From bdd253a66ad4944b07d29a8533b795fd214c33fd Mon Sep 17 00:00:00 2001 From: seanpringle Date: Wed, 15 Jul 2020 19:13:03 +1000 Subject: [PATCH] clamp ray hit y position to ground plane height (#1311) --- src/models.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/models.c b/src/models.c index 6c6119ce0..fd423309f 100644 --- a/src/models.c +++ b/src/models.c @@ -2862,6 +2862,7 @@ RayHitInfo GetCollisionRayGround(Ray ray, float groundHeight) result.distance = distance; result.normal = (Vector3){ 0.0, 1.0, 0.0 }; result.position = Vector3Add(ray.position, Vector3Scale(ray.direction, distance)); + result.position.y = groundHeight; } }