REVIEWED: Added new examples to VS2022 solution
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25 changed files with 4412 additions and 273 deletions
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@ -428,97 +428,99 @@ endif
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# Define source code object files required
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#------------------------------------------------------------------------------------------------
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CORE = \
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core/core_basic_window \
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core/core_2d_camera \
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core/core_2d_camera_mouse_zoom \
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core/core_2d_camera_platformer \
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core/core_2d_camera_split_screen \
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core/core_3d_camera_first_person \
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core/core_3d_camera_free \
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core/core_3d_camera_mode \
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core/core_3d_camera_split_screen \
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core/core_3d_picking \
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core/core_automation_events \
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core/core_basic_screen_manager \
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core/core_basic_window \
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core/core_custom_frame_control \
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core/core_custom_logging \
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core/core_drop_files \
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core/core_input_gamepad \
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core/core_input_gamepad_info \
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core/core_input_gestures \
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core/core_input_gestures_web \
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core/core_input_keys \
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core/core_input_mouse \
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core/core_input_mouse_wheel \
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core/core_input_gamepad \
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core/core_input_gamepad_info \
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core/core_input_multitouch \
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core/core_input_gestures \
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core/core_input_gestures_web \
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core/core_2d_camera \
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core/core_2d_camera_platformer \
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core/core_2d_camera_mouse_zoom \
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core/core_2d_camera_split_screen \
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core/core_3d_camera_mode \
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core/core_3d_camera_free \
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core/core_3d_camera_first_person \
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core/core_3d_camera_split_screen \
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core/core_3d_picking \
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core/core_world_screen \
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core/core_custom_logging \
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core/core_drop_files \
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core/core_loading_thread \
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core/core_random_values \
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core/core_scissor_test \
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core/core_smooth_pixelperfect \
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core/core_storage_values \
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core/core_vr_simulator \
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core/core_loading_thread \
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core/core_window_flags \
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core/core_window_letterbox \
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core/core_window_should_close \
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core/core_smooth_pixelperfect \
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core/core_custom_frame_control
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core/core_world_screen
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SHAPES = \
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shapes/shapes_basic_shapes \
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shapes/shapes_bouncing_ball \
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shapes/shapes_colors_palette \
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shapes/shapes_logo_raylib \
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shapes/shapes_logo_raylib_anim \
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shapes/shapes_rectangle_scaling \
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shapes/shapes_lines_bezier \
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shapes/shapes_collision_area \
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shapes/shapes_following_eyes \
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shapes/shapes_colors_palette \
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shapes/shapes_draw_circle_sector \
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shapes/shapes_draw_rectangle_rounded \
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shapes/shapes_draw_ring \
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shapes/shapes_easings_ball_anim \
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shapes/shapes_easings_box_anim \
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shapes/shapes_easings_rectangle_array \
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shapes/shapes_draw_ring \
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shapes/shapes_draw_circle_sector \
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shapes/shapes_draw_rectangle_rounded \
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shapes/shapes_following_eyes \
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shapes/shapes_lines_bezier \
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shapes/shapes_logo_raylib \
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shapes/shapes_logo_raylib_anim \
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shapes/shapes_rectangle_scaling \
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shapes/shapes_splines_drawing \
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shapes/shapes_top_down_lights
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TEXTURES = \
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textures/textures_logo_raylib \
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textures/textures_mouse_painting \
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textures/textures_srcrec_dstrec \
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textures/textures_background_scrolling \
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textures/textures_blend_modes \
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textures/textures_bunnymark \
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textures/textures_draw_tiled \
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textures/textures_fog_of_war \
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textures/textures_gif_player \
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textures/textures_image_drawing \
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textures/textures_image_generation \
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textures/textures_image_loading \
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textures/textures_image_processing \
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textures/textures_image_rotate \
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textures/textures_image_text \
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textures/textures_to_image \
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textures/textures_raw_data \
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textures/textures_particles_blending \
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textures/textures_logo_raylib \
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textures/textures_mouse_painting \
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textures/textures_npatch_drawing \
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textures/textures_background_scrolling \
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textures/textures_particles_blending \
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textures/textures_polygon \
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textures/textures_raw_data \
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textures/textures_sprite_anim \
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textures/textures_sprite_button \
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textures/textures_sprite_explosion \
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textures/textures_srcrec_dstrec \
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textures/textures_svg_loading \
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textures/textures_textured_curve \
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textures/textures_bunnymark \
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textures/textures_blend_modes \
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textures/textures_draw_tiled \
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textures/textures_polygon \
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textures/textures_gif_player \
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textures/textures_fog_of_war \
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textures/textures_svg_loading
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textures/textures_to_image
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TEXT = \
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text/text_raylib_fonts \
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text/text_font_spritefont \
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text/text_font_loading \
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text/text_codepoints_loading \
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text/text_draw_3d \
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text/text_font_filters \
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text/text_font_loading \
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text/text_font_sdf \
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text/text_font_spritefont \
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text/text_format_text \
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text/text_input_box \
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text/text_writing_anim \
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text/text_raylib_fonts \
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text/text_rectangle_bounds \
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text/text_unicode \
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text/text_draw_3d \
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text/text_codepoints_loading
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text/text_writing_anim
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MODELS = \
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models/models_animation \
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@ -528,51 +530,52 @@ MODELS = \
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models/models_draw_cube_texture \
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models/models_first_person_maze \
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models/models_geometric_shapes \
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models/models_mesh_generation \
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models/models_mesh_picking \
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models/models_heightmap \
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models/models_loading \
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models/models_loading_vox \
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models/models_loading_gltf \
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models/models_loading_m3d \
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models/models_loading_vox \
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models/models_mesh_generation \
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models/models_mesh_picking \
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models/models_orthographic_projection \
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models/models_rlgl_solar_system \
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models/models_skybox \
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models/models_yaw_pitch_roll \
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models/models_heightmap \
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models/models_waving_cubes
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models/models_waving_cubes \
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models/models_yaw_pitch_roll
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SHADERS = \
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shaders/shaders_model_shader \
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shaders/shaders_shapes_textures \
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shaders/shaders_custom_uniform \
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shaders/shaders_postprocessing \
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shaders/shaders_palette_switch \
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shaders/shaders_raymarching \
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shaders/shaders_texture_drawing \
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shaders/shaders_texture_waves \
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shaders/shaders_texture_outline \
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shaders/shaders_julia_set \
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shaders/shaders_eratosthenes \
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shaders/shaders_basic_lighting \
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shaders/shaders_custom_uniform \
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shaders/shaders_deferred_render \
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shaders/shaders_eratosthenes \
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shaders/shaders_fog \
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shaders/shaders_simple_mask \
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shaders/shaders_spotlight \
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shaders/shaders_hot_reloading \
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shaders/shaders_hybrid_render \
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shaders/shaders_julia_set \
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shaders/shaders_lightmap \
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shaders/shaders_mesh_instancing \
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shaders/shaders_model_shader \
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shaders/shaders_multi_sample2d \
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shaders/shaders_write_depth \
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shaders/shaders_hybrid_render \
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shaders/shaders_deferred_render
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shaders/shaders_palette_switch \
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shaders/shaders_postprocessing \
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shaders/shaders_raymarching \
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shaders/shaders_shapes_textures \
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shaders/shaders_simple_mask \
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shaders/shaders_spotlight \
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shaders/shaders_texture_drawing \
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shaders/shaders_texture_outline \
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shaders/shaders_texture_tiling \
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shaders/shaders_texture_waves \
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shaders/shaders_write_depth
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AUDIO = \
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audio/audio_mixed_processor \
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audio/audio_module_playing \
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audio/audio_music_stream \
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audio/audio_raw_stream \
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audio/audio_sound_loading \
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audio/audio_sound_multi \
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audio/audio_stream_effects \
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audio/audio_mixed_processor
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audio/audio_stream_effects
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OTHERS = \
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others/easings_testbed \
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