diff --git a/src/text.c b/src/text.c index 1563952fd..765d0f839 100644 --- a/src/text.c +++ b/src/text.c @@ -268,7 +268,7 @@ extern void LoadFontDefault(void) defaultFont.baseSize = (int)defaultFont.recs[0].height; - TRACELOG(LOG_INFO, "[TEX ID %i] Default font loaded successfully", defaultFont.texture.id); + TRACELOG(LOG_INFO, "FONT: Default font loaded successfully"); } // Unload raylib default font @@ -318,7 +318,7 @@ Font LoadFont(const char *fileName) if (font.texture.id == 0) { - TRACELOG(LOG_WARNING, "[%s] Font could not be loaded, using default font", fileName); + TRACELOG(LOG_WARNING, "FONT: [%s] Failed to load font texture -> Using default font", fileName); font = GetFontDefault(); } else SetTextureFilter(font.texture, FILTER_POINT); // By default we set point filter (best performance) @@ -434,8 +434,6 @@ Font LoadFontFromImage(Image image, Color key, int firstChar) xPosToRead = charSpacing; } - TRACELOGD("Font data parsed correctly from image"); - // NOTE: We need to remove key color borders from image to avoid weird // artifacts on texture scaling when using FILTER_BILINEAR or FILTER_TRILINEAR for (int i = 0; i < image.height*image.width; i++) if (COLOR_EQUAL(pixels[i], key)) pixels[i] = BLANK; @@ -476,8 +474,6 @@ Font LoadFontFromImage(Image image, Color key, int firstChar) font.baseSize = (int)font.recs[0].height; - TRACELOG(LOG_INFO, "Image file loaded correctly as Font"); - return font; } @@ -582,12 +578,12 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c int chX1, chY1, chX2, chY2; stbtt_GetCodepointBitmapBox(&fontInfo, ch, scaleFactor, scaleFactor, &chX1, &chY1, &chX2, &chY2); - TRACELOGD("Character box measures: %i, %i, %i, %i", chX1, chY1, chX2 - chX1, chY2 - chY1); - TRACELOGD("Character offsetY: %i", (int)((float)ascent*scaleFactor) + chY1); + TRACELOGD("FONT: Character box measures: %i, %i, %i, %i", chX1, chY1, chX2 - chX1, chY2 - chY1); + TRACELOGD("FONT: Character offsetY: %i", (int)((float)ascent*scaleFactor) + chY1); */ } } - else TRACELOG(LOG_WARNING, "Failed to init font!"); + else TRACELOG(LOG_WARNING, "FONT: Failed to process TTF font data"); RL_FREE(fileData); if (genFontChars) RL_FREE(fontChars); @@ -671,8 +667,6 @@ Image GenImageFontAtlas(const CharInfo *chars, Rectangle **charRecs, int charsCo } else if (packMethod == 1) // Use Skyline rect packing algorythm (stb_pack_rect) { - TRACELOGD("Using Skyline packing algorythm!"); - stbrp_context *context = (stbrp_context *)RL_MALLOC(sizeof(*context)); stbrp_node *nodes = (stbrp_node *)RL_MALLOC(charsCount*sizeof(*nodes)); @@ -709,7 +703,7 @@ Image GenImageFontAtlas(const CharInfo *chars, Rectangle **charRecs, int charsCo } } } - else TRACELOG(LOG_WARNING, "Character could not be packed: %i", i); + else TRACELOG(LOG_WARNING, "FONT: Failed to package character (%i)", i); } RL_FREE(rects); @@ -751,7 +745,7 @@ void UnloadFont(Font font) RL_FREE(font.chars); RL_FREE(font.recs); - TRACELOGD("Unloaded sprite font data"); + TRACELOGD("FONT: Unloaded font data from RAM and VRAM"); } } @@ -1668,7 +1662,7 @@ static Font LoadBMFont(const char *fileName) if (fntFile == NULL) { - TRACELOG(LOG_WARNING, "[%s] FNT file could not be opened", fileName); + TRACELOG(LOG_WARNING, "FILEIO: [%s] Failed to open FNT file", fileName); return font; } @@ -1681,20 +1675,21 @@ static Font LoadBMFont(const char *fileName) searchPoint = strstr(buffer, "lineHeight"); sscanf(searchPoint, "lineHeight=%i base=%i scaleW=%i scaleH=%i", &fontSize, &base, &texWidth, &texHeight); - TRACELOGD("[%s] Font size: %i", fileName, fontSize); - TRACELOGD("[%s] Font texture scale: %ix%i", fileName, texWidth, texHeight); + TRACELOGD("FONT: [%s] Loaded font info:", fileName); + TRACELOGD(" > Base size: %i", fontSize); + TRACELOGD(" > Texture scale: %ix%i", texWidth, texHeight); fgets(buffer, MAX_BUFFER_SIZE, fntFile); searchPoint = strstr(buffer, "file"); sscanf(searchPoint, "file=\"%128[^\"]\"", texFileName); - TRACELOGD("[%s] Font texture filename: %s", fileName, texFileName); + TRACELOGD(" > Texture filename: %s", texFileName); fgets(buffer, MAX_BUFFER_SIZE, fntFile); searchPoint = strstr(buffer, "count"); sscanf(searchPoint, "count=%i", &charsCount); - TRACELOGD("[%s] Font num chars: %i", fileName, charsCount); + TRACELOGD(" > Chars count: %i", charsCount); // Compose correct path using route of .fnt file (fileName) and texFileName char *texPath = NULL; @@ -1714,7 +1709,7 @@ static Font LoadBMFont(const char *fileName) strncat(texPath, fileName, TextLength(fileName) - TextLength(lastSlash) + 1); strncat(texPath, texFileName, TextLength(texFileName)); - TRACELOGD("[%s] Font texture loading path: %s", fileName, texPath); + TRACELOGD(" > Texture loading path: %s", texPath); Image imFont = LoadImage(texPath); @@ -1764,8 +1759,9 @@ static Font LoadBMFont(const char *fileName) { UnloadFont(font); font = GetFontDefault(); + TRACELOG(LOG_WARNING, "FONT: [%s] Failed to load texture, reverted to default font", fileName) } - else TRACELOG(LOG_INFO, "[%s] Font loaded successfully", fileName); + else TRACELOG(LOG_INFO, "FONT: [%s] Font loaded successfully", fileName); return font; }