RENAMED: IsAudioBufferProcessed() -> IsAudioStreamProcessed()
Renamed for consistency with similar functions
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3 changed files with 6 additions and 6 deletions
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@ -99,7 +99,7 @@ int main(void)
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}
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// Refill audio stream if required
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if (IsAudioBufferProcessed(stream))
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if (IsAudioStreamProcessed(stream))
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{
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// Synthesize a buffer that is exactly the requested size
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int writeCursor = 0;
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