Review PR formatting

This commit is contained in:
Ray 2018-08-14 09:57:31 +02:00
parent 20ff9dc663
commit b88bfa7267

View file

@ -646,11 +646,12 @@ bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2
// Check collision between two rectangles
bool CheckCollisionRecs(Rectangle rec1, Rectangle rec2)
{
bool collision = false;
if ((rec1.x <= (rec2.x + rec2.width) && (rec1.x + rec1.width) >= rec2.x) &&
(rec1.y <= (rec2.y + rec2.height) && (rec1.y + rec1.height) >= rec2.y))
return true;
else
return false;
(rec1.y <= (rec2.y + rec2.height) && (rec1.y + rec1.height) >= rec2.y)) collision = true;
return collision;
}
// Check collision between two circles