $0 = HEAP32[4676]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4673]|0; + $2 = HEAP32[4677]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4232]|0; + $6 = HEAP32[4236]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4162]|0; + $8 = HEAP32[4166]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[4673]|0; + $5 = HEAP32[4677]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -15620,12 +15624,12 @@ function _rlEnd() { break; } } - HEAP32[4672] = 0; + HEAP32[4676] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4232]|0; + $11 = HEAP32[4236]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -15634,7 +15638,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[4673]|0; + $19 = HEAP32[4677]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -15644,15 +15648,15 @@ function _rlEnd() { } } } else { - HEAP32[4672] = 0; + HEAP32[4676] = 0; } - HEAP32[4673] = 0; + HEAP32[4677] = 0; } - $21 = HEAP32[4235]|0; + $21 = HEAP32[4239]|0; switch ($21|0) { case 1: { - $22 = HEAP32[4494]|0; - $23 = HEAP32[(17984)>>2]|0; + $22 = HEAP32[4498]|0; + $23 = HEAP32[(18000)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[744]; @@ -15671,16 +15675,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(17996)>>2]|0; - $28 = HEAP32[(17984)>>2]|0; + $27 = HEAP32[(18012)>>2]|0; + $28 = HEAP32[(18000)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(17996)>>2]|0; - $35 = HEAP32[(17984)>>2]|0; + $34 = HEAP32[(18012)>>2]|0; + $35 = HEAP32[(18000)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -15688,8 +15692,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(17996)>>2]|0; - $43 = HEAP32[(17984)>>2]|0; + $42 = HEAP32[(18012)>>2]|0; + $43 = HEAP32[(18000)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -15697,8 +15701,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(17996)>>2]|0; - $51 = HEAP32[(17984)>>2]|0; + $50 = HEAP32[(18012)>>2]|0; + $51 = HEAP32[(18000)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -15706,9 +15710,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(17984)>>2]|0; + $58 = HEAP32[(18000)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(17984)>>2] = $59; + HEAP32[(18000)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -15724,8 +15728,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[4506]|0; - $62 = HEAP32[(18032)>>2]|0; + $61 = HEAP32[4510]|0; + $62 = HEAP32[(18048)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[744]; @@ -15744,16 +15748,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(18044)>>2]|0; - $67 = HEAP32[(18032)>>2]|0; + $66 = HEAP32[(18060)>>2]|0; + $67 = HEAP32[(18048)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(18044)>>2]|0; - $74 = HEAP32[(18032)>>2]|0; + $73 = HEAP32[(18060)>>2]|0; + $74 = HEAP32[(18048)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -15761,8 +15765,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(18044)>>2]|0; - $82 = HEAP32[(18032)>>2]|0; + $81 = HEAP32[(18060)>>2]|0; + $82 = HEAP32[(18048)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -15770,8 +15774,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(18044)>>2]|0; - $90 = HEAP32[(18032)>>2]|0; + $89 = HEAP32[(18060)>>2]|0; + $90 = HEAP32[(18048)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -15779,9 +15783,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(18032)>>2]|0; + $97 = HEAP32[(18048)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(18032)>>2] = $98; + HEAP32[(18048)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -15797,8 +15801,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[4518]|0; - $101 = HEAP32[(18080)>>2]|0; + $100 = HEAP32[4522]|0; + $101 = HEAP32[(18096)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -15806,16 +15810,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(18092)>>2]|0; - $106 = HEAP32[(18080)>>2]|0; + $105 = HEAP32[(18108)>>2]|0; + $106 = HEAP32[(18096)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(18092)>>2]|0; - $113 = HEAP32[(18080)>>2]|0; + $112 = HEAP32[(18108)>>2]|0; + $113 = HEAP32[(18096)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -15823,8 +15827,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(18092)>>2]|0; - $121 = HEAP32[(18080)>>2]|0; + $120 = HEAP32[(18108)>>2]|0; + $121 = HEAP32[(18096)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -15832,8 +15836,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(18092)>>2]|0; - $129 = HEAP32[(18080)>>2]|0; + $128 = HEAP32[(18108)>>2]|0; + $129 = HEAP32[(18096)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -15841,9 +15845,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(18080)>>2]|0; + $136 = HEAP32[(18096)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(18080)>>2] = $137; + HEAP32[(18096)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -15854,8 +15858,8 @@ function _rlEnd() { } } } - $139 = HEAP32[4518]|0; - $140 = HEAP32[(18076)>>2]|0; + $139 = HEAP32[4522]|0; + $140 = HEAP32[(18092)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[744]; @@ -15863,8 +15867,8 @@ function _rlEnd() { HEAPF32[744] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(18088)>>2]|0; - $$promoted = HEAP32[(18076)>>2]|0; + $142 = HEAP32[(18104)>>2]|0; + $$promoted = HEAP32[(18092)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -15872,7 +15876,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(18076)>>2] = $147; + HEAP32[(18092)>>2] = $147; $148 = +HEAPF32[744]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[744] = $149; @@ -15899,11 +15903,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[4672]|0; + $3 = HEAP32[4676]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4232]|0; - $6 = HEAP32[4673]|0; + $5 = HEAP32[4236]|0; + $6 = HEAP32[4677]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -15911,16 +15915,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[4673] = $10; + HEAP32[4677] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4235]|0; + $11 = HEAP32[4239]|0; switch ($11|0) { case 1: { - $12 = HEAP32[4494]|0; + $12 = HEAP32[4498]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(17988)>>2]|0; + $14 = HEAP32[(18004)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -15931,19 +15935,19 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[4494] = $21; + HEAP32[4498] = $21; STACKTOP = sp;return; } else { - _TraceLog(1,8852,$vararg_buffer); + _TraceLog(1,8868,$vararg_buffer); STACKTOP = sp;return; } break; } case 4: { - $22 = HEAP32[4506]|0; + $22 = HEAP32[4510]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(18036)>>2]|0; + $24 = HEAP32[(18052)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -15954,19 +15958,19 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[4506] = $31; + HEAP32[4510] = $31; STACKTOP = sp;return; } else { - _TraceLog(1,8877,$vararg_buffer1); + _TraceLog(1,8893,$vararg_buffer1); STACKTOP = sp;return; } break; } case 7: { - $32 = HEAP32[4518]|0; + $32 = HEAP32[4522]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(18084)>>2]|0; + $34 = HEAP32[(18100)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -15977,9 +15981,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[4518] = $41; - $42 = HEAP32[4233]|0; - $43 = HEAP32[4234]|0; + HEAP32[4522] = $41; + $42 = HEAP32[4237]|0; + $43 = HEAP32[4238]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -15987,7 +15991,7 @@ function _rlVertex3f($0,$1,$2) { HEAP32[$45>>2] = $47; STACKTOP = sp;return; } else { - _TraceLog(1,8906,$vararg_buffer3); + _TraceLog(1,8922,$vararg_buffer3); STACKTOP = sp;return; } break; @@ -16011,13 +16015,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4235]|0; + $2 = HEAP32[4239]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(18088)>>2]|0; - $5 = HEAP32[(18076)>>2]|0; + $4 = HEAP32[(18104)>>2]|0; + $5 = HEAP32[(18092)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16025,7 +16029,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(18076)>>2] = $10; + HEAP32[(18092)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16044,18 +16048,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4235]|0; + $4 = HEAP32[4239]|0; switch ($4|0) { case 1: { - $$sink37 = (17984);$$sink38 = (17996); + $$sink37 = (18000);$$sink38 = (18012); break; } case 4: { - $$sink37 = (18032);$$sink38 = (18044); + $$sink37 = (18048);$$sink38 = (18060); break; } case 7: { - $$sink37 = (18080);$$sink38 = (18092); + $$sink37 = (18096);$$sink38 = (18108); break; } default: { @@ -16094,8 +16098,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4233]|0; - $2 = HEAP32[4234]|0; + $1 = HEAP32[4237]|0; + $2 = HEAP32[4238]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16108,9 +16112,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4234] = $10; + HEAP32[4238] = $10; } - $11 = HEAP32[4234]|0; + $11 = HEAP32[4238]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16121,7 +16125,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4518]|0; + $0 = HEAP32[4522]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16140,7 +16144,7 @@ function _stbi_load($0,$1,$2,$3,$4) { $5 = (_stbi__fopen($0)|0); $6 = ($5|0)==(0|0); if ($6) { - _stbi__err(8931); + _stbi__err(8947); $$0 = 0; return ($$0|0); } else { @@ -16155,14 +16159,14 @@ function _stbi__fopen($0) { $0 = $0|0; var $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (_fopen($0,10264)|0); + $1 = (_fopen($0,10280)|0); return ($1|0); } function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4674] = $0; + HEAP32[4678] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -16226,7 +16230,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((8943|0),(8969|0),1125,(8992|0)); + ___assert_fail((8959|0),(8985|0),1125,(9008|0)); // unreachable; } } @@ -16244,7 +16248,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[4675]|0; + $15 = HEAP32[4679]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -16337,7 +16341,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9033); + _stbi__err(9049); $$0 = 0; return ($$0|0); } else { @@ -16359,7 +16363,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9024); + _stbi__err(9040); $$0 = 0; return ($$0|0); } @@ -16429,7 +16433,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9052); + _stbi__err(9068); $$045 = 0; return ($$045|0); } @@ -16990,7 +16994,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (9368 + ($120)|0); + $121 = (9384 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -17032,97 +17036,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9142); + _stbi__err(9158); $$6$ph = 0; break; } case 9: { - _stbi__err(9156); + _stbi__err(9172); $$6$ph = 0; break; } case 11: { - _stbi__err(9169); + _stbi__err(9185); $$6$ph = 0; break; } case 13: { - _stbi__err(9169); + _stbi__err(9185); $$6$ph = 0; break; } case 15: { - _stbi__err(9179); + _stbi__err(9195); $$6$ph = 0; break; } case 17: { - _stbi__err(9199); + _stbi__err(9215); $$6$ph = 0; break; } case 20: { - _stbi__err(9199); + _stbi__err(9215); $$6$ph = 0; break; } case 22: { - _stbi__err(9199); + _stbi__err(9215); $$6$ph = 0; break; } case 24: { - _stbi__err(9209); - $$6$ph = 0; - break; - } - case 26: { _stbi__err(9225); $$6$ph = 0; break; } + case 26: { + _stbi__err(9241); + $$6$ph = 0; + break; + } case 28: { - _stbi__err(9243); + _stbi__err(9259); $$6$ph = 0; break; } case 31: { - _stbi__err(9264); + _stbi__err(9280); $$6$ph = 0; break; } case 34: { - _stbi__err(9169); + _stbi__err(9185); $$6$ph = 0; break; } case 37: { - _stbi__err(9169); + _stbi__err(9185); $$6$ph = 0; break; } case 39: { - _stbi__err(9278); + _stbi__err(9294); $$6$ph = 0; break; } case 41: { - _stbi__err(9293); + _stbi__err(9309); $$6$ph = 0; break; } case 44: { - _stbi__err(9293); + _stbi__err(9309); $$6$ph = 0; break; } case 47: { - _stbi__err(9278); + _stbi__err(9294); $$6$ph = 0; break; } case 49: { - _stbi__err(9306); + _stbi__err(9322); $$6$ph = 0; break; } @@ -17133,32 +17137,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(9322); + _stbi__err(9338); $$6$ph = 0; break; } case 58: { - _stbi__err(9339); + _stbi__err(9355); $$6$ph = 0; break; } case 61: { - _stbi__err(9352); + _stbi__err(9368); $$6$ph = 0; break; } case 63: { - _stbi__err(9339); + _stbi__err(9355); $$6$ph = 0; break; } case 70: { - _stbi__err(9278); + _stbi__err(9294); $$6$ph = 0; break; } case 72: { - _stbi__err(9377); + _stbi__err(9393); $$6$ph = 0; break; } @@ -17170,12 +17174,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9024); + _stbi__err(9040); $$6$ph = 0; break; } case 83: { - _stbi__err(9385); + _stbi__err(9401); $$6$ph = 0; break; } @@ -17188,7 +17192,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(9395); + _stbi__err(9411); $$4 = 0; break; } @@ -17253,7 +17257,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[4676]|0; + $193 = HEAP32[4680]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -17286,7 +17290,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(9278); + _stbi__err(9294); $$4 = 0; } } while(0); @@ -17294,24 +17298,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(9278); + _stbi__err(9294); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[9403] = $206; + HEAP8[9419] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(9404)>>0] = $209; + HEAP8[(9420)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(9405)>>0] = $211; + HEAP8[(9421)>>0] = $211; $212 = $207&255; - HEAP8[(9406)>>0] = $212; - _stbi__err(9403); + HEAP8[(9422)>>0] = $212; + _stbi__err(9419); $$6$ph = 0; break; } @@ -17345,14 +17349,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9065|0),(8969|0),1561,(9121|0)); + ___assert_fail((9081|0),(8985|0),1561,(9137|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9024); + _stbi__err(9040); $$0163 = 0; return ($$0163|0); } @@ -17715,7 +17719,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9119|0),(8969|0),1590,(9121|0)); + ___assert_fail((9135|0),(8985|0),1590,(9137|0)); // unreachable; } } while(0); @@ -17749,7 +17753,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9065|0),(8969|0),1610,(9096|0)); + ___assert_fail((9081|0),(8985|0),1610,(9112|0)); // unreachable; } $7 = $2 << 1; @@ -17759,7 +17763,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9024); + _stbi__err(9040); $$0163 = 0; return ($$0163|0); } @@ -18122,7 +18126,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9119|0),(8969|0),1639,(9096|0)); + ___assert_fail((9135|0),(8985|0),1639,(9112|0)); // unreachable; } } while(0); @@ -18270,7 +18274,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10060); + _stbi__err(10076); $$05 = 0; return ($$05|0); } @@ -18707,7 +18711,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((9462|0),(8969|0),4568,(9514|0)); + ___assert_fail((9478|0),(8985|0),4568,(9530|0)); // unreachable; } } @@ -18794,7 +18798,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((9462|0),(8969|0),4543,(9487|0)); + ___assert_fail((9478|0),(8985|0),4543,(9503|0)); // unreachable; } } @@ -18841,7 +18845,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[4677]|0; + $16 = HEAP32[4681]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -18916,7 +18920,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((9428|0),(8969|0),4649,(9446|0)); + ___assert_fail((9444|0),(8985|0),4649,(9462|0)); // unreachable; } } @@ -18939,7 +18943,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9024); + _stbi__err(9040); $$0 = 0; return ($$0|0); } @@ -19116,7 +19120,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((9543|0),(8969|0),4294,(9584|0)); + ___assert_fail((9559|0),(8985|0),4294,(9600|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -19124,7 +19128,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9024); + _stbi__err(9040); $$2 = 0; return ($$2|0); } @@ -19143,7 +19147,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(9611); + _stbi__err(9627); $$2 = 0; return ($$2|0); } @@ -19156,7 +19160,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(9611); + _stbi__err(9627); $$2 = 0; return ($$2|0); } @@ -19213,7 +19217,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $59 = ($$0623814|0)==(0); if ($59) { - $60 = (9650 + ($56)|0); + $60 = (9666 + ($56)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; @@ -19917,15 +19921,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((9629|0),(8969|0),4315,(9584|0)); + ___assert_fail((9645|0),(8985|0),4315,(9600|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((9655|0),(8969|0),4376,(9584|0)); + ___assert_fail((9671|0),(8985|0),4376,(9600|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(9672); + _stbi__err(9688); $$2 = 0; return ($$2|0); } @@ -19975,7 +19979,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (9368 + ($6)|0); + $336 = (9384 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -20416,7 +20420,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((9687|0),(8969|0),4465,(9584|0)); + ___assert_fail((9703|0),(8985|0),4465,(9600|0)); // unreachable; } else if ((label|0) == 151) { @@ -20515,19 +20519,19 @@ function _stbi__parse_zlib($0,$1) { break; } case 1: { - $13 = HEAP8[(20606)>>0]|0; + $13 = HEAP8[(20622)>>0]|0; $14 = ($13<<24>>24)==(0); if ($14) { _stbi__init_zdefaults(); } - $15 = (_stbi__zbuild_huffman($8,20607,288)|0); + $15 = (_stbi__zbuild_huffman($8,20623,288)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; label = 13; break L5; } - $17 = (_stbi__zbuild_huffman($7,20575,32)|0); + $17 = (_stbi__zbuild_huffman($7,20591,32)|0); $18 = ($17|0)==(0); if ($18) { $$0 = 0; @@ -20586,14 +20590,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10013); + _stbi__err(10029); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10029); + _stbi__err(10045); $$0 = 0; return ($$0|0); } @@ -20602,7 +20606,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10044); + _stbi__err(10060); $$0 = 0; return ($$0|0); } @@ -20685,7 +20689,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((9935|0),(8969|0),4048,(9952|0)); + ___assert_fail((9951|0),(8985|0),4048,(9968|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -20722,7 +20726,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(9983); + _stbi__err(9999); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -20732,7 +20736,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(9996); + _stbi__err(10012); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -20765,16 +20769,16 @@ function _stbi__parse_uncompressed_block($0) { function _stbi__init_zdefaults() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; sp = STACKTOP; - _memset((20607|0),8,144)|0; - dest=(20751); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(20863); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (20887); + _memset((20623|0),8,144)|0; + dest=(20767); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + dest=(20879); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + $0 = (20903); $1 = $0; HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; $2 = (($0) + 4)|0; $3 = $2; HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=20575; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + dest=20591; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); return; } function _stbi__zbuild_huffman($0,$1,$2) { @@ -20910,7 +20914,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(9873); + _stbi__err(9889); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -20999,7 +21003,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(9925); + _stbi__err(9941); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21028,7 +21032,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (10719 + ($$06579)|0); + $14 = (10735 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -21119,21 +21123,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(9873); + _stbi__err(9889); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(9873); + _stbi__err(9889); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((9889|0),(8969|0),4021,(9897|0)); + ___assert_fail((9905|0),(8985|0),4021,(9913|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(9873); + _stbi__err(9889); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21143,7 +21147,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(9873); + _stbi__err(9889); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21307,7 +21311,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(9698); + _stbi__err(9714); $$3$ph = 0; return ($$3$ph|0); } @@ -21317,12 +21321,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(9698); + _stbi__err(9714); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(9715); + _stbi__err(9731); $$3$ph = 0; return ($$3$ph|0); } @@ -21379,7 +21383,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(9724); + _stbi__err(9740); $$0 = 0; return ($$0|0); } @@ -21405,7 +21409,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9024); + _stbi__err(9040); $$0 = 0; return ($$0|0); } else { @@ -21450,7 +21454,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((9820|0),(8969|0),3863,(9857|0)); + ___assert_fail((9836|0),(8985|0),3863,(9873|0)); // unreachable; } else if ((label|0) == 5) { @@ -21498,7 +21502,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((9744|0),(8969|0),3891,(9760|0)); + ___assert_fail((9760|0),(8985|0),3891,(9776|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -21526,7 +21530,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((9791|0),(8969|0),3781,(9802|0)); + ___assert_fail((9807|0),(8985|0),3781,(9818|0)); // unreachable; } return (0)|0; @@ -21686,15 +21690,15 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,10072)|0); + $6 = (_IsFileExtension($1,10088)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10125)|0); + $19 = (_IsFileExtension($1,10141)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10130,$vararg_buffer1); + _TraceLog(2,10146,$vararg_buffer1); $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; label = 16; break; @@ -21762,7 +21766,7 @@ function _LoadImage($0,$1) { $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10078,$vararg_buffer); + _TraceLog(2,10094,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -21781,13 +21785,13 @@ function _LoadImage($0,$1) { HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10166,$vararg_buffer4); + _TraceLog(0,10182,$vararg_buffer4); $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; } } if ((label|0) == 16) { HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,10205,$vararg_buffer9); + _TraceLog(2,10221,$vararg_buffer9); $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; } HEAP32[$0>>2] = $$sroa$0$142; @@ -21817,11 +21821,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,10264)|0); + $4 = (_fopen($0,10280)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,10267,$vararg_buffer); + _TraceLog(2,10283,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -21920,7 +21924,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,10364,$vararg_buffer4); + _TraceLog(0,10380,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -21955,14 +21959,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,10410,$vararg_buffer8); + _TraceLog(2,10426,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,10318,$vararg_buffer1); + _TraceLog(2,10334,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -22052,7 +22056,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,10236,$vararg_buffer); + _TraceLog(2,10252,$vararg_buffer); $$0 = $6; } } @@ -22097,27 +22101,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,10460,$vararg_buffer); + _TraceLog(2,10476,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,10499,$vararg_buffer1); + _TraceLog(2,10515,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,10525,$vararg_buffer3); + _TraceLog(2,10541,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,10588,$vararg_buffer5); + _TraceLog(2,10604,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,10623,$vararg_buffer7); + _TraceLog(2,10639,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,10658,$vararg_buffer10); + _TraceLog(0,10674,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -23300,7 +23304,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (10715 + ($$361133)|0); + $199 = (10731 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -23730,7 +23734,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (10715 + ($$331130)|0); + $186 = (10731 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -23768,7 +23772,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (10715 + ($$371134)|0); + $203 = (10731 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -23807,7 +23811,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (10719 + ($$421139)|0); + $235 = (10735 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -24214,7 +24218,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (10738 + ($495)|0); + $496 = (10754 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -24251,7 +24255,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (10742 + ($515)|0); + $516 = (10758 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -25152,7 +25156,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[16500>>2]|0;HEAP32[$0+4>>2]=HEAP32[16500+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16500+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16500+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16500+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16500+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16500+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16500+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[16516>>2]|0;HEAP32[$0+4>>2]=HEAP32[16516+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16516+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16516+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16516+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16516+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16516+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16516+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -25658,7 +25662,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,10746)|0); + $12 = (_strstr($11,10762)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -25667,7 +25671,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,10750)|0); + $17 = (_strstr($16,10766)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -25676,7 +25680,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,10754)|0); + $22 = (_strstr($21,10770)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -25685,7 +25689,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,10758)|0); + $27 = (_strstr($26,10774)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -25694,1210 +25698,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,10764)|0); + $32 = (_strcmp($31,10780)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,10802)|0); + $35 = (_strcmp($34,10818)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 10821; + HEAP32[$3>>2] = 10837; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,10834)|0); + $38 = (_strcmp($37,10850)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 10855; + HEAP32[$3>>2] = 10871; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,10870)|0); + $41 = (_strcmp($40,10886)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 10885; + HEAP32[$3>>2] = 10901; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,10900)|0); + $44 = (_strcmp($43,10916)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 10915; + HEAP32[$3>>2] = 10931; } } else { - HEAP32[$3>>2] = 10786; + HEAP32[$3>>2] = 10802; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,10930)|0); + $47 = (_strcmp($46,10946)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,10944)|0); + $50 = (_strcmp($49,10960)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,10956)|0); + $53 = (_strcmp($52,10972)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,10970)|0); + $56 = (_strcmp($55,10986)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,10982)|0); + $59 = (_strcmp($58,10998)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,10996)|0); + $62 = (_strcmp($61,11012)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,11010)|0); + $65 = (_strcmp($64,11026)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,11027)|0); + $68 = (_strcmp($67,11043)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,11050)|0); + $71 = (_strcmp($70,11066)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,11076)|0); + $74 = (_strcmp($73,11092)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,11089)|0); + $77 = (_strcmp($76,11105)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,11105)|0); + $80 = (_strcmp($79,11121)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,11118)|0); + $83 = (_strcmp($82,11134)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,11132)|0); + $86 = (_strcmp($85,11148)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,11152)|0); + $89 = (_strcmp($88,11168)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,11172)|0); + $92 = (_strcmp($91,11188)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,11189)|0); + $95 = (_strcmp($94,11205)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,11206)|0); + $98 = (_strcmp($97,11222)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,11218)|0); + $101 = (_strcmp($100,11234)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,11231)|0); + $104 = (_strcmp($103,11247)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,11247)|0); + $107 = (_strcmp($106,11263)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,11270)|0); + $110 = (_strcmp($109,11286)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,11283)|0); + $113 = (_strcmp($112,11299)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,11299)|0); + $116 = (_strcmp($115,11315)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,11310)|0); + $119 = (_strcmp($118,11326)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,11329)|0); + $122 = (_strcmp($121,11345)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,11351)|0); + $125 = (_strcmp($124,11367)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,11370)|0); + $128 = (_strcmp($127,11386)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,11399)|0); + $131 = (_strcmp($130,11415)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,11416)|0); + $134 = (_strcmp($133,11432)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,11431)|0); + $137 = (_strcmp($136,11447)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,11446)|0); + $140 = (_strcmp($139,11462)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,11467)|0); + $143 = (_strcmp($142,11483)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,11487)|0); + $146 = (_strcmp($145,11503)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,11507)|0); + $149 = (_strcmp($148,11523)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,11533)|0); + $152 = (_strcmp($151,11549)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,11552)|0); + $155 = (_strcmp($154,11568)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,11564)|0); + $158 = (_strcmp($157,11580)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,11576)|0); + $161 = (_strcmp($160,11592)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,11588)|0); + $164 = (_strcmp($163,11604)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,11600)|0); + $167 = (_strcmp($166,11616)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,11612)|0); + $170 = (_strcmp($169,11628)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,11624)|0); + $173 = (_strcmp($172,11640)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,11636)|0); + $176 = (_strcmp($175,11652)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,11648)|0); + $179 = (_strcmp($178,11664)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,11661)|0); + $182 = (_strcmp($181,11677)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,11674)|0); + $185 = (_strcmp($184,11690)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,11687)|0); + $188 = (_strcmp($187,11703)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,11700)|0); + $191 = (_strcmp($190,11716)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,11713)|0); + $194 = (_strcmp($193,11729)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,11726)|0); + $197 = (_strcmp($196,11742)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,11739)|0); + $200 = (_strcmp($199,11755)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,11752)|0); + $203 = (_strcmp($202,11768)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,11771)|0); + $206 = (_strcmp($205,11787)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,11790)|0); + $209 = (_strcmp($208,11806)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,11809)|0); + $212 = (_strcmp($211,11825)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,11822)|0); + $215 = (_strcmp($214,11838)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,11840)|0); + $218 = (_strcmp($217,11856)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,11858)|0); + $221 = (_strcmp($220,11874)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,11876)|0); + $224 = (_strcmp($223,11892)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,11894)|0); + $227 = (_strcmp($226,11910)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,11914)|0); + $230 = (_strcmp($229,11930)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,10855)|0); + $233 = (_strcmp($232,10871)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,11932)|0); + $236 = (_strcmp($235,11948)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,11947)|0); + $239 = (_strcmp($238,11963)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,11968)|0); + $242 = (_strcmp($241,11984)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,11983)|0); + $245 = (_strcmp($244,11999)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,12001)|0); + $248 = (_strcmp($247,12017)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,12017)|0); + $251 = (_strcmp($250,12033)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,12036)|0); + $254 = (_strcmp($253,12052)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,12050)|0); + $257 = (_strcmp($256,12066)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,12065)|0); + $260 = (_strcmp($259,12081)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,10786)|0); + $263 = (_strcmp($262,10802)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,12076)|0); + $266 = (_strcmp($265,12092)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,10885)|0); + $269 = (_strcmp($268,10901)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,10915)|0); + $272 = (_strcmp($271,10931)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,12092)|0); + $275 = (_strcmp($274,12108)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,12119)|0); + $278 = (_strcmp($277,12135)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,12133)|0); + $281 = (_strcmp($280,12149)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,10821)|0); + $284 = (_strcmp($283,10837)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,12153)|0); + $287 = (_strcmp($286,12169)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,12171)|0); + $290 = (_strcmp($289,12187)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,12183)|0); + $293 = (_strcmp($292,12199)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,12204)|0); + $296 = (_strcmp($295,12220)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,12222)|0); + $299 = (_strcmp($298,12238)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,12240)|0); + $302 = (_strcmp($301,12256)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,12261)|0); + $305 = (_strcmp($304,12277)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,12287)|0); + $308 = (_strcmp($307,12303)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,12310)|0); + $311 = (_strcmp($310,12326)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,12348)|0); + $314 = (_strcmp($313,12364)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,12364)|0); + $317 = (_strcmp($316,12380)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,12379)|0); + $320 = (_strcmp($319,12395)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,12402)|0); + $323 = (_strcmp($322,12418)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,12415)|0); + $326 = (_strcmp($325,12431)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,12429)|0); + $329 = (_strcmp($328,12445)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,12443)|0); + $332 = (_strcmp($331,12459)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,12463)|0); + $335 = (_strcmp($334,12479)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,12483)|0); + $338 = (_strcmp($337,12499)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,12499)|0); + $341 = (_strcmp($340,12515)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,12517)|0); + $344 = (_strcmp($343,12533)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,12533)|0); + $347 = (_strcmp($346,12549)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,12548)|0); + $350 = (_strcmp($349,12564)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,12570)|0); + $353 = (_strcmp($352,12586)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,12588)|0); + $356 = (_strcmp($355,12604)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,12609)|0); + $359 = (_strcmp($358,12625)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,12627)|0); + $362 = (_strcmp($361,12643)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,12640)|0); + $365 = (_strcmp($364,12656)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,12655)|0); + $368 = (_strcmp($367,12671)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,12669)|0); + $371 = (_strcmp($370,12685)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,12679)|0); + $374 = (_strcmp($373,12695)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,12689)|0); + $377 = (_strcmp($376,12705)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,12711)|0); + $380 = (_strcmp($379,12727)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,12737)|0); + $383 = (_strcmp($382,12753)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,12764)|0); + $386 = (_strcmp($385,12780)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,12777)|0); + $389 = (_strcmp($388,12793)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,12792)|0); + $392 = (_strcmp($391,12808)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,12807)|0); + $395 = (_strcmp($394,12823)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,12831)|0); + $398 = (_strcmp($397,12847)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,12842)|0); + $401 = (_strcmp($400,12858)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,12864)|0); + $404 = (_strcmp($403,12880)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,12886)|0); + $407 = (_strcmp($406,12902)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,12910)|0); + $410 = (_strcmp($409,12926)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,12919)|0); + $413 = (_strcmp($412,12935)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,12927)|0); + $416 = (_strcmp($415,12943)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,12940)|0); + $419 = (_strcmp($418,12956)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,12954)|0); + $422 = (_strcmp($421,12970)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,12966)|0); + $425 = (_strcmp($424,12982)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,12975)|0); + $428 = (_strcmp($427,12991)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,12985)|0); + $431 = (_strcmp($430,13001)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,12997)|0); + $434 = (_strcmp($433,13013)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,13008)|0); + $437 = (_strcmp($436,13024)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,13016)|0); + $440 = (_strcmp($439,13032)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,13028)|0); + $443 = (_strcmp($442,13044)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,13043)|0); + $446 = (_strcmp($445,13059)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,13055)|0); + $449 = (_strcmp($448,13071)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,13069)|0); + $452 = (_strcmp($451,13085)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,13094)|0); + $455 = (_strcmp($454,13110)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,13111)|0); + $458 = (_strcmp($457,13127)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,13127)|0); + $461 = (_strcmp($460,13143)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,13143)|0); + $464 = (_strcmp($463,13159)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,13155)|0); + $467 = (_strcmp($466,13171)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,13167)|0); + $470 = (_strcmp($469,13183)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,13191)|0); + $473 = (_strcmp($472,13207)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,13204)|0); + $476 = (_strcmp($475,13220)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,13218)|0); + $479 = (_strcmp($478,13234)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,13240)|0); + $482 = (_strcmp($481,13256)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,13247)|0); + $485 = (_strcmp($484,13263)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,13263)|0); + $488 = (_strcmp($487,13279)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,13280)|0); + $491 = (_strcmp($490,13296)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,13297)|0); + $494 = (_strcmp($493,13313)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,13313)|0); + $497 = (_strcmp($496,13329)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,13329)|0); + $500 = (_strcmp($499,13345)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,13346)|0); + $503 = (_strcmp($502,13362)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,13360)|0); + $506 = (_strcmp($505,13376)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,13372)|0); + $509 = (_strcmp($508,13388)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,13383)|0); + $512 = (_strcmp($511,13399)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,13396)|0); + $515 = (_strcmp($514,13412)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,13406)|0); + $518 = (_strcmp($517,13422)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,13423)|0); + $521 = (_strcmp($520,13439)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,13435)|0); + $524 = (_strcmp($523,13451)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,13457)|0); + $527 = (_strcmp($526,13473)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,13477)|0); + $530 = (_strcmp($529,13493)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,13490)|0); + $533 = (_strcmp($532,13506)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,13512)|0); + $536 = (_strcmp($535,13528)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,13532)|0); + $539 = (_strcmp($538,13548)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,13549)|0); + $542 = (_strcmp($541,13565)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,13566)|0); + $545 = (_strcmp($544,13582)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,13586)|0); + $548 = (_strcmp($547,13602)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -26919,7 +26923,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (18712|0); + return (18728|0); } function ___stdio_close($0) { $0 = $0|0; @@ -27783,7 +27787,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((13702 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((13718 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -27961,7 +27965,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 14166;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 14182;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -27982,7 +27986,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 14166;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 14182;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -27990,8 +27994,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 14166 : (14168); - $$$ = $238 ? $$ : (14167); + $$ = $240 ? 14182 : (14184); + $$$ = $238 ? $$ : (14183); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -28008,7 +28012,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 14166;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 14182;$242 = $167;$243 = $170; label = 66; break; } @@ -28021,7 +28025,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 14166;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 14182;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -28035,7 +28039,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 14176; + $271 = $270 ? $269 : 14192; $$1 = $271; label = 71; break; @@ -28075,7 +28079,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 14166;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 14182;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -28097,8 +28101,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (14166 + ($208)|0); - $$289 = $or$cond283 ? 14166 : $209; + $209 = (14182 + ($208)|0); + $$289 = $or$cond283 ? 14182 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -28119,7 +28123,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 14166;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 14182;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -28649,7 +28653,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (14218 + ($7)|0); + $9 = (14234 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -29007,14 +29011,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 14183; + $$0471 = $14;$$0520 = 1;$$0521 = 14199; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (14184) : (14189); - $$$ = $16 ? $$ : (14186); + $$ = $18 ? (14200) : (14205); + $$$ = $16 ? $$ : (14202); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -29113,7 +29117,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (14218 + ($80)|0); + $81 = (14234 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -29724,7 +29728,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,14234,1); + _out($0,14250,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -29805,7 +29809,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,14234,1); + _out($0,14250,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -29862,9 +29866,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 14202 : 14206; + $29 = $28 ? 14218 : 14222; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 14210 : 14214; + $31 = $28 ? 14226 : 14230; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -30074,7 +30078,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (14236 + ($$016)|0); + $3 = (14252 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -30085,7 +30089,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 14324;$$115 = 87; + $$01214 = 14340;$$115 = 87; label = 5; break; } else { @@ -30095,9 +30099,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 14324; + $$012$lcssa = 14340; } else { - $$01214 = 14324;$$115 = $$016; + $$01214 = 14340;$$115 = $$016; label = 5; } } @@ -30760,7 +30764,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(16128,$3,4)|0); + $memchr = (_memchr(16144,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -30849,7 +30853,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(16128,$4,4)|0); + $memchr = (_memchr(16144,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -30940,7 +30944,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(18716)>>2]|0; + $38 = HEAP32[(18732)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -30973,13 +30977,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((18776|0)); - return (18784|0); + ___lock((18792|0)); + return (18800|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((18776|0)); + ___unlock((18792|0)); return; } function _fclose($0) { @@ -32043,7 +32047,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 16400; + $2 = 16416; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -32260,7 +32264,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[4697]|0; + $3 = HEAP32[4701]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -32279,22 +32283,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[4697] = 0; + HEAP32[4701] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[4697] = $10; + HEAP32[4701] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[4697] = 0; + HEAP32[4701] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[4697] = $13; + HEAP32[4701] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -32375,7 +32379,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[4698]|0; + $8 = HEAP32[4702]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -32384,7 +32388,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (18832 + ($15<<2)|0); + $16 = (18848 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -32395,9 +32399,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[4698] = $24; + HEAP32[4702] = $24; } else { - $25 = HEAP32[(18808)>>2]|0; + $25 = HEAP32[(18824)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -32428,7 +32432,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(18800)>>2]|0; + $37 = HEAP32[(18816)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -32462,7 +32466,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (18832 + ($68<<2)|0); + $69 = (18848 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -32473,10 +32477,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[4698] = $77; + HEAP32[4702] = $77; $98 = $77; } else { - $78 = HEAP32[(18808)>>2]|0; + $78 = HEAP32[(18824)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -32509,22 +32513,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(18812)>>2]|0; + $92 = HEAP32[(18828)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (18832 + ($94<<2)|0); + $95 = (18848 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[4698] = $100; + HEAP32[4702] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(18808)>>2]|0; + $103 = HEAP32[(18824)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -32541,12 +32545,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(18800)>>2] = $84; - HEAP32[(18812)>>2] = $87; + HEAP32[(18816)>>2] = $84; + HEAP32[(18828)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(18796)>>2]|0; + $108 = HEAP32[(18812)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -32574,7 +32578,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (19096 + ($132<<2)|0); + $133 = (19112 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -32614,7 +32618,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(18808)>>2]|0; + $155 = HEAP32[(18824)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -32709,7 +32713,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (19096 + ($188<<2)|0); + $189 = (19112 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -32720,11 +32724,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(18796)>>2] = $194; + HEAP32[(18812)>>2] = $194; break L73; } } else { - $195 = HEAP32[(18808)>>2]|0; + $195 = HEAP32[(18824)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -32745,7 +32749,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(18808)>>2]|0; + $201 = HEAP32[(18824)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -32775,7 +32779,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(18808)>>2]|0; + $213 = HEAP32[(18824)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -32812,22 +32816,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(18812)>>2]|0; + $231 = HEAP32[(18828)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (18832 + ($233<<2)|0); + $234 = (18848 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[4698] = $238; + HEAP32[4702] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(18808)>>2]|0; + $241 = HEAP32[(18824)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -32844,8 +32848,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(18800)>>2] = $$0193$lcssa$i; - HEAP32[(18812)>>2] = $157; + HEAP32[(18816)>>2] = $$0193$lcssa$i; + HEAP32[(18828)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -32861,7 +32865,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(18796)>>2]|0; + $250 = HEAP32[(18812)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -32901,7 +32905,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (19096 + ($$0358$i<<2)|0); + $278 = (19112 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -32993,7 +32997,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (19096 + ($330<<2)|0); + $331 = (19112 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -33037,11 +33041,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(18800)>>2]|0; + $345 = HEAP32[(18816)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(18808)>>2]|0; + $348 = HEAP32[(18824)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -33138,7 +33142,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (19096 + ($381<<2)|0); + $382 = (19112 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -33149,12 +33153,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(18796)>>2] = $387; + HEAP32[(18812)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(18808)>>2]|0; + $388 = HEAP32[(18824)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -33176,7 +33180,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(18808)>>2]|0; + $394 = HEAP32[(18824)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -33208,7 +33212,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(18808)>>2]|0; + $406 = HEAP32[(18824)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -33249,20 +33253,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (18832 + ($425<<2)|0); - $427 = HEAP32[4698]|0; + $426 = (18848 + ($425<<2)|0); + $427 = HEAP32[4702]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[4698] = $431; + HEAP32[4702] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(18808)>>2]|0; + $434 = HEAP32[(18824)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -33314,7 +33318,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (19096 + ($$0361$i<<2)|0); + $464 = (19112 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -33326,7 +33330,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(18796)>>2] = $472; + HEAP32[(18812)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -33365,7 +33369,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(18808)>>2]|0; + $491 = HEAP32[(18824)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -33384,7 +33388,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(18808)>>2]|0; + $498 = HEAP32[(18824)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -33417,16 +33421,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(18800)>>2]|0; + $506 = HEAP32[(18816)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(18812)>>2]|0; + $509 = HEAP32[(18828)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(18812)>>2] = $511; - HEAP32[(18800)>>2] = $508; + HEAP32[(18828)>>2] = $511; + HEAP32[(18816)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -33436,8 +33440,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(18800)>>2] = 0; - HEAP32[(18812)>>2] = 0; + HEAP32[(18816)>>2] = 0; + HEAP32[(18828)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -33451,14 +33455,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(18804)>>2]|0; + $524 = HEAP32[(18820)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(18804)>>2] = $526; - $527 = HEAP32[(18816)>>2]|0; + HEAP32[(18820)>>2] = $526; + $527 = HEAP32[(18832)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(18816)>>2] = $528; + HEAP32[(18832)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -33469,23 +33473,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[4816]|0; + $534 = HEAP32[4820]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(19272)>>2] = 4096; - HEAP32[(19268)>>2] = 4096; - HEAP32[(19276)>>2] = -1; - HEAP32[(19280)>>2] = -1; - HEAP32[(19284)>>2] = 0; - HEAP32[(19236)>>2] = 0; + HEAP32[(19288)>>2] = 4096; + HEAP32[(19284)>>2] = 4096; + HEAP32[(19292)>>2] = -1; + HEAP32[(19296)>>2] = -1; + HEAP32[(19300)>>2] = 0; + HEAP32[(19252)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[4816] = $538; + HEAP32[4820] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(19272)>>2]|0; + $$pre$i212 = HEAP32[(19288)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -33498,10 +33502,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(19232)>>2]|0; + $546 = HEAP32[(19248)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(19224)>>2]|0; + $548 = HEAP32[(19240)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -33511,18 +33515,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(19236)>>2]|0; + $552 = HEAP32[(19252)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(18816)>>2]|0; + $555 = HEAP32[(18832)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (19240); + $$0$i$i = (19256); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -33580,7 +33584,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(19268)>>2]|0; + $569 = HEAP32[(19284)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -33590,13 +33594,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(19224)>>2]|0; + $578 = HEAP32[(19240)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(19232)>>2]|0; + $582 = HEAP32[(19248)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -33642,7 +33646,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(19272)>>2]|0; + $601 = HEAP32[(19288)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -33667,9 +33671,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(19236)>>2]|0; + $611 = HEAP32[(19252)>>2]|0; $612 = $611 | 4; - HEAP32[(19236)>>2] = $612; + HEAP32[(19252)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -33705,35 +33709,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(19224)>>2]|0; + $626 = HEAP32[(19240)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(19224)>>2] = $627; - $628 = HEAP32[(19228)>>2]|0; + HEAP32[(19240)>>2] = $627; + $628 = HEAP32[(19244)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(19228)>>2] = $627; + HEAP32[(19244)>>2] = $627; } - $630 = HEAP32[(18816)>>2]|0; + $630 = HEAP32[(18832)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(18808)>>2]|0; + $632 = HEAP32[(18824)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(18808)>>2] = $$749$i; + HEAP32[(18824)>>2] = $$749$i; } - HEAP32[(19240)>>2] = $$749$i; - HEAP32[(19244)>>2] = $$723948$i; - HEAP32[(19252)>>2] = 0; - $635 = HEAP32[4816]|0; - HEAP32[(18828)>>2] = $635; - HEAP32[(18824)>>2] = -1; + HEAP32[(19256)>>2] = $$749$i; + HEAP32[(19260)>>2] = $$723948$i; + HEAP32[(19268)>>2] = 0; + $635 = HEAP32[4820]|0; + HEAP32[(18844)>>2] = $635; + HEAP32[(18840)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (18832 + ($636<<2)|0); + $637 = (18848 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -33756,18 +33760,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(18816)>>2] = $649; - HEAP32[(18804)>>2] = $650; + HEAP32[(18832)>>2] = $649; + HEAP32[(18820)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(19280)>>2]|0; - HEAP32[(18820)>>2] = $655; + $655 = HEAP32[(19296)>>2]|0; + HEAP32[(18836)>>2] = $655; } else { - $$024371$i = (19240); + $$024371$i = (19256); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -33799,7 +33803,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(18804)>>2]|0; + $671 = HEAP32[(18820)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -33810,30 +33814,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(18816)>>2] = $679; - HEAP32[(18804)>>2] = $681; + HEAP32[(18832)>>2] = $679; + HEAP32[(18820)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(19280)>>2]|0; - HEAP32[(18820)>>2] = $686; + $686 = HEAP32[(19296)>>2]|0; + HEAP32[(18836)>>2] = $686; break; } } } - $687 = HEAP32[(18808)>>2]|0; + $687 = HEAP32[(18824)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(18808)>>2] = $$749$i; + HEAP32[(18824)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (19240); + $$124470$i = (19256); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -33888,21 +33892,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(18804)>>2]|0; + $726 = HEAP32[(18820)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(18804)>>2] = $727; - HEAP32[(18816)>>2] = $721; + HEAP32[(18820)>>2] = $727; + HEAP32[(18832)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(18812)>>2]|0; + $730 = HEAP32[(18828)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(18800)>>2]|0; + $732 = HEAP32[(18816)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(18800)>>2] = $733; - HEAP32[(18812)>>2] = $721; + HEAP32[(18816)>>2] = $733; + HEAP32[(18828)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -33925,7 +33929,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (18832 + ($748<<2)|0); + $749 = (18848 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -33948,9 +33952,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[4698]|0; + $759 = HEAP32[4702]|0; $760 = $759 & $758; - HEAP32[4698] = $760; + HEAP32[4702] = $760; break; } $761 = ($747|0)==($749|0); @@ -34063,7 +34067,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (19096 + ($796<<2)|0); + $797 = (19112 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -34075,12 +34079,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(18796)>>2]|0; + $802 = HEAP32[(18812)>>2]|0; $803 = $802 & $801; - HEAP32[(18796)>>2] = $803; + HEAP32[(18812)>>2] = $803; break L314; } else { - $804 = HEAP32[(18808)>>2]|0; + $804 = HEAP32[(18824)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -34101,7 +34105,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(18808)>>2]|0; + $810 = HEAP32[(18824)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -34133,7 +34137,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(18808)>>2]|0; + $822 = HEAP32[(18824)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -34166,21 +34170,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (18832 + ($836<<2)|0); - $838 = HEAP32[4698]|0; + $837 = (18848 + ($836<<2)|0); + $838 = HEAP32[4702]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[4698] = $842; + HEAP32[4702] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(18808)>>2]|0; + $845 = HEAP32[(18824)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -34235,20 +34239,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (19096 + ($$0296$i$i<<2)|0); + $875 = (19112 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(18796)>>2]|0; + $879 = HEAP32[(18812)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(18796)>>2] = $883; + HEAP32[(18812)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -34287,7 +34291,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(18808)>>2]|0; + $902 = HEAP32[(18824)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -34306,7 +34310,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(18808)>>2]|0; + $909 = HEAP32[(18824)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -34333,7 +34337,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (19240); + $$0$i$i$i = (19256); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -34374,23 +34378,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(18816)>>2] = $946; - HEAP32[(18804)>>2] = $947; + HEAP32[(18832)>>2] = $946; + HEAP32[(18820)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(19280)>>2]|0; - HEAP32[(18820)>>2] = $952; + $952 = HEAP32[(19296)>>2]|0; + HEAP32[(18836)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(19240)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19240)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19240)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19240)+12>>2]|0; - HEAP32[(19240)>>2] = $$749$i; - HEAP32[(19244)>>2] = $$723948$i; - HEAP32[(19252)>>2] = 0; - HEAP32[(19248)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(19256)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19256)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19256)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19256)+12>>2]|0; + HEAP32[(19256)>>2] = $$749$i; + HEAP32[(19260)>>2] = $$723948$i; + HEAP32[(19268)>>2] = 0; + HEAP32[(19264)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -34419,20 +34423,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (18832 + ($968<<2)|0); - $970 = HEAP32[4698]|0; + $969 = (18848 + ($968<<2)|0); + $970 = HEAP32[4702]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[4698] = $974; + HEAP32[4702] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(18808)>>2]|0; + $977 = HEAP32[(18824)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -34484,19 +34488,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (19096 + ($$0212$i$i<<2)|0); + $1007 = (19112 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(18796)>>2]|0; + $1010 = HEAP32[(18812)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(18796)>>2] = $1014; + HEAP32[(18812)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -34535,7 +34539,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(18808)>>2]|0; + $1033 = HEAP32[(18824)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -34554,7 +34558,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(18808)>>2]|0; + $1040 = HEAP32[(18824)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -34577,14 +34581,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(18804)>>2]|0; + $1048 = HEAP32[(18820)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(18804)>>2] = $1050; - $1051 = HEAP32[(18816)>>2]|0; + HEAP32[(18820)>>2] = $1050; + $1051 = HEAP32[(18832)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(18816)>>2] = $1052; + HEAP32[(18832)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -34627,7 +34631,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(18808)>>2]|0; + $3 = HEAP32[(18824)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -34660,7 +34664,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(18812)>>2]|0; + $19 = HEAP32[(18828)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -34675,7 +34679,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(18800)>>2] = $17; + HEAP32[(18816)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -34689,7 +34693,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (18832 + ($27<<2)|0); + $28 = (18848 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -34709,9 +34713,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[4698]|0; + $37 = HEAP32[4702]|0; $38 = $37 & $36; - HEAP32[4698] = $38; + HEAP32[4702] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -34825,7 +34829,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (19096 + ($74<<2)|0); + $75 = (19112 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -34835,14 +34839,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(18796)>>2]|0; + $80 = HEAP32[(18812)>>2]|0; $81 = $80 & $79; - HEAP32[(18796)>>2] = $81; + HEAP32[(18812)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(18808)>>2]|0; + $82 = HEAP32[(18824)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -34864,7 +34868,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(18808)>>2]|0; + $88 = HEAP32[(18824)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -34896,7 +34900,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(18808)>>2]|0; + $100 = HEAP32[(18824)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -34931,14 +34935,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(18816)>>2]|0; + $120 = HEAP32[(18832)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(18812)>>2]|0; + $122 = HEAP32[(18828)>>2]|0; if ($121) { - $123 = HEAP32[(18804)>>2]|0; + $123 = HEAP32[(18820)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(18804)>>2] = $124; - HEAP32[(18816)>>2] = $$1; + HEAP32[(18820)>>2] = $124; + HEAP32[(18832)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -34946,16 +34950,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(18812)>>2] = 0; - HEAP32[(18800)>>2] = 0; + HEAP32[(18828)>>2] = 0; + HEAP32[(18816)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(18800)>>2]|0; + $129 = HEAP32[(18816)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(18800)>>2] = $130; - HEAP32[(18812)>>2] = $113; + HEAP32[(18816)>>2] = $130; + HEAP32[(18828)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -34974,10 +34978,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (18832 + ($142<<2)|0); + $143 = (18848 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(18808)>>2]|0; + $145 = HEAP32[(18824)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -34995,9 +34999,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[4698]|0; + $153 = HEAP32[4702]|0; $154 = $153 & $152; - HEAP32[4698] = $154; + HEAP32[4702] = $154; break; } $155 = ($141|0)==($143|0); @@ -35005,7 +35009,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(18808)>>2]|0; + $156 = HEAP32[(18824)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -35065,7 +35069,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(18808)>>2]|0; + $189 = HEAP32[(18824)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -35078,7 +35082,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(18808)>>2]|0; + $169 = HEAP32[(18824)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -35109,7 +35113,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (19096 + ($193<<2)|0); + $194 = (19112 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -35119,13 +35123,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(18796)>>2]|0; + $199 = HEAP32[(18812)>>2]|0; $200 = $199 & $198; - HEAP32[(18796)>>2] = $200; + HEAP32[(18812)>>2] = $200; break L108; } } else { - $201 = HEAP32[(18808)>>2]|0; + $201 = HEAP32[(18824)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -35146,7 +35150,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(18808)>>2]|0; + $207 = HEAP32[(18824)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -35176,7 +35180,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(18808)>>2]|0; + $219 = HEAP32[(18824)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -35197,10 +35201,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(18812)>>2]|0; + $226 = HEAP32[(18828)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(18800)>>2] = $135; + HEAP32[(18816)>>2] = $135; return; } else { $$2 = $135; @@ -35219,20 +35223,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (18832 + ($234<<2)|0); - $236 = HEAP32[4698]|0; + $235 = (18848 + ($234<<2)|0); + $236 = HEAP32[4702]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[4698] = $240; + HEAP32[4702] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(18808)>>2]|0; + $243 = HEAP32[(18824)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -35284,21 +35288,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (19096 + ($$0396<<2)|0); + $273 = (19112 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(18796)>>2]|0; + $277 = HEAP32[(18812)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(18796)>>2] = $281; + HEAP32[(18812)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -35336,7 +35340,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(18808)>>2]|0; + $300 = HEAP32[(18824)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -35355,7 +35359,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(18808)>>2]|0; + $307 = HEAP32[(18824)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -35377,12 +35381,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(18824)>>2]|0; + $314 = HEAP32[(18840)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(18824)>>2] = $315; + HEAP32[(18840)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (19248); + $$0212$in$i = (19264); } else { return; } @@ -35396,7 +35400,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(18824)>>2] = -1; + HEAP32[(18840)>>2] = -1; return; } function _realloc($0,$1) { @@ -35468,7 +35472,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(18808)>>2]|0; + $6 = HEAP32[(18824)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -35498,7 +35502,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(19272)>>2]|0; + $18 = HEAP32[(19288)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -35534,10 +35538,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(18816)>>2]|0; + $34 = HEAP32[(18832)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(18804)>>2]|0; + $36 = HEAP32[(18820)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -35553,15 +35557,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(18816)>>2] = $40; - HEAP32[(18804)>>2] = $39; + HEAP32[(18832)>>2] = $40; + HEAP32[(18820)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(18812)>>2]|0; + $46 = HEAP32[(18828)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(18800)>>2]|0; + $48 = HEAP32[(18816)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -35597,8 +35601,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(18800)>>2] = $storemerge1; - HEAP32[(18812)>>2] = $storemerge; + HEAP32[(18816)>>2] = $storemerge1; + HEAP32[(18828)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -35625,7 +35629,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (18832 + ($81<<2)|0); + $82 = (18848 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -35645,9 +35649,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[4698]|0; + $91 = HEAP32[4702]|0; $92 = $91 & $90; - HEAP32[4698] = $92; + HEAP32[4702] = $92; break; } $93 = ($80|0)==($82|0); @@ -35756,7 +35760,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (19096 + ($128<<2)|0); + $129 = (19112 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -35766,13 +35770,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(18796)>>2]|0; + $134 = HEAP32[(18812)>>2]|0; $135 = $134 & $133; - HEAP32[(18796)>>2] = $135; + HEAP32[(18812)>>2] = $135; break L49; } } else { - $136 = HEAP32[(18808)>>2]|0; + $136 = HEAP32[(18824)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -35793,7 +35797,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(18808)>>2]|0; + $142 = HEAP32[(18824)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -35823,7 +35827,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(18808)>>2]|0; + $154 = HEAP32[(18824)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -35908,13 +35912,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(18808)>>2]|0; + $13 = HEAP32[(18824)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(18812)>>2]|0; + $15 = HEAP32[(18828)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -35929,7 +35933,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(18800)>>2] = $12; + HEAP32[(18816)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -35943,7 +35947,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (18832 + ($23<<2)|0); + $24 = (18848 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -35963,9 +35967,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[4698]|0; + $33 = HEAP32[4702]|0; $34 = $33 & $32; - HEAP32[4698] = $34; + HEAP32[4702] = $34; $$1 = $11;$$1418 = $12; break; } @@ -36079,7 +36083,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (19096 + ($70<<2)|0); + $71 = (19112 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -36089,14 +36093,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(18796)>>2]|0; + $76 = HEAP32[(18812)>>2]|0; $77 = $76 & $75; - HEAP32[(18796)>>2] = $77; + HEAP32[(18812)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(18808)>>2]|0; + $78 = HEAP32[(18824)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -36118,7 +36122,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(18808)>>2]|0; + $84 = HEAP32[(18824)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -36150,7 +36154,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(18808)>>2]|0; + $96 = HEAP32[(18824)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -36169,7 +36173,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(18808)>>2]|0; + $108 = HEAP32[(18824)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -36180,14 +36184,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(18816)>>2]|0; + $114 = HEAP32[(18832)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(18812)>>2]|0; + $116 = HEAP32[(18828)>>2]|0; if ($115) { - $117 = HEAP32[(18804)>>2]|0; + $117 = HEAP32[(18820)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(18804)>>2] = $118; - HEAP32[(18816)>>2] = $$1; + HEAP32[(18820)>>2] = $118; + HEAP32[(18832)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -36195,16 +36199,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(18812)>>2] = 0; - HEAP32[(18800)>>2] = 0; + HEAP32[(18828)>>2] = 0; + HEAP32[(18816)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(18800)>>2]|0; + $123 = HEAP32[(18816)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(18800)>>2] = $124; - HEAP32[(18812)>>2] = $$1; + HEAP32[(18816)>>2] = $124; + HEAP32[(18828)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -36223,7 +36227,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (18832 + ($136<<2)|0); + $137 = (18848 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -36243,9 +36247,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[4698]|0; + $146 = HEAP32[4702]|0; $147 = $146 & $145; - HEAP32[4698] = $147; + HEAP32[4702] = $147; break; } $148 = ($135|0)==($137|0); @@ -36354,7 +36358,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (19096 + ($183<<2)|0); + $184 = (19112 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -36364,13 +36368,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(18796)>>2]|0; + $189 = HEAP32[(18812)>>2]|0; $190 = $189 & $188; - HEAP32[(18796)>>2] = $190; + HEAP32[(18812)>>2] = $190; break L96; } } else { - $191 = HEAP32[(18808)>>2]|0; + $191 = HEAP32[(18824)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -36391,7 +36395,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(18808)>>2]|0; + $197 = HEAP32[(18824)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -36421,7 +36425,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(18808)>>2]|0; + $209 = HEAP32[(18824)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -36442,10 +36446,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(18812)>>2]|0; + $216 = HEAP32[(18828)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(18800)>>2] = $129; + HEAP32[(18816)>>2] = $129; return; } else { $$2 = $129; @@ -36464,20 +36468,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (18832 + ($224<<2)|0); - $226 = HEAP32[4698]|0; + $225 = (18848 + ($224<<2)|0); + $226 = HEAP32[4702]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[4698] = $230; + HEAP32[4702] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(18808)>>2]|0; + $233 = HEAP32[(18824)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -36529,20 +36533,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (19096 + ($$0431<<2)|0); + $263 = (19112 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(18796)>>2]|0; + $267 = HEAP32[(18812)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(18796)>>2] = $271; + HEAP32[(18812)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -36581,7 +36585,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(18808)>>2]|0; + $290 = HEAP32[(18824)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -36599,7 +36603,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(18808)>>2]|0; + $297 = HEAP32[(18824)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/web/textures_particles_trail_blending.js b/docs/examples/web/textures_particles_trail_blending.js index a9940cb68..c0eeca017 100644 --- a/docs/examples/web/textures_particles_trail_blending.js +++ b/docs/examples/web/textures_particles_trail_blending.js @@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 15427, "filename": "/resources/smoke.png"}], "remote_package_size": 15427, "package_uuid": "f4df9a25-e387-4cd6-92c5-3cee7c384a45"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 15427, "filename": "/resources/smoke.png"}], "remote_package_size": 15427, "package_uuid": "02eb9e4c-27ca-45c7-9681-bcb17173b550"}); })(); @@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 27568; +STATICTOP = STATIC_BASE + 27584; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ allocate([99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,84,101,120,116,117,114,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,99,114,101,97,116,101,100,0,69,88,84,0,65,82,66,0,79,69,83,0,65,78,71,76,69,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,0,103,108,85,115,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,85,115,101,80,114,111,103,114,97,109,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,0,103,108,65,116,116,97,99,104,79,98,106,101,99,116,0,103,108,65,116,116,97,99,104,83,104,97,100,101,114,0,103,108,68,101,116,97,99,104,79,98,106,101,99,116,0,103,108,68,101,116,97,99,104,83,104,97,100,101,114,0,103,108,80,105,120,101,108,83,116,111,114,101,105,0,103,108,71,101,116,83,116,114,105,110,103,0,103,108,71,101,116,73,110,116,101,103,101,114,118,0,103,108,71,101,116,70,108,111,97,116,118,0,103,108,71,101,116,66,111,111,108,101,97,110,118,0,103,108,71,101,110,84,101,120,116,117,114,101,115,0,103,108,68,101,108,101,116,101,84,101,120,116,117,114,101,115,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,84,101,120,73,109,97,103,101,50,68,0,103,108,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,82,101,97,100,80,105,120,101,108,115,0,103,108,66,105,110,100,84,101,120,116,117,114,101,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,73,115,84,101,120,116,117,114,101,0,103,108,71,101,110,66,117,102,102,101,114,115,0,103,108,68,101,108,101,116,101,66,117,102,102,101,114,115,0,103,108,71,101,116,66,117,102,102,101,114,80,97,114,97,109,101,116,101,114,105,118,0,103,108,66,117,102,102,101,114,68,97,116,97,0,103,108,66,117,102,102,101,114,83,117,98,68,97,116,97,0,103,108,73,115,66,117,102,102,101,114,0,103,108,71,101,110,82,101,110,100,101,114,98,117,102,102,101,114,115,0,103,108,68,101,108,101,116,101,82,101,110,100,101,114,98,117,102,102,101,114,115,0,103,108,66,105,110,100,82,101,110,100,101,114,98,117,102,102,101,114,0,103,108,71,101,116,82,101,110,100,101,114,98,117,102,102,101,114,80,97,114,97,109,101,116,101,114,105,118,0,103,108,73,115,82,101,110,100,101,114,98,117,102,102,101,114,0,103,108,71,101,116,85,110,105,102,111,114,109,102,118,0,103,108,71,101,116,85,110,105,102,111,114,109,105,118,0,103,108,71,101,116,85,110,105,102,111,114,109,76,111,99,97,116,105,111,110,0,103,108,71,101,116,86,101,114,116,101,120,65,116,116,114,105,98,102,118,0,103,108,71,101,116,86,101,114,116,101,120,65,116,116,114,105,98,105,118,0,103,108,71,101,116,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,118,0,103,108,71,101,116,65,99,116,105,118,101,85,110,105,102,111,114,109,0,103,108,85,110,105,102,111,114,109,49,102,0,103,108,85,110,105,102,111,114,109,50,102,0,103,108,85,110,105,102,111,114,109,51,102,0,103,108,85,110,105,102,111,114,109,52,102,0,103,108,85,110,105,102,111,114,109,49,105,0,103,10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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,64,64,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10413,9 +10413,9 @@ function _main() { _InitWindow($1,$2,4000); $$012 = 0; while(1) { - $$sroa$01$0$$sroa_idx = (16436 + (($$012*28)|0)|0); + $$sroa$01$0$$sroa_idx = (16452 + (($$012*28)|0)|0); HEAPF32[$$sroa$01$0$$sroa_idx>>2] = 0.0; - $$sroa$22$0$$sroa_idx3 = (((16436 + (($$012*28)|0)|0)) + 4|0); + $$sroa$22$0$$sroa_idx3 = (((16452 + (($$012*28)|0)|0)) + 4|0); HEAPF32[$$sroa$22$0$$sroa_idx3>>2] = 0.0; $3 = (_GetRandomValue(0,255)|0); $4 = $3&255; @@ -10423,26 +10423,26 @@ function _main() { $6 = $5&255; $7 = (_GetRandomValue(0,255)|0); $8 = $7&255; - $$sroa$0$0$$sroa_idx = (((16436 + (($$012*28)|0)|0)) + 8|0); + $$sroa$0$0$$sroa_idx = (((16452 + (($$012*28)|0)|0)) + 8|0); HEAP8[$$sroa$0$0$$sroa_idx>>0] = $4; - $$sroa$2$0$$sroa_idx = (((16436 + (($$012*28)|0)|0)) + 9|0); + $$sroa$2$0$$sroa_idx = (((16452 + (($$012*28)|0)|0)) + 9|0); HEAP8[$$sroa$2$0$$sroa_idx>>0] = $6; - $$sroa$3$0$$sroa_idx = (((16436 + (($$012*28)|0)|0)) + 10|0); + $$sroa$3$0$$sroa_idx = (((16452 + (($$012*28)|0)|0)) + 10|0); HEAP8[$$sroa$3$0$$sroa_idx>>0] = $8; - $$sroa$4$0$$sroa_idx = (((16436 + (($$012*28)|0)|0)) + 11|0); + $$sroa$4$0$$sroa_idx = (((16452 + (($$012*28)|0)|0)) + 11|0); HEAP8[$$sroa$4$0$$sroa_idx>>0] = -1; - $9 = (((16436 + (($$012*28)|0)|0)) + 12|0); + $9 = (((16452 + (($$012*28)|0)|0)) + 12|0); HEAPF32[$9>>2] = 1.0; $10 = (_GetRandomValue(1,30)|0); $11 = (+($10|0)); $12 = $11 / 20.0; - $13 = (((16436 + (($$012*28)|0)|0)) + 16|0); + $13 = (((16452 + (($$012*28)|0)|0)) + 16|0); HEAPF32[$13>>2] = $12; $14 = (_GetRandomValue(0,360)|0); $15 = (+($14|0)); - $16 = (((16436 + (($$012*28)|0)|0)) + 20|0); + $16 = (((16452 + (($$012*28)|0)|0)) + 20|0); HEAPF32[$16>>2] = $15; - $17 = (((16436 + (($$012*28)|0)|0)) + 24|0); + $17 = (((16452 + (($$012*28)|0)|0)) + 24|0); HEAP32[$17>>2] = 0; $18 = (($$012) + 1)|0; $exitcond = ($18|0)==(200); @@ -10453,9 +10453,9 @@ function _main() { } } _LoadTexture($0,4037); - ;HEAP32[22036>>2]=HEAP32[$0>>2]|0;HEAP32[22036+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[22036+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[22036+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[22036+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[22052>>2]=HEAP32[$0>>2]|0;HEAP32[22052+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[22052+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[22052+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[22052+16>>2]=HEAP32[$0+16>>2]|0; _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$smoke$byval_copy>>2]=HEAP32[22036>>2]|0;HEAP32[$smoke$byval_copy+4>>2]=HEAP32[22036+4>>2]|0;HEAP32[$smoke$byval_copy+8>>2]=HEAP32[22036+8>>2]|0;HEAP32[$smoke$byval_copy+12>>2]=HEAP32[22036+12>>2]|0;HEAP32[$smoke$byval_copy+16>>2]=HEAP32[22036+16>>2]|0; + ;HEAP32[$smoke$byval_copy>>2]=HEAP32[22052>>2]|0;HEAP32[$smoke$byval_copy+4>>2]=HEAP32[22052+4>>2]|0;HEAP32[$smoke$byval_copy+8>>2]=HEAP32[22052+8>>2]|0;HEAP32[$smoke$byval_copy+12>>2]=HEAP32[22052+12>>2]|0;HEAP32[$smoke$byval_copy+16>>2]=HEAP32[22052+16>>2]|0; _UnloadTexture($smoke$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; @@ -10485,7 +10485,7 @@ function _UpdateDrawFrame() { $8 = sp + 112|0; $$03236 = 0; while(1) { - $10 = (((16436 + (($$03236*28)|0)|0)) + 24|0); + $10 = (((16452 + (($$03236*28)|0)|0)) + 24|0); $11 = HEAP32[$10>>2]|0; $12 = ($11|0)==(0); if ($12) { @@ -10502,9 +10502,9 @@ function _UpdateDrawFrame() { } if ((label|0) == 4) { HEAP32[$10>>2] = 1; - $13 = (((16436 + (($$03236*28)|0)|0)) + 12|0); + $13 = (((16452 + (($$03236*28)|0)|0)) + 12|0); HEAPF32[$13>>2] = 1.0; - $14 = (16436 + (($$03236*28)|0)|0); + $14 = (16452 + (($$03236*28)|0)|0); _GetMousePosition($0); $15 = $0; $16 = $15; @@ -10522,15 +10522,15 @@ function _UpdateDrawFrame() { $9 = +HEAPF32[4]; $$03134 = 0; while(1) { - $29 = (((16436 + (($$03134*28)|0)|0)) + 24|0); + $29 = (((16452 + (($$03134*28)|0)|0)) + 24|0); $30 = HEAP32[$29>>2]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = (((16436 + (($$03134*28)|0)|0)) + 4|0); + $32 = (((16452 + (($$03134*28)|0)|0)) + 4|0); $33 = +HEAPF32[$32>>2]; $34 = $9 + $33; HEAPF32[$32>>2] = $34; - $35 = (((16436 + (($$03134*28)|0)|0)) + 12|0); + $35 = (((16452 + (($$03134*28)|0)|0)) + 12|0); $36 = +HEAPF32[$35>>2]; $37 = $36 + -0.0099999997764825821; HEAPF32[$35>>2] = $37; @@ -10538,7 +10538,7 @@ function _UpdateDrawFrame() { if (!($38)) { HEAP32[$29>>2] = 0; } - $39 = (((16436 + (($$03134*28)|0)|0)) + 20|0); + $39 = (((16452 + (($$03134*28)|0)|0)) + 20|0); $40 = +HEAPF32[$39>>2]; $41 = $40 + 5.0; HEAPF32[$39>>2] = $41; @@ -10554,10 +10554,10 @@ function _UpdateDrawFrame() { $27 = (_IsKeyPressed(32)|0); $28 = ($27|0)==(0); if (!($28)) { - $43 = HEAP32[4108]|0; + $43 = HEAP32[4112]|0; $44 = ($43|0)==(0); $$sink = $44&1; - HEAP32[4108] = $$sink; + HEAP32[4112] = $$sink; } _BeginDrawing(); HEAP8[$1>>0] = 80; @@ -10569,7 +10569,7 @@ function _UpdateDrawFrame() { HEAP8[$47>>0] = -1; ;HEAP8[$$byval_copy8>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$1+3>>0]|0; _ClearBackground($$byval_copy8); - $48 = HEAP32[4108]|0; + $48 = HEAP32[4112]|0; _BeginBlendMode($48); $49 = ((($2)) + 4|0); $50 = ((($2)) + 8|0); @@ -10580,26 +10580,26 @@ function _UpdateDrawFrame() { $55 = ((($4)) + 4|0); $$033 = 0; while(1) { - $63 = (((16436 + (($$033*28)|0)|0)) + 24|0); + $63 = (((16452 + (($$033*28)|0)|0)) + 24|0); $64 = HEAP32[$63>>2]|0; $65 = ($64|0)==(0); if (!($65)) { HEAP32[$2>>2] = 0; HEAP32[$49>>2] = 0; - $66 = HEAP32[(22040)>>2]|0; + $66 = HEAP32[(22056)>>2]|0; HEAP32[$50>>2] = $66; - $67 = HEAP32[(22044)>>2]|0; + $67 = HEAP32[(22060)>>2]|0; HEAP32[$51>>2] = $67; - $68 = (16436 + (($$033*28)|0)|0); + $68 = (16452 + (($$033*28)|0)|0); $69 = +HEAPF32[$68>>2]; $70 = (~~(($69))); HEAP32[$3>>2] = $70; - $71 = (((16436 + (($$033*28)|0)|0)) + 4|0); + $71 = (((16452 + (($$033*28)|0)|0)) + 4|0); $72 = +HEAPF32[$71>>2]; $73 = (~~(($72))); HEAP32[$52>>2] = $73; $74 = (+($66|0)); - $75 = (((16436 + (($$033*28)|0)|0)) + 16|0); + $75 = (((16452 + (($$033*28)|0)|0)) + 16|0); $76 = +HEAPF32[$75>>2]; $77 = $74 * $76; $78 = (~~(($77))); @@ -10612,14 +10612,14 @@ function _UpdateDrawFrame() { HEAPF32[$4>>2] = $82; $83 = $80 * 0.5; HEAPF32[$55>>2] = $83; - $84 = (((16436 + (($$033*28)|0)|0)) + 20|0); + $84 = (((16452 + (($$033*28)|0)|0)) + 20|0); $85 = +HEAPF32[$84>>2]; - $86 = (((16436 + (($$033*28)|0)|0)) + 8|0); - $87 = (((16436 + (($$033*28)|0)|0)) + 12|0); + $86 = (((16452 + (($$033*28)|0)|0)) + 8|0); + $87 = (((16452 + (($$033*28)|0)|0)) + 12|0); $88 = +HEAPF32[$87>>2]; ;HEAP8[$$byval_copy8>>0]=HEAP8[$86>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$86+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$86+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$86+3>>0]|0; _Fade($5,$$byval_copy8,$88); - ;HEAP32[$smoke$byval_copy>>2]=HEAP32[22036>>2]|0;HEAP32[$smoke$byval_copy+4>>2]=HEAP32[22036+4>>2]|0;HEAP32[$smoke$byval_copy+8>>2]=HEAP32[22036+8>>2]|0;HEAP32[$smoke$byval_copy+12>>2]=HEAP32[22036+12>>2]|0;HEAP32[$smoke$byval_copy+16>>2]=HEAP32[22036+16>>2]|0; + ;HEAP32[$smoke$byval_copy>>2]=HEAP32[22052>>2]|0;HEAP32[$smoke$byval_copy+4>>2]=HEAP32[22052+4>>2]|0;HEAP32[$smoke$byval_copy+8>>2]=HEAP32[22052+8>>2]|0;HEAP32[$smoke$byval_copy+12>>2]=HEAP32[22052+12>>2]|0;HEAP32[$smoke$byval_copy+16>>2]=HEAP32[22052+16>>2]|0; ;HEAP32[$$byval_copy3>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$2+12>>2]|0; ;HEAP32[$$byval_copy4>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy4+12>>2]=HEAP32[$3+12>>2]|0; ;HEAP32[$$byval_copy5>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$4+4>>2]|0; @@ -10644,7 +10644,7 @@ function _UpdateDrawFrame() { HEAP8[$58>>0] = -1; ;HEAP8[$$byval_copy8>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$6+3>>0]|0; _DrawText(4057,180,20,20,$$byval_copy8); - $59 = HEAP32[4108]|0; + $59 = HEAP32[4112]|0; $60 = ($59|0)==(0); $61 = HEAP32[3]|0; $62 = (($61) + -40)|0; @@ -11389,7 +11389,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[5515] = $2; + HEAP32[5519] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11402,7 +11402,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 16160; + $95 = 16176; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11415,48 +11415,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 16200; + $106 = 16216; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4050]; - $111 = +HEAPF32[4040]; + $110 = +HEAPF32[4054]; + $111 = +HEAPF32[4044]; $112 = $110 - $111; - HEAPF32[4052] = $112; - $113 = +HEAPF32[(16204)>>2]; - $114 = +HEAPF32[(16164)>>2]; + HEAPF32[4056] = $112; + $113 = +HEAPF32[(16220)>>2]; + $114 = +HEAPF32[(16180)>>2]; $115 = $113 - $114; - HEAPF32[(16212)>>2] = $115; - HEAP32[5514] = 4; + HEAPF32[(16228)>>2] = $115; + HEAP32[5518] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16192+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16216>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16216+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16208>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16208+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16232>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16232+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[5520] = $116; - $117 = 16192; + HEAPF32[5524] = $116; + $117 = 16208; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 16160; + $123 = 16176; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 16216; + $127 = 16232; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 16200; + $133 = 16216; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11469,7 +11469,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 16192; + $144 = 16208; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11482,27 +11482,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 16216; + $155 = 16232; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4054]; - $160 = +HEAPF32[4048]; + $159 = +HEAPF32[4058]; + $160 = +HEAPF32[4052]; $161 = $159 - $160; - HEAPF32[4052] = $161; - $162 = +HEAPF32[(16220)>>2]; - $163 = +HEAPF32[(16196)>>2]; + HEAPF32[4056] = $161; + $162 = +HEAPF32[(16236)>>2]; + $163 = +HEAPF32[(16212)>>2]; $164 = $162 - $163; - HEAPF32[(16212)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16160>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16160+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16192+4>>2]|0; + HEAPF32[(16228)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16176+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16208+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16200>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16200+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16216>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16216+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16216+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16232>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16232+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11514,31 +11514,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16192+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16216>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16216+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16208>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16208+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16232>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16232+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[5520]; + $170 = +HEAPF32[5524]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[5514] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16192+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16216>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16216+4>>2]|0; + HEAP32[5518] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16208>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16208+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16232>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16232+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[5521] = $174; + HEAPF32[5525] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[5520] = 0.0; - HEAPF32[5521] = 0.0; - HEAPF32[4052] = 0.0; - HEAPF32[(16212)>>2] = 0.0; - HEAP32[5515] = 0; - HEAP32[5514] = 0; + HEAPF32[5524] = 0.0; + HEAPF32[5525] = 0.0; + HEAPF32[4056] = 0.0; + HEAPF32[(16228)>>2] = 0.0; + HEAP32[5519] = 0; + HEAP32[5518] = 0; STACKTOP = sp;return; break; } @@ -11548,22 +11548,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[5516]|0; + $6 = HEAP32[5520]|0; $7 = (($6) + 1)|0; - HEAP32[5516] = $7; - $8 = HEAP32[5514]|0; + HEAP32[5520] = $7; + $8 = HEAP32[5518]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16160>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16160+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16176+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[5514] = 2; - HEAP32[5516] = 0; + HEAP32[5518] = 2; + HEAP32[5520] = 0; } else { label = 6; } @@ -11571,8 +11571,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[5516] = 1; - HEAP32[5514] = 1; + HEAP32[5520] = 1; + HEAP32[5518] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11581,19 +11581,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 16160; + $21 = 16176; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 16168; + $25 = 16184; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 16176; + $29 = 16192; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11602,13 +11602,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[5] = $34; - HEAPF32[4046] = 0.0; - HEAPF32[(16188)>>2] = 0.0; + HEAPF32[4050] = 0.0; + HEAPF32[(16204)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[5514]|0; + $35 = HEAP32[5518]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11618,19 +11618,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 16176; + $44 = 16192; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16160>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16160+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16176+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16176+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16192+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[5517] = $49; - HEAP32[5518] = 0; + HEAPF32[5521] = $49; + HEAP32[5522] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[5]|0; @@ -11638,11 +11638,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16160>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16160+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16176+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16176+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16192+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[5519] = $56; + HEAPF32[5523] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -11673,22 +11673,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[5517] = 0.0; - HEAPF32[5519] = 0.0; + HEAPF32[5521] = 0.0; + HEAPF32[5523] = 0.0; $$sink10 = 0; } - HEAP32[5514] = $$sink10; - HEAPF32[4042] = 0.0; - HEAPF32[(16172)>>2] = 0.0; - HEAP32[5515] = 0; + HEAP32[5518] = $$sink10; + HEAPF32[4046] = 0.0; + HEAPF32[(16188)>>2] = 0.0; + HEAP32[5519] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[5518]|0; + $65 = HEAP32[5522]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[5518] = 1; + HEAP32[5522] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -11697,31 +11697,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 16192; + $74 = 16208; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[5514]|0; + $78 = HEAP32[5518]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16160>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16160+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16192+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16176+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16208+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[5514] = 8; + HEAP32[5518] = 8; } } - $82 = +HEAPF32[4048]; - $83 = +HEAPF32[4042]; + $82 = +HEAPF32[4052]; + $83 = +HEAPF32[4046]; $84 = $82 - $83; - HEAPF32[4046] = $84; - $85 = +HEAPF32[(16196)>>2]; - $86 = +HEAPF32[(16172)>>2]; + HEAPF32[4050] = $84; + $85 = +HEAPF32[(16212)>>2]; + $86 = +HEAPF32[(16188)>>2]; $87 = $85 - $86; - HEAPF32[(16188)>>2] = $87; + HEAPF32[(16204)>>2] = $87; STACKTOP = sp;return; break; } @@ -11772,16 +11772,16 @@ function _Vector2Angle($0,$1) { function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5514]|0; + $0 = HEAP32[5518]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[5515]|0; + $2 = HEAP32[5519]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[5514] = 4; + HEAP32[5518] = 4; } - $4 = HEAP32[5514]|0; + $4 = HEAP32[5518]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -11794,14 +11794,14 @@ function _UpdateGestures() { return; } } - HEAP32[5514] = 0; + HEAP32[5518] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 16224; + $1 = 16240; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -11818,13 +11818,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5524]|0; + $0 = HEAP32[5528]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5523]|0; + $0 = HEAP32[5527]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -11836,7 +11836,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4126,$vararg_buffer); - HEAP32[5526] = $2; + HEAP32[5530] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -11847,15 +11847,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4155|0),(0|0),1,(5|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(6|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(6|0))|0); - $3 = HEAP32[5524]|0; + $3 = HEAP32[5528]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4056] = $5; - $6 = HEAP32[5523]|0; + HEAPF32[4060] = $5; + $6 = HEAP32[5527]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(16228)>>2] = $8; - $9 = HEAP32[5527]|0; + HEAPF32[(16244)>>2] = $8; + $9 = HEAP32[5531]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -11874,11 +11874,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[16264>>0]=HEAP8[8648>>0]|0;HEAP8[16264+1>>0]=HEAP8[8648+1>>0]|0;HEAP8[16264+2>>0]=HEAP8[8648+2>>0]|0;HEAP8[16264+3>>0]=HEAP8[8648+3>>0]|0;HEAP8[16264+4>>0]=HEAP8[8648+4>>0]|0;HEAP8[16264+5>>0]=HEAP8[8648+5>>0]|0;HEAP8[16264+6>>0]=HEAP8[8648+6>>0]|0; + ;HEAP8[16280>>0]=HEAP8[8664>>0]|0;HEAP8[16280+1>>0]=HEAP8[8664+1>>0]|0;HEAP8[16280+2>>0]=HEAP8[8664+2>>0]|0;HEAP8[16280+3>>0]=HEAP8[8664+3>>0]|0;HEAP8[16280+4>>0]=HEAP8[8664+4>>0]|0;HEAP8[16280+5>>0]=HEAP8[8664+5>>0]|0;HEAP8[16280+6>>0]=HEAP8[8664+6>>0]|0; break; } case 1: { - $3 = 16264; + $3 = 16280; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -11887,11 +11887,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=16264; src=8655; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=16280; src=8671; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 16264; + $7 = 16280; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -11902,16 +11902,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(16264,$1)|0); - $strlen = (_strlen(16264)|0); - $endptr = (16264 + ($strlen)|0); + (_strcat(16280,$1)|0); + $strlen = (_strlen(16280)|0); + $endptr = (16280 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(16264,$2)|0); + (_vprintf(16280,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -11943,22 +11943,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[5524] = $0; - HEAP32[5523] = $1; + HEAP32[5528] = $0; + HEAP32[5527] = $1; _MatrixIdentity($2); - dest=22184; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=22200; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { - _TraceLog(1,4790,$vararg_buffer); + _TraceLog(1,4806,$vararg_buffer); } - $6 = HEAP32[5524]|0; - HEAP32[5562] = $6; - $7 = HEAP32[5523]|0; - HEAP32[5563] = $7; + $6 = HEAP32[5528]|0; + HEAP32[5566] = $6; + $7 = HEAP32[5527]|0; + HEAP32[5567] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[24920]|0; + $8 = HEAP8[24936]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -11966,18 +11966,18 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[24920]|0; + $11 = HEAP8[24936]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[24920]|0; + $14 = HEAP8[24936]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { _glfwWindowHint(135181,4); - _TraceLog(0,4816,$vararg_buffer1); + _TraceLog(0,4832,$vararg_buffer1); } $17 = (_rlGetVersion()|0); $18 = ($17|0)==(2); @@ -11994,18 +11994,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[5564]|0; + $21 = HEAP32[5568]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[5524]|0; - $48 = HEAP32[5523]|0; - $49 = HEAP32[5526]|0; + $47 = HEAP32[5528]|0; + $48 = HEAP32[5527]|0; + $49 = HEAP32[5530]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[5522] = $50; - $51 = HEAP32[5524]|0; - HEAP32[5565] = $51; - $52 = HEAP32[5523]|0; - HEAP32[5566] = $52; + HEAP32[5526] = $50; + $51 = HEAP32[5528]|0; + HEAP32[5569] = $51; + $52 = HEAP32[5527]|0; + HEAP32[5570] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -12014,9 +12014,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[5524]|0; + $27 = HEAP32[5528]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[5523]|0; + $29 = HEAP32[5527]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -12038,87 +12038,87 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[5562] = $31; - HEAP32[5563] = $34; + HEAP32[5566] = $31; + HEAP32[5567] = $34; } } while(0); - $38 = HEAP32[5562]|0; - $39 = HEAP32[5563]|0; + $38 = HEAP32[5566]|0; + $39 = HEAP32[5567]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; - _TraceLog(2,4841,$vararg_buffer3); - $40 = HEAP32[5562]|0; - $41 = HEAP32[5563]|0; + _TraceLog(2,4857,$vararg_buffer3); + $40 = HEAP32[5566]|0; + $41 = HEAP32[5567]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[5562]|0; - $43 = HEAP32[5563]|0; - $44 = HEAP32[5526]|0; + $42 = HEAP32[5566]|0; + $43 = HEAP32[5567]|0; + $44 = HEAP32[5530]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[5522] = $46; + HEAP32[5526] = $46; $54 = $46; } $53 = ($54|0)==(0|0); if ($53) { _glfwTerminate(); - _TraceLog(1,4879,$vararg_buffer6); + _TraceLog(1,4895,$vararg_buffer6); } else { - _TraceLog(0,4912,$vararg_buffer8); - $55 = HEAP32[5565]|0; - $56 = HEAP32[5566]|0; + _TraceLog(0,4928,$vararg_buffer8); + $55 = HEAP32[5569]|0; + $56 = HEAP32[5570]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; - _TraceLog(0,4952,$vararg_buffer10); - $57 = HEAP32[5524]|0; - $58 = HEAP32[5523]|0; + _TraceLog(0,4968,$vararg_buffer10); + $57 = HEAP32[5528]|0; + $58 = HEAP32[5527]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; - _TraceLog(0,4973,$vararg_buffer14); - $59 = HEAP32[5567]|0; - $60 = HEAP32[5568]|0; + _TraceLog(0,4989,$vararg_buffer14); + $59 = HEAP32[5571]|0; + $60 = HEAP32[5572]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; - _TraceLog(0,4994,$vararg_buffer18); + _TraceLog(0,5010,$vararg_buffer18); } - $61 = HEAP32[5522]|0; + $61 = HEAP32[5526]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[5522]|0; + $62 = HEAP32[5526]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[5522]|0; + $63 = HEAP32[5526]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[5522]|0; + $64 = HEAP32[5526]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[5522]|0; + $65 = HEAP32[5526]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[5522]|0; + $66 = HEAP32[5526]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[5522]|0; + $67 = HEAP32[5526]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[5522]|0; + $68 = HEAP32[5526]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[5522]|0; + $69 = HEAP32[5526]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[24920]|0; + $70 = HEAP8[24936]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[5524]|0; - $74 = HEAP32[5523]|0; + $73 = HEAP32[5528]|0; + $74 = HEAP32[5527]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[5565]|0; - $76 = HEAP32[5567]|0; + $75 = HEAP32[5569]|0; + $76 = HEAP32[5571]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[5566]|0; - $80 = HEAP32[5568]|0; + $79 = HEAP32[5570]|0; + $80 = HEAP32[5572]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12136,19 +12136,19 @@ function _InitGraphicsDevice($0,$1) { STACKTOP = sp;return; } _glfwSwapInterval(1); - _TraceLog(0,5019,$vararg_buffer22); - $73 = HEAP32[5524]|0; - $74 = HEAP32[5523]|0; + _TraceLog(0,5035,$vararg_buffer22); + $73 = HEAP32[5528]|0; + $74 = HEAP32[5527]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[5565]|0; - $76 = HEAP32[5567]|0; + $75 = HEAP32[5569]|0; + $76 = HEAP32[5571]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[5566]|0; - $80 = HEAP32[5568]|0; + $79 = HEAP32[5570]|0; + $80 = HEAP32[5572]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12176,7 +12176,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(22152)>>2] = 224; + HEAP32[(22168)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12217,27 +12217,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[22128>>2]=HEAP32[$1>>2]|0;HEAP32[22128+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[22128+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[22128+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[22128+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[22144>>2]=HEAP32[$1>>2]|0;HEAP32[22144+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[22144+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[22144+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[22144+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(22152)>>2]|0; + $5 = HEAP32[(22168)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(22156)>>2] = $7; + HEAP32[(22172)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(22148)>>2] = $23; - $24 = HEAP32[5532]|0; + HEAP32[(22164)>>2] = $23; + $24 = HEAP32[5536]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4343,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(22132)>>2]|0; - $10 = HEAP32[(22152)>>2]|0; - $11 = HEAP32[(22156)>>2]|0; + $9 = HEAP32[(22148)>>2]|0; + $10 = HEAP32[(22168)>>2]|0; + $11 = HEAP32[(22172)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12286,8 +12286,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(22148)>>2] = $23; - $24 = HEAP32[5532]|0; + HEAP32[(22164)>>2] = $23; + $24 = HEAP32[5536]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4343,$vararg_buffer); STACKTOP = sp;return; @@ -12298,7 +12298,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2032] = $1; + HEAPF64[2034] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12415,7 +12415,7 @@ function _EmscriptenInputCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 16240; + $31 = 16256; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12428,7 +12428,7 @@ function _EmscriptenInputCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (16248); + $42 = (16264); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12484,7 +12484,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (22112 + ($10<<2)|0); + $11 = (22128 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12498,7 +12498,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2029] = $$; + HEAPF64[2031] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -12510,7 +12510,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[5527] = 0; + HEAP32[5531] = 0; return; } function _GetTime() { @@ -12609,7 +12609,7 @@ function _ImageFormat($0,$1) { $6 = ($1|0)<(8); $or$cond = $6 & $5; if (!($or$cond)) { - _TraceLog(2,4690,$vararg_buffer); + _TraceLog(2,4706,$vararg_buffer); STACKTOP = sp;return; } ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; @@ -13030,30 +13030,34 @@ function _ImageFormat($0,$1) { function _LoadTextureFromImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[$1>>2]|0; - $3 = ((($1)) + 4|0); - $4 = HEAP32[$3>>2]|0; - $5 = ((($1)) + 8|0); + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $2 = ((($1)) + 16|0); + $3 = HEAP32[$2>>2]|0; + HEAP32[$vararg_buffer>>2] = $3; + _TraceLog(2,4388,$vararg_buffer); + $4 = HEAP32[$1>>2]|0; + $5 = ((($1)) + 4|0); $6 = HEAP32[$5>>2]|0; - $7 = ((($1)) + 16|0); + $7 = ((($1)) + 8|0); $8 = HEAP32[$7>>2]|0; - $9 = ((($1)) + 12|0); - $10 = HEAP32[$9>>2]|0; - $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0); - $12 = HEAP32[$3>>2]|0; + $9 = HEAP32[$2>>2]|0; + $10 = ((($1)) + 12|0); + $11 = HEAP32[$10>>2]|0; + $12 = (_rlglLoadTexture($4,$6,$8,$9,$11)|0); $13 = HEAP32[$5>>2]|0; - HEAP32[$0>>2] = $11; + HEAP32[$0>>2] = $12; $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0); - HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12; + HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $13; $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0); - HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13; + HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $8; $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0); - HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10; + HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $11; $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0); - HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8; - return; + HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $9; + STACKTOP = sp;return; } function _UnloadImage($0) { $0 = $0|0; @@ -13086,52 +13090,52 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[5540]|0; + $6 = HEAP32[5544]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); $or$cond100 = $switch & $7; if ($or$cond100) { - _TraceLog(2,4388,$vararg_buffer); + _TraceLog(2,4404,$vararg_buffer); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[5541]|0; + $9 = HEAP32[5545]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; if ($or$cond7) { - _TraceLog(2,4432,$vararg_buffer1); + _TraceLog(2,4448,$vararg_buffer1); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[5542]|0; + $12 = HEAP32[5546]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); $or$cond = $14 & $13; if ($or$cond) { - _TraceLog(2,4477,$vararg_buffer3); + _TraceLog(2,4493,$vararg_buffer3); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[5543]|0; + $15 = HEAP32[5547]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); $or$cond96 = $17 & $16; if ($or$cond96) { - _TraceLog(2,4522,$vararg_buffer5); + _TraceLog(2,4538,$vararg_buffer5); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[5544]|0; + $18 = HEAP32[5548]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); $or$cond98 = $20 & $19; if ($or$cond98) { - _TraceLog(2,4567,$vararg_buffer7); + _TraceLog(2,4583,$vararg_buffer7); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -13169,7 +13173,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[5540]|0; + $22 = HEAP32[5544]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13177,7 +13181,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[5540]|0; + $24 = HEAP32[5544]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13185,7 +13189,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[5540]|0; + $26 = HEAP32[5544]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13193,7 +13197,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[5540]|0; + $28 = HEAP32[5544]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13201,7 +13205,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[5541]|0; + $30 = HEAP32[5545]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13209,7 +13213,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[5542]|0; + $32 = HEAP32[5546]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13217,7 +13221,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[5542]|0; + $34 = HEAP32[5546]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13225,7 +13229,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[5543]|0; + $36 = HEAP32[5547]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13233,7 +13237,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[5543]|0; + $38 = HEAP32[5547]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13241,7 +13245,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[5544]|0; + $40 = HEAP32[5548]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13249,7 +13253,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[5544]|0; + $42 = HEAP32[5548]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13257,11 +13261,11 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } default: { - _TraceLog(2,4612,$vararg_buffer9); + _TraceLog(2,4628,$vararg_buffer9); } } } while(0); - $44 = HEAP32[5545]|0; + $44 = HEAP32[5549]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13276,7 +13280,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,10739,$vararg_buffer15); + _TraceLog(2,10755,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -13285,7 +13289,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { HEAP32[$vararg_ptr13>>2] = $1; $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); HEAP32[$vararg_ptr14>>2] = $2; - _TraceLog(0,4641,$vararg_buffer11); + _TraceLog(0,4657,$vararg_buffer11); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -13559,7 +13563,7 @@ function _GetImageData($0) { break; } default: { - _TraceLog(2,4744,$vararg_buffer); + _TraceLog(2,4760,$vararg_buffer); $$1 = $$0106; } } @@ -13586,7 +13590,7 @@ function _ErrorCallback($0,$1) { HEAP32[$vararg_buffer>>2] = $0; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $1; - _TraceLog(2,8610,$vararg_buffer); + _TraceLog(2,8626,$vararg_buffer); STACKTOP = sp;return; } function _rlGetVersion() { @@ -13607,20 +13611,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[5524]|0; + $3 = HEAP32[5528]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[5523]|0; + $5 = HEAP32[5527]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[5565] = $3; - HEAP32[5566] = $5; - HEAP32[5567] = 0; - HEAP32[5568] = 0; + HEAP32[5569] = $3; + HEAP32[5570] = $5; + HEAP32[5571] = 0; + HEAP32[5572] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -13630,13 +13634,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr12>>2] = $0; $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); HEAP32[$vararg_ptr13>>2] = $1; - _TraceLog(0,8544,$vararg_buffer8); + _TraceLog(0,8560,$vararg_buffer8); $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[5524]|0; + $35 = HEAP32[5528]|0; $36 = (+($35|0)); - $37 = HEAP32[5523]|0; + $37 = HEAP32[5527]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -13644,26 +13648,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[5565] = $45; - HEAP32[5566] = $37; + HEAP32[5569] = $45; + HEAP32[5570] = $37; $46 = (($45) - ($35))|0; - HEAP32[5567] = $46; + HEAP32[5571] = $46; $$sink1 = 0; } else { - HEAP32[5565] = $35; + HEAP32[5569] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[5566] = $42; - HEAP32[5567] = 0; + HEAP32[5570] = $42; + HEAP32[5571] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[5568] = $$sink1; + HEAP32[5572] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[5523]|0; + $7 = HEAP32[5527]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -13671,13 +13675,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr2>>2] = $0; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $1; - _TraceLog(2,8401,$vararg_buffer); + _TraceLog(2,8417,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[5524]|0; + $9 = HEAP32[5528]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[5523]|0; + $13 = HEAP32[5527]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -13685,37 +13689,37 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[5565] = $23; - HEAP32[5566] = $1; + HEAP32[5569] = $23; + HEAP32[5570] = $1; $24 = (($0) - ($23))|0; - HEAP32[5567] = $24; + HEAP32[5571] = $24; $$sink = 0; } else { - HEAP32[5565] = $0; - $17 = HEAP32[5523]|0; + HEAP32[5569] = $0; + $17 = HEAP32[5527]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[5566] = $20; - HEAP32[5567] = 0; + HEAP32[5570] = $20; + HEAP32[5571] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[5568] = $$sink; - $25 = HEAP32[5565]|0; + HEAP32[5572] = $$sink; + $25 = HEAP32[5569]|0; $26 = (+($25|0)); - $27 = HEAP32[5524]|0; + $27 = HEAP32[5528]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=22184; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[5565] = $0; - HEAP32[5566] = $1; + dest=22200; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[5569] = $0; + HEAP32[5570] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; - _TraceLog(2,8479,$vararg_buffer4); + _TraceLog(2,8495,$vararg_buffer4); STACKTOP = sp;return; } function _WindowSizeCallback($0,$1,$2) { @@ -13733,10 +13737,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[5524] = $1; - HEAP32[5523] = $2; - HEAP32[5565] = $1; - HEAP32[5566] = $2; + HEAP32[5528] = $1; + HEAP32[5527] = $2; + HEAP32[5569] = $1; + HEAP32[5570] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -13763,7 +13767,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (24927 + ($1)|0); + $9 = (24943 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -13784,7 +13788,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (24921 + ($1)|0); + $7 = (24937 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -13863,7 +13867,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 16240; + $15 = 16256; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -13898,7 +13902,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[5938] = $3; + HEAP32[5942] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -13908,7 +13912,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[5937] = $$sink; + HEAP32[5941] = $$sink; return; } function _rlglInit($0,$1) { @@ -13948,16 +13952,16 @@ function _rlglInit($0,$1) { $6 = sp + 2192|0; $7 = (_glGetString(7936)|0); HEAP32[$vararg_buffer>>2] = $7; - _TraceLog(0,5042,$vararg_buffer); + _TraceLog(0,5058,$vararg_buffer); $8 = (_glGetString(7937)|0); HEAP32[$vararg_buffer1>>2] = $8; - _TraceLog(0,5060,$vararg_buffer1); + _TraceLog(0,5076,$vararg_buffer1); $9 = (_glGetString(7938)|0); HEAP32[$vararg_buffer4>>2] = $9; - _TraceLog(0,5078,$vararg_buffer4); + _TraceLog(0,5094,$vararg_buffer4); $10 = (_glGetString(35724)|0); HEAP32[$vararg_buffer7>>2] = $10; - _TraceLog(0,5096,$vararg_buffer7); + _TraceLog(0,5112,$vararg_buffer7); $11 = (_glGetString(7939)|0); $12 = (_strlen($11)|0); $13 = (($12) + 1)|0; @@ -13965,7 +13969,7 @@ function _rlglInit($0,$1) { _memcpy(($14|0),($11|0),($13|0))|0; $$062 = 0;$$sink63 = $14; while(1) { - $15 = (_strtok($$sink63,5114)|0); + $15 = (_strtok($$sink63,5130)|0); $16 = (($vararg_buffer7) + ($$062<<2)|0); HEAP32[$16>>2] = $15; $17 = ($15|0)==(0|0); @@ -13979,41 +13983,41 @@ function _rlglInit($0,$1) { _free($14); $19 = (($$062) + -1)|0; HEAP32[$vararg_buffer10>>2] = $19; - _TraceLog(0,5116,$vararg_buffer10); + _TraceLog(0,5132,$vararg_buffer10); $20 = ($$062|0)>(1); if ($20) { $$06167 = 0; while(1) { $23 = (($vararg_buffer7) + ($$06167<<2)|0); $24 = HEAP32[$23>>2]|0; - $25 = (_strcmp($24,5151)|0); + $25 = (_strcmp($24,5167)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[5603] = 1; - $27 = (_eglGetProcAddress((5178|0))|0); - HEAP32[5604] = $27; - $28 = (_eglGetProcAddress((5199|0))|0); - HEAP32[5605] = $28; - $29 = (_eglGetProcAddress((5220|0))|0); - HEAP32[5606] = $29; + HEAP32[5607] = 1; + $27 = (_eglGetProcAddress((5194|0))|0); + HEAP32[5608] = $27; + $28 = (_eglGetProcAddress((5215|0))|0); + HEAP32[5609] = $28; + $29 = (_eglGetProcAddress((5236|0))|0); + HEAP32[5610] = $29; } - $30 = (_strcmp($24,5244)|0); + $30 = (_strcmp($24,5260)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[5545] = 1; + HEAP32[5549] = 1; } - $32 = (_strcmp($24,5264)|0); + $32 = (_strcmp($24,5280)|0); $33 = ($32|0)==(0); if ($33) { label = 12; } else { $34 = HEAP32[$23>>2]|0; - $35 = (_strcmp($34,5296)|0); + $35 = (_strcmp($34,5312)|0); $36 = ($35|0)==(0); if ($36) { label = 12; } else { - $37 = (_strcmp($34,5329)|0); + $37 = (_strcmp($34,5345)|0); $38 = ($37|0)==(0); if ($38) { label = 12; @@ -14022,15 +14026,15 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[5540] = 1; + HEAP32[5544] = 1; } - $39 = (_strcmp($24,5369)|0); + $39 = (_strcmp($24,5385)|0); $40 = ($39|0)==(0); if ($40) { label = 15; } else { $41 = HEAP32[$23>>2]|0; - $42 = (_strcmp($41,5405)|0); + $42 = (_strcmp($41,5421)|0); $43 = ($42|0)==(0); if ($43) { label = 15; @@ -14038,35 +14042,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[5541] = 1; + HEAP32[5545] = 1; } $44 = HEAP32[$23>>2]|0; - $45 = (_strcmp($44,5438)|0); + $45 = (_strcmp($44,5454)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[5542] = 1; + HEAP32[5546] = 1; } - $47 = (_strcmp($44,5463)|0); + $47 = (_strcmp($44,5479)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[5543] = 1; + HEAP32[5547] = 1; } - $49 = (_strcmp($44,5496)|0); + $49 = (_strcmp($44,5512)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[5544] = 1; + HEAP32[5548] = 1; } - $51 = (_strcmp($44,5532)|0); + $51 = (_strcmp($44,5548)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[5607] = 1; - _glGetFloatv(34047,(22432|0)); + HEAP32[5611] = 1; + _glGetFloatv(34047,(22448|0)); } $53 = HEAP32[$23>>2]|0; - $54 = (_strcmp($53,5566)|0); + $54 = (_strcmp($53,5582)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[5609] = 1; + HEAP32[5613] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -14077,77 +14081,77 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[5603]|0; + $21 = HEAP32[5607]|0; $22 = ($21|0)==(0); if ($22) { - _TraceLog(2,5669,$vararg_buffer15); + _TraceLog(2,5685,$vararg_buffer15); } else { - _TraceLog(0,5594,$vararg_buffer13); + _TraceLog(0,5610,$vararg_buffer13); } - $57 = HEAP32[5545]|0; + $57 = HEAP32[5549]|0; $58 = ($57|0)==(0); if ($58) { - _TraceLog(2,5805,$vararg_buffer19); + _TraceLog(2,5821,$vararg_buffer19); } else { - _TraceLog(0,5730,$vararg_buffer17); + _TraceLog(0,5746,$vararg_buffer17); } - $59 = HEAP32[5540]|0; + $59 = HEAP32[5544]|0; $60 = ($59|0)==(0); if (!($60)) { - _TraceLog(0,5897,$vararg_buffer21); + _TraceLog(0,5913,$vararg_buffer21); } - $61 = HEAP32[5541]|0; + $61 = HEAP32[5545]|0; $62 = ($61|0)==(0); if (!($62)) { - _TraceLog(0,5943,$vararg_buffer23); + _TraceLog(0,5959,$vararg_buffer23); } - $63 = HEAP32[5542]|0; + $63 = HEAP32[5546]|0; $64 = ($63|0)==(0); if (!($64)) { - _TraceLog(0,5990,$vararg_buffer25); + _TraceLog(0,6006,$vararg_buffer25); } - $65 = HEAP32[5543]|0; + $65 = HEAP32[5547]|0; $66 = ($65|0)==(0); if (!($66)) { - _TraceLog(0,6041,$vararg_buffer27); + _TraceLog(0,6057,$vararg_buffer27); } - $67 = HEAP32[5544]|0; + $67 = HEAP32[5548]|0; $68 = ($67|0)==(0); if (!($68)) { - _TraceLog(0,6088,$vararg_buffer29); + _TraceLog(0,6104,$vararg_buffer29); } - $69 = HEAP32[5607]|0; + $69 = HEAP32[5611]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[5608]; + $71 = +HEAPF32[5612]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; - _TraceLog(0,6135,$vararg_buffer31); + _TraceLog(0,6151,$vararg_buffer31); } - $73 = HEAP32[5609]|0; + $73 = HEAP32[5613]|0; $74 = ($73|0)==(0); if (!($74)) { - _TraceLog(0,6201,$vararg_buffer34); + _TraceLog(0,6217,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[5610] = $75; + HEAP32[5614] = $75; $76 = ($75|0)==(0); if ($76) { - _TraceLog(2,6305,$vararg_buffer39); + _TraceLog(2,6321,$vararg_buffer39); } else { HEAP32[$vararg_buffer36>>2] = $75; - _TraceLog(0,6254,$vararg_buffer36); + _TraceLog(0,6270,$vararg_buffer36); } _LoadDefaultShader($2); - dest=22444; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=22500; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=22460; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=22516; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[5639] = $77; + HEAP32[5643] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[5639]|0; + $79 = HEAP32[5643]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14160,7 +14164,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[5640] = $78; + HEAP32[5644] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14175,48 +14179,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[5641] = 1; - $85 = HEAP32[5610]|0; + HEAP32[5645] = 1; + $85 = HEAP32[5614]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[5642] = 4; + HEAP32[5646] = 4; _MatrixIdentity($4); - dest=22572; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=22588; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(22636); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(22652); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(22700); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(22716); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(22764); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(22780); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(22828); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(22844); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(22892); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(22908); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(22956); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(22972); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(23020); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(23036); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(23084); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(23100); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(23148); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(23164); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(23212); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(23228); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(23276); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(23292); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(23340); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(23356); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(23404); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(23420); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(23468); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(23484); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(23532); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(23548); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=22280; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=22296; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=22344; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[5569] = 22344; + dest=22360; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[5573] = 22360; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14227,21 +14231,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[5899] = $0; - HEAP32[5900] = $1; - _TraceLog(0,6344,$vararg_buffer41); + HEAP32[5903] = $0; + HEAP32[5904] = $1; + _TraceLog(0,6360,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5567]|0; + $0 = HEAP32[5571]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[5568]|0; + $2 = HEAP32[5572]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[5565]|0; + $4 = HEAP32[5569]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[5566]|0; + $6 = HEAP32[5570]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14252,12 +14256,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 22280; + $modelview$sink = 22296; label = 3; break; } case 5888: { - $modelview$sink = 22344; + $modelview$sink = 22360; label = 3; break; } @@ -14265,9 +14269,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[5569] = $modelview$sink; + HEAP32[5573] = $modelview$sink; } - HEAP32[5602] = $0; + HEAP32[5606] = $0; return; } function _rlLoadIdentity() { @@ -14275,7 +14279,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[5569]|0; + $1 = HEAP32[5573]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14296,7 +14300,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[5569]|0; + $8 = HEAP32[5573]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14355,17 +14359,17 @@ function _LoadDefaultShader($0) { $1 = sp + 16|0; $2 = sp + 513|0; $3 = sp + 72|0; - _memcpy(($2|0),(6920|0),489)|0; - _memcpy(($3|0),(7409|0),441)|0; + _memcpy(($2|0),(6936|0),489)|0; + _memcpy(($3|0),(7425|0),441)|0; $4 = (_LoadShaderProgram($2,$3)|0); HEAP32[$1>>2] = $4; $5 = ($4|0)==(0); if ($5) { HEAP32[$vararg_buffer1>>2] = $4; - _TraceLog(2,7898,$vararg_buffer1); + _TraceLog(2,7914,$vararg_buffer1); } else { HEAP32[$vararg_buffer>>2] = $4; - _TraceLog(0,7850,$vararg_buffer); + _TraceLog(0,7866,$vararg_buffer); } $6 = HEAP32[$1>>2]|0; $7 = ($6|0)==(0); @@ -14393,15 +14397,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(23616)>>2] = $0; + HEAP32[(23632)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(23624)>>2] = $1; - HEAP32[(23620)>>2] = 0; - HEAP32[(23628)>>2] = 0; + HEAP32[(23640)>>2] = $1; + HEAP32[(23636)>>2] = 0; + HEAP32[(23644)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(23624)>>2]|0; + $2 = HEAP32[(23640)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14412,19 +14416,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[5901] = 0; - HEAP32[(23612)>>2] = 0; - HEAP32[(23608)>>2] = 0; + HEAP32[5905] = 0; + HEAP32[(23628)>>2] = 0; + HEAP32[(23624)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(23664)>>2] = $5; + HEAP32[(23680)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(23672)>>2] = $6; - HEAP32[(23668)>>2] = 0; - HEAP32[(23676)>>2] = 0; + HEAP32[(23688)>>2] = $6; + HEAP32[(23684)>>2] = 0; + HEAP32[(23692)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(23672)>>2]|0; + $7 = HEAP32[(23688)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14435,24 +14439,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[5913] = 0; - HEAP32[(23660)>>2] = 0; - HEAP32[(23656)>>2] = 0; + HEAP32[5917] = 0; + HEAP32[(23676)>>2] = 0; + HEAP32[(23672)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(23712)>>2] = $10; + HEAP32[(23728)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(23716)>>2] = $11; + HEAP32[(23732)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(23720)>>2] = $12; + HEAP32[(23736)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(23724)>>2] = $13; - $14 = HEAP32[(23712)>>2]|0; + HEAP32[(23740)>>2] = $13; + $14 = HEAP32[(23728)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(23716)>>2]|0; + $15 = HEAP32[(23732)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(23720)>>2]|0; + $17 = HEAP32[(23736)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14463,7 +14467,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(23724)>>2]|0; + $16 = HEAP32[(23740)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14500,140 +14504,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[5925] = 0; - HEAP32[(23704)>>2] = 0; - HEAP32[(23708)>>2] = 0; - _TraceLog(0,6391,$vararg_buffer); - $20 = HEAP32[5603]|0; + HEAP32[5929] = 0; + HEAP32[(23720)>>2] = 0; + HEAP32[(23724)>>2] = 0; + _TraceLog(0,6407,$vararg_buffer); + $20 = HEAP32[5607]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[5604]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(23632)); - $44 = HEAP32[5605]|0; - $45 = HEAP32[(23632)>>2]|0; + $43 = HEAP32[5608]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(23648)); + $44 = HEAP32[5609]|0; + $45 = HEAP32[(23648)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((23636)|0)); - $46 = HEAP32[(23636)>>2]|0; + _glGenBuffers(2,((23652)|0)); + $46 = HEAP32[(23652)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(23616)>>2]|0; + $47 = HEAP32[(23632)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(22504)>>2]|0; + $48 = HEAP32[(22520)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(22504)>>2]|0; + $49 = HEAP32[(22520)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((23640)|0)); - $50 = HEAP32[(23640)>>2]|0; + _glGenBuffers(2,((23656)|0)); + $50 = HEAP32[(23656)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(23624)>>2]|0; + $51 = HEAP32[(23640)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(22524)>>2]|0; + $52 = HEAP32[(22540)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(22524)>>2]|0; + $53 = HEAP32[(22540)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[5603]|0; + $54 = HEAP32[5607]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(23636)>>2]|0; - $58 = HEAP32[(23640)>>2]|0; + $57 = HEAP32[(23652)>>2]|0; + $58 = HEAP32[(23656)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; - _TraceLog(0,6529,$vararg_buffer3); + _TraceLog(0,6545,$vararg_buffer3); } else { - $56 = HEAP32[(23632)>>2]|0; + $56 = HEAP32[(23648)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; - _TraceLog(0,6464,$vararg_buffer1); + _TraceLog(0,6480,$vararg_buffer1); } - $59 = HEAP32[5603]|0; + $59 = HEAP32[5607]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[5604]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(23680)); - $62 = HEAP32[5605]|0; - $63 = HEAP32[(23680)>>2]|0; + $61 = HEAP32[5608]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(23696)); + $62 = HEAP32[5609]|0; + $63 = HEAP32[(23696)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((23684)|0)); - $64 = HEAP32[(23684)>>2]|0; + _glGenBuffers(1,((23700)|0)); + $64 = HEAP32[(23700)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(23664)>>2]|0; + $65 = HEAP32[(23680)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(22504)>>2]|0; + $66 = HEAP32[(22520)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(22504)>>2]|0; + $67 = HEAP32[(22520)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((23688)|0)); - $68 = HEAP32[(23688)>>2]|0; + _glGenBuffers(1,((23704)|0)); + $68 = HEAP32[(23704)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(23672)>>2]|0; + $69 = HEAP32[(23688)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(22524)>>2]|0; + $70 = HEAP32[(22540)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(22524)>>2]|0; + $71 = HEAP32[(22540)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[5603]|0; + $72 = HEAP32[5607]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(23684)>>2]|0; - $76 = HEAP32[(23688)>>2]|0; + $75 = HEAP32[(23700)>>2]|0; + $76 = HEAP32[(23704)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; - _TraceLog(0,6675,$vararg_buffer10); + _TraceLog(0,6691,$vararg_buffer10); } else { - $74 = HEAP32[(23680)>>2]|0; + $74 = HEAP32[(23696)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; - _TraceLog(0,6606,$vararg_buffer7); + _TraceLog(0,6622,$vararg_buffer7); } - $77 = HEAP32[5603]|0; + $77 = HEAP32[5607]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[5604]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(23728)); - $80 = HEAP32[5605]|0; - $81 = HEAP32[(23728)>>2]|0; + $79 = HEAP32[5608]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(23744)); + $80 = HEAP32[5609]|0; + $81 = HEAP32[(23744)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((23732)|0)); - $82 = HEAP32[(23732)>>2]|0; + _glGenBuffers(1,((23748)|0)); + $82 = HEAP32[(23748)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(23712)>>2]|0; + $83 = HEAP32[(23728)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(22504)>>2]|0; + $84 = HEAP32[(22520)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(22504)>>2]|0; + $85 = HEAP32[(22520)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((23736)|0)); - $86 = HEAP32[(23736)>>2]|0; + _glGenBuffers(1,((23752)|0)); + $86 = HEAP32[(23752)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(23716)>>2]|0; + $87 = HEAP32[(23732)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(22508)>>2]|0; + $88 = HEAP32[(22524)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(22508)>>2]|0; + $89 = HEAP32[(22524)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((23740)|0)); - $90 = HEAP32[(23740)>>2]|0; + _glGenBuffers(1,((23756)|0)); + $90 = HEAP32[(23756)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(23720)>>2]|0; + $91 = HEAP32[(23736)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(22524)>>2]|0; + $92 = HEAP32[(22540)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(22524)>>2]|0; + $93 = HEAP32[(22540)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((23744)|0)); - $94 = HEAP32[(23744)>>2]|0; + _glGenBuffers(1,((23760)|0)); + $94 = HEAP32[(23760)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(23724)>>2]|0; + $95 = HEAP32[(23740)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[5603]|0; + $96 = HEAP32[5607]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(23732)>>2]|0; - $100 = HEAP32[(23736)>>2]|0; - $101 = HEAP32[(23740)>>2]|0; - $102 = HEAP32[(23744)>>2]|0; + $99 = HEAP32[(23748)>>2]|0; + $100 = HEAP32[(23752)>>2]|0; + $101 = HEAP32[(23756)>>2]|0; + $102 = HEAP32[(23760)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -14641,18 +14645,18 