From b40696eab6f47d3d8b1296221cec394a2dd56855 Mon Sep 17 00:00:00 2001 From: George Linkovsky Date: Wed, 20 Jul 2022 16:46:11 +0400 Subject: [PATCH] Fix Vector3ClampValue and Vector2ClampValue (#2585) Co-authored-by: Timofffee --- src/raymath.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/raymath.h b/src/raymath.h index f17800a7f..22fa1442d 100644 --- a/src/raymath.h +++ b/src/raymath.h @@ -457,7 +457,7 @@ RMAPI Vector2 Vector2Clamp(Vector2 v, Vector2 min, Vector2 max) // Clamp the magnitude of the vector between two min and max values RMAPI Vector2 Vector2ClampValue(Vector2 v, float min, float max) { - Vector2 result = { 0 }; + Vector2 result = v; float length = (v.x*v.x) + (v.y*v.y); if (length > 0.0f) @@ -951,7 +951,7 @@ RMAPI Vector3 Vector3Clamp(Vector3 v, Vector3 min, Vector3 max) // Clamp the magnitude of the vector between two values RMAPI Vector3 Vector3ClampValue(Vector3 v, float min, float max) { - Vector3 result = { 0 }; + Vector3 result = v; float length = (v.x*v.x) + (v.y*v.y) + (v.z*v.z); if (length > 0.0f)