RENAMED: camera.type -> camera.projection

This commit is contained in:
Ray 2021-03-19 20:14:14 +01:00
parent 9909068714
commit be8d5a7ae2
7 changed files with 7 additions and 7 deletions

View file

@ -30,7 +30,7 @@ int main()
camera.target = (Vector3){ 0.0f, 0.0f, 0.0f };
camera.up = (Vector3){ 0.0f, 1.0f, 0.0f };
camera.fovy = 70.0f;
camera.type = CAMERA_PERSPECTIVE;
camera.projection = CAMERA_PERSPECTIVE;
// Specify the amount of blocks in each direction
const int numBlocks = 15;