Update raymath.h

This commit is contained in:
raysan5 2020-05-01 18:19:54 +02:00
parent 6a8e4795da
commit b8055925bf

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@ -286,7 +286,7 @@ RMDEF Vector2 Vector2Rotate(Vector2 v, float degs)
// Move Vector towards target // Move Vector towards target
RMDEF Vector2 Vector2MoveTowards(Vector2 v, Vector2 target, float maxDistance) RMDEF Vector2 Vector2MoveTowards(Vector2 v, Vector2 target, float maxDistance)
{ {
Vector2 result = { 0 } Vector2 result = { 0 };
float dx = target.x - v.x; float dx = target.x - v.x;
float dy = target.y - v.y; float dy = target.y - v.y;
float value = (dx*dx) + (dy*dy); float value = (dx*dx) + (dy*dy);