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr21>>2] = $101; $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); HEAP32[$vararg_ptr22>>2] = $102; - _TraceLog(0,6821,$vararg_buffer17); + _TraceLog(0,6837,$vararg_buffer17); } else { - $98 = HEAP32[(23728)>>2]|0; + $98 = HEAP32[(23744)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; - _TraceLog(0,6756,$vararg_buffer14); + _TraceLog(0,6772,$vararg_buffer14); } - $103 = HEAP32[5603]|0; + $103 = HEAP32[5607]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[5605]|0; + $105 = HEAP32[5609]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -14689,10 +14693,10 @@ function _LoadShaderProgram($0,$1) { $9 = ($8|0)==(1); if ($9) { HEAP32[$vararg_buffer4>>2] = $6; - _TraceLog(0,8154,$vararg_buffer4); + _TraceLog(0,8170,$vararg_buffer4); } else { HEAP32[$vararg_buffer>>2] = $6; - _TraceLog(2,8102,$vararg_buffer); + _TraceLog(2,8118,$vararg_buffer); HEAP32[$vararg_buffer>>2] = 0; _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); $10 = HEAP32[$vararg_buffer>>2]|0; @@ -14702,7 +14706,7 @@ function _LoadShaderProgram($0,$1) { $13 = HEAP32[$vararg_buffer>>2]|0; _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); HEAP32[$vararg_buffer1>>2] = $12; - _TraceLog(0,8151,$vararg_buffer1); + _TraceLog(0,8167,$vararg_buffer1); _llvm_stackrestore(($11|0)); } _glCompileShader(($7|0)); @@ -14711,10 +14715,10 @@ function _LoadShaderProgram($0,$1) { $15 = ($14|0)==(1); if ($15) { HEAP32[$vararg_buffer13>>2] = $7; - _TraceLog(0,8255,$vararg_buffer13); + _TraceLog(0,8271,$vararg_buffer13); } else { HEAP32[$vararg_buffer7>>2] = $7; - _TraceLog(2,8204,$vararg_buffer7); + _TraceLog(2,8220,$vararg_buffer7); HEAP32[$vararg_buffer7>>2] = 0; _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); $16 = HEAP32[$vararg_buffer7>>2]|0; @@ -14724,25 +14728,25 @@ function _LoadShaderProgram($0,$1) { $19 = HEAP32[$vararg_buffer7>>2]|0; _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); HEAP32[$vararg_buffer10>>2] = $18; - _TraceLog(0,8151,$vararg_buffer10); + _TraceLog(0,8167,$vararg_buffer10); _llvm_stackrestore(($17|0)); } $20 = (_glCreateProgram()|0); _glAttachShader(($20|0),($6|0)); _glAttachShader(($20|0),($7|0)); - _glBindAttribLocation(($20|0),0,(7946|0)); - _glBindAttribLocation(($20|0),1,(7961|0)); - _glBindAttribLocation(($20|0),2,(7992|0)); - _glBindAttribLocation(($20|0),3,(8019|0)); - _glBindAttribLocation(($20|0),4,(8005|0)); - _glBindAttribLocation(($20|0),5,(7976|0)); + _glBindAttribLocation(($20|0),0,(7962|0)); + _glBindAttribLocation(($20|0),1,(7977|0)); + _glBindAttribLocation(($20|0),2,(8008|0)); + _glBindAttribLocation(($20|0),3,(8035|0)); + _glBindAttribLocation(($20|0),4,(8021|0)); + _glBindAttribLocation(($20|0),5,(7992|0)); _glLinkProgram(($20|0)); _glGetProgramiv(($20|0),35714,($4|0)); $21 = HEAP32[$4>>2]|0; $22 = ($21|0)==(0); if ($22) { HEAP32[$vararg_buffer16>>2] = $20; - _TraceLog(2,8307,$vararg_buffer16); + _TraceLog(2,8323,$vararg_buffer16); HEAP32[$vararg_buffer16>>2] = 0; _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); $23 = HEAP32[$vararg_buffer16>>2]|0; @@ -14752,7 +14756,7 @@ function _LoadShaderProgram($0,$1) { $26 = HEAP32[$vararg_buffer16>>2]|0; _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); HEAP32[$vararg_buffer19>>2] = $25; - _TraceLog(0,8151,$vararg_buffer19); + _TraceLog(0,8167,$vararg_buffer19); _glDeleteProgram(($20|0)); _llvm_stackrestore(($24|0)); $$0 = 0; @@ -14761,7 +14765,7 @@ function _LoadShaderProgram($0,$1) { STACKTOP = sp;return ($$0|0); } else { HEAP32[$vararg_buffer22>>2] = $20; - _TraceLog(0,8353,$vararg_buffer22); + _TraceLog(0,8369,$vararg_buffer22); $$0 = $20; _glDeleteShader(($6|0)); _glDeleteShader(($7|0)); @@ -14776,55 +14780,55 @@ function _LoadDefaultShaderLocations($0) { var sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - $2 = (_glGetAttribLocation(($1|0),(7946|0))|0); + $2 = (_glGetAttribLocation(($1|0),(7962|0))|0); $3 = ((($0)) + 4|0); HEAP32[$3>>2] = $2; $4 = HEAP32[$0>>2]|0; - $5 = (_glGetAttribLocation(($4|0),(7961|0))|0); + $5 = (_glGetAttribLocation(($4|0),(7977|0))|0); $6 = ((($0)) + 8|0); HEAP32[$6>>2] = $5; $7 = HEAP32[$0>>2]|0; - $8 = (_glGetAttribLocation(($7|0),(7976|0))|0); + $8 = (_glGetAttribLocation(($7|0),(7992|0))|0); $9 = ((($0)) + 12|0); HEAP32[$9>>2] = $8; $10 = HEAP32[$0>>2]|0; - $11 = (_glGetAttribLocation(($10|0),(7992|0))|0); + $11 = (_glGetAttribLocation(($10|0),(8008|0))|0); $12 = ((($0)) + 16|0); HEAP32[$12>>2] = $11; $13 = HEAP32[$0>>2]|0; - $14 = (_glGetAttribLocation(($13|0),(8005|0))|0); + $14 = (_glGetAttribLocation(($13|0),(8021|0))|0); $15 = ((($0)) + 20|0); HEAP32[$15>>2] = $14; $16 = HEAP32[$0>>2]|0; - $17 = (_glGetAttribLocation(($16|0),(8019|0))|0); + $17 = (_glGetAttribLocation(($16|0),(8035|0))|0); $18 = ((($0)) + 24|0); HEAP32[$18>>2] = $17; $19 = HEAP32[$0>>2]|0; - $20 = (_glGetUniformLocation(($19|0),(8031|0))|0); + $20 = (_glGetUniformLocation(($19|0),(8047|0))|0); $21 = ((($0)) + 28|0); HEAP32[$21>>2] = $20; $22 = HEAP32[$0>>2]|0; - $23 = (_glGetUniformLocation(($22|0),(8041|0))|0); + $23 = (_glGetUniformLocation(($22|0),(8057|0))|0); $24 = ((($0)) + 32|0); HEAP32[$24>>2] = $23; $25 = HEAP32[$0>>2]|0; - $26 = (_glGetUniformLocation(($25|0),(8052|0))|0); + $26 = (_glGetUniformLocation(($25|0),(8068|0))|0); $27 = ((($0)) + 36|0); HEAP32[$27>>2] = $26; $28 = HEAP32[$0>>2]|0; - $29 = (_glGetUniformLocation(($28|0),(8063|0))|0); + $29 = (_glGetUniformLocation(($28|0),(8079|0))|0); $30 = ((($0)) + 40|0); HEAP32[$30>>2] = $29; $31 = HEAP32[$0>>2]|0; - $32 = (_glGetUniformLocation(($31|0),(8075|0))|0); + $32 = (_glGetUniformLocation(($31|0),(8091|0))|0); $33 = ((($0)) + 44|0); HEAP32[$33>>2] = $32; $34 = HEAP32[$0>>2]|0; - $35 = (_glGetUniformLocation(($34|0),(8084|0))|0); + $35 = (_glGetUniformLocation(($34|0),(8100|0))|0); $36 = ((($0)) + 48|0); HEAP32[$36>>2] = $35; $37 = HEAP32[$0>>2]|0; - $38 = (_glGetUniformLocation(($37|0),(8093|0))|0); + $38 = (_glGetUniformLocation(($37|0),(8109|0))|0); $39 = ((($0)) + 52|0); HEAP32[$39>>2] = $38; return; @@ -14833,9 +14837,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (24921 + ($0)|0); + $1 = (24937 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (24924 + ($0)|0); + $3 = (24940 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -14847,9 +14851,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (24921 + ($0)|0); + $1 = (24937 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (24924 + ($0)|0); + $3 = (24940 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -14870,10 +14874,10 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[5522]|0; + $0 = HEAP32[5526]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); - _TraceLog(0,8665,$vararg_buffer); + _TraceLog(0,8681,$vararg_buffer); STACKTOP = sp;return; } function _UnloadDefaultFont() { @@ -14881,9 +14885,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[22128>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[22128+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[22128+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[22128+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[22128+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[22144>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[22144+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[22144+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[22144+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[22144+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(22156)>>2]|0; + $0 = HEAP32[(22172)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -14894,11 +14898,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(22440|0)); - $0 = HEAP32[5610]|0; + _glDeleteTextures(1,(22456|0)); + $0 = HEAP32[5614]|0; HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(0,8692,$vararg_buffer); - $1 = HEAP32[5640]|0; + _TraceLog(0,8708,$vararg_buffer); + $1 = HEAP32[5644]|0; _free($1); STACKTOP = sp;return; } @@ -14906,17 +14910,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[5611]|0; + $0 = HEAP32[5615]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5603]|0; + $0 = HEAP32[5607]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[5605]|0; + $2 = HEAP32[5609]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -14925,39 +14929,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((23636)|0)); - _glDeleteBuffers(1,((23640)|0)); - _glDeleteBuffers(1,((23684)|0)); - _glDeleteBuffers(1,((23688)|0)); - _glDeleteBuffers(1,((23732)|0)); - _glDeleteBuffers(1,((23736)|0)); - _glDeleteBuffers(1,((23740)|0)); - _glDeleteBuffers(1,((23744)|0)); - $3 = HEAP32[5603]|0; + _glDeleteBuffers(1,((23652)|0)); + _glDeleteBuffers(1,((23656)|0)); + _glDeleteBuffers(1,((23700)|0)); + _glDeleteBuffers(1,((23704)|0)); + _glDeleteBuffers(1,((23748)|0)); + _glDeleteBuffers(1,((23752)|0)); + _glDeleteBuffers(1,((23756)|0)); + _glDeleteBuffers(1,((23760)|0)); + $3 = HEAP32[5607]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[5606]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(23632)); - $6 = HEAP32[5606]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(23680)); - $7 = HEAP32[5606]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(23728)); + $5 = HEAP32[5610]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(23648)); + $6 = HEAP32[5610]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(23696)); + $7 = HEAP32[5610]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(23744)); } - $8 = HEAP32[(23616)>>2]|0; + $8 = HEAP32[(23632)>>2]|0; _free($8); - $9 = HEAP32[(23624)>>2]|0; + $9 = HEAP32[(23640)>>2]|0; _free($9); - $10 = HEAP32[(23664)>>2]|0; + $10 = HEAP32[(23680)>>2]|0; _free($10); - $11 = HEAP32[(23672)>>2]|0; + $11 = HEAP32[(23688)>>2]|0; _free($11); - $12 = HEAP32[(23712)>>2]|0; + $12 = HEAP32[(23728)>>2]|0; _free($12); - $13 = HEAP32[(23716)>>2]|0; + $13 = HEAP32[(23732)>>2]|0; _free($13); - $14 = HEAP32[(23720)>>2]|0; + $14 = HEAP32[(23736)>>2]|0; _free($14); - $15 = HEAP32[(23724)>>2]|0; + $15 = HEAP32[(23740)>>2]|0; _free($15); return; } @@ -14975,7 +14979,7 @@ function _UnloadTexture($0) { _rlDeleteTextures($1); $3 = HEAP32[$0>>2]|0; HEAP32[$vararg_buffer>>2] = $3; - _TraceLog(0,8757,$vararg_buffer); + _TraceLog(0,8773,$vararg_buffer); STACKTOP = sp;return; } function _rlDeleteTextures($0) { @@ -14997,16 +15001,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2049] = $0; - $1 = +HEAPF64[2032]; + HEAPF64[2051] = $0; + $1 = +HEAPF64[2034]; $2 = $0 - $1; - HEAPF64[2050] = $2; - HEAPF64[2032] = $0; + HEAPF64[2052] = $2; + HEAPF64[2034] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=22184; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=22200; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(23756); + _rlMultMatrixf(23772); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -15015,53 +15019,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[5939] = $1; + HEAP32[5943] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(23760)>>2] = $3; + HEAP32[(23776)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(23764)>>2] = $5; + HEAP32[(23780)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(23768)>>2] = $7; + HEAP32[(23784)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(23772)>>2] = $9; + HEAP32[(23788)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(23776)>>2] = $11; + HEAP32[(23792)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(23780)>>2] = $13; + HEAP32[(23796)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(23784)>>2] = $15; + HEAP32[(23800)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(23788)>>2] = $17; + HEAP32[(23804)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(23792)>>2] = $19; + HEAP32[(23808)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(23796)>>2] = $21; + HEAP32[(23812)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(23800)>>2] = $23; + HEAP32[(23816)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(23804)>>2] = $25; + HEAP32[(23820)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(23808)>>2] = $27; + HEAP32[(23824)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(23812)>>2] = $29; + HEAP32[(23828)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(23816)>>2] = $31; - return (23756|0); + HEAP32[(23832)>>2] = $31; + return (23772|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15136,7 +15140,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[5569]|0; + $49 = HEAP32[5573]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15150,15 +15154,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2049] = $0; - $1 = +HEAPF64[2032]; + HEAPF64[2051] = $0; + $1 = +HEAPF64[2034]; $2 = $0 - $1; - HEAPF64[2051] = $2; - HEAPF64[2032] = $0; - $3 = +HEAPF64[2050]; + HEAPF64[2053] = $2; + HEAPF64[2034] = $0; + $3 = +HEAPF64[2052]; $4 = $2 + $3; - HEAPF64[2052] = $4; - $5 = +HEAPF64[2029]; + HEAPF64[2054] = $4; + $5 = +HEAPF64[2031]; $6 = $4 < $5; if (!($6)) { return; @@ -15168,13 +15172,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2049] = $10; - $11 = +HEAPF64[2032]; + HEAPF64[2051] = $10; + $11 = +HEAPF64[2034]; $12 = $10 - $11; - HEAPF64[2032] = $10; - $13 = +HEAPF64[2052]; + HEAPF64[2034] = $10; + $13 = +HEAPF64[2054]; $14 = $12 + $13; - HEAPF64[2052] = $14; + HEAPF64[2054] = $14; return; } function _rlglDraw() { @@ -15187,7 +15191,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5522]|0; + $0 = HEAP32[5526]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15203,20 +15207,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[742] = -1; HEAP32[744] = -1; - HEAP32[5955] = 0; - $3 = HEAP32[5522]|0; + HEAP32[5959] = 0; + $3 = HEAP32[5526]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4056] = $5; + HEAPF32[4060] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(16228)>>2] = $7; - _memcpy((25439|0),(24927|0),512)|0; - ;HEAP8[24924>>0]=HEAP8[24921>>0]|0;HEAP8[24924+1>>0]=HEAP8[24921+1>>0]|0;HEAP8[24924+2>>0]=HEAP8[24921+2>>0]|0; - $8 = HEAP32[5938]|0; - HEAP32[5525] = $8; - HEAP32[5938] = 0; + HEAPF32[(16244)>>2] = $7; + _memcpy((25455|0),(24943|0),512)|0; + ;HEAP8[24940>>0]=HEAP8[24937>>0]|0;HEAP8[24940+1>>0]=HEAP8[24937+1>>0]|0;HEAP8[24940+2>>0]=HEAP8[24937+2>>0]|0; + $8 = HEAP32[5942]|0; + HEAP32[5529] = $8; + HEAP32[5942] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15226,8 +15230,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (25951 + ($$05160<<5)|0); - $scevgep67 = (26079 + ($$05160<<5)|0); + $scevgep = (25967 + ($$05160<<5)|0); + $scevgep67 = (26095 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15241,7 +15245,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((26079 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((26095 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[744] = $$04857; @@ -15268,7 +15272,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((23824 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((23840 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15284,7 +15288,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[5955] = $$lcssa; + HEAP32[5959] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15325,87 +15329,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5901]|0; + $0 = HEAP32[5905]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[5603]|0; + $2 = HEAP32[5607]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[5605]|0; - $5 = HEAP32[(23632)>>2]|0; + $4 = HEAP32[5609]|0; + $5 = HEAP32[(23648)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(23636)>>2]|0; + $6 = HEAP32[(23652)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[5901]|0; + $7 = HEAP32[5905]|0; $8 = ($7*12)|0; - $9 = HEAP32[(23616)>>2]|0; + $9 = HEAP32[(23632)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(23640)>>2]|0; + $10 = HEAP32[(23656)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(23612)>>2]|0; + $11 = HEAP32[(23628)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(23624)>>2]|0; + $13 = HEAP32[(23640)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[5913]|0; + $14 = HEAP32[5917]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[5603]|0; + $16 = HEAP32[5607]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[5605]|0; - $19 = HEAP32[(23680)>>2]|0; + $18 = HEAP32[5609]|0; + $19 = HEAP32[(23696)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(23684)>>2]|0; + $20 = HEAP32[(23700)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[5913]|0; + $21 = HEAP32[5917]|0; $22 = ($21*12)|0; - $23 = HEAP32[(23664)>>2]|0; + $23 = HEAP32[(23680)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(23688)>>2]|0; + $24 = HEAP32[(23704)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(23660)>>2]|0; + $25 = HEAP32[(23676)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(23672)>>2]|0; + $27 = HEAP32[(23688)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[5925]|0; + $28 = HEAP32[5929]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[5603]|0; + $30 = HEAP32[5607]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[5605]|0; - $33 = HEAP32[(23728)>>2]|0; + $32 = HEAP32[5609]|0; + $33 = HEAP32[(23744)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(23732)>>2]|0; + $34 = HEAP32[(23748)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[5925]|0; + $35 = HEAP32[5929]|0; $36 = ($35*12)|0; - $37 = HEAP32[(23712)>>2]|0; + $37 = HEAP32[(23728)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(23736)>>2]|0; + $38 = HEAP32[(23752)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[5925]|0; + $39 = HEAP32[5929]|0; $40 = $39 << 3; - $41 = HEAP32[(23716)>>2]|0; + $41 = HEAP32[(23732)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(23740)>>2]|0; + $42 = HEAP32[(23756)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[5925]|0; + $43 = HEAP32[5929]|0; $44 = $43 << 2; - $45 = HEAP32[(23720)>>2]|0; + $45 = HEAP32[(23736)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[5603]|0; + $46 = HEAP32[5607]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[5605]|0; + $48 = HEAP32[5609]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15423,9 +15427,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=22280; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=22344; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[5988]|0; + dest=$0; src=22296; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=22360; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[5992]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15435,134 +15439,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[5901]|0; + $8 = HEAP32[5905]|0; $9 = ($8|0)>(0); - $10 = HEAP32[5913]|0; + $10 = HEAP32[5917]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[5925]|0; + $12 = HEAP32[5929]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[5625]|0; + $14 = HEAP32[5629]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=22344; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=22280; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=22360; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=22296; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(22528)>>2]|0; + $15 = HEAP32[(22544)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(22532)>>2]|0; + $17 = HEAP32[(22548)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(22544)>>2]|0; + $18 = HEAP32[(22560)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[5901]|0; + $19 = HEAP32[5905]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[5610]|0; + $21 = HEAP32[5614]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[5603]|0; + $22 = HEAP32[5607]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(23636)>>2]|0; + $26 = HEAP32[(23652)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(22504)>>2]|0; + $27 = HEAP32[(22520)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(22504)>>2]|0; + $28 = HEAP32[(22520)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(23640)>>2]|0; + $29 = HEAP32[(23656)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(22524)>>2]|0; + $30 = HEAP32[(22540)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(22524)>>2]|0; + $31 = HEAP32[(22540)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[5605]|0; - $25 = HEAP32[(23632)>>2]|0; + $24 = HEAP32[5609]|0; + $25 = HEAP32[(23648)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[5901]|0; + $32 = HEAP32[5905]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[5603]|0; + $33 = HEAP32[5607]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[5913]|0; + $35 = HEAP32[5917]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[5610]|0; + $37 = HEAP32[5614]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[5603]|0; + $38 = HEAP32[5607]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(23684)>>2]|0; + $42 = HEAP32[(23700)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(22504)>>2]|0; + $43 = HEAP32[(22520)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(22504)>>2]|0; + $44 = HEAP32[(22520)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(23688)>>2]|0; + $45 = HEAP32[(23704)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(22524)>>2]|0; + $46 = HEAP32[(22540)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(22524)>>2]|0; + $47 = HEAP32[(22540)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[5605]|0; - $41 = HEAP32[(23680)>>2]|0; + $40 = HEAP32[5609]|0; + $41 = HEAP32[(23696)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[5913]|0; + $48 = HEAP32[5917]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[5603]|0; + $49 = HEAP32[5607]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[5925]|0; + $51 = HEAP32[5929]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[5603]|0; + $53 = HEAP32[5607]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(23732)>>2]|0; + $57 = HEAP32[(23748)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(22504)>>2]|0; + $58 = HEAP32[(22520)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(22504)>>2]|0; + $59 = HEAP32[(22520)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(23736)>>2]|0; + $60 = HEAP32[(23752)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(22508)>>2]|0; + $61 = HEAP32[(22524)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(22508)>>2]|0; + $62 = HEAP32[(22524)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(23740)>>2]|0; + $63 = HEAP32[(23756)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(22524)>>2]|0; + $64 = HEAP32[(22540)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(22524)>>2]|0; + $65 = HEAP32[(22540)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(23744)>>2]|0; + $66 = HEAP32[(23760)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[5605]|0; - $56 = HEAP32[(23728)>>2]|0; + $55 = HEAP32[5609]|0; + $56 = HEAP32[(23744)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[5641]|0; + $67 = HEAP32[5645]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[5640]|0; + $71 = HEAP32[5644]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -15573,14 +15577,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[5640]|0; + $80 = HEAP32[5644]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[5641]|0; + $87 = HEAP32[5645]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -15589,7 +15593,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[5603]|0; + $69 = HEAP32[5607]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -15597,10 +15601,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[5603]|0; + $89 = HEAP32[5607]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[5605]|0; + $91 = HEAP32[5609]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -15612,22 +15616,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[5641] = 1; - $5 = HEAP32[5610]|0; - $6 = HEAP32[5640]|0; + HEAP32[5645] = 1; + $5 = HEAP32[5614]|0; + $6 = HEAP32[5644]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[5901] = 0; - HEAP32[(23612)>>2] = 0; - HEAP32[5913] = 0; - HEAP32[(23660)>>2] = 0; - HEAP32[5925] = 0; - HEAP32[(23704)>>2] = 0; - HEAP32[(23708)>>2] = 0; + HEAP32[5905] = 0; + HEAP32[(23628)>>2] = 0; + HEAP32[5917] = 0; + HEAP32[(23676)>>2] = 0; + HEAP32[5929] = 0; + HEAP32[(23720)>>2] = 0; + HEAP32[(23724)>>2] = 0; HEAPF32[745] = -1.0; - dest=22280; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=22344; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=22296; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=22360; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -15642,17 +15646,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[5899]|0; + $5 = HEAP32[5903]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[5900]|0; + $9 = HEAP32[5904]|0; _rlViewport($7,0,$8,$9); - $10 = (24184 + ($0<<6)|0); + $10 = (24200 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (24056 + ($0<<6)|0); + $11 = (24072 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -15664,14 +15668,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=22344; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=22360; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=22280; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=22296; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -15679,43 +15683,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[6078]|0; + $0 = HEAP32[6082]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; - _TraceLog(1,8807,$vararg_buffer); + _TraceLog(1,8823,$vararg_buffer); } - $2 = HEAP32[6078]|0; - $3 = (22572 + ($2<<6)|0); - $4 = HEAP32[5569]|0; + $2 = HEAP32[6082]|0; + $3 = (22588 + ($2<<6)|0); + $4 = HEAP32[5573]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[6078]|0; + $5 = HEAP32[6082]|0; $6 = (($5) + 1)|0; - HEAP32[6078] = $6; - $7 = HEAP32[5602]|0; + HEAP32[6082] = $6; + $7 = HEAP32[5606]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[6079] = 1; + HEAP32[6083] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[6078]|0; + $0 = HEAP32[6082]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[6078]|0; + $2 = HEAP32[6082]|0; $3 = (($2) + -1)|0; - $4 = (22572 + ($3<<6)|0); - $5 = HEAP32[5569]|0; + $4 = (22588 + ($3<<6)|0); + $5 = HEAP32[5573]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[6078] = $6; + HEAP32[6082] = $6; return; } function _GetRandomValue($0,$1) { @@ -15793,9 +15797,9 @@ function _IsKeyPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (24927 + ($0)|0); + $1 = (24943 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (25439 + ($0)|0); + $3 = (25455 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -15816,7 +15820,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[5569]|0; + $5 = HEAP32[5573]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -15849,7 +15853,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[5569]|0; + $11 = HEAP32[5573]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -15860,7 +15864,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[5642] = $0; + HEAP32[5646] = $0; return; } function _rlEnd() { @@ -15876,21 +15880,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[6079]|0; + $0 = HEAP32[6083]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[6080]|0; + $2 = HEAP32[6084]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[5639]|0; + $6 = HEAP32[5643]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[5569]|0; + $8 = HEAP32[5573]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[6080]|0; + $5 = HEAP32[6084]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -15898,12 +15902,12 @@ function _rlEnd() { break; } } - HEAP32[6079] = 0; + HEAP32[6083] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[5639]|0; + $11 = HEAP32[5643]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -15912,7 +15916,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[6080]|0; + $19 = HEAP32[6084]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -15922,15 +15926,15 @@ function _rlEnd() { } } } else { - HEAP32[6079] = 0; + HEAP32[6083] = 0; } - HEAP32[6080] = 0; + HEAP32[6084] = 0; } - $21 = HEAP32[5642]|0; + $21 = HEAP32[5646]|0; switch ($21|0) { case 1: { - $22 = HEAP32[5901]|0; - $23 = HEAP32[(23612)>>2]|0; + $22 = HEAP32[5905]|0; + $23 = HEAP32[(23628)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[745]; @@ -15949,16 +15953,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(23624)>>2]|0; - $28 = HEAP32[(23612)>>2]|0; + $27 = HEAP32[(23640)>>2]|0; + $28 = HEAP32[(23628)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(23624)>>2]|0; - $35 = HEAP32[(23612)>>2]|0; + $34 = HEAP32[(23640)>>2]|0; + $35 = HEAP32[(23628)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -15966,8 +15970,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(23624)>>2]|0; - $43 = HEAP32[(23612)>>2]|0; + $42 = HEAP32[(23640)>>2]|0; + $43 = HEAP32[(23628)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -15975,8 +15979,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(23624)>>2]|0; - $51 = HEAP32[(23612)>>2]|0; + $50 = HEAP32[(23640)>>2]|0; + $51 = HEAP32[(23628)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -15984,9 +15988,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(23612)>>2]|0; + $58 = HEAP32[(23628)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(23612)>>2] = $59; + HEAP32[(23628)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -16002,8 +16006,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[5913]|0; - $62 = HEAP32[(23660)>>2]|0; + $61 = HEAP32[5917]|0; + $62 = HEAP32[(23676)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[745]; @@ -16022,16 +16026,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(23672)>>2]|0; - $67 = HEAP32[(23660)>>2]|0; + $66 = HEAP32[(23688)>>2]|0; + $67 = HEAP32[(23676)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(23672)>>2]|0; - $74 = HEAP32[(23660)>>2]|0; + $73 = HEAP32[(23688)>>2]|0; + $74 = HEAP32[(23676)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -16039,8 +16043,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(23672)>>2]|0; - $82 = HEAP32[(23660)>>2]|0; + $81 = HEAP32[(23688)>>2]|0; + $82 = HEAP32[(23676)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -16048,8 +16052,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(23672)>>2]|0; - $90 = HEAP32[(23660)>>2]|0; + $89 = HEAP32[(23688)>>2]|0; + $90 = HEAP32[(23676)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -16057,9 +16061,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(23660)>>2]|0; + $97 = HEAP32[(23676)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(23660)>>2] = $98; + HEAP32[(23676)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -16075,8 +16079,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[5925]|0; - $101 = HEAP32[(23708)>>2]|0; + $100 = HEAP32[5929]|0; + $101 = HEAP32[(23724)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -16084,16 +16088,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(23720)>>2]|0; - $106 = HEAP32[(23708)>>2]|0; + $105 = HEAP32[(23736)>>2]|0; + $106 = HEAP32[(23724)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(23720)>>2]|0; - $113 = HEAP32[(23708)>>2]|0; + $112 = HEAP32[(23736)>>2]|0; + $113 = HEAP32[(23724)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -16101,8 +16105,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(23720)>>2]|0; - $121 = HEAP32[(23708)>>2]|0; + $120 = HEAP32[(23736)>>2]|0; + $121 = HEAP32[(23724)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -16110,8 +16114,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(23720)>>2]|0; - $129 = HEAP32[(23708)>>2]|0; + $128 = HEAP32[(23736)>>2]|0; + $129 = HEAP32[(23724)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -16119,9 +16123,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(23708)>>2]|0; + $136 = HEAP32[(23724)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(23708)>>2] = $137; + HEAP32[(23724)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -16132,8 +16136,8 @@ function _rlEnd() { } } } - $139 = HEAP32[5925]|0; - $140 = HEAP32[(23704)>>2]|0; + $139 = HEAP32[5929]|0; + $140 = HEAP32[(23720)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[745]; @@ -16141,8 +16145,8 @@ function _rlEnd() { HEAPF32[745] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(23716)>>2]|0; - $$promoted = HEAP32[(23704)>>2]|0; + $142 = HEAP32[(23732)>>2]|0; + $$promoted = HEAP32[(23720)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -16150,7 +16154,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(23704)>>2] = $147; + HEAP32[(23720)>>2] = $147; $148 = +HEAPF32[745]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[745] = $149; @@ -16177,11 +16181,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[6079]|0; + $3 = HEAP32[6083]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[5639]|0; - $6 = HEAP32[6080]|0; + $5 = HEAP32[5643]|0; + $6 = HEAP32[6084]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -16189,16 +16193,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[6080] = $10; + HEAP32[6084] = $10; STACKTOP = sp;return; } - $11 = HEAP32[5642]|0; + $11 = HEAP32[5646]|0; switch ($11|0) { case 1: { - $12 = HEAP32[5901]|0; + $12 = HEAP32[5905]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(23616)>>2]|0; + $14 = HEAP32[(23632)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16209,19 +16213,19 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[5901] = $21; + HEAP32[5905] = $21; STACKTOP = sp;return; } else { - _TraceLog(1,8845,$vararg_buffer); + _TraceLog(1,8861,$vararg_buffer); STACKTOP = sp;return; } break; } case 4: { - $22 = HEAP32[5913]|0; + $22 = HEAP32[5917]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(23664)>>2]|0; + $24 = HEAP32[(23680)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16232,19 +16236,19 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[5913] = $31; + HEAP32[5917] = $31; STACKTOP = sp;return; } else { - _TraceLog(1,8870,$vararg_buffer1); + _TraceLog(1,8886,$vararg_buffer1); STACKTOP = sp;return; } break; } case 7: { - $32 = HEAP32[5925]|0; + $32 = HEAP32[5929]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(23712)>>2]|0; + $34 = HEAP32[(23728)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -16255,9 +16259,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[5925] = $41; - $42 = HEAP32[5640]|0; - $43 = HEAP32[5641]|0; + HEAP32[5929] = $41; + $42 = HEAP32[5644]|0; + $43 = HEAP32[5645]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -16265,7 +16269,7 @@ function _rlVertex3f($0,$1,$2) { HEAP32[$45>>2] = $47; STACKTOP = sp;return; } else { - _TraceLog(1,8899,$vararg_buffer3); + _TraceLog(1,8915,$vararg_buffer3); STACKTOP = sp;return; } break; @@ -16289,13 +16293,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[5642]|0; + $2 = HEAP32[5646]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(23716)>>2]|0; - $5 = HEAP32[(23704)>>2]|0; + $4 = HEAP32[(23732)>>2]|0; + $5 = HEAP32[(23720)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16303,7 +16307,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(23704)>>2] = $10; + HEAP32[(23720)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16322,18 +16326,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[5642]|0; + $4 = HEAP32[5646]|0; switch ($4|0) { case 1: { - $$sink37 = (23612);$$sink38 = (23624); + $$sink37 = (23628);$$sink38 = (23640); break; } case 4: { - $$sink37 = (23660);$$sink38 = (23672); + $$sink37 = (23676);$$sink38 = (23688); break; } case 7: { - $$sink37 = (23708);$$sink38 = (23720); + $$sink37 = (23724);$$sink38 = (23736); break; } default: { @@ -16372,8 +16376,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[5640]|0; - $2 = HEAP32[5641]|0; + $1 = HEAP32[5644]|0; + $2 = HEAP32[5645]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16386,9 +16390,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[5641] = $10; + HEAP32[5645] = $10; } - $11 = HEAP32[5641]|0; + $11 = HEAP32[5645]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16399,7 +16403,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5925]|0; + $0 = HEAP32[5929]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16411,7 +16415,7 @@ function _BeginBlendMode($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[6081]|0; + $1 = HEAP32[6085]|0; $2 = ($1|0)!=($0|0); $3 = ($0|0)<(3); $or$cond = $3 & $2; @@ -16435,7 +16439,7 @@ function _BeginBlendMode($0) { default: { } } - HEAP32[6081] = $0; + HEAP32[6085] = $0; return; } function _EndBlendMode() { @@ -16455,7 +16459,7 @@ function _stbi_load($0,$1,$2,$3,$4) { $5 = (_stbi__fopen($0)|0); $6 = ($5|0)==(0|0); if ($6) { - _stbi__err(8924); + _stbi__err(8940); $$0 = 0; return ($$0|0); } else { @@ -16470,14 +16474,14 @@ function _stbi__fopen($0) { $0 = $0|0; var $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (_fopen($0,10257)|0); + $1 = (_fopen($0,10273)|0); return ($1|0); } function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[6082] = $0; + HEAP32[6086] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -16541,7 +16545,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((8936|0),(8962|0),1125,(8985|0)); + ___assert_fail((8952|0),(8978|0),1125,(9001|0)); // unreachable; } } @@ -16559,7 +16563,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[6083]|0; + $15 = HEAP32[6087]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -16652,7 +16656,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9026); + _stbi__err(9042); $$0 = 0; return ($$0|0); } else { @@ -16674,7 +16678,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9017); + _stbi__err(9033); $$0 = 0; return ($$0|0); } @@ -16744,7 +16748,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9045); + _stbi__err(9061); $$045 = 0; return ($$045|0); } @@ -17305,7 +17309,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (9361 + ($120)|0); + $121 = (9377 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -17347,97 +17351,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9135); + _stbi__err(9151); $$6$ph = 0; break; } case 9: { - _stbi__err(9149); + _stbi__err(9165); $$6$ph = 0; break; } case 11: { - _stbi__err(9162); + _stbi__err(9178); $$6$ph = 0; break; } case 13: { - _stbi__err(9162); + _stbi__err(9178); $$6$ph = 0; break; } case 15: { - _stbi__err(9172); + _stbi__err(9188); $$6$ph = 0; break; } case 17: { - _stbi__err(9192); + _stbi__err(9208); $$6$ph = 0; break; } case 20: { - _stbi__err(9192); + _stbi__err(9208); $$6$ph = 0; break; } case 22: { - _stbi__err(9192); + _stbi__err(9208); $$6$ph = 0; break; } case 24: { - _stbi__err(9202); - $$6$ph = 0; - break; - } - case 26: { _stbi__err(9218); $$6$ph = 0; break; } + case 26: { + _stbi__err(9234); + $$6$ph = 0; + break; + } case 28: { - _stbi__err(9236); + _stbi__err(9252); $$6$ph = 0; break; } case 31: { - _stbi__err(9257); + _stbi__err(9273); $$6$ph = 0; break; } case 34: { - _stbi__err(9162); + _stbi__err(9178); $$6$ph = 0; break; } case 37: { - _stbi__err(9162); + _stbi__err(9178); $$6$ph = 0; break; } case 39: { - _stbi__err(9271); + _stbi__err(9287); $$6$ph = 0; break; } case 41: { - _stbi__err(9286); + _stbi__err(9302); $$6$ph = 0; break; } case 44: { - _stbi__err(9286); + _stbi__err(9302); $$6$ph = 0; break; } case 47: { - _stbi__err(9271); + _stbi__err(9287); $$6$ph = 0; break; } case 49: { - _stbi__err(9299); + _stbi__err(9315); $$6$ph = 0; break; } @@ -17448,32 +17452,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(9315); + _stbi__err(9331); $$6$ph = 0; break; } case 58: { - _stbi__err(9332); + _stbi__err(9348); $$6$ph = 0; break; } case 61: { - _stbi__err(9345); + _stbi__err(9361); $$6$ph = 0; break; } case 63: { - _stbi__err(9332); + _stbi__err(9348); $$6$ph = 0; break; } case 70: { - _stbi__err(9271); + _stbi__err(9287); $$6$ph = 0; break; } case 72: { - _stbi__err(9370); + _stbi__err(9386); $$6$ph = 0; break; } @@ -17485,12 +17489,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9017); + _stbi__err(9033); $$6$ph = 0; break; } case 83: { - _stbi__err(9378); + _stbi__err(9394); $$6$ph = 0; break; } @@ -17503,7 +17507,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(9388); + _stbi__err(9404); $$4 = 0; break; } @@ -17568,7 +17572,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[6084]|0; + $193 = HEAP32[6088]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -17601,7 +17605,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(9271); + _stbi__err(9287); $$4 = 0; } } while(0); @@ -17609,24 +17613,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(9271); + _stbi__err(9287); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[9396] = $206; + HEAP8[9412] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(9397)>>0] = $209; + HEAP8[(9413)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(9398)>>0] = $211; + HEAP8[(9414)>>0] = $211; $212 = $207&255; - HEAP8[(9399)>>0] = $212; - _stbi__err(9396); + HEAP8[(9415)>>0] = $212; + _stbi__err(9412); $$6$ph = 0; break; } @@ -17660,14 +17664,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9058|0),(8962|0),1561,(9114|0)); + ___assert_fail((9074|0),(8978|0),1561,(9130|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9017); + _stbi__err(9033); $$0163 = 0; return ($$0163|0); } @@ -18030,7 +18034,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9112|0),(8962|0),1590,(9114|0)); + ___assert_fail((9128|0),(8978|0),1590,(9130|0)); // unreachable; } } while(0); @@ -18064,7 +18068,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9058|0),(8962|0),1610,(9089|0)); + ___assert_fail((9074|0),(8978|0),1610,(9105|0)); // unreachable; } $7 = $2 << 1; @@ -18074,7 +18078,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9017); + _stbi__err(9033); $$0163 = 0; return ($$0163|0); } @@ -18437,7 +18441,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9112|0),(8962|0),1639,(9089|0)); + ___assert_fail((9128|0),(8978|0),1639,(9105|0)); // unreachable; } } while(0); @@ -18585,7 +18589,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10053); + _stbi__err(10069); $$05 = 0; return ($$05|0); } @@ -19022,7 +19026,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((9455|0),(8962|0),4568,(9507|0)); + ___assert_fail((9471|0),(8978|0),4568,(9523|0)); // unreachable; } } @@ -19109,7 +19113,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((9455|0),(8962|0),4543,(9480|0)); + ___assert_fail((9471|0),(8978|0),4543,(9496|0)); // unreachable; } } @@ -19156,7 +19160,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[6085]|0; + $16 = HEAP32[6089]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -19231,7 +19235,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((9421|0),(8962|0),4649,(9439|0)); + ___assert_fail((9437|0),(8978|0),4649,(9455|0)); // unreachable; } } @@ -19254,7 +19258,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9017); + _stbi__err(9033); $$0 = 0; return ($$0|0); } @@ -19431,7 +19435,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((9536|0),(8962|0),4294,(9577|0)); + ___assert_fail((9552|0),(8978|0),4294,(9593|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -19439,7 +19443,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9017); + _stbi__err(9033); $$2 = 0; return ($$2|0); } @@ -19458,7 +19462,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(9604); + _stbi__err(9620); $$2 = 0; return ($$2|0); } @@ -19471,7 +19475,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(9604); + _stbi__err(9620); $$2 = 0; return ($$2|0); } @@ -19528,7 +19532,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $59 = ($$0623814|0)==(0); if ($59) { - $60 = (9643 + ($56)|0); + $60 = (9659 + ($56)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; @@ -20232,15 +20236,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((9622|0),(8962|0),4315,(9577|0)); + ___assert_fail((9638|0),(8978|0),4315,(9593|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((9648|0),(8962|0),4376,(9577|0)); + ___assert_fail((9664|0),(8978|0),4376,(9593|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(9665); + _stbi__err(9681); $$2 = 0; return ($$2|0); } @@ -20290,7 +20294,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (9361 + ($6)|0); + $336 = (9377 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -20731,7 +20735,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((9680|0),(8962|0),4465,(9577|0)); + ___assert_fail((9696|0),(8978|0),4465,(9593|0)); // unreachable; } else if ((label|0) == 151) { @@ -20830,19 +20834,19 @@ function _stbi__parse_zlib($0,$1) { break; } case 1: { - $13 = HEAP8[(26238)>>0]|0; + $13 = HEAP8[(26254)>>0]|0; $14 = ($13<<24>>24)==(0); if ($14) { _stbi__init_zdefaults(); } - $15 = (_stbi__zbuild_huffman($8,26239,288)|0); + $15 = (_stbi__zbuild_huffman($8,26255,288)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; label = 13; break L5; } - $17 = (_stbi__zbuild_huffman($7,26207,32)|0); + $17 = (_stbi__zbuild_huffman($7,26223,32)|0); $18 = ($17|0)==(0); if ($18) { $$0 = 0; @@ -20901,14 +20905,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10006); + _stbi__err(10022); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10022); + _stbi__err(10038); $$0 = 0; return ($$0|0); } @@ -20917,7 +20921,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10037); + _stbi__err(10053); $$0 = 0; return ($$0|0); } @@ -21000,7 +21004,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((9928|0),(8962|0),4048,(9945|0)); + ___assert_fail((9944|0),(8978|0),4048,(9961|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -21037,7 +21041,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(9976); + _stbi__err(9992); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -21047,7 +21051,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(9989); + _stbi__err(10005); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -21080,16 +21084,16 @@ function _stbi__parse_uncompressed_block($0) { function _stbi__init_zdefaults() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; sp = STACKTOP; - _memset((26239|0),8,144)|0; - dest=(26383); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(26495); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (26519); + _memset((26255|0),8,144)|0; + dest=(26399); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + dest=(26511); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + $0 = (26535); $1 = $0; HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; $2 = (($0) + 4)|0; $3 = $2; HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=26207; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + dest=26223; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); return; } function _stbi__zbuild_huffman($0,$1,$2) { @@ -21225,7 +21229,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(9866); + _stbi__err(9882); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21314,7 +21318,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(9918); + _stbi__err(9934); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21343,7 +21347,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (10712 + ($$06579)|0); + $14 = (10728 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -21434,21 +21438,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(9866); + _stbi__err(9882); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(9866); + _stbi__err(9882); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((9882|0),(8962|0),4021,(9890|0)); + ___assert_fail((9898|0),(8978|0),4021,(9906|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(9866); + _stbi__err(9882); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21458,7 +21462,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(9866); + _stbi__err(9882); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21622,7 +21626,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(9691); + _stbi__err(9707); $$3$ph = 0; return ($$3$ph|0); } @@ -21632,12 +21636,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(9691); + _stbi__err(9707); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(9708); + _stbi__err(9724); $$3$ph = 0; return ($$3$ph|0); } @@ -21694,7 +21698,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(9717); + _stbi__err(9733); $$0 = 0; return ($$0|0); } @@ -21720,7 +21724,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9017); + _stbi__err(9033); $$0 = 0; return ($$0|0); } else { @@ -21765,7 +21769,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((9813|0),(8962|0),3863,(9850|0)); + ___assert_fail((9829|0),(8978|0),3863,(9866|0)); // unreachable; } else if ((label|0) == 5) { @@ -21813,7 +21817,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((9737|0),(8962|0),3891,(9753|0)); + ___assert_fail((9753|0),(8978|0),3891,(9769|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -21841,7 +21845,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((9784|0),(8962|0),3781,(9795|0)); + ___assert_fail((9800|0),(8978|0),3781,(9811|0)); // unreachable; } return (0)|0; @@ -22001,15 +22005,15 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,10065)|0); + $6 = (_IsFileExtension($1,10081)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10118)|0); + $19 = (_IsFileExtension($1,10134)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10123,$vararg_buffer1); + _TraceLog(2,10139,$vararg_buffer1); $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; label = 16; break; @@ -22077,7 +22081,7 @@ function _LoadImage($0,$1) { $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10071,$vararg_buffer); + _TraceLog(2,10087,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -22096,13 +22100,13 @@ function _LoadImage($0,$1) { HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10159,$vararg_buffer4); + _TraceLog(0,10175,$vararg_buffer4); $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; } } if ((label|0) == 16) { HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,10198,$vararg_buffer9); + _TraceLog(2,10214,$vararg_buffer9); $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; } HEAP32[$0>>2] = $$sroa$0$142; @@ -22132,11 +22136,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,10257)|0); + $4 = (_fopen($0,10273)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,10260,$vararg_buffer); + _TraceLog(2,10276,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -22235,7 +22239,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,10357,$vararg_buffer4); + _TraceLog(0,10373,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -22270,14 +22274,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,10403,$vararg_buffer8); + _TraceLog(2,10419,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,10311,$vararg_buffer1); + _TraceLog(2,10327,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -22367,7 +22371,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,10229,$vararg_buffer); + _TraceLog(2,10245,$vararg_buffer); $$0 = $6; } } @@ -22412,27 +22416,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,10453,$vararg_buffer); + _TraceLog(2,10469,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,10492,$vararg_buffer1); + _TraceLog(2,10508,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,10518,$vararg_buffer3); + _TraceLog(2,10534,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,10581,$vararg_buffer5); + _TraceLog(2,10597,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,10616,$vararg_buffer7); + _TraceLog(2,10632,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,10651,$vararg_buffer10); + _TraceLog(0,10667,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -23615,7 +23619,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (10708 + ($$361133)|0); + $199 = (10724 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -24045,7 +24049,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (10708 + ($$331130)|0); + $186 = (10724 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -24083,7 +24087,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (10708 + ($$371134)|0); + $203 = (10724 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -24122,7 +24126,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (10712 + ($$421139)|0); + $235 = (10728 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -24529,7 +24533,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (10731 + ($495)|0); + $496 = (10747 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -24566,7 +24570,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (10735 + ($515)|0); + $516 = (10751 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -25478,7 +25482,7 @@ function _LoadTexture($0,$1) { $4 = HEAP32[$2>>2]|0; $5 = ($4|0)==(0|0); if ($5) { - _TraceLog(2,10739,$vararg_buffer); + _TraceLog(2,10755,$vararg_buffer); $$sroa$0$0 = 0; } else { ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0; @@ -25499,7 +25503,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[22128>>2]|0;HEAP32[$0+4>>2]=HEAP32[22128+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[22128+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[22128+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[22128+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[22128+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[22128+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[22128+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[22144>>2]|0;HEAP32[$0+4>>2]=HEAP32[22144+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[22144+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[22144+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[22144+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[22144+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[22144+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[22144+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -25919,7 +25923,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,10768)|0); + $12 = (_strstr($11,10784)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -25928,7 +25932,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,10772)|0); + $17 = (_strstr($16,10788)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -25937,7 +25941,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,10776)|0); + $22 = (_strstr($21,10792)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -25946,7 +25950,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,10780)|0); + $27 = (_strstr($26,10796)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -25955,1210 +25959,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,10786)|0); + $32 = (_strcmp($31,10802)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,10824)|0); + $35 = (_strcmp($34,10840)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 10843; + HEAP32[$3>>2] = 10859; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,10856)|0); + $38 = (_strcmp($37,10872)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 10877; + HEAP32[$3>>2] = 10893; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,10892)|0); + $41 = (_strcmp($40,10908)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 10907; + HEAP32[$3>>2] = 10923; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,10922)|0); + $44 = (_strcmp($43,10938)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 10937; + HEAP32[$3>>2] = 10953; } } else { - HEAP32[$3>>2] = 10808; + HEAP32[$3>>2] = 10824; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,10952)|0); + $47 = (_strcmp($46,10968)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,10966)|0); + $50 = (_strcmp($49,10982)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,10978)|0); + $53 = (_strcmp($52,10994)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,10992)|0); + $56 = (_strcmp($55,11008)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,11004)|0); + $59 = (_strcmp($58,11020)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,11018)|0); + $62 = (_strcmp($61,11034)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,11032)|0); + $65 = (_strcmp($64,11048)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,11049)|0); + $68 = (_strcmp($67,11065)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,11072)|0); + $71 = (_strcmp($70,11088)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,11098)|0); + $74 = (_strcmp($73,11114)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,11111)|0); + $77 = (_strcmp($76,11127)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,11127)|0); + $80 = (_strcmp($79,11143)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,11140)|0); + $83 = (_strcmp($82,11156)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,11154)|0); + $86 = (_strcmp($85,11170)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,11174)|0); + $89 = (_strcmp($88,11190)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,11194)|0); + $92 = (_strcmp($91,11210)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,11211)|0); + $95 = (_strcmp($94,11227)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,11228)|0); + $98 = (_strcmp($97,11244)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,11240)|0); + $101 = (_strcmp($100,11256)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,11253)|0); + $104 = (_strcmp($103,11269)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,11269)|0); + $107 = (_strcmp($106,11285)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,11292)|0); + $110 = (_strcmp($109,11308)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,11305)|0); + $113 = (_strcmp($112,11321)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,11321)|0); + $116 = (_strcmp($115,11337)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,11332)|0); + $119 = (_strcmp($118,11348)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,11351)|0); + $122 = (_strcmp($121,11367)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,11373)|0); + $125 = (_strcmp($124,11389)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,11392)|0); + $128 = (_strcmp($127,11408)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,11421)|0); + $131 = (_strcmp($130,11437)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,11438)|0); + $134 = (_strcmp($133,11454)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,11453)|0); + $137 = (_strcmp($136,11469)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,11468)|0); + $140 = (_strcmp($139,11484)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,11489)|0); + $143 = (_strcmp($142,11505)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,11509)|0); + $146 = (_strcmp($145,11525)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,11529)|0); + $149 = (_strcmp($148,11545)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,11555)|0); + $152 = (_strcmp($151,11571)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,11574)|0); + $155 = (_strcmp($154,11590)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,11586)|0); + $158 = (_strcmp($157,11602)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,11598)|0); + $161 = (_strcmp($160,11614)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,11610)|0); + $164 = (_strcmp($163,11626)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,11622)|0); + $167 = (_strcmp($166,11638)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,11634)|0); + $170 = (_strcmp($169,11650)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,11646)|0); + $173 = (_strcmp($172,11662)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,11658)|0); + $176 = (_strcmp($175,11674)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,11670)|0); + $179 = (_strcmp($178,11686)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,11683)|0); + $182 = (_strcmp($181,11699)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,11696)|0); + $185 = (_strcmp($184,11712)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,11709)|0); + $188 = (_strcmp($187,11725)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,11722)|0); + $191 = (_strcmp($190,11738)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,11735)|0); + $194 = (_strcmp($193,11751)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,11748)|0); + $197 = (_strcmp($196,11764)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,11761)|0); + $200 = (_strcmp($199,11777)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,11774)|0); + $203 = (_strcmp($202,11790)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,11793)|0); + $206 = (_strcmp($205,11809)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,11812)|0); + $209 = (_strcmp($208,11828)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,11831)|0); + $212 = (_strcmp($211,11847)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,11844)|0); + $215 = (_strcmp($214,11860)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,11862)|0); + $218 = (_strcmp($217,11878)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,11880)|0); + $221 = (_strcmp($220,11896)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,11898)|0); + $224 = (_strcmp($223,11914)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,11916)|0); + $227 = (_strcmp($226,11932)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,11936)|0); + $230 = (_strcmp($229,11952)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,10877)|0); + $233 = (_strcmp($232,10893)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,11954)|0); + $236 = (_strcmp($235,11970)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,11969)|0); + $239 = (_strcmp($238,11985)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,11990)|0); + $242 = (_strcmp($241,12006)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,12005)|0); + $245 = (_strcmp($244,12021)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,12023)|0); + $248 = (_strcmp($247,12039)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,12039)|0); + $251 = (_strcmp($250,12055)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,12058)|0); + $254 = (_strcmp($253,12074)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,12072)|0); + $257 = (_strcmp($256,12088)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,12087)|0); + $260 = (_strcmp($259,12103)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,10808)|0); + $263 = (_strcmp($262,10824)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,12098)|0); + $266 = (_strcmp($265,12114)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,10907)|0); + $269 = (_strcmp($268,10923)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,10937)|0); + $272 = (_strcmp($271,10953)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,12114)|0); + $275 = (_strcmp($274,12130)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,12141)|0); + $278 = (_strcmp($277,12157)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,12155)|0); + $281 = (_strcmp($280,12171)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,10843)|0); + $284 = (_strcmp($283,10859)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,12175)|0); + $287 = (_strcmp($286,12191)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,12193)|0); + $290 = (_strcmp($289,12209)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,12205)|0); + $293 = (_strcmp($292,12221)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,12226)|0); + $296 = (_strcmp($295,12242)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,12244)|0); + $299 = (_strcmp($298,12260)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,12262)|0); + $302 = (_strcmp($301,12278)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,12283)|0); + $305 = (_strcmp($304,12299)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,12309)|0); + $308 = (_strcmp($307,12325)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,12332)|0); + $311 = (_strcmp($310,12348)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,12370)|0); + $314 = (_strcmp($313,12386)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,12386)|0); + $317 = (_strcmp($316,12402)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,12401)|0); + $320 = (_strcmp($319,12417)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,12424)|0); + $323 = (_strcmp($322,12440)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,12437)|0); + $326 = (_strcmp($325,12453)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,12451)|0); + $329 = (_strcmp($328,12467)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,12465)|0); + $332 = (_strcmp($331,12481)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,12485)|0); + $335 = (_strcmp($334,12501)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,12505)|0); + $338 = (_strcmp($337,12521)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,12521)|0); + $341 = (_strcmp($340,12537)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,12539)|0); + $344 = (_strcmp($343,12555)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,12555)|0); + $347 = (_strcmp($346,12571)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,12570)|0); + $350 = (_strcmp($349,12586)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,12592)|0); + $353 = (_strcmp($352,12608)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,12610)|0); + $356 = (_strcmp($355,12626)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,12631)|0); + $359 = (_strcmp($358,12647)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,12649)|0); + $362 = (_strcmp($361,12665)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,12662)|0); + $365 = (_strcmp($364,12678)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,12677)|0); + $368 = (_strcmp($367,12693)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,12691)|0); + $371 = (_strcmp($370,12707)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,12701)|0); + $374 = (_strcmp($373,12717)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,12711)|0); + $377 = (_strcmp($376,12727)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,12733)|0); + $380 = (_strcmp($379,12749)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,12759)|0); + $383 = (_strcmp($382,12775)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,12786)|0); + $386 = (_strcmp($385,12802)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,12799)|0); + $389 = (_strcmp($388,12815)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,12814)|0); + $392 = (_strcmp($391,12830)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,12829)|0); + $395 = (_strcmp($394,12845)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,12853)|0); + $398 = (_strcmp($397,12869)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,12864)|0); + $401 = (_strcmp($400,12880)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,12886)|0); + $404 = (_strcmp($403,12902)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,12908)|0); + $407 = (_strcmp($406,12924)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,12932)|0); + $410 = (_strcmp($409,12948)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,12941)|0); + $413 = (_strcmp($412,12957)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,12949)|0); + $416 = (_strcmp($415,12965)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,12962)|0); + $419 = (_strcmp($418,12978)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,12976)|0); + $422 = (_strcmp($421,12992)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,12988)|0); + $425 = (_strcmp($424,13004)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,12997)|0); + $428 = (_strcmp($427,13013)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,13007)|0); + $431 = (_strcmp($430,13023)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,13019)|0); + $434 = (_strcmp($433,13035)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,13030)|0); + $437 = (_strcmp($436,13046)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,13038)|0); + $440 = (_strcmp($439,13054)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,13050)|0); + $443 = (_strcmp($442,13066)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,13065)|0); + $446 = (_strcmp($445,13081)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,13077)|0); + $449 = (_strcmp($448,13093)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,13091)|0); + $452 = (_strcmp($451,13107)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,13116)|0); + $455 = (_strcmp($454,13132)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,13133)|0); + $458 = (_strcmp($457,13149)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,13149)|0); + $461 = (_strcmp($460,13165)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,13165)|0); + $464 = (_strcmp($463,13181)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,13177)|0); + $467 = (_strcmp($466,13193)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,13189)|0); + $470 = (_strcmp($469,13205)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,13213)|0); + $473 = (_strcmp($472,13229)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,13226)|0); + $476 = (_strcmp($475,13242)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,13240)|0); + $479 = (_strcmp($478,13256)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,13262)|0); + $482 = (_strcmp($481,13278)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,13269)|0); + $485 = (_strcmp($484,13285)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,13285)|0); + $488 = (_strcmp($487,13301)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,13302)|0); + $491 = (_strcmp($490,13318)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,13319)|0); + $494 = (_strcmp($493,13335)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,13335)|0); + $497 = (_strcmp($496,13351)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,13351)|0); + $500 = (_strcmp($499,13367)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,13368)|0); + $503 = (_strcmp($502,13384)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,13382)|0); + $506 = (_strcmp($505,13398)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,13394)|0); + $509 = (_strcmp($508,13410)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,13405)|0); + $512 = (_strcmp($511,13421)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,13418)|0); + $515 = (_strcmp($514,13434)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,13428)|0); + $518 = (_strcmp($517,13444)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,13445)|0); + $521 = (_strcmp($520,13461)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,13457)|0); + $524 = (_strcmp($523,13473)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,13479)|0); + $527 = (_strcmp($526,13495)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,13499)|0); + $530 = (_strcmp($529,13515)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,13512)|0); + $533 = (_strcmp($532,13528)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,13534)|0); + $536 = (_strcmp($535,13550)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,13554)|0); + $539 = (_strcmp($538,13570)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,13571)|0); + $542 = (_strcmp($541,13587)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,13588)|0); + $545 = (_strcmp($544,13604)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,13608)|0); + $548 = (_strcmp($547,13624)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -27180,7 +27184,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (24344|0); + return (24360|0); } function ___stdio_close($0) { $0 = $0|0; @@ -28044,7 +28048,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((13724 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((13740 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -28222,7 +28226,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 14188;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 14204;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -28243,7 +28247,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 14188;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 14204;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -28251,8 +28255,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 14188 : (14190); - $$$ = $238 ? $$ : (14189); + $$ = $240 ? 