diff --git a/src/rlgl.h b/src/rlgl.h index 3756e5ac7..f274931e2 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -4550,6 +4550,7 @@ static void rlLoadShaderDefault(void) #endif #if defined(GRAPHICS_API_OPENGL_ES2) "#version 100 \n" + "precision mediump float; \n" // Precision required for OpenGL ES2 (WebGL) (on some browsers) "attribute vec3 vertexPosition; \n" "attribute vec2 vertexTexCoord; \n" "attribute vec4 vertexColor; \n"