diff --git a/examples/core_basic_window.c b/examples/core_basic_window.c index 888f34609..fb83400aa 100644 --- a/examples/core_basic_window.c +++ b/examples/core_basic_window.c @@ -39,11 +39,6 @@ int main() // Update //---------------------------------------------------------------------------------- // TODO: Update your variables here - float dx = 600 - 100; - float dy = 105 - 405; - - float d = sqrtf(dx*dx + dy*dy); - float angle = asinf(dy/d); //---------------------------------------------------------------------------------- // Draw @@ -52,22 +47,7 @@ int main() ClearBackground(RAYWHITE); - //DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY); - - DrawRectangle(100, 400, 1, 10, BLACK); - DrawRectangle(96, 404, 10, 1, BLACK); - - DrawRectangle(600, 100, 1, 10, BLACK); - DrawRectangle(596, 104, 10, 1, BLACK); - - DrawLine(100, 405, 600, 105, RED); - - // Draw lines using textures - /* - DrawTexturePro(GetDefaultTexture(), (Rectangle){ 0, 0, GetDefaultTexture().width, GetDefaultTexture().height }, - (Rectangle){ 100, 405, (float)GetDefaultTexture().width*d, 1 }, - (Vector2){ 0, (float)GetDefaultTexture().height/2 }, -RAD2DEG*angle, BLUE); - */ + DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY); EndDrawing(); //----------------------------------------------------------------------------------