Working on Makefiles...
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4 changed files with 307 additions and 248 deletions
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@ -50,6 +50,15 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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endif
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endif
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# define OpenAL Soft library type: STATIC (.a) or SHARED (.so/.dll)
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# NOTE: OpenAL Soft library should be provided in the selected form
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OPENAL_LIBTYPE ?= STATIC
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# on PLATFORM_WEB force OpenAL Soft shared library
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ifeq ($(PLATFORM),PLATFORM_WEB)
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OPENAL_LIBTYPE = SHARED
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endif
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# define default raylib path for include and library search
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),WINDOWS)
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@ -62,34 +71,67 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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RAYLIB_PATH ?= ..
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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RAYLIB_PATH ?= /home/pi/raylib
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endif
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# define NO to use OpenAL Soft as static library (shared by default)
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SHARED_OPENAL ?= NO
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ifeq ($(PLATFORM),PLATFORM_WEB)
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SHARED_OPENAL = NO
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ifeq ($(PLATFORM),PLATFORM_RPI)
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# RPI cross-compiler
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RPI_CROSS_COMPILE ?= NO
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endif
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# define compiler: gcc for C program, define as g++ for C++
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ifeq ($(PLATFORM),PLATFORM_WEB)
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# define emscripten compiler
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# Emscripten required variables
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EMSDK_PATH = C:/emsdk
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EMSCRIPTEN_VERSION = 1.37.9
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CLANG_VERSION=e1.37.9_64bit
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PYTHON_VERSION=2.7.5.3_64bit
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NODE_VERSION=4.1.1_64bit
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export PATH=$(EMSDK_PATH);$(EMSDK_PATH)\clang\$(CLANG_VERSION);$(EMSDK_PATH)\node\$(NODE_VERSION)\bin;$(EMSDK_PATH)\python\$(PYTHON_VERSION);$(EMSDK_PATH)\emscripten\$(EMSCRIPTEN_VERSION);C:\raylib\MinGW\bin:$$(PATH)
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EMSCRIPTEN=$(EMSDK_PATH)\emscripten\$(EMSCRIPTEN_VERSION)
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endif
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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# Android required path variables
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ANDROID_NDK = C:/android-ndk
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ANDROID_TOOLCHAIN = C:/android_toolchain_arm_api16
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# Android architecture: ARM or ARM64
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ANDROID_ARCH ?= ARM
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endif
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# default C compiler: gcc
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CC = gcc
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),OSX)
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# OSX default compiler
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CC = clang
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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ifeq ($(RPI_CROSS_COMPILE),YES)
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# RPI cross-compiler
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CC = armv6j-hardfloat-linux-gnueabi-gcc
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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# HTML5 emscripten compiler
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CC = emcc
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else
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ifeq ($(PLATFORM_OS),OSX)
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# define llvm compiler for mac
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CC = clang
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else
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# define default gcc compiler
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CC = gcc
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endif
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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# Android toolchain (must be provided for desired architecture and compiler)
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# NOTE: gcc compiler is being deprecated at Android NDK r16
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ifeq ($(ANDROID_ARCH),ARM)
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CC = $(ANDROID_TOOLCHAIN)/bin/arm-linux-androideabi-clang
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endif
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ifeq ($(ANDROID_ARCH),ARM64)
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CC = $(ANDROID_TOOLCHAIN)/bin/aarch64-linux-android-clang
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endif
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endif
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# define compiler flags:
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# -O2 defines optimization level
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# -O1 defines optimization level
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# -Og enable debugging
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# -s strip unnecessary data from build
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# -Wall turns on most, but not all, compiler warnings
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@ -97,30 +139,42 @@ endif
