Added note on GLFW custom allocators for the future
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1 changed files with 11 additions and 0 deletions
11
src/core.c
11
src/core.c
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@ -3583,6 +3583,17 @@ static bool InitGraphicsDevice(int width, int height)
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#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
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#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
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glfwSetErrorCallback(ErrorCallback);
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glfwSetErrorCallback(ErrorCallback);
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/*
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// Setup custom allocators to match raylib ones
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const GLFWallocator allocator = {
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.allocate = MemAlloc,
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.deallocate = MemFree,
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.reallocate = MemRealloc,
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.user = NULL
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};
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glfwInitAllocator(&allocator);
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*/
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#if defined(__APPLE__)
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#if defined(__APPLE__)
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glfwInitHint(GLFW_COCOA_CHDIR_RESOURCES, GLFW_FALSE);
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glfwInitHint(GLFW_COCOA_CHDIR_RESOURCES, GLFW_FALSE);
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