Reviewed some lua examples and added new ones

This commit is contained in:
Ray 2016-11-22 12:15:58 +01:00
parent f1bcfc1352
commit b8481369f7
19 changed files with 401 additions and 139 deletions

View file

@ -39,9 +39,7 @@ dwarf.material.texDiffuse = texture -- Bind texture to model
local position = Vector3(0.0, 0.0, 0.0) -- Set model position
-- Setup orbital camera
SetCameraMode(CameraMode.ORBITAL) -- Set an orbital camera mode
SetCameraPosition(camera.position) -- Set internal camera position to match our camera position
SetCameraTarget(camera.target) -- Set internal camera target to match our camera target
SetCameraMode(camera, CameraMode.ORBITAL) -- Set an orbital camera mode
SetTargetFPS(60) -- Set our game to run at 60 frames-per-second
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@ -50,7 +48,7 @@ SetTargetFPS(60) -- Set our game to run at 60 frames-pe
while not WindowShouldClose() do -- Detect window close button or ESC key
-- Update
---------------------------------------------------------------------------------------
camera = UpdateCamera(camera) -- Update internal camera and our camera
camera = UpdateCamera(camera) -- Update camera
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-- Draw