This commit is contained in:
Ray 2023-10-08 23:38:52 +02:00
parent fecf56e15a
commit bbbaae5562

View file

@ -1050,7 +1050,7 @@ Ray GetMouseRay(Vector2 mouse, Camera camera)
} }
else if (camera.projection == CAMERA_ORTHOGRAPHIC) else if (camera.projection == CAMERA_ORTHOGRAPHIC)
{ {
float aspect = (float)CORE.Window.screen.width/(float)CORE.Window.screen.height; double aspect = (double)CORE.Window.screen.width/(double)CORE.Window.screen.height;
double top = camera.fovy/2.0; double top = camera.fovy/2.0;
double right = top*aspect; double right = top*aspect;
@ -1134,7 +1134,7 @@ Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int heigh
} }
else if (camera.projection == CAMERA_ORTHOGRAPHIC) else if (camera.projection == CAMERA_ORTHOGRAPHIC)
{ {
float aspect = (float)CORE.Window.screen.width/(float)CORE.Window.screen.height; double aspect = (double)width/(double)height;
double top = camera.fovy/2.0; double top = camera.fovy/2.0;
double right = top*aspect; double right = top*aspect;