14204 : (14206); + $$$ = $238 ? $$ : (14205); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -28269,7 +28273,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 14188;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 14204;$242 = $167;$243 = $170; label = 66; break; } @@ -28282,7 +28286,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 14188;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 14204;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -28296,7 +28300,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 14198; + $271 = $270 ? $269 : 14214; $$1 = $271; label = 71; break; @@ -28336,7 +28340,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 14188;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 14204;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -28358,8 +28362,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (14188 + ($208)|0); - $$289 = $or$cond283 ? 14188 : $209; + $209 = (14204 + ($208)|0); + $$289 = $or$cond283 ? 14204 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -28380,7 +28384,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 14188;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 14204;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -28910,7 +28914,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (14240 + ($7)|0); + $9 = (14256 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -29268,14 +29272,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 14205; + $$0471 = $14;$$0520 = 1;$$0521 = 14221; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (14206) : (14211); - $$$ = $16 ? $$ : (14208); + $$ = $18 ? (14222) : (14227); + $$$ = $16 ? $$ : (14224); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -29374,7 +29378,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (14240 + ($80)|0); + $81 = (14256 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -29985,7 +29989,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,14256,1); + _out($0,14272,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -30066,7 +30070,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,14256,1); + _out($0,14272,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -30123,9 +30127,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 14224 : 14228; + $29 = $28 ? 14240 : 14244; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 14232 : 14236; + $31 = $28 ? 14248 : 14252; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -30335,7 +30339,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (14258 + ($$016)|0); + $3 = (14274 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -30346,7 +30350,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 14346;$$115 = 87; + $$01214 = 14362;$$115 = 87; label = 5; break; } else { @@ -30356,9 +30360,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 14346; + $$012$lcssa = 14362; } else { - $$01214 = 14346;$$115 = $$016; + $$01214 = 14362;$$115 = $$016; label = 5; } } @@ -31021,7 +31025,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(16150,$3,4)|0); + $memchr = (_memchr(16166,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -31110,7 +31114,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(16150,$4,4)|0); + $memchr = (_memchr(16166,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -31201,7 +31205,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(24348)>>2]|0; + $38 = HEAP32[(24364)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -31234,13 +31238,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((24408|0)); - return (24416|0); + ___lock((24424|0)); + return (24432|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((24408|0)); + ___unlock((24424|0)); return; } function _fclose($0) { @@ -32304,7 +32308,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 16424; + $2 = 16440; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -32315,7 +32319,7 @@ function _srand($0) { function _rand() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = 16424; + $0 = 16440; $1 = $0; $2 = HEAP32[$1>>2]|0; $3 = (($0) + 4)|0; @@ -32325,7 +32329,7 @@ function _rand() { $7 = tempRet0; $8 = (_i64Add(($6|0),($7|0),1,0)|0); $9 = tempRet0; - $10 = 16424; + $10 = 16440; $11 = $10; HEAP32[$11>>2] = $8; $12 = (($10) + 4)|0; @@ -32544,7 +32548,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[6105]|0; + $3 = HEAP32[6109]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -32563,22 +32567,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[6105] = 0; + HEAP32[6109] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[6105] = $10; + HEAP32[6109] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[6105] = 0; + HEAP32[6109] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[6105] = $13; + HEAP32[6109] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -32659,7 +32663,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[6106]|0; + $8 = HEAP32[6110]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -32668,7 +32672,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (24464 + ($15<<2)|0); + $16 = (24480 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -32679,9 +32683,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[6106] = $24; + HEAP32[6110] = $24; } else { - $25 = HEAP32[(24440)>>2]|0; + $25 = HEAP32[(24456)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -32712,7 +32716,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(24432)>>2]|0; + $37 = HEAP32[(24448)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -32746,7 +32750,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (24464 + ($68<<2)|0); + $69 = (24480 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -32757,10 +32761,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[6106] = $77; + HEAP32[6110] = $77; $98 = $77; } else { - $78 = HEAP32[(24440)>>2]|0; + $78 = HEAP32[(24456)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -32793,22 +32797,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(24444)>>2]|0; + $92 = HEAP32[(24460)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (24464 + ($94<<2)|0); + $95 = (24480 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[6106] = $100; + HEAP32[6110] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(24440)>>2]|0; + $103 = HEAP32[(24456)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -32825,12 +32829,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(24432)>>2] = $84; - HEAP32[(24444)>>2] = $87; + HEAP32[(24448)>>2] = $84; + HEAP32[(24460)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(24428)>>2]|0; + $108 = HEAP32[(24444)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -32858,7 +32862,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (24728 + ($132<<2)|0); + $133 = (24744 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -32898,7 +32902,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(24440)>>2]|0; + $155 = HEAP32[(24456)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -32993,7 +32997,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (24728 + ($188<<2)|0); + $189 = (24744 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -33004,11 +33008,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(24428)>>2] = $194; + HEAP32[(24444)>>2] = $194; break L73; } } else { - $195 = HEAP32[(24440)>>2]|0; + $195 = HEAP32[(24456)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -33029,7 +33033,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(24440)>>2]|0; + $201 = HEAP32[(24456)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -33059,7 +33063,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(24440)>>2]|0; + $213 = HEAP32[(24456)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -33096,22 +33100,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(24444)>>2]|0; + $231 = HEAP32[(24460)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (24464 + ($233<<2)|0); + $234 = (24480 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[6106] = $238; + HEAP32[6110] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(24440)>>2]|0; + $241 = HEAP32[(24456)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -33128,8 +33132,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(24432)>>2] = $$0193$lcssa$i; - HEAP32[(24444)>>2] = $157; + HEAP32[(24448)>>2] = $$0193$lcssa$i; + HEAP32[(24460)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -33145,7 +33149,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(24428)>>2]|0; + $250 = HEAP32[(24444)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -33185,7 +33189,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (24728 + ($$0358$i<<2)|0); + $278 = (24744 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -33277,7 +33281,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (24728 + ($330<<2)|0); + $331 = (24744 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -33321,11 +33325,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(24432)>>2]|0; + $345 = HEAP32[(24448)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(24440)>>2]|0; + $348 = HEAP32[(24456)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -33422,7 +33426,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (24728 + ($381<<2)|0); + $382 = (24744 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -33433,12 +33437,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(24428)>>2] = $387; + HEAP32[(24444)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(24440)>>2]|0; + $388 = HEAP32[(24456)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -33460,7 +33464,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(24440)>>2]|0; + $394 = HEAP32[(24456)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -33492,7 +33496,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(24440)>>2]|0; + $406 = HEAP32[(24456)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -33533,20 +33537,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (24464 + ($425<<2)|0); - $427 = HEAP32[6106]|0; + $426 = (24480 + ($425<<2)|0); + $427 = HEAP32[6110]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[6106] = $431; + HEAP32[6110] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(24440)>>2]|0; + $434 = HEAP32[(24456)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -33598,7 +33602,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (24728 + ($$0361$i<<2)|0); + $464 = (24744 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -33610,7 +33614,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(24428)>>2] = $472; + HEAP32[(24444)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -33649,7 +33653,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(24440)>>2]|0; + $491 = HEAP32[(24456)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -33668,7 +33672,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(24440)>>2]|0; + $498 = HEAP32[(24456)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -33701,16 +33705,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(24432)>>2]|0; + $506 = HEAP32[(24448)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(24444)>>2]|0; + $509 = HEAP32[(24460)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(24444)>>2] = $511; - HEAP32[(24432)>>2] = $508; + HEAP32[(24460)>>2] = $511; + HEAP32[(24448)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -33720,8 +33724,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(24432)>>2] = 0; - HEAP32[(24444)>>2] = 0; + HEAP32[(24448)>>2] = 0; + HEAP32[(24460)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -33735,14 +33739,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(24436)>>2]|0; + $524 = HEAP32[(24452)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(24436)>>2] = $526; - $527 = HEAP32[(24448)>>2]|0; + HEAP32[(24452)>>2] = $526; + $527 = HEAP32[(24464)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(24448)>>2] = $528; + HEAP32[(24464)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -33753,23 +33757,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[6224]|0; + $534 = HEAP32[6228]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(24904)>>2] = 4096; - HEAP32[(24900)>>2] = 4096; - HEAP32[(24908)>>2] = -1; - HEAP32[(24912)>>2] = -1; - HEAP32[(24916)>>2] = 0; - HEAP32[(24868)>>2] = 0; + HEAP32[(24920)>>2] = 4096; + HEAP32[(24916)>>2] = 4096; + HEAP32[(24924)>>2] = -1; + HEAP32[(24928)>>2] = -1; + HEAP32[(24932)>>2] = 0; + HEAP32[(24884)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[6224] = $538; + HEAP32[6228] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(24904)>>2]|0; + $$pre$i212 = HEAP32[(24920)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -33782,10 +33786,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(24864)>>2]|0; + $546 = HEAP32[(24880)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(24856)>>2]|0; + $548 = HEAP32[(24872)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -33795,18 +33799,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(24868)>>2]|0; + $552 = HEAP32[(24884)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(24448)>>2]|0; + $555 = HEAP32[(24464)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (24872); + $$0$i$i = (24888); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -33864,7 +33868,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(24900)>>2]|0; + $569 = HEAP32[(24916)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -33874,13 +33878,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(24856)>>2]|0; + $578 = HEAP32[(24872)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(24864)>>2]|0; + $582 = HEAP32[(24880)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -33926,7 +33930,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(24904)>>2]|0; + $601 = HEAP32[(24920)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -33951,9 +33955,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(24868)>>2]|0; + $611 = HEAP32[(24884)>>2]|0; $612 = $611 | 4; - HEAP32[(24868)>>2] = $612; + HEAP32[(24884)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -33989,35 +33993,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(24856)>>2]|0; + $626 = HEAP32[(24872)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(24856)>>2] = $627; - $628 = HEAP32[(24860)>>2]|0; + HEAP32[(24872)>>2] = $627; + $628 = HEAP32[(24876)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(24860)>>2] = $627; + HEAP32[(24876)>>2] = $627; } - $630 = HEAP32[(24448)>>2]|0; + $630 = HEAP32[(24464)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(24440)>>2]|0; + $632 = HEAP32[(24456)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(24440)>>2] = $$749$i; + HEAP32[(24456)>>2] = $$749$i; } - HEAP32[(24872)>>2] = $$749$i; - HEAP32[(24876)>>2] = $$723948$i; - HEAP32[(24884)>>2] = 0; - $635 = HEAP32[6224]|0; - HEAP32[(24460)>>2] = $635; - HEAP32[(24456)>>2] = -1; + HEAP32[(24888)>>2] = $$749$i; + HEAP32[(24892)>>2] = $$723948$i; + HEAP32[(24900)>>2] = 0; + $635 = HEAP32[6228]|0; + HEAP32[(24476)>>2] = $635; + HEAP32[(24472)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (24464 + ($636<<2)|0); + $637 = (24480 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -34040,18 +34044,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(24448)>>2] = $649; - HEAP32[(24436)>>2] = $650; + HEAP32[(24464)>>2] = $649; + HEAP32[(24452)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(24912)>>2]|0; - HEAP32[(24452)>>2] = $655; + $655 = HEAP32[(24928)>>2]|0; + HEAP32[(24468)>>2] = $655; } else { - $$024371$i = (24872); + $$024371$i = (24888); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -34083,7 +34087,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(24436)>>2]|0; + $671 = HEAP32[(24452)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -34094,30 +34098,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(24448)>>2] = $679; - HEAP32[(24436)>>2] = $681; + HEAP32[(24464)>>2] = $679; + HEAP32[(24452)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(24912)>>2]|0; - HEAP32[(24452)>>2] = $686; + $686 = HEAP32[(24928)>>2]|0; + HEAP32[(24468)>>2] = $686; break; } } } - $687 = HEAP32[(24440)>>2]|0; + $687 = HEAP32[(24456)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(24440)>>2] = $$749$i; + HEAP32[(24456)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (24872); + $$124470$i = (24888); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -34172,21 +34176,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(24436)>>2]|0; + $726 = HEAP32[(24452)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(24436)>>2] = $727; - HEAP32[(24448)>>2] = $721; + HEAP32[(24452)>>2] = $727; + HEAP32[(24464)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(24444)>>2]|0; + $730 = HEAP32[(24460)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(24432)>>2]|0; + $732 = HEAP32[(24448)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(24432)>>2] = $733; - HEAP32[(24444)>>2] = $721; + HEAP32[(24448)>>2] = $733; + HEAP32[(24460)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -34209,7 +34213,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (24464 + ($748<<2)|0); + $749 = (24480 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -34232,9 +34236,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[6106]|0; + $759 = HEAP32[6110]|0; $760 = $759 & $758; - HEAP32[6106] = $760; + HEAP32[6110] = $760; break; } $761 = ($747|0)==($749|0); @@ -34347,7 +34351,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (24728 + ($796<<2)|0); + $797 = (24744 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -34359,12 +34363,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(24428)>>2]|0; + $802 = HEAP32[(24444)>>2]|0; $803 = $802 & $801; - HEAP32[(24428)>>2] = $803; + HEAP32[(24444)>>2] = $803; break L314; } else { - $804 = HEAP32[(24440)>>2]|0; + $804 = HEAP32[(24456)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -34385,7 +34389,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(24440)>>2]|0; + $810 = HEAP32[(24456)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -34417,7 +34421,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(24440)>>2]|0; + $822 = HEAP32[(24456)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -34450,21 +34454,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (24464 + ($836<<2)|0); - $838 = HEAP32[6106]|0; + $837 = (24480 + ($836<<2)|0); + $838 = HEAP32[6110]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[6106] = $842; + HEAP32[6110] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(24440)>>2]|0; + $845 = HEAP32[(24456)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -34519,20 +34523,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (24728 + ($$0296$i$i<<2)|0); + $875 = (24744 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(24428)>>2]|0; + $879 = HEAP32[(24444)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(24428)>>2] = $883; + HEAP32[(24444)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -34571,7 +34575,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(24440)>>2]|0; + $902 = HEAP32[(24456)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -34590,7 +34594,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(24440)>>2]|0; + $909 = HEAP32[(24456)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -34617,7 +34621,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (24872); + $$0$i$i$i = (24888); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -34658,23 +34662,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(24448)>>2] = $946; - HEAP32[(24436)>>2] = $947; + HEAP32[(24464)>>2] = $946; + HEAP32[(24452)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(24912)>>2]|0; - HEAP32[(24452)>>2] = $952; + $952 = HEAP32[(24928)>>2]|0; + HEAP32[(24468)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(24872)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(24872)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(24872)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(24872)+12>>2]|0; - HEAP32[(24872)>>2] = $$749$i; - HEAP32[(24876)>>2] = $$723948$i; - HEAP32[(24884)>>2] = 0; - HEAP32[(24880)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(24888)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(24888)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(24888)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(24888)+12>>2]|0; + HEAP32[(24888)>>2] = $$749$i; + HEAP32[(24892)>>2] = $$723948$i; + HEAP32[(24900)>>2] = 0; + HEAP32[(24896)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -34703,20 +34707,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (24464 + ($968<<2)|0); - $970 = HEAP32[6106]|0; + $969 = (24480 + ($968<<2)|0); + $970 = HEAP32[6110]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[6106] = $974; + HEAP32[6110] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(24440)>>2]|0; + $977 = HEAP32[(24456)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -34768,19 +34772,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (24728 + ($$0212$i$i<<2)|0); + $1007 = (24744 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(24428)>>2]|0; + $1010 = HEAP32[(24444)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(24428)>>2] = $1014; + HEAP32[(24444)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -34819,7 +34823,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(24440)>>2]|0; + $1033 = HEAP32[(24456)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -34838,7 +34842,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(24440)>>2]|0; + $1040 = HEAP32[(24456)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -34861,14 +34865,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(24436)>>2]|0; + $1048 = HEAP32[(24452)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(24436)>>2] = $1050; - $1051 = HEAP32[(24448)>>2]|0; + HEAP32[(24452)>>2] = $1050; + $1051 = HEAP32[(24464)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(24448)>>2] = $1052; + HEAP32[(24464)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -34911,7 +34915,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(24440)>>2]|0; + $3 = HEAP32[(24456)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -34944,7 +34948,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(24444)>>2]|0; + $19 = HEAP32[(24460)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -34959,7 +34963,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(24432)>>2] = $17; + HEAP32[(24448)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -34973,7 +34977,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (24464 + ($27<<2)|0); + $28 = (24480 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -34993,9 +34997,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[6106]|0; + $37 = HEAP32[6110]|0; $38 = $37 & $36; - HEAP32[6106] = $38; + HEAP32[6110] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -35109,7 +35113,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (24728 + ($74<<2)|0); + $75 = (24744 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -35119,14 +35123,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(24428)>>2]|0; + $80 = HEAP32[(24444)>>2]|0; $81 = $80 & $79; - HEAP32[(24428)>>2] = $81; + HEAP32[(24444)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(24440)>>2]|0; + $82 = HEAP32[(24456)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -35148,7 +35152,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(24440)>>2]|0; + $88 = HEAP32[(24456)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -35180,7 +35184,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(24440)>>2]|0; + $100 = HEAP32[(24456)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -35215,14 +35219,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(24448)>>2]|0; + $120 = HEAP32[(24464)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(24444)>>2]|0; + $122 = HEAP32[(24460)>>2]|0; if ($121) { - $123 = HEAP32[(24436)>>2]|0; + $123 = HEAP32[(24452)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(24436)>>2] = $124; - HEAP32[(24448)>>2] = $$1; + HEAP32[(24452)>>2] = $124; + HEAP32[(24464)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -35230,16 +35234,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(24444)>>2] = 0; - HEAP32[(24432)>>2] = 0; + HEAP32[(24460)>>2] = 0; + HEAP32[(24448)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(24432)>>2]|0; + $129 = HEAP32[(24448)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(24432)>>2] = $130; - HEAP32[(24444)>>2] = $113; + HEAP32[(24448)>>2] = $130; + HEAP32[(24460)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -35258,10 +35262,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (24464 + ($142<<2)|0); + $143 = (24480 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(24440)>>2]|0; + $145 = HEAP32[(24456)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -35279,9 +35283,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[6106]|0; + $153 = HEAP32[6110]|0; $154 = $153 & $152; - HEAP32[6106] = $154; + HEAP32[6110] = $154; break; } $155 = ($141|0)==($143|0); @@ -35289,7 +35293,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(24440)>>2]|0; + $156 = HEAP32[(24456)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -35349,7 +35353,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(24440)>>2]|0; + $189 = HEAP32[(24456)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -35362,7 +35366,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(24440)>>2]|0; + $169 = HEAP32[(24456)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -35393,7 +35397,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (24728 + ($193<<2)|0); + $194 = (24744 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -35403,13 +35407,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(24428)>>2]|0; + $199 = HEAP32[(24444)>>2]|0; $200 = $199 & $198; - HEAP32[(24428)>>2] = $200; + HEAP32[(24444)>>2] = $200; break L108; } } else { - $201 = HEAP32[(24440)>>2]|0; + $201 = HEAP32[(24456)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -35430,7 +35434,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(24440)>>2]|0; + $207 = HEAP32[(24456)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -35460,7 +35464,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(24440)>>2]|0; + $219 = HEAP32[(24456)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -35481,10 +35485,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(24444)>>2]|0; + $226 = HEAP32[(24460)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(24432)>>2] = $135; + HEAP32[(24448)>>2] = $135; return; } else { $$2 = $135; @@ -35503,20 +35507,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (24464 + ($234<<2)|0); - $236 = HEAP32[6106]|0; + $235 = (24480 + ($234<<2)|0); + $236 = HEAP32[6110]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[6106] = $240; + HEAP32[6110] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(24440)>>2]|0; + $243 = HEAP32[(24456)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -35568,21 +35572,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (24728 + ($$0396<<2)|0); + $273 = (24744 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(24428)>>2]|0; + $277 = HEAP32[(24444)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(24428)>>2] = $281; + HEAP32[(24444)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -35620,7 +35624,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(24440)>>2]|0; + $300 = HEAP32[(24456)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -35639,7 +35643,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(24440)>>2]|0; + $307 = HEAP32[(24456)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -35661,12 +35665,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(24456)>>2]|0; + $314 = HEAP32[(24472)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(24456)>>2] = $315; + HEAP32[(24472)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (24880); + $$0212$in$i = (24896); } else { return; } @@ -35680,7 +35684,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(24456)>>2] = -1; + HEAP32[(24472)>>2] = -1; return; } function _realloc($0,$1) { @@ -35752,7 +35756,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(24440)>>2]|0; + $6 = HEAP32[(24456)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -35782,7 +35786,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(24904)>>2]|0; + $18 = HEAP32[(24920)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -35818,10 +35822,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(24448)>>2]|0; + $34 = HEAP32[(24464)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(24436)>>2]|0; + $36 = HEAP32[(24452)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -35837,15 +35841,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(24448)>>2] = $40; - HEAP32[(24436)>>2] = $39; + HEAP32[(24464)>>2] = $40; + HEAP32[(24452)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(24444)>>2]|0; + $46 = HEAP32[(24460)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(24432)>>2]|0; + $48 = HEAP32[(24448)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -35881,8 +35885,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(24432)>>2] = $storemerge1; - HEAP32[(24444)>>2] = $storemerge; + HEAP32[(24448)>>2] = $storemerge1; + HEAP32[(24460)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -35909,7 +35913,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (24464 + ($81<<2)|0); + $82 = (24480 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -35929,9 +35933,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[6106]|0; + $91 = HEAP32[6110]|0; $92 = $91 & $90; - HEAP32[6106] = $92; + HEAP32[6110] = $92; break; } $93 = ($80|0)==($82|0); @@ -36040,7 +36044,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (24728 + ($128<<2)|0); + $129 = (24744 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -36050,13 +36054,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(24428)>>2]|0; + $134 = HEAP32[(24444)>>2]|0; $135 = $134 & $133; - HEAP32[(24428)>>2] = $135; + HEAP32[(24444)>>2] = $135; break L49; } } else { - $136 = HEAP32[(24440)>>2]|0; + $136 = HEAP32[(24456)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -36077,7 +36081,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(24440)>>2]|0; + $142 = HEAP32[(24456)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -36107,7 +36111,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(24440)>>2]|0; + $154 = HEAP32[(24456)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -36192,13 +36196,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(24440)>>2]|0; + $13 = HEAP32[(24456)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(24444)>>2]|0; + $15 = HEAP32[(24460)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -36213,7 +36217,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(24432)>>2] = $12; + HEAP32[(24448)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -36227,7 +36231,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (24464 + ($23<<2)|0); + $24 = (24480 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -36247,9 +36251,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[6106]|0; + $33 = HEAP32[6110]|0; $34 = $33 & $32; - HEAP32[6106] = $34; + HEAP32[6110] = $34; $$1 = $11;$$1418 = $12; break; } @@ -36363,7 +36367,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (24728 + ($70<<2)|0); + $71 = (24744 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -36373,14 +36377,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(24428)>>2]|0; + $76 = HEAP32[(24444)>>2]|0; $77 = $76 & $75; - HEAP32[(24428)>>2] = $77; + HEAP32[(24444)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(24440)>>2]|0; + $78 = HEAP32[(24456)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -36402,7 +36406,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(24440)>>2]|0; + $84 = HEAP32[(24456)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -36434,7 +36438,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(24440)>>2]|0; + $96 = HEAP32[(24456)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -36453,7 +36457,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(24440)>>2]|0; + $108 = HEAP32[(24456)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -36464,14 +36468,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(24448)>>2]|0; + $114 = HEAP32[(24464)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(24444)>>2]|0; + $116 = HEAP32[(24460)>>2]|0; if ($115) { - $117 = HEAP32[(24436)>>2]|0; + $117 = HEAP32[(24452)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(24436)>>2] = $118; - HEAP32[(24448)>>2] = $$1; + HEAP32[(24452)>>2] = $118; + HEAP32[(24464)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -36479,16 +36483,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(24444)>>2] = 0; - HEAP32[(24432)>>2] = 0; + HEAP32[(24460)>>2] = 0; + HEAP32[(24448)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(24432)>>2]|0; + $123 = HEAP32[(24448)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(24432)>>2] = $124; - HEAP32[(24444)>>2] = $$1; + HEAP32[(24448)>>2] = $124; + HEAP32[(24460)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -36507,7 +36511,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (24464 + ($136<<2)|0); + $137 = (24480 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -36527,9 +36531,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[6106]|0; + $146 = HEAP32[6110]|0; $147 = $146 & $145; - HEAP32[6106] = $147; + HEAP32[6110] = $147; break; } $148 = ($135|0)==($137|0); @@ -36638,7 +36642,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (24728 + ($183<<2)|0); + $184 = (24744 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -36648,13 +36652,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(24428)>>2]|0; + $189 = HEAP32[(24444)>>2]|0; $190 = $189 & $188; - HEAP32[(24428)>>2] = $190; + HEAP32[(24444)>>2] = $190; break L96; } } else { - $191 = HEAP32[(24440)>>2]|0; + $191 = HEAP32[(24456)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -36675,7 +36679,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(24440)>>2]|0; + $197 = HEAP32[(24456)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -36705,7 +36709,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(24440)>>2]|0; + $209 = HEAP32[(24456)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -36726,10 +36730,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(24444)>>2]|0; + $216 = HEAP32[(24460)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(24432)>>2] = $129; + HEAP32[(24448)>>2] = $129; return; } else { $$2 = $129; @@ -36748,20 +36752,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (24464 + ($224<<2)|0); - $226 = HEAP32[6106]|0; + $225 = (24480 + ($224<<2)|0); + $226 = HEAP32[6110]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[6106] = $230; + HEAP32[6110] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(24440)>>2]|0; + $233 = HEAP32[(24456)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -36813,20 +36817,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (24728 + ($$0431<<2)|0); + $263 = (24744 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(24428)>>2]|0; + $267 = HEAP32[(24444)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(24428)>>2] = $271; + HEAP32[(24444)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -36865,7 +36869,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(24440)>>2]|0; + $290 = HEAP32[(24456)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -36883,7 +36887,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(24440)>>2]|0; + $297 = HEAP32[(24456)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/web/textures_raw_data.js b/docs/examples/web/textures_raw_data.js index 6cf60f134..f9e798e6b 100644 --- a/docs/examples/web/textures_raw_data.js +++ b/docs/examples/web/textures_raw_data.js @@ -183,7 +183,7 @@ Module['FS_createPath']('/resources', 'texture_formats', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 1048576, "filename": "/resources/texture_formats/sonic_R8G8B8A8.raw"}], "remote_package_size": 1048576, "package_uuid": "3737e5a7-8382-4bd7-805a-49ca01d81651"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 1048576, "filename": "/resources/texture_formats/sonic_R8G8B8A8.raw"}], "remote_package_size": 1048576, "package_uuid": "85502a3d-7ffe-4199-976c-8c4e6834578a"}); })(); @@ -1776,12 +1776,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 19344; +STATICTOP = STATIC_BASE + 19360; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ allocate([109,97,108,80,111,105,110,116,101,114,0,103,108,67,111,108,111,114,80,111,105,110,116,101,114,0,103,108,67,108,105,101,110,116,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,71,101,110,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([111,114,100,80,111,105,110,116,101,114,0,103,108,78,111,114,109,97,108,80,111,105,110,116,101,114,0,103,108,67,111,108,111,114,80,111,105,110,116,101,114,0,103,108,67,108,105,101,110,116,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,71,101,110,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10407,7 +10407,7 @@ function _main() { _LoadImageRaw($0,3406,512,512,7,0); ;HEAP32[$checked$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$checked$byval_copy); - ;HEAP32[14136>>2]=HEAP32[$1>>2]|0;HEAP32[14136+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14136+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14136+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14136+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[14152>>2]=HEAP32[$1>>2]|0;HEAP32[14152+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14152+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14152+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14152+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$checked$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($checked$byval_copy); $6 = (_malloc(4194304)|0); @@ -10452,14 +10452,14 @@ function _main() { _LoadImageEx($2,$6,1024,1024); ;HEAP32[$checked$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[$2+16>>2]|0; _LoadTextureFromImage($3,$checked$byval_copy); - ;HEAP32[14156>>2]=HEAP32[$3>>2]|0;HEAP32[14156+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[14156+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[14156+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[14156+16>>2]=HEAP32[$3+16>>2]|0; + ;HEAP32[14172>>2]=HEAP32[$3>>2]|0;HEAP32[14172+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[14172+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[14172+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[14172+16>>2]=HEAP32[$3+16>>2]|0; ;HEAP32[$checked$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[$2+16>>2]|0; _UnloadImage($checked$byval_copy); _free($6); _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$checked$byval_copy>>2]=HEAP32[14136>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[14136+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[14136+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[14136+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[14136+16>>2]|0; + ;HEAP32[$checked$byval_copy>>2]=HEAP32[14152>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[14152+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[14152+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[14152+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[14152+16>>2]|0; _UnloadTexture($checked$byval_copy); - ;HEAP32[$checked$byval_copy>>2]=HEAP32[14156>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[14156+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[14156+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[14156+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[14156+16>>2]|0; + ;HEAP32[$checked$byval_copy>>2]=HEAP32[14172>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[14172+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[14172+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[14172+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[14172+16>>2]|0; _UnloadTexture($checked$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; @@ -10490,22 +10490,22 @@ function _UpdateDrawFrame() { _ClearBackground($$byval_copy4); $10 = HEAP32[2]|0; $11 = (($10|0) / 2)&-1; - $12 = HEAP32[(14160)>>2]|0; + $12 = HEAP32[(14176)>>2]|0; $13 = (($12|0) / 2)&-1; $14 = (($11) - ($13))|0; $15 = HEAP32[3]|0; $16 = (($15|0) / 2)&-1; - $17 = HEAP32[(14164)>>2]|0; + $17 = HEAP32[(14180)>>2]|0; $18 = (($17|0) / 2)&-1; $19 = (($16) - ($18))|0; HEAP32[$2>>2] = -1; ;HEAP8[$$byval_copy4>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$2+3>>0]|0; _Fade($1,$$byval_copy4,0.30000001192092896); - ;HEAP32[$sonic$byval_copy>>2]=HEAP32[14156>>2]|0;HEAP32[$sonic$byval_copy+4>>2]=HEAP32[14156+4>>2]|0;HEAP32[$sonic$byval_copy+8>>2]=HEAP32[14156+8>>2]|0;HEAP32[$sonic$byval_copy+12>>2]=HEAP32[14156+12>>2]|0;HEAP32[$sonic$byval_copy+16>>2]=HEAP32[14156+16>>2]|0; + ;HEAP32[$sonic$byval_copy>>2]=HEAP32[14172>>2]|0;HEAP32[$sonic$byval_copy+4>>2]=HEAP32[14172+4>>2]|0;HEAP32[$sonic$byval_copy+8>>2]=HEAP32[14172+8>>2]|0;HEAP32[$sonic$byval_copy+12>>2]=HEAP32[14172+12>>2]|0;HEAP32[$sonic$byval_copy+16>>2]=HEAP32[14172+16>>2]|0; ;HEAP8[$$byval_copy4>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$1+3>>0]|0; _DrawTexture($sonic$byval_copy,$14,$19,$$byval_copy4); HEAP32[$3>>2] = -1; - ;HEAP32[$sonic$byval_copy>>2]=HEAP32[14136>>2]|0;HEAP32[$sonic$byval_copy+4>>2]=HEAP32[14136+4>>2]|0;HEAP32[$sonic$byval_copy+8>>2]=HEAP32[14136+8>>2]|0;HEAP32[$sonic$byval_copy+12>>2]=HEAP32[14136+12>>2]|0;HEAP32[$sonic$byval_copy+16>>2]=HEAP32[14136+16>>2]|0; + ;HEAP32[$sonic$byval_copy>>2]=HEAP32[14152>>2]|0;HEAP32[$sonic$byval_copy+4>>2]=HEAP32[14152+4>>2]|0;HEAP32[$sonic$byval_copy+8>>2]=HEAP32[14152+8>>2]|0;HEAP32[$sonic$byval_copy+12>>2]=HEAP32[14152+12>>2]|0;HEAP32[$sonic$byval_copy+16>>2]=HEAP32[14152+16>>2]|0; ;HEAP8[$$byval_copy4>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$3+3>>0]|0; _DrawTexture($sonic$byval_copy,330,-20,$$byval_copy4); HEAP8[$4>>0] = 0; @@ -11253,7 +11253,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[3545] = $2; + HEAP32[3549] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11266,7 +11266,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 13864; + $95 = 13880; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11279,48 +11279,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 13904; + $106 = 13920; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[3476]; - $111 = +HEAPF32[3466]; + $110 = +HEAPF32[3480]; + $111 = +HEAPF32[3470]; $112 = $110 - $111; - HEAPF32[3478] = $112; - $113 = +HEAPF32[(13908)>>2]; - $114 = +HEAPF32[(13868)>>2]; + HEAPF32[3482] = $112; + $113 = +HEAPF32[(13924)>>2]; + $114 = +HEAPF32[(13884)>>2]; $115 = $113 - $114; - HEAPF32[(13916)>>2] = $115; - HEAP32[3544] = 4; + HEAPF32[(13932)>>2] = $115; + HEAP32[3548] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13896>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13896+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13920>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13920+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13912>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13912+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13936>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13936+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[3550] = $116; - $117 = 13896; + HEAPF32[3554] = $116; + $117 = 13912; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 13864; + $123 = 13880; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 13920; + $127 = 13936; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 13904; + $133 = 13920; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11333,7 +11333,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 13896; + $144 = 13912; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11346,27 +11346,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 13920; + $155 = 13936; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[3480]; - $160 = +HEAPF32[3474]; + $159 = +HEAPF32[3484]; + $160 = +HEAPF32[3478]; $161 = $159 - $160; - HEAPF32[3478] = $161; - $162 = +HEAPF32[(13924)>>2]; - $163 = +HEAPF32[(13900)>>2]; + HEAPF32[3482] = $161; + $162 = +HEAPF32[(13940)>>2]; + $163 = +HEAPF32[(13916)>>2]; $164 = $162 - $163; - HEAPF32[(13916)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13864>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13864+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13896+4>>2]|0; + HEAPF32[(13932)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13912>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13912+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13904+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13920>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13920+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13920>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13920+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13936>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13936+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11378,31 +11378,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13896>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13896+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13920>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13920+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13912>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13912+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13936>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13936+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[3550]; + $170 = +HEAPF32[3554]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[3544] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13896>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13896+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13920>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13920+4>>2]|0; + HEAP32[3548] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13912>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13912+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13936>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13936+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[3551] = $174; + HEAPF32[3555] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[3550] = 0.0; - HEAPF32[3551] = 0.0; - HEAPF32[3478] = 0.0; - HEAPF32[(13916)>>2] = 0.0; - HEAP32[3545] = 0; - HEAP32[3544] = 0; + HEAPF32[3554] = 0.0; + HEAPF32[3555] = 0.0; + HEAPF32[3482] = 0.0; + HEAPF32[(13932)>>2] = 0.0; + HEAP32[3549] = 0; + HEAP32[3548] = 0; STACKTOP = sp;return; break; } @@ -11412,22 +11412,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[3546]|0; + $6 = HEAP32[3550]|0; $7 = (($6) + 1)|0; - HEAP32[3546] = $7; - $8 = HEAP32[3544]|0; + HEAP32[3550] = $7; + $8 = HEAP32[3548]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13864>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13864+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[3544] = 2; - HEAP32[3546] = 0; + HEAP32[3548] = 2; + HEAP32[3550] = 0; } else { label = 6; } @@ -11435,8 +11435,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[3546] = 1; - HEAP32[3544] = 1; + HEAP32[3550] = 1; + HEAP32[3548] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11445,19 +11445,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 13864; + $21 = 13880; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 13872; + $25 = 13888; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 13880; + $29 = 13896; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11466,13 +11466,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[4] = $34; - HEAPF32[3472] = 0.0; - HEAPF32[(13892)>>2] = 0.0; + HEAPF32[3476] = 0.0; + HEAPF32[(13908)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[3544]|0; + $35 = HEAP32[3548]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11482,19 +11482,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 13880; + $44 = 13896; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13864>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13864+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13880+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13896+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[3547] = $49; - HEAP32[3548] = 0; + HEAPF32[3551] = $49; + HEAP32[3552] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[4]|0; @@ -11502,11 +11502,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13864>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13864+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13880+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13896+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[3549] = $56; + HEAPF32[3553] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -11537,22 +11537,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[3547] = 0.0; - HEAPF32[3549] = 0.0; + HEAPF32[3551] = 0.0; + HEAPF32[3553] = 0.0; $$sink10 = 0; } - HEAP32[3544] = $$sink10; - HEAPF32[3468] = 0.0; - HEAPF32[(13876)>>2] = 0.0; - HEAP32[3545] = 0; + HEAP32[3548] = $$sink10; + HEAPF32[3472] = 0.0; + HEAPF32[(13892)>>2] = 0.0; + HEAP32[3549] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[3548]|0; + $65 = HEAP32[3552]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[3548] = 1; + HEAP32[3552] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -11561,31 +11561,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 13896; + $74 = 13912; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[3544]|0; + $78 = HEAP32[3548]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13864>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13864+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13896+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13912>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13912+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[3544] = 8; + HEAP32[3548] = 8; } } - $82 = +HEAPF32[3474]; - $83 = +HEAPF32[3468]; + $82 = +HEAPF32[3478]; + $83 = +HEAPF32[3472]; $84 = $82 - $83; - HEAPF32[3472] = $84; - $85 = +HEAPF32[(13900)>>2]; - $86 = +HEAPF32[(13876)>>2]; + HEAPF32[3476] = $84; + $85 = +HEAPF32[(13916)>>2]; + $86 = +HEAPF32[(13892)>>2]; $87 = $85 - $86; - HEAPF32[(13892)>>2] = $87; + HEAPF32[(13908)>>2] = $87; STACKTOP = sp;return; break; } @@ -11636,16 +11636,16 @@ function _Vector2Angle($0,$1) { function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3544]|0; + $0 = HEAP32[3548]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[3545]|0; + $2 = HEAP32[3549]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[3544] = 4; + HEAP32[3548] = 4; } - $4 = HEAP32[3544]|0; + $4 = HEAP32[3548]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -11658,14 +11658,14 @@ function _UpdateGestures() { return; } } - HEAP32[3544] = 0; + HEAP32[3548] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 13928; + $1 = 13944; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -11682,13 +11682,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3554]|0; + $0 = HEAP32[3558]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3553]|0; + $0 = HEAP32[3557]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -11700,7 +11700,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,3508,$vararg_buffer); - HEAP32[3556] = $2; + HEAP32[3560] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -11711,15 +11711,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((3537|0),(0|0),1,(4|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(5|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(5|0))|0); - $3 = HEAP32[3554]|0; + $3 = HEAP32[3558]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[3482] = $5; - $6 = HEAP32[3553]|0; + HEAPF32[3486] = $5; + $6 = HEAP32[3557]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(13932)>>2] = $8; - $9 = HEAP32[3557]|0; + HEAPF32[(13948)>>2] = $8; + $9 = HEAP32[3561]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -11738,11 +11738,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[13968>>0]=HEAP8[8059>>0]|0;HEAP8[13968+1>>0]=HEAP8[8059+1>>0]|0;HEAP8[13968+2>>0]=HEAP8[8059+2>>0]|0;HEAP8[13968+3>>0]=HEAP8[8059+3>>0]|0;HEAP8[13968+4>>0]=HEAP8[8059+4>>0]|0;HEAP8[13968+5>>0]=HEAP8[8059+5>>0]|0;HEAP8[13968+6>>0]=HEAP8[8059+6>>0]|0; + ;HEAP8[13984>>0]=HEAP8[8075>>0]|0;HEAP8[13984+1>>0]=HEAP8[8075+1>>0]|0;HEAP8[13984+2>>0]=HEAP8[8075+2>>0]|0;HEAP8[13984+3>>0]=HEAP8[8075+3>>0]|0;HEAP8[13984+4>>0]=HEAP8[8075+4>>0]|0;HEAP8[13984+5>>0]=HEAP8[8075+5>>0]|0;HEAP8[13984+6>>0]=HEAP8[8075+6>>0]|0; break; } case 1: { - $3 = 13968; + $3 = 13984; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -11751,11 +11751,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=13968; src=8066; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=13984; src=8082; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 13968; + $7 = 13984; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -11766,16 +11766,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(13968,$1)|0); - $strlen = (_strlen(13968)|0); - $endptr = (13968 + ($strlen)|0); + (_strcat(13984,$1)|0); + $strlen = (_strlen(13984)|0); + $endptr = (13984 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(13968,$2)|0); + (_vprintf(13984,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -11807,22 +11807,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[3554] = $0; - HEAP32[3553] = $1; + HEAP32[3558] = $0; + HEAP32[3557] = $1; _MatrixIdentity($2); - dest=14304; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14320; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((1|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { - _TraceLog(1,4201,$vararg_buffer); + _TraceLog(1,4217,$vararg_buffer); } - $6 = HEAP32[3554]|0; - HEAP32[3592] = $6; - $7 = HEAP32[3553]|0; - HEAP32[3593] = $7; + $6 = HEAP32[3558]|0; + HEAP32[3596] = $6; + $7 = HEAP32[3557]|0; + HEAP32[3597] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[17020]|0; + $8 = HEAP8[17036]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -11830,18 +11830,18 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[17020]|0; + $11 = HEAP8[17036]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[17020]|0; + $14 = HEAP8[17036]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { _glfwWindowHint(135181,4); - _TraceLog(0,4227,$vararg_buffer1); + _TraceLog(0,4243,$vararg_buffer1); } $17 = (_rlGetVersion()|0); $18 = ($17|0)==(2); @@ -11858,18 +11858,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[3594]|0; + $21 = HEAP32[3598]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[3554]|0; - $48 = HEAP32[3553]|0; - $49 = HEAP32[3556]|0; + $47 = HEAP32[3558]|0; + $48 = HEAP32[3557]|0; + $49 = HEAP32[3560]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[3552] = $50; - $51 = HEAP32[3554]|0; - HEAP32[3595] = $51; - $52 = HEAP32[3553]|0; - HEAP32[3596] = $52; + HEAP32[3556] = $50; + $51 = HEAP32[3558]|0; + HEAP32[3599] = $51; + $52 = HEAP32[3557]|0; + HEAP32[3600] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -11878,9 +11878,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[3554]|0; + $27 = HEAP32[3558]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[3553]|0; + $29 = HEAP32[3557]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -11902,87 +11902,87 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[3592] = $31; - HEAP32[3593] = $34; + HEAP32[3596] = $31; + HEAP32[3597] = $34; } } while(0); - $38 = HEAP32[3592]|0; - $39 = HEAP32[3593]|0; + $38 = HEAP32[3596]|0; + $39 = HEAP32[3597]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; - _TraceLog(2,4252,$vararg_buffer3); - $40 = HEAP32[3592]|0; - $41 = HEAP32[3593]|0; + _TraceLog(2,4268,$vararg_buffer3); + $40 = HEAP32[3596]|0; + $41 = HEAP32[3597]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[3592]|0; - $43 = HEAP32[3593]|0; - $44 = HEAP32[3556]|0; + $42 = HEAP32[3596]|0; + $43 = HEAP32[3597]|0; + $44 = HEAP32[3560]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[3552] = $46; + HEAP32[3556] = $46; $54 = $46; } $53 = ($54|0)==(0|0); if ($53) { _glfwTerminate(); - _TraceLog(1,4290,$vararg_buffer6); + _TraceLog(1,4306,$vararg_buffer6); } else { - _TraceLog(0,4323,$vararg_buffer8); - $55 = HEAP32[3595]|0; - $56 = HEAP32[3596]|0; + _TraceLog(0,4339,$vararg_buffer8); + $55 = HEAP32[3599]|0; + $56 = HEAP32[3600]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; - _TraceLog(0,4363,$vararg_buffer10); - $57 = HEAP32[3554]|0; - $58 = HEAP32[3553]|0; + _TraceLog(0,4379,$vararg_buffer10); + $57 = HEAP32[3558]|0; + $58 = HEAP32[3557]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; - _TraceLog(0,4384,$vararg_buffer14); - $59 = HEAP32[3597]|0; - $60 = HEAP32[3598]|0; + _TraceLog(0,4400,$vararg_buffer14); + $59 = HEAP32[3601]|0; + $60 = HEAP32[3602]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; - _TraceLog(0,4405,$vararg_buffer18); + _TraceLog(0,4421,$vararg_buffer18); } - $61 = HEAP32[3552]|0; + $61 = HEAP32[3556]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[3552]|0; + $62 = HEAP32[3556]|0; (_glfwSetCursorEnterCallback(($62|0),(2|0))|0); - $63 = HEAP32[3552]|0; + $63 = HEAP32[3556]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[3552]|0; + $64 = HEAP32[3556]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[3552]|0; + $65 = HEAP32[3556]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[3552]|0; + $66 = HEAP32[3556]|0; (_glfwSetCharCallback(($66|0),(3|0))|0); - $67 = HEAP32[3552]|0; + $67 = HEAP32[3556]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[3552]|0; + $68 = HEAP32[3556]|0; (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0); - $69 = HEAP32[3552]|0; + $69 = HEAP32[3556]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[17020]|0; + $70 = HEAP8[17036]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[3554]|0; - $74 = HEAP32[3553]|0; + $73 = HEAP32[3558]|0; + $74 = HEAP32[3557]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[3595]|0; - $76 = HEAP32[3597]|0; + $75 = HEAP32[3599]|0; + $76 = HEAP32[3601]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[3596]|0; - $80 = HEAP32[3598]|0; + $79 = HEAP32[3600]|0; + $80 = HEAP32[3602]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12000,19 +12000,19 @@ function _InitGraphicsDevice($0,$1) { STACKTOP = sp;return; } _glfwSwapInterval(1); - _TraceLog(0,4430,$vararg_buffer22); - $73 = HEAP32[3554]|0; - $74 = HEAP32[3553]|0; + _TraceLog(0,4446,$vararg_buffer22); + $73 = HEAP32[3558]|0; + $74 = HEAP32[3557]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[3595]|0; - $76 = HEAP32[3597]|0; + $75 = HEAP32[3599]|0; + $76 = HEAP32[3601]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[3596]|0; - $80 = HEAP32[3598]|0; + $79 = HEAP32[3600]|0; + $80 = HEAP32[3602]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12040,7 +12040,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(14272)>>2] = 224; + HEAP32[(14288)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12081,27 +12081,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[14248>>2]=HEAP32[$1>>2]|0;HEAP32[14248+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14248+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14248+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14248+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[14264>>2]=HEAP32[$1>>2]|0;HEAP32[14264+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14264+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14264+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14264+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(14272)>>2]|0; + $5 = HEAP32[(14288)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(14276)>>2] = $7; + HEAP32[(14292)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(14268)>>2] = $23; - $24 = HEAP32[3562]|0; + HEAP32[(14284)>>2] = $23; + $24 = HEAP32[3566]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,3725,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(14252)>>2]|0; - $10 = HEAP32[(14272)>>2]|0; - $11 = HEAP32[(14276)>>2]|0; + $9 = HEAP32[(14268)>>2]|0; + $10 = HEAP32[(14288)>>2]|0; + $11 = HEAP32[(14292)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12150,8 +12150,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(14268)>>2] = $23; - $24 = HEAP32[3562]|0; + HEAP32[(14284)>>2] = $23; + $24 = HEAP32[3566]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,3725,$vararg_buffer); STACKTOP = sp;return; @@ -12162,7 +12162,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[1745] = $1; + HEAPF64[1747] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12279,7 +12279,7 @@ function _EmscriptenInputCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 13944; + $31 = 13960; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12292,7 +12292,7 @@ function _EmscriptenInputCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (13952); + $42 = (13968); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12348,7 +12348,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (14232 + ($10<<2)|0); + $11 = (14248 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12362,7 +12362,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[1742] = $$; + HEAPF64[1744] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -12374,7 +12374,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[3557] = 0; + HEAP32[3561] = 0; return; } function _GetTime() { @@ -12473,7 +12473,7 @@ function _ImageFormat($0,$1) { $6 = ($1|0)<(8); $or$cond = $6 & $5; if (!