Reviewed some lua examples and added new ones
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19 changed files with 401 additions and 139 deletions
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@ -27,17 +27,16 @@ local mapPosition = Vector3(-8.0, 0.0, -8.0) -- Set model position (d
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UnloadImage(image) -- Unload heightmap image from RAM, already uploaded to VRAM
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SetCameraMode(CameraMode.ORBITAL) -- Set an orbital camera mode
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SetCameraPosition(camera.position) -- Set internal camera position to match our custom camera position
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SetCameraMode(camera, CameraMode.ORBITAL) -- Set an orbital camera mode
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SetTargetFPS(60) -- Set our game to run at 60 frames-per-second
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SetTargetFPS(60) -- Set our game to run at 60 frames-per-second
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----------------------------------------------------------------------------------------
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-- Main game loop
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while not WindowShouldClose() do -- Detect window close button or ESC key
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-- Update
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---------------------------------------------------------------------------------------
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camera = UpdateCamera(camera) -- Update internal camera and our camera
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camera = UpdateCamera(camera) -- Update camera
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---------------------------------------------------------------------------------------
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-- Draw
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