Minor tweaks

This commit is contained in:
Ray 2020-01-26 13:27:37 +01:00
parent 46774a8167
commit b02c6127a0
2 changed files with 2 additions and 3 deletions

View file

@ -3537,7 +3537,6 @@ static Model LoadGLTF(const char *fileName)
for (int i = 0; i < model.meshCount; i++) model.meshes[i].vboId = (unsigned int *)RL_CALLOC(MAX_MESH_VBO, sizeof(unsigned int));
//For each material
for (int i = 0; i < model.materialCount - 1; i++)
{
model.materials[i] = LoadMaterialDefault();