Optimize Vector2Rotate()
function (#2340)
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1 changed files with 6 additions and 3 deletions
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@ -378,8 +378,11 @@ RMAPI Vector2 Vector2Rotate(Vector2 v, float angle)
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{
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{
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Vector2 result = { 0 };
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Vector2 result = { 0 };
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result.x = v.x*cosf(angle) - v.y*sinf(angle);
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float cosres = cosf(angle);
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result.y = v.x*sinf(angle) + v.y*cosf(angle);
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float sinres = sinf(angle);
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result.x = v.x*cosres - v.y*sinres;
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result.y = v.x*sinres + v.y*cosres;
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return result;
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return result;
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}
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}
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