Update physac.h

This commit is contained in:
Ray 2021-06-17 12:26:33 +02:00
parent 19b71f5f13
commit b733e76c86

View file

@ -318,7 +318,7 @@ static unsigned int usedMemory = 0; // Total allocated d
//----------------------------------------------------------------------------------
#if !defined(PHYSAC_AVOID_TIMMING_SYSTEM)
// Timming measure functions
static void InitTimer(void); // Initializes hi-resolution MONOTONIC timer
static void InitTimerHiRes(void); // Initializes hi-resolution MONOTONIC timer
static unsigned long long int GetClockTicks(void); // Get hi-res MONOTONIC time measure in mseconds
static double GetCurrentTime(void); // Get current time measure in milliseconds
#endif
@ -370,7 +370,7 @@ PHYSACDEF void InitPhysics(void)
{
#if !defined(PHYSAC_AVOID_TIMMING_SYSTEM)
// Initialize high resolution timer
InitTimer();
InitTimerHiRes();
#endif
TRACELOG("[PHYSAC] Physics module initialized successfully\n");
@ -1848,7 +1848,7 @@ static Vector2 MathTriangleBarycenter(Vector2 v1, Vector2 v2, Vector2 v3)
#if !defined(PHYSAC_AVOID_TIMMING_SYSTEM)
// Initializes hi-resolution MONOTONIC timer
static void InitTimer(void)
static void InitTimerHiRes(void)
{
#if defined(_WIN32)
QueryPerformanceFrequency((unsigned long long int *) &frequency);