REDESIGNED: Vr stereo mode
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3 changed files with 13 additions and 27 deletions
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@ -965,7 +965,7 @@ RLAPI void BeginBlendMode(int mode); // Begin blend
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RLAPI void EndBlendMode(void); // End blending mode (reset to default: alpha blending)
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RLAPI void BeginScissorMode(int x, int y, int width, int height); // Begin scissor mode (define screen area for following drawing)
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RLAPI void EndScissorMode(void); // End scissor mode
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RLAPI void BeginVrStereoMode(RenderTexture2D target, VrStereoConfig config); // Begin stereo rendering (requires VR simulator)
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RLAPI void BeginVrStereoMode(VrStereoConfig config); // Begin stereo rendering (requires VR simulator)
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RLAPI void EndVrStereoMode(void); // End stereo rendering (requires VR simulator)
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// VR stereo config functions for VR simulator
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