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# -std=gnu99 defines C language mode (GNU C from 1999 revision)
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# -fgnu89-inline declaring inline functions support (GCC optimized)
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# -Wno-missing-braces ignore invalid warning (GCC bug 53119)
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# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
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# -D_DEFAULT_SOURCE use with -std=c99
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CFLAGS += -O1 -s -Wall -std=c99
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# additional flags for compiler (if desired)
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#CFLAGS += -Wextra -Wmissing-prototypes -Wstrict-prototypes
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),WINDOWS)
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CFLAGS = -O2 -s -Wall -std=c99
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# resources file contains windows exe icon
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# -Wl,--subsystem,windows hides the console window
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CFLAGS += $(RAYLIB_PATH)/src/resources -Wl,--subsystem,windows
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endif
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ifeq ($(PLATFORM_OS),LINUX)
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CFLAGS = -O2 -s -Wall -std=c99 -no-pie -D_DEFAULT_SOURCE
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endif
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ifeq ($(PLATFORM_OS),OSX)
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CFLAGS = -O2 -s -Wall -std=c99
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CFLAGS += -no-pie -D_DEFAULT_SOURCE
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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CFLAGS += -std=gnu99 -fgnu89-inline
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 --profiling
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# -O2 # if used, also set --memory-init-file 0
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# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
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# -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
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# -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
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# --preload-file file.res # embbed file.res resource into .data file
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CFLAGS += -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 --profiling
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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# Compiler flags for arquitecture
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CFLAGS += -march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16
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# Compilation functions attributes options
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CFLAGS += -ffunction-sections -funwind-tables -fstack-protector-strong -fPIC
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# Compiler options for the linker
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CFLAGS += -Wa,--noexecstack -Wformat -Werror=format-security -no-canonical-prefixes
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# Preprocessor macro definitions
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CFLAGS += -DANDROID -DPLATFORM_ANDROID -D__ANDROID_API__=16
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endif
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#CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
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# define raylib release directory for compiled library
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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@ -134,100 +188,113 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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RAYLIB_RELEASE = $(RAYLIB_PATH)/release/osx
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5
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endif
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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ifeq ($(ANDROID_ARCH),ARM)
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RAYLIB_RELEASE = $(RAYLIB_PATH)/release/android/armeabi-v7a
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endif
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ifeq ($(ANDROID_ARCH),ARM64)
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RAYLIB_RELEASE = $(RAYLIB_PATH)/release/android/arm64-v8a
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endif
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endif
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# define any directories containing required header files
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INCLUDES = -I. -I$(RAYLIB_RELEASE) -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external
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INCLUDE_PATHS = -I. -I$(RAYLIB_RELEASE) -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external
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ifeq ($(PLATFORM),PLATFORM_RPI)
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INCLUDES += -I../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
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endif
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),WINDOWS)
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# external libraries headers
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# GLFW3
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INCLUDES += -I$(RAYLIB_PATH)/src/external/glfw3/include
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# OpenAL Soft
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INCLUDES += -I$(RAYLIB_PATH)/src/external/openal_soft/include
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# external libraries headers (GLFW3 and OpenAL Soft)
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INCLUDE_PATHS += -I$(RAYLIB_PATH)/src/external/glfw3/include
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INCLUDE_PATHS += -I$(RAYLIB_PATH)/src/external/openal_soft/include
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endif
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ifeq ($(PLATFORM_OS),LINUX)
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# you may optionally create this directory and install raylib
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# and related headers there. Edit ../src/Makefile appropriately.
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INCLUDES += -I/usr/local/include/raylib
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INCLUDE_PATHS += -I/usr/local/include/raylib
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endif
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ifeq ($(PLATFORM_OS),OSX)
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# additional directories for MacOS
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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INCLUDE_PATHS += -I../src -I/opt/vc/include
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INCLUDE_PATHS += -I/opt/vc/include/interface/vmcs_host/linux
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INCLUDE_PATHS += -I/opt/vc/include/interface/vcos/pthreads
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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# GLFW3 library
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INCLUDE_PATHS += -Iexternal/glfw3/include
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endif
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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# Android required libraries
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INCLUDE_PATHS += -I$(ANDROID_TOOLCHAIN)/sysroot/usr/include
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# Include android_native_app_glue.h
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INCLUDE_PATHS += -Iexternal/android/native_app_glue
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#INCLUDE_PATHS += -I$(ANDROID_NDK)/sources/android/native_app_glue
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endif
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# define library paths containing required libs
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LFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src
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LDFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src
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ifeq ($(PLATFORM),PLATFORM_RPI)
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LFLAGS += -L/opt/vc/lib
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endif
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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# add standard directories for GNU/Linux
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ifeq ($(PLATFORM_OS),WINDOWS)
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# external libraries to link with
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# GLFW3
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LFLAGS += -L$(RAYLIB_PATH)/src/external/glfw3/lib/$(LIBPATH)
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# OpenAL Soft
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LFLAGS += -L$(RAYLIB_PATH)/src/external/openal_soft/lib/$(LIBPATH)
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# external libraries to link with (GLFW3 and OpenAL Soft)
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LDFLAGS += -L$(RAYLIB_PATH)/src/external/glfw3/lib/$(LIBPATH)
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LDFLAGS += -L$(RAYLIB_PATH)/src/external/openal_soft/lib/$(LIBPATH)
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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LDFLAGS += -L/opt/vc/lib
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endif
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# define any libraries to link into executable
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# if you want to link libraries (libname.so or libname.a), use the -lname
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),WINDOWS)
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# libraries for Windows desktop compiling
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# NOTE: GLFW3 and OpenAL Soft libraries should be installed
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LDLIBS = -lraylib -lglfw3 -lopengl32 -lgdi32
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# if static OpenAL Soft required, define the corresponding libs
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ifeq ($(OPENAL_LIBTYPE),STATIC)
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LDLIBS += -lopenal32 -lwinmm
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CFLAGS += -Wl,-allow-multiple-definition
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else
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LDLIBS += -lopenal32dll
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endif
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PHYSAC_LIBS = -static -lpthread
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endif
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ifeq ($(PLATFORM_OS),LINUX)
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# libraries for Debian GNU/Linux desktop compiling
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# requires the following packages:
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# libglfw3-dev libopenal-dev libegl1-mesa-dev
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LIBS = -lraylib -lglfw -lGL -lopenal -lm -lpthread -ldl
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LDLIBS = -lraylib -lglfw -lGL -lopenal -lm -lpthread -ldl
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# on XWindow requires also below libraries
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LIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
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else
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LDLIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
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endif
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ifeq ($(PLATFORM_OS),OSX)
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# libraries for OS X 10.9 desktop compiling
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# requires the following packages:
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# libglfw3-dev libopenal-dev libegl1-mesa-dev
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LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa
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else
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# libraries for Windows desktop compiling
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# NOTE: GLFW3 and OpenAL Soft libraries should be installed
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LIBS = -lraylib -lglfw3 -lopengl32 -lgdi32
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# if static OpenAL Soft required, define the corresponding libs
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ifeq ($(SHARED_OPENAL),NO)
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LIBS += -lopenal32 -lwinmm
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CFLAGS += -Wl,-allow-multiple-definition
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else
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LIBS += -lopenal32dll
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endif
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PHYSAC_LIBS = -static -lpthread
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endif
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# required packages: libglfw3-dev libopenal-dev libegl1-mesa-dev
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LDLIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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# libraries for Raspberry Pi compiling
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# NOTE: OpenAL Soft library should be installed (libopenal1 package)
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LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
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LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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# NOTE: Set the correct path to libraylib.bc
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LIBS = $(RAYLIB_RELEASE)/libraylib.bc
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LDLIBS = $(RAYLIB_RELEASE)/libraylib.bc
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endif
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# define additional parameters and flags for windows
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ifeq ($(PLATFORM_OS),WINDOWS)
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# resources file contains windows exe icon
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# -Wl,--subsystem,windows hides the console window
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WINFLAGS = $(RAYLIB_PATH)/src/resources -Wl,--subsystem,windows
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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# libraries for Android shared library compilation
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LDLIBS = -lnative_app_glue -lraylib -lopenal -llog -landroid -lEGL -lGLESv2 -lOpenSLES -latomic -lc -lm
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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@ -304,43 +371,43 @@ all: examples
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# generic compilation pattern
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%: %.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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# compile all examples
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examples: $(EXAMPLES)
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# compile [core] example - basic window
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core/core_basic_window: core/core_basic_window.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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# compile [core] example - keyboard input
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core/core_input_keys: core/core_input_keys.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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# compile [core] example - mouse input
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core/core_input_mouse: core/core_input_mouse.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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# compile [core] example - mouse wheel
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core/core_mouse_wheel: core/core_mouse_wheel.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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# compile [core] example - gamepad input
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core/core_input_gamepad: core/core_input_gamepad.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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# compile [core] example - generate random values
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core/core_random_values: core/core_random_values.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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# compile [core] example - color selection (collision detection)
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core/core_color_select: core/core_color_select.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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# compile [core] example - drop files
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core/core_drop_files: core/core_drop_files.c
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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else
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@echo core_drop_files: Example not supported on PLATFORM_ANDROID or PLATFORM_WEB or PLATFORM_RPI
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endif
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@ -348,218 +415,218 @@ endif
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# compile [core] example - storage values
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core/core_storage_values: core/core_storage_values.c
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ifeq ($(PLATFORM), $(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_RPI))
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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else
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@echo core_storage_values: Example not supported on PLATFORM_ANDROID or PLATFORM_WEB
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endif
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# compile [core] example - gestures detection
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core/core_gestures_detection: core/core_gestures_detection.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [core] example - 3d mode
|
||||
core/core_3d_mode: core/core_3d_mode.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [core] example - 3d picking
|
||||
core/core_3d_picking: core/core_3d_picking.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [core] example - 3d camera free
|
||||
core/core_3d_camera_free: core/core_3d_camera_free.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [core] example - 3d camera first person
|
||||
core/core_3d_camera_first_person: core/core_3d_camera_first_person.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [core] example - 2d camera
|
||||
core/core_2d_camera: core/core_2d_camera.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [core] example - world screen
|
||||
core/core_world_screen: core/core_world_screen.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [core] example - vr simulator
|
||||
core/core_vr_simulator: core/core_vr_simulator.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [shapes] example - raylib logo (with basic shapes)
|
||||
shapes/shapes_logo_raylib: shapes/shapes_logo_raylib.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [shapes] example - basic shapes usage (rectangle, circle, ...)
|
||||
shapes/shapes_basic_shapes: shapes/shapes_basic_shapes.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [shapes] example - raylib color palette
|
||||
shapes/shapes_colors_palette: shapes/shapes_colors_palette.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [shapes] example - raylib logo animation
|
||||
shapes/shapes_logo_raylib_anim: shapes/shapes_logo_raylib_anim.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [shapes] example - lines bezier
|
||||
shapes/shapes_lines_bezier: shapes/shapes_lines_bezier.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [textures] example - raylib logo texture loading
|
||||
textures/textures_logo_raylib: textures/textures_logo_raylib.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [textures] example - image loading and conversion to texture