($or$cond)) { - _TraceLog(2,4101,$vararg_buffer); + _TraceLog(2,4117,$vararg_buffer); STACKTOP = sp;return; } ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; @@ -12894,30 +12894,34 @@ function _ImageFormat($0,$1) { function _LoadTextureFromImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[$1>>2]|0; - $3 = ((($1)) + 4|0); - $4 = HEAP32[$3>>2]|0; - $5 = ((($1)) + 8|0); + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $2 = ((($1)) + 16|0); + $3 = HEAP32[$2>>2]|0; + HEAP32[$vararg_buffer>>2] = $3; + _TraceLog(2,3770,$vararg_buffer); + $4 = HEAP32[$1>>2]|0; + $5 = ((($1)) + 4|0); $6 = HEAP32[$5>>2]|0; - $7 = ((($1)) + 16|0); + $7 = ((($1)) + 8|0); $8 = HEAP32[$7>>2]|0; - $9 = ((($1)) + 12|0); - $10 = HEAP32[$9>>2]|0; - $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0); - $12 = HEAP32[$3>>2]|0; + $9 = HEAP32[$2>>2]|0; + $10 = ((($1)) + 12|0); + $11 = HEAP32[$10>>2]|0; + $12 = (_rlglLoadTexture($4,$6,$8,$9,$11)|0); $13 = HEAP32[$5>>2]|0; - HEAP32[$0>>2] = $11; + HEAP32[$0>>2] = $12; $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0); - HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12; + HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $13; $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0); - HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13; + HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $8; $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0); - HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10; + HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $11; $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0); - HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8; - return; + HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $9; + STACKTOP = sp;return; } function _UnloadImage($0) { $0 = $0|0; @@ -12950,52 +12954,52 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[3570]|0; + $6 = HEAP32[3574]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); $or$cond100 = $switch & $7; if ($or$cond100) { - _TraceLog(2,3770,$vararg_buffer); + _TraceLog(2,3786,$vararg_buffer); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[3571]|0; + $9 = HEAP32[3575]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; if ($or$cond7) { - _TraceLog(2,3814,$vararg_buffer1); + _TraceLog(2,3830,$vararg_buffer1); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[3572]|0; + $12 = HEAP32[3576]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); $or$cond = $14 & $13; if ($or$cond) { - _TraceLog(2,3859,$vararg_buffer3); + _TraceLog(2,3875,$vararg_buffer3); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[3573]|0; + $15 = HEAP32[3577]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); $or$cond96 = $17 & $16; if ($or$cond96) { - _TraceLog(2,3904,$vararg_buffer5); + _TraceLog(2,3920,$vararg_buffer5); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[3574]|0; + $18 = HEAP32[3578]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); $or$cond98 = $20 & $19; if ($or$cond98) { - _TraceLog(2,3949,$vararg_buffer7); + _TraceLog(2,3965,$vararg_buffer7); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -13033,7 +13037,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[3570]|0; + $22 = HEAP32[3574]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13041,7 +13045,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[3570]|0; + $24 = HEAP32[3574]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13049,7 +13053,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[3570]|0; + $26 = HEAP32[3574]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13057,7 +13061,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[3570]|0; + $28 = HEAP32[3574]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13065,7 +13069,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[3571]|0; + $30 = HEAP32[3575]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13073,7 +13077,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[3572]|0; + $32 = HEAP32[3576]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13081,7 +13085,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[3572]|0; + $34 = HEAP32[3576]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13089,7 +13093,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[3573]|0; + $36 = HEAP32[3577]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13097,7 +13101,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[3573]|0; + $38 = HEAP32[3577]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13105,7 +13109,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[3574]|0; + $40 = HEAP32[3578]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13113,7 +13117,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[3574]|0; + $42 = HEAP32[3578]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13121,11 +13125,11 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } default: { - _TraceLog(2,3994,$vararg_buffer9); + _TraceLog(2,4010,$vararg_buffer9); } } } while(0); - $44 = HEAP32[3575]|0; + $44 = HEAP32[3579]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13140,7 +13144,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,4072,$vararg_buffer15); + _TraceLog(2,4088,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -13149,7 +13153,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { HEAP32[$vararg_ptr13>>2] = $1; $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); HEAP32[$vararg_ptr14>>2] = $2; - _TraceLog(0,4023,$vararg_buffer11); + _TraceLog(0,4039,$vararg_buffer11); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -13423,7 +13427,7 @@ function _GetImageData($0) { break; } default: { - _TraceLog(2,4155,$vararg_buffer); + _TraceLog(2,4171,$vararg_buffer); $$1 = $$0106; } } @@ -13450,7 +13454,7 @@ function _ErrorCallback($0,$1) { HEAP32[$vararg_buffer>>2] = $0; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $1; - _TraceLog(2,8021,$vararg_buffer); + _TraceLog(2,8037,$vararg_buffer); STACKTOP = sp;return; } function _rlGetVersion() { @@ -13471,20 +13475,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[3554]|0; + $3 = HEAP32[3558]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[3553]|0; + $5 = HEAP32[3557]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[3595] = $3; - HEAP32[3596] = $5; - HEAP32[3597] = 0; - HEAP32[3598] = 0; + HEAP32[3599] = $3; + HEAP32[3600] = $5; + HEAP32[3601] = 0; + HEAP32[3602] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -13494,13 +13498,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr12>>2] = $0; $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); HEAP32[$vararg_ptr13>>2] = $1; - _TraceLog(0,7955,$vararg_buffer8); + _TraceLog(0,7971,$vararg_buffer8); $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[3554]|0; + $35 = HEAP32[3558]|0; $36 = (+($35|0)); - $37 = HEAP32[3553]|0; + $37 = HEAP32[3557]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -13508,26 +13512,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[3595] = $45; - HEAP32[3596] = $37; + HEAP32[3599] = $45; + HEAP32[3600] = $37; $46 = (($45) - ($35))|0; - HEAP32[3597] = $46; + HEAP32[3601] = $46; $$sink1 = 0; } else { - HEAP32[3595] = $35; + HEAP32[3599] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[3596] = $42; - HEAP32[3597] = 0; + HEAP32[3600] = $42; + HEAP32[3601] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[3598] = $$sink1; + HEAP32[3602] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[3553]|0; + $7 = HEAP32[3557]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -13535,13 +13539,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr2>>2] = $0; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $1; - _TraceLog(2,7812,$vararg_buffer); + _TraceLog(2,7828,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[3554]|0; + $9 = HEAP32[3558]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[3553]|0; + $13 = HEAP32[3557]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -13549,37 +13553,37 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[3595] = $23; - HEAP32[3596] = $1; + HEAP32[3599] = $23; + HEAP32[3600] = $1; $24 = (($0) - ($23))|0; - HEAP32[3597] = $24; + HEAP32[3601] = $24; $$sink = 0; } else { - HEAP32[3595] = $0; - $17 = HEAP32[3553]|0; + HEAP32[3599] = $0; + $17 = HEAP32[3557]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[3596] = $20; - HEAP32[3597] = 0; + HEAP32[3600] = $20; + HEAP32[3601] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[3598] = $$sink; - $25 = HEAP32[3595]|0; + HEAP32[3602] = $$sink; + $25 = HEAP32[3599]|0; $26 = (+($25|0)); - $27 = HEAP32[3554]|0; + $27 = HEAP32[3558]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=14304; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[3595] = $0; - HEAP32[3596] = $1; + dest=14320; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[3599] = $0; + HEAP32[3600] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; - _TraceLog(2,7890,$vararg_buffer4); + _TraceLog(2,7906,$vararg_buffer4); STACKTOP = sp;return; } function _WindowSizeCallback($0,$1,$2) { @@ -13597,10 +13601,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[3554] = $1; - HEAP32[3553] = $2; - HEAP32[3595] = $1; - HEAP32[3596] = $2; + HEAP32[3558] = $1; + HEAP32[3557] = $2; + HEAP32[3599] = $1; + HEAP32[3600] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -13627,7 +13631,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (17027 + ($1)|0); + $9 = (17043 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -13648,7 +13652,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (17021 + ($1)|0); + $7 = (17037 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -13727,7 +13731,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 13944; + $15 = 13960; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -13762,7 +13766,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[3968] = $3; + HEAP32[3972] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -13772,7 +13776,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[3967] = $$sink; + HEAP32[3971] = $$sink; return; } function _rlglInit($0,$1) { @@ -13812,16 +13816,16 @@ function _rlglInit($0,$1) { $6 = sp + 2192|0; $7 = (_glGetString(7936)|0); HEAP32[$vararg_buffer>>2] = $7; - _TraceLog(0,4453,$vararg_buffer); + _TraceLog(0,4469,$vararg_buffer); $8 = (_glGetString(7937)|0); HEAP32[$vararg_buffer1>>2] = $8; - _TraceLog(0,4471,$vararg_buffer1); + _TraceLog(0,4487,$vararg_buffer1); $9 = (_glGetString(7938)|0); HEAP32[$vararg_buffer4>>2] = $9; - _TraceLog(0,4489,$vararg_buffer4); + _TraceLog(0,4505,$vararg_buffer4); $10 = (_glGetString(35724)|0); HEAP32[$vararg_buffer7>>2] = $10; - _TraceLog(0,4507,$vararg_buffer7); + _TraceLog(0,4523,$vararg_buffer7); $11 = (_glGetString(7939)|0); $12 = (_strlen($11)|0); $13 = (($12) + 1)|0; @@ -13829,7 +13833,7 @@ function _rlglInit($0,$1) { _memcpy(($14|0),($11|0),($13|0))|0; $$062 = 0;$$sink63 = $14; while(1) { - $15 = (_strtok($$sink63,4525)|0); + $15 = (_strtok($$sink63,4541)|0); $16 = (($vararg_buffer7) + ($$062<<2)|0); HEAP32[$16>>2] = $15; $17 = ($15|0)==(0|0); @@ -13843,41 +13847,41 @@ function _rlglInit($0,$1) { _free($14); $19 = (($$062) + -1)|0; HEAP32[$vararg_buffer10>>2] = $19; - _TraceLog(0,4527,$vararg_buffer10); + _TraceLog(0,4543,$vararg_buffer10); $20 = ($$062|0)>(1); if ($20) { $$06167 = 0; while(1) { $23 = (($vararg_buffer7) + ($$06167<<2)|0); $24 = HEAP32[$23>>2]|0; - $25 = (_strcmp($24,4562)|0); + $25 = (_strcmp($24,4578)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[3633] = 1; - $27 = (_eglGetProcAddress((4589|0))|0); - HEAP32[3634] = $27; - $28 = (_eglGetProcAddress((4610|0))|0); - HEAP32[3635] = $28; - $29 = (_eglGetProcAddress((4631|0))|0); - HEAP32[3636] = $29; + HEAP32[3637] = 1; + $27 = (_eglGetProcAddress((4605|0))|0); + HEAP32[3638] = $27; + $28 = (_eglGetProcAddress((4626|0))|0); + HEAP32[3639] = $28; + $29 = (_eglGetProcAddress((4647|0))|0); + HEAP32[3640] = $29; } - $30 = (_strcmp($24,4655)|0); + $30 = (_strcmp($24,4671)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[3575] = 1; + HEAP32[3579] = 1; } - $32 = (_strcmp($24,4675)|0); + $32 = (_strcmp($24,4691)|0); $33 = ($32|0)==(0); if ($33) { label = 12; } else { $34 = HEAP32[$23>>2]|0; - $35 = (_strcmp($34,4707)|0); + $35 = (_strcmp($34,4723)|0); $36 = ($35|0)==(0); if ($36) { label = 12; } else { - $37 = (_strcmp($34,4740)|0); + $37 = (_strcmp($34,4756)|0); $38 = ($37|0)==(0); if ($38) { label = 12; @@ -13886,15 +13890,15 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[3570] = 1; + HEAP32[3574] = 1; } - $39 = (_strcmp($24,4780)|0); + $39 = (_strcmp($24,4796)|0); $40 = ($39|0)==(0); if ($40) { label = 15; } else { $41 = HEAP32[$23>>2]|0; - $42 = (_strcmp($41,4816)|0); + $42 = (_strcmp($41,4832)|0); $43 = ($42|0)==(0); if ($43) { label = 15; @@ -13902,35 +13906,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[3571] = 1; + HEAP32[3575] = 1; } $44 = HEAP32[$23>>2]|0; - $45 = (_strcmp($44,4849)|0); + $45 = (_strcmp($44,4865)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[3572] = 1; + HEAP32[3576] = 1; } - $47 = (_strcmp($44,4874)|0); + $47 = (_strcmp($44,4890)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[3573] = 1; + HEAP32[3577] = 1; } - $49 = (_strcmp($44,4907)|0); + $49 = (_strcmp($44,4923)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[3574] = 1; + HEAP32[3578] = 1; } - $51 = (_strcmp($44,4943)|0); + $51 = (_strcmp($44,4959)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[3637] = 1; - _glGetFloatv(34047,(14552|0)); + HEAP32[3641] = 1; + _glGetFloatv(34047,(14568|0)); } $53 = HEAP32[$23>>2]|0; - $54 = (_strcmp($53,4977)|0); + $54 = (_strcmp($53,4993)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[3639] = 1; + HEAP32[3643] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -13941,77 +13945,77 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[3633]|0; + $21 = HEAP32[3637]|0; $22 = ($21|0)==(0); if ($22) { - _TraceLog(2,5080,$vararg_buffer15); + _TraceLog(2,5096,$vararg_buffer15); } else { - _TraceLog(0,5005,$vararg_buffer13); + _TraceLog(0,5021,$vararg_buffer13); } - $57 = HEAP32[3575]|0; + $57 = HEAP32[3579]|0; $58 = ($57|0)==(0); if ($58) { - _TraceLog(2,5216,$vararg_buffer19); + _TraceLog(2,5232,$vararg_buffer19); } else { - _TraceLog(0,5141,$vararg_buffer17); + _TraceLog(0,5157,$vararg_buffer17); } - $59 = HEAP32[3570]|0; + $59 = HEAP32[3574]|0; $60 = ($59|0)==(0); if (!($60)) { - _TraceLog(0,5308,$vararg_buffer21); + _TraceLog(0,5324,$vararg_buffer21); } - $61 = HEAP32[3571]|0; + $61 = HEAP32[3575]|0; $62 = ($61|0)==(0); if (!($62)) { - _TraceLog(0,5354,$vararg_buffer23); + _TraceLog(0,5370,$vararg_buffer23); } - $63 = HEAP32[3572]|0; + $63 = HEAP32[3576]|0; $64 = ($63|0)==(0); if (!($64)) { - _TraceLog(0,5401,$vararg_buffer25); + _TraceLog(0,5417,$vararg_buffer25); } - $65 = HEAP32[3573]|0; + $65 = HEAP32[3577]|0; $66 = ($65|0)==(0); if (!($66)) { - _TraceLog(0,5452,$vararg_buffer27); + _TraceLog(0,5468,$vararg_buffer27); } - $67 = HEAP32[3574]|0; + $67 = HEAP32[3578]|0; $68 = ($67|0)==(0); if (!($68)) { - _TraceLog(0,5499,$vararg_buffer29); + _TraceLog(0,5515,$vararg_buffer29); } - $69 = HEAP32[3637]|0; + $69 = HEAP32[3641]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[3638]; + $71 = +HEAPF32[3642]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; - _TraceLog(0,5546,$vararg_buffer31); + _TraceLog(0,5562,$vararg_buffer31); } - $73 = HEAP32[3639]|0; + $73 = HEAP32[3643]|0; $74 = ($73|0)==(0); if (!($74)) { - _TraceLog(0,5612,$vararg_buffer34); + _TraceLog(0,5628,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[3640] = $75; + HEAP32[3644] = $75; $76 = ($75|0)==(0); if ($76) { - _TraceLog(2,5716,$vararg_buffer39); + _TraceLog(2,5732,$vararg_buffer39); } else { HEAP32[$vararg_buffer36>>2] = $75; - _TraceLog(0,5665,$vararg_buffer36); + _TraceLog(0,5681,$vararg_buffer36); } _LoadDefaultShader($2); - dest=14564; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=14620; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14580; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14636; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[3669] = $77; + HEAP32[3673] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[3669]|0; + $79 = HEAP32[3673]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14024,7 +14028,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[3670] = $78; + HEAP32[3674] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14039,48 +14043,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[3671] = 1; - $85 = HEAP32[3640]|0; + HEAP32[3675] = 1; + $85 = HEAP32[3644]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[3672] = 4; + HEAP32[3676] = 4; _MatrixIdentity($4); - dest=14692; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14708; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(14756); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(14772); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(14820); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(14836); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(14884); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(14900); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(14948); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(14964); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15012); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15028); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15076); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15092); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15140); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15156); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15204); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15220); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15268); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15284); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15332); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15348); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15396); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15412); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15460); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15476); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15524); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15540); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15588); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15604); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15652); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15668); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=14400; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14416; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=14464; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[3599] = 14464; + dest=14480; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[3603] = 14480; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14091,21 +14095,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[3929] = $0; - HEAP32[3930] = $1; - _TraceLog(0,5755,$vararg_buffer41); + HEAP32[3933] = $0; + HEAP32[3934] = $1; + _TraceLog(0,5771,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3597]|0; + $0 = HEAP32[3601]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[3598]|0; + $2 = HEAP32[3602]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[3595]|0; + $4 = HEAP32[3599]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[3596]|0; + $6 = HEAP32[3600]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14116,12 +14120,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 14400; + $modelview$sink = 14416; label = 3; break; } case 5888: { - $modelview$sink = 14464; + $modelview$sink = 14480; label = 3; break; } @@ -14129,9 +14133,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[3599] = $modelview$sink; + HEAP32[3603] = $modelview$sink; } - HEAP32[3632] = $0; + HEAP32[3636] = $0; return; } function _rlLoadIdentity() { @@ -14139,7 +14143,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[3599]|0; + $1 = HEAP32[3603]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14160,7 +14164,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[3599]|0; + $8 = HEAP32[3603]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14219,17 +14223,17 @@ function _LoadDefaultShader($0) { $1 = sp + 16|0; $2 = sp + 513|0; $3 = sp + 72|0; - _memcpy(($2|0),(6331|0),489)|0; - _memcpy(($3|0),(6820|0),441)|0; + _memcpy(($2|0),(6347|0),489)|0; + _memcpy(($3|0),(6836|0),441)|0; $4 = (_LoadShaderProgram($2,$3)|0); HEAP32[$1>>2] = $4; $5 = ($4|0)==(0); if ($5) { HEAP32[$vararg_buffer1>>2] = $4; - _TraceLog(2,7309,$vararg_buffer1); + _TraceLog(2,7325,$vararg_buffer1); } else { HEAP32[$vararg_buffer>>2] = $4; - _TraceLog(0,7261,$vararg_buffer); + _TraceLog(0,7277,$vararg_buffer); } $6 = HEAP32[$1>>2]|0; $7 = ($6|0)==(0); @@ -14257,15 +14261,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(15736)>>2] = $0; + HEAP32[(15752)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(15744)>>2] = $1; - HEAP32[(15740)>>2] = 0; - HEAP32[(15748)>>2] = 0; + HEAP32[(15760)>>2] = $1; + HEAP32[(15756)>>2] = 0; + HEAP32[(15764)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(15744)>>2]|0; + $2 = HEAP32[(15760)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14276,19 +14280,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[3931] = 0; - HEAP32[(15732)>>2] = 0; - HEAP32[(15728)>>2] = 0; + HEAP32[3935] = 0; + HEAP32[(15748)>>2] = 0; + HEAP32[(15744)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(15784)>>2] = $5; + HEAP32[(15800)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(15792)>>2] = $6; - HEAP32[(15788)>>2] = 0; - HEAP32[(15796)>>2] = 0; + HEAP32[(15808)>>2] = $6; + HEAP32[(15804)>>2] = 0; + HEAP32[(15812)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(15792)>>2]|0; + $7 = HEAP32[(15808)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14299,24 +14303,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[3943] = 0; - HEAP32[(15780)>>2] = 0; - HEAP32[(15776)>>2] = 0; + HEAP32[3947] = 0; + HEAP32[(15796)>>2] = 0; + HEAP32[(15792)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(15832)>>2] = $10; + HEAP32[(15848)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(15836)>>2] = $11; + HEAP32[(15852)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(15840)>>2] = $12; + HEAP32[(15856)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(15844)>>2] = $13; - $14 = HEAP32[(15832)>>2]|0; + HEAP32[(15860)>>2] = $13; + $14 = HEAP32[(15848)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(15836)>>2]|0; + $15 = HEAP32[(15852)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(15840)>>2]|0; + $17 = HEAP32[(15856)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14327,7 +14331,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(15844)>>2]|0; + $16 = HEAP32[(15860)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14364,140 +14368,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[3955] = 0; - HEAP32[(15824)>>2] = 0; - HEAP32[(15828)>>2] = 0; - _TraceLog(0,5802,$vararg_buffer); - $20 = HEAP32[3633]|0; + HEAP32[3959] = 0; + HEAP32[(15840)>>2] = 0; + HEAP32[(15844)>>2] = 0; + _TraceLog(0,5818,$vararg_buffer); + $20 = HEAP32[3637]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[3634]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(15752)); - $44 = HEAP32[3635]|0; - $45 = HEAP32[(15752)>>2]|0; + $43 = HEAP32[3638]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(15768)); + $44 = HEAP32[3639]|0; + $45 = HEAP32[(15768)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((15756)|0)); - $46 = HEAP32[(15756)>>2]|0; + _glGenBuffers(2,((15772)|0)); + $46 = HEAP32[(15772)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(15736)>>2]|0; + $47 = HEAP32[(15752)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(14624)>>2]|0; + $48 = HEAP32[(14640)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(14624)>>2]|0; + $49 = HEAP32[(14640)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((15760)|0)); - $50 = HEAP32[(15760)>>2]|0; + _glGenBuffers(2,((15776)|0)); + $50 = HEAP32[(15776)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(15744)>>2]|0; + $51 = HEAP32[(15760)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(14644)>>2]|0; + $52 = HEAP32[(14660)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(14644)>>2]|0; + $53 = HEAP32[(14660)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[3633]|0; + $54 = HEAP32[3637]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(15756)>>2]|0; - $58 = HEAP32[(15760)>>2]|0; + $57 = HEAP32[(15772)>>2]|0; + $58 = HEAP32[(15776)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; - _TraceLog(0,5940,$vararg_buffer3); + _TraceLog(0,5956,$vararg_buffer3); } else { - $56 = HEAP32[(15752)>>2]|0; + $56 = HEAP32[(15768)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; - _TraceLog(0,5875,$vararg_buffer1); + _TraceLog(0,5891,$vararg_buffer1); } - $59 = HEAP32[3633]|0; + $59 = HEAP32[3637]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[3634]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(15800)); - $62 = HEAP32[3635]|0; - $63 = HEAP32[(15800)>>2]|0; + $61 = HEAP32[3638]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(15816)); + $62 = HEAP32[3639]|0; + $63 = HEAP32[(15816)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((15804)|0)); - $64 = HEAP32[(15804)>>2]|0; + _glGenBuffers(1,((15820)|0)); + $64 = HEAP32[(15820)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(15784)>>2]|0; + $65 = HEAP32[(15800)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(14624)>>2]|0; + $66 = HEAP32[(14640)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(14624)>>2]|0; + $67 = HEAP32[(14640)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((15808)|0)); - $68 = HEAP32[(15808)>>2]|0; + _glGenBuffers(1,((15824)|0)); + $68 = HEAP32[(15824)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(15792)>>2]|0; + $69 = HEAP32[(15808)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(14644)>>2]|0; + $70 = HEAP32[(14660)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(14644)>>2]|0; + $71 = HEAP32[(14660)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[3633]|0; + $72 = HEAP32[3637]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(15804)>>2]|0; - $76 = HEAP32[(15808)>>2]|0; + $75 = HEAP32[(15820)>>2]|0; + $76 = HEAP32[(15824)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; - _TraceLog(0,6086,$vararg_buffer10); + _TraceLog(0,6102,$vararg_buffer10); } else { - $74 = HEAP32[(15800)>>2]|0; + $74 = HEAP32[(15816)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; - _TraceLog(0,6017,$vararg_buffer7); + _TraceLog(0,6033,$vararg_buffer7); } - $77 = HEAP32[3633]|0; + $77 = HEAP32[3637]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[3634]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(15848)); - $80 = HEAP32[3635]|0; - $81 = HEAP32[(15848)>>2]|0; + $79 = HEAP32[3638]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(15864)); + $80 = HEAP32[3639]|0; + $81 = HEAP32[(15864)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((15852)|0)); - $82 = HEAP32[(15852)>>2]|0; + _glGenBuffers(1,((15868)|0)); + $82 = HEAP32[(15868)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(15832)>>2]|0; + $83 = HEAP32[(15848)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(14624)>>2]|0; + $84 = HEAP32[(14640)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(14624)>>2]|0; + $85 = HEAP32[(14640)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((15856)|0)); - $86 = HEAP32[(15856)>>2]|0; + _glGenBuffers(1,((15872)|0)); + $86 = HEAP32[(15872)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(15836)>>2]|0; + $87 = HEAP32[(15852)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(14628)>>2]|0; + $88 = HEAP32[(14644)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(14628)>>2]|0; + $89 = HEAP32[(14644)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((15860)|0)); - $90 = HEAP32[(15860)>>2]|0; + _glGenBuffers(1,((15876)|0)); + $90 = HEAP32[(15876)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(15840)>>2]|0; + $91 = HEAP32[(15856)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(14644)>>2]|0; + $92 = HEAP32[(14660)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(14644)>>2]|0; + $93 = HEAP32[(14660)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((15864)|0)); - $94 = HEAP32[(15864)>>2]|0; + _glGenBuffers(1,((15880)|0)); + $94 = HEAP32[(15880)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(15844)>>2]|0; + $95 = HEAP32[(15860)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[3633]|0; + $96 = HEAP32[3637]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(15852)>>2]|0; - $100 = HEAP32[(15856)>>2]|0; - $101 = HEAP32[(15860)>>2]|0; - $102 = HEAP32[(15864)>>2]|0; + $99 = HEAP32[(15868)>>2]|0; + $100 = HEAP32[(15872)>>2]|0; + $101 = HEAP32[(15876)>>2]|0; + $102 = HEAP32[(15880)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -14505,18 +14509,18 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr21>>2] = $101; $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); HEAP32[$vararg_ptr22>>2] = $102; - _TraceLog(0,6232,$vararg_buffer17); + _TraceLog(0,6248,$vararg_buffer17); } else { - $98 = HEAP32[(15848)>>2]|0; + $98 = HEAP32[(15864)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; - _TraceLog(0,6167,$vararg_buffer14); + _TraceLog(0,6183,$vararg_buffer14); } - $103 = HEAP32[3633]|0; + $103 = HEAP32[3637]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[3635]|0; + $105 = HEAP32[3639]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -14553,10 +14557,10 @@ function _LoadShaderProgram($0,$1) { $9 = ($8|0)==(1); if ($9) { HEAP32[$vararg_buffer4>>2] = $6; - _TraceLog(0,7565,$vararg_buffer4); + _TraceLog(0,7581,$vararg_buffer4); } else { HEAP32[$vararg_buffer>>2] = $6; - _TraceLog(2,7513,$vararg_buffer); + _TraceLog(2,7529,$vararg_buffer); HEAP32[$vararg_buffer>>2] = 0; _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); $10 = HEAP32[$vararg_buffer>>2]|0; @@ -14566,7 +14570,7 @@ function _LoadShaderProgram($0,$1) { $13 = HEAP32[$vararg_buffer>>2]|0; _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); HEAP32[$vararg_buffer1>>2] = $12; - _TraceLog(0,7562,$vararg_buffer1); + _TraceLog(0,7578,$vararg_buffer1); _llvm_stackrestore(($11|0)); } _glCompileShader(($7|0)); @@ -14575,10 +14579,10 @@ function _LoadShaderProgram($0,$1) { $15 = ($14|0)==(1); if ($15) { HEAP32[$vararg_buffer13>>2] = $7; - _TraceLog(0,7666,$vararg_buffer13); + _TraceLog(0,7682,$vararg_buffer13); } else { HEAP32[$vararg_buffer7>>2] = $7; - _TraceLog(2,7615,$vararg_buffer7); + _TraceLog(2,7631,$vararg_buffer7); HEAP32[$vararg_buffer7>>2] = 0; _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); $16 = HEAP32[$vararg_buffer7>>2]|0; @@ -14588,25 +14592,25 @@ function _LoadShaderProgram($0,$1) { $19 = HEAP32[$vararg_buffer7>>2]|0; _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); HEAP32[$vararg_buffer10>>2] = $18; - _TraceLog(0,7562,$vararg_buffer10); + _TraceLog(0,7578,$vararg_buffer10); _llvm_stackrestore(($17|0)); } $20 = (_glCreateProgram()|0); _glAttachShader(($20|0),($6|0)); _glAttachShader(($20|0),($7|0)); - _glBindAttribLocation(($20|0),0,(7357|0)); - _glBindAttribLocation(($20|0),1,(7372|0)); - _glBindAttribLocation(($20|0),2,(7403|0)); - _glBindAttribLocation(($20|0),3,(7430|0)); - _glBindAttribLocation(($20|0),4,(7416|0)); - _glBindAttribLocation(($20|0),5,(7387|0)); + _glBindAttribLocation(($20|0),0,(7373|0)); + _glBindAttribLocation(($20|0),1,(7388|0)); + _glBindAttribLocation(($20|0),2,(7419|0)); + _glBindAttribLocation(($20|0),3,(7446|0)); + _glBindAttribLocation(($20|0),4,(7432|0)); + _glBindAttribLocation(($20|0),5,(7403|0)); _glLinkProgram(($20|0)); _glGetProgramiv(($20|0),35714,($4|0)); $21 = HEAP32[$4>>2]|0; $22 = ($21|0)==(0); if ($22) { HEAP32[$vararg_buffer16>>2] = $20; - _TraceLog(2,7718,$vararg_buffer16); + _TraceLog(2,7734,$vararg_buffer16); HEAP32[$vararg_buffer16>>2] = 0; _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); $23 = HEAP32[$vararg_buffer16>>2]|0; @@ -14616,7 +14620,7 @@ function _LoadShaderProgram($0,$1) { $26 = HEAP32[$vararg_buffer16>>2]|0; _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); HEAP32[$vararg_buffer19>>2] = $25; - _TraceLog(0,7562,$vararg_buffer19); + _TraceLog(0,7578,$vararg_buffer19); _glDeleteProgram(($20|0)); _llvm_stackrestore(($24|0)); $$0 = 0; @@ -14625,7 +14629,7 @@ function _LoadShaderProgram($0,$1) { STACKTOP = sp;return ($$0|0); } else { HEAP32[$vararg_buffer22>>2] = $20; - _TraceLog(0,7764,$vararg_buffer22); + _TraceLog(0,7780,$vararg_buffer22); $$0 = $20; _glDeleteShader(($6|0)); _glDeleteShader(($7|0)); @@ -14640,55 +14644,55 @@ function _LoadDefaultShaderLocations($0) { var sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - $2 = (_glGetAttribLocation(($1|0),(7357|0))|0); + $2 = (_glGetAttribLocation(($1|0),(7373|0))|0); $3 = ((($0)) + 4|0); HEAP32[$3>>2] = $2; $4 = HEAP32[$0>>2]|0; - $5 = (_glGetAttribLocation(($4|0),(7372|0))|0); + $5 = (_glGetAttribLocation(($4|0),(7388|0))|0); $6 = ((($0)) + 8|0); HEAP32[$6>>2] = $5; $7 = HEAP32[$0>>2]|0; - $8 = (_glGetAttribLocation(($7|0),(7387|0))|0); + $8 = (_glGetAttribLocation(($7|0),(7403|0))|0); $9 = ((($0)) + 12|0); HEAP32[$9>>2] = $8; $10 = HEAP32[$0>>2]|0; - $11 = (_glGetAttribLocation(($10|0),(7403|0))|0); + $11 = (_glGetAttribLocation(($10|0),(7419|0))|0); $12 = ((($0)) + 16|0); HEAP32[$12>>2] = $11; $13 = HEAP32[$0>>2]|0; - $14 = (_glGetAttribLocation(($13|0),(7416|0))|0); + $14 = (_glGetAttribLocation(($13|0),(7432|0))|0); $15 = ((($0)) + 20|0); HEAP32[$15>>2] = $14; $16 = HEAP32[$0>>2]|0; - $17 = (_glGetAttribLocation(($16|0),(7430|0))|0); + $17 = (_glGetAttribLocation(($16|0),(7446|0))|0); $18 = ((($0)) + 24|0); HEAP32[$18>>2] = $17; $19 = HEAP32[$0>>2]|0; - $20 = (_glGetUniformLocation(($19|0),(7442|0))|0); + $20 = (_glGetUniformLocation(($19|0),(7458|0))|0); $21 = ((($0)) + 28|0); HEAP32[$21>>2] = $20; $22 = HEAP32[$0>>2]|0; - $23 = (_glGetUniformLocation(($22|0),(7452|0))|0); + $23 = (_glGetUniformLocation(($22|0),(7468|0))|0); $24 = ((($0)) + 32|0); HEAP32[$24>>2] = $23; $25 = HEAP32[$0>>2]|0; - $26 = (_glGetUniformLocation(($25|0),(7463|0))|0); + $26 = (_glGetUniformLocation(($25|0),(7479|0))|0); $27 = ((($0)) + 36|0); HEAP32[$27>>2] = $26; $28 = HEAP32[$0>>2]|0; - $29 = (_glGetUniformLocation(($28|0),(7474|0))|0); + $29 = (_glGetUniformLocation(($28|0),(7490|0))|0); $30 = ((($0)) + 40|0); HEAP32[$30>>2] = $29; $31 = HEAP32[$0>>2]|0; - $32 = (_glGetUniformLocation(($31|0),(7486|0))|0); + $32 = (_glGetUniformLocation(($31|0),(7502|0))|0); $33 = ((($0)) + 44|0); HEAP32[$33>>2] = $32; $34 = HEAP32[$0>>2]|0; - $35 = (_glGetUniformLocation(($34|0),(7495|0))|0); + $35 = (_glGetUniformLocation(($34|0),(7511|0))|0); $36 = ((($0)) + 48|0); HEAP32[$36>>2] = $35; $37 = HEAP32[$0>>2]|0; - $38 = (_glGetUniformLocation(($37|0),(7504|0))|0); + $38 = (_glGetUniformLocation(($37|0),(7520|0))|0); $39 = ((($0)) + 52|0); HEAP32[$39>>2] = $38; return; @@ -14697,9 +14701,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (17021 + ($0)|0); + $1 = (17037 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (17024 + ($0)|0); + $3 = (17040 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -14711,9 +14715,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (17021 + ($0)|0); + $1 = (17037 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (17024 + ($0)|0); + $3 = (17040 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -14734,10 +14738,10 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[3552]|0; + $0 = HEAP32[3556]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); - _TraceLog(0,8076,$vararg_buffer); + _TraceLog(0,8092,$vararg_buffer); STACKTOP = sp;return; } function _UnloadDefaultFont() { @@ -14745,9 +14749,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[14248>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[14248+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[14248+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[14248+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[14248+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[14264>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[14264+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[14264+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[14264+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[14264+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(14276)>>2]|0; + $0 = HEAP32[(14292)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -14758,11 +14762,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(14560|0)); - $0 = HEAP32[3640]|0; + _glDeleteTextures(1,(14576|0)); + $0 = HEAP32[3644]|0; HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(0,8103,$vararg_buffer); - $1 = HEAP32[3670]|0; + _TraceLog(0,8119,$vararg_buffer); + $1 = HEAP32[3674]|0; _free($1); STACKTOP = sp;return; } @@ -14770,17 +14774,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[3641]|0; + $0 = HEAP32[3645]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3633]|0; + $0 = HEAP32[3637]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[3635]|0; + $2 = HEAP32[3639]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -14789,39 +14793,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((15756)|0)); - _glDeleteBuffers(1,((15760)|0)); - _glDeleteBuffers(1,((15804)|0)); - _glDeleteBuffers(1,((15808)|0)); - _glDeleteBuffers(1,((15852)|0)); - _glDeleteBuffers(1,((15856)|0)); - _glDeleteBuffers(1,((15860)|0)); - _glDeleteBuffers(1,((15864)|0)); - $3 = HEAP32[3633]|0; + _glDeleteBuffers(1,((15772)|0)); + _glDeleteBuffers(1,((15776)|0)); + _glDeleteBuffers(1,((15820)|0)); + _glDeleteBuffers(1,((15824)|0)); + _glDeleteBuffers(1,((15868)|0)); + _glDeleteBuffers(1,((15872)|0)); + _glDeleteBuffers(1,((15876)|0)); + _glDeleteBuffers(1,((15880)|0)); + $3 = HEAP32[3637]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[3636]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(15752)); - $6 = HEAP32[3636]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(15800)); - $7 = HEAP32[3636]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(15848)); + $5 = HEAP32[3640]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(15768)); + $6 = HEAP32[3640]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(15816)); + $7 = HEAP32[3640]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(15864)); } - $8 = HEAP32[(15736)>>2]|0; + $8 = HEAP32[(15752)>>2]|0; _free($8); - $9 = HEAP32[(15744)>>2]|0; + $9 = HEAP32[(15760)>>2]|0; _free($9); - $10 = HEAP32[(15784)>>2]|0; + $10 = HEAP32[(15800)>>2]|0; _free($10); - $11 = HEAP32[(15792)>>2]|0; + $11 = HEAP32[(15808)>>2]|0; _free($11); - $12 = HEAP32[(15832)>>2]|0; + $12 = HEAP32[(15848)>>2]|0; _free($12); - $13 = HEAP32[(15836)>>2]|0; + $13 = HEAP32[(15852)>>2]|0; _free($13); - $14 = HEAP32[(15840)>>2]|0; + $14 = HEAP32[(15856)>>2]|0; _free($14); - $15 = HEAP32[(15844)>>2]|0; + $15 = HEAP32[(15860)>>2]|0; _free($15); return; } @@ -14839,7 +14843,7 @@ function _UnloadTexture($0) { _rlDeleteTextures($1); $3 = HEAP32[$0>>2]|0; HEAP32[$vararg_buffer>>2] = $3; - _TraceLog(0,8168,$vararg_buffer); + _TraceLog(0,8184,$vararg_buffer); STACKTOP = sp;return; } function _rlDeleteTextures($0) { @@ -14861,16 +14865,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[1762] = $0; - $1 = +HEAPF64[1745]; + HEAPF64[1764] = $0; + $1 = +HEAPF64[1747]; $2 = $0 - $1; - HEAPF64[1763] = $2; - HEAPF64[1745] = $0; + HEAPF64[1765] = $2; + HEAPF64[1747] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=14304; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=14320; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(15876); + _rlMultMatrixf(15892); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -14879,53 +14883,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[3969] = $1; + HEAP32[3973] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(15880)>>2] = $3; + HEAP32[(15896)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(15884)>>2] = $5; + HEAP32[(15900)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(15888)>>2] = $7; + HEAP32[(15904)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(15892)>>2] = $9; + HEAP32[(15908)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(15896)>>2] = $11; + HEAP32[(15912)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(15900)>>2] = $13; + HEAP32[(15916)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(15904)>>2] = $15; + HEAP32[(15920)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(15908)>>2] = $17; + HEAP32[(15924)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(15912)>>2] = $19; + HEAP32[(15928)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(15916)>>2] = $21; + HEAP32[(15932)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(15920)>>2] = $23; + HEAP32[(15936)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(15924)>>2] = $25; + HEAP32[(15940)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(15928)>>2] = $27; + HEAP32[(15944)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(15932)>>2] = $29; + HEAP32[(15948)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(15936)>>2] = $31; - return (15876|0); + HEAP32[(15952)>>2] = $31; + return (15892|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15000,7 +15004,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[3599]|0; + $49 = HEAP32[3603]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15014,15 +15018,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[1762] = $0; - $1 = +HEAPF64[1745]; + HEAPF64[1764] = $0; + $1 = +HEAPF64[1747]; $2 = $0 - $1; - HEAPF64[1764] = $2; - HEAPF64[1745] = $0; - $3 = +HEAPF64[1763]; + HEAPF64[1766] = $2; + HEAPF64[1747] = $0; + $3 = +HEAPF64[1765]; $4 = $2 + $3; - HEAPF64[1765] = $4; - $5 = +HEAPF64[1742]; + HEAPF64[1767] = $4; + $5 = +HEAPF64[1744]; $6 = $4 < $5; if (!($6)) { return; @@ -15032,13 +15036,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[1762] = $10; - $11 = +HEAPF64[1745]; + HEAPF64[1764] = $10; + $11 = +HEAPF64[1747]; $12 = $10 - $11; - HEAPF64[1745] = $10; - $13 = +HEAPF64[1765]; + HEAPF64[1747] = $10; + $13 = +HEAPF64[1767]; $14 = $12 + $13; - HEAPF64[1765] = $14; + HEAPF64[1767] = $14; return; } function _rlglDraw() { @@ -15051,7 +15055,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3552]|0; + $0 = HEAP32[3556]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15067,20 +15071,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[741] = -1; HEAP32[743] = -1; - HEAP32[3985] = 0; - $3 = HEAP32[3552]|0; + HEAP32[3989] = 0; + $3 = HEAP32[3556]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[3482] = $5; + HEAPF32[3486] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(13932)>>2] = $7; - _memcpy((17539|0),(17027|0),512)|0; - ;HEAP8[17024>>0]=HEAP8[17021>>0]|0;HEAP8[17024+1>>0]=HEAP8[17021+1>>0]|0;HEAP8[17024+2>>0]=HEAP8[17021+2>>0]|0; - $8 = HEAP32[3968]|0; - HEAP32[3555] = $8; - HEAP32[3968] = 0; + HEAPF32[(13948)>>2] = $7; + _memcpy((17555|0),(17043|0),512)|0; + ;HEAP8[17040>>0]=HEAP8[17037>>0]|0;HEAP8[17040+1>>0]=HEAP8[17037+1>>0]|0;HEAP8[17040+2>>0]=HEAP8[17037+2>>0]|0; + $8 = HEAP32[3972]|0; + HEAP32[3559] = $8; + HEAP32[3972] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15090,8 +15094,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (18051 + ($$05160<<5)|0); - $scevgep67 = (18179 + ($$05160<<5)|0); + $scevgep = (18067 + ($$05160<<5)|0); + $scevgep67 = (18195 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15105,7 +15109,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((18179 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((18195 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[743] = $$04857; @@ -15132,7 +15136,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((15944 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((15960 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15148,7 +15152,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[3985] = $$lcssa; + HEAP32[3989] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15189,87 +15193,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3931]|0; + $0 = HEAP32[3935]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[3633]|0; + $2 = HEAP32[3637]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[3635]|0; - $5 = HEAP32[(15752)>>2]|0; + $4 = HEAP32[3639]|0; + $5 = HEAP32[(15768)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(15756)>>2]|0; + $6 = HEAP32[(15772)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[3931]|0; + $7 = HEAP32[3935]|0; $8 = ($7*12)|0; - $9 = HEAP32[(15736)>>2]|0; + $9 = HEAP32[(15752)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(15760)>>2]|0; + $10 = HEAP32[(15776)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(15732)>>2]|0; + $11 = HEAP32[(15748)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(15744)>>2]|0; + $13 = HEAP32[(15760)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[3943]|0; + $14 = HEAP32[3947]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[3633]|0; + $16 = HEAP32[3637]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[3635]|0; - $19 = HEAP32[(15800)>>2]|0; + $18 = HEAP32[3639]|0; + $19 = HEAP32[(15816)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(15804)>>2]|0; + $20 = HEAP32[(15820)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[3943]|0; + $21 = HEAP32[3947]|0; $22 = ($21*12)|0; - $23 = HEAP32[(15784)>>2]|0; + $23 = HEAP32[(15800)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(15808)>>2]|0; + $24 = HEAP32[(15824)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(15780)>>2]|0; + $25 = HEAP32[(15796)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(15792)>>2]|0; + $27 = HEAP32[(15808)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[3955]|0; + $28 = HEAP32[3959]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[3633]|0; + $30 = HEAP32[3637]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[3635]|0; - $33 = HEAP32[(15848)>>2]|0; + $32 = HEAP32[3639]|0; + $33 = HEAP32[(15864)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(15852)>>2]|0; + $34 = HEAP32[(15868)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[3955]|0; + $35 = HEAP32[3959]|0; $36 = ($35*12)|0; - $37 = HEAP32[(15832)>>2]|0; + $37 = HEAP32[(15848)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(15856)>>2]|0; + $38 = HEAP32[(15872)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[3955]|0; + $39 = HEAP32[3959]|0; $40 = $39 << 3; - $41 = HEAP32[(15836)>>2]|0; + $41 = HEAP32[(15852)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(15860)>>2]|0; + $42 = HEAP32[(15876)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[3955]|0; + $43 = HEAP32[3959]|0; $44 = $43 << 2; - $45 = HEAP32[(15840)>>2]|0; + $45 = HEAP32[(15856)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[3633]|0; + $46 = HEAP32[3637]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[3635]|0; + $48 = HEAP32[3639]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15287,9 +15291,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=14400; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=14464; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[4018]|0; + dest=$0; src=14416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=14480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4022]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15299,134 +15303,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[3931]|0; + $8 = HEAP32[3935]|0; $9 = ($8|0)>(0); - $10 = HEAP32[3943]|0; + $10 = HEAP32[3947]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[3955]|0; + $12 = HEAP32[3959]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[3655]|0; + $14 = HEAP32[3659]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=14464; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=14400; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=14480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=14416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(14648)>>2]|0; + $15 = HEAP32[(14664)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(14652)>>2]|0; + $17 = HEAP32[(14668)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(14664)>>2]|0; + $18 = HEAP32[(14680)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[3931]|0; + $19 = HEAP32[3935]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[3640]|0; + $21 = HEAP32[3644]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[3633]|0; + $22 = HEAP32[3637]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(15756)>>2]|0; + $26 = HEAP32[(15772)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(14624)>>2]|0; + $27 = HEAP32[(14640)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(14624)>>2]|0; + $28 = HEAP32[(14640)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(15760)>>2]|0; + $29 = HEAP32[(15776)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(14644)>>2]|0; + $30 = HEAP32[(14660)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(14644)>>2]|0; + $31 = HEAP32[(14660)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[3635]|0; - $25 = HEAP32[(15752)>>2]|0; + $24 = HEAP32[3639]|0; + $25 = HEAP32[(15768)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[3931]|0; + $32 = HEAP32[3935]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[3633]|0; + $33 = HEAP32[3637]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[3943]|0; + $35 = HEAP32[3947]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[3640]|0; + $37 = HEAP32[3644]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[3633]|0; + $38 = HEAP32[3637]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(15804)>>2]|0; + $42 = HEAP32[(15820)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(14624)>>2]|0; + $43 = HEAP32[(14640)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(14624)>>2]|0; + $44 = HEAP32[(14640)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(15808)>>2]|0; + $45 = HEAP32[(15824)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(14644)>>2]|0; + $46 = HEAP32[(14660)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(14644)>>2]|0; + $47 = HEAP32[(14660)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[3635]|0; - $41 = HEAP32[(15800)>>2]|0; + $40 = HEAP32[3639]|0; + $41 = HEAP32[(15816)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[3943]|0; + $48 = HEAP32[3947]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[3633]|0; + $49 = HEAP32[3637]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[3955]|0; + $51 = HEAP32[3959]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[3633]|0; + $53 = HEAP32[3637]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(15852)>>2]|0; + $57 = HEAP32[(15868)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(14624)>>2]|0; + $58 = HEAP32[(14640)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(14624)>>2]|0; + $59 = HEAP32[(14640)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(15856)>>2]|0; + $60 = HEAP32[(15872)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(14628)>>2]|0; + $61 = HEAP32[(14644)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(14628)>>2]|0; + $62 = HEAP32[(14644)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(15860)>>2]|0; + $63 = HEAP32[(15876)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(14644)>>2]|0; + $64 = HEAP32[(14660)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(14644)>>2]|0; + $65 = HEAP32[(14660)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(15864)>>2]|0; + $66 = HEAP32[(15880)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[3635]|0; - $56 = HEAP32[(15848)>>2]|0; + $55 = HEAP32[3639]|0; + $56 = HEAP32[(15864)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[3671]|0; + $67 = HEAP32[3675]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[3670]|0; + $71 = HEAP32[3674]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -15437,14 +15441,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[3670]|0; + $80 = HEAP32[3674]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[3671]|0; + $87 = HEAP32[3675]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -15453,7 +15457,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[3633]|0; + $69 = HEAP32[3637]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -15461,10 +15465,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[3633]|0; + $89 = HEAP32[3637]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[3635]|0; + $91 = HEAP32[3639]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -15476,22 +15480,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[3671] = 1; - $5 = HEAP32[3640]|0; - $6 = HEAP32[3670]|0; + HEAP32[3675] = 1; + $5 = HEAP32[3644]|0; + $6 = HEAP32[3674]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[3931] = 0; - HEAP32[(15732)>>2] = 0; - HEAP32[3943] = 0; - HEAP32[(15780)>>2] = 0; - HEAP32[3955] = 0; - HEAP32[(15824)>>2] = 0; - HEAP32[(15828)>>2] = 0; + HEAP32[3935] = 0; + HEAP32[(15748)>>2] = 0; + HEAP32[3947] = 0; + HEAP32[(15796)>>2] = 0; + HEAP32[3959] = 0; + HEAP32[(15840)>>2] = 0; + HEAP32[(15844)>>2] = 0; HEAPF32[744] = -1.0; - dest=14400; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=14464; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14416; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14480; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -15506,17 +15510,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[3929]|0; + $5 = HEAP32[3933]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[3930]|0; + $9 = HEAP32[3934]|0; _rlViewport($7,0,$8,$9); - $10 = (16304 + ($0<<6)|0); + $10 = (16320 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (16176 + ($0<<6)|0); + $11 = (16192 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -15528,14 +15532,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=14464; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14480; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=14400; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14416; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -15543,43 +15547,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[4108]|0; + $0 = HEAP32[4112]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; - _TraceLog(1,8218,$vararg_buffer); + _TraceLog(1,8234,$vararg_buffer); } - $2 = HEAP32[4108]|0; - $3 = (14692 + ($2<<6)|0); - $4 = HEAP32[3599]|0; + $2 = HEAP32[4112]|0; + $3 = (14708 + ($2<<6)|0); + $4 = HEAP32[3603]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[4108]|0; + $5 = HEAP32[4112]|0; $6 = (($5) + 1)|0; - HEAP32[4108] = $6; - $7 = HEAP32[3632]|0; + HEAP32[4112] = $6; + $7 = HEAP32[3636]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[4109] = 1; + HEAP32[4113] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4108]|0; + $0 = HEAP32[4112]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[4108]|0; + $2 = HEAP32[4112]|0; $3 = (($2) + -1)|0; - $4 = (14692 + ($3<<6)|0); - $5 = HEAP32[3599]|0; + $4 = (14708 + ($3<<6)|0); + $5 = HEAP32[3603]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[4108] = $6; + HEAP32[4112] = $6; return; } function _Fade($0,$1,$2) { @@ -15631,7 +15635,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[3599]|0; + $5 = HEAP32[3603]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -15664,7 +15668,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[3599]|0; + $11 = HEAP32[3603]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -15675,7 +15679,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[3672] = $0; + HEAP32[3676] = $0; return; } function _rlEnd() { @@ -15691,21 +15695,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[4109]|0; + $0 = HEAP32[4113]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4110]|0; + $2 = HEAP32[4114]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[3669]|0; + $6 = HEAP32[3673]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[3599]|0; + $8 = HEAP32[3603]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[4110]|0; + $5 = HEAP32[4114]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -15713,12 +15717,12 @@ function _rlEnd() { break; } } - HEAP32[4109] = 0; + HEAP32[4113] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[3669]|0; + $11 = HEAP32[3673]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -15727,7 +15731,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[4110]|0; + $19 = HEAP32[4114]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -15737,15 +15741,15 @@ function _rlEnd() { } } } else { - HEAP32[4109] = 0; + HEAP32[4113] = 0; } - HEAP32[4110] = 0; + HEAP32[4114] = 0; } - $21 = HEAP32[3672]|0; + $21 = HEAP32[3676]|0; switch ($21|0) { case 1: { - $22 = HEAP32[3931]|0; - $23 = HEAP32[(15732)>>2]|0; + $22 = HEAP32[3935]|0; + $23 = HEAP32[(15748)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[744]; @@ -15764,16 +15768,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(15744)>>2]|0; - $28 = HEAP32[(15732)>>2]|0; + $27 = HEAP32[(15760)>>2]|0; + $28 = HEAP32[(15748)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(15744)>>2]|0; - $35 = HEAP32[(15732)>>2]|0; + $34 = HEAP32[(15760)>>2]|0; + $35 = HEAP32[(15748)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -15781,8 +15785,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(15744)>>2]|0; - $43 = HEAP32[(15732)>>2]|0; + $42 = HEAP32[(15760)>>2]|0; + $43 = HEAP32[(15748)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -15790,8 +15794,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(15744)>>2]|0; - $51 = HEAP32[(15732)>>2]|0; + $50 = HEAP32[(15760)>>2]|0; + $51 = HEAP32[(15748)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -15799,9 +15803,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(15732)>>2]|0; + $58 = HEAP32[(15748)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(15732)>>2] = $59; + HEAP32[(15748)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -15817,8 +15821,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[3943]|0; - $62 = HEAP32[(15780)>>2]|0; + $61 = HEAP32[3947]|0; + $62 = HEAP32[(15796)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[744]; @@ -15837,16 +15841,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(15792)>>2]|0; - $67 = HEAP32[(15780)>>2]|0; + $66 = HEAP32[(15808)>>2]|0; + $67 = HEAP32[(15796)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(15792)>>2]|0; - $74 = HEAP32[(15780)>>2]|0; + $73 = HEAP32[(15808)>>2]|0; + $74 = HEAP32[(15796)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -15854,8 +15858,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(15792)>>2]|0; - $82 = HEAP32[(15780)>>2]|0; + $81 = HEAP32[(15808)>>2]|0; + $82 = HEAP32[(15796)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -15863,8 +15867,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(15792)>>2]|0; - $90 = HEAP32[(15780)>>2]|0; + $89 = HEAP32[(15808)>>2]|0; + $90 = HEAP32[(15796)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -15872,9 +15876,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(15780)>>2]|0; + $97 = HEAP32[(15796)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(15780)>>2] = $98; + HEAP32[(15796)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -15890,8 +15894,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[3955]|0; - $101 = HEAP32[(15828)>>2]|0; + $100 = HEAP32[3959]|0; + $101 = HEAP32[(15844)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -15899,16 +15903,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(15840)>>2]|0; - $106 = HEAP32[(15828)>>2]|0; + $105 = HEAP32[(15856)>>2]|0; + $106 = HEAP32[(15844)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(15840)>>2]|0; - $113 = HEAP32[(15828)>>2]|0; + $112 = HEAP32[(15856)>>2]|0; + $113 = HEAP32[(15844)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -15916,8 +15920,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(15840)>>2]|0; - $121 = HEAP32[(15828)>>2]|0; + $120 = HEAP32[(15856)>>2]|0; + $121 = HEAP32[(15844)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -15925,8 +15929,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(15840)>>2]|0; - $129 = HEAP32[(15828)>>2]|0; + $128 = HEAP32[(15856)>>2]|0; + $129 = HEAP32[(15844)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -15934,9 +15938,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(15828)>>2]|0; + $136 = HEAP32[(15844)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(15828)>>2] = $137; + HEAP32[(15844)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -15947,8 +15951,8 @@ function _rlEnd() { } } } - $139 = HEAP32[3955]|0; - $140 = HEAP32[(15824)>>2]|0; + $139 = HEAP32[3959]|0; + $140 = HEAP32[(15840)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[744]; @@ -15956,8 +15960,8 @@ function _rlEnd() { HEAPF32[744] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(15836)>>2]|0; - $$promoted = HEAP32[(15824)>>2]|0; + $142 = HEAP32[(15852)>>2]|0; + $$promoted = HEAP32[(15840)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -15965,7 +15969,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(15824)>>2] = $147; + HEAP32[(15840)>>2] = $147; $148 = +HEAPF32[744]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[744] = $149; @@ -15992,11 +15996,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[4109]|0; + $3 = HEAP32[4113]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[3669]|0; - $6 = HEAP32[4110]|0; + $5 = HEAP32[3673]|0; + $6 = HEAP32[4114]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -16004,16 +16008,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[4110] = $10; + HEAP32[4114] = $10; STACKTOP = sp;return; } - $11 = HEAP32[3672]|0; + $11 = HEAP32[3676]|0; switch ($11|0) { case 1: { - $12 = HEAP32[3931]|0; + $12 = HEAP32[3935]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(15736)>>2]|0; + $14 = HEAP32[(15752)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16024,19 +16028,19 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[3931] = $21; + HEAP32[3935] = $21; STACKTOP = sp;return; } else { - _TraceLog(1,8256,$vararg_buffer); + _TraceLog(1,8272,$vararg_buffer); STACKTOP = sp;return; } break; } case 4: { - $22 = HEAP32[3943]|0; + $22 = HEAP32[3947]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(15784)>>2]|0; + $24 = HEAP32[(15800)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16047,19 +16051,19 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[3943] = $31; + HEAP32[3947] = $31; STACKTOP = sp;return; } else { - _TraceLog(1,8281,$vararg_buffer1); + _TraceLog(1,8297,$vararg_buffer1); STACKTOP = sp;return; } break; } case 7: { - $32 = HEAP32[3955]|0; + $32 = HEAP32[3959]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(15832)>>2]|0; + $34 = HEAP32[(15848)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -16070,9 +16074,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[3955] = $41; - $42 = HEAP32[3670]|0; - $43 = HEAP32[3671]|0; + HEAP32[3959] = $41; + $42 = HEAP32[3674]|0; + $43 = HEAP32[3675]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -16080,7 +16084,7 @@ function _rlVertex3f($0,$1,$2) { HEAP32[$45>>2] = $47; STACKTOP = sp;return; } else { - _TraceLog(1,8310,$vararg_buffer3); + _TraceLog(1,8326,$vararg_buffer3); STACKTOP = sp;return; } break; @@ -16104,13 +16108,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[3672]|0; + $2 = HEAP32[3676]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(15836)>>2]|0; - $5 = HEAP32[(15824)>>2]|0; + $4 = HEAP32[(15852)>>2]|0; + $5 = HEAP32[(15840)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16118,7 +16122,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(15824)>>2] = $10; + HEAP32[(15840)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16137,18 +16141,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[3672]|0; + $4 = HEAP32[3676]|0; switch ($4|0) { case 1: { - $$sink37 = (15732);$$sink38 = (15744); + $$sink37 = (15748);$$sink38 = (15760); break; } case 4: { - $$sink37 = (15780);$$sink38 = (15792); + $$sink37 = (15796);$$sink38 = (15808); break; } case 7: { - $$sink37 = (15828);$$sink38 = (15840); + $$sink37 = (15844);$$sink38 = (15856); break; } default: { @@ -16187,8 +16191,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[3670]|0; - $2 = HEAP32[3671]|0; + $1 = HEAP32[3674]|0; + $2 = HEAP32[3675]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16201,9 +16205,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[3671] = $10; + HEAP32[3675] = $10; } - $11 = HEAP32[3671]|0; + $11 = HEAP32[3675]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16214,7 +16218,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3955]|0; + $0 = HEAP32[3959]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16236,11 +16240,11 @@ function _LoadImageRaw($0,$1,$2,$3,$4,$5) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $6 = (_fopen($1,8335)|0); + $6 = (_fopen($1,8351)|0); $7 = ($6|0)==(0|0); if ($7) { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,8338,$vararg_buffer); + _TraceLog(2,8354,$vararg_buffer); $$sroa$0$1 = 0;$$sroa$14$1 = 0;$$sroa$16$1 = 0;$$sroa$20$1 = 0; } else { $8 = ($5|0)>(0); @@ -16288,7 +16292,7 @@ function _LoadImageRaw($0,$1,$2,$3,$4,$5) { break; } default: { - _TraceLog(2,8378,$vararg_buffer1); + _TraceLog(2,8394,$vararg_buffer1); $$0 = $9;$$sroa$0$0 = 0; } } @@ -16296,7 +16300,7 @@ function _LoadImageRaw($0,$1,$2,$3,$4,$5) { $21 = ($20>>>0)<($$0>>>0); if ($21) { HEAP32[$vararg_buffer3>>2] = $1; - _TraceLog(2,8404,$vararg_buffer3); + _TraceLog(2,8420,$vararg_buffer3); $22 = ($$sroa$0$0|0)==(0|0); if ($22) { $$sroa$14$0 = 0;$$sroa$16$0 = 0;$$sroa$20$0 = 0; @@ -16325,7 +16329,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[14248>>2]|0;HEAP32[$0+4>>2]=HEAP32[14248+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[14248+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[14248+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[14248+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[14248+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[14248+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[14248+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[14264>>2]|0;HEAP32[$0+4>>2]=HEAP32[14264+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[14264+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[14264+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[14264+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[14264+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[14264+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[14264+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -16831,7 +16835,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,8472)|0); + $12 = (_strstr($11,8488)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -16840,7 +16844,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,8476)|0); + $17 = (_strstr($16,8492)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -16849,7 +16853,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,8480)|0); + $22 = (_strstr($21,8496)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -16858,7 +16862,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,8484)|0); + $27 = (_strstr($26,8500)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -16867,1210 +16871,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,8490)|0); + $32 = (_strcmp($31,8506)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,8528)|0); + $35 = (_strcmp($34,8544)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 8547; + HEAP32[$3>>2] = 8563; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,8560)|0); + $38 = (_strcmp($37,8576)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 8581; + HEAP32[$3>>2] = 8597; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,8596)|0); + $41 = (_strcmp($40,8612)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 8611; + HEAP32[$3>>2] = 8627; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,8626)|0); + $44 = (_strcmp($43,8642)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 8641; + HEAP32[$3>>2] = 8657; } } else { - HEAP32[$3>>2] = 8512; + HEAP32[$3>>2] = 8528; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,8656)|0); + $47 = (_strcmp($46,8672)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,8670)|0); + $50 = (_strcmp($49,8686)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 2; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,8682)|0); + $53 = (_strcmp($52,8698)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 6; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,8696)|0); + $56 = (_strcmp($55,8712)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 7; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,8708)|0); + $59 = (_strcmp($58,8724)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 8; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,8722)|0); + $62 = (_strcmp($61,8738)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 9; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,8736)|0); + $65 = (_strcmp($64,8752)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 10; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,8753)|0); + $68 = (_strcmp($67,8769)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,8776)|0); + $71 = (_strcmp($70,8792)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,8802)|0); + $74 = (_strcmp($73,8818)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,8815)|0); + $77 = (_strcmp($76,8831)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,8831)|0); + $80 = (_strcmp($79,8847)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,8844)|0); + $83 = (_strcmp($82,8860)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 11; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,8858)|0); + $86 = (_strcmp($85,8874)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,8878)|0); + $89 = (_strcmp($88,8894)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,8898)|0); + $92 = (_strcmp($91,8914)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,8915)|0); + $95 = (_strcmp($94,8931)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,8932)|0); + $98 = (_strcmp($97,8948)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 3; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,8944)|0); + $101 = (_strcmp($100,8960)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 12; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,8957)|0); + $104 = (_strcmp($103,8973)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 13; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,8973)|0); + $107 = (_strcmp($106,8989)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,8996)|0); + $110 = (_strcmp($109,9012)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,9009)|0); + $113 = (_strcmp($112,9025)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,9025)|0); + $116 = (_strcmp($115,9041)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 4; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,9036)|0); + $119 = (_strcmp($118,9052)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 14; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,9055)|0); + $122 = (_strcmp($121,9071)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 15; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,9077)|0); + $125 = (_strcmp($124,9093)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 16; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,9096)|0); + $128 = (_strcmp($127,9112)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,9125)|0); + $131 = (_strcmp($130,9141)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 5; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,9142)|0); + $134 = (_strcmp($133,9158)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,9157)|0); + $137 = (_strcmp($136,9173)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,9172)|0); + $140 = (_strcmp($139,9188)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,9193)|0); + $143 = (_strcmp($142,9209)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,9213)|0); + $146 = (_strcmp($145,9229)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,9233)|0); + $149 = (_strcmp($148,9249)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,9259)|0); + $152 = (_strcmp($151,9275)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,9278)|0); + $155 = (_strcmp($154,9294)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,9290)|0); + $158 = (_strcmp($157,9306)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,9302)|0); + $161 = (_strcmp($160,9318)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,9314)|0); + $164 = (_strcmp($163,9330)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,9326)|0); + $167 = (_strcmp($166,9342)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 17; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,9338)|0); + $170 = (_strcmp($169,9354)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,9350)|0); + $173 = (_strcmp($172,9366)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,9362)|0); + $176 = (_strcmp($175,9378)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,9374)|0); + $179 = (_strcmp($178,9390)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,9387)|0); + $182 = (_strcmp($181,9403)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,9400)|0); + $185 = (_strcmp($184,9416)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,9413)|0); + $188 = (_strcmp($187,9429)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,9426)|0); + $191 = (_strcmp($190,9442)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,9439)|0); + $194 = (_strcmp($193,9455)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,9452)|0); + $197 = (_strcmp($196,9468)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,9465)|0); + $200 = (_strcmp($199,9481)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,9478)|0); + $203 = (_strcmp($202,9494)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,9497)|0); + $206 = (_strcmp($205,9513)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,9516)|0); + $209 = (_strcmp($208,9532)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,9535)|0); + $212 = (_strcmp($211,9551)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 18; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,9548)|0); + $215 = (_strcmp($214,9564)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 19; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,9566)|0); + $218 = (_strcmp($217,9582)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 20; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,9584)|0); + $221 = (_strcmp($220,9600)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 21; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,9602)|0); + $224 = (_strcmp($223,9618)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 22; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,9620)|0); + $227 = (_strcmp($226,9636)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,9640)|0); + $230 = (_strcmp($229,9656)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,8581)|0); + $233 = (_strcmp($232,8597)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 6; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,9658)|0); + $236 = (_strcmp($235,9674)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,9673)|0); + $239 = (_strcmp($238,9689)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,9694)|0); + $242 = (_strcmp($241,9710)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,9709)|0); + $245 = (_strcmp($244,9725)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,9727)|0); + $248 = (_strcmp($247,9743)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,9743)|0); + $251 = (_strcmp($250,9759)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,9762)|0); + $254 = (_strcmp($253,9778)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,9776)|0); + $257 = (_strcmp($256,9792)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,9791)|0); + $260 = (_strcmp($259,9807)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 7; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,8512)|0); + $263 = (_strcmp($262,8528)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,9802)|0); + $266 = (_strcmp($265,9818)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,8611)|0); + $269 = (_strcmp($268,8627)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 23; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,8641)|0); + $272 = (_strcmp($271,8657)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 24; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,9818)|0); + $275 = (_strcmp($274,9834)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,9845)|0); + $278 = (_strcmp($277,9861)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,9859)|0); + $281 = (_strcmp($280,9875)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,8547)|0); + $284 = (_strcmp($283,8563)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,9879)|0); + $287 = (_strcmp($286,9895)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,9897)|0); + $290 = (_strcmp($289,9913)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 8; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,9909)|0); + $293 = (_strcmp($292,9925)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,9930)|0); + $296 = (_strcmp($295,9946)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 25; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,9948)|0); + $299 = (_strcmp($298,9964)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 26; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,9966)|0); + $302 = (_strcmp($301,9982)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 27; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,9987)|0); + $305 = (_strcmp($304,10003)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,10013)|0); + $308 = (_strcmp($307,10029)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,10036)|0); + $311 = (_strcmp($310,10052)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,10074)|0); + $314 = (_strcmp($313,10090)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 9; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,10090)|0); + $317 = (_strcmp($316,10106)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,10105)|0); + $320 = (_strcmp($319,10121)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,10128)|0); + $323 = (_strcmp($322,10144)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,10141)|0); + $326 = (_strcmp($325,10157)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 28; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,10155)|0); + $329 = (_strcmp($328,10171)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 29; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,10169)|0); + $332 = (_strcmp($331,10185)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,10189)|0); + $335 = (_strcmp($334,10205)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,10209)|0); + $338 = (_strcmp($337,10225)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,10225)|0); + $341 = (_strcmp($340,10241)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,10243)|0); + $344 = (_strcmp($343,10259)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,10259)|0); + $347 = (_strcmp($346,10275)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,10274)|0); + $350 = (_strcmp($349,10290)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,10296)|0); + $353 = (_strcmp($352,10312)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 30; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,10314)|0); + $356 = (_strcmp($355,10330)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 31; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,10335)|0); + $359 = (_strcmp($358,10351)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,10353)|0); + $362 = (_strcmp($361,10369)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,10366)|0); + $365 = (_strcmp($364,10382)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,10381)|0); + $368 = (_strcmp($367,10397)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,10395)|0); + $371 = (_strcmp($370,10411)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,10405)|0); + $374 = (_strcmp($373,10421)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,10415)|0); + $377 = (_strcmp($376,10431)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,10437)|0); + $380 = (_strcmp($379,10453)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,10463)|0); + $383 = (_strcmp($382,10479)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,10490)|0); + $386 = (_strcmp($385,10506)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,10503)|0); + $389 = (_strcmp($388,10519)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,10518)|0); + $392 = (_strcmp($391,10534)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,10533)|0); + $395 = (_strcmp($394,10549)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,10557)|0); + $398 = (_strcmp($397,10573)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,10568)|0); + $401 = (_strcmp($400,10584)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 32; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,10590)|0); + $404 = (_strcmp($403,10606)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,10612)|0); + $407 = (_strcmp($406,10628)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,10636)|0); + $410 = (_strcmp($409,10652)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,10645)|0); + $413 = (_strcmp($412,10661)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,10653)|0); + $416 = (_strcmp($415,10669)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,10666)|0); + $419 = (_strcmp($418,10682)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,10680)|0); + $422 = (_strcmp($421,10696)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,10692)|0); + $425 = (_strcmp($424,10708)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,10701)|0); + $428 = (_strcmp($427,10717)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,10711)|0); + $431 = (_strcmp($430,10727)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,10723)|0); + $434 = (_strcmp($433,10739)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,10734)|0); + $437 = (_strcmp($436,10750)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,10742)|0); + $440 = (_strcmp($439,10758)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,10754)|0); + $443 = (_strcmp($442,10770)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,10769)|0); + $446 = (_strcmp($445,10785)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,10781)|0); + $449 = (_strcmp($448,10797)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,10795)|0); + $452 = (_strcmp($451,10811)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 10; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,10820)|0); + $455 = (_strcmp($454,10836)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,10837)|0); + $458 = (_strcmp($457,10853)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,10853)|0); + $461 = (_strcmp($460,10869)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,10869)|0); + $464 = (_strcmp($463,10885)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 11; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,10881)|0); + $467 = (_strcmp($466,10897)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 33; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,10893)|0); + $470 = (_strcmp($469,10909)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 34; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,10917)|0); + $473 = (_strcmp($472,10933)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,10930)|0); + $476 = (_strcmp($475,10946)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,10944)|0); + $479 = (_strcmp($478,10960)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 35; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,10966)|0); + $482 = (_strcmp($481,10982)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 36; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,10973)|0); + $485 = (_strcmp($484,10989)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,10989)|0); + $488 = (_strcmp($487,11005)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,11006)|0); + $491 = (_strcmp($490,11022)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,11023)|0); + $494 = (_strcmp($493,11039)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,11039)|0); + $497 = (_strcmp($496,11055)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,11055)|0); + $500 = (_strcmp($499,11071)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,11072)|0); + $503 = (_strcmp($502,11088)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,11086)|0); + $506 = (_strcmp($505,11102)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,11098)|0); + $509 = (_strcmp($508,11114)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,11109)|0); + $512 = (_strcmp($511,11125)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,11122)|0); + $515 = (_strcmp($514,11138)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,11132)|0); + $518 = (_strcmp($517,11148)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,11149)|0); + $521 = (_strcmp($520,11165)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,11161)|0); + $524 = (_strcmp($523,11177)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,11183)|0); + $527 = (_strcmp($526,11199)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,11203)|0); + $530 = (_strcmp($529,11219)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,11216)|0); + $533 = (_strcmp($532,11232)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,11238)|0); + $536 = (_strcmp($535,11254)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,11258)|0); + $539 = (_strcmp($538,11274)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,11275)|0); + $542 = (_strcmp($541,11291)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,11292)|0); + $545 = (_strcmp($544,11308)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,11312)|0); + $548 = (_strcmp($547,11328)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -18092,7 +18096,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (16444|0); + return (16460|0); } function ___stdio_close($0) { $0 = $0|0; @@ -18956,7 +18960,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((11428 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((11444 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -19134,7 +19138,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 11892;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 11908;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -19155,7 +19159,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 11892;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 11908;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -19163,8 +19167,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 11892 : (11894); - $$$ = $238 ? $$ : (11893); + $$ = $240 ? 11908 : (11910); + $$$ = $238 ? $$ : (11909); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -19181,7 +19185,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 11892;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 11908;$242 = $167;$243 = $170; label = 66; break; } @@ -19194,7 +19198,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 11892;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 11908;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -19208,7 +19212,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 11902; + $271 = $270 ? $269 : 11918; $$1 = $271; label = 71; break; @@ -19248,7 +19252,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 11892;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 11908;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -19270,8 +19274,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (11892 + ($208)|0); - $$289 = $or$cond283 ? 11892 : $209; + $209 = (11908 + ($208)|0); + $$289 = $or$cond283 ? 11908 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -19292,7 +19296,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 11892;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 11908;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -19822,7 +19826,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (11944 + ($7)|0); + $9 = (11960 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -20180,14 +20184,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 11909; + $$0471 = $14;$$0520 = 1;$$0521 = 11925; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (11910) : (11915); - $$$ = $16 ? $$ : (11912); + $$ = $18 ? (11926) : (11931); + $$$ = $16 ? $$ : (11928); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -20286,7 +20290,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (11944 + ($80)|0); + $81 = (11960 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -20897,7 +20901,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,11960,1); + _out($0,11976,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -20978,7 +20982,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,11960,1); + _out($0,11976,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -21035,9 +21039,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 11928 : 11932; + $29 = $28 ? 11944 : 11948; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 11936 : 11940; + $31 = $28 ? 11952 : 11956; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -21247,7 +21251,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (11962 + ($$016)|0); + $3 = (11978 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -21258,7 +21262,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 12050;$$115 = 87; + $$01214 = 12066;$$115 = 87; label = 5; break; } else { @@ -21268,9 +21272,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 12050; + $$012$lcssa = 12066; } else { - $$01214 = 12050;$$115 = $$016; + $$01214 = 12066;$$115 = $$016; label = 5; } } @@ -21933,7 +21937,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(13854,$3,4)|0); + $memchr = (_memchr(13870,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -22022,7 +22026,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(13854,$4,4)|0); + $memchr = (_memchr(13870,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -22113,7 +22117,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 2; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 1; - $38 = HEAP32[(16448)>>2]|0; + $38 = HEAP32[(16464)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -22146,13 +22150,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((16508|0)); - return (16516|0); + ___lock((16524|0)); + return (16532|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((16508|0)); + ___unlock((16524|0)); return; } function _fclose($0) { @@ -23152,7 +23156,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 14128; + $2 = 14144; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -23369,7 +23373,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[4130]|0; + $3 = HEAP32[4134]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -23388,22 +23392,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[4130] = 0; + HEAP32[4134] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[4130] = $10; + HEAP32[4134] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[4130] = 0; + HEAP32[4134] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[4130] = $13; + HEAP32[4134] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -23484,7 +23488,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[4131]|0; + $8 = HEAP32[4135]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -23493,7 +23497,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (16564 + ($15<<2)|0); + $16 = (16580 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -23504,9 +23508,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[4131] = $24; + HEAP32[4135] = $24; } else { - $25 = HEAP32[(16540)>>2]|0; + $25 = HEAP32[(16556)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -23537,7 +23541,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(16532)>>2]|0; + $37 = HEAP32[(16548)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -23571,7 +23575,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (16564 + ($68<<2)|0); + $69 = (16580 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -23582,10 +23586,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[4131] = $77; + HEAP32[4135] = $77; $98 = $77; } else { - $78 = HEAP32[(16540)>>2]|0; + $78 = HEAP32[(16556)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -23618,22 +23622,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(16544)>>2]|0; + $92 = HEAP32[(16560)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (16564 + ($94<<2)|0); + $95 = (16580 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[4131] = $100; + HEAP32[4135] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(16540)>>2]|0; + $103 = HEAP32[(16556)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -23650,12 +23654,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(16532)>>2] = $84; - HEAP32[(16544)>>2] = $87; + HEAP32[(16548)>>2] = $84; + HEAP32[(16560)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(16528)>>2]|0; + $108 = HEAP32[(16544)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -23683,7 +23687,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (16828 + ($132<<2)|0); + $133 = (16844 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -23723,7 +23727,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(16540)>>2]|0; + $155 = HEAP32[(16556)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -23818,7 +23822,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (16828 + ($188<<2)|0); + $189 = (16844 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -23829,11 +23833,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(16528)>>2] = $194; + HEAP32[(16544)>>2] = $194; break L73; } } else { - $195 = HEAP32[(16540)>>2]|0; + $195 = HEAP32[(16556)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -23854,7 +23858,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(16540)>>2]|0; + $201 = HEAP32[(16556)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -23884,7 +23888,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(16540)>>2]|0; + $213 = HEAP32[(16556)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -23921,22 +23925,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(16544)>>2]|0; + $231 = HEAP32[(16560)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (16564 + ($233<<2)|0); + $234 = (16580 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[4131] = $238; + HEAP32[4135] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(16540)>>2]|0; + $241 = HEAP32[(16556)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -23953,8 +23957,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(16532)>>2] = $$0193$lcssa$i; - HEAP32[(16544)>>2] = $157; + HEAP32[(16548)>>2] = $$0193$lcssa$i; + HEAP32[(16560)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -23970,7 +23974,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(16528)>>2]|0; + $250 = HEAP32[(16544)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -24010,7 +24014,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (16828 + ($$0358$i<<2)|0); + $278 = (16844 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -24102,7 +24106,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (16828 + ($330<<2)|0); + $331 = (16844 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -24146,11 +24150,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(16532)>>2]|0; + $345 = HEAP32[(16548)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(16540)>>2]|0; + $348 = HEAP32[(16556)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -24247,7 +24251,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (16828 + ($381<<2)|0); + $382 = (16844 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -24258,12 +24262,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(16528)>>2] = $387; + HEAP32[(16544)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(16540)>>2]|0; + $388 = HEAP32[(16556)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -24285,7 +24289,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(16540)>>2]|0; + $394 = HEAP32[(16556)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -24317,7 +24321,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(16540)>>2]|0; + $406 = HEAP32[(16556)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -24358,20 +24362,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (16564 + ($425<<2)|0); - $427 = HEAP32[4131]|0; + $426 = (16580 + ($425<<2)|0); + $427 = HEAP32[4135]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[4131] = $431; + HEAP32[4135] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(16540)>>2]|0; + $434 = HEAP32[(16556)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -24423,7 +24427,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (16828 + ($$0361$i<<2)|0); + $464 = (16844 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -24435,7 +24439,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(16528)>>2] = $472; + HEAP32[(16544)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -24474,7 +24478,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(16540)>>2]|0; + $491 = HEAP32[(16556)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -24493,7 +24497,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(16540)>>2]|0; + $498 = HEAP32[(16556)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -24526,16 +24530,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(16532)>>2]|0; + $506 = HEAP32[(16548)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(16544)>>2]|0; + $509 = HEAP32[(16560)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(16544)>>2] = $511; - HEAP32[(16532)>>2] = $508; + HEAP32[(16560)>>2] = $511; + HEAP32[(16548)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -24545,8 +24549,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(16532)>>2] = 0; - HEAP32[(16544)>>2] = 0; + HEAP32[(16548)>>2] = 0; + HEAP32[(16560)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -24560,14 +24564,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(16536)>>2]|0; + $524 = HEAP32[(16552)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(16536)>>2] = $526; - $527 = HEAP32[(16548)>>2]|0; + HEAP32[(16552)>>2] = $526; + $527 = HEAP32[(16564)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(16548)>>2] = $528; + HEAP32[(16564)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -24578,23 +24582,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[4249]|0; + $534 = HEAP32[4253]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(17004)>>2] = 4096; - HEAP32[(17000)>>2] = 4096; - HEAP32[(17008)>>2] = -1; - HEAP32[(17012)>>2] = -1; - HEAP32[(17016)>>2] = 0; - HEAP32[(16968)>>2] = 0; + HEAP32[(17020)>>2] = 4096; + HEAP32[(17016)>>2] = 4096; + HEAP32[(17024)>>2] = -1; + HEAP32[(17028)>>2] = -1; + HEAP32[(17032)>>2] = 0; + HEAP32[(16984)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[4249] = $538; + HEAP32[4253] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(17004)>>2]|0; + $$pre$i212 = HEAP32[(17020)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -24607,10 +24611,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(16964)>>2]|0; + $546 = HEAP32[(16980)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(16956)>>2]|0; + $548 = HEAP32[(16972)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -24620,18 +24624,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(16968)>>2]|0; + $552 = HEAP32[(16984)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(16548)>>2]|0; + $555 = HEAP32[(16564)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (16972); + $$0$i$i = (16988); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -24689,7 +24693,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(17000)>>2]|0; + $569 = HEAP32[(17016)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -24699,13 +24703,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(16956)>>2]|0; + $578 = HEAP32[(16972)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(16964)>>2]|0; + $582 = HEAP32[(16980)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -24751,7 +24755,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(17004)>>2]|0; + $601 = HEAP32[(17020)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -24776,9 +24780,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(16968)>>2]|0; + $611 = HEAP32[(16984)>>2]|0; $612 = $611 | 4; - HEAP32[(16968)>>2] = $612; + HEAP32[(16984)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -24814,35 +24818,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(16956)>>2]|0; + $626 = HEAP32[(16972)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(16956)>>2] = $627; - $628 = HEAP32[(16960)>>2]|0; + HEAP32[(16972)>>2] = $627; + $628 = HEAP32[(16976)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(16960)>>2] = $627; + HEAP32[(16976)>>2] = $627; } - $630 = HEAP32[(16548)>>2]|0; + $630 = HEAP32[(16564)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(16540)>>2]|0; + $632 = HEAP32[(16556)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(16540)>>2] = $$749$i; + HEAP32[(16556)>>2] = $$749$i; } - HEAP32[(16972)>>2] = $$749$i; - HEAP32[(16976)>>2] = $$723948$i; - HEAP32[(16984)>>2] = 0; - $635 = HEAP32[4249]|0; - HEAP32[(16560)>>2] = $635; - HEAP32[(16556)>>2] = -1; + HEAP32[(16988)>>2] = $$749$i; + HEAP32[(16992)>>2] = $$723948$i; + HEAP32[(17000)>>2] = 0; + $635 = HEAP32[4253]|0; + HEAP32[(16576)>>2] = $635; + HEAP32[(16572)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (16564 + ($636<<2)|0); + $637 = (16580 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -24865,18 +24869,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(16548)>>2] = $649; - HEAP32[(16536)>>2] = $650; + HEAP32[(16564)>>2] = $649; + HEAP32[(16552)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(17012)>>2]|0; - HEAP32[(16552)>>2] = $655; + $655 = HEAP32[(17028)>>2]|0; + HEAP32[(16568)>>2] = $655; } else { - $$024371$i = (16972); + $$024371$i = (16988); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -24908,7 +24912,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(16536)>>2]|0; + $671 = HEAP32[(16552)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -24919,30 +24923,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(16548)>>2] = $679; - HEAP32[(16536)>>2] = $681; + HEAP32[(16564)>>2] = $679; + HEAP32[(16552)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(17012)>>2]|0; - HEAP32[(16552)>>2] = $686; + $686 = HEAP32[(17028)>>2]|0; + HEAP32[(16568)>>2] = $686; break; } } } - $687 = HEAP32[(16540)>>2]|0; + $687 = HEAP32[(16556)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(16540)>>2] = $$749$i; + HEAP32[(16556)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (16972); + $$124470$i = (16988); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -24997,21 +25001,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(16536)>>2]|0; + $726 = HEAP32[(16552)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(16536)>>2] = $727; - HEAP32[(16548)>>2] = $721; + HEAP32[(16552)>>2] = $727; + HEAP32[(16564)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(16544)>>2]|0; + $730 = HEAP32[(16560)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(16532)>>2]|0; + $732 = HEAP32[(16548)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(16532)>>2] = $733; - HEAP32[(16544)>>2] = $721; + HEAP32[(16548)>>2] = $733; + HEAP32[(16560)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -25034,7 +25038,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (16564 + ($748<<2)|0); + $749 = (16580 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -25057,9 +25061,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[4131]|0; + $759 = HEAP32[4135]|0; $760 = $759 & $758; - HEAP32[4131] = $760; + HEAP32[4135] = $760; break; } $761 = ($747|0)==($749|0); @@ -25172,7 +25176,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (16828 + ($796<<2)|0); + $797 = (16844 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -25184,12 +25188,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(16528)>>2]|0; + $802 = HEAP32[(16544)>>2]|0; $803 = $802 & $801; - HEAP32[(16528)>>2] = $803; + HEAP32[(16544)>>2] = $803; break L314; } else { - $804 = HEAP32[(16540)>>2]|0; + $804 = HEAP32[(16556)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -25210,7 +25214,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(16540)>>2]|0; + $810 = HEAP32[(16556)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -25242,7 +25246,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(16540)>>2]|0; + $822 = HEAP32[(16556)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -25275,21 +25279,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (16564 + ($836<<2)|0); - $838 = HEAP32[4131]|0; + $837 = (16580 + ($836<<2)|0); + $838 = HEAP32[4135]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[4131] = $842; + HEAP32[4135] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(16540)>>2]|0; + $845 = HEAP32[(16556)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -25344,20 +25348,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (16828 + ($$0296$i$i<<2)|0); + $875 = (16844 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(16528)>>2]|0; + $879 = HEAP32[(16544)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(16528)>>2] = $883; + HEAP32[(16544)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -25396,7 +25400,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(16540)>>2]|0; + $902 = HEAP32[(16556)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -25415,7 +25419,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(16540)>>2]|0; + $909 = HEAP32[(16556)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -25442,7 +25446,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (16972); + $$0$i$i$i = (16988); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -25483,23 +25487,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(16548)>>2] = $946; - HEAP32[(16536)>>2] = $947; + HEAP32[(16564)>>2] = $946; + HEAP32[(16552)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(17012)>>2]|0; - HEAP32[(16552)>>2] = $952; + $952 = HEAP32[(17028)>>2]|0; + HEAP32[(16568)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(16972)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(16972)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(16972)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(16972)+12>>2]|0; - HEAP32[(16972)>>2] = $$749$i; - HEAP32[(16976)>>2] = $$723948$i; - HEAP32[(16984)>>2] = 0; - HEAP32[(16980)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(16988)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(16988)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(16988)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(16988)+12>>2]|0; + HEAP32[(16988)>>2] = $$749$i; + HEAP32[(16992)>>2] = $$723948$i; + HEAP32[(17000)>>2] = 0; + HEAP32[(16996)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -25528,20 +25532,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (16564 + ($968<<2)|0); - $970 = HEAP32[4131]|0; + $969 = (16580 + ($968<<2)|0); + $970 = HEAP32[4135]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[4131] = $974; + HEAP32[4135] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(16540)>>2]|0; + $977 = HEAP32[(16556)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -25593,19 +25597,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (16828 + ($$0212$i$i<<2)|0); + $1007 = (16844 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(16528)>>2]|0; + $1010 = HEAP32[(16544)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(16528)>>2] = $1014; + HEAP32[(16544)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -25644,7 +25648,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(16540)>>2]|0; + $1033 = HEAP32[(16556)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -25663,7 +25667,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(16540)>>2]|0; + $1040 = HEAP32[(16556)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -25686,14 +25690,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(16536)>>2]|0; + $1048 = HEAP32[(16552)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(16536)>>2] = $1050; - $1051 = HEAP32[(16548)>>2]|0; + HEAP32[(16552)>>2] = $1050; + $1051 = HEAP32[(16564)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(16548)>>2] = $1052; + HEAP32[(16564)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -25736,7 +25740,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(16540)>>2]|0; + $3 = HEAP32[(16556)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -25769,7 +25773,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(16544)>>2]|0; + $19 = HEAP32[(16560)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -25784,7 +25788,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(16532)>>2] = $17; + HEAP32[(16548)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -25798,7 +25802,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (16564 + ($27<<2)|0); + $28 = (16580 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -25818,9 +25822,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[4131]|0; + $37 = HEAP32[4135]|0; $38 = $37 & $36; - HEAP32[4131] = $38; + HEAP32[4135] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -25934,7 +25938,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (16828 + ($74<<2)|0); + $75 = (16844 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -25944,14 +25948,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(16528)>>2]|0; + $80 = HEAP32[(16544)>>2]|0; $81 = $80 & $79; - HEAP32[(16528)>>2] = $81; + HEAP32[(16544)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(16540)>>2]|0; + $82 = HEAP32[(16556)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -25973,7 +25977,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(16540)>>2]|0; + $88 = HEAP32[(16556)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -26005,7 +26009,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(16540)>>2]|0; + $100 = HEAP32[(16556)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -26040,14 +26044,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(16548)>>2]|0; + $120 = HEAP32[(16564)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(16544)>>2]|0; + $122 = HEAP32[(16560)>>2]|0; if ($121) { - $123 = HEAP32[(16536)>>2]|0; + $123 = HEAP32[(16552)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(16536)>>2] = $124; - HEAP32[(16548)>>2] = $$1; + HEAP32[(16552)>>2] = $124; + HEAP32[(16564)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -26055,16 +26059,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(16544)>>2] = 0; - HEAP32[(16532)>>2] = 0; + HEAP32[(16560)>>2] = 0; + HEAP32[(16548)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(16532)>>2]|0; + $129 = HEAP32[(16548)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(16532)>>2] = $130; - HEAP32[(16544)>>2] = $113; + HEAP32[(16548)>>2] = $130; + HEAP32[(16560)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -26083,10 +26087,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (16564 + ($142<<2)|0); + $143 = (16580 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(16540)>>2]|0; + $145 = HEAP32[(16556)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -26104,9 +26108,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[4131]|0; + $153 = HEAP32[4135]|0; $154 = $153 & $152; - HEAP32[4131] = $154; + HEAP32[4135] = $154; break; } $155 = ($141|0)==($143|0); @@ -26114,7 +26118,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(16540)>>2]|0; + $156 = HEAP32[(16556)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -26174,7 +26178,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(16540)>>2]|0; + $189 = HEAP32[(16556)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -26187,7 +26191,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(16540)>>2]|0; + $169 = HEAP32[(16556)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -26218,7 +26222,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (16828 + ($193<<2)|0); + $194 = (16844 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -26228,13 +26232,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(16528)>>2]|0; + $199 = HEAP32[(16544)>>2]|0; $200 = $199 & $198; - HEAP32[(16528)>>2] = $200; + HEAP32[(16544)>>2] = $200; break L108; } } else { - $201 = HEAP32[(16540)>>2]|0; + $201 = HEAP32[(16556)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -26255,7 +26259,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(16540)>>2]|0; + $207 = HEAP32[(16556)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -26285,7 +26289,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(16540)>>2]|0; + $219 = HEAP32[(16556)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -26306,10 +26310,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(16544)>>2]|0; + $226 = HEAP32[(16560)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(16532)>>2] = $135; + HEAP32[(16548)>>2] = $135; return; } else { $$2 = $135; @@ -26328,20 +26332,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (16564 + ($234<<2)|0); - $236 = HEAP32[4131]|0; + $235 = (16580 + ($234<<2)|0); + $236 = HEAP32[4135]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[4131] = $240; + HEAP32[4135] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(16540)>>2]|0; + $243 = HEAP32[(16556)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -26393,21 +26397,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (16828 + ($$0396<<2)|0); + $273 = (16844 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(16528)>>2]|0; + $277 = HEAP32[(16544)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(16528)>>2] = $281; + HEAP32[(16544)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -26445,7 +26449,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(16540)>>2]|0; + $300 = HEAP32[(16556)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -26464,7 +26468,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(16540)>>2]|0; + $307 = HEAP32[(16556)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -26486,12 +26490,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(16556)>>2]|0; + $314 = HEAP32[(16572)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(16556)>>2] = $315; + HEAP32[(16572)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (16980); + $$0212$in$i = (16996); } else { return; } @@ -26505,7 +26509,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(16556)>>2] = -1; + HEAP32[(16572)>>2] = -1; return; } function runPostSets() { diff --git a/docs/examples/web/textures_to_image.js b/docs/examples/web/textures_to_image.js index b27206cd1..4ddf71944 100644 --- a/docs/examples/web/textures_to_image.js +++ b/docs/examples/web/textures_to_image.js @@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 3760, "filename": "/resources/raylib_logo.png"}], "remote_package_size": 3760, "package_uuid": "1abd60d9-f55f-4eac-95a6-a940d84ea4d2"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 3760, "filename": "/resources/raylib_logo.png"}], "remote_package_size": 3760, "package_uuid": "c2a43b8e-9760-46a7-b7d0-3662bc270f2a"}); })(); @@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 22368; +STATICTOP = STATIC_BASE + 22384; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,84,101,120,116,117,114,101,32,112,105,120,101,108,32,100,97,116,97,32,111,98,116,97,105,110,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,84,101,120,116,117,114,101,32,112,105,120,101,108,32,100,97,116,97,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,98,116,97,105,110,101,100,0,67,111,109,112,114,101,115,115,101,100,32,116,101,120,116,117,114,101,32,100,97,116,97,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,98,116,97,105,110,101,100,0,69,88,84,0,65,82,66,0,79,69,83,0,65,78,71,76,69,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,0,103,108,85,115,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,85,115,101,80,114,111,103,114,97,109,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,0,103,108,65,116,116,97,99,104,79,98,106,101,99,116,0,103,108,65,116,116,97,99,104,83,104,97,100,101,114,0,103,108,68,101,116,97,99,104,79,98,106,101,99,116,0,103,108,68,101,116,97,99,104,83,104,97,100,101,114,0,103,108,80,105,120,101,108,83,116,111,114,101,105,0,103,108,71,101,116,83,116,114,105,110,103,0,103,108,71,101,116,73,110,116,101,103,101,114,118,0,103,108,71,101,116,70,108,111,97,116,118,0,103,108,71,101,116,66,111,111,108,101,97,110,118,0,103,108,71,101,110,84,101,120,116,117,114,101,115,0,103,108,68,101,108,101,116,101,84,101,120,116,117,114,101,115,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,84,101,120,73,109,97,103,101,50,68,0,103,108,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,82,101,97,100,80,105,120,101,108,115,0,103,108,66,105,110,100,84,101,120,116,117,114,101,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,73,115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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10491,24 +10491,24 @@ function _main() { $5 = HEAP32[3]|0; _InitWindow($4,$5,3996); _LoadImage($0,4041); - ;HEAP32[16824>>2]=HEAP32[$0>>2]|0;HEAP32[16824+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16824+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16824+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16824+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[16840>>2]=HEAP32[$0>>2]|0;HEAP32[16840+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16840+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16840+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16840+16>>2]=HEAP32[$0+16>>2]|0; ;HEAP32[$texture$byval_copy4>>2]=HEAP32[$0>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$texture$byval_copy4); - ;HEAP32[16844>>2]=HEAP32[$1>>2]|0;HEAP32[16844+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16844+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16844+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16844+16>>2]=HEAP32[$1+16>>2]|0; - ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16824>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16824+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16824+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16824+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16824+16>>2]|0; + ;HEAP32[16860>>2]=HEAP32[$1>>2]|0;HEAP32[16860+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16860+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16860+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16860+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16840>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16840+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16840+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16840+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16840+16>>2]|0; _UnloadImage($texture$byval_copy4); - ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16844>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16844+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16844+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16844+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16844+16>>2]|0; + ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16860>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16860+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16860+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16860+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16860+16>>2]|0; _GetTextureData($2,$texture$byval_copy4); - ;HEAP32[16824>>2]=HEAP32[$2>>2]|0;HEAP32[16824+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[16824+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[16824+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[16824+16>>2]=HEAP32[$2+16>>2]|0; - ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16844>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16844+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16844+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16844+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16844+16>>2]|0; + ;HEAP32[16840>>2]=HEAP32[$2>>2]|0;HEAP32[16840+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[16840+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[16840+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[16840+16>>2]=HEAP32[$2+16>>2]|0; + ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16860>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16860+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16860+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16860+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16860+16>>2]|0; _UnloadTexture($texture$byval_copy4); - ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16824>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16824+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16824+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16824+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16824+16>>2]|0; + ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16840>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16840+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16840+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16840+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16840+16>>2]|0; _LoadTextureFromImage($3,$texture$byval_copy4); - ;HEAP32[16844>>2]=HEAP32[$3>>2]|0;HEAP32[16844+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[16844+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[16844+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[16844+16>>2]=HEAP32[$3+16>>2]|0; - ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16824>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16824+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16824+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16824+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16824+16>>2]|0; + ;HEAP32[16860>>2]=HEAP32[$3>>2]|0;HEAP32[16860+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[16860+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[16860+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[16860+16>>2]=HEAP32[$3+16>>2]|0; + ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16840>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16840+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16840+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16840+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16840+16>>2]|0; _UnloadImage($texture$byval_copy4); _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16844>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16844+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16844+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16844+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16844+16>>2]|0; + ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16860>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16860+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16860+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16860+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16860+16>>2]|0; _UnloadTexture($texture$byval_copy4); _CloseWindow(); STACKTOP = sp;return 0; @@ -10535,16 +10535,16 @@ function _UpdateDrawFrame() { _ClearBackground($$byval_copy1); $6 = HEAP32[2]|0; $7 = (($6|0) / 2)&-1; - $8 = HEAP32[(16848)>>2]|0; + $8 = HEAP32[(16864)>>2]|0; $9 = (($8|0) / 2)&-1; $10 = (($7) - ($9))|0; $11 = HEAP32[3]|0; $12 = (($11|0) / 2)&-1; - $13 = HEAP32[(16852)>>2]|0; + $13 = HEAP32[(16868)>>2]|0; $14 = (($13|0) / 2)&-1; $15 = (($12) - ($14))|0; HEAP32[$1>>2] = -1; - ;HEAP32[$texture$byval_copy>>2]=HEAP32[16844>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16844+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16844+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16844+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16844+16>>2]|0; + ;HEAP32[$texture$byval_copy>>2]=HEAP32[16860>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16860+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16860+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16860+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16860+16>>2]|0; ;HEAP8[$$byval_copy1>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy1+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy1+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy1+3>>0]=HEAP8[$1+3>>0]|0; _DrawTexture($texture$byval_copy,$10,$15,$$byval_copy1); HEAP8[$2>>0] = -126; @@ -11274,7 +11274,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4217] = $2; + HEAP32[4221] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11287,7 +11287,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 16552; + $95 = 16568; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11300,48 +11300,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 16592; + $106 = 16608; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4148]; - $111 = +HEAPF32[4138]; + $110 = +HEAPF32[4152]; + $111 = +HEAPF32[4142]; $112 = $110 - $111; - HEAPF32[4150] = $112; - $113 = +HEAPF32[(16596)>>2]; - $114 = +HEAPF32[(16556)>>2]; + HEAPF32[4154] = $112; + $113 = +HEAPF32[(16612)>>2]; + $114 = +HEAPF32[(16572)>>2]; $115 = $113 - $114; - HEAPF32[(16604)>>2] = $115; - HEAP32[4216] = 4; + HEAPF32[(16620)>>2] = $115; + HEAP32[4220] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16584>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16584+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16608>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16608+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16600>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16600+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16624>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16624+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4222] = $116; - $117 = 16584; + HEAPF32[4226] = $116; + $117 = 16600; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 16552; + $123 = 16568; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 16608; + $127 = 16624; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 16592; + $133 = 16608; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11354,7 +11354,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 16584; + $144 = 16600; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11367,27 +11367,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 16608; + $155 = 16624; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4152]; - $160 = +HEAPF32[4146]; + $159 = +HEAPF32[4156]; + $160 = +HEAPF32[4150]; $161 = $159 - $160; - HEAPF32[4150] = $161; - $162 = +HEAPF32[(16612)>>2]; - $163 = +HEAPF32[(16588)>>2]; + HEAPF32[4154] = $161; + $162 = +HEAPF32[(16628)>>2]; + $163 = +HEAPF32[(16604)>>2]; $164 = $162 - $163; - HEAPF32[(16604)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16552>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16552+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16584>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16584+4>>2]|0; + HEAPF32[(16620)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16568>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16568+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16600>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16600+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16592>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16592+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16608>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16608+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16608>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16608+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16624>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16624+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11399,31 +11399,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16584>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16584+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16608>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16608+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16600>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16600+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16624>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16624+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4222]; + $170 = +HEAPF32[4226]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4216] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16584>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16584+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16608>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16608+4>>2]|0; + HEAP32[4220] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16600>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16600+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16624>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16624+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4223] = $174; + HEAPF32[4227] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4222] = 0.0; - HEAPF32[4223] = 0.0; - HEAPF32[4150] = 0.0; - HEAPF32[(16604)>>2] = 0.0; - HEAP32[4217] = 0; - HEAP32[4216] = 0; + HEAPF32[4226] = 0.0; + HEAPF32[4227] = 0.0; + HEAPF32[4154] = 0.0; + HEAPF32[(16620)>>2] = 0.0; + HEAP32[4221] = 0; + HEAP32[4220] = 0; STACKTOP = sp;return; break; } @@ -11433,22 +11433,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4218]|0; + $6 = HEAP32[4222]|0; $7 = (($6) + 1)|0; - HEAP32[4218] = $7; - $8 = HEAP32[4216]|0; + HEAP32[4222] = $7; + $8 = HEAP32[4220]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16552>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16552+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16568>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16568+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4216] = 2; - HEAP32[4218] = 0; + HEAP32[4220] = 2; + HEAP32[4222] = 0; } else { label = 6; } @@ -11456,8 +11456,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4218] = 1; - HEAP32[4216] = 1; + HEAP32[4222] = 1; + HEAP32[4220] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11466,19 +11466,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 16552; + $21 = 16568; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 16560; + $25 = 16576; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 16568; + $29 = 16584; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11487,13 +11487,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[4] = $34; - HEAPF32[4144] = 0.0; - HEAPF32[(16580)>>2] = 0.0; + HEAPF32[4148] = 0.0; + HEAPF32[(16596)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4216]|0; + $35 = HEAP32[4220]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11503,19 +11503,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 16568; + $44 = 16584; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16552>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16552+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16568>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16568+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16568>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16568+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16584>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16584+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4219] = $49; - HEAP32[4220] = 0; + HEAPF32[4223] = $49; + HEAP32[4224] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[4]|0; @@ -11523,11 +11523,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16552>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16552+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16568>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16568+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16568>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16568+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16584>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16584+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4221] = $56; + HEAPF32[4225] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -11558,22 +11558,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4219] = 0.0; - HEAPF32[4221] = 0.0; + HEAPF32[4223] = 0.0; + HEAPF32[4225] = 0.0; $$sink10 = 0; } - HEAP32[4216] = $$sink10; - HEAPF32[4140] = 0.0; - HEAPF32[(16564)>>2] = 0.0; - HEAP32[4217] = 0; + HEAP32[4220] = $$sink10; + HEAPF32[4144] = 0.0; + HEAPF32[(16580)>>2] = 0.0; + HEAP32[4221] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4220]|0; + $65 = HEAP32[4224]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4220] = 1; + HEAP32[4224] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -11582,31 +11582,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 16584; + $74 = 16600; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4216]|0; + $78 = HEAP32[4220]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16552>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16552+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16584>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16584+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16568>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16568+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16600>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16600+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4216] = 8; + HEAP32[4220] = 8; } } - $82 = +HEAPF32[4146]; - $83 = +HEAPF32[4140]; + $82 = +HEAPF32[4150]; + $83 = +HEAPF32[4144]; $84 = $82 - $83; - HEAPF32[4144] = $84; - $85 = +HEAPF32[(16588)>>2]; - $86 = +HEAPF32[(16564)>>2]; + HEAPF32[4148] = $84; + $85 = +HEAPF32[(16604)>>2]; + $86 = +HEAPF32[(16580)>>2]; $87 = $85 - $86; - HEAPF32[(16580)>>2] = $87; + HEAPF32[(16596)>>2] = $87; STACKTOP = sp;return; break; } @@ -11657,16 +11657,16 @@ function _Vector2Angle($0,$1) { function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4216]|0; + $0 = HEAP32[4220]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4217]|0; + $2 = HEAP32[4221]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4216] = 4; + HEAP32[4220] = 4; } - $4 = HEAP32[4216]|0; + $4 = HEAP32[4220]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -11679,14 +11679,14 @@ function _UpdateGestures() { return; } } - HEAP32[4216] = 0; + HEAP32[4220] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 16616; + $1 = 16632; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -11703,13 +11703,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4226]|0; + $0 = HEAP32[4230]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4225]|0; + $0 = HEAP32[4229]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -11721,7 +11721,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4107,$vararg_buffer); - HEAP32[4228] = $2; + HEAP32[4232] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -11732,15 +11732,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4136|0),(0|0),1,(5|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(6|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(6|0))|0); - $3 = HEAP32[4226]|0; + $3 = HEAP32[4230]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4154] = $5; - $6 = HEAP32[4225]|0; + HEAPF32[4158] = $5; + $6 = HEAP32[4229]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(16620)>>2] = $8; - $9 = HEAP32[4229]|0; + HEAPF32[(16636)>>2] = $8; + $9 = HEAP32[4233]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -11759,11 +11759,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[16656>>0]=HEAP8[8658>>0]|0;HEAP8[16656+1>>0]=HEAP8[8658+1>>0]|0;HEAP8[16656+2>>0]=HEAP8[8658+2>>0]|0;HEAP8[16656+3>>0]=HEAP8[8658+3>>0]|0;HEAP8[16656+4>>0]=HEAP8[8658+4>>0]|0;HEAP8[16656+5>>0]=HEAP8[8658+5>>0]|0;HEAP8[16656+6>>0]=HEAP8[8658+6>>0]|0; + ;HEAP8[16672>>0]=HEAP8[8674>>0]|0;HEAP8[16672+1>>0]=HEAP8[8674+1>>0]|0;HEAP8[16672+2>>0]=HEAP8[8674+2>>0]|0;HEAP8[16672+3>>0]=HEAP8[8674+3>>0]|0;HEAP8[16672+4>>0]=HEAP8[8674+4>>0]|0;HEAP8[16672+5>>0]=HEAP8[8674+5>>0]|0;HEAP8[16672+6>>0]=HEAP8[8674+6>>0]|0; break; } case 1: { - $3 = 16656; + $3 = 16672; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -11772,11 +11772,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=16656; src=8665; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=16672; src=8681; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 16656; + $7 = 16672; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -11787,16 +11787,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(16656,$1)|0); - $strlen = (_strlen(16656)|0); - $endptr = (16656 + ($strlen)|0); + (_strcat(16672,$1)|0); + $strlen = (_strlen(16672)|0); + $endptr = (16672 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(16656,$2)|0); + (_vprintf(16672,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -11828,22 +11828,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4226] = $0; - HEAP32[4225] = $1; + HEAP32[4230] = $0; + HEAP32[4229] = $1; _MatrixIdentity($2); - dest=16992; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17008; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { - _TraceLog(1,4800,$vararg_buffer); + _TraceLog(1,4816,$vararg_buffer); } - $6 = HEAP32[4226]|0; - HEAP32[4264] = $6; - $7 = HEAP32[4225]|0; - HEAP32[4265] = $7; + $6 = HEAP32[4230]|0; + HEAP32[4268] = $6; + $7 = HEAP32[4229]|0; + HEAP32[4269] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[19724]|0; + $8 = HEAP8[19740]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -11851,18 +11851,18 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[19724]|0; + $11 = HEAP8[19740]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[19724]|0; + $14 = HEAP8[19740]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { _glfwWindowHint(135181,4); - _TraceLog(0,4826,$vararg_buffer1); + _TraceLog(0,4842,$vararg_buffer1); } $17 = (_rlGetVersion()|0); $18 = ($17|0)==(2); @@ -11879,18 +11879,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4266]|0; + $21 = HEAP32[4270]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4226]|0; - $48 = HEAP32[4225]|0; - $49 = HEAP32[4228]|0; + $47 = HEAP32[4230]|0; + $48 = HEAP32[4229]|0; + $49 = HEAP32[4232]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4224] = $50; - $51 = HEAP32[4226]|0; - HEAP32[4267] = $51; - $52 = HEAP32[4225]|0; - HEAP32[4268] = $52; + HEAP32[4228] = $50; + $51 = HEAP32[4230]|0; + HEAP32[4271] = $51; + $52 = HEAP32[4229]|0; + HEAP32[4272] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -11899,9 +11899,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4226]|0; + $27 = HEAP32[4230]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4225]|0; + $29 = HEAP32[4229]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -11923,87 +11923,87 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4264] = $31; - HEAP32[4265] = $34; + HEAP32[4268] = $31; + HEAP32[4269] = $34; } } while(0); - $38 = HEAP32[4264]|0; - $39 = HEAP32[4265]|0; + $38 = HEAP32[4268]|0; + $39 = HEAP32[4269]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; - _TraceLog(2,4851,$vararg_buffer3); - $40 = HEAP32[4264]|0; - $41 = HEAP32[4265]|0; + _TraceLog(2,4867,$vararg_buffer3); + $40 = HEAP32[4268]|0; + $41 = HEAP32[4269]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4264]|0; - $43 = HEAP32[4265]|0; - $44 = HEAP32[4228]|0; + $42 = HEAP32[4268]|0; + $43 = HEAP32[4269]|0; + $44 = HEAP32[4232]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4224] = $46; + HEAP32[4228] = $46; $54 = $46; } $53 = ($54|0)==(0|0); if ($53) { _glfwTerminate(); - _TraceLog(1,4889,$vararg_buffer6); + _TraceLog(1,4905,$vararg_buffer6); } else { - _TraceLog(0,4922,$vararg_buffer8); - $55 = HEAP32[4267]|0; - $56 = HEAP32[4268]|0; + _TraceLog(0,4938,$vararg_buffer8); + $55 = HEAP32[4271]|0; + $56 = HEAP32[4272]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; - _TraceLog(0,4962,$vararg_buffer10); - $57 = HEAP32[4226]|0; - $58 = HEAP32[4225]|0; + _TraceLog(0,4978,$vararg_buffer10); + $57 = HEAP32[4230]|0; + $58 = HEAP32[4229]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; - _TraceLog(0,4983,$vararg_buffer14); - $59 = HEAP32[4269]|0; - $60 = HEAP32[4270]|0; + _TraceLog(0,4999,$vararg_buffer14); + $59 = HEAP32[4273]|0; + $60 = HEAP32[4274]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; - _TraceLog(0,5004,$vararg_buffer18); + _TraceLog(0,5020,$vararg_buffer18); } - $61 = HEAP32[4224]|0; + $61 = HEAP32[4228]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4224]|0; + $62 = HEAP32[4228]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4224]|0; + $63 = HEAP32[4228]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4224]|0; + $64 = HEAP32[4228]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4224]|0; + $65 = HEAP32[4228]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4224]|0; + $66 = HEAP32[4228]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4224]|0; + $67 = HEAP32[4228]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4224]|0; + $68 = HEAP32[4228]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4224]|0; + $69 = HEAP32[4228]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[19724]|0; + $70 = HEAP8[19740]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4226]|0; - $74 = HEAP32[4225]|0; + $73 = HEAP32[4230]|0; + $74 = HEAP32[4229]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4267]|0; - $76 = HEAP32[4269]|0; + $75 = HEAP32[4271]|0; + $76 = HEAP32[4273]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4268]|0; - $80 = HEAP32[4270]|0; + $79 = HEAP32[4272]|0; + $80 = HEAP32[4274]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12021,19 +12021,19 @@ function _InitGraphicsDevice($0,$1) { STACKTOP = sp;return; } _glfwSwapInterval(1); - _TraceLog(0,5029,$vararg_buffer22); - $73 = HEAP32[4226]|0; - $74 = HEAP32[4225]|0; + _TraceLog(0,5045,$vararg_buffer22); + $73 = HEAP32[4230]|0; + $74 = HEAP32[4229]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4267]|0; - $76 = HEAP32[4269]|0; + $75 = HEAP32[4271]|0; + $76 = HEAP32[4273]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4268]|0; - $80 = HEAP32[4270]|0; + $79 = HEAP32[4272]|0; + $80 = HEAP32[4274]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12061,7 +12061,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(16960)>>2] = 224; + HEAP32[(16976)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12102,27 +12102,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[16936>>2]=HEAP32[$1>>2]|0;HEAP32[16936+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16936+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16936+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16936+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[16952>>2]=HEAP32[$1>>2]|0;HEAP32[16952+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16952+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16952+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16952+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(16960)>>2]|0; + $5 = HEAP32[(16976)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(16964)>>2] = $7; + HEAP32[(16980)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16956)>>2] = $23; - $24 = HEAP32[4234]|0; + HEAP32[(16972)>>2] = $23; + $24 = HEAP32[4238]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4324,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(16940)>>2]|0; - $10 = HEAP32[(16960)>>2]|0; - $11 = HEAP32[(16964)>>2]|0; + $9 = HEAP32[(16956)>>2]|0; + $10 = HEAP32[(16976)>>2]|0; + $11 = HEAP32[(16980)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12171,8 +12171,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16956)>>2] = $23; - $24 = HEAP32[4234]|0; + HEAP32[(16972)>>2] = $23; + $24 = HEAP32[4238]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4324,$vararg_buffer); STACKTOP = sp;return; @@ -12183,7 +12183,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2081] = $1; + HEAPF64[2083] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12300,7 +12300,7 @@ function _EmscriptenInputCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 16632; + $31 = 16648; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12313,7 +12313,7 @@ function _EmscriptenInputCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (16640); + $42 = (16656); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12369,7 +12369,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (16920 + ($10<<2)|0); + $11 = (16936 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12383,7 +12383,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2078] = $$; + HEAPF64[2080] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -12395,7 +12395,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4229] = 0; + HEAP32[4233] = 0; return; } function _GetTime() { @@ -12494,7 +12494,7 @@ function _ImageFormat($0,$1) { $6 = ($1|0)<(8); $or$cond = $6 & $5; if (!($or$cond)) { - _TraceLog(2,4700,$vararg_buffer); + _TraceLog(2,4716,$vararg_buffer); STACKTOP = sp;return; } ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; @@ -12915,30 +12915,34 @@ function _ImageFormat($0,$1) { function _LoadTextureFromImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[$1>>2]|0; - $3 = ((($1)) + 4|0); - $4 = HEAP32[$3>>2]|0; - $5 = ((($1)) + 8|0); + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $2 = ((($1)) + 16|0); + $3 = HEAP32[$2>>2]|0; + HEAP32[$vararg_buffer>>2] = $3; + _TraceLog(2,4369,$vararg_buffer); + $4 = HEAP32[$1>>2]|0; + $5 = ((($1)) + 4|0); $6 = HEAP32[$5>>2]|0; - $7 = ((($1)) + 16|0); + $7 = ((($1)) + 8|0); $8 = HEAP32[$7>>2]|0; - $9 = ((($1)) + 12|0); - $10 = HEAP32[$9>>2]|0; - $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0); - $12 = HEAP32[$3>>2]|0; + $9 = HEAP32[$2>>2]|0; + $10 = ((($1)) + 12|0); + $11 = HEAP32[$10>>2]|0; + $12 = (_rlglLoadTexture($4,$6,$8,$9,$11)|0); $13 = HEAP32[$5>>2]|0; - HEAP32[$0>>2] = $11; + HEAP32[$0>>2] = $12; $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0); - HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12; + HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $13; $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0); - HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13; + HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $8; $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0); - HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10; + HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $11; $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0); - HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8; - return; + HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $9; + STACKTOP = sp;return; } function _UnloadImage($0) { $0 = $0|0; @@ -12971,52 +12975,52 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4242]|0; + $6 = HEAP32[4246]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); $or$cond100 = $switch & $7; if ($or$cond100) { - _TraceLog(2,4369,$vararg_buffer); + _TraceLog(2,4385,$vararg_buffer); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4243]|0; + $9 = HEAP32[4247]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; if ($or$cond7) { - _TraceLog(2,4413,$vararg_buffer1); + _TraceLog(2,4429,$vararg_buffer1); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4244]|0; + $12 = HEAP32[4248]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); $or$cond = $14 & $13; if ($or$cond) { - _TraceLog(2,4458,$vararg_buffer3); + _TraceLog(2,4474,$vararg_buffer3); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4245]|0; + $15 = HEAP32[4249]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); $or$cond96 = $17 & $16; if ($or$cond96) { - _TraceLog(2,4503,$vararg_buffer5); + _TraceLog(2,4519,$vararg_buffer5); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4246]|0; + $18 = HEAP32[4250]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); $or$cond98 = $20 & $19; if ($or$cond98) { - _TraceLog(2,4548,$vararg_buffer7); + _TraceLog(2,4564,$vararg_buffer7); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -13054,7 +13058,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4242]|0; + $22 = HEAP32[4246]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13062,7 +13066,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4242]|0; + $24 = HEAP32[4246]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13070,7 +13074,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4242]|0; + $26 = HEAP32[4246]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13078,7 +13082,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4242]|0; + $28 = HEAP32[4246]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13086,7 +13090,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4243]|0; + $30 = HEAP32[4247]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13094,7 +13098,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4244]|0; + $32 = HEAP32[4248]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13102,7 +13106,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4244]|0; + $34 = HEAP32[4248]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13110,7 +13114,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4245]|0; + $36 = HEAP32[4249]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13118,7 +13122,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4245]|0; + $38 = HEAP32[4249]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13126,7 +13130,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4246]|0; + $40 = HEAP32[4250]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13134,7 +13138,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4246]|0; + $42 = HEAP32[4250]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13142,11 +13146,11 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } default: { - _TraceLog(2,4593,$vararg_buffer9); + _TraceLog(2,4609,$vararg_buffer9); } } } while(0); - $44 = HEAP32[4247]|0; + $44 = HEAP32[4251]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13161,7 +13165,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,4671,$vararg_buffer15); + _TraceLog(2,4687,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -13170,7 +13174,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { HEAP32[$vararg_ptr13>>2] = $1; $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); HEAP32[$vararg_ptr14>>2] = $2; - _TraceLog(0,4622,$vararg_buffer11); + _TraceLog(0,4638,$vararg_buffer11); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -13444,7 +13448,7 @@ function _GetImageData($0) { break; } default: { - _TraceLog(2,4754,$vararg_buffer); + _TraceLog(2,4770,$vararg_buffer); $$1 = $$0106; } } @@ -13471,7 +13475,7 @@ function _ErrorCallback($0,$1) { HEAP32[$vararg_buffer>>2] = $0; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $1; - _TraceLog(2,8620,$vararg_buffer); + _TraceLog(2,8636,$vararg_buffer); STACKTOP = sp;return; } function _rlGetVersion() { @@ -13492,20 +13496,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4226]|0; + $3 = HEAP32[4230]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4225]|0; + $5 = HEAP32[4229]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4267] = $3; - HEAP32[4268] = $5; - HEAP32[4269] = 0; - HEAP32[4270] = 0; + HEAP32[4271] = $3; + HEAP32[4272] = $5; + HEAP32[4273] = 0; + HEAP32[4274] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -13515,13 +13519,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr12>>2] = $0; $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); HEAP32[$vararg_ptr13>>2] = $1; - _TraceLog(0,8554,$vararg_buffer8); + _TraceLog(0,8570,$vararg_buffer8); $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4226]|0; + $35 = HEAP32[4230]|0; $36 = (+($35|0)); - $37 = HEAP32[4225]|0; + $37 = HEAP32[4229]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -13529,26 +13533,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4267] = $45; - HEAP32[4268] = $37; + HEAP32[4271] = $45; + HEAP32[4272] = $37; $46 = (($45) - ($35))|0; - HEAP32[4269] = $46; + HEAP32[4273] = $46; $$sink1 = 0; } else { - HEAP32[4267] = $35; + HEAP32[4271] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4268] = $42; - HEAP32[4269] = 0; + HEAP32[4272] = $42; + HEAP32[4273] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4270] = $$sink1; + HEAP32[4274] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4225]|0; + $7 = HEAP32[4229]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -13556,13 +13560,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr2>>2] = $0; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $1; - _TraceLog(2,8411,$vararg_buffer); + _TraceLog(2,8427,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4226]|0; + $9 = HEAP32[4230]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4225]|0; + $13 = HEAP32[4229]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -13570,37 +13574,37 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4267] = $23; - HEAP32[4268] = $1; + HEAP32[4271] = $23; + HEAP32[4272] = $1; $24 = (($0) - ($23))|0; - HEAP32[4269] = $24; + HEAP32[4273] = $24; $$sink = 0; } else { - HEAP32[4267] = $0; - $17 = HEAP32[4225]|0; + HEAP32[4271] = $0; + $17 = HEAP32[4229]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4268] = $20; - HEAP32[4269] = 0; + HEAP32[4272] = $20; + HEAP32[4273] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4270] = $$sink; - $25 = HEAP32[4267]|0; + HEAP32[4274] = $$sink; + $25 = HEAP32[4271]|0; $26 = (+($25|0)); - $27 = HEAP32[4226]|0; + $27 = HEAP32[4230]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=16992; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4267] = $0; - HEAP32[4268] = $1; + dest=17008; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4271] = $0; + HEAP32[4272] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; - _TraceLog(2,8489,$vararg_buffer4); + _TraceLog(2,8505,$vararg_buffer4); STACKTOP = sp;return; } function _WindowSizeCallback($0,$1,$2) { @@ -13618,10 +13622,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4226] = $1; - HEAP32[4225] = $2; - HEAP32[4267] = $1; - HEAP32[4268] = $2; + HEAP32[4230] = $1; + HEAP32[4229] = $2; + HEAP32[4271] = $1; + HEAP32[4272] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -13648,7 +13652,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (19731 + ($1)|0); + $9 = (19747 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -13669,7 +13673,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (19725 + ($1)|0); + $7 = (19741 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -13748,7 +13752,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 16632; + $15 = 16648; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -13783,7 +13787,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[4640] = $3; + HEAP32[4644] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -13793,7 +13797,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[4639] = $$sink; + HEAP32[4643] = $$sink; return; } function _rlglInit($0,$1) { @@ -13833,16 +13837,16 @@ function _rlglInit($0,$1) { $6 = sp + 2192|0; $7 = (_glGetString(7936)|0); HEAP32[$vararg_buffer>>2] = $7; - _TraceLog(0,5052,$vararg_buffer); + _TraceLog(0,5068,$vararg_buffer); $8 = (_glGetString(7937)|0); HEAP32[$vararg_buffer1>>2] = $8; - _TraceLog(0,5070,$vararg_buffer1); + _TraceLog(0,5086,$vararg_buffer1); $9 = (_glGetString(7938)|0); HEAP32[$vararg_buffer4>>2] = $9; - _TraceLog(0,5088,$vararg_buffer4); + _TraceLog(0,5104,$vararg_buffer4); $10 = (_glGetString(35724)|0); HEAP32[$vararg_buffer7>>2] = $10; - _TraceLog(0,5106,$vararg_buffer7); + _TraceLog(0,5122,$vararg_buffer7); $11 = (_glGetString(7939)|0); $12 = (_strlen($11)|0); $13 = (($12) + 1)|0; @@ -13850,7 +13854,7 @@ function _rlglInit($0,$1) { _memcpy(($14|0),($11|0),($13|0))|0; $$062 = 0;$$sink63 = $14; while(1) { - $15 = (_strtok($$sink63,5124)|0); + $15 = (_strtok($$sink63,5140)|0); $16 = (($vararg_buffer7) + ($$062<<2)|0); HEAP32[$16>>2] = $15; $17 = ($15|0)==(0|0); @@ -13864,41 +13868,41 @@ function _rlglInit($0,$1) { _free($14); $19 = (($$062) + -1)|0; HEAP32[$vararg_buffer10>>2] = $19; - _TraceLog(0,5126,$vararg_buffer10); + _TraceLog(0,5142,$vararg_buffer10); $20 = ($$062|0)>(1); if ($20) { $$06167 = 0; while(1) { $23 = (($vararg_buffer7) + ($$06167<<2)|0); $24 = HEAP32[$23>>2]|0; - $25 = (_strcmp($24,5161)|0); + $25 = (_strcmp($24,5177)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4305] = 1; - $27 = (_eglGetProcAddress((5188|0))|0); - HEAP32[4306] = $27; - $28 = (_eglGetProcAddress((5209|0))|0); - HEAP32[4307] = $28; - $29 = (_eglGetProcAddress((5230|0))|0); - HEAP32[4308] = $29; + HEAP32[4309] = 1; + $27 = (_eglGetProcAddress((5204|0))|0); + HEAP32[4310] = $27; + $28 = (_eglGetProcAddress((5225|0))|0); + HEAP32[4311] = $28; + $29 = (_eglGetProcAddress((5246|0))|0); + HEAP32[4312] = $29; } - $30 = (_strcmp($24,5254)|0); + $30 = (_strcmp($24,5270)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4247] = 1; + HEAP32[4251] = 1; } - $32 = (_strcmp($24,5274)|0); + $32 = (_strcmp($24,5290)|0); $33 = ($32|0)==(0); if ($33) { label = 12; } else { $34 = HEAP32[$23>>2]|0; - $35 = (_strcmp($34,5306)|0); + $35 = (_strcmp($34,5322)|0); $36 = ($35|0)==(0); if ($36) { label = 12; } else { - $37 = (_strcmp($34,5339)|0); + $37 = (_strcmp($34,5355)|0); $38 = ($37|0)==(0); if ($38) { label = 12; @@ -13907,15 +13911,15 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4242] = 1; + HEAP32[4246] = 1; } - $39 = (_strcmp($24,5379)|0); + $39 = (_strcmp($24,5395)|0); $40 = ($39|0)==(0); if ($40) { label = 15; } else { $41 = HEAP32[$23>>2]|0; - $42 = (_strcmp($41,5415)|0); + $42 = (_strcmp($41,5431)|0); $43 = ($42|0)==(0); if ($43) { label = 15; @@ -13923,35 +13927,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4243] = 1; + HEAP32[4247] = 1; } $44 = HEAP32[$23>>2]|0; - $45 = (_strcmp($44,5448)|0); + $45 = (_strcmp($44,5464)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4244] = 1; + HEAP32[4248] = 1; } - $47 = (_strcmp($44,5473)|0); + $47 = (_strcmp($44,5489)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4245] = 1; + HEAP32[4249] = 1; } - $49 = (_strcmp($44,5506)|0); + $49 = (_strcmp($44,5522)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4246] = 1; + HEAP32[4250] = 1; } - $51 = (_strcmp($44,5542)|0); + $51 = (_strcmp($44,5558)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4309] = 1; - _glGetFloatv(34047,(17240|0)); + HEAP32[4313] = 1; + _glGetFloatv(34047,(17256|0)); } $53 = HEAP32[$23>>2]|0; - $54 = (_strcmp($53,5576)|0); + $54 = (_strcmp($53,5592)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4311] = 1; + HEAP32[4315] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -13962,77 +13966,77 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4305]|0; + $21 = HEAP32[4309]|0; $22 = ($21|0)==(0); if ($22) { - _TraceLog(2,5679,$vararg_buffer15); + _TraceLog(2,5695,$vararg_buffer15); } else { - _TraceLog(0,5604,$vararg_buffer13); + _TraceLog(0,5620,$vararg_buffer13); } - $57 = HEAP32[4247]|0; + $57 = HEAP32[4251]|0; $58 = ($57|0)==(0); if ($58) { - _TraceLog(2,5815,$vararg_buffer19); + _TraceLog(2,5831,$vararg_buffer19); } else { - _TraceLog(0,5740,$vararg_buffer17); + _TraceLog(0,5756,$vararg_buffer17); } - $59 = HEAP32[4242]|0; + $59 = HEAP32[4246]|0; $60 = ($59|0)==(0); if (!($60)) { - _TraceLog(0,5907,$vararg_buffer21); + _TraceLog(0,5923,$vararg_buffer21); } - $61 = HEAP32[4243]|0; + $61 = HEAP32[4247]|0; $62 = ($61|0)==(0); if (!($62)) { - _TraceLog(0,5953,$vararg_buffer23); + _TraceLog(0,5969,$vararg_buffer23); } - $63 = HEAP32[4244]|0; + $63 = HEAP32[4248]|0; $64 = ($63|0)==(0); if (!($64)) { - _TraceLog(0,6000,$vararg_buffer25); + _TraceLog(0,6016,$vararg_buffer25); } - $65 = HEAP32[4245]|0; + $65 = HEAP32[4249]|0; $66 = ($65|0)==(0); if (!($66)) { - _TraceLog(0,6051,$vararg_buffer27); + _TraceLog(0,6067,$vararg_buffer27); } - $67 = HEAP32[4246]|0; + $67 = HEAP32[4250]|0; $68 = ($67|0)==(0); if (!($68)) { - _TraceLog(0,6098,$vararg_buffer29); + _TraceLog(0,6114,$vararg_buffer29); } - $69 = HEAP32[4309]|0; + $69 = HEAP32[4313]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4310]; + $71 = +HEAPF32[4314]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; - _TraceLog(0,6145,$vararg_buffer31); + _TraceLog(0,6161,$vararg_buffer31); } - $73 = HEAP32[4311]|0; + $73 = HEAP32[4315]|0; $74 = ($73|0)==(0); if (!($74)) { - _TraceLog(0,6211,$vararg_buffer34); + _TraceLog(0,6227,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4312] = $75; + HEAP32[4316] = $75; $76 = ($75|0)==(0); if ($76) { - _TraceLog(2,6315,$vararg_buffer39); + _TraceLog(2,6331,$vararg_buffer39); } else { HEAP32[$vararg_buffer36>>2] = $75; - _TraceLog(0,6264,$vararg_buffer36); + _TraceLog(0,6280,$vararg_buffer36); } _LoadDefaultShader($2); - dest=17252; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17308; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17268; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17324; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4341] = $77; + HEAP32[4345] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4341]|0; + $79 = HEAP32[4345]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14045,7 +14049,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4342] = $78; + HEAP32[4346] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14060,48 +14064,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4343] = 1; - $85 = HEAP32[4312]|0; + HEAP32[4347] = 1; + $85 = HEAP32[4316]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4344] = 4; + HEAP32[4348] = 4; _MatrixIdentity($4); - dest=17380; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17396; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17444); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17460); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17508); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17524); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17572); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17588); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17636); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17652); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17700); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17716); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17764); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17780); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17828); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17844); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17892); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17908); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17956); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17972); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18020); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18036); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18084); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18100); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18148); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18164); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18212); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18228); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18276); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18292); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18340); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18356); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=17088; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17104; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=17152; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4271] = 17152; + dest=17168; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4275] = 17168; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14112,21 +14116,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[4601] = $0; - HEAP32[4602] = $1; - _TraceLog(0,6354,$vararg_buffer41); + HEAP32[4605] = $0; + HEAP32[4606] = $1; + _TraceLog(0,6370,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4269]|0; + $0 = HEAP32[4273]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4270]|0; + $2 = HEAP32[4274]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4267]|0; + $4 = HEAP32[4271]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4268]|0; + $6 = HEAP32[4272]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14137,12 +14141,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 17088; + $modelview$sink = 17104; label = 3; break; } case 5888: { - $modelview$sink = 17152; + $modelview$sink = 17168; label = 3; break; } @@ -14150,9 +14154,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4271] = $modelview$sink; + HEAP32[4275] = $modelview$sink; } - HEAP32[4304] = $0; + HEAP32[4308] = $0; return; } function _rlLoadIdentity() { @@ -14160,7 +14164,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4271]|0; + $1 = HEAP32[4275]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14181,7 +14185,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4271]|0; + $8 = HEAP32[4275]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14240,17 +14244,17 @@ function _LoadDefaultShader($0) { $1 = sp + 16|0; $2 = sp + 513|0; $3 = sp + 72|0; - _memcpy(($2|0),(6930|0),489)|0; - _memcpy(($3|0),(7419|0),441)|0; + _memcpy(($2|0),(6946|0),489)|0; + _memcpy(($3|0),(7435|0),441)|0; $4 = (_LoadShaderProgram($2,$3)|0); HEAP32[$1>>2] = $4; $5 = ($4|0)==(0); if ($5) { HEAP32[$vararg_buffer1>>2] = $4; - _TraceLog(2,7908,$vararg_buffer1); + _TraceLog(2,7924,$vararg_buffer1); } else { HEAP32[$vararg_buffer>>2] = $4; - _TraceLog(0,7860,$vararg_buffer); + _TraceLog(0,7876,$vararg_buffer); } $6 = HEAP32[$1>>2]|0; $7 = ($6|0)==(0); @@ -14278,15 +14282,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(18424)>>2] = $0; + HEAP32[(18440)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(18432)>>2] = $1; - HEAP32[(18428)>>2] = 0; - HEAP32[(18436)>>2] = 0; + HEAP32[(18448)>>2] = $1; + HEAP32[(18444)>>2] = 0; + HEAP32[(18452)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(18432)>>2]|0; + $2 = HEAP32[(18448)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14297,19 +14301,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[4603] = 0; - HEAP32[(18420)>>2] = 0; - HEAP32[(18416)>>2] = 0; + HEAP32[4607] = 0; + HEAP32[(18436)>>2] = 0; + HEAP32[(18432)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(18472)>>2] = $5; + HEAP32[(18488)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(18480)>>2] = $6; - HEAP32[(18476)>>2] = 0; - HEAP32[(18484)>>2] = 0; + HEAP32[(18496)>>2] = $6; + HEAP32[(18492)>>2] = 0; + HEAP32[(18500)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(18480)>>2]|0; + $7 = HEAP32[(18496)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14320,24 +14324,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[4615] = 0; - HEAP32[(18468)>>2] = 0; - HEAP32[(18464)>>2] = 0; + HEAP32[4619] = 0; + HEAP32[(18484)>>2] = 0; + HEAP32[(18480)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(18520)>>2] = $10; + HEAP32[(18536)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(18524)>>2] = $11; + HEAP32[(18540)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(18528)>>2] = $12; + HEAP32[(18544)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(18532)>>2] = $13; - $14 = HEAP32[(18520)>>2]|0; + HEAP32[(18548)>>2] = $13; + $14 = HEAP32[(18536)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(18524)>>2]|0; + $15 = HEAP32[(18540)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(18528)>>2]|0; + $17 = HEAP32[(18544)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14348,7 +14352,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(18532)>>2]|0; + $16 = HEAP32[(18548)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14385,140 +14389,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[4627] = 0; - HEAP32[(18512)>>2] = 0; - HEAP32[(18516)>>2] = 0; - _TraceLog(0,6401,$vararg_buffer); - $20 = HEAP32[4305]|0; + HEAP32[4631] = 0; + HEAP32[(18528)>>2] = 0; + HEAP32[(18532)>>2] = 0; + _TraceLog(0,6417,$vararg_buffer); + $20 = HEAP32[4309]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4306]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(18440)); - $44 = HEAP32[4307]|0; - $45 = HEAP32[(18440)>>2]|0; + $43 = HEAP32[4310]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(18456)); + $44 = HEAP32[4311]|0; + $45 = HEAP32[(18456)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((18444)|0)); - $46 = HEAP32[(18444)>>2]|0; + _glGenBuffers(2,((18460)|0)); + $46 = HEAP32[(18460)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(18424)>>2]|0; + $47 = HEAP32[(18440)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(17312)>>2]|0; + $48 = HEAP32[(17328)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(17312)>>2]|0; + $49 = HEAP32[(17328)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((18448)|0)); - $50 = HEAP32[(18448)>>2]|0; + _glGenBuffers(2,((18464)|0)); + $50 = HEAP32[(18464)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(18432)>>2]|0; + $51 = HEAP32[(18448)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(17332)>>2]|0; + $52 = HEAP32[(17348)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(17332)>>2]|0; + $53 = HEAP32[(17348)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4305]|0; + $54 = HEAP32[4309]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(18444)>>2]|0; - $58 = HEAP32[(18448)>>2]|0; + $57 = HEAP32[(18460)>>2]|0; + $58 = HEAP32[(18464)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; - _TraceLog(0,6539,$vararg_buffer3); + _TraceLog(0,6555,$vararg_buffer3); } else { - $56 = HEAP32[(18440)>>2]|0; + $56 = HEAP32[(18456)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; - _TraceLog(0,6474,$vararg_buffer1); + _TraceLog(0,6490,$vararg_buffer1); } - $59 = HEAP32[4305]|0; + $59 = HEAP32[4309]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4306]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(18488)); - $62 = HEAP32[4307]|0; - $63 = HEAP32[(18488)>>2]|0; + $61 = HEAP32[4310]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(18504)); + $62 = HEAP32[4311]|0; + $63 = HEAP32[(18504)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((18492)|0)); - $64 = HEAP32[(18492)>>2]|0; + _glGenBuffers(1,((18508)|0)); + $64 = HEAP32[(18508)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(18472)>>2]|0; + $65 = HEAP32[(18488)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(17312)>>2]|0; + $66 = HEAP32[(17328)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(17312)>>2]|0; + $67 = HEAP32[(17328)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18496)|0)); - $68 = HEAP32[(18496)>>2]|0; + _glGenBuffers(1,((18512)|0)); + $68 = HEAP32[(18512)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(18480)>>2]|0; + $69 = HEAP32[(18496)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(17332)>>2]|0; + $70 = HEAP32[(17348)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(17332)>>2]|0; + $71 = HEAP32[(17348)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4305]|0; + $72 = HEAP32[4309]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(18492)>>2]|0; - $76 = HEAP32[(18496)>>2]|0; + $75 = HEAP32[(18508)>>2]|0; + $76 = HEAP32[(18512)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; - _TraceLog(0,6685,$vararg_buffer10); + _TraceLog(0,6701,$vararg_buffer10); } else { - $74 = HEAP32[(18488)>>2]|0; + $74 = HEAP32[(18504)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; - _TraceLog(0,6616,$vararg_buffer7); + _TraceLog(0,6632,$vararg_buffer7); } - $77 = HEAP32[4305]|0; + $77 = HEAP32[4309]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4306]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(18536)); - $80 = HEAP32[4307]|0; - $81 = HEAP32[(18536)>>2]|0; + $79 = HEAP32[4310]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(18552)); + $80 = HEAP32[4311]|0; + $81 = HEAP32[(18552)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((18540)|0)); - $82 = HEAP32[(18540)>>2]|0; + _glGenBuffers(1,((18556)|0)); + $82 = HEAP32[(18556)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(18520)>>2]|0; + $83 = HEAP32[(18536)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(17312)>>2]|0; + $84 = HEAP32[(17328)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(17312)>>2]|0; + $85 = HEAP32[(17328)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18544)|0)); - $86 = HEAP32[(18544)>>2]|0; + _glGenBuffers(1,((18560)|0)); + $86 = HEAP32[(18560)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(18524)>>2]|0; + $87 = HEAP32[(18540)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(17316)>>2]|0; + $88 = HEAP32[(17332)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(17316)>>2]|0; + $89 = HEAP32[(17332)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((18548)|0)); - $90 = HEAP32[(18548)>>2]|0; + _glGenBuffers(1,((18564)|0)); + $90 = HEAP32[(18564)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(18528)>>2]|0; + $91 = HEAP32[(18544)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(17332)>>2]|0; + $92 = HEAP32[(17348)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(17332)>>2]|0; + $93 = HEAP32[(17348)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((18552)|0)); - $94 = HEAP32[(18552)>>2]|0; + _glGenBuffers(1,((18568)|0)); + $94 = HEAP32[(18568)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(18532)>>2]|0; + $95 = HEAP32[(18548)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4305]|0; + $96 = HEAP32[4309]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(18540)>>2]|0; - $100 = HEAP32[(18544)>>2]|0; - $101 = HEAP32[(18548)>>2]|0; - $102 = HEAP32[(18552)>>2]|0; + $99 = HEAP32[(18556)>>2]|0; + $100 = HEAP32[(18560)>>2]|0; + $101 = HEAP32[(18564)>>2]|0; + $102 = HEAP32[(18568)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -14526,18 +14530,18 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr21>>2] = $101; $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); HEAP32[$vararg_ptr22>>2] = $102; - _TraceLog(0,6831,$vararg_buffer17); + _TraceLog(0,6847,$vararg_buffer17); } else { - $98 = HEAP32[(18536)>>2]|0; + $98 = HEAP32[(18552)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; - _TraceLog(0,6766,$vararg_buffer14); + _TraceLog(0,6782,$vararg_buffer14); } - $103 = HEAP32[4305]|0; + $103 = HEAP32[4309]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4307]|0; + $105 = HEAP32[4311]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -14574,10 +14578,10 @@ function _LoadShaderProgram($0,$1) { $9 = ($8|0)==(1); if ($9) { HEAP32[$vararg_buffer4>>2] = $6; - _TraceLog(0,8164,$vararg_buffer4); + _TraceLog(0,8180,$vararg_buffer4); } else { HEAP32[$vararg_buffer>>2] = $6; - _TraceLog(2,8112,$vararg_buffer); + _TraceLog(2,8128,$vararg_buffer); HEAP32[$vararg_buffer>>2] = 0; _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); $10 = HEAP32[$vararg_buffer>>2]|0; @@ -14587,7 +14591,7 @@ function _LoadShaderProgram($0,$1) { $13 = HEAP32[$vararg_buffer>>2]|0; _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); HEAP32[$vararg_buffer1>>2] = $12; - _TraceLog(0,8161,$vararg_buffer1); + _TraceLog(0,8177,$vararg_buffer1); _llvm_stackrestore(($11|0)); } _glCompileShader(($7|0)); @@ -14596,10 +14600,10 @@ function _LoadShaderProgram($0,$1) { $15 = ($14|0)==(1); if ($15) { HEAP32[$vararg_buffer13>>2] = $7; - _TraceLog(0,8265,$vararg_buffer13); + _TraceLog(0,8281,$vararg_buffer13); } else { HEAP32[$vararg_buffer7>>2] = $7; - _TraceLog(2,8214,$vararg_buffer7); + _TraceLog(2,8230,$vararg_buffer7); HEAP32[$vararg_buffer7>>2] = 0; _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); $16 = HEAP32[$vararg_buffer7>>2]|0; @@ -14609,25 +14613,25 @@ function _LoadShaderProgram($0,$1) { $19 = HEAP32[$vararg_buffer7>>2]|0; _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); HEAP32[$vararg_buffer10>>2] = $18; - _TraceLog(0,8161,$vararg_buffer10); + _TraceLog(0,8177,$vararg_buffer10); _llvm_stackrestore(($17|0)); } $20 = (_glCreateProgram()|0); _glAttachShader(($20|0),($6|0)); _glAttachShader(($20|0),($7|0)); - _glBindAttribLocation(($20|0),0,(7956|0)); - _glBindAttribLocation(($20|0),1,(7971|0)); - _glBindAttribLocation(($20|0),2,(8002|0)); - _glBindAttribLocation(($20|0),3,(8029|0)); - _glBindAttribLocation(($20|0),4,(8015|0)); - _glBindAttribLocation(($20|0),5,(7986|0)); + _glBindAttribLocation(($20|0),0,(7972|0)); + _glBindAttribLocation(($20|0),1,(7987|0)); + _glBindAttribLocation(($20|0),2,(8018|0)); + _glBindAttribLocation(($20|0),3,(8045|0)); + _glBindAttribLocation(($20|0),4,(8031|0)); + _glBindAttribLocation(($20|0),5,(8002|0)); _glLinkProgram(($20|0)); _glGetProgramiv(($20|0),35714,($4|0)); $21 = HEAP32[$4>>2]|0; $22 = ($21|0)==(0); if ($22) { HEAP32[$vararg_buffer16>>2] = $20; - _TraceLog(2,8317,$vararg_buffer16); + _TraceLog(2,8333,$vararg_buffer16); HEAP32[$vararg_buffer16>>2] = 0; _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); $23 = HEAP32[$vararg_buffer16>>2]|0; @@ -14637,7 +14641,7 @@ function _LoadShaderProgram($0,$1) { $26 = HEAP32[$vararg_buffer16>>2]|0; _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); HEAP32[$vararg_buffer19>>2] = $25; - _TraceLog(0,8161,$vararg_buffer19); + _TraceLog(0,8177,$vararg_buffer19); _glDeleteProgram(($20|0)); _llvm_stackrestore(($24|0)); $$0 = 0; @@ -14646,7 +14650,7 @@ function _LoadShaderProgram($0,$1) { STACKTOP = sp;return ($$0|0); } else { HEAP32[$vararg_buffer22>>2] = $20; - _TraceLog(0,8363,$vararg_buffer22); + _TraceLog(0,8379,$vararg_buffer22); $$0 = $20; _glDeleteShader(($6|0)); _glDeleteShader(($7|0)); @@ -14661,55 +14665,55 @@ function _LoadDefaultShaderLocations($0) { var sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - $2 = (_glGetAttribLocation(($1|0),(7956|0))|0); + $2 = (_glGetAttribLocation(($1|0),(7972|0))|0); $3 = ((($0)) + 4|0); HEAP32[$3>>2] = $2; $4 = HEAP32[$0>>2]|0; - $5 = (_glGetAttribLocation(($4|0),(7971|0))|0); + $5 = (_glGetAttribLocation(($4|0),(7987|0))|0); $6 = ((($0)) + 8|0); HEAP32[$6>>2] = $5; $7 = HEAP32[$0>>2]|0; - $8 = (_glGetAttribLocation(($7|0),(7986|0))|0); + $8 = (_glGetAttribLocation(($7|0),(8002|0))|0); $9 = ((($0)) + 12|0); HEAP32[$9>>2] = $8; $10 = HEAP32[$0>>2]|0; - $11 = (_glGetAttribLocation(($10|0),(8002|0))|0); + $11 = (_glGetAttribLocation(($10|0),(8018|0))|0); $12 = ((($0)) + 16|0); HEAP32[$12>>2] = $11; $13 = HEAP32[$0>>2]|0; - $14 = (_glGetAttribLocation(($13|0),(8015|0))|0); + $14 = (_glGetAttribLocation(($13|0),(8031|0))|0); $15 = ((($0)) + 20|0); HEAP32[$15>>2] = $14; $16 = HEAP32[$0>>2]|0; - $17 = (_glGetAttribLocation(($16|0),(8029|0))|0); + $17 = (_glGetAttribLocation(($16|0),(8045|0))|0); $18 = ((($0)) + 24|0); HEAP32[$18>>2] = $17; $19 = HEAP32[$0>>2]|0; - $20 = (_glGetUniformLocation(($19|0),(8041|0))|0); + $20 = (_glGetUniformLocation(($19|0),(8057|0))|0); $21 = ((($0)) + 28|0); HEAP32[$21>>2] = $20; $22 = HEAP32[$0>>2]|0; - $23 = (_glGetUniformLocation(($22|0),(8051|0))|0); + $23 = (_glGetUniformLocation(($22|0),(8067|0))|0); $24 = ((($0)) + 32|0); HEAP32[$24>>2] = $23; $25 = HEAP32[$0>>2]|0; - $26 = (_glGetUniformLocation(($25|0),(8062|0))|0); + $26 = (_glGetUniformLocation(($25|0),(8078|0))|0); $27 = ((($0)) + 36|0); HEAP32[$27>>2] = $26; $28 = HEAP32[$0>>2]|0; - $29 = (_glGetUniformLocation(($28|0),(8073|0))|0); + $29 = (_glGetUniformLocation(($28|0),(8089|0))|0); $30 = ((($0)) + 40|0); HEAP32[$30>>2] = $29; $31 = HEAP32[$0>>2]|0; - $32 = (_glGetUniformLocation(($31|0),(8085|0))|0); + $32 = (_glGetUniformLocation(($31|0),(8101|0))|0); $33 = ((($0)) + 44|0); HEAP32[$33>>2] = $32; $34 = HEAP32[$0>>2]|0; - $35 = (_glGetUniformLocation(($34|0),(8094|0))|0); + $35 = (_glGetUniformLocation(($34|0),(8110|0))|0); $36 = ((($0)) + 48|0); HEAP32[$36>>2] = $35; $37 = HEAP32[$0>>2]|0; - $38 = (_glGetUniformLocation(($37|0),(8103|0))|0); + $38 = (_glGetUniformLocation(($37|0),(8119|0))|0); $39 = ((($0)) + 52|0); HEAP32[$39>>2] = $38; return; @@ -14718,9 +14722,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19725 + ($0)|0); + $1 = (19741 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19728 + ($0)|0); + $3 = (19744 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -14732,9 +14736,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19725 + ($0)|0); + $1 = (19741 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19728 + ($0)|0); + $3 = (19744 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -14755,10 +14759,10 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4224]|0; + $0 = HEAP32[4228]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); - _TraceLog(0,8675,$vararg_buffer); + _TraceLog(0,8691,$vararg_buffer); STACKTOP = sp;return; } function _UnloadDefaultFont() { @@ -14766,9 +14770,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[16936>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16936+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16936+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16936+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16936+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[16952>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16952+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16952+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16952+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16952+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(16964)>>2]|0; + $0 = HEAP32[(16980)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -14779,11 +14783,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(17248|0)); - $0 = HEAP32[4312]|0; + _glDeleteTextures(1,(17264|0)); + $0 = HEAP32[4316]|0; HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(0,8702,$vararg_buffer); - $1 = HEAP32[4342]|0; + _TraceLog(0,8718,$vararg_buffer); + $1 = HEAP32[4346]|0; _free($1); STACKTOP = sp;return; } @@ -14791,17 +14795,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4313]|0; + $0 = HEAP32[4317]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4305]|0; + $0 = HEAP32[4309]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4307]|0; + $2 = HEAP32[4311]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -14810,39 +14814,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((18444)|0)); - _glDeleteBuffers(1,((18448)|0)); - _glDeleteBuffers(1,((18492)|0)); - _glDeleteBuffers(1,((18496)|0)); - _glDeleteBuffers(1,((18540)|0)); - _glDeleteBuffers(1,((18544)|0)); - _glDeleteBuffers(1,((18548)|0)); - _glDeleteBuffers(1,((18552)|0)); - $3 = HEAP32[4305]|0; + _glDeleteBuffers(1,((18460)|0)); + _glDeleteBuffers(1,((18464)|0)); + _glDeleteBuffers(1,((18508)|0)); + _glDeleteBuffers(1,((18512)|0)); + _glDeleteBuffers(1,((18556)|0)); + _glDeleteBuffers(1,((18560)|0)); + _glDeleteBuffers(1,((18564)|0)); + _glDeleteBuffers(1,((18568)|0)); + $3 = HEAP32[4309]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4308]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(18440)); - $6 = HEAP32[4308]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(18488)); - $7 = HEAP32[4308]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(18536)); + $5 = HEAP32[4312]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(18456)); + $6 = HEAP32[4312]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(18504)); + $7 = HEAP32[4312]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(18552)); } - $8 = HEAP32[(18424)>>2]|0; + $8 = HEAP32[(18440)>>2]|0; _free($8); - $9 = HEAP32[(18432)>>2]|0; + $9 = HEAP32[(18448)>>2]|0; _free($9); - $10 = HEAP32[(18472)>>2]|0; + $10 = HEAP32[(18488)>>2]|0; _free($10); - $11 = HEAP32[(18480)>>2]|0; + $11 = HEAP32[(18496)>>2]|0; _free($11); - $12 = HEAP32[(18520)>>2]|0; + $12 = HEAP32[(18536)>>2]|0; _free($12); - $13 = HEAP32[(18524)>>2]|0; + $13 = HEAP32[(18540)>>2]|0; _free($13); - $14 = HEAP32[(18528)>>2]|0; + $14 = HEAP32[(18544)>>2]|0; _free($14); - $15 = HEAP32[(18532)>>2]|0; + $15 = HEAP32[(18548)>>2]|0; _free($15); return; } @@ -14860,7 +14864,7 @@ function _UnloadTexture($0) { _rlDeleteTextures($1); $3 = HEAP32[$0>>2]|0; HEAP32[$vararg_buffer>>2] = $3; - _TraceLog(0,8767,$vararg_buffer); + _TraceLog(0,8783,$vararg_buffer); STACKTOP = sp;return; } function _rlDeleteTextures($0) { @@ -14882,16 +14886,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2098] = $0; - $1 = +HEAPF64[2081]; + HEAPF64[2100] = $0; + $1 = +HEAPF64[2083]; $2 = $0 - $1; - HEAPF64[2099] = $2; - HEAPF64[2081] = $0; + HEAPF64[2101] = $2; + HEAPF64[2083] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=16992; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=17008; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(18564); + _rlMultMatrixf(18580); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -14900,53 +14904,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[4641] = $1; + HEAP32[4645] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(18568)>>2] = $3; + HEAP32[(18584)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(18572)>>2] = $5; + HEAP32[(18588)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(18576)>>2] = $7; + HEAP32[(18592)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(18580)>>2] = $9; + HEAP32[(18596)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(18584)>>2] = $11; + HEAP32[(18600)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(18588)>>2] = $13; + HEAP32[(18604)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(18592)>>2] = $15; + HEAP32[(18608)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(18596)>>2] = $17; + HEAP32[(18612)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(18600)>>2] = $19; + HEAP32[(18616)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(18604)>>2] = $21; + HEAP32[(18620)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18608)>>2] = $23; + HEAP32[(18624)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(18612)>>2] = $25; + HEAP32[(18628)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(18616)>>2] = $27; + HEAP32[(18632)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(18620)>>2] = $29; + HEAP32[(18636)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(18624)>>2] = $31; - return (18564|0); + HEAP32[(18640)>>2] = $31; + return (18580|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15021,7 +15025,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4271]|0; + $49 = HEAP32[4275]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15035,15 +15039,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2098] = $0; - $1 = +HEAPF64[2081]; + HEAPF64[2100] = $0; + $1 = +HEAPF64[2083]; $2 = $0 - $1; - HEAPF64[2100] = $2; - HEAPF64[2081] = $0; - $3 = +HEAPF64[2099]; + HEAPF64[2102] = $2; + HEAPF64[2083] = $0; + $3 = +HEAPF64[2101]; $4 = $2 + $3; - HEAPF64[2101] = $4; - $5 = +HEAPF64[2078]; + HEAPF64[2103] = $4; + $5 = +HEAPF64[2080]; $6 = $4 < $5; if (!($6)) { return; @@ -15053,13 +15057,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2098] = $10; - $11 = +HEAPF64[2081]; + HEAPF64[2100] = $10; + $11 = +HEAPF64[2083]; $12 = $10 - $11; - HEAPF64[2081] = $10; - $13 = +HEAPF64[2101]; + HEAPF64[2083] = $10; + $13 = +HEAPF64[2103]; $14 = $12 + $13; - HEAPF64[2101] = $14; + HEAPF64[2103] = $14; return; } function _rlglDraw() { @@ -15072,7 +15076,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4224]|0; + $0 = HEAP32[4228]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15088,20 +15092,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[741] = -1; HEAP32[743] = -1; - HEAP32[4657] = 0; - $3 = HEAP32[4224]|0; + HEAP32[4661] = 0; + $3 = HEAP32[4228]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4154] = $5; + HEAPF32[4158] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(16620)>>2] = $7; - _memcpy((20243|0),(19731|0),512)|0; - ;HEAP8[19728>>0]=HEAP8[19725>>0]|0;HEAP8[19728+1>>0]=HEAP8[19725+1>>0]|0;HEAP8[19728+2>>0]=HEAP8[19725+2>>0]|0; - $8 = HEAP32[4640]|0; - HEAP32[4227] = $8; - HEAP32[4640] = 0; + HEAPF32[(16636)>>2] = $7; + _memcpy((20259|0),(19747|0),512)|0; + ;HEAP8[19744>>0]=HEAP8[19741>>0]|0;HEAP8[19744+1>>0]=HEAP8[19741+1>>0]|0;HEAP8[19744+2>>0]=HEAP8[19741+2>>0]|0; + $8 = HEAP32[4644]|0; + HEAP32[4231] = $8; + HEAP32[4644] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15111,8 +15115,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (20755 + ($$05160<<5)|0); - $scevgep67 = (20883 + ($$05160<<5)|0); + $scevgep = (20771 + ($$05160<<5)|0); + $scevgep67 = (20899 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15126,7 +15130,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((20883 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((20899 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[743] = $$04857; @@ -15153,7 +15157,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((18632 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((18648 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15169,7 +15173,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[4657] = $$lcssa; + HEAP32[4661] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15210,87 +15214,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4603]|0; + $0 = HEAP32[4607]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4305]|0; + $2 = HEAP32[4309]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4307]|0; - $5 = HEAP32[(18440)>>2]|0; + $4 = HEAP32[4311]|0; + $5 = HEAP32[(18456)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(18444)>>2]|0; + $6 = HEAP32[(18460)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[4603]|0; + $7 = HEAP32[4607]|0; $8 = ($7*12)|0; - $9 = HEAP32[(18424)>>2]|0; + $9 = HEAP32[(18440)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(18448)>>2]|0; + $10 = HEAP32[(18464)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(18420)>>2]|0; + $11 = HEAP32[(18436)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(18432)>>2]|0; + $13 = HEAP32[(18448)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[4615]|0; + $14 = HEAP32[4619]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4305]|0; + $16 = HEAP32[4309]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4307]|0; - $19 = HEAP32[(18488)>>2]|0; + $18 = HEAP32[4311]|0; + $19 = HEAP32[(18504)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(18492)>>2]|0; + $20 = HEAP32[(18508)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[4615]|0; + $21 = HEAP32[4619]|0; $22 = ($21*12)|0; - $23 = HEAP32[(18472)>>2]|0; + $23 = HEAP32[(18488)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(18496)>>2]|0; + $24 = HEAP32[(18512)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(18468)>>2]|0; + $25 = HEAP32[(18484)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(18480)>>2]|0; + $27 = HEAP32[(18496)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[4627]|0; + $28 = HEAP32[4631]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4305]|0; + $30 = HEAP32[4309]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4307]|0; - $33 = HEAP32[(18536)>>2]|0; + $32 = HEAP32[4311]|0; + $33 = HEAP32[(18552)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(18540)>>2]|0; + $34 = HEAP32[(18556)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[4627]|0; + $35 = HEAP32[4631]|0; $36 = ($35*12)|0; - $37 = HEAP32[(18520)>>2]|0; + $37 = HEAP32[(18536)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(18544)>>2]|0; + $38 = HEAP32[(18560)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[4627]|0; + $39 = HEAP32[4631]|0; $40 = $39 << 3; - $41 = HEAP32[(18524)>>2]|0; + $41 = HEAP32[(18540)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(18548)>>2]|0; + $42 = HEAP32[(18564)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[4627]|0; + $43 = HEAP32[4631]|0; $44 = $43 << 2; - $45 = HEAP32[(18528)>>2]|0; + $45 = HEAP32[(18544)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4305]|0; + $46 = HEAP32[4309]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4307]|0; + $48 = HEAP32[4311]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15308,9 +15312,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=17088; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=17152; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[4690]|0; + dest=$0; src=17104; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=17168; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4694]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15320,134 +15324,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[4603]|0; + $8 = HEAP32[4607]|0; $9 = ($8|0)>(0); - $10 = HEAP32[4615]|0; + $10 = HEAP32[4619]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[4627]|0; + $12 = HEAP32[4631]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4327]|0; + $14 = HEAP32[4331]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=17152; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=17088; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=17168; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=17104; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(17336)>>2]|0; + $15 = HEAP32[(17352)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(17340)>>2]|0; + $17 = HEAP32[(17356)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(17352)>>2]|0; + $18 = HEAP32[(17368)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[4603]|0; + $19 = HEAP32[4607]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4312]|0; + $21 = HEAP32[4316]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4305]|0; + $22 = HEAP32[4309]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(18444)>>2]|0; + $26 = HEAP32[(18460)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(17312)>>2]|0; + $27 = HEAP32[(17328)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(17312)>>2]|0; + $28 = HEAP32[(17328)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(18448)>>2]|0; + $29 = HEAP32[(18464)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(17332)>>2]|0; + $30 = HEAP32[(17348)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(17332)>>2]|0; + $31 = HEAP32[(17348)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4307]|0; - $25 = HEAP32[(18440)>>2]|0; + $24 = HEAP32[4311]|0; + $25 = HEAP32[(18456)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[4603]|0; + $32 = HEAP32[4607]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4305]|0; + $33 = HEAP32[4309]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[4615]|0; + $35 = HEAP32[4619]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4312]|0; + $37 = HEAP32[4316]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4305]|0; + $38 = HEAP32[4309]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(18492)>>2]|0; + $42 = HEAP32[(18508)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(17312)>>2]|0; + $43 = HEAP32[(17328)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(17312)>>2]|0; + $44 = HEAP32[(17328)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(18496)>>2]|0; + $45 = HEAP32[(18512)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(17332)>>2]|0; + $46 = HEAP32[(17348)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(17332)>>2]|0; + $47 = HEAP32[(17348)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4307]|0; - $41 = HEAP32[(18488)>>2]|0; + $40 = HEAP32[4311]|0; + $41 = HEAP32[(18504)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[4615]|0; + $48 = HEAP32[4619]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4305]|0; + $49 = HEAP32[4309]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[4627]|0; + $51 = HEAP32[4631]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4305]|0; + $53 = HEAP32[4309]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(18540)>>2]|0; + $57 = HEAP32[(18556)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(17312)>>2]|0; + $58 = HEAP32[(17328)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(17312)>>2]|0; + $59 = HEAP32[(17328)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(18544)>>2]|0; + $60 = HEAP32[(18560)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(17316)>>2]|0; + $61 = HEAP32[(17332)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(17316)>>2]|0; + $62 = HEAP32[(17332)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(18548)>>2]|0; + $63 = HEAP32[(18564)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(17332)>>2]|0; + $64 = HEAP32[(17348)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(17332)>>2]|0; + $65 = HEAP32[(17348)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(18552)>>2]|0; + $66 = HEAP32[(18568)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4307]|0; - $56 = HEAP32[(18536)>>2]|0; + $55 = HEAP32[4311]|0; + $56 = HEAP32[(18552)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4343]|0; + $67 = HEAP32[4347]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4342]|0; + $71 = HEAP32[4346]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -15458,14 +15462,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4342]|0; + $80 = HEAP32[4346]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4343]|0; + $87 = HEAP32[4347]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -15474,7 +15478,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4305]|0; + $69 = HEAP32[4309]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -15482,10 +15486,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4305]|0; + $89 = HEAP32[4309]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4307]|0; + $91 = HEAP32[4311]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -15497,22 +15501,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4343] = 1; - $5 = HEAP32[4312]|0; - $6 = HEAP32[4342]|0; + HEAP32[4347] = 1; + $5 = HEAP32[4316]|0; + $6 = HEAP32[4346]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[4603] = 0; - HEAP32[(18420)>>2] = 0; - HEAP32[4615] = 0; - HEAP32[(18468)>>2] = 0; - HEAP32[4627] = 0; - HEAP32[(18512)>>2] = 0; - HEAP32[(18516)>>2] = 0; + HEAP32[4607] = 0; + HEAP32[(18436)>>2] = 0; + HEAP32[4619] = 0; + HEAP32[(18484)>>2] = 0; + HEAP32[4631] = 0; + HEAP32[(18528)>>2] = 0; + HEAP32[(18532)>>2] = 0; HEAPF32[744] = -1.0; - dest=17088; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17152; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17104; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17168; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -15527,17 +15531,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[4601]|0; + $5 = HEAP32[4605]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[4602]|0; + $9 = HEAP32[4606]|0; _rlViewport($7,0,$8,$9); - $10 = (18992 + ($0<<6)|0); + $10 = (19008 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (18864 + ($0<<6)|0); + $11 = (18880 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -15549,14 +15553,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=17152; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17168; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=17088; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17104; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -15564,43 +15568,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[4780]|0; + $0 = HEAP32[4784]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; - _TraceLog(1,8817,$vararg_buffer); + _TraceLog(1,8833,$vararg_buffer); } - $2 = HEAP32[4780]|0; - $3 = (17380 + ($2<<6)|0); - $4 = HEAP32[4271]|0; + $2 = HEAP32[4784]|0; + $3 = (17396 + ($2<<6)|0); + $4 = HEAP32[4275]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[4780]|0; + $5 = HEAP32[4784]|0; $6 = (($5) + 1)|0; - HEAP32[4780] = $6; - $7 = HEAP32[4304]|0; + HEAP32[4784] = $6; + $7 = HEAP32[4308]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[4781] = 1; + HEAP32[4785] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4780]|0; + $0 = HEAP32[4784]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[4780]|0; + $2 = HEAP32[4784]|0; $3 = (($2) + -1)|0; - $4 = (17380 + ($3<<6)|0); - $5 = HEAP32[4271]|0; + $4 = (17396 + ($3<<6)|0); + $5 = HEAP32[4275]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[4780] = $6; + HEAP32[4784] = $6; return; } function _IsFileExtension($0,$1) { @@ -15633,7 +15637,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4271]|0; + $5 = HEAP32[4275]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -15666,7 +15670,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4271]|0; + $11 = HEAP32[4275]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -15677,7 +15681,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4344] = $0; + HEAP32[4348] = $0; return; } function _rlEnd() { @@ -15693,21 +15697,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[4781]|0; + $0 = HEAP32[4785]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4782]|0; + $2 = HEAP32[4786]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4341]|0; + $6 = HEAP32[4345]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4271]|0; + $8 = HEAP32[4275]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[4782]|0; + $5 = HEAP32[4786]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -15715,12 +15719,12 @@ function _rlEnd() { break; } } - HEAP32[4781] = 0; + HEAP32[4785] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4341]|0; + $11 = HEAP32[4345]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -15729,7 +15733,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[4782]|0; + $19 = HEAP32[4786]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -15739,15 +15743,15 @@ function _rlEnd() { } } } else { - HEAP32[4781] = 0; + HEAP32[4785] = 0; } - HEAP32[4782] = 0; + HEAP32[4786] = 0; } - $21 = HEAP32[4344]|0; + $21 = HEAP32[4348]|0; switch ($21|0) { case 1: { - $22 = HEAP32[4603]|0; - $23 = HEAP32[(18420)>>2]|0; + $22 = HEAP32[4607]|0; + $23 = HEAP32[(18436)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[744]; @@ -15766,16 +15770,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(18432)>>2]|0; - $28 = HEAP32[(18420)>>2]|0; + $27 = HEAP32[(18448)>>2]|0; + $28 = HEAP32[(18436)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(18432)>>2]|0; - $35 = HEAP32[(18420)>>2]|0; + $34 = HEAP32[(18448)>>2]|0; + $35 = HEAP32[(18436)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -15783,8 +15787,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(18432)>>2]|0; - $43 = HEAP32[(18420)>>2]|0; + $42 = HEAP32[(18448)>>2]|0; + $43 = HEAP32[(18436)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -15792,8 +15796,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(18432)>>2]|0; - $51 = HEAP32[(18420)>>2]|0; + $50 = HEAP32[(18448)>>2]|0; + $51 = HEAP32[(18436)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -15801,9 +15805,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(18420)>>2]|0; + $58 = HEAP32[(18436)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(18420)>>2] = $59; + HEAP32[(18436)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -15819,8 +15823,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[4615]|0; - $62 = HEAP32[(18468)>>2]|0; + $61 = HEAP32[4619]|0; + $62 = HEAP32[(18484)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[744]; @@ -15839,16 +15843,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(18480)>>2]|0; - $67 = HEAP32[(18468)>>2]|0; + $66 = HEAP32[(18496)>>2]|0; + $67 = HEAP32[(18484)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(18480)>>2]|0; - $74 = HEAP32[(18468)>>2]|0; + $73 = HEAP32[(18496)>>2]|0; + $74 = HEAP32[(18484)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -15856,8 +15860,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(18480)>>2]|0; - $82 = HEAP32[(18468)>>2]|0; + $81 = HEAP32[(18496)>>2]|0; + $82 = HEAP32[(18484)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -15865,8 +15869,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(18480)>>2]|0; - $90 = HEAP32[(18468)>>2]|0; + $89 = HEAP32[(18496)>>2]|0; + $90 = HEAP32[(18484)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -15874,9 +15878,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(18468)>>2]|0; + $97 = HEAP32[(18484)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(18468)>>2] = $98; + HEAP32[(18484)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -15892,8 +15896,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[4627]|0; - $101 = HEAP32[(18516)>>2]|0; + $100 = HEAP32[4631]|0; + $101 = HEAP32[(18532)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -15901,16 +15905,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(18528)>>2]|0; - $106 = HEAP32[(18516)>>2]|0; + $105 = HEAP32[(18544)>>2]|0; + $106 = HEAP32[(18532)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(18528)>>2]|0; - $113 = HEAP32[(18516)>>2]|0; + $112 = HEAP32[(18544)>>2]|0; + $113 = HEAP32[(18532)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -15918,8 +15922,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(18528)>>2]|0; - $121 = HEAP32[(18516)>>2]|0; + $120 = HEAP32[(18544)>>2]|0; + $121 = HEAP32[(18532)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -15927,8 +15931,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(18528)>>2]|0; - $129 = HEAP32[(18516)>>2]|0; + $128 = HEAP32[(18544)>>2]|0; + $129 = HEAP32[(18532)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -15936,9 +15940,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(18516)>>2]|0; + $136 = HEAP32[(18532)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(18516)>>2] = $137; + HEAP32[(18532)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -15949,8 +15953,8 @@ function _rlEnd() { } } } - $139 = HEAP32[4627]|0; - $140 = HEAP32[(18512)>>2]|0; + $139 = HEAP32[4631]|0; + $140 = HEAP32[(18528)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[744]; @@ -15958,8 +15962,8 @@ function _rlEnd() { HEAPF32[744] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(18524)>>2]|0; - $$promoted = HEAP32[(18512)>>2]|0; + $142 = HEAP32[(18540)>>2]|0; + $$promoted = HEAP32[(18528)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -15967,7 +15971,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(18512)>>2] = $147; + HEAP32[(18528)>>2] = $147; $148 = +HEAPF32[744]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[744] = $149; @@ -15994,11 +15998,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[4781]|0; + $3 = HEAP32[4785]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4341]|0; - $6 = HEAP32[4782]|0; + $5 = HEAP32[4345]|0; + $6 = HEAP32[4786]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -16006,16 +16010,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[4782] = $10; + HEAP32[4786] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4344]|0; + $11 = HEAP32[4348]|0; switch ($11|0) { case 1: { - $12 = HEAP32[4603]|0; + $12 = HEAP32[4607]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(18424)>>2]|0; + $14 = HEAP32[(18440)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16026,19 +16030,19 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[4603] = $21; + HEAP32[4607] = $21; STACKTOP = sp;return; } else { - _TraceLog(1,8855,$vararg_buffer); + _TraceLog(1,8871,$vararg_buffer); STACKTOP = sp;return; } break; } case 4: { - $22 = HEAP32[4615]|0; + $22 = HEAP32[4619]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(18472)>>2]|0; + $24 = HEAP32[(18488)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16049,19 +16053,19 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[4615] = $31; + HEAP32[4619] = $31; STACKTOP = sp;return; } else { - _TraceLog(1,8880,$vararg_buffer1); + _TraceLog(1,8896,$vararg_buffer1); STACKTOP = sp;return; } break; } case 7: { - $32 = HEAP32[4627]|0; + $32 = HEAP32[4631]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(18520)>>2]|0; + $34 = HEAP32[(18536)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -16072,9 +16076,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[4627] = $41; - $42 = HEAP32[4342]|0; - $43 = HEAP32[4343]|0; + HEAP32[4631] = $41; + $42 = HEAP32[4346]|0; + $43 = HEAP32[4347]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -16082,7 +16086,7 @@ function _rlVertex3f($0,$1,$2) { HEAP32[$45>>2] = $47; STACKTOP = sp;return; } else { - _TraceLog(1,8909,$vararg_buffer3); + _TraceLog(1,8925,$vararg_buffer3); STACKTOP = sp;return; } break; @@ -16106,13 +16110,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4344]|0; + $2 = HEAP32[4348]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(18524)>>2]|0; - $5 = HEAP32[(18512)>>2]|0; + $4 = HEAP32[(18540)>>2]|0; + $5 = HEAP32[(18528)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16120,7 +16124,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(18512)>>2] = $10; + HEAP32[(18528)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16139,18 +16143,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4344]|0; + $4 = HEAP32[4348]|0; switch ($4|0) { case 1: { - $$sink37 = (18420);$$sink38 = (18432); + $$sink37 = (18436);$$sink38 = (18448); break; } case 4: { - $$sink37 = (18468);$$sink38 = (18480); + $$sink37 = (18484);$$sink38 = (18496); break; } case 7: { - $$sink37 = (18516);$$sink38 = (18528); + $$sink37 = (18532);$$sink38 = (18544); break; } default: { @@ -16189,8 +16193,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4342]|0; - $2 = HEAP32[4343]|0; + $1 = HEAP32[4346]|0; + $2 = HEAP32[4347]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16203,9 +16207,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4343] = $10; + HEAP32[4347] = $10; } - $11 = HEAP32[4343]|0; + $11 = HEAP32[4347]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16216,7 +16220,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4627]|0; + $0 = HEAP32[4631]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16249,7 +16253,7 @@ function _rlDeleteRenderTextures($0) { } $9 = HEAP32[$0>>2]|0; HEAP32[$vararg_buffer>>2] = $9; - _TraceLog(0,8934,$vararg_buffer); + _TraceLog(0,8950,$vararg_buffer); STACKTOP = sp;return; } function _rlglLoadRenderTexture($0,$1,$2) { @@ -16313,27 +16317,27 @@ function _rlglLoadRenderTexture($0,$1,$2) { if ($20) { $21 = HEAP32[$3>>2]|0; HEAP32[$vararg_buffer9>>2] = $21; - _TraceLog(0,9171,$vararg_buffer9); + _TraceLog(0,9187,$vararg_buffer9); _glBindFramebuffer(36160,0); dest=$0; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } - _TraceLog(2,8991,$vararg_buffer); + _TraceLog(2,9007,$vararg_buffer); switch ($19|0) { case 36061: { - _TraceLog(2,9034,$vararg_buffer1); + _TraceLog(2,9050,$vararg_buffer1); break; } case 36054: { - _TraceLog(2,9061,$vararg_buffer3); + _TraceLog(2,9077,$vararg_buffer3); break; } case 36057: { - _TraceLog(2,9095,$vararg_buffer5); + _TraceLog(2,9111,$vararg_buffer5); break; } case 36055: { - _TraceLog(2,9129,$vararg_buffer7); + _TraceLog(2,9145,$vararg_buffer7); break; } default: { @@ -16365,10 +16369,10 @@ function _rlglReadTexturePixels($0) { _glFramebufferTexture2D(36160,36064,3553,($7|0),0); $8 = HEAP32[$2>>2]|0; $9 = HEAP32[$4>>2]|0; - $10 = ($8*3)|0; + $10 = $8 << 2; $11 = Math_imul($10, $9)|0; $12 = (_malloc($11)|0); - _glReadPixels(0,0,($8|0),($9|0),6407,5121,($12|0)); + _glReadPixels(0,0,($8|0),($9|0),6408,5121,($12|0)); $13 = ((($1)) + 4|0); $14 = HEAP32[$13>>2]|0; _glFramebufferTexture2D(36160,36064,3553,($14|0),0); @@ -16388,7 +16392,7 @@ function _stbi_load($0,$1,$2,$3,$4) { $5 = (_stbi__fopen($0)|0); $6 = ($5|0)==(0|0); if ($6) { - _stbi__err(9223); + _stbi__err(9239); $$0 = 0; return ($$0|0); } else { @@ -16403,14 +16407,14 @@ function _stbi__fopen($0) { $0 = $0|0; var $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (_fopen($0,10556)|0); + $1 = (_fopen($0,10572)|0); return ($1|0); } function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4783] = $0; + HEAP32[4787] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -16474,7 +16478,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((9235|0),(9261|0),1125,(9284|0)); + ___assert_fail((9251|0),(9277|0),1125,(9300|0)); // unreachable; } } @@ -16492,7 +16496,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[4784]|0; + $15 = HEAP32[4788]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -16585,7 +16589,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9325); + _stbi__err(9341); $$0 = 0; return ($$0|0); } else { @@ -16607,7 +16611,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9316); + _stbi__err(9332); $$0 = 0; return ($$0|0); } @@ -16677,7 +16681,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9344); + _stbi__err(9360); $$045 = 0; return ($$045|0); } @@ -17238,7 +17242,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (9660 + ($120)|0); + $121 = (9676 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -17280,97 +17284,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9434); + _stbi__err(9450); $$6$ph = 0; break; } case 9: { - _stbi__err(9448); + _stbi__err(9464); $$6$ph = 0; break; } case 11: { - _stbi__err(9461); + _stbi__err(9477); $$6$ph = 0; break; } case 13: { - _stbi__err(9461); + _stbi__err(9477); $$6$ph = 0; break; } case 15: { - _stbi__err(9471); + _stbi__err(9487); $$6$ph = 0; break; } case 17: { - _stbi__err(9491); + _stbi__err(9507); $$6$ph = 0; break; } case 20: { - _stbi__err(9491); + _stbi__err(9507); $$6$ph = 0; break; } case 22: { - _stbi__err(9491); + _stbi__err(9507); $$6$ph = 0; break; } case 24: { - _stbi__err(9501); - $$6$ph = 0; - break; - } - case 26: { _stbi__err(9517); $$6$ph = 0; break; } + case 26: { + _stbi__err(9533); + $$6$ph = 0; + break; + } case 28: { - _stbi__err(9535); + _stbi__err(9551); $$6$ph = 0; break; } case 31: { - _stbi__err(9556); + _stbi__err(9572); $$6$ph = 0; break; } case 34: { - _stbi__err(9461); + _stbi__err(9477); $$6$ph = 0; break; } case 37: { - _stbi__err(9461); + _stbi__err(9477); $$6$ph = 0; break; } case 39: { - _stbi__err(9570); + _stbi__err(9586); $$6$ph = 0; break; } case 41: { - _stbi__err(9585); + _stbi__err(9601); $$6$ph = 0; break; } case 44: { - _stbi__err(9585); + _stbi__err(9601); $$6$ph = 0; break; } case 47: { - _stbi__err(9570); + _stbi__err(9586); $$6$ph = 0; break; } case 49: { - _stbi__err(9598); + _stbi__err(9614); $$6$ph = 0; break; } @@ -17381,32 +17385,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(9614); + _stbi__err(9630); $$6$ph = 0; break; } case 58: { - _stbi__err(9631); + _stbi__err(9647); $$6$ph = 0; break; } case 61: { - _stbi__err(9644); + _stbi__err(9660); $$6$ph = 0; break; } case 63: { - _stbi__err(9631); + _stbi__err(9647); $$6$ph = 0; break; } case 70: { - _stbi__err(9570); + _stbi__err(9586); $$6$ph = 0; break; } case 72: { - _stbi__err(9669); + _stbi__err(9685); $$6$ph = 0; break; } @@ -17418,12 +17422,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9316); + _stbi__err(9332); $$6$ph = 0; break; } case 83: { - _stbi__err(9677); + _stbi__err(9693); $$6$ph = 0; break; } @@ -17436,7 +17440,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(9687); + _stbi__err(9703); $$4 = 0; break; } @@ -17501,7 +17505,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[4785]|0; + $193 = HEAP32[4789]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -17534,7 +17538,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(9570); + _stbi__err(9586); $$4 = 0; } } while(0); @@ -17542,24 +17546,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(9570); + _stbi__err(9586); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[9695] = $206; + HEAP8[9711] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(9696)>>0] = $209; + HEAP8[(9712)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(9697)>>0] = $211; + HEAP8[(9713)>>0] = $211; $212 = $207&255; - HEAP8[(9698)>>0] = $212; - _stbi__err(9695); + HEAP8[(9714)>>0] = $212; + _stbi__err(9711); $$6$ph = 0; break; } @@ -17593,14 +17597,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9357|0),(9261|0),1561,(9413|0)); + ___assert_fail((9373|0),(9277|0),1561,(9429|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9316); + _stbi__err(9332); $$0163 = 0; return ($$0163|0); } @@ -17963,7 +17967,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9411|0),(9261|0),1590,(9413|0)); + ___assert_fail((9427|0),(9277|0),1590,(9429|0)); // unreachable; } } while(0); @@ -17997,7 +18001,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9357|0),(9261|0),1610,(9388|0)); + ___assert_fail((9373|0),(9277|0),1610,(9404|0)); // unreachable; } $7 = $2 << 1; @@ -18007,7 +18011,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9316); + _stbi__err(9332); $$0163 = 0; return ($$0163|0); } @@ -18370,7 +18374,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9411|0),(9261|0),1639,(9388|0)); + ___assert_fail((9427|0),(9277|0),1639,(9404|0)); // unreachable; } } while(0); @@ -18518,7 +18522,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10352); + _stbi__err(10368); $$05 = 0; return ($$05|0); } @@ -18955,7 +18959,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((9754|0),(9261|0),4568,(9806|0)); + ___assert_fail((9770|0),(9277|0),4568,(9822|0)); // unreachable; } } @@ -19042,7 +19046,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((9754|0),(9261|0),4543,(9779|0)); + ___assert_fail((9770|0),(9277|0),4543,(9795|0)); // unreachable; } } @@ -19089,7 +19093,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[4786]|0; + $16 = HEAP32[4790]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -19164,7 +19168,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((9720|0),(9261|0),4649,(9738|0)); + ___assert_fail((9736|0),(9277|0),4649,(9754|0)); // unreachable; } } @@ -19187,7 +19191,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9316); + _stbi__err(9332); $$0 = 0; return ($$0|0); } @@ -19364,7 +19368,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((9835|0),(9261|0),4294,(9876|0)); + ___assert_fail((9851|0),(9277|0),4294,(9892|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -19372,7 +19376,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9316); + _stbi__err(9332); $$2 = 0; return ($$2|0); } @@ -19391,7 +19395,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(9903); + _stbi__err(9919); $$2 = 0; return ($$2|0); } @@ -19404,7 +19408,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(9903); + _stbi__err(9919); $$2 = 0; return ($$2|0); } @@ -19461,7 +19465,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $59 = ($$0623814|0)==(0); if ($59) { - $60 = (9942 + ($56)|0); + $60 = (9958 + ($56)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; @@ -20165,15 +20169,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((9921|0),(9261|0),4315,(9876|0)); + ___assert_fail((9937|0),(9277|0),4315,(9892|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((9947|0),(9261|0),4376,(9876|0)); + ___assert_fail((9963|0),(9277|0),4376,(9892|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(9964); + _stbi__err(9980); $$2 = 0; return ($$2|0); } @@ -20223,7 +20227,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (9660 + ($6)|0); + $336 = (9676 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -20664,7 +20668,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((9979|0),(9261|0),4465,(9876|0)); + ___assert_fail((9995|0),(9277|0),4465,(9892|0)); // unreachable; } else if ((label|0) == 151) { @@ -20763,19 +20767,19 @@ function _stbi__parse_zlib($0,$1) { break; } case 1: { - $13 = HEAP8[(21042)>>0]|0; + $13 = HEAP8[(21058)>>0]|0; $14 = ($13<<24>>24)==(0); if ($14) { _stbi__init_zdefaults(); } - $15 = (_stbi__zbuild_huffman($8,21043,288)|0); + $15 = (_stbi__zbuild_huffman($8,21059,288)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; label = 13; break L5; } - $17 = (_stbi__zbuild_huffman($7,21011,32)|0); + $17 = (_stbi__zbuild_huffman($7,21027,32)|0); $18 = ($17|0)==(0); if ($18) { $$0 = 0; @@ -20834,14 +20838,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10305); + _stbi__err(10321); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10321); + _stbi__err(10337); $$0 = 0; return ($$0|0); } @@ -20850,7 +20854,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10336); + _stbi__err(10352); $$0 = 0; return ($$0|0); } @@ -20933,7 +20937,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((10227|0),(9261|0),4048,(10244|0)); + ___assert_fail((10243|0),(9277|0),4048,(10260|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -20970,7 +20974,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(10275); + _stbi__err(10291); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -20980,7 +20984,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(10288); + _stbi__err(10304); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -21013,16 +21017,16 @@ function _stbi__parse_uncompressed_block($0) { function _stbi__init_zdefaults() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; sp = STACKTOP; - _memset((21043|0),8,144)|0; - dest=(21187); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(21299); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (21323); + _memset((21059|0),8,144)|0; + dest=(21203); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + dest=(21315); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + $0 = (21339); $1 = $0; HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; $2 = (($0) + 4)|0; $3 = $2; HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=21011; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + dest=21027; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); return; } function _stbi__zbuild_huffman($0,$1,$2) { @@ -21158,7 +21162,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(10165); + _stbi__err(10181); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21247,7 +21251,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(10217); + _stbi__err(10233); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21276,7 +21280,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (11011 + ($$06579)|0); + $14 = (11027 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -21367,21 +21371,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(10165); + _stbi__err(10181); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(10165); + _stbi__err(10181); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((10181|0),(9261|0),4021,(10189|0)); + ___assert_fail((10197|0),(9277|0),4021,(10205|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(10165); + _stbi__err(10181); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21391,7 +21395,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(10165); + _stbi__err(10181); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21555,7 +21559,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(9990); + _stbi__err(10006); $$3$ph = 0; return ($$3$ph|0); } @@ -21565,12 +21569,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(9990); + _stbi__err(10006); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(10007); + _stbi__err(10023); $$3$ph = 0; return ($$3$ph|0); } @@ -21627,7 +21631,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(10016); + _stbi__err(10032); $$0 = 0; return ($$0|0); } @@ -21653,7 +21657,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9316); + _stbi__err(9332); $$0 = 0; return ($$0|0); } else { @@ -21698,7 +21702,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((10112|0),(9261|0),3863,(10149|0)); + ___assert_fail((10128|0),(9277|0),3863,(10165|0)); // unreachable; } else if ((label|0) == 5) { @@ -21746,7 +21750,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((10036|0),(9261|0),3891,(10052|0)); + ___assert_fail((10052|0),(9277|0),3891,(10068|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -21774,7 +21778,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((10083|0),(9261|0),3781,(10094|0)); + ___assert_fail((10099|0),(9277|0),3781,(10110|0)); // unreachable; } return (0)|0; @@ -21934,15 +21938,15 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,10364)|0); + $6 = (_IsFileExtension($1,10380)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10417)|0); + $19 = (_IsFileExtension($1,10433)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10422,$vararg_buffer1); + _TraceLog(2,10438,$vararg_buffer1); $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; label = 16; break; @@ -22010,7 +22014,7 @@ function _LoadImage($0,$1) { $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10370,$vararg_buffer); + _TraceLog(2,10386,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -22029,13 +22033,13 @@ function _LoadImage($0,$1) { HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10458,$vararg_buffer4); + _TraceLog(0,10474,$vararg_buffer4); $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; } } if ((label|0) == 16) { HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,10497,$vararg_buffer9); + _TraceLog(2,10513,$vararg_buffer9); $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; } HEAP32[$0>>2] = $$sroa$0$142; @@ -22065,11 +22069,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,10556)|0); + $4 = (_fopen($0,10572)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,10559,$vararg_buffer); + _TraceLog(2,10575,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -22168,7 +22172,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,10656,$vararg_buffer4); + _TraceLog(0,10672,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -22203,14 +22207,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,10702,$vararg_buffer8); + _TraceLog(2,10718,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,10610,$vararg_buffer1); + _TraceLog(2,10626,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -22300,7 +22304,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,10528,$vararg_buffer); + _TraceLog(2,10544,$vararg_buffer); $$0 = $6; } } @@ -22345,27 +22349,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,10752,$vararg_buffer); + _TraceLog(2,10768,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,10791,$vararg_buffer1); + _TraceLog(2,10807,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,10817,$vararg_buffer3); + _TraceLog(2,10833,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,10880,$vararg_buffer5); + _TraceLog(2,10896,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,10915,$vararg_buffer7); + _TraceLog(2,10931,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,10950,$vararg_buffer10); + _TraceLog(0,10966,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -23548,7 +23552,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (11007 + ($$361133)|0); + $199 = (11023 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -23978,7 +23982,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (11007 + ($$331130)|0); + $186 = (11023 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -24016,7 +24020,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (11007 + ($$371134)|0); + $203 = (11023 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -24055,7 +24059,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (11011 + ($$421139)|0); + $235 = (11027 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -24462,7 +24466,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (11030 + ($495)|0); + $496 = (11046 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -24499,7 +24503,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (11034 + ($515)|0); + $516 = (11050 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -25399,8 +25403,8 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { function _GetTextureData($0,$1) { $0 = $0|0; $1 = $1|0; - var $$byval_copy = 0, $$sroa$0$0 = 0, $$sroa$6$0 = 0, $$sroa$6$0$$sroa_idx2 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$8$0$$sroa_idx6 = 0, $$sroa$9$0 = 0, $$sroa$9$0$$sroa_idx8 = 0, $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; - var $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0; + var $$byval_copy = 0, $$sink = 0, $$sroa$0$0 = 0, $$sroa$6$0 = 0, $$sroa$6$0$$sroa_idx3 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx5 = 0, $$sroa$8$0$$sroa_idx7 = 0, $$sroa$9$0 = 0, $$sroa$9$0$$sroa_idx9 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0; + var $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); $$byval_copy = sp + 20|0; @@ -25416,40 +25420,45 @@ function _GetTextureData($0,$1) { $5 = (_rlglReadTexturePixels($$byval_copy)|0); $6 = ($5|0)==(0|0); if ($6) { - _TraceLog(2,11079,$vararg_buffer1); + _TraceLog(2,11095,$vararg_buffer1); $$sroa$0$0 = 0;$$sroa$6$0 = 0;$$sroa$7$0 = 0;$$sroa$9$0 = 0; break; - } else { - $7 = ((($1)) + 4|0); - $8 = HEAP32[$7>>2]|0; - $9 = ((($1)) + 8|0); - $10 = HEAP32[$9>>2]|0; - $11 = HEAP32[$2>>2]|0; - _TraceLog(0,11038,$vararg_buffer); - $$sroa$0$0 = $5;$$sroa$6$0 = $8;$$sroa$7$0 = $10;$$sroa$9$0 = $11; - break; } + $7 = ((($1)) + 4|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 8|0); + $10 = HEAP32[$9>>2]|0; + $11 = (_rlGetVersion()|0); + $12 = ($11|0)==(4); + if ($12) { + $$sink = 7; + } else { + $13 = HEAP32[$2>>2]|0; + $$sink = $13; + } + _TraceLog(0,11054,$vararg_buffer); + $$sroa$0$0 = $5;$$sroa$6$0 = $8;$$sroa$7$0 = $10;$$sroa$9$0 = $$sink; } else { - _TraceLog(2,11120,$vararg_buffer3); + _TraceLog(2,11136,$vararg_buffer3); $$sroa$0$0 = 0;$$sroa$6$0 = 0;$$sroa$7$0 = 0;$$sroa$9$0 = 0; } } while(0); HEAP32[$0>>2] = $$sroa$0$0; - $$sroa$6$0$$sroa_idx2 = ((($0)) + 4|0); - HEAP32[$$sroa$6$0$$sroa_idx2>>2] = $$sroa$6$0; - $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0); - HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $$sroa$7$0; - $$sroa$8$0$$sroa_idx6 = ((($0)) + 12|0); - HEAP32[$$sroa$8$0$$sroa_idx6>>2] = 1; - $$sroa$9$0$$sroa_idx8 = ((($0)) + 16|0); - HEAP32[$$sroa$9$0$$sroa_idx8>>2] = $$sroa$9$0; + $$sroa$6$0$$sroa_idx3 = ((($0)) + 4|0); + HEAP32[$$sroa$6$0$$sroa_idx3>>2] = $$sroa$6$0; + $$sroa$7$0$$sroa_idx5 = ((($0)) + 8|0); + HEAP32[$$sroa$7$0$$sroa_idx5>>2] = $$sroa$7$0; + $$sroa$8$0$$sroa_idx7 = ((($0)) + 12|0); + HEAP32[$$sroa$8$0$$sroa_idx7>>2] = 1; + $$sroa$9$0$$sroa_idx9 = ((($0)) + 16|0); + HEAP32[$$sroa$9$0$$sroa_idx9>>2] = $$sroa$9$0; STACKTOP = sp;return; } function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[16936>>2]|0;HEAP32[$0+4>>2]=HEAP32[16936+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16936+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16936+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16936+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16936+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16936+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16936+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[16952>>2]|0;HEAP32[$0+4>>2]=HEAP32[16952+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16952+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16952+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16952+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16952+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16952+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16952+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -25955,7 +25964,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,11166)|0); + $12 = (_strstr($11,11182)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -25964,7 +25973,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,11170)|0); + $17 = (_strstr($16,11186)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -25973,7 +25982,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,11174)|0); + $22 = (_strstr($21,11190)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -25982,7 +25991,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,11178)|0); + $27 = (_strstr($26,11194)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -25991,1210 +26000,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,11184)|0); + $32 = (_strcmp($31,11200)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,11222)|0); + $35 = (_strcmp($34,11238)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 11241; + HEAP32[$3>>2] = 11257; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,11254)|0); + $38 = (_strcmp($37,11270)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 11275; + HEAP32[$3>>2] = 11291; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,11290)|0); + $41 = (_strcmp($40,11306)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 11305; + HEAP32[$3>>2] = 11321; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,11320)|0); + $44 = (_strcmp($43,11336)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 11335; + HEAP32[$3>>2] = 11351; } } else { - HEAP32[$3>>2] = 11206; + HEAP32[$3>>2] = 11222; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,11350)|0); + $47 = (_strcmp($46,11366)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,11364)|0); + $50 = (_strcmp($49,11380)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,11376)|0); + $53 = (_strcmp($52,11392)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,11390)|0); + $56 = (_strcmp($55,11406)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,11402)|0); + $59 = (_strcmp($58,11418)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,11416)|0); + $62 = (_strcmp($61,11432)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,11430)|0); + $65 = (_strcmp($64,11446)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,11447)|0); + $68 = (_strcmp($67,11463)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,11470)|0); + $71 = (_strcmp($70,11486)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,11496)|0); + $74 = (_strcmp($73,11512)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,11509)|0); + $77 = (_strcmp($76,11525)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,11525)|0); + $80 = (_strcmp($79,11541)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,11538)|0); + $83 = (_strcmp($82,11554)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,11552)|0); + $86 = (_strcmp($85,11568)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,11572)|0); + $89 = (_strcmp($88,11588)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,11592)|0); + $92 = (_strcmp($91,11608)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,11609)|0); + $95 = (_strcmp($94,11625)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,11626)|0); + $98 = (_strcmp($97,11642)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,11638)|0); + $101 = (_strcmp($100,11654)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,11651)|0); + $104 = (_strcmp($103,11667)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,11667)|0); + $107 = (_strcmp($106,11683)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,11690)|0); + $110 = (_strcmp($109,11706)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,11703)|0); + $113 = (_strcmp($112,11719)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,11719)|0); + $116 = (_strcmp($115,11735)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,11730)|0); + $119 = (_strcmp($118,11746)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,11749)|0); + $122 = (_strcmp($121,11765)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,11771)|0); + $125 = (_strcmp($124,11787)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,11790)|0); + $128 = (_strcmp($127,11806)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,11819)|0); + $131 = (_strcmp($130,11835)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,11836)|0); + $134 = (_strcmp($133,11852)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,11851)|0); + $137 = (_strcmp($136,11867)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,11866)|0); + $140 = (_strcmp($139,11882)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,11887)|0); + $143 = (_strcmp($142,11903)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,11907)|0); + $146 = (_strcmp($145,11923)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,11927)|0); + $149 = (_strcmp($148,11943)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,11953)|0); + $152 = (_strcmp($151,11969)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,11972)|0); + $155 = (_strcmp($154,11988)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,11984)|0); + $158 = (_strcmp($157,12000)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,11996)|0); + $161 = (_strcmp($160,12012)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,12008)|0); + $164 = (_strcmp($163,12024)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,12020)|0); + $167 = (_strcmp($166,12036)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,12032)|0); + $170 = (_strcmp($169,12048)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,12044)|0); + $173 = (_strcmp($172,12060)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,12056)|0); + $176 = (_strcmp($175,12072)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,12068)|0); + $179 = (_strcmp($178,12084)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,12081)|0); + $182 = (_strcmp($181,12097)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,12094)|0); + $185 = (_strcmp($184,12110)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,12107)|0); + $188 = (_strcmp($187,12123)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,12120)|0); + $191 = (_strcmp($190,12136)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,12133)|0); + $194 = (_strcmp($193,12149)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,12146)|0); + $197 = (_strcmp($196,12162)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,12159)|0); + $200 = (_strcmp($199,12175)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,12172)|0); + $203 = (_strcmp($202,12188)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,12191)|0); + $206 = (_strcmp($205,12207)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,12210)|0); + $209 = (_strcmp($208,12226)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,12229)|0); + $212 = (_strcmp($211,12245)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,12242)|0); + $215 = (_strcmp($214,12258)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,12260)|0); + $218 = (_strcmp($217,12276)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,12278)|0); + $221 = (_strcmp($220,12294)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,12296)|0); + $224 = (_strcmp($223,12312)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,12314)|0); + $227 = (_strcmp($226,12330)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,12334)|0); + $230 = (_strcmp($229,12350)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,11275)|0); + $233 = (_strcmp($232,11291)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,12352)|0); + $236 = (_strcmp($235,12368)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,12367)|0); + $239 = (_strcmp($238,12383)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,12388)|0); + $242 = (_strcmp($241,12404)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,12403)|0); + $245 = (_strcmp($244,12419)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,12421)|0); + $248 = (_strcmp($247,12437)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,12437)|0); + $251 = (_strcmp($250,12453)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,12456)|0); + $254 = (_strcmp($253,12472)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,12470)|0); + $257 = (_strcmp($256,12486)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,12485)|0); + $260 = (_strcmp($259,12501)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,11206)|0); + $263 = (_strcmp($262,11222)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,12496)|0); + $266 = (_strcmp($265,12512)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,11305)|0); + $269 = (_strcmp($268,11321)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,11335)|0); + $272 = (_strcmp($271,11351)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,12512)|0); + $275 = (_strcmp($274,12528)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,12539)|0); + $278 = (_strcmp($277,12555)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,12553)|0); + $281 = (_strcmp($280,12569)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,11241)|0); + $284 = (_strcmp($283,11257)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,12573)|0); + $287 = (_strcmp($286,12589)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,12591)|0); + $290 = (_strcmp($289,12607)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,12603)|0); + $293 = (_strcmp($292,12619)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,12624)|0); + $296 = (_strcmp($295,12640)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,12642)|0); + $299 = (_strcmp($298,12658)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,12660)|0); + $302 = (_strcmp($301,12676)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,12681)|0); + $305 = (_strcmp($304,12697)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,12707)|0); + $308 = (_strcmp($307,12723)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,12730)|0); + $311 = (_strcmp($310,12746)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,12768)|0); + $314 = (_strcmp($313,12784)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,12784)|0); + $317 = (_strcmp($316,12800)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,12799)|0); + $320 = (_strcmp($319,12815)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,12822)|0); + $323 = (_strcmp($322,12838)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,12835)|0); + $326 = (_strcmp($325,12851)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,12849)|0); + $329 = (_strcmp($328,12865)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,12863)|0); + $332 = (_strcmp($331,12879)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,12883)|0); + $335 = (_strcmp($334,12899)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,12903)|0); + $338 = (_strcmp($337,12919)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,12919)|0); + $341 = (_strcmp($340,12935)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,12937)|0); + $344 = (_strcmp($343,12953)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,12953)|0); + $347 = (_strcmp($346,12969)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,12968)|0); + $350 = (_strcmp($349,12984)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,12990)|0); + $353 = (_strcmp($352,13006)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,13008)|0); + $356 = (_strcmp($355,13024)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,13029)|0); + $359 = (_strcmp($358,13045)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,13047)|0); + $362 = (_strcmp($361,13063)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,13060)|0); + $365 = (_strcmp($364,13076)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,13075)|0); + $368 = (_strcmp($367,13091)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,13089)|0); + $371 = (_strcmp($370,13105)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,13099)|0); + $374 = (_strcmp($373,13115)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,13109)|0); + $377 = (_strcmp($376,13125)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,13131)|0); + $380 = (_strcmp($379,13147)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,13157)|0); + $383 = (_strcmp($382,13173)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,13184)|0); + $386 = (_strcmp($385,13200)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,13197)|0); + $389 = (_strcmp($388,13213)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,13212)|0); + $392 = (_strcmp($391,13228)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,13227)|0); + $395 = (_strcmp($394,13243)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,13251)|0); + $398 = (_strcmp($397,13267)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,13262)|0); + $401 = (_strcmp($400,13278)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,13284)|0); + $404 = (_strcmp($403,13300)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,13306)|0); + $407 = (_strcmp($406,13322)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,13330)|0); + $410 = (_strcmp($409,13346)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,13339)|0); + $413 = (_strcmp($412,13355)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,13347)|0); + $416 = (_strcmp($415,13363)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,13360)|0); + $419 = (_strcmp($418,13376)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,13374)|0); + $422 = (_strcmp($421,13390)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,13386)|0); + $425 = (_strcmp($424,13402)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,13395)|0); + $428 = (_strcmp($427,13411)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,13405)|0); + $431 = (_strcmp($430,13421)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,13417)|0); + $434 = (_strcmp($433,13433)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,13428)|0); + $437 = (_strcmp($436,13444)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,13436)|0); + $440 = (_strcmp($439,13452)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,13448)|0); + $443 = (_strcmp($442,13464)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,13463)|0); + $446 = (_strcmp($445,13479)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,13475)|0); + $449 = (_strcmp($448,13491)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,13489)|0); + $452 = (_strcmp($451,13505)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,13514)|0); + $455 = (_strcmp($454,13530)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,13531)|0); + $458 = (_strcmp($457,13547)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,13547)|0); + $461 = (_strcmp($460,13563)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,13563)|0); + $464 = (_strcmp($463,13579)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,13575)|0); + $467 = (_strcmp($466,13591)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,13587)|0); + $470 = (_strcmp($469,13603)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,13611)|0); + $473 = (_strcmp($472,13627)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,13624)|0); + $476 = (_strcmp($475,13640)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,13638)|0); + $479 = (_strcmp($478,13654)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,13660)|0); + $482 = (_strcmp($481,13676)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,13667)|0); + $485 = (_strcmp($484,13683)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,13683)|0); + $488 = (_strcmp($487,13699)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,13700)|0); + $491 = (_strcmp($490,13716)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,13717)|0); + $494 = (_strcmp($493,13733)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,13733)|0); + $497 = (_strcmp($496,13749)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,13749)|0); + $500 = (_strcmp($499,13765)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,13766)|0); + $503 = (_strcmp($502,13782)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,13780)|0); + $506 = (_strcmp($505,13796)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,13792)|0); + $509 = (_strcmp($508,13808)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,13803)|0); + $512 = (_strcmp($511,13819)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,13816)|0); + $515 = (_strcmp($514,13832)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,13826)|0); + $518 = (_strcmp($517,13842)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,13843)|0); + $521 = (_strcmp($520,13859)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,13855)|0); + $524 = (_strcmp($523,13871)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,13877)|0); + $527 = (_strcmp($526,13893)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,13897)|0); + $530 = (_strcmp($529,13913)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,13910)|0); + $533 = (_strcmp($532,13926)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,13932)|0); + $536 = (_strcmp($535,13948)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,13952)|0); + $539 = (_strcmp($538,13968)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,13969)|0); + $542 = (_strcmp($541,13985)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,13986)|0); + $545 = (_strcmp($544,14002)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,14006)|0); + $548 = (_strcmp($547,14022)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -27216,7 +27225,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (19148|0); + return (19164|0); } function ___stdio_close($0) { $0 = $0|0; @@ -28080,7 +28089,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((14122 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((14138 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -28258,7 +28267,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 14586;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 14602;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -28279,7 +28288,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 14586;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 14602;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -28287,8 +28296,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 14586 : (14588); - $$$ = $238 ? $$ : (14587); + $$ = $240 ? 14602 : (14604); + $$$ = $238 ? $$ : (14603); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -28305,7 +28314,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 14586;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 14602;$242 = $167;$243 = $170; label = 66; break; } @@ -28318,7 +28327,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 14586;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 14602;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -28332,7 +28341,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 14596; + $271 = $270 ? $269 : 14612; $$1 = $271; label = 71; break; @@ -28372,7 +28381,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 14586;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 14602;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -28394,8 +28403,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (14586 + ($208)|0); - $$289 = $or$cond283 ? 14586 : $209; + $209 = (14602 + ($208)|0); + $$289 = $or$cond283 ? 14602 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -28416,7 +28425,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 14586;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 14602;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -28946,7 +28955,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (14638 + ($7)|0); + $9 = (14654 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -29304,14 +29313,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 14603; + $$0471 = $14;$$0520 = 1;$$0521 = 14619; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (14604) : (14609); - $$$ = $16 ? $$ : (14606); + $$ = $18 ? (14620) : (14625); + $$$ = $16 ? $$ : (14622); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -29410,7 +29419,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (14638 + ($80)|0); + $81 = (14654 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -30021,7 +30030,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,14654,1); + _out($0,14670,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -30102,7 +30111,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,14654,1); + _out($0,14670,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -30159,9 +30168,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 14622 : 14626; + $29 = $28 ? 14638 : 14642; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 14630 : 14634; + $31 = $28 ? 14646 : 14650; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -30371,7 +30380,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (14656 + ($$016)|0); + $3 = (14672 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -30382,7 +30391,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 14744;$$115 = 87; + $$01214 = 14760;$$115 = 87; label = 5; break; } else { @@ -30392,9 +30401,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 14744; + $$012$lcssa = 14760; } else { - $$01214 = 14744;$$115 = $$016; + $$01214 = 14760;$$115 = $$016; label = 5; } } @@ -31057,7 +31066,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(16548,$3,4)|0); + $memchr = (_memchr(16564,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -31146,7 +31155,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(16548,$4,4)|0); + $memchr = (_memchr(16564,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -31237,7 +31246,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(19152)>>2]|0; + $38 = HEAP32[(19168)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -31270,13 +31279,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((19212|0)); - return (19220|0); + ___lock((19228|0)); + return (19236|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((19212|0)); + ___unlock((19228|0)); return; } function _fclose($0) { @@ -32340,7 +32349,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 16816; + $2 = 16832; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -32557,7 +32566,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[4806]|0; + $3 = HEAP32[4810]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -32576,22 +32585,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[4806] = 0; + HEAP32[4810] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[4806] = $10; + HEAP32[4810] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[4806] = 0; + HEAP32[4810] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[4806] = $13; + HEAP32[4810] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -32672,7 +32681,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[4807]|0; + $8 = HEAP32[4811]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -32681,7 +32690,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (19268 + ($15<<2)|0); + $16 = (19284 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -32692,9 +32701,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[4807] = $24; + HEAP32[4811] = $24; } else { - $25 = HEAP32[(19244)>>2]|0; + $25 = HEAP32[(19260)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -32725,7 +32734,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(19236)>>2]|0; + $37 = HEAP32[(19252)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -32759,7 +32768,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (19268 + ($68<<2)|0); + $69 = (19284 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -32770,10 +32779,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[4807] = $77; + HEAP32[4811] = $77; $98 = $77; } else { - $78 = HEAP32[(19244)>>2]|0; + $78 = HEAP32[(19260)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -32806,22 +32815,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(19248)>>2]|0; + $92 = HEAP32[(19264)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (19268 + ($94<<2)|0); + $95 = (19284 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[4807] = $100; + HEAP32[4811] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(19244)>>2]|0; + $103 = HEAP32[(19260)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -32838,12 +32847,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(19236)>>2] = $84; - HEAP32[(19248)>>2] = $87; + HEAP32[(19252)>>2] = $84; + HEAP32[(19264)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(19232)>>2]|0; + $108 = HEAP32[(19248)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -32871,7 +32880,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (19532 + ($132<<2)|0); + $133 = (19548 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -32911,7 +32920,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(19244)>>2]|0; + $155 = HEAP32[(19260)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -33006,7 +33015,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (19532 + ($188<<2)|0); + $189 = (19548 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -33017,11 +33026,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(19232)>>2] = $194; + HEAP32[(19248)>>2] = $194; break L73; } } else { - $195 = HEAP32[(19244)>>2]|0; + $195 = HEAP32[(19260)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -33042,7 +33051,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(19244)>>2]|0; + $201 = HEAP32[(19260)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -33072,7 +33081,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(19244)>>2]|0; + $213 = HEAP32[(19260)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -33109,22 +33118,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(19248)>>2]|0; + $231 = HEAP32[(19264)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (19268 + ($233<<2)|0); + $234 = (19284 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[4807] = $238; + HEAP32[4811] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(19244)>>2]|0; + $241 = HEAP32[(19260)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -33141,8 +33150,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(19236)>>2] = $$0193$lcssa$i; - HEAP32[(19248)>>2] = $157; + HEAP32[(19252)>>2] = $$0193$lcssa$i; + HEAP32[(19264)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -33158,7 +33167,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(19232)>>2]|0; + $250 = HEAP32[(19248)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -33198,7 +33207,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (19532 + ($$0358$i<<2)|0); + $278 = (19548 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -33290,7 +33299,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (19532 + ($330<<2)|0); + $331 = (19548 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -33334,11 +33343,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(19236)>>2]|0; + $345 = HEAP32[(19252)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(19244)>>2]|0; + $348 = HEAP32[(19260)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -33435,7 +33444,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (19532 + ($381<<2)|0); + $382 = (19548 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -33446,12 +33455,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(19232)>>2] = $387; + HEAP32[(19248)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(19244)>>2]|0; + $388 = HEAP32[(19260)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -33473,7 +33482,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(19244)>>2]|0; + $394 = HEAP32[(19260)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -33505,7 +33514,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(19244)>>2]|0; + $406 = HEAP32[(19260)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -33546,20 +33555,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (19268 + ($425<<2)|0); - $427 = HEAP32[4807]|0; + $426 = (19284 + ($425<<2)|0); + $427 = HEAP32[4811]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[4807] = $431; + HEAP32[4811] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(19244)>>2]|0; + $434 = HEAP32[(19260)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -33611,7 +33620,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (19532 + ($$0361$i<<2)|0); + $464 = (19548 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -33623,7 +33632,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(19232)>>2] = $472; + HEAP32[(19248)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -33662,7 +33671,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(19244)>>2]|0; + $491 = HEAP32[(19260)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -33681,7 +33690,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(19244)>>2]|0; + $498 = HEAP32[(19260)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -33714,16 +33723,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(19236)>>2]|0; + $506 = HEAP32[(19252)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(19248)>>2]|0; + $509 = HEAP32[(19264)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(19248)>>2] = $511; - HEAP32[(19236)>>2] = $508; + HEAP32[(19264)>>2] = $511; + HEAP32[(19252)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -33733,8 +33742,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(19236)>>2] = 0; - HEAP32[(19248)>>2] = 0; + HEAP32[(19252)>>2] = 0; + HEAP32[(19264)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -33748,14 +33757,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(19240)>>2]|0; + $524 = HEAP32[(19256)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(19240)>>2] = $526; - $527 = HEAP32[(19252)>>2]|0; + HEAP32[(19256)>>2] = $526; + $527 = HEAP32[(19268)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(19252)>>2] = $528; + HEAP32[(19268)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -33766,23 +33775,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[4925]|0; + $534 = HEAP32[4929]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(19708)>>2] = 4096; - HEAP32[(19704)>>2] = 4096; - HEAP32[(19712)>>2] = -1; - HEAP32[(19716)>>2] = -1; - HEAP32[(19720)>>2] = 0; - HEAP32[(19672)>>2] = 0; + HEAP32[(19724)>>2] = 4096; + HEAP32[(19720)>>2] = 4096; + HEAP32[(19728)>>2] = -1; + HEAP32[(19732)>>2] = -1; + HEAP32[(19736)>>2] = 0; + HEAP32[(19688)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[4925] = $538; + HEAP32[4929] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(19708)>>2]|0; + $$pre$i212 = HEAP32[(19724)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -33795,10 +33804,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(19668)>>2]|0; + $546 = HEAP32[(19684)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(19660)>>2]|0; + $548 = HEAP32[(19676)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -33808,18 +33817,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(19672)>>2]|0; + $552 = HEAP32[(19688)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(19252)>>2]|0; + $555 = HEAP32[(19268)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (19676); + $$0$i$i = (19692); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -33877,7 +33886,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(19704)>>2]|0; + $569 = HEAP32[(19720)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -33887,13 +33896,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(19660)>>2]|0; + $578 = HEAP32[(19676)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(19668)>>2]|0; + $582 = HEAP32[(19684)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -33939,7 +33948,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(19708)>>2]|0; + $601 = HEAP32[(19724)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -33964,9 +33973,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(19672)>>2]|0; + $611 = HEAP32[(19688)>>2]|0; $612 = $611 | 4; - HEAP32[(19672)>>2] = $612; + HEAP32[(19688)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -34002,35 +34011,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(19660)>>2]|0; + $626 = HEAP32[(19676)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(19660)>>2] = $627; - $628 = HEAP32[(19664)>>2]|0; + HEAP32[(19676)>>2] = $627; + $628 = HEAP32[(19680)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(19664)>>2] = $627; + HEAP32[(19680)>>2] = $627; } - $630 = HEAP32[(19252)>>2]|0; + $630 = HEAP32[(19268)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(19244)>>2]|0; + $632 = HEAP32[(19260)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(19244)>>2] = $$749$i; + HEAP32[(19260)>>2] = $$749$i; } - HEAP32[(19676)>>2] = $$749$i; - HEAP32[(19680)>>2] = $$723948$i; - HEAP32[(19688)>>2] = 0; - $635 = HEAP32[4925]|0; - HEAP32[(19264)>>2] = $635; - HEAP32[(19260)>>2] = -1; + HEAP32[(19692)>>2] = $$749$i; + HEAP32[(19696)>>2] = $$723948$i; + HEAP32[(19704)>>2] = 0; + $635 = HEAP32[4929]|0; + HEAP32[(19280)>>2] = $635; + HEAP32[(19276)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (19268 + ($636<<2)|0); + $637 = (19284 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -34053,18 +34062,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(19252)>>2] = $649; - HEAP32[(19240)>>2] = $650; + HEAP32[(19268)>>2] = $649; + HEAP32[(19256)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(19716)>>2]|0; - HEAP32[(19256)>>2] = $655; + $655 = HEAP32[(19732)>>2]|0; + HEAP32[(19272)>>2] = $655; } else { - $$024371$i = (19676); + $$024371$i = (19692); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -34096,7 +34105,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(19240)>>2]|0; + $671 = HEAP32[(19256)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -34107,30 +34116,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(19252)>>2] = $679; - HEAP32[(19240)>>2] = $681; + HEAP32[(19268)>>2] = $679; + HEAP32[(19256)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(19716)>>2]|0; - HEAP32[(19256)>>2] = $686; + $686 = HEAP32[(19732)>>2]|0; + HEAP32[(19272)>>2] = $686; break; } } } - $687 = HEAP32[(19244)>>2]|0; + $687 = HEAP32[(19260)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(19244)>>2] = $$749$i; + HEAP32[(19260)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (19676); + $$124470$i = (19692); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -34185,21 +34194,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(19240)>>2]|0; + $726 = HEAP32[(19256)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(19240)>>2] = $727; - HEAP32[(19252)>>2] = $721; + HEAP32[(19256)>>2] = $727; + HEAP32[(19268)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(19248)>>2]|0; + $730 = HEAP32[(19264)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(19236)>>2]|0; + $732 = HEAP32[(19252)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(19236)>>2] = $733; - HEAP32[(19248)>>2] = $721; + HEAP32[(19252)>>2] = $733; + HEAP32[(19264)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -34222,7 +34231,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (19268 + ($748<<2)|0); + $749 = (19284 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -34245,9 +34254,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[4807]|0; + $759 = HEAP32[4811]|0; $760 = $759 & $758; - HEAP32[4807] = $760; + HEAP32[4811] = $760; break; } $761 = ($747|0)==($749|0); @@ -34360,7 +34369,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (19532 + ($796<<2)|0); + $797 = (19548 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -34372,12 +34381,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(19232)>>2]|0; + $802 = HEAP32[(19248)>>2]|0; $803 = $802 & $801; - HEAP32[(19232)>>2] = $803; + HEAP32[(19248)>>2] = $803; break L314; } else { - $804 = HEAP32[(19244)>>2]|0; + $804 = HEAP32[(19260)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -34398,7 +34407,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(19244)>>2]|0; + $810 = HEAP32[(19260)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -34430,7 +34439,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(19244)>>2]|0; + $822 = HEAP32[(19260)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -34463,21 +34472,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (19268 + ($836<<2)|0); - $838 = HEAP32[4807]|0; + $837 = (19284 + ($836<<2)|0); + $838 = HEAP32[4811]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[4807] = $842; + HEAP32[4811] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(19244)>>2]|0; + $845 = HEAP32[(19260)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -34532,20 +34541,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (19532 + ($$0296$i$i<<2)|0); + $875 = (19548 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(19232)>>2]|0; + $879 = HEAP32[(19248)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(19232)>>2] = $883; + HEAP32[(19248)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -34584,7 +34593,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(19244)>>2]|0; + $902 = HEAP32[(19260)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -34603,7 +34612,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(19244)>>2]|0; + $909 = HEAP32[(19260)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -34630,7 +34639,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (19676); + $$0$i$i$i = (19692); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -34671,23 +34680,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(19252)>>2] = $946; - HEAP32[(19240)>>2] = $947; + HEAP32[(19268)>>2] = $946; + HEAP32[(19256)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(19716)>>2]|0; - HEAP32[(19256)>>2] = $952; + $952 = HEAP32[(19732)>>2]|0; + HEAP32[(19272)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(19676)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19676)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19676)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19676)+12>>2]|0; - HEAP32[(19676)>>2] = $$749$i; - HEAP32[(19680)>>2] = $$723948$i; - HEAP32[(19688)>>2] = 0; - HEAP32[(19684)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(19692)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19692)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19692)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19692)+12>>2]|0; + HEAP32[(19692)>>2] = $$749$i; + HEAP32[(19696)>>2] = $$723948$i; + HEAP32[(19704)>>2] = 0; + HEAP32[(19700)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -34716,20 +34725,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (19268 + ($968<<2)|0); - $970 = HEAP32[4807]|0; + $969 = (19284 + ($968<<2)|0); + $970 = HEAP32[4811]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[4807] = $974; + HEAP32[4811] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(19244)>>2]|0; + $977 = HEAP32[(19260)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -34781,19 +34790,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (19532 + ($$0212$i$i<<2)|0); + $1007 = (19548 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(19232)>>2]|0; + $1010 = HEAP32[(19248)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(19232)>>2] = $1014; + HEAP32[(19248)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -34832,7 +34841,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(19244)>>2]|0; + $1033 = HEAP32[(19260)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -34851,7 +34860,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(19244)>>2]|0; + $1040 = HEAP32[(19260)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -34874,14 +34883,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(19240)>>2]|0; + $1048 = HEAP32[(19256)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(19240)>>2] = $1050; - $1051 = HEAP32[(19252)>>2]|0; + HEAP32[(19256)>>2] = $1050; + $1051 = HEAP32[(19268)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(19252)>>2] = $1052; + HEAP32[(19268)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -34924,7 +34933,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(19244)>>2]|0; + $3 = HEAP32[(19260)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -34957,7 +34966,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(19248)>>2]|0; + $19 = HEAP32[(19264)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -34972,7 +34981,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(19236)>>2] = $17; + HEAP32[(19252)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -34986,7 +34995,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (19268 + ($27<<2)|0); + $28 = (19284 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -35006,9 +35015,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[4807]|0; + $37 = HEAP32[4811]|0; $38 = $37 & $36; - HEAP32[4807] = $38; + HEAP32[4811] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -35122,7 +35131,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (19532 + ($74<<2)|0); + $75 = (19548 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -35132,14 +35141,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(19232)>>2]|0; + $80 = HEAP32[(19248)>>2]|0; $81 = $80 & $79; - HEAP32[(19232)>>2] = $81; + HEAP32[(19248)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(19244)>>2]|0; + $82 = HEAP32[(19260)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -35161,7 +35170,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(19244)>>2]|0; + $88 = HEAP32[(19260)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -35193,7 +35202,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(19244)>>2]|0; + $100 = HEAP32[(19260)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -35228,14 +35237,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(19252)>>2]|0; + $120 = HEAP32[(19268)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(19248)>>2]|0; + $122 = HEAP32[(19264)>>2]|0; if ($121) { - $123 = HEAP32[(19240)>>2]|0; + $123 = HEAP32[(19256)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(19240)>>2] = $124; - HEAP32[(19252)>>2] = $$1; + HEAP32[(19256)>>2] = $124; + HEAP32[(19268)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -35243,16 +35252,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(19248)>>2] = 0; - HEAP32[(19236)>>2] = 0; + HEAP32[(19264)>>2] = 0; + HEAP32[(19252)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(19236)>>2]|0; + $129 = HEAP32[(19252)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(19236)>>2] = $130; - HEAP32[(19248)>>2] = $113; + HEAP32[(19252)>>2] = $130; + HEAP32[(19264)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -35271,10 +35280,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (19268 + ($142<<2)|0); + $143 = (19284 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(19244)>>2]|0; + $145 = HEAP32[(19260)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -35292,9 +35301,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[4807]|0; + $153 = HEAP32[4811]|0; $154 = $153 & $152; - HEAP32[4807] = $154; + HEAP32[4811] = $154; break; } $155 = ($141|0)==($143|0); @@ -35302,7 +35311,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(19244)>>2]|0; + $156 = HEAP32[(19260)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -35362,7 +35371,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(19244)>>2]|0; + $189 = HEAP32[(19260)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -35375,7 +35384,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(19244)>>2]|0; + $169 = HEAP32[(19260)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -35406,7 +35415,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (19532 + ($193<<2)|0); + $194 = (19548 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -35416,13 +35425,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(19232)>>2]|0; + $199 = HEAP32[(19248)>>2]|0; $200 = $199 & $198; - HEAP32[(19232)>>2] = $200; + HEAP32[(19248)>>2] = $200; break L108; } } else { - $201 = HEAP32[(19244)>>2]|0; + $201 = HEAP32[(19260)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -35443,7 +35452,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(19244)>>2]|0; + $207 = HEAP32[(19260)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -35473,7 +35482,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(19244)>>2]|0; + $219 = HEAP32[(19260)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -35494,10 +35503,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(19248)>>2]|0; + $226 = HEAP32[(19264)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(19236)>>2] = $135; + HEAP32[(19252)>>2] = $135; return; } else { $$2 = $135; @@ -35516,20 +35525,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (19268 + ($234<<2)|0); - $236 = HEAP32[4807]|0; + $235 = (19284 + ($234<<2)|0); + $236 = HEAP32[4811]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[4807] = $240; + HEAP32[4811] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(19244)>>2]|0; + $243 = HEAP32[(19260)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -35581,21 +35590,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (19532 + ($$0396<<2)|0); + $273 = (19548 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(19232)>>2]|0; + $277 = HEAP32[(19248)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(19232)>>2] = $281; + HEAP32[(19248)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -35633,7 +35642,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(19244)>>2]|0; + $300 = HEAP32[(19260)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -35652,7 +35661,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(19244)>>2]|0; + $307 = HEAP32[(19260)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -35674,12 +35683,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(19260)>>2]|0; + $314 = HEAP32[(19276)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(19260)>>2] = $315; + HEAP32[(19276)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (19684); + $$0212$in$i = (19700); } else { return; } @@ -35693,7 +35702,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(19260)>>2] = -1; + HEAP32[(19276)>>2] = -1; return; } function _realloc($0,$1) { @@ -35765,7 +35774,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(19244)>>2]|0; + $6 = HEAP32[(19260)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -35795,7 +35804,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(19708)>>2]|0; + $18 = HEAP32[(19724)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -35831,10 +35840,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(19252)>>2]|0; + $34 = HEAP32[(19268)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(19240)>>2]|0; + $36 = HEAP32[(19256)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -35850,15 +35859,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(19252)>>2] = $40; - HEAP32[(19240)>>2] = $39; + HEAP32[(19268)>>2] = $40; + HEAP32[(19256)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(19248)>>2]|0; + $46 = HEAP32[(19264)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(19236)>>2]|0; + $48 = HEAP32[(19252)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -35894,8 +35903,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(19236)>>2] = $storemerge1; - HEAP32[(19248)>>2] = $storemerge; + HEAP32[(19252)>>2] = $storemerge1; + HEAP32[(19264)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -35922,7 +35931,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (19268 + ($81<<2)|0); + $82 = (19284 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -35942,9 +35951,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[4807]|0; + $91 = HEAP32[4811]|0; $92 = $91 & $90; - HEAP32[4807] = $92; + HEAP32[4811] = $92; break; } $93 = ($80|0)==($82|0); @@ -36053,7 +36062,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (19532 + ($128<<2)|0); + $129 = (19548 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -36063,13 +36072,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(19232)>>2]|0; + $134 = HEAP32[(19248)>>2]|0; $135 = $134 & $133; - HEAP32[(19232)>>2] = $135; + HEAP32[(19248)>>2] = $135; break L49; } } else { - $136 = HEAP32[(19244)>>2]|0; + $136 = HEAP32[(19260)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -36090,7 +36099,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(19244)>>2]|0; + $142 = HEAP32[(19260)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -36120,7 +36129,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(19244)>>2]|0; + $154 = HEAP32[(19260)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -36205,13 +36214,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(19244)>>2]|0; + $13 = HEAP32[(19260)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(19248)>>2]|0; + $15 = HEAP32[(19264)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -36226,7 +36235,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(19236)>>2] = $12; + HEAP32[(19252)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -36240,7 +36249,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (19268 + ($23<<2)|0); + $24 = (19284 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -36260,9 +36269,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[4807]|0; + $33 = HEAP32[4811]|0; $34 = $33 & $32; - HEAP32[4807] = $34; + HEAP32[4811] = $34; $$1 = $11;$$1418 = $12; break; } @@ -36376,7 +36385,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (19532 + ($70<<2)|0); + $71 = (19548 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -36386,14 +36395,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(19232)>>2]|0; + $76 = HEAP32[(19248)>>2]|0; $77 = $76 & $75; - HEAP32[(19232)>>2] = $77; + HEAP32[(19248)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(19244)>>2]|0; + $78 = HEAP32[(19260)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -36415,7 +36424,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(19244)>>2]|0; + $84 = HEAP32[(19260)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -36447,7 +36456,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(19244)>>2]|0; + $96 = HEAP32[(19260)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -36466,7 +36475,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(19244)>>2]|0; + $108 = HEAP32[(19260)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -36477,14 +36486,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(19252)>>2]|0; + $114 = HEAP32[(19268)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(19248)>>2]|0; + $116 = HEAP32[(19264)>>2]|0; if ($115) { - $117 = HEAP32[(19240)>>2]|0; + $117 = HEAP32[(19256)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(19240)>>2] = $118; - HEAP32[(19252)>>2] = $$1; + HEAP32[(19256)>>2] = $118; + HEAP32[(19268)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -36492,16 +36501,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(19248)>>2] = 0; - HEAP32[(19236)>>2] = 0; + HEAP32[(19264)>>2] = 0; + HEAP32[(19252)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(19236)>>2]|0; + $123 = HEAP32[(19252)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(19236)>>2] = $124; - HEAP32[(19248)>>2] = $$1; + HEAP32[(19252)>>2] = $124; + HEAP32[(19264)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -36520,7 +36529,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (19268 + ($136<<2)|0); + $137 = (19284 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -36540,9 +36549,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[4807]|0; + $146 = HEAP32[4811]|0; $147 = $146 & $145; - HEAP32[4807] = $147; + HEAP32[4811] = $147; break; } $148 = ($135|0)==($137|0); @@ -36651,7 +36660,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (19532 + ($183<<2)|0); + $184 = (19548 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -36661,13 +36670,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(19232)>>2]|0; + $189 = HEAP32[(19248)>>2]|0; $190 = $189 & $188; - HEAP32[(19232)>>2] = $190; + HEAP32[(19248)>>2] = $190; break L96; } } else { - $191 = HEAP32[(19244)>>2]|0; + $191 = HEAP32[(19260)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -36688,7 +36697,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(19244)>>2]|0; + $197 = HEAP32[(19260)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -36718,7 +36727,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(19244)>>2]|0; + $209 = HEAP32[(19260)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -36739,10 +36748,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(19248)>>2]|0; + $216 = HEAP32[(19264)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(19236)>>2] = $129; + HEAP32[(19252)>>2] = $129; return; } else { $$2 = $129; @@ -36761,20 +36770,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (19268 + ($224<<2)|0); - $226 = HEAP32[4807]|0; + $225 = (19284 + ($224<<2)|0); + $226 = HEAP32[4811]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[4807] = $230; + HEAP32[4811] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(19244)>>2]|0; + $233 = HEAP32[(19260)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -36826,20 +36835,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (19532 + ($$0431<<2)|0); + $263 = (19548 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(19232)>>2]|0; + $267 = HEAP32[(19248)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(19232)>>2] = $271; + HEAP32[(19248)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -36878,7 +36887,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(19244)>>2]|0; + $290 = HEAP32[(19260)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -36896,7 +36905,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(19244)>>2]|0; + $297 = HEAP32[(19260)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/examples/core/core_input_gamepad.c b/examples/core/core_input_gamepad.c index f98885e3c..64520a47c 100644 --- a/examples/core/core_input_gamepad.c +++ b/examples/core/core_input_gamepad.c @@ -4,8 +4,8 @@ * * NOTE: This example requires a Gamepad connected to the system * raylib is configured to work with the following gamepads: -* Xbox 360 Controller (Xbox 360, Xbox One) -* PLAYSTATION(R)3 Controller +* - Xbox 360 Controller (Xbox 360, Xbox One) +* - PLAYSTATION(R)3 Controller * Check raylib.h for buttons configuration * * This example has been created using raylib 1.6 (www.raylib.com) diff --git a/examples/core/core_vr_simulator.c b/examples/core/core_vr_simulator.c index 5097fedc7..69e0f849f 100644 --- a/examples/core/core_vr_simulator.c +++ b/examples/core/core_vr_simulator.c @@ -5,7 +5,7 @@ * This example has been created using raylib 1.7 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * -* Copyright (c) 2016 Ramon Santamaria (@raysan5) +* Copyright (c) 2017 Ramon Santamaria (@raysan5) * ********************************************************************************************/ @@ -75,7 +75,7 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- - CloseVrSimulator(); + CloseVrSimulator(); // Close VR simulator CloseWindow(); // Close window and OpenGL context //--------------------------------------------------------------------------------------