RENAMED: IsAudioBufferProcessed() -> IsAudioStreamProcessed()
Renamed for consistency with similar functions
This commit is contained in:
parent
c629b16ebc
commit
c387bc586d
3 changed files with 6 additions and 6 deletions
|
@ -1418,7 +1418,7 @@ void UpdateMusicStream(Music music)
|
|||
|
||||
int samplesCount = 0; // Total size of data steamed in L+R samples for xm floats, individual L or R for ogg shorts
|
||||
|
||||
while (IsAudioBufferProcessed(music.stream))
|
||||
while (IsAudioStreamProcessed(music.stream))
|
||||
{
|
||||
if ((music.sampleLeft/music.stream.channels) >= subBufferSizeInFrames) samplesCount = subBufferSizeInFrames*music.stream.channels;
|
||||
else samplesCount = music.sampleLeft;
|
||||
|
@ -1605,7 +1605,7 @@ void CloseAudioStream(AudioStream stream)
|
|||
|
||||
// Update audio stream buffers with data
|
||||
// NOTE 1: Only updates one buffer of the stream source: unqueue -> update -> queue
|
||||
// NOTE 2: To unqueue a buffer it needs to be processed: IsAudioBufferProcessed()
|
||||
// NOTE 2: To unqueue a buffer it needs to be processed: IsAudioStreamProcessed()
|
||||
void UpdateAudioStream(AudioStream stream, const void *data, int samplesCount)
|
||||
{
|
||||
AudioBuffer *audioBuffer = stream.buffer;
|
||||
|
@ -1663,11 +1663,11 @@ void UpdateAudioStream(AudioStream stream, const void *data, int samplesCount)
|
|||
}
|
||||
|
||||
// Check if any audio stream buffers requires refill
|
||||
bool IsAudioBufferProcessed(AudioStream stream)
|
||||
bool IsAudioStreamProcessed(AudioStream stream)
|
||||
{
|
||||
if (stream.buffer == NULL)
|
||||
{
|
||||
TraceLog(LOG_ERROR, "IsAudioBufferProcessed() : No audio buffer");
|
||||
TraceLog(LOG_ERROR, "IsAudioStreamProcessed() : No audio buffer");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue