fix WaveCrop() and use frames instead of samples (#3994)
Co-authored-by: Listeria monocytogenes <listeria@disroot.org>
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2 changed files with 7 additions and 7 deletions
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@ -1624,7 +1624,7 @@ RLAPI void SetSoundVolume(Sound sound, float volume); // Set vol
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RLAPI void SetSoundPitch(Sound sound, float pitch); // Set pitch for a sound (1.0 is base level)
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RLAPI void SetSoundPan(Sound sound, float pan); // Set pan for a sound (0.5 is center)
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RLAPI Wave WaveCopy(Wave wave); // Copy a wave to a new wave
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RLAPI void WaveCrop(Wave *wave, int initSample, int finalSample); // Crop a wave to defined samples range
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RLAPI void WaveCrop(Wave *wave, int initFrame, int finalFrame); // Crop a wave to defined frames range
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RLAPI void WaveFormat(Wave *wave, int sampleRate, int sampleSize, int channels); // Convert wave data to desired format
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RLAPI float *LoadWaveSamples(Wave wave); // Load samples data from wave as a 32bit float data array
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RLAPI void UnloadWaveSamples(float *samples); // Unload samples data loaded with LoadWaveSamples()
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