Review ALL examples
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@ -4,7 +4,7 @@
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*
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* NOTE: This example requires OpenAL Soft library installed
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*
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* This example has been created using raylib 1.7 (www.raylib.com)
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* This example has been created using raylib 1.3 (www.raylib.com)
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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*
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* Copyright (c) 2015 Ramon Santamaria (@raysan5)
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@ -13,19 +13,19 @@
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#include "raylib.h"
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int main()
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int main(void)
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{
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// Initialization
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//--------------------------------------------------------------------------------------
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int screenWidth = 800;
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int screenHeight = 450;
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const int screenWidth = 800;
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const int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [audio] example - music playing (streaming)");
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InitAudioDevice(); // Initialize audio device
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Music music = LoadMusicStream("resources/guitar_noodling.ogg");
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PlayMusicStream(music);
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float timePlayed = 0.0f;
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@ -39,27 +39,27 @@ int main()
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{
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// Update
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//----------------------------------------------------------------------------------
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UpdateMusicStream(music); // Update music buffer with new stream data
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UpdateMusicStream(music); // Update music buffer with new stream data
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// Restart music playing (stop and play)
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if (IsKeyPressed(KEY_SPACE))
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if (IsKeyPressed(KEY_SPACE))
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{
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StopMusicStream(music);
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PlayMusicStream(music);
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}
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// Pause/Resume music playing
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// Pause/Resume music playing
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if (IsKeyPressed(KEY_P))
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{
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pause = !pause;
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if (pause) PauseMusicStream(music);
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else ResumeMusicStream(music);
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}
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// Get timePlayed scaled to bar dimensions (400 pixels)
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timePlayed = GetMusicTimePlayed(music)/GetMusicTimeLength(music)*400;
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if (timePlayed > 400) StopMusicStream(music);
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//----------------------------------------------------------------------------------
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@ -74,7 +74,7 @@ int main()
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DrawRectangle(200, 200, 400, 12, LIGHTGRAY);
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DrawRectangle(200, 200, (int)timePlayed, 12, MAROON);
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DrawRectangleLines(200, 200, 400, 12, GRAY);
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DrawText("PRESS SPACE TO RESTART MUSIC", 215, 250, 20, LIGHTGRAY);
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DrawText("PRESS P TO PAUSE/RESUME MUSIC", 208, 280, 20, LIGHTGRAY);
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