REDESIGNED: Vr stereo mode

This commit is contained in:
Ray 2021-04-06 23:23:03 +02:00
parent 84d0d21f23
commit b3f75b91ff
3 changed files with 13 additions and 27 deletions

View file

@ -965,7 +965,7 @@ RLAPI void BeginBlendMode(int mode); // Begin blend
RLAPI void EndBlendMode(void); // End blending mode (reset to default: alpha blending)
RLAPI void BeginScissorMode(int x, int y, int width, int height); // Begin scissor mode (define screen area for following drawing)
RLAPI void EndScissorMode(void); // End scissor mode
RLAPI void BeginVrStereoMode(RenderTexture2D target, VrStereoConfig config); // Begin stereo rendering (requires VR simulator)
RLAPI void BeginVrStereoMode(VrStereoConfig config); // Begin stereo rendering (requires VR simulator)
RLAPI void EndVrStereoMode(void); // End stereo rendering (requires VR simulator)
// VR stereo config functions for VR simulator