|
||||
textures/textures_image_loading: textures/textures_image_loading.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [textures] example - texture rectangle drawing
|
||||
textures/textures_rectangle: textures/textures_rectangle.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [textures] example - texture source and destination rectangles
|
||||
textures/textures_srcrec_dstrec: textures/textures_srcrec_dstrec.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [textures] example - texture to image
|
||||
textures/textures_to_image: textures/textures_to_image.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [textures] example - texture raw data
|
||||
textures/textures_raw_data: textures/textures_raw_data.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [textures] example - texture particles blending
|
||||
textures/textures_particles_blending: textures/textures_particles_blending.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [textures] example - texture image processing
|
||||
textures/textures_image_processing: textures/textures_image_processing.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [textures] example - texture image drawing
|
||||
textures/textures_image_drawing: textures/textures_image_drawing.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [text] example - sprite fonts loading
|
||||
text/text_sprite_fonts: text/text_sprite_fonts.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [text] example - bmfonts and ttf loading
|
||||
text/text_bmfont_ttf: text/text_bmfont_ttf.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [text] example - raylib fonts
|
||||
text/text_raylib_fonts: text/text_raylib_fonts.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [text] example - text formatting
|
||||
text/text_format_text: text/text_format_text.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [text] example - text writing animation
|
||||
text/text_writing_anim: text/text_writing_anim.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [text] example - text ttf loading
|
||||
text/text_ttf_loading: text/text_ttf_loading.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [text] example - text bmfont unordered
|
||||
text/text_bmfont_unordered: text/text_bmfont_unordered.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [text] example - text input box
|
||||
text/text_input_box: text/text_input_box.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [models] example - basic geometric 3d shapes
|
||||
models/models_geometric_shapes: models/models_geometric_shapes.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [models] example - box collisions
|
||||
models/models_box_collisions: models/models_box_collisions.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [models] example - basic window
|
||||
models/models_planes: models/models_planes.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [models] example - billboard usage
|
||||
models/models_billboard: models/models_billboard.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [models] example - OBJ model loading
|
||||
models/models_obj_loading: models/models_obj_loading.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [models] example - heightmap loading
|
||||
models/models_heightmap: models/models_heightmap.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [models] example - cubesmap loading
|
||||
models/models_cubicmap: models/models_cubicmap.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [models] example - model mesh picking
|
||||
models/models_mesh_picking: models/models_mesh_picking.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [shaders] example - model shader
|
||||
shaders/shaders_model_shader: shaders/shaders_model_shader.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [shaders] example - shapes texture shader
|
||||
shaders/shaders_shapes_textures: shaders/shaders_shapes_textures.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [shaders] example - custom uniform in shader
|
||||
shaders/shaders_custom_uniform: shaders/shaders_custom_uniform.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [shaders] example - postprocessing shader
|
||||
shaders/shaders_postprocessing: shaders/shaders_postprocessing.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [audio] example - sound loading and playing (WAV and OGG)
|
||||
audio/audio_sound_loading: audio/audio_sound_loading.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [audio] example - music stream playing (OGG)
|
||||
audio/audio_music_stream: audio/audio_music_stream.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [audio] example - module playing (XM)
|
||||
audio/audio_module_playing: audio/audio_module_playing.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [audio] example - raw audio streaming
|
||||
audio/audio_raw_stream: audio/audio_raw_stream.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [physac] example - physics demo
|
||||
physac/physics_demo: physac/physics_demo.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) $(PHYSAC_LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) $(PHYSAC_LIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [physac] example - physics friction
|
||||
physac/physics_friction: physac/physics_friction.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) $(PHYSAC_LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) $(PHYSAC_LIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [physac] example - physics movement
|
||||
physac/physics_movement: physac/physics_movement.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) $(PHYSAC_LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) $(PHYSAC_LIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [physac] example - physics restitution
|
||||
physac/physics_restitution: physac/physics_restitution.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) $(PHYSAC_LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) $(PHYSAC_LIBS) -D$(PLATFORM)
|
||||
|
||||
# compile [physac] example - physics shatter
|
||||
physac/physics_shatter: physac/physics_shatter.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) $(PHYSAC_LIBS) -D$(PLATFORM) $(WINFLAGS)
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) $(PHYSAC_LIBS) -D$(PLATFORM)
|
||||
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
external/native_app_glue.o : native_app_glue.c native_app_glue.h
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(SHAREDFLAG)
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(SHAREDFLAG)
|
||||
endif
|
||||
|
||||
# fix dylib install path name for each executable (MAC)
|
||||
|
@ -571,15 +638,15 @@ endif
|
|||
# clean everything
|
||||
clean:
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
|
||||
del *.o *.exe /s
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
find . -type f -perm +ugo+x -delete
|
||||
rm -f *.o
|
||||
else
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f
|
||||
else
|
||||
del *.o *.exe /s
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
|
@ -588,5 +655,10 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
|
|||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
del *.o *.html *.js
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
del temp\bin\* lib\* temp\obj\* temp\src\* /f/s/q
|
||||
del temp\*.keystore
|
||||
rmdir temp /s /q
|
||||
endif
|
||||
@echo Cleaning done
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue