diff --git a/examples/models/models_animation.png b/examples/models/models_animation.png new file mode 100644 index 000000000..57e39dd3e Binary files /dev/null and b/examples/models/models_animation.png differ diff --git a/examples/shaders/shaders_julia_set.c b/examples/shaders/shaders_julia_set.c index 6c45f8435..ecaa5b6e1 100644 --- a/examples/shaders/shaders_julia_set.c +++ b/examples/shaders/shaders_julia_set.c @@ -64,7 +64,7 @@ int main() int offsetLoc = GetShaderLocation(shader, "offset"); // Tell the shader what the screen dimensions, zoom, offset and c are - float screenDims[2] = { (float)screenWidth, (float)screenHeight }; + float screenDims[2] = { (float)GetScreenWidth(), (float)GetScreenHeight() }; SetShaderValue(shader, GetShaderLocation(shader, "screenDims"), screenDims, UNIFORM_VEC2); SetShaderValue(shader, cLoc, c, UNIFORM_VEC2);