RENAMED: camera.type -> camera.projection
This commit is contained in:
parent
9909068714
commit
be8d5a7ae2
7 changed files with 7 additions and 7 deletions
|
@ -41,7 +41,7 @@ int main(void)
|
|||
camera.target = (Vector3){ 0.0f, 1.5f, 0.0f };
|
||||
camera.up = (Vector3){ 0.0f, 1.0f, 0.0f };
|
||||
camera.fovy = 45.0f;
|
||||
camera.type = CAMERA_PERSPECTIVE;
|
||||
camera.projection = CAMERA_PERSPECTIVE;
|
||||
|
||||
Model model = LoadModel("resources/models/barracks.obj"); // Load OBJ model
|
||||
Texture2D texture = LoadTexture("resources/models/barracks_diffuse.png"); // Load model texture (diffuse map)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue